the cutting room mirror

Adibou: Je Joue à Lire et à Compter

This article has a talk page!This article has a talk page!
view on tcrf.net

In Adibou: Je Joue à Lire et à Compter, you learn to read and count by playing a video game!

Now if only we could figure out how to learn taxes and life skills through mini-games...

Dummy.txt#

The file dummy.txt only has the following contents:

#needed by CW…

Developer Text#

The game contains a lot of comments in its scripts to explain how it's being used.

Page Textfiles#

All "page" textfiles, such as page0.txt, start with the following developer comments:

# Lines begining with "#" are comments
# 3 sections defined : main, button and picture. There may be several instances of picture and button
# The last line of text has to end with a carriage return (\n)

# FONT IDS : 0 = DEFAULT_MENU_FONT
# SOUND IDS : 
# ANIM IDS : 0 = None, 1 = Zoom, 2 = Escape

# "Preload" is for loading textures when the program starts. True by default.

Transition Textfiles#

All "transition" textfiles, such as transitionsCP.txt, start with the following developer comments:

#   How should I write ?
#   texture_top texture_bottom  line_of_text
# Use "End"  to stop reading

Dataset Textfiles#

Several "dataset" textfiles, such as MT_T5_datasets.txt, start with the following developer comments:

// Act T5 datasets - Maternelle
// Tab - gives the tab #
// BEGIN_FRUITS - begins fruits/cache coordinates
// BEGIN_BOUNDS - divide the maze into iRects
// BEGIN_PATH - required path to follow for this tab

//Sandbox
//File name: CM_T5_bottomS4