the cutting room mirror

Overworld

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This is a sub-page of Proto:The Legend of Zelda/FDS Prototype.

Room Changes#

Many of the hidden rooms were changed for the final.

Let's play death-making game

Proto: Money-Making Game
Final: (moved to Second Quest, changed to Level 9 entrance)

Proto: Medicine Lady
Final: (moved to Second Quest)

Proto: Shop Type B
Final: (no room)

It's a gamble to everybody

Proto: Moblin (30 Rupees)
Final: Money-Making Game

Proto: Shop Type C
Final: (no room)

Really, it's not

Proto: Hint ("Meet the old man at the grave.")
Final: Shop Type C

In the prototype, this room is not hidden; it has to be opened with a bomb in the final version. This hint lady also appears in the same cave she occupies in the final version, so this hint ends up being used twice in the prototype.

They don't want business

Proto: Shop Type B
Final: (moved to Second Quest, changed to Shop Type A)

Proto: Medicine Lady
Final: Money-Making Game

Ganon's still not dead yet

Proto: Potion or Heart
Final: (moved to Second Quest)

Proto: (no room)
Final: Medicine Lady

Proto: (no room)
Final: Moblin (30 Rupees)

Living under a statue isn't good for your morale

Proto: Old Man (Lose 20 Rupees)
Final: Moblin (30 Rupees)

Proto: Moblin (30 Rupees)
Final: Potion or Heart

Hey, I'll put my shop of odd items under this bush. I'm awesome

Proto: Shop Type C
Final: (moved to Second Quest, changed to Moblin (100 Rupees))

Proto: (no room)
Final: Old Man (Lose 20 Rupees)

Proto: Moblin (10 Rupees)
Final: Moblin (100 Rupees)

And that's the end

Proto: Moblin (100 Rupees)
Final: (moved to Second Quest, changed to Level 7 entrance)

(Source: Original TCRF research)

Object Changes#

Two areas have different enemy setups in the final.

Proto

Final

Five more Peahats were added to this screen in the final.

Proto

Final

Now you don't see him...

A Zola was added to this screen in the final.

(Source: Original TCRF research)