the cutting room mirror

Agrabah

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This is a sub-page of Proto:Kingdom Hearts HD 1.5 Remix.

These are ordered in the sense of The ID code, the Flags, the description of the map, and what that flag does, ordered from A-Z These maps also show the possibility of varying degrees of cut maps, or unused content, such as Soras Room, Test maps, or unused enemies or assets.

Map Listː ALaddin#

AL-01
desert


 *A-D   nothing out of the ordinary
*E crash
*F black screen
*G-L   nothing out of the ordinary
*M "test flag: kurt zisa arena with flying treasure chests and liftable objects...and a pumpkin, the treasure chests seem to follow you

*N kurt zisa cutscene
*O-W   nothing out of the ordinary
*X sandstorm
*Y Kurt Zisa test battle with save point
*Z nothing out of the ordinary

AL-02
desert: cave with a beheaded cave of wonders tiger


 *A nothing out of the ordinary
*B nothing out of the ordinary
*C crash
*D when approaching cave of wonders, the game crash's
*E distorted cutscene plays of sora and Aladdin leaving the cave of wonders on the magic carpet
*F-N   nothing out of the ordinary
*O 3 bandits no cave of wonders
*P 2 fat bandits, 3 bandits
*Q 3 fat bandits, 2 wyverns and normal cave of wonders
*R-W   nothing out of the ordinary
*X no cave of wonders and no exit
*Y cave of wonders test battle
*Z nothing out of the ordinary

AL-03
agrabah: plaza


 *A there appears to be a vender that you can talk 
*B-L   nothing out of the ordinary
*M test flag: 3 random chests appeared next to soras spawn point. mega ether, mega potion, cottage
*N 3 bandits
*O 2 bandits, 1 fat bandit
*P 5 air soldier, 1 fat bandit
*Q 3 soldier, 1 large body
*R-Z   nothing out of the ordinary

AL-04
agrabah: alley


 *A purple not-esmeralda from the hunchback of notre dam says that everyones hiding now
*B nothing out of the ordinary
*C black screen
*D-M   nothing out of the ordinary
*N 2 bandits, 2 shadows, 3 potspiders
*O 2 bandits, 2 shadows, 3 potspiders
*P 3 potspiders
*Q-Z   nothing out of the ordinary

AL-05
agrabah: bazaar


 *A-N   nothing out of the ordinary
*O 2 bandits, 2 green requiem
*P 4 potspiders
*Q 2 darkball 3 potspiders
*R-X   nothing out of the ordinary
*Y 5 black fungus
*Z nothing out of the ordinary

noteː OOB has collision

AL-06
agrabah: mainstreet


 *A nothing out of the ordinary
*B nothing out of the ordinary
*C world intro cutscene
*D-M   nothing out of the ordinary
*N 3 shadows 2 bandits
*O 3 shadows 2 bandits
*P 2 green requiem, 2 bandits, 2 yellow opera, 2 pot spiders
*Q 3 large bodies 1 pot spider
*R-Z   nothing out of the ordinary

AL-07
palace gates


 *A not-wakka is out in his stand complaining of not being able to play anymore
*B-N   nothing out of the ordinary
*O 3 shadows, 2 yellow opera, 2 green requiem, 1 bandit
*P 2 yellow opera, 1 bandit, 1 fat bandit
*Q 4 darkball 2 large body
*R pot scorpion
*S-V   nothing out of the ordinary
*W pot scorpion encounter
*X-Z   nothing out of the ordinary

AL-08
agrabah: storage


 *A-Z   nothing out of the ordinary.

AL-09
cave: entrance


 *A-O   nothing out of the ordinary
*P 4 air soldier 2 bandit
*Q 1 wizard, 1 fat bandit, 2 darkball
*R-Z   nothing out of the ordinary

AL-10
cave: hall


 *A-O   nothing out of the ordinary
*P 7 shadows, 2 air soldiers, 1 fat bandit
*Q 3 wyvern, 1 wizard, 1 fat bandit
*R-Z   nothing out of the ordinary

AL-11
bottomless hall


 *A-Z   nothing out of the ordinary

AL-12
treasure room


 *A-O   nothing out of the ordinary
*P 3 bandit, 3 shadow, 1 fat bandit
*Q 1 wizard 4 darkball
*R-X   nothing out of the ordinary
*Y 3 white mushroom
*Z nothing out of the ordinary

AL-13
relic chamber very unstable, use A (did not try all)


 *A will actually load
*B-P   crash
*Q nothing out of the ordinary
*R nothing out of the ordinary
*S-Z   crash

AL-14
dark chamber very unstable, use A (did not try all) (collision and warps are out of bounds)


 *A nothing out of the ordinary
*B-O   crash
*P nothing out of the ordinary
*Q nothing out of the ordinary
*R-Z   crash

AL-15
silent chamber


 *A-Z   nothing out of the ordinary

AL-16
hidden room (admittedly skipped as several of the flags did nothing out of the ordinary.)


 *A-Z   nothing out of the ordinary

AL-17
lamp chamber (cave cores collision is beneath the map)


 *A-D   nothing out of the ordinary
*E floor collapsed
*F floor vanished, jasmine is over by the keyhole, 
*G-L   nothing out of the ordinary
*M cave is collapsing, barriers go up, keyhole disappears, and floor disappears giving way to the inside of cave: core
*N nothing out of the ordinary
*O nothing out of the ordinary
*P 3 bandits
*Q 2 wyvern, 2 bandits
*R-V   nothing out of the ordinary
*W fighting jafar
*X-Z   nothing out of the ordinary 

AL-18
cave: core fight with genie jafar area: the lava is solid, and visuals and collision are there for the cave: lamp chamber, the door can be exited to the treasure room too, but the door back in will reset the room


 *A-V   nothing out of the ordinary
*W genie jafar battle, jafars lamp is an actor during the fight too while on the ground AND behing held by iago
*X nothing out of the ordinary
*Y jafars lamp is on the ground and is very tiny, but can be seen.
*Z nothing out of the ordinary

AL-19
aladdins house


 *A genie/shopkeep is saying that hes barely scraping by
*B nothing out of the ordinary
*C-H   crashes
*I-Z   nothing out of the ordinary

AL-20
agrabah 2


 *A crash
*B-J   genie, jafar, jasmin, iago and the lamp are scrunched into the same place
*K-Z   nothing out of the ordinary

Noteː B-J may be based on cutscene data. This happens again in the same way in Olympus Coliseum.

AL-21
Flying carpet ride out of cave of wonders, can go into the camp menu in Z, when finished with the map, you get warped to desert:cave


 *A-Y   nothing out of the ordinary
*Y sora slides and does not ride carpet
*Z nothing out of the ordinary

AL-22
non-numbered BSOD - NOT AVAILABLE

Event Listː ALaddin#

  • 1 AL01-A011: genies explanation of the 3 wishes.
  • 2 AL01-A012: ???
  • 3 "AL01-A013: aladdin saying ""how about making me a fabulously wealthy prince""

Note: no audio."

  • 4 AL01-A014: ???
  • 5 AL01-A021: Flying Carpet landing to ask for help.
  • 6 AL01-A031: flying back to agrabah
  • 7 "AL01-A041: flying carpet asking for more help.

Note: leads to kurt zisa boss."

  • 8 AL01-A051: spawning at save point in aladdins house.
  • 9 AL01-A032: spawning at save point in "final rest" for The end of the World.
  • 10 AL02-A011: ???
  • 11 AL02-A012: ???
  • 12 AL02-A021: ???
  • 13 AL02-A031: ???
  • 14 AL04-h011: finding jasmine in agrabah.
  • 15 AL06-A011: ???
  • 16 AL06-A012: ???
  • 17 AL17-Y011: spawning at save point in dark chamber.
  • 18 AL17-Y021: jafar talking to maleficent about how sora is getting in the way again. him and that...that...dog...and duck...
  • 19 AL17-Y031: spawning at save point in treasure room.
  • 20 AL17-Y011: jafar's final wish
  • 21 AL17-Y041: spawning at save point in treasure room.
  • 22 AL18-Y051: fighting genie jafar.
  • 23 AL18-H021: spawning at save point in treasure room.
  • 24 AL19-H011: consoling aladdin after he finds that jasmines not in agrabah anymore.
  • 25 AL19-H021: spawning at save point in treasure room.
  • 26 AL19-H031: ???
  • 27 "AL20-H011: seeing jafar and jasmine in front of the palace gates.

Note: leads to the potspider boss."

  • 28 AL20-H021: ???
  • 29 AL20-H031: ???
  • 30 AL99-Y011: ???
  • 31 ?? ??
  • 05-01 AL01-A021: flying carpet asking for help in desert.
  • 14-2 AL04-H011: aladdin being buried by sand along with abu.
  • 14-3 AL04-H011: aladdin being buried by sand along with abu.
  • 14-4 AL04-H011: boss fight for cave of wonders possessed by darkness intro.
  • 14-5 AL04-H011: cave of wonders escape scene.
  • 00-0 AL00-00: world intro.
  • ?? ?? ???