This is a sub-page of Proto:Crash Bandicoot: The Wrath of Cortex.
December 17th, 2001 build#
|
|
This prototype is documented on Hidden Palace. |
|
Dec 17 |
Final |
|---|---|
|
|
- Lighting is completely broken throughout the game, with no shading, vertex colors or texture alpha.
- Debug menu is enabled by default and can be accessed by pausing the game and selecting Debug Options.