This is a sub-page of Proto:Rayman Legends.
The first known prototype of Rayman Legends. This one has a debug display enabled as well.
Development Leftovers#
Two disc layout files were leftover on the disc, one for this debug build and the other for the final retail build, showing off files removed from it.
RaymanLegends.xgd:
<LAYOUT MAJORVERSION="2" MINORVERSION="2">
<AVATARASSETPACK INCLUDE="NO"/>
<DISC NAME="" LayoutType="XGD3">
<ADD NAME="CurrentToRoot" SOURCE=".\" DEST="\" FILESPEC="*.*" RECURSE="YES" LAYER="ANY"
ALIGN="1">
<EXCLUDE NAME="NoXGD" FILESPEC="*.xgd" RECURSE="YES"/>
<EXCLUDE NAME="NoISO" FILESPEC="*.iso" RECURSE="YES"/>
<EXCLUDE NAME="NoXSF" FILESPEC="*.xsf" RECURSE="YES"/>
</ADD>
<DIR PATH="\" LAYER="0"/>
<DIR PATH="\$SystemUpdate" LAYER="0"/>
<DIR PATH="\video" LAYER="0"/>
<FILE PATH="\default.xex" LAYER="0" ALIGN="1"/>
<FILE PATH="\persistentloading.preres" LAYER="0" ALIGN="1"/>
<FILE PATH="\UplayBrowser.xex" LAYER="0" ALIGN="1"/>
<FILE PATH="\UplayMedia.dat" LAYER="0" ALIGN="1"/>
<FILE PATH="\UplayBrowser.dat" LAYER="0" ALIGN="1"/>
<FILE PATH="\secure_fat.gf" LAYER="0" ALIGN="1"/>
<DIR PATH="\UplayMedia\theme" LAYER="0"/>
<DIR PATH="\UplayMedia" LAYER="0"/>
<FILE PATH="\MapList.metapreload" LAYER="0" ALIGN="1"/>
<FILE PATH="\Bundle_X360.ipk" LAYER="0" ALIGN="1"/>
<DIR PATH="\EngineData" LAYER="0"/>
<DIR PATH="\EngineData\Localisation" LAYER="0"/>
<FILE PATH="\EngineData\Localisation\localisation.loc8" LAYER="0" ALIGN="1"/>
<FILE PATH="\persistentLoading_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\video\ubilogo_lums_framework_720p.wmv" LAYER="0" ALIGN="1"/>
<FILE PATH="\fullLogic_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\video\cine_gameintro.wmv" LAYER="0" ALIGN="1"/>
<FILE PATH="\video\cine_gameintro_fr.wmv" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_rl_1_castle_am_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_5_elevator_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_rl_1b_scooby_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl6_seadragon_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_4_lab_AM_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_arena_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_rl_2_movingroots_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_b4_climbout_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_a5_swingingcaves_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_rl_1_upright_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_rl_arena_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_rl_1_digging_am_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\musical_2_blackbetilla_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_rl_5_bosstoad_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_shooter_a_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mo_rl_4_darkcpursuit_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_a1_geyserblast_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mo_rl_1b_darkcreatures_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_rl_2_cyclingtrash_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_b5_gowithflow2_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_rl_arena_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_shooter_b_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_a2_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_shooter_a_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_b3_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mo_rl_2_mazecube_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_rl_6_bossluchador_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_a2_firststaffs_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\musical_3_eyeoftrigger_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\musical_3_forest_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_a3_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_shooter_b_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_rl_5_getdown_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_bossmaster_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\musical_1_grannieswt_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_b2_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\shaolinplaza_main_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_b2_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\spikyroad_main_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\challenge_run_main_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\challenge_goingup_main_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_c2_shaolin_2_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_c1_shaolin_1_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mo_rl_c1_goingup_1_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_chest_b_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_chest_b_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_chest_b_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_rl_c1_classicrun1_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\challenge_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\daily_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_3_missionelevator_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_rl_5_wrestlemania_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_rl_5_goingdown_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_rl_3_ropesnroll_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_rl_1_flyingshield_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_rl_3_flyingright_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_rl_3_hellgate_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_rl_4_goinguppursuit_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_rl_5_missileairlines_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_rl_1_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_rl_2_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_shooter_a_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_a3_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_rl_3_igotafilling_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_rl_2_goingup_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_rl_arena_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\musical_4_gloogloo_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_a3_trickywinds_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_a2_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_rl_arena_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\musical_5_dragonslair_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_b5_doublesnake_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_shooter_b_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_a3_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_rl_4_babeltower_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\challenge_castle_main_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_a2_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_b1_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_b1_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_shooter_b_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_b1_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_a5_snakeride_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\retro_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_shooter_a_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_b3_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_b2_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_shooter_a_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_boss_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_shooter_b_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\de_boss_bigmama_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_rl_c2_drcrun_2_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_rl_c2_goingup_2_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_rl_c1_goingdown_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_rl_c1_drcrun_1_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_chest_b_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_rl_c2_classicrun2_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_chest_b_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\soccerpunch_X360.ipk" LAYER="1" ALIGN="1"/>
</DISC>
</LAYOUT>
RaymanLegends_Retail.xgd:
<LAYOUT MAJORVERSION="2" MINORVERSION="2">
<AVATARASSETPACK INCLUDE="NO"/>
<DISC NAME="" LayoutType="XGD3">
<ADD NAME="CurrentToRoot" SOURCE=".\" DEST="\" FILESPEC="*.*" RECURSE="YES" LAYER="ANY"
ALIGN="1">
<EXCLUDE NAME="NoXGD" FILESPEC="*.xgd" RECURSE="YES"/>
<EXCLUDE NAME="NoISO" FILESPEC="*.iso" RECURSE="YES"/>
<EXCLUDE NAME="NoXSF" FILESPEC="*.xsf" RECURSE="YES"/>
<EXCLUDE NAME="NoMapFile" FILESPEC="mapFile.txt" RECURSE="YES"/>
<EXCLUDE NAME="NoAppFramework" FILESPEC="x360_ITF_AppFramework*" RECURSE="YES"/>
</ADD>
<DIR PATH="\" LAYER="0"/>
<DIR PATH="\$SystemUpdate" LAYER="0"/>
<DIR PATH="\video" LAYER="0"/>
<FILE PATH="\default.xex" LAYER="0" ALIGN="1"/>
<FILE PATH="\persistentLoading.preres" LAYER="0" ALIGN="1"/>
<FILE PATH="\UplayBrowser.xex" LAYER="0" ALIGN="1"/>
<FILE PATH="\UplayMedia.dat" LAYER="0" ALIGN="1"/>
<FILE PATH="\UplayBrowser.dat" LAYER="0" ALIGN="1"/>
<FILE PATH="\secure_fat.gf" LAYER="0" ALIGN="1"/>
<DIR PATH="\UplayMedia\theme" LAYER="0"/>
<DIR PATH="\UplayMedia" LAYER="0"/>
<FILE PATH="\MapList.metapreload" LAYER="0" ALIGN="1"/>
<FILE PATH="\Bundle_X360.ipk" LAYER="0" ALIGN="1"/>
<DIR PATH="\EngineData" LAYER="0"/>
<DIR PATH="\EngineData\Localisation" LAYER="0"/>
<FILE PATH="\EngineData\Localisation\localisation.loc8" LAYER="0" ALIGN="1"/>
<FILE PATH="\persistentLoading_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\video\ubilogo_lums_framework_720p.wmv" LAYER="0" ALIGN="1"/>
<FILE PATH="\fullLogic_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_rl_1_castle_am_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_5_elevator_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_rl_1b_scooby_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl6_seadragon_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_4_lab_AM_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_arena_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_rl_2_movingroots_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_b4_climbout_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_a5_swingingcaves_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_rl_1_upright_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_rl_arena_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_rl_1_digging_am_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\musical_2_blackbetilla_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_rl_5_bosstoad_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_shooter_a_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mo_rl_4_darkcpursuit_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_a1_geyserblast_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mo_rl_1b_darkcreatures_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_rl_2_cyclingtrash_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_b5_gowithflow2_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_rl_arena_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_shooter_b_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_a2_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_shooter_a_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_b3_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mo_rl_2_mazecube_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_rl_6_bossluchador_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_a2_firststaffs_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\musical_3_eyeoftrigger_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\musical_3_forest_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_a3_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_shooter_b_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_rl_5_getdown_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\ju_bossmaster_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\musical_1_grannieswt_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_b2_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\shaolinplaza_main_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_b2_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\spikyroad_main_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\challenge_run_main_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\challenge_goingup_main_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_c2_shaolin_2_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_c1_shaolin_1_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mo_rl_c1_goingup_1_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_chest_b_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\mu_chest_b_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_chest_b_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\fo_rl_c1_classicrun1_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\challenge_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\daily_X360.ipk" LAYER="0" ALIGN="1"/>
<FILE PATH="\oc_rl_3_missionelevator_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_rl_5_wrestlemania_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_rl_5_goingdown_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_rl_3_ropesnroll_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_rl_1_flyingshield_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_rl_3_flyingright_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_rl_3_hellgate_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_rl_4_goinguppursuit_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_rl_5_missileairlines_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_rl_1_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_rl_2_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_shooter_a_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_a3_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_rl_3_igotafilling_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_rl_2_goingup_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_rl_arena_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\musical_4_gloogloo_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_a3_trickywinds_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_a2_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_rl_arena_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\musical_5_dragonslair_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_b5_doublesnake_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_shooter_b_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_a3_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_rl_4_babeltower_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\challenge_castle_main_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_a2_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_b1_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_b1_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_shooter_b_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_b1_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_a5_snakeride_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\retro_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_shooter_a_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_b3_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_b2_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_shooter_a_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_boss_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\oc_shooter_b_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\de_boss_bigmama_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_rl_c2_drcrun_2_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_rl_c2_goingup_2_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mu_rl_c1_goingdown_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_rl_c1_drcrun_1_am_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\mo_chest_b_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\fo_rl_c2_classicrun2_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\ju_chest_b_X360.ipk" LAYER="1" ALIGN="1"/>
<FILE PATH="\soccerpunch_X360.ipk" LAYER="1" ALIGN="1"/>
</DISC>
</LAYOUT>
Debugging Content#
Elsewhere#
Engine Debug#
A display is drawn on the top right corner with the following:
%6.2f fps Mem free:%d Mb %6.2f ms
CPU %6.2f ms GPU %6.2f ms IP:%s
%s CL Engine:%d Data:%d Sig:0x%08X
Sk:%dms Bw:%.1fMB/s ld:%d/%d lg:%d/%d tl:%0.02fs H:%d
Texture used: %d Mb / Max Peak : %d Mb
Sound used: %d Mb / Max Peak : %d Mb
Blur Bright ColCorrec Contr Sat
The final line is the effects used. CL engine is the game engine version, IP is the IP address of the device. Sig is unknown.