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Kiosk Demo (Wii U)

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This is a sub-page of Proto:Rayman Legends.

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: I'm pretty sure one of the kiosk discs with it had a .svn directory... Try looking at more assets.

The Wii U kiosk demo went through two revisions.

Old Ubisoft Logo Video#

An older version of the Ubisoft logo movie is present in the video directory, and titled ubisoft_logo_intro.bik, having no Lum noises, visual and animations as well as the UbiArt Framework splash. This is similar to the Rayman Origins E3 2011 trailer.

Watch on YouTube

Uncompiled Scripts#

A world directory was copied to root in the JU_RL_1_Castle_WIIU.ipk file, in it are a few uncompiled scripts, without the cooked extension, from the UbiArt Framework, most likely being Lua scripts, suggesting they were from internal development. The frz files would be frieses/friezes, a French term commonly used by the engine, being static scenery objects, no cooked variants of these exist in the game, mcg files would be Metafrieze configurations and ilu is unknown and inconsistent.

Download Rayman Legends Wii U Kiosk uncompiled source files

File: RaymanLegends_WiiU_RetailDemo_UncompiledFrameworkFiles.zip (1,446 KB) (info)