the cutting room mirror

December 17th, 2001

This article has a talk page!
view on tcrf.net

This is a sub-page of Proto:Crash Bandicoot: The Wrath of Cortex.

This prototype is documented on Hidden Palace.

A prototype build of Crash Bandicoot: Wrath of Cortex for GameCube was anonymously released on 4chan on November 8th, 2022. It is dated December 17th, 2001, which predates the final GameCube release, but was over a month after the final PlayStation 2 release.

General Differences#

  • It is a direct port of the PlayStation 2 version, with little to no changes content-wise.
  • The most glaring difference of all is the lighting. It is completely broken, with absolutely no shading, vertex colors or texture alpha.

Prototype

Final

Crash_Bandicoot_The_Wrath_of_Cortex_GameCube_Prototype_Title_Screen.png

CrashWOC_SpaceStation_OP_Proto.png

CrashWOC_UkaUka_OP_Proto.png

CrashWOC_OP_Villains_Proto.png

  • The main debug menu is enabled by default in this build; it can be accessed by pausing the game and selecting Debug Options.