the cutting room mirror

November 28th 2023 Client Dev

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This is a sub-page of Proto:Fall Guys.

To do:
Add the remaining test levels, the debug menus, textures, UI and the very broken Invisibean power-up.

FGUK_-_November_28th_2023_Dev_Build_-_Title_Screen.png

This build was leaked on November 29th, 2023 after it was mistakenly put on the Epic Games Store version of the Board Of Beans beta branch. It was compiled on the 28th. Interestingly, the game was compiled in Mono and contains the source code. It's version number is 10.7.0. Unfortunately, online functionality for this development version no longer works due to server-side changes.

Test levels#

Bean Metrics 101 (Metrics Testbed)#

This level is used for testing how the Fall Guy moves, it's jump/dive distance, walkspeed, throwing power and more.

Season 9 (SS3) Obstacle Balance#

This level was used to test and balance Season 9/SS3's obstacles, including a couple that don't appear in the final levels.

It should be noted that this round still partially exists in the current build of Fall Guys, however, only it's loading screen, round ID and certain strings (seen below) are leftover, everything else has been removed from the game.

Level info: "Take your time to play around with the new obstacles! Any feedback is greatly appreciated!"

Level objective: "ENJOY THE OBSTACLES!"

Level hint: "HAVE FUN!"

Season 9 (SS3) Slide Testing Area#

This level was used to test the Dive Sliding, introduced in SS3. It allows you to slide on ice and slime.

Offline Playground#

Debug Menus#

Debug Stats and Build Info#

The debug stats displays FPS, RAM and Audio information. The build info displays the current environment, compile information and audio information. Upon connecting to the servers, it also displays the CMS status and the user's Support ID.

AntiCheat Tools#

A tool for testing the game's anticheat. Has various graphs, info and cheats.

Cheats#

This categories contains various "cheats", such as ending episodes, modifying the player's data and loading an offline playground (which doesn't load when offline).

Graphs#

The Graphs category of the Anticheat tools. Contains various graphs relating to the player character, such as velocity/time (as single magnitude), velocity/time (as vector) and force/time (as vector).

CheatDetection#

The Cheat Detection category of the Anticheat tools. It scans a recording for cheats, such as teleporting and varied run speed.

ObstacleCourse#

The Obstacle course category of the Anticheat tools. Not very informative, as it is empty.

Live Anomalies (?)#

Live Anomalies (?) category of the Anticheat tools. It is empty, aside from text that says: "Could not find scoreboards. Currently, only the server with a working cheat monitor can view this info.".

Recordings#

Recordings debug menu used for recording, playing and saving a player's movements.

Rolling Ball#

UI#

Party (Discovery)#

An early version of the Discovery menu, titled "Party" in this build. Contains two categories: "Discovery Section 1" and "Discovery Section 2". They both contain rounds featured in previous Fall Jams and official rounds.