This page details pre-release information and/or media for Guilty Gear.
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The rockin' anime-infused series got it's start on the PlayStation but had some changes throughout development.
Early Development#
Creative lead and series creator Daisuke Ishiwatari said that he conceived the concept for Guilty Gear during his time in vocational school, when he later joined Arc System Works he eventually would pitched this concept to company president Minoru Kidooka as to make their own answer to Street Fighter.
Dengeki PlayStation F#
The following images are from a Japanese magazine called Dengeki PlayStati F discussing the game, notably, some of the characters have different designs and weapons as seen in the art.
Introduction#
Sol Badguy#
May#
Ky Kiske/Potemkin#
Axl Low/Millia Rage#
Kliff Undersn/Chipp Zanuff#
Zato-1/Dr. Baldhead#
Dengeki PlayStation F2#
Dengeki PlayStation F (now with a 2) covers the game, this time with accompaning screenshots, like last time some have different designs and weapons compared to the final game. the screenshots themselves showcase the game with 3D models rendered against a 2D background, This got changed as Daisuke disliked how it looked.
Notably future entries in the series, such as Xrd and Strive would use this style of animation.
Introduction#
Sol Badguy/Millia Rage#
Zato-1/May/Axl Low/Ky Kiske#
Dr. Baldhead/Kliff Undersn/Potemkin/Chipp Zanuff#
Compairisons#
This section is dedicated to comparing the designs seen the magazines to the final game, along with the screenshots.