the cutting room mirror

2004

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This is a sub-page of Prerelease:Half-Life 2 (Windows).

To do:

  • The GDC 2004 HL2 Source Shading presentation predates release by a few months, document it.

E3 2004 Teaser#

Watch on YouTubeA teaser trailer for the E3 2004 trailer. It's also got some small differences to it.

Differences#

  • The SMG holds 60 rounds in the magazine, similar to the cut "SMG2" weapon from the leak build.
  • The crosshair and weapon ammo readings are the same as in the leak build.
  • Eli's Yale shirt is green, which was changed to blue and then changed to a Harvard shirt.
  • The citizens' shirts have a white "C17" badge on the front and some kind of strap on the back. This design can still be seen in the final game, as part of the citizen corpse model (corpse01.mdl).

E3 2004 Trailer#

Watch on YouTubeThe trailer shown at E3 2004 was released on November 1, 2004 as a .wmv file and later uploaded to YouTube. In trailer, the game is seemingly close to it's release with minor differences in it.

Differences#

  • Eli is seen wearing a Yale shirt instead of a Harvard shirt:

E3 2004

Final

In final release, the shirt was changed.

E3 2004

Final

  • The rebels don't have their own models.
  • Instead of the Citadel, the outro shows the train station.
  • The firing sound of the Gravity Gun's is higher pitch, just like in the demo at E3 2003 and the September 26th, 2003 prototype.
  • The alignment of the health indicator is different when under 100 health.
  • The shotgun and crossbow are in the third weapon slot; they were moved to the fourth in the final game.
  • The player entity ragdolls upon death (and seems to use a Citizen as a placeholder), but in the final game, there is no ragdolling.
  • Scanners seem to still use their 2003 AI code in the trailer.
  • Striders seem to not have all animations of being hit by RPG Rockets.