Miscellaneous Debug Features#
Sentry Duty Debugger#
A very small menu appears when you enter Sentry Duty.
Japanese |
Translation |
|---|---|
デバッグ |
Debug |
ノーマル |
Normal |
Selecting "Normal" will just continue the game as normal. Debug opens another menu, with a total of 8 options. Each of these options will skip the Sentry Duty game and play the cutscene that corresponds to its rating, from Sad to Perfect. The ones with "N" prefixed to their names will play the same cutscenes, but act as if you got a new High Score. This will properly give you the corresponding rewards, but no score will be added to the scoreboard.
Japanese |
Translation |
|---|---|
しょんぼり |
Sad |
まあまあ |
Decent |
いいかも |
Pretty Good |
かんぺき |
Perfect |
Nしょんぼり |
NSad |
Nまあまあ |
NDecent |
Nいいかも |
NPretty Good |
Nかんぺき |
NPerfect |
Wonder Mail#
A small change has been made to the Wonder Mail screen: if a particular reward or dungeon is kept secret on the mission's description, then the game will actually show the secret subject's name next to its listing, in yellow text.
Friend Rescues#
Any Rescue Mail on these ROMs will also be shown with several lines of debug text.
Text |
Function |
|---|---|
FRI: |
This appears on the very first line of the rescue, and can either be set to TRUE or FALSE. Not sure what this does, every mail I've seen has this set to "TRUE". |
C: |
This has a number next to it. This number is the amount of attempts you have to complete the rescue. This defaults to 10. |
TYPE: |
This can either say "SOS", "RESURRECTION", or "GRATITUDE". This shows whether the mail is an SOS, A-OK, or Thank You mail respectively. The ROM has more types in the files, but it's unsure whether they can be seen: "REQUEST", "UNPROCESS", "FINISH", and "SUCCESS". |
RID: |
This shows a hexadecimal number with 8 digits. This is most likely related to the Rescue ID, which was a number used by the Nintendo WFC Rescue Mail system that allowed you to find a specific mail within the database more easily. Mail that was obtained through a password or local communication have this field set to entirely zeros, supporting this idea. |
BID: |
Like above, this shows a hexadecimal number with 8 digits. Unsure, but based on the above, it may be an internal ID used to ensure that one does not receive the same mail twice. This does not reflect the RNG seed of the dungeon. |
Oddities#
Within the files of the game are these strings:
Japanese |
Translation |
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Japanese |
Translation |
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These are intended to be used as the descriptions for the Debug options in the Top Menu. However, these strings do not appear in the game; as mentioned above, when these options are highlighted, the bottom frame instead displays the build string.