the cutting room mirror

Game Menu

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This is a sub-page of Proto:Rock Band Unplugged.

RBUgamemenu.png The "Game Menu" is the larger of the two debug menus and can be accessed by pressing "Select" at any point in the game except for the main debug menu, where it has its own option. In game its called "Game Menu (RELEASE BUILD) builder ibender"

Gameplay Switches

Save

Feature

Effect

Append a preset

Hangs game.

enable autosave

Turns on autosave.

disable autosave

Turns off autosave.

do save now

Saves game.

dump to file

Unknown.

load from file

Unknown.

load jukebox from disc

Unknown.

load jukebox from card

Unknown.

Cheat Menu

Cheat

Effect

Max Band Values

Maxes out values on the Band Profile.

Auto Finish (0: off, 1-6: star)

When the song finishes the Star count is the value that is selected.

Unlock All Songs

Unlocks all songs.

Unlock All Songs (Quickplay only)

Unlocks all songs for only Quickplay.

Toggle beatmatch frozen

Freezes gameplay without pausing the game.

Autoplay

Plays all notes when they come down on the fretboard.

Sound

Volumes#

Feature

Effect

SFX

Sound effects volume integer.

Music

Music volume integer.

Voice

Voice volume integer.

Back_l

Unknown left channel volume integer.

Back_r

Unknown right channel volume integer.

Music#

Top right of the screen when inside this sub-menu there is a bpm counter, beat display and measure display

Feature

Effect

Now Playing

Unknown.

Beat/Measure

Displays time until nexxt beat/measure

:M----------------------------------------

Unknown.

Stop music

Unknown.

Play song

Unknown.

Volume 0

Unknown.

Volume 1

Unknown.

Volume 2

Unknown.

Volume 3

Unknown.

Volume 4

Unknown.

TransitionToNextSegment

Unknown.

TransitionToPrevSegment

Unknown.

TransitionToSegmentNum

Unknown.

TransitionToSegmentName

Unknown.

Particle system

Feature

Effect

Play Effect

Unknown.

Repeat

Unknown.

Repeat Delay

Unknown.

Particle debug text

Unknown.

Particle pause

Unknown.

Sphere Point Method

Unknown.

Use default lighting

Unknown.

Levels

All of the options crash the game

Level Name

song_test_room

Empty

training_room

rockerMaker

small_venue01

common

small_club_06_amsterdam

small_club_11_sf

small_club_07_chicago

small_club_15_dublin

big_club_11_stockholm

big_club_13_madrid

big_club_14_tijuana

big_club_15_montreal

big_club_17_austin

theatre_01_paris

theatre_06_rome

theatre_08_viking

theatre_09_seattle

theatre_05_boston

arena_01_la

arena_02_rio

arena_04_moscow

arena_05_sydney

arena_06_london

arena_07_germany

arena_08_newyork

arena_09_shanghai

arena_12_istanbul

worldmap

ctest_bpm3

tutorial_room

Time Options

Feature

Effect

FPS: (Fps Counter)

Selecting displays a FPS counter on the top left.

Vblank mode

Switches to another option for a frame.

Clamp FPS enabled

Unknown.

Update Entities every other frame

Self Explanatory.

Update particles every other frame

Self Explanatory.

Rendering Options

Feature

Effect

Enable Background

Toggles Background.

Enable foreground

Toggles foreground.

Play timelinefx - Toggle for various background effect presets.

Preset Name

Default

Trails

Security

bw_vid_lines

color_vid_lines

blue_vid_lines

profilm_mirror_a

profilm_b

profilm_a

Photocopy

Negative

film_silvertone

sepia

film_16mm

contrast_a

play postfx - Allows for multiple background effects.

Effect Name

Stop all

blur

ReallyBlur

Soften

Flash

Tint

Monochrome

Sepia

SpinColor

EggCrate

Ripple

FishEye

BlurandTint

BlurBulge

Vortex

Tunnel

Photonegative

Posterize

FilmGrain

FilmDust

FilmScratch

FilmJitter

NightVision

VideoLines

Feature

Effect

Mouse Navigation

Unknown, has three options Default, Cull models, Cull triangles.

Rendering Stats

Unknown.

Show Color Calibration

Unknown.

Poly Budget Warning

Unknown.

HDR Lighting

Toggle HDR.

HDR Gamma

Gamma Slider.

HDR EV Compensation

Unknown.

Show World

Unknown.

Draw Translucent Objects

Unknown.

Enable Object Distance Fade

Unknown.

Show culling spheres

Toggles culling spheres (disable foreground to see).

Draw wireframe

Breaks Background.

Vblank mode

Switches to another option for a frame.

Renderer packets

Maximum of 8, lowering packets lowers fps. No visual effect.

Enable performance bars

Unknown.

sg#

Feature

Effect

Onscreen renderer FPS

Toggles FPS counter.

Onscreen renderer metrics

Unknown.

Onscreen vertex stats

Toggles counter of verts, tristrips and the average tri's per strip.

Onscreen scene stats

Toggles various rendering stats.

No shader textures

Toggles (most) textures.

Use default material

Toggles darkening most textures.

Use default lighting

Toggles the stage lights.

The rest of the settings in this menu are counter for various geometry stats. These are:

Counter Name

Skinned Models

Skinned Meshes

Skinned Vertices

Skinned Tristrips

Avg Skinned Tristrip

Unskinned Models

Unskinned Meshes

Unskinned Vertices

Unskinned Tristrips

Avg Unskinned Tristrip

Bone Changes

Shader Changes

Texture Changes

Light Changes

Overlay Cuts

Lighting#

Feature

Effect

Light spheres

Unknown.

Denied Lights

Unknown.

Ambient and direction lights affect playfield

Unknown.

Ambient and direction lights affect world

Unknown.

Fog#

Feature

Effect

fog r

Unknown.

fog g

Unknown.

fog b

Unknown.

fog start

Unknown.

fog end

Unknown.

near clip

Unknown.

Camera Options

Feature

Effect

Open Venue Debug Window

Unknown.

Allow Camera Cuts

Toggles camera cuts.

pos

Shows position of camera.

forward

Unknown.

up

Unknown.

entity

Unknown.

anim

Shows current animation.

Debug Options

Feature

Effect

world entity

Unknown.

world rot x

Unknown.

world rot y

Unknown.

world rot z

Unknown.

Enable Game Logic

Toggling pauses the background.

Playtest Options

Empty, crashes when attempting to navigate.

Memory Info

Feature

Effect

Which heap? (Primary, Secondary, Load screen)

X shows memory usage bar.

News per frame

Counter seemingly doesn't work.

Deletes per frame

Counter seemingly doesn't work.

Memory Newed per frame

Counter seemingly doesn't work.

Memory Deleted per frame

Counter seemingly doesn't work.

RW NPF (graphics)

Counter seemingly doesn't work.

RW DPF

Counter seemingly doesn't work.

heap size

Shows size of selected heap in bytes, KiB and Mib.

allocated

Shows size of allocated memory in bytes, KiB and Mib.

free

Shows size of free memory in bytes, KiB and Mib.

Zone System

Feature

Effect

toggle debug print

Toggles various counters on screen.

Characters

Feature

Effect

debug print

Unknown.

partzone

What part is selected in "selectzone".

selectzone

Changes part in "partzone", breaks game.

band member

Stuck on drums, only changes for a couple of frames.

Load anims

Stops animations and breaks the game.

Toggle Active

Disables band member thats selected in "selectzone", breaks game but can be fixed with a retry.

name

Unknown.

gender

Changes selected characters gender, breaks game.

attitude

Unknown.

height

Changes height of character selected.

weight

Changes weight of character selected.

Load part tables

Unknown.

battle stations

Unknown.