This is a sub-page of Proto:Taz: Wanted.
Differences#
- Tweety's textures are removed.
Zoo - Boss#
- The boss is coded, but not finished.
- Boundaries are set up, preventing the player from going outside the arena.
- A unique sunset background is used.
- You can't beat the boss.
West - Boss#
- Yosemite Sam isn't placed on the level.
- Textures and props were added, but still exactly the same as in Milestone 11, just with some changes.
City - Boss#
- Very early in development, only vertex colors exist in this level.
- Different spawn position.
- No cutscene.
- The boss isn't placed on the level.