the cutting room mirror

Unused Strings

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This is a sub-page of Proto:Doom (2016)/Multiplayer Alpha.

Scrapped Singleplayer levels#

Singleplayer levels that didn't make it into the game. Some can be from the canceled doom 4 or from the rolling reboot period.

Codename

String

#str_map_genesis_tunnels

Genesis Tunnels

#str_mapname_uacstation

UAC Station

#str_mapname_unknown

Unknown map

Objectives#

Quite a good amount of objectives, of level which are different from the final game. Or from scrapped levels that cut from a campaign.

Olympia Surface West#

Codename

String

#str_obj_osw_argent_labs_step_0

Reach Olympia Central Control

#str_obj_osw_argent_labs_step_0_desc

Argent Labs may be reached via Olympia Central Control

#str_obj_osw_argent_labs_step_1

Find alternate route

#str_obj_osw_argent_labs_step_1_desc

The bridge to Olympia Central Control is damaged and an alternate route must be found.

#str_obj_osw_argent_labs_step_2

Enter Argent Labs

#str_obj_osw_argent_labs_step_2_desc

From the lower section of Olympia Central Control there is a route to Argent Labs.

#str_obj_osw_enter_lazarus

Enter The Lazarus Labs

#str_obj_osw_enter_lazarus_desc

The Lazarus Labs reactor must be brought back online to restore full power to the Olympia Complex. Without this power life support will fail.

#str_obj_osw_find_argent_labs

Locate Argent Labs

#str_obj_osw_find_argent_labs_desc

Within the Argent Labs is a living person named Jill Travers. She may have important answers about what's going on.

Foundry#

Codename

String

#str_obj_fdy_find_max

Locate Max

#str_obj_foundry_find_survivor

Find the Survivor

#str_obj_foundry_find_survivor_desc

Jack said that the last survivor is inside the Flow Control center. Identify this person and see if they might be useful against Olivia.

#str_obj_foundry_prevent_meltdown

Prevent Foundry Meltdown

#str_obj_foundry_prevent_meltdown_desc

Foundry core temperature is approaching its limit. Restart the turbines to prevent a meltdown.

Resource Operations#

Codename

String

#str_obj_ro_access_array

Find Alternate Route

#str_obj_ro_beacon

Find the beacon

#str_obj_ro_enter_tunnels

Enter the maintenance tunnels

#str_obj_ro_find_echo

Find the first Echo

#str_obj_ro_manual_align

Manually Align Satellite Array

#str_obj_ro_override

Override Security Lockdown

#str_obj_ro_reach_tram

Reach the tram station.

#str_obj_ro_reconnect_battery

Reconnect the battery array.

#str_obj_ro_restore_sat

Restore Satellite Communication

#str_obj_ro_return_to_vega

Return to VEGA Mainframe

#str_obj_ro_server_access

Gain VEGA Server Access

#str_obj_ro_vega_node

Find the VEGA access node

#str_obj_ro_vega_uplink

Establish VEGA Uplink

#str_obj_des_ro_access_array

Find an alternate route through the tunnels to access the power array.

#str_obj_des_ro_beacon

Find the source of the beacon

#str_obj_des_ro_find_echo

Last reported location was Sector-19 Charlie.

#str_obj_des_ro_find_tunnels

Find the tunnels that may provide an alternate path to the Tram Station.

#str_obj_des_ro_reach_tram

Reach the tram station.

#str_obj_des_ro_reconnect_battery

Find and reconnect the reserve battery array.

Advanced Research Complex#

Codename

String

#str_obj_bfg_find_bfg

Find the BFG

#str_obj_bfg_find_bfg_desc

Spenc-R said that the BFG-9000 could be essential to the success of your mission. You can find it in the Advanced Weaponry division across the canyon.

#str_obj_bfg_go_to

Go to the Research Complex

#str_obj_bfg_go_to_desc

Olivia conducted her research in a facility located beneath the Research Complex. Go to the Research Complex and look for a way into Lazarus Labs.

Genesis Facility#

Codename

String

#str_obj_gs_aquire_cyber_demonics

Aquire the cyber demonics

#str_obj_gs_enter_reactor

Enter the Genesis Reactor

#str_obj_gs_find_command_center

Enter the command center

#str_obj_gs_turn_power_on

Turn on facility power

Argent Facility#

Codename

String

#str_obj_surface1_find_argent_tower

Configure Power Routing Terminals

#str_obj_surface1_find_argent_tower_desc

Throughout the facility there are manual routing terminals that can be configured to allow you to destroy the tower from a remote control center.

#str_obj_surface1_find_credentials

Travel to the Argent Tower

#str_obj_surface1_find_credentials_desc

Locate a transfer station to the Argent Tower.

#str_obj_surface1_shutdown_argent

Start Manual Firing Sequence

#str_obj_surface1_shutdown_argent_desc

The power has been realigned. A manual firing sequence will render the tower inoperable.

#str_obj_surface1_station_1_desc

The power routing station in the monorail maintenance area.

#str_obj_surface1_station_2_desc

The power routing station in the drone operations center.

#str_obj_surface1_station_3_desc

The power routing station in the reactor 3 core maintenance room.

#str_obj_surface1_station_4_desc

The power routing station in the drone service garage 2 area.

#str_obj_surface1_top_level

Destroy the Argent Tower

#str_obj_surface1_top_level_desc

Unless stopped the Argent Tower will fire an energy beam towards earth destroying all life on the planet.

Argent Facility (destroyed)#

Codename

String

#str_obj_surface2_find_credentials

Find a security pass

#str_obj_surface2_find_credentials_desc

You need an elevated security credential to restart the monorail system.

#str_obj_surface2_look_at_argent

Look at the Argent Tower

#str_obj_surface2_look_at_argent_desc

The state of the Argent Tower is unknown, a security station will have cameras to let you evaluate what happened.

#str_obj_surface2_reach_monorail

Find the monorail station

#str_obj_surface2_reach_monorail_desc

Once at the monorail station you should able to travel to the UAC Advanced Research complex.

#str_obj_surface2_return_monorail

Return to the monorail station

#str_obj_surface2_return_monorail_desc

From the monorail station you can travel to the UAC Advanced Research complex.

Electro Magnetic Tower#

Codename

String

#str_obj_emt_bfg

Upgrade the BFG 9000

#str_obj_emt_bfg_desc

Locate the BFG Equipment room to further enhance the weapon.

#str_obj_emt_blastdoors

Close the blast doors

#str_obj_emt_blastdoors_desc

The elevator panel is too close to the coil opening. Locate the blast door control station to close the coil.

#str_obj_emt_portal

Enter the portal

#str_obj_emt_portal_desc

Jump in to the fully formed portal to Hell.

#str_obj_emt_reachtop

Get to the top of the Tower

#str_obj_emt_reachtop_desc

Use any means to reach the top of the tower.

#str_obj_emt_reactor_main

Locate the reactor main terminal

#str_obj_emt_reactor_main_desc

Locate the reactor core's main terminal and insert the Accumulator.

#str_obj_emt_start_main

Create a portal to Hell

#str_obj_emt_start_main_desc

Create a portal to Hell by supercharging the Electro Magnet Tower.

#str_obj_emt_reactor_main

Locate the reactor main terminal

#str_obj_emt_topfloor

Reach the portal

#str_obj_emt_topfloor_desc

The portal is forming on the very top of the tower. Find a way up there.

#str_obj_emt_towerdescent

Find a way down to the reactor core

#str_obj_emt_towerdescent_desc

Doors and elevators are off-line. Find another way down to the reactor core at the lowest level of the tower.

Weapons#

BFG-900#

The BFG should have received charges, not from special cells for it, but by killed demons they would have drops the argent energy. It meant to be explained in the weapon's tutorial

Codename

String

#str_codex_catagory_tutorials_bfg_desc

The BFG-900 is powered by argent energy, which is conveniently dropped by demons you kill. The more violently you kill a demon, the more argent energy they drop. Once you have earned enough energy, you can activate the BFG by pressing _supermeter

Monsters#

Codename

String

#str_ai_duke_name

The Duke of Hell

Codename

String

#str_ai_imp_name

Imp

#str_ai_imp_name_lvl1

Imp L1

#str_ai_imp_name_lvl2

Imp L2

#str_ai_imp_name_lvl3

Imp L3

#str_ai_imp_name_lvl4

Imp L4

#str_ai_imp_name_lvl5

Pimp L5

Codename

String

#str_ai_oliviasgaurd_name

olivia's guard

Demon Runes#

Cut playable demons in the multiplayer

Shadow#

Codename

String

#str_online_ability_become_shadow_desc

Demon runes turn you into the Shadow

#str_online_ability_become_shadow_name

Shadow

Titan#

Codename

String

#str_online_ability_become_titan_desc

Demon runes turn you into the Titan

#str_online_ability_become_titan_name

Titan

Characters#

Strings about characters

Jack Warren/Samuel Hayden#

Jack Warren is a character appearing in Unused PDAs Logs, he had a similar role in them as Samuel in the final game.

Codename

String

#str_jackwarren_desc

All work and play makes Jack a dull boy.

#str_jackwarren_name

Jack Warren

#str_jackwarren_title

VP Engineering, Mars Special Projects

In release, the strings were changed to bear the name and info about Hayden.

Codename

String

#str_jackwarren_desc

Samuel Hayden was the chairman of the UAC before dying in 2127.

#str_jackwarren_name

Samuel Hayden

str_jackwarren_title

chairman of UAC

DOOM 4 Leftovers#

Stuff that belong to original canceled DOOM 4.

Codename

String

#str_swf_press_start_legal

ZION® © 2011 id Software LLC, a ZeniMax Media company. Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. DOOM 4, id, id Software, id Tech and related logos are registered trademarks or trademarks of id Software LLC in the U.S. and/or other countries. Uses id Tech® 5. Copyright © 2011 id Software LLC. Uses Bink Video. Copyright © 1997-2011 by RAD Game Tools, Inc. All Rights Reserved.

Snap Audio#

Codename

String

#str_snapaudio_ashes_city_interior

ashes_city_interior

#str_snapaudio_amb_alarm_city

amb_alarm_city

Singleplayer levels#

Codename

String

#str_mapname_unearthed

Unearthed

#str_mapname_veranda

Veranda

Weapons#

Sniper Rifle#

Codename

String

#str_zion_weapon_sniper_rifle_sniperrifle

Sniper Rifle (sniperrifle)

#str_weapon_sniper_name

Sniper Rifle

#str_weapon_sniper_rifle

Sniper Rifle

#str_weapon_sniper_rifle_bolt_action

Sniper Rifle (Bolt Action)

#str_online_weapon_sniper_rifle

DMR-80

#str_online_weapon_sniper_rifle_desc

Sniper

#str_online_weapon_sniper_rifle_nick

The Widowmaker

APC Turrets#

Codename

String

#str_weapon_special_apc_grenade_launcher

apc grenade launcher

#str_weapon_special_apc_turret

apc turret

Emplacement Turrets#

Codename

String

#str_weapon_special_mounted_machinegun

mounted machine gun

#str_weapon_special_shotgun_turret

shotgun turret

Knives#

Codename

String

#str_weapon_villas_knife

Villa's knife

#str_weapon_knife

Combat knife

Assault Rifle#

Codename

String

#str_weapon_assault_rifle

Assault Rifle

#str_weapon_assault_rifle_acog_scope

Assault Rifle 1 (ACOG)

#str_weapon_assault_rifle_iron_sight

Assault Rifle 1

#str_weapon_assault_rifle_mp

Assault Rifle MP

#str_weapon_assault_rifle_mp_2

Assault Rifle MP 2

#str_weapon_assault_rifle_mp_3

Assault Rifle MP 3

#str_weapon_assault_rifle_mp_4

Assault Rifle MP Test

#str_weapon_assault_rifle_reflex_scope

Assault Rifle 1 (Reflex Scope)

#str_weapon_assault_rifle_thermal_scope

Assault Rifle 1 (Thermal Scope)

#str_weapon_assaultrifle_desc

All the stopping power of an Assault Rifle plus a rustic wood grain finish!

#str_weapon_assaultrifle_name

Assault Rifle

#str_online_weapon_sp_assault_rifle

SP Assault Rifle

#str_online_weapon_assault_rifle_1

XM-5

#str_online_weapon_assault_rifle_1_desc

Full-Auto

#str_online_weapon_assault_rifle_1_nick

The Spit

#str_online_weapon_assault_rifle_3

ST-9

#str_online_weapon_assault_rifle_3_desc

Single-Shot

#str_online_weapon_assault_rifle_3_nick

The Whip

#str_online_weapon_assault_rifle_4

FAD

#str_online_weapon_assault_rifle_4_desc

#str_online_weapon_assault_rifle_5

M16A4

#str_online_weapon_assault_rifle_5_desc

#str_online_weapon_assault_rifle_6

EBR-6

#str_online_weapon_assault_rifle_6_desc

Burst-Fire

#str_online_weapon_assault_rifle_6_nick

Mustang

Shotgun#

Codename

String

#str_online_weapon_sp_combat_shotgun

SP Shotgun

Pistol#

Codename

String

#str_online_weapon_pistol

SAP-10

#str_online_weapon_pistol_desc

Semi-Automatic Pistol

#str_online_weapon_pistol_nick

Sap

9MM Pistol#

Codename

String

#str_weapon_9mm_pistol_iron_sight

Kowalczyk SA-9

#str_weapon_9mm_pistol_laser_sight

9MM Pistol (Laser Sight)

#str_zion_weapon_pistol_recluse

9mm Pistol (recluse)

Heavy (Bullpup) Rifle and Proximity Mine#

Codename

String

#str_zion_weapon_heavy_rifle

Heavy Rifle (bullpop_ar)

#str_weapon_proximity_mine

Proximity Mine

Med#

Codename

String

#sfw_med_can_use

Fist me.

#sfw_med_fullhealth

You're not hurt.

#sfw_med_used

Thank you, come again.

RAGE Leftovers#

Strings from id Software's RAGE.

Pulse Cannon#

Codename

String

#str_weapon_pulsegun_name

Authority Pulse Cannon

Authority Machine Gun#

Codename

String

#str_weapon_machinegun_desc

Fully automatic light machine gun. Mutant tested, Authority approved.

#str_weapon_machinegun_name

Authority Machine Gun

Fists#

Codename

String

#str_weapon_fists_desc

Balled-up hands that attach to the ends of arms. Useful for bludgeoning.

#str_weapon_fists_name

Fists

Striker Crossbow#

Codename

String

#str_weapon_crossbow_name

Striker Crossbow

Settler Pistol#

Codename

String

#str_weapon_pistol_name

Settler Pistol

Voiceover#

Codename

String

#str_vo_interact_01_merged

Well hello. Welcome to Sparky's. Home of the best car parts and upgrades this side of Capital Prime. I've got everything to make your ride tougher, safer and most importantly faster.

Miscellaneous Stuff#

Fireman's Axe#

Codename

String

#str_weapon_firemans_axe

Fireman's axe

Succubus Web#

Codename

String

#str_Weapon_Succubusweb

Succubus Web