This page contains notes for the game Quest for Glory II: Trial by Fire (1990) (Debug Mode).
Items#
- 01 - Centime
- 02 - Dinar
- 03 - Food Ration
- 04 - Broadsword
- 05 - Dagger
- 06 - Leather Armor
- 07 - Shield
- 08 - Piece of Paper
- 09 - Small Rock
- 10 - Lock Pick
- 11 - Thief's Tool Kit
- 12 - Thieves' Guild License
- 13 - Pouch of Incense
- 14 - Whirl of Beard
- 15 - Chainmail Armor
- 16 - Magic Rope
- 17 - Gold Coin
- 18 - Healing Pill
- 19 - Mana Pill
- 20 - Vigor Pill
- 21 - Dispel Potion
- 22 - Map
- 23 - Compass
- 24 - Fine Sword
- 25 - Bellows
- 26 - Flower Bouquet
- 27 - Sapphire Pin
- 28 - Griffin Feather
- 29 - Scorpion Tail
- 30 - Ghoul Claw
- 31 - Soulforge (Rakeesh's sword)
- 32 - Pot of Dirt
- 33 - Brass Lamp
- 34 - Basket
- 35 - Empty Pot
- 36 - Compassion Fruit
- 37 - Empty Waterskin
- 38 - Cloth Bag
- 39 - Powder of Burning
- 40 - EOF Secret Membership Badge
- 41 - Raseirian Visa
- 42 - Container of Oil
- 43 - Waterskin with Water elemental
- 44 - Djinni Ring
- 45 - Silk Scarf
- 46 - Hand Mirror
- 47 - Black Bird
- 48 - Poison Cure Pill
- 49 - Change of Clothing
- 50 - Saurus
- 51 - Bag of Sand
- 52 - Bag with Earth Elemental
- 53 - Silver Tea Service
- 54 - Pair of X-Ray Glasses
- 55 - Leather Purse
- 56 - Silver Dagger
- 57 - Emerald Bowl
- 58 - Rusty Nail
Skills & Spells#
- 0 - Strength
- 1 - Intelligence
- 2 - Agility
- 3 - Vitality
- 4 - Luck
- 5 - Weapon Use
- 6 - Parry
- 7 - Dodge
- 8 - Stealth
- 9 - Pick Locks
- 10 - Throw
- 11 - Climb
- 12 - Magic
- 13 - Communication
- 14 - Honor
- 15 - Experience
- 16 - Health
- 17 - Stamina
- 18 - Mana
- 19 - Open
- 20 - Detect Magic
- 21 - Trigger
- 22 - Dazzle
- 23 - Zap
- 24 - Calm
- 25 - Flame Dart
- 26 - Fetch
- 27 - Force Bolt
- 28 - Levitate
- 29 - Reversal
Rooms#
Rooms That Work#
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This needs some investigation. |
- 100 - Katta's Tail Inn
- 101 - Katta's Tail Inn bedroom (bedroom.sc)
- 120 - Moneychanger
- 130 - Apothecary
- 140 - Weapon Shop
- 150 - Arm wrestling
- 160 - Guild Hall
- 161 - Quest board
- 170 - Training room (rmPractice.sc)
- 180 - Aziza's house
- 190 - Aziza's table (Speaking about Fire Elemental)
- 199 - Alley outside Aziza's
- 200 - Astrologer
- 210 - WIT
- 215 - WIT Erasmus pretest
- 220 - WIT exam
- 229 - Alley outside WIT
- 240 - Shapeir palace (rmPalaceGatesE.sc)
- 250 - Keapon Laffin's Magic Shop
- 260 - Break-in house
- 269 - Alley outside break-in house
- 270 - EOF, 1st room (chained up)
- 271 - Alley outside EOF
- 275 - EOF, 2nd room
- 290 - Saurus stable / Shapeir gate
- 300 - Shapeir Gate plaza (rmSPlazaGates.sc)
- 303 - Shapeir streets (lured Fire Elemental)
- 310 - Shapeir Fountain plaza north
- 315 - Shapeir Fountain plaza south
- 320 - Shapeir Fighter plaza west
- 322 - Rakeesh in front of Guild Hall
- 330 - Shapeir Fighter plaza east (rmSPlazaFightersE.sc)
- 335 - Shapeir Palace plaza (rmSPlazaPalace.sc)
- 340 - Elemental destroys the city (starts with Fire Elemental on day 5?)
- 360 - Blue Parrot Inn (sitting with Ferrari)
- 361 - Blue Parrot Inn bedroom
- 370 - At table with Ferrari
- 380 - Raseir Gate plaza
- 390 - Raseir Fountain plaza north (Khaveen window)
- 400 - Rasier palace gate
- 410 - Khaveen's Residence
- 420 - Meeting with Ad Avis
- 429 - Alley outside Zayishah's ("room.sc")
- 430 - Zayishah's Residence
- 440 - Raseir dungeon
- 450 - Raseir Fountain plaza south (Ugarte arrest)
- 460 - Raseir Palace plaza
- 470 - Outside Iblis summoning room (Khaveen)
- 480 - Harem
- 490 - Iblis summoning room balcony (thief route)
- 500 - Iblis summoning room
- 530 - Eunuch guard room (thief route)
- 550 - Forbidden City entrance
- 560 - Fire room
- 570 - Water room
- 580 - Air room
- 590 - Earth room
- 600 - Treasure room
- 610 - Iblis idol room
- 620 - Oasis
- 630 - Caged Beast (Al Scurva)
- 640 - Julanar (tree lady)
- 650 - Griffin nest
- 703 - Raseir streets (alleyRas.sc)
- 704 - Shapeir streets (alleyRoom.sc)
- 750 - Game introduction
- 765 - Start menu
- 780 - Shapeir desert overlook
- 790 - Iblis destroys the world scene (you died)
- 800 - Select class
- 805 - Character import
- 810 - Character point allocation
- 820 - Raseir fountain ending scene (rmEndCartoon.sc)
- 821 - Palace of the sultan ending scene (1/2)
- 822 - Palace of the sultan ending scene (2/2)
- 840 - Character export
- 850 - Closing credits
- 860 - Hero watches the sunrise scene
- 861 - Hero joins the caravan scene
- 865 - Intermission
- 871 - Hero defeated the brigands scene
- 872 - Caravan reaches Raseir scene
- 880 - Raseir desert overlook
Rooms That Do Not Work#
These rooms can be accessed, but they will crash the game due to missing scripts, code to run them properly, etc.
- 110 - Inn Show Room
- 112 - Katta dance (NSFW)
- 118 - Omar poem
- 230 - Palace of the Sultan
- 301 - Your saurus finds you in a plaza
- 441 - Raseir Cell Door
- 442 - Raseir Cell Door
- 659 - Starry Background
- 660-669 - Desert combat rooms [need to update]
- 680 - Generic Combat
- 700 - Generic Street (AFeat.sc)
- 710 - Map
- 791 - Shapeir surrounded by mountains
- 900 - Space in opening scene
- 901 - Starry Sky in opening scene
- 980 - Julanar cracks the screen
Event Flags#
Regular Flags#
- 2 - Something general that affects many rooms? Time is moving?
- 3 - Thirsty.
- 4 - Hungry.
- 5 - Starving.
- 6 - Over-encumbered.
- 7 - Exhausted.
- 9 - Met Dinzarzad the moneychanger.
- 10 - Returned to the moneychanger a second time.
- 11 - Made the thief sign to the moneychanger.
- 12 - Dinarzad asked you to rob the metal worker's house.
- 13 - Robbed the metal worker's house.
- 14 - Gives you a unique message from the acrobat when you enter. Never set.
- 15 - Successfully walked the tightrope in Shapeir.
- 16 - Something fundamental to the game? The main game is running?
- 17 - Started arm wrestling Issur.
- 21 - Told Issur about the Air Elemental or bellows.
- 22 - Related to Issur, but never set.
- 23 - Beat Issur at arm wrestling.
- 24 - Made a bet with Issur. (different from 38?)
- 25 - Asked Issur about the bellows. Never set.
- 26 - Looted Issur's strongbox.
- 28 - Just got teleported in from another room.
- 33 - Gave Harik the apothecary the griffin feather.
- 34 - Gave Harik the Fruit of Compassion.
- 35 - Harik made the dispel potions for you.
- 36 - Asked Harik about the dispel potion.
- 37 - Harik gave you burning powder.
- 38 - Made a bet with Issur. (different from 24?)
- 39 - Dinarzad the moneychanger mentioned she heard you robbed the metal worker.
- 40 - Were welcomed in to Aziza's for the first time.
- 41 - Aziza offered you tea.
- 42 - Dispelled the caged beast and rescued Al Scurva.
- 43 - Never set. Looks to be mistakenly used at Aziza's instead of Flag 42.
- 44 - Aziza told you about Julanar and how to help her.
- 45 - Bought a saurus.
- 46 - Greeted by the gate guard (day 1).
- 47 - Greeted by the gate guard as you returned from the desert.
- 48 - Warned by the gate guard not to travel the desert without a saurus.
- 49 - Greeted by Tiram the carpet seller.
- 50 - Greeted by Sashanan the jeweler.
- 55 - Stole the oil lamp at the Blue Parrot Inn.
- 57 - Stole the tea service from the metal worker's house.
- 58 - Stole the emerald-studded bowl.
- 59 - Stole the silver dagger.
- 60 - Oiled the wardrobe doors.
- 62 - Entered WIT for the first time.
- 63 - Chose Erasmus as your WIT sponsor.
- 64 - Passed Erasmus' pre-test.
- 65 - Passed the WIT exam.
- 66 - Told your name to the WIT wizards.
- 67 - Passed the Air Wizard's trial.
- 68 - Passed the Earth Wizard's trial.
- 69 - Passed the Fire Wizard's trial.
- 70 - Attacked the dervish.
- 71 - Asked baby Simba a question and got a precocious answer.
- 72 - Rakeesh lent you his sword (day 12).
- 73 - Moved the rock at the griffin's nest.
- 74 - Plucked a feather from the griffin, and he flew away.
- 75 - Tried to dismount while not on a saurus, and heard the duck joke.
- 76 - Gave the magic earth to Julanar the tree lady.
- 77 - Gave water to Julanar.
- 78 - Told Julanar about yourself and your cool adventures.
- 79 - Told Julanar about the magic earth.
- 80 - Hugged Julanar.
- 81 - Told Julanar her name.
- 82 - Entered the Shapeir or Raseir overlook. Clears at Shapeir gate. Unused.
- 83 - Told Mirak the merchant about the Fire Elemental and got a free waterskin.
- 84 - Told Kiram the merchant about the Earth Elemental and got a free cloth bag.
- 85 - Got the bellows.
- 86 - Protected by Reversal.
- 87 - One of your spells or thrown objects was cast and is still visible (includes Levitate). Used to prevent other scripts from running while a spell or thrown object is animating.
- 88 - Climbing the magic rope.
- 89 - Left Raseir and got the message about the saurus.
- 90 - Levitating.
- 91 - Falling from the magic rope? Only relevant to the Air Elemental.
- 92 - Same as Flag 87, but for the Fetch lasso returning to you.
- 93 - The gate guard gave you a message from the dervish (day 12).
- 94 - Befriended Sharaf the katta in the Raseir prison.
- 95 - Falling from levitating or the magic rope.
- 96 - The Djinni teleported you to Raseir palace plaza. Sets just before the room switches to 460.
- 97 - Saw Khaveen arrest Ugarte in the fountain plaza (day 28). Sets after Khaveen exits screen and the music stops.
- 98 - Never sets. If it set, Ferrari would stop warning you against leaving the inn at night, leading to a unique death.
- 99 - Made the thief sign to Ferrari.
- 100 - Entered the Raseir gate plaza. Unused.
- 101 - Entered the Lost City cave. Not used.
- 102 - Answered djinn sling when Ferrari offered you a drink.
- 107 - Knocked down the rocks and stopped the wind in the Lost City.
- 108 - Walked away from Ali Chica without buying anything.
- 109 - Related to the Earth Elemental being alive or not.
- 110 - Your drink was served at the table.
- 111 - Paid Ugarte for information.
- 112 - The bartender started walking to bring you a drink at the table.
- 113 - Ferrari asked you to sit down next to him.
- 114 - Moved the anvil in the weapon shop.
- 115 - Broke into the weapon shop.
- 116 - Holding the lit magic lamp.
- 117 - Currently picking a lock in a street or plaza.
- 118 - Entered the fire room in the lost city.
- 119 - Ferrari mentioned Ugarte's arrest. Never set.
- 120 - Keapon zipped to the back room to fetch what you bought.
- 121 - You took an antidote pill and are temporarily protected from poison (and Ferrari's spiked drink).
- 122 - Helped Julanar and got the Fruit of Compassion.
- 123 - Julanar turned toward you, but her leaves have not grown yet.
- 124 - Julanar's leaves have grown.
- 125 - Wearing x-ray glasses.
- 127 - Entered the guild hall. Unused.
- 128 - Entered the weapon shop. Unused.
- 129 - Entered the magic shop. Unused.
- 130 - Entered the alley outside Aziza's. Unused.
- 131 - Entered the Astrologer's.
- 132 - Entered the Shapeir Palace gate screen. Unused.
- 133 - Prevents taking out the magic map. Never set.
- 134 - Met Khaveen at the Raseir gate and got a visa.
- 135 - Stole the money out of Omar's purse.
- 136 - Listened to Omar's entire poem in the fountain plaza (day 7).
- 137 - Dying of thirst.
- 138 - Entered Zayishah's (day 28). Sets as Zayishah's room loads in.
- 139 - Signed the Guild Hall logbook.
- 140 - Set when entering the final room with Ad Avis. Prevents Reversal from wearing off.
- 141 - Killed Khaveen in combat (Fighter only).
- 142 - Mayzun beckoned you toward Zayishah's (day 28).
- 143 - You fought the griffin and it flew away.
- 144 - Harpo is approaching you in the Shapeir streets (day 3, silly clowns on).
- 145 - Told by the gate guard the caravan is coming in 6 days (day 11).
- 146 - Told by the gate guard the caravan is coming in 2 days (day 15).
- 147 - Bounced a force bolt off the wall to knock the brazier on to Ad Avis.
- 148 - Got the sapphire pin from Sashanan the merchant.
- 149 - Your saurus found you in a Shapeir plaza. Clears once returned to the stable.
- 150 - Your saurus found you in a Shapeir plaza. Stops it from happening on day 8 outside the inn.
- 151 - Your saurus found you in a Shapeir plaza. Stops it from happening on day 10 outside the guild hall.
- 152 - Entered the saurus stable. Unused.
- 153 - Disqualified from being a paladin.
- 154 - Refused to finish off Walid at EOF.
- 155 - Left your saurus in the desert.
- 156 - Saves as an unnamed inventory item when exporting a hero. Never set.
- 157 - Got thrown out of the guild hall by Uhura for not returning Rakeesh's sword. We don't know how to activate this!
- 158 - Refused the reward from Rakeesh.
- 159 - Started a special battle (Uhura, Rakeesh, Khaveen, EOF/Walid).
- 160 - Saw the acrobat in front of the guild hall.
- 161 - Saw this evening's stage show at the Katta's Tail Inn.
- 162 - Got kicked out of WIT for running out of mana.
- 163 - Returned to WIT a second time.
- 164 - Used oil on the anvil in the weapon shop.
- 165 - Cast Calm on Issur.
- 166 - Went to sleep at the Blue Parrot Inn.
- 168 - Related to a dervish saying, so it doesn't repeat.
- 169 - Told "Hero business like eating peanuts" by the dervish.
- 170 - Prevents a Shameen welcome message from displaying. Never set.
- 171 - Entered the Blue Parrot Inn for the first time and welcomed by Ferrari.
- 172 - Refused to buy a saurus until Ali Fakir gave up. After this flag is set, you die if you leave the skareen unless you buy it after all.
- 173 - Riding a saurus in the desert? Got a saurus?
- 174 - Visited the oasis for the first time.
- 176 - Approached the practice room and Uhura told you about it.
- 177 - Related to the welcome message at the guild hall. Never set.
- 178 - Told Harik the apothecary about the Fire Elemental.
- 179 - Told Harik about the Water Elemental.
- 180 - Keapon noticed you know magic.
- 181 - The Fire Elemental is active (starts day 5). Only affects burnt inn sign.
- 182 - Entered Aziza's on last day before caravan (day 16).
- 183 - Told the WIT wizards why you want to enter.
- 184 - Took a piece of the dervish's beard.
- 185 - Got free flowers from Lisha the merchant.
- 186 - Thanked Rakeesh after receiving his sword.
Points Flags#
550 total:
- 600 (3) - Received the reward from Omar at the inn (night 11).
- 601 (3) - Received the 2nd reward from Omar.
- 602 (3) - Watched one of Omar's poems at the inn.
- 603 (3) - Listened to Omar's entire poem (4 parts!) in the fountain plaza (day 7) OR watched Omar at the inn.
- 604 (7) - Exchanged your Spielburg gold for dinars at the moneychanger.
- 605 (3) - Asked Harik the apothecary about earth.
- 606 (3) - Asked Harik about fire.
- 607 (7) - Got the incense.
- 608 (7) - Got the dispel potions.
- 609 (7) - Got the bellows.
- 610 (3) - Received the reward from Rakeesh in the Guild Hall (Day 7).
- 611 (3) - Signed the guild hall logbook.
- 612 (7) - Asked Aziza about Julanar.
- 613 (7) - Visited Aziza's on day 16.
- 614 (7) - Visited Aziza's for the first time.
- 615 (5) - Heard your fortune from the astrologer
- 616 (5) - Visited the astrologer for the first time.
- 617 (5) - Asked Keapon Laffin about the Air Elemental.
- 618 (7) - Bought a saurus.
- 619 (3) - Gave money to the beggar.
- 620 (7) - Bought the compass.
- 621 (7) - Bought the map.
- 622 (20) - Captured the Fire Elemental.
- 623 (20) - Captured the Water Elemental.
- 624 (7) - Got the lamp.
- 625 (7) - Got the cloth bag.
- 626 (20) - Captured the Air Elemental.
- 627 (5) - Got the sapphire pin.
- 628 (5) - Gave spare clothes to Zayishah.
- 629 (5) - Gave the visa to Zayishah. Sets after she exits the room.
- 630 (7) - Escaped Raseir prison.
- 631 (7) - Befriended Sharaf the katta.
- 632 (5) - Used the mirror to open the lost city door.
- 633 (7) - Knocked down the rocks to stop the wind in the Water Room.
- 634 (7) - Entered the Air Room from the Water Room after blocking the wind.
- 635 (7) - Got safely down the cliff in the Earth Room, with your class-specific solution.
- 636 (7) - Made it through the Fire Room and entered the Earth Room.
- 637 (7) - Opened the ancient door and entered the treasure room.
- 638 (7) - Asked the Djinni about wishes.
- 639 (7) - Got the Djinni's ring.
- 640 (5) - Entered the Iblis idol room.
- 641 (5) - Asked the dervish about the beast.
- 642 (5) - Got a whirl of the dervish's beard.
- 643 (15) - Used the dispel potion on the caged beast.
- 644 (5) - Gave food or water to the caged beast.
- 645 (5) - Found the caged beast in the desert.
- 646 (7) - Gave Earth Elemental dirt to Julanar.
- 647 (7) - Helped Julanar and got the Fruit of Compassion.
- 648 (5) - Hugged Julanar.
- 649 (5) - Told Julanar about the Earth Elemental dirt.
- 650 (5) - Told Julanar her name.
- 651 (5) - Told Julanar about yourself.
- 652 (7) - Gave water to Julanar.
- 653 (3) - Found the griffin nest in the desert.
- 654 (7) - Got a griffin feather.
- 655 (20) - Captured the Earth Elemental.
- 656 (20) - Restored the Raseir fountain in the endgame scene.
Fighter-exclusive#
Total 100:
- 657 (3) - Bought poison antidote pills.
- 658 (7) - Beat Issur at arm wrestling.
- 659 (3) - Asked Uhura about monsters.
- 660 (3) - Asked Rakeesh about paladins.
- 661 (7) - Received Rakeesh's sword.
- 662 (5) - Practiced combat with Rakeesh (day 16).
- 663 (5) - Practiced combat with Uhura.
- 664 (7) - Finished the initiation and joined EOF.
- 665 (15) - Killed Khaveen in combat.
- 666 (5) - Entered Raseir palace.
- 667 (15) - Defeated Ad Avis.
- 668 (5) - Got some ghoul claws.
- 669 (5) - Got a scorpion tail.
- 670 (3) - Killed a brigand.
- 671 (3) - Killed a ghoul.
- 672 (3) - Killed a jackalman.
- 673 (3) - Killed a terrorsaurus.
- 674 (3) - Killed a scorpion.
Paladin points#
Magic-User and Thief begin with 12 PP, Fighter with 0. You become a Paladin if you reach the end with over 25 PP. Total 50:
- 675 (7) - Returned Omar's purse.
- 676 (5) - Returned Rakeesh's sword.
- 677 (3) - Politely exited Aziza's for the first time (not kicked out). Subtracted if you annoy her.
- 678 (7) - Refused to kill Walid during the EOF initiation.
- 679 (5) - Gave money to the beggar a second time.
- 680 (7) - Cast Calm on Khaveen, or let him pick up his sword during the fight.
- 681 (-10) - Hurt or annoyed the griffin.
- 682 (6) - Gained when you become a paladin.
- 683 (10) - Became a paladin and received Rakeesh's sword at the end of the game.
Magic User-exclusive#
Total 100:
- 684 (11) - Entered WIT for the first time.
- 685 (7) - Refuse to take the oath at WIT, and learn Reversal.
- 686 (7) - Solved Erasmus' WIT test.
- 687 (7) - Passed the Air Wizard's trial.
- 688 (7) - Passed the Earth Wizard's trial.
- 689 (15) - Successfully finished the WIT exam.
- 690 (7) - Passed the Water Wizard's trial.
- 691 (7) - Entered the final room with Ad Avis.
- 692 (25) - Defeated Ad Avis.
- 693 (7) - Cast Detect Magic in the Shapeir streets.
Thief-exclusive#
Total 100:
- 694 (3) - Made the thief sign to Dinarzad the moneychanger.
- 695 (3) - Sold a stolen item to Dinarzad.
- 696 (3) - Bought oil.
- 697 (5) - Got the burning powder from Harik the apothecary.
- 698 (3) - Broke into the weapon shop.
- 699 (3) - Looted Issur's strongbox.
- 700 (5) - Bought the magic rope.
- 701 (3) - Broke in to the metal worker's house.
- 702 (3) - Stole the tea service.
- 703 (3) - Stole the silver bowl.
- 704 (5) - Stole the silver dagger.
- 705 (3) - Looted the chest under the rug.
- 706 (3) - Oiled the wardrobe doors during the break-in.
- 707 (5) - Won the tightrope challenge.
- 708 (3) - Gave Ferrari the black bird.
- 709 (5) - Made the thief sign to Ferrari.
- 710 (3) - Broke into Khaveen's.
- 711 (5) - Got the black bird.
- 712 (3) - Oiled the cabinet containing the black bird.
- 713 (3) - Entered the harem.
- 714 (20) - Defeated Ad Avis on the Thief route.
- 715 (5) - Entered the balcony across from Ad Avis.
- 716 (3) - Used the magic rope and crossed the gap to reach Ad Avis.
Global variables#
- 54 - Event handling for evSAID?
- 55 - Related to room scripts?
- 61 - Color palette (0-3)
- 105 - Machine speed
- 110 - gDay
- 172 - gElementalState
- 0: Started game (went from initial character sheet to inn)
- +1: Day changes to 5, 8, 12, or 14
- +1: Capture an elemental
- 1: Fire Elemental active
- 3: Air Elemental active
- <6 on Day 12 or 13: Earth Elemental active
- 7: Water Elemental active
- If ElementalState ever is at 1, 3, 5, or 7 when it becomes Days 7, 11, 14, or 16, the city is destroyed (great job, hero!)
- 181 - gPaladinPoints
- 295 - gInnState: state of Blue Parrot Inn in Raseir
- 336 - Inventory items
"Ask about" topics#
This is the list of generic "Ask About" topics for every NPC by their internal index, and labeled by the first alphabetical synonym in the vocab list (So we get "club" instead of "guild" for instance):
- 0 (blank)
- 1 shapeir
- 2 raseir
- 3 djinn
- 4 fire elemental
- 5 water elemental
- 6 air elemental
- 7 earth elemental
- 8 elemental
- 9 monster
- 10 magic, spell
- 11 harun
- 12 emir
- 13 wit, institute, magic club, technocery club
- 14 castle
- 15 caravan
- 16 desert
- 17 hill
- 18 alm, gold, dinar
- 19 thief, thief club
- 20 club hall, club
- 21 hotel, bar, [catperson,tail,fable,blue] [tail,fable,blue] (The names of inns)
- 22 weather, climate
- 23 fount
- 24 rumor, secret
- 25 dinarzad, changer
- 26 astrologer, abu
- 27 enchantress, aziza
- 28 poet, omar
- 29 merchant
- 30 catperson, cat
- 31 dervish, ermit
- 32 identity