This is a sub-page of Proto:Half-Life: Blue Shift (PC).
Graphical DifferencesSome models and textures have changed.
Cut Sound filesGeneral Differences#
- The HUD is colored orange instead of blue.
- The Snark's Blue Shift viewmodel causes an engine error due to having too many bones defined in it, a whopping 83 compared to the May 2001 build's 57 bones.