the cutting room mirror

2001

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This is a sub-page of Prerelease:Shadow of the Colossus (2005).

This needs some investigation.
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Specifically: Is there more info about this phase of development? If not, it probably doesn't deserve its own page.

Following the Sept. 24th, 2001 release of its eponymous first title, Ico on PlayStation 2, Team Ico wasted no time in conceptualizing the game that would eventually become Shadow of the Colossus.

September#

During September of 2001, concepts for two types of games were presented to the Team Ico staff; namely, a "boy game" and a "girl game". The former, with heavy action attributes, was ultimately adopted as their next project.1

References#


  1. Pg. 086 - 神話を紡ぐ (Booklet included with the Japanese release of The Ico & Shadow of the Colossus Collection on PS3) (Japanese), Sept. 22nd, 2011↩︎