the cutting room mirror

TGS 2007

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This is a sub-page of Prerelease:LittleBigPlanet (PlayStation 3).

Gameplay videos from LittleBigPlanet being shown off at TGS 2007.

Play Walkthrough 1#

Watch on YouTube

  • The pod interface is now updated, and looks entirely different. The Earth is alone in the center, while the moon orbits around it.
  • When playing a level, a Fluff counter now appears in the upper left-hand corner. It flashes between different colors.
  • The fluff collectible has been updated; instead of large sponge spheres, it's now multi-colored flashing circles. It's mentioned in the video that the fluff is used to create in Creative Zones in play mode, as well as just being used for scoring.
  • The prize egg collectible can be seen.
  • The skate to victory level has been updated and now features the new layer system. A windmill flings players instead of the gears.
  • Both players are required to pass a finish gate before it will end a race.

Play Walkthrough 2#

Watch on YouTube

  • More of the pod UI can be seen, with Play, Friends, Messages, Creations, and Me at the top of the screen. Levels can be selected by selecting Look for levels on: Craft Earth.
  • The loading screen inbetween levels shows an updated version of the controls. According to the screen, the circle button is used to open Popit. An arrow is on the right side of the screen where it would have likely shown the controls for the Popit interface when you moved over.
  • The scoring system at the end of a level is entirely different.

Create Walkthrough#

A recording of a developer walkthrough of how the create mode works.

Watch on YouTube

  • The icons for backgrounds feature a small square screenshot of the background, with a colored border and a white L on them.
  • The background for the unused English Seaside theme is used. It appears to be fully finished at this point.
  • An unused material referred to as Creative is used by mistake instead of the cutout material. The Creative material flashes between colors the same way as fluff, and was likely used for the Creative Zones mentioned in the other video. An icon for this material still exists in the final game.