This page details pre-release information and/or media for Jurassic Park: Trespasser.
Development Timeline#
1995#
- Circa. 1995 - The game starts development.
1997#
- Fall 1997 - The game was projected to release around this time frame but delayed into next year because of the game's increasing complexity and numerous other problems.
1998#
- April - DreamWorks Interactive informs the development team that as part of a deal with AMD, the game would need to be released in October of this year. Producer Seamus Blackley estimated Trespasser needed at least another year of development to be release-ready at this point.
- May 27 - The E3 Prototype is compiled on this date.
- June 16th - The PC Gamer Preview Prototype is compiled around this date.
- July 27th - Build 55 is compiled on this date.
- September 21st - Build 96 is compiled.
- September 22nd - Build 97 is compiled. This build is identical to Build 96.
- September 24th - Build 99 is compiled on this date.
- September 28th - Build 103 is compiled.
- October 11th - Build 116c is compiled. It is identical to the final release outside of very minor things.
- October 12th - The final build is compiled.
- October 28th - The game releases. The demo is released not long after this.