This is a sub-page of Proto:Nickelodeon Party Blast.
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This prototype is documented on Hidden Palace. |
A build from July 18th, 2002 recovered from one of Data Design Interactive's hard drives. It predates the final release by three months.
General Differences#
Title Screen#
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Prototype |
Final |
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- The start text changed from "Press Start" in the prototype to "Start Game" in the final, and the font size was made smaller.
- The arrow keys were changed to the Ctrl key.
- The bar for the start text was moved slightly higher in the final.
Changed Graphics#
Save Icons#
The save icons for the Xbox and GameCube had a different Party Blast logo.
Xbox#
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Prototype |
Final |
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GameCube#
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Prototype |
Final |
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Level Previews#
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Prototype |
Final |
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The boss icon for the Goddard Basket Brawl level had a different background.
Unused Graphics#
Data/Commentator#
T_sceen.png#
A screen with Invader Zim's house on it.
Data/Language/Screens#
Credits_Screen.bmp#
A placeholder credits screen.
Legal_Screen.bmp#
A placeholder legal screen.
Xbox Save Icon#
An Xbox save icon with CatDog. This was used as $$XSIMAGE in the retail Xbox executable albeit in a much lower resolution.