the cutting room mirror

Action 52 (Genesis)

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Now with 52 51 more unlicensed goodies. And by "goodies", we mean "games slapped together in a quick period of time".

This time around, though, Active farmed out development to FarSight Studios, the same group behind such masterpieces [citation needed] as Color a Dinosaur and Art Alive, and as a result the games are a little better than when Active did it themselves.

Unused Graphics#

Cheetahmen#

Some art for a warthog enemy with only two frames of animation. It's unknown where it could have been placed in the game.

Freeway#

Graphics for the dog moving sideways. However, the game always uses the vertically facing sprites no matter which direction the player moves.

(Source: Yawackhary)

Unused Text#

Challenge#

The Challenge mode is supposed to have a special ending screen after completing the final level of all 46 single-player games, similar to the screen that appears in the NES Action 52's version of Ooze. However, a bug causes the game's execution to jump to the start of ROM shortly after starting the second level, corrupting memory to the point of hard-locking the game. As a result this mode is impossible to complete, rendering the following text inaccessible without using glitches or hacking the game.

The text for the screen can be found at 0x1B3DA8 in the ROM:

WAY TO GO
YOURE A GAMEMASTER
WRITE DOWN THIS CODE
CXB2501
TYW7326
YUE6286
TWP5913
JPO0818
HCL1208

References#


  1. https://gamefaqs.gamespot.com/genesis/915587-action-52↩︎
  2. https://farsightstudios.com/portfolio/1993-action-52/↩︎