This is a sub-page of Notes:Harry Potter and the Chamber of Secrets (GameCube, Xbox).
// Output date: Tuesday, October 08, 2002 - 16:22:54
//////////////////////////////////////////////////////////////////////
// #define FXM_VERSION 0
//
// #define SFXHASH_TYPEMASK 0xff000000
// #define SFXHASH_VALUEMASK 0x00ffffff
//
// #define SFXHASH_TYPE_BANK 0x01000000
// #define SFXHASH_TYPE_SAMPLE 0x02000000
// #define SFXHASH_TYPE_EVENT 0x03000000
// #define SFXHASH_TYPE_CATEGORY 0x04000000
// #define SFXHASH_TYPE_CATEVENT 0x05000000
//
// struct FXM_Header
// {
// U8 Version[4];
// S32 NumBanks; // number of actual banks
// OFFSET Banks; // offset to bank headers
// S32 NumSamples; // number of samples ...
// OFFSET Samples; // prob not used...
// S32 NumCatEvents; // number of catergory events
// OFFSET CatEvents; // offset to category event headers
// S32 EventHashCodeCount; // number of categories
// OFFSET EventLookup; // offset to category headers
// S32 BankHashCodeCount; // number of bank hash codes
// OFFSET BankLookup; // bank hashcode to Bank index lookup
// S32 SampleHashCodeCount; // number of sample hash codes
// OFFSET SampleLookup; // probably won't be used ...
// S32 CatEventHashCodeCount; // number of event hash codes
// OFFSET CatEventLookup; // event hash to event index lookup
// S32 CategoryHashCodeCount; // number of category hash codes
// OFFSET CategoryLookup; // category hash to category index lookup
// U32 Spare[32];
// };
DB 00h 00h 00h 00h
DD 000000dfh
OFFSET.DW BANK_HEADERS
DD 0000152fh
DD 00000000h
DD 000005e0h
OFFSET.DW CATEVENTS
DD 0000040ah
OFFSET.DW EVENT_LOOKUP
DD 000000e0h
OFFSET.DW BANK_LOOKUP
DD 0000158eh
OFFSET.DW SAMPLE_LOOKUP
DD 0000040ah
OFFSET.DW CATEVENT_LOOKUP
DD 000000e0h
OFFSET.DW CATEGORY_LOOKUP
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
BANK_LOOKUP:
DW ffffh
// BANK_0_SPEECH_BORGIN
DW 0000h
// BANK_1_SPEECH_DADA
DW 0001h
// BANK_2_SPEECH_DIAGON_ALLEY
DW 0002h
// BANK_3_SPEECH_FLOURISH_BLOTTS
DW 0003h
// BANK_4_SPEECH_GAMBOL_JAPES
DW 0004h
// BANK_5_SPEECH_LEAKY_CAULDRON
DW 0005h
// BANK_6_SPEECH_MENAGERIE
DW 0006h
// BANK_7_SPEECH_MULPEPPERS
DW 0007h
// BANK_8_SPEECH_BURROWS
DW 0008h
// BANK_9_SPEECH_QUIDDITCH
DW 0009h
// BANK_10_SPEECH_COMMON_ROOM
DW 000ah
// BANK_11_SPEECH_ENTRANCE_HALL
DW 000bh
// BANK_12_SPEECH_L1
DW 000ch
// BANK_13_SPEECH_L2
DW 000dh
// BANK_14_SPEECH_L3
DW 000eh
// BANK_15_SPEECH_DADA_XP
DW 000fh
// BANK_16_SPEECH_AVIFORS
DW 0010h
// BANK_17_SPEECH_TRANSFIGURATION
DW 0011h
// BANK_18_SPEECH_CHARMS
DW 0012h
// BANK_19_SPEECH_INCENDIO
DW 0013h
// BANK_20_SPEECH_ENCOUNTERS
DW 0014h
// BANK_21_SPEECH_COMMON_ROOM_NIGHT
DW 0015h
// BANK_22_SPEECH_ENCOUNTERS_NIGHT
DW 0016h
// BANK_23_SPEECH_FANDG
DW 0017h
// BANK_24_SPEECH_BOTH_NIGHT
DW 0018h
// BANK_25_SPEECH_QUIDDITCH_COMMENTARY
DW 0019h
// BANK_26_SPEECH_QUIDDITCH_CLASS
DW 001ah
// BANK_27_SPEECH_BOTH_DAY
DW 001bh
// BANK_28_SPEECH_HOGWARTS
DW 001ch
// BANK_29_SPEECH_ARAGOG
DW 001dh
// BANK_30_SPEECH_COS
DW 001eh
// BANK_31_SPEECH_DD_OFFICE
DW 001fh
// BANK_32_SPEECH_GREAT_HALL
DW 0020h
// BANK_33_SPEECH_HOGWARTS_FLIGHT
DW 0021h
// BANK_34_SPEECH_HOGWARTS_NIGHT
DW 0022h
// BANK_35_SPEECH_LIBRARY
DW 0023h
// BANK_36_SPEECH_LIBRARY_POTIONS
DW 0024h
// BANK_37_SPEECH_GRINGOTTS
DW 0025h
// BANK_38_SPEECH_WHOMPING_WILLOW
DW 0026h
// BANK_39_LEV_COMMON_ROOM
DW 0027h
// BANK_40_LEV_WIGGENWELD
DW 0028h
// BANK_41_SPIDER_MEDIUM
DW 0029h
// BANK_42_SPIDER_SMALL
DW 002ah
// BANK_43_SPEECH_TRADING
DW 002bh
// BANK_44_STEP_COBBLES
DW 002ch
// BANK_45_STEP_FLOORBOARDS
DW 002dh
// BANK_46_LEV_DDOFFICE
DW 002eh
// BANK_47_LEV_STAIRCASE
DW 002fh
// BANK_48_LEV_DUNGEON
DW 0030h
// BANK_49_SPEECH_DUNGEON
DW 0031h
// BANK_50_SPEECH_HERBOLOGY
DW 0032h
// BANK_51_SPEECH_TRADING_FEMALE_PUPIL
DW 0033h
// BANK_52_SPEECH_TRADING_MALE_PUPIL
DW 0034h
// BANK_53_SPELL_ALOHOMORA
DW 0035h
// BANK_54_BOWTRUCKLE
DW 0036h
// BANK_55_MALE_PREFECT
DW 0037h
// BANK_56_SPEECH_ALWAYS
DW 0038h
// BANK_57_PERSON_DUMBLEDORE
DW 0039h
// BANK_58_PERSON_FRED
DW 003ah
// BANK_59_PERSON_GEORGE
DW 003bh
// BANK_60_PERSON_HAG
DW 003ch
// BANK_61_PERSON_HAGRID
DW 003dh
// BANK_62_PERSON_LOCKHART
DW 003eh
// BANK_63_PERSON_RON
DW 003fh
// BANK_64_PERSON_SNAPE
DW 0040h
// BANK_65_PERSON_WOOD
DW 0041h
// BANK_66_STEP_METAL
DW 0042h
// BANK_67_SPEECH_DA_ANYWHERE
DW 0043h
// BANK_68_SPEECH_QUIDDITCH_GRYFFINDOR
DW 0044h
// BANK_69_SPEECH_QUIDDITCH_HUFFLEPUFF
DW 0045h
// BANK_70_SPEECH_QUIDDITCH_RAVENCLAW
DW 0046h
// BANK_71_SPEECH_QUIDDITCH_SLYTHERIN
DW 0047h
// BANK_72_SPEECH_COMMON_ROOM_D1
DW 0048h
// BANK_73_SPEECH_COMMON_ROOM_D2
DW 0049h
// BANK_74_SPEECH_COMMON_ROOM_D3
DW 004ah
// BANK_75_SPEECH_COMMON_ROOM_D4
DW 004bh
// BANK_76_SPEECH_COMMON_ROOM_D5
DW 004ch
// BANK_77_SPEECH_COMMON_ROOM_N0
DW 004dh
// BANK_78_SPEECH_COMMON_ROOM_N1
DW 004eh
// BANK_79_SPEECH_COMMON_ROOM_N2
DW 004fh
// BANK_80_SPEECH_COMMON_ROOM_N3
DW 0050h
// BANK_81_SPEECH_COMMON_ROOM_N4
DW 0051h
// BANK_82_SPEECH_COMMON_ROOM_N5
DW 0052h
// BANK_83_SPEECH_ENCOUNTERS_D1
DW 0053h
// BANK_84_SPEECH_ENCOUNTERS_D2
DW 0054h
// BANK_85_SPEECH_ENCOUNTERS_D3
DW 0055h
// BANK_86_BALLOON
DW 0056h
// BANK_87_BARREL
DW 0057h
// BANK_88_BILLYWIG
DW 0058h
// BANK_89_BOOKCASE
DW 0059h
// BANK_90_LEV_QUIDDITCH
DW 005ah
// BANK_91_BROOM
DW 005bh
// BANK_92_CAGED_IMP
DW 005ch
// BANK_93_CHEST
DW 005dh
// BANK_94_CHOCOLATE_FROG
DW 005eh
// BANK_95_CRATE
DW 005fh
// BANK_96_FIRECRAB
DW 0060h
// BANK_97_FLIPENDO_SWITCH
DW 0061h
// BANK_98_FRED
DW 0062h
// BANK_99_GARGOYLE
DW 0063h
// BANK_100_GENERIC_WIZARD
DW 0064h
// BANK_101_GEORGE
DW 0065h
// BANK_102_GHOST
DW 0066h
// BANK_103_GLASS_JAR
DW 0067h
// BANK_104_GNOME
DW 0068h
// BANK_105_GRIPHOOK
DW 0069h
// BANK_106_GYTRASH
DW 006ah
// BANK_107_HAG
DW 006bh
// BANK_108_HARRY_GENERIC
DW 006ch
// BANK_109_HARRY_VOCAL
DW 006dh
// BANK_110_HEDWIG
DW 006eh
// BANK_111_IMP
DW 006fh
// BANK_112_LAPIFORS_RABBIT
DW 0070h
// BANK_113_LEV_ARAGOG
DW 0071h
// BANK_114_LEV_AVIFORS
DW 0072h
// BANK_115_LEV_BORGIN
DW 0073h
// BANK_116_LEV_BURROWS
DW 0074h
// BANK_117_LEV_COS
DW 0075h
// BANK_118_LEV_DADA_CLASS
DW 0076h
// BANK_119_LEV_DADA_XP
DW 0077h
// BANK_120_LEV_DIAGON_ALLEY
DW 0078h
// BANK_121_LEV_ENTRANCE_HALL
DW 0079h
// BANK_122_LEV_FLOURISH
DW 007ah
// BANK_123_LEV_GAMBOL
DW 007bh
// BANK_124_LEV_GREAT_HALL
DW 007ch
// BANK_125_LEV_GRINGOTTS
DW 007dh
// BANK_126_LEV_GYTRASH
DW 007eh
// BANK_127_LEV_HERBOLOGY
DW 007fh
// BANK_128_LEV_HOGWARTS
DW 0080h
// BANK_129_LEV_IMP_AREA
DW 0081h
// BANK_130_LEV_INCENDIO
DW 0082h
// BANK_131_LEV_LEAKY_CAULDRON
DW 0083h
// BANK_132_LEV_LIBRARY
DW 0084h
// BANK_133_LEV_LIBRARY_POTIONS
DW 0085h
// BANK_134_LEV_MENAGERIE
DW 0086h
// BANK_135_LEV_MULPEPPERS
DW 0087h
// BANK_136_LEV_PRE_LIBRARY
DW 0088h
// BANK_137_LEV_WHOMPING_WILLOW
DW 0089h
// BANK_138_POWER_DEVICE
DW 008ah
// BANK_139_PUFFAPOD
DW 008bh
// BANK_140_RON
DW 008ch
// BANK_141_SCREAMING_BOOK
DW 008dh
// BANK_142_SEARCHABLE_CUPBOARD
DW 008eh
// BANK_143_SEARCHABLE_DESK
DW 008fh
// BANK_144_SKURGE_BARRIER
DW 0090h
// BANK_145_SPELL_AVIFORS
DW 0091h
// BANK_146_SPELL_DIFFINDO
DW 0092h
// BANK_147_SPELL_EXPELLIARMUS
DW 0093h
// BANK_148_SPELL_FLIPENDO
DW 0094h
// BANK_149_SPELL_INCENDIO
DW 0095h
// BANK_150_SPELL_LUMOS
DW 0096h
// BANK_151_SPELL_SKURGE
DW 0097h
// BANK_152_SPIDER
DW 0098h
// BANK_153_STEP_CARPET
DW 0099h
// BANK_154_STEP_DIRT
DW 009ah
// BANK_155_STEP_FOREST
DW 009bh
// BANK_156_STEP_GRASS
DW 009ch
// BANK_157_STEP_LADDER
DW 009dh
// BANK_158_STEP_MARBLE
DW 009eh
// BANK_159_STEP_MUD
DW 009fh
// BANK_160_STEP_STAIRS
DW 00a0h
// BANK_161_STEP_STONE
DW 00a1h
// BANK_162_STEP_WATER
DW 00a2h
// BANK_163_STEP_WOOD
DW 00a3h
// BANK_164_TAPESTRY
DW 00a4h
// BANK_165_TENTACULAR
DW 00a5h
// BANK_166_WASHER
DW 00a6h
// BANK_167_SPEECH_ENCOUNTERS_D4
DW 00a7h
// BANK_168_SPEECH_ENCOUNTERS_D5
DW 00a8h
// BANK_169_SPEECH_ENCOUNTERS_D6
DW 00a9h
// BANK_170_SPEECH_ENCOUNTERS_N0
DW 00aah
// BANK_171_SPEECH_ENCOUNTERS_N1
DW 00abh
// BANK_172_SPEECH_ENCOUNTERS_N2
DW 00ach
// BANK_173_SPEECH_ENCOUNTERS_N3
DW 00adh
// BANK_174_SPEECH_ENCOUNTERS_N4
DW 00aeh
// BANK_175_SPEECH_ENCOUNTERS_N5
DW 00afh
// BANK_176_SPEECH_HOGWARTS_N0
DW 00b0h
// BANK_177_SPEECH_HOGWARTS_N1
DW 00b1h
// BANK_178_SPEECH_HOGWARTS_N2
DW 00b2h
// BANK_179_SPEECH_HOGWARTS_N3
DW 00b3h
// BANK_180_SPEECH_HOGWARTS_N4
DW 00b4h
// BANK_181_SPEECH_HOGWARTS_D1
DW 00b5h
// BANK_182_SPEECH_HOGWARTS_D2
DW 00b6h
// BANK_183_SPEECH_HOGWARTS_D3
DW 00b7h
// BANK_184_SPEECH_HOGWARTS_D4
DW 00b8h
// BANK_185_SPEECH_HOGWARTS_D5
DW 00b9h
// BANK_186_SPEECH_HOGWARTS_D6
DW 00bah
// BANK_187_SPEECH_PREFECTS_GRYFFINDOR
DW 00bbh
// BANK_188_SPEECH_PREFECTS_HUFFLEPUFF
DW 00bch
// BANK_189_SPEECH_PREFECTS_RAVENCLAW
DW 00bdh
// BANK_190_SPEECH_PREFECTS_SLYTHERIN
DW 00beh
// BANK_191_SPEECH_BOTH_DAY_1
DW 00bfh
// BANK_192_SPEECH_BOTH_DAY_2
DW 00c0h
// BANK_193_SPEECH_BOTH_DAY_3
DW 00c1h
// BANK_194_SPEECH_BOTH_DAY_4
DW 00c2h
// BANK_195_SPEECH_BOTH_DAY_5
DW 00c3h
// BANK_196_SPEECH_BOTH_NIGHT_0
DW 00c4h
// BANK_197_SPEECH_BOTH_NIGHT_1
DW 00c5h
// BANK_198_SPEECH_BOTH_NIGHT_2
DW 00c6h
// BANK_199_SPEECH_BOTH_NIGHT_3
DW 00c7h
// BANK_200_SPEECH_BOTH_NIGHT_4
DW 00c8h
// BANK_201_SPEECH_BOTH_NIGHT_5
DW 00c9h
// BANK_202_BROOM_HOGWARTS
DW 00cah
// BANK_203_SPEECH_BOTH_DAY_6
DW 00cbh
// BANK_204_SPEECH_PASSWORDS
DW 00cch
// BANK_205_SPEECH_QUIDDITCH_GENERAL
DW 00cdh
// BANK_206_SPEECH_QUIDDITCH_TRAINING
DW 00ceh
// BANK_207_SPEECH_DUPLICATE_CARDS
DW 00cfh
// BANK_208_SPEECH_QUIDDITCH_RESULT
DW 00d0h
// BANK_209_SPEECH_REACTION_DUMBLEDORE
DW 00d1h
// BANK_210_SPEECH_REACTION_FEMALE_PUPIL
DW 00d2h
// BANK_211_SPEECH_REACTION_FRED
DW 00d3h
// BANK_212_SPEECH_REACTION_GEORGE
DW 00d4h
// BANK_213_SPEECH_REACTION_GINNY
DW 00d5h
// BANK_214_SPEECH_REACTION_HAGRID
DW 00d6h
// BANK_215_SPEECH_REACTION_HERMIONE
DW 00d7h
// BANK_216_SPEECH_REACTION_LOCKHART
DW 00d8h
// BANK_217_SPEECH_REACTION_MALE_PUPIL
DW 00d9h
// BANK_218_SPEECH_REACTION_NEVILLE
DW 00dah
// BANK_219_SPEECH_REACTION_RON
DW 00dbh
// BANK_220_SPEECH_REACTION_WOOD
DW 00dch
// BANK_221_PERSON_PUPIL_FEMALE
DW 00ddh
// BANK_222_PERSON_PUPIL_MALE
DW 00deh
SAMPLE_LOOKUP:
DW ffffh
// SV_BOR_DIA01_0003
DW 0000h
// SV_HRY_DIA01_0009B
DW 0001h
// SV_HRY_DIA01_0010B
DW 0002h
// SV_BOR_DIA01_0002
DW 0003h
// SV_BOR_DIA01_0001C
DW 0004h
// SV_LUC_DIA01_0002
DW 0005h
// SV_LUC_DIA01_0001
DW 0006h
// SV_LUC_DIA01_0004C
DW 0007h
// SV_LUC_DIA01_0007B
DW 0008h
// SV_HRY_DIA01_0003D
DW 0009h
// SV_HRY_DIA01_0004B
DW 000ah
// SV_HRY_DIA01_0005B
DW 000bh
// SV_HRY_DIA01_0061A
DW 000ch
// SV_HRY_DIA01_0008C
DW 000dh
// SV_HRY_DIA01_0062B
DW 000eh
// SV_HRY_DIA01_0063A
DW 000fh
// SV_HRY_DIA01_0007A
DW 0010h
// SV_HRY_DIA01_0011A
DW 0011h
// SV_HRY_DIA01_0012B
DW 0012h
// SV_HRY_DIA01_0013A
DW 0013h
// SV_HRY_DIA01_0014C
DW 0014h
// SV_HRY_DIA01_0015C
DW 0015h
// SV_BOR_AUGDA_0003
DW 0016h
// SV_BOR_AUGDA_0002
DW 0017h
// SV_BOR_AUGDA_0001
DW 0018h
// SV_BOR_AUGDA_0004
DW 0019h
// SV_BOR_AUGDA_0005
DW 001ah
// SV_HRY_AUGDA_0003
DW 001bh
// SV_HRY_AUGDA_0002
DW 001ch
// SV_HRY_AUGDA_0004
DW 001dh
// SV_HRY_AUGDA_0005
DW 001eh
// SV_HRY_AUGDA_0006
DW 001fh
// SV_HRY_AUGDA_0007
DW 0020h
// SV_HRY_AUGDA_0024
DW 0021h
// SV_HRY_AUGDA_0025
DW 0022h
// SV_HRY_AUGDA_0026
DW 0023h
// SV_HRY_AUGDA_0027
DW 0024h
// SV_HRY_AUGDA_0001
DW 0025h
// SV_HRY_AUGDA_0009
DW 0026h
// SV_HRY_AUGDA_0008
DW 0027h
// SV_HRY_AUGDA_0011
DW 0028h
// SV_HRY_AUGDA_0010
DW 0029h
// SV_HRY_AUGDA_0032
DW 002ah
// SV_HRY_AUGDA_0033
DW 002bh
// SV_HRY_AUGDA_0034
DW 002ch
// SV_HRY_AUGDA_0012
DW 002dh
// SV_HRY_AUGDA_0015
DW 002eh
// SV_HRY_AUGDA_0014
DW 002fh
// SV_HRY_AUGDA_0013
DW 0030h
// SV_HRY_AUGDA_0016
DW 0031h
// SV_HRY_CFROG_0005
DW 0032h
// SV_GIL_DY201_0005B
DW 0033h
// SV_GIL_DY201_0008B
DW 0034h
// SV_GIL_DY201_0014B
DW 0035h
// SV_GIL_DY201_0007B
DW 0036h
// SV_GIL_DY201_0003E
DW 0037h
// SV_GIL_DY201_0004B
DW 0038h
// SV_GIL_DY201_0006B
DW 0039h
// SV_GIL_DY201_0002B
DW 003ah
// SV_GIL_DY201_0009B
DW 003bh
// SV_GIL_DY201_0010D
DW 003ch
// SV_GIL_DY201_0011D
DW 003dh
// SV_GIL_DY201_0012B
DW 003eh
// SV_GIL_DY201_0013B
DW 003fh
// SV_GIL_DY201_0015D
DW 0040h
// SV_GIL_DY201_0017BEST
DW 0041h
// SV_GIL_DY201_0018D
DW 0042h
// SV_SNP_DY201_0003B
DW 0043h
// SV_SNP_DY201_0002B
DW 0044h
// SV_SNP_DY201_0001
DW 0045h
// SV_DRC_DY201_0001D
DW 0046h
// SV_DRC_DY201_0002E
DW 0047h
// SV_DRC_DY201_0004C
DW 0048h
// SV_DRC_DY201_0003
DW 0049h
// SV_DRC_DY201_0005J
DW 004ah
// SV_DRC_DY201_0007F
DW 004bh
// SV_DRC_DY201_0006
DW 004ch
// SV_DRC_DY201_0012B
DW 004dh
// SV_DRC_DY201_0013
DW 004eh
// SV_DRC_DY201_0015G
DW 004fh
// SV_HER_DY201_0006B
DW 0050h
// SV_HER_DY201_0008B
DW 0051h
// SV_HER_DY201_0009
DW 0052h
// SV_RON_DY201_0001B
DW 0053h
// SV_RON_DY201_0015A
DW 0054h
// SV_RON_DY201_0016
DW 0055h
// SV_HRY_DY201_0004C
DW 0056h
// SV_HRY_DY201_0005C
DW 0057h
// SV_HRY_DY201_0008C
DW 0058h
// SV_HRY_DY201_0009B
DW 0059h
// SV_HRY_DY201_0029A
DW 005ah
// SV_HRY_DY201_0013C
DW 005bh
// SV_GIL_DY201_0016D
DW 005ch
// SV_GIL_DY201_0019A
DW 005dh
// SV_GIL_DY201_0019B
DW 005eh
// SV_GIL_DY201_0019D
DW 005fh
// SV_HRY_CFROG_0057
DW 0060h
// SV_HRY_CFROG_0058
DW 0061h
// SV_HRY_CFROG_0093
DW 0062h
// SV_HRY_CFROG_0095
DW 0063h
// SV_SNP_AUGPU_0007
DW 0064h
// SV_SNP_AUGPU_0005
DW 0065h
// SV_SNP_AUGPU_0006
DW 0066h
// SV_SNP_AUGPU_0008
DW 0067h
// SV_SNP_AUGPU_0009
DW 0068h
// SV_GIN_DIA01_0001B
DW 0069h
// SV_GIN_DIA01_0007C
DW 006ah
// SV_GIN_DIA01_0008D
DW 006bh
// SV_GIN_DIA01_0009B
DW 006ch
// SV_GIN_DIA01_0010
DW 006dh
// SV_GIN_DIA01_0011C
DW 006eh
// SV_HAG_DIA01_0004B
DW 006fh
// SV_HRY_DIA01_0019C
DW 0070h
// SV_HRY_DIA01_0021C
DW 0071h
// SV_HRY_DIA01_0050B
DW 0072h
// SV_MOL_DIA01_0004B
DW 0073h
// SV_MOL_DIA01_0011B
DW 0074h
// SV_MOL_DIA01_0019B
DW 0075h
// SV_MOL_DIA01_0006B
DW 0076h
// SV_MOL_DIA01_0007B
DW 0077h
// SV_MOL_DIA01_0010A
DW 0078h
// SV_MOL_DIA01_0014B
DW 0079h
// SV_MOL_DIA01_0015A
DW 007ah
// SV_MOL_DIA01_0016B
DW 007bh
// SV_MOL_DIA01_0017B
DW 007ch
// SV_MOL_DIA01_0018B
DW 007dh
// SV_MOL_DIA01_0001B
DW 007eh
// SV_MOL_DIA01_0020B
DW 007fh
// SV_MOL_DIA01_0021B
DW 0080h
// SV_MOL_DIA01_0022C
DW 0081h
// SV_MOL_DIA01_0023C
DW 0082h
// SV_MOL_DIA01_0024B
DW 0083h
// SV_MOL_DIA01_0025B
DW 0084h
// SV_MOL_DIA01_0026C
DW 0085h
// SV_RON_DIA01_0011B
DW 0086h
// SV_RON_DIA01_0012B
DW 0087h
// SV_RON_DIA01_0013
DW 0088h
// SV_RON_DIA02_0007_B
DW 0089h
// SV_RON_DIA02_0006_B
DW 008ah
// SV_RON_DIA02_0008
DW 008bh
// SV_RON_DIA02_0009_B
DW 008ch
// SV_RON_DIA02_0010_C
DW 008dh
// SV_GRG_DIA01_0005C
DW 008eh
// SV_GRG_DIA01_0007B
DW 008fh
// SV_GRG_DIA01_0008C
DW 0090h
// SV_GRG_DIA01_0009
DW 0091h
// SV_GRG_DIA01_0010C
DW 0092h
// SV_HAG_DIA01_0008B
DW 0093h
// SV_HAG_DIA01_0003C
DW 0094h
// SV_HAG_DIA01_0005B
DW 0095h
// SV_HAG_DIA01_0006B
DW 0096h
// SV_HAG_DIA01_0006
DW 0097h
// SV_HAG_DIA01_0006C
DW 0098h
// SV_HAG_DIA01_0006E
DW 0099h
// SV_HAG_DIA01_0006F
DW 009ah
// SV_HAG_DIA01_0006G
DW 009bh
// SV_HAG_DIA01_0006H
DW 009ch
// SV_HAG_DIA01_0006I
DW 009dh
// SV_HAG_DIA01_0007
DW 009eh
// SV_GIN_DIA01_0023B
DW 009fh
// SV_GIN_DIA01_0014B
DW 00a0h
// SV_GIN_DIA01_0015A
DW 00a1h
// SV_GIN_DIA01_0016A
DW 00a2h
// SV_GIN_DIA01_0017C
DW 00a3h
// SV_GIN_DIA01_0018A
DW 00a4h
// SV_GIN_DIA01_0018
DW 00a5h
// SV_GIN_DIA01_0018B
DW 00a6h
// SV_GIN_DIA01_0019A
DW 00a7h
// SV_GIN_DIA01_0019
DW 00a8h
// SV_GIN_DIA01_0020
DW 00a9h
// SV_GIN_DIA01_0020A
DW 00aah
// SV_GIN_DIA01_0021
DW 00abh
// SV_GIN_DIA01_0021A
DW 00ach
// SV_HRY_DIA01_0064B
DW 00adh
// SV_HRY_DIA01_0018C
DW 00aeh
// SV_HRY_DIA01_0065B
DW 00afh
// SV_HRY_DIA01_0066C
DW 00b0h
// SV_HRY_DIA01_0067A
DW 00b1h
// SV_HRY_DIA01_0068B
DW 00b2h
// SV_HRY_DIA01_0049B
DW 00b3h
// SV_HRY_DIA01_0051B
DW 00b4h
// SV_HRY_DIA01_0052C
DW 00b5h
// SV_HRY_DIA01_0056D
DW 00b6h
// SV_HRY_DIA01_0057B
DW 00b7h
// SV_HRY_DIA01_0058C
DW 00b8h
// SV_GIN_DIA01_0022A
DW 00b9h
// SV_GIN_DIA01_0012C
DW 00bah
// SV_FRD_DIA01_0008D
DW 00bbh
// SV_FRD_DIA01_0005
DW 00bch
// SV_FRD_DIA01_0001
DW 00bdh
// SV_FRD_DIA01_0009
DW 00beh
// SV_FRD_DIA01_0010C
DW 00bfh
// SV_GRG_DIA01_0001B
DW 00c0h
// SV_GRG_DIA01_0002B
DW 00c1h
// SV_WZ1_DIA01_0009C
DW 00c2h
// SV_WZ2_DIA01_0009A
DW 00c3h
// SV_HRY_LDA01_0002
DW 00c4h
// SV_HRY_LDA01_0001
DW 00c5h
// SV_HRY_LDA01_0003
DW 00c6h
// SV_RON_LDA01_0001B
DW 00c7h
// SV_RON_LDA01_0002B
DW 00c8h
// SV_MOL_AUGDF_0007
DW 00c9h
// SV_MOL_AUGDF_0002
DW 00cah
// SV_MOL_AUGDF_0003
DW 00cbh
// SV_MOL_AUGDF_0004
DW 00cch
// SV_MOL_AUGDF_0005
DW 00cdh
// SV_MOL_AUGDF_0006
DW 00ceh
// SV_MOL_AUGDF_0001
DW 00cfh
// SV_MOL_AUGDF_0008
DW 00d0h
// SV_MOL_AUGDF_0009
DW 00d1h
// SV_MOL_AUGDF_0010
DW 00d2h
// SV_MOL_AUGDF_0011
DW 00d3h
// SV_MOL_AUGDF_0012
DW 00d4h
// SV_MOL_AUGDF_0013
DW 00d5h
// SV_MOL_AUGDF_0014
DW 00d6h
// SV_MOL_AUGDF_0015
DW 00d7h
// SV_GIN_AUGDF_0010
DW 00d8h
// SV_GIN_AUGDF_0002
DW 00d9h
// SV_GIN_AUGDF_0003
DW 00dah
// SV_GIN_AUGDF_0004
DW 00dbh
// SV_GIN_AUGDF_0005
DW 00dch
// SV_GIN_AUGDF_0006
DW 00ddh
// SV_GIN_AUGDF_0007
DW 00deh
// SV_GIN_AUGDF_0008
DW 00dfh
// SV_GIN_AUGDF_0009
DW 00e0h
// SV_GIN_AUGDF_0001
DW 00e1h
// SV_GIN_AUGDF_0011
DW 00e2h
// SV_GIN_AUGDF_0012
DW 00e3h
// SV_GIN_AUGDF_0013
DW 00e4h
// SV_GIN_AUGDF_0014
DW 00e5h
// SV_GIN_AUGDF_0015
DW 00e6h
// SV_GIN_AUGDF_0016
DW 00e7h
// SV_HRY_AUGDF_0001
DW 00e8h
// SV_HRY_AUGDF_0003
DW 00e9h
// SV_HRY_AUGDF_0004
DW 00eah
// SV_HRY_AUGDF_0005
DW 00ebh
// SV_WZ1_AUGPU_0003
DW 00ech
// SV_WZ1_AUGPU_0002
DW 00edh
// SV_WZ1_AUGPU_0001
DW 00eeh
// SV_WZ1_AUGPU_0004
DW 00efh
// SV_WZ1_AUGPU_0005
DW 00f0h
// SV_WZ1_AUGPU_0006
DW 00f1h
// SV_WZ1_AUGPU_0007
DW 00f2h
// SV_WZ1_AUGPU_0008
DW 00f3h
// SV_WZ1_AUGPU_0009
DW 00f4h
// SV_WZ1_AUGPU_0010
DW 00f5h
// SV_WZ1_AUGPU_0011
DW 00f6h
// SV_WZ1_AUGPU_0012
DW 00f7h
// SV_WZ1_AUGPU_0013
DW 00f8h
// SV_WZ1_AUGPU_0014
DW 00f9h
// SV_WZ2_AUGPU_0009
DW 00fah
// SV_WZ2_AUGPU_0008
DW 00fbh
// SV_WZ2_AUGPU_0010
DW 00fch
// SV_WZ2_AUGPU_0011
DW 00fdh
// SV_WZ2_AUGPU_0012
DW 00feh
// SV_WZ2_AUGPU_0013
DW 00ffh
// SV_WZ2_AUGPU_0014
DW 0100h
// SV_WZ2_AUGPU_0015
DW 0101h
// SV_WZ2_AUGPU_0016
DW 0102h
// SV_WZ2_AUGPU_0017
DW 0103h
// SV_HRY_AUGDF_0002
DW 0104h
// SV_GIL_DIA01_0003B
DW 0105h
// SV_GIL_DIA01_0005
DW 0106h
// SV_FAB_DIA01_0006A
DW 0107h
// SV_FAB_DIA01_0002C
DW 0108h
// SV_FAB_DIA01_0003D
DW 0109h
// SV_FAB_DIA01_0004C
DW 010ah
// SV_FAB_DIA01_0005A2
DW 010bh
// SV_FAB_DIA01_0001C
DW 010ch
// SV_FAB_DIA01_0007B
DW 010dh
// SV_FAB_DIA01_0008B
DW 010eh
// SV_FAB_DIA01_0009
DW 010fh
// SV_FAB_DIA01_0010A
DW 0110h
// SV_DRC_DIA01_0001B
DW 0111h
// SV_DRC_DIA01_0002G
DW 0112h
// SV_DRC_DIA01_0003B
DW 0113h
// SV_PHO_DIA01_0001B
DW 0114h
// SV_RON_DIA02_0001_B
DW 0115h
// SV_RON_DIA02_0002
DW 0116h
// SV_RON_DIA02_0003_B
DW 0117h
// SV_RON_DIA02_0004_B
DW 0118h
// SV_LUC_DIA01_0006
DW 0119h
// SV_LUC_DIA01_0005B
DW 011ah
// SV_GIL_DIA01_0006C
DW 011bh
// SV_GIL_DIA01_0002B
DW 011ch
// SV_GIL_DIA01_0001B
DW 011dh
// SV_GIL_DIA01_0007B
DW 011eh
// SV_GIL_DIA01_0008C
DW 011fh
// SV_GIL_DIA01_0009C
DW 0120h
// SV_GIL_DIA01_0010C
DW 0121h
// SV_GIL_DIA01_0011C
DW 0122h
// SV_GIL_DIA01_0012D
DW 0123h
// SV_GIL_DIA01_0013B
DW 0124h
// SV_GIL_DIA01_0014B
DW 0125h
// SV_GIL_DIA01_0015F
DW 0126h
// SV_GIL_DIA01_0016
DW 0127h
// SV_GIL_DIA01_0017B
DW 0128h
// SV_GIL_DIA01_0018B
DW 0129h
// SV_GIN_DIA01_0013C
DW 012ah
// SV_RON_DIA02_0005_C
DW 012bh
// SV_HRY_DIA01_0053C
DW 012ch
// SV_HRY_DIA01_0054C
DW 012dh
// SV_HRY_DIA01_0055A
DW 012eh
// SV_HRY_DIA01_0070A
DW 012fh
// SV_HRY_DIA01_0072B
DW 0130h
// SV_HRY_DIA01_0033C
DW 0131h
// SV_HRY_DIA01_0034C
DW 0132h
// SV_HRY_DIA01_0041C
DW 0133h
// SV_HRY_DIA01_0040C
DW 0134h
// SV_HRY_DIA01_0042B
DW 0135h
// SV_GAJ_DIA01_0017
DW 0136h
// SV_GAJ_DIA01_0006B
DW 0137h
// SV_GAJ_DIA01_0007B
DW 0138h
// SV_GAJ_DIA01_0008B
DW 0139h
// SV_GAJ_DIA01_0009B
DW 013ah
// SV_GAJ_DIA01_0010
DW 013bh
// SV_GAJ_DIA01_0011B
DW 013ch
// SV_GAJ_DIA01_0012
DW 013dh
// SV_GAJ_DIA01_0013C
DW 013eh
// SV_GAJ_DIA01_0014B
DW 013fh
// SV_GAJ_DIA01_0015
DW 0140h
// SV_GAJ_DIA01_0016B
DW 0141h
// SV_GAJ_DIA01_0005B
DW 0142h
// SV_GAJ_DIA01_0018
DW 0143h
// SV_GAJ_DIA01_0019
DW 0144h
// SV_GAJ_DIA01_0020B
DW 0145h
// SV_GAJ_DIA01_0021
DW 0146h
// SV_GAJ_DIA01_0022B
DW 0147h
// SV_HRY_DIA01_0037B
DW 0148h
// SV_HRY_DIA01_0069C
DW 0149h
// SV_HRY_DIA01_0074C
DW 014ah
// SV_HRY_DIA01_0075C
DW 014bh
// SV_HRY_DIA01_0047B
DW 014ch
// SV_HRY_CFROG_0032
DW 014dh
// SV_DIG_DIA01_0001
DW 014eh
// SV_DIG_DIA01_0002
DW 014fh
// SV_TOM_DIA01_0001B
DW 0150h
// SV_TOM_DIA01_0005C
DW 0151h
// SV_TOM_DIA01_0002B
DW 0152h
// SV_TOM_DIA01_0003A
DW 0153h
// SV_TOM_DIA01_0004A
DW 0154h
// SV_TOM_DIA01_0004B
DW 0155h
// SV_TOM_DIA01_0004C
DW 0156h
// SV_TOM_DIA01_0005A
DW 0157h
// SV_TOM_DIA01_0006A
DW 0158h
// SV_TOM_DIA01_0006B
DW 0159h
// SV_TOM_DIA01_0006C
DW 015ah
// SV_TOM_DIA01_0007B
DW 015bh
// SV_DIG_DIA01_0004
DW 015ch
// SV_DIG_DIA01_0003
DW 015dh
// SV_DIG_DIA01_0005
DW 015eh
// SV_HGD_DIA01_0013B
DW 015fh
// SV_HGD_DIA01_0012A
DW 0160h
// SV_HGD_DIA01_0014B
DW 0161h
// SV_HGD_DIA01_0019B
DW 0162h
// SV_WZ1_DIA01_0005
DW 0163h
// SV_WZ1_DIA01_0002
DW 0164h
// SV_WZ1_DIA01_0003B
DW 0165h
// SV_WZ1_DIA01_0004
DW 0166h
// SV_WZ1_DIA01_0001B
DW 0167h
// SV_WZ1_DIA01_0006
DW 0168h
// SV_WZ1_DIA01_0007
DW 0169h
// SV_WZ1_DIA01_0007B
DW 016ah
// SV_WZ1_DIA01_0007C
DW 016bh
// SV_WZ1_DIA01_0007D
DW 016ch
// SV_WZ1_DIA01_0007E
DW 016dh
// SV_WZ1_DIA01_0007F
DW 016eh
// SV_WZ1_DIA01_0007G
DW 016fh
// SV_WZ1_DIA01_0008
DW 0170h
// SV_WZ1_DIA01_0010
DW 0171h
// SV_WZ2_DIA01_0004D
DW 0172h
// SV_WZ2_DIA01_0002C
DW 0173h
// SV_WZ2_DIA01_0003D
DW 0174h
// SV_WZ2_DIA01_0001D
DW 0175h
// SV_WZ2_DIA01_0005C
DW 0176h
// SV_WZ2_DIA01_0006A
DW 0177h
// SV_WZ2_DIA01_0006C
DW 0178h
// SV_WZ2_DIA01_0007A
DW 0179h
// SV_WZ2_DIA01_0008B
DW 017ah
// SV_HGD_DIA01_0015A
DW 017bh
// SV_HGD_DIA01_0015B
DW 017ch
// SV_HGD_DIA01_0015C
DW 017dh
// SV_HGD_DIA01_0015D
DW 017eh
// SV_HGD_DIA01_0015E
DW 017fh
// SV_HGD_DIA01_0015F
DW 0180h
// SV_HGD_DIA01_0016A
DW 0181h
// SV_HGD_DIA01_0016B
DW 0182h
// SV_HGD_DIA01_0016C
DW 0183h
// SV_HGD_DIA01_0016D
DW 0184h
// SV_HGD_DIA01_0017
DW 0185h
// SV_HGD_DIA01_0018
DW 0186h
// SV_AS1_DIA01_0015
DW 0187h
// SV_AS1_DIA01_0002C
DW 0188h
// SV_AS1_DIA01_0003B
DW 0189h
// SV_AS1_DIA01_0004C
DW 018ah
// SV_AS1_DIA01_0005C
DW 018bh
// SV_AS1_DIA01_0006
DW 018ch
// SV_AS1_DIA01_0007B
DW 018dh
// SV_AS1_DIA01_0008B
DW 018eh
// SV_AS1_DIA01_0009
DW 018fh
// SV_AS1_DIA01_0011
DW 0190h
// SV_AS1_DIA01_0012B
DW 0191h
// SV_AS1_DIA01_0013
DW 0192h
// SV_AS1_DIA01_0014
DW 0193h
// SV_AS1_DIA01_0001C
DW 0194h
// SV_AS1_DIA01_0016B
DW 0195h
// SV_AS1_DIA01_0017
DW 0196h
// SV_AS1_DIA01_0018
DW 0197h
// SV_AS1_DIA01_0019
DW 0198h
// SV_AS1_DIA01_0020B
DW 0199h
// SV_AS1_DIA01_0021B
DW 019ah
// SV_AS1_DIA01_0022
DW 019bh
// SV_AS1_SPLRE_0003B
DW 019ch
// SV_AS1_SPLRE_0001D
DW 019dh
// SV_AS1_SPLRE_0001F
DW 019eh
// SV_AS1_SPLRE_0001H
DW 019fh
// SV_AS1_SPLRE_0001C
DW 01a0h
// SV_AS1_SPLRE_0003C
DW 01a1h
// SV_AS1_SPLRE_0004
DW 01a2h
// SV_AS1_SPLRE_0004B
DW 01a3h
// SV_HRY_DIA01_0035B
DW 01a4h
// SV_AS1_AUGDA_0005
DW 01a5h
// SV_AS1_AUGDA_0002
DW 01a6h
// SV_AS1_AUGDA_0003
DW 01a7h
// SV_AS1_AUGDA_0004
DW 01a8h
// SV_AS1_AUGDA_0001
DW 01a9h
// SV_AS1_AUGDA_0006
DW 01aah
// SV_AS1_AUGDA_0007
DW 01abh
// SV_AS1_AUGDA_0008
DW 01ach
// SV_AS1_AUGDA_0009
DW 01adh
// SV_HRY_AUGDA_0018
DW 01aeh
// SV_HRY_AUGDA_0019
DW 01afh
// SV_HRY_AUGDA_0020
DW 01b0h
// SV_HRY_AUGDA_0021
DW 01b1h
// SV_HRY_CFROG_0028
DW 01b2h
// SV_AS2_DIA01_0003
DW 01b3h
// SV_AS2_DIA01_0002
DW 01b4h
// SV_AS2_DIA01_0004
DW 01b5h
// SV_AS2_DIA01_0005
DW 01b6h
// SV_AS2_DIA01_0006
DW 01b7h
// SV_AS2_DIA01_0007
DW 01b8h
// SV_AS2_DIA01_0007B
DW 01b9h
// SV_HRY_DIA01_0032B
DW 01bah
// SV_FRD_BUR03_0017B
DW 01bbh
// SV_FRD_BUR03_0002B
DW 01bch
// SV_FRD_BUR03_0003C
DW 01bdh
// SV_FRD_BUR03_0004B
DW 01beh
// SV_FRD_BUR03_0005B
DW 01bfh
// SV_FRD_BUR03_0006
DW 01c0h
// SV_FRD_BUR03_0007E
DW 01c1h
// SV_FRD_BUR03_0008E
DW 01c2h
// SV_FRD_BUR03_0009E
DW 01c3h
// SV_FRD_BUR03_0010B
DW 01c4h
// SV_FRD_BUR03_0011B
DW 01c5h
// SV_FRD_BUR03_0012B
DW 01c6h
// SV_FRD_BUR03_0013D
DW 01c7h
// SV_FRD_BUR03_0014D
DW 01c8h
// SV_FRD_BUR03_0015B
DW 01c9h
// SV_FRD_BUR03_0016C
DW 01cah
// SV_FRD_BUR03_0001B
DW 01cbh
// SV_FRD_BUR03_0018
DW 01cch
// SV_FRD_BUR03_0019C
DW 01cdh
// SV_FRD_BUR03_0020C
DW 01ceh
// SV_FRD_BUR03_0021D
DW 01cfh
// SV_FRD_BUR03_0022C
DW 01d0h
// SV_FRD_BUR03_0023
DW 01d1h
// SV_FRD_BUR03_0024
DW 01d2h
// SV_FRD_BUR03_0025
DW 01d3h
// SV_FRD_BUR03_0026
DW 01d4h
// SV_GNM_BUR02_0002
DW 01d5h
// SV_GNM_BUR02_0001
DW 01d6h
// SV_GNM_BUR02_0003
DW 01d7h
// SV_GRG_BUR03_0006B
DW 01d8h
// SV_GRG_BUR03_0002C
DW 01d9h
// SV_GRG_BUR03_0003B
DW 01dah
// SV_GRG_BUR03_0004
DW 01dbh
// SV_GRG_BUR03_0005
DW 01dch
// SV_GRG_BUR03_0001E
DW 01ddh
// SV_GRG_BUR03_0007B
DW 01deh
// SV_GRG_BUR03_0008B
DW 01dfh
// SV_GRG_BUR03_0009B
DW 01e0h
// SV_GRG_BUR03_0010
DW 01e1h
// SV_GRG_BUR03_0011
DW 01e2h
// SV_GRG_BUR03_0012B
DW 01e3h
// SV_GRG_BUR03_0013
DW 01e4h
// SV_GRG_BUR03_0014
DW 01e5h
// SV_GRG_BUR03_0015B
DW 01e6h
// SV_GRG_BUR03_0016
DW 01e7h
// SV_GRG_BUR03_0017B
DW 01e8h
// SV_GRG_BUR03_0018
DW 01e9h
// SV_GRG_BUR03_0019B
DW 01eah
// SV_GRG_BUR03_0020B
DW 01ebh
// SV_GRG_BUR03_0021D
DW 01ech
// SV_GRG_BUR03_0022B
DW 01edh
// SV_GRG_BUR03_0023C
DW 01eeh
// SV_GRG_BUR03_0024B
DW 01efh
// SV_GRG_BUR03_0025
DW 01f0h
// SV_GRG_BUR03_0026
DW 01f1h
// SV_GRG_BUR03_0027
DW 01f2h
// SV_GRG_BUR03_0028C
DW 01f3h
// SV_GRG_BUR03_0029
DW 01f4h
// SV_MOL_BUR03_0003F
DW 01f5h
// SV_MOL_BUR03_0002B
DW 01f6h
// SV_MOL_BUR03_0001B
DW 01f7h
// SV_MOL_BUR03_0004D
DW 01f8h
// SV_MOL_BUR03_0005E
DW 01f9h
// SV_MOL_BUR03_0006D
DW 01fah
// SV_RON_BUR03_0020B
DW 01fbh
// SV_RON_BUR03_0002C
DW 01fch
// SV_RON_BUR03_0003
DW 01fdh
// SV_RON_BUR03_0004
DW 01feh
// SV_RON_BUR03_0005C
DW 01ffh
// SV_RON_BUR03_0006
DW 0200h
// SV_RON_BUR03_0007B
DW 0201h
// SV_RON_BUR03_0008_V
DW 0202h
// SV_RON_BUR03_0009
DW 0203h
// SV_RON_BUR03_0010
DW 0204h
// SV_RON_BUR03_0011B
DW 0205h
// SV_RON_BUR03_0012B
DW 0206h
// SV_RON_BUR03_0013B
DW 0207h
// SV_RON_BUR03_0014B
DW 0208h
// SV_RON_BUR03_0015B
DW 0209h
// SV_RON_BUR03_0016B
DW 020ah
// SV_RON_BUR03_0017B
DW 020bh
// SV_RON_BUR03_0018B
DW 020ch
// SV_RON_BUR03_0019
DW 020dh
// SV_RON_BUR03_0001C
DW 020eh
// SV_RON_BUR03_0021B
DW 020fh
// SV_RON_BUR03_0022B
DW 0210h
// SV_RON_BUR03_0023
DW 0211h
// SV_RON_BUR03_0024
DW 0212h
// SV_RON_BUR03_0025B
DW 0213h
// SV_RON_BUR03_0026
DW 0214h
// SV_RON_BUR03_0027C
DW 0215h
// SV_RON_BUR03_0028
DW 0216h
// SV_RON_BUR03_0029
DW 0217h
// SV_RON_BUR03_0030
DW 0218h
// SV_HRY_BUR03_0012B
DW 0219h
// SV_HRY_BUR03_0003
DW 021ah
// SV_HRY_BUR03_0004C
DW 021bh
// SV_HRY_BUR03_0005C
DW 021ch
// SV_HRY_BUR03_0006B
DW 021dh
// SV_HRY_BUR03_0007C
DW 021eh
// SV_HRY_BUR03_0008A
DW 021fh
// SV_HRY_BUR03_0009C
DW 0220h
// SV_HRY_BUR03_0010B
DW 0221h
// SV_HRY_BUR03_0011A
DW 0222h
// SV_HRY_BUR03_0001B
DW 0223h
// SV_HRY_BUR03_0013B
DW 0224h
// SV_HRY_BUR03_0014B
DW 0225h
// SV_HRY_BUR03_0015B
DW 0226h
// SV_HRY_BUR03_0016B
DW 0227h
// SV_HRY_BUR03_0017A
DW 0228h
// SV_HRY_BUR03_0018B
DW 0229h
// SV_HRY_BUR03_0019C
DW 022ah
// SV_HRY_BUR03_0020C
DW 022bh
// SV_HRY_BUR03_0021A
DW 022ch
// SV_HRY_BUR03_0022C
DW 022dh
// SV_HRY_LVBUR_0001C
DW 022eh
// SV_MXD_BUR02_0005
DW 022fh
// SV_HRY_CFROG_0003
DW 0230h
// SV_NAR_LVBUR_0001
DW 0231h
// SV_NAR_LVBUR_0002
DW 0232h
// SV_NAR_LVBUR_0003
DW 0233h
// SV_HRY_CFROG_0001
DW 0234h
// SV_HRY_CFROG_0008
DW 0235h
// SV_OWD_DY201_0012B
DW 0236h
// SV_OWD_DY201_0006B
DW 0237h
// SV_OWD_DY201_0007B
DW 0238h
// SV_OWD_DY201_0008B
DW 0239h
// SV_OWD_DY201_0009B
DW 023ah
// SV_OWD_DY201_0010B
DW 023bh
// SV_OWD_DY201_0005B
DW 023ch
// SV_OWD_DY201_0013
DW 023dh
// SV_OWD_DY201_0014
DW 023eh
// SV_OWD_DY201_0015
DW 023fh
// SV_OWD_DY201_0016E
DW 0240h
// SV_OWD_DY201_0017
DW 0241h
// SV_OWD_DY201_0018C
DW 0242h
// SV_OWD_DY201_0019C
DW 0243h
// SV_OWD_DY201_0029B
DW 0244h
// SV_OWD_DY201_0030C
DW 0245h
// SV_OWD_DY201_0033B
DW 0246h
// SV_OWD_DY201_0036B
DW 0247h
// SV_OWD_DY201_0037B
DW 0248h
// SV_OWD_DY201_0038B
DW 0249h
// SV_OWD_DY201_0039B
DW 024ah
// SV_OWD_DY201_0040
DW 024bh
// SV_OWD_DY201_0041
DW 024ch
// SV_OWD_DY201_0042B
DW 024dh
// SV_OWD_DY201_0043F
DW 024eh
// SV_OWD_DY201_0044
DW 024fh
// SV_OWD_DY201_0045B
DW 0250h
// SV_OWD_DY201_0046
DW 0251h
// SV_OWD_DY201_0047B
DW 0252h
// SV_OWD_DY201_0048B
DW 0253h
// SV_OWD_DY201_0049
DW 0254h
// SV_OWD_DY201_0050B
DW 0255h
// SV_OWD_DY201_0051B
DW 0256h
// SV_OWD_DY201_0052B
DW 0257h
// SV_HRY_CFROG_0055
DW 0258h
// SV_HRY_CFROG_0046
DW 0259h
// SV_HRY_CFROG_0048
DW 025ah
// SV_HRY_CFROG_0049
DW 025bh
// SV_HRY_CFROG_0050
DW 025ch
// SV_HRY_CFROG_0051
DW 025dh
// SV_HRY_CFROG_0052
DW 025eh
// SV_HRY_CFROG_0054
DW 025fh
// SV_HRY_CFROG_0045
DW 0260h
// SV_HRY_CFROG_0056
DW 0261h
// SV_FP1_AUGPU_0089
DW 0262h
// SV_FP1_AUGPU_0088
DW 0263h
// SV_FP1_AUGPU_0087
DW 0264h
// SV_FP1_AUGPU_0090
DW 0265h
// SV_FP1_AUGPU_0091
DW 0266h
// SV_FP1_AUGPU_0092
DW 0267h
// SV_FP1_AUGPU_0093
DW 0268h
// SV_FP1_AUGPU_0094
DW 0269h
// SV_MP1_AUGPU_0090
DW 026ah
// SV_MP1_AUGPU_0088
DW 026bh
// SV_MP1_AUGPU_0089
DW 026ch
// SV_MP1_AUGPU_0087
DW 026dh
// SV_MP1_AUGPU_0091
DW 026eh
// SV_MP1_AUGPU_0092
DW 026fh
// SV_MP1_AUGPU_0093
DW 0270h
// SV_MP1_AUGPU_0094
DW 0271h
// SV_NEV_AUGPU_0001
DW 0272h
// SV_LEE_AUGPU_0001
DW 0273h
// SV_HRY_CFROG_0078
DW 0274h
// SV_HRY_CFROG_0002
DW 0275h
// SV_HRY_CFROG_0023
DW 0276h
// SV_HRY_CFROG_0053
DW 0277h
// SV_HRY_CFROG_0089
DW 0278h
// SV_RON_DY101_0010B
DW 0279h
// SV_RON_DY101_0011B
DW 027ah
// SV_RON_DY101_0013A
DW 027bh
// SV_RON_DY101_0012
DW 027ch
// SV_FP1_DY201_0004C
DW 027dh
// SV_FP1_DY201_0005C
DW 027eh
// SV_MP1_DY201_0005
DW 027fh
// SV_MP1_DY201_0004
DW 0280h
// SV_DRC_DY201_0016J
DW 0281h
// SV_DRC_DY201_0018G
DW 0282h
// SV_DRC_DY201_0019C
DW 0283h
// SV_GOY_DY201_0001D
DW 0284h
// SV_GOY_DY201_0002D
DW 0285h
// SV_GOY_DY201_0003B
DW 0286h
// SV_RON_DY201_0017B
DW 0287h
// SV_RON_DY201_0018A
DW 0288h
// SV_RON_DY201_0019A
DW 0289h
// SV_OWD_DY301_0002C
DW 028ah
// SV_OWD_DY301_0003C
DW 028bh
// SV_OWD_DY301_0004C
DW 028ch
// SV_OWD_DY301_0005C
DW 028dh
// SV_OWD_DY301_0006B
DW 028eh
// SV_HER_DY601_0006C
DW 028fh
// SV_HER_DY601_0005
DW 0290h
// SV_HER_DY601_0004
DW 0291h
// SV_HER_DY601_0009B
DW 0292h
// SV_HRY_DY601_0018C
DW 0293h
// SV_HRY_DY601_0019A
DW 0294h
// SV_RON_DY601_0026A
DW 0295h
// SV_RON_DY601_0025B
DW 0296h
// SV_RON_DY601_0027B
DW 0297h
// SV_RON_DY601_0028B
DW 0298h
// SV_RON_DY601_0029A
DW 0299h
// SV_RON_DY601_0031B
DW 029ah
// SV_RON_DY601_0030
DW 029bh
// SV_RON_DY601_0032B
DW 029ch
// SV_HER_DY601_0010
DW 029dh
// SV_HER_DY601_0012B
DW 029eh
// SV_HER_DY601_0011B
DW 029fh
// SV_DUM_END01_0004B
DW 02a0h
// SV_DUM_END01_0002C
DW 02a1h
// SV_DUM_END01_0003C
DW 02a2h
// SV_DUM_END01_0001C
DW 02a3h
// SV_DUM_END01_0005B
DW 02a4h
// SV_DUM_AUGPU_0003
DW 02a5h
// SV_DUM_AUGPU_0002
DW 02a6h
// SV_DUM_AUGPU_0004
DW 02a7h
// SV_DUM_AUGPU_0005
DW 02a8h
// SV_DUM_AUGPU_0006
DW 02a9h
// SV_DUM_AUGPU_0001
DW 02aah
// SV_DUM_AUGPU_0007
DW 02abh
// SV_DUM_AUGPU_0008
DW 02ach
// SV_DUM_AUGPU_0009
DW 02adh
// SV_DUM_AUGPU_0010
DW 02aeh
// SV_DUM_AUGPU_0011
DW 02afh
// SV_DUM_AUGPU_0012
DW 02b0h
// SV_HRY_AUGPU_0017
DW 02b1h
// SV_HRY_CFROG_0076
DW 02b2h
// SV_RON_DY201_0020
DW 02b3h
// SV_RON_DY201_0006
DW 02b4h
// SV_RON_DY301_0019B
DW 02b5h
// SV_RON_DY301_0020B
DW 02b6h
// SV_RON_DY301_0021A
DW 02b7h
// SV_HRY_CFROG_0071
DW 02b8h
// SV_HRY_CFROG_0074
DW 02b9h
// SV_HRY_CFROG_0079
DW 02bah
// SV_HRY_CFROG_0083
DW 02bbh
// SV_HRY_CFROG_0088
DW 02bch
// SV_HRY_CFROG_0101
DW 02bdh
// SV_HRY_CFROG_0036
DW 02beh
// SV_HRY_CFROG_0061
DW 02bfh
// SV_HRY_CFROG_0068
DW 02c0h
// SV_HRY_CFROG_0067
DW 02c1h
// SV_HRY_CFROG_0070
DW 02c2h
// SV_HRY_CFROG_0073
DW 02c3h
// SV_HRY_CFROG_0075
DW 02c4h
// SV_HRY_CFROG_0081
DW 02c5h
// SV_HRY_CFROG_0082
DW 02c6h
// SV_HRY_CFROG_0087
DW 02c7h
// SV_HRY_CFROG_0092
DW 02c8h
// SV_HRY_CFROG_0091
DW 02c9h
// SV_HRY_CFROG_0094
DW 02cah
// SV_HRY_CFROG_0096
DW 02cbh
// SV_HRY_CFROG_0099
DW 02cch
// SV_HRY_CFROG_0100
DW 02cdh
// SV_RON_DY401_0002C
DW 02ceh
// SV_RON_DY401_0003A
DW 02cfh
// SV_NHN_DY101_0003A
DW 02d0h
// SV_HRY_DY101_0007B
DW 02d1h
// SV_HRY_DY101_0003C
DW 02d2h
// SV_HER_DY201_0012B
DW 02d3h
// SV_HER_DY201_0011B
DW 02d4h
// SV_HER_DY201_0003
DW 02d5h
// SV_HER_DY201_0005B
DW 02d6h
// SV_HER_DY201_0004B
DW 02d7h
// SV_NAR_END01_0015
DW 02d8h
// SV_DOB_END01_0002B
DW 02d9h
// SV_NHN_DY101_0002C
DW 02dah
// SV_HRY_NIT00_0008
DW 1437h
// SV_HRY_DY201_0003B
DW 02dbh
// SV_HRY_AUGDF_0043
DW 02dch
// SV_HRY_AUGDF_0042
DW 02ddh
// SV_HRY_AUGDF_0041
DW 02deh
// SV_HRY_DY301_0016B
DW 02dfh
// SV_HRY_DY301_0017A
DW 02e0h
// SV_HRY_DY301_0018C
DW 02e1h
// SV_HRY_DY301_0019C
DW 02e2h
// SV_MCG_DY301_0001
DW 02e3h
// SV_MCG_DY301_0002
DW 02e4h
// SV_MCG_DY301_0003B
DW 02e5h
// SV_MCG_DY301_0004C
DW 02e6h
// SV_MCG_DY301_0005C
DW 02e7h
// SV_MCG_DY301_0006
DW 02e8h
// SV_MCG_DY301_0007B
DW 02e9h
// SV_MCG_DY301_0008B
DW 02eah
// SV_MCG_DY301_0009B
DW 02ebh
// SV_MCG_DY301_0010C
DW 02ech
// SV_MCG_DY301_0011
DW 02edh
// SV_MCG_DY301_0012B
DW 02eeh
// SV_MCG_DY301_0013B
DW 02efh
// SV_HRY_DY301_0014C
DW 02f0h
// SV_HRY_DY301_0015C
DW 02f1h
// SV_HER_DY301_0015B
DW 02f2h
// SV_OWD_DY301_0001B
DW 02f3h
// SV_HRY_CFROG_0085
DW 02f4h
// SV_HRY_DY301_0024
DW 02f5h
// SV_RON_AUGRW_0002
DW 02f6h
// SV_RON_AUGRW_0001
DW 02f7h
// SV_RON_AUGRW_0003
DW 02f8h
// SV_RON_AUGRW_0004
DW 02f9h
// SV_RON_AUGRW_0005
DW 02fah
// SV_RON_AUGRW_0006
DW 02fbh
// SV_RON_AUGRW_0010
DW 02fch
// SV_RON_AUGRW_0009
DW 02fdh
// SV_RON_AUGRW_0011
DW 02feh
// SV_FLT_DY401_0001B
DW 02ffh
// SV_FLT_DY401_0002B
DW 0300h
// SV_FLT_DY401_0003B
DW 0301h
// SV_FLT_DY401_0004B
DW 0302h
// SV_FLT_DY401_0005B
DW 0303h
// SV_FLT_DY401_0009B
DW 0304h
// SV_FLT_DY401_0006
DW 0305h
// SV_FLT_DY401_0007B
DW 0306h
// SV_FLT_DY401_0008B
DW 0307h
// SV_FLT_DY401_0011B
DW 0308h
// SV_FLT_DY401_0012
DW 0309h
// SV_FLT_DY401_0013B
DW 030ah
// SV_HRY_DY401_0007C
DW 030bh
// SV_OWD_DY401_0003B
DW 030ch
// SV_HRY_CFROG_0042
DW 030dh
// SV_HRY_CFROG_0044
DW 030eh
// SV_HRY_CFROG_0090
DW 030fh
// SV_RON_AUGRW_0013
DW 0310h
// SV_RON_AUGRW_0012
DW 0311h
// SV_HRY_DY401_0009C
DW 0312h
// SV_HRY_DY401_0008B
DW 0313h
// SV_HRY_DY401_0010C
DW 0314h
// BLANK1
DW 0315h
// SV_PCY_NIT00_0002B
DW 0316h
// SV_PCY_NIT00_0001A
DW 0317h
// SV_PCY_NIT00_0005B
DW 0318h
// SV_PCY_NIT00_0004
DW 0319h
// SV_PCY_NIT00_0006B
DW 031ah
// SV_PCY_NIT00_0007B
DW 031bh
// SV_PCY_NIT00_0008C
DW 031ch
// SV_PCY_NIT00_0009G
DW 031dh
// SV_PCY_NIT00_0010B
DW 031eh
// SV_PCY_NIT00_0010A
DW 031fh
// SV_PCY_NIT00_0010C
DW 0320h
// SV_PCY_NIT00_0011E
DW 0321h
// SV_PCY_NIT00_0003A
DW 0322h
// SV_PCY_NIT00_0011I
DW 0323h
// SV_PCY_NIT00_0011H
DW 0324h
// SV_PCY_NIT00_0012C
DW 0325h
// SV_PCY_NIT00_0013C
DW 0326h
// SV_GRG_FANDG_0017
DW 0327h
// SV_GRG_FANDG_0002F
DW 0328h
// SV_GRG_FANDG_0003E
DW 0329h
// SV_GRG_FANDG_0004D
DW 032ah
// SV_GRG_FANDG_0006E
DW 032bh
// SV_GRG_FANDG_0007BEST
DW 032ch
// SV_GRG_FANDG_0008E
DW 032dh
// SV_GRG_FANDG_0009
DW 032eh
// SV_GRG_FANDG_0010C
DW 032fh
// SV_GRG_FANDG_0011C
DW 0330h
// SV_GRG_FANDG_0012C
DW 0331h
// SV_GRG_FANDG_0013D
DW 0332h
// SV_GRG_FANDG_0014C
DW 0333h
// SV_GRG_FANDG_0015B
DW 0334h
// SV_GRG_FANDG_0016C
DW 0335h
// SV_GRG_FANDG_0001D
DW 0336h
// SV_GRG_FANDG_0018
DW 0337h
// SV_GRG_FANDG_0019
DW 0338h
// SV_GRG_FANDG_0020B
DW 0339h
// SV_GRG_FANDG_0021
DW 033ah
// SV_GRG_FANDG_0022B
DW 033bh
// SV_FRD_FANDG_0051B
DW 033ch
// SV_FRD_FANDG_0002
DW 033dh
// SV_FRD_FANDG_0003F
DW 033eh
// SV_FRD_FANDG_0004B
DW 033fh
// SV_FRD_FANDG_0005B
DW 0340h
// SV_FRD_FANDG_0015
DW 0341h
// SV_FRD_FANDG_0016B
DW 0342h
// SV_FRD_FANDG_0017D
DW 0343h
// SV_FRD_FANDG_0018B
DW 0344h
// SV_FRD_FANDG_0019B
DW 0345h
// SV_FRD_FANDG_0020B
DW 0346h
// SV_FRD_FANDG_0021
DW 0347h
// SV_FRD_FANDG_0022B
DW 0348h
// SV_FRD_FANDG_0023B
DW 0349h
// SV_FRD_FANDG_0024
DW 034ah
// SV_FRD_FANDG_0025B
DW 034bh
// SV_FRD_FANDG_0026B
DW 034ch
// SV_FRD_FANDG_0027B
DW 034dh
// SV_FRD_FANDG_0028
DW 034eh
// SV_FRD_FANDG_0029B
DW 034fh
// SV_FRD_FANDG_0030
DW 0350h
// SV_FRD_FANDG_0035
DW 0351h
// SV_FRD_FANDG_0036
DW 0352h
// SV_FRD_FANDG_0037B
DW 0353h
// SV_FRD_FANDG_0038B
DW 0354h
// SV_FRD_FANDG_0039
DW 0355h
// SV_FRD_FANDG_0040
DW 0356h
// SV_FRD_FANDG_0042
DW 0357h
// SV_FRD_FANDG_0043
DW 0358h
// SV_FRD_FANDG_0044B
DW 0359h
// SV_FRD_FANDG_0045
DW 035ah
// SV_FRD_FANDG_0046
DW 035bh
// SV_FRD_FANDG_0047B
DW 035ch
// SV_FRD_FANDG_0048
DW 035dh
// SV_FRD_FANDG_0050F
DW 035eh
// SV_FRD_FANDG_0001B
DW 035fh
// SV_FRD_FANDG_0052
DW 0360h
// SV_FRD_FANDG_0053B
DW 0361h
// SV_FRD_FANDG_0054
DW 0362h
// SV_FRD_FANDG_0055
DW 0363h
// SV_FRD_FANDG_0056
DW 0364h
// SV_FRD_FANDG_0057
DW 0365h
// SV_FRD_FANDG_0058
DW 0366h
// SV_FRD_FANDG_0059
DW 0367h
// SV_FRD_FANDG_0060
DW 0368h
// SV_FRD_FANDG_0061
DW 0369h
// SV_FRD_FANDG_0062
DW 036ah
// SV_HRY_FANDG_0008B
DW 036bh
// SV_HRY_FANDG_0003C
DW 036ch
// SV_HRY_FANDG_0004A
DW 036dh
// SV_HRY_FANDG_0005B
DW 036eh
// SV_HRY_FANDG_0006B
DW 036fh
// SV_HRY_FANDG_0007B
DW 0370h
// SV_HRY_FANDG_0002C
DW 0371h
// SV_HRY_FANDG_0009B
DW 0372h
// SV_HRY_FANDG_0010C
DW 0373h
// SV_HRY_FANDG_0011C
DW 0374h
// SV_HRY_FANDG_0012B
DW 0375h
// SV_HRY_FANDG_0013B
DW 0376h
// SV_HRY_FANDG_0014B
DW 0377h
// SV_HRY_FANDG_0015C
DW 0378h
// SV_HRY_FANDG_0016A
DW 0379h
// SV_HRY_FANDG_0017A
DW 037ah
// SV_HRY_CFROG_0080
DW 037bh
// SV_HRY_CFROG_0097
DW 037ch
// SV_HRY_CFROG_0029
DW 037dh
// SV_HRY_CFROG_0047
DW 037eh
// SV_HRY_CFROG_0069
DW 037fh
// SV_GRG_AUGPU_0009
DW 0380h
// SV_GRG_AUGPU_0002
DW 0381h
// SV_GRG_AUGPU_0003
DW 0382h
// SV_GRG_AUGPU_0004
DW 0383h
// SV_GRG_AUGPU_0005
DW 0384h
// SV_GRG_AUGPU_0006
DW 0385h
// SV_GRG_AUGPU_0007
DW 0386h
// SV_GRG_AUGPU_0008
DW 0387h
// SV_GRG_AUGPU_0001
DW 0388h
// SV_GRG_AUGPU_0010
DW 0389h
// SV_GRG_AUGPU_0011
DW 038ah
// SV_GRG_AUGPU_0012
DW 038bh
// SV_GRG_AUGPU_0013
DW 038ch
// SV_GRG_AUGPU_0014
DW 038dh
// SV_GRG_AUGPU_0015
DW 038eh
// SV_HRY_AUGPU_0005
DW 038fh
// SV_HRY_AUGPU_0006
DW 0390h
// SV_HRY_AUGPU_0007
DW 0391h
// SV_HRY_AUGPU_0008
DW 0392h
// SV_HRY_AUGPU_0009
DW 0393h
// SV_HRY_AUGPU_0010
DW 0394h
// SV_HRY_AUGPU_0011
DW 0395h
// SV_HRY_AUGPU_0012
DW 0396h
// SV_HRY_AUGPU_0013
DW 0397h
// SV_HRY_AUGPU_0014
DW 0398h
// SV_HRY_AUGPU_0015
DW 0399h
// SV_HRY_AUGPU_0016
DW 039ah
// SV_HRY_AUGDF_0054
DW 039bh
// SV_HRY_AUGDF_0055
DW 039ch
// SV_HRY_NIT01_0025B
DW 039dh
// SV_HRY_NIT01_0026A
DW 039eh
// SV_HRY_NIT01_0028B
DW 039fh
// SV_HRY_NIT01_0027B
DW 03a0h
// SV_HRY_NIT01_0023B
DW 03a1h
// SV_HRY_NIT01_0024B
DW 03a2h
// SV_HRY_NIT01_0029B
DW 03a3h
// SV_HRY_NIT01_0030B
DW 03a4h
// SV_HRY_NIT01_0035A
DW 03a5h
// SV_HRY_NIT01_0036B
DW 03a6h
// SV_HRY_NIT01_0037B
DW 03a7h
// SV_HRY_NIT02_0019B
DW 03a8h
// SV_HRY_NIT02_0016B
DW 03a9h
// SV_HRY_NIT02_0020B
DW 03aah
// SV_HRY_NIT03_0055B
DW 03abh
// SV_HRY_NIT03_0056B
DW 03ach
// SV_HRY_NIT04_0045B
DW 03adh
// SV_HRY_NIT04_0046B
DW 03aeh
// SV_HRY_NIT04_0047A
DW 03afh
// SV_HRY_NIT04_0048A
DW 03b0h
// SV_HRY_NIT04_0049A
DW 03b1h
// SV_RON_NIT05_0039
DW 03b2h
// SV_RON_NIT05_0040B
DW 03b3h
// SV_RON_NIT05_0041B
DW 03b4h
// SV_HRY_NIT05_0040B
DW 03b5h
// SV_HRY_NIT05_0041B
DW 03b6h
// SV_HRY_NIT05_0042B
DW 03b7h
// SV_HRY_NIT01_0045B
DW 03b8h
// SV_HRY_NIT03_0060B
DW 03b9h
// SV_HRY_NIT03_0059B
DW 03bah
// SV_HRY_NIT03_0061B
DW 03bbh
// SV_HRY_NIT04_0053C
DW 03bch
// SV_HRY_NIT04_0052A
DW 03bdh
// SV_RON_NIT00_0005A
DW 12f7h
// SV_RON_NIT00_0004B
DW 12f6h
// SV_RON_NIT00_0006A
DW 12f8h
DW ffffh
DW ffffh
// SV_HRY_CFROG_0103
DW 06b0h
// SV_LEE_QUSLY_0094
DW 03beh
// SV_LEE_QUSLY_0002
DW 03bfh
// SV_LEE_QUSLY_0003
DW 03c0h
// SV_LEE_QUSLY_0004
DW 03c1h
// SV_LEE_QUSLY_0005
DW 03c2h
// SV_LEE_QUSLY_0006
DW 03c3h
// SV_LEE_QUSLY_0007
DW 03c4h
// SV_LEE_QUSLY_0008
DW 03c5h
// SV_LEE_QUSLY_0009
DW 03c6h
// SV_LEE_QUSLY_0010
DW 03c7h
// SV_LEE_QUSLY_0011
DW 03c8h
// SV_LEE_QUSLY_0012
DW 03c9h
// SV_LEE_QUSLY_0013
DW 03cah
// SV_LEE_QUSLY_0014
DW 03cbh
// SV_LEE_QUSLY_0015
DW 03cch
// SV_LEE_QUSLY_0016
DW 03cdh
// SV_LEE_QUSLY_0017
DW 03ceh
// SV_LEE_QUSLY_0018
DW 03cfh
// SV_LEE_QUSLY_0019
DW 03d0h
// SV_LEE_QUSLY_0020
DW 03d1h
// SV_LEE_QUSLY_0021
DW 03d2h
// SV_LEE_QUSLY_0022
DW 03d3h
// SV_LEE_QUSLY_0023
DW 03d4h
// SV_LEE_QUSLY_0024
DW 03d5h
// SV_LEE_QUSLY_0025
DW 03d6h
// SV_LEE_QUSLY_0026
DW 03d7h
// SV_LEE_QUSLY_0027
DW 03d8h
// SV_LEE_QUSLY_0028
DW 03d9h
// SV_LEE_QUSLY_0029
DW 03dah
// SV_LEE_QUSLY_0030
DW 03dbh
// SV_LEE_QUSLY_0031
DW 03dch
// SV_LEE_QUSLY_0032
DW 03ddh
// SV_LEE_QUSLY_0033
DW 03deh
// SV_LEE_QUSLY_0034
DW 03dfh
// SV_LEE_QUSLY_0035
DW 03e0h
// SV_LEE_QUSLY_0036
DW 03e1h
// SV_LEE_QUSLY_0037
DW 03e2h
// SV_LEE_QUSLY_0038
DW 03e3h
// SV_LEE_QUSLY_0039
DW 03e4h
// SV_LEE_QUSLY_0040
DW 03e5h
// SV_LEE_QUSLY_0041
DW 03e6h
// SV_LEE_QUSLY_0042
DW 03e7h
// SV_LEE_QUSLY_0043
DW 03e8h
// SV_LEE_QUSLY_0044
DW 03e9h
// SV_LEE_QUSLY_0045
DW 03eah
// SV_LEE_QUSLY_0046
DW 03ebh
// SV_LEE_QUSLY_0047
DW 03ech
// SV_LEE_QUSLY_0048
DW 03edh
// SV_LEE_QUSLY_0049
DW 03eeh
// SV_LEE_QUSLY_0050
DW 03efh
// SV_LEE_QUSLY_0051
DW 03f0h
// SV_LEE_QUSLY_0052
DW 03f1h
// SV_LEE_QUSLY_0053
DW 03f2h
// SV_LEE_QUSLY_0054
DW 03f3h
// SV_LEE_QUSLY_0055
DW 03f4h
// SV_LEE_QUSLY_0056
DW 03f5h
// SV_LEE_QUSLY_0057
DW 03f6h
// SV_LEE_QUSLY_0058
DW 03f7h
// SV_LEE_QUSLY_0059
DW 03f8h
// SV_LEE_QUSLY_0060
DW 03f9h
// SV_LEE_QUSLY_0061
DW 03fah
// SV_LEE_QUSLY_0062
DW 03fbh
// SV_LEE_QUSLY_0063
DW 03fch
// SV_LEE_QUSLY_0064
DW 03fdh
// SV_LEE_QUSLY_0065
DW 03feh
// SV_LEE_QUSLY_0066
DW 03ffh
// SV_LEE_QUSLY_0067
DW 0400h
// SV_LEE_QUSLY_0068
DW 0401h
// SV_LEE_QUSLY_0069
DW 0402h
// SV_LEE_QUSLY_0070
DW 0403h
// SV_LEE_QUSLY_0071
DW 0404h
// SV_LEE_QUSLY_0072
DW 0405h
// SV_LEE_QUSLY_0073
DW 0406h
// SV_LEE_QUSLY_0074
DW 0407h
// SV_LEE_QUSLY_0075
DW 0408h
// SV_LEE_QUSLY_0076
DW 0409h
// SV_LEE_QUSLY_0077
DW 040ah
// SV_LEE_QUSLY_0078
DW 040bh
// SV_LEE_QUSLY_0079
DW 040ch
// SV_LEE_QUSLY_0080
DW 040dh
// SV_LEE_QUSLY_0081
DW 040eh
// SV_LEE_QUSLY_0082
DW 040fh
// SV_LEE_QUSLY_0083
DW 0410h
// SV_LEE_QUSLY_0084
DW 0411h
// SV_LEE_QUSLY_0085
DW 0412h
// SV_LEE_QUSLY_0086
DW 0413h
// SV_LEE_QUSLY_0087
DW 0414h
// SV_LEE_QUSLY_0088
DW 0415h
// SV_LEE_QUSLY_0089
DW 0416h
// SV_LEE_QUSLY_0090
DW 0417h
// SV_LEE_QUSLY_0091
DW 0418h
// SV_LEE_QUSLY_0092
DW 0419h
// SV_LEE_QUSLY_0093
DW 041ah
// SV_LEE_QUSLY_0001
DW 041bh
// SV_LEE_QUSLY_0095
DW 041ch
// SV_LEE_QUSLY_0096
DW 041dh
// SV_LEE_QUSLY_0097
DW 041eh
// SV_LEE_QUSLY_0098
DW 041fh
// SV_LEE_QUSLY_0099
DW 0420h
// SV_LEE_QUSLY_0100
DW 0421h
// SV_LEE_QUSLY_0101
DW 0422h
// SV_LEE_QUSLY_0102
DW 0423h
// SV_LEE_QUSLY_0103
DW 0424h
// SV_LEE_QUSLY_0105
DW 0425h
// SV_LEE_QUSLY_0106
DW 0426h
// SV_HRY_QUSLY_0003B
DW 0427h
// SV_HRY_QUSLY_0002D
DW 0428h
// SV_HRY_QUSLY_0003A
DW 0429h
// SV_HRY_QUSLY_0001C
DW 042ah
// SV_HRY_QUSLY_0003C
DW 042bh
// SV_HRY_QUSLY_0004D
DW 042ch
// SV_HRY_QUSLY_0005A
DW 042dh
// SV_HRY_QUSLY_0006E
DW 042eh
// SV_HRY_QUSLY_0007D
DW 042fh
// SV_HRY_QUSLY_0008B
DW 0430h
// SV_HRY_QUSLY_0009D
DW 0431h
// SV_HRY_QUSLY_0010A
DW 0432h
// SV_HRY_QUSLY_0011C
DW 0433h
// SV_HRY_QUSLY_0012A
DW 0434h
// SV_HRY_QUSLY_0013E
DW 0435h
// SV_DRC_QUSLY_0002B
DW 0436h
// SV_DRC_QUSLY_0001
DW 0437h
// SV_DRC_QUSLY_0003B
DW 0438h
// SV_DRC_QUSLY_0004E
DW 0439h
// SV_DRC_QUSLY_0005F
DW 043ah
// SV_DRC_QUSLY_0006B
DW 043bh
// SV_HCH_DY101_0002B
DW 043ch
// SV_HCH_DY101_0001
DW 043dh
// SV_HCH_DY101_0003B
DW 043eh
// SV_HCH_DY101_0031B
DW 043fh
// SV_HCH_DY101_0005
DW 0440h
// SV_HCH_DY101_0004B
DW 0441h
// SV_HCH_DY101_0007B
DW 0442h
// SV_HCH_DY101_0006B
DW 0443h
// SV_HCH_DY101_0032B
DW 0444h
// SV_HCH_DY101_0008
DW 0445h
// SV_HCH_DY101_0010B
DW 0446h
// SV_HCH_DY101_0009B
DW 0447h
// SV_HCH_DY101_0011
DW 0448h
// SV_HCH_DY101_0012
DW 0449h
// SV_HCH_DY101_0013
DW 044ah
// SV_HCH_DY101_0014B
DW 044bh
// SV_HCH_DY101_0016
DW 044ch
// SV_HCH_DY101_0015B
DW 044dh
// SV_HCH_DY101_0025
DW 044eh
// SV_HCH_DY101_0017B
DW 044fh
// SV_HCH_DY101_0019
DW 0450h
// SV_HCH_DY101_0018
DW 0451h
// SV_HCH_DY101_0021
DW 0452h
// SV_HCH_DY101_0020
DW 0453h
// SV_HCH_DY101_0022B
DW 0454h
// SV_HCH_DY101_0024
DW 0455h
// SV_HCH_DY101_0023
DW 0456h
// SV_HCH_DY101_0026B
DW 0457h
// SV_HCH_DY101_0028B
DW 0458h
// SV_HCH_DY101_0027
DW 0459h
// SV_HCH_DY101_0030B
DW 045ah
// SV_HCH_DY101_0029B
DW 045bh
// SV_HCH_DY101_0033B
DW 045ch
// SV_HCH_DY101_0034
DW 045dh
// SV_HCH_DY101_0035
DW 045eh
// SV_HCH_DY101_0037B
DW 045fh
// SV_HCH_DY101_0036B
DW 0460h
// SV_HRY_DY101_0005C
DW 0461h
// SV_HRY_DY201_0028C
DW 0462h
// SV_HRY_DY201_0026C
DW 0463h
// SV_HRY_DY501_0017A
DW 0464h
// SV_HRY_DY501_0016B
DW 0465h
// SV_HRY_DY501_0022B
DW 0466h
// SV_HRY_DY101_0009C
DW 0467h
// SV_HRY_DY101_0008A
DW 0468h
// SV_HRY_DY201_0016B
DW 0469h
// SV_HRY_DY201_0015B
DW 046ah
// SV_HRY_DY301_0023A
DW 046bh
// SV_HRY_DY301_0022B
DW 046ch
// SV_HRY_DY401_0005C
DW 046dh
// SV_HRY_DY401_0006A
DW 046eh
// SV_HRY_DY301_0025B
DW 046fh
// SV_HRY_CFROG_0015
DW 0470h
// SV_HRY_CFROG_0018
DW 0471h
// SV_HRY_CFROG_0019
DW 0472h
// SV_HRY_CFROG_0021
DW 0473h
// SV_HRY_CFROG_0026
DW 0474h
// SV_HRY_CFROG_0035
DW 0475h
// SV_HRY_CFROG_0037
DW 0476h
// SV_HRY_CFROG_0038
DW 0477h
// SV_HRY_CFROG_0014
DW 0478h
// SV_FP1_AUGPU_0072
DW 0479h
// SV_FP1_AUGPU_0001
DW 047ah
// SV_FP1_AUGPU_0002
DW 047bh
// SV_FP1_AUGPU_0003
DW 047ch
// SV_FP1_AUGPU_0004
DW 047dh
// SV_FP1_AUGPU_0005
DW 047eh
// SV_FP1_AUGPU_0006
DW 047fh
// SV_FP1_AUGPU_0007
DW 0480h
// SV_FP1_AUGPU_0008
DW 0481h
// SV_FP1_AUGPU_0009
DW 0482h
// SV_FP1_AUGPU_0010
DW 0483h
// SV_FP1_AUGPU_0011
DW 0484h
// SV_FP1_AUGPU_0012
DW 0485h
// SV_FP1_AUGPU_0013
DW 0486h
// SV_FP1_AUGPU_0014
DW 0487h
// SV_FP1_AUGPU_0015
DW 0488h
// SV_FP1_AUGPU_0016
DW 0489h
// SV_FP1_AUGPU_0017
DW 048ah
// SV_FP1_AUGPU_0018
DW 048bh
// SV_FP1_AUGPU_0019
DW 048ch
// SV_FP1_AUGPU_0020
DW 048dh
// SV_FP1_AUGPU_0021
DW 048eh
// SV_FP1_AUGPU_0022
DW 048fh
// SV_FP1_AUGPU_0023
DW 0490h
// SV_FP1_AUGPU_0024
DW 0491h
// SV_FP1_AUGPU_0025
DW 0492h
// SV_FP1_AUGPU_0026
DW 0493h
// SV_FP1_AUGPU_0027
DW 0494h
// SV_FP1_AUGPU_0028
DW 0495h
// SV_FP1_AUGPU_0029
DW 0496h
// SV_FP1_AUGPU_0030
DW 0497h
// SV_FP1_AUGPU_0031
DW 0498h
// SV_FP1_AUGPU_0032
DW 0499h
// SV_FP1_AUGPU_0033
DW 049ah
// SV_FP1_AUGPU_0034
DW 049bh
// SV_FP1_AUGPU_0035
DW 049ch
// SV_FP1_AUGPU_0036
DW 049dh
// SV_FP1_AUGPU_0037
DW 049eh
// SV_FP1_AUGPU_0038
DW 049fh
// SV_FP1_AUGPU_0039
DW 04a0h
// SV_FP1_AUGPU_0040
DW 04a1h
// SV_FP1_AUGPU_0041
DW 04a2h
// SV_FP1_AUGPU_0042
DW 04a3h
// SV_FP1_AUGPU_0043
DW 04a4h
// SV_FP1_AUGPU_0044
DW 04a5h
// SV_FP1_AUGPU_0045
DW 04a6h
// SV_FP1_AUGPU_0046
DW 04a7h
// SV_FP1_AUGPU_0047
DW 04a8h
// SV_FP1_AUGPU_0048
DW 04a9h
// SV_FP1_AUGPU_0049
DW 04aah
// SV_FP1_AUGPU_0050
DW 04abh
// SV_FP1_AUGPU_0051
DW 04ach
// SV_FP1_AUGPU_0052
DW 04adh
// SV_FP1_AUGPU_0053
DW 04aeh
// SV_FP1_AUGPU_0054
DW 04afh
// SV_FP1_AUGPU_0055
DW 04b0h
// SV_FP1_AUGPU_0056
DW 04b1h
// SV_FP1_AUGPU_0057
DW 04b2h
// SV_FP1_AUGPU_0058
DW 04b3h
// SV_FP1_AUGPU_0059
DW 04b4h
// SV_FP1_AUGPU_0060
DW 04b5h
// SV_FP1_AUGPU_0061
DW 04b6h
// SV_FP1_AUGPU_0062
DW 04b7h
// SV_FP1_AUGPU_0063
DW 04b8h
// SV_FP1_AUGPU_0064
DW 04b9h
// SV_FP1_AUGPU_0065
DW 04bah
// SV_FP1_AUGPU_0066
DW 04bbh
// SV_FP1_AUGPU_0067
DW 04bch
// SV_FP1_AUGPU_0068
DW 04bdh
// SV_FP1_AUGPU_0069
DW 04beh
// SV_FP1_AUGPU_0070
DW 04bfh
// SV_FP1_AUGPU_0071
DW 04c0h
// SV_FP1_AUGPU_0073
DW 04c1h
// SV_FP1_AUGPU_0074
DW 04c2h
// SV_FP1_AUGPU_0075
DW 04c3h
// SV_FP1_AUGPU_0076
DW 04c4h
// SV_FP1_AUGPU_0077
DW 04c5h
// SV_FP1_AUGPU_0078
DW 04c6h
// SV_FP1_AUGPU_0079
DW 04c7h
// SV_FP1_AUGPU_0080
DW 04c8h
// SV_FP1_AUGPU_0081
DW 04c9h
// SV_FP1_AUGPU_0082
DW 04cah
// SV_FP1_AUGPU_0083
DW 04cbh
// SV_FP1_AUGPU_0084
DW 04cch
// SV_FP1_AUGPU_0085
DW 04cdh
// SV_FP1_AUGPU_0086
DW 04ceh
// SV_FP1_AUGPU_0181
DW 04cfh
// SV_FP1_AUGPU_0182
DW 04d0h
// SV_FP1_AUGPU_0183
DW 04d1h
// SV_FP1_AUGPU_0184
DW 04d2h
// SV_FP1_AUGPU_0185
DW 04d3h
// SV_FP1_AUGPU_0186
DW 04d4h
// SV_FP1_AUGPU_0187
DW 04d5h
// SV_FP1_AUGPU_0188
DW 04d6h
// SV_FP1_AUGPU_0189
DW 04d7h
// SV_FP1_AUGPU_0190
DW 04d8h
// SV_MP1_AUGPU_0080
DW 04d9h
// SV_MP1_AUGPU_0002
DW 04dah
// SV_MP1_AUGPU_0003
DW 04dbh
// SV_MP1_AUGPU_0004
DW 04dch
// SV_MP1_AUGPU_0005
DW 04ddh
// SV_MP1_AUGPU_0006
DW 04deh
// SV_MP1_AUGPU_0007
DW 04dfh
// SV_MP1_AUGPU_0008
DW 04e0h
// SV_MP1_AUGPU_0009
DW 04e1h
// SV_MP1_AUGPU_0010
DW 04e2h
// SV_MP1_AUGPU_0011
DW 04e3h
// SV_MP1_AUGPU_0012
DW 04e4h
// SV_MP1_AUGPU_0013
DW 04e5h
// SV_MP1_AUGPU_0014
DW 04e6h
// SV_MP1_AUGPU_0015
DW 04e7h
// SV_MP1_AUGPU_0016
DW 04e8h
// SV_MP1_AUGPU_0017
DW 04e9h
// SV_MP1_AUGPU_0018
DW 04eah
// SV_MP1_AUGPU_0019
DW 04ebh
// SV_MP1_AUGPU_0020
DW 04ech
// SV_MP1_AUGPU_0021
DW 04edh
// SV_MP1_AUGPU_0022
DW 04eeh
// SV_MP1_AUGPU_0023
DW 04efh
// SV_MP1_AUGPU_0024
DW 04f0h
// SV_MP1_AUGPU_0025
DW 04f1h
// SV_MP1_AUGPU_0026
DW 04f2h
// SV_MP1_AUGPU_0027
DW 04f3h
// SV_MP1_AUGPU_0028
DW 04f4h
// SV_MP1_AUGPU_0029
DW 04f5h
// SV_MP1_AUGPU_0030
DW 04f6h
// SV_MP1_AUGPU_0031
DW 04f7h
// SV_MP1_AUGPU_0032
DW 04f8h
// SV_MP1_AUGPU_0033
DW 04f9h
// SV_MP1_AUGPU_0034
DW 04fah
// SV_MP1_AUGPU_0035
DW 04fbh
// SV_MP1_AUGPU_0036
DW 04fch
// SV_MP1_AUGPU_0037
DW 04fdh
// SV_MP1_AUGPU_0038
DW 04feh
// SV_MP1_AUGPU_0039
DW 04ffh
// SV_MP1_AUGPU_0040
DW 0500h
// SV_MP1_AUGPU_0041
DW 0501h
// SV_MP1_AUGPU_0042
DW 0502h
// SV_MP1_AUGPU_0043
DW 0503h
// SV_MP1_AUGPU_0044
DW 0504h
// SV_MP1_AUGPU_0045
DW 0505h
// SV_MP1_AUGPU_0046
DW 0506h
// SV_MP1_AUGPU_0047
DW 0507h
// SV_MP1_AUGPU_0048
DW 0508h
// SV_MP1_AUGPU_0049
DW 0509h
// SV_MP1_AUGPU_0050
DW 050ah
// SV_MP1_AUGPU_0051
DW 050bh
// SV_MP1_AUGPU_0052
DW 050ch
// SV_MP1_AUGPU_0053
DW 050dh
// SV_MP1_AUGPU_0054
DW 050eh
// SV_MP1_AUGPU_0055
DW 050fh
// SV_MP1_AUGPU_0056
DW 0510h
// SV_MP1_AUGPU_0057
DW 0511h
// SV_MP1_AUGPU_0058
DW 0512h
// SV_MP1_AUGPU_0059
DW 0513h
// SV_MP1_AUGPU_0060
DW 0514h
// SV_MP1_AUGPU_0061
DW 0515h
// SV_MP1_AUGPU_0062
DW 0516h
// SV_MP1_AUGPU_0063
DW 0517h
// SV_MP1_AUGPU_0064
DW 0518h
// SV_MP1_AUGPU_0065
DW 0519h
// SV_MP1_AUGPU_0066
DW 051ah
// SV_MP1_AUGPU_0067
DW 051bh
// SV_MP1_AUGPU_0068
DW 051ch
// SV_MP1_AUGPU_0069
DW 051dh
// SV_MP1_AUGPU_0070
DW 051eh
// SV_MP1_AUGPU_0071
DW 051fh
// SV_MP1_AUGPU_0072
DW 0520h
// SV_MP1_AUGPU_0073
DW 0521h
// SV_MP1_AUGPU_0074
DW 0522h
// SV_MP1_AUGPU_0075
DW 0523h
// SV_MP1_AUGPU_0076
DW 0524h
// SV_MP1_AUGPU_0077
DW 0525h
// SV_MP1_AUGPU_0078
DW 0526h
// SV_MP1_AUGPU_0079
DW 0527h
// SV_MP1_AUGPU_0001
DW 0528h
// SV_MP1_AUGPU_0081
DW 0529h
// SV_MP1_AUGPU_0082
DW 052ah
// SV_MP1_AUGPU_0083
DW 052bh
// SV_MP1_AUGPU_0084
DW 052ch
// SV_MP1_AUGPU_0085
DW 052dh
// SV_MP1_AUGPU_0086
DW 052eh
// SV_MP1_AUGPU_0192
DW 052fh
// SV_MP1_AUGPU_0184
DW 0530h
// SV_MP1_AUGPU_0185
DW 0531h
// SV_MP1_AUGPU_0186
DW 0532h
// SV_MP1_AUGPU_0187
DW 0533h
// SV_MP1_AUGPU_0188
DW 0534h
// SV_MP1_AUGPU_0189
DW 0535h
// SV_MP1_AUGPU_0190
DW 0536h
// SV_MP1_AUGPU_0191
DW 0537h
// SV_MP1_AUGPU_0183
DW 0538h
// SV_MP1_AUGPU_0181
DW 0539h
// SV_MP1_AUGPU_0180
DW 053ah
// SV_MP1_AUGPU_0179
DW 053bh
// SV_MP1_AUGPU_0182
DW 053ch
// SV_FP1_AUGPU_0179
DW 053dh
// SV_FP1_AUGPU_0178
DW 053eh
// SV_FP1_AUGPU_0177
DW 053fh
// SV_FP1_AUGPU_0180
DW 0540h
// SV_HRY_CFROG_0016
DW 0541h
// SV_HRY_CFROG_0017
DW 0542h
// SV_HRY_CFROG_0020
DW 0543h
// SV_HRY_CFROG_0022
DW 0544h
// SV_HRY_CFROG_0024
DW 0545h
// SV_HRY_CFROG_0025
DW 0546h
// SV_HRY_CFROG_0030
DW 0547h
// SV_HRY_CFROG_0034
DW 0548h
// SV_HRY_CFROG_0033
DW 0549h
// SV_HRY_CFROG_0039
DW 054ah
// SV_HRY_CFROG_0040
DW 054bh
// SV_NEV_AUGPU_0012
DW 054ch
// SV_NEV_AUGPU_0011
DW 054dh
// SV_NEV_AUGPU_0010
DW 054eh
// SV_HRY_NIT04_0054B
DW 054fh
// SV_HRY_NIT04_0070B
DW 0550h
// SV_HRY_NIT04_0071C
DW 0551h
// SV_HRY_NIT04_0055B
DW 0552h
// SV_HRY_NIT04_0056B
DW 0553h
// SV_HRY_NIT04_0057B
DW 0554h
// SV_HRY_NIT04_0058A
DW 0555h
// SV_HRY_NIT04_0060B
DW 0556h
// SV_HRY_NIT04_0061C
DW 0557h
// SV_HRY_NIT04_0072C
DW 0558h
// SV_HRY_NIT04_0062A
DW 0559h
// SV_ARA_NIT04_0001
DW 055ah
// SV_ARA_NIT04_0002A
DW 055bh
// SV_ARA_NIT04_0003
DW 055ch
// SV_ARA_NIT04_0004
DW 055dh
// SV_ARA_NIT04_0005
DW 055eh
// SV_ARA_NIT04_0008
DW 055fh
// SV_ARA_NIT04_0007
DW 0560h
// SV_ARA_NIT04_0006
DW 0561h
// SV_RON_NIT04_0048B
DW 0562h
// SV_RON_NIT04_0049D
DW 0563h
// SV_RON_NIT04_0057B
DW 0564h
// SV_HRY_CFROG_0062
DW 0565h
// SV_HRY_CFROG_0064
DW 0566h
// SV_HRY_NIT04_0059
DW 0567h
// SV_HRY_AUGDF_0045
DW 0568h
// SV_HRY_AUGDF_0044
DW 0569h
// SV_HRY_AUGDF_0046
DW 056ah
// SV_HRY_AUGDF_0047
DW 056bh
// SV_HRY_AUGDF_0048
DW 056ch
// SV_HRY_AUGDF_0049
DW 056dh
// SV_HRY_AUGDF_0050
DW 056eh
// SV_HRY_CFROG_0063
DW 056fh
// SV_HRY_CFROG_0066
DW 0570h
// SV_HRY_NIT03_0045D
DW 0571h
// SV_HRY_NIT03_0046B
DW 0572h
// SV_HRY_NIT03_0047C
DW 0573h
// SV_HRY_NIT03_0048B
DW 0574h
// SV_HRY_NIT03_0049A
DW 0575h
// SV_HRY_NIT03_0054B
DW 0576h
// SV_HRY_NIT03_0052C
DW 0577h
// SV_HRY_NIT03_0066B
DW 0578h
// SV_MYR_NIT03_0002A
DW 0579h
// SV_MYR_NIT03_0001A
DW 057ah
// SV_MYR_NIT03_0003A
DW 057bh
// SV_MYR_NIT03_0005A
DW 057ch
// SV_MYR_NIT03_0004B
DW 057dh
// SV_MYR_NIT03_0006D
DW 057eh
// SV_MYR_NIT05_003A
DW 057fh
// SV_MYR_NIT05_002B
DW 0580h
// SV_MYR_NIT05_001A
DW 0581h
// SV_MYR_NIT05_004B
DW 0582h
// SV_MYR_NIT05_005B
DW 0583h
// SV_HRY_NIT05_0043A
DW 0584h
// SV_HRY_NIT05_0045B
DW 0585h
// SV_HRY_NIT05_0044C
DW 0586h
// SV_HRY_NIT05_0046C
DW 0587h
// SV_HRY_NIT05_0047B
DW 0588h
// SV_HRY_NIT05_0048C
DW 0589h
// SV_HRY_NIT05_0049D
DW 058ah
// SV_HRY_NIT05_0050A
DW 058bh
// SV_HRY_NIT05_0051B
DW 058ch
// SV_HRY_NIT05_0052B
DW 058dh
// SV_HRY_NIT05_0053C
DW 058eh
// SV_HRY_NIT05_0054D
DW 058fh
// SV_HRY_NIT05_0055B
DW 0590h
// SV_HRY_NIT05_0056B
DW 0591h
// SV_HRY_NIT05_0057B
DW 0592h
// SV_HRY_NIT05_0058A
DW 0593h
// SV_HRY_NIT05_0059B
DW 0594h
// SV_HRY_NIT05_0060C
DW 0595h
// SV_HRY_NIT05_0062C
DW 0596h
// SV_HRY_NIT05_0061C
DW 0597h
// SV_HRY_NIT05_0063C
DW 0598h
// SV_RON_NIT05_0042B
DW 0599h
// SV_RON_NIT05_0043C
DW 059ah
// SV_GIN_NIT05_0001C
DW 059bh
// SV_TMR_NIT05_0007B
DW 059ch
// SV_TMR_NIT05_0008B
DW 059dh
// SV_TMR_NIT05_0009F
DW 059eh
// SV_TMR_NIT05_0010B
DW 059fh
// SV_TMR_NIT05_0012D
DW 05a0h
// SV_TMR_NIT05_0011E
DW 05a1h
// SV_TMR_NIT05_0014B
DW 05a2h
// SV_TMR_NIT05_0013B
DW 05a3h
// SV_TMR_NIT05_0016B
DW 05a4h
// SV_TMR_NIT05_0015A
DW 05a5h
// SV_TMR_NIT05_0017A
DW 05a6h
// SV_TMR_NIT05_0019B
DW 05a7h
// SV_TMR_NIT05_0018C
DW 05a8h
// SV_TMR_NIT05_0020B
DW 05a9h
// SV_TMR_NIT05_0021C
DW 05aah
// SV_TMR_NIT05_0022B
DW 05abh
// SV_TMR_NIT05_0025D
DW 05ach
// SV_TMR_NIT05_0024A
DW 05adh
// SV_TMR_NIT05_0023C
DW 05aeh
// SV_TMR_NIT05_0026C
DW 05afh
// SV_TMR_NIT05_0027C
DW 05b0h
// SV_TMR_NIT05_0028E
DW 05b1h
// SV_TMR_NIT05_0029D
DW 05b2h
// SV_HER_NIT03_0002C
DW 05b3h
// SV_HER_NIT03_0003B
DW 05b4h
// SV_HER_NIT03_0004B
DW 05b5h
// SV_HER_NIT03_0005B
DW 05b6h
// SV_HER_NIT03_0006B
DW 05b7h
// SV_HER_NIT03_0009B
DW 05b8h
// SV_HER_NIT03_0010D
DW 05b9h
// SV_HER_NIT03_0011B
DW 05bah
// SV_HER_NIT03_0012B
DW 05bbh
// SV_HER_NIT03_0015B
DW 05bch
// SV_HER_NIT03_0014B
DW 05bdh
// SV_HER_NIT03_0013
DW 05beh
// SV_RON_NIT03_0010B
DW 05bfh
// SV_RON_NIT03_0009A
DW 05c0h
// SV_RON_NIT03_0012A
DW 05c1h
// SV_HRY_NIT03_0063B
DW 05c2h
// SV_HRY_NIT03_0062C
DW 05c3h
// SV_QLV_END01_0001B
DW 05c4h
// SV_HER_NIT03_0017D
DW 05c5h
// SV_RON_NIT05_0044
DW 05c6h
// SV_HRY_CFROG_0041
DW 05c7h
// SV_NAR_NIT01_0005D
DW 05c9h
// SV_NAR_NIT01_0004B
DW 05cah
// SV_NAR_NIT01_0003
DW 05cbh
// SV_SOR_NIT01_0001C
DW 05cch
// SV_DUM_NIT01_0005C
DW 05cdh
// SV_DUM_NIT01_0004
DW 05ceh
// SV_DUM_NIT01_0007B
DW 05cfh
// SV_DUM_NIT01_0006
DW 05d0h
// SV_DUM_NIT01_0003
DW 05d1h
// SV_BAS_NIT01_0006
DW 05d2h
// SV_HRY_NIT01_0043B
DW 05d3h
// SV_HRY_NIT01_0042C
DW 05d4h
// SV_NAR_END01_0012
DW 05d5h
// SV_NAR_END01_0011
DW 05d6h
// SV_NAR_END01_0010
DW 05d7h
// SV_NAR_END01_0013
DW 05d8h
// SV_NAR_END01_0014
DW 05d9h
// SV_NAR_END01_0016C
DW 05dah
// SV_NAR_END01_0017
DW 05dbh
// SV_MOL_END01_0002D
DW 05dch
// SV_HER_END01_0002Y
DW 05ddh
// SV_RON_END01_0003
DW 05deh
// SV_HRY_END01_0003B
DW 05dfh
// SV_HRY_END01_0004D
DW 05e0h
// SV_DUM_END01_0007B
DW 05e1h
// SV_DUM_END01_0006C
DW 05e2h
// SV_DUM_END01_0008B
DW 05e3h
// SV_HRY_HOGFF_0004B
DW 05e4h
// SV_HRY_HOGFF_0002C
DW 05e5h
// SV_HRY_HOGFF_0003B
DW 05e6h
// SV_HRY_HOGFF_0001B
DW 05e7h
// SV_HRY_HOGFF_0005B
DW 05e8h
// SV_HRY_HOGFF_0006C
DW 05e9h
// SV_HRY_HOGFF_0007D
DW 05eah
// SV_HRY_HOGFF_0008B
DW 05ebh
// SV_HRY_HOGFF_0009B
DW 05ech
// SV_HRY_NIT02_0018C
DW 05edh
// SV_HRY_NIT02_0017B
DW 05eeh
// SV_HRY_NIT02_0021C
DW 05efh
// SV_HRY_NIT02_0022C
DW 05f0h
// SV_HRY_NIT02_0023A
DW 05f1h
// SV_HRY_NIT02_0005B
DW 05f2h
// SV_MP1_NIT02_0001F
DW 05f3h
// SV_FP1_NIT02_0001
DW 05f4h
// SV_MP1_NIT02_0002E
DW 05f5h
// SV_MP1_NIT02_0003D
DW 05f6h
// SV_FP1_NIT02_0003C
DW 05f7h
// SV_FP1_NIT02_0002
DW 05f8h
// SV_HRY_NIT02_0003
DW 1438h
// SV_HER_DY501_0010F
DW 05f9h
// SV_HER_DY501_0009E
DW 05fah
// SV_HER_DY501_0011D
DW 05fbh
// SV_HRY_CFROG_0011
DW 05fch
// SV_HRY_CFROG_0010
DW 05fdh
// SV_HRY_CFROG_0009
DW 05feh
// SV_HRY_CFROG_0012
DW 05ffh
// SV_WZ2_AUGPU_0005
DW 0600h
// SV_WZ2_AUGPU_0002
DW 0601h
// SV_WZ2_AUGPU_0003
DW 0602h
// SV_WZ2_AUGPU_0004
DW 0603h
// SV_WZ2_AUGPU_0001
DW 0604h
// SV_WZ2_AUGPU_0006
DW 0605h
// SV_WZ2_AUGPU_0007
DW 0606h
// SV_HRY_GRING_0003B
DW 0607h
// SV_HRY_GRING_0002B
DW 0608h
// SV_HRY_GRING_0001A
DW 0609h
// SV_HRY_GRING_0004B
DW 060ah
// SV_HRY_GRING_0005A
DW 060bh
// SV_WZ1_GRING_0001
DW 060ch
// SV_GR1_GRING_0002
DW 060dh
// SV_GR1_GRING_0003
DW 060eh
// SV_GR1_GRING_0004
DW 060fh
// SV_GR1_GRING_0005
DW 0610h
// SV_GR1_GRING_0006
DW 0611h
// SV_GR1_GRING_0007
DW 0612h
// SV_GR1_GRING_0008
DW 0613h
// SV_GR1_GRING_0009
DW 0614h
// SV_GR1_GRING_0010
DW 0615h
// SV_GR1_GRING_0011
DW 0616h
// SV_GR1_GRING_0012
DW 0617h
// SV_GR1_GRING_0013
DW 0618h
// SV_GR1_GRING_0014
DW 0619h
// SV_GR1_GRING_0015
DW 061ah
// SV_GR1_GRING_0016
DW 061bh
// SV_GR1_GRING_0017
DW 061ch
// SV_GR1_GRING_0018
DW 061dh
// SV_GR1_GRING_0019
DW 061eh
// SV_GR1_GRING_0020
DW 061fh
// SV_GR1_GRING_0021
DW 0620h
// SV_GR1_GRING_0022
DW 0621h
// SV_GR1_GRING_0023
DW 0622h
// SV_GR1_GRING_0024
DW 0623h
// SV_GR1_GRING_0025
DW 0624h
// SV_GR1_GRING_0026
DW 0625h
// SV_GR1_GRING_0001
DW 0626h
// SV_WZ1_GRING_0002
DW 0627h
// SV_WZ1_GRING_0003
DW 0628h
// SV_WZ1_GRING_0004
DW 0629h
// SV_WZ1_GRING_0005
DW 062ah
// SV_WZ1_GRING_0006
DW 062bh
// SV_WZ1_GRING_0007
DW 062ch
// SV_WZ2_GRING_0001
DW 062dh
// SV_WZ2_GRING_0002
DW 062eh
// SV_WZ2_GRING_0003
DW 062fh
// SV_RON_WHW01_0021D
DW 0630h
// SV_RON_WHW01_0020B
DW 0631h
// SV_RON_WHW01_0022
DW 0632h
// SV_RON_WHW01_0001
DW 0633h
// SV_RON_WHW01_0002C
DW 0634h
// SV_RON_WHW01_0003
DW 0635h
// SV_RON_WHW01_0018B
DW 0636h
// SV_RON_WHW01_0004B
DW 0637h
// SV_RON_WHW01_0019B
DW 0638h
// SV_RON_WHW01_0008B
DW 0639h
// SV_RON_WHW01_0007
DW 063ah
// SV_RON_WHW01_0009
DW 063bh
// SV_RON_WHW01_0010C
DW 063ch
// SV_RON_WHW01_0017
DW 063dh
// SV_RON_WHW01_0011B
DW 063eh
// SV_RON_WHW01_0012
DW 063fh
// SV_RON_WHW01_0013B
DW 0640h
// SV_RON_WHW01_0024
DW 0641h
// SV_RON_WHW01_0025
DW 0642h
// SV_RON_WHW01_0023
DW 0643h
// SV_RON_WHW01_0026C
DW 0644h
// SV_HRY_WHW01_0008B
DW 0645h
// SV_HRY_WHW01_0001B
DW 0646h
// SV_HRY_WHW01_0002A
DW 0647h
// SV_HRY_WHW01_0003B
DW 0648h
// SV_HRY_WHW01_0004E
DW 0649h
// SV_RON_EMOTE_0007
DW 064ah
// SV_HRY_CFROG_0004
DW 064bh
// SV_HRY_CFROG_0006
DW 064ch
// SV_HRY_CFROG_0007
DW 064dh
// SV_HRY_AUGDF_0040
DW 064eh
// SV_HRY_AUGDF_0039
DW 064fh
// SV_HRY_AUGDF_0038
DW 0650h
// SS_HRY_LIBRARYDOORLATCH_01E
DW 0651h
// SS_HRY_LIBRARYDOORLATCH_02E
DW 0652h
// SS_HRY_LIBRARYDOORLATCH_03E
DW 0653h
// SS_COM_PREFECTCASTLEGLOCKER_01E
DW 0654h
// SS_COM_SMALLDOOROPEN_02E
DW 0655h
// SS_COM_SMALLDOOROPEN_01E
DW 0656h
// SS_COM_SMALLDOORSLAM_01E
DW 0657h
// SS_COM_PORTRAITSLIDE_01E
DW 0658h
// SS_GUI_VOICEALOHOMORA_01E
DW 0659h
// SS_WHW_THUN_0004
DW 0666h
// SS_WHW_THUN_0002
DW 0667h
// SS_WHW_THUN_0001
DW 0668h
// SS_WHW_FILLPHIAL_0002
DW 066bh
// SS_WHW_FILLPHIAL_0001
DW 066ch
// SS_MUS_HIT_01E
DW 066dh
// SS_MUS_HIT_02E
DW 066eh
// SS_MUS_HIT_03E
DW 066fh
// SS_MUS_HIT_04E
DW 0670h
// SS_SP2_INCENDIO_0001
DW 067bh
// SS_SP2_INCENDIO_0002
DW 067ch
// SS_SPD_BURNING_0001
DW 067dh
// SS_SPD_FIRE_WEB05
DW 067eh
// SS_SPD_FIRE_WEB06
DW 067fh
// SS_SPD_FTS_01
DW 0680h
// SS_SPD_FTS_02
DW 0681h
// SS_SPD_FTS_03
DW 0682h
// SS_SPD_FTS_04
DW 0683h
// SS_SPD_FTS_05
DW 0684h
// SS_SPD_FTS_06
DW 0685h
// SS_SPD_FTS_07
DW 0686h
// SS_SPD_HITBYFLIPPENDO_0007
DW 0687h
// SS_SPD_HITBYFLIPPENDO_0008
DW 0688h
// SS_SPD_INCENDIO_0003
DW 0689h
// SS_SPD_JUMPFROMLEDGE_02
DW 068ah
// SS_SPD_LANDATTACKLANDING_01E
DW 068bh
// SS_SPD_LANDATTACKLANDING_02E
DW 068ch
// SS_SPD_LANDCHARGEFORWARD_01E
DW 068dh
// SS_SPD_LANDCHARGEFORWARD_02E
DW 068eh
// SS_SPD_LANDCHARGEFORWARD_03E
DW 068fh
// SS_SPD_LANDDAZEDJOLT_01E
DW 0690h
// SS_SPD_LANDDAZEDJOLT_02E
DW 0691h
// SS_SPD_LANDDAZEDTHUD_01E
DW 0692h
// SS_SPD_LANDDAZEDTHUD_02E
DW 0693h
// SS_SPD_LANDSTANDJUMPUP_01E
DW 0694h
// SS_SPD_LANDSTANDJUMPUP_02E
DW 0695h
// SS_SPD_LANDSTANDJUMPUP_03E
DW 0696h
// SS_SPD_SPIT_VENOM09
DW 0697h
// SS_SPD_SPIT_VENOM10
DW 0698h
// SS_SP1_FTS_0001B
DW 0699h
// SS_SP1_FTS_0002B
DW 069ah
// SS_SP1_FTS_0003B
DW 069bh
// SS_SP1_FTS_0005B
DW 069ch
// SS_SP1_FTS_0006B
DW 069dh
// SS_SP1_FTS_0007B
DW 069eh
// SS_SP1_FTS_0008B
DW 069fh
// SS_SP1_FTS_0009B
DW 06a0h
// SS_SP1_FTS_0010B
DW 06a1h
// SS_SP1_FTS_0011B
DW 06a2h
// SS_SP1_FTS_0012B
DW 06a3h
// SS_SP1_FTS_0013B
DW 06a4h
// SS_SP1_FTS_0014B
DW 06a5h
// SS_SP1_FTS_0015B
DW 06a6h
// SS_SP1_FTS_0017B
DW 06a7h
// SS_SP1_FTS_0018B
DW 06a8h
// SS_SP1_LAND_0001
DW 06a9h
// SS_SP1_LAND_0002
DW 06aah
// SS_SP1_LAND_0003
DW 06abh
// SS_SP1_LAND_0004
DW 06ach
// SS_SP1_SPIDEREXPLODE_0001
DW 06adh
// SS_SP1_SPIDEREXPLODE_0002
DW 06aeh
// SS_SPD_JUMPFROMLEDGE_01
DW 06afh
// SV_HRY_CFROG_0102
DW 06b1h
// SV_HRY_CFROG_0104
DW 06b2h
// SS_FTS_COBBLESR_0001
DW 06b3h
// SS_FTS_COBBLESL_0001
DW 06b4h
// SS_FTS_COBBLESL_0002
DW 06b5h
// SS_FTS_COBBLESL_0003
DW 06b6h
// SS_FTS_COBBLESL_0004
DW 06b7h
// SS_FTS_COBBLESL_0005
DW 06b8h
// SS_FTS_COBBLESL_0006
DW 06b9h
// SS_FTS_COBBLESL_0007
DW 06bah
// SS_FTS_COBBLESL_0008
DW 06bbh
// SS_FTS_COBBLESL_0009
DW 06bch
// SS_FTS_COBBLESL_0010
DW 06bdh
// SS_FTS_COBBLESL_0011
DW 06beh
// SS_FTS_COBBLESL_0012
DW 06bfh
// SS_FTS_COBBLESL_0013
DW 06c0h
// SS_FTS_COBBLESL_0014
DW 06c1h
// SS_FTS_COBBLESL_0015
DW 06c2h
// SS_FTS_COBBLESL_0016
DW 06c3h
// SS_FTS_COBBLESL_0017
DW 06c4h
// SS_FTS_COBBLESR_0002
DW 06c5h
// SS_FTS_COBBLESR_0003
DW 06c6h
// SS_FTS_COBBLESR_0004
DW 06c7h
// SS_FTS_COBBLESR_0005
DW 06c8h
// SS_FTS_COBBLESR_0006
DW 06c9h
// SS_FTS_COBBLESR_0007
DW 06cah
// SS_FTS_COBBLESR_0008
DW 06cbh
// SS_FTS_COBBLESR_0009
DW 06cch
// SS_FTS_COBBLESR_0010
DW 06cdh
// SS_FTS_COBBLESR_0011
DW 06ceh
// SS_FTS_COBBLESR_0012
DW 06cfh
// SS_FTS_COBBLESR_0013
DW 06d0h
// SS_FTS_COBBLESR_0014
DW 06d1h
// SS_FTS_COBBLESR_0015
DW 06d2h
// SS_FTS_COBBLESR_0016
DW 06d3h
// SS_FTS_COBBLESR_0017
DW 06d4h
// SS_FTS_STAIRSL_0003
DW 06d5h
// SS_FTS_STAIRSL_0001
DW 06d6h
// SS_FTS_STAIRSL_0002
DW 06d7h
// SS_FTS_STAIRSL_0004
DW 06d8h
// SS_FTS_STAIRSL_0005
DW 06d9h
// SS_FTS_STAIRSL_0006
DW 06dah
// SS_FTS_STAIRSL_0007
DW 06dbh
// SS_FTS_STAIRSL_0008
DW 06dch
// SS_FTS_STAIRSR_0001
DW 06ddh
// SS_FTS_STAIRSR_0002
DW 06deh
// SS_FTS_STAIRSR_0003
DW 06dfh
// SS_FTS_STAIRSR_0004
DW 06e0h
// SS_FTS_STAIRSR_0005
DW 06e1h
// SS_FTS_STAIRSR_0006
DW 06e2h
// SS_FTS_STAIRSR_0007
DW 06e3h
// SS_DD_DOOROPEN_02E
DW 06e4h
// SS_DD_DOOROPEN_01E
DW 06e5h
// SS_DD_DOORSLAM_01E
DW 06e6h
// SS_STR_DDDOOROPEN_02E
DW 06f4h
// SS_STR_DDDOOROPEN_01E
DW 06f5h
// SS_STR_DDDOORSLAM_01E
DW 06f6h
// SS_STR_DADACLASSROOMDOORCLOSE_01E
DW 06f7h
// SS_STR_DADACLASSROOMDOOROPEN_01E
DW 06f8h
// SS_STR_COSSTAIRCASEDOORCLOSE_01E
DW 06f9h
// SS_STR_NOMALWOODDOORLATCH_02E
DW 06fah
// SS_STR_NOMALWOODDOORLATCH_01E
DW 06fbh
// SS_STR_COSSTAIRCASEDOOROPEN_01E
DW 06fch
// SS_STR_PORTRAITSLIDE_01E
DW 06fdh
DW ffffh
// SS_PNG_TROPHYBOUNCE2_03E
DW 06feh
// SS_PNG_TROPHYBOUNCE1_02E
DW 06ffh
// SS_PNG_TROPHYHIT_03E
DW 0700h
// SS_PNG_TROPHYBOUNCE2_01E
DW 0701h
// SS_PNG_TROPHYBOUNCE2_02E
DW 0702h
// SS_PNG_TROPHYHIT_02E
DW 0703h
// SS_PNG_TROPHYHIT_01E
DW 0704h
// SS_PNG_TROPHYBOUNCE1_01E
DW 0705h
// SS_PNG_METALPLAQUEBOUNCE_01E
DW 0706h
// SS_PNG_BOXHIT_04E
DW 0707h
// SS_PNG_BOXHIT_03E
DW 0708h
// SS_PNG_BOXHIT_02E
DW 0709h
// SS_PNG_BOXHIT_01E
DW 070ah
// SS_PNG_WOODHIT_03E
DW 070bh
// SS_PNG_WOODHIT_02E
DW 070ch
// SS_PNG_WOODHIT_01E
DW 070dh
// SS_PNG_PLAQUEBOUNCE_02E
DW 070eh
// SS_PNG_PLAQUEBOUNCE_01E
DW 070fh
// SS_PNG_PLAQUEHIT_03E
DW 0710h
// SS_PNG_PLAQUEHIT_02E
DW 0711h
// SS_PNG_PLAQUEHIT_01E
DW 0712h
// SS_PNG_METALPLAQUEBOUNCE_02E
DW 0713h
DW ffffh
// SS_STE_STAIRCASELOOP_0004
DW 0714h
// SS_DUN_NOMALWOODDOORLATCH_01E
DW 0744h
// SS_DUN_NOMALWOODDOORLATCH_02E
DW 0745h
// SS_DOR_DUNGEONDOOR_CLOSERATTLE_0001
DW 0746h
// SS_DOR_DUNGEONDOOR_OPENCREAK_0001
DW 0747h
// SV_DRC_NIT03_0002E
DW 0748h
// SV_DRC_NIT03_0001C
DW 0749h
// SV_DRC_NIT03_0003D
DW 074ah
// SV_DRC_NIT03_0004C
DW 074bh
// SV_DRC_NIT03_0009
DW 074ch
// SV_DRC_NIT03_0010
DW 074dh
// SV_DRC_NIT03_0006D
DW 074eh
// SV_DRC_NIT03_0005C
DW 074fh
// SV_DRC_NIT03_0008
DW 0750h
// SV_HRY_NIT03_0067B
DW 0751h
// SV_HRY_NIT03_0068C
DW 0752h
// SV_HRY_NIT03_0069B
DW 0753h
// SV_HRY_NIT03_0058C
DW 0754h
// SV_HRY_CFROG_0086
DW 0755h
// SV_SNP_AUGPU_0003
DW 0756h
// SV_SNP_AUGPU_0002
DW 0757h
// SV_SNP_AUGPU_0001
DW 0758h
// SV_SNP_AUGPU_0004
DW 0759h
// SV_HRY_NIT01_0033B
DW 075ah
// SV_HRY_NIT01_0032B
DW 075bh
// SV_HRY_NIT01_0034B
DW 075ch
// SV_HRY_CFROG_0060
DW 075dh
// SV_HRY_CFROG_0072
DW 075eh
// SV_FP1_CFROG_0004B
DW 075fh
// SV_FP1_CFROG_0002B
DW 0760h
// SV_FP1_CFROG_0003B
DW 0761h
// SV_FP1_CFROG_0001B
DW 0762h
// SV_FP1_CFROG_0005C
DW 0763h
// SV_FP1_CFROG_0006B
DW 0764h
// SV_FP1_CFROG_0007
DW 0765h
// SV_MP1_CFROG_0004
DW 0766h
// SV_MP1_CFROG_0002A
DW 0767h
// SV_MP1_CFROG_0003
DW 0768h
// SV_MP1_CFROG_0001B
DW 0769h
// SV_MP1_CFROG_0005B
DW 076ah
// SV_MP1_CFROG_0006B
DW 076bh
// SV_MP1_CFROG_0007B
DW 076ch
// SS_ALO_CAST_01
DW 076dh
// SS_HRY_ALOHOMORACAPE_01E
DW 076eh
// SS_HRY_ALOHOMORACAPE_02E
DW 076fh
// SS_ALH_BUILD_02E
DW 0770h
// SS_ALH_BUILD_01E
DW 0771h
// SS_ALH_BUILD_03E
DW 0772h
// SV_HRY_DY201_0024
DW 0773h
// SS_ALO_CASTOVER_0002
DW 0774h
// SV_HRY_DY201_0024D
DW 0775h
DW ffffh
// SS_BOW_STEPLEFT_01E
DW 0776h
// SS_BOW_STEPLEFT_02E
DW 0777h
// SS_BOW_STEPLEFT_03E
DW 0778h
// SS_BOW_STEPLEFT_04E
DW 0779h
// SS_BOW_STEPLEFT_05E
DW 077ah
// SS_BOW_STEPLEFT_06E
DW 077bh
// SS_BOW_STEPRIGHT_01E
DW 077ch
// SS_BOW_STEPRIGHT_02E
DW 077dh
// SS_BOW_STEPRIGHT_03E
DW 077eh
// SS_BOW_STEPRIGHT_04E
DW 077fh
// SS_BOW_STEPRIGHT_05E
DW 0780h
// SS_BOW_STEPRIGHT_06E
DW 0781h
// SS_BOW_TAKEHIT_01E
DW 0782h
// SS_BOW_TAKEHIT_02E
DW 0783h
// SS_BOW_TAKEHITFINAL_01E
DW 0784h
// SS_BOW_TAKEHITFINAL_02E
DW 0785h
// SS_BOW_TAUNT_01E
DW 0786h
// SS_BOW_TAUNT_02E
DW 0787h
// SS_BOW_TAUNT_03E
DW 0788h
// SS_BOW_TAUNT_04E
DW 0789h
// SS_BOW_TAUNT_05E
DW 078ah
// SS_BOW_TAUNT_06E
DW 078bh
// SS_BOW_TAUNT_07E
DW 078ch
// SS_BOW_TAUNT_08E
DW 078dh
// SS_BOW_THROW_01E
DW 078eh
// SS_BOW_THROW_02E
DW 078fh
// SS_BOW_ATTACK_01E
DW 0790h
// SS_BOW_ATTACK_02E
DW 0791h
// SS_BOW_ATTACK_03E
DW 0792h
// SS_BOW_ATTACK_04E
DW 0793h
// SS_BOW_ATTACK_05E
DW 0794h
// SS_BOW_BREATHEIN_01E
DW 0795h
// SS_BOW_BREATHEIN_02E
DW 0796h
// SS_BOW_BREATHEIN_03E
DW 0797h
// SS_BOW_BREATHEIN_04E
DW 0798h
// SS_BOW_BREATHEOUT_01E
DW 0799h
// SS_BOW_BREATHEOUT_02E
DW 079ah
// SS_BOW_BREATHEOUT_03E
DW 079bh
// SS_BOW_BREATHEOUT_04E
DW 079ch
// SS_BOW_CARRIEDDROPPED_0001
DW 079dh
// SS_BOW_CARRIEDDROPPED_0002
DW 079eh
// SS_BOW_DAZED_01E
DW 079fh
// SS_BOW_DAZED_02E
DW 07a0h
// SS_BOW_DAZEDRECOVER_0001
DW 07a1h
// SS_BOW_DUCKANDCOVER_01E
DW 07a2h
// SS_BOW_GETUP_01E
DW 07a3h
// SS_BOW_HITWALL_01E
DW 07a4h
// SS_BOW_HITWALL_02E
DW 07a5h
// SS_BOW_JUMP_01E
DW 07a6h
// SS_BOW_JUMP_02E
DW 07a7h
// SS_PRE_CASTLEGLOCKER_01E
DW 07a8h
// SV_HRY_DIA01_0001
DW 07a9h
// SV_HRY_DIA01_0002
DW 07aah
// SV_HRY_AUGPU_0026
DW 07abh
// SV_HRY_AUGPU_0023
DW 07ach
// SV_HRY_AUGPU_0024
DW 07adh
// SV_HRY_AUGPU_0025
DW 07aeh
// SV_HRY_AUGPU_0022
DW 07afh
// SV_HRY_AUGPU_0027
DW 07b0h
// SV_HRY_AUGPU_0028
DW 07b1h
// SV_HRY_AUGPU_0029
DW 07b2h
// SV_HRY_AUGPU_0030
DW 07b3h
// SV_HRY_AUGDF_0051
DW 07b4h
// SV_HRY_AUGDF_0052
DW 07b5h
// SV_HRY_AUGDF_0053
DW 07b6h
// DUMBLANK1
DW 07b7h
// FREDBLANK1
DW 07bch
// GEORGEBLANK1
DW 07bdh
// SS_HGD_BELTMOVE_02E
DW 07beh
// SS_HGD_BELTMOVE_01E
DW 07bfh
// SS_HGD_BELTMOVE_03E
DW 07c0h
// SS_HGD_BELTMOVE_04E
DW 07c1h
// BLANK2
DW 07c2h
// BLANK3
DW 07c3h
// LOCKBLANK1
DW 07c4h
// RONBLANK1
DW 07c5h
// SS_SNP_CAPEMOVE_02E
DW 07c6h
// SS_SNP_CAPEMOVE_01E
DW 07c7h
// SS_SNP_CAPEMOVE_03E
DW 07c8h
// SS_SNP_CAPEMOVE_04E
DW 07c9h
// SS_SNP_CAPEMOVE_05E
DW 07cah
// WOODBLANK1
DW 07cbh
// SS_HRY_STEPMETALRIGHT_02E
DW 07cch
// SS_HRY_STEPMETALRIGHT_01E
DW 07cdh
// SS_HRY_STEPMETALLEFT_01E
DW 07ceh
// SS_HRY_STEPMETALLEFT_02E
DW 07cfh
// SV_HRY_AUGDF_0019
DW 07d0h
// SV_HRY_AUGDF_0018
DW 07d1h
// SV_HRY_AUGDF_0020
DW 07d2h
// SV_HRY_AUGDF_0023
DW 07d3h
// SV_HRY_AUGDF_0022
DW 07d4h
// SV_HRY_AUGDF_0021
DW 07d5h
// SV_HRY_AUGDF_0024
DW 07d6h
// SV_HRY_AUGDF_0025
DW 07d7h
// SV_HRY_AUGDF_0026
DW 07d8h
// SV_HRY_AUGDF_0027
DW 07d9h
// SV_HRY_AUGDF_0028
DW 07dah
// SV_HRY_AUGDF_0029
DW 07dbh
// SV_HRY_AUGDF_0030
DW 07dch
// SV_HRY_AUGDF_0031
DW 07ddh
// SV_HRY_AUGDF_0032
DW 07deh
// SV_HRY_AUGDF_0033
DW 07dfh
// SV_HRY_AUGDF_0034
DW 07e0h
// SV_HRY_AUGDF_0035
DW 07e1h
// SV_HRY_AUGDF_0036
DW 07e2h
// SV_HRY_AUGDF_0037
DW 07e3h
// SV_HRY_AUGDA_0022
DW 07e4h
// SV_HRY_AUGDA_0023
DW 07e5h
// SV_HRY_AUGDA_0039
DW 07e6h
// SV_HRY_AUGDA_0038
DW 07e7h
// SV_HRY_DIA01_0029
DW 07e8h
// SV_HRY_DIA01_0030
DW 07e9h
// SV_HRY_DIA01_0031
DW 07eah
// SV_LEE_QUID1_0441
DW 07ebh
// SV_LEE_QUID1_0014
DW 07ech
// SV_LEE_QUID1_0018
DW 07edh
// SV_LEE_QUID1_0022
DW 07eeh
// SV_LEE_QUID1_0026
DW 07efh
// SV_LEE_QUID1_0027
DW 07f0h
// SV_LEE_QUID1_0028
DW 07f1h
// SV_LEE_QUID1_0029
DW 07f2h
// SV_LEE_QUID1_0030
DW 07f3h
// SV_LEE_QUID1_0031
DW 07f4h
// SV_LEE_QUID1_0032
DW 07f5h
// SV_LEE_QUID1_0033
DW 07f6h
// SV_LEE_QUID1_0034
DW 07f7h
// SV_LEE_QUID1_0035
DW 07f8h
// SV_LEE_QUID1_0036
DW 07f9h
// SV_LEE_QUID1_0037
DW 07fah
// SV_LEE_QUID1_0058
DW 07fbh
// SV_LEE_QUID1_0059
DW 07fch
// SV_LEE_QUID1_0060
DW 07fdh
// SV_LEE_QUID1_0061
DW 07feh
// SV_LEE_QUID1_0062
DW 07ffh
// SV_LEE_QUID1_0063
DW 0800h
// SV_LEE_QUID1_0064
DW 0801h
// SV_LEE_QUID1_0087
DW 0802h
// SV_LEE_QUID1_0091
DW 0803h
// SV_LEE_QUID1_0095
DW 0804h
// SV_LEE_QUID1_0099
DW 0805h
// SV_LEE_QUID1_0103
DW 0806h
// SV_LEE_QUID1_0107
DW 0807h
// SV_LEE_QUID1_0111
DW 0808h
// SV_LEE_QUID1_0119
DW 0809h
// SV_LEE_QUID1_0123
DW 080ah
// SV_LEE_QUID1_0127
DW 080bh
// SV_LEE_QUID1_0131
DW 080ch
// SV_LEE_QUID1_0132
DW 080dh
// SV_LEE_QUID1_0133
DW 080eh
// SV_LEE_QUID1_0134
DW 080fh
// SV_LEE_QUID1_0135
DW 0810h
// SV_LEE_QUID1_0136
DW 0811h
// SV_LEE_QUID1_0137
DW 0812h
// SV_LEE_QUID1_0138
DW 0813h
// SV_LEE_QUID1_0139
DW 0814h
// SV_LEE_QUID1_0140
DW 0815h
// SV_LEE_QUID1_0141
DW 0816h
// SV_LEE_QUID1_0142
DW 0817h
// SV_LEE_QUID1_0143
DW 0818h
// SV_LEE_QUID1_0144
DW 0819h
// SV_LEE_QUID1_0145
DW 081ah
// SV_LEE_QUID1_0146
DW 081bh
// SV_LEE_QUID1_0147
DW 081ch
// SV_LEE_QUID1_0148
DW 081dh
// SV_LEE_QUID1_0181
DW 081eh
// SV_LEE_QUID1_0185
DW 081fh
// SV_LEE_QUID1_0189
DW 0820h
// SV_LEE_QUID1_0198
DW 0821h
// SV_LEE_QUID1_0202
DW 0822h
// SV_LEE_QUID1_0206
DW 0823h
// SV_LEE_QUID1_0210
DW 0824h
// SV_LEE_QUID1_0214
DW 0825h
// SV_LEE_QUID1_0215
DW 0826h
// SV_LEE_QUID1_0216
DW 0827h
// SV_LEE_QUID1_0217
DW 0828h
// SV_LEE_QUID1_0218
DW 0829h
// SV_LEE_QUID1_0219
DW 082ah
// SV_LEE_QUID1_0220
DW 082bh
// SV_LEE_QUID1_0221
DW 082ch
// SV_LEE_QUID1_0222
DW 082dh
// SV_LEE_QUID1_0244
DW 082eh
// SV_LEE_QUID1_0248
DW 082fh
// SV_LEE_QUID1_0252
DW 0830h
// SV_LEE_QUID1_0256
DW 0831h
// SV_LEE_QUID1_0260
DW 0832h
// SV_LEE_QUID1_0264
DW 0833h
// SV_LEE_QUID1_0265
DW 0834h
// SV_LEE_QUID1_0266
DW 0835h
// SV_LEE_QUID1_0267
DW 0836h
// SV_LEE_QUID1_0268
DW 0837h
// SV_LEE_QUID1_0269
DW 0838h
// SV_LEE_QUID1_0270
DW 0839h
// SV_LEE_QUID1_0271
DW 083ah
// SV_LEE_QUID1_0272
DW 083bh
// SV_LEE_QUID1_0273
DW 083ch
// SV_LEE_QUID1_0274
DW 083dh
// SV_LEE_QUID1_0275
DW 083eh
// SV_LEE_QUID1_0276
DW 083fh
// SV_LEE_QUID1_0277
DW 0840h
// SV_LEE_QUID1_0278
DW 0841h
// SV_LEE_QUID1_0279
DW 0842h
// SV_LEE_QUID1_0280
DW 0843h
// SV_LEE_QUID1_0281
DW 0844h
// SV_LEE_QUID1_0282
DW 0845h
// SV_LEE_QUID1_0283
DW 0846h
// SV_LEE_QUID1_0284
DW 0847h
// SV_LEE_QUID1_0285
DW 0848h
// SV_LEE_QUID1_0286
DW 0849h
// SV_LEE_QUID1_0287
DW 084ah
// SV_LEE_QUID1_0288
DW 084bh
// SV_LEE_QUID1_0289
DW 084ch
// SV_LEE_QUID1_0290
DW 084dh
// SV_LEE_QUID1_0291
DW 084eh
// SV_LEE_QUID1_0292
DW 084fh
// SV_LEE_QUID1_0296
DW 0850h
// SV_LEE_QUID1_0300
DW 0851h
// SV_LEE_QUID1_0304
DW 0852h
// SV_LEE_QUID1_0308
DW 0853h
// SV_LEE_QUID1_0312
DW 0854h
// SV_LEE_QUID1_0313
DW 0855h
// SV_LEE_QUID1_0314
DW 0856h
// SV_LEE_QUID1_0315
DW 0857h
// SV_LEE_QUID1_0316
DW 0858h
// SV_LEE_QUID1_0317
DW 0859h
// SV_LEE_QUID1_0318
DW 085ah
// SV_LEE_QUID1_0319
DW 085bh
// SV_LEE_QUID1_0320
DW 085ch
// SV_LEE_QUID1_0321
DW 085dh
// SV_LEE_QUID1_0326
DW 085eh
// SV_LEE_QUID1_0327
DW 085fh
// SV_LEE_QUID1_0328
DW 0860h
// SV_LEE_QUID1_0329
DW 0861h
// SV_LEE_QUID1_0330
DW 0862h
// SV_LEE_QUID1_0331
DW 0863h
// SV_LEE_QUID1_0332
DW 0864h
// SV_LEE_QUID1_0333
DW 0865h
// SV_LEE_QUID1_0334
DW 0866h
// SV_LEE_QUID1_0335
DW 0867h
// SV_LEE_QUID1_0351
DW 0868h
// SV_LEE_QUID1_0352
DW 0869h
// SV_LEE_QUID1_0353
DW 086ah
// SV_LEE_QUID1_0354
DW 086bh
// SV_LEE_QUID1_0355
DW 086ch
// SV_LEE_QUID1_0369
DW 086dh
// SV_LEE_QUID1_0370
DW 086eh
// SV_LEE_QUID1_0371
DW 086fh
// SV_LEE_QUID1_0372
DW 0870h
// SV_LEE_QUID1_0385
DW 0871h
// SV_LEE_QUID1_0386
DW 0872h
// SV_LEE_QUID1_0387
DW 0873h
// SV_LEE_QUID1_0388
DW 0874h
// SV_LEE_QUID1_0399
DW 0875h
// SV_LEE_QUID1_0400
DW 0876h
// SV_LEE_QUID1_0401
DW 0877h
// SV_LEE_QUID1_0402
DW 0878h
// SV_LEE_QUID1_0403
DW 0879h
// SV_LEE_QUID1_0414
DW 087ah
// SV_LEE_QUID1_0415
DW 087bh
// SV_LEE_QUID1_0416
DW 087ch
// SV_LEE_QUID1_0417
DW 087dh
// SV_LEE_QUID1_0418
DW 087eh
// SV_LEE_QUID1_0419
DW 087fh
// SV_LEE_QUID1_0420
DW 0880h
// SV_LEE_QUID1_0421
DW 0881h
// SV_LEE_QUID1_0422
DW 0882h
// SV_LEE_QUID1_0423
DW 0883h
// SV_LEE_QUID1_0424
DW 0884h
// SV_LEE_QUID1_0425
DW 0885h
// SV_LEE_QUID1_0426
DW 0886h
// SV_LEE_QUID1_0427
DW 0887h
// SV_LEE_QUID1_0428
DW 0888h
// SV_LEE_QUID1_0429
DW 0889h
// SV_LEE_QUID1_0430
DW 088ah
// SV_LEE_QUID1_0431
DW 088bh
// SV_LEE_QUID1_0432
DW 088ch
// SV_LEE_QUID1_0433
DW 088dh
// SV_LEE_QUID1_0434
DW 088eh
// SV_LEE_QUID1_0435
DW 088fh
// SV_LEE_QUID1_0436
DW 0890h
// SV_LEE_QUID1_0437
DW 0891h
// SV_LEE_QUID1_0438
DW 0892h
// SV_LEE_QUID1_0439
DW 0893h
// SV_LEE_QUID1_0440
DW 0894h
// SV_LEE_QUID1_0010
DW 0895h
// SV_LEE_QUID1_0442
DW 0896h
// SV_LEE_QUID1_0443
DW 0897h
// SV_LEE_QUID1_0462
DW 0898h
// SV_LEE_QUID1_0463
DW 0899h
// SV_LEE_QUID1_0464
DW 089ah
// SV_LEE_QUID1_0465
DW 089bh
// SV_LEE_QUID1_0466
DW 089ch
// SV_LEE_QUID1_0467
DW 089dh
// SV_LEE_QUID1_0486
DW 089eh
// SV_LEE_QUID1_0487
DW 089fh
// SV_LEE_QUID1_0488
DW 08a0h
// SV_LEE_QUID1_0489
DW 08a1h
// SV_LEE_QUID1_0490
DW 08a2h
// SV_LEE_QUID1_0491
DW 08a3h
// SV_LEE_QUID1_0492
DW 08a4h
// SV_LEE_QUID1_0514
DW 08a5h
// SV_LEE_QUID1_0515
DW 08a6h
// SV_LEE_QUID1_0516
DW 08a7h
// SV_LEE_QUID1_0517
DW 08a8h
// SV_LEE_QUID1_0518
DW 08a9h
// SV_LEE_QUID1_0519
DW 08aah
// SV_LEE_QUID1_0520
DW 08abh
// SV_LEE_QUID1_0521
DW 08ach
// SV_LEE_QUID1_0558
DW 08adh
// SV_LEE_QUID1_0559
DW 08aeh
// SV_LEE_QUID1_0560
DW 08afh
// SV_LEE_QUID1_0570
DW 08b0h
// SV_LEE_QUID1_0574
DW 08b1h
// SV_LEE_QUID1_0578
DW 08b2h
// SV_LEE_QUID1_0582
DW 08b3h
// SV_LEE_QUID1_0016
DW 08b4h
// SV_LEE_QUHUF_0002
DW 08b5h
// SV_LEE_QUHUF_0003
DW 08b6h
// SV_LEE_QUHUF_0004
DW 08b7h
// SV_LEE_QUHUF_0005
DW 08b8h
// SV_LEE_QUHUF_0006
DW 08b9h
// SV_LEE_QUHUF_0007
DW 08bah
// SV_LEE_QUHUF_0008
DW 08bbh
// SV_LEE_QUID1_0012
DW 08bch
// SV_LEE_QUHUF_0001
DW 08bdh
// SV_LEE_QUID1_0020
DW 08beh
// SV_LEE_QUID1_0025
DW 08bfh
// SV_LEE_QUID1_0075
DW 08c0h
// SV_LEE_QUID1_0076
DW 08c1h
// SV_LEE_QUID1_0077
DW 08c2h
// SV_LEE_QUID1_0090
DW 08c3h
// SV_LEE_QUID1_0094
DW 08c4h
// SV_LEE_QUID1_0098
DW 08c5h
// SV_LEE_QUID1_0102
DW 08c6h
// SV_LEE_QUID1_0106
DW 08c7h
// SV_LEE_QUID1_0110
DW 08c8h
// SV_LEE_QUID1_0114
DW 08c9h
// SV_LEE_QUID1_0122
DW 08cah
// SV_LEE_QUID1_0126
DW 08cbh
// SV_LEE_QUID1_0130
DW 08cch
// SV_LEE_QUID1_0184
DW 08cdh
// SV_LEE_QUID1_0188
DW 08ceh
// SV_LEE_QUID1_0192
DW 08cfh
// SV_LEE_QUID1_0201
DW 08d0h
// SV_LEE_QUID1_0205
DW 08d1h
// SV_LEE_QUID1_0209
DW 08d2h
// SV_LEE_QUID1_0213
DW 08d3h
// SV_LEE_QUID1_0247
DW 08d4h
// SV_LEE_QUID1_0251
DW 08d5h
// SV_LEE_QUID1_0255
DW 08d6h
// SV_LEE_QUID1_0259
DW 08d7h
// SV_LEE_QUID1_0263
DW 08d8h
// SV_LEE_QUID1_0295
DW 08d9h
// SV_LEE_QUID1_0299
DW 08dah
// SV_LEE_QUID1_0303
DW 08dbh
// SV_LEE_QUID1_0307
DW 08dch
// SV_LEE_QUID1_0311
DW 08ddh
// SV_LEE_QUID1_0347
DW 08deh
// SV_LEE_QUID1_0348
DW 08dfh
// SV_LEE_QUID1_0349
DW 08e0h
// SV_LEE_QUID1_0350
DW 08e1h
// SV_LEE_QUID1_0365
DW 08e2h
// SV_LEE_QUID1_0366
DW 08e3h
// SV_LEE_QUID1_0367
DW 08e4h
// SV_LEE_QUID1_0368
DW 08e5h
// SV_LEE_QUID1_0381
DW 08e6h
// SV_LEE_QUID1_0382
DW 08e7h
// SV_LEE_QUID1_0383
DW 08e8h
// SV_LEE_QUID1_0384
DW 08e9h
// SV_LEE_QUID1_0396
DW 08eah
// SV_LEE_QUID1_0397
DW 08ebh
// SV_LEE_QUID1_0398
DW 08ech
// SV_LEE_QUID1_0411
DW 08edh
// SV_LEE_QUID1_0412
DW 08eeh
// SV_LEE_QUID1_0413
DW 08efh
// SV_LEE_QUID1_0456
DW 08f0h
// SV_LEE_QUID1_0457
DW 08f1h
// SV_LEE_QUID1_0458
DW 08f2h
// SV_LEE_QUID1_0459
DW 08f3h
// SV_LEE_QUID1_0460
DW 08f4h
// SV_LEE_QUID1_0461
DW 08f5h
// SV_LEE_QUID1_0480
DW 08f6h
// SV_LEE_QUID1_0481
DW 08f7h
// SV_LEE_QUID1_0482
DW 08f8h
// SV_LEE_QUID1_0483
DW 08f9h
// SV_LEE_QUID1_0484
DW 08fah
// SV_LEE_QUID1_0485
DW 08fbh
// SV_LEE_QUID1_0507
DW 08fch
// SV_LEE_QUID1_0508
DW 08fdh
// SV_LEE_QUID1_0509
DW 08feh
// SV_LEE_QUID1_0510
DW 08ffh
// SV_LEE_QUID1_0511
DW 0900h
// SV_LEE_QUID1_0512
DW 0901h
// SV_LEE_QUID1_0513
DW 0902h
// SV_LEE_QUID1_0539
DW 0903h
// SV_LEE_QUID1_0540
DW 0904h
// SV_LEE_QUID1_0541
DW 0905h
// SV_LEE_QUID1_0542
DW 0906h
// SV_LEE_QUID1_0543
DW 0907h
// SV_LEE_QUID1_0544
DW 0908h
// SV_LEE_QUID1_0545
DW 0909h
// SV_LEE_QUID1_0546
DW 090ah
// SV_LEE_QUID1_0567
DW 090bh
// SV_LEE_QUID1_0568
DW 090ch
// SV_LEE_QUID1_0569
DW 090dh
// SV_LEE_QUID1_0573
DW 090eh
// SV_LEE_QUID1_0577
DW 090fh
// SV_LEE_QUID1_0581
DW 0910h
// SV_LEE_QUID1_0585
DW 0911h
// SV_MQ1_QUID1_0010
DW 0912h
// SV_MQ1_QUID1_0011
DW 0913h
// SV_MQ1_QUID1_0012
DW 0914h
// SV_MQ1_QUID1_0013
DW 0915h
// SV_MQ1_QUID1_0014
DW 0916h
// SV_MQ1_QUID1_0015
DW 0917h
// SV_MQ1_QUID1_0016
DW 0918h
// SV_MQ1_QUID1_0017
DW 0919h
// SV_MQ1_QUID1_0018
DW 091ah
// SV_LEE_QUID1_0089
DW 091bh
// SV_LEE_QUID1_0017
DW 091ch
// SV_LEE_QUID1_0021
DW 091dh
// SV_LEE_QUID1_0024
DW 091eh
// SV_LEE_QUID1_0072
DW 091fh
// SV_LEE_QUID1_0073
DW 0920h
// SV_LEE_QUID1_0074
DW 0921h
// SV_LEE_QUID1_0013
DW 0922h
// SV_LEE_QUID1_0093
DW 0923h
// SV_LEE_QUID1_0097
DW 0924h
// SV_LEE_QUID1_0101
DW 0925h
// SV_LEE_QUID1_0105
DW 0926h
// SV_LEE_QUID1_0109
DW 0927h
// SV_LEE_QUID1_0113
DW 0928h
// SV_LEE_QUID1_0121
DW 0929h
// SV_LEE_QUID1_0125
DW 092ah
// SV_LEE_QUID1_0129
DW 092bh
// SV_LEE_QUID1_0183
DW 092ch
// SV_LEE_QUID1_0187
DW 092dh
// SV_LEE_QUID1_0191
DW 092eh
// SV_LEE_QUID1_0200
DW 092fh
// SV_LEE_QUID1_0204
DW 0930h
// SV_LEE_QUID1_0208
DW 0931h
// SV_LEE_QUID1_0212
DW 0932h
// SV_LEE_QUID1_0246
DW 0933h
// SV_LEE_QUID1_0250
DW 0934h
// SV_LEE_QUID1_0254
DW 0935h
// SV_LEE_QUID1_0258
DW 0936h
// SV_LEE_QUID1_0262
DW 0937h
// SV_LEE_QUID1_0294
DW 0938h
// SV_LEE_QUID1_0298
DW 0939h
// SV_LEE_QUID1_0302
DW 093ah
// SV_LEE_QUID1_0306
DW 093bh
// SV_LEE_QUID1_0310
DW 093ch
// SV_LEE_QUID1_0343
DW 093dh
// SV_LEE_QUID1_0344
DW 093eh
// SV_LEE_QUID1_0345
DW 093fh
// SV_LEE_QUID1_0346
DW 0940h
// SV_LEE_QUID1_0361
DW 0941h
// SV_LEE_QUID1_0362
DW 0942h
// SV_LEE_QUID1_0363
DW 0943h
// SV_LEE_QUID1_0364
DW 0944h
// SV_LEE_QUID1_0377
DW 0945h
// SV_LEE_QUID1_0378
DW 0946h
// SV_LEE_QUID1_0379
DW 0947h
// SV_LEE_QUID1_0380
DW 0948h
// SV_LEE_QUID1_0393
DW 0949h
// SV_LEE_QUID1_0394
DW 094ah
// SV_LEE_QUID1_0395
DW 094bh
// SV_LEE_QUID1_0408
DW 094ch
// SV_LEE_QUID1_0409
DW 094dh
// SV_LEE_QUID1_0410
DW 094eh
// SV_LEE_QUID1_0450
DW 094fh
// SV_LEE_QUID1_0451
DW 0950h
// SV_LEE_QUID1_0452
DW 0951h
// SV_LEE_QUID1_0453
DW 0952h
// SV_LEE_QUID1_0454
DW 0953h
// SV_LEE_QUID1_0455
DW 0954h
// SV_LEE_QUID1_0474
DW 0955h
// SV_LEE_QUID1_0475
DW 0956h
// SV_LEE_QUID1_0476
DW 0957h
// SV_LEE_QUID1_0477
DW 0958h
// SV_LEE_QUID1_0478
DW 0959h
// SV_LEE_QUID1_0479
DW 095ah
// SV_LEE_QUID1_0500
DW 095bh
// SV_LEE_QUID1_0501
DW 095ch
// SV_LEE_QUID1_0502
DW 095dh
// SV_LEE_QUID1_0503
DW 095eh
// SV_LEE_QUID1_0504
DW 095fh
// SV_LEE_QUID1_0505
DW 0960h
// SV_LEE_QUID1_0506
DW 0961h
// SV_LEE_QUID1_0531
DW 0962h
// SV_LEE_QUID1_0532
DW 0963h
// SV_LEE_QUID1_0533
DW 0964h
// SV_LEE_QUID1_0534
DW 0965h
// SV_LEE_QUID1_0535
DW 0966h
// SV_LEE_QUID1_0536
DW 0967h
// SV_LEE_QUID1_0537
DW 0968h
// SV_LEE_QUID1_0538
DW 0969h
// SV_LEE_QUID1_0564
DW 096ah
// SV_LEE_QUID1_0565
DW 096bh
// SV_LEE_QUID1_0566
DW 096ch
// SV_LEE_QUID1_0572
DW 096dh
// SV_LEE_QUID1_0576
DW 096eh
// SV_LEE_QUID1_0580
DW 096fh
// SV_LEE_QUID1_0584
DW 0970h
// SV_LEE_QURAV_0001
DW 0971h
// SV_LEE_QURAV_0002
DW 0972h
// SV_LEE_QURAV_0003
DW 0973h
// SV_LEE_QURAV_0004
DW 0974h
// SV_LEE_QURAV_0005
DW 0975h
// SV_LEE_QURAV_0006
DW 0976h
// SV_LEE_QURAV_0007
DW 0977h
// SV_LEE_QURAV_0008
DW 0978h
// SV_MQ1_QUID1_0001
DW 0979h
// SV_MQ1_QUID1_0002
DW 097ah
// SV_MQ1_QUID1_0003
DW 097bh
// SV_MQ1_QUID1_0004
DW 097ch
// SV_MQ1_QUID1_0005
DW 097dh
// SV_MQ1_QUID1_0006
DW 097eh
// SV_MQ1_QUID1_0007
DW 097fh
// SV_MQ1_QUID1_0008
DW 0980h
// SV_MQ1_QUID1_0009
DW 0981h
// SV_LEE_NQUSL_0001
DW 0982h
// SV_DRC_QUID1_0002
DW 0983h
// SV_DRC_QUID1_0003
DW 0984h
// SV_DRC_QUID1_0004
DW 0985h
// SV_DRC_QUID1_0005
DW 0986h
// SV_DRC_QUID1_0006
DW 0987h
// SV_DRC_QUID1_0007
DW 0988h
// SV_DRC_QUID1_0008
DW 0989h
// SV_DRC_QUID1_0009
DW 098ah
// SV_DRC_QUID1_0010
DW 098bh
// SV_DRC_QUID1_0011
DW 098ch
// SV_DRC_QUID1_0012
DW 098dh
// SV_DRC_QUID1_0013
DW 098eh
// SV_DRC_QUID1_0014
DW 098fh
// SV_DRC_QUID1_0015
DW 0990h
// SV_DRC_QUID1_0016
DW 0991h
// SV_DRC_QUID1_0001
DW 0992h
// SV_LEE_NQUSL_0002
DW 0993h
// SV_LEE_NQUSL_0003
DW 0994h
// SV_LEE_NQUSL_0004
DW 0995h
// SV_LEE_NQUSL_0005
DW 0996h
// SV_LEE_NQUSL_0006
DW 0997h
// SV_LEE_NQUSL_0007
DW 0998h
// SV_LEE_NQUSL_0008
DW 0999h
// SV_LEE_NQUSL_0009
DW 099ah
// SV_LEE_NQUSL_0010
DW 099bh
// SV_LEE_NQUSL_0011
DW 099ch
// SV_LEE_NQUSL_0012
DW 099dh
// SV_LEE_QUID1_0011
DW 099eh
// SV_LEE_QUID1_0015
DW 099fh
// SV_LEE_QUID1_0019
DW 09a0h
// SV_LEE_QUID1_0023
DW 09a1h
// SV_LEE_QUID1_0038
DW 09a2h
// SV_LEE_QUID1_0039
DW 09a3h
// SV_LEE_QUID1_0040
DW 09a4h
// SV_LEE_QUID1_0041
DW 09a5h
// SV_LEE_QUID1_0042
DW 09a6h
// SV_LEE_QUID1_0043
DW 09a7h
// SV_LEE_QUID1_0044
DW 09a8h
// SV_LEE_QUID1_0045
DW 09a9h
// SV_LEE_QUID1_0065
DW 09aah
// SV_LEE_QUID1_0066
DW 09abh
// SV_LEE_QUID1_0067
DW 09ach
// SV_LEE_QUID1_0068
DW 09adh
// SV_LEE_QUID1_0069
DW 09aeh
// SV_LEE_QUID1_0070
DW 09afh
// SV_LEE_QUID1_0071
DW 09b0h
// SV_LEE_QUID1_0088
DW 09b1h
// SV_LEE_QUID1_0092
DW 09b2h
// SV_LEE_QUID1_0096
DW 09b3h
// SV_LEE_QUID1_0100
DW 09b4h
// SV_LEE_QUID1_0104
DW 09b5h
// SV_LEE_QUID1_0108
DW 09b6h
// SV_LEE_QUID1_0112
DW 09b7h
// SV_LEE_QUID1_0120
DW 09b8h
// SV_LEE_QUID1_0124
DW 09b9h
// SV_LEE_QUID1_0128
DW 09bah
// SV_LEE_QUID1_0149
DW 09bbh
// SV_LEE_QUID1_0150
DW 09bch
// SV_LEE_QUID1_0151
DW 09bdh
// SV_LEE_QUID1_0152
DW 09beh
// SV_LEE_QUID1_0153
DW 09bfh
// SV_LEE_QUID1_0154
DW 09c0h
// SV_LEE_QUID1_0155
DW 09c1h
// SV_LEE_QUID1_0156
DW 09c2h
// SV_LEE_QUID1_0157
DW 09c3h
// SV_LEE_QUID1_0158
DW 09c4h
// SV_LEE_QUID1_0159
DW 09c5h
// SV_LEE_QUID1_0160
DW 09c6h
// SV_LEE_QUID1_0182
DW 09c7h
// SV_LEE_QUID1_0186
DW 09c8h
// SV_LEE_QUID1_0190
DW 09c9h
// SV_LEE_QUID1_0199
DW 09cah
// SV_LEE_QUID1_0203
DW 09cbh
// SV_LEE_QUID1_0207
DW 09cch
// SV_LEE_QUID1_0211
DW 09cdh
// SV_LEE_QUID1_0223
DW 09ceh
// SV_LEE_QUID1_0224
DW 09cfh
// SV_LEE_QUID1_0225
DW 09d0h
// SV_LEE_QUID1_0226
DW 09d1h
// SV_LEE_QUID1_0227
DW 09d2h
// SV_LEE_QUID1_0228
DW 09d3h
// SV_LEE_QUID1_0245
DW 09d4h
// SV_LEE_QUID1_0249
DW 09d5h
// SV_LEE_QUID1_0253
DW 09d6h
// SV_LEE_QUID1_0257
DW 09d7h
// SV_LEE_QUID1_0261
DW 09d8h
// SV_LEE_QUID1_0293
DW 09d9h
// SV_LEE_QUID1_0297
DW 09dah
// SV_LEE_QUID1_0301
DW 09dbh
// SV_LEE_QUID1_0305
DW 09dch
// SV_LEE_QUID1_0309
DW 09ddh
// SV_LEE_QUID1_0336
DW 09deh
// SV_LEE_QUID1_0337
DW 09dfh
// SV_LEE_QUID1_0338
DW 09e0h
// SV_LEE_QUID1_0339
DW 09e1h
// SV_LEE_QUID1_0340
DW 09e2h
// SV_LEE_QUID1_0341
DW 09e3h
// SV_LEE_QUID1_0342
DW 09e4h
// SV_LEE_QUID1_0356
DW 09e5h
// SV_LEE_QUID1_0357
DW 09e6h
// SV_LEE_QUID1_0358
DW 09e7h
// SV_LEE_QUID1_0359
DW 09e8h
// SV_LEE_QUID1_0360
DW 09e9h
// SV_LEE_QUID1_0373
DW 09eah
// SV_LEE_QUID1_0374
DW 09ebh
// SV_LEE_QUID1_0375
DW 09ech
// SV_LEE_QUID1_0376
DW 09edh
// SV_LEE_QUID1_0389
DW 09eeh
// SV_LEE_QUID1_0390
DW 09efh
// SV_LEE_QUID1_0391
DW 09f0h
// SV_LEE_QUID1_0392
DW 09f1h
// SV_LEE_QUID1_0404
DW 09f2h
// SV_LEE_QUID1_0405
DW 09f3h
// SV_LEE_QUID1_0406
DW 09f4h
// SV_LEE_QUID1_0407
DW 09f5h
// SV_LEE_QUID1_0444
DW 09f6h
// SV_LEE_QUID1_0445
DW 09f7h
// SV_LEE_QUID1_0446
DW 09f8h
// SV_LEE_QUID1_0447
DW 09f9h
// SV_LEE_QUID1_0448
DW 09fah
// SV_LEE_QUID1_0449
DW 09fbh
// SV_LEE_QUID1_0468
DW 09fch
// SV_LEE_QUID1_0469
DW 09fdh
// SV_LEE_QUID1_0470
DW 09feh
// SV_LEE_QUID1_0471
DW 09ffh
// SV_LEE_QUID1_0472
DW 0a00h
// SV_LEE_QUID1_0473
DW 0a01h
// SV_LEE_QUID1_0493
DW 0a02h
// SV_LEE_QUID1_0494
DW 0a03h
// SV_LEE_QUID1_0495
DW 0a04h
// SV_LEE_QUID1_0496
DW 0a05h
// SV_LEE_QUID1_0497
DW 0a06h
// SV_LEE_QUID1_0498
DW 0a07h
// SV_LEE_QUID1_0499
DW 0a08h
// SV_LEE_QUID1_0522
DW 0a09h
// SV_LEE_QUID1_0523
DW 0a0ah
// SV_LEE_QUID1_0524
DW 0a0bh
// SV_LEE_QUID1_0525
DW 0a0ch
// SV_LEE_QUID1_0526
DW 0a0dh
// SV_LEE_QUID1_0527
DW 0a0eh
// SV_LEE_QUID1_0528
DW 0a0fh
// SV_LEE_QUID1_0529
DW 0a10h
// SV_LEE_QUID1_0530
DW 0a11h
// SV_LEE_QUID1_0561
DW 0a12h
// SV_LEE_QUID1_0562
DW 0a13h
// SV_LEE_QUID1_0563
DW 0a14h
// SV_LEE_QUID1_0571
DW 0a15h
// SV_LEE_QUID1_0575
DW 0a16h
// SV_LEE_QUID1_0579
DW 0a17h
// SV_LEE_QUID1_0583
DW 0a18h
// SV_RON_DY101_0009A
DW 0a19h
// SV_MP1_DY101_0001B
DW 0a1ah
// SV_PCY_DY101_0007A
DW 0a1bh
// SV_PCY_DY101_0008A
DW 0a1ch
// SV_HRY_DY101_0006C
DW 0a1dh
// SV_NEV_DY201_0003A
DW 0a1eh
// SV_FP1_DY201_0007C
DW 0a1fh
// SV_HER_DY201_0001B
DW 0a20h
// SV_HER_DY201_0002B
DW 0a21h
// SV_HRY_DY201_0001C
DW 0a22h
// SV_HRY_DY201_0002C
DW 0a23h
// SV_FP1_DY201_0006B
DW 0a24h
// SV_PCY_DY201_0001
DW 0a25h
// SV_PCY_DY201_0002
DW 0a26h
// SV_RON_DY301_0018B
DW 0a27h
// SV_NEV_DY301_0001B
DW 0a28h
// SV_NEV_DY301_0002B
DW 0a29h
// SV_PCY_DY301_0002B
DW 0a2ah
// SV_PCY_DY301_0003B
DW 0a2bh
// SV_HRY_DY301_0021C
DW 0a2ch
// SV_RON_DY401_0001A
DW 0a2dh
// SV_MP1_DY401_0001C
DW 0a2eh
// SV_MP1_DY401_0002C
DW 0a2fh
// SV_MP1_DY401_0003B
DW 0a30h
// SV_NEV_DY401_0003F
DW 0a31h
// SV_NEV_DY401_0004B
DW 0a32h
// SV_NEV_DY401_0005B
DW 0a33h
// SV_PCY_DY401_0003D
DW 0a34h
// SV_PCY_DY401_0005B
DW 0a35h
// SV_HRY_DY401_0004D
DW 0a36h
// COMMONROOMBLANK
DW 0a37h
// SV_OWD_NIT00_0001B
DW 0a38h
// SV_GIN_NIT00_0001A
DW 0a39h
// SV_GIN_NIT00_0002B
DW 0a3ah
// SV_HER_NIT00_0003
DW 0a3bh
// SV_HER_NIT00_0004B
DW 0a3ch
// SV_HER_NIT00_0005
DW 0a3dh
// SV_HRY_NIT00_0009B
DW 0a3eh
// SV_HRY_NIT00_0010A
DW 0a3fh
// SV_NEV_NIT00_0001
DW 0a40h
// SV_FP1_NIT00_0001A
DW 0a41h
// SV_RON_NIT00_0020B
DW 0a42h
// SV_RON_NIT00_0021B
DW 0a43h
// SV_RON_NIT00_0022B
DW 0a44h
// SV_RON_NIT00_0023B
DW 0a45h
// SV_RON_NIT00_0024A
DW 0a46h
// SV_RON_NIT00_0025A
DW 0a47h
// SV_RON_NIT00_0026B
DW 0a48h
// SV_RON_NIT00_0027B
DW 0a49h
// SV_HRY_NIT00_0017
DW 0a4ah
// SV_HRY_NIT01_0047B
DW 0a4bh
// SV_HER_NIT01_0003B
DW 0a4ch
// SV_HER_NIT01_0004D
DW 0a4dh
// SV_HER_NIT01_0005C
DW 0a4eh
// SV_HER_NIT01_0006D
DW 0a4fh
// SV_HER_NIT01_0007B
DW 0a50h
// SV_HER_NIT01_0008
DW 0a51h
// SV_HER_NIT01_0009B
DW 0a52h
// SV_HER_NIT01_0010B
DW 0a53h
// SV_HER_NIT01_0011D
DW 0a54h
// SV_HER_NIT01_0012B
DW 0a55h
// SV_HER_NIT01_0013B
DW 0a56h
// SV_HER_NIT01_0014
DW 0a57h
// SV_HER_NIT01_0015B
DW 0a58h
// SV_HER_NIT01_0016B
DW 0a59h
// SV_HER_NIT01_0017B
DW 0a5ah
// SV_HER_NIT01_0018
DW 0a5bh
// SV_HER_NIT01_0019
DW 0a5ch
// SV_HER_NIT01_0020
DW 0a5dh
// SV_HRY_NIT01_0015C
DW 0a5eh
// SV_HRY_NIT01_0016C
DW 0a5fh
// SV_HRY_NIT01_0017C
DW 0a60h
// SV_HRY_NIT01_0018C
DW 0a61h
// SV_HRY_NIT01_0019B
DW 0a62h
// SV_HRY_NIT01_0020B
DW 0a63h
// SV_HRY_NIT01_0021B
DW 0a64h
// SV_HER_NIT01_0002B
DW 0a65h
// SV_NEV_NIT01_0001B
DW 0a66h
// SV_NEV_NIT01_0002A
DW 0a67h
// SV_NEV_NIT01_0003B
DW 0a68h
// SV_NEV_NIT01_0004B
DW 0a69h
// SV_NEV_NIT01_0005A
DW 0a6ah
// SV_RON_NIT02_0005B
DW 0a6bh
// SV_HER_NIT02_0002
DW 0a6ch
// SV_HER_NIT02_0011B
DW 0a6dh
// SV_HER_NIT02_0012BEST
DW 0a6eh
// SV_HER_NIT02_0013D
DW 0a6fh
// SV_HER_NIT02_0017B
DW 0a70h
// SV_HER_NIT02_0018E
DW 0a71h
// SV_HER_NIT02_0019D
DW 0a72h
// SV_HER_NIT02_0020
DW 0a73h
// SV_HER_NIT02_0021C
DW 0a74h
// SV_HER_NIT02_0022B
DW 0a75h
// SV_HER_NIT02_0024B
DW 0a76h
// SV_HER_NIT02_0025
DW 0a77h
// SV_HER_NIT02_0026
DW 0a78h
// SV_HER_NIT02_0027
DW 0a79h
// SV_HER_NIT02_0028C
DW 0a7ah
// SV_HRY_NIT02_0001A
DW 0a7bh
// SV_HRY_NIT02_0011C
DW 0a7ch
// SV_HRY_NIT02_0012C
DW 0a7dh
// SV_HRY_NIT02_0014F
DW 0a7eh
// SV_HRY_NIT02_0015C
DW 0a7fh
// SV_HRY_NIT02_0024C
DW 0a80h
// SV_RON_NIT02_0002C
DW 0a81h
// SV_HER_NIT02_0001B
DW 0a82h
// SV_HRY_CFROG_0065
DW 0a83h
// SV_RON_NIT02_0003
DW 0a84h
// SV_HRY_NIT03_0043A
DW 0a85h
// SV_HRY_NIT03_0041B
DW 0a86h
// SV_HRY_NIT03_0042B
DW 0a87h
// SV_HRY_NIT03_0040A
DW 0a88h
// SV_RON_NIT03_0002A
DW 0a89h
// SV_RON_NIT03_0003A
DW 0a8ah
// SV_RON_NIT03_0005A
DW 0a8bh
// SV_RON_NIT03_0006A
DW 0a8ch
// SV_HG1_NIT04_0004D
DW 0a8dh
// SV_HG1_NIT04_0002B
DW 0a8eh
// SV_HG1_NIT04_0003B
DW 0a8fh
// SV_HG1_NIT04_0001E
DW 0a90h
// SV_HRY_NIT04_0039B
DW 0a91h
// SV_HRY_NIT04_0040B
DW 0a92h
// SV_HRY_NIT04_0041B
DW 0a93h
// SV_HRY_NIT04_0042C
DW 0a94h
// SV_HRY_NIT04_0043D
DW 0a95h
// SV_HRY_NIT04_0044B
DW 0a96h
// SV_NAR_NIT04_0001
DW 0a97h
// SV_NAR_NIT04_0002
DW 0a98h
// SV_RON_NIT04_0044B
DW 0a99h
// SV_RON_NIT04_0045B
DW 0a9ah
// SV_RON_NIT04_0046
DW 0a9bh
// SV_RON_NIT04_0047B
DW 0a9ch
// SV_TMR_NIT04_0001F
DW 0a9dh
// SV_TMR_NIT04_0002E
DW 0a9eh
// SV_TMR_NIT04_0003F
DW 0a9fh
// SV_TMR_NIT04_0004H_ALT
DW 0aa0h
// SV_TMR_NIT04_0005D
DW 0aa1h
// SV_RON_NIT05_0027B
DW 0aa2h
// SV_HRY_NIT05_0027
DW 0aa3h
// SV_HRY_NIT05_0030
DW 0aa4h
// SV_HRY_NIT05_0031
DW 0aa5h
// SV_HRY_NIT05_0032
DW 0aa6h
// SV_HRY_NIT05_0033
DW 0aa7h
// SV_HRY_NIT05_0034
DW 0aa8h
// SV_HRY_NIT05_0035C
DW 0aa9h
// SV_HRY_NIT05_0036C
DW 0aaah
// SV_HRY_NIT05_0038A
DW 0aabh
// SV_HRY_NIT05_0039
DW 0aach
// SV_HRY_NIT05_0026
DW 0aadh
// SV_RON_NIT05_0028
DW 0aaeh
// SV_RON_NIT05_0029
DW 0aafh
// SV_RON_NIT05_0030
DW 0ab0h
// SV_RON_NIT05_0031
DW 0ab1h
// SV_RON_NIT05_0032B
DW 0ab2h
// SV_RON_NIT05_0033
DW 0ab3h
// SV_RON_NIT05_0034D
DW 0ab4h
// SV_RON_NIT05_0035
DW 0ab5h
// SV_RON_NIT05_0036B
DW 0ab6h
// SV_RON_NIT05_0037
DW 0ab7h
// SV_RON_NIT05_0038
DW 0ab8h
// SV_MT1_DY101_0003B
DW 0ab9h
// SV_DRC_DY101_0002D
DW 0abah
// SV_DRC_DY101_0003C
DW 0abbh
// SV_GOY_DY101_0001B
DW 0abch
// SV_GOY_DY101_0002B
DW 0abdh
// SV_GOY_DY101_0003B
DW 0abeh
// SV_MT1_DY101_0001A
DW 0abfh
// SV_MT1_DY101_0002B
DW 0ac0h
// SV_DRC_DY101_0001C
DW 0ac1h
// SV_MT1_DY201_0009B
DW 0ac2h
// SV_FP1_DY201_0003
DW 0ac3h
// SV_FP1_DY201_0008H
DW 0ac4h
// SV_MP1_DY201_0001B
DW 0ac5h
// SV_MP1_DY201_0002
DW 0ac6h
// SV_MP1_DY201_0006
DW 0ac7h
// SV_MP1_DY201_0007D
DW 0ac8h
// SV_MT1_DY201_0001D
DW 0ac9h
// SV_MT1_DY201_0007C
DW 0acah
// SV_MT1_DY201_0008B
DW 0acbh
// SV_FP1_DY201_0002B
DW 0acch
// SV_RON_DY301_0024B
DW 0acdh
// SV_DRC_DY301_0003
DW 0aceh
// SV_DRC_DY301_0004C
DW 0acfh
// SV_FP1_DY301_0001A
DW 0ad0h
// SV_GOY_DY301_0001B
DW 0ad1h
// SV_GOY_DY301_0002B
DW 0ad2h
// SV_GOY_DY301_0003B
DW 0ad3h
// SV_HRY_DY301_0004D
DW 0ad4h
// SV_MP1_DY301_0001C
DW 0ad5h
// SV_MP1_DY301_0002C
DW 0ad6h
// SV_MT1_DY301_0013E
DW 0ad7h
// SV_MT1_DY301_0014B
DW 0ad8h
// SV_MT1_DY301_0015D
DW 0ad9h
// SV_MT1_DY301_0016B
DW 0adah
// SV_MT1_DY301_0017
DW 0adbh
// SV_MT1_DY301_0018
DW 0adch
// SV_MT1_DY301_0021B
DW 0addh
// SV_MT1_DY301_0022D
DW 0adeh
// SV_MT1_DY301_0023D
DW 0adfh
// SV_MT1_DY301_0025B
DW 0ae0h
// SV_MT1_DY301_0026C
DW 0ae1h
// SV_RON_DY301_0022A
DW 0ae2h
// SV_RON_DY301_0023B
DW 0ae3h
// SV_DRC_DY301_0002E
DW 0ae4h
// SS_NLB_BURST_0002
DW 0ae5h
// SS_NLB_INFLATE_0002
DW 0ae6h
// SS_NLB_RELEASE
DW 0ae7h
// SS_CSK_SMASH_02E
DW 0ae8h
// SS_CSK_SMASH_01E
DW 0ae9h
// SS_CSK_SMASH_03E
DW 0aeah
// SS_BAR_BOUNCE_03E
DW 0aebh
// SS_BAR_BOUNCE_04E
DW 0aech
// SS_BAR_BOUNCE_02E
DW 0aedh
// SS_BAR_BOUNCE_01E
DW 0aeeh
// SS_BAR_HITMONEYBARREL_01E
DW 0aefh
// SS_BIL_BUZZLOOP_04
DW 0af0h
// SS_BIL_CHOP_0001
DW 0af1h
// SS_BIL_CHOP_0002
DW 0af2h
// SS_BIL_CHOP_0003
DW 0af3h
// SS_BIL_CHOP_0004
DW 0af4h
// SS_BIL_CHOP_0005
DW 0af5h
// SS_BIL_DIE_0001
DW 0af6h
// SS_BIL_DIE_0003
DW 0af7h
// SS_BIL_FALL_0001
DW 0af8h
// SS_BIL_FALL_0002
DW 0af9h
// SS_BIL_FALL_0003
DW 0afah
// SS_BIL_HIT_01
DW 0afbh
// SS_BIL_HIT_02
DW 0afch
// SS_BIL_HIT_03
DW 0afdh
// SS_BIL_HIT_04
DW 0afeh
// SS_BIL_HIT_05
DW 0affh
// SS_BIL_RETRACT_0001
DW 0b00h
// SS_BIL_RETRACT_0002
DW 0b01h
// SS_BIL_STING_02
DW 0b02h
// SS_BIL_STING_03
DW 0b03h
// SS_BIL_STING_04
DW 0b04h
// SS_BIL_STING_05
DW 0b05h
// SS_BIL_STING_06
DW 0b06h
// SS_BIL_STING_07
DW 0b07h
// SS_BIL_STING_08
DW 0b08h
// SS_MSC_BOOKCASEATTACK_01E
DW 0b09h
// SS_MSC_BOOKCASECREAK_01E
DW 0b0ah
// SS_MSC_BOOKCASECREAK_02E
DW 0b0bh
// SS_MSC_BOOKCASECREAK_03E
DW 0b0ch
// SS_MSC_BOOKCASEFALLBACK_01E
DW 0b0dh
// SS_MSC_BOOKCASEFALLFORWARD_01E
DW 0b0eh
// SS_MSC_BOOKCASEHITBYFLIPENDOBACK_01E
DW 0b0fh
// SS_MSC_BOOKCASEHITBYFLIPENDOBACK_02E
DW 0b10h
// SS_MSC_BOOKCASEHITBYFLIPENDOFRONT_01E
DW 0b11h
// SS_MSC_BOOKCASEHITBYFLIPENDOFRONT_02E
DW 0b12h
// SS_MSC_BOOKCASEHITBYNASPELL_01E
DW 0b13h
// SS_MSC_BOOKCASEWALK_01E
DW 0b14h
// SS_MSC_BOOKCASEWALK_02E
DW 0b15h
// SS_MSC_BOOKCASEWALK_03E
DW 0b16h
// SS_MSC_BOOKCASEWALK_04E
DW 0b17h
// SS_MSC_BOOKCASESPIT_01E
DW 0b18h
// SS_MSC_BOOKCASESPIT_02E
DW 0b19h
// SS_MSC_BOOKCASEFALLVOICE_02E
DW 0b1ah
// SS_MSC_BOOKCASEFALLVOICE_01E
DW 0b1bh
// SS_MSC_BOOKCASEFALLVOICE_03E
DW 0b1ch
// SS_MSC_BOOKCASEFALLVOICE_04E
DW 0b1dh
// SS_LIB_BOOKCSAECREAK_05E
DW 0b1eh
// SS_LIB_BOOKCSAECREAK_04E
DW 0b1fh
// SS_LIB_BOOKCSAECREAK_06E
DW 0b20h
// SS_LIB_BOOKCASETAKEHIT_04E
DW 0b21h
// SS_LIB_BOOKCASETAKEHIT_02E
DW 0b22h
// SS_LIB_BOOKCASETAKEHIT_03E
DW 0b23h
// SS_LIB_BOOKCASETAKEHIT_01E
DW 0b24h
// SS_LIB_BOOKCASETAKEHIT_05E
DW 0b25h
// SS_MSC_BOOKCASESPIT_03E
DW 0b26h
// SS_LIB_BOOKCASELAUGH_03E
DW 0b27h
// SS_LIB_BOOKCASELAUGH_02E
DW 0b28h
// SS_LIB_BOOKCASELAUGH_01E
DW 0b29h
// SS_QUID_BIGCHEER_LONG_01
DW 0b2ah
// SS_QUID_BOO_LONG_02
DW 0b2bh
// SS_QUID_CROWDROARSHORT_0002
DW 0b2ch
// SS_BRM_BOOSTLOOP_0007
DW 0b2dh
// SS_BRM_GEAR1_05C
DW 0b2eh
// SS_BRM_GEAR2_05C
DW 0b2fh
// SS_BRM_GEAR3_05C
DW 0b30h
// SS_BRM_GEAR4_05C
DW 0b31h
// SS_BRM_GEAR5_05C
DW 0b32h
// SS_BRM_GEAR6_05C
DW 0b33h
// SS_BRM_HITSEEKER1_01
DW 0b34h
// SS_BRM_HITSEEKER1_02
DW 0b35h
// SS_BRM_HITSEEKER1_03
DW 0b36h
// SS_BRM_HITSEEKER3_01
DW 0b37h
// SS_BRM_HITSEEKER3_02
DW 0b38h
// SS_BRM_HITSEEKER3_03
DW 0b39h
// SS_BRM_HITSEEKER3_04
DW 0b3ah
// SS_BRM_HITTOWER1_07
DW 0b3bh
// SS_BRM_HITTOWER1_08
DW 0b3ch
// SS_BRM_HITTOWER1_09
DW 0b3dh
// SS_BRM_HITTOWER2_01
DW 0b3eh
// SS_BRM_HITTOWER2_02
DW 0b3fh
// SS_BRM_HITTOWER2_03
DW 0b40h
// SS_QUID_BARGEHORN_01
DW 0b42h
// SS_QUID_BEATER_FLYPAST_0001
DW 0b43h
// SP_BLU_NOISE_0002
DW 0b44h
// SP_BLU_NOISE_0003
DW 0b45h
// SP_BLU_NOISE_0004
DW 0b46h
// SP_BLU_NOISE_0005
DW 0b47h
// SP_BLU_NOISE_0006
DW 0b48h
// SP_BLU_NOISE_0007
DW 0b49h
// SP_BLU_NOISE_0001
DW 0b4ah
// SS_BLU_PASSBY_11
DW 0b4bh
// SS_BLU_PASSBY_12
DW 0b4ch
// SS_BLU_PASSBY_13
DW 0b4dh
// SS_BRM_HITGRASS_0003
DW 0b4eh
// SS_BRM_HITGRASS_0004
DW 0b4fh
// SS_BRM_HITGRASS_0005
DW 0b50h
// SS_BRM_HITGRASS_0006
DW 0b51h
// SS_BRM_HITGROUND_01
DW 0b52h
// SS_BRM_HITGROUND_02
DW 0b53h
// SS_BRM_HITGROUND_03
DW 0b54h
// SS_BRM_SWISH_EQ_01
DW 0b55h
// SS_BRM_SWISH_EQ_02
DW 0b56h
// SS_BRM_SWISH_EQ_03
DW 0b57h
// SS_BRM_SWISH_EQ_04
DW 0b58h
// SS_BRM_SWISH_EQ_05
DW 0b59h
// SS_BRM_SWISH_EQ_06
DW 0b5ah
// SS_QUID_CROWDEXCITEDMONOLP_05B
DW 0b5bh
// SS_QUID_CROWDMURMURLOOPMONO_03
DW 0b5ch
// SS_QUID_CROWD_ROARMONO_01
DW 0b5dh
// SP_SNT_PASSBY_0001
DW 0b5eh
// SP_SNT_METALLOOP_0002
DW 0b5fh
// SP_SNT_PASSBY_0002
DW 0b60h
// SP_SNT_PASSBY_0003
DW 0b61h
// SP_SNT_PASSBY_0004
DW 0b62h
// SP_SNT_PASSBY_0005
DW 0b63h
// SS_QUID_SNITCHLOOP_0001
DW 0b64h
// SS_QUID_HOOP_03
DW 0b65h
// SS_QUID_HOOP_04
DW 0b66h
// SS_QUID_HOOP_05
DW 0b67h
// SS_QUID_HOOP_06
DW 0b68h
// SS_QUID_HOOP_07
DW 0b69h
// SS_QUID_HOOP_02C
DW 0b6ah
// SS_QUID_HOOP_01C
DW 0b6bh
// SS_QUID_AHH_04C
DW 0b6ch
// SS_BRM_MYACCELERATE_03E
DW 0b6dh
// SS_BRM_MYACCELERATE_02E
DW 0b6eh
// SS_BRM_MYACCELERATE_01E
DW 0b6fh
// SS_BRM_MYACCELERATE_04E
DW 0b70h
// SS_BRM_HITSTONE_01
DW 0b71h
// SS_BRM_HITSTONE_02
DW 0b72h
// SS_BRM_HITSTONE_03
DW 0b73h
// SS_BRM_HITTREE_01
DW 0b74h
// SS_BRM_HITTREE_02
DW 0b75h
// SS_BRM_HITTREE_03
DW 0b76h
// SS_BRM_HITWATER_01
DW 0b77h
// SS_BRM_HITWATER_03
DW 0b78h
// SS_BRM_HITWATER_04
DW 0b79h
// SS_IMP_STANDIDLE3_01
DW 0b7ah
// SS_IMP_ROCKCAGE_02
DW 0b7bh
// SS_IMP_ROCKCAGEIDLE_01
DW 0b7ch
// SS_IMP_ROCKCAGERETRN_01
DW 0b7dh
// SS_IMP_ROCKCAGERETRN_02
DW 0b7eh
// SS_IMP_ROCKCAGERETRN_03
DW 0b7fh
// SS_IMP_SCREAM_01
DW 0b80h
// SS_IMP_SCREAM_02
DW 0b81h
// SS_IMP_SCREAM_03
DW 0b82h
// SS_IMP_ROCKCAGE_01
DW 0b83h
// SS_IMP_STANDIDLE4_01
DW 0b84h
// SS_IMP_STANDIDLE4_02
DW 0b85h
// SS_IMP_STANDIDLE4_03
DW 0b86h
// SS_IMP_STANDIDLE4_04
DW 0b87h
// SS_IMP_STANDIDLE4_05
DW 0b88h
// SS_IMP_NOSEPICKING_01
DW 0b89h
// SS_CHST_OPEN_01E
DW 0b8ah
DW ffffh
DW ffffh
DW ffffh
// SS_CHT_ALOCHESTOPEN_01E
DW 0b8bh
// SS_CHT_ALOCHESTOPEN_02E
DW 0b8ch
// SS_CHT_DIFCHESTOPEN_01E
DW 0b8dh
// SS_CHT_INCCHESTOPEN_02E
DW 0b8eh
// SS_CHT_INCCHESTOPEN_01E
DW 0b8fh
// SS_CHT_SKUCHESTOPEN_01E
DW 0b90h
// SS_FRG_BOUNCELAND_01
DW 0b91h
// SS_FRG_BOUNCELAND_02
DW 0b92h
// SS_FRG_BOUNCELAND_03
DW 0b93h
// SS_FRG_FLIPONBACK_01
DW 0b94h
// SS_FRG_FLIPONBACK_02
DW 0b95h
// SS_FRG_FLIPOVER_01
DW 0b96h
// SS_FRG_FLIPOVER_02
DW 0b97h
// SS_FRG_FLIPOVER_03
DW 0b98h
// SS_FRG_FLIPOVERMB_01
DW 0b99h
// SS_FRG_FLIPOVERMB_02
DW 0b9ah
// SS_FRG_FLIPOVERMB_03
DW 0b9bh
// SS_FRG_LAND_01
DW 0b9ch
// SS_FRG_LANDFLAT_01
DW 0b9dh
// SS_FRG_LANDFLATBOUNCE_01
DW 0b9eh
// SS_FRG_LANDFLATBOUNCE_02
DW 0b9fh
// SS_FRG_CROAK_01
DW 0ba0h
// SS_HRY_PUSHWOODCRATE_01E
DW 0ba1h
// SS_HRY_PUSHHEAVYBOX_01E
DW 0ba2h
// SS_HRY_PUSHWOODCRATE_02E
DW 0ba3h
// SS_FCB_FART_01E
DW 0ba4h
// SS_FCB_LANDKNOCKDOWNFALL_01E
DW 0ba5h
// SS_FCB_LANDKNOCKDOWNFALL_02E
DW 0ba6h
// SS_FCB_OPENSHELL_01E
DW 0ba7h
// SS_FCB_OPENSHELL_02E
DW 0ba8h
// SS_FCB_STEP_01E
DW 0ba9h
// SS_FCB_STEP_02E
DW 0baah
// SS_FCB_STEP_03E
DW 0babh
// SS_FCB_TAKEHIT_01E
DW 0bach
// SS_FCB_TAKEHIT_02E
DW 0badh
// SS_FCB_TAKEHIT_03E
DW 0baeh
// SS_FCB_TURN_01E
DW 0bafh
// SS_FCB_TURN_02E
DW 0bb0h
// SS_FCB_TAKEHIT_06E
DW 0bb1h
// SS_FCB_TAKEHIT_05E
DW 0bb2h
// SS_FCB_TAKEHIT_04E
DW 0bb3h
// SS_FLP_SWITCHGLOW_03E
DW 0bb4h
// SS_FLP_SWITCHGLOW_02E
DW 0bb5h
// SS_FLP_SWITCHGLOW_01E
DW 0bb6h
// SS_FLP_SWITCHGLOW_04E
DW 0bb7h
// SS_FLP_SWITCHHIT_01E
DW 0bb8h
// FRED2BLANK1
DW 0bb9h
// SS_GAR_IDLEBREATHIN_01E
DW 0bbah
// SS_GAR_IDLEBREATHIN_02E
DW 0bbbh
// SS_GAR_IDLEBREATHIN_03E
DW 0bbch
// SS_GAR_IDLEBREATH_01E
DW 0bbdh
// SS_GAR_IDLEBREATH_02E
DW 0bbeh
// SS_GAR_IDLEBREATH_03E
DW 0bbfh
// SS_GAR_IDLEBREATHOUT_01E
DW 0bc0h
// SS_GAR_IDLEBREATHOUT_02E
DW 0bc1h
// SS_GAR_IDLEBREATHOUT_03E
DW 0bc2h
// SS_GAR_HITBYSPELL_01E
DW 0bc3h
// SS_GAR_HITBYSPELL_02E
DW 0bc4h
// SS_GAR_HITBYSPELL_03E
DW 0bc5h
// SS_GAR_HITBYSPELL_04E
DW 0bc6h
// SS_GAR_HITBYSPELL_05E
DW 0bc7h
// SS_GAR_IDLE_01E
DW 0bc8h
// SS_GAR_IDLE_02E
DW 0bc9h
// SS_GAR_IDLE_03E
DW 0bcah
// SS_GAR_IDLE_04E
DW 0bcbh
// SS_GAR_IDLE_05E
DW 0bcch
// SS_GAR_EXPLODE_01E
DW 0bcdh
// SS_GAR_MOVE_01E
DW 0bceh
// SS_GAR_MOVE_02E
DW 0bcfh
// SS_GAR_MOVE_03E
DW 0bd0h
// SS_GAR_MOVE_04E
DW 0bd1h
// SS_GAR_MOVE_05E
DW 0bd2h
// SS_GAR_HITBYNASPELL_02E
DW 0bd3h
// SS_GAR_HITBYNASPELL_01E
DW 0bd4h
// SS_GAR_TAUNT_01E
DW 0bd5h
// SS_GAR_TAUNT_02E
DW 0bd6h
// SS_GAR_TAUNT_03E
DW 0bd7h
// SS_GAR_SPELLCAST_04E
DW 0bd8h
// SS_GAR_SPELLCAST_03E
DW 0bd9h
// SS_GAR_SPELLCAST_02E
DW 0bdah
// SS_GAR_SPELLEXPLODE_01E
DW 0bdbh
// SS_GAR_SPELLEXPLODE_02E
DW 0bdch
// SS_GAR_SPELLEXPLODE_03E
DW 0bddh
// SS_WZ1_GENERALWIZARDCOUGH_01E
DW 0bdeh
// SS_WZ1_GENERALWIZARDCOUGH_02E
DW 0bdfh
// SS_WZ1_FOOTSTEP_01E
DW 0be0h
// SS_WZ1_CLOAK_02E
DW 0be1h
// SS_WZ1_CLOAK_03E
DW 0be2h
// SS_WZ1_CLOAK_04E
DW 0be3h
// SS_WZ1_CLOAK_01E
DW 0be4h
// SS_WZ1_FOOTSTEP_02E
DW 0be5h
// SS_WZ1_FOOTSTEP_03E
DW 0be6h
// SS_WZ1_FOOTSTEP_04E
DW 0be7h
// SS_WZ1_CLAP_01E
DW 0be8h
// SS_WZ1_CLAP_02E
DW 0be9h
// SS_WZ1_CLAP_03E
DW 0beah
// GEORGE2BLANK1
DW 0bf0h
// SS_GHO_PASSTHRU_03E
DW 0bf1h
// SS_GHO_CLOSEBY_02E
DW 0bf2h
// SS_GHO_CLOSEBY_03E
DW 0bf3h
// SS_GHO_PASSTHRU_01E
DW 0bf4h
// SS_GHO_PASSTHRU_02E
DW 0bf5h
// SS_GHO_CLOSEBY_01E
DW 0bf6h
// SS_GHO_PASSTHRU_04E
DW 0bf7h
// SS_GHO_PASSTHRU_05E
DW 0bf8h
// SS_GHO_RELEASE_05E
DW 0bf9h
// SS_GHO_RELEASE_04E
DW 0bfah
// SS_GHO_RELEASE_03E
DW 0bfbh
// SS_GHO_RELEASE_02E
DW 0bfch
// SS_GHO_RELEASE_01E
DW 0bfdh
// SS_GHO_RELEASE_06E
DW 0bfeh
// SS_JAR_WOBBLE_03E
DW 0bffh
// SS_JAR_WOBBLE_02E
DW 0c00h
// SS_JAR_WOBBLE_01E
DW 0c01h
// SS_JAR_SMASH_0001
DW 0c02h
// SS_JAR_SMASH_0002
DW 0c03h
// SS_JAR_SMASH_0003
DW 0c04h
// SS_GNM_BITE_0001
DW 0c05h
// SS_GNM_BITE_0002
DW 0c06h
// SS_GNM_BITE_0003
DW 0c07h
// SS_GNM_LANDHIT_0001
DW 0c08h
// SS_GNM_LANDHIT_0002
DW 0c09h
// SS_GNM_LANDHIT_0003
DW 0c0ah
// SS_GNM_LAUGH_0009
DW 0c0bh
// SS_GNM_LAUGH_0010
DW 0c0ch
// SS_GNM_LAUGH_0011
DW 0c0dh
// SS_GNM_SNEAKY_0001
DW 0c0eh
// SS_GNM_SNEAKY_0002
DW 0c0fh
// SS_GNM_SNEAKY_0003
DW 0c10h
// SS_GNM_SNEAKY_0004
DW 0c11h
// SS_GNM_SWING_0001
DW 0c12h
// SS_GNM_SWING_0002
DW 0c13h
// SS_GNM_SWING_0003
DW 0c14h
// SS_GNM_SWING_0004
DW 0c15h
// SS_GNM_THROW_0001
DW 0c16h
// SS_GNM_THROW_0002
DW 0c17h
// SV_GNM_ATTACK_0001
DW 0c18h
// SV_GNM_ATTACK_0002
DW 0c19h
// SV_GNM_ATTACK_0003
DW 0c1ah
// SV_GNM_CHARGE_0001
DW 0c1bh
// SV_GNM_CHARGE_0002
DW 0c1ch
// SV_GNM_CHARGE_0003
DW 0c1dh
// SV_GNM_FALL_0001
DW 0c1eh
// SV_GNM_FALL_0002
DW 0c1fh
// SV_GNM_FALL_0004
DW 0c20h
// SV_GNM_FALL_0005
DW 0c21h
// SV_GNM_FALL_0006
DW 0c22h
// SV_GNM_FALL_0007
DW 0c23h
// SV_GNM_JUMPSKIP_0004
DW 0c24h
// SV_GNM_JUMPSKIP_0005
DW 0c25h
// SV_GNM_JUMPSKIP_0006
DW 0c26h
// SV_GNM_JUMPSKIP_0007
DW 0c27h
// SV_GNM_LAUGH_0001
DW 0c28h
// SV_GNM_LAUGH_0002
DW 0c29h
// SV_GNM_LONGFLING_0001
DW 0c2ah
// SV_GNM_LONGFLING_0002
DW 0c2bh
// SV_GNM_LONGFLING_0003
DW 0c2ch
// SV_GNM_LOOKAROUND_0001
DW 0c2dh
// SV_GNM_LOOKAROUND_0002
DW 0c2eh
// SV_GNM_LOOKAROUND_0003
DW 0c2fh
// SV_GNM_PANT_0008
DW 0c30h
// SV_GNM_PANT_0010
DW 0c31h
// SV_GNM_PANT_0011
DW 0c32h
// SV_GNM_PANT_0013
DW 0c33h
// SV_GNM_PANT_0015
DW 0c34h
// SV_GNM_SUPRISE_0001
DW 0c35h
// SV_GNM_SUPRISE_0002
DW 0c36h
// SV_GNM_SUPRISE_0004
DW 0c37h
// SV_GNM_TAUNTBOTTOM_0002
DW 0c38h
// SV_GNM_TAUNTBOTTOM_0003
DW 0c39h
// SV_GNM_TAUNT_0001
DW 0c3ah
// SV_GNM_TAUNT_0002
DW 0c3bh
// SS_GNM_CARRIEDSTRUGGLE_0012
DW 0c3ch
// SS_GNM_CARRIEDSTRUGGLE_0005
DW 0c3dh
// SS_GNM_CARRIEDSTRUGGLE_0006
DW 0c3eh
// SS_GNM_CARRIEDSTRUGGLE_0007
DW 0c3fh
// SS_GNM_CARRIEDSTRUGGLE_0008
DW 0c40h
// SS_GNM_CARRIEDSTRUGGLE_0010
DW 0c41h
// SS_GNM_CARRIEDSTRUGGLE_0011
DW 0c42h
// SS_GRP_RUNSTEPLEFT_01E
DW 0c43h
// SS_GRP_RUNSTEPLEFT_02E
DW 0c44h
// SS_GRP_RUNSTEPLEFT_03E
DW 0c45h
// SS_GRP_RUNSTEPRIGHT_01E
DW 0c46h
// SS_GRP_RUNSTEPRIGHT_02E
DW 0c47h
// SS_GRP_RUNSTEPRIGHT_03E
DW 0c48h
// SS_GRP_SHUFFLEIDLE_01E
DW 0c49h
// SS_GRP_STAMPINGPAPER_01E
DW 0c4ah
// SS_GRP_STAMPING_01E
DW 0c4bh
// SS_GRP_WRITINGIDLE_01E
DW 0c4ch
// SS_GRP_WRITINGIDLE_02E
DW 0c4dh
// SS_GRP_PENTAP2_01E
DW 0c4eh
// SS_GRP_PENTAP1_01E
DW 0c4fh
// SS_GRP_INKSTAMP_01E
DW 0c50h
// SS_GYT_PANT_LOOP_0006
DW 0c51h
// SS_GYT_AMB_0004
DW 0c52h
// SS_GYT_AMB_0005
DW 0c53h
// SS_GYT_ATTACK_GROWL_0001
DW 0c54h
// SS_GYT_ATTACK_GROWL_0003
DW 0c55h
// SS_GYT_BACKOFF_0001
DW 0c56h
// SS_GYT_BACKOFFWHINE_0005
DW 0c57h
// SS_GYT_BACKOFFWHINE_0006
DW 0c58h
// SS_GYT_BARK_HOWL_0006
DW 0c59h
// SS_GYT_BARK_HOWL_0008
DW 0c5ah
// SS_GYT_BARK_HOWL_0009
DW 0c5bh
// SS_GYT_BREATHY_0001
DW 0c5ch
// SS_GYT_DEATHSCREAM_0003
DW 0c5dh
// SS_GYT_DIGGING_0006
DW 0c5eh
// SS_GYT_FTS_0001
DW 0c5fh
// SS_GYT_FTS_0002
DW 0c60h
// SS_GYT_FTS_0003
DW 0c61h
// SS_GYT_FTS_0004
DW 0c62h
// SS_GYT_FTS_0005
DW 0c63h
// SS_GYT_FTS_0006
DW 0c64h
// SS_GYT_FTS_0007
DW 0c65h
// SS_GYT_FTS_0008
DW 0c66h
// SS_GYT_FTS_0009
DW 0c67h
// SS_GYT_FTS_0010
DW 0c68h
// SS_GYT_FTS_0011
DW 0c69h
// SS_GYT_FTS_0012
DW 0c6ah
// SS_GYT_FTS_0013
DW 0c6bh
// SS_GYT_FTS_0014
DW 0c6ch
// SS_GYT_FTS_0015
DW 0c6dh
// SS_GYT_FTS_0016
DW 0c6eh
// SS_GYT_FTS_0017
DW 0c6fh
// SS_GYT_FTS_0018
DW 0c70h
// SS_GYT_FTS_0019
DW 0c71h
// SS_GYT_FTS_0020
DW 0c72h
// SS_GYT_FTS_0021
DW 0c73h
// SS_GYT_GROWL_0009
DW 0c74h
// SS_GYT_GROWL_0010
DW 0c75h
// SS_GYT_GROWL_0011
DW 0c76h
// SS_GYT_HIT_0001
DW 0c77h
// SS_GYT_HIT_0002
DW 0c78h
// SS_GYT_LEAP_0007
DW 0c79h
// SS_GYT_LEAP_0008
DW 0c7ah
// SS_GYT_PANT_LOOP_0005
DW 0c7bh
// SS_GYT_SNAP_0003
DW 0c7ch
// SS_GYT_SNAP_0004
DW 0c7dh
// SS_GYT_SNAP_0005
DW 0c7eh
// SS_GYT_SPAWN_0002
DW 0c7fh
// SS_HAG_WALKSTICK_01E
DW 0c80h
// HAG2BLANK1
DW 0c81h
// SS_HRY_LEDGEHANGDROP_01E
DW 0c82h
// SS_HRY_RUNINTOWALL_01E
DW 0c83h
// SS_HRY_WALLSNEAK_01E
DW 0c84h
// SS_HRY_WALLSNEAK_02E
DW 0c85h
// SS_HRY_WALLSNEAK_03E
DW 0c86h
// SS_HRY_JUMPDOWN2METR_01E
DW 0c87h
// SS_HRY_JUMPDOWN2METR_02E
DW 0c88h
// SS_HRY_JUMPDOWN2METR_03E
DW 0c89h
// SS_HRY_JUMPDOWN2METRLAND_01E
DW 0c8ah
// SS_HRY_JUMPDOWN2METRLAND_02E
DW 0c8bh
// SS_HRY_JUMPDOWN2METRLAND_03E
DW 0c8ch
// SS_HRY_GETUP_01E
DW 0c8dh
// SS_HRY_CRAWLCIRCULARSPACE_02E
DW 0c8eh
// SS_HRY_CRAWLCIRCULARSPACE_03E
DW 0c8fh
// SS_HRY_CRAWLCIRCULARSPACE_01E
DW 0c90h
// SS_HRY_CRAWLLEFT_01E
DW 0c91h
// SS_HRY_CRAWLRIGHT_01E
DW 0c92h
// SS_HRY_JUMP2UPSCRAMBLE_01E
DW 0c93h
// SS_HRY_JUMP2UPSCRAMBLE_02E
DW 0c94h
// SS_HRY_JUMP2UPSCRAMBLE_03E
DW 0c95h
// SS_HRY_JUMP2UPSCRAMBLE_04E
DW 0c96h
// SS_HRY_JUMP2UP_01E
DW 0c97h
// SS_HRY_JUMP2UP_02E
DW 0c98h
// SS_HRY_JUMP2UP_03E
DW 0c99h
// SS_HRY_JUMP2UP_04E
DW 0c9ah
// SS_HRY_JUMP2UP_05E
DW 0c9bh
// SS_HRY_STANDIDLEKICKDIRT_01E
DW 0c9ch
// SS_HRY_WSNKTO1HANDHANG_01E
DW 0c9dh
// SS_HRY_STOPSKID_01E
DW 0c9eh
// SS_HRY_ROLL_01E
DW 0c9fh
// SS_HRY_WANDPAT_01E
DW 0ca0h
// SS_HRY_IDLESHIFTWEIGHT_02E
DW 0ca1h
// SS_HRY_IDLESHIFTWEIGHT_01E
DW 0ca2h
// SS_HRY_IDLEWANDSWISH_01E
DW 0ca3h
// SS_MSC_SICKLEPICKUP_0001
DW 0ca4h
DW ffffh
// SS_REW_WIZCARDPOOF_0001
DW 0ca5h
// SS_REW_WIZCARD_07
DW 0ca6h
// SS_OWT_PICKUP_08
DW 0ca7h
// SS_REW_HEALTHSWEET_01
DW 0ca8h
// SS_STP_SMASH_01E
DW 0ca9h
DW ffffh
DW ffffh
// SS_STP_SMASH_02E
DW 0caah
// SS_STP_THROW_01E
DW 0cabh
// SS_STP_THROW_02E
DW 0cach
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
// SS_NLB_ENDFART_0001
DW 0cadh
// SS_NLB_FART_0001
DW 0caeh
// SS_NLB_FART_0002
DW 0cafh
// SS_NLB_FART_0003
DW 0cb0h
// SS_NLB_FART_0004
DW 0cb1h
// SS_NLB_STARTFART_0001
DW 0cb2h
// SS_REM_LISTCURSORSELECT_01E
DW 0cb3h
// SS_REM_BOOKTURNPAGE_01E
DW 0cb4h
// SS_REM_BOOKOPEN_01E
DW 0cb5h
DW ffffh
// SP_GUI_AMB_0001
DW 0cbah
// SS_REW_BADBEAN_01E
DW 0cbch
// SS_GUI_ROTATEBUT_0003E
DW 0cbdh
// SV_HRY_EDGEWOB_0001
DW 0cd0h
// SV_HRY_FALLREV_0100
DW 0cd1h
// SV_HRY_GASP_01
DW 0cd2h
// SV_HRY_GASP_02
DW 0cd3h
// SV_HRY_GASP_03
DW 0cd4h
// SV_HRY_GASP_04
DW 0cd5h
// SV_HRY_GETUP_08
DW 0cd6h
// SV_HRY_GETUP_09
DW 0cd7h
// SV_HRY_HIT_01
DW 0cd8h
// SV_HRY_HIT_02
DW 0cd9h
// SV_HRY_HIT_03
DW 0cdah
// SV_HRY_HIT_04
DW 0cdbh
// SV_HRY_HIT_05
DW 0cdch
// SV_HRY_HIT_06
DW 0cddh
// SV_HRY_LAND_0003
DW 0cdeh
// SV_HRY_LAND_0006
DW 0cdfh
// SV_HRY_LEDGEWOB_0002
DW 0ce0h
// SV_HRY_LEDGEWOB_0003
DW 0ce1h
// SV_HRY_LEDGEWOB_0004
DW 0ce2h
// SV_HRY_LEDGEWOB_0005
DW 0ce3h
// SV_HRY_PANT_0001
DW 0ce4h
// SV_HRY_PANT_0002
DW 0ce5h
// SV_HRY_PANT_0003
DW 0ce6h
// SV_HRY_PUSHPULLRELEASE_0002
DW 0ce7h
// SV_HRY_SIGH_0100
DW 0ce8h
// SV_HRY_SIGH_0103
DW 0ce9h
// SV_HRY_SIGH_0104
DW 0ceah
// SV_HRY_HIT_11E
DW 0cebh
// SV_HRY_HIT_08E
DW 0cech
// SV_HRY_HIT_09E
DW 0cedh
// SV_HRY_HIT_07E
DW 0ceeh
// SV_HRY_HIT_12E
DW 0cefh
// SV_HY_STRAIN_01E
DW 0cf0h
// SV_HY_STRAIN_02E
DW 0cf1h
// SV_HY_STRAIN_03E
DW 0cf2h
// SV_HY_STRAIN_04E
DW 0cf3h
// SV_HY_STRAIN_05E
DW 0cf4h
// SV_HY_STRAIN_06E
DW 0cf5h
// SV_HY_STRAIN_07E
DW 0cf6h
// SV_HRY_SMALLSTRAIN_01E
DW 0cf7h
// SV_HRY_SMALLSTRAIN_02E
DW 0cf8h
// SV_HRY_SMALLSTRAIN_03E
DW 0cf9h
// SV_HRY_STRAINEND_04E
DW 0cfah
// SV_HRY_STRAINEND_01E
DW 0cfbh
// SV_HRY_STRAINEND_02E
DW 0cfch
// SV_HRY_STRAINEND_03E
DW 0cfdh
// SS_HRY_COUGHING_02E
DW 0cfeh
// SS_HRY_COUGHING_01E
DW 0cffh
// SS_HDW_PERCHLAND_02E
DW 0d01h
// SS_HDW_PERCHLAND_01E
DW 0d02h
// SS_HDW_PERCHTAKEOFF_01E
DW 0d03h
// SS_HDW_FLAP_04E
DW 0d04h
// SS_HDW_FLAP_02E
DW 0d05h
// SS_HDW_FLAP_03E
DW 0d06h
// SS_HDW_FLAP_01E
DW 0d07h
// SS_HDW_FLAP_05E
DW 0d08h
// SS_HDW_FLAP_06E
DW 0d09h
// SS_HDW_FLAP_07E
DW 0d0ah
// SS_HDW_FLAP_08E
DW 0d0bh
// SS_HDW_FLAP_09E
DW 0d0ch
// SS_HDW_FLAP_10E
DW 0d0dh
// SS_HDW_FASTFLAP_02E
DW 0d0eh
// SS_HDW_FASTFLAP_03E
DW 0d0fh
// SS_HDW_FASTFLAP_04E
DW 0d10h
// SS_HDW_FASTFLAP_05E
DW 0d11h
// SS_HDW_FASTFLAP_06E
DW 0d12h
// SS_HDW_FASTFLAP_07E
DW 0d13h
// SS_HDW_FASTFLAP_01E
DW 0d14h
// OWLSCREECH
DW 0d15h
// SCREECH_01
DW 0d16h
// SCREECH_02
DW 0d17h
// SCREECH_07
DW 0d18h
// SS_IMP_ATTACK_01E
DW 0d19h
// SS_IMP_ATTACK_02E
DW 0d1ah
// SS_IMP_ATTACK_03E
DW 0d1bh
// SS_IMP_DAZED_01E
DW 0d1ch
// SS_IMP_DAZED_02E
DW 0d1dh
// SS_IMP_FINALTHUD_01E
DW 0d1eh
// SS_IMP_GETUP_01E
DW 0d1fh
// SS_IMP_LAND_01E
DW 0d20h
// SS_IMP_LAND_02E
DW 0d21h
// SS_IMP_STEPLEFT_01E
DW 0d22h
// SS_IMP_STEPLEFT_02E
DW 0d23h
// SS_IMP_STEPRIGHT_01E
DW 0d24h
// SS_IMP_STEPRIGHT_02E
DW 0d25h
// SS_IMP_TAKEHITFINAL_01E
DW 0d26h
// SS_IMP_TAKEHITFINAL_02E
DW 0d27h
// SS_IMP_TAKEHIT_01E
DW 0d28h
// SS_IMP_TAKEHIT_02E
DW 0d29h
// SS_IMP_THROW_01E
DW 0d2ah
// SS_IMP_THROW_02E
DW 0d2bh
// SS_IMP_BITE_02E
DW 0d2ch
// SS_IMP_BITE_01E
DW 0d2dh
// SS_IMP_HITWALL_01E
DW 0d2eh
// SS_IMP_ATTACK_05E
DW 0d2fh
// SS_IMP_DUCKANDCOVER_01E
DW 0d30h
// SS_IMP_ATTACK_04E
DW 0d31h
// SS_IMP_HITWALL_02E
DW 0d32h
// SS_IMP_JUMP_01E
DW 0d33h
// SS_IMP_JUMP_02E
DW 0d34h
// SS_IMP_TAUNT_01E
DW 0d35h
// SS_IMP_TAUNT_02E
DW 0d36h
// SS_IMP_TAUNT_06E
DW 0d37h
// SS_IMP_TAUNT_04E
DW 0d38h
// SS_IMP_TAUNT_05E
DW 0d39h
// SS_IMP_TAUNT_03E
DW 0d3ah
// SS_IMP_TAUNT_07E
DW 0d3bh
// SS_IMP_TAUNT_08E
DW 0d3ch
// SS_IMP_STEPLEFT_03E
DW 0d3dh
// SS_IMP_STEPLEFT_04E
DW 0d3eh
// SS_IMP_STEPLEFT_05E
DW 0d3fh
// SS_IMP_STEPLEFT_06E
DW 0d40h
// SS_IMP_STEPRIGHT_03E
DW 0d41h
// SS_IMP_STEPRIGHT_04E
DW 0d42h
// SS_IMP_STEPRIGHT_05E
DW 0d43h
// SS_IMP_STEPRIGHT_06E
DW 0d44h
// SS_IMP_CARRIEDDROPPED_0001
DW 0d45h
// SS_IMP_CARRIEDDROPPED_0002
DW 0d46h
// SS_IMP_CARRIEDDUMPING_0001
DW 0d47h
// SS_IMP_CARRYHEAVY_01
DW 0d48h
// SS_IMP_CARRYHEAVY_02
DW 0d49h
// SS_IMP_CARRYHEAVY_03
DW 0d4ah
// SS_IMP_CARRYHEAVY_04
DW 0d4bh
// SS_IMP_DAZEDRECOVER_0001
DW 0d4ch
// SS_IMP_HITBYDUNG_0001
DW 0d4dh
// SS_IMP_HITBYDUNG_0002
DW 0d4eh
// SS_IMP_LONGSCREAM_0001
DW 0d4fh
// SS_IMP_LONGSCREAM_0002
DW 0d50h
// SS_IMP_PICKUP_0001
DW 0d51h
// SS_IMP_PICKUP_0002
DW 0d52h
// SS_IMP_STRUGGLE_0002
DW 0d53h
// SS_IMP_THROWN_0001
DW 0d54h
// SS_IMP_BREATHEOUT_03E
DW 0d55h
// SS_IMP_BREATHEIN_02E
DW 0d56h
// SS_IMP_BREATHEIN_03E
DW 0d57h
// SS_IMP_BREATHEOUT_01E
DW 0d58h
// SS_IMP_BREATHEOUT_02E
DW 0d59h
// SS_IMP_BREATHEIN_01E
DW 0d5ah
// SS_IMP_BREATHEIN_04E
DW 0d5bh
// SS_IMP_BREATHEOUT_04E
DW 0d5ch
// SS_LPR_HITBYDUNGBOMB_01E
DW 0d5dh
// SS_LPR_STEP_01E
DW 0d5eh
// SS_LPR_STEP_02E
DW 0d5fh
// SS_LPR_STEP_03E
DW 0d60h
// SS_LPR_STEP_04E
DW 0d61h
// SS_ARA_BREATHIN_0002
DW 0d62h
// SS_ARA_BREATHIN_0003
DW 0d63h
// SS_ARA_BREATHIN_0004
DW 0d64h
// SS_ARA_BREATHOUT_0001
DW 0d65h
// SS_ARA_BREATHOUT_0002
DW 0d66h
// SS_ARA_BREATHOUT_0003
DW 0d67h
// SS_ARA_CRACKS_0001B
DW 0d68h
// SS_ARA_CRACKS_0002B
DW 0d69h
// SS_ARA_CRACKS_0003B
DW 0d6ah
// SS_ARA_CRACKS_0004B
DW 0d6bh
// SS_ARA_CRACKS_0005B
DW 0d6ch
// SS_ARA_CRACKS_0006B
DW 0d6dh
// SS_ARA_DEFEATHARRY_0001
DW 0d6eh
// SS_ARA_HISS_0002
DW 0d6fh
// SS_ARA_IDLEGROWL_0001
DW 0d70h
// SS_ARA_INCENDIOHIT_0005
DW 0d71h
// SS_ARA_JAWS_0001
DW 0d72h
// SS_ARA_JAWS_0002
DW 0d73h
// SS_ARA_JAWS_0003
DW 0d74h
// SS_ARA_MOVEMENT_0001C
DW 0d75h
// SS_ARA_MOVEMENT_0002C
DW 0d76h
// SS_ARA_MOVEMENT_0003C
DW 0d77h
// SS_ARA_MOVEMENT_0004C
DW 0d78h
// SS_ARA_MOVEMENT_0005C
DW 0d79h
// SS_ARA_MOVEMENT_0006C
DW 0d7ah
// SS_ARA_SLOBBER_0001
DW 0d7bh
// SS_ARA_BREATHIN_0001
DW 0d7ch
// SS_ARA_SPITVENOM_0004
DW 0d7dh
// SS_ARA_SPITVENOM_0005
DW 0d7eh
// SS_ARG_BIGWEBFALLDIST_01
DW 0d7fh
// SS_ARG_BIGDEATHSCREAM_04
DW 0d80h
// SS_ARG_BIGDEATHSCREAM_05B
DW 0d81h
// SS_ARG_BIGDEATHSCREAM_03
DW 0d82h
// SS_ARG_BIGWEBSNAP_03
DW 0d83h
// SS_ARG_BIGWEBSNAP_06
DW 0d84h
// SS_ARG_INCENDIO_WEB_0004
DW 0d85h
// SS_ARG_TREEBURNLOOP_0001
DW 0d86h
// SS_ARL_STRESS_0001
DW 0d87h
// SS_ARL_STRESS_0002
DW 0d88h
// SS_WEB_HRYCOLLIDE_0002
DW 0d89h
// SS_WEB_BURNSTART_01B
DW 0d8ah
// SS_WEB_HRYCOLLIDE_0001
DW 0d8bh
// SS_WEB_HRYCOLLIDE_0003
DW 0d8ch
// SS_ARA_VROARREVERB_0001
DW 0d8dh
// SS_ARA_VROAR_0001
DW 0d8eh
// SS_ARA_SLOBBER_0002
DW 0d8fh
// SS_ARA_SLOBBER_0003
DW 0d90h
// SS_ARA_SLOBBER_0004
DW 0d91h
// SS_ARA_STOMP_0005
DW 0d92h
// SS_ARA_VCALLSPIDERS_0001
DW 0d93h
// SS_ARA_VCHARGE_0001B
DW 0d94h
// SS_ARA_VCHARGE_0002B
DW 0d95h
// SS_ARA_VCHARGE_0003B
DW 0d96h
// SS_ARA_VDAZED_0001B
DW 0d97h
// SS_ARA_VDAZED_0002B
DW 0d98h
// SS_ARA_VFIRESPIDER_0001A
DW 0d99h
// SS_ARA_VFIRESPIDER_0002A
DW 0d9ah
// SS_ARA_VGETUP_0001A
DW 0d9bh
// SS_ARA_VHIT_0002
DW 0d9ch
// SS_ARA_VHIT_0004
DW 0d9dh
// SS_ARA_VHIT_0005
DW 0d9eh
// SS_ARA_VHITPERFECT_0001
DW 0d9fh
// SS_ARA_VHITPERFECT_0002
DW 0da0h
// SS_ARA_VHUH_0001
DW 0da1h
// SS_ARA_VHUH_0002
DW 0da2h
// SS_ARA_VIDLE_0003
DW 0da3h
// SS_ARA_VSPOTHARRY_0001
DW 0da4h
// SS_ARA_VSPOTHARRY_0002
DW 0da5h
// SS_ARL_SPIDERSLOOP_04
DW 0da6h
// SS_WWB_BUNDLEHIT_0002
DW 0da7h
// SS_WWB_BURNLOOP_0002
DW 0da8h
// SS_WWB_BUNDLEHIT_0001
DW 0da9h
// SS_WWB_DROPFROMCEILING_0001
DW 0daah
// SS_WWB_HITFLIPPENDO_0001
DW 0dabh
// SS_WWB_HITINCENDIO_0003
DW 0dach
// SS_ARA_STEP_01E
DW 0dadh
// SS_ARA_STEP_02E
DW 0daeh
// SS_ARA_STEP_03E
DW 0dafh
// SS_ARA_STEP_04E
DW 0db0h
// SS_ARA_STEP_05E
DW 0db1h
// SS_ARA_STEP_06E
DW 0db2h
// SS_ARA_STEP_07E
DW 0db3h
// SS_ARA_STEP_08E
DW 0db4h
// SS_ARA_STEP_09E
DW 0db5h
// SS_ARA_STEP_10E
DW 0db6h
// SS_ARA_STEP_11E
DW 0db7h
// SS_ARA_ANGLIADOOROPEN_01E
DW 0db8h
// SS_ARA_ANGLIADOORCLOSE_01E
DW 0db9h
DW ffffh
DW ffffh
DW ffffh
DW ffffh
// SS_AVI_LUMOSWALL_01E
DW 0dcbh
DW ffffh
// SS_AVI_DOORSQUEAK_01E
DW 0dcdh
// SS_AVI_DOORSLAM_01E
DW 0dceh
// SS_AVI_DOOROPEN_01E
DW 0dcfh
// SS_AVI_DOORSQUEAK_02E
DW 0dd0h
// SS_AVI_LEARNSPELL_01E
DW 0dd1h
// SS_AVI_GRATEOPEN_01E
DW 0dd2h
// SS_AVI_GRATEOPEN_02E
DW 0dd3h
// SS_AVI_BIRDFLAP_09E
DW 0dd4h
// SS_AVI_BIRDFLAP_02E
DW 0dd5h
// SS_AVI_BIRDFLAP_03E
DW 0dd6h
// SS_AVI_BIRDFLAP_04E
DW 0dd7h
// SS_AVI_BIRDFLAP_05E
DW 0dd8h
// SS_AVI_BIRDFLAP_06E
DW 0dd9h
// SS_AVI_BIRDFLAP_07E
DW 0ddah
// SS_AVI_BIRDFLAP_08E
DW 0ddbh
// SS_AVI_BIRDFLAP_01E
DW 0ddch
// SS_AVI_BIRDFLAP_10E
DW 0dddh
// SS_AVI_BIRDFLAP_11E
DW 0ddeh
// SS_AVI_BIRDSCREECH_03E
DW 0ddfh
// SS_AVI_BIRDSCREECH_02E
DW 0de0h
// SS_AVI_BIRDSCREECH_01E
DW 0de1h
// SS_AVI_BIRDSCREECH_04E
DW 0de2h
// SS_AVI_BIRDSCREECH_05E
DW 0de3h
// BLANK4
DW 0de4h
// BLANK5
DW 0de5h
// BLANK6
DW 0de6h
// BLANK7
DW 0de7h
// BLANK8
DW 0de8h
// BLANK9
DW 0de9h
// BLANK12
DW 0deah
// BLANK11
DW 0debh
// BLANK10
DW 0dech
// BLANK13
DW 0dedh
// BLANK14
DW 0deeh
// BLANK15
DW 0defh
// SS_AVI_PLATFORMMOVE_04E
DW 0df0h
// SS_AVI_PLATFORMSTOP_03E
DW 0df1h
// SS_AVI_BRIDGELOWER_02E
DW 0df2h
// SS_AVI_BRIDGELOWER_03E
DW 0df3h
// SS_HRY_AVIDOORLATCH_02E
DW 0df4h
// SS_HRY_AVIDOORLATCH_04E
DW 0df5h
// SS_HRY_AVIDOORLATCH_05E
DW 0df6h
// SS_AVI_STONEBLOCKMOVE_03E
DW 0df7h
// SS_AVI_SWITCHON_01E
DW 0df8h
// SS_AVI_SWITCHOFF_01E
DW 0df9h
// SS_SPB_LEARNSPELL_01E
DW 0dfah
// SS_SPB_SPELLTINKLE_01E
DW 0dfbh
// SS_AVI_ROCKCRACK_0004
DW 0dfch
// SS_AVI_ROCKCRACK_0002
DW 0dfdh
// SS_AVI_ROCKCRACK_0003
DW 0dfeh
// SS_AVI_ROCKCRACK_0001
DW 0dffh
// SS_GUI_VOICEAVIFORS_01E
DW 0e00h
// SS_BOR_CABINETOPEN_01E
DW 0e05h
// SS_BOR_CABINETSHUT_01E
DW 0e06h
// SS_BOR_DOORAMBIENCE_01E
DW 0e07h
// SS_BOR_SHOPBELL_01E
DW 0e08h
// SS_BOR_SHOPDOOROPEN_01E
DW 0e09h
// SS_BOR_SHOPDOORSHUT_01E
DW 0e0ah
// SS_BOR_STEP1E
DW 0e0bh
// SS_BOR_STEP2E
DW 0e0ch
// SS_BOR_STEP3E
DW 0e0dh
// SS_BOR_STEP4E
DW 0e0eh
DW ffffh
DW ffffh
// SS_BOR_WOODSTRESS_01E
DW 0e0fh
// SS_BOR_WOODSTRESS_02E
DW 0e10h
// SS_BOR_WOODSTRESS_03E
DW 0e11h
// SS_BOR_FLOOPOWDER_01E
DW 0e12h
// SS_HRY_BRUSH_01E
DW 0e13h
// SS_HRY_BRUSH_02E
DW 0e14h
// SS_HRY_COUGH_01E
DW 0e15h
// SS_HRY_COUGH_02E
DW 0e16h
// SS_HRY_SCUFFLE_01E
DW 0e17h
// SS_HRY_SCUFFLE_02E
DW 0e18h
// SS_HRY_URG_01E
DW 0e19h
// SS_BOR_YORIKSCREAM_01E
DW 0e1ah
// SS_BOR_YORIKSCREAM_02E
DW 0e1bh
// SS_BOR_YORIKSCREAM_03E
DW 0e1ch
// SS_HRY_BORGINLATCH_01E
DW 0e1dh
// SS_HRY_BORGINLATCH_02E
DW 0e1eh
// SS_BOR_CAGESLAM_01E
DW 0e1fh
DW ffffh
// SS_BOR_DOGBARK_01E
DW 0e20h
// SS_BOR_DOGBARK_02E
DW 0e21h
// SS_BOR_DOGBARK_03E
DW 0e22h
// SS_BOR_HANDOFGLORY_CRACK_0004
DW 0e23h
// SS_BOR_HANDOFGLORY_CRACK_0002
DW 0e24h
// SS_BOR_HANDOFGLORY_CRACK_0003
DW 0e25h
// SS_BOR_HANDOFGLORY_CRACK_0001
DW 0e26h
// SS_BOR_HANDOFGLORY_CRACK_SHORT_0001
DW 0e27h
// SS_BOR_HANDOFGLORY_CRUNCH_0001
DW 0e28h
// SS_BOR_LUMOSWALL_01E
DW 0e29h
// SS_BOR_IRONBARSX3_0002
DW 0e2ah
// SS_BOR_HAND_03E
DW 0e2bh
// SS_BOR_HAND_02E
DW 0e2ch
// SS_BOR_HAND_01E
DW 0e2dh
// SS_BOR_HAND_04E
DW 0e2eh
// SS_BOR_LADDERBOUNCE_01E
DW 0e2fh
// SS_BOR_LADDERBOUNCE_02E
DW 0e30h
// SS_BOR_LADDERMOVE_01E
DW 0e31h
// SS_BOR_DOOROPENSQUEAK_01E
DW 0e32h
// SS_BOR_INNERDOOROPENSQUEAK_01E
DW 0e33h
// SS_BOR_INNERDOORSHUT_01E
DW 0e34h
// SS_BOR_PUSHCRATE_03E
DW 0e35h
// SS_BOR_PUSHCRATE_02E
DW 0e36h
// SS_BOR_PUSHCRATE_01E
DW 0e37h
// SS_BOR_PUSHCRATE_04E
DW 0e38h
// SS_BOR_PUSHCRATE_05E
DW 0e39h
// SS_LKY_SWITCHON_01E
DW 0e3ah
// SS_BOR_VASEHITCRASH_02E
DW 0e3bh
// SS_BOR_VASEHITCRASH_01E
DW 0e3ch
// SS_BOR_VASEHITCRASH_03E
DW 0e3dh
// SS_BOR_VASEHITCRASH_04E
DW 0e3eh
// SS_BOR_VASEBOUNCE_02E
DW 0e3fh
// SS_BOR_DRAWERMOVE_02E
DW 0e40h
// SS_BOR_DRAWERMOVE_03E
DW 0e41h
// SS_BOR_DRAWERMOVE_04
DW 0e42h
// SS_BOR_VASEBOUNCE_01E
DW 0e43h
// SS_BOR_DRAWERMOVE_01E
DW 0e44h
// SS_BOR_VASEBOUNCE_03E
DW 0e45h
// SS_BOR_VASEBOUNCE_04E
DW 0e46h
// SS_BOR_VASESMASH_0004
DW 0e47h
// SS_BOR_VASESMASH_0002
DW 0e48h
// SS_BOR_VASESMASH_0003
DW 0e49h
// SS_BOR_VASESMASH_0001
DW 0e4ah
// SS_BOR_VASESMASH_0005
DW 0e4bh
// SS_BOR_VASESMASH_0006
DW 0e4ch
// SS_BOR_VASESMASH_0007
DW 0e4dh
// SS_BOR_PUTBOOKDOWN_01E
DW 0e4eh
// SS_BOR_BOOKGRAB_01E
DW 0e4fh
// SS_FPO_BURROWFPO_LOOP_01
DW 0e50h
// SS_OBJ_BINHIT_0004
DW 0e51h
// SS_OBJ_BINHIT_0008
DW 0e52h
// SS_OBJ_BINHIT_0009
DW 0e53h
// SS_OBJ_BINLID_0011
DW 0e54h
// SS_OBJ_BINLID_0012
DW 0e55h
// SS_GUI_VOICELUMOS_01E
DW 0e56h
// SS_BUR_DOORCLOSE_01E
DW 0e69h
// SS_BUR_DOORMOVE_01E
DW 0e6ah
// SS_BUR_LEAVES_0002
DW 0e6bh
// SS_BUR_LEAVES_0004
DW 0e6ch
// SS_BUR_LEAVES_0005
DW 0e6dh
// SS_OBJ_BINHIT_0010
DW 0e6eh
// SS_OBJ_CONEHIIT_0003
DW 0e6fh
// SS_OBJ_CONEHIT_0002
DW 0e70h
// SS_OBJ_CONEHIT_0005
DW 0e71h
// SS_OBJ_CONEHIT_0007
DW 0e72h
// SS_OBJ_DUCKRUBBERHIT_0001
DW 0e73h
// SS_OBJ_RAKEHIT_0007
DW 0e74h
// SS_OBJ_TOOLBOX_0001
DW 0e75h
// SS_OBJ_TOOLBOX_0002
DW 0e76h
// SS_OBJ_TOOLBOX_0003
DW 0e77h
// SS_OBJ_TOOLBOX_0004
DW 0e78h
// SS_OBJ_TOOLBOX_0006
DW 0e79h
// SS_OBJ_TOOLBOX_0007
DW 0e7ah
// SS_RON_CLAP_01E
DW 0e7bh
// SS_RON_CLAP_02E
DW 0e7ch
// SS_RON_CLAP_03E
DW 0e7dh
// SS_GRG_STANDIDLEKICKDIRT_01E
DW 0e7eh
// SS_ANG_CRASH_0001
DW 0e7fh
// SS_ANG_CRASH_0002
DW 0e80h
// SS_ANG_CRASH_0004
DW 0e81h
// SS_ANG_CRASH_0007
DW 0e82h
// SS_BUR_ANGEYEPOP_01E
DW 0e83h
// SS_BUR_SIGNLAND_01E
DW 0e84h
// SS_ANG_HARRYDOOR_01E
DW 0e85h
// SS_ANG_RONDOOR_01E
DW 0e86h
// SS_BUR_SIGNSQUEAK_01E
DW 0e87h
DW ffffh
// SS_FPO_SPELLBUILD_BUR_0001
DW 0e88h
// SS_FPO_SPELLCASTNORM_0002
DW 0e89h
// SS_FPO_SPELLHIT_0001A
DW 0e8bh
// SV_HRY_DY201_0018
DW 0e8ch
// SV_HRY_DY201_0018B
DW 0e8dh
// SV_HRY_FLICKN02_0001
DW 0e8eh
// SV_HRY_INCANTATEFPO_01
DW 0e8fh
// SS_GUI_FLINGFINALSCORE_0001
DW 0e90h
// SS_GUI_FLINGCOUNTER_0001
DW 0e91h
// SS_GUI_VOICEFLIPENDO_01E
DW 0e92h
// SS_COS_MEDIUMSPLASH_04E
DW 0eabh
// SS_COS_BIGSPLASH_02E
DW 0each
// SS_COS_MEDIUMSPLASH_01E
DW 0eadh
// SS_COS_MEDIUMSPLASH_02E
DW 0eaeh
// SS_COS_MEDIUMSPLASH_03E
DW 0eafh
// SS_COS_BIGSPLASH_01E
DW 0eb0h
// SS_COS_MEDIUMSPLASH_05E
DW 0eb1h
// SS_COS_MEDIUMSPLASH_06E
DW 0eb2h
// SS_COS_SMALLSPLASH_01E
DW 0eb3h
// SS_COS_SMALLSPLASH_02E
DW 0eb4h
// SS_COS_SMALLSPLASH_03E
DW 0eb5h
// SS_COS_VENOMLAND_04E
DW 0eb6h
// SS_COS_VENOMLAND_02E
DW 0eb7h
// SS_COS_VENOMLAND_03E
DW 0eb8h
// SS_COS_VENOMLAND_01E
DW 0eb9h
// SS_COS_VENOMLAND_05E
DW 0ebah
// SS_COS_VENOMLAND_06E
DW 0ebbh
// SS_COS_TORCHIGNITE_03E
DW 0ebch
// SS_COS_TORCHIGNITE_02E
DW 0ebdh
// SS_COS_TORCHIGNITE_01E
DW 0ebeh
// SS_COS_TORCHIGNITE_04E
DW 0ebfh
// SS_COS_DROPSWORD_04E
DW 0ec0h
// SS_COS_DROPSWORD_02E
DW 0ec1h
// SS_COS_DROPSWORD_03E
DW 0ec2h
// SS_COS_DROPSWORD_01E
DW 0ec3h
DW ffffh
DW ffffh
DW ffffh
// SS_BAS_HITWALL_04E
DW 0ec4h
// SS_BAS_HITWALL_02E
DW 0ec5h
// SS_BAS_HITWALL_03E
DW 0ec6h
// SS_BAS_HITWALL_01E
DW 0ec7h
// SS_BAS_HITWALL_05E
DW 0ec8h
// SS_BAS_HITWALL_06E
DW 0ec9h
// SS_COS_SWORDSTICKGROUND_02E
DW 0ecah
DW ffffh
DW ffffh
DW ffffh
// SS_COS_SWORDSTICKGROUND_01E
DW 0ecbh
DW ffffh
// SS_COS_SWORDSTICKGROUND_03E
DW 0ecch
// SS_COS_SWORDSTICKGROUND_04E
DW 0ecdh
// SS_BAS_TONGUE_03E
DW 0eceh
// SS_BAS_TONGUE_02E
DW 0ecfh
// SS_BAS_TONGUE_01E
DW 0ed0h
// SS_BAS_TONGUE_04E
DW 0ed1h
// SS_COS_SWORDLOOPEND_01E
DW 0ed2h
// SS_COS_DEBRIS_05E
DW 0ed3h
// SS_COS_DEBRIS_02E
DW 0ed4h
// SS_COS_DEBRIS_03E
DW 0ed5h
// SS_COS_DEBRIS_04E
DW 0ed6h
// SS_COS_DEBRIS_01E
DW 0ed7h
// SS_COS_DEBRIS_06E
DW 0ed8h
// SS_COS_MEDIUMSPLASH_07E
DW 0ed9h
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
// SS_BAS_SLITHER_05E
DW 0edah
// SS_BAS_SLITHER_02E
DW 0edbh
// SS_BAS_SLITHER_03E
DW 0edch
// SS_BAS_SLITHER_04E
DW 0eddh
// SS_BAS_SLITHER_01E
DW 0edeh
// SS_BAS_SLITHER_06E
DW 0edfh
// SS_BAS_SLITHER_07E
DW 0ee0h
// SS_BAS_SLITHER_08E
DW 0ee1h
// SS_BAS_SLITHER_09E
DW 0ee2h
// SS_BAS_SLITHER_10E
DW 0ee3h
// SS_BAS_SLITHER_11E
DW 0ee4h
// SS_COS_SWORDLOOPEND_02E
DW 0ee5h
// SS_COS_SWORDLOOPEND_03E
DW 0ee6h
// SS_COS_SWORDLOOPEND_04E
DW 0ee7h
// SS_COS_SWORDLOOPEND_05E
DW 0ee8h
// SS_COS_SWORDOVERLOAD_01E
DW 0ee9h
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
DW ffffh
// SS_COS_STAIRCASEDOORCLOSE_01E
DW 0eeah
// SS_COS_NOMALWOODDOORLATCH_02E
DW 0eebh
// SS_COS_NOMALWOODDOORLATCH_01E
DW 0eech
// SS_COS_STAIRCASEDOOROPEN_01E
DW 0eedh
// SS_COS_TOUCH_03E
DW 0eeeh
// SS_COS_SWORDLOOP_03E
DW 0eefh
// SS_COS_TOUCH_01E
DW 0ef0h
// SS_COS_TOUCH_02E
DW 0ef1h
// SS_COS_SWORDFIRE_01E
DW 0ef2h
// SS_COS_TOUCH_04E
DW 0ef3h
// SS_COS_TOUCH_05E
DW 0ef4h
// SS_COS_TOUCH_07E
DW 0ef5h
// SS_COS_TOUCH_06E
DW 0ef6h
// SS_COS_TOUCH_08E
DW 0ef7h
// SS_COS_TOUCH_09E
DW 0ef8h
// SS_COS_TOUCH_10E
DW 0ef9h
// SS_COS_SINKMOVE_01E
DW 0efah
// SS_COS_HARRYJUMP_01E
DW 0efbh
// SS_DADA_CLASSROOMDOORLATCH_01E
DW 0f26h
// SS_DADA_CLASSROOMDOORCLOSE_01E
DW 0f27h
// SS_DADA_CLASSROOMDOOROPEN_01E
DW 0f28h
// SS_DADA_DESKCLOSE_01E
DW 0f29h
// SS_DADA_WOODENCABINETOPEN_02E
DW 0f2ah
// SS_DADA_SNAKEHISS_02E
DW 0f2bh
// SS_DADA_SNAKESLITHER_02E
DW 0f2ch
// SS_DADA_BALLGLOW_01E
DW 0f36h
// SS_DADA_BALLGLOW_02E
DW 0f37h
// SS_DADA_BALLGLOW_03E
DW 0f38h
// SS_DADA_BALLLAUNCH_01E
DW 0f39h
// SS_DADA_BALLLAUNCH_02E
DW 0f3ah
// SS_DADA_BALLLAUNCH_03E
DW 0f3bh
// SS_DADA_BIGSPIKYBALLBOUNCE_01E
DW 0f3ch
// SS_DADA_BIGSPIKYBALLBOUNCE_02E
DW 0f3dh
// SS_DADA_CHAINSNAP_01E
DW 0f3eh
// SS_DADA_CHAINSNAP_02E
DW 0f3fh
// SS_DADA_DEBRIS_01E
DW 0f40h
// SS_DADA_DEBRIS_02E
DW 0f41h
// SS_DADA_DOOROPEN_01E
DW 0f42h
// SS_DADA_DOORSLAM_01E
DW 0f43h
// SS_DADA_DOORSQUEAK_01E
DW 0f44h
// SS_DADA_DOORSQUEAK_02E
DW 0f45h
// SS_DADA_FLAMER_01E
DW 0f46h
// SS_DADA_FLAMERHIT_01E
DW 0f47h
// SS_DADA_FLAMERHIT_02E
DW 0f48h
// SS_DADA_GRATESMASH_01E
DW 0f49h
// SS_DADA_MAGICSTONEBLOCK_01E
DW 0f4ah
DW ffffh
DW ffffh
// SS_DADA_SPINNYTHINGBRAKE_01E
DW 0f4bh
// SS_DADA_STONEBLOCKLAND_01E
DW 0f4ch
// SS_DADA_STONEBLOCKLAND_02E
DW 0f4dh
// SS_DADA_WOODGATESLAM_01E
DW 0f4eh
// SS_DADA_WOODGATESLAM_02E
DW 0f4fh
// SS_DADA_WOODGATESLAM_03E
DW 0f50h
DW ffffh
// SS_DADA_STARTDOORSLIDE_01E
DW 0f51h
// SS_DADA_GARGOYLEPEDESTALMOVE_01E
DW 0f52h
// SS_DADA_GARGOYLEPEDESTALTHUD_01E
DW 0f53h
// SS_DADA_PLATFORMMOVE_01E
DW 0f54h
// SS_DADA_FLOORMOVE_01E
DW 0f55h
// SS_DADA_PLATFORMSTOP_01E
DW 0f56h
// SS_HRY_DADADOORLATCH_03E
DW 0f58h
// SS_HRY_DADADOORLATCH_02E
DW 0f59h
// SS_HRY_DADADOORLATCH_04E
DW 0f5ah
// SS_HRY_DADADOORLATCH_05E
DW 0f5bh
// SS_DADA_LEARNSPELL_01E
DW 0f5ch
// SS_DADA_BALLDISINTEGRATE_03E
DW 0f5dh
// SS_DADA_BALLDISINTEGRATE_02E
DW 0f5eh
// SS_DADA_BALLDISINTEGRATE_04E
DW 0f5fh
// SS_DADA_LUMOSWALL_01E
DW 0f60h
// SS_DADA_FLAMERBOUNCE_02E
DW 0f61h
// SS_DADA_FLAMERBOUNCE_03E
DW 0f62h
// SS_DADA_FLAMERBOUNCE_01E
DW 0f63h
// SS_DADA_FILLPHIAL_0001
DW 0f64h
// SS_DADA_FILLPHIAL_0002
DW 0f65h
// SS_DADA_SPINDLEHITHARRY_03E
DW 0f66h
// SS_DADA_SPINDLEHITHARRY_02E
DW 0f67h
// SS_DADA_SPINDLEHITHARRY_01E
DW 0f68h
// SS_DADA_BALLHITHARRY_01E
DW 0f69h
// SS_DADA_BALLHITHARRY_02E
DW 0f6ah
// SS_DADA_BALLHITHARRY_03E
DW 0f6bh
// SS_DADA_STARTDOORSLIDESTOP_02E
DW 0f6ch
// SS_DADA_BALLFLYING_0001
DW 0f6dh
// SS_GUI_VOICEEXPELLIARMUS_01E
DW 0f6eh
// SS_DOR_SHOPDOORLATCH_01E
DW 0f81h
// SS_DOR_SHOPDOORLATCH_02E
DW 0f82h
// SS_DA_BORGINDOORSHUT_01E
DW 0f83h
// SS_DA_BORGINDOOROPEN_01E
DW 0f84h
// SS_DA_LEAKYDOORCLOSE_01E
DW 0f85h
// SS_DA_LEAKYDOORSQUEAK_01E
DW 0f86h
// SS_DA_MENAGERIEDOORSHUT_01E
DW 0f87h
// SS_DA_MENAGERIEDOOROPEN_01E
DW 0f88h
// SS_DA_GRINGOTTSDOOROPEN_01E
DW 0f89h
// SS_DA_GRINGOTTSDOORCLOSE_01E
DW 0f8ah
// SS_DA_FABDOORCLOSE_01E
DW 0f8bh
// SS_DA_FABDOOROPEN_01E
DW 0f8ch
// SS_GAM_DOOROPEN_0001
DW 0f8dh
// SS_GAM_DOORCLOSE_0001
DW 0f8eh
// SS_MUL_DOOROPEN_0001
DW 0f8fh
// SS_MUL_DOORCLOSE_0001
DW 0f90h
// SS_DOR_NOMALWOODDOORLATCH_01E
DW 0f98h
// SS_DOR_NOMALWOODDOORLATCH_02E
DW 0f99h
// SS_ENT_GREATHALLDOOROPEN_01E
DW 0f9ah
// SS_ENT_FRONTDOOROPEN_01E
DW 0f9bh
// SS_ENT_GREATHALLDOORCLOSE_01E
DW 0f9ch
// SS_ENT_FRONTDOORCLOSE_01E
DW 0f9dh
DW ffffh
DW ffffh
// SS_ENT_PORTRAITSLIDE_01E
DW 0f9eh
// SS_FAB_SHOPDOORLATCH_02E
DW 0fbah
// SS_FAB_DOORAMBIENCE_01E
DW 0fbbh
// SS_FAB_DOORCLOSE_01E
DW 0fbch
// SS_FAB_SHOPDOORLATCH_01E
DW 0fbdh
// SS_FAB_APPLAUSESTEREO_01E
DW 0fbeh
// SS_GAM_LANDSTANDCONVERSATIONTALK_01
DW 0fbfh
// SS_GAM_LANDLEANCONVERSATIONNOMONEY_01
DW 0fc0h
// SS_GAM_LANDLEANCONVERSATIONSORRY_01
DW 0fc1h
// SS_GAM_LANDLEANIDLESTANDIDLE_01
DW 0fc2h
// SS_GAM_LANDLEANTWEAKMOUSTACHE_01
DW 0fc3h
// SS_GAM_LANDLEANCONVERSATIONDISAGREE_01
DW 0fc4h
// SS_GAM_LANDSTANDCONVERSATIONTALK_02
DW 0fc5h
// SS_GAM_LANDSTANDCONVERSATIONTALK_03
DW 0fc6h
// SS_GAM_LANDSTANDFLICKOFFDUST_01
DW 0fc7h
// SS_GAM_LANDSTANDFLICKOFFDUST_02
DW 0fc8h
// SS_GAM_LANDSTANDLOOKAROUND_01
DW 0fc9h
// SS_GAM_LANDTELLOFFTALK_01
DW 0fcah
// SS_GAM_STANDTALK_01
DW 0fcbh
// SS_GAM_STANDTALK_02
DW 0fcch
// SS_GAM_LATCH_01E
DW 0fcdh
// SS_GAM_DOORCLOSE_01E
DW 0fceh
// SS_GAM_DOORAMBIENCE_01E
DW 0fcfh
// SS_GAM_DOOROPEN_01E
DW 0fd0h
// SS_GAM_BOOKCASESLIDE_01E
DW 0fd1h
// SS_PUP_QUILL_01E
DW 0fd2h
DW ffffh
// SS_GRT_GREATHALLDOORCLOSE_01E
DW 0fd3h
// SS_GRT_GREATHALLDOOROPEN_01E
DW 0fd4h
// SS_GRI_DADOOROPEN_01E
DW 0fd7h
// SS_GRI_DADOORCLOSE_01E
DW 0fd8h
// SS_GRI_INNERDOORCLOSE_01E
DW 0fd9h
// SS_GRI_INNERDOOROPEN_01E
DW 0fdah
// SS_GRI_DOORLATCH_02E
DW 0fdbh
// SS_GRI_DOORLATCH_01E
DW 0fdch
// SS_WHW_ROOTDOOR_0001
DW 0fe5h
// SS_WHW_MINECART_DEBRIS_0004
DW 0fe6h
// SS_WHW_MINECART_FALL_0001
DW 0fe7h
// SS_WHW_MINECART_FALL2_0001
DW 0fe8h
// SS_WHW_MINECART_FLIPENDO_0002
DW 0fe9h
// SS_WHW_PUSHMINECART_01E
DW 0feah
// SS_WHW_PUSHMINECART_02E
DW 0febh
// SS_WHW_PUSHMINECART_03E
DW 0fech
// SS_WHW_PUSHMINECART_04E
DW 0fedh
// SS_WHW_PUSHMINECART_05E
DW 0feeh
// SS_HRY_HERBOLOGYLATCH_01E
DW 0fefh
// SS_HRY_HERBOLOGYLATCH_02E
DW 0ff0h
// SS_HRY_HERBOLOGYLATCH_03E
DW 0ff1h
// SS_HERB_LEARNSPELL_01E
DW 0ff2h
DW ffffh
// SS_HERB_GREENHOUSEDOORSQUEAK_01E
DW 0ff4h
// SS_HERB_GREENHOUSEDOORCLOSE_02E
DW 0ff5h
// SS_HERB_GREENHOUSEDOORCLOSE_01E
DW 0ff6h
// SS_HERB_GREENHOUSEDOORSQUEAK_02E
DW 0ff7h
// SS_HERB_WOODENDOOROPEN_01E
DW 0ff8h
// SS_HERB_WOODENDOORCLOSE_01E
DW 0ff9h
// SS_HOR_HORKLUMPSPIT_01
DW 0ffah
// SS_HOR_HORKLUMPHIT_02
DW 0ffbh
// SS_HOR_HORKLUMPHIT_03
DW 0ffch
// SS_HOR_HORKLUMPMOVE_01
DW 0ffdh
// SS_HOR_HORKLUMPMOVE_02
DW 0ffeh
// SS_HOR_HORKLUMPMOVE_03
DW 0fffh
// SS_HOR_HORKLUMPHIT_01
DW 1000h
// SS_HOR_HORKLUMPSPIT_02
DW 1001h
// SS_HOR_HORKLUMPSPIT_03
DW 1002h
// SS_HOR_PICKUP_0001
DW 1003h
// SS_HOR_PICKUP_0002
DW 1004h
// SS_HOR_PICKUP_0003
DW 1005h
// SS_HERB_FILLPHIAL_0002
DW 1006h
// SS_HERB_FILLPHIAL_0001
DW 1007h
// SS_GUI_VOICEDIFFINDO_01E
DW 1008h
DW ffffh
// SS_HOG_HERBWOODENDOOROPEN_01E
DW 1017h
// SS_HOG_HERBWOODENDOORCLOSE_01E
DW 1018h
// SS_HOG_FRONTDOORCLOSE_01E
DW 1019h
DW ffffh
// SS_HOG_NOMALWOODDOORLATCH_01E
DW 101ah
// SS_HOG_NOMALWOODDOORLATCH_02E
DW 101bh
// SS_HOG_HAGRIDDOOROPEN_01E
DW 101ch
DW ffffh
// SS_HOG_LOSTANDFOUNDDOORSLAM_01E
DW 101dh
// SS_HOG_LOSTANDFOUNDDOOROPEN_02E
DW 101eh
// SS_HOG_LOSTANDFOUNDDOOROPEN_01E
DW 101fh
// SS_HOG_HAGRIDKEYDROP_01E
DW 1020h
// SS_LOG_TRUCKCRACKSTART_0001
DW 102ch
// SS_LOG_FALL_18
DW 102dh
// SS_LOG_HITWHOMP_11
DW 102eh
// SS_WHW_TWIGSEXPLODE_0002
DW 102fh
// SS_WHW_LOGROLL_01E
DW 1030h
// SS_INC_DOORSLAM_01E
DW 1031h
// SS_INC_DOOROPEN_01E
DW 1032h
// SS_INC_FLAMER_01E
DW 1033h
// SS_INC_FLAMER_03E
DW 1034h
// SS_INC_FLAMERHIT_02E
DW 1035h
// SS_INC_FLAMERHIT_01E
DW 1036h
// SS_INC_MEDIUMFIRELOOP_01E
DW 1037h
// SS_INC_SMALLFIRELOOP_01E
DW 1038h
DW ffffh
// SS_INC_LEARNSPELL_01E
DW 103ah
// SS_HRY_INCDOORLATCH_02E
DW 103bh
// SS_HRY_INCDOORLATCH_04E
DW 103ch
// SS_HRY_INCDOORLATCH_05E
DW 103dh
// SS_INC_CHAMBERFLAME_01E
DW 103eh
// SS_INC_CHAMBERFLAME_02E
DW 103fh
// SS_INC_CHAMBERFLAME_03E
DW 1040h
// SS_INC_FLAMERBOUNCE_02E
DW 1041h
// SS_INC_FLAMERBOUNCE_01E
DW 1042h
// SS_INC_FLAMERBOUNCE_03E
DW 1043h
// SS_INC_DOORCHAINLOOP_01E
DW 1044h
// SS_INC_DOORRATCHET_02E
DW 1045h
// SS_INC_DOORCLOSE_01E
DW 1046h
// SS_INC_BIGMETALGATEOPEN_01E
DW 1047h
// SS_INC_BIGMETALGATEOPEN_02E
DW 1048h
// SS_INC_SWITCHOFF_01E
DW 1049h
// SS_INC_SWITCHON_01E
DW 104ah
// SS_GUI_VOICEINCENDIO_01E
DW 104bh
// SS_LKY_BARRELDOORSLAM_01E
DW 1057h
// SS_LKY_BARRELDOORSLAM_02E
DW 1058h
// SS_LKY_BARRELDOORSLAM_03E
DW 1059h
// SS_LKY_BARRELDOORSLAM_04E
DW 105ah
// SS_LKY_BARRELROLL_01E
DW 105bh
// SS_LKY_DOORCLOSE_01E
DW 105ch
// SS_LKY_DOOROPEN_01E
DW 105dh
// SS_LKY_DOORSQUEAK_01E
DW 105eh
// SS_LKY_INNERDOOROPEN_01E
DW 105fh
// SS_LKY_INNERDOORSHUT_01E
DW 1060h
// SS_LKY_TRAPDOOROPEN_01E
DW 1061h
// SS_LKY_TRAPDOORSHUT_01E
DW 1062h
// SS_TOM_CLEANBAR_01E
DW 1063h
// SS_TOM_CLEANBAR_02E
DW 1064h
// SS_TOM_CLEANSEAR_01E
DW 1065h
// SS_TOM_CLEANSEAR_02E
DW 1066h
// SS_TOM_CLEANSEAR_03E
DW 1067h
// SS_TOM_CLEANSEAR_04E
DW 1068h
// SS_TOM_CLEANSEAR_05E
DW 1069h
// SS_TOM_CLEANSEAR_06E
DW 106ah
// SS_TOM_CLEANSGLASS_01E
DW 106bh
// SS_TOM_CLEANSGLASS_02E
DW 106ch
// SS_LKY_FIRELOOP_01
DW 106dh
// SS_LKY_BARRELSHATTER_03E
DW 106eh
// SS_LKY_BARRELSHATTER_02E
DW 106fh
// SS_LKY_BARRELSHATTER_01E
DW 1070h
// SS_HRY_LEAKYDOORLATCH_01E
DW 1071h
// SS_HRY_LEAKYDOORLATCH_02E
DW 1072h
// SS_TOM_SNIFFPLACEHOLDER_01E
DW 1073h
// SS_TOM_SNEEZEPLACEHOLDER_01E
DW 1074h
// SS_LKY_TRAPDOORMOVE_01E
DW 1075h
// SS_LKY_TRAPDOORLATCH_01E
DW 1076h
// SS_LKY_BARRELBOUNCE_02E
DW 1077h
// SS_LKY_BARRELBOUNCE_03E
DW 1078h
// SS_LKY_BARRELBOUNCE_04E
DW 1079h
// SS_LKY_BARRELBOUNCE_01E
DW 107ah
// SS_LKY_FLOORBOARDSCRASH_01E
DW 107bh
// SS_LKY_PUSHSTONE_03E
DW 107ch
// SS_LKY_PUSHCRATE_03E
DW 107dh
// SS_LKY_PUSHCRATE_02E
DW 107eh
// SS_LKY_PUSHCRATE_01E
DW 107fh
// SS_LKY_PUSHCRATE_04E
DW 1080h
// SS_LKY_PUSHCRATE_05E
DW 1081h
// SS_LKY_PORTCULLIS_01E
DW 1082h
// SS_SLI_CRATEFALL_0001
DW 1083h
// SS_LKY_PUSHWOODCRATE_02E
DW 1084h
// SS_LKY_BARRELROLL_02E
DW 1085h
// SS_LKY_SECONDBARRELBOUNCE_03E
DW 1086h
// SS_LKY_SECONDBARRELBOUNCE_02E
DW 1087h
// SS_LKY_SECONDBARRELBOUNCE_01E
DW 1088h
// SS_LKY_SECONDBARRELBOUNCE_04E
DW 1089h
// SS_PUP_SPELLOTAPE_02E
DW 108ah
// SS_LIB_MEDDOORSLAM_01E
DW 108bh
// SS_LIB_MEDDOORSLAM_02E
DW 108ch
// SS_LIB_MEDDOOROPEN_01E
DW 108dh
// SS_LIB_BOOKCASEMOVE_01E
DW 108eh
// SS_LIB_BOOKCASEMOVE_02E
DW 108fh
// SS_LIB_SMALLDOOROPEN_01E
DW 1090h
// SS_LIB_SMALLDOORSLAM_01E
DW 1091h
// SS_LIB_GATESLAM_01E
DW 1092h
// SS_LIB_GATESLAM_02E
DW 1093h
DW ffffh
// SS_LIB_BOOKCASESLAM_01E
DW 1095h
// SS_LIB_SMALLWOODLATCH_01E
DW 1096h
// SS_LIB_BIGWOODLATCH_01E
DW 1097h
// SS_LIB_WOODLATCHSTOP_01E
DW 1098h
DW ffffh
// SS_LIB_LEARNSPELL_01E
DW 1099h
// SS_LIB_TORCHIGNITE_02E
DW 109ah
// SS_LIB_TORCHIGNITE_01E
DW 109bh
// SS_LIB_TORCHIGNITE_03E
DW 109ch
// SS_LIB_TORCHIGNITE_04E
DW 109dh
// SS_LIB_PUSHCRATE_03E
DW 109eh
// SS_LIB_PUSHCRATE_02E
DW 109fh
// SS_LIB_PUSHCRATE_01E
DW 10a0h
// SS_LIB_PUSHCRATE_04E
DW 10a1h
// SS_LIB_PUSHCRATE_05E
DW 10a2h
// SS_LIB_BOOKHITHARRY_03E
DW 10a3h
// SS_LIB_BOOKHITHARRY_02E
DW 10a4h
// SS_LIB_BOOKHITHARRY_01E
DW 10a5h
// SS_LIB_BOOKHITHARRY_04E
DW 10a6h
// SS_LIB_TORCHLOOP_01E
DW 10a7h
// SS_LIB_PORTRAITSLIDE_01E
DW 10a8h
// SS_LIB_BOOKCASESLAM_02E
DW 10a9h
// SS_LIB_SWITCHON_01E
DW 10aah
// SS_GUI_VOICESKURGE_01E
DW 10abh
// SS_MUL_FILLPHIAL_0001
DW 10bch
// SS_MUL_FILLPHIAL_0002
DW 10bdh
// SS_FLB_PERISTALSIS1V_01
DW 10c8h
// SS_FLB_PERISTALSIS1V_02
DW 10c9h
// SS_MEN_SMALLBOXTAP_03E
DW 10cah
// SS_MEN_BIGBOXHIT_02E
DW 10cbh
// SS_MEN_BIGBOXHIT_03E
DW 10cch
// SS_MEN_BIGBOXHIT_04E
DW 10cdh
// SS_MEN_BOXSHUFFLE_01E
DW 10ceh
// SS_MEN_BOXSHUFFLE_02E
DW 10cfh
// SS_MEN_SMALLBOXTAP_01E
DW 10d0h
// SS_MEN_SMALLBOXTAP_02E
DW 10d1h
// SS_MEN_BIGBOXHIT_01E
DW 10d2h
// SS_MEN_SMALLBOXTAP_04E
DW 10d3h
// SS_MEN_WIZARDSTEP_01E
DW 10d4h
// SS_MEN_WIZARDSTEP_02E
DW 10d5h
// SS_MEN_WIZARDSTEP_03E
DW 10d6h
// SS_MEN_WIZARDSTEP_04E
DW 10d7h
// SS_MEN_SHORTCAGERATTLE_01E
DW 10d8h
// SS_MEN_LONGCAGERATTLE_02E
DW 10d9h
// SS_MEN_LONGCAGERATTLE_03E
DW 10dah
// SS_MEN_LONGCAGERATTLE_01E
DW 10dbh
// SS_MEN_SHORTCAGERATTLE_02E
DW 10dch
// SS_MEN_SHORTCAGERATTLE_03E
DW 10ddh
// SS_MEN_SHORTCAGERATTLE_04E
DW 10deh
// SS_MEN_SHORTCAGERATTLE_05E
DW 10dfh
// SS_MEN_LONGCAGERATTLE_04E
DW 10e0h
// SS_MEN_LONGCAGERATTLE_05E
DW 10e1h
// SS_MEN_DOORSHUT_01E
DW 10e2h
// SS_MEN_DOOROPEN_01E
DW 10e3h
// SS_MEN_PORTCULLIS_01E
DW 10e4h
// SS_MEN_SHOPKEEPERCASTLEGLOCKER_01E
DW 10e5h
// SS_MEN_INTDOOROPEN_01E
DW 10e6h
// SS_MEN_INTDOORCLOSE_01E
DW 10e7h
// SS_MEN_SWITCHON_01E
DW 10e8h
// SS_PUP_SCALES_02E
DW 10e9h
// SS_MUL_CAULDRONLOOP_01
DW 10ebh
// SS_MUL_NAUGHTYBAG_01E
DW 10ech
// SS_MUL_NAUGHTYBAG_02E
DW 10edh
// SS_WIG_BUBBLEPOP_0001
DW 0f6fh
// SS_WIG_BUBBLEPOP_0003
DW 0f71h
// SS_WIG_BUBBLEPOP_0002
DW 0f70h
// SS_WIG_BUBBLEPOP_0004
DW 0f72h
// SS_WHW_BOSSCREAKMOVE_0005
DW 10f0h
// SS_ANG_CRASHHORN_02B
DW 10f1h
// SS_ANG_CRASHHORN_03B
DW 10f2h
// SS_ANG_CRASHHORN_04B
DW 10f3h
// SS_ANG_CRASHHORN_05B
DW 10f4h
// SS_ANG_RADIATORHISS_0001
DW 10f5h
// SS_WHW_BOSSCRACKHIT_0001
DW 10f6h
// SS_WHW_BOSSCRACKHIT_0003
DW 10f7h
// SS_WHW_BOSSCRACKHIT_0005
DW 10f8h
// SS_WHW_BOSSCREAKMOAN_0001
DW 10f9h
// SS_WHW_BOSSCREAKMOAN_0002
DW 10fah
// SS_WHW_BOSSCREAKMOVE_0002
DW 10fbh
// SS_WHW_BOSSCREAKMOVE_0003
DW 10fch
// SS_WHW_BOSSCREAKMOVE_0004
DW 10fdh
// SS_ANG_CRASHHORN_01B
DW 10feh
// SS_WHW_BOSSCREAKMOVE_0006
DW 10ffh
// SS_WHW_BOSSCREAKMOVE_0007
DW 1100h
// SS_WHW_BOSSCREAKMOVE_0008
DW 1101h
// SS_WHW_BOSSCREAKMOVE_0009
DW 1102h
// SS_WHW_BOSSHITGROUND_0001
DW 1103h
// SS_WHW_BOSSHITGROUND_0002
DW 1104h
// SS_WHW_BOSSLEAFSPI_0002
DW 1105h
// SS_WHW_BOSSLEAFSPIT_0001
DW 1106h
// SS_WHW_BOSSLEAFSPIT_0003
DW 1107h
// SS_WHW_LARGEBRANCHGEN_0001
DW 1108h
// SS_WHW_LRGBRANCHSTOP_0001
DW 1109h
// SS_WHW_TREEWHOMPING_01
DW 110bh
// SS_WHW_TREEWHOMPING_02
DW 110ch
// SS_WHW_TREEWHOMPING_03
DW 110dh
// SS_WHW_WILLOWLEAVESHIT_0001
DW 110eh
// SS_WHW_WILLOWLEAVESHIT_0002
DW 110fh
// SS_WHW_WILLOWLEAVESHIT_0003
DW 1110h
// SV_WHW_VOCALANGRY_0001
DW 1111h
// SV_WHW_VOCALANGRY_0002
DW 1112h
// SV_WHW_VOCALANGRY_0003
DW 1113h
// SV_WHW_VOCALANGRY_0004
DW 1114h
// SV_WHW_VOCALANGRY_0005
DW 1115h
// SV_WHW_VOCALANGRY_0006
DW 1116h
// SV_WHW_VOCALDIE_0001
DW 1117h
// SV_WHW_VOCALDIE_0002
DW 1118h
// SV_WHW_VOCALDIE_0003
DW 1119h
// SV_WHW_VOCALHIT_0001
DW 111ah
// SV_WHW_VOCALHIT_0002
DW 111bh
// SS_WHW_WHOMP_0002
DW 111ch
// SS_WHW_BIGWHIP_0001
DW 111dh
// SS_WHW_BRANCHWHIP_0001
DW 111eh
// SS_WHW_BRANCHWHIP_0002
DW 111fh
// SS_WHW_BRANCHWHIP_0003
DW 1120h
// SS_WHW_FLIPPENDOKNOT_0001
DW 1121h
// SS_WHW_FLIPPENDOKNOT_0002
DW 1122h
// SS_WHW_QUICKCREAK_0001
DW 1123h
// SS_WHW_QUICKCREAK_0002
DW 1124h
// SS_WHW_QUICKCREAK_0003
DW 1125h
// SS_WHW_QUICKCREAK_0004
DW 1126h
// SS_WHW_QUICKCREAK_0005
DW 1127h
// SS_WHW_QUICKCREAK_0006
DW 1128h
// SS_WHW_QUICKCREAK_0007
DW 1129h
// SS_WHW_QUICKCREAK_0008
DW 112ah
// SS_WHW_QUICKCREAK_0009
DW 112bh
// SS_WHW_ROOTAPPEAR_01
DW 112ch
// SS_WHW_ROOTAPPEAR_02
DW 112dh
// SS_WHW_ROOTAPPEAR_09
DW 112eh
// SS_WHW_ROOTREACT_08
DW 112fh
// SS_WHW_ROOTREACT_09
DW 1130h
// SS_WHW_ROOTREACT_14
DW 1131h
// SS_WHW_ROOTREACT_15
DW 1132h
// SS_WHW_ROOTSHRIVEL_05
DW 1133h
// SS_WHW_ROOTSHRIVEL_10
DW 1134h
// SS_WHW_ROOTSHRIVEL_13
DW 1135h
// SS_WHW_ROOTWHIP_02S
DW 1136h
// SS_WHW_ROOTWHIP_03S
DW 1137h
// SS_WHW_ROOTWHIP_06S
DW 1138h
// SS_WHW_ROOTWHIP_08S
DW 1139h
// SS_WHW_ROOTWHIPHIT_0001
DW 113ah
// SS_WHW_ROOTWHIPHIT_0002
DW 113bh
// SS_WHW_ROOTWHIPHIT_0003
DW 113ch
// SS_WHW_SHORTCREAK_0001
DW 113dh
// SS_WHW_SHORTCREAK_0002
DW 113eh
// SS_WHW_SLOWCREAK_0001
DW 113fh
// SS_WHW_SLOWCREAK_0002
DW 1140h
// SS_WHW_SLOWCREAK_0003
DW 1141h
// SS_WHW_SLOWCREAK_0004
DW 1142h
// SS_WHW_WHIPSHORT_0001
DW 1143h
// SS_WHW_WHIPSHORT_0002
DW 1144h
// SS_WHW_WHIPSHORT_0003
DW 1145h
// SS_WHW_WHOMP_0001
DW 1146h
// SS_WHW_WHOMP_0003
DW 1148h
// SV_RON_WHWTOSS_0003
DW 1149h
// SV_RON_WHWTOSS_0005
DW 114ah
// SV_RON_WHWTOSS_0006
DW 114bh
// SV_RON_WHWTOSS_0007
DW 114ch
// SV_RON_WHWTOSS_0008
DW 114dh
// SV_RON_WHWTOSS_0009
DW 114eh
// SV_RON_WHWTOSS_0010
DW 114fh
// SV_WHW_VOCALHIT_0003
DW 1150h
// SV_WHW_VOCALHIT_0004
DW 1151h
// SV_WHW_VOCALHIT_0005
DW 1152h
// SV_WHW_VOCALIDLE_0001
DW 1153h
// SV_WHW_VOCALIDLE_0002
DW 1154h
// SV_WHW_VOCALLAUGH_001
DW 1155h
// SV_WHW_VOCALSMILE_0001
DW 1156h
// SS_WHW_ROCK_HIT_0002
DW 1157h
// SS_WHW_ROCK_HIT_0001
DW 1158h
// SS_WHW_ROCK_HIT_0007
DW 1159h
// SS_AMB_BIRDSPOOKY_0002
DW 115ah
// SS_AMB_BIRDFLAP_0001
DW 115bh
// SS_AMB_OWLSCREECH_0002
DW 115ch
// SS_AMB_OWLSCREECH_0003
DW 115dh
// SS_AMB_OWLSCREECH_0004
DW 115eh
// SS_WHW_ANGLIACRASHBIG_01E
DW 115fh
// SS_WHW_ANGLIACRASHSMALL_01E
DW 1160h
// SS_POW_BRASSBELL_0004
DW 1162h
// SS_POW_FIREWORK_0002
DW 1163h
// SS_POW_FIREWORK_0004
DW 1164h
// SS_POW_FIREWORK_0005
DW 1165h
// SS_POW_FIREWORKSEND_0001
DW 1166h
// SS_POW_FIREWORKSLOOP_0001
DW 1167h
// SS_POW_FIREWORKSPLUTTER_0001
DW 1168h
// SS_POW_FIREWORKSSTART_0001
DW 1169h
// SS_POW_POINTERBOUNCE_0001
DW 116ah
// SS_POW_POINTERTOP_0002
DW 116bh
// SS_POW_WIZZ_0001
DW 116ch
// SS_POW_WIZZ_0002
DW 116dh
// SS_POW_WIZZ_0003
DW 116eh
// SS_POW_WIZZ_0004
DW 116fh
// SS_PUF_HITBYFLIP3
DW 1170h
// SS_PUF_HITBYFLIP2
DW 1171h
// SS_PUF_HITBYFLIP1
DW 1172h
// SS_PUF_HITBYFLIP4
DW 1173h
// SS_PUF_HITBYFLIP5
DW 1174h
// SS_PUF_HITBYFLIP6
DW 1175h
// SS_PUF_GROW_01
DW 1176h
// SS_PUF_GROW_02
DW 1177h
// SS_PUF_GROW_03
DW 1178h
// SS_PUF_HITBYFLIP_01
DW 1179h
// SS_PUF_HITBYFLIP_03
DW 117ah
// SS_PUF_THROW_05
DW 117bh
// SS_PUF_HITBYFLIP_02
DW 117ch
// SS_PUF_HITBYFLIP_04
DW 117dh
// SS_PUF_HITBYFLIP7
DW 117eh
// SS_PUF_THROW_06
DW 117fh
// SS_PUF_THROWEXPLODE_01
DW 1180h
// SS_PUF_THROWEXPLODE_02
DW 1181h
// SS_PUF_THROWEXPLODE_03
DW 1182h
// SS_PUF_UPROOT_04
DW 1183h
// SS_PUF_UPROOT_05
DW 1184h
// SS_PUF_UPROOT_06
DW 1185h
// SS_PUF_UPROOT_07
DW 1186h
// SV_RON_EMOTE_0001
DW 1187h
// SV_RON_EMOTE_0001_B
DW 1188h
// SV_RON_EMOTE_0001_C
DW 1189h
// SV_RON_EMOTE_0001_D
DW 118ah
// SV_RON_EMOTE_0002
DW 118bh
// SV_RON_EMOTE_0002_B
DW 118ch
// SV_RON_EMOTE_0002_D
DW 118dh
// SV_RON_EMOTE_0003
DW 118eh
// SV_RON_EMOTE_0003_B
DW 118fh
// SV_RON_EMOTE_0004
DW 1190h
// SV_RON_EMOTE_0004_B
DW 1191h
// SV_RON_EMOTE_0004_C
DW 1192h
// SV_RON_EMOTE_0004_D
DW 1193h
// SS_MSC_SCREAMINGBOOKATTACK_01E
DW 1194h
// SS_MSC_SCREAMINGBOOKATTACK_02E
DW 1195h
// SS_MSC_SCREAMINGBOOKATTACK_03E
DW 1196h
// SS_MSC_SCREAMINGBOOKATTACK_04E
DW 1197h
// SS_MSC_SCREAMINGBOOKATTACK_05E
DW 1198h
// SS_MSC_SCREAMINGBOOKDAZED_01E
DW 1199h
// SS_MSC_SCREAMINGBOOKDAZED_02E
DW 119ah
// SS_MSC_SCREAMINGBOOKDAZED_03E
DW 119bh
// SS_MSC_SCREAMINGBOOKFLAPPING_01E
DW 119ch
// SS_MSC_SCREAMINGBOOKFLAPPING_02E
DW 119dh
// SS_MSC_SCREAMINGBOOKFLAPPING_03E
DW 119eh
// SS_MSC_SCREAMINGBOOKFLAPPING_04E
DW 119fh
// SS_MSC_SCREAMINGBOOKFLYING1VLANDING_01E
DW 11a0h
// SS_MSC_SCREAMINGBOOKFLYING1VTAKEOFF_01E
DW 11a1h
// SS_MSC_SCREAMINGBOOKFLYING2VTAKEOFF_01E
DW 11a2h
// SS_MSC_SCREAMINGBOOKFLYING2VTAKEOFF_02E
DW 11a3h
// SS_MSC_SCREAMINGBOOKFLYING4VFLAPPING_01E
DW 11a4h
// SS_MSC_SCREAMINGBOOKFLYING4VFLAPPING_02E
DW 11a5h
// SS_MSC_SCREAMINGBOOKHITBYNASPELL_01E
DW 11a6h
// SS_MSC_SCREAMINGBOOKHITBYSPELL_01E
DW 11a7h
// SS_MSC_SCREAMINGBOOKHITBYSPELL_02E
DW 11a8h
// SS_MSC_SCREAMINGBOOKSCREAMBUILD_01E
DW 11a9h
// SS_MSC_SCREAMINGBOOKSCREAMRECOVER_01E
DW 11aah
// SS_MSC_SCREAMINGBOOKSHAKINGIDLE1_01E
DW 11abh
// SS_MSC_SCREAMINGBOOKSHAKINGIDLE3_01E
DW 11ach
// SS_MSC_SCREAMINGBOOKUNCONSCIOUSFORWARD_01E
DW 11adh
// SS_MSC_SCREAMINGBOOKUNCONSCIOUSFORWARD_02E
DW 11aeh
// SS_MSC_SCREAMINGBOOKUNCONSCIOUSLEFTRIGHT_01E
DW 11afh
// SS_MSC_SCREAMINGBOOKUNCONSCIOUSLEFTRIGHT_02E
DW 11b0h
// SS_MSC_SCREAMINGBOOKFLAPPING_05E
DW 11b1h
// SS_MSC_SCREAMINGBOOKFLAPPING_06E
DW 11b2h
// SS_MSC_SCREAMINGBOOKFLAPPING_07E
DW 11b3h
// SS_MSC_SCREAMINGBOOKFLAPPING_08E
DW 11b4h
// SS_MSC_SCREAMINGBOOKFLAPPING_09E
DW 11b5h
// SS_MSC_SCREAMINGBOOKFLAPPING_10E
DW 11b6h
// SS_MSC_SCREAMINGBOOKFLYING2VTAKEOFF2_01E
DW 11b7h
// SS_MSC_SCREAMINGBOOKFLYING2VTAKEOFF3_01E
DW 11b8h
// SS_MSC_SCREAMINGBOOKFLYING1VTAKEOFF_02E
DW 11b9h
// SS_MSC_SCREAMINGBOOKVANISH_02E
DW 11bah
// SS_MSC_SCREAMINGBOOKVANISH_01E
DW 11bbh
// SS_MSC_SCREAMINGBOOKVANISH_03E
DW 11bch
// SS_MSC_SCREAMINGBOOKFLYING1VTAKEOFF_03E
DW 11bdh
// SS_MSC_SCREAMINGBOOKFLYING1VLANDING_03E
DW 11beh
// SS_MSC_SCREAMINGBOOKFLYING1VLANDING_02E
DW 11bfh
// SS_MSC_SCREAMINGBOOKFLYING1VTAKEOFF_04E
DW 11c0h
// SS_MSC_SCREAMINGBOOKFLYING2VTAKEOFF_03E
DW 11c1h
// SS_CBD_TALLCABINETCLOSE_01E
DW 11c2h
// SS_CBD_TALLCABINETOPEN_01E
DW 11c3h
// SS_CAB_TALLGLASSSEARCH_0002
DW 11c4h
// SS_CAB_TALLGLASSSEARCH_0001
DW 11c5h
// SS_CAB_TALLGLASSSEARCH_0003
DW 11c6h
// SS_CAB_TALLGLASSSEARCH_0004
DW 11c7h
// SS_CAB_TALLGLASSSEARCH_0005
DW 11c8h
// SS_DADA_DESKSQUEAK_01E
DW 11c9h
// SS_DADA_DESKSQUEAK_02E
DW 11cah
// SS_DSK_DESKSEARCH_01E
DW 11cbh
// SS_DSK_DESKSEARCH_02E
DW 11cch
// SS_DSK_DESKSEARCH_03E
DW 11cdh
// SS_DSK_DESKSEARCH_04E
DW 11ceh
// SS_DSK_DESKSEARCH_05E
DW 11cfh
// SS_DSK_DESKSEARCH_06E
DW 11d0h
// SS_SKU_FALL_02E
DW 11d1h
// SS_SKU_FALL_01E
DW 11d2h
// SS_SKU_FALL_03E
DW 11d3h
// SS_AVF_CAST_15
DW 11d4h
// SV_HRY_DY201_0021
DW 11d5h
// SS_AVF_CASTPERFECT_0002
DW 11d6h
// SS_AVF_CASTUNDER_0002
DW 11d7h
// SV_HRY_DY201_0021D
DW 11d8h
DW ffffh
// SS_AVF_BUILD_02E
DW 11d9h
// SS_DFO_HIT_08
DW 11dah
// SS_DFO_HIT_09
DW 11dbh
// SS_DFO_HIT_10
DW 11dch
// SS_DFO_HIT_11
DW 11ddh
// SS_DFO_HIT_12
DW 11deh
// SS_DFO_HIT_13
DW 11dfh
// SS_DFO_HIT_14
DW 11e0h
// SS_DFO_SPELLBUILD_0008
DW 11e1h
// SS_DFO_SPELLCASTNORM_0001
DW 11e2h
// SS_DFO_SPELLCASTPERFECT_0001
DW 11e3h
// SV_HRY_INCANTATEDIF_01
DW 11e4h
// SV_HRY_INCANTATEDIF_02
DW 11e5h
// SS_DFO_SPELLCASTOVER_0002
DW 11e6h
// SV_HRY_DY201_0022E
DW 11e7h
DW ffffh
// SS_EXP_EXPELLIARMUSHIT_01E
DW 11e8h
// SS_EXP_EXPELLIARMUSHIT_02E
DW 11e9h
// SS_EXP_EXPELLIARMUSHIT_03E
DW 11eah
DW ffffh
// SS_EXP_EXPELLIARMUSLOOP_01E
DW 11ebh
DW ffffh
// SS_EXP_SPELL_DEFLECT_0001
DW 11ech
// SS_EXP_SPELL_DEFLECT_0002
DW 11edh
DW ffffh
// SS_FPO_SPELLCASTOVER_0001
DW 0e8ah
// SS_FPO_SPELLCASTPERFECT_0001
DW 11f4h
// SS_FPO_BUILD_02E
DW 11f5h
// SS_FPO_BUILD_01E
DW 11f6h
DW ffffh
// SS_ICO_NORMALCAST_05
DW 11f7h
// SV_HRY_DY201_0023
DW 11f8h
DW ffffh
// SS_ICO_PERFECTCAST_0011
DW 11f9h
// SS_ICO_OVERCAST_0001
DW 11fah
// SV_HRY_DY201_0023B
DW 11fbh
DW ffffh
// SS_LUM_IGNITE_01
DW 11fdh
// SS_LUM_LOOP_01
DW 11feh
// SS_LUM_WANDDIE_0001
DW 11ffh
// SS_LUM_BUILD_02
DW 1200h
// SS_LUM_IGNITEOVER_04
DW 1201h
// SS_LUM_IGNITEUNDER_04
DW 1202h
// SS_LUM_SPARK_0007
DW 1203h
// SS_LUM_SPARK_0009
DW 1204h
// SS_LUM_SPARK_0012
DW 1205h
// SS_LUM_SPARK_0013
DW 1206h
// SS_LUM_WALLIDENT_0001
DW 1207h
// SV_HRY_DY201_0019
DW 1208h
DW ffffh
// SS_SKU_PERFECTCAST_01E
DW 1209h
// SV_HRY_DY201_0025
DW 120ah
// SV_HRY_NIT02_0006
DW 120bh
DW ffffh
// SS_SKU_PERFECTCAST_0002
DW 120ch
// SS_SKU_CASTOVER_0001
DW 120dh
DW ffffh
// SS_FTS_WOODCARPETL_0001
DW 0e5eh
// SS_FTS_WOODCARPETL_0002
DW 0e5bh
// SS_FTS_WOODCARPETL_0003
DW 0e5ch
// SS_FTS_WOODCARPETL_0004
DW 0e5dh
// SS_FTS_WOODCARPETL_0005
DW 0e5ah
// SS_FTS_WOODCARPETR_0001
DW 0e5fh
// SS_FTS_WOODCARPETR_0002
DW 0e60h
// SS_FTS_WOODCARPETR_0003
DW 0e61h
// SS_FTS_WOODCARPETR_0004
DW 0e62h
// SS_FTS_WOODCARPETR_0005
DW 0e63h
// SS_FTS_DIRTL_0001
DW 1009h
// SS_FTS_DIRTL_0002
DW 100ah
// SS_FTS_DIRTL_0003
DW 100bh
// SS_FTS_DIRTL_0004
DW 100ch
// SS_FTS_DIRTL_0005
DW 100dh
// SS_FTS_DIRTR_0001
DW 100eh
// SS_FTS_DIRTR_0002
DW 100fh
// SS_FTS_DIRTR_0003
DW 1010h
// SS_FTS_DIRTR_0004
DW 1011h
// SS_FTS_DIRTR_0005
DW 1012h
// SS_HRY_LEAFYFTS_02
DW 0dc8h
// SS_HRY_LEAFYFTS_03
DW 0dbch
// SS_HRY_LEAFYFTS_04
DW 0dbdh
// SS_HRY_LEAFYFTS_05
DW 0dbeh
// SS_HRY_LEAFYFTS_06
DW 0dbfh
// SS_HRY_LEAFYFTS_07
DW 0dc0h
// SS_HRY_LEAFYFTS_08
DW 0dc1h
// SS_HRY_LEAFYFTS_09
DW 0dc2h
// SS_HRY_LEAFYFTS_10
DW 0dc3h
// SS_HRY_LEAFYFTS_11
DW 0dc4h
// SS_HRY_LEAFYFTS_12
DW 0dc5h
// SS_HRY_LEAFYFTS_15
DW 0dc6h
// SS_HRY_LEAFYFTS_18
DW 0dc7h
// SS_HRY_LEAFYFTS_19
DW 0dbbh
// SS_HRY_LEAFYFTS_20
DW 0dc9h
// SS_HRY_LEAFYFTS_21
DW 0dcah
// SS_HRY_FTSGRASSL1_0001
DW 0e9dh
// SS_HRY_FTSGRASSL1_0002
DW 0e95h
// SS_HRY_FTSGRASSL1_0003
DW 0e96h
// SS_HRY_FTSGRASSL1_0004
DW 0e97h
// SS_HRY_FTSGRASSL1_0005
DW 0e98h
// SS_HRY_FTSGRASSR1_0001
DW 0e99h
// SS_HRY_FTSGRASSR1_0002
DW 0e9ah
// SS_HRY_FTSGRASSR1_0003
DW 0e9bh
// SS_HRY_FTSGRASSR1_0004
DW 0e9ch
// SS_HRY_FTSGRASSR1_0005
DW 0e94h
// SS_FTS_LADDER_01E
DW 120fh
// SS_FTS_LADDER_02E
DW 1210h
// SS_FTS_LADDER_03E
DW 1211h
// SS_FTS_LADDER_04E
DW 1212h
// SS_FTS_MARBLEBFT_10
DW 0fe0h
// SS_FTS_MARBLEBFT_11
DW 0fddh
// SS_FTS_MARBLEBFT_12
DW 0fdeh
// SS_FTS_MARBLEBFT_13
DW 0fdfh
// SS_FTS_MARBLEBFT_2
DW 1213h
// SS_FTS_MARBLEBFT_5
DW 0fe1h
// SS_FTS_MARBLEKICKSCUFF_01
DW 0fe2h
// SS_FTS_MARBLESCUFF_2
DW 0fe3h
// SS_FTS_MARBLESCUFF_3
DW 0fe4h
// SS_HRY_MUDDYFTS_01
DW 0679h
// SS_HRY_MUDDYFTS_02
DW 0672h
// SS_HRY_MUDDYFTS_03
DW 0673h
// SS_HRY_MUDDYFTS_04
DW 0674h
// SS_HRY_MUDDYFTS_05
DW 0675h
// SS_HRY_MUDDYFTS_06
DW 0676h
// SS_HRY_MUDDYFTS_07
DW 0677h
// SS_HRY_MUDDYFTS_08
DW 0678h
// SS_HRY_MUDDYFTS_09
DW 0671h
// SS_HRY_MUDDYFTS_10
DW 067ah
// SS_FTS_MARBLESTRCFT_0001
DW 0662h
// SS_FTS_MARBLESTRCFT_0002
DW 065fh
// SS_FTS_MARBLESTRCFT_0003
DW 0660h
// SS_FTS_MARBLESTRCFT_0004
DW 0661h
// SS_FTS_MARBLESTRCFT_0005
DW 065eh
// SS_FTS_2STONEL_0001
DW 1214h
// SS_FTS_2STONEL_0002
DW 1215h
// SS_FTS_2STONEL_0003
DW 1216h
// SS_FTS_2STONEL_0004
DW 1217h
// SS_FTS_2STONEL_0005
DW 1218h
// SS_FTS_2STONER_0001
DW 1219h
// SS_FTS_2STONER_0002
DW 121ah
// SS_FTS_2STONER_0003
DW 121bh
// SS_FTS_2STONER_0004
DW 121ch
// SS_FTS_2STONER_0005
DW 121dh
// SS_HRY_FTSWATERL1_0001
DW 0e9fh
// SS_HRY_FTSWATERL1_0002
DW 0ea0h
// SS_HRY_FTSWATERL1_0003
DW 0ea1h
// SS_HRY_FTSWATERL1_0004
DW 0e9eh
// SS_HRY_FTSWATERR1_0001
DW 0ea3h
// SS_HRY_FTSWATERR1_0002
DW 0ea4h
// SS_HRY_FTSWATERR1_0003
DW 0ea5h
// SS_FTS_WOODL_0001
DW 121eh
// SS_FTS_WOODL_0002
DW 121fh
// SS_FTS_WOODL_0003
DW 1220h
// SS_FTS_WOODL_0004
DW 1221h
// SS_FTS_WOODL_0005
DW 1222h
// SS_FTS_WOODR_0001
DW 1223h
// SS_FTS_WOODR_0002
DW 1224h
// SS_FTS_WOODR_0003
DW 1225h
// SS_FTS_WOODR_0004
DW 1226h
// SS_FTS_WOODR_0005
DW 1227h
// SS_FTS_WOODR_0006
DW 1228h
// SS_DOR_TAPESTRY_01E
DW 1229h
// SS_TEN_WHIP_02E
DW 122ah
// SS_TEN_BITE_02E
DW 122bh
// SS_TEN_BITE_03E
DW 122ch
// SS_TEN_BITE_04E
DW 122dh
// SS_TEN_BITE_05E
DW 122eh
// SS_TEN_BITE_06E
DW 122fh
// SS_TEN_BITE_07E
DW 1230h
// SS_TEN_SLITHER_01E
DW 1231h
// SS_TEN_SLITHER_02E
DW 1232h
// SS_TEN_SLITHER_03E
DW 1233h
// SS_TEN_SLITHER_04E
DW 1234h
// SS_TEN_SLITHER_05E
DW 1235h
// SS_TEN_SLITHER_06E
DW 1236h
// SS_TEN_SLITHER_07E
DW 1237h
// SS_TEN_SLITHER_08E
DW 1238h
// SS_TEN_SOFTBITE_01E
DW 1239h
// SS_TEN_SOFTBITE_02E
DW 123ah
// SS_TEN_SOFTBITE_03E
DW 123bh
// SS_TEN_SOFTBITE_04E
DW 123ch
// SS_TEN_WHIP_01E
DW 123dh
// SS_TEN_BITE_01E
DW 123eh
// SS_TEN_WHIP_03E
DW 123fh
// SS_TEN_WHIPCRACK_01E
DW 1240h
// SS_TEN_WHIPCRACK_02E
DW 1241h
// SS_TEN_WHIPCRACK_03E
DW 1242h
// SS_TEN_SMALLSLITHER_07E
DW 1243h
// SS_TEN_SMALLSLITHER_02E
DW 1244h
// SS_TEN_SMALLSLITHER_03E
DW 1245h
// SS_TEN_SMALLSLITHER_04E
DW 1246h
// SS_TEN_SMALLSLITHER_05E
DW 1247h
// SS_TEN_SMALLSLITHER_06E
DW 1248h
// SS_TEN_SMALLSLITHER_01E
DW 1249h
// SS_TEN_SMALLSLITHER_08E
DW 124ah
// SS_TEN_SMALLSLITHER_09E
DW 124bh
// SS_WAS_BELCHDUNGBOMB_0001
DW 124ch
// SS_WAS_BELCHDUNGBOMB_0008
DW 124dh
// SS_WAS_CHARGEVOCAL_0001
DW 124eh
// SS_WAS_CHARGEVOCAL_0002
DW 124fh
// SS_WAS_CHARGEVOCAL_0003
DW 1250h
// SS_WAS_DIE_001
DW 1251h
// SS_WAS_DOORCLOSE_0001
DW 1252h
// SS_WAS_DOORCLOSE_0002
DW 1253h
// SS_WAS_DOORCLOSE_0003
DW 1254h
// SS_WAS_DOOROPEN_0001
DW 1255h
// SS_WAS_DOOROPEN_0004
DW 1256h
// SS_WAS_DOOROPEN_0006
DW 1257h
// SS_WAS_EXPLODESPRING_0002
DW 1258h
// SS_WAS_HIT_001
DW 1259h
// SS_WAS_HIT_002_B
DW 125ah
// SS_WAS_SQUEAK_0001
DW 125bh
// SS_WAS_SQUEAK_0002
DW 125ch
// SS_WAS_SQUEAK_0003
DW 125dh
// SS_WAS_SQUEAK_0004
DW 125eh
// SS_WAS_SQUEAK_0005
DW 125fh
// SS_WAS_STEAMY_0001
DW 1260h
// SS_WAS_STEAMY_0002
DW 1261h
// SS_WAS_SULK_0001
DW 1262h
// SS_WAS_SULK_0002
DW 1263h
// SS_WAS_SULK_0003
DW 1264h
// SS_WAS_TAUNT_0001
DW 1265h
// SS_WAS_TAUNT_0002
DW 1266h
// SS_WAS_TAUNT_0003
DW 1267h
// SS_WAS_TIP_001_C
DW 1268h
// SS_WAS_TIP_002_C
DW 1269h
// SS_WAS_TIP_003_C
DW 126ah
// SS_WAS_TIP_004_C
DW 126bh
// SS_WAS_START_01E
DW 126ch
// SS_WAS_SPINUP_01E
DW 126dh
// SS_WAS_SPINDOWN_01E
DW 126eh
// SS_WAS_SWITCHON_01E
DW 126fh
// SS_WAS_SPINDOWNONESHOT_01E
DW 1270h
// SS_WAS_SPINUPONESHOT_01E
DW 1271h
// SV_MT1_DY401_0024C
DW 1272h
// SV_MT1_DY401_0014B
DW 1273h
// SV_MT1_DY401_0015
DW 1274h
// SV_MT1_DY401_0016
DW 1275h
// SV_MT1_DY401_0017C
DW 1276h
// SV_MT1_DY401_0018B
DW 1277h
// SV_MT1_DY401_0019B
DW 1278h
// SV_MT1_DY401_0020C
DW 1279h
// SV_MT1_DY401_0021
DW 127ah
// SV_MT1_DY401_0022
DW 127bh
// SV_MT1_DY401_0023B
DW 127ch
// SV_MT1_DY401_0013B
DW 127dh
// SV_MT1_DY501_0026F
DW 127eh
// SV_HER_DY501_0008C
DW 127fh
// SV_HRY_DY501_0018B
DW 1280h
// SV_HRY_DY501_0019B
DW 1281h
// SV_HRY_DY501_0020C
DW 1282h
// SV_HRY_DY501_0021C
DW 1283h
// SV_MT1_DY501_0019B
DW 1284h
// SV_MT1_DY501_0020B
DW 1285h
// SV_MT1_DY501_0021B
DW 1286h
// SV_MT1_DY501_0022
DW 1287h
// SV_MT1_DY501_0023
DW 1288h
// SV_MT1_DY501_0024B
DW 1289h
// SV_MT1_DY501_0025A
DW 128ah
// SV_BAS_DY501_0001
DW 128bh
// SV_RON_DY501_0011B
DW 128ch
// SV_RON_DY501_0012B
DW 128dh
// SV_RON_DY501_0013
DW 128eh
// SV_PCY_DY601_0003B
DW 128fh
// SV_DRC_DY601_0002D
DW 1290h
// SV_DRC_DY601_0003C
DW 1291h
// SV_DRC_DY601_0004B
DW 1292h
// SV_FRD_DY601_0001D
DW 1293h
// SV_GIN_DY601_0001A
DW 1294h
// SV_GIN_DY601_0002A
DW 1295h
// SV_GIN_DY601_0003A
DW 1296h
// SV_GOY_DY601_0001B
DW 1297h
// SV_GRG_DY601_0001E
DW 1298h
// SV_HCH_DY601_0001
DW 1299h
// SV_HGD_DY601_0002B
DW 129ah
// SV_HGD_DY601_0003B
DW 129bh
// SV_HGD_DY601_0004C
DW 129ch
// SV_MYR_DY601_0001A
DW 129dh
// SV_MYR_DY601_0002B
DW 129eh
// SV_MYR_DY601_0003A
DW 129fh
// SV_NEV_DY601_0001B
DW 12a0h
// SV_NEV_DY601_0002C
DW 12a1h
// SV_NEV_DY601_0003A
DW 12a2h
// SV_NHN_DY601_0001C
DW 12a3h
// SV_NHN_DY601_0002A
DW 12a4h
// SV_NHN_DY601_0004A
DW 12a5h
// SV_NHN_DY601_0005B
DW 12a6h
// SV_OWD_DY601_0003B
DW 12a7h
// SV_PCY_DY601_0001B
DW 12a8h
// SV_PCY_DY601_0002A
DW 12a9h
// SV_DRC_DY601_0001E
DW 12aah
// SV_RON_NIT00_0014
DW 12abh
// SV_HER_NIT00_0001B
DW 12ach
// SV_HER_NIT00_0002B
DW 12adh
// SV_HGD_NIT00_0001B
DW 12aeh
// SV_HGD_NIT00_0002Z
DW 12afh
// SV_HGD_NIT00_0003B
DW 12b0h
// SV_HRY_NIT00_0006
DW 12b1h
// SV_HRY_NIT00_0007
DW 12b2h
// SV_HRY_NIT00_0014C
DW 12b3h
// SV_HRY_NIT00_0015B
DW 12b4h
// SV_HRY_NIT00_0016C
DW 12b5h
// SV_MT1_NIT00_0001B
DW 12b6h
// SV_MT1_NIT00_0002B
DW 12b7h
// SV_MT1_NIT00_0003
DW 12b8h
// SV_MT1_NIT00_0004B
DW 12b9h
// SV_MT1_NIT00_0005B
DW 12bah
// SV_MT1_NIT00_0006B
DW 12bbh
// SV_MT1_NIT00_0008B
DW 12bch
// SV_MT1_NIT00_0009B
DW 12bdh
// SV_MT1_NIT00_0010
DW 12beh
// SV_MT1_NIT00_0011
DW 12bfh
// SV_MT1_NIT00_0012
DW 12c0h
// SV_NHN_NIT00_0001B
DW 12c1h
// SV_NHN_NIT00_0002B
DW 12c2h
// SV_RON_NIT00_0012A
DW 12c3h
// SV_RON_NIT00_0013C
DW 12c4h
// SV_FAT_NIT00_0001D
DW 12c5h
// SV_RON_NIT00_0015A
DW 12c6h
// SV_RON_NIT00_0016A
DW 12c7h
// SV_RON_NIT00_0017B
DW 12c8h
// SV_RON_NIT00_0018B
DW 12c9h
// SV_RON_NIT00_0019B
DW 12cah
// SV_HRY_NIT00_0005
DW 12cbh
// SV_NAR_NIT01_0002
DW 12cch
// SV_BAS_NIT01_0002
DW 12cdh
// SV_BAS_NIT01_0003
DW 12ceh
// SV_BAS_NIT01_0004
DW 12cfh
// SV_MCG_NIT01_0001B
DW 12d6h
// SV_MCG_NIT01_0002C
DW 12d7h
// SV_BAS_NIT01_0001
DW 12d8h
// SV_NHN_NIT01_0001A
DW 12d9h
// SV_NHN_NIT01_0002A
DW 12dah
// SV_NHN_NIT01_0003
DW 12dbh
// SV_FAT_NIT03_0001B
DW 12deh
// SV_HRY_NIT03_0044B
DW 12dfh
// SV_MT1_NIT05_0018B
DW 12e0h
// SV_MT1_NIT05_0008B
DW 12e1h
// SV_MT1_NIT05_0009B
DW 12e2h
// SV_MT1_NIT05_0010B
DW 12e3h
// SV_MT1_NIT05_0011
DW 12e4h
// SV_MT1_NIT05_0012
DW 12e5h
// SV_MT1_NIT05_0013
DW 12e6h
// SV_MT1_NIT05_0014
DW 12e7h
// SV_MT1_NIT05_0015
DW 12e8h
// SV_MT1_NIT05_0016
DW 12e9h
// SV_MT1_NIT05_0017B
DW 12eah
// SV_MT1_NIT05_0007
DW 12ebh
// SV_RON_NIT00_0011B
DW 12ech
// SV_HRY_NIT00_0001C
DW 12edh
// SV_HRY_NIT00_0002B
DW 12eeh
// SV_HRY_NIT00_0003C
DW 12efh
// SV_HRY_NIT00_0004C
DW 12f0h
// SV_HRY_NIT00_0012B
DW 12f1h
// SV_HRY_NIT00_0013E
DW 12f2h
// SV_RON_NIT00_0001A
DW 12f3h
// SV_RON_NIT00_0002A
DW 12f4h
// SV_RON_NIT00_0003
DW 12f5h
// SV_RON_NIT00_0007A
DW 12f9h
// SV_RON_NIT00_0008B
DW 12fah
// SV_SNP_NIT00_0001
DW 12fbh
// SV_SNP_NIT00_0002
DW 12fch
// SV_SNP_NIT00_0003
DW 12fdh
// SV_SNP_NIT00_0004
DW 12feh
// SV_SNP_NIT00_0005
DW 12ffh
// SV_SNP_NIT00_0006
DW 1300h
// SV_SNP_NIT00_0007
DW 1301h
// SV_HGD_NIT01_0005B
DW 1302h
// SV_HGD_NIT01_0004C
DW 1303h
// SV_HGD_NIT01_0003
DW 1304h
// SV_HGD_NIT02_0004B
DW 1305h
// SV_HGD_NIT02_0002C
DW 1306h
// SV_HGD_NIT02_0001C
DW 1307h
// SV_HGD_NIT03_0020C
DW 1308h
// SV_HGD_NIT03_0014C
DW 1309h
// SV_HGD_NIT03_0015C
DW 130ah
// SV_HGD_NIT03_0016D
DW 130bh
// SV_HGD_NIT03_0017E
DW 130ch
// SV_HGD_NIT03_0018E
DW 130dh
// SV_HGD_NIT03_0019D
DW 130eh
// SV_HGD_NIT03_0013B
DW 130fh
// SV_DUM_NIT04_0003
DW 1310h
// SV_DUM_NIT04_0002
DW 1311h
// SV_DUM_NIT04_0001
DW 1312h
// SV_HGD_NIT04_0001B
DW 1313h
// SV_HGD_NIT04_0002G
DW 1314h
// SV_HGD_NIT04_0003C
DW 1315h
// SV_HGD_NIT04_0004E
DW 1316h
// SV_HGD_NIT04_0005D
DW 1317h
// SV_HRY_NIT04_0050D
DW 1318h
// SV_HRY_NIT04_0051B
DW 1319h
// SV_HRY_NIT04_0063B
DW 131ah
// SV_HRY_NIT04_0064B
DW 131bh
// SV_HRY_NIT04_0065B
DW 131ch
// SV_HRY_NIT04_0066C
DW 131dh
// SV_HRY_NIT04_0068A
DW 131eh
// SV_HRY_NIT04_0069B
DW 131fh
// SV_LUV_NIT04_0001
DW 1320h
// SV_LUV_NIT04_0002
DW 1321h
// SV_LUV_NIT04_0003B
DW 1322h
// SV_LUV_NIT04_0004B
DW 1323h
// SV_RON_NIT04_0050B
DW 1324h
// SV_RON_NIT04_0051
DW 1325h
// SV_RON_NIT04_0052B
DW 1326h
// SV_RON_NIT04_0053B
DW 1327h
// SV_RON_NIT04_0054
DW 1328h
// SV_RON_NIT04_0055B
DW 1329h
// SV_RON_NIT04_0056
DW 132ah
// SV_RON_DY101_0008
DW 132bh
// SV_RON_DY101_0006B
DW 132ch
// SV_RON_DY101_0007
DW 132dh
// SV_RON_DY101_0005B
DW 132eh
// SV_HGD_AUGPU_0003
DW 132fh
// SV_HGD_AUGPU_0002
DW 1330h
// SV_HGD_AUGPU_0001
DW 1331h
// SV_HGD_AUGPU_0004
DW 1332h
// SV_HGD_AUGPU_0005
DW 1333h
// SV_HGD_AUGPU_0006
DW 1334h
// SV_HRY_DY201_0032C
DW 1335h
// SV_HER_DY201_0016B
DW 1336h
// SV_HGD_DY201_0001B
DW 1337h
// SV_HGD_DY201_0002B
DW 1338h
// SV_HGD_DY201_0003B
DW 1339h
// SV_HGD_DY201_0004B
DW 133ah
// SV_HGD_DY201_0005A
DW 133bh
// SV_HGD_DY201_0006A
DW 133ch
// SV_HGD_DY201_0007C
DW 133dh
// SV_HGD_DY201_0009D
DW 133eh
// SV_HGD_DY201_0010A
DW 133fh
// SV_HRY_DY201_0031D
DW 1340h
// SV_HER_DY201_0015D
DW 1341h
// SV_RON_DY201_0006B
DW 1342h
// SV_RON_DY201_0013B
DW 1343h
// SV_RON_DY201_0014A
DW 1344h
// SV_RON_DY201_0020A
DW 1345h
// SV_RON_DY201_0023B
DW 1346h
// SV_RON_DY201_0024A
DW 1347h
// SV_RON_DY201_0025C
DW 1348h
// SV_HRY_AUGPU_0002
DW 1349h
// SV_HRY_AUGPU_0001
DW 134ah
// SV_HRY_AUGPU_0003
DW 134bh
// SV_HRY_AUGPU_0004
DW 134ch
// SV_HGD_AUGPU_0008
DW 134dh
// SV_HGD_AUGPU_0007
DW 134eh
// SV_HGD_AUGPU_0009
DW 134fh
// SV_HGD_AUGPU_0010
DW 1350h
// SV_HGD_DY301_0005B
DW 1351h
// SV_HGD_DY301_0002B
DW 1352h
// SV_HGD_DY301_0003B
DW 1353h
// SV_HGD_DY301_0004B
DW 1354h
// SV_HGD_DY301_0001B
DW 1355h
// SV_OWD_DY301_0007
DW 1356h
// SV_OWD_DY301_0008
DW 1357h
// SV_OWD_DY301_0009B
DW 1358h
// SV_RON_DY301_0025D
DW 1359h
// SV_RON_DY301_0026A
DW 135ah
// SV_OWD_DY401_0004C
DW 135bh
// SV_HGD_DY401_0002A
DW 135ch
// SV_HGD_DY401_0003A
DW 135dh
// SV_HGD_DY401_0004B
DW 135eh
// SV_HGD_DY401_0005B
DW 135fh
// SV_HGD_DY401_0001B
DW 1360h
// SV_RON_DY401_0004A
DW 1361h
// SV_RON_DY401_0005B
DW 1362h
// SV_OWD_DY501_0003B
DW 1363h
// SV_HRY_DY501_0023A
DW 1364h
// SV_RON_DY501_0014B
DW 1365h
// SV_RON_DY501_0015A
DW 1366h
// SV_RON_DY501_0016B
DW 1367h
// SV_RON_DY501_0017B
DW 1368h
// SV_RON_AUGRW_0014
DW 1369h
// SV_MT1_NIT01_0045C
DW 136ah
// SV_MT1_NIT01_0044E
DW 136bh
// SV_MT1_NIT01_0046B
DW 136ch
// SV_MT1_NIT01_0062
DW 136dh
// SV_MT1_NIT01_0048
DW 136eh
// SV_MT1_NIT01_0047B
DW 136fh
// SV_MT1_NIT01_0049
DW 1370h
// SV_MT1_NIT01_0077B
DW 1371h
// SV_MT1_NIT01_0076C
DW 1372h
// SV_MT1_NIT01_0050
DW 1373h
// SV_MT1_NIT01_0052B
DW 1374h
// SV_MT1_NIT01_0051E
DW 1375h
// SV_MT1_NIT01_0053C
DW 1376h
// SV_MT1_NIT01_0054C
DW 1377h
// SV_MT1_NIT01_0055G
DW 1378h
// SV_MT1_NIT03_0008B
DW 1379h
// SV_MT1_NIT03_0007C
DW 137ah
// SV_MT1_NIT03_0009B
DW 137bh
// SV_MT1_NIT03_0014B
DW 137ch
// SV_MT1_DY501_0021
DW 137dh
// SV_MT1_DY501_0020
DW 137eh
// SV_MT1_DY501_0019
DW 137fh
// SV_MT1_NIT01_0008
DW 1380h
// SV_MT1_NIT01_0007B
DW 1381h
// SV_MT1_NIT01_0016
DW 1382h
// SV_MT1_NIT01_0060B
DW 1383h
// SV_MT1_NIT01_0009E
DW 1384h
// SV_MT1_NIT01_0078B
DW 1385h
// SV_MT1_NIT01_0079B
DW 1386h
// SV_MT1_NIT01_0021D
DW 1387h
// SV_MT1_NIT01_0020B
DW 1388h
// SV_MT1_NIT01_0022D
DW 1389h
// SV_MT1_NIT01_0012
DW 138ah
// SV_MT1_NIT01_0001E
DW 138bh
// SV_MT1_NIT01_0017B
DW 138ch
// SV_MT1_NIT01_0013B
DW 138dh
// SV_MT1_NIT01_0002B
DW 138eh
// SV_MT1_NIT01_0018B
DW 138fh
// SV_MT1_NIT01_0015
DW 1390h
// SV_MT1_NIT01_0003F
DW 1391h
// SV_MT1_NIT01_0019
DW 1392h
// SV_MT1_NIT01_0014
DW 1393h
// SV_MT1_NIT01_0010
DW 1394h
// SV_MT1_NIT01_0010B
DW 1395h
// SV_MT1_NIT01_0011G
DW 1396h
// SV_MT1_NIT01_0011F
DW 1397h
// SV_MT1_NIT01_0011H
DW 1398h
// SV_MT1_NIT03_0013D
DW 1399h
// SV_MT1_NIT03_0016
DW 139ah
// SV_MT1_NIT03_0015
DW 139bh
// SV_MT1_NIT03_0017C
DW 139ch
// SV_MT1_DY401_0013
DW 139dh
// SV_MT1_DY401_0014
DW 139eh
// SV_MT1_NIT01_0023
DW 139fh
// SV_MT1_NIT01_0024
DW 13a0h
// SV_MT1_NIT01_0025
DW 13a1h
// SV_MT1_NIT01_0026
DW 13a2h
// SV_MT1_NIT01_0061
DW 13a3h
// SV_MT1_NIT01_0081
DW 13a4h
// SV_MT1_NIT01_0080
DW 13a5h
// SV_MT1_NIT01_0028
DW 13a6h
// SV_MT1_NIT01_0027
DW 13a7h
// SV_MT1_NIT01_0029
DW 13a8h
// SV_MT1_NIT01_0032
DW 13a9h
// SV_MT1_NIT01_0031
DW 13aah
// SV_MT1_NIT01_0030
DW 13abh
// SV_MT1_NIT01_0033
DW 13ach
// SV_MT1_NIT01_0034
DW 13adh
// SV_MT1_NIT01_0035
DW 13aeh
// SV_MT1_NIT01_0036
DW 13afh
// SV_MT1_NIT01_0037
DW 13b0h
// SV_MT1_NIT01_0038
DW 13b1h
// SV_MT1_NIT01_0039
DW 13b2h
// SV_MT1_NIT01_0043
DW 13b3h
// SV_MT1_NIT01_0042
DW 13b4h
// SV_MT1_NIT03_0020
DW 13b5h
// SV_MT1_NIT03_0019
DW 13b6h
// SV_MT1_NIT03_0018
DW 13b7h
// SV_MT1_NIT03_0021
DW 13b8h
// SV_MT1_NIT01_0056C
DW 13b9h
// SV_MT1_NIT01_0057C
DW 13bah
// SV_MT1_NIT01_0058D
DW 13bbh
// SV_MT1_NIT01_0059B
DW 13bch
// SV_MT1_NIT01_0063A
DW 13bdh
// SV_MT1_NIT01_0082A
DW 13beh
// SV_MT1_NIT01_0083B
DW 13bfh
// SV_MT1_NIT01_0064B
DW 13c0h
// SV_MT1_NIT01_0065B
DW 13c1h
// SV_MT1_NIT01_0067C
DW 13c2h
// SV_MT1_NIT01_0068B
DW 13c3h
// SV_MT1_NIT01_0070A
DW 13c4h
// SV_MT1_NIT01_0069A
DW 13c5h
// SV_MT1_NIT01_0071B
DW 13c6h
// SV_MT1_NIT01_0072B
DW 13c7h
// SV_MT1_NIT01_0073B
DW 13c8h
// SV_MT1_NIT01_0074A
DW 13c9h
// SV_MT1_NIT01_0074C
DW 13cah
// SV_MT1_NIT01_0075C
DW 13cbh
// SV_MT1_NIT03_0023C
DW 13cch
// SV_MT1_NIT03_0022A
DW 13cdh
// SV_MT1_NIT03_0024D
DW 13ceh
// SV_MT1_NIT03_0025B
DW 13cfh
// SV_MT1_NIT03_0026A
DW 13d0h
// SV_MT1_DY401_0017
DW 13d1h
// SV_MT1_DY401_0018
DW 13d2h
// SV_MT1_DY501_0025
DW 13d3h
// SV_MT1_DY501_0024
DW 13d4h
// SV_MT1_DY501_0026
DW 13d5h
// SV_MP1_AUGPU_0122
DW 13d6h
// SV_FP1_AUGPU_0122
DW 13d7h
// SV_FP1_AUGPU_0123
DW 13d8h
// SV_FP1_AUGPU_0124
DW 13d9h
// SV_FP1_AUGPU_0125
DW 13dah
// SV_FP1_AUGPU_0126
DW 13dbh
// SV_FP1_AUGPU_0127
DW 13dch
// SV_FP1_AUGPU_0128
DW 13ddh
// SV_MP1_AUGPU_0121
DW 13deh
// SV_FP1_AUGPU_0121
DW 13dfh
// SV_MP1_AUGPU_0123
DW 13e0h
// SV_MP1_AUGPU_0124
DW 13e1h
// SV_MP1_AUGPU_0125
DW 13e2h
// SV_MP1_AUGPU_0126
DW 13e3h
// SV_MP1_AUGPU_0127
DW 13e4h
// SV_MP1_AUGPU_0128
DW 13e5h
// SV_MP1_AUGPU_0133
DW 13e6h
// SV_FP1_AUGPU_0130
DW 13e7h
// SV_FP1_AUGPU_0131
DW 13e8h
// SV_FP1_AUGPU_0132
DW 13e9h
// SV_FP1_AUGPU_0133
DW 13eah
// SV_FP1_AUGPU_0134
DW 13ebh
// SV_FP1_AUGPU_0135
DW 13ech
// SV_FP1_AUGPU_0136
DW 13edh
// SV_MP1_AUGPU_0129
DW 13eeh
// SV_MP1_AUGPU_0130
DW 13efh
// SV_MP1_AUGPU_0131
DW 13f0h
// SV_MP1_AUGPU_0132
DW 13f1h
// SV_FP1_AUGPU_0129
DW 13f2h
// SV_MP1_AUGPU_0134
DW 13f3h
// SV_MP1_AUGPU_0135
DW 13f4h
// SV_MP1_AUGPU_0136
DW 13f5h
// SV_MP1_AUGPU_0141
DW 13f6h
// SV_FP1_AUGPU_0138
DW 13f7h
// SV_FP1_AUGPU_0139
DW 13f8h
// SV_FP1_AUGPU_0140
DW 13f9h
// SV_FP1_AUGPU_0141
DW 13fah
// SV_FP1_AUGPU_0142
DW 13fbh
// SV_FP1_AUGPU_0143
DW 13fch
// SV_FP1_AUGPU_0144
DW 13fdh
// SV_MP1_AUGPU_0137
DW 13feh
// SV_MP1_AUGPU_0138
DW 13ffh
// SV_MP1_AUGPU_0139
DW 1400h
// SV_MP1_AUGPU_0140
DW 1401h
// SV_FP1_AUGPU_0137
DW 1402h
// SV_MP1_AUGPU_0142
DW 1403h
// SV_MP1_AUGPU_0143
DW 1404h
// SV_MP1_AUGPU_0144
DW 1405h
// SV_MP1_AUGPU_0147
DW 1406h
// SV_FP1_AUGPU_0146
DW 1407h
// SV_FP1_AUGPU_0147
DW 1408h
// SV_FP1_AUGPU_0148
DW 1409h
// SV_FP1_AUGPU_0149
DW 140ah
// SV_FP1_AUGPU_0150
DW 140bh
// SV_FP1_AUGPU_0151
DW 140ch
// SV_FP1_AUGPU_0152
DW 140dh
// SV_MP1_AUGPU_0145
DW 140eh
// SV_MP1_AUGPU_0146
DW 140fh
// SV_FP1_AUGPU_0145
DW 1410h
// SV_MP1_AUGPU_0148
DW 1411h
// SV_MP1_AUGPU_0149
DW 1412h
// SV_MP1_AUGPU_0150
DW 1413h
// SV_MP1_AUGPU_0151
DW 1414h
// SV_MP1_AUGPU_0152
DW 1415h
// SV_MP1_AUGPU_0156
DW 1416h
// SV_FP1_AUGPU_0154
DW 1417h
// SV_FP1_AUGPU_0155
DW 1418h
// SV_FP1_AUGPU_0156
DW 1419h
// SV_FP1_AUGPU_0157
DW 141ah
// SV_FP1_AUGPU_0158
DW 141bh
// SV_FP1_AUGPU_0159
DW 141ch
// SV_MP1_AUGPU_0153
DW 141dh
// SV_MP1_AUGPU_0154
DW 141eh
// SV_MP1_AUGPU_0155
DW 141fh
// SV_FP1_AUGPU_0153
DW 1420h
// SV_MP1_AUGPU_0157
DW 1421h
// SV_MP1_AUGPU_0158
DW 1422h
// SV_MP1_AUGPU_0159
DW 1423h
// SV_MP1_AUGPU_0160
DW 1424h
// SV_MP1_AUGPU_0161
DW 1425h
// SV_FP1_AUGPU_0165
DW 1426h
// SV_FP1_AUGPU_0161
DW 1427h
// SV_FP1_AUGPU_0162
DW 1428h
// SV_FP1_AUGPU_0163
DW 1429h
// SV_FP1_AUGPU_0164
DW 142ah
// SV_FP1_AUGPU_0160
DW 142bh
// SV_FP1_AUGPU_0166
DW 142ch
// SV_FP1_AUGPU_0167
DW 142dh
// SV_MP1_AUGPU_0166
DW 142eh
// SV_MP1_AUGPU_0163
DW 142fh
// SV_MP1_AUGPU_0164
DW 1430h
// SV_MP1_AUGPU_0165
DW 1431h
// SV_MP1_AUGPU_0162
DW 1432h
// SV_MP1_AUGPU_0167
DW 1433h
// SV_MP1_AUGPU_0168
DW 1434h
// SV_MP1_AUGPU_0169
DW 1435h
// SV_HRY_NIT00_0011
DW 1436h
// SV_LEE_QUID1_0047
DW 1439h
// SV_LEE_QUID1_0002
DW 143ah
// SV_LEE_QUID1_0003
DW 143bh
// SV_LEE_QUID1_0004
DW 143ch
// SV_LEE_QUID1_0005
DW 143dh
// SV_LEE_QUID1_0006
DW 143eh
// SV_LEE_QUID1_0007
DW 143fh
// SV_LEE_QUID1_0008
DW 1440h
// SV_LEE_QUID1_0009
DW 1441h
// SV_LEE_QUID1_0046
DW 1442h
// SV_LEE_QUID1_0001
DW 1443h
// SV_LEE_QUID1_0048
DW 1444h
// SV_LEE_QUID1_0049
DW 1445h
// SV_LEE_QUID1_0050
DW 1446h
// SV_LEE_QUID1_0051
DW 1447h
// SV_LEE_QUID1_0052
DW 1448h
// SV_LEE_QUID1_0053
DW 1449h
// SV_LEE_QUID1_0054
DW 144ah
// SV_LEE_QUID1_0055
DW 144bh
// SV_LEE_QUID1_0056
DW 144ch
// SV_LEE_QUID1_0057
DW 144dh
// SV_LEE_QUID1_0078
DW 144eh
// SV_LEE_QUID1_0079
DW 144fh
// SV_LEE_QUID1_0080
DW 1450h
// SV_LEE_QUID1_0081
DW 1451h
// SV_LEE_QUID1_0082
DW 1452h
// SV_LEE_QUID1_0083
DW 1453h
// SV_LEE_QUID1_0084
DW 1454h
// SV_LEE_QUID1_0085
DW 1455h
// SV_LEE_QUID1_0086
DW 1456h
// SV_LEE_QUID1_0115
DW 1457h
// SV_LEE_QUID1_0116
DW 1458h
// SV_LEE_QUID1_0117
DW 1459h
// SV_LEE_QUID1_0118
DW 145ah
// SV_LEE_QUID1_0161
DW 145bh
// SV_LEE_QUID1_0162
DW 145ch
// SV_LEE_QUID1_0163
DW 145dh
// SV_LEE_QUID1_0164
DW 145eh
// SV_LEE_QUID1_0165
DW 145fh
// SV_LEE_QUID1_0166
DW 1460h
// SV_LEE_QUID1_0167
DW 1461h
// SV_LEE_QUID1_0168
DW 1462h
// SV_LEE_QUID1_0169
DW 1463h
// SV_LEE_QUID1_0170
DW 1464h
// SV_LEE_QUID1_0171
DW 1465h
// SV_LEE_QUID1_0172
DW 1466h
// SV_LEE_QUID1_0173
DW 1467h
// SV_LEE_QUID1_0174
DW 1468h
// SV_LEE_QUID1_0175
DW 1469h
// SV_LEE_QUID1_0176
DW 146ah
// SV_LEE_QUID1_0177
DW 146bh
// SV_LEE_QUID1_0178
DW 146ch
// SV_LEE_QUID1_0179
DW 146dh
// SV_LEE_QUID1_0180
DW 146eh
// SV_LEE_QUID1_0193
DW 146fh
// SV_LEE_QUID1_0194
DW 1470h
// SV_LEE_QUID1_0195
DW 1471h
// SV_LEE_QUID1_0196
DW 1472h
// SV_LEE_QUID1_0197
DW 1473h
// SV_LEE_QUID1_0229
DW 1474h
// SV_LEE_QUID1_0230
DW 1475h
// SV_LEE_QUID1_0231
DW 1476h
// SV_LEE_QUID1_0232
DW 1477h
// SV_LEE_QUID1_0233
DW 1478h
// SV_LEE_QUID1_0234
DW 1479h
// SV_LEE_QUID1_0235
DW 147ah
// SV_LEE_QUID1_0236
DW 147bh
// SV_LEE_QUID1_0237
DW 147ch
// SV_LEE_QUID1_0238
DW 147dh
// SV_LEE_QUID1_0239
DW 147eh
// SV_LEE_QUID1_0240
DW 147fh
// SV_LEE_QUID1_0241
DW 1480h
// SV_LEE_QUID1_0242
DW 1481h
// SV_LEE_QUID1_0243
DW 1482h
// SV_LEE_QUID1_0322
DW 1483h
// SV_LEE_QUID1_0323
DW 1484h
// SV_LEE_QUID1_0324
DW 1485h
// SV_LEE_QUID1_0325
DW 1486h
// SV_LEE_QUID1_0547
DW 1487h
// SV_LEE_QUID1_0548
DW 1488h
// SV_LEE_QUID1_0549
DW 1489h
// SV_LEE_QUID1_0550
DW 148ah
// SV_LEE_QUID1_0551
DW 148bh
// SV_LEE_QUID1_0552
DW 148ch
// SV_LEE_QUID1_0553
DW 148dh
// SV_LEE_QUID1_0554
DW 148eh
// SV_LEE_QUID1_0555
DW 148fh
// SV_LEE_QUID1_0556
DW 1490h
// SV_LEE_QUID1_0557
DW 1491h
// SV_LEE_QUID1_0586
DW 1492h
// SV_LEE_QUID1_0587
DW 1493h
// SV_LEE_QUID1_0588
DW 1494h
// SV_LEE_QUID1_0589
DW 1495h
// SV_LEE_QUID1_0590
DW 1496h
// SV_LEE_QUID1_0591
DW 1497h
// SV_LEE_QUID1_0592
DW 1498h
// SV_OWD_QUIDT_0009
DW 1499h
// SV_OWD_AUGPU_0002
DW 149ah
// SV_OWD_AUGPU_0003
DW 149bh
// SV_OWD_AUGPU_0004
DW 149ch
// SV_OWD_AUGPU_0005
DW 149dh
// SV_OWD_AUGPU_0006
DW 149eh
// SV_OWD_AUGPU_0007
DW 149fh
// SV_OWD_AUGPU_0008
DW 14a0h
// SV_OWD_AUGPU_0009
DW 14a1h
// SV_OWD_AUGPU_0010
DW 14a2h
// SV_OWD_AUGPU_0011
DW 14a3h
// SV_OWD_AUGPU_0012
DW 14a4h
// SV_OWD_AUGPU_0013
DW 14a5h
// SV_OWD_AUGPU_0014
DW 14a6h
// SV_OWD_AUGPU_0015
DW 14a7h
// SV_OWD_AUGPU_0016
DW 14a8h
// SV_OWD_AUGPU_0017
DW 14a9h
// SV_OWD_AUGPU_0018
DW 14aah
// SV_OWD_AUGPU_0019
DW 14abh
// SV_OWD_AUGPU_0020
DW 14ach
// SV_OWD_AUGPU_0021
DW 14adh
// SV_OWD_AUGPU_0022
DW 14aeh
// SV_OWD_AUGPU_0023
DW 14afh
// SV_OWD_AUGPU_0024
DW 14b0h
// SV_OWD_AUGPU_0025
DW 14b1h
// SV_OWD_AUGPU_0026
DW 14b2h
// SV_OWD_AUGPU_0027
DW 14b3h
// SV_OWD_AUGPU_0028
DW 14b4h
// SV_OWD_AUGPU_0029
DW 14b5h
// SV_OWD_AUGPU_0030
DW 14b6h
// SV_OWD_QUIDT_0001
DW 14b7h
// SV_OWD_QUIDT_0002
DW 14b8h
// SV_OWD_QUIDT_0003
DW 14b9h
// SV_OWD_QUIDT_0004
DW 14bah
// SV_OWD_QUIDT_0005
DW 14bbh
// SV_OWD_QUIDT_0006
DW 14bch
// SV_OWD_QUIDT_0007
DW 14bdh
// SV_OWD_QUIDT_0008
DW 14beh
// SV_OWD_AUGPU_0001
DW 14bfh
// SV_OWD_QUIDT_0010
DW 14c0h
// SV_OWD_QUIDT_0011
DW 14c1h
// SV_OWD_QUIDT_0012
DW 14c2h
// SV_OWD_QUIDT_0013
DW 14c3h
// SV_OWD_QUIDT_0014
DW 14c4h
// SV_OWD_QUIDT_0015
DW 14c5h
// SV_OWD_QUIDT_0016
DW 14c6h
// SV_HRY_CFROG_0013
DW 14c7h
// SV_HRY_CFROG_0027
DW 14c8h
// SV_HRY_CFROG_0031
DW 14c9h
// SV_HRY_CFROG_0043
DW 14cah
// SV_HRY_CFROG_0059
DW 14cbh
// SV_HRY_CFROG_0077
DW 14cch
// SV_HRY_CFROG_0084
DW 14cdh
// SV_HRY_CFROG_0098
DW 14ceh
// SV_DUM_END01_0009B
DW 14cfh
// SV_DUM_END01_0010B
DW 14d0h
// SV_DUM_SPLRE_0002H
DW 14d1h
// SV_DUM_SPLRE_0001B
DW 14d2h
// SV_DUM_SPLRE_0002C
DW 14d3h
// SV_DUM_SPLRE_0001
DW 14d4h
// SV_DUM_SPLRE_0003
DW 14d5h
// SV_DUM_SPLRE_0003B
DW 14d6h
// SV_DUM_SPLRE_0004
DW 14d7h
// SV_DUM_SPLRE_0004B
DW 14d8h
// SV_DUM_SPLRE_0005
DW 14d9h
// SV_DUM_SPLRE_0006
DW 14dah
// SV_DUM_SPLRE_0006F
DW 14dbh
// SV_FP1_SPLRE_0003
DW 14dch
// SV_FP1_SPLRE_0002
DW 14ddh
// SV_FP1_SPLRE_0001
DW 14deh
// SV_FP1_SPLRE_0004
DW 14dfh
// SV_FP1_SPLRE_0006
DW 14e0h
// SV_FRD_EMOTEOUCH_0002
DW 14e1h
// SV_FRD_EMOTEGROAN1_0017
DW 14e2h
// SV_FRD_EMOTEHARRY_0001
DW 14e3h
// SV_FRD_EMOTEHSTOPIT_0004
DW 14e4h
// SV_FRD_EMOTEHUHH_0003
DW 14e5h
// SV_FRD_EMOTELAUGH_0001
DW 14e6h
// SV_FRD_EMOTELAUGH_0002
DW 14e7h
// SV_FRD_EMOTEOUCH_0001
DW 14e8h
// SV_FRD_EMOTEGROAN_0037
DW 14e9h
// SV_FRD_EMOTEOW_0001
DW 14eah
// SV_FRD_EMOTEOW_0003
DW 14ebh
// SV_FRD_SPLRE_0005
DW 14ech
// SV_FRD_SPLRE_0006
DW 14edh
// SV_GRG_SPLRE_0005
DW 14eeh
// SV_GRG_EMOTEGROAN_0019
DW 14efh
// SV_GRG_EMOTEGROAN_0038
DW 14f0h
// SV_GRG_EMOTEHARRY_0001
DW 14f1h
// SV_GRG_EMOTEHARRY_0002
DW 14f2h
// SV_GRG_EMOTEHSTOPIT_0001
DW 14f3h
// SV_GRG_EMOTEHSTOPIT_0008
DW 14f4h
// SV_GRG_EMOTEHUHH_0007
DW 14f5h
// SV_GRG_EMOTELAUGH_0001
DW 14f6h
// SV_GRG_EMOTEOUCH_0001
DW 14f7h
// SV_GRG_EMOTEOW_0003
DW 14f8h
// SV_GRG_EMOTEOW_0004
DW 14f9h
// SV_GRG_SPLRE_0001B
DW 14fah
// SV_GRG_SPLRE_0001D
DW 14fbh
// SV_GRG_SPLRE_0003
DW 14fch
// SV_GRG_SPLRE_0004
DW 14fdh
// SV_HER_SPLRE_0004
DW 14feh
// SV_HER_SPLRE_0002
DW 14ffh
// SV_HER_SPLRE_0003
DW 1500h
// SV_HER_SPLRE_0001
DW 1501h
// SV_HER_SPLRE_0005
DW 1502h
// SV_HER_SPLRE_0006
DW 1503h
// SV_GIL_DIA01_0015
DW 1504h
// SV_GIL_DIA01_0017
DW 1505h
// SV_MP1_SPLRE_0002
DW 1506h
// SV_MP1_SPLRE_0001
DW 1507h
// SV_MP1_SPLRE_0003
DW 1508h
// SV_MP1_SPLRE_0004
DW 1509h
// SV_MP1_SPLRE_0006
DW 150ah
// SV_NEV_SPLRE_0004
DW 150bh
// SV_NEV_SPLRE_0002
DW 150ch
// SV_NEV_SPLRE_0003
DW 150dh
// SV_NEV_SPLRE_0001
DW 150eh
// SV_NEV_SPLRE_0005
DW 150fh
// SV_NEV_SPLRE_0006
DW 1510h
// SV_RON_SPLRE_0006B
DW 1511h
// SV_RON_EMOTEHARRY_0001
DW 1512h
// SV_RON_EMOTEHARRY_0002
DW 1513h
// SV_RON_EMOTEHSTOPIT_0001
DW 1514h
// SV_RON_EMOTEHSTOPIT_0002
DW 1515h
// SV_RON_EMOTEHUHH_0001
DW 1516h
// SV_RON_EMOTEOUCH_0001
DW 1517h
// SV_RON_EMOTEOUCH_0002
DW 1518h
// SV_RON_EMOTEOW_0001
DW 1519h
// SV_RON_EMOTEOW_0002
DW 151ah
// SV_RON_LAUGH_0012
DW 151bh
// SV_RON_LAUGH_0014
DW 151ch
// SV_RON_LAUGH_0015
DW 151dh
// SV_RON_LAUGH_0017
DW 151eh
// SV_RON_SPLRE_0003
DW 151fh
// SV_RON_SPLRE_0006
DW 1520h
// SV_OWD_SPLRE_0003
DW 1521h
// SV_OWD_SPLRE_0002
DW 1522h
// SV_OWD_SPLRE_0001
DW 1523h
// SV_OWD_SPLRE_0004
DW 1524h
// SV_OWD_SPLRE_0005
DW 1525h
// SV_OWD_SPLRE_0006
DW 1526h
// SS_COD_SWORDPICKUP_0001
DW 0efch
// SS_BAS_DIE_0001
DW 0efdh
// SS_BAS_IDLE_0001
DW 0efeh
// SS_BAS_IDLE_0002
DW 0effh
// SS_BAS_IDLE_0003
DW 0f00h
// SS_BAS_IDLE_0004
DW 0f01h
// SS_BAS_SCREAMLONG_0001
DW 0f02h
// SS_BAS_SCREAMLONG_0002
DW 0f03h
DW ffffh
DW ffffh
// SS_BAS_SPITATTACK_0003
DW 0f04h
// SS_BAS_SPITATTACK_0004
DW 0f05h
// SS_BAS_SPITATTACK_0005
DW 0f06h
// SS_BAS_SPITATTACK_0006
DW 0f07h
// SS_BAS_SPITATTACK_0007
DW 0f08h
// SS_COS_BASVOICEAWAY_0002
DW 0f09h
// SS_COS_BASVOICEAWAY_0001
DW 0f0ah
// SS_COS_BASVOICEAWAY_0003
DW 0f0bh
// ANGLIABEEP21
DW 0f91h
// SS_GNM_HITWATER_01
DW 1021h
// SS_GNM_HITWATER_03
DW 1022h
// SS_GNM_HITWATER_04
DW 1023h
// SP_TIMER_CLOCKEND_01
DW 1024h
// SP_TIMER_CLOCKLOOP_02
DW 1025h
// SS_HOG_PASSTHROUGHRING_0001
DW 1026h
// SS_HOG_HOOP_01
DW 1027h
DW ffffh
// SS_CON_TICK_0001
DW 0cb6h
// SS_GUI_BUTTON_01A
DW 0cb8h
// SS_GUI_SELNONE_01A
DW 0cbbh
// SV_HRY_NIT01_0003C
DW 12d0h
// SV_HRY_NIT01_0004C
DW 12d1h
// SV_HRY_NIT01_0039B
DW 12d2h
// SV_HRY_NIT01_0040A
DW 12d3h
// SV_HRY_NIT01_0041A
DW 12d4h
// SV_HRY_NIT01_0046B
DW 12d5h
// SV_MCG_NIT01_0004
DW 12dch
// SV_MCG_NIT01_0003
DW 12ddh
// SS_BAS_SPITATTACK_0009
DW 0f10h
// SS_ENT_HOUSEPOINTSNUMBERS_01E
DW 0f9fh
// SS_ENT_HOUSEPOINTSLOOP_02E
DW 0fa0h
// SS_HOG_TOPIARY_02E
DW 1028h
// SS_HOG_TOPIARY_01E
DW 1029h
// SS_BOR_BOOKCASESLIDELEFT_0001
DW 0715h
// SS_DOR_NORM2OPEN_0001
DW 0716h
// SS_DOR_NORM2CLOSE_0001
DW 0717h
// SS_DOR_ORNATE_CLOSE_01
DW 0718h
DW ffffh
// SS_DOR_CUBICLE_OPENSQUEAK_01
DW 0719h
// SS_DOR_CUBICLE_CLOSE_03
DW 071ah
// SS_COS_ROCKLAND_0005
DW 0f11h
// SS_COS_ROCKLAND_0002
DW 0f12h
// SS_COS_ROCKLAND_0001
DW 0f13h
DW ffffh
// SS_COS_ROCKLAND_0007
DW 0f14h
// SS_EXP_EXPELLSTART_01E
DW 11eeh
// SS_EXP_EXPELLEND_02E
DW 11efh
// SS_EXP_EXPELLEND_03E
DW 11f0h
// SS_EXP_EXPELLEND_01E
DW 11f1h
// SS_EXP_EXPELLSTART_02E
DW 11f2h
// SS_EXP_EXPELLSTART_03E
DW 11f3h
// SV_HER_NIT03_0016
DW 05c8h
DW ffffh
// SS_BOR_LEARNSPELL_01E
DW 0e57h
DW ffffh
// SS_BOR_SPELLTINKLE_01E
DW 0e59h
// SS_GUI_ABSTRACT_0007
DW 0cb7h
// SS_ANG_ENTRANCE_03E
DW 0e93h
DW ffffh
// 1SECSQUEAK
DW 1147h
// SS_ANG_WILLOWENTRANCE_01E
DW 1161h
// SS_BEAN_DROP_05E
DW 0cbeh
// SS_BEAN_DROP_02E
DW 0cbfh
// SS_BEAN_DROP_03E
DW 0cc0h
// SS_BEAN_DROP_04E
DW 0cc1h
// SS_BEAN_DROP_01E
DW 0cc2h
// SS_BEAN_DROP_06E
DW 0cc3h
// SS_BEAN_DROP_07E
DW 0cc4h
// SS_BEAN_DROP_08E
DW 0cc5h
// SS_STR_STAIRSSTOP_0004
DW 071bh
// SS_STR_STAIRSSTOP_0005
DW 071ch
DW ffffh
// SS_ANG_ARAGOGCUTSCENE_02E
DW 0dbah
// SS_COM_LEARNSPELL_01E
DW 065bh
// SS_COM_SPELLTINKLE_01E
DW 065ch
// SS_COM_SPELLWHOOSH_01E
DW 065dh
// SS_AVI_PANELSWITCHON_01E
DW 0e01h
// SS_ICO_BUILD_0003E
DW 11fch
// SS_COS_STONEOPEN_01E
DW 0f15h
// SS_FTS_STAIRS_SCUFF_0003
DW 0f2dh
// SS_FTS_STAIRS_SCUFF_0004
DW 0f2eh
// SS_FTS_STAIRS_SCUFF_0001
DW 0f2fh
// SS_DADA_PORTRAITSLIDELEFT_0001
DW 0f30h
// SS_FTS_COBBLES_SCUFF_0001
DW 0f92h
// SS_FTS_COBBLES_SCUFF_0002
DW 0f93h
// SS_FTS_COBBLES_SCUFF_0003
DW 0f94h
// SS_FTS_COBBLES_SCUFF_0004
DW 0f95h
// SS_FTS_COBBLES_SCUFF_0005
DW 0f96h
// SS_SKU_BUILD_04E
DW 120eh
// SS_MENA_COVERUP_01E
DW 10eah
// SS_AVI_COVERUP_01E
DW 0e02h
// SS_STP_SMASH_03E
DW 0cc6h
// SS_STP_SMASH_04E
DW 0cc7h
DW ffffh
// SS_ANG_LVDA_03E
DW 0f97h
// SS_COM_LUMOSWALL_01E
DW 0663h
// SS_DUELLOOP_01E
DW 0e03h
// SS_INC_FIRELOOP_02E
DW 104ch
// SS_INC_FIRELOOP_01E
DW 104dh
// SS_INC_INTENSEFIRELOOP_01E
DW 104eh
// SS_INC_INTENSEFIRELOOP_02E
DW 104fh
// SS_HERB_TOPIARY_01E
DW 1013h
// SS_HERB_TOPIARY_02E
DW 1014h
// SS_HERB_RAKEHIT_0007
DW 1015h
// SS_INC_PORTRAITSLIDELEFT_0001
DW 1050h
// SS_HRY_SCRATCH_01E
DW 0cc8h
// SS_HRY_SCRATCH_02E
DW 0cc9h
// SS_DADA_CLASSSTART_01E
DW 0f31h
// SS_GRT_ENDING_01E
DW 0fd5h
// SS_GRT_ENDING_02E
DW 0fd6h
// SS_HRY_GULP_01E
DW 0d00h
// SS_DADA_SNAKEHISS_01E
DW 0f32h
// SS_STR_SWITCHON_01E
DW 071dh
// SS_STR_HAND_01E
DW 071eh
// SS_STR_HANDOFGLORY_CRACK_0002
DW 071fh
// SS_STR_HANDOFGLORY_CRACK_0001
DW 0720h
// SS_STR_HANDOFGLORY_CRACK_0003
DW 0721h
// SS_STR_HANDOFGLORY_CRACK_0004
DW 0722h
// SS_AVI_SPELLBOOKCOLLECTTEST_01E
DW 0e04h
// SS_SPB_APPEAR_01E
DW 0664h
// SS_COM_SPELLBOOKCOLLECTTEST_01E
DW 0665h
// SS_BOR_SPELLBOOKCOLLECTTEST_01E
DW 0e64h
// SS_DADA_SPELLBOOKCOLLECTTEST_01E
DW 0f73h
// SS_HERB_SPELLBOOKCOLLECTTEST_01E
DW 1016h
// SS_INC_SPELLBOOKCOLLECTTEST_01E
DW 1051h
// SS_LIB_SPELLBOOKCOLLECTTEST_01E
DW 10ach
// SS_BAR_BARONSTEPRIGHT_01E
DW 0723h
// SS_BAR_BARONSTEPLEFT_02E
DW 0724h
// SS_BAR_BARONSTEPLEFT_03E
DW 0725h
// SS_BAR_BARONSTEPLEFT_04E
DW 0726h
// SS_BAR_BARONSTEPLEFT_05E
DW 0727h
// SS_BAR_BARONSTEPLEFT_01E
DW 0728h
// SS_BAR_BARONSTEPRIGHT_02E
DW 0729h
// SS_BAR_BARONSTEPRIGHT_03E
DW 072ah
// SS_BAR_BARONSTEPRIGHT_04E
DW 072bh
// SS_BAR_BARONSTEPRIGHT_05E
DW 072ch
// SS_LIB_2STONEL_0002
DW 10adh
// SS_LIB_2STONEL_0003
DW 10aeh
// SS_LIB_2STONEL_0004
DW 10afh
// SS_LIB_2STONEL_0005
DW 10b0h
// SS_LIB_2STONER_0001
DW 10b1h
// SS_LIB_2STONER_0002
DW 10b2h
// SS_LIB_2STONER_0003
DW 10b3h
// SS_LIB_2STONER_0004
DW 10b4h
// SS_LIB_2STONER_0005
DW 10b5h
// SS_LIB_2STONEL_0001
DW 10b6h
// SS_LIBP_STONEL_0004
DW 10beh
// SS_LIBP_STONEL_0001
DW 10bfh
// SS_LIBP_STONEL_0002
DW 10c0h
// SS_LIBP_STONEL_0003
DW 10c1h
// SS_LIBP_STONEL_0005
DW 10c2h
// SS_LIBP_STONER_0001
DW 10c3h
// SS_LIBP_STONER_0002
DW 10c4h
// SS_LIBP_STONER_0003
DW 10c5h
// SS_LIBP_STONER_0004
DW 10c6h
// SS_LIBP_STONER_0005
DW 10c7h
// SS_BAR_HEEL_03E
DW 072dh
// SS_BAR_HEEL_02E
DW 072eh
// SS_BAR_HEEL_01E
DW 072fh
// SS_BAR_HEEL_04E
DW 0730h
// SS_INC_PILLARROCK_01E
DW 1052h
// SS_INC_PILLARFALL_01E
DW 1053h
// SS_INC_PILLARHITGROUND_01E
DW 1054h
// SS_INC_PILLARROCK_02E
DW 1055h
// WATERBLANK1
DW 0ea2h
// WATERBLANK2
DW 0ea6h
// WATERBLANK3
DW 0ea7h
// WATERBLANK4
DW 0ea8h
// WATERBLANK5
DW 0ea9h
// WATERBLANK6
DW 0eaah
DW ffffh
// SS_HRY_SLIDE45_06E
DW 0ccah
// SS_HRY_SLIDE45_07E
DW 0ccbh
// SS_FWK_IDLEPLACID_03E
DW 06e7h
// SS_FWK_IDLEPLACID_02E
DW 06e8h
// SS_FWK_IDLEPLACID_01E
DW 06e9h
// SS_FWK_IDLEPLACID_04E
DW 06eah
// SS_FWK_WINGMOVE_03E
DW 06ebh
// SS_FWK_WINGMOVE_02E
DW 06ech
// SS_FWK_WINGMOVE_01E
DW 06edh
DW ffffh
// SS_FWK_COSCALLOUT_01E
DW 0f16h
// SS_FWK_COSCALLOUT_02E
DW 0f17h
// SS_FWK_COSFLAP_01E
DW 0f18h
// SS_FWK_COSFLAP_02E
DW 0f19h
// SS_DUM_STEPRIGHT_01E
DW 07b8h
// SS_DUM_STEPLEFT_02E
DW 07b9h
// SS_DUM_STEPLEFT_01E
DW 07bah
// SS_DUM_STEPRIGHT_02E
DW 07bbh
// SS_DUM_MARBLESTRCFT_0004
DW 06eeh
// SS_DUM_MARBLESTRCFT_0001
DW 06efh
// SS_DUM_MARBLESTRCFT_0003
DW 06f0h
// SS_DUM_MARBLESTRCFT_0002
DW 06f1h
// SS_DUM_MARBLESTRCFT_0005
DW 06f2h
DW ffffh
DW ffffh
// SS_FWK_PERCH_01E
DW 06f3h
// SS_LIB_BOOKOPENED_01E
DW 10b7h
// SS_LIB_BOOKDOORLAUGH_01E
DW 10b8h
// SS_LIB_BOOKCLOSE_01E
DW 10b9h
// SS_LIB_PUTBOOKAWAY_01E
DW 10bah
// SS_ENT_COBBLESL_0003
DW 0fa1h
// SS_ENT_COBBLESL_0001
DW 0fa2h
// SS_ENT_COBBLESL_0002
DW 0fa3h
// SS_ENT_COBBLESL_0004
DW 0fa4h
// SS_ENT_COBBLESL_0005
DW 0fa5h
// SS_ENT_COBBLESL_0006
DW 0fa6h
// SS_ENT_COBBLESL_0007
DW 0fa7h
// SS_ENT_COBBLESL_0008
DW 0fa8h
// SS_ENT_COBBLESR_0001
DW 0fa9h
// SS_ENT_COBBLESR_0002
DW 0faah
// SS_ENT_COBBLESR_0003
DW 0fabh
// SS_ENT_COBBLESR_0004
DW 0fach
// SS_ENT_COBBLESR_0005
DW 0fadh
// SS_ENT_COBBLESR_0006
DW 0faeh
// SS_ENT_COBBLESR_0007
DW 0fafh
// SS_ENT_COBBLESR_0008
DW 0fb0h
// SS_FP1_GIRLCOUGH_03E
DW 1527h
// SS_FP1_GIRLCOUGH_02E
DW 1528h
// SS_FP1_GIRLCOUGH_01E
DW 1529h
// SS_FP1_GIRLCOUGH_04E
DW 152ah
// SS_MP1_BOYCOUGH_03E
DW 152bh
// SS_MP1_BOYCOUGH_02E
DW 152ch
// SS_MP1_BOYCOUGH_01E
DW 152dh
// SS_MP1_BOYCOUGH_04E
DW 152eh
// SS_BAS_SCREAMSHORT_0001
DW 0f0ch
// SS_BAS_SCREAMSHORT_0002
DW 0f0dh
// SS_BAS_SCREAMSHORT_0003
DW 0f0eh
// SS_BAS_SCREAMSHORT_0004
DW 0f0fh
// SS_COS_NEWROCK_0002E
DW 0f1ah
// SS_COS_NEWROCK_0006E
DW 0f1bh
// SS_COS_NEWROCK_0005E
DW 0f1ch
// SS_COS_NEWROCK_0004E
DW 0f1dh
// SS_COS_NEWROCK_0003E
DW 0f1eh
// SS_COS_NEWROCK_0007E
DW 0f1fh
// SS_COS_NEWROCK_0001E
DW 0f20h
// SS_FWK_COSFAWKESATTACK_01E
DW 0f21h
// SS_BAS_TOOTHBREAK_01E
DW 0f22h
// SS_DADA_2STONER_0002
DW 0f74h
// SS_DADA_2STONEL_0002
DW 0f75h
// SS_DADA_2STONEL_0003
DW 0f76h
// SS_DADA_2STONEL_0004
DW 0f77h
// SS_DADA_2STONEL_0005
DW 0f78h
// SS_DADA_2STONER_0001
DW 0f79h
// SS_DADA_2STONEL_0001
DW 0f7ah
// SS_DADA_2STONER_0003
DW 0f7bh
// SS_DADA_2STONER_0004
DW 0f7ch
// SS_DADA_2STONER_0005
DW 0f7dh
// SS_DADA_STONEKICKSCUFF_0001
DW 0f7eh
// SS_STR_STEPR_03E
DW 0731h
// SS_STR_STEPL_02E
DW 0732h
// SS_STR_STEPL_03E
DW 0733h
// SS_STR_STEPL_04E
DW 0734h
// SS_STR_STEPL_05E
DW 0735h
// SS_STR_STEPR_01E
DW 0736h
// SS_STR_STEPR_02E
DW 0737h
// SS_STR_STEPL_01E
DW 0738h
// SS_STR_STEPR_05E
DW 0739h
// SS_HRY_HANDS_ON_DOOR_0005
DW 0ccch
// SS_HRY_HANDS_ON_DOOR_0004
DW 0ccdh
// SS_HRY_HANDS_ON_DOOR_0003
DW 0cceh
// SS_HRY_HANDS_ON_DOOR_0006
DW 0ccfh
// SS_FIL_FILCHNOISE_0001
DW 0fb1h
// SS_FIL_FILCHNOISE_0004
DW 0fb2h
// SS_MRS_NORRISNOISE_0001
DW 0fb3h
// SS_MRS_NORRISNOISE_0002
DW 0fb4h
// SS_MRS_NORRISNOISE_0003
DW 0fb5h
// SS_GHT_MATERIALISE_04E
DW 073ah
// SS_GHT_MATERIALISE_02E
DW 073bh
// SS_GHT_MATERIALISE_03E
DW 073ch
// SS_GHT_MATERIALISE_01E
DW 073dh
// SS_FRI_STEP_01E
DW 073eh
// SS_FRI_STEP_02E
DW 073fh
// SS_FRI_STEP_03E
DW 0740h
// SS_FRI_STEP_04E
DW 0741h
// SS_BOR_CABINETSLIDE_02E
DW 0e65h
DW ffffh
// SS_COS_TOOTHSTICK_02E
DW 0f23h
// SS_COS_TOOTHFLY_03E
DW 0f24h
// SS_DADA_SPINNYTHING_02E
DW 0f7fh
// SS_DADA_SPINNYTHING_01E
DW 0f80h
// SS_DADA_SERPENSORTIACAST_01E
DW 0f33h
// SS_HOG_HAGRIDDOORCLOSE_02E
DW 102ah
// SS_HOG_FRONTDOOROPEN_02E
DW 102bh
// SS_WZ2_COUGH_02E
DW 0bebh
// SS_WZ1_COUGH_02E
DW 0bech
// SS_WZ2_COUGH_01E
DW 0bedh
// SS_WZ1_COUGH_01E
DW 0beeh
// SS_WZ2_COUGH_03E
DW 0befh
// SS_FLT_INCENDIOBUILDUP_01E
DW 1056h
// SS_DADA_SNAKESTRIKE_02E
DW 0f34h
// SS_DADA_SNAKESTRIKE_01E
DW 0f35h
// SS_MUL_COUGH_01E
DW 10eeh
// SS_MUL_COUGH_02E
DW 10efh
// SS_BOR_PORTCULLIS_02E
DW 0e66h
// SS_BOR_WOODSNAP_03E
DW 0e67h
// SS_BOR_WOODSNAP_04E
DW 0e68h
// SS_GUI_BUTTON_05A
DW 0cb9h
// SS_COS_GOYLETRANSFORM_03E
DW 0f25h
// SS_ENT_DUNGEONDOOR_CLOSERATTLE_0001
DW 0fb6h
// SS_ENT_DUNGEONDOOR_OPENCREAK_0001
DW 0fb7h
// SS_STR_NORMALCLOSE_0001
DW 0742h
// AA_STR_NORMALOPEN_0001
DW 0743h
// SS_DOR_NORMALCLOSE_0001
DW 0fb8h
// AA_DOR_NORMALOPEN_0001
DW 0fb9h
// SS_LIB_LADDERDROP_02E
DW 10bbh
CATEVENT_LOOKUP:
DW ffffh
// CHEST_OPEN
DW 0000h
DW ffffh
// CHEST_ALOHOMORA_OPEN
DW 0001h
// CHEST_DIFFINDO_OPEN
DW 0002h
// CHEST_INCENDIO_OPEN
DW 0003h
// CHEST_SKURGE_OPEN
DW 0004h
// FROG_BOUNCELAND_1
DW 0005h
// FROG_BOUNCELAND_2
DW 0006h
// FROG_BOUNCELAND_3
DW 0007h
// FROG_CROAK
DW 0008h
// FROG_FLIPONBACK_1
DW 0009h
// FROG_FLIPONBACK_2
DW 000ah
// FROG_FLIPOVER_1
DW 000bh
// FROG_FLIPOVER_2
DW 000ch
// FROG_FLIPOVER_3
DW 000dh
// FROG_FLIPOVERMB_1
DW 000eh
// FROG_FLIPOVERMB_2
DW 000fh
// FROG_FLIPOVERMB_3
DW 0010h
// FROG_LAND
DW 0011h
// FROG_LAND_FLAT
DW 0012h
// FROG_LAND_FLAT_BOUNCE_1
DW 0013h
// FROG_LAND_FLAT_BOUNCE_2
DW 0014h
// CRATE_PUSH
DW 0015h
// CRATE_PUSH_LOOP
DW 0016h
// FIRECRAB_FART
DW 0017h
// FIRECRAB_LAND_KNOCKDOWN_FALL
DW 0018h
// FIRECRAB_OPEN_SHELL
DW 0019h
// FIRECRAB_STEP
DW 001ah
// FIRECRAB_TAKEHIT
DW 001bh
// FIRECRAB_TURN
DW 001ch
// FIRECRAB_LAND_KNOCKDOWN_FALL2
DW 001dh
// FIRECRAB_OPEN_SHELL2
DW 001eh
// FLIPENDO_SWITCH_ACTIVATE
DW 001fh
// FLIPENDO_SWITCH_GLOW
DW 0020h
// FRED_TAKEHIT
DW 0021h
// GARGOYLE_BREATHE_IN
DW 0022h
// GARGOYLE_CAST_SPELL
DW 0023h
// GARGOYLE_BREATHE_OUT
DW 0024h
// GARGOYLE_TAKEHIT
DW 0025h
// GARGOYLE_BREATHE
DW 0026h
// GARGOYLE_IDLE
DW 0027h
// GARGOYLE_EXPLODE
DW 0028h
// GARGOYLE_MOVE
DW 0029h
// GARGOYLE_HIT_BY_NA_SPELL
DW 002ah
// GARGOYLE_TAUNT_1
DW 002bh
// GARGOYLE_TAUNT_2
DW 002ch
// GARGOYLE_TAUNT_3
DW 002dh
// GARGOYLE_SPELL_IMPACT
DW 002eh
// GENERIC_WIZARD_COUGH1
DW 002fh
// GENERIC_WIZARD_COUGH2
DW 0030h
// GENERIC_WIZARD_CLOAK
DW 0031h
// GENERIC_WIZARD_STEP
DW 0032h
// GENERIC_WIZARD_CLAP
DW 0033h
// GEORGE_TAKEHIT
DW 0035h
// GHOST_PASSTHROUGH
DW 0036h
// GHOST_RELEASE
DW 0037h
// GHOST_PROXIMITY
DW 0038h
// GLASS_JAR_SMASH
DW 0039h
// GLASS_JAR_WOBBLE
DW 003ah
// GNOME_BITE
DW 003bh
// GNOME_SPIN_SWOOSH
DW 003ch
// GNOME_HITBYFLIPENDO_KNOCKDOWN
DW 003dh
// GNOME_KNOCKDOWN_CYCLE
DW 003eh
// GNOME_KNOCKDOWN_FALL
DW 003fh
// GNOME_THROW
DW 0040h
// GNOME_RUBHANDS
DW 0041h
// GNOME_LOOK
DW 0042h
// GNOME_TAUNT
DW 0043h
// GNOME_GETUP
DW 0044h
// GNOME_JUMPSKIP
DW 0045h
// GNOME_CHARGE
DW 0046h
// GNOME_FLING
DW 0047h
// GNOME_PANT
DW 0048h
// GNOME_LAND_HIT
DW 0049h
// GNOME_SWING_WHOOSH
DW 004ah
// GNOME_STRUGGLE
DW 004bh
// GRIPHOOK_STAMP_PAPER_MOVE
DW 004ch
// GRIPHOOK_RUN_LEFT
DW 004dh
// GRIPHOOK_RUN_RIGHT
DW 004eh
// GRIPHOOK_SHUFFLE_IDLE
DW 004fh
// GRIPHOOK_STAMP
DW 0050h
// GRIPHOOK_WRITING_IDLE
DW 0051h
// GRIPHOOK_INK_PAD_TAP
DW 0052h
// GRIPHOOK_PEN_TAP_1
DW 0053h
// GRIPHOOK_PEN_TAP_2
DW 0054h
// GYTRASH_BREATH
DW 0055h
// GYTRASH_DIE
DW 0056h
// GYTRASH_DOWN
DW 0057h
// GYTRASH_GASP
DW 0058h
// GYTRASH_GROWL
DW 0059h
// GYTRASH_GROWL2
DW 005ah
// GYTRASH_GROWL3
DW 005bh
// GYTRASH_GROWL4
DW 005ch
// GYTRASH_GROWL5
DW 005dh
// GYTRASH_GROWL6
DW 005eh
// GYTRASH_STEP
DW 005fh
// GYTRASH_GROWL7
DW 0060h
// GYTRASH_HIT
DW 0061h
// GYTRASH_MOVE
DW 0062h
// GYTRASH_ROAR
DW 0063h
// HAG_STEP
DW 0064h
// HARRY_WALL_SNEAK
DW 0065h
// HARRY_JUMPDOWN2MTR
DW 0066h
// REMEMBRALL_BOOK_OPEN
DW 0067h
// REMEMBRALL_BOOK_TURNPAGE
DW 0068h
// REMEMBRALL_LIST_CURSOR
DW 0069h
// REMEMBRALL_LIST_SELECT
DW 006ah
// HARRY_JUMPDOWN2MTR_LAND
DW 006bh
// HARRY_LEDGE_HANG_DROP
DW 006ch
// HARRY_RUN_INTO_WALL
DW 006dh
// HARRY_STOP
DW 006eh
// HARRY_ROLL
DW 006fh
// HARRY_JUMP2UPSCRAMBLE_1
DW 0070h
// HARRY_JUMP2UPSCRAMBLE_2
DW 0071h
// HARRY_JUMP2UPSCRAMBLE_3
DW 0072h
// HARRY_JUMP2UPSCRAMBLE_4
DW 0073h
// HARRY_JUMP2UP_1
DW 0074h
// HARRY_JUMP2UP_2
DW 0075h
// HARRY_JUMP2UP_3
DW 0076h
// HARRY_JUMP2UP_4
DW 0077h
// HARRY_JUMP2UP_5
DW 0078h
// HARRY_GET_UP
DW 0079h
// HARRY_IDLE_KICK_DIRT
DW 007ah
// HARRY_1_HAND_HANG
DW 007bh
// HARRY_CRAWL_LEFT
DW 007ch
// HARRY_CRAWL_RIGHT
DW 007dh
// HARRY_CRAWL_CIRCULAR_SPACE_1
DW 007eh
// HARRY_CRAWL_CIRCULAR_SPACE_2
DW 007fh
// HARRY_CRAWL_CIRCULAR_SPACE_3
DW 0080h
// HARRY_MISC_STEP
DW 0081h
// HARRY_IDLE_WAND_PAT
DW 0082h
// HARRY_IDLE_SHIFTWEIGHT_1
DW 0083h
// HARRY_IDLE_SHIFTWEIGHT_2
DW 0084h
// HARRY_IDLE_WAND_SWISH
DW 0085h
// HARRY_PICKUP_SICKLE
DW 0086h
// HARRY_PICKUP_HEALTH
DW 0087h
// HARRY_GRAB
DW 0088h
// HARRY_SCRATCH
DW 0089h
// WIZARD_CARD_COLLECT
DW 008ah
// WIZARD_CARD_DISAPPEAR
DW 008bh
// BALLOON_END
DW 008ch
// BALLOON_FLY
DW 008dh
// BALLOON_START
DW 008eh
// OWL_TREAT_COLLECT
DW 008fh
// BALLOON_INFLATE
DW 0090h
// BALLOON_POP
DW 0091h
// BALLOON_RELEASE
DW 0092h
DW ffffh
// HARRY_STINKPELLET_SMASH
DW 0093h
// HARRY_STINKPELLET_THROW
DW 0094h
// HARRY_SKID
DW 0095h
// HARRY_SLIDE_45
DW 0096h
// HARRY_DROP_BEANS
DW 0097h
// REMEMBRALL_AMBIENCE
DW 0098h
// REMEMBRALL_ROTATE
DW 0099h
// HARRY_PICKUP_BADBEAN
DW 009ah
// HARRY_VOCAL_GRAB
DW 00a2h
// HARRY_VOCAL_TAKEHIT_NORMAL
DW 00a3h
// HARRY_VOCAL_FALL
DW 00a4h
// HARRY_VOCAL_GASP
DW 00a5h
// HARRY_VOCAL_GETUP
DW 00a6h
// HARRY_VOCAL_LAND
DW 00a7h
// HARRY_VOCAL_PANT
DW 00a8h
// HARRY_VOCAL_SIGH
DW 00a9h
// HARRY_VOCAL_STRAIN
DW 00aah
// HARRY_VOCAL_WOBBLE
DW 00abh
// HARRY_VOCAL_STRAIN_END
DW 00ach
// HARRY_VOCAL_TAKEHIT_HARD
DW 00adh
// HARRY_VOCAL_TAKEHIT_SOFT
DW 00aeh
// HARRY_VOCAL_JUMP
DW 00afh
// HARRY_VOCAL_SMALLSTRAIN
DW 00b0h
// HARRY_VOCAL_COUGH1
DW 00b1h
// HARRY_VOCAL_COUGH2
DW 00b2h
// HEDWIG_LAND
DW 00b4h
// HEDWIG_LAND_2
DW 00b5h
// HEDWIG_TAKEOFF
DW 00b6h
// HEDWIG_WING_FLAP
DW 00b7h
// HEDWIG_FAST_FLAP
DW 00b8h
// HEDWIG_CALL_1
DW 00b9h
// HEDWIG_CALL_2
DW 00bah
// IMP_ATTACK
DW 00bbh
// IMP_BITE
DW 00bch
// IMP_DAZED
DW 00bdh
// IMP_FINALTHUD
DW 00beh
// IMP_GETUP
DW 00bfh
// IMP_LAND
DW 00c0h
// IMP_STEP_LEFT
DW 00c1h
// IMP_STEP_RIGHT
DW 00c2h
// IMP_TAKEHIT
DW 00c3h
// IMP_TAKEHIT_FINAL
DW 00c4h
// IMP_THROW
DW 00c5h
// IMP_DUCK
DW 00c6h
// IMP_HIT_WALL
DW 00c7h
// IMP_JUMP
DW 00c8h
// IMP_TAUNT
DW 00c9h
// IMP_TAUNT_END
DW 00cah
// IMP_STRUGGLE
DW 00cbh
// IMP_THROWN
DW 00cch
// IMP_CARRIED
DW 00cdh
// IMP_CARRIED_DROPPED
DW 00ceh
// IMP_HIT_BY_DUNGBOMB
DW 00cfh
// IMP_PICK_UP
DW 00d0h
// IMP_BREATHE_IN
DW 00d1h
// IMP_BREATHE_OUT
DW 00d2h
// LAPIFORS_RABBIT_HITBYDUNGBOMB
DW 00d3h
// LAPIFORS_RABBIT_STEP
DW 00d4h
// ARAGOG_ANGLIA_DOOR_CLOSE
DW 00d5h
// ARAGOG_ATTACK
DW 00d6h
// ARAGOG_BREATHE_IN
DW 00d7h
// ARAGOG_BREATHE_OUT
DW 00d8h
// ARAGOG_CRUNCH
DW 00d9h
// ARAGOG_DAZED
DW 00dah
// ARAGOG_DIE
DW 00dbh
// ARAGOG_GETUP
DW 00dch
// ARAGOG_GROWL
DW 00ddh
// ARAGOG_HUH
DW 00deh
// ARAGOG_IDLE
DW 00dfh
// ARAGOG_LAND_HARD
DW 00e0h
// ARAGOG_LAUGH
DW 00e1h
// ARAGOG_SCREAM
DW 00e2h
// ARAGOG_SIGH
DW 00e3h
// ARAGOG_SMALL_SPIDER_LOOP
DW 00e4h
// ARAGOG_SPIT
DW 00e5h
// ARAGOG_SPLAT
DW 00e6h
// ARAGOG_TAKEHIT
DW 00e7h
// ARAGOG_THROW_SPIDER
DW 00e8h
// ARAGOG_STEP
DW 00e9h
// ARAGOG_CHARGE
DW 00eah
// ARAGOG_SUCCESS
DW 00ebh
// ARAGOG_FALL
DW 00ech
// ARAGOG_BREAK
DW 00edh
// ARAGOG_LAIR_BREAK
DW 00eeh
// ARAGOG_LAIR_DIE
DW 00efh
// ARAGOG_LAIR_FALL
DW 00f0h
// ARAGOG_HIT_ICO
DW 00f1h
// ARAGOG_HIT_ICO_PERFECT
DW 00f2h
// ARAGOG_MOVE
DW 00f3h
// ARAGOG_SNORT
DW 00f4h
// ARAGOG_FAR_ATTACK
DW 00f5h
// ARAGOG_FAR_FIRE
DW 00f6h
// ARAGOG_FAR_SCREAM
DW 00f7h
// ARAGOG_LAIR_FIRE
DW 00f8h
// ARAGOG_LAIR_STRESS
DW 00f9h
// ARAGOG_LAIR_TORCH
DW 00fah
// ARAGOG_LAIR_WEB_DROP
DW 00fbh
// ARAGOG_LAIR_WEB_FALL
DW 00fch
// ARAGOG_LAIR_WEB_FIRE
DW 00fdh
// ARAGOG_LAIR_WEB_HIT
DW 00feh
// ARAGOG_LAIR_WEB_HIT_FPO
DW 00ffh
// ARAGOG_LAIR_WEB_HIT_ICO
DW 0100h
// ARAGOG_LAIR_WEB_HIT_ICO2
DW 0101h
// WILLOW_MUSHROOM
DW 0102h
// ARAGOG_ANGLIA_DOOR_OPEN
DW 0103h
// ARAGOG_ANGLIA_IDLE
DW 0104h
// ARAGOG_ANGLIA_LAND
DW 0105h
// ARAGOG_ANGLIA_LEAP_OFF_WALL
DW 0106h
// ARAGOG_ANGLIA_TAKE_OFF
DW 0107h
// AVIFORS_BIRD_ROCK_CRACK
DW 010ah
// LUMOS_PANEL
DW 010bh
// LEARN_SPELL
DW 010ch
// SPELL_PARTICLES
DW 010dh
// SPELLBOOK_VANISH
DW 010eh
// AVIFORS_DOOR_OPEN
DW 010fh
// AVIFORS_DOOR_SQUEAK
DW 0110h
// SPELLBOOK_COLLECT
DW 0111h
// SPELL_TWINKLE
DW 0112h
// AVIFORS_GRATING_MOVE_1
DW 0113h
// AVIFORS_GRATING_MOVE_2
DW 0114h
// AVIFORS_BIRD_FLAP
DW 0115h
// AVIFORS_BRIDGE_LOWER_1
DW 0116h
// AVIFORS_BRIDGE_LOWER_2
DW 0117h
// AVIFORS_STONE_BLOCK_MOVE
DW 0118h
// AVIFORS_DOOR_SLAM
DW 0119h
// AVIFORS_BIRD_SCREECH
DW 011ah
// AVIFORS_METAL_PLATFORM
DW 011bh
// AVIFORS_METAL_PLATFORM_STOP
DW 011ch
// HARRY_LATCH
DW 011dh
// AVIFORS_SWITCH_OFF
DW 011eh
// AVIFORS_SWITCH_ON
DW 011fh
// SPELL_AVIFORS_EQUIP
DW 0120h
// BORGIN_CABINET_CLOSE
DW 0125h
// BORGIN_CABINET_OPEN
DW 0126h
// BORGIN_SHOPDOOR_CLOSE
DW 0127h
// BORGIN_SHOPDOOR_MOVE
DW 0128h
// BORGIN_SHOPDOOR_OPEN
DW 0129h
// BORGIN_SHOPDOOR_BELL
DW 012ah
// BORGIN_CUTSCENE_HARRY_BRUSH
DW 012bh
// BORGIN_CUTSCENE_HARRY_COUGH
DW 012ch
// BORGIN_CUTSCENE_HARRY_SCUFFLE
DW 012dh
// BORGIN_CUTSCENE_HARRY_URG
DW 012eh
// BORGIN_STEPS
DW 012fh
// BORGIN_CUTSCENE_FLOOPOWDER
DW 0130h
// BORGIN_WOOD_SNAP
DW 0131h
// BORGIN_WOOD_STRESS
DW 0132h
// BORGIN_HAND_OF_GLORY
DW 0133h
// BORGIN_YORIK_SCREAM
DW 0134h
// HARRY_LATCH
DW 0135h
// BORGIN_DOOR_LATCH
DW 0136h
// BORGIN_PORTCULLIS
DW 0137h
// BORGIN_CAGE_SLAM
DW 0138h
// BORGIN_CUTSCENE_HARRY_BRUSH2
DW 0139h
// BORGIN_CUTSCENE_HARRY_COUGH2
DW 013ah
// BORGIN_DOG_BARK
DW 013bh
// BORGIN_HAND_OF_GLORY_TWITCH
DW 013ch
// LUMOS_PANEL
DW 013dh
// BORGIN_PUT_BOOK
DW 013eh
// BORGIN_DRAWER_MOVE
DW 013fh
// BORGIN_LADDER_BOUNCE1
DW 0140h
// BORGIN_LADDER_BOUNCE2
DW 0141h
// BORGIN_LADDER_FALL
DW 0142h
// BORGIN_DADOOR_OPEN
DW 0143h
// BORGIN_INNER_DOOR_CLOSE
DW 0144h
// BORGIN_INNER_DOOR_OPEN
DW 0145h
// HARRY_PUSH_PULL
DW 0146h
// PANEL_SWITCH
DW 0147h
// BORGIN_VASE_HIT
DW 0148h
// BORGIN_VASE_BOUNCE
DW 0149h
// BORGIN_VASE_SMASH
DW 014ah
// BORGIN_TAKE_BOOK
DW 014bh
// SPELL_FLIPENDO_READY_LOOP
DW 014ch
// BORGIN_BIN_HIT
DW 014dh
// BORGIN_BIN_LID
DW 014eh
// SPELL_LUMOS_EQUIP
DW 014fh
// BURROW_BIN_HIT
DW 0159h
// BURROW_CONE_HIT
DW 015ah
// BURROW_RAKE_HIT
DW 015bh
// BURROW_DOOR_CLOSE
DW 015ch
// BURROW_DOOR_MOVE
DW 015dh
// BURROW_RUBBER_DUCK_HIT
DW 015eh
// BURROW_TOOLBOX_HIT
DW 015fh
// BURROW_LEAVES
DW 0160h
// RON_CLAP
DW 0161h
// GEORGE_KICK_DIRT
DW 0162h
// BURROWS_ANGLIA_CRASH
DW 0163h
// BURROWS_ANGLIA_ENGINE
DW 0164h
// BURROWS_ANGLIA_LIGHT_POP
DW 0165h
// GNOMECOUNTER_BELL
DW 0166h
// GNOMECOUNTER_TICK
DW 0167h
// BURROWS_ANGLIA_DOOR_HARRY
DW 0168h
// BURROWS_ANGLIA_DOOR_RON
DW 0169h
// BURROWS_SIGNLAND
DW 016ah
// BURROWS_SIGNSQUEAK
DW 016bh
// SPELL_FLIPENDO_BUILD
DW 016ch
// SPELL_FLIPENDO_CAST_NORMAL
DW 016dh
// SPELL_FLIPENDO_CAST_OVER
DW 016eh
// SPELL_FLIPENDO_CAST_PERFECT
DW 016fh
// SPELL_FLIPENDO_HIT
DW 0170h
// SPELL_FLIPENDO_INCANTATE
DW 0171h
// SPELL_FLIPENDO_READY_LOOP
DW 0172h
// SPELL_FLIPENDO_EQUIP
DW 0173h
// BASILISK_RETREAT
DW 0177h
// COS_BIG_SPLASH
DW 0178h
// COS_MEDIUM_SPLASH
DW 0179h
// COS_SMALL_SPLASH
DW 017ah
// COS_TORCH_IGNITE
DW 017bh
// COS_VENOM_HIT
DW 017ch
// COS_DROP_SWORD
DW 017dh
// COS_PULL_SWORD
DW 017eh
// BASILISK_DIE
DW 017fh
// BASILISK_IDLE
DW 0180h
// BASILISK_SCREAM
DW 0181h
// BASILISK_SCREAM_LONG
DW 0182h
// BASILISK_SPIT
DW 0183h
// BASILISK_HIT_WALL
DW 0184h
// COS_SWORD_OVERLOAD
DW 0185h
// BASILISK_TONGUE
DW 0186h
// COS_SWORD_LOOP
DW 0187h
// COS_SWORD_LOOP_END
DW 0188h
// COS_DEBRIS
DW 0189h
// COS_LOSE_SWORD
DW 018ah
// BASILISK_SLITHER
DW 018bh
// COS_SWORD_CONTACT
DW 018ch
// COS_ROCK_LAND
DW 018dh
// HARRY_LATCH
DW 018fh
// COS_STAIRCASE_DOOR_CLOSE
DW 0190h
// COS_STAIRCASE_DOOR_OPEN
DW 0191h
// COS_SWORD_FIRE
DW 0192h
// COS_HARRY_JUMP
DW 0193h
// COS_SINKS
DW 0194h
// HARRY_LATCH
DW 019dh
// DADA_CLASS_DOOR_CLOSE
DW 019eh
// DADA_CLASS_DOOR_OPEN
DW 019fh
// DADA_CLASS_CABINET_OPEN
DW 01a0h
// DADA_CLASS_DESK_CLOSE
DW 01a1h
// DADA_CLASS_SNAKE_HISS
DW 01a2h
// DADA_CLASS_SNAKE_SLITHER
DW 01a3h
// PINGABLE_BOX_LID_SLAM
DW 01a4h
// PINGABLE_METAL_PLAQUE_BOUNCE
DW 01a5h
// PINGABLE_PLAQUE_BOUNCE
DW 01a6h
// PINGABLE_PLAQUE_HIT
DW 01a7h
// PINGABLE_TROPHY_BOUNCE_1
DW 01a8h
// PINGABLE_TROPHY_BOUNCE_2
DW 01a9h
// PINGABLE_TROPHY_HIT
DW 01aah
// PINGABLE_WOOD_IMPACT
DW 01abh
// DADA_XP_BALL_LAUNCH
DW 01b5h
// DADA_XP_BALL_DISINTEGRATE
DW 01b6h
// DADA_XP_BALL_GLOW
DW 01b7h
// DADA_XP_DOOR_OPEN
DW 01b8h
// DADA_XP_DOOR_SQUEAK
DW 01b9h
// DADA_XP_DOOR_SLAM
DW 01bah
// DADA_XP_WOOD_GATE_SLAM1
DW 01bbh
// DADA_XP_WOOD_GATE_SLAM2
DW 01bch
// DADA_XP_WOOD_GATE_SLAM3
DW 01bdh
// DADA_XP_SPINNING_SHAFT_SPIN
DW 01beh
// DADA_XP_SPINNING_SHAFT_BRAKE
DW 01bfh
DW ffffh
// DADA_XP_FLAMER
DW 01c0h
// DADA_XP_FLAMER_HIT
DW 01c1h
DW ffffh
// DADA_XP_BIGSPIKYBALL_BOUNCE
DW 01c3h
// DADA_XP_GRATE_SMASH
DW 01c4h
// DADA_XP_FLOOR_MOVE
DW 01c5h
// DADA_XP_MAGIC_STONE_BLOCK
DW 01c6h
// DADA_XP_ROPE_CUT
DW 01c7h
// DADA_XP_STARTDOOR_SLIDE
DW 01c8h
// DADA_XP_STARTDOOR_STOP
DW 01c9h
// DADA_XP_STONE_BLOCK_LAND
DW 01cah
// DADA_XP_CRASH
DW 01cbh
// DADA_XP_FLAMER_BOUNCE
DW 01cch
// LUMOS_PANEL
DW 01cdh
// DADA_XP_GARGOYLE_PEDESTAL_MOVE
DW 01ceh
// DADA_XP_GARGOYLE_PEDESTAL_THUD
DW 01cfh
// DADA_XP_PLATFORM_MOVE
DW 01d0h
// DADA_XP_PLATFORM_STOP
DW 01d1h
DW ffffh
// HARRY_LATCH
DW 01d3h
DW ffffh
DW ffffh
// FILL_PHIAL
DW 01d6h
// DADA_XP_BALL_HIT_HARRY
DW 01d7h
// DADA_XP_SPINDLE_HIT_HARRY
DW 01d8h
// DADA_XP_SPIKY_BALL_LOOP
DW 01d9h
// SPELL_EXPELLIARMUS_EQUIP
DW 01dah
// HARRY_LATCH
DW 01e1h
// DIAGON_BORGIN_DOOR_CLOSE
DW 01e2h
// DIAGON_BORGIN_DOOR_OPEN
DW 01e3h
// DIAGON_GAMBOL_DOOR_CLOSE
DW 01e4h
// DIAGON_GAMBOL_DOOR_OPEN
DW 01e5h
// DIAGON_GRINGOTTS_DOOR_CLOSE
DW 01e6h
// DIAGON_GRINGOTTS_DOOR_OPEN
DW 01e7h
// DIAGON_LEAKY_CAULDRON_DOOR_CLOSE
DW 01e8h
// DIAGON_LEAKY_CAULDRON_DOOR_OPEN
DW 01e9h
// DIAGON_MENAGERIE_DOOR_CLOSE
DW 01eah
// DIAGON_MENAGERIE_DOOR_OPEN
DW 01ebh
// DIAGON_MULPEPPERS_DOOR_CLOSE
DW 01ech
// DIAGON_MULPEPPERS_DOOR_OPEN
DW 01edh
// DIAGON_FLOURISH_DOOR_CLOSE
DW 01eeh
// DIAGON_FLOURISH_DOOR_OPEN
DW 01efh
// SPELL_FLIPENDO_READY_LOOP
DW 01f0h
// ENTRANCE_HALL_FRONT_DOOR_CLOSE
DW 01f5h
// ENTRANCE_HALL_FRONT_DOOR_OPEN
DW 01f6h
// ENTRANCE_HALL_GREAT_HALL_DOOR_CLOSE
DW 01f7h
// ENTRANCE_HALL_GREAT_HALL_DOOR_OPEN
DW 01f8h
// ENTRANCE_HALL_MEDIUM_DOOR_CLOSE
DW 01f9h
// ENTRANCE_HALL_MEDIUM_DOOR_OPEN
DW 01fah
// HARRY_LATCH
DW 01fbh
// PORTRAIT_SLIDE
DW 01fch
// HARRY_LATCH
DW 020ah
// FLOURISH_DOOR_CLOSE
DW 020bh
// FLOURISH_DOOR_OPEN
DW 020ch
// FLOURISH_APPLAUSE
DW 020dh
// SPELL_FLIPENDO_READY_LOOP
DW 020eh
// HARRY_LATCH
DW 0211h
// GAMBOL_DOOR_AMBIENCE
DW 0212h
// GAMBOL_DOOR_CLOSE
DW 0213h
// GAMBOL_DISAGREE
DW 0214h
// GAMBOL_FLICK_DUST_1
DW 0215h
// GAMBOL_FLICK_DUST_2
DW 0216h
// GAMBOL_IDLE
DW 0217h
// GAMBOL_LOOK_AROUND
DW 0218h
// GAMBOL_NO_MONEY
DW 0219h
// GAMBOL_SORRY
DW 021ah
// GAMBOL_STAND_TALK_1
DW 021bh
// GAMBOL_STAND_TALK_2
DW 021ch
// GAMBOL_TALK_1
DW 021dh
// GAMBOL_TALK_2
DW 021eh
// GAMBOL_TALK_3
DW 021fh
// GAMBOL_TELL_OFF_TALK
DW 0220h
// GAMBOL_TWEAK_MOUSTACHE
DW 0221h
// GAMBOL_DOOR_OPEN
DW 0222h
// LUMOS_PANEL
DW 0223h
// GAMBOL_DADOOR_OPEN
DW 0224h
// GAMBOL_DADOOR_CLOSE
DW 0225h
// SPELL_FLIPENDO_READY_LOOP
DW 0226h
// HARRY_PICKUP_QUILL
DW 0227h
// GREAT_HALL_CELLAR_AMBIENCE
DW 022ah
// GREAT_HALL_MAIN_DOOR_CLOSE
DW 022bh
// GREAT_HALL_MAIN_DOOR_OPEN
DW 022ch
// GRINGOTTS_DADOOR_CLOSE
DW 022fh
// GRINGOTTS_DADOOR_OPEN
DW 0230h
// GRINGOTTS_INNER_DOOR_OPEN
DW 0231h
// GRINGOTTS_INNER_DOOR_CLOSE
DW 0232h
// HARRY_LATCH
DW 0233h
// WHOMPING_WILLOW_THUNDER
DW 0246h
// HARRY_PUSH_PULL
DW 0247h
// WILLOW_MINECART_DEBRIS
DW 0248h
// WILLOW_MINECART_FALL
DW 0249h
// WILLOW_MINECART_FALL2
DW 024ah
// WILLOW_MINECART_HIT
DW 024bh
// WILLOW_BRANCH_ROOTDOOR
DW 024ch
// WILLOW_MUSHROOM
DW 024dh
// HARRY_LATCH
DW 024eh
// HERBOLOGY_GREENHOUSEDOOR_CLOSE
DW 024fh
// SPELL_PARTICLES
DW 0250h
// SPELL_TWINKLE
DW 0251h
// SPELLBOOK_COLLECT
DW 0252h
// SPELLBOOK_VANISH
DW 0253h
// LEARN_SPELL
DW 0254h
// HERBOLOGY_GREENHOUSEDOOR_OPEN
DW 0255h
// HERBOLOGY_WOOD_DOOR_CLOSE
DW 0256h
// HERBOLOGY_WOOD_DOOR_OPEN
DW 0257h
// HORKLUMP_HIT
DW 0258h
// HORKLUMP_MOVE
DW 0259h
// HORKLUMP_PICKUP
DW 025ah
// HORKLUMP_SPIT
DW 025bh
// FILL_PHIAL
DW 025ch
// SPELL_DIFFINDO_EQUIP
DW 025dh
// HOGWARTS_FRONT_DOOR_CLOSE
DW 0264h
// HOGWARTS_FRONT_DOOR_OPEN
DW 0265h
// HOGWARTS_LOSTANDFOUND_CLOSE
DW 0266h
// HOGWARTS_LOSTANDFOUND_OPEN
DW 0267h
// HOGWARTS_QUIDDITCH_HORN
DW 0268h
// HOGWARTS_HERBOLOGY_DOOR_CLOSE
DW 0269h
// HOGWARTS_HERBOLOGY_DOOR_OPEN
DW 026ah
// HARRY_LATCH
DW 026bh
// HOGWARTS_HAGRIDS_HUT_DOOR_CLOSE
DW 026ch
// HOGWARTS_HAGRIDS_HUT_DOOR_OPEN
DW 026dh
// HOGWARTS_HAGRIDS_KEY_DROP
DW 026eh
// GNOMECOUNTER_BELL
DW 026fh
// GNOMECOUNTER_TICK
DW 0270h
// WHOMPING_WILLOW_THUNDER
DW 0283h
// IMP_AREA_TWIGS_EXPLODE
DW 0284h
// IMP_AREA_TREE_CRACK
DW 0285h
// IMP_AREA_TREE_FALL
DW 0286h
// IMP_AREA_TREE_LAND
DW 0287h
// IMP_AREA_LOG_ROLL
DW 0288h
// WILLOW_MUSHROOM
DW 0289h
// AVIFORS_BIRD_ROCK_CRACK
DW 028ch
// INCENDIO_FLAMER
DW 028dh
// INCENDIO_FLAMER_BOUNCE
DW 028eh
// INCENDIO_FLAMER_HIT
DW 028fh
// SPELL_PARTICLES
DW 0290h
// SPELL_TWINKLE
DW 0291h
// SPELLBOOK_COLLECT
DW 0292h
// SPELLBOOK_VANISH
DW 0293h
// LEARN_SPELL
DW 0294h
// INCENDIO_MEDIUM_FIRE_LOOP
DW 0295h
// INCENDIO_SMALL_FIRE_LOOP
DW 0296h
// INCENDIO_DOOR_CLOSE
DW 0297h
// INCENDIO_DOOR_OPEN
DW 0298h
// HARRY_LATCH
DW 0299h
// INCENDIO_CHAMBER_FLAME
DW 029ah
// AVIFORS_BIRD_FLAP
DW 029bh
// AVIFORS_BIRD_SCREECH
DW 029ch
// INCENDIO_SWITCH_OFF
DW 029dh
// INCENDIO_SPELLCHAMBER_DOOR_LOOP
DW 029eh
// INCENDIO_SPELLCHAMBER_DOOR_RATCHET
DW 029fh
// INCENDIO_SPELLCHAMBER_DOOR_SLAM
DW 02a0h
// INCENDIO_METAL_GATE_OPEN
DW 02a1h
// INCENDIO_SWITCH_ON
DW 02a2h
// SPELL_INCENDIO_EQUIP
DW 02a3h
// LEAKY_CAULDRON_BARREL_DOOR_SLAM
DW 02aeh
// LEAKY_CAULDRON_FRONT_DOOR_CLOSE
DW 02afh
// LEAKY_CAULDRON_FRONT_DOOR_OPEN
DW 02b0h
// LEAKY_CAULDRON_FRONT_DOOR_SQUEAK
DW 02b1h
// LEAKY_CAULDRON_INNER_DOOR_CLOSE
DW 02b2h
// LEAKY_CAULDRON_INNER_DOOR_OPEN
DW 02b3h
// LEAKY_CAULDRON_TRAP_DOOR_CLOSE
DW 02b4h
// LEAKY_CAULDRON_TRAP_DOOR_OPEN
DW 02b5h
// TOM_CLEANS_BAR
DW 02b6h
// TOM_CLEANS_GLASS
DW 02b7h
// TOM_CLEANS_EAR_1
DW 02b8h
// TOM_CLEANS_EAR_2
DW 02b9h
// TOM_CLEANS_EAR_3
DW 02bah
// TOM_CLEANS_EAR_4
DW 02bbh
// TOM_CLEANS_EAR_5
DW 02bch
// TOM_CLEANS_EAR_6
DW 02bdh
// LEAKY_CAULDRON_FIRELOOP
DW 02beh
// LEAKY_CAULDRON_BARREL_SHATTER
DW 02bfh
// HARRY_LATCH
DW 02c0h
// TOM_SNEEZE
DW 02c1h
// TOM_SNIFF
DW 02c2h
// LUMOS_PANEL
DW 02c3h
// LEAKY_CAULDRON_TRAP_DOOR_LATCH
DW 02c4h
// LEAKY_CAULDRON_TRAP_DOOR_MOVE
DW 02c5h
// LEAKY_CAULDRON_BARREL_BOUNCE
DW 02c6h
// LEAKY_CAULDRON_FLOOR_CRASH
DW 02c7h
// HARRY_PUSH_PULL
DW 02c8h
// LEAKY_CAULDRON_PORTCULLIS
DW 02c9h
// PANEL_SWITCH
DW 02cah
// LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_LAND
DW 02cbh
// LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_PUSH
DW 02cch
// LEAKY_CAULDRON_BARREL_ROLL_LOOP
DW 02cdh
// LEAKY_CAULDRON_BARREL_BOUNCE_2
DW 02ceh
// SPELL_FLIPENDO_READY_LOOP
DW 02cfh
// PINGABLE_TROPHY_BOUNCE_1
DW 02d0h
// PINGABLE_TROPHY_BOUNCE_2
DW 02d1h
// PINGABLE_TROPHY_HIT
DW 02d2h
// HARRY_PICKUP_SPELLOTAPE
DW 02d3h
// LIBRARY_BOOKCASE_MOVE_1
DW 02d4h
// LIBRARY_BOOKCASE_MOVE_2
DW 02d5h
// LIBRARY_BOOKCASE_SLAM
DW 02d6h
// LIBRARY_BIG_LATCH_MOVE
DW 02d7h
// LIBRARY_MEDIUM_DOOR_OPEN
DW 02d8h
// LIBRARY_MEDIUM_DOOR_SLAM
DW 02d9h
// LIBRARY_SMALL_DOOR_OPEN
DW 02dah
// LIBRARY_SMALL_DOOR_SLAM
DW 02dbh
// PANEL_SWITCH
DW 02dch
// LIBRARY_GATE_SLAM
DW 02ddh
DW ffffh
DW ffffh
DW ffffh
// LIBRARY_HEDWIG_LADDER_DROP
DW 02deh
// HARRY_LATCH
DW 02dfh
// LIBRARY_BIG_LATCH_STOP
DW 02e3h
// LIBRARY_SMALL_LATCH_MOVE
DW 02e4h
// LIBRARY_SMALL_LATCH_STOP
DW 02e5h
// LIBRARY_TORCH_LOOP
DW 02e6h
DW ffffh
DW ffffh
// LIBRARY_TORCH_IGNITE
DW 02e7h
// HARRY_PUSH_PULL
DW 02e8h
// LIBRARY_BOOK_HIT_HARRY
DW 02e9h
// PORTRAIT_SLIDE
DW 02eah
// SPELL_SKURGE_EQUIP
DW 02ebh
// LIBRARY_POTIONS_MEDIUM_DOOR_CLOSE
DW 02f6h
// LIBRARY_POTIONS_MEDIUM_DOOR_OPEN
DW 02f7h
// LIBRARY_POTIONS_SMALL_DOOR_CLOSE
DW 02f8h
// LIBRARY_POTIONS_SMALL_DOOR_OPEN
DW 02f9h
// AVIFORS_BIRD_ROCK_CRACK
DW 02fah
// HARRY_LATCH
DW 02fbh
// AVIFORS_BIRD_FLAP
DW 02fch
// AVIFORS_BIRD_SCREECH
DW 02fdh
// FILL_PHIAL
DW 02feh
// MENAGERIE_SHOPKEEPER_LEGLOCKER_SPELL
DW 0301h
// MENAGERIE_FLOBBERWORM
DW 0302h
// MENAGERIE_BIG_BOX_HIT
DW 0303h
// MENAGERIE_BIG_BOX_SHUFFLE
DW 0304h
// MENAGERIE_SMALL_BOX_HIT
DW 0305h
// MENAGERIE_WIZARD_STEP
DW 0306h
// MENAGERIE_CAGE_TAP_LONG
DW 0307h
// MENAGERIE_CAGE_TAP_SHORT
DW 0308h
// HARRY_LATCH
DW 0309h
// MENAGERIE_DOOR_CLOSE
DW 030ah
// MENAGERIE_DOOR_OPEN
DW 030bh
// MENAGERIE_PORTCULLIS
DW 030ch
// MENAGERIE_INTERNAL_DOOR_CLOSE
DW 030dh
// MENAGERIE_INTERNAL_DOOR_OPEN
DW 030eh
// SPELL_FLIPENDO_READY_LOOP
DW 030fh
// PANEL_SWITCH
DW 0310h
// HARRY_PICKUP_SCALES
DW 0311h
// MULPEPPERS_CAULDRON_LOOP
DW 0313h
// MULPEPPERS_NAUGHTY_BAG_1
DW 0314h
// MULPEPPERS_NAUGHTY_BAG_2
DW 0315h
// HARRY_LATCH
DW 0316h
// MULPEPPERS_CAULDRON_POP
DW 0317h
// MULPEPPERS_DOOR_CLOSE
DW 0318h
// MULPEPPERS_DOOR_OPEN
DW 0319h
// FILL_PHIAL
DW 031ah
// SPELL_FLIPENDO_READY_LOOP
DW 031bh
// PRE_LIBRARY_MEDIUM_DOOR_CLOSE
DW 031eh
// PRE_LIBRARY_MEDIUM_DOOR_OPEN
DW 031fh
// PRE_LIBRARY_SMALL_DOOR_CLOSE
DW 0320h
// PRE_LIBRARY_SMALL_DOOR_OPEN
DW 0321h
// HARRY_LATCH
DW 0322h
// WHOMPING_WILLOW_THUNDER
DW 0323h
// WHOMPING_WILLOW_AMBIENCE_EXTRA
DW 0324h
// WILLOW_ANGLIA_CRASH_1
DW 0325h
// WILLOW_ANGLIA_CRASH2
DW 0326h
// WILLOW_HIT_GROUND
DW 0327h
// WILLOW_SPIT
DW 0328h
// WILLOW_ANGRY
DW 0329h
// WILLOW_DIE
DW 032ah
// WILLOW_HIT
DW 032bh
// WILLOW_ANGLIA_CRASH
DW 032ch
// WILLOW_ANGLIA_STEAM
DW 032dh
// WILLOW_ROCK_HIT_FLOOR
DW 032eh
// WILLOW_CHUFFED
DW 032fh
// WILLOW_CRACKHIT
DW 0330h
// WILLOW_CREAKMOAN
DW 0331h
// WILLOW_HIT_KNOT
DW 0332h
// WILLOW_IDLE
DW 0333h
// WILLOW_LARGEBRANCHSTOP
DW 0334h
// WILLOW_LEAVESHIT
DW 0335h
// WILLOW_LONGCREAK
DW 0336h
// WILLOW_RELEASESQUEAK
DW 0337h
// WILLOW_SMILE
DW 0338h
// WILLOW_TREEWHOMP
DW 0339h
// WILLOW_SHORTCREAK
DW 033ah
// WILLOW_LARGEGEN
DW 033bh
// WILLOW_BRANCH_BIGWHIP
DW 033ch
// WILLOW_BRANCH_BRANCHWHIP
DW 033dh
// WILLOW_BRANCH_QUICKCREAK
DW 033eh
// WILLOW_BRANCH_ROOTAPPEAR
DW 033fh
// WILLOW_BRANCH_ROOTDOOR
DW 0340h
// WILLOW_BRANCH_ROOTREACT
DW 0341h
// WILLOW_BRANCH_ROOTSHRIVEL
DW 0342h
// WILLOW_BRANCH_ROOTWHIP
DW 0343h
// WILLOW_BRANCH_ROOTWHIPHIT
DW 0344h
// WILLOW_BRANCH_SHORTCREAK
DW 0345h
// WILLOW_BRANCH_SLOWCREAK
DW 0346h
// WILLOW_BRANCH_SLOWCREAK2
DW 0347h
// WILLOW_BRANCH_WHIPSHORT
DW 0348h
// WILLOW_BRANCH_WHOMP
DW 0349h
// WILLOW_RON_BRANCH_SCREAM
DW 034ah
// WILLOW_MUSHROOM
DW 034bh
// POWER_DEVICE_FIREWORKS
DW 0350h
// POWER_DEVICE_FIREWORKS_SPLUTTER
DW 0351h
// POWER_DEVICE_HIT
DW 0352h
// POWER_DEVICE_POINTER_BOUNCE
DW 0353h
// POWER_DEVICE_SMALL_FIREWORKS
DW 0354h
// POWER_DEVICE_SUCCESS
DW 0355h
// POWER_DEVICE_WHIZZ
DW 0356h
// PUFFAPOD_EXPLODE
DW 0357h
// PUFFAPOD_GROW
DW 0358h
// PUFFAPOD_HIT
DW 0359h
// PUFFAPOD_HIT_BIT
DW 035ah
// PUFFAPOD_UPROOT
DW 035bh
// PUFFAPOD_THROW
DW 035ch
// RON_TAKEHIT
DW 035dh
// SCREAMING_BOOK_ATTACK1
DW 035eh
// SCREAMING_BOOK_ATTACK2
DW 035fh
// SCREAMING_BOOK_ATTACK3
DW 0360h
// SCREAMING_BOOK_ATTACK4
DW 0361h
// SCREAMING_BOOK_ATTACK5
DW 0362h
// SCREAMING_BOOK_DAZED1
DW 0363h
// SCREAMING_BOOK_DAZED2
DW 0364h
// SCREAMING_BOOK_DAZED3
DW 0365h
// SCREAMING_BOOK_FLAPPING
DW 0366h
// SCREAMING_BOOK_FLYING1VLANDING
DW 0367h
// SCREAMING_BOOK_FLYING1VTAKEOFF
DW 0368h
// SCREAMING_BOOK_FLYING2VTAKEOFF1
DW 0369h
// SCREAMING_BOOK_FLYING2VTAKEOFF2
DW 036ah
// SCREAMING_BOOK_FLYING4VFLAPPING1
DW 036bh
// SCREAMING_BOOK_FLYING4VFLAPPING2
DW 036ch
// SCREAMING_BOOK_HITBYNASPELL
DW 036dh
// SCREAMING_BOOK_HITBYSPELL1
DW 036eh
// SCREAMING_BOOK_HITBYSPELL2
DW 036fh
// SCREAMING_BOOK_SCREAMBUILD
DW 0370h
// SCREAMING_BOOK_SCREAMRECOVER
DW 0371h
// SCREAMING_BOOK_SHAKINGIDLE_1_AND_2
DW 0372h
// SCREAMING_BOOK_SHAKINGIDLE_3_AND_4
DW 0373h
// SCREAMING_BOOK_UNCONSCIOUSFORWARD1
DW 0374h
// SCREAMING_BOOK_UNCONSCIOUSFORWARD2
DW 0375h
// SCREAMING_BOOK_UNCONSCIOUSLEFTRIGHT
DW 0376h
// SCREAMING_BOOK_VANISH
DW 0377h
// SEARCHABLE_CUPBOARD_CLOSE
DW 0378h
// SEARCHABLE_CUPBOARD_OPEN
DW 0379h
// HARRY_SEARCH_CABINET
DW 037ah
// SEARCHABLE_DESK_OPEN
DW 037bh
// HARRY_SEARCH_DESK
DW 037ch
// SKURGE_BARRIER_FALL_1
DW 037dh
// SKURGE_BARRIER_FALL_2
DW 037eh
// SKURGE_BARRIER_FALL_3
DW 037fh
// SPELL_AVIFORS_CAST
DW 0380h
// SPELL_AVIFORS_CAST_PERFECT
DW 0381h
// SPELL_AVIFORS_CAST_UNDER
DW 0382h
// SPELL_AVIFORS_CAST_OVER
DW 0383h
// SPELL_AVIFORS_BUILD
DW 0384h
// SPELL_AVIFORS_INCANTATE
DW 0385h
DW ffffh
// SPELL_DIFFINDO_CAST_NORMAL
DW 0386h
// SPELL_DIFFINDO_BUILD
DW 0387h
// SPELL_DIFFINDO_CAST_OVER
DW 0388h
// SPELL_DIFFINDO_CAST_PERFECT
DW 0389h
// SPELL_DIFFINDO_INCANTATE
DW 038ah
// SPELL_DIFFINDO_CUT
DW 038bh
DW ffffh
// SPELL_EXPELLIARMUS_DEFLECT
DW 038ch
// SPELL_EXPELLIARMUS_END
DW 038dh
// SPELL_EXPELLIARMUS_HIT
DW 038eh
// SPELL_EXPELLIARMUS_LOOP
DW 038fh
// SPELL_EXPELLIARMUS_START
DW 0390h
DW ffffh
// SPELL_FLIPENDO_CAST_NORMAL
DW 0391h
// SPELL_FLIPENDO_CAST_OVER
DW 0392h
// SPELL_FLIPENDO_CAST_PERFECT
DW 0393h
// SPELL_FLIPENDO_INCANTATE
DW 0394h
// SPELL_FLIPENDO_HIT
DW 0395h
// SPELL_FLIPENDO_BUILD
DW 0396h
DW ffffh
// SPELL_INCENDIO_CAST_NORMAL
DW 0397h
// SPELL_INCENDIO_CAST_OVER
DW 0398h
// SPELL_INCENDIO_CAST_PERFECT
DW 0399h
// SPELL_INCENDIO_BUILD
DW 039ah
// SPELL_INCENDIO_INCANTATE
DW 039bh
DW ffffh
// SPELL_LUMOS_CAST_NORMAL
DW 039ch
// SPELL_LUMOS_END
DW 039dh
// SPELL_LUMOS_LOOP
DW 039eh
// SPELL_LUMOS_INCANTATE
DW 039fh
// SPELL_LUMOS_CAST_UNDER
DW 03a0h
// SPELL_LUMOS_CAST_OVER
DW 03a1h
// SPELL_LUMOS_BUILD
DW 03a2h
// SPELL_LUMOS_SPARKS
DW 03a3h
// SPELL_LUMOS_IDENTIFY
DW 03a4h
DW ffffh
// SPELL_SKURGE_BUILD
DW 03a5h
// SPELL_SKURGE_CAST_NORMAL
DW 03a6h
// SPELL_SKURGE_CAST_OVER
DW 03a7h
// SPELL_SKURGE_CAST_PERFECT
DW 03a8h
// SPELL_SKURGE_INCANTATE
DW 03a9h
DW ffffh
// SPIDER_DAZED_THUD1
DW 03aah
// SPIDER_DAZED_THUD2
DW 03abh
// SPIDER_HIT_BY_FLIPENDO
DW 03ach
// SPIDER_HIT_BY_INCENDIO
DW 03adh
// SPIDER_JOLT
DW 03aeh
// SPIDER_JUMP_FROM_LEDGE
DW 03afh
// SPIDER_JUMP_UP
DW 03b0h
// SPIDER_LANDCHARGEFORWARD
DW 03b1h
// SPIDER_STEP
DW 03b2h
// SPIDER_LAND
DW 03b3h
// STEP_CARPET_LEFT
DW 03b4h
// STEP_CARPET_RIGHT
DW 03b5h
// STEP_DIRT_LEFT
DW 03b6h
// STEP_DIRT_RIGHT
DW 03b7h
// STEP_FOREST_LEFT
DW 03b8h
// STEP_FOREST_RIGHT
DW 03b9h
// STEP_GRASS_LEFT
DW 03bah
// STEP_GRASS_RIGHT
DW 03bbh
// STEP_LADDER_LEFT
DW 03bch
// STEP_LADDER_RIGHT
DW 03bdh
// STEP_MARBLE_LEFT
DW 03beh
// STEP_MARBLE_RIGHT
DW 03bfh
// STEP_MUD_LEFT
DW 03c0h
// STEP_MUD_RIGHT
DW 03c1h
// STEP_STAIRS_LEFT
DW 03c2h
// STEP_STAIRS_RIGHT
DW 03c3h
// STEP_STONE_LEFT
DW 03c4h
// STEP_STONE_RIGHT
DW 03c5h
// STEP_WATER_LEFT
DW 03c6h
// STEP_WATER_RIGHT
DW 03c7h
// STEP_WOOD_LEFT
DW 03c8h
// STEP_WOOD_RIGHT
DW 03c9h
// TAPESTRY_FALL
DW 03cah
// TENTACULAR_BITE
DW 03cbh
// TENTACULAR_SLITHER
DW 03cch
// TENTACULAR_SOFT_BITE
DW 03cdh
// TENTACULAR_WHIP
DW 03ceh
// TENTACULAR_WHIPCRACK
DW 03cfh
// TENTACULAR_SMALL_SLITHER
DW 03d0h
// WASHER_CHARGE_VOCAL
DW 03d1h
// WASHER_DIE
DW 03d2h
// WASHER_DOORCLOSE
DW 03d3h
// WASHER_DOOROPEN
DW 03d4h
// WASHER_EXPLODE_SPRING
DW 03d5h
// WASHER_FIRE
DW 03d6h
// WASHER_SQUEAK
DW 03d7h
// WASHER_SULK
DW 03d8h
// WASHER_TAKEHIT
DW 03d9h
// WASHER_TAUNT
DW 03dah
// WASHER_TIP
DW 03dbh
// WASHER_STEAM
DW 03dch
// WASHER_SPIN_DOWN
DW 03ddh
// WASHER_SPIN_FAST_LOOP
DW 03deh
// WASHER_START
DW 03dfh
// WASHER_START_ONESHOT
DW 03e0h
// WASHER_SPIN_DOWN_ONESHOT
DW 03e1h
// WASHER_SPIN_UP_ONESHOT
DW 03e2h
// SPEECH_GENERAL
DW 03e3h
// SPEECH_HARRY
DW 03e4h
// SPEECH_LUCIUS
DW 03e5h
// SPEECH_WIZARD_CARD
DW 03e6h
// SPEECH_HARRY
DW 03e7h
// SPEECH_DRACO
DW 03e8h
// SPEECH_RON
DW 03e9h
// SPEECH_SNAPE
DW 03eah
// SPEECH_GILDEROY
DW 03ebh
// SPEECH_HERMIONE
DW 03ech
// SPEECH_WIZARD_CARD
DW 03edh
// SPEECH_GENERAL
DW 03eeh
// SPEECH_HARRY
DW 03efh
// SPEECH_FRED
DW 03f0h
// SPEECH_GEORGE
DW 03f1h
// SPEECH_GINNY
DW 03f2h
// SPEECH_RON
DW 03f3h
// SPEECH_MOLLY
DW 03f4h
// SPEECH_GENERAL2
DW 03f5h
// SPEECH_GENERAL
DW 03f6h
// SPEECH_HARRY
DW 03f7h
// SPEECH_DRACO
DW 03f8h
// SPEECH_GINNY
DW 03f9h
// SPEECH_RON
DW 03fah
// SPEECH_GILDEROY
DW 03fbh
// SPEECH_GENERAL
DW 03fch
// SPEECH_HARRY
DW 03fdh
// SPEECH_WIZARD_CARD
DW 03feh
// SPEECH_GENERAL
DW 03ffh
// SPEECH_HAGRID
DW 0400h
// SPEECH_GENERAL
DW 0401h
// SPEECH_HARRY
DW 0402h
// SPEECH_WIZARD_CARD
DW 0403h
// SPEECH_GENERAL
DW 0404h
// SPEECH_HARRY
DW 0405h
// SPEECH_GENERAL
DW 0406h
// SPEECH_HARRY
DW 0407h
// SPEECH_FRED
DW 0408h
// SPEECH_GEORGE
DW 0409h
// SPEECH_RON
DW 040ah
// SPEECH_MOLLY
DW 040bh
// SPEECH_WIZARD_CARD
DW 040ch
// SPEECH_GENERAL
DW 040dh
// SPEECH_HARRY
DW 040eh
// SPEECH_WIZARD_CARD
DW 040fh
// SPEECH_GAMES
DW 0410h
// SPEECH_GENERAL
DW 0411h
// SPEECH_HARRY
DW 0412h
// SPEECH_DRACO
DW 0413h
// SPEECH_RON
DW 0414h
// SPEECH_DUMBLEDORE
DW 0415h
// SPEECH_HERMIONE
DW 0416h
// SPEECH_WIZARD_CARD
DW 0417h
// SPEECH_RON
DW 0418h
// SPEECH_WIZARD_CARD
DW 0419h
// SPEECH_RON
DW 041ah
// SPEECH_GENERAL
DW 041bh
// SPEECH_HARRY
DW 041ch
// SPEECH_HERMIONE
DW 041dh
// SPEECH_HARRY
DW 041eh
// SPEECH_HARRY
DW 041fh
// SPEECH_GENERAL
DW 0420h
// SPEECH_HARRY
DW 0421h
// SPEECH_RON
DW 0422h
// SPEECH_HERMIONE
DW 0423h
// SPEECH_WIZARD_CARD
DW 0424h
// SPEECH_GENERAL
DW 0425h
// SPEECH_HARRY
DW 0426h
// SPEECH_RON
DW 0427h
// SPEECH_WIZARD_CARD
DW 0428h
// SPEECH_HARRY
DW 0429h
// SPEECH_RON
DW 042ah
// SPEECH_HARRY
DW 042bh
// SPEECH_WIZARD_CARD
DW 042ch
// SPEECH_GENERAL2
DW 042dh
// SPEECH_GAMES
DW 042eh
// SPEECH_GENERAL2
DW 042fh
// SPEECH_HARRY
DW 0430h
// SPEECH_FRED
DW 0431h
// SPEECH_GEORGE
DW 0432h
// SPEECH_WIZARD_CARD
DW 0433h
// SPEECH_HARRY
DW 0434h
// SPEECH_RON
DW 0435h
// SPEECH_GENERAL
DW 0436h
// SPEECH_HARRY
DW 0437h
// SPEECH_DRACO
DW 0438h
// SPEECH_GENERAL
DW 0439h
// SPEECH_HARRY
DW 043ah
// SPEECH_HARRY
DW 043bh
DW ffffh
// SPEECH_WIZARD_CARD
DW 043ch
// SPEECH_GAMES
DW 043dh
// SPEECH_GAMES2
DW 043eh
// SPEECH_GENERAL
DW 043fh
// SPEECH_HARRY
DW 0440h
// SPEECH_RON
DW 0441h
// SPEECH_WIZARD_CARD
DW 0442h
// SPEECH_GENERAL
DW 0443h
// SPEECH_HARRY
DW 0444h
// SPEECH_GINNY
DW 0445h
// SPEECH_RON
DW 0446h
// SPEECH_HERMIONE
DW 0447h
// SPEECH_WIZARD_CARD
DW 0448h
// SPEECH_GENERAL
DW 0449h
// SPEECH_HARRY
DW 044ah
// SPEECH_RON
DW 044bh
// SPEECH_DUMBLEDORE
DW 044ch
// SPEECH_HERMIONE
DW 044dh
// SPEECH_DUMBLEDORE
DW 044eh
// SPEECH_HARRY
DW 044fh
// SPEECH_HAGRID
DW 0450h
// SPEECH_WIZARD_CARD
DW 0451h
// SPEECH_GENERAL
DW 0452h
// SPEECH_HARRY
DW 0453h
// SPEECH_BORGIN
DW 0454h
// SPEECH_HERMIONE
DW 0455h
// SPEECH_WIZARD_CARD
DW 0456h
// SPEECH_GENERAL
DW 0457h
// SPEECH_HARRY
DW 0458h
// SPEECH_HARRY
DW 0459h
// SPEECH_RON
DW 045ah
// SPEECH_WIZARD_CARD
DW 045bh
// HARRY_LATCH
DW 045ch
// PORTRAIT_SLIDE
DW 045dh
// COMMON_ROOM_DOOR_CLOSE
DW 045eh
// COMMON_ROOM_DOOR_OPEN
DW 045fh
// COMMON_ROOM_PERCY_CAST_LEGLOCKER
DW 0460h
// SPELL_ALOHOMORA_EQUIP
DW 0461h
// WHOMPING_WILLOW_THUNDER
DW 046bh
// FILL_PHIAL
DW 046ch
// WILLOW_MUSHROOM
DW 046dh
// SPIDER_MEDIUM_ATTACK
DW 0470h
// SPIDER_MEDIUM_BADREACT
DW 0471h
// SPIDER_MEDIUM_CHARGE
DW 0472h
// SPIDER_MEDIUM_DIE
DW 0473h
// SPIDER_MEDIUM_FALL
DW 0474h
// SPIDER_MEDIUM_FALL_HOLE
DW 0475h
// SPIDER_MEDIUM_FIRE
DW 0476h
// SPIDER_MEDIUM_GROWL
DW 0477h
// SPIDER_MEDIUM_HIT_FPO
DW 0478h
// SPIDER_MEDIUM_HIT_ICO
DW 0479h
// SPIDER_MEDIUM_JUMPOUT
DW 047ah
// SPIDER_MEDIUM_LAND
DW 047bh
// SPIDER_MEDIUM_LEFT
DW 047ch
// SPIDER_MEDIUM_RIGHT
DW 047dh
// SPIDER_MEDIUM_THROW
DW 047eh
// SPIDER_SMALL_ATTACK
DW 047fh
// SPIDER_SMALL_CHARGE
DW 0480h
// SPIDER_SMALL_DIE
DW 0481h
// SPIDER_SMALL_EXPLODE
DW 0482h
// SPIDER_SMALL_FALL
DW 0483h
// SPIDER_SMALL_FALL_HOLE
DW 0484h
// SPIDER_SMALL_GROWL
DW 0485h
// SPIDER_SMALL_HIT_FPO
DW 0486h
// SPIDER_SMALL_JUMPOUT
DW 0487h
// SPIDER_SMALL_LAND
DW 0488h
// SPIDER_SMALL_LEFT
DW 0489h
// SPIDER_SMALL_RIGHT
DW 048ah
// SPEECH_HARRY
DW 048bh
// STEP_COBBLES_LEFT
DW 048ch
// STEP_COBBLES_RIGHT
DW 048dh
// STEP_FLOORBOARDS_LEFT
DW 048eh
// STEP_FLOORBOARDS_RIGHT
DW 048fh
// DDOFFICE_DOOR_CLOSE
DW 0490h
// DDOFFICE_DOOR_OPEN
DW 0491h
// STAIRCASE_DDOFFICE_DOOR_CLOSE
DW 0499h
// STAIRCASE_DDOFFICE_DOOR_OPEN
DW 049ah
// STAIRCASE_DADA_CLASS_DOOR_CLOSE
DW 049bh
// STAIRCASE_DADA_CLASS_DOOR_OPEN
DW 049ch
// HARRY_LATCH
DW 049dh
// STAIRCASE_COS_DOOR_CLOSE
DW 049eh
// STAIRCASE_COS_DOOR_OPEN
DW 049fh
// PORTRAIT_SLIDE
DW 04a0h
// LUMOS_PANEL
DW 04a1h
// PINGABLE_TROPHY_BOUNCE_1
DW 04a2h
// PINGABLE_TROPHY_BOUNCE_2
DW 04a3h
// PINGABLE_TROPHY_HIT
DW 04a4h
// PINGABLE_PLAQUE_BOUNCE
DW 04a5h
// PINGABLE_PLAQUE_HIT
DW 04a6h
// PINGABLE_METAL_PLAQUE_BOUNCE
DW 04a7h
// PINGABLE_BOX_LID_SLAM
DW 04a8h
// PINGABLE_WOOD_IMPACT
DW 04a9h
// STAIRCASE_STAIRS_MOVE_LOOP
DW 04aah
// STAIRCASE_STAIRS_STOP
DW 04abh
// DUNGEON_ENTRANCE_HALL_DOOR_CLOSE
DW 04bch
// DUNGEON_ENTRANCE_HALL_DOOR_OPEN
DW 04bdh
// HARRY_LATCH
DW 04beh
// SPEECH_HARRY
DW 04bfh
// SPEECH_DRACO
DW 04c0h
// SPEECH_SNAPE
DW 04c1h
// SPEECH_WIZARD_CARD
DW 04c2h
// SPEECH_HARRY
DW 04c3h
// SPEECH_WIZARD_CARD
DW 04c4h
// SPEECH_GENERAL
DW 04c5h
// SPEECH_GENERAL
DW 04c6h
// SPELL_ALOHOMORA_BUILD
DW 04c7h
// SPELL_ALOHOMORA_CAST_NORMAL
DW 04c8h
// SPELL_ALOHOMORA_CAST_OVER
DW 04c9h
// SPELL_ALOHOMORA_CAPE
DW 04cah
// SPELL_ALOHOMORA_INCANTATE
DW 04cbh
DW ffffh
// IMP_ATTACK
DW 04cch
// IMP_BREATHE_IN
DW 04cdh
// IMP_BREATHE_OUT
DW 04ceh
// IMP_DAZED
DW 04cfh
// IMP_DUCK
DW 04d0h
// IMP_GETUP
DW 04d1h
// IMP_HIT_BY_DUNGBOMB
DW 04d2h
// IMP_JUMP
DW 04d3h
// IMP_STEP_LEFT
DW 04d4h
// IMP_STEP_RIGHT
DW 04d5h
// IMP_TAKEHIT
DW 04d6h
// IMP_TAKEHIT_FINAL
DW 04d7h
// IMP_TAUNT
DW 04d8h
// IMP_TAUNT_END
DW 04d9h
// IMP_THROW
DW 04dah
// PREFECT_CAST_LEGLOCKER
DW 04dbh
// SPEECH_HARRY
DW 04dch
// PERSON_DUMBLEDORE_CHOKE
DW 04ddh
// PERSON_DUMBLEDORE_TAKEHIT
DW 04deh
// PERSON_FRED_CHOKE
DW 04e1h
// PERSON_GEORGE_TAKEHIT
DW 04e2h
// HAG_STEP
DW 04e3h
// PERSON_HAGRID_BELT_MOVE
DW 04e4h
// PERSON_LOCKHART_TAKEHIT
DW 04e5h
// PERSON_RON_TAKEHIT
DW 04e6h
// PERSON_SNAPE_CAPE_MOVE
DW 04e7h
// PERSON_WOOD_TAKEHIT
DW 04e8h
// STEP_METAL_LEFT
DW 04e9h
// STEP_METAL_RIGHT
DW 04eah
// SPEECH_HARRY
DW 04ebh
// SPEECH_GENERAL
DW 04ech
// SPEECH_GENERAL
DW 04edh
// SPEECH_GENERAL
DW 04eeh
// SPEECH_DRACO
DW 04efh
// SPEECH_DUMBLEDORE
DW 04f0h
// BALLOON_INFLATE
DW 04f1h
// BALLOON_POP
DW 04f2h
// BALLOON_RELEASE
DW 04f3h
// BARREL_SMASH
DW 04f4h
// BARREL_BOUNCE
DW 04f5h
// BARREL_MONEY
DW 04f6h
// BILLYWIG_ATTACK
DW 04f7h
// BILLYWIG_BUZZLOOP
DW 04f8h
// BILLYWIG_DIE
DW 04f9h
// BILLYWIG_FALL
DW 04fah
// BILLYWIG_RETRACT
DW 04fbh
// BILLYWIG_TAKEHIT
DW 04fch
// BILLYWIG_CHOP
DW 04fdh
// BOOKCASE_ATTACK
DW 04feh
// BOOKCASE_HITBYFLIPENDOBACK
DW 04ffh
// BOOKCASE_HITBYFLIPENDOFRONT1
DW 0500h
// BOOKCASE_HITBYFLIPENDOFRONT2
DW 0501h
// BOOKCASE_HITBYNASPELL
DW 0502h
// BOOKCASE_KNOCKDOWNFALLBACK1
DW 0503h
// BOOKCASE_KNOCKDOWNFALLBACK2
DW 0504h
// BOOKCASE_KNOCKDOWNFALLFORWARD1
DW 0505h
// BOOKCASE_KNOCKDOWNFALLFORWARD2
DW 0506h
// BOOKCASE_RANDOMCREAK
DW 0507h
// BOOKCASE_STANDTOWALK
DW 0508h
// BOOKCASE_STEP
DW 0509h
// BOOKCASE_TAUNT_1
DW 050ah
// BOOKCASE_SPIT
DW 050bh
// BOOKCASE_FALLVOICE
DW 050ch
// BOOKCASE_HITVOICE
DW 050dh
// BROOM_ACCELERATE
DW 050eh
// BROOM_BOOST
DW 050fh
// BROOM_BOOST_LOOP
DW 0510h
// BROOM_CRUISE
DW 0511h
// BROOM_GEAR_1
DW 0512h
// BROOM_GEAR_2
DW 0513h
// BROOM_GEAR_3
DW 0514h
// BROOM_GEAR_4
DW 0515h
// BROOM_GEAR_5
DW 0516h
// BROOM_IMPACT_GENERAL
DW 0517h
// BROOM_IMPACT_GRASS
DW 0518h
// BROOM_TURN
DW 0519h
// BROOM_IMPACT_STONE
DW 051ah
// BROOM_IMPACT_WATER
DW 051bh
// RING_BOOST_1
DW 051ch
// RING_BOOST_2
DW 051dh
// RING_BOOST_3
DW 051eh
// RING_BOOST_4
DW 051fh
// RING_BOOST_5
DW 0520h
// RING_MISS
DW 0521h
// RING_NORMAL
DW 0522h
// BROOM_IMPACT_TREE
DW 0523h
// BLUDGER_PASS
DW 0524h
// BLUDGER_NOISE
DW 0525h
// BROOM_ACCELERATE
DW 0526h
// BROOM_TURN
DW 0527h
// BROOM_IMPACT_GENERAL
DW 0528h
// BROOM_IMPACT_GRASS
DW 0529h
// CROWD_BOO
DW 052ah
// CROWD_CHEER
DW 052bh
// CROWD_GASP
DW 052ch
// CROWD_PROXIMITY_CHEER
DW 052dh
// CROWD_ROAR
DW 052eh
// CROWD_EXCITED
DW 052fh
// CROWD_UNEXCITED
DW 0530h
// GOAL
DW 0531h
// BROOM_IMPACT_BLUDGER
DW 0532h
// BROOM_IMPACT_SEEKER_HARD
DW 0533h
// BROOM_IMPACT_SEEKER_SOFT
DW 0534h
// BROOM_IMPACT_TOWER_HARD
DW 0535h
// BROOM_IMPACT_TOWER_SOFT
DW 0536h
// BEATER_FLYPAST
DW 0537h
// BROOM_CRUISE
DW 0538h
// BROOM_GEAR_1
DW 0539h
// BROOM_GEAR_2
DW 053ah
// BROOM_GEAR_3
DW 053bh
// BROOM_GEAR_4
DW 053ch
// BROOM_GEAR_5
DW 053dh
// BROOM_BOOST
DW 053eh
// BROOM_BOOST_LOOP
DW 053fh
// RING_NORMAL
DW 0540h
// SNITCH_LOOP_1
DW 0541h
// SNITCH_LOOP_2
DW 0542h
// SNITCH_PASS
DW 0543h
// RING_BOOST_1
DW 0544h
// RING_BOOST_2
DW 0545h
// RING_BOOST_3
DW 0546h
// RING_BOOST_4
DW 0547h
// RING_BOOST_5
DW 0548h
// RING_MISS
DW 0549h
// CAGED_IMP_ROCK_CAGE_1
DW 054ah
// CAGED_IMP_ROCK_CAGE_2
DW 054bh
// CAGED_IMP_ROCK_CAGE_RETURN_1
DW 054ch
// CAGED_IMP_ROCK_CAGE_RETURN_2
DW 054dh
// CAGED_IMP_ROCK_CAGE_RETURN_3
DW 054eh
// CAGED_IMP_SCREAM
DW 054fh
// CAGED_IMP_STANDIDLE2
DW 0550h
// CAGED_IMP_STANDIDLE3
DW 0551h
// CAGED_IMP_STANDIDLE4_1
DW 0552h
// CAGED_IMP_STANDIDLE4_2
DW 0553h
// CAGED_IMP_STANDIDLE4_3
DW 0554h
// CAGED_IMP_STANDIDLE4_4
DW 0555h
// CAGED_IMP_STANDIDLE4_5
DW 0556h
// CAGED_IMP_ROCK_CAGE_IDLE
DW 0557h
// SPEECH_DRACO
DW 0558h
// SPEECH_GENERAL2
DW 0559h
// SPEECH_HARRY
DW 055ah
// SPEECH_GENERAL2
DW 055bh
// SPEECH_HARRY
DW 055ch
// SPEECH_DRACO
DW 055dh
// SPEECH_RON
DW 055eh
// SPEECH_GENERAL2
DW 055fh
// SPEECH_GENERAL2
DW 0560h
// SPEECH_HARRY
DW 0561h
// SPEECH_RON
DW 0562h
// SPEECH_HERMIONE
DW 0563h
// SPEECH_GENERAL2
DW 0564h
// SPEECH_HAGRID
DW 0565h
// SPEECH_DRACO
DW 0566h
// SPEECH_GENERAL2
DW 0567h
// SPEECH_HARRY
DW 0568h
// SPEECH_HAGRID
DW 0569h
// SPEECH_RON
DW 056ah
// SPEECH_HERMIONE
DW 056bh
// SPEECH_GENERAL2
DW 056ch
// SPEECH_GENERAL2
DW 056eh
// SPEECH_GENERAL2
DW 056fh
// SPEECH_HARRY
DW 0570h
// SPEECH_GENERAL2
DW 0571h
// SPEECH_GENERAL2
DW 0572h
// SPEECH_PREFECTS
DW 0573h
// SPEECH_HARRY
DW 0574h
// SPEECH_HAGRID
DW 0575h
// SPEECH_RON
DW 0576h
// SPEECH_SNAPE
DW 0577h
// SPEECH_HAGRID
DW 0578h
// SPEECH_HAGRID
DW 0579h
// SPEECH_HAGRID
DW 057ah
// SPEECH_HARRY
DW 057bh
// SPEECH_HAGRID
DW 057ch
// SPEECH_LUCIUS
DW 057dh
// SPEECH_RON
DW 057eh
// SPEECH_DUMBLEDORE
DW 057fh
// SPEECH_HAGRID
DW 0580h
// SPEECH_RON
DW 0581h
// SPEECH_HARRY
DW 0582h
// SPEECH_HAGRID
DW 0583h
// SPEECH_RON
DW 0584h
// SPEECH_HERMIONE
DW 0585h
// SPEECH_HAGRID
DW 0586h
// SPEECH_RON
DW 0587h
// SPEECH_GENERAL2
DW 0588h
// SPEECH_HAGRID
DW 0589h
// SPEECH_RON
DW 058ah
// SPEECH_GENERAL2
DW 058bh
// SPEECH_HARRY
DW 058ch
// SPEECH_RON
DW 058dh
// SPEECH_GENERAL2
DW 058eh
// SPEECH_HAGRID
DW 058fh
// SPEECH_PREFECTS_GRYFFINDOR
DW 0590h
// SPEECH_PREFECTS_HUFFLEPUFF
DW 0591h
// SPEECH_PREFECTS_RAVENCLAW
DW 0592h
// SPEECH_PREFECTS_SLYTHERIN
DW 0593h
// SPEECH_HARRY
DW 0594h
// SPEECH_RON
DW 0595h
// SPEECH_HERMIONE
DW 0596h
// SPEECH_GENERAL2
DW 0597h
// SPEECH_HARRY
DW 0598h
// SPEECH_RON
DW 0599h
// SPEECH_GENERAL2
DW 059ah
// SPEECH_HARRY
DW 059bh
// SPEECH_HERMIONE
DW 059ch
// SPEECH_GENERAL2
DW 059dh
// SPEECH_HARRY
DW 059eh
// SPEECH_RON
DW 059fh
// SPEECH_GENERAL2
DW 05a0h
// SPEECH_HARRY
DW 05a1h
// SPEECH_RON
DW 05a2h
// SPEECH_GENERAL2
DW 05a3h
// SPEECH_GENERAL3
DW 05a4h
// SPEECH_HARRY
DW 05a5h
// SPEECH_HERMIONE
DW 05a6h
// SPEECH_GENERAL2
DW 05a7h
// SPEECH_HARRY
DW 05a8h
// SPEECH_RON
DW 05a9h
// SPEECH_HERMIONE
DW 05aah
// SPEECH_WIZARD_CARD
DW 05abh
// SPEECH_HARRY
DW 05ach
// SPEECH_RON
DW 05adh
// SPEECH_HARRY
DW 05aeh
// SPEECH_RON
DW 05afh
// SPEECH_GENERAL2
DW 05b0h
// SPEECH_HARRY
DW 05b1h
// SPEECH_RON
DW 05b2h
// SPEECH_HARRY
DW 05b3h
// SPEECH_GENERAL2
DW 05b4h
// SPEECH_HARRY
DW 05b5h
// SPEECH_GENERAL2
DW 05b6h
// SPEECH_HARRY
DW 05b7h
// SPEECH_GENERAL2
DW 05b8h
// SPEECH_HARRY
DW 05b9h
// SPEECH_GENERAL2
DW 05bah
// SPEECH_HARRY
DW 05bbh
// SPEECH_GENERAL2
DW 05bch
// SPEECH_RON
DW 05bdh
// SPEECH_HARRY
DW 05beh
// SPEECH_HARRY
DW 05bfh
// SPEECH_HARRY
DW 05c0h
// SPEECH_HARRY
DW 05c1h
// SPEECH_HARRY
DW 05c2h
// SPEECH_RON
DW 05c3h
// BROOM_IMPACT_GENERAL
DW 05c4h
// BROOM_IMPACT_GRASS
DW 05c5h
// BROOM_IMPACT_STONE
DW 05c6h
// BROOM_IMPACT_TREE
DW 05c7h
// BROOM_IMPACT_WATER
DW 05c8h
// BROOM_ACCELERATE
DW 05c9h
// BROOM_TURN
DW 05cah
// BROOM_CRUISE
DW 05cbh
// SPEECH_GENERAL2
DW 05cch
// SPEECH_HARRY
DW 05cdh
// SPEECH_GENERAL3
DW 05ceh
// SPEECH_GENERAL3
DW 05cfh
// SPEECH_WIZARD_CARD
DW 05d0h
// SPEECH_DUMBLEDORE
DW 05d1h
// SPEECH_DUMBLEDORE
DW 05d2h
// SPEECH_PREFECTS
DW 05d3h
// SPEECH_FRED
DW 05d4h
// SPEECH_GEORGE
DW 05d5h
// SPEECH_GINNY
DW 05d6h
// SPEECH_HAGRID
DW 05d7h
// SPEECH_HERMIONE
DW 05d8h
// SPEECH_GILDEROY
DW 05d9h
// SPEECH_GENERAL3
DW 05dah
// SPEECH_GENERAL3
DW 05dbh
// SPEECH_RON
DW 05dch
// SPEECH_GENERAL3
DW 05ddh
// DIAGON_ANGLIA_CUTSCENE
DW 01f1h
// ENTRANCE_HALL_HOUSE_POINTS_1
DW 01fdh
// ENTRANCE_HALL_HOUSE_POINTS_2
DW 01feh
// ENTRANCE_HALL_HOUSE_POINTS_3
DW 01ffh
// ENTRANCE_HALL_HOUSE_POINTS_4
DW 0200h
// HOGWARTS_GNOMESPLASH
DW 0271h
// HOGWARTS_TIMER_END
DW 0272h
// HOGWARTS_TIMER_LOOP
DW 0273h
// HOGWARTS_RING
DW 0274h
// HOGWARTS_RING_2
DW 0275h
// WILLOW_ANGLIA_CUTSCENE_1
DW 034ch
// GUI_CURSOR
DW 009bh
// GUI_EQUIP
DW 009ch
// GUI_NO
DW 009dh
// SPEECH_HARRY
DW 056dh
// HOGWARTS_TOPIARY_HIT
DW 0276h
// STAIRCASE_CUBICLE_CLOSE
DW 04ach
// STAIRCASE_CUBICLE_OPEN
DW 04adh
// STAIRCASE_NORMALDOOR_CLOSE
DW 04aeh
// STAIRCASE_NORMALDOOR_OPEN
DW 04afh
// STAIRCASE_ORNATEDOOR_CLOSE
DW 04b0h
// STAIRCASE_ORNATEDOOR_OPEN
DW 04b1h
// SPELL_TWINKLE
DW 0150h
// SPELLBOOK_COLLECT
DW 0151h
// SPELLBOOK_VANISH
DW 0152h
// LEARN_SPELL
DW 0153h
// SPELL_PARTICLES
DW 0154h
// REMEMBRALL_NOTEBOOK_APPEAR
DW 009eh
// WILLOW_ANGLIA_CUTSCENE_2
DW 034dh
// LEARN_SPELL
DW 0462h
// SPELL_TWINKLE
DW 0463h
// SPELLBOOK_COLLECT
DW 0464h
// SPELLBOOK_VANISH
DW 0465h
// SPELL_PARTICLES
DW 0466h
// PANEL_SWITCH
DW 0121h
// COS_STONE_DOOR_OPEN
DW 0195h
// STEP_STONE_LEFT
DW 0108h
// STEP_STONE_RIGHT
DW 0109h
// STEP_STONE_LEFT
DW 0155h
// STEP_STONE_RIGHT
DW 0156h
// STEP_STONE_LEFT
DW 0174h
// STEP_STONE_RIGHT
DW 0175h
// STEP_STONE_LEFT
DW 01afh
// STEP_STONE_RIGHT
DW 01b0h
DW ffffh
// STEP_STONE_LEFT
DW 01f2h
// STEP_STONE_RIGHT
DW 01f3h
// STEP_STONE_LEFT
DW 020fh
// STEP_STONE_RIGHT
DW 0210h
// STEP_STONE_LEFT
DW 0228h
// STEP_STONE_RIGHT
DW 0229h
// STEP_STONE_LEFT
DW 0235h
// STEP_STONE_RIGHT
DW 0236h
// STEP_STONE_LEFT
DW 025eh
// STEP_STONE_RIGHT
DW 025fh
// STEP_STONE_LEFT
DW 0278h
// STEP_STONE_RIGHT
DW 0279h
// STEP_STONE_LEFT
DW 028ah
// STEP_STONE_RIGHT
DW 028bh
// STEP_STONE_LEFT
DW 034eh
// STEP_STONE_RIGHT
DW 034fh
// STEP_STONE_LEFT
DW 0467h
// STEP_STONE_RIGHT
DW 0468h
// STEP_STONE_LEFT
DW 046eh
// STEP_STONE_RIGHT
DW 046fh
// DIAGON_ANGLIA_CUTSCENE_PART1
DW 01f4h
// MENAGERIE_COVERUP
DW 0312h
// AVIFORS_COVERUP
DW 0122h
// FROG_BOUNCELAND_1
DW 0234h
// FROG_BOUNCELAND_2
DW 0237h
// FROG_BOUNCELAND_3
DW 0238h
// FROG_CROAK
DW 0239h
// FROG_FLIPONBACK_1
DW 023ah
// FROG_FLIPONBACK_2
DW 023bh
// FROG_FLIPOVER_1
DW 023ch
// FROG_FLIPOVER_2
DW 023dh
// FROG_FLIPOVER_3
DW 023eh
// FROG_FLIPOVERMB_1
DW 023fh
// FROG_FLIPOVERMB_2
DW 0240h
// FROG_FLIPOVERMB_3
DW 0241h
// FROG_LAND
DW 0242h
// FROG_LAND_FLAT
DW 0243h
// FROG_LAND_FLAT_BOUNCE_1
DW 0244h
// FROG_LAND_FLAT_BOUNCE_2
DW 0245h
// LUMOS_PANEL
DW 0469h
// DUELLING_FORCEFIELD
DW 0123h
// DUELLING_FORCEFIELD
DW 01b1h
// DUELLING_FORCEFIELD
DW 01dbh
// DUELLING_FORCEFIELD
DW 02a5h
// INCENDIO_FIRE_LOOP
DW 02a6h
// INCENDIO_INTENSE_FIRE_LOOP
DW 02a7h
// DUELLING_FORCEFIELD
DW 02ech
// HERBOLOGY_PINGABLE_TOPIARY
DW 0260h
// HERBOLOGY_PINGABLE_RAKE
DW 0261h
// PANEL_SWITCH
DW 02a8h
// MULPEPPERS_CAULDRON_POP
DW 01dch
// MULPEPPERS_CAULDRON_POP
DW 0262h
// INCENDIO_CUTSCENE_BOOKCASE
DW 02a9h
// HARRY_SCRATCH2
DW 009fh
// DADA_CLASSROOM_START_AMBIENCE
DW 01b2h
// GREAT_HALL_ENDING_1
DW 022dh
// GREAT_HALL_ENDING_2
DW 022eh
// HARRY_VOCAL_GULP
DW 00b3h
// DADA_CLASS_SNAKE_HISS_2
DW 01b3h
// PANEL_SWITCH
DW 04b2h
// BORGIN_HAND_OF_GLORY
DW 04b3h
// BORGIN_HAND_OF_GLORY_TWITCH
DW 04b4h
// SPELLBOOK_APPEAR
DW 0124h
// SPELLBOOK_APPEAR
DW 0157h
// SPELLBOOK_COLLECT
DW 01c2h
// SPELLBOOK_VANISH
DW 01d2h
// SPELL_PARTICLES
DW 01d4h
// LEARN_SPELL
DW 01d5h
// SPELLBOOK_APPEAR
DW 01ddh
// SPELL_TWINKLE
DW 01deh
// SPELLBOOK_APPEAR
DW 0263h
// SPELLBOOK_APPEAR
DW 02aah
// SPELL_TWINKLE
DW 02e0h
// LEARN_SPELL
DW 02e1h
// SPELL_PARTICLES
DW 02e2h
// SPELLBOOK_APPEAR
DW 02edh
// SPELLBOOK_COLLECT
DW 02eeh
// SPELLBOOK_VANISH
DW 02efh
// SPELLBOOK_APPEAR
DW 046ah
// BLOODY_BARON_STEP_LEFT
DW 0497h
// BLOODY_BARON_STEP_RIGHT
DW 0498h
// BLOODY_BARON_STEP_LEFT
DW 0202h
// BLOODY_BARON_STEP_RIGHT
DW 0203h
// STEP_STONE_LEFT
DW 02f0h
// STEP_STONE_RIGHT
DW 02f1h
// STEP_STONE_LEFT
DW 02ffh
// STEP_STONE_RIGHT
DW 0300h
// BLOODY_BARON_HEEL
DW 0204h
// BLOODY_BARON_HEEL
DW 04b5h
// INCENDIO_PILLAR_FALL_1
DW 02abh
// INCENDIO_PILLAR_FALL_2
DW 02ach
// INCENDIO_PILLAR_LAND
DW 02adh
// FOOT_SPLASH
DW 0176h
// FOOT_SPLASH
DW 018eh
// BORGIN_CABINET_SLIDE
DW 0158h
// FAWKES_ATTACK
DW 0196h
// FAWKES_CALL
DW 0197h
// FAWKES_FLAP_COS
DW 0198h
// FAWKES_IDLE
DW 0492h
// FAWKES_FLAP_DD
DW 0493h
// PERSON_DUMBLEDORE_STEP_LEFT
DW 04dfh
// PERSON_DUMBLEDORE_STEP_RIGHT
DW 04e0h
// STEP_STONE_LEFT
DW 0494h
// STEP_STONE_RIGHT
DW 0495h
// COS_TOOTH_FLY
DW 0199h
// COS_TOOTH_STICK
DW 019ah
// FAWKES_PERCH
DW 0496h
// LIBRARY_BOOK_CLOSE
DW 02f2h
// LIBRARY_BOOK_OPENED
DW 02f3h
// LIBRARY_BOOK_TAKE
DW 02f4h
// LIBRARY_BOOKCASE_FILTERED_LAUGH
DW 02f5h
// STEP_STONE_LEFT
DW 0205h
// STEP_STONE_RIGHT
DW 0206h
// STEP_STONE_LEFT
DW 04b6h
// STEP_STONE_RIGHT
DW 04b7h
// BEATER_FLYPAST
DW 027ah
// BLUDGER_PASS
DW 027bh
// RING_BOOST_1
DW 027ch
// RING_BOOST_2
DW 027dh
// RING_BOOST_3
DW 027eh
// RING_BOOST_4
DW 027fh
// RING_BOOST_5
DW 0280h
// RING_MISS
DW 0281h
// RING_NORMAL
DW 0282h
// DADA_PORTRAIT_SLIDING
DW 01b4h
// PUPIL_COUGHSPLUTTER
DW 05deh
// PUPIL_COUGHSPLUTTER
DW 05dfh
// COS_TOOTHBREAK
DW 019bh
// STEP_STONE_LEFT
DW 01dfh
// STEP_STONE_RIGHT
DW 01e0h
// HARRY_HANDS_ON_DOOR
DW 00a0h
// HARRY_HANDS_ON_DOOR2
DW 00a1h
// ENTRANCE_HALL_FILCH_DOOR
DW 0207h
// FRIAR_STEP
DW 04b8h
// GHOST_MATERIALISE
DW 04b9h
// ARAGOG_ANGLIA_DOOR_CLOSE
DW 0277h
// GHOST_MATERIALISE
DW 0201h
// DADA_CLASS_SERPENSORTIA
DW 01ach
// GENERIC_WIZARD_SPELL_REACTION
DW 0034h
// INCENDIO_FLITWICK_CAST
DW 02a4h
// DADA_CLASS_SNAKE_STRIKE_1
DW 01adh
// DADA_CLASS_SNAKE_STRIKE_2
DW 01aeh
// MULPEPPERS_COUGH1
DW 031ch
// MULPEPPERS_COUGH2
DW 031dh
// COS_GOYLE_TRANSFORM
DW 019ch
// ENTRANCE_HALL_DUNGEON_DOOR_CLOSE
DW 0208h
// ENTRANCE_HALL_DUNGEON_DOOR_OPEN
DW 0209h
// STAIRCASE_ENTRANCE_HALL_DOOR_CLOSE
DW 04bah
// STAIRCASE_ENTRANCE_HALL_DOOR_OPEN
DW 04bbh
ALIGN.DW
EVENT_LOOKUP:
//
// struct FXM_EventLookup
// {
// S32 Count; // number of events
// OFFSET List; // ptr to CatEventLookup
// };
//
// struct FXM_CatEventLookup
// {
// S32 CatEventIndex; // could go to S16
// S32 CategoryHashCode; // could go to S16
// };
// 3000000
DD 00000000h 00000000h
// 3000001 SFX_Event_CHEST_OPEN
DD 00000001h
OFFSET.DW EVENT_1_CATEVENT_LIST
// 3000002 SFX_Event_HARRY_SEARCH_CHEST
DD 00000000h 00000000h
// 3000003 SFX_Event_CHEST_ALOHOMORA_OPEN
DD 00000001h
OFFSET.DW EVENT_3_CATEVENT_LIST
// 3000004 SFX_Event_CHEST_DIFFINDO_OPEN
DD 00000001h
OFFSET.DW EVENT_4_CATEVENT_LIST
// 3000005 SFX_Event_CHEST_INCENDIO_OPEN
DD 00000001h
OFFSET.DW EVENT_5_CATEVENT_LIST
// 3000006 SFX_Event_CHEST_SKURGE_OPEN
DD 00000001h
OFFSET.DW EVENT_6_CATEVENT_LIST
// 3000007 SFX_Event_FROG_BOUNCELAND_1
DD 00000002h
OFFSET.DW EVENT_7_CATEVENT_LIST
// 3000008 SFX_Event_FROG_BOUNCELAND_2
DD 00000002h
OFFSET.DW EVENT_8_CATEVENT_LIST
// 3000009 SFX_Event_FROG_BOUNCELAND_3
DD 00000002h
OFFSET.DW EVENT_9_CATEVENT_LIST
// 300000a SFX_Event_FROG_CROAK
DD 00000002h
OFFSET.DW EVENT_10_CATEVENT_LIST
// 300000b SFX_Event_FROG_FLIPONBACK_1
DD 00000002h
OFFSET.DW EVENT_11_CATEVENT_LIST
// 300000c SFX_Event_FROG_FLIPONBACK_2
DD 00000002h
OFFSET.DW EVENT_12_CATEVENT_LIST
// 300000d SFX_Event_FROG_FLIPOVER_1
DD 00000002h
OFFSET.DW EVENT_13_CATEVENT_LIST
// 300000e SFX_Event_FROG_FLIPOVER_2
DD 00000002h
OFFSET.DW EVENT_14_CATEVENT_LIST
// 300000f SFX_Event_FROG_FLIPOVER_3
DD 00000002h
OFFSET.DW EVENT_15_CATEVENT_LIST
// 3000010 SFX_Event_FROG_FLIPOVERMB_1
DD 00000002h
OFFSET.DW EVENT_16_CATEVENT_LIST
// 3000011 SFX_Event_FROG_FLIPOVERMB_2
DD 00000002h
OFFSET.DW EVENT_17_CATEVENT_LIST
// 3000012 SFX_Event_FROG_FLIPOVERMB_3
DD 00000002h
OFFSET.DW EVENT_18_CATEVENT_LIST
// 3000013 SFX_Event_FROG_LAND
DD 00000002h
OFFSET.DW EVENT_19_CATEVENT_LIST
// 3000014 SFX_Event_FROG_LAND_FLAT
DD 00000002h
OFFSET.DW EVENT_20_CATEVENT_LIST
// 3000015 SFX_Event_FROG_LAND_FLAT_BOUNCE_1
DD 00000002h
OFFSET.DW EVENT_21_CATEVENT_LIST
// 3000016 SFX_Event_FROG_LAND_FLAT_BOUNCE_2
DD 00000002h
OFFSET.DW EVENT_22_CATEVENT_LIST
// 3000017 SFX_Event_CRATE_PUSH
DD 00000001h
OFFSET.DW EVENT_23_CATEVENT_LIST
// 3000018 SFX_Event_CRATE_PUSH_LOOP
DD 00000001h
OFFSET.DW EVENT_24_CATEVENT_LIST
// 3000019 SFX_Event_FIRECRAB_FART
DD 00000001h
OFFSET.DW EVENT_25_CATEVENT_LIST
// 300001a SFX_Event_FIRECRAB_LAND_KNOCKDOWN_FALL
DD 00000001h
OFFSET.DW EVENT_26_CATEVENT_LIST
// 300001b SFX_Event_FIRECRAB_OPEN_SHELL
DD 00000001h
OFFSET.DW EVENT_27_CATEVENT_LIST
// 300001c SFX_Event_FIRECRAB_STEP
DD 00000001h
OFFSET.DW EVENT_28_CATEVENT_LIST
// 300001d SFX_Event_FIRECRAB_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_29_CATEVENT_LIST
// 300001e SFX_Event_FIRECRAB_TURN
DD 00000001h
OFFSET.DW EVENT_30_CATEVENT_LIST
// 300001f SFX_Event_FIRECRAB_LAND_KNOCKDOWN_FALL2
DD 00000001h
OFFSET.DW EVENT_31_CATEVENT_LIST
// 3000020 SFX_Event_FIRECRAB_OPEN_SHELL2
DD 00000001h
OFFSET.DW EVENT_32_CATEVENT_LIST
// 3000021 SFX_Event_FLIPENDO_SWITCH_ACTIVATE
DD 00000001h
OFFSET.DW EVENT_33_CATEVENT_LIST
// 3000022 SFX_Event_FLIPENDO_SWITCH_GLOW
DD 00000001h
OFFSET.DW EVENT_34_CATEVENT_LIST
// 3000023 SFX_Event_FRED_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_35_CATEVENT_LIST
// 3000024 SFX_Event_GARGOYLE_BREATHE_IN
DD 00000001h
OFFSET.DW EVENT_36_CATEVENT_LIST
// 3000025 SFX_Event_GARGOYLE_CAST_SPELL
DD 00000001h
OFFSET.DW EVENT_37_CATEVENT_LIST
// 3000026 SFX_Event_GARGOYLE_BREATHE_OUT
DD 00000001h
OFFSET.DW EVENT_38_CATEVENT_LIST
// 3000027 SFX_Event_GARGOYLE_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_39_CATEVENT_LIST
// 3000028 SFX_Event_GARGOYLE_BREATHE
DD 00000001h
OFFSET.DW EVENT_40_CATEVENT_LIST
// 3000029 SFX_Event_GARGOYLE_IDLE
DD 00000001h
OFFSET.DW EVENT_41_CATEVENT_LIST
// 300002a SFX_Event_GARGOYLE_EXPLODE
DD 00000001h
OFFSET.DW EVENT_42_CATEVENT_LIST
// 300002b SFX_Event_GARGOYLE_MOVE
DD 00000001h
OFFSET.DW EVENT_43_CATEVENT_LIST
// 300002c SFX_Event_GARGOYLE_HIT_BY_NA_SPELL
DD 00000001h
OFFSET.DW EVENT_44_CATEVENT_LIST
// 300002d SFX_Event_GARGOYLE_TAUNT_1
DD 00000001h
OFFSET.DW EVENT_45_CATEVENT_LIST
// 300002e SFX_Event_GARGOYLE_TAUNT_2
DD 00000001h
OFFSET.DW EVENT_46_CATEVENT_LIST
// 300002f SFX_Event_GARGOYLE_TAUNT_3
DD 00000001h
OFFSET.DW EVENT_47_CATEVENT_LIST
// 3000030 SFX_Event_GARGOYLE_SPELL_IMPACT
DD 00000001h
OFFSET.DW EVENT_48_CATEVENT_LIST
// 3000031 SFX_Event_GENERIC_WIZARD_COUGH1
DD 00000001h
OFFSET.DW EVENT_49_CATEVENT_LIST
// 3000032 SFX_Event_GENERIC_WIZARD_COUGH2
DD 00000001h
OFFSET.DW EVENT_50_CATEVENT_LIST
// 3000033 SFX_Event_GENERIC_WIZARD_CLOAK
DD 00000001h
OFFSET.DW EVENT_51_CATEVENT_LIST
// 3000034 SFX_Event_GENERIC_WIZARD_STEP
DD 00000001h
OFFSET.DW EVENT_52_CATEVENT_LIST
// 3000035 SFX_Event_GENERIC_WIZARD_CLAP
DD 00000001h
OFFSET.DW EVENT_53_CATEVENT_LIST
// 3000036 SFX_Event_GEORGE_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_54_CATEVENT_LIST
// 3000037 SFX_Event_GHOST_PASSTHROUGH
DD 00000001h
OFFSET.DW EVENT_55_CATEVENT_LIST
// 3000038 SFX_Event_GHOST_RELEASE
DD 00000001h
OFFSET.DW EVENT_56_CATEVENT_LIST
// 3000039 SFX_Event_GHOST_PROXIMITY
DD 00000001h
OFFSET.DW EVENT_57_CATEVENT_LIST
// 300003a SFX_Event_GLASS_JAR_SMASH
DD 00000001h
OFFSET.DW EVENT_58_CATEVENT_LIST
// 300003b SFX_Event_GLASS_JAR_WOBBLE
DD 00000001h
OFFSET.DW EVENT_59_CATEVENT_LIST
// 300003c SFX_Event_GNOME_BITE
DD 00000001h
OFFSET.DW EVENT_60_CATEVENT_LIST
// 300003d SFX_Event_GNOME_SPIN_SWOOSH
DD 00000001h
OFFSET.DW EVENT_61_CATEVENT_LIST
// 300003e SFX_Event_GNOME_HITBYFLIPENDO_KNOCKDOWN
DD 00000001h
OFFSET.DW EVENT_62_CATEVENT_LIST
// 300003f SFX_Event_GNOME_KNOCKDOWN_CYCLE
DD 00000001h
OFFSET.DW EVENT_63_CATEVENT_LIST
// 3000040 SFX_Event_GNOME_KNOCKDOWN_FALL
DD 00000001h
OFFSET.DW EVENT_64_CATEVENT_LIST
// 3000041 SFX_Event_GNOME_THROW
DD 00000001h
OFFSET.DW EVENT_65_CATEVENT_LIST
// 3000042 SFX_Event_GNOME_RUBHANDS
DD 00000001h
OFFSET.DW EVENT_66_CATEVENT_LIST
// 3000043 SFX_Event_GNOME_LOOK
DD 00000001h
OFFSET.DW EVENT_67_CATEVENT_LIST
// 3000044 SFX_Event_GNOME_TAUNT
DD 00000001h
OFFSET.DW EVENT_68_CATEVENT_LIST
// 3000045 SFX_Event_GNOME_GETUP
DD 00000001h
OFFSET.DW EVENT_69_CATEVENT_LIST
// 3000046 SFX_Event_GNOME_JUMPSKIP
DD 00000001h
OFFSET.DW EVENT_70_CATEVENT_LIST
// 3000047 SFX_Event_GNOME_CHARGE
DD 00000001h
OFFSET.DW EVENT_71_CATEVENT_LIST
// 3000048 SFX_Event_GNOME_FLING
DD 00000001h
OFFSET.DW EVENT_72_CATEVENT_LIST
// 3000049 SFX_Event_GNOME_PANT
DD 00000001h
OFFSET.DW EVENT_73_CATEVENT_LIST
// 300004a SFX_Event_GNOME_LAND_HIT
DD 00000001h
OFFSET.DW EVENT_74_CATEVENT_LIST
// 300004b SFX_Event_GNOME_SWING_WHOOSH
DD 00000001h
OFFSET.DW EVENT_75_CATEVENT_LIST
// 300004c SFX_Event_GNOME_STRUGGLE
DD 00000001h
OFFSET.DW EVENT_76_CATEVENT_LIST
// 300004d SFX_Event_GRIPHOOK_STAMP_PAPER_MOVE
DD 00000001h
OFFSET.DW EVENT_77_CATEVENT_LIST
// 300004e SFX_Event_GRIPHOOK_RUN_LEFT
DD 00000001h
OFFSET.DW EVENT_78_CATEVENT_LIST
// 300004f SFX_Event_GRIPHOOK_RUN_RIGHT
DD 00000001h
OFFSET.DW EVENT_79_CATEVENT_LIST
// 3000050 SFX_Event_GRIPHOOK_SHUFFLE_IDLE
DD 00000001h
OFFSET.DW EVENT_80_CATEVENT_LIST
// 3000051 SFX_Event_GRIPHOOK_STAMP
DD 00000001h
OFFSET.DW EVENT_81_CATEVENT_LIST
// 3000052 SFX_Event_GRIPHOOK_WRITING_IDLE
DD 00000001h
OFFSET.DW EVENT_82_CATEVENT_LIST
// 3000053 SFX_Event_GRIPHOOK_INK_PAD_TAP
DD 00000001h
OFFSET.DW EVENT_83_CATEVENT_LIST
// 3000054 SFX_Event_GRIPHOOK_PEN_TAP_1
DD 00000001h
OFFSET.DW EVENT_84_CATEVENT_LIST
// 3000055 SFX_Event_GRIPHOOK_PEN_TAP_2
DD 00000001h
OFFSET.DW EVENT_85_CATEVENT_LIST
// 3000056 SFX_Event_GYTRASH_BREATH
DD 00000001h
OFFSET.DW EVENT_86_CATEVENT_LIST
// 3000057 SFX_Event_GYTRASH_DIE
DD 00000001h
OFFSET.DW EVENT_87_CATEVENT_LIST
// 3000058 SFX_Event_GYTRASH_DOWN
DD 00000001h
OFFSET.DW EVENT_88_CATEVENT_LIST
// 3000059 SFX_Event_GYTRASH_GASP
DD 00000001h
OFFSET.DW EVENT_89_CATEVENT_LIST
// 300005a SFX_Event_GYTRASH_GROWL
DD 00000001h
OFFSET.DW EVENT_90_CATEVENT_LIST
// 300005b SFX_Event_GYTRASH_GROWL2
DD 00000001h
OFFSET.DW EVENT_91_CATEVENT_LIST
// 300005c SFX_Event_GYTRASH_GROWL3
DD 00000001h
OFFSET.DW EVENT_92_CATEVENT_LIST
// 300005d SFX_Event_GYTRASH_GROWL4
DD 00000001h
OFFSET.DW EVENT_93_CATEVENT_LIST
// 300005e SFX_Event_GYTRASH_GROWL5
DD 00000001h
OFFSET.DW EVENT_94_CATEVENT_LIST
// 300005f SFX_Event_GYTRASH_GROWL6
DD 00000001h
OFFSET.DW EVENT_95_CATEVENT_LIST
// 3000060 SFX_Event_GYTRASH_STEP
DD 00000001h
OFFSET.DW EVENT_96_CATEVENT_LIST
// 3000061 SFX_Event_GYTRASH_GROWL7
DD 00000001h
OFFSET.DW EVENT_97_CATEVENT_LIST
// 3000062 SFX_Event_GYTRASH_HIT
DD 00000001h
OFFSET.DW EVENT_98_CATEVENT_LIST
// 3000063 SFX_Event_GYTRASH_MOVE
DD 00000001h
OFFSET.DW EVENT_99_CATEVENT_LIST
// 3000064 SFX_Event_GYTRASH_ROAR
DD 00000001h
OFFSET.DW EVENT_100_CATEVENT_LIST
// 3000065 SFX_Event_HAG_STEP
DD 00000002h
OFFSET.DW EVENT_101_CATEVENT_LIST
// 3000066 SFX_Event_HARRY_WALL_SNEAK
DD 00000001h
OFFSET.DW EVENT_102_CATEVENT_LIST
// 3000067 SFX_Event_HARRY_JUMPDOWN2MTR
DD 00000001h
OFFSET.DW EVENT_103_CATEVENT_LIST
// 3000068 SFX_Event_REMEMBRALL_BOOK_OPEN
DD 00000001h
OFFSET.DW EVENT_104_CATEVENT_LIST
// 3000069 SFX_Event_REMEMBRALL_BOOK_TURNPAGE
DD 00000001h
OFFSET.DW EVENT_105_CATEVENT_LIST
// 300006a SFX_Event_REMEMBRALL_LIST_CURSOR
DD 00000001h
OFFSET.DW EVENT_106_CATEVENT_LIST
// 300006b SFX_Event_REMEMBRALL_LIST_SELECT
DD 00000001h
OFFSET.DW EVENT_107_CATEVENT_LIST
// 300006c SFX_Event_HARRY_JUMPDOWN2MTR_LAND
DD 00000001h
OFFSET.DW EVENT_108_CATEVENT_LIST
// 300006d SFX_Event_HARRY_LEDGE_HANG_DROP
DD 00000001h
OFFSET.DW EVENT_109_CATEVENT_LIST
// 300006e SFX_Event_HARRY_RUN_INTO_WALL
DD 00000001h
OFFSET.DW EVENT_110_CATEVENT_LIST
// 300006f SFX_Event_HARRY_STOP
DD 00000001h
OFFSET.DW EVENT_111_CATEVENT_LIST
// 3000070 SFX_Event_HARRY_ROLL
DD 00000001h
OFFSET.DW EVENT_112_CATEVENT_LIST
// 3000071 SFX_Event_HARRY_JUMP2UPSCRAMBLE_1
DD 00000001h
OFFSET.DW EVENT_113_CATEVENT_LIST
// 3000072 SFX_Event_HARRY_JUMP2UPSCRAMBLE_2
DD 00000001h
OFFSET.DW EVENT_114_CATEVENT_LIST
// 3000073 SFX_Event_HARRY_JUMP2UPSCRAMBLE_3
DD 00000001h
OFFSET.DW EVENT_115_CATEVENT_LIST
// 3000074 SFX_Event_HARRY_JUMP2UPSCRAMBLE_4
DD 00000001h
OFFSET.DW EVENT_116_CATEVENT_LIST
// 3000075 SFX_Event_HARRY_JUMP2UP_1
DD 00000001h
OFFSET.DW EVENT_117_CATEVENT_LIST
// 3000076 SFX_Event_HARRY_JUMP2UP_2
DD 00000001h
OFFSET.DW EVENT_118_CATEVENT_LIST
// 3000077 SFX_Event_HARRY_JUMP2UP_3
DD 00000001h
OFFSET.DW EVENT_119_CATEVENT_LIST
// 3000078 SFX_Event_HARRY_JUMP2UP_4
DD 00000001h
OFFSET.DW EVENT_120_CATEVENT_LIST
// 3000079 SFX_Event_HARRY_JUMP2UP_5
DD 00000001h
OFFSET.DW EVENT_121_CATEVENT_LIST
// 300007a SFX_Event_HARRY_GET_UP
DD 00000001h
OFFSET.DW EVENT_122_CATEVENT_LIST
// 300007b SFX_Event_HARRY_IDLE_KICK_DIRT
DD 00000001h
OFFSET.DW EVENT_123_CATEVENT_LIST
// 300007c SFX_Event_HARRY_1_HAND_HANG
DD 00000001h
OFFSET.DW EVENT_124_CATEVENT_LIST
// 300007d SFX_Event_HARRY_CRAWL_LEFT
DD 00000001h
OFFSET.DW EVENT_125_CATEVENT_LIST
// 300007e SFX_Event_HARRY_CRAWL_RIGHT
DD 00000001h
OFFSET.DW EVENT_126_CATEVENT_LIST
// 300007f SFX_Event_HARRY_CRAWL_CIRCULAR_SPACE_1
DD 00000001h
OFFSET.DW EVENT_127_CATEVENT_LIST
// 3000080 SFX_Event_HARRY_CRAWL_CIRCULAR_SPACE_2
DD 00000001h
OFFSET.DW EVENT_128_CATEVENT_LIST
// 3000081 SFX_Event_HARRY_CRAWL_CIRCULAR_SPACE_3
DD 00000001h
OFFSET.DW EVENT_129_CATEVENT_LIST
// 3000082 SFX_Event_HARRY_MISC_STEP
DD 00000001h
OFFSET.DW EVENT_130_CATEVENT_LIST
// 3000083 SFX_Event_HARRY_IDLE_WAND_PAT
DD 00000001h
OFFSET.DW EVENT_131_CATEVENT_LIST
// 3000084 SFX_Event_HARRY_IDLE_SHIFTWEIGHT_1
DD 00000001h
OFFSET.DW EVENT_132_CATEVENT_LIST
// 3000085 SFX_Event_HARRY_IDLE_SHIFTWEIGHT_2
DD 00000001h
OFFSET.DW EVENT_133_CATEVENT_LIST
// 3000086 SFX_Event_HARRY_IDLE_WAND_SWISH
DD 00000001h
OFFSET.DW EVENT_134_CATEVENT_LIST
// 3000087 SFX_Event_HARRY_PICKUP_SICKLE
DD 00000001h
OFFSET.DW EVENT_135_CATEVENT_LIST
// 3000088 SFX_Event_HARRY_PICKUP_HEALTH
DD 00000001h
OFFSET.DW EVENT_136_CATEVENT_LIST
// 3000089 SFX_Event_HARRY_GRAB
DD 00000001h
OFFSET.DW EVENT_137_CATEVENT_LIST
// 300008a SFX_Event_HARRY_SCRATCH
DD 00000001h
OFFSET.DW EVENT_138_CATEVENT_LIST
// 300008b SFX_Event_WIZARD_CARD_COLLECT
DD 00000001h
OFFSET.DW EVENT_139_CATEVENT_LIST
// 300008c SFX_Event_WIZARD_CARD_DISAPPEAR
DD 00000001h
OFFSET.DW EVENT_140_CATEVENT_LIST
// 300008d SFX_Event_BALLOON_END
DD 00000001h
OFFSET.DW EVENT_141_CATEVENT_LIST
// 300008e SFX_Event_BALLOON_FLY
DD 00000001h
OFFSET.DW EVENT_142_CATEVENT_LIST
// 300008f SFX_Event_BALLOON_START
DD 00000001h
OFFSET.DW EVENT_143_CATEVENT_LIST
// 3000090 SFX_Event_OWL_TREAT_COLLECT
DD 00000001h
OFFSET.DW EVENT_144_CATEVENT_LIST
// 3000091 SFX_Event_BALLOON_INFLATE
DD 00000002h
OFFSET.DW EVENT_145_CATEVENT_LIST
// 3000092 SFX_Event_BALLOON_POP
DD 00000002h
OFFSET.DW EVENT_146_CATEVENT_LIST
// 3000093 SFX_Event_BALLOON_RELEASE
DD 00000002h
OFFSET.DW EVENT_147_CATEVENT_LIST
// 3000094 SFX_Event_HARRY_STINKPELLET_GAS
DD 00000000h 00000000h
// 3000095 SFX_Event_HARRY_STINKPELLET_SMASH
DD 00000001h
OFFSET.DW EVENT_149_CATEVENT_LIST
// 3000096 SFX_Event_HARRY_STINKPELLET_THROW
DD 00000001h
OFFSET.DW EVENT_150_CATEVENT_LIST
// 3000097 SFX_Event_HARRY_SKID
DD 00000001h
OFFSET.DW EVENT_151_CATEVENT_LIST
// 3000098 SFX_Event_HARRY_SLIDE_45
DD 00000001h
OFFSET.DW EVENT_152_CATEVENT_LIST
// 3000099 SFX_Event_HARRY_DROP_BEANS
DD 00000001h
OFFSET.DW EVENT_153_CATEVENT_LIST
// 300009a SFX_Event_REMEMBRALL_AMBIENCE
DD 00000001h
OFFSET.DW EVENT_154_CATEVENT_LIST
// 300009b SFX_Event_REMEMBRALL_ROTATE
DD 00000001h
OFFSET.DW EVENT_155_CATEVENT_LIST
// 300009c SFX_Event_HARRY_PICKUP_BADBEAN
DD 00000001h
OFFSET.DW EVENT_156_CATEVENT_LIST
// 300009d SFX_Event_HARRY_VOCAL_GRAB
DD 00000001h
OFFSET.DW EVENT_157_CATEVENT_LIST
// 300009e SFX_Event_HARRY_VOCAL_TAKEHIT_NORMAL
DD 00000001h
OFFSET.DW EVENT_158_CATEVENT_LIST
// 300009f SFX_Event_HARRY_VOCAL_FALL
DD 00000001h
OFFSET.DW EVENT_159_CATEVENT_LIST
// 30000a0 SFX_Event_HARRY_VOCAL_GASP
DD 00000001h
OFFSET.DW EVENT_160_CATEVENT_LIST
// 30000a1 SFX_Event_HARRY_VOCAL_GETUP
DD 00000001h
OFFSET.DW EVENT_161_CATEVENT_LIST
// 30000a2 SFX_Event_HARRY_VOCAL_LAND
DD 00000001h
OFFSET.DW EVENT_162_CATEVENT_LIST
// 30000a3 SFX_Event_HARRY_VOCAL_PANT
DD 00000001h
OFFSET.DW EVENT_163_CATEVENT_LIST
// 30000a4 SFX_Event_HARRY_VOCAL_SIGH
DD 00000001h
OFFSET.DW EVENT_164_CATEVENT_LIST
// 30000a5 SFX_Event_HARRY_VOCAL_STRAIN
DD 00000001h
OFFSET.DW EVENT_165_CATEVENT_LIST
// 30000a6 SFX_Event_HARRY_VOCAL_WOBBLE
DD 00000001h
OFFSET.DW EVENT_166_CATEVENT_LIST
// 30000a7 SFX_Event_HARRY_VOCAL_STRAIN_END
DD 00000001h
OFFSET.DW EVENT_167_CATEVENT_LIST
// 30000a8 SFX_Event_HARRY_VOCAL_TAKEHIT_HARD
DD 00000001h
OFFSET.DW EVENT_168_CATEVENT_LIST
// 30000a9 SFX_Event_HARRY_VOCAL_TAKEHIT_SOFT
DD 00000001h
OFFSET.DW EVENT_169_CATEVENT_LIST
// 30000aa SFX_Event_HARRY_VOCAL_JUMP
DD 00000001h
OFFSET.DW EVENT_170_CATEVENT_LIST
// 30000ab SFX_Event_HARRY_VOCAL_SMALLSTRAIN
DD 00000001h
OFFSET.DW EVENT_171_CATEVENT_LIST
// 30000ac SFX_Event_HARRY_VOCAL_COUGH1
DD 00000001h
OFFSET.DW EVENT_172_CATEVENT_LIST
// 30000ad SFX_Event_HARRY_VOCAL_COUGH2
DD 00000001h
OFFSET.DW EVENT_173_CATEVENT_LIST
// 30000ae SFX_Event_HEDWIG_LAND
DD 00000001h
OFFSET.DW EVENT_174_CATEVENT_LIST
// 30000af SFX_Event_HEDWIG_LAND_2
DD 00000001h
OFFSET.DW EVENT_175_CATEVENT_LIST
// 30000b0 SFX_Event_HEDWIG_TAKEOFF
DD 00000001h
OFFSET.DW EVENT_176_CATEVENT_LIST
// 30000b1 SFX_Event_HEDWIG_WING_FLAP
DD 00000001h
OFFSET.DW EVENT_177_CATEVENT_LIST
// 30000b2 SFX_Event_HEDWIG_FAST_FLAP
DD 00000001h
OFFSET.DW EVENT_178_CATEVENT_LIST
// 30000b3 SFX_Event_HEDWIG_CALL_1
DD 00000001h
OFFSET.DW EVENT_179_CATEVENT_LIST
// 30000b4 SFX_Event_HEDWIG_CALL_2
DD 00000001h
OFFSET.DW EVENT_180_CATEVENT_LIST
// 30000b5 SFX_Event_IMP_ATTACK
DD 00000002h
OFFSET.DW EVENT_181_CATEVENT_LIST
// 30000b6 SFX_Event_IMP_BITE
DD 00000001h
OFFSET.DW EVENT_182_CATEVENT_LIST
// 30000b7 SFX_Event_IMP_DAZED
DD 00000002h
OFFSET.DW EVENT_183_CATEVENT_LIST
// 30000b8 SFX_Event_IMP_FINALTHUD
DD 00000001h
OFFSET.DW EVENT_184_CATEVENT_LIST
// 30000b9 SFX_Event_IMP_GETUP
DD 00000002h
OFFSET.DW EVENT_185_CATEVENT_LIST
// 30000ba SFX_Event_IMP_LAND
DD 00000001h
OFFSET.DW EVENT_186_CATEVENT_LIST
// 30000bb SFX_Event_IMP_STEP_LEFT
DD 00000002h
OFFSET.DW EVENT_187_CATEVENT_LIST
// 30000bc SFX_Event_IMP_STEP_RIGHT
DD 00000002h
OFFSET.DW EVENT_188_CATEVENT_LIST
// 30000bd SFX_Event_IMP_TAKEHIT
DD 00000002h
OFFSET.DW EVENT_189_CATEVENT_LIST
// 30000be SFX_Event_IMP_TAKEHIT_FINAL
DD 00000002h
OFFSET.DW EVENT_190_CATEVENT_LIST
// 30000bf SFX_Event_IMP_THROW
DD 00000002h
OFFSET.DW EVENT_191_CATEVENT_LIST
// 30000c0 SFX_Event_IMP_DUCK
DD 00000002h
OFFSET.DW EVENT_192_CATEVENT_LIST
// 30000c1 SFX_Event_IMP_HIT_WALL
DD 00000001h
OFFSET.DW EVENT_193_CATEVENT_LIST
// 30000c2 SFX_Event_IMP_JUMP
DD 00000002h
OFFSET.DW EVENT_194_CATEVENT_LIST
// 30000c3 SFX_Event_IMP_TAUNT
DD 00000002h
OFFSET.DW EVENT_195_CATEVENT_LIST
// 30000c4 SFX_Event_IMP_TAUNT_END
DD 00000002h
OFFSET.DW EVENT_196_CATEVENT_LIST
// 30000c5 SFX_Event_IMP_STRUGGLE
DD 00000001h
OFFSET.DW EVENT_197_CATEVENT_LIST
// 30000c6 SFX_Event_IMP_THROWN
DD 00000001h
OFFSET.DW EVENT_198_CATEVENT_LIST
// 30000c7 SFX_Event_IMP_CARRIED
DD 00000001h
OFFSET.DW EVENT_199_CATEVENT_LIST
// 30000c8 SFX_Event_IMP_CARRIED_DROPPED
DD 00000001h
OFFSET.DW EVENT_200_CATEVENT_LIST
// 30000c9 SFX_Event_IMP_HIT_BY_DUNGBOMB
DD 00000002h
OFFSET.DW EVENT_201_CATEVENT_LIST
// 30000ca SFX_Event_IMP_PICK_UP
DD 00000001h
OFFSET.DW EVENT_202_CATEVENT_LIST
// 30000cb SFX_Event_IMP_BREATHE_IN
DD 00000002h
OFFSET.DW EVENT_203_CATEVENT_LIST
// 30000cc SFX_Event_IMP_BREATHE_OUT
DD 00000002h
OFFSET.DW EVENT_204_CATEVENT_LIST
// 30000cd SFX_Event_LAPIFORS_RABBIT_HITBYDUNGBOMB
DD 00000001h
OFFSET.DW EVENT_205_CATEVENT_LIST
// 30000ce SFX_Event_LAPIFORS_RABBIT_STEP
DD 00000001h
OFFSET.DW EVENT_206_CATEVENT_LIST
// 30000cf SFX_Event_ARAGOG_ANGLIA_DOOR_CLOSE
DD 00000002h
OFFSET.DW EVENT_207_CATEVENT_LIST
// 30000d0 SFX_Event_ARAGOG_ATTACK
DD 00000001h
OFFSET.DW EVENT_208_CATEVENT_LIST
// 30000d1 SFX_Event_ARAGOG_BREATHE_IN
DD 00000001h
OFFSET.DW EVENT_209_CATEVENT_LIST
// 30000d2 SFX_Event_ARAGOG_BREATHE_OUT
DD 00000001h
OFFSET.DW EVENT_210_CATEVENT_LIST
// 30000d3 SFX_Event_ARAGOG_CRUNCH
DD 00000001h
OFFSET.DW EVENT_211_CATEVENT_LIST
// 30000d4 SFX_Event_ARAGOG_DAZED
DD 00000001h
OFFSET.DW EVENT_212_CATEVENT_LIST
// 30000d5 SFX_Event_ARAGOG_DIE
DD 00000001h
OFFSET.DW EVENT_213_CATEVENT_LIST
// 30000d6 SFX_Event_ARAGOG_GETUP
DD 00000001h
OFFSET.DW EVENT_214_CATEVENT_LIST
// 30000d7 SFX_Event_ARAGOG_GROWL
DD 00000001h
OFFSET.DW EVENT_215_CATEVENT_LIST
// 30000d8 SFX_Event_ARAGOG_HUH
DD 00000001h
OFFSET.DW EVENT_216_CATEVENT_LIST
// 30000d9 SFX_Event_ARAGOG_IDLE
DD 00000001h
OFFSET.DW EVENT_217_CATEVENT_LIST
// 30000da SFX_Event_ARAGOG_LAND_HARD
DD 00000001h
OFFSET.DW EVENT_218_CATEVENT_LIST
// 30000db SFX_Event_ARAGOG_LAUGH
DD 00000001h
OFFSET.DW EVENT_219_CATEVENT_LIST
// 30000dc SFX_Event_ARAGOG_SCREAM
DD 00000001h
OFFSET.DW EVENT_220_CATEVENT_LIST
// 30000dd SFX_Event_ARAGOG_SIGH
DD 00000001h
OFFSET.DW EVENT_221_CATEVENT_LIST
// 30000de SFX_Event_ARAGOG_SMALL_SPIDER_LOOP
DD 00000001h
OFFSET.DW EVENT_222_CATEVENT_LIST
// 30000df SFX_Event_ARAGOG_SPIT
DD 00000001h
OFFSET.DW EVENT_223_CATEVENT_LIST
// 30000e0 SFX_Event_ARAGOG_SPLAT
DD 00000001h
OFFSET.DW EVENT_224_CATEVENT_LIST
// 30000e1 SFX_Event_ARAGOG_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_225_CATEVENT_LIST
// 30000e2 SFX_Event_ARAGOG_THROW_SPIDER
DD 00000001h
OFFSET.DW EVENT_226_CATEVENT_LIST
// 30000e3 SFX_Event_ARAGOG_STEP
DD 00000001h
OFFSET.DW EVENT_227_CATEVENT_LIST
// 30000e4 SFX_Event_ARAGOG_CHARGE
DD 00000001h
OFFSET.DW EVENT_228_CATEVENT_LIST
// 30000e5 SFX_Event_ARAGOG_SUCCESS
DD 00000001h
OFFSET.DW EVENT_229_CATEVENT_LIST
// 30000e6 SFX_Event_ARAGOG_FALL
DD 00000001h
OFFSET.DW EVENT_230_CATEVENT_LIST
// 30000e7 SFX_Event_ARAGOG_BREAK
DD 00000001h
OFFSET.DW EVENT_231_CATEVENT_LIST
// 30000e8 SFX_Event_ARAGOG_LAIR_BREAK
DD 00000001h
OFFSET.DW EVENT_232_CATEVENT_LIST
// 30000e9 SFX_Event_ARAGOG_LAIR_DIE
DD 00000001h
OFFSET.DW EVENT_233_CATEVENT_LIST
// 30000ea SFX_Event_ARAGOG_LAIR_FALL
DD 00000001h
OFFSET.DW EVENT_234_CATEVENT_LIST
// 30000eb SFX_Event_ARAGOG_HIT_ICO
DD 00000001h
OFFSET.DW EVENT_235_CATEVENT_LIST
// 30000ec SFX_Event_ARAGOG_HIT_ICO_PERFECT
DD 00000001h
OFFSET.DW EVENT_236_CATEVENT_LIST
// 30000ed SFX_Event_ARAGOG_MOVE
DD 00000001h
OFFSET.DW EVENT_237_CATEVENT_LIST
// 30000ee SFX_Event_ARAGOG_SNORT
DD 00000001h
OFFSET.DW EVENT_238_CATEVENT_LIST
// 30000ef SFX_Event_ARAGOG_FAR_ATTACK
DD 00000001h
OFFSET.DW EVENT_239_CATEVENT_LIST
// 30000f0 SFX_Event_ARAGOG_FAR_FIRE
DD 00000001h
OFFSET.DW EVENT_240_CATEVENT_LIST
// 30000f1 SFX_Event_ARAGOG_FAR_SCREAM
DD 00000001h
OFFSET.DW EVENT_241_CATEVENT_LIST
// 30000f2 SFX_Event_ARAGOG_LAIR_FIRE
DD 00000001h
OFFSET.DW EVENT_242_CATEVENT_LIST
// 30000f3 SFX_Event_ARAGOG_LAIR_STRESS
DD 00000001h
OFFSET.DW EVENT_243_CATEVENT_LIST
// 30000f4 SFX_Event_ARAGOG_LAIR_TORCH
DD 00000001h
OFFSET.DW EVENT_244_CATEVENT_LIST
// 30000f5 SFX_Event_ARAGOG_LAIR_WEB_DROP
DD 00000001h
OFFSET.DW EVENT_245_CATEVENT_LIST
// 30000f6 SFX_Event_ARAGOG_LAIR_WEB_FALL
DD 00000001h
OFFSET.DW EVENT_246_CATEVENT_LIST
// 30000f7 SFX_Event_ARAGOG_LAIR_WEB_FIRE
DD 00000001h
OFFSET.DW EVENT_247_CATEVENT_LIST
// 30000f8 SFX_Event_ARAGOG_LAIR_WEB_HIT
DD 00000001h
OFFSET.DW EVENT_248_CATEVENT_LIST
// 30000f9 SFX_Event_ARAGOG_LAIR_WEB_HIT_FPO
DD 00000001h
OFFSET.DW EVENT_249_CATEVENT_LIST
// 30000fa SFX_Event_ARAGOG_LAIR_WEB_HIT_ICO
DD 00000001h
OFFSET.DW EVENT_250_CATEVENT_LIST
// 30000fb SFX_Event_ARAGOG_LAIR_WEB_HIT_ICO2
DD 00000001h
OFFSET.DW EVENT_251_CATEVENT_LIST
// 30000fc SFX_Event_WILLOW_MUSHROOM
DD 00000005h
OFFSET.DW EVENT_252_CATEVENT_LIST
// 30000fd SFX_Event_ARAGOG_ANGLIA_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_253_CATEVENT_LIST
// 30000fe SFX_Event_ARAGOG_ANGLIA_IDLE
DD 00000001h
OFFSET.DW EVENT_254_CATEVENT_LIST
// 30000ff SFX_Event_ARAGOG_ANGLIA_LAND
DD 00000001h
OFFSET.DW EVENT_255_CATEVENT_LIST
// 3000100 SFX_Event_ARAGOG_ANGLIA_LEAP_OFF_WALL
DD 00000001h
OFFSET.DW EVENT_256_CATEVENT_LIST
// 3000101 SFX_Event_ARAGOG_ANGLIA_TAKE_OFF
DD 00000001h
OFFSET.DW EVENT_257_CATEVENT_LIST
// 3000102 SFX_Event_AVIFORS_BIRD_ROCK_CRACK
DD 00000003h
OFFSET.DW EVENT_258_CATEVENT_LIST
// 3000103 SFX_Event_LUMOS_PANEL
DD 00000007h
OFFSET.DW EVENT_259_CATEVENT_LIST
// 3000104 SFX_Event_LEARN_SPELL
DD 00000007h
OFFSET.DW EVENT_260_CATEVENT_LIST
// 3000105 SFX_Event_SPELL_PARTICLES
DD 00000007h
OFFSET.DW EVENT_261_CATEVENT_LIST
// 3000106 SFX_Event_SPELLBOOK_VANISH
DD 00000007h
OFFSET.DW EVENT_262_CATEVENT_LIST
// 3000107 SFX_Event_AVIFORS_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_263_CATEVENT_LIST
// 3000108 SFX_Event_AVIFORS_DOOR_SQUEAK
DD 00000001h
OFFSET.DW EVENT_264_CATEVENT_LIST
// 3000109 SFX_Event_SPELLBOOK_COLLECT
DD 00000007h
OFFSET.DW EVENT_265_CATEVENT_LIST
// 300010a SFX_Event_SPELL_TWINKLE
DD 00000007h
OFFSET.DW EVENT_266_CATEVENT_LIST
// 300010b SFX_Event_AVIFORS_GRATING_MOVE_1
DD 00000001h
OFFSET.DW EVENT_267_CATEVENT_LIST
// 300010c SFX_Event_AVIFORS_GRATING_MOVE_2
DD 00000001h
OFFSET.DW EVENT_268_CATEVENT_LIST
// 300010d SFX_Event_AVIFORS_BIRD_FLAP
DD 00000003h
OFFSET.DW EVENT_269_CATEVENT_LIST
// 300010e SFX_Event_AVIFORS_BRIDGE_LOWER_1
DD 00000001h
OFFSET.DW EVENT_270_CATEVENT_LIST
// 300010f SFX_Event_AVIFORS_BRIDGE_LOWER_2
DD 00000001h
OFFSET.DW EVENT_271_CATEVENT_LIST
// 3000110 SFX_Event_AVIFORS_STONE_BLOCK_MOVE
DD 00000001h
OFFSET.DW EVENT_272_CATEVENT_LIST
// 3000111 SFX_Event_AVIFORS_DOOR_SLAM
DD 00000001h
OFFSET.DW EVENT_273_CATEVENT_LIST
// 3000112 SFX_Event_AVIFORS_BIRD_SCREECH
DD 00000003h
OFFSET.DW EVENT_274_CATEVENT_LIST
// 3000113 SFX_Event_AVIFORS_METAL_PLATFORM
DD 00000001h
OFFSET.DW EVENT_275_CATEVENT_LIST
// 3000114 SFX_Event_AVIFORS_METAL_PLATFORM_STOP
DD 00000001h
OFFSET.DW EVENT_276_CATEVENT_LIST
// 3000115 SFX_Event_HARRY_LATCH
DD 00000016h
OFFSET.DW EVENT_277_CATEVENT_LIST
// 3000116 SFX_Event_AVIFORS_SWITCH_OFF
DD 00000001h
OFFSET.DW EVENT_278_CATEVENT_LIST
// 3000117 SFX_Event_AVIFORS_SWITCH_ON
DD 00000001h
OFFSET.DW EVENT_279_CATEVENT_LIST
// 3000118 SFX_Event_SPELL_AVIFORS_EQUIP
DD 00000001h
OFFSET.DW EVENT_280_CATEVENT_LIST
// 3000119 SFX_Event_BORGIN_CABINET_CLOSE
DD 00000001h
OFFSET.DW EVENT_281_CATEVENT_LIST
// 300011a SFX_Event_BORGIN_CABINET_OPEN
DD 00000001h
OFFSET.DW EVENT_282_CATEVENT_LIST
// 300011b SFX_Event_BORGIN_SHOPDOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_283_CATEVENT_LIST
// 300011c SFX_Event_BORGIN_SHOPDOOR_MOVE
DD 00000001h
OFFSET.DW EVENT_284_CATEVENT_LIST
// 300011d SFX_Event_BORGIN_SHOPDOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_285_CATEVENT_LIST
// 300011e SFX_Event_BORGIN_SHOPDOOR_BELL
DD 00000001h
OFFSET.DW EVENT_286_CATEVENT_LIST
// 300011f SFX_Event_BORGIN_CUTSCENE_HARRY_BRUSH
DD 00000001h
OFFSET.DW EVENT_287_CATEVENT_LIST
// 3000120 SFX_Event_BORGIN_CUTSCENE_HARRY_COUGH
DD 00000001h
OFFSET.DW EVENT_288_CATEVENT_LIST
// 3000121 SFX_Event_BORGIN_CUTSCENE_HARRY_SCUFFLE
DD 00000001h
OFFSET.DW EVENT_289_CATEVENT_LIST
// 3000122 SFX_Event_BORGIN_CUTSCENE_HARRY_URG
DD 00000001h
OFFSET.DW EVENT_290_CATEVENT_LIST
// 3000123 SFX_Event_BORGIN_STEPS
DD 00000001h
OFFSET.DW EVENT_291_CATEVENT_LIST
// 3000124 SFX_Event_BORGIN_CUTSCENE_FLOOPOWDER
DD 00000001h
OFFSET.DW EVENT_292_CATEVENT_LIST
// 3000125 SFX_Event_BORGIN_WOOD_SNAP
DD 00000001h
OFFSET.DW EVENT_293_CATEVENT_LIST
// 3000126 SFX_Event_BORGIN_WOOD_STRESS
DD 00000001h
OFFSET.DW EVENT_294_CATEVENT_LIST
// 3000127 SFX_Event_BORGIN_HAND_OF_GLORY
DD 00000002h
OFFSET.DW EVENT_295_CATEVENT_LIST
// 3000128 SFX_Event_BORGIN_YORIK_SCREAM
DD 00000001h
OFFSET.DW EVENT_296_CATEVENT_LIST
// 3000129 SFX_Event_BORGIN_DOOR_LATCH
DD 00000001h
OFFSET.DW EVENT_297_CATEVENT_LIST
// 300012a SFX_Event_BORGIN_PORTCULLIS
DD 00000001h
OFFSET.DW EVENT_298_CATEVENT_LIST
// 300012b SFX_Event_BORGIN_CAGE_SLAM
DD 00000001h
OFFSET.DW EVENT_299_CATEVENT_LIST
// 300012c SFX_Event_BORGIN_CUTSCENE_HARRY_BRUSH2
DD 00000001h
OFFSET.DW EVENT_300_CATEVENT_LIST
// 300012d SFX_Event_BORGIN_CUTSCENE_HARRY_COUGH2
DD 00000001h
OFFSET.DW EVENT_301_CATEVENT_LIST
// 300012e SFX_Event_BORGIN_DOG_BARK
DD 00000001h
OFFSET.DW EVENT_302_CATEVENT_LIST
// 300012f SFX_Event_BORGIN_HAND_OF_GLORY_TWITCH
DD 00000002h
OFFSET.DW EVENT_303_CATEVENT_LIST
// 3000130 SFX_Event_BORGIN_PUT_BOOK
DD 00000001h
OFFSET.DW EVENT_304_CATEVENT_LIST
// 3000131 SFX_Event_BORGIN_DRAWER_MOVE
DD 00000001h
OFFSET.DW EVENT_305_CATEVENT_LIST
// 3000132 SFX_Event_BORGIN_LADDER_BOUNCE1
DD 00000001h
OFFSET.DW EVENT_306_CATEVENT_LIST
// 3000133 SFX_Event_BORGIN_LADDER_BOUNCE2
DD 00000001h
OFFSET.DW EVENT_307_CATEVENT_LIST
// 3000134 SFX_Event_BORGIN_LADDER_FALL
DD 00000001h
OFFSET.DW EVENT_308_CATEVENT_LIST
// 3000135 SFX_Event_BORGIN_DADOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_309_CATEVENT_LIST
// 3000136 SFX_Event_BORGIN_INNER_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_310_CATEVENT_LIST
// 3000137 SFX_Event_BORGIN_INNER_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_311_CATEVENT_LIST
// 3000138 SFX_Event_HARRY_PUSH_PULL
DD 00000004h
OFFSET.DW EVENT_312_CATEVENT_LIST
// 3000139 SFX_Event_PANEL_SWITCH
DD 00000007h
OFFSET.DW EVENT_313_CATEVENT_LIST
// 300013a SFX_Event_BORGIN_VASE_HIT
DD 00000001h
OFFSET.DW EVENT_314_CATEVENT_LIST
// 300013b SFX_Event_BORGIN_VASE_BOUNCE
DD 00000001h
OFFSET.DW EVENT_315_CATEVENT_LIST
// 300013c SFX_Event_BORGIN_VASE_SMASH
DD 00000001h
OFFSET.DW EVENT_316_CATEVENT_LIST
// 300013d SFX_Event_BORGIN_TAKE_BOOK
DD 00000001h
OFFSET.DW EVENT_317_CATEVENT_LIST
// 300013e SFX_Event_SPELL_FLIPENDO_READY_LOOP
DD 00000008h
OFFSET.DW EVENT_318_CATEVENT_LIST
// 300013f SFX_Event_BORGIN_BIN_HIT
DD 00000001h
OFFSET.DW EVENT_319_CATEVENT_LIST
// 3000140 SFX_Event_BORGIN_BIN_LID
DD 00000001h
OFFSET.DW EVENT_320_CATEVENT_LIST
// 3000141 SFX_Event_SPELL_LUMOS_EQUIP
DD 00000001h
OFFSET.DW EVENT_321_CATEVENT_LIST
// 3000142 SFX_Event_BURROW_BIN_HIT
DD 00000001h
OFFSET.DW EVENT_322_CATEVENT_LIST
// 3000143 SFX_Event_BURROW_CONE_HIT
DD 00000001h
OFFSET.DW EVENT_323_CATEVENT_LIST
// 3000144 SFX_Event_BURROW_RAKE_HIT
DD 00000001h
OFFSET.DW EVENT_324_CATEVENT_LIST
// 3000145 SFX_Event_BURROW_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_325_CATEVENT_LIST
// 3000146 SFX_Event_BURROW_DOOR_MOVE
DD 00000001h
OFFSET.DW EVENT_326_CATEVENT_LIST
// 3000147 SFX_Event_BURROW_RUBBER_DUCK_HIT
DD 00000001h
OFFSET.DW EVENT_327_CATEVENT_LIST
// 3000148 SFX_Event_BURROW_TOOLBOX_HIT
DD 00000001h
OFFSET.DW EVENT_328_CATEVENT_LIST
// 3000149 SFX_Event_BURROW_LEAVES
DD 00000001h
OFFSET.DW EVENT_329_CATEVENT_LIST
// 300014a SFX_Event_RON_CLAP
DD 00000001h
OFFSET.DW EVENT_330_CATEVENT_LIST
// 300014b SFX_Event_GEORGE_KICK_DIRT
DD 00000001h
OFFSET.DW EVENT_331_CATEVENT_LIST
// 300014c SFX_Event_BURROWS_ANGLIA_CRASH
DD 00000001h
OFFSET.DW EVENT_332_CATEVENT_LIST
// 300014d SFX_Event_BURROWS_ANGLIA_ENGINE
DD 00000001h
OFFSET.DW EVENT_333_CATEVENT_LIST
// 300014e SFX_Event_BURROWS_ANGLIA_LIGHT_POP
DD 00000001h
OFFSET.DW EVENT_334_CATEVENT_LIST
// 300014f SFX_Event_GNOMECOUNTER_BELL
DD 00000002h
OFFSET.DW EVENT_335_CATEVENT_LIST
// 3000150 SFX_Event_GNOMECOUNTER_TICK
DD 00000002h
OFFSET.DW EVENT_336_CATEVENT_LIST
// 3000151 SFX_Event_BURROWS_ANGLIA_DOOR_HARRY
DD 00000001h
OFFSET.DW EVENT_337_CATEVENT_LIST
// 3000152 SFX_Event_BURROWS_ANGLIA_DOOR_RON
DD 00000001h
OFFSET.DW EVENT_338_CATEVENT_LIST
// 3000153 SFX_Event_BURROWS_SIGNLAND
DD 00000001h
OFFSET.DW EVENT_339_CATEVENT_LIST
// 3000154 SFX_Event_BURROWS_SIGNSQUEAK
DD 00000001h
OFFSET.DW EVENT_340_CATEVENT_LIST
// 3000155 SFX_Event_SPELL_FLIPENDO_BUILD
DD 00000002h
OFFSET.DW EVENT_341_CATEVENT_LIST
// 3000156 SFX_Event_SPELL_FLIPENDO_CAST_NORMAL
DD 00000002h
OFFSET.DW EVENT_342_CATEVENT_LIST
// 3000157 SFX_Event_SPELL_FLIPENDO_CAST_OVER
DD 00000002h
OFFSET.DW EVENT_343_CATEVENT_LIST
// 3000158 SFX_Event_SPELL_FLIPENDO_CAST_PERFECT
DD 00000002h
OFFSET.DW EVENT_344_CATEVENT_LIST
// 3000159 SFX_Event_SPELL_FLIPENDO_HIT
DD 00000002h
OFFSET.DW EVENT_345_CATEVENT_LIST
// 300015a SFX_Event_SPELL_FLIPENDO_INCANTATE
DD 00000002h
OFFSET.DW EVENT_346_CATEVENT_LIST
// 300015b SFX_Event_SPELL_FLIPENDO_EQUIP
DD 00000001h
OFFSET.DW EVENT_347_CATEVENT_LIST
// 300015c SFX_Event_BASILISK_RETREAT
DD 00000001h
OFFSET.DW EVENT_348_CATEVENT_LIST
// 300015d SFX_Event_COS_BIG_SPLASH
DD 00000001h
OFFSET.DW EVENT_349_CATEVENT_LIST
// 300015e SFX_Event_COS_MEDIUM_SPLASH
DD 00000001h
OFFSET.DW EVENT_350_CATEVENT_LIST
// 300015f SFX_Event_COS_SMALL_SPLASH
DD 00000001h
OFFSET.DW EVENT_351_CATEVENT_LIST
// 3000160 SFX_Event_COS_TORCH_IGNITE
DD 00000001h
OFFSET.DW EVENT_352_CATEVENT_LIST
// 3000161 SFX_Event_COS_VENOM_HIT
DD 00000001h
OFFSET.DW EVENT_353_CATEVENT_LIST
// 3000162 SFX_Event_COS_DROP_SWORD
DD 00000001h
OFFSET.DW EVENT_354_CATEVENT_LIST
// 3000163 SFX_Event_COS_PULL_SWORD
DD 00000001h
OFFSET.DW EVENT_355_CATEVENT_LIST
// 3000164 SFX_Event_BASILISK_DIE
DD 00000001h
OFFSET.DW EVENT_356_CATEVENT_LIST
// 3000165 SFX_Event_BASILISK_IDLE
DD 00000001h
OFFSET.DW EVENT_357_CATEVENT_LIST
// 3000166 SFX_Event_BASILISK_SCREAM
DD 00000001h
OFFSET.DW EVENT_358_CATEVENT_LIST
// 3000167 SFX_Event_BASILISK_SCREAM_LONG
DD 00000001h
OFFSET.DW EVENT_359_CATEVENT_LIST
// 3000168 SFX_Event_BASILISK_SPIT
DD 00000001h
OFFSET.DW EVENT_360_CATEVENT_LIST
// 3000169 SFX_Event_BASILISK_HIT_WALL
DD 00000001h
OFFSET.DW EVENT_361_CATEVENT_LIST
// 300016a SFX_Event_COS_SWORD_OVERLOAD
DD 00000001h
OFFSET.DW EVENT_362_CATEVENT_LIST
// 300016b SFX_Event_BASILISK_TONGUE
DD 00000001h
OFFSET.DW EVENT_363_CATEVENT_LIST
// 300016c SFX_Event_COS_SWORD_LOOP
DD 00000001h
OFFSET.DW EVENT_364_CATEVENT_LIST
// 300016d SFX_Event_COS_SWORD_LOOP_END
DD 00000001h
OFFSET.DW EVENT_365_CATEVENT_LIST
// 300016e SFX_Event_COS_DEBRIS
DD 00000001h
OFFSET.DW EVENT_366_CATEVENT_LIST
// 300016f SFX_Event_COS_LOSE_SWORD
DD 00000001h
OFFSET.DW EVENT_367_CATEVENT_LIST
// 3000170 SFX_Event_BASILISK_SLITHER
DD 00000001h
OFFSET.DW EVENT_368_CATEVENT_LIST
// 3000171 SFX_Event_COS_SWORD_CONTACT
DD 00000001h
OFFSET.DW EVENT_369_CATEVENT_LIST
// 3000172 SFX_Event_COS_ROCK_LAND
DD 00000001h
OFFSET.DW EVENT_370_CATEVENT_LIST
// 3000173 SFX_Event_COS_STAIRCASE_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_371_CATEVENT_LIST
// 3000174 SFX_Event_COS_STAIRCASE_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_372_CATEVENT_LIST
// 3000175 SFX_Event_COS_SWORD_FIRE
DD 00000001h
OFFSET.DW EVENT_373_CATEVENT_LIST
// 3000176 SFX_Event_COS_HARRY_JUMP
DD 00000001h
OFFSET.DW EVENT_374_CATEVENT_LIST
// 3000177 SFX_Event_COS_SINKS
DD 00000001h
OFFSET.DW EVENT_375_CATEVENT_LIST
// 3000178 SFX_Event_DADA_CLASS_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_376_CATEVENT_LIST
// 3000179 SFX_Event_DADA_CLASS_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_377_CATEVENT_LIST
// 300017a SFX_Event_DADA_CLASS_CABINET_OPEN
DD 00000001h
OFFSET.DW EVENT_378_CATEVENT_LIST
// 300017b SFX_Event_DADA_CLASS_DESK_CLOSE
DD 00000001h
OFFSET.DW EVENT_379_CATEVENT_LIST
// 300017c SFX_Event_DADA_CLASS_SNAKE_HISS
DD 00000001h
OFFSET.DW EVENT_380_CATEVENT_LIST
// 300017d SFX_Event_DADA_CLASS_SNAKE_SLITHER
DD 00000001h
OFFSET.DW EVENT_381_CATEVENT_LIST
// 300017e SFX_Event_PINGABLE_BOX_LID_SLAM
DD 00000002h
OFFSET.DW EVENT_382_CATEVENT_LIST
// 300017f SFX_Event_PINGABLE_METAL_PLAQUE_BOUNCE
DD 00000002h
OFFSET.DW EVENT_383_CATEVENT_LIST
// 3000180 SFX_Event_PINGABLE_PLAQUE_BOUNCE
DD 00000002h
OFFSET.DW EVENT_384_CATEVENT_LIST
// 3000181 SFX_Event_PINGABLE_PLAQUE_HIT
DD 00000002h
OFFSET.DW EVENT_385_CATEVENT_LIST
// 3000182 SFX_Event_PINGABLE_TROPHY_BOUNCE_1
DD 00000003h
OFFSET.DW EVENT_386_CATEVENT_LIST
// 3000183 SFX_Event_PINGABLE_TROPHY_BOUNCE_2
DD 00000003h
OFFSET.DW EVENT_387_CATEVENT_LIST
// 3000184 SFX_Event_PINGABLE_TROPHY_HIT
DD 00000003h
OFFSET.DW EVENT_388_CATEVENT_LIST
// 3000185 SFX_Event_PINGABLE_WOOD_IMPACT
DD 00000002h
OFFSET.DW EVENT_389_CATEVENT_LIST
// 3000186 SFX_Event_DADA_XP_BALL_LAUNCH
DD 00000001h
OFFSET.DW EVENT_390_CATEVENT_LIST
// 3000187 SFX_Event_DADA_XP_BALL_DISINTEGRATE
DD 00000001h
OFFSET.DW EVENT_391_CATEVENT_LIST
// 3000188 SFX_Event_DADA_XP_BALL_GLOW
DD 00000001h
OFFSET.DW EVENT_392_CATEVENT_LIST
// 3000189 SFX_Event_DADA_XP_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_393_CATEVENT_LIST
// 300018a SFX_Event_DADA_XP_DOOR_SQUEAK
DD 00000001h
OFFSET.DW EVENT_394_CATEVENT_LIST
// 300018b SFX_Event_DADA_XP_DOOR_SLAM
DD 00000001h
OFFSET.DW EVENT_395_CATEVENT_LIST
// 300018c SFX_Event_DADA_XP_WOOD_GATE_SLAM1
DD 00000001h
OFFSET.DW EVENT_396_CATEVENT_LIST
// 300018d SFX_Event_DADA_XP_WOOD_GATE_SLAM2
DD 00000001h
OFFSET.DW EVENT_397_CATEVENT_LIST
// 300018e SFX_Event_DADA_XP_WOOD_GATE_SLAM3
DD 00000001h
OFFSET.DW EVENT_398_CATEVENT_LIST
// 300018f SFX_Event_DADA_XP_SPINNING_SHAFT_SPIN
DD 00000001h
OFFSET.DW EVENT_399_CATEVENT_LIST
// 3000190 SFX_Event_DADA_XP_SPINNING_SHAFT_BRAKE
DD 00000001h
OFFSET.DW EVENT_400_CATEVENT_LIST
// 3000191 SFX_Event_DADA_XP_SPELLBOOK_COLLECT
DD 00000000h 00000000h
// 3000192 SFX_Event_DADA_XP_FLAMER
DD 00000001h
OFFSET.DW EVENT_402_CATEVENT_LIST
// 3000193 SFX_Event_DADA_XP_FLAMER_HIT
DD 00000001h
OFFSET.DW EVENT_403_CATEVENT_LIST
// 3000194 SFX_Event_DADA_XP_SPELL_TWINKLE
DD 00000000h 00000000h
// 3000195 SFX_Event_DADA_XP_BIGSPIKYBALL_BOUNCE
DD 00000001h
OFFSET.DW EVENT_405_CATEVENT_LIST
// 3000196 SFX_Event_DADA_XP_GRATE_SMASH
DD 00000001h
OFFSET.DW EVENT_406_CATEVENT_LIST
// 3000197 SFX_Event_DADA_XP_FLOOR_MOVE
DD 00000001h
OFFSET.DW EVENT_407_CATEVENT_LIST
// 3000198 SFX_Event_DADA_XP_MAGIC_STONE_BLOCK
DD 00000001h
OFFSET.DW EVENT_408_CATEVENT_LIST
// 3000199 SFX_Event_DADA_XP_ROPE_CUT
DD 00000001h
OFFSET.DW EVENT_409_CATEVENT_LIST
// 300019a SFX_Event_DADA_XP_STARTDOOR_SLIDE
DD 00000001h
OFFSET.DW EVENT_410_CATEVENT_LIST
// 300019b SFX_Event_DADA_XP_STARTDOOR_STOP
DD 00000001h
OFFSET.DW EVENT_411_CATEVENT_LIST
// 300019c SFX_Event_DADA_XP_STONE_BLOCK_LAND
DD 00000001h
OFFSET.DW EVENT_412_CATEVENT_LIST
// 300019d SFX_Event_DADA_XP_CRASH
DD 00000001h
OFFSET.DW EVENT_413_CATEVENT_LIST
// 300019e SFX_Event_DADA_XP_FLAMER_BOUNCE
DD 00000001h
OFFSET.DW EVENT_414_CATEVENT_LIST
// 300019f SFX_Event_DADA_XP_GARGOYLE_PEDESTAL_MOVE
DD 00000001h
OFFSET.DW EVENT_415_CATEVENT_LIST
// 30001a0 SFX_Event_DADA_XP_GARGOYLE_PEDESTAL_THUD
DD 00000001h
OFFSET.DW EVENT_416_CATEVENT_LIST
// 30001a1 SFX_Event_DADA_XP_PLATFORM_MOVE
DD 00000001h
OFFSET.DW EVENT_417_CATEVENT_LIST
// 30001a2 SFX_Event_DADA_XP_PLATFORM_STOP
DD 00000001h
OFFSET.DW EVENT_418_CATEVENT_LIST
// 30001a3 SFX_Event_DADA_XP_SPELL_BOOK_VANISH
DD 00000000h 00000000h
// 30001a4 SFX_Event_DADA_XP_LEARN_SPELL
DD 00000000h 00000000h
// 30001a5 SFX_Event_DADA_XP_SPELL_PARTICLES
DD 00000000h 00000000h
// 30001a6 SFX_Event_FILL_PHIAL
DD 00000005h
OFFSET.DW EVENT_422_CATEVENT_LIST
// 30001a7 SFX_Event_DADA_XP_BALL_HIT_HARRY
DD 00000001h
OFFSET.DW EVENT_423_CATEVENT_LIST
// 30001a8 SFX_Event_DADA_XP_SPINDLE_HIT_HARRY
DD 00000001h
OFFSET.DW EVENT_424_CATEVENT_LIST
// 30001a9 SFX_Event_DADA_XP_SPIKY_BALL_LOOP
DD 00000001h
OFFSET.DW EVENT_425_CATEVENT_LIST
// 30001aa SFX_Event_SPELL_EXPELLIARMUS_EQUIP
DD 00000001h
OFFSET.DW EVENT_426_CATEVENT_LIST
// 30001ab SFX_Event_DIAGON_BORGIN_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_427_CATEVENT_LIST
// 30001ac SFX_Event_DIAGON_BORGIN_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_428_CATEVENT_LIST
// 30001ad SFX_Event_DIAGON_GAMBOL_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_429_CATEVENT_LIST
// 30001ae SFX_Event_DIAGON_GAMBOL_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_430_CATEVENT_LIST
// 30001af SFX_Event_DIAGON_GRINGOTTS_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_431_CATEVENT_LIST
// 30001b0 SFX_Event_DIAGON_GRINGOTTS_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_432_CATEVENT_LIST
// 30001b1 SFX_Event_DIAGON_LEAKY_CAULDRON_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_433_CATEVENT_LIST
// 30001b2 SFX_Event_DIAGON_LEAKY_CAULDRON_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_434_CATEVENT_LIST
// 30001b3 SFX_Event_DIAGON_MENAGERIE_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_435_CATEVENT_LIST
// 30001b4 SFX_Event_DIAGON_MENAGERIE_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_436_CATEVENT_LIST
// 30001b5 SFX_Event_DIAGON_MULPEPPERS_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_437_CATEVENT_LIST
// 30001b6 SFX_Event_DIAGON_MULPEPPERS_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_438_CATEVENT_LIST
// 30001b7 SFX_Event_DIAGON_FLOURISH_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_439_CATEVENT_LIST
// 30001b8 SFX_Event_DIAGON_FLOURISH_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_440_CATEVENT_LIST
// 30001b9 SFX_Event_ENTRANCE_HALL_FRONT_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_441_CATEVENT_LIST
// 30001ba SFX_Event_ENTRANCE_HALL_FRONT_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_442_CATEVENT_LIST
// 30001bb SFX_Event_ENTRANCE_HALL_GREAT_HALL_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_443_CATEVENT_LIST
// 30001bc SFX_Event_ENTRANCE_HALL_GREAT_HALL_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_444_CATEVENT_LIST
// 30001bd SFX_Event_ENTRANCE_HALL_MEDIUM_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_445_CATEVENT_LIST
// 30001be SFX_Event_ENTRANCE_HALL_MEDIUM_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_446_CATEVENT_LIST
// 30001bf SFX_Event_PORTRAIT_SLIDE
DD 00000004h
OFFSET.DW EVENT_447_CATEVENT_LIST
// 30001c0 SFX_Event_FLOURISH_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_448_CATEVENT_LIST
// 30001c1 SFX_Event_FLOURISH_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_449_CATEVENT_LIST
// 30001c2 SFX_Event_FLOURISH_APPLAUSE
DD 00000001h
OFFSET.DW EVENT_450_CATEVENT_LIST
// 30001c3 SFX_Event_GAMBOL_DOOR_AMBIENCE
DD 00000001h
OFFSET.DW EVENT_451_CATEVENT_LIST
// 30001c4 SFX_Event_GAMBOL_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_452_CATEVENT_LIST
// 30001c5 SFX_Event_GAMBOL_DISAGREE
DD 00000001h
OFFSET.DW EVENT_453_CATEVENT_LIST
// 30001c6 SFX_Event_GAMBOL_FLICK_DUST_1
DD 00000001h
OFFSET.DW EVENT_454_CATEVENT_LIST
// 30001c7 SFX_Event_GAMBOL_FLICK_DUST_2
DD 00000001h
OFFSET.DW EVENT_455_CATEVENT_LIST
// 30001c8 SFX_Event_GAMBOL_IDLE
DD 00000001h
OFFSET.DW EVENT_456_CATEVENT_LIST
// 30001c9 SFX_Event_GAMBOL_LOOK_AROUND
DD 00000001h
OFFSET.DW EVENT_457_CATEVENT_LIST
// 30001ca SFX_Event_GAMBOL_NO_MONEY
DD 00000001h
OFFSET.DW EVENT_458_CATEVENT_LIST
// 30001cb SFX_Event_GAMBOL_SORRY
DD 00000001h
OFFSET.DW EVENT_459_CATEVENT_LIST
// 30001cc SFX_Event_GAMBOL_STAND_TALK_1
DD 00000001h
OFFSET.DW EVENT_460_CATEVENT_LIST
// 30001cd SFX_Event_GAMBOL_STAND_TALK_2
DD 00000001h
OFFSET.DW EVENT_461_CATEVENT_LIST
// 30001ce SFX_Event_GAMBOL_TALK_1
DD 00000001h
OFFSET.DW EVENT_462_CATEVENT_LIST
// 30001cf SFX_Event_GAMBOL_TALK_2
DD 00000001h
OFFSET.DW EVENT_463_CATEVENT_LIST
// 30001d0 SFX_Event_GAMBOL_TALK_3
DD 00000001h
OFFSET.DW EVENT_464_CATEVENT_LIST
// 30001d1 SFX_Event_GAMBOL_TELL_OFF_TALK
DD 00000001h
OFFSET.DW EVENT_465_CATEVENT_LIST
// 30001d2 SFX_Event_GAMBOL_TWEAK_MOUSTACHE
DD 00000001h
OFFSET.DW EVENT_466_CATEVENT_LIST
// 30001d3 SFX_Event_GAMBOL_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_467_CATEVENT_LIST
// 30001d4 SFX_Event_GAMBOL_DADOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_468_CATEVENT_LIST
// 30001d5 SFX_Event_GAMBOL_DADOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_469_CATEVENT_LIST
// 30001d6 SFX_Event_HARRY_PICKUP_QUILL
DD 00000001h
OFFSET.DW EVENT_470_CATEVENT_LIST
// 30001d7 SFX_Event_GREAT_HALL_CELLAR_AMBIENCE
DD 00000001h
OFFSET.DW EVENT_471_CATEVENT_LIST
// 30001d8 SFX_Event_GREAT_HALL_MAIN_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_472_CATEVENT_LIST
// 30001d9 SFX_Event_GREAT_HALL_MAIN_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_473_CATEVENT_LIST
// 30001da SFX_Event_GRINGOTTS_DADOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_474_CATEVENT_LIST
// 30001db SFX_Event_GRINGOTTS_DADOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_475_CATEVENT_LIST
// 30001dc SFX_Event_GRINGOTTS_INNER_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_476_CATEVENT_LIST
// 30001dd SFX_Event_GRINGOTTS_INNER_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_477_CATEVENT_LIST
// 30001de SFX_Event_WHOMPING_WILLOW_THUNDER
DD 00000004h
OFFSET.DW EVENT_478_CATEVENT_LIST
// 30001df SFX_Event_WILLOW_MINECART_DEBRIS
DD 00000001h
OFFSET.DW EVENT_479_CATEVENT_LIST
// 30001e0 SFX_Event_WILLOW_MINECART_FALL
DD 00000001h
OFFSET.DW EVENT_480_CATEVENT_LIST
// 30001e1 SFX_Event_WILLOW_MINECART_FALL2
DD 00000001h
OFFSET.DW EVENT_481_CATEVENT_LIST
// 30001e2 SFX_Event_WILLOW_MINECART_HIT
DD 00000001h
OFFSET.DW EVENT_482_CATEVENT_LIST
// 30001e3 SFX_Event_WILLOW_BRANCH_ROOTDOOR
DD 00000002h
OFFSET.DW EVENT_483_CATEVENT_LIST
// 30001e4 SFX_Event_HERBOLOGY_GREENHOUSEDOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_484_CATEVENT_LIST
// 30001e5 SFX_Event_HERBOLOGY_GREENHOUSEDOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_485_CATEVENT_LIST
// 30001e6 SFX_Event_HERBOLOGY_WOOD_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_486_CATEVENT_LIST
// 30001e7 SFX_Event_HERBOLOGY_WOOD_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_487_CATEVENT_LIST
// 30001e8 SFX_Event_HORKLUMP_HIT
DD 00000001h
OFFSET.DW EVENT_488_CATEVENT_LIST
// 30001e9 SFX_Event_HORKLUMP_MOVE
DD 00000001h
OFFSET.DW EVENT_489_CATEVENT_LIST
// 30001ea SFX_Event_HORKLUMP_PICKUP
DD 00000001h
OFFSET.DW EVENT_490_CATEVENT_LIST
// 30001eb SFX_Event_HORKLUMP_SPIT
DD 00000001h
OFFSET.DW EVENT_491_CATEVENT_LIST
// 30001ec SFX_Event_SPELL_DIFFINDO_EQUIP
DD 00000001h
OFFSET.DW EVENT_492_CATEVENT_LIST
// 30001ed SFX_Event_HOGWARTS_FRONT_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_493_CATEVENT_LIST
// 30001ee SFX_Event_HOGWARTS_FRONT_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_494_CATEVENT_LIST
// 30001ef SFX_Event_HOGWARTS_LOSTANDFOUND_CLOSE
DD 00000001h
OFFSET.DW EVENT_495_CATEVENT_LIST
// 30001f0 SFX_Event_HOGWARTS_LOSTANDFOUND_OPEN
DD 00000001h
OFFSET.DW EVENT_496_CATEVENT_LIST
// 30001f1 SFX_Event_HOGWARTS_QUIDDITCH_HORN
DD 00000001h
OFFSET.DW EVENT_497_CATEVENT_LIST
// 30001f2 SFX_Event_HOGWARTS_HERBOLOGY_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_498_CATEVENT_LIST
// 30001f3 SFX_Event_HOGWARTS_HERBOLOGY_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_499_CATEVENT_LIST
// 30001f4 SFX_Event_HOGWARTS_HAGRIDS_HUT_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_500_CATEVENT_LIST
// 30001f5 SFX_Event_HOGWARTS_HAGRIDS_HUT_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_501_CATEVENT_LIST
// 30001f6 SFX_Event_HOGWARTS_HAGRIDS_KEY_DROP
DD 00000001h
OFFSET.DW EVENT_502_CATEVENT_LIST
// 30001f7 SFX_Event_IMP_AREA_TWIGS_EXPLODE
DD 00000001h
OFFSET.DW EVENT_503_CATEVENT_LIST
// 30001f8 SFX_Event_IMP_AREA_TREE_CRACK
DD 00000001h
OFFSET.DW EVENT_504_CATEVENT_LIST
// 30001f9 SFX_Event_IMP_AREA_TREE_FALL
DD 00000001h
OFFSET.DW EVENT_505_CATEVENT_LIST
// 30001fa SFX_Event_IMP_AREA_TREE_LAND
DD 00000001h
OFFSET.DW EVENT_506_CATEVENT_LIST
// 30001fb SFX_Event_IMP_AREA_LOG_ROLL
DD 00000001h
OFFSET.DW EVENT_507_CATEVENT_LIST
// 30001fc SFX_Event_INCENDIO_FLAMER
DD 00000001h
OFFSET.DW EVENT_508_CATEVENT_LIST
// 30001fd SFX_Event_INCENDIO_FLAMER_BOUNCE
DD 00000001h
OFFSET.DW EVENT_509_CATEVENT_LIST
// 30001fe SFX_Event_INCENDIO_FLAMER_HIT
DD 00000001h
OFFSET.DW EVENT_510_CATEVENT_LIST
// 30001ff SFX_Event_INCENDIO_MEDIUM_FIRE_LOOP
DD 00000001h
OFFSET.DW EVENT_511_CATEVENT_LIST
// 3000200 SFX_Event_INCENDIO_SMALL_FIRE_LOOP
DD 00000001h
OFFSET.DW EVENT_512_CATEVENT_LIST
// 3000201 SFX_Event_INCENDIO_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_513_CATEVENT_LIST
// 3000202 SFX_Event_INCENDIO_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_514_CATEVENT_LIST
// 3000203 SFX_Event_INCENDIO_CHAMBER_FLAME
DD 00000001h
OFFSET.DW EVENT_515_CATEVENT_LIST
// 3000204 SFX_Event_INCENDIO_SWITCH_OFF
DD 00000001h
OFFSET.DW EVENT_516_CATEVENT_LIST
// 3000205 SFX_Event_INCENDIO_SPELLCHAMBER_DOOR_LOOP
DD 00000001h
OFFSET.DW EVENT_517_CATEVENT_LIST
// 3000206 SFX_Event_INCENDIO_SPELLCHAMBER_DOOR_RATCHET
DD 00000001h
OFFSET.DW EVENT_518_CATEVENT_LIST
// 3000207 SFX_Event_INCENDIO_SPELLCHAMBER_DOOR_SLAM
DD 00000001h
OFFSET.DW EVENT_519_CATEVENT_LIST
// 3000208 SFX_Event_INCENDIO_METAL_GATE_OPEN
DD 00000001h
OFFSET.DW EVENT_520_CATEVENT_LIST
// 3000209 SFX_Event_INCENDIO_SWITCH_ON
DD 00000001h
OFFSET.DW EVENT_521_CATEVENT_LIST
// 300020a SFX_Event_SPELL_INCENDIO_EQUIP
DD 00000001h
OFFSET.DW EVENT_522_CATEVENT_LIST
// 300020b SFX_Event_LEAKY_CAULDRON_BARREL_DOOR_SLAM
DD 00000001h
OFFSET.DW EVENT_523_CATEVENT_LIST
// 300020c SFX_Event_LEAKY_CAULDRON_FRONT_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_524_CATEVENT_LIST
// 300020d SFX_Event_LEAKY_CAULDRON_FRONT_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_525_CATEVENT_LIST
// 300020e SFX_Event_LEAKY_CAULDRON_FRONT_DOOR_SQUEAK
DD 00000001h
OFFSET.DW EVENT_526_CATEVENT_LIST
// 300020f SFX_Event_LEAKY_CAULDRON_INNER_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_527_CATEVENT_LIST
// 3000210 SFX_Event_LEAKY_CAULDRON_INNER_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_528_CATEVENT_LIST
// 3000211 SFX_Event_LEAKY_CAULDRON_TRAP_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_529_CATEVENT_LIST
// 3000212 SFX_Event_LEAKY_CAULDRON_TRAP_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_530_CATEVENT_LIST
// 3000213 SFX_Event_TOM_CLEANS_BAR
DD 00000001h
OFFSET.DW EVENT_531_CATEVENT_LIST
// 3000214 SFX_Event_TOM_CLEANS_GLASS
DD 00000001h
OFFSET.DW EVENT_532_CATEVENT_LIST
// 3000215 SFX_Event_TOM_CLEANS_EAR_1
DD 00000001h
OFFSET.DW EVENT_533_CATEVENT_LIST
// 3000216 SFX_Event_TOM_CLEANS_EAR_2
DD 00000001h
OFFSET.DW EVENT_534_CATEVENT_LIST
// 3000217 SFX_Event_TOM_CLEANS_EAR_3
DD 00000001h
OFFSET.DW EVENT_535_CATEVENT_LIST
// 3000218 SFX_Event_TOM_CLEANS_EAR_4
DD 00000001h
OFFSET.DW EVENT_536_CATEVENT_LIST
// 3000219 SFX_Event_TOM_CLEANS_EAR_5
DD 00000001h
OFFSET.DW EVENT_537_CATEVENT_LIST
// 300021a SFX_Event_TOM_CLEANS_EAR_6
DD 00000001h
OFFSET.DW EVENT_538_CATEVENT_LIST
// 300021b SFX_Event_LEAKY_CAULDRON_FIRELOOP
DD 00000001h
OFFSET.DW EVENT_539_CATEVENT_LIST
// 300021c SFX_Event_LEAKY_CAULDRON_BARREL_SHATTER
DD 00000001h
OFFSET.DW EVENT_540_CATEVENT_LIST
// 300021d SFX_Event_TOM_SNEEZE
DD 00000001h
OFFSET.DW EVENT_541_CATEVENT_LIST
// 300021e SFX_Event_TOM_SNIFF
DD 00000001h
OFFSET.DW EVENT_542_CATEVENT_LIST
// 300021f SFX_Event_LEAKY_CAULDRON_TRAP_DOOR_LATCH
DD 00000001h
OFFSET.DW EVENT_543_CATEVENT_LIST
// 3000220 SFX_Event_LEAKY_CAULDRON_TRAP_DOOR_MOVE
DD 00000001h
OFFSET.DW EVENT_544_CATEVENT_LIST
// 3000221 SFX_Event_LEAKY_CAULDRON_BARREL_BOUNCE
DD 00000001h
OFFSET.DW EVENT_545_CATEVENT_LIST
// 3000222 SFX_Event_LEAKY_CAULDRON_FLOOR_CRASH
DD 00000001h
OFFSET.DW EVENT_546_CATEVENT_LIST
// 3000223 SFX_Event_LEAKY_CAULDRON_PORTCULLIS
DD 00000001h
OFFSET.DW EVENT_547_CATEVENT_LIST
// 3000224 SFX_Event_LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_LAND
DD 00000001h
OFFSET.DW EVENT_548_CATEVENT_LIST
// 3000225 SFX_Event_LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_PUSH
DD 00000001h
OFFSET.DW EVENT_549_CATEVENT_LIST
// 3000226 SFX_Event_LEAKY_CAULDRON_BARREL_ROLL_LOOP
DD 00000001h
OFFSET.DW EVENT_550_CATEVENT_LIST
// 3000227 SFX_Event_LEAKY_CAULDRON_BARREL_BOUNCE_2
DD 00000001h
OFFSET.DW EVENT_551_CATEVENT_LIST
// 3000228 SFX_Event_HARRY_PICKUP_SPELLOTAPE
DD 00000001h
OFFSET.DW EVENT_552_CATEVENT_LIST
// 3000229 SFX_Event_LIBRARY_BOOKCASE_MOVE_1
DD 00000001h
OFFSET.DW EVENT_553_CATEVENT_LIST
// 300022a SFX_Event_LIBRARY_BOOKCASE_MOVE_2
DD 00000001h
OFFSET.DW EVENT_554_CATEVENT_LIST
// 300022b SFX_Event_LIBRARY_BOOKCASE_SLAM
DD 00000001h
OFFSET.DW EVENT_555_CATEVENT_LIST
// 300022c SFX_Event_LIBRARY_BIG_LATCH_MOVE
DD 00000001h
OFFSET.DW EVENT_556_CATEVENT_LIST
// 300022d SFX_Event_LIBRARY_MEDIUM_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_557_CATEVENT_LIST
// 300022e SFX_Event_LIBRARY_MEDIUM_DOOR_SLAM
DD 00000001h
OFFSET.DW EVENT_558_CATEVENT_LIST
// 300022f SFX_Event_LIBRARY_SMALL_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_559_CATEVENT_LIST
// 3000230 SFX_Event_LIBRARY_SMALL_DOOR_SLAM
DD 00000001h
OFFSET.DW EVENT_560_CATEVENT_LIST
// 3000231 SFX_Event_LIBRARY_GATE_SLAM
DD 00000001h
OFFSET.DW EVENT_561_CATEVENT_LIST
// 3000232 SFX_Event_LIBRARY_COLLECT_SPELL
DD 00000000h 00000000h
// 3000233 SFX_Event_LIBRARY_SPELLBOOK_VANISH
DD 00000000h 00000000h
// 3000234 SFX_Event_LIBRARY_SPELLBOOK_CLOSE
DD 00000000h 00000000h
// 3000235 SFX_Event_LIBRARY_HEDWIG_LADDER_DROP
DD 00000001h
OFFSET.DW EVENT_565_CATEVENT_LIST
// 3000236 SFX_Event_LIBRARY_BIG_LATCH_STOP
DD 00000001h
OFFSET.DW EVENT_566_CATEVENT_LIST
// 3000237 SFX_Event_LIBRARY_SMALL_LATCH_MOVE
DD 00000001h
OFFSET.DW EVENT_567_CATEVENT_LIST
// 3000238 SFX_Event_LIBRARY_SMALL_LATCH_STOP
DD 00000001h
OFFSET.DW EVENT_568_CATEVENT_LIST
// 3000239 SFX_Event_LIBRARY_TORCH_LOOP
DD 00000001h
OFFSET.DW EVENT_569_CATEVENT_LIST
// 300023a SFX_Event_LIBRARY_LEARN_SPELL
DD 00000000h 00000000h
// 300023b SFX_Event_LIBRARY_SPELL_PARTICLE
DD 00000000h 00000000h
// 300023c SFX_Event_LIBRARY_TORCH_IGNITE
DD 00000001h
OFFSET.DW EVENT_572_CATEVENT_LIST
// 300023d SFX_Event_LIBRARY_BOOK_HIT_HARRY
DD 00000001h
OFFSET.DW EVENT_573_CATEVENT_LIST
// 300023e SFX_Event_SPELL_SKURGE_EQUIP
DD 00000001h
OFFSET.DW EVENT_574_CATEVENT_LIST
// 300023f SFX_Event_LIBRARY_POTIONS_MEDIUM_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_575_CATEVENT_LIST
// 3000240 SFX_Event_LIBRARY_POTIONS_MEDIUM_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_576_CATEVENT_LIST
// 3000241 SFX_Event_LIBRARY_POTIONS_SMALL_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_577_CATEVENT_LIST
// 3000242 SFX_Event_LIBRARY_POTIONS_SMALL_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_578_CATEVENT_LIST
// 3000243 SFX_Event_MENAGERIE_SHOPKEEPER_LEGLOCKER_SPELL
DD 00000001h
OFFSET.DW EVENT_579_CATEVENT_LIST
// 3000244 SFX_Event_MENAGERIE_FLOBBERWORM
DD 00000001h
OFFSET.DW EVENT_580_CATEVENT_LIST
// 3000245 SFX_Event_MENAGERIE_BIG_BOX_HIT
DD 00000001h
OFFSET.DW EVENT_581_CATEVENT_LIST
// 3000246 SFX_Event_MENAGERIE_BIG_BOX_SHUFFLE
DD 00000001h
OFFSET.DW EVENT_582_CATEVENT_LIST
// 3000247 SFX_Event_MENAGERIE_SMALL_BOX_HIT
DD 00000001h
OFFSET.DW EVENT_583_CATEVENT_LIST
// 3000248 SFX_Event_MENAGERIE_WIZARD_STEP
DD 00000001h
OFFSET.DW EVENT_584_CATEVENT_LIST
// 3000249 SFX_Event_MENAGERIE_CAGE_TAP_LONG
DD 00000001h
OFFSET.DW EVENT_585_CATEVENT_LIST
// 300024a SFX_Event_MENAGERIE_CAGE_TAP_SHORT
DD 00000001h
OFFSET.DW EVENT_586_CATEVENT_LIST
// 300024b SFX_Event_MENAGERIE_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_587_CATEVENT_LIST
// 300024c SFX_Event_MENAGERIE_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_588_CATEVENT_LIST
// 300024d SFX_Event_MENAGERIE_PORTCULLIS
DD 00000001h
OFFSET.DW EVENT_589_CATEVENT_LIST
// 300024e SFX_Event_MENAGERIE_INTERNAL_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_590_CATEVENT_LIST
// 300024f SFX_Event_MENAGERIE_INTERNAL_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_591_CATEVENT_LIST
// 3000250 SFX_Event_HARRY_PICKUP_SCALES
DD 00000001h
OFFSET.DW EVENT_592_CATEVENT_LIST
// 3000251 SFX_Event_MULPEPPERS_CAULDRON_LOOP
DD 00000001h
OFFSET.DW EVENT_593_CATEVENT_LIST
// 3000252 SFX_Event_MULPEPPERS_NAUGHTY_BAG_1
DD 00000001h
OFFSET.DW EVENT_594_CATEVENT_LIST
// 3000253 SFX_Event_MULPEPPERS_NAUGHTY_BAG_2
DD 00000001h
OFFSET.DW EVENT_595_CATEVENT_LIST
// 3000254 SFX_Event_MULPEPPERS_CAULDRON_POP
DD 00000003h
OFFSET.DW EVENT_596_CATEVENT_LIST
// 3000255 SFX_Event_MULPEPPERS_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_597_CATEVENT_LIST
// 3000256 SFX_Event_MULPEPPERS_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_598_CATEVENT_LIST
// 3000257 SFX_Event_PRE_LIBRARY_MEDIUM_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_599_CATEVENT_LIST
// 3000258 SFX_Event_PRE_LIBRARY_MEDIUM_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_600_CATEVENT_LIST
// 3000259 SFX_Event_PRE_LIBRARY_SMALL_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_601_CATEVENT_LIST
// 300025a SFX_Event_PRE_LIBRARY_SMALL_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_602_CATEVENT_LIST
// 300025b SFX_Event_WHOMPING_WILLOW_AMBIENCE_EXTRA
DD 00000001h
OFFSET.DW EVENT_603_CATEVENT_LIST
// 300025c SFX_Event_WILLOW_ANGLIA_CRASH_1
DD 00000001h
OFFSET.DW EVENT_604_CATEVENT_LIST
// 300025d SFX_Event_WILLOW_ANGLIA_CRASH2
DD 00000001h
OFFSET.DW EVENT_605_CATEVENT_LIST
// 300025e SFX_Event_WILLOW_HIT_GROUND
DD 00000001h
OFFSET.DW EVENT_606_CATEVENT_LIST
// 300025f SFX_Event_WILLOW_SPIT
DD 00000001h
OFFSET.DW EVENT_607_CATEVENT_LIST
// 3000260 SFX_Event_WILLOW_ANGRY
DD 00000001h
OFFSET.DW EVENT_608_CATEVENT_LIST
// 3000261 SFX_Event_WILLOW_DIE
DD 00000001h
OFFSET.DW EVENT_609_CATEVENT_LIST
// 3000262 SFX_Event_WILLOW_HIT
DD 00000001h
OFFSET.DW EVENT_610_CATEVENT_LIST
// 3000263 SFX_Event_WILLOW_ANGLIA_CRASH
DD 00000001h
OFFSET.DW EVENT_611_CATEVENT_LIST
// 3000264 SFX_Event_WILLOW_ANGLIA_STEAM
DD 00000001h
OFFSET.DW EVENT_612_CATEVENT_LIST
// 3000265 SFX_Event_WILLOW_ROCK_HIT_FLOOR
DD 00000001h
OFFSET.DW EVENT_613_CATEVENT_LIST
// 3000266 SFX_Event_WILLOW_CHUFFED
DD 00000001h
OFFSET.DW EVENT_614_CATEVENT_LIST
// 3000267 SFX_Event_WILLOW_CRACKHIT
DD 00000001h
OFFSET.DW EVENT_615_CATEVENT_LIST
// 3000268 SFX_Event_WILLOW_CREAKMOAN
DD 00000001h
OFFSET.DW EVENT_616_CATEVENT_LIST
// 3000269 SFX_Event_WILLOW_HIT_KNOT
DD 00000001h
OFFSET.DW EVENT_617_CATEVENT_LIST
// 300026a SFX_Event_WILLOW_IDLE
DD 00000001h
OFFSET.DW EVENT_618_CATEVENT_LIST
// 300026b SFX_Event_WILLOW_LARGEBRANCHSTOP
DD 00000001h
OFFSET.DW EVENT_619_CATEVENT_LIST
// 300026c SFX_Event_WILLOW_LEAVESHIT
DD 00000001h
OFFSET.DW EVENT_620_CATEVENT_LIST
// 300026d SFX_Event_WILLOW_LONGCREAK
DD 00000001h
OFFSET.DW EVENT_621_CATEVENT_LIST
// 300026e SFX_Event_WILLOW_RELEASESQUEAK
DD 00000001h
OFFSET.DW EVENT_622_CATEVENT_LIST
// 300026f SFX_Event_WILLOW_SMILE
DD 00000001h
OFFSET.DW EVENT_623_CATEVENT_LIST
// 3000270 SFX_Event_WILLOW_TREEWHOMP
DD 00000001h
OFFSET.DW EVENT_624_CATEVENT_LIST
// 3000271 SFX_Event_WILLOW_SHORTCREAK
DD 00000001h
OFFSET.DW EVENT_625_CATEVENT_LIST
// 3000272 SFX_Event_WILLOW_LARGEGEN
DD 00000001h
OFFSET.DW EVENT_626_CATEVENT_LIST
// 3000273 SFX_Event_WILLOW_BRANCH_BIGWHIP
DD 00000001h
OFFSET.DW EVENT_627_CATEVENT_LIST
// 3000274 SFX_Event_WILLOW_BRANCH_BRANCHWHIP
DD 00000001h
OFFSET.DW EVENT_628_CATEVENT_LIST
// 3000275 SFX_Event_WILLOW_BRANCH_QUICKCREAK
DD 00000001h
OFFSET.DW EVENT_629_CATEVENT_LIST
// 3000276 SFX_Event_WILLOW_BRANCH_ROOTAPPEAR
DD 00000001h
OFFSET.DW EVENT_630_CATEVENT_LIST
// 3000277 SFX_Event_WILLOW_BRANCH_ROOTREACT
DD 00000001h
OFFSET.DW EVENT_631_CATEVENT_LIST
// 3000278 SFX_Event_WILLOW_BRANCH_ROOTSHRIVEL
DD 00000001h
OFFSET.DW EVENT_632_CATEVENT_LIST
// 3000279 SFX_Event_WILLOW_BRANCH_ROOTWHIP
DD 00000001h
OFFSET.DW EVENT_633_CATEVENT_LIST
// 300027a SFX_Event_WILLOW_BRANCH_ROOTWHIPHIT
DD 00000001h
OFFSET.DW EVENT_634_CATEVENT_LIST
// 300027b SFX_Event_WILLOW_BRANCH_SHORTCREAK
DD 00000001h
OFFSET.DW EVENT_635_CATEVENT_LIST
// 300027c SFX_Event_WILLOW_BRANCH_SLOWCREAK
DD 00000001h
OFFSET.DW EVENT_636_CATEVENT_LIST
// 300027d SFX_Event_WILLOW_BRANCH_SLOWCREAK2
DD 00000001h
OFFSET.DW EVENT_637_CATEVENT_LIST
// 300027e SFX_Event_WILLOW_BRANCH_WHIPSHORT
DD 00000001h
OFFSET.DW EVENT_638_CATEVENT_LIST
// 300027f SFX_Event_WILLOW_BRANCH_WHOMP
DD 00000001h
OFFSET.DW EVENT_639_CATEVENT_LIST
// 3000280 SFX_Event_WILLOW_RON_BRANCH_SCREAM
DD 00000001h
OFFSET.DW EVENT_640_CATEVENT_LIST
// 3000281 SFX_Event_POWER_DEVICE_FIREWORKS
DD 00000001h
OFFSET.DW EVENT_641_CATEVENT_LIST
// 3000282 SFX_Event_POWER_DEVICE_FIREWORKS_SPLUTTER
DD 00000001h
OFFSET.DW EVENT_642_CATEVENT_LIST
// 3000283 SFX_Event_POWER_DEVICE_HIT
DD 00000001h
OFFSET.DW EVENT_643_CATEVENT_LIST
// 3000284 SFX_Event_POWER_DEVICE_POINTER_BOUNCE
DD 00000001h
OFFSET.DW EVENT_644_CATEVENT_LIST
// 3000285 SFX_Event_POWER_DEVICE_SMALL_FIREWORKS
DD 00000001h
OFFSET.DW EVENT_645_CATEVENT_LIST
// 3000286 SFX_Event_POWER_DEVICE_SUCCESS
DD 00000001h
OFFSET.DW EVENT_646_CATEVENT_LIST
// 3000287 SFX_Event_POWER_DEVICE_WHIZZ
DD 00000001h
OFFSET.DW EVENT_647_CATEVENT_LIST
// 3000288 SFX_Event_PUFFAPOD_EXPLODE
DD 00000001h
OFFSET.DW EVENT_648_CATEVENT_LIST
// 3000289 SFX_Event_PUFFAPOD_GROW
DD 00000001h
OFFSET.DW EVENT_649_CATEVENT_LIST
// 300028a SFX_Event_PUFFAPOD_HIT
DD 00000001h
OFFSET.DW EVENT_650_CATEVENT_LIST
// 300028b SFX_Event_PUFFAPOD_HIT_BIT
DD 00000001h
OFFSET.DW EVENT_651_CATEVENT_LIST
// 300028c SFX_Event_PUFFAPOD_UPROOT
DD 00000001h
OFFSET.DW EVENT_652_CATEVENT_LIST
// 300028d SFX_Event_PUFFAPOD_THROW
DD 00000001h
OFFSET.DW EVENT_653_CATEVENT_LIST
// 300028e SFX_Event_RON_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_654_CATEVENT_LIST
// 300028f SFX_Event_SCREAMING_BOOK_ATTACK1
DD 00000001h
OFFSET.DW EVENT_655_CATEVENT_LIST
// 3000290 SFX_Event_SCREAMING_BOOK_ATTACK2
DD 00000001h
OFFSET.DW EVENT_656_CATEVENT_LIST
// 3000291 SFX_Event_SCREAMING_BOOK_ATTACK3
DD 00000001h
OFFSET.DW EVENT_657_CATEVENT_LIST
// 3000292 SFX_Event_SCREAMING_BOOK_ATTACK4
DD 00000001h
OFFSET.DW EVENT_658_CATEVENT_LIST
// 3000293 SFX_Event_SCREAMING_BOOK_ATTACK5
DD 00000001h
OFFSET.DW EVENT_659_CATEVENT_LIST
// 3000294 SFX_Event_SCREAMING_BOOK_DAZED1
DD 00000001h
OFFSET.DW EVENT_660_CATEVENT_LIST
// 3000295 SFX_Event_SCREAMING_BOOK_DAZED2
DD 00000001h
OFFSET.DW EVENT_661_CATEVENT_LIST
// 3000296 SFX_Event_SCREAMING_BOOK_DAZED3
DD 00000001h
OFFSET.DW EVENT_662_CATEVENT_LIST
// 3000297 SFX_Event_SCREAMING_BOOK_FLAPPING
DD 00000001h
OFFSET.DW EVENT_663_CATEVENT_LIST
// 3000298 SFX_Event_SCREAMING_BOOK_FLYING1VLANDING
DD 00000001h
OFFSET.DW EVENT_664_CATEVENT_LIST
// 3000299 SFX_Event_SCREAMING_BOOK_FLYING1VTAKEOFF
DD 00000001h
OFFSET.DW EVENT_665_CATEVENT_LIST
// 300029a SFX_Event_SCREAMING_BOOK_FLYING2VTAKEOFF1
DD 00000001h
OFFSET.DW EVENT_666_CATEVENT_LIST
// 300029b SFX_Event_SCREAMING_BOOK_FLYING2VTAKEOFF2
DD 00000001h
OFFSET.DW EVENT_667_CATEVENT_LIST
// 300029c SFX_Event_SCREAMING_BOOK_FLYING4VFLAPPING1
DD 00000001h
OFFSET.DW EVENT_668_CATEVENT_LIST
// 300029d SFX_Event_SCREAMING_BOOK_FLYING4VFLAPPING2
DD 00000001h
OFFSET.DW EVENT_669_CATEVENT_LIST
// 300029e SFX_Event_SCREAMING_BOOK_HITBYNASPELL
DD 00000001h
OFFSET.DW EVENT_670_CATEVENT_LIST
// 300029f SFX_Event_SCREAMING_BOOK_HITBYSPELL1
DD 00000001h
OFFSET.DW EVENT_671_CATEVENT_LIST
// 30002a0 SFX_Event_SCREAMING_BOOK_HITBYSPELL2
DD 00000001h
OFFSET.DW EVENT_672_CATEVENT_LIST
// 30002a1 SFX_Event_SCREAMING_BOOK_SCREAMBUILD
DD 00000001h
OFFSET.DW EVENT_673_CATEVENT_LIST
// 30002a2 SFX_Event_SCREAMING_BOOK_SCREAMRECOVER
DD 00000001h
OFFSET.DW EVENT_674_CATEVENT_LIST
// 30002a3 SFX_Event_SCREAMING_BOOK_SHAKINGIDLE_1_AND_2
DD 00000001h
OFFSET.DW EVENT_675_CATEVENT_LIST
// 30002a4 SFX_Event_SCREAMING_BOOK_SHAKINGIDLE_3_AND_4
DD 00000001h
OFFSET.DW EVENT_676_CATEVENT_LIST
// 30002a5 SFX_Event_SCREAMING_BOOK_UNCONSCIOUSFORWARD1
DD 00000001h
OFFSET.DW EVENT_677_CATEVENT_LIST
// 30002a6 SFX_Event_SCREAMING_BOOK_UNCONSCIOUSFORWARD2
DD 00000001h
OFFSET.DW EVENT_678_CATEVENT_LIST
// 30002a7 SFX_Event_SCREAMING_BOOK_UNCONSCIOUSLEFTRIGHT
DD 00000001h
OFFSET.DW EVENT_679_CATEVENT_LIST
// 30002a8 SFX_Event_SCREAMING_BOOK_VANISH
DD 00000001h
OFFSET.DW EVENT_680_CATEVENT_LIST
// 30002a9 SFX_Event_SEARCHABLE_CUPBOARD_CLOSE
DD 00000001h
OFFSET.DW EVENT_681_CATEVENT_LIST
// 30002aa SFX_Event_SEARCHABLE_CUPBOARD_OPEN
DD 00000001h
OFFSET.DW EVENT_682_CATEVENT_LIST
// 30002ab SFX_Event_HARRY_SEARCH_CABINET
DD 00000001h
OFFSET.DW EVENT_683_CATEVENT_LIST
// 30002ac SFX_Event_SEARCHABLE_DESK_OPEN
DD 00000001h
OFFSET.DW EVENT_684_CATEVENT_LIST
// 30002ad SFX_Event_HARRY_SEARCH_DESK
DD 00000001h
OFFSET.DW EVENT_685_CATEVENT_LIST
// 30002ae SFX_Event_SKURGE_BARRIER_FALL_1
DD 00000001h
OFFSET.DW EVENT_686_CATEVENT_LIST
// 30002af SFX_Event_SKURGE_BARRIER_FALL_2
DD 00000001h
OFFSET.DW EVENT_687_CATEVENT_LIST
// 30002b0 SFX_Event_SKURGE_BARRIER_FALL_3
DD 00000001h
OFFSET.DW EVENT_688_CATEVENT_LIST
// 30002b1 SFX_Event_SPELL_AVIFORS_CAST
DD 00000001h
OFFSET.DW EVENT_689_CATEVENT_LIST
// 30002b2 SFX_Event_SPELL_AVIFORS_CAST_PERFECT
DD 00000001h
OFFSET.DW EVENT_690_CATEVENT_LIST
// 30002b3 SFX_Event_SPELL_AVIFORS_CAST_UNDER
DD 00000001h
OFFSET.DW EVENT_691_CATEVENT_LIST
// 30002b4 SFX_Event_SPELL_AVIFORS_CAST_OVER
DD 00000001h
OFFSET.DW EVENT_692_CATEVENT_LIST
// 30002b5 SFX_Event_SPELL_AVIFORS_BUILD
DD 00000001h
OFFSET.DW EVENT_693_CATEVENT_LIST
// 30002b6 SFX_Event_SPELL_AVIFORS_INCANTATE
DD 00000001h
OFFSET.DW EVENT_694_CATEVENT_LIST
// 30002b7 SFX_Event_SPELL_DIFFINDO_CAST_NORMAL
DD 00000001h
OFFSET.DW EVENT_695_CATEVENT_LIST
// 30002b8 SFX_Event_SPELL_DIFFINDO_BUILD
DD 00000001h
OFFSET.DW EVENT_696_CATEVENT_LIST
// 30002b9 SFX_Event_SPELL_DIFFINDO_CAST_OVER
DD 00000001h
OFFSET.DW EVENT_697_CATEVENT_LIST
// 30002ba SFX_Event_SPELL_DIFFINDO_CAST_PERFECT
DD 00000001h
OFFSET.DW EVENT_698_CATEVENT_LIST
// 30002bb SFX_Event_SPELL_DIFFINDO_INCANTATE
DD 00000001h
OFFSET.DW EVENT_699_CATEVENT_LIST
// 30002bc SFX_Event_SPELL_DIFFINDO_CUT
DD 00000001h
OFFSET.DW EVENT_700_CATEVENT_LIST
// 30002bd SFX_Event_SPELL_EXPELLIARMUS_DEFLECT
DD 00000001h
OFFSET.DW EVENT_701_CATEVENT_LIST
// 30002be SFX_Event_SPELL_EXPELLIARMUS_END
DD 00000001h
OFFSET.DW EVENT_702_CATEVENT_LIST
// 30002bf SFX_Event_SPELL_EXPELLIARMUS_HIT
DD 00000001h
OFFSET.DW EVENT_703_CATEVENT_LIST
// 30002c0 SFX_Event_SPELL_EXPELLIARMUS_LOOP
DD 00000001h
OFFSET.DW EVENT_704_CATEVENT_LIST
// 30002c1 SFX_Event_SPELL_EXPELLIARMUS_START
DD 00000001h
OFFSET.DW EVENT_705_CATEVENT_LIST
// 30002c2 SFX_Event_SPELL_INCENDIO_CAST_NORMAL
DD 00000001h
OFFSET.DW EVENT_706_CATEVENT_LIST
// 30002c3 SFX_Event_SPELL_INCENDIO_CAST_OVER
DD 00000001h
OFFSET.DW EVENT_707_CATEVENT_LIST
// 30002c4 SFX_Event_SPELL_INCENDIO_CAST_PERFECT
DD 00000001h
OFFSET.DW EVENT_708_CATEVENT_LIST
// 30002c5 SFX_Event_SPELL_INCENDIO_BUILD
DD 00000001h
OFFSET.DW EVENT_709_CATEVENT_LIST
// 30002c6 SFX_Event_SPELL_INCENDIO_INCANTATE
DD 00000001h
OFFSET.DW EVENT_710_CATEVENT_LIST
// 30002c7 SFX_Event_SPELL_LUMOS_CAST_NORMAL
DD 00000001h
OFFSET.DW EVENT_711_CATEVENT_LIST
// 30002c8 SFX_Event_SPELL_LUMOS_END
DD 00000001h
OFFSET.DW EVENT_712_CATEVENT_LIST
// 30002c9 SFX_Event_SPELL_LUMOS_LOOP
DD 00000001h
OFFSET.DW EVENT_713_CATEVENT_LIST
// 30002ca SFX_Event_SPELL_LUMOS_INCANTATE
DD 00000001h
OFFSET.DW EVENT_714_CATEVENT_LIST
// 30002cb SFX_Event_SPELL_LUMOS_CAST_UNDER
DD 00000001h
OFFSET.DW EVENT_715_CATEVENT_LIST
// 30002cc SFX_Event_SPELL_LUMOS_CAST_OVER
DD 00000001h
OFFSET.DW EVENT_716_CATEVENT_LIST
// 30002cd SFX_Event_SPELL_LUMOS_BUILD
DD 00000001h
OFFSET.DW EVENT_717_CATEVENT_LIST
// 30002ce SFX_Event_SPELL_LUMOS_SPARKS
DD 00000001h
OFFSET.DW EVENT_718_CATEVENT_LIST
// 30002cf SFX_Event_SPELL_LUMOS_IDENTIFY
DD 00000001h
OFFSET.DW EVENT_719_CATEVENT_LIST
// 30002d0 SFX_Event_SPELL_SKURGE_BUILD
DD 00000001h
OFFSET.DW EVENT_720_CATEVENT_LIST
// 30002d1 SFX_Event_SPELL_SKURGE_CAST_NORMAL
DD 00000001h
OFFSET.DW EVENT_721_CATEVENT_LIST
// 30002d2 SFX_Event_SPELL_SKURGE_CAST_OVER
DD 00000001h
OFFSET.DW EVENT_722_CATEVENT_LIST
// 30002d3 SFX_Event_SPELL_SKURGE_CAST_PERFECT
DD 00000001h
OFFSET.DW EVENT_723_CATEVENT_LIST
// 30002d4 SFX_Event_SPELL_SKURGE_INCANTATE
DD 00000001h
OFFSET.DW EVENT_724_CATEVENT_LIST
// 30002d5 SFX_Event_SPIDER_DAZED_THUD1
DD 00000001h
OFFSET.DW EVENT_725_CATEVENT_LIST
// 30002d6 SFX_Event_SPIDER_DAZED_THUD2
DD 00000001h
OFFSET.DW EVENT_726_CATEVENT_LIST
// 30002d7 SFX_Event_SPIDER_HIT_BY_FLIPENDO
DD 00000001h
OFFSET.DW EVENT_727_CATEVENT_LIST
// 30002d8 SFX_Event_SPIDER_HIT_BY_INCENDIO
DD 00000001h
OFFSET.DW EVENT_728_CATEVENT_LIST
// 30002d9 SFX_Event_SPIDER_JOLT
DD 00000001h
OFFSET.DW EVENT_729_CATEVENT_LIST
// 30002da SFX_Event_SPIDER_JUMP_FROM_LEDGE
DD 00000001h
OFFSET.DW EVENT_730_CATEVENT_LIST
// 30002db SFX_Event_SPIDER_JUMP_UP
DD 00000001h
OFFSET.DW EVENT_731_CATEVENT_LIST
// 30002dc SFX_Event_SPIDER_LANDCHARGEFORWARD
DD 00000001h
OFFSET.DW EVENT_732_CATEVENT_LIST
// 30002dd SFX_Event_SPIDER_STEP
DD 00000001h
OFFSET.DW EVENT_733_CATEVENT_LIST
// 30002de SFX_Event_SPIDER_LAND
DD 00000001h
OFFSET.DW EVENT_734_CATEVENT_LIST
// 30002df SFX_Event_STEP_CARPET_LEFT
DD 00000001h
OFFSET.DW EVENT_735_CATEVENT_LIST
// 30002e0 SFX_Event_STEP_CARPET_RIGHT
DD 00000001h
OFFSET.DW EVENT_736_CATEVENT_LIST
// 30002e1 SFX_Event_STEP_DIRT_LEFT
DD 00000001h
OFFSET.DW EVENT_737_CATEVENT_LIST
// 30002e2 SFX_Event_STEP_DIRT_RIGHT
DD 00000001h
OFFSET.DW EVENT_738_CATEVENT_LIST
// 30002e3 SFX_Event_STEP_FOREST_LEFT
DD 00000001h
OFFSET.DW EVENT_739_CATEVENT_LIST
// 30002e4 SFX_Event_STEP_FOREST_RIGHT
DD 00000001h
OFFSET.DW EVENT_740_CATEVENT_LIST
// 30002e5 SFX_Event_STEP_GRASS_LEFT
DD 00000001h
OFFSET.DW EVENT_741_CATEVENT_LIST
// 30002e6 SFX_Event_STEP_GRASS_RIGHT
DD 00000001h
OFFSET.DW EVENT_742_CATEVENT_LIST
// 30002e7 SFX_Event_STEP_LADDER_LEFT
DD 00000001h
OFFSET.DW EVENT_743_CATEVENT_LIST
// 30002e8 SFX_Event_STEP_LADDER_RIGHT
DD 00000001h
OFFSET.DW EVENT_744_CATEVENT_LIST
// 30002e9 SFX_Event_STEP_MARBLE_LEFT
DD 00000001h
OFFSET.DW EVENT_745_CATEVENT_LIST
// 30002ea SFX_Event_STEP_MARBLE_RIGHT
DD 00000001h
OFFSET.DW EVENT_746_CATEVENT_LIST
// 30002eb SFX_Event_STEP_MUD_LEFT
DD 00000001h
OFFSET.DW EVENT_747_CATEVENT_LIST
// 30002ec SFX_Event_STEP_MUD_RIGHT
DD 00000001h
OFFSET.DW EVENT_748_CATEVENT_LIST
// 30002ed SFX_Event_STEP_STAIRS_LEFT
DD 00000001h
OFFSET.DW EVENT_749_CATEVENT_LIST
// 30002ee SFX_Event_STEP_STAIRS_RIGHT
DD 00000001h
OFFSET.DW EVENT_750_CATEVENT_LIST
// 30002ef SFX_Event_STEP_STONE_LEFT
DD 00000015h
OFFSET.DW EVENT_751_CATEVENT_LIST
// 30002f0 SFX_Event_STEP_STONE_RIGHT
DD 00000015h
OFFSET.DW EVENT_752_CATEVENT_LIST
// 30002f1 SFX_Event_STEP_WATER_LEFT
DD 00000001h
OFFSET.DW EVENT_753_CATEVENT_LIST
// 30002f2 SFX_Event_STEP_WATER_RIGHT
DD 00000001h
OFFSET.DW EVENT_754_CATEVENT_LIST
// 30002f3 SFX_Event_STEP_WOOD_LEFT
DD 00000001h
OFFSET.DW EVENT_755_CATEVENT_LIST
// 30002f4 SFX_Event_STEP_WOOD_RIGHT
DD 00000001h
OFFSET.DW EVENT_756_CATEVENT_LIST
// 30002f5 SFX_Event_TAPESTRY_FALL
DD 00000001h
OFFSET.DW EVENT_757_CATEVENT_LIST
// 30002f6 SFX_Event_TENTACULAR_BITE
DD 00000001h
OFFSET.DW EVENT_758_CATEVENT_LIST
// 30002f7 SFX_Event_TENTACULAR_SLITHER
DD 00000001h
OFFSET.DW EVENT_759_CATEVENT_LIST
// 30002f8 SFX_Event_TENTACULAR_SOFT_BITE
DD 00000001h
OFFSET.DW EVENT_760_CATEVENT_LIST
// 30002f9 SFX_Event_TENTACULAR_WHIP
DD 00000001h
OFFSET.DW EVENT_761_CATEVENT_LIST
// 30002fa SFX_Event_TENTACULAR_WHIPCRACK
DD 00000001h
OFFSET.DW EVENT_762_CATEVENT_LIST
// 30002fb SFX_Event_TENTACULAR_SMALL_SLITHER
DD 00000001h
OFFSET.DW EVENT_763_CATEVENT_LIST
// 30002fc SFX_Event_WASHER_CHARGE_VOCAL
DD 00000001h
OFFSET.DW EVENT_764_CATEVENT_LIST
// 30002fd SFX_Event_WASHER_DIE
DD 00000001h
OFFSET.DW EVENT_765_CATEVENT_LIST
// 30002fe SFX_Event_WASHER_DOORCLOSE
DD 00000001h
OFFSET.DW EVENT_766_CATEVENT_LIST
// 30002ff SFX_Event_WASHER_DOOROPEN
DD 00000001h
OFFSET.DW EVENT_767_CATEVENT_LIST
// 3000300 SFX_Event_WASHER_EXPLODE_SPRING
DD 00000001h
OFFSET.DW EVENT_768_CATEVENT_LIST
// 3000301 SFX_Event_WASHER_FIRE
DD 00000001h
OFFSET.DW EVENT_769_CATEVENT_LIST
// 3000302 SFX_Event_WASHER_SQUEAK
DD 00000001h
OFFSET.DW EVENT_770_CATEVENT_LIST
// 3000303 SFX_Event_WASHER_SULK
DD 00000001h
OFFSET.DW EVENT_771_CATEVENT_LIST
// 3000304 SFX_Event_WASHER_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_772_CATEVENT_LIST
// 3000305 SFX_Event_WASHER_TAUNT
DD 00000001h
OFFSET.DW EVENT_773_CATEVENT_LIST
// 3000306 SFX_Event_WASHER_TIP
DD 00000001h
OFFSET.DW EVENT_774_CATEVENT_LIST
// 3000307 SFX_Event_WASHER_STEAM
DD 00000001h
OFFSET.DW EVENT_775_CATEVENT_LIST
// 3000308 SFX_Event_WASHER_SPIN_DOWN
DD 00000001h
OFFSET.DW EVENT_776_CATEVENT_LIST
// 3000309 SFX_Event_WASHER_SPIN_FAST_LOOP
DD 00000001h
OFFSET.DW EVENT_777_CATEVENT_LIST
// 300030a SFX_Event_WASHER_START
DD 00000001h
OFFSET.DW EVENT_778_CATEVENT_LIST
// 300030b SFX_Event_WASHER_START_ONESHOT
DD 00000001h
OFFSET.DW EVENT_779_CATEVENT_LIST
// 300030c SFX_Event_WASHER_SPIN_DOWN_ONESHOT
DD 00000001h
OFFSET.DW EVENT_780_CATEVENT_LIST
// 300030d SFX_Event_WASHER_SPIN_UP_ONESHOT
DD 00000001h
OFFSET.DW EVENT_781_CATEVENT_LIST
// 300030e SFX_Event_SPEECH_GENERAL
DD 00000019h
OFFSET.DW EVENT_782_CATEVENT_LIST
// 300030f SFX_Event_SPEECH_HARRY
DD 00000041h
OFFSET.DW EVENT_783_CATEVENT_LIST
// 3000310 SFX_Event_SPEECH_LUCIUS
DD 00000002h
OFFSET.DW EVENT_784_CATEVENT_LIST
// 3000311 SFX_Event_SPEECH_WIZARD_CARD
DD 00000016h
OFFSET.DW EVENT_785_CATEVENT_LIST
// 3000312 SFX_Event_SPEECH_DRACO
DD 00000009h
OFFSET.DW EVENT_786_CATEVENT_LIST
// 3000313 SFX_Event_SPEECH_RON
DD 00000024h
OFFSET.DW EVENT_787_CATEVENT_LIST
// 3000314 SFX_Event_SPEECH_SNAPE
DD 00000003h
OFFSET.DW EVENT_788_CATEVENT_LIST
// 3000315 SFX_Event_SPEECH_GILDEROY
DD 00000003h
OFFSET.DW EVENT_789_CATEVENT_LIST
// 3000316 SFX_Event_SPEECH_HERMIONE
DD 0000000fh
OFFSET.DW EVENT_790_CATEVENT_LIST
// 3000317 SFX_Event_SPEECH_FRED
DD 00000004h
OFFSET.DW EVENT_791_CATEVENT_LIST
// 3000318 SFX_Event_SPEECH_GEORGE
DD 00000004h
OFFSET.DW EVENT_792_CATEVENT_LIST
// 3000319 SFX_Event_SPEECH_GINNY
DD 00000004h
OFFSET.DW EVENT_793_CATEVENT_LIST
// 300031a SFX_Event_SPEECH_MOLLY
DD 00000002h
OFFSET.DW EVENT_794_CATEVENT_LIST
// 300031b SFX_Event_SPEECH_GENERAL2
DD 0000001eh
OFFSET.DW EVENT_795_CATEVENT_LIST
// 300031c SFX_Event_SPEECH_HAGRID
DD 0000000fh
OFFSET.DW EVENT_796_CATEVENT_LIST
// 300031d SFX_Event_SPEECH_GAMES
DD 00000003h
OFFSET.DW EVENT_797_CATEVENT_LIST
// 300031e SFX_Event_SPEECH_DUMBLEDORE
DD 00000007h
OFFSET.DW EVENT_798_CATEVENT_LIST
// 300031f SFX_Event_SPEECH_GAMES2
DD 00000001h
OFFSET.DW EVENT_799_CATEVENT_LIST
// 3000320 SFX_Event_SPEECH_BORGIN
DD 00000001h
OFFSET.DW EVENT_800_CATEVENT_LIST
// 3000321 SFX_Event_COMMON_ROOM_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_801_CATEVENT_LIST
// 3000322 SFX_Event_COMMON_ROOM_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_802_CATEVENT_LIST
// 3000323 SFX_Event_COMMON_ROOM_PERCY_CAST_LEGLOCKER
DD 00000001h
OFFSET.DW EVENT_803_CATEVENT_LIST
// 3000324 SFX_Event_SPELL_ALOHOMORA_EQUIP
DD 00000001h
OFFSET.DW EVENT_804_CATEVENT_LIST
// 3000325 SFX_Event_SPIDER_MEDIUM_ATTACK
DD 00000001h
OFFSET.DW EVENT_805_CATEVENT_LIST
// 3000326 SFX_Event_SPIDER_MEDIUM_BADREACT
DD 00000001h
OFFSET.DW EVENT_806_CATEVENT_LIST
// 3000327 SFX_Event_SPIDER_MEDIUM_CHARGE
DD 00000001h
OFFSET.DW EVENT_807_CATEVENT_LIST
// 3000328 SFX_Event_SPIDER_MEDIUM_DIE
DD 00000001h
OFFSET.DW EVENT_808_CATEVENT_LIST
// 3000329 SFX_Event_SPIDER_MEDIUM_FALL
DD 00000001h
OFFSET.DW EVENT_809_CATEVENT_LIST
// 300032a SFX_Event_SPIDER_MEDIUM_FALL_HOLE
DD 00000001h
OFFSET.DW EVENT_810_CATEVENT_LIST
// 300032b SFX_Event_SPIDER_MEDIUM_FIRE
DD 00000001h
OFFSET.DW EVENT_811_CATEVENT_LIST
// 300032c SFX_Event_SPIDER_MEDIUM_GROWL
DD 00000001h
OFFSET.DW EVENT_812_CATEVENT_LIST
// 300032d SFX_Event_SPIDER_MEDIUM_HIT_FPO
DD 00000001h
OFFSET.DW EVENT_813_CATEVENT_LIST
// 300032e SFX_Event_SPIDER_MEDIUM_HIT_ICO
DD 00000001h
OFFSET.DW EVENT_814_CATEVENT_LIST
// 300032f SFX_Event_SPIDER_MEDIUM_JUMPOUT
DD 00000001h
OFFSET.DW EVENT_815_CATEVENT_LIST
// 3000330 SFX_Event_SPIDER_MEDIUM_LAND
DD 00000001h
OFFSET.DW EVENT_816_CATEVENT_LIST
// 3000331 SFX_Event_SPIDER_MEDIUM_LEFT
DD 00000001h
OFFSET.DW EVENT_817_CATEVENT_LIST
// 3000332 SFX_Event_SPIDER_MEDIUM_RIGHT
DD 00000001h
OFFSET.DW EVENT_818_CATEVENT_LIST
// 3000333 SFX_Event_SPIDER_MEDIUM_THROW
DD 00000001h
OFFSET.DW EVENT_819_CATEVENT_LIST
// 3000334 SFX_Event_SPIDER_SMALL_ATTACK
DD 00000001h
OFFSET.DW EVENT_820_CATEVENT_LIST
// 3000335 SFX_Event_SPIDER_SMALL_CHARGE
DD 00000001h
OFFSET.DW EVENT_821_CATEVENT_LIST
// 3000336 SFX_Event_SPIDER_SMALL_DIE
DD 00000001h
OFFSET.DW EVENT_822_CATEVENT_LIST
// 3000337 SFX_Event_SPIDER_SMALL_EXPLODE
DD 00000001h
OFFSET.DW EVENT_823_CATEVENT_LIST
// 3000338 SFX_Event_SPIDER_SMALL_FALL
DD 00000001h
OFFSET.DW EVENT_824_CATEVENT_LIST
// 3000339 SFX_Event_SPIDER_SMALL_FALL_HOLE
DD 00000001h
OFFSET.DW EVENT_825_CATEVENT_LIST
// 300033a SFX_Event_SPIDER_SMALL_GROWL
DD 00000001h
OFFSET.DW EVENT_826_CATEVENT_LIST
// 300033b SFX_Event_SPIDER_SMALL_HIT_FPO
DD 00000001h
OFFSET.DW EVENT_827_CATEVENT_LIST
// 300033c SFX_Event_SPIDER_SMALL_JUMPOUT
DD 00000001h
OFFSET.DW EVENT_828_CATEVENT_LIST
// 300033d SFX_Event_SPIDER_SMALL_LAND
DD 00000001h
OFFSET.DW EVENT_829_CATEVENT_LIST
// 300033e SFX_Event_SPIDER_SMALL_LEFT
DD 00000001h
OFFSET.DW EVENT_830_CATEVENT_LIST
// 300033f SFX_Event_SPIDER_SMALL_RIGHT
DD 00000001h
OFFSET.DW EVENT_831_CATEVENT_LIST
// 3000340 SFX_Event_STEP_COBBLES_LEFT
DD 00000001h
OFFSET.DW EVENT_832_CATEVENT_LIST
// 3000341 SFX_Event_STEP_COBBLES_RIGHT
DD 00000001h
OFFSET.DW EVENT_833_CATEVENT_LIST
// 3000342 SFX_Event_STEP_FLOORBOARDS_LEFT
DD 00000001h
OFFSET.DW EVENT_834_CATEVENT_LIST
// 3000343 SFX_Event_STEP_FLOORBOARDS_RIGHT
DD 00000001h
OFFSET.DW EVENT_835_CATEVENT_LIST
// 3000344 SFX_Event_DDOFFICE_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_836_CATEVENT_LIST
// 3000345 SFX_Event_DDOFFICE_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_837_CATEVENT_LIST
// 3000346 SFX_Event_STAIRCASE_DDOFFICE_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_838_CATEVENT_LIST
// 3000347 SFX_Event_STAIRCASE_DDOFFICE_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_839_CATEVENT_LIST
// 3000348 SFX_Event_STAIRCASE_DADA_CLASS_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_840_CATEVENT_LIST
// 3000349 SFX_Event_STAIRCASE_DADA_CLASS_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_841_CATEVENT_LIST
// 300034a SFX_Event_STAIRCASE_COS_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_842_CATEVENT_LIST
// 300034b SFX_Event_STAIRCASE_COS_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_843_CATEVENT_LIST
// 300034c SFX_Event_STAIRCASE_STAIRS_MOVE_LOOP
DD 00000001h
OFFSET.DW EVENT_844_CATEVENT_LIST
// 300034d SFX_Event_STAIRCASE_STAIRS_STOP
DD 00000001h
OFFSET.DW EVENT_845_CATEVENT_LIST
// 300034e SFX_Event_DUNGEON_ENTRANCE_HALL_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_846_CATEVENT_LIST
// 300034f SFX_Event_DUNGEON_ENTRANCE_HALL_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_847_CATEVENT_LIST
// 3000350 SFX_Event_SPELL_ALOHOMORA_BUILD
DD 00000001h
OFFSET.DW EVENT_848_CATEVENT_LIST
// 3000351 SFX_Event_SPELL_ALOHOMORA_CAST_NORMAL
DD 00000001h
OFFSET.DW EVENT_849_CATEVENT_LIST
// 3000352 SFX_Event_SPELL_ALOHOMORA_CAST_OVER
DD 00000001h
OFFSET.DW EVENT_850_CATEVENT_LIST
// 3000353 SFX_Event_SPELL_ALOHOMORA_CAPE
DD 00000001h
OFFSET.DW EVENT_851_CATEVENT_LIST
// 3000354 SFX_Event_SPELL_ALOHOMORA_INCANTATE
DD 00000001h
OFFSET.DW EVENT_852_CATEVENT_LIST
// 3000355 SFX_Event_PREFECT_CAST_LEGLOCKER
DD 00000001h
OFFSET.DW EVENT_853_CATEVENT_LIST
// 3000356 SFX_Event_PERSON_DUMBLEDORE_CHOKE
DD 00000001h
OFFSET.DW EVENT_854_CATEVENT_LIST
// 3000357 SFX_Event_PERSON_DUMBLEDORE_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_855_CATEVENT_LIST
// 3000358 SFX_Event_PERSON_FRED_CHOKE
DD 00000001h
OFFSET.DW EVENT_856_CATEVENT_LIST
// 3000359 SFX_Event_PERSON_GEORGE_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_857_CATEVENT_LIST
// 300035a SFX_Event_PERSON_HAGRID_BELT_MOVE
DD 00000001h
OFFSET.DW EVENT_858_CATEVENT_LIST
// 300035b SFX_Event_PERSON_LOCKHART_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_859_CATEVENT_LIST
// 300035c SFX_Event_PERSON_RON_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_860_CATEVENT_LIST
// 300035d SFX_Event_PERSON_SNAPE_CAPE_MOVE
DD 00000001h
OFFSET.DW EVENT_861_CATEVENT_LIST
// 300035e SFX_Event_PERSON_WOOD_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_862_CATEVENT_LIST
// 300035f SFX_Event_STEP_METAL_LEFT
DD 00000001h
OFFSET.DW EVENT_863_CATEVENT_LIST
// 3000360 SFX_Event_STEP_METAL_RIGHT
DD 00000001h
OFFSET.DW EVENT_864_CATEVENT_LIST
// 3000361 SFX_Event_BARREL_SMASH
DD 00000001h
OFFSET.DW EVENT_865_CATEVENT_LIST
// 3000362 SFX_Event_BARREL_BOUNCE
DD 00000001h
OFFSET.DW EVENT_866_CATEVENT_LIST
// 3000363 SFX_Event_BARREL_MONEY
DD 00000001h
OFFSET.DW EVENT_867_CATEVENT_LIST
// 3000364 SFX_Event_BILLYWIG_ATTACK
DD 00000001h
OFFSET.DW EVENT_868_CATEVENT_LIST
// 3000365 SFX_Event_BILLYWIG_BUZZLOOP
DD 00000001h
OFFSET.DW EVENT_869_CATEVENT_LIST
// 3000366 SFX_Event_BILLYWIG_DIE
DD 00000001h
OFFSET.DW EVENT_870_CATEVENT_LIST
// 3000367 SFX_Event_BILLYWIG_FALL
DD 00000001h
OFFSET.DW EVENT_871_CATEVENT_LIST
// 3000368 SFX_Event_BILLYWIG_RETRACT
DD 00000001h
OFFSET.DW EVENT_872_CATEVENT_LIST
// 3000369 SFX_Event_BILLYWIG_TAKEHIT
DD 00000001h
OFFSET.DW EVENT_873_CATEVENT_LIST
// 300036a SFX_Event_BILLYWIG_CHOP
DD 00000001h
OFFSET.DW EVENT_874_CATEVENT_LIST
// 300036b SFX_Event_BOOKCASE_ATTACK
DD 00000001h
OFFSET.DW EVENT_875_CATEVENT_LIST
// 300036c SFX_Event_BOOKCASE_HITBYFLIPENDOBACK
DD 00000001h
OFFSET.DW EVENT_876_CATEVENT_LIST
// 300036d SFX_Event_BOOKCASE_HITBYFLIPENDOFRONT1
DD 00000001h
OFFSET.DW EVENT_877_CATEVENT_LIST
// 300036e SFX_Event_BOOKCASE_HITBYFLIPENDOFRONT2
DD 00000001h
OFFSET.DW EVENT_878_CATEVENT_LIST
// 300036f SFX_Event_BOOKCASE_HITBYNASPELL
DD 00000001h
OFFSET.DW EVENT_879_CATEVENT_LIST
// 3000370 SFX_Event_BOOKCASE_KNOCKDOWNFALLBACK1
DD 00000001h
OFFSET.DW EVENT_880_CATEVENT_LIST
// 3000371 SFX_Event_BOOKCASE_KNOCKDOWNFALLBACK2
DD 00000001h
OFFSET.DW EVENT_881_CATEVENT_LIST
// 3000372 SFX_Event_BOOKCASE_KNOCKDOWNFALLFORWARD1
DD 00000001h
OFFSET.DW EVENT_882_CATEVENT_LIST
// 3000373 SFX_Event_BOOKCASE_KNOCKDOWNFALLFORWARD2
DD 00000001h
OFFSET.DW EVENT_883_CATEVENT_LIST
// 3000374 SFX_Event_BOOKCASE_RANDOMCREAK
DD 00000001h
OFFSET.DW EVENT_884_CATEVENT_LIST
// 3000375 SFX_Event_BOOKCASE_STANDTOWALK
DD 00000001h
OFFSET.DW EVENT_885_CATEVENT_LIST
// 3000376 SFX_Event_BOOKCASE_STEP
DD 00000001h
OFFSET.DW EVENT_886_CATEVENT_LIST
// 3000377 SFX_Event_BOOKCASE_TAUNT_1
DD 00000001h
OFFSET.DW EVENT_887_CATEVENT_LIST
// 3000378 SFX_Event_BOOKCASE_SPIT
DD 00000001h
OFFSET.DW EVENT_888_CATEVENT_LIST
// 3000379 SFX_Event_BOOKCASE_FALLVOICE
DD 00000001h
OFFSET.DW EVENT_889_CATEVENT_LIST
// 300037a SFX_Event_BOOKCASE_HITVOICE
DD 00000001h
OFFSET.DW EVENT_890_CATEVENT_LIST
// 300037b SFX_Event_BROOM_ACCELERATE
DD 00000003h
OFFSET.DW EVENT_891_CATEVENT_LIST
// 300037c SFX_Event_BROOM_BOOST
DD 00000002h
OFFSET.DW EVENT_892_CATEVENT_LIST
// 300037d SFX_Event_BROOM_BOOST_LOOP
DD 00000002h
OFFSET.DW EVENT_893_CATEVENT_LIST
// 300037e SFX_Event_BROOM_CRUISE
DD 00000003h
OFFSET.DW EVENT_894_CATEVENT_LIST
// 300037f SFX_Event_BROOM_GEAR_1
DD 00000002h
OFFSET.DW EVENT_895_CATEVENT_LIST
// 3000380 SFX_Event_BROOM_GEAR_2
DD 00000002h
OFFSET.DW EVENT_896_CATEVENT_LIST
// 3000381 SFX_Event_BROOM_GEAR_3
DD 00000002h
OFFSET.DW EVENT_897_CATEVENT_LIST
// 3000382 SFX_Event_BROOM_GEAR_4
DD 00000002h
OFFSET.DW EVENT_898_CATEVENT_LIST
// 3000383 SFX_Event_BROOM_GEAR_5
DD 00000002h
OFFSET.DW EVENT_899_CATEVENT_LIST
// 3000384 SFX_Event_BROOM_IMPACT_GENERAL
DD 00000003h
OFFSET.DW EVENT_900_CATEVENT_LIST
// 3000385 SFX_Event_BROOM_IMPACT_GRASS
DD 00000003h
OFFSET.DW EVENT_901_CATEVENT_LIST
// 3000386 SFX_Event_BROOM_TURN
DD 00000003h
OFFSET.DW EVENT_902_CATEVENT_LIST
// 3000387 SFX_Event_BROOM_IMPACT_STONE
DD 00000002h
OFFSET.DW EVENT_903_CATEVENT_LIST
// 3000388 SFX_Event_BROOM_IMPACT_WATER
DD 00000002h
OFFSET.DW EVENT_904_CATEVENT_LIST
// 3000389 SFX_Event_RING_BOOST_1
DD 00000003h
OFFSET.DW EVENT_905_CATEVENT_LIST
// 300038a SFX_Event_RING_BOOST_2
DD 00000003h
OFFSET.DW EVENT_906_CATEVENT_LIST
// 300038b SFX_Event_RING_BOOST_3
DD 00000003h
OFFSET.DW EVENT_907_CATEVENT_LIST
// 300038c SFX_Event_RING_BOOST_4
DD 00000003h
OFFSET.DW EVENT_908_CATEVENT_LIST
// 300038d SFX_Event_RING_BOOST_5
DD 00000003h
OFFSET.DW EVENT_909_CATEVENT_LIST
// 300038e SFX_Event_RING_MISS
DD 00000003h
OFFSET.DW EVENT_910_CATEVENT_LIST
// 300038f SFX_Event_RING_NORMAL
DD 00000003h
OFFSET.DW EVENT_911_CATEVENT_LIST
// 3000390 SFX_Event_BROOM_IMPACT_TREE
DD 00000002h
OFFSET.DW EVENT_912_CATEVENT_LIST
// 3000391 SFX_Event_BLUDGER_PASS
DD 00000002h
OFFSET.DW EVENT_913_CATEVENT_LIST
// 3000392 SFX_Event_BLUDGER_NOISE
DD 00000001h
OFFSET.DW EVENT_914_CATEVENT_LIST
// 3000393 SFX_Event_CROWD_BOO
DD 00000001h
OFFSET.DW EVENT_915_CATEVENT_LIST
// 3000394 SFX_Event_CROWD_CHEER
DD 00000001h
OFFSET.DW EVENT_916_CATEVENT_LIST
// 3000395 SFX_Event_CROWD_GASP
DD 00000001h
OFFSET.DW EVENT_917_CATEVENT_LIST
// 3000396 SFX_Event_CROWD_PROXIMITY_CHEER
DD 00000001h
OFFSET.DW EVENT_918_CATEVENT_LIST
// 3000397 SFX_Event_CROWD_ROAR
DD 00000001h
OFFSET.DW EVENT_919_CATEVENT_LIST
// 3000398 SFX_Event_CROWD_EXCITED
DD 00000001h
OFFSET.DW EVENT_920_CATEVENT_LIST
// 3000399 SFX_Event_CROWD_UNEXCITED
DD 00000001h
OFFSET.DW EVENT_921_CATEVENT_LIST
// 300039a SFX_Event_GOAL
DD 00000001h
OFFSET.DW EVENT_922_CATEVENT_LIST
// 300039b SFX_Event_BROOM_IMPACT_BLUDGER
DD 00000001h
OFFSET.DW EVENT_923_CATEVENT_LIST
// 300039c SFX_Event_BROOM_IMPACT_SEEKER_HARD
DD 00000001h
OFFSET.DW EVENT_924_CATEVENT_LIST
// 300039d SFX_Event_BROOM_IMPACT_SEEKER_SOFT
DD 00000001h
OFFSET.DW EVENT_925_CATEVENT_LIST
// 300039e SFX_Event_BROOM_IMPACT_TOWER_HARD
DD 00000001h
OFFSET.DW EVENT_926_CATEVENT_LIST
// 300039f SFX_Event_BROOM_IMPACT_TOWER_SOFT
DD 00000001h
OFFSET.DW EVENT_927_CATEVENT_LIST
// 30003a0 SFX_Event_BEATER_FLYPAST
DD 00000002h
OFFSET.DW EVENT_928_CATEVENT_LIST
// 30003a1 SFX_Event_SNITCH_LOOP_1
DD 00000001h
OFFSET.DW EVENT_929_CATEVENT_LIST
// 30003a2 SFX_Event_SNITCH_LOOP_2
DD 00000001h
OFFSET.DW EVENT_930_CATEVENT_LIST
// 30003a3 SFX_Event_SNITCH_PASS
DD 00000001h
OFFSET.DW EVENT_931_CATEVENT_LIST
// 30003a4 SFX_Event_CAGED_IMP_ROCK_CAGE_1
DD 00000001h
OFFSET.DW EVENT_932_CATEVENT_LIST
// 30003a5 SFX_Event_CAGED_IMP_ROCK_CAGE_2
DD 00000001h
OFFSET.DW EVENT_933_CATEVENT_LIST
// 30003a6 SFX_Event_CAGED_IMP_ROCK_CAGE_RETURN_1
DD 00000001h
OFFSET.DW EVENT_934_CATEVENT_LIST
// 30003a7 SFX_Event_CAGED_IMP_ROCK_CAGE_RETURN_2
DD 00000001h
OFFSET.DW EVENT_935_CATEVENT_LIST
// 30003a8 SFX_Event_CAGED_IMP_ROCK_CAGE_RETURN_3
DD 00000001h
OFFSET.DW EVENT_936_CATEVENT_LIST
// 30003a9 SFX_Event_CAGED_IMP_SCREAM
DD 00000001h
OFFSET.DW EVENT_937_CATEVENT_LIST
// 30003aa SFX_Event_CAGED_IMP_STANDIDLE2
DD 00000001h
OFFSET.DW EVENT_938_CATEVENT_LIST
// 30003ab SFX_Event_CAGED_IMP_STANDIDLE3
DD 00000001h
OFFSET.DW EVENT_939_CATEVENT_LIST
// 30003ac SFX_Event_CAGED_IMP_STANDIDLE4_1
DD 00000001h
OFFSET.DW EVENT_940_CATEVENT_LIST
// 30003ad SFX_Event_CAGED_IMP_STANDIDLE4_2
DD 00000001h
OFFSET.DW EVENT_941_CATEVENT_LIST
// 30003ae SFX_Event_CAGED_IMP_STANDIDLE4_3
DD 00000001h
OFFSET.DW EVENT_942_CATEVENT_LIST
// 30003af SFX_Event_CAGED_IMP_STANDIDLE4_4
DD 00000001h
OFFSET.DW EVENT_943_CATEVENT_LIST
// 30003b0 SFX_Event_CAGED_IMP_STANDIDLE4_5
DD 00000001h
OFFSET.DW EVENT_944_CATEVENT_LIST
// 30003b1 SFX_Event_CAGED_IMP_ROCK_CAGE_IDLE
DD 00000001h
OFFSET.DW EVENT_945_CATEVENT_LIST
// 30003b2 SFX_Event_SPEECH_PREFECTS
DD 00000002h
OFFSET.DW EVENT_946_CATEVENT_LIST
// 30003b3 SFX_Event_SPEECH_PREFECTS_GRYFFINDOR
DD 00000001h
OFFSET.DW EVENT_947_CATEVENT_LIST
// 30003b4 SFX_Event_SPEECH_PREFECTS_HUFFLEPUFF
DD 00000001h
OFFSET.DW EVENT_948_CATEVENT_LIST
// 30003b5 SFX_Event_SPEECH_PREFECTS_RAVENCLAW
DD 00000001h
OFFSET.DW EVENT_949_CATEVENT_LIST
// 30003b6 SFX_Event_SPEECH_PREFECTS_SLYTHERIN
DD 00000001h
OFFSET.DW EVENT_950_CATEVENT_LIST
// 30003b7 SFX_Event_SPEECH_GENERAL3
DD 00000006h
OFFSET.DW EVENT_951_CATEVENT_LIST
// 30003b8 SFX_Event_DIAGON_ANGLIA_CUTSCENE
DD 00000001h
OFFSET.DW EVENT_952_CATEVENT_LIST
// 30003b9 SFX_Event_ENTRANCE_HALL_HOUSE_POINTS_1
DD 00000001h
OFFSET.DW EVENT_953_CATEVENT_LIST
// 30003ba SFX_Event_ENTRANCE_HALL_HOUSE_POINTS_2
DD 00000001h
OFFSET.DW EVENT_954_CATEVENT_LIST
// 30003bb SFX_Event_ENTRANCE_HALL_HOUSE_POINTS_3
DD 00000001h
OFFSET.DW EVENT_955_CATEVENT_LIST
// 30003bc SFX_Event_ENTRANCE_HALL_HOUSE_POINTS_4
DD 00000001h
OFFSET.DW EVENT_956_CATEVENT_LIST
// 30003bd SFX_Event_HOGWARTS_GNOMESPLASH
DD 00000001h
OFFSET.DW EVENT_957_CATEVENT_LIST
// 30003be SFX_Event_HOGWARTS_TIMER_END
DD 00000001h
OFFSET.DW EVENT_958_CATEVENT_LIST
// 30003bf SFX_Event_HOGWARTS_TIMER_LOOP
DD 00000001h
OFFSET.DW EVENT_959_CATEVENT_LIST
// 30003c0 SFX_Event_HOGWARTS_RING
DD 00000001h
OFFSET.DW EVENT_960_CATEVENT_LIST
// 30003c1 SFX_Event_HOGWARTS_RING_2
DD 00000001h
OFFSET.DW EVENT_961_CATEVENT_LIST
// 30003c2 SFX_Event_WILLOW_ANGLIA_CUTSCENE_1
DD 00000001h
OFFSET.DW EVENT_962_CATEVENT_LIST
// 30003c3 SFX_Event_GUI_CURSOR
DD 00000001h
OFFSET.DW EVENT_963_CATEVENT_LIST
// 30003c4 SFX_Event_GUI_EQUIP
DD 00000001h
OFFSET.DW EVENT_964_CATEVENT_LIST
// 30003c5 SFX_Event_GUI_NO
DD 00000001h
OFFSET.DW EVENT_965_CATEVENT_LIST
// 30003c6 SFX_Event_HOGWARTS_TOPIARY_HIT
DD 00000001h
OFFSET.DW EVENT_966_CATEVENT_LIST
// 30003c7 SFX_Event_STAIRCASE_CUBICLE_CLOSE
DD 00000001h
OFFSET.DW EVENT_967_CATEVENT_LIST
// 30003c8 SFX_Event_STAIRCASE_CUBICLE_OPEN
DD 00000001h
OFFSET.DW EVENT_968_CATEVENT_LIST
// 30003c9 SFX_Event_STAIRCASE_NORMALDOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_969_CATEVENT_LIST
// 30003ca SFX_Event_STAIRCASE_NORMALDOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_970_CATEVENT_LIST
// 30003cb SFX_Event_STAIRCASE_ORNATEDOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_971_CATEVENT_LIST
// 30003cc SFX_Event_STAIRCASE_ORNATEDOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_972_CATEVENT_LIST
// 30003cd SFX_Event_REMEMBRALL_NOTEBOOK_APPEAR
DD 00000001h
OFFSET.DW EVENT_973_CATEVENT_LIST
// 30003ce SFX_Event_WILLOW_ANGLIA_CUTSCENE_2
DD 00000001h
OFFSET.DW EVENT_974_CATEVENT_LIST
// 30003cf SFX_Event_COS_STONE_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_975_CATEVENT_LIST
// 30003d0 SFX_Event_DIAGON_ANGLIA_CUTSCENE_PART1
DD 00000001h
OFFSET.DW EVENT_976_CATEVENT_LIST
// 30003d1 SFX_Event_MENAGERIE_COVERUP
DD 00000001h
OFFSET.DW EVENT_977_CATEVENT_LIST
// 30003d2 SFX_Event_AVIFORS_COVERUP
DD 00000001h
OFFSET.DW EVENT_978_CATEVENT_LIST
// 30003d3 SFX_Event_DUELLING_FORCEFIELD
DD 00000005h
OFFSET.DW EVENT_979_CATEVENT_LIST
// 30003d4 SFX_Event_INCENDIO_FIRE_LOOP
DD 00000001h
OFFSET.DW EVENT_980_CATEVENT_LIST
// 30003d5 SFX_Event_INCENDIO_INTENSE_FIRE_LOOP
DD 00000001h
OFFSET.DW EVENT_981_CATEVENT_LIST
// 30003d6 SFX_Event_HERBOLOGY_PINGABLE_TOPIARY
DD 00000001h
OFFSET.DW EVENT_982_CATEVENT_LIST
// 30003d7 SFX_Event_HERBOLOGY_PINGABLE_RAKE
DD 00000001h
OFFSET.DW EVENT_983_CATEVENT_LIST
// 30003d8 SFX_Event_INCENDIO_CUTSCENE_BOOKCASE
DD 00000001h
OFFSET.DW EVENT_984_CATEVENT_LIST
// 30003d9 SFX_Event_HARRY_SCRATCH2
DD 00000001h
OFFSET.DW EVENT_985_CATEVENT_LIST
// 30003da SFX_Event_DADA_CLASSROOM_START_AMBIENCE
DD 00000001h
OFFSET.DW EVENT_986_CATEVENT_LIST
// 30003db SFX_Event_GREAT_HALL_ENDING_1
DD 00000001h
OFFSET.DW EVENT_987_CATEVENT_LIST
// 30003dc SFX_Event_GREAT_HALL_ENDING_2
DD 00000001h
OFFSET.DW EVENT_988_CATEVENT_LIST
// 30003dd SFX_Event_HARRY_VOCAL_GULP
DD 00000001h
OFFSET.DW EVENT_989_CATEVENT_LIST
// 30003de SFX_Event_DADA_CLASS_SNAKE_HISS_2
DD 00000001h
OFFSET.DW EVENT_990_CATEVENT_LIST
// 30003df SFX_Event_SPELLBOOK_APPEAR
DD 00000007h
OFFSET.DW EVENT_991_CATEVENT_LIST
// 30003e0 SFX_Event_BLOODY_BARON_STEP_LEFT
DD 00000002h
OFFSET.DW EVENT_992_CATEVENT_LIST
// 30003e1 SFX_Event_BLOODY_BARON_STEP_RIGHT
DD 00000002h
OFFSET.DW EVENT_993_CATEVENT_LIST
// 30003e2 SFX_Event_BLOODY_BARON_HEEL
DD 00000002h
OFFSET.DW EVENT_994_CATEVENT_LIST
// 30003e3 SFX_Event_INCENDIO_PILLAR_FALL_1
DD 00000001h
OFFSET.DW EVENT_995_CATEVENT_LIST
// 30003e4 SFX_Event_INCENDIO_PILLAR_FALL_2
DD 00000001h
OFFSET.DW EVENT_996_CATEVENT_LIST
// 30003e5 SFX_Event_INCENDIO_PILLAR_LAND
DD 00000001h
OFFSET.DW EVENT_997_CATEVENT_LIST
// 30003e6 SFX_Event_FOOT_SPLASH
DD 00000002h
OFFSET.DW EVENT_998_CATEVENT_LIST
// 30003e7 SFX_Event_BORGIN_CABINET_SLIDE
DD 00000001h
OFFSET.DW EVENT_999_CATEVENT_LIST
// 30003e8 SFX_Event_FAWKES_ATTACK
DD 00000001h
OFFSET.DW EVENT_1000_CATEVENT_LIST
// 30003e9 SFX_Event_FAWKES_CALL
DD 00000001h
OFFSET.DW EVENT_1001_CATEVENT_LIST
// 30003ea SFX_Event_FAWKES_FLAP_COS
DD 00000001h
OFFSET.DW EVENT_1002_CATEVENT_LIST
// 30003eb SFX_Event_FAWKES_IDLE
DD 00000001h
OFFSET.DW EVENT_1003_CATEVENT_LIST
// 30003ec SFX_Event_FAWKES_FLAP_DD
DD 00000001h
OFFSET.DW EVENT_1004_CATEVENT_LIST
// 30003ed SFX_Event_PERSON_DUMBLEDORE_STEP_LEFT
DD 00000001h
OFFSET.DW EVENT_1005_CATEVENT_LIST
// 30003ee SFX_Event_PERSON_DUMBLEDORE_STEP_RIGHT
DD 00000001h
OFFSET.DW EVENT_1006_CATEVENT_LIST
// 30003ef SFX_Event_COS_TOOTH_FLY
DD 00000001h
OFFSET.DW EVENT_1007_CATEVENT_LIST
// 30003f0 SFX_Event_COS_TOOTH_STICK
DD 00000001h
OFFSET.DW EVENT_1008_CATEVENT_LIST
// 30003f1 SFX_Event_FAWKES_PERCH
DD 00000001h
OFFSET.DW EVENT_1009_CATEVENT_LIST
// 30003f2 SFX_Event_LIBRARY_BOOK_CLOSE
DD 00000001h
OFFSET.DW EVENT_1010_CATEVENT_LIST
// 30003f3 SFX_Event_LIBRARY_BOOK_OPENED
DD 00000001h
OFFSET.DW EVENT_1011_CATEVENT_LIST
// 30003f4 SFX_Event_LIBRARY_BOOK_TAKE
DD 00000001h
OFFSET.DW EVENT_1012_CATEVENT_LIST
// 30003f5 SFX_Event_LIBRARY_BOOKCASE_FILTERED_LAUGH
DD 00000001h
OFFSET.DW EVENT_1013_CATEVENT_LIST
// 30003f6 SFX_Event_DADA_PORTRAIT_SLIDING
DD 00000001h
OFFSET.DW EVENT_1014_CATEVENT_LIST
// 30003f7 SFX_Event_PUPIL_COUGHSPLUTTER
DD 00000002h
OFFSET.DW EVENT_1015_CATEVENT_LIST
// 30003f8 SFX_Event_COS_TOOTHBREAK
DD 00000001h
OFFSET.DW EVENT_1016_CATEVENT_LIST
// 30003f9 SFX_Event_HARRY_HANDS_ON_DOOR
DD 00000001h
OFFSET.DW EVENT_1017_CATEVENT_LIST
// 30003fa SFX_Event_HARRY_HANDS_ON_DOOR2
DD 00000001h
OFFSET.DW EVENT_1018_CATEVENT_LIST
// 30003fb SFX_Event_ENTRANCE_HALL_FILCH_DOOR
DD 00000001h
OFFSET.DW EVENT_1019_CATEVENT_LIST
// 30003fc SFX_Event_FRIAR_STEP
DD 00000001h
OFFSET.DW EVENT_1020_CATEVENT_LIST
// 30003fd SFX_Event_GHOST_MATERIALISE
DD 00000002h
OFFSET.DW EVENT_1021_CATEVENT_LIST
// 30003fe SFX_Event_DADA_CLASS_SERPENSORTIA
DD 00000001h
OFFSET.DW EVENT_1022_CATEVENT_LIST
// 30003ff SFX_Event_GENERIC_WIZARD_SPELL_REACTION
DD 00000001h
OFFSET.DW EVENT_1023_CATEVENT_LIST
// 3000400 SFX_Event_INCENDIO_FLITWICK_CAST
DD 00000001h
OFFSET.DW EVENT_1024_CATEVENT_LIST
// 3000401 SFX_Event_DADA_CLASS_SNAKE_STRIKE_1
DD 00000001h
OFFSET.DW EVENT_1025_CATEVENT_LIST
// 3000402 SFX_Event_DADA_CLASS_SNAKE_STRIKE_2
DD 00000001h
OFFSET.DW EVENT_1026_CATEVENT_LIST
// 3000403 SFX_Event_MULPEPPERS_COUGH1
DD 00000001h
OFFSET.DW EVENT_1027_CATEVENT_LIST
// 3000404 SFX_Event_MULPEPPERS_COUGH2
DD 00000001h
OFFSET.DW EVENT_1028_CATEVENT_LIST
// 3000405 SFX_Event_COS_GOYLE_TRANSFORM
DD 00000001h
OFFSET.DW EVENT_1029_CATEVENT_LIST
// 3000406 SFX_Event_ENTRANCE_HALL_DUNGEON_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_1030_CATEVENT_LIST
// 3000407 SFX_Event_ENTRANCE_HALL_DUNGEON_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_1031_CATEVENT_LIST
// 3000408 SFX_Event_STAIRCASE_ENTRANCE_HALL_DOOR_CLOSE
DD 00000001h
OFFSET.DW EVENT_1032_CATEVENT_LIST
// 3000409 SFX_Event_STAIRCASE_ENTRANCE_HALL_DOOR_OPEN
DD 00000001h
OFFSET.DW EVENT_1033_CATEVENT_LIST
//
// struct FXM_EventLookup
// {
// S32 Count; // number of events
// OFFSET List; // ptr to CatEventLookup
// };
//
// struct FXM_CatEventLookup
// {
// S32 CatEventIndex; // could go to S16
// S32 CategoryHashCode; // could go to S16
// };
// 3000001 SFX_Event_CHEST_OPEN
EVENT_1_CATEVENT_LIST:
// CHEST_OPEN
DD 00000000h 04000001h
// 3000003 SFX_Event_CHEST_ALOHOMORA_OPEN
EVENT_3_CATEVENT_LIST:
// CHEST_ALOHOMORA_OPEN
DD 00000001h 04000001h
// 3000004 SFX_Event_CHEST_DIFFINDO_OPEN
EVENT_4_CATEVENT_LIST:
// CHEST_DIFFINDO_OPEN
DD 00000002h 04000001h
// 3000005 SFX_Event_CHEST_INCENDIO_OPEN
EVENT_5_CATEVENT_LIST:
// CHEST_INCENDIO_OPEN
DD 00000003h 04000001h
// 3000006 SFX_Event_CHEST_SKURGE_OPEN
EVENT_6_CATEVENT_LIST:
// CHEST_SKURGE_OPEN
DD 00000004h 04000001h
// 3000007 SFX_Event_FROG_BOUNCELAND_1
EVENT_7_CATEVENT_LIST:
// FROG_BOUNCELAND_1
DD 00000005h 04000002h
// FROG_BOUNCELAND_1
DD 00000234h 04000021h
// 3000008 SFX_Event_FROG_BOUNCELAND_2
EVENT_8_CATEVENT_LIST:
// FROG_BOUNCELAND_2
DD 00000006h 04000002h
// FROG_BOUNCELAND_2
DD 00000237h 04000021h
// 3000009 SFX_Event_FROG_BOUNCELAND_3
EVENT_9_CATEVENT_LIST:
// FROG_BOUNCELAND_3
DD 00000007h 04000002h
// FROG_BOUNCELAND_3
DD 00000238h 04000021h
// 300000a SFX_Event_FROG_CROAK
EVENT_10_CATEVENT_LIST:
// FROG_CROAK
DD 00000008h 04000002h
// FROG_CROAK
DD 00000239h 04000021h
// 300000b SFX_Event_FROG_FLIPONBACK_1
EVENT_11_CATEVENT_LIST:
// FROG_FLIPONBACK_1
DD 00000009h 04000002h
// FROG_FLIPONBACK_1
DD 0000023ah 04000021h
// 300000c SFX_Event_FROG_FLIPONBACK_2
EVENT_12_CATEVENT_LIST:
// FROG_FLIPONBACK_2
DD 0000000ah 04000002h
// FROG_FLIPONBACK_2
DD 0000023bh 04000021h
// 300000d SFX_Event_FROG_FLIPOVER_1
EVENT_13_CATEVENT_LIST:
// FROG_FLIPOVER_1
DD 0000000bh 04000002h
// FROG_FLIPOVER_1
DD 0000023ch 04000021h
// 300000e SFX_Event_FROG_FLIPOVER_2
EVENT_14_CATEVENT_LIST:
// FROG_FLIPOVER_2
DD 0000000ch 04000002h
// FROG_FLIPOVER_2
DD 0000023dh 04000021h
// 300000f SFX_Event_FROG_FLIPOVER_3
EVENT_15_CATEVENT_LIST:
// FROG_FLIPOVER_3
DD 0000000dh 04000002h
// FROG_FLIPOVER_3
DD 0000023eh 04000021h
// 3000010 SFX_Event_FROG_FLIPOVERMB_1
EVENT_16_CATEVENT_LIST:
// FROG_FLIPOVERMB_1
DD 0000000eh 04000002h
// FROG_FLIPOVERMB_1
DD 0000023fh 04000021h
// 3000011 SFX_Event_FROG_FLIPOVERMB_2
EVENT_17_CATEVENT_LIST:
// FROG_FLIPOVERMB_2
DD 0000000fh 04000002h
// FROG_FLIPOVERMB_2
DD 00000240h 04000021h
// 3000012 SFX_Event_FROG_FLIPOVERMB_3
EVENT_18_CATEVENT_LIST:
// FROG_FLIPOVERMB_3
DD 00000010h 04000002h
// FROG_FLIPOVERMB_3
DD 00000241h 04000021h
// 3000013 SFX_Event_FROG_LAND
EVENT_19_CATEVENT_LIST:
// FROG_LAND
DD 00000011h 04000002h
// FROG_LAND
DD 00000242h 04000021h
// 3000014 SFX_Event_FROG_LAND_FLAT
EVENT_20_CATEVENT_LIST:
// FROG_LAND_FLAT
DD 00000012h 04000002h
// FROG_LAND_FLAT
DD 00000243h 04000021h
// 3000015 SFX_Event_FROG_LAND_FLAT_BOUNCE_1
EVENT_21_CATEVENT_LIST:
// FROG_LAND_FLAT_BOUNCE_1
DD 00000013h 04000002h
// FROG_LAND_FLAT_BOUNCE_1
DD 00000244h 04000021h
// 3000016 SFX_Event_FROG_LAND_FLAT_BOUNCE_2
EVENT_22_CATEVENT_LIST:
// FROG_LAND_FLAT_BOUNCE_2
DD 00000014h 04000002h
// FROG_LAND_FLAT_BOUNCE_2
DD 00000245h 04000021h
// 3000017 SFX_Event_CRATE_PUSH
EVENT_23_CATEVENT_LIST:
// CRATE_PUSH
DD 00000015h 04000003h
// 3000018 SFX_Event_CRATE_PUSH_LOOP
EVENT_24_CATEVENT_LIST:
// CRATE_PUSH_LOOP
DD 00000016h 04000003h
// 3000019 SFX_Event_FIRECRAB_FART
EVENT_25_CATEVENT_LIST:
// FIRECRAB_FART
DD 00000017h 04000004h
// 300001a SFX_Event_FIRECRAB_LAND_KNOCKDOWN_FALL
EVENT_26_CATEVENT_LIST:
// FIRECRAB_LAND_KNOCKDOWN_FALL
DD 00000018h 04000004h
// 300001b SFX_Event_FIRECRAB_OPEN_SHELL
EVENT_27_CATEVENT_LIST:
// FIRECRAB_OPEN_SHELL
DD 00000019h 04000004h
// 300001c SFX_Event_FIRECRAB_STEP
EVENT_28_CATEVENT_LIST:
// FIRECRAB_STEP
DD 0000001ah 04000004h
// 300001d SFX_Event_FIRECRAB_TAKEHIT
EVENT_29_CATEVENT_LIST:
// FIRECRAB_TAKEHIT
DD 0000001bh 04000004h
// 300001e SFX_Event_FIRECRAB_TURN
EVENT_30_CATEVENT_LIST:
// FIRECRAB_TURN
DD 0000001ch 04000004h
// 300001f SFX_Event_FIRECRAB_LAND_KNOCKDOWN_FALL2
EVENT_31_CATEVENT_LIST:
// FIRECRAB_LAND_KNOCKDOWN_FALL2
DD 0000001dh 04000004h
// 3000020 SFX_Event_FIRECRAB_OPEN_SHELL2
EVENT_32_CATEVENT_LIST:
// FIRECRAB_OPEN_SHELL2
DD 0000001eh 04000004h
// 3000021 SFX_Event_FLIPENDO_SWITCH_ACTIVATE
EVENT_33_CATEVENT_LIST:
// FLIPENDO_SWITCH_ACTIVATE
DD 0000001fh 04000005h
// 3000022 SFX_Event_FLIPENDO_SWITCH_GLOW
EVENT_34_CATEVENT_LIST:
// FLIPENDO_SWITCH_GLOW
DD 00000020h 04000005h
// 3000023 SFX_Event_FRED_TAKEHIT
EVENT_35_CATEVENT_LIST:
// FRED_TAKEHIT
DD 00000021h 04000006h
// 3000024 SFX_Event_GARGOYLE_BREATHE_IN
EVENT_36_CATEVENT_LIST:
// GARGOYLE_BREATHE_IN
DD 00000022h 04000007h
// 3000025 SFX_Event_GARGOYLE_CAST_SPELL
EVENT_37_CATEVENT_LIST:
// GARGOYLE_CAST_SPELL
DD 00000023h 04000007h
// 3000026 SFX_Event_GARGOYLE_BREATHE_OUT
EVENT_38_CATEVENT_LIST:
// GARGOYLE_BREATHE_OUT
DD 00000024h 04000007h
// 3000027 SFX_Event_GARGOYLE_TAKEHIT
EVENT_39_CATEVENT_LIST:
// GARGOYLE_TAKEHIT
DD 00000025h 04000007h
// 3000028 SFX_Event_GARGOYLE_BREATHE
EVENT_40_CATEVENT_LIST:
// GARGOYLE_BREATHE
DD 00000026h 04000007h
// 3000029 SFX_Event_GARGOYLE_IDLE
EVENT_41_CATEVENT_LIST:
// GARGOYLE_IDLE
DD 00000027h 04000007h
// 300002a SFX_Event_GARGOYLE_EXPLODE
EVENT_42_CATEVENT_LIST:
// GARGOYLE_EXPLODE
DD 00000028h 04000007h
// 300002b SFX_Event_GARGOYLE_MOVE
EVENT_43_CATEVENT_LIST:
// GARGOYLE_MOVE
DD 00000029h 04000007h
// 300002c SFX_Event_GARGOYLE_HIT_BY_NA_SPELL
EVENT_44_CATEVENT_LIST:
// GARGOYLE_HIT_BY_NA_SPELL
DD 0000002ah 04000007h
// 300002d SFX_Event_GARGOYLE_TAUNT_1
EVENT_45_CATEVENT_LIST:
// GARGOYLE_TAUNT_1
DD 0000002bh 04000007h
// 300002e SFX_Event_GARGOYLE_TAUNT_2
EVENT_46_CATEVENT_LIST:
// GARGOYLE_TAUNT_2
DD 0000002ch 04000007h
// 300002f SFX_Event_GARGOYLE_TAUNT_3
EVENT_47_CATEVENT_LIST:
// GARGOYLE_TAUNT_3
DD 0000002dh 04000007h
// 3000030 SFX_Event_GARGOYLE_SPELL_IMPACT
EVENT_48_CATEVENT_LIST:
// GARGOYLE_SPELL_IMPACT
DD 0000002eh 04000007h
// 3000031 SFX_Event_GENERIC_WIZARD_COUGH1
EVENT_49_CATEVENT_LIST:
// GENERIC_WIZARD_COUGH1
DD 0000002fh 04000008h
// 3000032 SFX_Event_GENERIC_WIZARD_COUGH2
EVENT_50_CATEVENT_LIST:
// GENERIC_WIZARD_COUGH2
DD 00000030h 04000008h
// 3000033 SFX_Event_GENERIC_WIZARD_CLOAK
EVENT_51_CATEVENT_LIST:
// GENERIC_WIZARD_CLOAK
DD 00000031h 04000008h
// 3000034 SFX_Event_GENERIC_WIZARD_STEP
EVENT_52_CATEVENT_LIST:
// GENERIC_WIZARD_STEP
DD 00000032h 04000008h
// 3000035 SFX_Event_GENERIC_WIZARD_CLAP
EVENT_53_CATEVENT_LIST:
// GENERIC_WIZARD_CLAP
DD 00000033h 04000008h
// 3000036 SFX_Event_GEORGE_TAKEHIT
EVENT_54_CATEVENT_LIST:
// GEORGE_TAKEHIT
DD 00000035h 04000009h
// 3000037 SFX_Event_GHOST_PASSTHROUGH
EVENT_55_CATEVENT_LIST:
// GHOST_PASSTHROUGH
DD 00000036h 0400000ah
// 3000038 SFX_Event_GHOST_RELEASE
EVENT_56_CATEVENT_LIST:
// GHOST_RELEASE
DD 00000037h 0400000ah
// 3000039 SFX_Event_GHOST_PROXIMITY
EVENT_57_CATEVENT_LIST:
// GHOST_PROXIMITY
DD 00000038h 0400000ah
// 300003a SFX_Event_GLASS_JAR_SMASH
EVENT_58_CATEVENT_LIST:
// GLASS_JAR_SMASH
DD 00000039h 0400000bh
// 300003b SFX_Event_GLASS_JAR_WOBBLE
EVENT_59_CATEVENT_LIST:
// GLASS_JAR_WOBBLE
DD 0000003ah 0400000bh
// 300003c SFX_Event_GNOME_BITE
EVENT_60_CATEVENT_LIST:
// GNOME_BITE
DD 0000003bh 0400000ch
// 300003d SFX_Event_GNOME_SPIN_SWOOSH
EVENT_61_CATEVENT_LIST:
// GNOME_SPIN_SWOOSH
DD 0000003ch 0400000ch
// 300003e SFX_Event_GNOME_HITBYFLIPENDO_KNOCKDOWN
EVENT_62_CATEVENT_LIST:
// GNOME_HITBYFLIPENDO_KNOCKDOWN
DD 0000003dh 0400000ch
// 300003f SFX_Event_GNOME_KNOCKDOWN_CYCLE
EVENT_63_CATEVENT_LIST:
// GNOME_KNOCKDOWN_CYCLE
DD 0000003eh 0400000ch
// 3000040 SFX_Event_GNOME_KNOCKDOWN_FALL
EVENT_64_CATEVENT_LIST:
// GNOME_KNOCKDOWN_FALL
DD 0000003fh 0400000ch
// 3000041 SFX_Event_GNOME_THROW
EVENT_65_CATEVENT_LIST:
// GNOME_THROW
DD 00000040h 0400000ch
// 3000042 SFX_Event_GNOME_RUBHANDS
EVENT_66_CATEVENT_LIST:
// GNOME_RUBHANDS
DD 00000041h 0400000ch
// 3000043 SFX_Event_GNOME_LOOK
EVENT_67_CATEVENT_LIST:
// GNOME_LOOK
DD 00000042h 0400000ch
// 3000044 SFX_Event_GNOME_TAUNT
EVENT_68_CATEVENT_LIST:
// GNOME_TAUNT
DD 00000043h 0400000ch
// 3000045 SFX_Event_GNOME_GETUP
EVENT_69_CATEVENT_LIST:
// GNOME_GETUP
DD 00000044h 0400000ch
// 3000046 SFX_Event_GNOME_JUMPSKIP
EVENT_70_CATEVENT_LIST:
// GNOME_JUMPSKIP
DD 00000045h 0400000ch
// 3000047 SFX_Event_GNOME_CHARGE
EVENT_71_CATEVENT_LIST:
// GNOME_CHARGE
DD 00000046h 0400000ch
// 3000048 SFX_Event_GNOME_FLING
EVENT_72_CATEVENT_LIST:
// GNOME_FLING
DD 00000047h 0400000ch
// 3000049 SFX_Event_GNOME_PANT
EVENT_73_CATEVENT_LIST:
// GNOME_PANT
DD 00000048h 0400000ch
// 300004a SFX_Event_GNOME_LAND_HIT
EVENT_74_CATEVENT_LIST:
// GNOME_LAND_HIT
DD 00000049h 0400000ch
// 300004b SFX_Event_GNOME_SWING_WHOOSH
EVENT_75_CATEVENT_LIST:
// GNOME_SWING_WHOOSH
DD 0000004ah 0400000ch
// 300004c SFX_Event_GNOME_STRUGGLE
EVENT_76_CATEVENT_LIST:
// GNOME_STRUGGLE
DD 0000004bh 0400000ch
// 300004d SFX_Event_GRIPHOOK_STAMP_PAPER_MOVE
EVENT_77_CATEVENT_LIST:
// GRIPHOOK_STAMP_PAPER_MOVE
DD 0000004ch 0400000dh
// 300004e SFX_Event_GRIPHOOK_RUN_LEFT
EVENT_78_CATEVENT_LIST:
// GRIPHOOK_RUN_LEFT
DD 0000004dh 0400000dh
// 300004f SFX_Event_GRIPHOOK_RUN_RIGHT
EVENT_79_CATEVENT_LIST:
// GRIPHOOK_RUN_RIGHT
DD 0000004eh 0400000dh
// 3000050 SFX_Event_GRIPHOOK_SHUFFLE_IDLE
EVENT_80_CATEVENT_LIST:
// GRIPHOOK_SHUFFLE_IDLE
DD 0000004fh 0400000dh
// 3000051 SFX_Event_GRIPHOOK_STAMP
EVENT_81_CATEVENT_LIST:
// GRIPHOOK_STAMP
DD 00000050h 0400000dh
// 3000052 SFX_Event_GRIPHOOK_WRITING_IDLE
EVENT_82_CATEVENT_LIST:
// GRIPHOOK_WRITING_IDLE
DD 00000051h 0400000dh
// 3000053 SFX_Event_GRIPHOOK_INK_PAD_TAP
EVENT_83_CATEVENT_LIST:
// GRIPHOOK_INK_PAD_TAP
DD 00000052h 0400000dh
// 3000054 SFX_Event_GRIPHOOK_PEN_TAP_1
EVENT_84_CATEVENT_LIST:
// GRIPHOOK_PEN_TAP_1
DD 00000053h 0400000dh
// 3000055 SFX_Event_GRIPHOOK_PEN_TAP_2
EVENT_85_CATEVENT_LIST:
// GRIPHOOK_PEN_TAP_2
DD 00000054h 0400000dh
// 3000056 SFX_Event_GYTRASH_BREATH
EVENT_86_CATEVENT_LIST:
// GYTRASH_BREATH
DD 00000055h 0400000eh
// 3000057 SFX_Event_GYTRASH_DIE
EVENT_87_CATEVENT_LIST:
// GYTRASH_DIE
DD 00000056h 0400000eh
// 3000058 SFX_Event_GYTRASH_DOWN
EVENT_88_CATEVENT_LIST:
// GYTRASH_DOWN
DD 00000057h 0400000eh
// 3000059 SFX_Event_GYTRASH_GASP
EVENT_89_CATEVENT_LIST:
// GYTRASH_GASP
DD 00000058h 0400000eh
// 300005a SFX_Event_GYTRASH_GROWL
EVENT_90_CATEVENT_LIST:
// GYTRASH_GROWL
DD 00000059h 0400000eh
// 300005b SFX_Event_GYTRASH_GROWL2
EVENT_91_CATEVENT_LIST:
// GYTRASH_GROWL2
DD 0000005ah 0400000eh
// 300005c SFX_Event_GYTRASH_GROWL3
EVENT_92_CATEVENT_LIST:
// GYTRASH_GROWL3
DD 0000005bh 0400000eh
// 300005d SFX_Event_GYTRASH_GROWL4
EVENT_93_CATEVENT_LIST:
// GYTRASH_GROWL4
DD 0000005ch 0400000eh
// 300005e SFX_Event_GYTRASH_GROWL5
EVENT_94_CATEVENT_LIST:
// GYTRASH_GROWL5
DD 0000005dh 0400000eh
// 300005f SFX_Event_GYTRASH_GROWL6
EVENT_95_CATEVENT_LIST:
// GYTRASH_GROWL6
DD 0000005eh 0400000eh
// 3000060 SFX_Event_GYTRASH_STEP
EVENT_96_CATEVENT_LIST:
// GYTRASH_STEP
DD 0000005fh 0400000eh
// 3000061 SFX_Event_GYTRASH_GROWL7
EVENT_97_CATEVENT_LIST:
// GYTRASH_GROWL7
DD 00000060h 0400000eh
// 3000062 SFX_Event_GYTRASH_HIT
EVENT_98_CATEVENT_LIST:
// GYTRASH_HIT
DD 00000061h 0400000eh
// 3000063 SFX_Event_GYTRASH_MOVE
EVENT_99_CATEVENT_LIST:
// GYTRASH_MOVE
DD 00000062h 0400000eh
// 3000064 SFX_Event_GYTRASH_ROAR
EVENT_100_CATEVENT_LIST:
// GYTRASH_ROAR
DD 00000063h 0400000eh
// 3000065 SFX_Event_HAG_STEP
EVENT_101_CATEVENT_LIST:
// HAG_STEP
DD 00000064h 0400000fh
// HAG_STEP
DD 000004e3h 04000087h
// 3000066 SFX_Event_HARRY_WALL_SNEAK
EVENT_102_CATEVENT_LIST:
// HARRY_WALL_SNEAK
DD 00000065h 04000010h
// 3000067 SFX_Event_HARRY_JUMPDOWN2MTR
EVENT_103_CATEVENT_LIST:
// HARRY_JUMPDOWN2MTR
DD 00000066h 04000010h
// 3000068 SFX_Event_REMEMBRALL_BOOK_OPEN
EVENT_104_CATEVENT_LIST:
// REMEMBRALL_BOOK_OPEN
DD 00000067h 04000010h
// 3000069 SFX_Event_REMEMBRALL_BOOK_TURNPAGE
EVENT_105_CATEVENT_LIST:
// REMEMBRALL_BOOK_TURNPAGE
DD 00000068h 04000010h
// 300006a SFX_Event_REMEMBRALL_LIST_CURSOR
EVENT_106_CATEVENT_LIST:
// REMEMBRALL_LIST_CURSOR
DD 00000069h 04000010h
// 300006b SFX_Event_REMEMBRALL_LIST_SELECT
EVENT_107_CATEVENT_LIST:
// REMEMBRALL_LIST_SELECT
DD 0000006ah 04000010h
// 300006c SFX_Event_HARRY_JUMPDOWN2MTR_LAND
EVENT_108_CATEVENT_LIST:
// HARRY_JUMPDOWN2MTR_LAND
DD 0000006bh 04000010h
// 300006d SFX_Event_HARRY_LEDGE_HANG_DROP
EVENT_109_CATEVENT_LIST:
// HARRY_LEDGE_HANG_DROP
DD 0000006ch 04000010h
// 300006e SFX_Event_HARRY_RUN_INTO_WALL
EVENT_110_CATEVENT_LIST:
// HARRY_RUN_INTO_WALL
DD 0000006dh 04000010h
// 300006f SFX_Event_HARRY_STOP
EVENT_111_CATEVENT_LIST:
// HARRY_STOP
DD 0000006eh 04000010h
// 3000070 SFX_Event_HARRY_ROLL
EVENT_112_CATEVENT_LIST:
// HARRY_ROLL
DD 0000006fh 04000010h
// 3000071 SFX_Event_HARRY_JUMP2UPSCRAMBLE_1
EVENT_113_CATEVENT_LIST:
// HARRY_JUMP2UPSCRAMBLE_1
DD 00000070h 04000010h
// 3000072 SFX_Event_HARRY_JUMP2UPSCRAMBLE_2
EVENT_114_CATEVENT_LIST:
// HARRY_JUMP2UPSCRAMBLE_2
DD 00000071h 04000010h
// 3000073 SFX_Event_HARRY_JUMP2UPSCRAMBLE_3
EVENT_115_CATEVENT_LIST:
// HARRY_JUMP2UPSCRAMBLE_3
DD 00000072h 04000010h
// 3000074 SFX_Event_HARRY_JUMP2UPSCRAMBLE_4
EVENT_116_CATEVENT_LIST:
// HARRY_JUMP2UPSCRAMBLE_4
DD 00000073h 04000010h
// 3000075 SFX_Event_HARRY_JUMP2UP_1
EVENT_117_CATEVENT_LIST:
// HARRY_JUMP2UP_1
DD 00000074h 04000010h
// 3000076 SFX_Event_HARRY_JUMP2UP_2
EVENT_118_CATEVENT_LIST:
// HARRY_JUMP2UP_2
DD 00000075h 04000010h
// 3000077 SFX_Event_HARRY_JUMP2UP_3
EVENT_119_CATEVENT_LIST:
// HARRY_JUMP2UP_3
DD 00000076h 04000010h
// 3000078 SFX_Event_HARRY_JUMP2UP_4
EVENT_120_CATEVENT_LIST:
// HARRY_JUMP2UP_4
DD 00000077h 04000010h
// 3000079 SFX_Event_HARRY_JUMP2UP_5
EVENT_121_CATEVENT_LIST:
// HARRY_JUMP2UP_5
DD 00000078h 04000010h
// 300007a SFX_Event_HARRY_GET_UP
EVENT_122_CATEVENT_LIST:
// HARRY_GET_UP
DD 00000079h 04000010h
// 300007b SFX_Event_HARRY_IDLE_KICK_DIRT
EVENT_123_CATEVENT_LIST:
// HARRY_IDLE_KICK_DIRT
DD 0000007ah 04000010h
// 300007c SFX_Event_HARRY_1_HAND_HANG
EVENT_124_CATEVENT_LIST:
// HARRY_1_HAND_HANG
DD 0000007bh 04000010h
// 300007d SFX_Event_HARRY_CRAWL_LEFT
EVENT_125_CATEVENT_LIST:
// HARRY_CRAWL_LEFT
DD 0000007ch 04000010h
// 300007e SFX_Event_HARRY_CRAWL_RIGHT
EVENT_126_CATEVENT_LIST:
// HARRY_CRAWL_RIGHT
DD 0000007dh 04000010h
// 300007f SFX_Event_HARRY_CRAWL_CIRCULAR_SPACE_1
EVENT_127_CATEVENT_LIST:
// HARRY_CRAWL_CIRCULAR_SPACE_1
DD 0000007eh 04000010h
// 3000080 SFX_Event_HARRY_CRAWL_CIRCULAR_SPACE_2
EVENT_128_CATEVENT_LIST:
// HARRY_CRAWL_CIRCULAR_SPACE_2
DD 0000007fh 04000010h
// 3000081 SFX_Event_HARRY_CRAWL_CIRCULAR_SPACE_3
EVENT_129_CATEVENT_LIST:
// HARRY_CRAWL_CIRCULAR_SPACE_3
DD 00000080h 04000010h
// 3000082 SFX_Event_HARRY_MISC_STEP
EVENT_130_CATEVENT_LIST:
// HARRY_MISC_STEP
DD 00000081h 04000010h
// 3000083 SFX_Event_HARRY_IDLE_WAND_PAT
EVENT_131_CATEVENT_LIST:
// HARRY_IDLE_WAND_PAT
DD 00000082h 04000010h
// 3000084 SFX_Event_HARRY_IDLE_SHIFTWEIGHT_1
EVENT_132_CATEVENT_LIST:
// HARRY_IDLE_SHIFTWEIGHT_1
DD 00000083h 04000010h
// 3000085 SFX_Event_HARRY_IDLE_SHIFTWEIGHT_2
EVENT_133_CATEVENT_LIST:
// HARRY_IDLE_SHIFTWEIGHT_2
DD 00000084h 04000010h
// 3000086 SFX_Event_HARRY_IDLE_WAND_SWISH
EVENT_134_CATEVENT_LIST:
// HARRY_IDLE_WAND_SWISH
DD 00000085h 04000010h
// 3000087 SFX_Event_HARRY_PICKUP_SICKLE
EVENT_135_CATEVENT_LIST:
// HARRY_PICKUP_SICKLE
DD 00000086h 04000010h
// 3000088 SFX_Event_HARRY_PICKUP_HEALTH
EVENT_136_CATEVENT_LIST:
// HARRY_PICKUP_HEALTH
DD 00000087h 04000010h
// 3000089 SFX_Event_HARRY_GRAB
EVENT_137_CATEVENT_LIST:
// HARRY_GRAB
DD 00000088h 04000010h
// 300008a SFX_Event_HARRY_SCRATCH
EVENT_138_CATEVENT_LIST:
// HARRY_SCRATCH
DD 00000089h 04000010h
// 300008b SFX_Event_WIZARD_CARD_COLLECT
EVENT_139_CATEVENT_LIST:
// WIZARD_CARD_COLLECT
DD 0000008ah 04000010h
// 300008c SFX_Event_WIZARD_CARD_DISAPPEAR
EVENT_140_CATEVENT_LIST:
// WIZARD_CARD_DISAPPEAR
DD 0000008bh 04000010h
// 300008d SFX_Event_BALLOON_END
EVENT_141_CATEVENT_LIST:
// BALLOON_END
DD 0000008ch 04000010h
// 300008e SFX_Event_BALLOON_FLY
EVENT_142_CATEVENT_LIST:
// BALLOON_FLY
DD 0000008dh 04000010h
// 300008f SFX_Event_BALLOON_START
EVENT_143_CATEVENT_LIST:
// BALLOON_START
DD 0000008eh 04000010h
// 3000090 SFX_Event_OWL_TREAT_COLLECT
EVENT_144_CATEVENT_LIST:
// OWL_TREAT_COLLECT
DD 0000008fh 04000010h
// 3000091 SFX_Event_BALLOON_INFLATE
EVENT_145_CATEVENT_LIST:
// BALLOON_INFLATE
DD 00000090h 04000010h
// BALLOON_INFLATE
DD 000004f1h 04000093h
// 3000092 SFX_Event_BALLOON_POP
EVENT_146_CATEVENT_LIST:
// BALLOON_POP
DD 00000091h 04000010h
// BALLOON_POP
DD 000004f2h 04000093h
// 3000093 SFX_Event_BALLOON_RELEASE
EVENT_147_CATEVENT_LIST:
// BALLOON_RELEASE
DD 00000092h 04000010h
// BALLOON_RELEASE
DD 000004f3h 04000093h
// 3000095 SFX_Event_HARRY_STINKPELLET_SMASH
EVENT_149_CATEVENT_LIST:
// HARRY_STINKPELLET_SMASH
DD 00000093h 04000010h
// 3000096 SFX_Event_HARRY_STINKPELLET_THROW
EVENT_150_CATEVENT_LIST:
// HARRY_STINKPELLET_THROW
DD 00000094h 04000010h
// 3000097 SFX_Event_HARRY_SKID
EVENT_151_CATEVENT_LIST:
// HARRY_SKID
DD 00000095h 04000010h
// 3000098 SFX_Event_HARRY_SLIDE_45
EVENT_152_CATEVENT_LIST:
// HARRY_SLIDE_45
DD 00000096h 04000010h
// 3000099 SFX_Event_HARRY_DROP_BEANS
EVENT_153_CATEVENT_LIST:
// HARRY_DROP_BEANS
DD 00000097h 04000010h
// 300009a SFX_Event_REMEMBRALL_AMBIENCE
EVENT_154_CATEVENT_LIST:
// REMEMBRALL_AMBIENCE
DD 00000098h 04000010h
// 300009b SFX_Event_REMEMBRALL_ROTATE
EVENT_155_CATEVENT_LIST:
// REMEMBRALL_ROTATE
DD 00000099h 04000010h
// 300009c SFX_Event_HARRY_PICKUP_BADBEAN
EVENT_156_CATEVENT_LIST:
// HARRY_PICKUP_BADBEAN
DD 0000009ah 04000010h
// 300009d SFX_Event_HARRY_VOCAL_GRAB
EVENT_157_CATEVENT_LIST:
// HARRY_VOCAL_GRAB
DD 000000a2h 04000011h
// 300009e SFX_Event_HARRY_VOCAL_TAKEHIT_NORMAL
EVENT_158_CATEVENT_LIST:
// HARRY_VOCAL_TAKEHIT_NORMAL
DD 000000a3h 04000011h
// 300009f SFX_Event_HARRY_VOCAL_FALL
EVENT_159_CATEVENT_LIST:
// HARRY_VOCAL_FALL
DD 000000a4h 04000011h
// 30000a0 SFX_Event_HARRY_VOCAL_GASP
EVENT_160_CATEVENT_LIST:
// HARRY_VOCAL_GASP
DD 000000a5h 04000011h
// 30000a1 SFX_Event_HARRY_VOCAL_GETUP
EVENT_161_CATEVENT_LIST:
// HARRY_VOCAL_GETUP
DD 000000a6h 04000011h
// 30000a2 SFX_Event_HARRY_VOCAL_LAND
EVENT_162_CATEVENT_LIST:
// HARRY_VOCAL_LAND
DD 000000a7h 04000011h
// 30000a3 SFX_Event_HARRY_VOCAL_PANT
EVENT_163_CATEVENT_LIST:
// HARRY_VOCAL_PANT
DD 000000a8h 04000011h
// 30000a4 SFX_Event_HARRY_VOCAL_SIGH
EVENT_164_CATEVENT_LIST:
// HARRY_VOCAL_SIGH
DD 000000a9h 04000011h
// 30000a5 SFX_Event_HARRY_VOCAL_STRAIN
EVENT_165_CATEVENT_LIST:
// HARRY_VOCAL_STRAIN
DD 000000aah 04000011h
// 30000a6 SFX_Event_HARRY_VOCAL_WOBBLE
EVENT_166_CATEVENT_LIST:
// HARRY_VOCAL_WOBBLE
DD 000000abh 04000011h
// 30000a7 SFX_Event_HARRY_VOCAL_STRAIN_END
EVENT_167_CATEVENT_LIST:
// HARRY_VOCAL_STRAIN_END
DD 000000ach 04000011h
// 30000a8 SFX_Event_HARRY_VOCAL_TAKEHIT_HARD
EVENT_168_CATEVENT_LIST:
// HARRY_VOCAL_TAKEHIT_HARD
DD 000000adh 04000011h
// 30000a9 SFX_Event_HARRY_VOCAL_TAKEHIT_SOFT
EVENT_169_CATEVENT_LIST:
// HARRY_VOCAL_TAKEHIT_SOFT
DD 000000aeh 04000011h
// 30000aa SFX_Event_HARRY_VOCAL_JUMP
EVENT_170_CATEVENT_LIST:
// HARRY_VOCAL_JUMP
DD 000000afh 04000011h
// 30000ab SFX_Event_HARRY_VOCAL_SMALLSTRAIN
EVENT_171_CATEVENT_LIST:
// HARRY_VOCAL_SMALLSTRAIN
DD 000000b0h 04000011h
// 30000ac SFX_Event_HARRY_VOCAL_COUGH1
EVENT_172_CATEVENT_LIST:
// HARRY_VOCAL_COUGH1
DD 000000b1h 04000011h
// 30000ad SFX_Event_HARRY_VOCAL_COUGH2
EVENT_173_CATEVENT_LIST:
// HARRY_VOCAL_COUGH2
DD 000000b2h 04000011h
// 30000ae SFX_Event_HEDWIG_LAND
EVENT_174_CATEVENT_LIST:
// HEDWIG_LAND
DD 000000b4h 04000012h
// 30000af SFX_Event_HEDWIG_LAND_2
EVENT_175_CATEVENT_LIST:
// HEDWIG_LAND_2
DD 000000b5h 04000012h
// 30000b0 SFX_Event_HEDWIG_TAKEOFF
EVENT_176_CATEVENT_LIST:
// HEDWIG_TAKEOFF
DD 000000b6h 04000012h
// 30000b1 SFX_Event_HEDWIG_WING_FLAP
EVENT_177_CATEVENT_LIST:
// HEDWIG_WING_FLAP
DD 000000b7h 04000012h
// 30000b2 SFX_Event_HEDWIG_FAST_FLAP
EVENT_178_CATEVENT_LIST:
// HEDWIG_FAST_FLAP
DD 000000b8h 04000012h
// 30000b3 SFX_Event_HEDWIG_CALL_1
EVENT_179_CATEVENT_LIST:
// HEDWIG_CALL_1
DD 000000b9h 04000012h
// 30000b4 SFX_Event_HEDWIG_CALL_2
EVENT_180_CATEVENT_LIST:
// HEDWIG_CALL_2
DD 000000bah 04000012h
// 30000b5 SFX_Event_IMP_ATTACK
EVENT_181_CATEVENT_LIST:
// IMP_ATTACK
DD 000000bbh 04000013h
// IMP_ATTACK
DD 000004cch 04000081h
// 30000b6 SFX_Event_IMP_BITE
EVENT_182_CATEVENT_LIST:
// IMP_BITE
DD 000000bch 04000013h
// 30000b7 SFX_Event_IMP_DAZED
EVENT_183_CATEVENT_LIST:
// IMP_DAZED
DD 000000bdh 04000013h
// IMP_DAZED
DD 000004cfh 04000081h
// 30000b8 SFX_Event_IMP_FINALTHUD
EVENT_184_CATEVENT_LIST:
// IMP_FINALTHUD
DD 000000beh 04000013h
// 30000b9 SFX_Event_IMP_GETUP
EVENT_185_CATEVENT_LIST:
// IMP_GETUP
DD 000000bfh 04000013h
// IMP_GETUP
DD 000004d1h 04000081h
// 30000ba SFX_Event_IMP_LAND
EVENT_186_CATEVENT_LIST:
// IMP_LAND
DD 000000c0h 04000013h
// 30000bb SFX_Event_IMP_STEP_LEFT
EVENT_187_CATEVENT_LIST:
// IMP_STEP_LEFT
DD 000000c1h 04000013h
// IMP_STEP_LEFT
DD 000004d4h 04000081h
// 30000bc SFX_Event_IMP_STEP_RIGHT
EVENT_188_CATEVENT_LIST:
// IMP_STEP_RIGHT
DD 000000c2h 04000013h
// IMP_STEP_RIGHT
DD 000004d5h 04000081h
// 30000bd SFX_Event_IMP_TAKEHIT
EVENT_189_CATEVENT_LIST:
// IMP_TAKEHIT
DD 000000c3h 04000013h
// IMP_TAKEHIT
DD 000004d6h 04000081h
// 30000be SFX_Event_IMP_TAKEHIT_FINAL
EVENT_190_CATEVENT_LIST:
// IMP_TAKEHIT_FINAL
DD 000000c4h 04000013h
// IMP_TAKEHIT_FINAL
DD 000004d7h 04000081h
// 30000bf SFX_Event_IMP_THROW
EVENT_191_CATEVENT_LIST:
// IMP_THROW
DD 000000c5h 04000013h
// IMP_THROW
DD 000004dah 04000081h
// 30000c0 SFX_Event_IMP_DUCK
EVENT_192_CATEVENT_LIST:
// IMP_DUCK
DD 000000c6h 04000013h
// IMP_DUCK
DD 000004d0h 04000081h
// 30000c1 SFX_Event_IMP_HIT_WALL
EVENT_193_CATEVENT_LIST:
// IMP_HIT_WALL
DD 000000c7h 04000013h
// 30000c2 SFX_Event_IMP_JUMP
EVENT_194_CATEVENT_LIST:
// IMP_JUMP
DD 000000c8h 04000013h
// IMP_JUMP
DD 000004d3h 04000081h
// 30000c3 SFX_Event_IMP_TAUNT
EVENT_195_CATEVENT_LIST:
// IMP_TAUNT
DD 000000c9h 04000013h
// IMP_TAUNT
DD 000004d8h 04000081h
// 30000c4 SFX_Event_IMP_TAUNT_END
EVENT_196_CATEVENT_LIST:
// IMP_TAUNT_END
DD 000000cah 04000013h
// IMP_TAUNT_END
DD 000004d9h 04000081h
// 30000c5 SFX_Event_IMP_STRUGGLE
EVENT_197_CATEVENT_LIST:
// IMP_STRUGGLE
DD 000000cbh 04000013h
// 30000c6 SFX_Event_IMP_THROWN
EVENT_198_CATEVENT_LIST:
// IMP_THROWN
DD 000000cch 04000013h
// 30000c7 SFX_Event_IMP_CARRIED
EVENT_199_CATEVENT_LIST:
// IMP_CARRIED
DD 000000cdh 04000013h
// 30000c8 SFX_Event_IMP_CARRIED_DROPPED
EVENT_200_CATEVENT_LIST:
// IMP_CARRIED_DROPPED
DD 000000ceh 04000013h
// 30000c9 SFX_Event_IMP_HIT_BY_DUNGBOMB
EVENT_201_CATEVENT_LIST:
// IMP_HIT_BY_DUNGBOMB
DD 000000cfh 04000013h
// IMP_HIT_BY_DUNGBOMB
DD 000004d2h 04000081h
// 30000ca SFX_Event_IMP_PICK_UP
EVENT_202_CATEVENT_LIST:
// IMP_PICK_UP
DD 000000d0h 04000013h
// 30000cb SFX_Event_IMP_BREATHE_IN
EVENT_203_CATEVENT_LIST:
// IMP_BREATHE_IN
DD 000000d1h 04000013h
// IMP_BREATHE_IN
DD 000004cdh 04000081h
// 30000cc SFX_Event_IMP_BREATHE_OUT
EVENT_204_CATEVENT_LIST:
// IMP_BREATHE_OUT
DD 000000d2h 04000013h
// IMP_BREATHE_OUT
DD 000004ceh 04000081h
// 30000cd SFX_Event_LAPIFORS_RABBIT_HITBYDUNGBOMB
EVENT_205_CATEVENT_LIST:
// LAPIFORS_RABBIT_HITBYDUNGBOMB
DD 000000d3h 04000014h
// 30000ce SFX_Event_LAPIFORS_RABBIT_STEP
EVENT_206_CATEVENT_LIST:
// LAPIFORS_RABBIT_STEP
DD 000000d4h 04000014h
// 30000cf SFX_Event_ARAGOG_ANGLIA_DOOR_CLOSE
EVENT_207_CATEVENT_LIST:
// ARAGOG_ANGLIA_DOOR_CLOSE
DD 000000d5h 04000015h
// ARAGOG_ANGLIA_DOOR_CLOSE
DD 00000277h 04000024h
// 30000d0 SFX_Event_ARAGOG_ATTACK
EVENT_208_CATEVENT_LIST:
// ARAGOG_ATTACK
DD 000000d6h 04000015h
// 30000d1 SFX_Event_ARAGOG_BREATHE_IN
EVENT_209_CATEVENT_LIST:
// ARAGOG_BREATHE_IN
DD 000000d7h 04000015h
// 30000d2 SFX_Event_ARAGOG_BREATHE_OUT
EVENT_210_CATEVENT_LIST:
// ARAGOG_BREATHE_OUT
DD 000000d8h 04000015h
// 30000d3 SFX_Event_ARAGOG_CRUNCH
EVENT_211_CATEVENT_LIST:
// ARAGOG_CRUNCH
DD 000000d9h 04000015h
// 30000d4 SFX_Event_ARAGOG_DAZED
EVENT_212_CATEVENT_LIST:
// ARAGOG_DAZED
DD 000000dah 04000015h
// 30000d5 SFX_Event_ARAGOG_DIE
EVENT_213_CATEVENT_LIST:
// ARAGOG_DIE
DD 000000dbh 04000015h
// 30000d6 SFX_Event_ARAGOG_GETUP
EVENT_214_CATEVENT_LIST:
// ARAGOG_GETUP
DD 000000dch 04000015h
// 30000d7 SFX_Event_ARAGOG_GROWL
EVENT_215_CATEVENT_LIST:
// ARAGOG_GROWL
DD 000000ddh 04000015h
// 30000d8 SFX_Event_ARAGOG_HUH
EVENT_216_CATEVENT_LIST:
// ARAGOG_HUH
DD 000000deh 04000015h
// 30000d9 SFX_Event_ARAGOG_IDLE
EVENT_217_CATEVENT_LIST:
// ARAGOG_IDLE
DD 000000dfh 04000015h
// 30000da SFX_Event_ARAGOG_LAND_HARD
EVENT_218_CATEVENT_LIST:
// ARAGOG_LAND_HARD
DD 000000e0h 04000015h
// 30000db SFX_Event_ARAGOG_LAUGH
EVENT_219_CATEVENT_LIST:
// ARAGOG_LAUGH
DD 000000e1h 04000015h
// 30000dc SFX_Event_ARAGOG_SCREAM
EVENT_220_CATEVENT_LIST:
// ARAGOG_SCREAM
DD 000000e2h 04000015h
// 30000dd SFX_Event_ARAGOG_SIGH
EVENT_221_CATEVENT_LIST:
// ARAGOG_SIGH
DD 000000e3h 04000015h
// 30000de SFX_Event_ARAGOG_SMALL_SPIDER_LOOP
EVENT_222_CATEVENT_LIST:
// ARAGOG_SMALL_SPIDER_LOOP
DD 000000e4h 04000015h
// 30000df SFX_Event_ARAGOG_SPIT
EVENT_223_CATEVENT_LIST:
// ARAGOG_SPIT
DD 000000e5h 04000015h
// 30000e0 SFX_Event_ARAGOG_SPLAT
EVENT_224_CATEVENT_LIST:
// ARAGOG_SPLAT
DD 000000e6h 04000015h
// 30000e1 SFX_Event_ARAGOG_TAKEHIT
EVENT_225_CATEVENT_LIST:
// ARAGOG_TAKEHIT
DD 000000e7h 04000015h
// 30000e2 SFX_Event_ARAGOG_THROW_SPIDER
EVENT_226_CATEVENT_LIST:
// ARAGOG_THROW_SPIDER
DD 000000e8h 04000015h
// 30000e3 SFX_Event_ARAGOG_STEP
EVENT_227_CATEVENT_LIST:
// ARAGOG_STEP
DD 000000e9h 04000015h
// 30000e4 SFX_Event_ARAGOG_CHARGE
EVENT_228_CATEVENT_LIST:
// ARAGOG_CHARGE
DD 000000eah 04000015h
// 30000e5 SFX_Event_ARAGOG_SUCCESS
EVENT_229_CATEVENT_LIST:
// ARAGOG_SUCCESS
DD 000000ebh 04000015h
// 30000e6 SFX_Event_ARAGOG_FALL
EVENT_230_CATEVENT_LIST:
// ARAGOG_FALL
DD 000000ech 04000015h
// 30000e7 SFX_Event_ARAGOG_BREAK
EVENT_231_CATEVENT_LIST:
// ARAGOG_BREAK
DD 000000edh 04000015h
// 30000e8 SFX_Event_ARAGOG_LAIR_BREAK
EVENT_232_CATEVENT_LIST:
// ARAGOG_LAIR_BREAK
DD 000000eeh 04000015h
// 30000e9 SFX_Event_ARAGOG_LAIR_DIE
EVENT_233_CATEVENT_LIST:
// ARAGOG_LAIR_DIE
DD 000000efh 04000015h
// 30000ea SFX_Event_ARAGOG_LAIR_FALL
EVENT_234_CATEVENT_LIST:
// ARAGOG_LAIR_FALL
DD 000000f0h 04000015h
// 30000eb SFX_Event_ARAGOG_HIT_ICO
EVENT_235_CATEVENT_LIST:
// ARAGOG_HIT_ICO
DD 000000f1h 04000015h
// 30000ec SFX_Event_ARAGOG_HIT_ICO_PERFECT
EVENT_236_CATEVENT_LIST:
// ARAGOG_HIT_ICO_PERFECT
DD 000000f2h 04000015h
// 30000ed SFX_Event_ARAGOG_MOVE
EVENT_237_CATEVENT_LIST:
// ARAGOG_MOVE
DD 000000f3h 04000015h
// 30000ee SFX_Event_ARAGOG_SNORT
EVENT_238_CATEVENT_LIST:
// ARAGOG_SNORT
DD 000000f4h 04000015h
// 30000ef SFX_Event_ARAGOG_FAR_ATTACK
EVENT_239_CATEVENT_LIST:
// ARAGOG_FAR_ATTACK
DD 000000f5h 04000015h
// 30000f0 SFX_Event_ARAGOG_FAR_FIRE
EVENT_240_CATEVENT_LIST:
// ARAGOG_FAR_FIRE
DD 000000f6h 04000015h
// 30000f1 SFX_Event_ARAGOG_FAR_SCREAM
EVENT_241_CATEVENT_LIST:
// ARAGOG_FAR_SCREAM
DD 000000f7h 04000015h
// 30000f2 SFX_Event_ARAGOG_LAIR_FIRE
EVENT_242_CATEVENT_LIST:
// ARAGOG_LAIR_FIRE
DD 000000f8h 04000015h
// 30000f3 SFX_Event_ARAGOG_LAIR_STRESS
EVENT_243_CATEVENT_LIST:
// ARAGOG_LAIR_STRESS
DD 000000f9h 04000015h
// 30000f4 SFX_Event_ARAGOG_LAIR_TORCH
EVENT_244_CATEVENT_LIST:
// ARAGOG_LAIR_TORCH
DD 000000fah 04000015h
// 30000f5 SFX_Event_ARAGOG_LAIR_WEB_DROP
EVENT_245_CATEVENT_LIST:
// ARAGOG_LAIR_WEB_DROP
DD 000000fbh 04000015h
// 30000f6 SFX_Event_ARAGOG_LAIR_WEB_FALL
EVENT_246_CATEVENT_LIST:
// ARAGOG_LAIR_WEB_FALL
DD 000000fch 04000015h
// 30000f7 SFX_Event_ARAGOG_LAIR_WEB_FIRE
EVENT_247_CATEVENT_LIST:
// ARAGOG_LAIR_WEB_FIRE
DD 000000fdh 04000015h
// 30000f8 SFX_Event_ARAGOG_LAIR_WEB_HIT
EVENT_248_CATEVENT_LIST:
// ARAGOG_LAIR_WEB_HIT
DD 000000feh 04000015h
// 30000f9 SFX_Event_ARAGOG_LAIR_WEB_HIT_FPO
EVENT_249_CATEVENT_LIST:
// ARAGOG_LAIR_WEB_HIT_FPO
DD 000000ffh 04000015h
// 30000fa SFX_Event_ARAGOG_LAIR_WEB_HIT_ICO
EVENT_250_CATEVENT_LIST:
// ARAGOG_LAIR_WEB_HIT_ICO
DD 00000100h 04000015h
// 30000fb SFX_Event_ARAGOG_LAIR_WEB_HIT_ICO2
EVENT_251_CATEVENT_LIST:
// ARAGOG_LAIR_WEB_HIT_ICO2
DD 00000101h 04000015h
// 30000fc SFX_Event_WILLOW_MUSHROOM
EVENT_252_CATEVENT_LIST:
// WILLOW_MUSHROOM
DD 00000102h 04000015h
// WILLOW_MUSHROOM
DD 0000024dh 04000022h
// WILLOW_MUSHROOM
DD 00000289h 04000025h
// WILLOW_MUSHROOM
DD 0000034bh 0400002dh
// WILLOW_MUSHROOM
DD 0000046dh 04000073h
// 30000fd SFX_Event_ARAGOG_ANGLIA_DOOR_OPEN
EVENT_253_CATEVENT_LIST:
// ARAGOG_ANGLIA_DOOR_OPEN
DD 00000103h 04000015h
// 30000fe SFX_Event_ARAGOG_ANGLIA_IDLE
EVENT_254_CATEVENT_LIST:
// ARAGOG_ANGLIA_IDLE
DD 00000104h 04000015h
// 30000ff SFX_Event_ARAGOG_ANGLIA_LAND
EVENT_255_CATEVENT_LIST:
// ARAGOG_ANGLIA_LAND
DD 00000105h 04000015h
// 3000100 SFX_Event_ARAGOG_ANGLIA_LEAP_OFF_WALL
EVENT_256_CATEVENT_LIST:
// ARAGOG_ANGLIA_LEAP_OFF_WALL
DD 00000106h 04000015h
// 3000101 SFX_Event_ARAGOG_ANGLIA_TAKE_OFF
EVENT_257_CATEVENT_LIST:
// ARAGOG_ANGLIA_TAKE_OFF
DD 00000107h 04000015h
// 3000102 SFX_Event_AVIFORS_BIRD_ROCK_CRACK
EVENT_258_CATEVENT_LIST:
// AVIFORS_BIRD_ROCK_CRACK
DD 0000010ah 04000016h
// AVIFORS_BIRD_ROCK_CRACK
DD 0000028ch 04000026h
// AVIFORS_BIRD_ROCK_CRACK
DD 000002fah 04000029h
// 3000103 SFX_Event_LUMOS_PANEL
EVENT_259_CATEVENT_LIST:
// LUMOS_PANEL
DD 0000010bh 04000016h
// LUMOS_PANEL
DD 0000013dh 04000017h
// LUMOS_PANEL
DD 000001cdh 0400001bh
// LUMOS_PANEL
DD 00000223h 0400001fh
// LUMOS_PANEL
DD 000002c3h 04000027h
// LUMOS_PANEL
DD 00000469h 04000072h
// LUMOS_PANEL
DD 000004a1h 0400007ah
// 3000104 SFX_Event_LEARN_SPELL
EVENT_260_CATEVENT_LIST:
// LEARN_SPELL
DD 0000010ch 04000016h
// LEARN_SPELL
DD 00000153h 04000017h
// LEARN_SPELL
DD 000001d5h 0400001bh
// LEARN_SPELL
DD 00000254h 04000023h
// LEARN_SPELL
DD 00000294h 04000026h
// LEARN_SPELL
DD 000002e1h 04000028h
// LEARN_SPELL
DD 00000462h 04000072h
// 3000105 SFX_Event_SPELL_PARTICLES
EVENT_261_CATEVENT_LIST:
// SPELL_PARTICLES
DD 0000010dh 04000016h
// SPELL_PARTICLES
DD 00000154h 04000017h
// SPELL_PARTICLES
DD 000001d4h 0400001bh
// SPELL_PARTICLES
DD 00000250h 04000023h
// SPELL_PARTICLES
DD 00000290h 04000026h
// SPELL_PARTICLES
DD 000002e2h 04000028h
// SPELL_PARTICLES
DD 00000466h 04000072h
// 3000106 SFX_Event_SPELLBOOK_VANISH
EVENT_262_CATEVENT_LIST:
// SPELLBOOK_VANISH
DD 0000010eh 04000016h
// SPELLBOOK_VANISH
DD 00000152h 04000017h
// SPELLBOOK_VANISH
DD 000001d2h 0400001bh
// SPELLBOOK_VANISH
DD 00000253h 04000023h
// SPELLBOOK_VANISH
DD 00000293h 04000026h
// SPELLBOOK_VANISH
DD 000002efh 04000028h
// SPELLBOOK_VANISH
DD 00000465h 04000072h
// 3000107 SFX_Event_AVIFORS_DOOR_OPEN
EVENT_263_CATEVENT_LIST:
// AVIFORS_DOOR_OPEN
DD 0000010fh 04000016h
// 3000108 SFX_Event_AVIFORS_DOOR_SQUEAK
EVENT_264_CATEVENT_LIST:
// AVIFORS_DOOR_SQUEAK
DD 00000110h 04000016h
// 3000109 SFX_Event_SPELLBOOK_COLLECT
EVENT_265_CATEVENT_LIST:
// SPELLBOOK_COLLECT
DD 00000111h 04000016h
// SPELLBOOK_COLLECT
DD 00000151h 04000017h
// SPELLBOOK_COLLECT
DD 000001c2h 0400001bh
// SPELLBOOK_COLLECT
DD 00000252h 04000023h
// SPELLBOOK_COLLECT
DD 00000292h 04000026h
// SPELLBOOK_COLLECT
DD 000002eeh 04000028h
// SPELLBOOK_COLLECT
DD 00000464h 04000072h
// 300010a SFX_Event_SPELL_TWINKLE
EVENT_266_CATEVENT_LIST:
// SPELL_TWINKLE
DD 00000112h 04000016h
// SPELL_TWINKLE
DD 00000150h 04000017h
// SPELL_TWINKLE
DD 000001deh 0400001bh
// SPELL_TWINKLE
DD 00000251h 04000023h
// SPELL_TWINKLE
DD 00000291h 04000026h
// SPELL_TWINKLE
DD 000002e0h 04000028h
// SPELL_TWINKLE
DD 00000463h 04000072h
// 300010b SFX_Event_AVIFORS_GRATING_MOVE_1
EVENT_267_CATEVENT_LIST:
// AVIFORS_GRATING_MOVE_1
DD 00000113h 04000016h
// 300010c SFX_Event_AVIFORS_GRATING_MOVE_2
EVENT_268_CATEVENT_LIST:
// AVIFORS_GRATING_MOVE_2
DD 00000114h 04000016h
// 300010d SFX_Event_AVIFORS_BIRD_FLAP
EVENT_269_CATEVENT_LIST:
// AVIFORS_BIRD_FLAP
DD 00000115h 04000016h
// AVIFORS_BIRD_FLAP
DD 0000029bh 04000026h
// AVIFORS_BIRD_FLAP
DD 000002fch 04000029h
// 300010e SFX_Event_AVIFORS_BRIDGE_LOWER_1
EVENT_270_CATEVENT_LIST:
// AVIFORS_BRIDGE_LOWER_1
DD 00000116h 04000016h
// 300010f SFX_Event_AVIFORS_BRIDGE_LOWER_2
EVENT_271_CATEVENT_LIST:
// AVIFORS_BRIDGE_LOWER_2
DD 00000117h 04000016h
// 3000110 SFX_Event_AVIFORS_STONE_BLOCK_MOVE
EVENT_272_CATEVENT_LIST:
// AVIFORS_STONE_BLOCK_MOVE
DD 00000118h 04000016h
// 3000111 SFX_Event_AVIFORS_DOOR_SLAM
EVENT_273_CATEVENT_LIST:
// AVIFORS_DOOR_SLAM
DD 00000119h 04000016h
// 3000112 SFX_Event_AVIFORS_BIRD_SCREECH
EVENT_274_CATEVENT_LIST:
// AVIFORS_BIRD_SCREECH
DD 0000011ah 04000016h
// AVIFORS_BIRD_SCREECH
DD 0000029ch 04000026h
// AVIFORS_BIRD_SCREECH
DD 000002fdh 04000029h
// 3000113 SFX_Event_AVIFORS_METAL_PLATFORM
EVENT_275_CATEVENT_LIST:
// AVIFORS_METAL_PLATFORM
DD 0000011bh 04000016h
// 3000114 SFX_Event_AVIFORS_METAL_PLATFORM_STOP
EVENT_276_CATEVENT_LIST:
// AVIFORS_METAL_PLATFORM_STOP
DD 0000011ch 04000016h
// 3000115 SFX_Event_HARRY_LATCH
EVENT_277_CATEVENT_LIST:
// HARRY_LATCH
DD 0000011dh 04000016h
// HARRY_LATCH
DD 00000135h 04000017h
// HARRY_LATCH
DD 0000018fh 04000019h
// HARRY_LATCH
DD 0000019dh 0400001ah
// HARRY_LATCH
DD 000001d3h 0400001bh
// HARRY_LATCH
DD 000001e1h 0400001ch
// HARRY_LATCH
DD 000001fbh 0400001dh
// HARRY_LATCH
DD 0000020ah 0400001eh
// HARRY_LATCH
DD 00000211h 0400001fh
// HARRY_LATCH
DD 00000233h 04000021h
// HARRY_LATCH
DD 0000024eh 04000023h
// HARRY_LATCH
DD 0000026bh 04000024h
// HARRY_LATCH
DD 00000299h 04000026h
// HARRY_LATCH
DD 000002c0h 04000027h
// HARRY_LATCH
DD 000002dfh 04000028h
// HARRY_LATCH
DD 000002fbh 04000029h
// HARRY_LATCH
DD 00000309h 0400002ah
// HARRY_LATCH
DD 00000316h 0400002bh
// HARRY_LATCH
DD 00000322h 0400002ch
// HARRY_LATCH
DD 0000045ch 04000072h
// HARRY_LATCH
DD 0000049dh 0400007ah
// HARRY_LATCH
DD 000004beh 0400007bh
// 3000116 SFX_Event_AVIFORS_SWITCH_OFF
EVENT_278_CATEVENT_LIST:
// AVIFORS_SWITCH_OFF
DD 0000011eh 04000016h
// 3000117 SFX_Event_AVIFORS_SWITCH_ON
EVENT_279_CATEVENT_LIST:
// AVIFORS_SWITCH_ON
DD 0000011fh 04000016h
// 3000118 SFX_Event_SPELL_AVIFORS_EQUIP
EVENT_280_CATEVENT_LIST:
// SPELL_AVIFORS_EQUIP
DD 00000120h 04000016h
// 3000119 SFX_Event_BORGIN_CABINET_CLOSE
EVENT_281_CATEVENT_LIST:
// BORGIN_CABINET_CLOSE
DD 00000125h 04000017h
// 300011a SFX_Event_BORGIN_CABINET_OPEN
EVENT_282_CATEVENT_LIST:
// BORGIN_CABINET_OPEN
DD 00000126h 04000017h
// 300011b SFX_Event_BORGIN_SHOPDOOR_CLOSE
EVENT_283_CATEVENT_LIST:
// BORGIN_SHOPDOOR_CLOSE
DD 00000127h 04000017h
// 300011c SFX_Event_BORGIN_SHOPDOOR_MOVE
EVENT_284_CATEVENT_LIST:
// BORGIN_SHOPDOOR_MOVE
DD 00000128h 04000017h
// 300011d SFX_Event_BORGIN_SHOPDOOR_OPEN
EVENT_285_CATEVENT_LIST:
// BORGIN_SHOPDOOR_OPEN
DD 00000129h 04000017h
// 300011e SFX_Event_BORGIN_SHOPDOOR_BELL
EVENT_286_CATEVENT_LIST:
// BORGIN_SHOPDOOR_BELL
DD 0000012ah 04000017h
// 300011f SFX_Event_BORGIN_CUTSCENE_HARRY_BRUSH
EVENT_287_CATEVENT_LIST:
// BORGIN_CUTSCENE_HARRY_BRUSH
DD 0000012bh 04000017h
// 3000120 SFX_Event_BORGIN_CUTSCENE_HARRY_COUGH
EVENT_288_CATEVENT_LIST:
// BORGIN_CUTSCENE_HARRY_COUGH
DD 0000012ch 04000017h
// 3000121 SFX_Event_BORGIN_CUTSCENE_HARRY_SCUFFLE
EVENT_289_CATEVENT_LIST:
// BORGIN_CUTSCENE_HARRY_SCUFFLE
DD 0000012dh 04000017h
// 3000122 SFX_Event_BORGIN_CUTSCENE_HARRY_URG
EVENT_290_CATEVENT_LIST:
// BORGIN_CUTSCENE_HARRY_URG
DD 0000012eh 04000017h
// 3000123 SFX_Event_BORGIN_STEPS
EVENT_291_CATEVENT_LIST:
// BORGIN_STEPS
DD 0000012fh 04000017h
// 3000124 SFX_Event_BORGIN_CUTSCENE_FLOOPOWDER
EVENT_292_CATEVENT_LIST:
// BORGIN_CUTSCENE_FLOOPOWDER
DD 00000130h 04000017h
// 3000125 SFX_Event_BORGIN_WOOD_SNAP
EVENT_293_CATEVENT_LIST:
// BORGIN_WOOD_SNAP
DD 00000131h 04000017h
// 3000126 SFX_Event_BORGIN_WOOD_STRESS
EVENT_294_CATEVENT_LIST:
// BORGIN_WOOD_STRESS
DD 00000132h 04000017h
// 3000127 SFX_Event_BORGIN_HAND_OF_GLORY
EVENT_295_CATEVENT_LIST:
// BORGIN_HAND_OF_GLORY
DD 00000133h 04000017h
// BORGIN_HAND_OF_GLORY
DD 000004b3h 0400007ah
// 3000128 SFX_Event_BORGIN_YORIK_SCREAM
EVENT_296_CATEVENT_LIST:
// BORGIN_YORIK_SCREAM
DD 00000134h 04000017h
// 3000129 SFX_Event_BORGIN_DOOR_LATCH
EVENT_297_CATEVENT_LIST:
// BORGIN_DOOR_LATCH
DD 00000136h 04000017h
// 300012a SFX_Event_BORGIN_PORTCULLIS
EVENT_298_CATEVENT_LIST:
// BORGIN_PORTCULLIS
DD 00000137h 04000017h
// 300012b SFX_Event_BORGIN_CAGE_SLAM
EVENT_299_CATEVENT_LIST:
// BORGIN_CAGE_SLAM
DD 00000138h 04000017h
// 300012c SFX_Event_BORGIN_CUTSCENE_HARRY_BRUSH2
EVENT_300_CATEVENT_LIST:
// BORGIN_CUTSCENE_HARRY_BRUSH2
DD 00000139h 04000017h
// 300012d SFX_Event_BORGIN_CUTSCENE_HARRY_COUGH2
EVENT_301_CATEVENT_LIST:
// BORGIN_CUTSCENE_HARRY_COUGH2
DD 0000013ah 04000017h
// 300012e SFX_Event_BORGIN_DOG_BARK
EVENT_302_CATEVENT_LIST:
// BORGIN_DOG_BARK
DD 0000013bh 04000017h
// 300012f SFX_Event_BORGIN_HAND_OF_GLORY_TWITCH
EVENT_303_CATEVENT_LIST:
// BORGIN_HAND_OF_GLORY_TWITCH
DD 0000013ch 04000017h
// BORGIN_HAND_OF_GLORY_TWITCH
DD 000004b4h 0400007ah
// 3000130 SFX_Event_BORGIN_PUT_BOOK
EVENT_304_CATEVENT_LIST:
// BORGIN_PUT_BOOK
DD 0000013eh 04000017h
// 3000131 SFX_Event_BORGIN_DRAWER_MOVE
EVENT_305_CATEVENT_LIST:
// BORGIN_DRAWER_MOVE
DD 0000013fh 04000017h
// 3000132 SFX_Event_BORGIN_LADDER_BOUNCE1
EVENT_306_CATEVENT_LIST:
// BORGIN_LADDER_BOUNCE1
DD 00000140h 04000017h
// 3000133 SFX_Event_BORGIN_LADDER_BOUNCE2
EVENT_307_CATEVENT_LIST:
// BORGIN_LADDER_BOUNCE2
DD 00000141h 04000017h
// 3000134 SFX_Event_BORGIN_LADDER_FALL
EVENT_308_CATEVENT_LIST:
// BORGIN_LADDER_FALL
DD 00000142h 04000017h
// 3000135 SFX_Event_BORGIN_DADOOR_OPEN
EVENT_309_CATEVENT_LIST:
// BORGIN_DADOOR_OPEN
DD 00000143h 04000017h
// 3000136 SFX_Event_BORGIN_INNER_DOOR_CLOSE
EVENT_310_CATEVENT_LIST:
// BORGIN_INNER_DOOR_CLOSE
DD 00000144h 04000017h
// 3000137 SFX_Event_BORGIN_INNER_DOOR_OPEN
EVENT_311_CATEVENT_LIST:
// BORGIN_INNER_DOOR_OPEN
DD 00000145h 04000017h
// 3000138 SFX_Event_HARRY_PUSH_PULL
EVENT_312_CATEVENT_LIST:
// HARRY_PUSH_PULL
DD 00000146h 04000017h
// HARRY_PUSH_PULL
DD 00000247h 04000022h
// HARRY_PUSH_PULL
DD 000002c8h 04000027h
// HARRY_PUSH_PULL
DD 000002e8h 04000028h
// 3000139 SFX_Event_PANEL_SWITCH
EVENT_313_CATEVENT_LIST:
// PANEL_SWITCH
DD 00000121h 04000016h
// PANEL_SWITCH
DD 00000147h 04000017h
// PANEL_SWITCH
DD 000002a8h 04000026h
// PANEL_SWITCH
DD 000002cah 04000027h
// PANEL_SWITCH
DD 000002dch 04000028h
// PANEL_SWITCH
DD 00000310h 0400002ah
// PANEL_SWITCH
DD 000004b2h 0400007ah
// 300013a SFX_Event_BORGIN_VASE_HIT
EVENT_314_CATEVENT_LIST:
// BORGIN_VASE_HIT
DD 00000148h 04000017h
// 300013b SFX_Event_BORGIN_VASE_BOUNCE
EVENT_315_CATEVENT_LIST:
// BORGIN_VASE_BOUNCE
DD 00000149h 04000017h
// 300013c SFX_Event_BORGIN_VASE_SMASH
EVENT_316_CATEVENT_LIST:
// BORGIN_VASE_SMASH
DD 0000014ah 04000017h
// 300013d SFX_Event_BORGIN_TAKE_BOOK
EVENT_317_CATEVENT_LIST:
// BORGIN_TAKE_BOOK
DD 0000014bh 04000017h
// 300013e SFX_Event_SPELL_FLIPENDO_READY_LOOP
EVENT_318_CATEVENT_LIST:
// SPELL_FLIPENDO_READY_LOOP
DD 0000014ch 04000017h
// SPELL_FLIPENDO_READY_LOOP
DD 00000172h 04000018h
// SPELL_FLIPENDO_READY_LOOP
DD 000001f0h 0400001ch
// SPELL_FLIPENDO_READY_LOOP
DD 0000020eh 0400001eh
// SPELL_FLIPENDO_READY_LOOP
DD 00000226h 0400001fh
// SPELL_FLIPENDO_READY_LOOP
DD 000002cfh 04000027h
// SPELL_FLIPENDO_READY_LOOP
DD 0000030fh 0400002ah
// SPELL_FLIPENDO_READY_LOOP
DD 0000031bh 0400002bh
// 300013f SFX_Event_BORGIN_BIN_HIT
EVENT_319_CATEVENT_LIST:
// BORGIN_BIN_HIT
DD 0000014dh 04000017h
// 3000140 SFX_Event_BORGIN_BIN_LID
EVENT_320_CATEVENT_LIST:
// BORGIN_BIN_LID
DD 0000014eh 04000017h
// 3000141 SFX_Event_SPELL_LUMOS_EQUIP
EVENT_321_CATEVENT_LIST:
// SPELL_LUMOS_EQUIP
DD 0000014fh 04000017h
// 3000142 SFX_Event_BURROW_BIN_HIT
EVENT_322_CATEVENT_LIST:
// BURROW_BIN_HIT
DD 00000159h 04000018h
// 3000143 SFX_Event_BURROW_CONE_HIT
EVENT_323_CATEVENT_LIST:
// BURROW_CONE_HIT
DD 0000015ah 04000018h
// 3000144 SFX_Event_BURROW_RAKE_HIT
EVENT_324_CATEVENT_LIST:
// BURROW_RAKE_HIT
DD 0000015bh 04000018h
// 3000145 SFX_Event_BURROW_DOOR_CLOSE
EVENT_325_CATEVENT_LIST:
// BURROW_DOOR_CLOSE
DD 0000015ch 04000018h
// 3000146 SFX_Event_BURROW_DOOR_MOVE
EVENT_326_CATEVENT_LIST:
// BURROW_DOOR_MOVE
DD 0000015dh 04000018h
// 3000147 SFX_Event_BURROW_RUBBER_DUCK_HIT
EVENT_327_CATEVENT_LIST:
// BURROW_RUBBER_DUCK_HIT
DD 0000015eh 04000018h
// 3000148 SFX_Event_BURROW_TOOLBOX_HIT
EVENT_328_CATEVENT_LIST:
// BURROW_TOOLBOX_HIT
DD 0000015fh 04000018h
// 3000149 SFX_Event_BURROW_LEAVES
EVENT_329_CATEVENT_LIST:
// BURROW_LEAVES
DD 00000160h 04000018h
// 300014a SFX_Event_RON_CLAP
EVENT_330_CATEVENT_LIST:
// RON_CLAP
DD 00000161h 04000018h
// 300014b SFX_Event_GEORGE_KICK_DIRT
EVENT_331_CATEVENT_LIST:
// GEORGE_KICK_DIRT
DD 00000162h 04000018h
// 300014c SFX_Event_BURROWS_ANGLIA_CRASH
EVENT_332_CATEVENT_LIST:
// BURROWS_ANGLIA_CRASH
DD 00000163h 04000018h
// 300014d SFX_Event_BURROWS_ANGLIA_ENGINE
EVENT_333_CATEVENT_LIST:
// BURROWS_ANGLIA_ENGINE
DD 00000164h 04000018h
// 300014e SFX_Event_BURROWS_ANGLIA_LIGHT_POP
EVENT_334_CATEVENT_LIST:
// BURROWS_ANGLIA_LIGHT_POP
DD 00000165h 04000018h
// 300014f SFX_Event_GNOMECOUNTER_BELL
EVENT_335_CATEVENT_LIST:
// GNOMECOUNTER_BELL
DD 00000166h 04000018h
// GNOMECOUNTER_BELL
DD 0000026fh 04000024h
// 3000150 SFX_Event_GNOMECOUNTER_TICK
EVENT_336_CATEVENT_LIST:
// GNOMECOUNTER_TICK
DD 00000167h 04000018h
// GNOMECOUNTER_TICK
DD 00000270h 04000024h
// 3000151 SFX_Event_BURROWS_ANGLIA_DOOR_HARRY
EVENT_337_CATEVENT_LIST:
// BURROWS_ANGLIA_DOOR_HARRY
DD 00000168h 04000018h
// 3000152 SFX_Event_BURROWS_ANGLIA_DOOR_RON
EVENT_338_CATEVENT_LIST:
// BURROWS_ANGLIA_DOOR_RON
DD 00000169h 04000018h
// 3000153 SFX_Event_BURROWS_SIGNLAND
EVENT_339_CATEVENT_LIST:
// BURROWS_SIGNLAND
DD 0000016ah 04000018h
// 3000154 SFX_Event_BURROWS_SIGNSQUEAK
EVENT_340_CATEVENT_LIST:
// BURROWS_SIGNSQUEAK
DD 0000016bh 04000018h
// 3000155 SFX_Event_SPELL_FLIPENDO_BUILD
EVENT_341_CATEVENT_LIST:
// SPELL_FLIPENDO_BUILD
DD 0000016ch 04000018h
// SPELL_FLIPENDO_BUILD
DD 00000396h 04000038h
// 3000156 SFX_Event_SPELL_FLIPENDO_CAST_NORMAL
EVENT_342_CATEVENT_LIST:
// SPELL_FLIPENDO_CAST_NORMAL
DD 0000016dh 04000018h
// SPELL_FLIPENDO_CAST_NORMAL
DD 00000391h 04000038h
// 3000157 SFX_Event_SPELL_FLIPENDO_CAST_OVER
EVENT_343_CATEVENT_LIST:
// SPELL_FLIPENDO_CAST_OVER
DD 0000016eh 04000018h
// SPELL_FLIPENDO_CAST_OVER
DD 00000392h 04000038h
// 3000158 SFX_Event_SPELL_FLIPENDO_CAST_PERFECT
EVENT_344_CATEVENT_LIST:
// SPELL_FLIPENDO_CAST_PERFECT
DD 0000016fh 04000018h
// SPELL_FLIPENDO_CAST_PERFECT
DD 00000393h 04000038h
// 3000159 SFX_Event_SPELL_FLIPENDO_HIT
EVENT_345_CATEVENT_LIST:
// SPELL_FLIPENDO_HIT
DD 00000170h 04000018h
// SPELL_FLIPENDO_HIT
DD 00000395h 04000038h
// 300015a SFX_Event_SPELL_FLIPENDO_INCANTATE
EVENT_346_CATEVENT_LIST:
// SPELL_FLIPENDO_INCANTATE
DD 00000171h 04000018h
// SPELL_FLIPENDO_INCANTATE
DD 00000394h 04000038h
// 300015b SFX_Event_SPELL_FLIPENDO_EQUIP
EVENT_347_CATEVENT_LIST:
// SPELL_FLIPENDO_EQUIP
DD 00000173h 04000018h
// 300015c SFX_Event_BASILISK_RETREAT
EVENT_348_CATEVENT_LIST:
// BASILISK_RETREAT
DD 00000177h 04000019h
// 300015d SFX_Event_COS_BIG_SPLASH
EVENT_349_CATEVENT_LIST:
// COS_BIG_SPLASH
DD 00000178h 04000019h
// 300015e SFX_Event_COS_MEDIUM_SPLASH
EVENT_350_CATEVENT_LIST:
// COS_MEDIUM_SPLASH
DD 00000179h 04000019h
// 300015f SFX_Event_COS_SMALL_SPLASH
EVENT_351_CATEVENT_LIST:
// COS_SMALL_SPLASH
DD 0000017ah 04000019h
// 3000160 SFX_Event_COS_TORCH_IGNITE
EVENT_352_CATEVENT_LIST:
// COS_TORCH_IGNITE
DD 0000017bh 04000019h
// 3000161 SFX_Event_COS_VENOM_HIT
EVENT_353_CATEVENT_LIST:
// COS_VENOM_HIT
DD 0000017ch 04000019h
// 3000162 SFX_Event_COS_DROP_SWORD
EVENT_354_CATEVENT_LIST:
// COS_DROP_SWORD
DD 0000017dh 04000019h
// 3000163 SFX_Event_COS_PULL_SWORD
EVENT_355_CATEVENT_LIST:
// COS_PULL_SWORD
DD 0000017eh 04000019h
// 3000164 SFX_Event_BASILISK_DIE
EVENT_356_CATEVENT_LIST:
// BASILISK_DIE
DD 0000017fh 04000019h
// 3000165 SFX_Event_BASILISK_IDLE
EVENT_357_CATEVENT_LIST:
// BASILISK_IDLE
DD 00000180h 04000019h
// 3000166 SFX_Event_BASILISK_SCREAM
EVENT_358_CATEVENT_LIST:
// BASILISK_SCREAM
DD 00000181h 04000019h
// 3000167 SFX_Event_BASILISK_SCREAM_LONG
EVENT_359_CATEVENT_LIST:
// BASILISK_SCREAM_LONG
DD 00000182h 04000019h
// 3000168 SFX_Event_BASILISK_SPIT
EVENT_360_CATEVENT_LIST:
// BASILISK_SPIT
DD 00000183h 04000019h
// 3000169 SFX_Event_BASILISK_HIT_WALL
EVENT_361_CATEVENT_LIST:
// BASILISK_HIT_WALL
DD 00000184h 04000019h
// 300016a SFX_Event_COS_SWORD_OVERLOAD
EVENT_362_CATEVENT_LIST:
// COS_SWORD_OVERLOAD
DD 00000185h 04000019h
// 300016b SFX_Event_BASILISK_TONGUE
EVENT_363_CATEVENT_LIST:
// BASILISK_TONGUE
DD 00000186h 04000019h
// 300016c SFX_Event_COS_SWORD_LOOP
EVENT_364_CATEVENT_LIST:
// COS_SWORD_LOOP
DD 00000187h 04000019h
// 300016d SFX_Event_COS_SWORD_LOOP_END
EVENT_365_CATEVENT_LIST:
// COS_SWORD_LOOP_END
DD 00000188h 04000019h
// 300016e SFX_Event_COS_DEBRIS
EVENT_366_CATEVENT_LIST:
// COS_DEBRIS
DD 00000189h 04000019h
// 300016f SFX_Event_COS_LOSE_SWORD
EVENT_367_CATEVENT_LIST:
// COS_LOSE_SWORD
DD 0000018ah 04000019h
// 3000170 SFX_Event_BASILISK_SLITHER
EVENT_368_CATEVENT_LIST:
// BASILISK_SLITHER
DD 0000018bh 04000019h
// 3000171 SFX_Event_COS_SWORD_CONTACT
EVENT_369_CATEVENT_LIST:
// COS_SWORD_CONTACT
DD 0000018ch 04000019h
// 3000172 SFX_Event_COS_ROCK_LAND
EVENT_370_CATEVENT_LIST:
// COS_ROCK_LAND
DD 0000018dh 04000019h
// 3000173 SFX_Event_COS_STAIRCASE_DOOR_CLOSE
EVENT_371_CATEVENT_LIST:
// COS_STAIRCASE_DOOR_CLOSE
DD 00000190h 04000019h
// 3000174 SFX_Event_COS_STAIRCASE_DOOR_OPEN
EVENT_372_CATEVENT_LIST:
// COS_STAIRCASE_DOOR_OPEN
DD 00000191h 04000019h
// 3000175 SFX_Event_COS_SWORD_FIRE
EVENT_373_CATEVENT_LIST:
// COS_SWORD_FIRE
DD 00000192h 04000019h
// 3000176 SFX_Event_COS_HARRY_JUMP
EVENT_374_CATEVENT_LIST:
// COS_HARRY_JUMP
DD 00000193h 04000019h
// 3000177 SFX_Event_COS_SINKS
EVENT_375_CATEVENT_LIST:
// COS_SINKS
DD 00000194h 04000019h
// 3000178 SFX_Event_DADA_CLASS_DOOR_CLOSE
EVENT_376_CATEVENT_LIST:
// DADA_CLASS_DOOR_CLOSE
DD 0000019eh 0400001ah
// 3000179 SFX_Event_DADA_CLASS_DOOR_OPEN
EVENT_377_CATEVENT_LIST:
// DADA_CLASS_DOOR_OPEN
DD 0000019fh 0400001ah
// 300017a SFX_Event_DADA_CLASS_CABINET_OPEN
EVENT_378_CATEVENT_LIST:
// DADA_CLASS_CABINET_OPEN
DD 000001a0h 0400001ah
// 300017b SFX_Event_DADA_CLASS_DESK_CLOSE
EVENT_379_CATEVENT_LIST:
// DADA_CLASS_DESK_CLOSE
DD 000001a1h 0400001ah
// 300017c SFX_Event_DADA_CLASS_SNAKE_HISS
EVENT_380_CATEVENT_LIST:
// DADA_CLASS_SNAKE_HISS
DD 000001a2h 0400001ah
// 300017d SFX_Event_DADA_CLASS_SNAKE_SLITHER
EVENT_381_CATEVENT_LIST:
// DADA_CLASS_SNAKE_SLITHER
DD 000001a3h 0400001ah
// 300017e SFX_Event_PINGABLE_BOX_LID_SLAM
EVENT_382_CATEVENT_LIST:
// PINGABLE_BOX_LID_SLAM
DD 000001a4h 0400001ah
// PINGABLE_BOX_LID_SLAM
DD 000004a8h 0400007ah
// 300017f SFX_Event_PINGABLE_METAL_PLAQUE_BOUNCE
EVENT_383_CATEVENT_LIST:
// PINGABLE_METAL_PLAQUE_BOUNCE
DD 000001a5h 0400001ah
// PINGABLE_METAL_PLAQUE_BOUNCE
DD 000004a7h 0400007ah
// 3000180 SFX_Event_PINGABLE_PLAQUE_BOUNCE
EVENT_384_CATEVENT_LIST:
// PINGABLE_PLAQUE_BOUNCE
DD 000001a6h 0400001ah
// PINGABLE_PLAQUE_BOUNCE
DD 000004a5h 0400007ah
// 3000181 SFX_Event_PINGABLE_PLAQUE_HIT
EVENT_385_CATEVENT_LIST:
// PINGABLE_PLAQUE_HIT
DD 000001a7h 0400001ah
// PINGABLE_PLAQUE_HIT
DD 000004a6h 0400007ah
// 3000182 SFX_Event_PINGABLE_TROPHY_BOUNCE_1
EVENT_386_CATEVENT_LIST:
// PINGABLE_TROPHY_BOUNCE_1
DD 000001a8h 0400001ah
// PINGABLE_TROPHY_BOUNCE_1
DD 000002d0h 04000027h
// PINGABLE_TROPHY_BOUNCE_1
DD 000004a2h 0400007ah
// 3000183 SFX_Event_PINGABLE_TROPHY_BOUNCE_2
EVENT_387_CATEVENT_LIST:
// PINGABLE_TROPHY_BOUNCE_2
DD 000001a9h 0400001ah
// PINGABLE_TROPHY_BOUNCE_2
DD 000002d1h 04000027h
// PINGABLE_TROPHY_BOUNCE_2
DD 000004a3h 0400007ah
// 3000184 SFX_Event_PINGABLE_TROPHY_HIT
EVENT_388_CATEVENT_LIST:
// PINGABLE_TROPHY_HIT
DD 000001aah 0400001ah
// PINGABLE_TROPHY_HIT
DD 000002d2h 04000027h
// PINGABLE_TROPHY_HIT
DD 000004a4h 0400007ah
// 3000185 SFX_Event_PINGABLE_WOOD_IMPACT
EVENT_389_CATEVENT_LIST:
// PINGABLE_WOOD_IMPACT
DD 000001abh 0400001ah
// PINGABLE_WOOD_IMPACT
DD 000004a9h 0400007ah
// 3000186 SFX_Event_DADA_XP_BALL_LAUNCH
EVENT_390_CATEVENT_LIST:
// DADA_XP_BALL_LAUNCH
DD 000001b5h 0400001bh
// 3000187 SFX_Event_DADA_XP_BALL_DISINTEGRATE
EVENT_391_CATEVENT_LIST:
// DADA_XP_BALL_DISINTEGRATE
DD 000001b6h 0400001bh
// 3000188 SFX_Event_DADA_XP_BALL_GLOW
EVENT_392_CATEVENT_LIST:
// DADA_XP_BALL_GLOW
DD 000001b7h 0400001bh
// 3000189 SFX_Event_DADA_XP_DOOR_OPEN
EVENT_393_CATEVENT_LIST:
// DADA_XP_DOOR_OPEN
DD 000001b8h 0400001bh
// 300018a SFX_Event_DADA_XP_DOOR_SQUEAK
EVENT_394_CATEVENT_LIST:
// DADA_XP_DOOR_SQUEAK
DD 000001b9h 0400001bh
// 300018b SFX_Event_DADA_XP_DOOR_SLAM
EVENT_395_CATEVENT_LIST:
// DADA_XP_DOOR_SLAM
DD 000001bah 0400001bh
// 300018c SFX_Event_DADA_XP_WOOD_GATE_SLAM1
EVENT_396_CATEVENT_LIST:
// DADA_XP_WOOD_GATE_SLAM1
DD 000001bbh 0400001bh
// 300018d SFX_Event_DADA_XP_WOOD_GATE_SLAM2
EVENT_397_CATEVENT_LIST:
// DADA_XP_WOOD_GATE_SLAM2
DD 000001bch 0400001bh
// 300018e SFX_Event_DADA_XP_WOOD_GATE_SLAM3
EVENT_398_CATEVENT_LIST:
// DADA_XP_WOOD_GATE_SLAM3
DD 000001bdh 0400001bh
// 300018f SFX_Event_DADA_XP_SPINNING_SHAFT_SPIN
EVENT_399_CATEVENT_LIST:
// DADA_XP_SPINNING_SHAFT_SPIN
DD 000001beh 0400001bh
// 3000190 SFX_Event_DADA_XP_SPINNING_SHAFT_BRAKE
EVENT_400_CATEVENT_LIST:
// DADA_XP_SPINNING_SHAFT_BRAKE
DD 000001bfh 0400001bh
// 3000192 SFX_Event_DADA_XP_FLAMER
EVENT_402_CATEVENT_LIST:
// DADA_XP_FLAMER
DD 000001c0h 0400001bh
// 3000193 SFX_Event_DADA_XP_FLAMER_HIT
EVENT_403_CATEVENT_LIST:
// DADA_XP_FLAMER_HIT
DD 000001c1h 0400001bh
// 3000195 SFX_Event_DADA_XP_BIGSPIKYBALL_BOUNCE
EVENT_405_CATEVENT_LIST:
// DADA_XP_BIGSPIKYBALL_BOUNCE
DD 000001c3h 0400001bh
// 3000196 SFX_Event_DADA_XP_GRATE_SMASH
EVENT_406_CATEVENT_LIST:
// DADA_XP_GRATE_SMASH
DD 000001c4h 0400001bh
// 3000197 SFX_Event_DADA_XP_FLOOR_MOVE
EVENT_407_CATEVENT_LIST:
// DADA_XP_FLOOR_MOVE
DD 000001c5h 0400001bh
// 3000198 SFX_Event_DADA_XP_MAGIC_STONE_BLOCK
EVENT_408_CATEVENT_LIST:
// DADA_XP_MAGIC_STONE_BLOCK
DD 000001c6h 0400001bh
// 3000199 SFX_Event_DADA_XP_ROPE_CUT
EVENT_409_CATEVENT_LIST:
// DADA_XP_ROPE_CUT
DD 000001c7h 0400001bh
// 300019a SFX_Event_DADA_XP_STARTDOOR_SLIDE
EVENT_410_CATEVENT_LIST:
// DADA_XP_STARTDOOR_SLIDE
DD 000001c8h 0400001bh
// 300019b SFX_Event_DADA_XP_STARTDOOR_STOP
EVENT_411_CATEVENT_LIST:
// DADA_XP_STARTDOOR_STOP
DD 000001c9h 0400001bh
// 300019c SFX_Event_DADA_XP_STONE_BLOCK_LAND
EVENT_412_CATEVENT_LIST:
// DADA_XP_STONE_BLOCK_LAND
DD 000001cah 0400001bh
// 300019d SFX_Event_DADA_XP_CRASH
EVENT_413_CATEVENT_LIST:
// DADA_XP_CRASH
DD 000001cbh 0400001bh
// 300019e SFX_Event_DADA_XP_FLAMER_BOUNCE
EVENT_414_CATEVENT_LIST:
// DADA_XP_FLAMER_BOUNCE
DD 000001cch 0400001bh
// 300019f SFX_Event_DADA_XP_GARGOYLE_PEDESTAL_MOVE
EVENT_415_CATEVENT_LIST:
// DADA_XP_GARGOYLE_PEDESTAL_MOVE
DD 000001ceh 0400001bh
// 30001a0 SFX_Event_DADA_XP_GARGOYLE_PEDESTAL_THUD
EVENT_416_CATEVENT_LIST:
// DADA_XP_GARGOYLE_PEDESTAL_THUD
DD 000001cfh 0400001bh
// 30001a1 SFX_Event_DADA_XP_PLATFORM_MOVE
EVENT_417_CATEVENT_LIST:
// DADA_XP_PLATFORM_MOVE
DD 000001d0h 0400001bh
// 30001a2 SFX_Event_DADA_XP_PLATFORM_STOP
EVENT_418_CATEVENT_LIST:
// DADA_XP_PLATFORM_STOP
DD 000001d1h 0400001bh
// 30001a6 SFX_Event_FILL_PHIAL
EVENT_422_CATEVENT_LIST:
// FILL_PHIAL
DD 000001d6h 0400001bh
// FILL_PHIAL
DD 0000025ch 04000023h
// FILL_PHIAL
DD 000002feh 04000029h
// FILL_PHIAL
DD 0000031ah 0400002bh
// FILL_PHIAL
DD 0000046ch 04000073h
// 30001a7 SFX_Event_DADA_XP_BALL_HIT_HARRY
EVENT_423_CATEVENT_LIST:
// DADA_XP_BALL_HIT_HARRY
DD 000001d7h 0400001bh
// 30001a8 SFX_Event_DADA_XP_SPINDLE_HIT_HARRY
EVENT_424_CATEVENT_LIST:
// DADA_XP_SPINDLE_HIT_HARRY
DD 000001d8h 0400001bh
// 30001a9 SFX_Event_DADA_XP_SPIKY_BALL_LOOP
EVENT_425_CATEVENT_LIST:
// DADA_XP_SPIKY_BALL_LOOP
DD 000001d9h 0400001bh
// 30001aa SFX_Event_SPELL_EXPELLIARMUS_EQUIP
EVENT_426_CATEVENT_LIST:
// SPELL_EXPELLIARMUS_EQUIP
DD 000001dah 0400001bh
// 30001ab SFX_Event_DIAGON_BORGIN_DOOR_CLOSE
EVENT_427_CATEVENT_LIST:
// DIAGON_BORGIN_DOOR_CLOSE
DD 000001e2h 0400001ch
// 30001ac SFX_Event_DIAGON_BORGIN_DOOR_OPEN
EVENT_428_CATEVENT_LIST:
// DIAGON_BORGIN_DOOR_OPEN
DD 000001e3h 0400001ch
// 30001ad SFX_Event_DIAGON_GAMBOL_DOOR_CLOSE
EVENT_429_CATEVENT_LIST:
// DIAGON_GAMBOL_DOOR_CLOSE
DD 000001e4h 0400001ch
// 30001ae SFX_Event_DIAGON_GAMBOL_DOOR_OPEN
EVENT_430_CATEVENT_LIST:
// DIAGON_GAMBOL_DOOR_OPEN
DD 000001e5h 0400001ch
// 30001af SFX_Event_DIAGON_GRINGOTTS_DOOR_CLOSE
EVENT_431_CATEVENT_LIST:
// DIAGON_GRINGOTTS_DOOR_CLOSE
DD 000001e6h 0400001ch
// 30001b0 SFX_Event_DIAGON_GRINGOTTS_DOOR_OPEN
EVENT_432_CATEVENT_LIST:
// DIAGON_GRINGOTTS_DOOR_OPEN
DD 000001e7h 0400001ch
// 30001b1 SFX_Event_DIAGON_LEAKY_CAULDRON_DOOR_CLOSE
EVENT_433_CATEVENT_LIST:
// DIAGON_LEAKY_CAULDRON_DOOR_CLOSE
DD 000001e8h 0400001ch
// 30001b2 SFX_Event_DIAGON_LEAKY_CAULDRON_DOOR_OPEN
EVENT_434_CATEVENT_LIST:
// DIAGON_LEAKY_CAULDRON_DOOR_OPEN
DD 000001e9h 0400001ch
// 30001b3 SFX_Event_DIAGON_MENAGERIE_DOOR_CLOSE
EVENT_435_CATEVENT_LIST:
// DIAGON_MENAGERIE_DOOR_CLOSE
DD 000001eah 0400001ch
// 30001b4 SFX_Event_DIAGON_MENAGERIE_DOOR_OPEN
EVENT_436_CATEVENT_LIST:
// DIAGON_MENAGERIE_DOOR_OPEN
DD 000001ebh 0400001ch
// 30001b5 SFX_Event_DIAGON_MULPEPPERS_DOOR_CLOSE
EVENT_437_CATEVENT_LIST:
// DIAGON_MULPEPPERS_DOOR_CLOSE
DD 000001ech 0400001ch
// 30001b6 SFX_Event_DIAGON_MULPEPPERS_DOOR_OPEN
EVENT_438_CATEVENT_LIST:
// DIAGON_MULPEPPERS_DOOR_OPEN
DD 000001edh 0400001ch
// 30001b7 SFX_Event_DIAGON_FLOURISH_DOOR_CLOSE
EVENT_439_CATEVENT_LIST:
// DIAGON_FLOURISH_DOOR_CLOSE
DD 000001eeh 0400001ch
// 30001b8 SFX_Event_DIAGON_FLOURISH_DOOR_OPEN
EVENT_440_CATEVENT_LIST:
// DIAGON_FLOURISH_DOOR_OPEN
DD 000001efh 0400001ch
// 30001b9 SFX_Event_ENTRANCE_HALL_FRONT_DOOR_CLOSE
EVENT_441_CATEVENT_LIST:
// ENTRANCE_HALL_FRONT_DOOR_CLOSE
DD 000001f5h 0400001dh
// 30001ba SFX_Event_ENTRANCE_HALL_FRONT_DOOR_OPEN
EVENT_442_CATEVENT_LIST:
// ENTRANCE_HALL_FRONT_DOOR_OPEN
DD 000001f6h 0400001dh
// 30001bb SFX_Event_ENTRANCE_HALL_GREAT_HALL_DOOR_CLOSE
EVENT_443_CATEVENT_LIST:
// ENTRANCE_HALL_GREAT_HALL_DOOR_CLOSE
DD 000001f7h 0400001dh
// 30001bc SFX_Event_ENTRANCE_HALL_GREAT_HALL_DOOR_OPEN
EVENT_444_CATEVENT_LIST:
// ENTRANCE_HALL_GREAT_HALL_DOOR_OPEN
DD 000001f8h 0400001dh
// 30001bd SFX_Event_ENTRANCE_HALL_MEDIUM_DOOR_CLOSE
EVENT_445_CATEVENT_LIST:
// ENTRANCE_HALL_MEDIUM_DOOR_CLOSE
DD 000001f9h 0400001dh
// 30001be SFX_Event_ENTRANCE_HALL_MEDIUM_DOOR_OPEN
EVENT_446_CATEVENT_LIST:
// ENTRANCE_HALL_MEDIUM_DOOR_OPEN
DD 000001fah 0400001dh
// 30001bf SFX_Event_PORTRAIT_SLIDE
EVENT_447_CATEVENT_LIST:
// PORTRAIT_SLIDE
DD 000001fch 0400001dh
// PORTRAIT_SLIDE
DD 000002eah 04000028h
// PORTRAIT_SLIDE
DD 0000045dh 04000072h
// PORTRAIT_SLIDE
DD 000004a0h 0400007ah
// 30001c0 SFX_Event_FLOURISH_DOOR_CLOSE
EVENT_448_CATEVENT_LIST:
// FLOURISH_DOOR_CLOSE
DD 0000020bh 0400001eh
// 30001c1 SFX_Event_FLOURISH_DOOR_OPEN
EVENT_449_CATEVENT_LIST:
// FLOURISH_DOOR_OPEN
DD 0000020ch 0400001eh
// 30001c2 SFX_Event_FLOURISH_APPLAUSE
EVENT_450_CATEVENT_LIST:
// FLOURISH_APPLAUSE
DD 0000020dh 0400001eh
// 30001c3 SFX_Event_GAMBOL_DOOR_AMBIENCE
EVENT_451_CATEVENT_LIST:
// GAMBOL_DOOR_AMBIENCE
DD 00000212h 0400001fh
// 30001c4 SFX_Event_GAMBOL_DOOR_CLOSE
EVENT_452_CATEVENT_LIST:
// GAMBOL_DOOR_CLOSE
DD 00000213h 0400001fh
// 30001c5 SFX_Event_GAMBOL_DISAGREE
EVENT_453_CATEVENT_LIST:
// GAMBOL_DISAGREE
DD 00000214h 0400001fh
// 30001c6 SFX_Event_GAMBOL_FLICK_DUST_1
EVENT_454_CATEVENT_LIST:
// GAMBOL_FLICK_DUST_1
DD 00000215h 0400001fh
// 30001c7 SFX_Event_GAMBOL_FLICK_DUST_2
EVENT_455_CATEVENT_LIST:
// GAMBOL_FLICK_DUST_2
DD 00000216h 0400001fh
// 30001c8 SFX_Event_GAMBOL_IDLE
EVENT_456_CATEVENT_LIST:
// GAMBOL_IDLE
DD 00000217h 0400001fh
// 30001c9 SFX_Event_GAMBOL_LOOK_AROUND
EVENT_457_CATEVENT_LIST:
// GAMBOL_LOOK_AROUND
DD 00000218h 0400001fh
// 30001ca SFX_Event_GAMBOL_NO_MONEY
EVENT_458_CATEVENT_LIST:
// GAMBOL_NO_MONEY
DD 00000219h 0400001fh
// 30001cb SFX_Event_GAMBOL_SORRY
EVENT_459_CATEVENT_LIST:
// GAMBOL_SORRY
DD 0000021ah 0400001fh
// 30001cc SFX_Event_GAMBOL_STAND_TALK_1
EVENT_460_CATEVENT_LIST:
// GAMBOL_STAND_TALK_1
DD 0000021bh 0400001fh
// 30001cd SFX_Event_GAMBOL_STAND_TALK_2
EVENT_461_CATEVENT_LIST:
// GAMBOL_STAND_TALK_2
DD 0000021ch 0400001fh
// 30001ce SFX_Event_GAMBOL_TALK_1
EVENT_462_CATEVENT_LIST:
// GAMBOL_TALK_1
DD 0000021dh 0400001fh
// 30001cf SFX_Event_GAMBOL_TALK_2
EVENT_463_CATEVENT_LIST:
// GAMBOL_TALK_2
DD 0000021eh 0400001fh
// 30001d0 SFX_Event_GAMBOL_TALK_3
EVENT_464_CATEVENT_LIST:
// GAMBOL_TALK_3
DD 0000021fh 0400001fh
// 30001d1 SFX_Event_GAMBOL_TELL_OFF_TALK
EVENT_465_CATEVENT_LIST:
// GAMBOL_TELL_OFF_TALK
DD 00000220h 0400001fh
// 30001d2 SFX_Event_GAMBOL_TWEAK_MOUSTACHE
EVENT_466_CATEVENT_LIST:
// GAMBOL_TWEAK_MOUSTACHE
DD 00000221h 0400001fh
// 30001d3 SFX_Event_GAMBOL_DOOR_OPEN
EVENT_467_CATEVENT_LIST:
// GAMBOL_DOOR_OPEN
DD 00000222h 0400001fh
// 30001d4 SFX_Event_GAMBOL_DADOOR_OPEN
EVENT_468_CATEVENT_LIST:
// GAMBOL_DADOOR_OPEN
DD 00000224h 0400001fh
// 30001d5 SFX_Event_GAMBOL_DADOOR_CLOSE
EVENT_469_CATEVENT_LIST:
// GAMBOL_DADOOR_CLOSE
DD 00000225h 0400001fh
// 30001d6 SFX_Event_HARRY_PICKUP_QUILL
EVENT_470_CATEVENT_LIST:
// HARRY_PICKUP_QUILL
DD 00000227h 0400001fh
// 30001d7 SFX_Event_GREAT_HALL_CELLAR_AMBIENCE
EVENT_471_CATEVENT_LIST:
// GREAT_HALL_CELLAR_AMBIENCE
DD 0000022ah 04000020h
// 30001d8 SFX_Event_GREAT_HALL_MAIN_DOOR_CLOSE
EVENT_472_CATEVENT_LIST:
// GREAT_HALL_MAIN_DOOR_CLOSE
DD 0000022bh 04000020h
// 30001d9 SFX_Event_GREAT_HALL_MAIN_DOOR_OPEN
EVENT_473_CATEVENT_LIST:
// GREAT_HALL_MAIN_DOOR_OPEN
DD 0000022ch 04000020h
// 30001da SFX_Event_GRINGOTTS_DADOOR_CLOSE
EVENT_474_CATEVENT_LIST:
// GRINGOTTS_DADOOR_CLOSE
DD 0000022fh 04000021h
// 30001db SFX_Event_GRINGOTTS_DADOOR_OPEN
EVENT_475_CATEVENT_LIST:
// GRINGOTTS_DADOOR_OPEN
DD 00000230h 04000021h
// 30001dc SFX_Event_GRINGOTTS_INNER_DOOR_OPEN
EVENT_476_CATEVENT_LIST:
// GRINGOTTS_INNER_DOOR_OPEN
DD 00000231h 04000021h
// 30001dd SFX_Event_GRINGOTTS_INNER_DOOR_CLOSE
EVENT_477_CATEVENT_LIST:
// GRINGOTTS_INNER_DOOR_CLOSE
DD 00000232h 04000021h
// 30001de SFX_Event_WHOMPING_WILLOW_THUNDER
EVENT_478_CATEVENT_LIST:
// WHOMPING_WILLOW_THUNDER
DD 00000246h 04000022h
// WHOMPING_WILLOW_THUNDER
DD 00000283h 04000025h
// WHOMPING_WILLOW_THUNDER
DD 00000323h 0400002dh
// WHOMPING_WILLOW_THUNDER
DD 0000046bh 04000073h
// 30001df SFX_Event_WILLOW_MINECART_DEBRIS
EVENT_479_CATEVENT_LIST:
// WILLOW_MINECART_DEBRIS
DD 00000248h 04000022h
// 30001e0 SFX_Event_WILLOW_MINECART_FALL
EVENT_480_CATEVENT_LIST:
// WILLOW_MINECART_FALL
DD 00000249h 04000022h
// 30001e1 SFX_Event_WILLOW_MINECART_FALL2
EVENT_481_CATEVENT_LIST:
// WILLOW_MINECART_FALL2
DD 0000024ah 04000022h
// 30001e2 SFX_Event_WILLOW_MINECART_HIT
EVENT_482_CATEVENT_LIST:
// WILLOW_MINECART_HIT
DD 0000024bh 04000022h
// 30001e3 SFX_Event_WILLOW_BRANCH_ROOTDOOR
EVENT_483_CATEVENT_LIST:
// WILLOW_BRANCH_ROOTDOOR
DD 0000024ch 04000022h
// WILLOW_BRANCH_ROOTDOOR
DD 00000340h 0400002dh
// 30001e4 SFX_Event_HERBOLOGY_GREENHOUSEDOOR_CLOSE
EVENT_484_CATEVENT_LIST:
// HERBOLOGY_GREENHOUSEDOOR_CLOSE
DD 0000024fh 04000023h
// 30001e5 SFX_Event_HERBOLOGY_GREENHOUSEDOOR_OPEN
EVENT_485_CATEVENT_LIST:
// HERBOLOGY_GREENHOUSEDOOR_OPEN
DD 00000255h 04000023h
// 30001e6 SFX_Event_HERBOLOGY_WOOD_DOOR_CLOSE
EVENT_486_CATEVENT_LIST:
// HERBOLOGY_WOOD_DOOR_CLOSE
DD 00000256h 04000023h
// 30001e7 SFX_Event_HERBOLOGY_WOOD_DOOR_OPEN
EVENT_487_CATEVENT_LIST:
// HERBOLOGY_WOOD_DOOR_OPEN
DD 00000257h 04000023h
// 30001e8 SFX_Event_HORKLUMP_HIT
EVENT_488_CATEVENT_LIST:
// HORKLUMP_HIT
DD 00000258h 04000023h
// 30001e9 SFX_Event_HORKLUMP_MOVE
EVENT_489_CATEVENT_LIST:
// HORKLUMP_MOVE
DD 00000259h 04000023h
// 30001ea SFX_Event_HORKLUMP_PICKUP
EVENT_490_CATEVENT_LIST:
// HORKLUMP_PICKUP
DD 0000025ah 04000023h
// 30001eb SFX_Event_HORKLUMP_SPIT
EVENT_491_CATEVENT_LIST:
// HORKLUMP_SPIT
DD 0000025bh 04000023h
// 30001ec SFX_Event_SPELL_DIFFINDO_EQUIP
EVENT_492_CATEVENT_LIST:
// SPELL_DIFFINDO_EQUIP
DD 0000025dh 04000023h
// 30001ed SFX_Event_HOGWARTS_FRONT_DOOR_CLOSE
EVENT_493_CATEVENT_LIST:
// HOGWARTS_FRONT_DOOR_CLOSE
DD 00000264h 04000024h
// 30001ee SFX_Event_HOGWARTS_FRONT_DOOR_OPEN
EVENT_494_CATEVENT_LIST:
// HOGWARTS_FRONT_DOOR_OPEN
DD 00000265h 04000024h
// 30001ef SFX_Event_HOGWARTS_LOSTANDFOUND_CLOSE
EVENT_495_CATEVENT_LIST:
// HOGWARTS_LOSTANDFOUND_CLOSE
DD 00000266h 04000024h
// 30001f0 SFX_Event_HOGWARTS_LOSTANDFOUND_OPEN
EVENT_496_CATEVENT_LIST:
// HOGWARTS_LOSTANDFOUND_OPEN
DD 00000267h 04000024h
// 30001f1 SFX_Event_HOGWARTS_QUIDDITCH_HORN
EVENT_497_CATEVENT_LIST:
// HOGWARTS_QUIDDITCH_HORN
DD 00000268h 04000024h
// 30001f2 SFX_Event_HOGWARTS_HERBOLOGY_DOOR_CLOSE
EVENT_498_CATEVENT_LIST:
// HOGWARTS_HERBOLOGY_DOOR_CLOSE
DD 00000269h 04000024h
// 30001f3 SFX_Event_HOGWARTS_HERBOLOGY_DOOR_OPEN
EVENT_499_CATEVENT_LIST:
// HOGWARTS_HERBOLOGY_DOOR_OPEN
DD 0000026ah 04000024h
// 30001f4 SFX_Event_HOGWARTS_HAGRIDS_HUT_DOOR_CLOSE
EVENT_500_CATEVENT_LIST:
// HOGWARTS_HAGRIDS_HUT_DOOR_CLOSE
DD 0000026ch 04000024h
// 30001f5 SFX_Event_HOGWARTS_HAGRIDS_HUT_DOOR_OPEN
EVENT_501_CATEVENT_LIST:
// HOGWARTS_HAGRIDS_HUT_DOOR_OPEN
DD 0000026dh 04000024h
// 30001f6 SFX_Event_HOGWARTS_HAGRIDS_KEY_DROP
EVENT_502_CATEVENT_LIST:
// HOGWARTS_HAGRIDS_KEY_DROP
DD 0000026eh 04000024h
// 30001f7 SFX_Event_IMP_AREA_TWIGS_EXPLODE
EVENT_503_CATEVENT_LIST:
// IMP_AREA_TWIGS_EXPLODE
DD 00000284h 04000025h
// 30001f8 SFX_Event_IMP_AREA_TREE_CRACK
EVENT_504_CATEVENT_LIST:
// IMP_AREA_TREE_CRACK
DD 00000285h 04000025h
// 30001f9 SFX_Event_IMP_AREA_TREE_FALL
EVENT_505_CATEVENT_LIST:
// IMP_AREA_TREE_FALL
DD 00000286h 04000025h
// 30001fa SFX_Event_IMP_AREA_TREE_LAND
EVENT_506_CATEVENT_LIST:
// IMP_AREA_TREE_LAND
DD 00000287h 04000025h
// 30001fb SFX_Event_IMP_AREA_LOG_ROLL
EVENT_507_CATEVENT_LIST:
// IMP_AREA_LOG_ROLL
DD 00000288h 04000025h
// 30001fc SFX_Event_INCENDIO_FLAMER
EVENT_508_CATEVENT_LIST:
// INCENDIO_FLAMER
DD 0000028dh 04000026h
// 30001fd SFX_Event_INCENDIO_FLAMER_BOUNCE
EVENT_509_CATEVENT_LIST:
// INCENDIO_FLAMER_BOUNCE
DD 0000028eh 04000026h
// 30001fe SFX_Event_INCENDIO_FLAMER_HIT
EVENT_510_CATEVENT_LIST:
// INCENDIO_FLAMER_HIT
DD 0000028fh 04000026h
// 30001ff SFX_Event_INCENDIO_MEDIUM_FIRE_LOOP
EVENT_511_CATEVENT_LIST:
// INCENDIO_MEDIUM_FIRE_LOOP
DD 00000295h 04000026h
// 3000200 SFX_Event_INCENDIO_SMALL_FIRE_LOOP
EVENT_512_CATEVENT_LIST:
// INCENDIO_SMALL_FIRE_LOOP
DD 00000296h 04000026h
// 3000201 SFX_Event_INCENDIO_DOOR_CLOSE
EVENT_513_CATEVENT_LIST:
// INCENDIO_DOOR_CLOSE
DD 00000297h 04000026h
// 3000202 SFX_Event_INCENDIO_DOOR_OPEN
EVENT_514_CATEVENT_LIST:
// INCENDIO_DOOR_OPEN
DD 00000298h 04000026h
// 3000203 SFX_Event_INCENDIO_CHAMBER_FLAME
EVENT_515_CATEVENT_LIST:
// INCENDIO_CHAMBER_FLAME
DD 0000029ah 04000026h
// 3000204 SFX_Event_INCENDIO_SWITCH_OFF
EVENT_516_CATEVENT_LIST:
// INCENDIO_SWITCH_OFF
DD 0000029dh 04000026h
// 3000205 SFX_Event_INCENDIO_SPELLCHAMBER_DOOR_LOOP
EVENT_517_CATEVENT_LIST:
// INCENDIO_SPELLCHAMBER_DOOR_LOOP
DD 0000029eh 04000026h
// 3000206 SFX_Event_INCENDIO_SPELLCHAMBER_DOOR_RATCHET
EVENT_518_CATEVENT_LIST:
// INCENDIO_SPELLCHAMBER_DOOR_RATCHET
DD 0000029fh 04000026h
// 3000207 SFX_Event_INCENDIO_SPELLCHAMBER_DOOR_SLAM
EVENT_519_CATEVENT_LIST:
// INCENDIO_SPELLCHAMBER_DOOR_SLAM
DD 000002a0h 04000026h
// 3000208 SFX_Event_INCENDIO_METAL_GATE_OPEN
EVENT_520_CATEVENT_LIST:
// INCENDIO_METAL_GATE_OPEN
DD 000002a1h 04000026h
// 3000209 SFX_Event_INCENDIO_SWITCH_ON
EVENT_521_CATEVENT_LIST:
// INCENDIO_SWITCH_ON
DD 000002a2h 04000026h
// 300020a SFX_Event_SPELL_INCENDIO_EQUIP
EVENT_522_CATEVENT_LIST:
// SPELL_INCENDIO_EQUIP
DD 000002a3h 04000026h
// 300020b SFX_Event_LEAKY_CAULDRON_BARREL_DOOR_SLAM
EVENT_523_CATEVENT_LIST:
// LEAKY_CAULDRON_BARREL_DOOR_SLAM
DD 000002aeh 04000027h
// 300020c SFX_Event_LEAKY_CAULDRON_FRONT_DOOR_CLOSE
EVENT_524_CATEVENT_LIST:
// LEAKY_CAULDRON_FRONT_DOOR_CLOSE
DD 000002afh 04000027h
// 300020d SFX_Event_LEAKY_CAULDRON_FRONT_DOOR_OPEN
EVENT_525_CATEVENT_LIST:
// LEAKY_CAULDRON_FRONT_DOOR_OPEN
DD 000002b0h 04000027h
// 300020e SFX_Event_LEAKY_CAULDRON_FRONT_DOOR_SQUEAK
EVENT_526_CATEVENT_LIST:
// LEAKY_CAULDRON_FRONT_DOOR_SQUEAK
DD 000002b1h 04000027h
// 300020f SFX_Event_LEAKY_CAULDRON_INNER_DOOR_CLOSE
EVENT_527_CATEVENT_LIST:
// LEAKY_CAULDRON_INNER_DOOR_CLOSE
DD 000002b2h 04000027h
// 3000210 SFX_Event_LEAKY_CAULDRON_INNER_DOOR_OPEN
EVENT_528_CATEVENT_LIST:
// LEAKY_CAULDRON_INNER_DOOR_OPEN
DD 000002b3h 04000027h
// 3000211 SFX_Event_LEAKY_CAULDRON_TRAP_DOOR_CLOSE
EVENT_529_CATEVENT_LIST:
// LEAKY_CAULDRON_TRAP_DOOR_CLOSE
DD 000002b4h 04000027h
// 3000212 SFX_Event_LEAKY_CAULDRON_TRAP_DOOR_OPEN
EVENT_530_CATEVENT_LIST:
// LEAKY_CAULDRON_TRAP_DOOR_OPEN
DD 000002b5h 04000027h
// 3000213 SFX_Event_TOM_CLEANS_BAR
EVENT_531_CATEVENT_LIST:
// TOM_CLEANS_BAR
DD 000002b6h 04000027h
// 3000214 SFX_Event_TOM_CLEANS_GLASS
EVENT_532_CATEVENT_LIST:
// TOM_CLEANS_GLASS
DD 000002b7h 04000027h
// 3000215 SFX_Event_TOM_CLEANS_EAR_1
EVENT_533_CATEVENT_LIST:
// TOM_CLEANS_EAR_1
DD 000002b8h 04000027h
// 3000216 SFX_Event_TOM_CLEANS_EAR_2
EVENT_534_CATEVENT_LIST:
// TOM_CLEANS_EAR_2
DD 000002b9h 04000027h
// 3000217 SFX_Event_TOM_CLEANS_EAR_3
EVENT_535_CATEVENT_LIST:
// TOM_CLEANS_EAR_3
DD 000002bah 04000027h
// 3000218 SFX_Event_TOM_CLEANS_EAR_4
EVENT_536_CATEVENT_LIST:
// TOM_CLEANS_EAR_4
DD 000002bbh 04000027h
// 3000219 SFX_Event_TOM_CLEANS_EAR_5
EVENT_537_CATEVENT_LIST:
// TOM_CLEANS_EAR_5
DD 000002bch 04000027h
// 300021a SFX_Event_TOM_CLEANS_EAR_6
EVENT_538_CATEVENT_LIST:
// TOM_CLEANS_EAR_6
DD 000002bdh 04000027h
// 300021b SFX_Event_LEAKY_CAULDRON_FIRELOOP
EVENT_539_CATEVENT_LIST:
// LEAKY_CAULDRON_FIRELOOP
DD 000002beh 04000027h
// 300021c SFX_Event_LEAKY_CAULDRON_BARREL_SHATTER
EVENT_540_CATEVENT_LIST:
// LEAKY_CAULDRON_BARREL_SHATTER
DD 000002bfh 04000027h
// 300021d SFX_Event_TOM_SNEEZE
EVENT_541_CATEVENT_LIST:
// TOM_SNEEZE
DD 000002c1h 04000027h
// 300021e SFX_Event_TOM_SNIFF
EVENT_542_CATEVENT_LIST:
// TOM_SNIFF
DD 000002c2h 04000027h
// 300021f SFX_Event_LEAKY_CAULDRON_TRAP_DOOR_LATCH
EVENT_543_CATEVENT_LIST:
// LEAKY_CAULDRON_TRAP_DOOR_LATCH
DD 000002c4h 04000027h
// 3000220 SFX_Event_LEAKY_CAULDRON_TRAP_DOOR_MOVE
EVENT_544_CATEVENT_LIST:
// LEAKY_CAULDRON_TRAP_DOOR_MOVE
DD 000002c5h 04000027h
// 3000221 SFX_Event_LEAKY_CAULDRON_BARREL_BOUNCE
EVENT_545_CATEVENT_LIST:
// LEAKY_CAULDRON_BARREL_BOUNCE
DD 000002c6h 04000027h
// 3000222 SFX_Event_LEAKY_CAULDRON_FLOOR_CRASH
EVENT_546_CATEVENT_LIST:
// LEAKY_CAULDRON_FLOOR_CRASH
DD 000002c7h 04000027h
// 3000223 SFX_Event_LEAKY_CAULDRON_PORTCULLIS
EVENT_547_CATEVENT_LIST:
// LEAKY_CAULDRON_PORTCULLIS
DD 000002c9h 04000027h
// 3000224 SFX_Event_LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_LAND
EVENT_548_CATEVENT_LIST:
// LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_LAND
DD 000002cbh 04000027h
// 3000225 SFX_Event_LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_PUSH
EVENT_549_CATEVENT_LIST:
// LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_PUSH
DD 000002cch 04000027h
// 3000226 SFX_Event_LEAKY_CAULDRON_BARREL_ROLL_LOOP
EVENT_550_CATEVENT_LIST:
// LEAKY_CAULDRON_BARREL_ROLL_LOOP
DD 000002cdh 04000027h
// 3000227 SFX_Event_LEAKY_CAULDRON_BARREL_BOUNCE_2
EVENT_551_CATEVENT_LIST:
// LEAKY_CAULDRON_BARREL_BOUNCE_2
DD 000002ceh 04000027h
// 3000228 SFX_Event_HARRY_PICKUP_SPELLOTAPE
EVENT_552_CATEVENT_LIST:
// HARRY_PICKUP_SPELLOTAPE
DD 000002d3h 04000027h
// 3000229 SFX_Event_LIBRARY_BOOKCASE_MOVE_1
EVENT_553_CATEVENT_LIST:
// LIBRARY_BOOKCASE_MOVE_1
DD 000002d4h 04000028h
// 300022a SFX_Event_LIBRARY_BOOKCASE_MOVE_2
EVENT_554_CATEVENT_LIST:
// LIBRARY_BOOKCASE_MOVE_2
DD 000002d5h 04000028h
// 300022b SFX_Event_LIBRARY_BOOKCASE_SLAM
EVENT_555_CATEVENT_LIST:
// LIBRARY_BOOKCASE_SLAM
DD 000002d6h 04000028h
// 300022c SFX_Event_LIBRARY_BIG_LATCH_MOVE
EVENT_556_CATEVENT_LIST:
// LIBRARY_BIG_LATCH_MOVE
DD 000002d7h 04000028h
// 300022d SFX_Event_LIBRARY_MEDIUM_DOOR_OPEN
EVENT_557_CATEVENT_LIST:
// LIBRARY_MEDIUM_DOOR_OPEN
DD 000002d8h 04000028h
// 300022e SFX_Event_LIBRARY_MEDIUM_DOOR_SLAM
EVENT_558_CATEVENT_LIST:
// LIBRARY_MEDIUM_DOOR_SLAM
DD 000002d9h 04000028h
// 300022f SFX_Event_LIBRARY_SMALL_DOOR_OPEN
EVENT_559_CATEVENT_LIST:
// LIBRARY_SMALL_DOOR_OPEN
DD 000002dah 04000028h
// 3000230 SFX_Event_LIBRARY_SMALL_DOOR_SLAM
EVENT_560_CATEVENT_LIST:
// LIBRARY_SMALL_DOOR_SLAM
DD 000002dbh 04000028h
// 3000231 SFX_Event_LIBRARY_GATE_SLAM
EVENT_561_CATEVENT_LIST:
// LIBRARY_GATE_SLAM
DD 000002ddh 04000028h
// 3000235 SFX_Event_LIBRARY_HEDWIG_LADDER_DROP
EVENT_565_CATEVENT_LIST:
// LIBRARY_HEDWIG_LADDER_DROP
DD 000002deh 04000028h
// 3000236 SFX_Event_LIBRARY_BIG_LATCH_STOP
EVENT_566_CATEVENT_LIST:
// LIBRARY_BIG_LATCH_STOP
DD 000002e3h 04000028h
// 3000237 SFX_Event_LIBRARY_SMALL_LATCH_MOVE
EVENT_567_CATEVENT_LIST:
// LIBRARY_SMALL_LATCH_MOVE
DD 000002e4h 04000028h
// 3000238 SFX_Event_LIBRARY_SMALL_LATCH_STOP
EVENT_568_CATEVENT_LIST:
// LIBRARY_SMALL_LATCH_STOP
DD 000002e5h 04000028h
// 3000239 SFX_Event_LIBRARY_TORCH_LOOP
EVENT_569_CATEVENT_LIST:
// LIBRARY_TORCH_LOOP
DD 000002e6h 04000028h
// 300023c SFX_Event_LIBRARY_TORCH_IGNITE
EVENT_572_CATEVENT_LIST:
// LIBRARY_TORCH_IGNITE
DD 000002e7h 04000028h
// 300023d SFX_Event_LIBRARY_BOOK_HIT_HARRY
EVENT_573_CATEVENT_LIST:
// LIBRARY_BOOK_HIT_HARRY
DD 000002e9h 04000028h
// 300023e SFX_Event_SPELL_SKURGE_EQUIP
EVENT_574_CATEVENT_LIST:
// SPELL_SKURGE_EQUIP
DD 000002ebh 04000028h
// 300023f SFX_Event_LIBRARY_POTIONS_MEDIUM_DOOR_CLOSE
EVENT_575_CATEVENT_LIST:
// LIBRARY_POTIONS_MEDIUM_DOOR_CLOSE
DD 000002f6h 04000029h
// 3000240 SFX_Event_LIBRARY_POTIONS_MEDIUM_DOOR_OPEN
EVENT_576_CATEVENT_LIST:
// LIBRARY_POTIONS_MEDIUM_DOOR_OPEN
DD 000002f7h 04000029h
// 3000241 SFX_Event_LIBRARY_POTIONS_SMALL_DOOR_CLOSE
EVENT_577_CATEVENT_LIST:
// LIBRARY_POTIONS_SMALL_DOOR_CLOSE
DD 000002f8h 04000029h
// 3000242 SFX_Event_LIBRARY_POTIONS_SMALL_DOOR_OPEN
EVENT_578_CATEVENT_LIST:
// LIBRARY_POTIONS_SMALL_DOOR_OPEN
DD 000002f9h 04000029h
// 3000243 SFX_Event_MENAGERIE_SHOPKEEPER_LEGLOCKER_SPELL
EVENT_579_CATEVENT_LIST:
// MENAGERIE_SHOPKEEPER_LEGLOCKER_SPELL
DD 00000301h 0400002ah
// 3000244 SFX_Event_MENAGERIE_FLOBBERWORM
EVENT_580_CATEVENT_LIST:
// MENAGERIE_FLOBBERWORM
DD 00000302h 0400002ah
// 3000245 SFX_Event_MENAGERIE_BIG_BOX_HIT
EVENT_581_CATEVENT_LIST:
// MENAGERIE_BIG_BOX_HIT
DD 00000303h 0400002ah
// 3000246 SFX_Event_MENAGERIE_BIG_BOX_SHUFFLE
EVENT_582_CATEVENT_LIST:
// MENAGERIE_BIG_BOX_SHUFFLE
DD 00000304h 0400002ah
// 3000247 SFX_Event_MENAGERIE_SMALL_BOX_HIT
EVENT_583_CATEVENT_LIST:
// MENAGERIE_SMALL_BOX_HIT
DD 00000305h 0400002ah
// 3000248 SFX_Event_MENAGERIE_WIZARD_STEP
EVENT_584_CATEVENT_LIST:
// MENAGERIE_WIZARD_STEP
DD 00000306h 0400002ah
// 3000249 SFX_Event_MENAGERIE_CAGE_TAP_LONG
EVENT_585_CATEVENT_LIST:
// MENAGERIE_CAGE_TAP_LONG
DD 00000307h 0400002ah
// 300024a SFX_Event_MENAGERIE_CAGE_TAP_SHORT
EVENT_586_CATEVENT_LIST:
// MENAGERIE_CAGE_TAP_SHORT
DD 00000308h 0400002ah
// 300024b SFX_Event_MENAGERIE_DOOR_CLOSE
EVENT_587_CATEVENT_LIST:
// MENAGERIE_DOOR_CLOSE
DD 0000030ah 0400002ah
// 300024c SFX_Event_MENAGERIE_DOOR_OPEN
EVENT_588_CATEVENT_LIST:
// MENAGERIE_DOOR_OPEN
DD 0000030bh 0400002ah
// 300024d SFX_Event_MENAGERIE_PORTCULLIS
EVENT_589_CATEVENT_LIST:
// MENAGERIE_PORTCULLIS
DD 0000030ch 0400002ah
// 300024e SFX_Event_MENAGERIE_INTERNAL_DOOR_CLOSE
EVENT_590_CATEVENT_LIST:
// MENAGERIE_INTERNAL_DOOR_CLOSE
DD 0000030dh 0400002ah
// 300024f SFX_Event_MENAGERIE_INTERNAL_DOOR_OPEN
EVENT_591_CATEVENT_LIST:
// MENAGERIE_INTERNAL_DOOR_OPEN
DD 0000030eh 0400002ah
// 3000250 SFX_Event_HARRY_PICKUP_SCALES
EVENT_592_CATEVENT_LIST:
// HARRY_PICKUP_SCALES
DD 00000311h 0400002ah
// 3000251 SFX_Event_MULPEPPERS_CAULDRON_LOOP
EVENT_593_CATEVENT_LIST:
// MULPEPPERS_CAULDRON_LOOP
DD 00000313h 0400002bh
// 3000252 SFX_Event_MULPEPPERS_NAUGHTY_BAG_1
EVENT_594_CATEVENT_LIST:
// MULPEPPERS_NAUGHTY_BAG_1
DD 00000314h 0400002bh
// 3000253 SFX_Event_MULPEPPERS_NAUGHTY_BAG_2
EVENT_595_CATEVENT_LIST:
// MULPEPPERS_NAUGHTY_BAG_2
DD 00000315h 0400002bh
// 3000254 SFX_Event_MULPEPPERS_CAULDRON_POP
EVENT_596_CATEVENT_LIST:
// MULPEPPERS_CAULDRON_POP
DD 000001dch 0400001bh
// MULPEPPERS_CAULDRON_POP
DD 00000262h 04000023h
// MULPEPPERS_CAULDRON_POP
DD 00000317h 0400002bh
// 3000255 SFX_Event_MULPEPPERS_DOOR_CLOSE
EVENT_597_CATEVENT_LIST:
// MULPEPPERS_DOOR_CLOSE
DD 00000318h 0400002bh
// 3000256 SFX_Event_MULPEPPERS_DOOR_OPEN
EVENT_598_CATEVENT_LIST:
// MULPEPPERS_DOOR_OPEN
DD 00000319h 0400002bh
// 3000257 SFX_Event_PRE_LIBRARY_MEDIUM_DOOR_CLOSE
EVENT_599_CATEVENT_LIST:
// PRE_LIBRARY_MEDIUM_DOOR_CLOSE
DD 0000031eh 0400002ch
// 3000258 SFX_Event_PRE_LIBRARY_MEDIUM_DOOR_OPEN
EVENT_600_CATEVENT_LIST:
// PRE_LIBRARY_MEDIUM_DOOR_OPEN
DD 0000031fh 0400002ch
// 3000259 SFX_Event_PRE_LIBRARY_SMALL_DOOR_CLOSE
EVENT_601_CATEVENT_LIST:
// PRE_LIBRARY_SMALL_DOOR_CLOSE
DD 00000320h 0400002ch
// 300025a SFX_Event_PRE_LIBRARY_SMALL_DOOR_OPEN
EVENT_602_CATEVENT_LIST:
// PRE_LIBRARY_SMALL_DOOR_OPEN
DD 00000321h 0400002ch
// 300025b SFX_Event_WHOMPING_WILLOW_AMBIENCE_EXTRA
EVENT_603_CATEVENT_LIST:
// WHOMPING_WILLOW_AMBIENCE_EXTRA
DD 00000324h 0400002dh
// 300025c SFX_Event_WILLOW_ANGLIA_CRASH_1
EVENT_604_CATEVENT_LIST:
// WILLOW_ANGLIA_CRASH_1
DD 00000325h 0400002dh
// 300025d SFX_Event_WILLOW_ANGLIA_CRASH2
EVENT_605_CATEVENT_LIST:
// WILLOW_ANGLIA_CRASH2
DD 00000326h 0400002dh
// 300025e SFX_Event_WILLOW_HIT_GROUND
EVENT_606_CATEVENT_LIST:
// WILLOW_HIT_GROUND
DD 00000327h 0400002dh
// 300025f SFX_Event_WILLOW_SPIT
EVENT_607_CATEVENT_LIST:
// WILLOW_SPIT
DD 00000328h 0400002dh
// 3000260 SFX_Event_WILLOW_ANGRY
EVENT_608_CATEVENT_LIST:
// WILLOW_ANGRY
DD 00000329h 0400002dh
// 3000261 SFX_Event_WILLOW_DIE
EVENT_609_CATEVENT_LIST:
// WILLOW_DIE
DD 0000032ah 0400002dh
// 3000262 SFX_Event_WILLOW_HIT
EVENT_610_CATEVENT_LIST:
// WILLOW_HIT
DD 0000032bh 0400002dh
// 3000263 SFX_Event_WILLOW_ANGLIA_CRASH
EVENT_611_CATEVENT_LIST:
// WILLOW_ANGLIA_CRASH
DD 0000032ch 0400002dh
// 3000264 SFX_Event_WILLOW_ANGLIA_STEAM
EVENT_612_CATEVENT_LIST:
// WILLOW_ANGLIA_STEAM
DD 0000032dh 0400002dh
// 3000265 SFX_Event_WILLOW_ROCK_HIT_FLOOR
EVENT_613_CATEVENT_LIST:
// WILLOW_ROCK_HIT_FLOOR
DD 0000032eh 0400002dh
// 3000266 SFX_Event_WILLOW_CHUFFED
EVENT_614_CATEVENT_LIST:
// WILLOW_CHUFFED
DD 0000032fh 0400002dh
// 3000267 SFX_Event_WILLOW_CRACKHIT
EVENT_615_CATEVENT_LIST:
// WILLOW_CRACKHIT
DD 00000330h 0400002dh
// 3000268 SFX_Event_WILLOW_CREAKMOAN
EVENT_616_CATEVENT_LIST:
// WILLOW_CREAKMOAN
DD 00000331h 0400002dh
// 3000269 SFX_Event_WILLOW_HIT_KNOT
EVENT_617_CATEVENT_LIST:
// WILLOW_HIT_KNOT
DD 00000332h 0400002dh
// 300026a SFX_Event_WILLOW_IDLE
EVENT_618_CATEVENT_LIST:
// WILLOW_IDLE
DD 00000333h 0400002dh
// 300026b SFX_Event_WILLOW_LARGEBRANCHSTOP
EVENT_619_CATEVENT_LIST:
// WILLOW_LARGEBRANCHSTOP
DD 00000334h 0400002dh
// 300026c SFX_Event_WILLOW_LEAVESHIT
EVENT_620_CATEVENT_LIST:
// WILLOW_LEAVESHIT
DD 00000335h 0400002dh
// 300026d SFX_Event_WILLOW_LONGCREAK
EVENT_621_CATEVENT_LIST:
// WILLOW_LONGCREAK
DD 00000336h 0400002dh
// 300026e SFX_Event_WILLOW_RELEASESQUEAK
EVENT_622_CATEVENT_LIST:
// WILLOW_RELEASESQUEAK
DD 00000337h 0400002dh
// 300026f SFX_Event_WILLOW_SMILE
EVENT_623_CATEVENT_LIST:
// WILLOW_SMILE
DD 00000338h 0400002dh
// 3000270 SFX_Event_WILLOW_TREEWHOMP
EVENT_624_CATEVENT_LIST:
// WILLOW_TREEWHOMP
DD 00000339h 0400002dh
// 3000271 SFX_Event_WILLOW_SHORTCREAK
EVENT_625_CATEVENT_LIST:
// WILLOW_SHORTCREAK
DD 0000033ah 0400002dh
// 3000272 SFX_Event_WILLOW_LARGEGEN
EVENT_626_CATEVENT_LIST:
// WILLOW_LARGEGEN
DD 0000033bh 0400002dh
// 3000273 SFX_Event_WILLOW_BRANCH_BIGWHIP
EVENT_627_CATEVENT_LIST:
// WILLOW_BRANCH_BIGWHIP
DD 0000033ch 0400002dh
// 3000274 SFX_Event_WILLOW_BRANCH_BRANCHWHIP
EVENT_628_CATEVENT_LIST:
// WILLOW_BRANCH_BRANCHWHIP
DD 0000033dh 0400002dh
// 3000275 SFX_Event_WILLOW_BRANCH_QUICKCREAK
EVENT_629_CATEVENT_LIST:
// WILLOW_BRANCH_QUICKCREAK
DD 0000033eh 0400002dh
// 3000276 SFX_Event_WILLOW_BRANCH_ROOTAPPEAR
EVENT_630_CATEVENT_LIST:
// WILLOW_BRANCH_ROOTAPPEAR
DD 0000033fh 0400002dh
// 3000277 SFX_Event_WILLOW_BRANCH_ROOTREACT
EVENT_631_CATEVENT_LIST:
// WILLOW_BRANCH_ROOTREACT
DD 00000341h 0400002dh
// 3000278 SFX_Event_WILLOW_BRANCH_ROOTSHRIVEL
EVENT_632_CATEVENT_LIST:
// WILLOW_BRANCH_ROOTSHRIVEL
DD 00000342h 0400002dh
// 3000279 SFX_Event_WILLOW_BRANCH_ROOTWHIP
EVENT_633_CATEVENT_LIST:
// WILLOW_BRANCH_ROOTWHIP
DD 00000343h 0400002dh
// 300027a SFX_Event_WILLOW_BRANCH_ROOTWHIPHIT
EVENT_634_CATEVENT_LIST:
// WILLOW_BRANCH_ROOTWHIPHIT
DD 00000344h 0400002dh
// 300027b SFX_Event_WILLOW_BRANCH_SHORTCREAK
EVENT_635_CATEVENT_LIST:
// WILLOW_BRANCH_SHORTCREAK
DD 00000345h 0400002dh
// 300027c SFX_Event_WILLOW_BRANCH_SLOWCREAK
EVENT_636_CATEVENT_LIST:
// WILLOW_BRANCH_SLOWCREAK
DD 00000346h 0400002dh
// 300027d SFX_Event_WILLOW_BRANCH_SLOWCREAK2
EVENT_637_CATEVENT_LIST:
// WILLOW_BRANCH_SLOWCREAK2
DD 00000347h 0400002dh
// 300027e SFX_Event_WILLOW_BRANCH_WHIPSHORT
EVENT_638_CATEVENT_LIST:
// WILLOW_BRANCH_WHIPSHORT
DD 00000348h 0400002dh
// 300027f SFX_Event_WILLOW_BRANCH_WHOMP
EVENT_639_CATEVENT_LIST:
// WILLOW_BRANCH_WHOMP
DD 00000349h 0400002dh
// 3000280 SFX_Event_WILLOW_RON_BRANCH_SCREAM
EVENT_640_CATEVENT_LIST:
// WILLOW_RON_BRANCH_SCREAM
DD 0000034ah 0400002dh
// 3000281 SFX_Event_POWER_DEVICE_FIREWORKS
EVENT_641_CATEVENT_LIST:
// POWER_DEVICE_FIREWORKS
DD 00000350h 0400002eh
// 3000282 SFX_Event_POWER_DEVICE_FIREWORKS_SPLUTTER
EVENT_642_CATEVENT_LIST:
// POWER_DEVICE_FIREWORKS_SPLUTTER
DD 00000351h 0400002eh
// 3000283 SFX_Event_POWER_DEVICE_HIT
EVENT_643_CATEVENT_LIST:
// POWER_DEVICE_HIT
DD 00000352h 0400002eh
// 3000284 SFX_Event_POWER_DEVICE_POINTER_BOUNCE
EVENT_644_CATEVENT_LIST:
// POWER_DEVICE_POINTER_BOUNCE
DD 00000353h 0400002eh
// 3000285 SFX_Event_POWER_DEVICE_SMALL_FIREWORKS
EVENT_645_CATEVENT_LIST:
// POWER_DEVICE_SMALL_FIREWORKS
DD 00000354h 0400002eh
// 3000286 SFX_Event_POWER_DEVICE_SUCCESS
EVENT_646_CATEVENT_LIST:
// POWER_DEVICE_SUCCESS
DD 00000355h 0400002eh
// 3000287 SFX_Event_POWER_DEVICE_WHIZZ
EVENT_647_CATEVENT_LIST:
// POWER_DEVICE_WHIZZ
DD 00000356h 0400002eh
// 3000288 SFX_Event_PUFFAPOD_EXPLODE
EVENT_648_CATEVENT_LIST:
// PUFFAPOD_EXPLODE
DD 00000357h 0400002fh
// 3000289 SFX_Event_PUFFAPOD_GROW
EVENT_649_CATEVENT_LIST:
// PUFFAPOD_GROW
DD 00000358h 0400002fh
// 300028a SFX_Event_PUFFAPOD_HIT
EVENT_650_CATEVENT_LIST:
// PUFFAPOD_HIT
DD 00000359h 0400002fh
// 300028b SFX_Event_PUFFAPOD_HIT_BIT
EVENT_651_CATEVENT_LIST:
// PUFFAPOD_HIT_BIT
DD 0000035ah 0400002fh
// 300028c SFX_Event_PUFFAPOD_UPROOT
EVENT_652_CATEVENT_LIST:
// PUFFAPOD_UPROOT
DD 0000035bh 0400002fh
// 300028d SFX_Event_PUFFAPOD_THROW
EVENT_653_CATEVENT_LIST:
// PUFFAPOD_THROW
DD 0000035ch 0400002fh
// 300028e SFX_Event_RON_TAKEHIT
EVENT_654_CATEVENT_LIST:
// RON_TAKEHIT
DD 0000035dh 04000030h
// 300028f SFX_Event_SCREAMING_BOOK_ATTACK1
EVENT_655_CATEVENT_LIST:
// SCREAMING_BOOK_ATTACK1
DD 0000035eh 04000031h
// 3000290 SFX_Event_SCREAMING_BOOK_ATTACK2
EVENT_656_CATEVENT_LIST:
// SCREAMING_BOOK_ATTACK2
DD 0000035fh 04000031h
// 3000291 SFX_Event_SCREAMING_BOOK_ATTACK3
EVENT_657_CATEVENT_LIST:
// SCREAMING_BOOK_ATTACK3
DD 00000360h 04000031h
// 3000292 SFX_Event_SCREAMING_BOOK_ATTACK4
EVENT_658_CATEVENT_LIST:
// SCREAMING_BOOK_ATTACK4
DD 00000361h 04000031h
// 3000293 SFX_Event_SCREAMING_BOOK_ATTACK5
EVENT_659_CATEVENT_LIST:
// SCREAMING_BOOK_ATTACK5
DD 00000362h 04000031h
// 3000294 SFX_Event_SCREAMING_BOOK_DAZED1
EVENT_660_CATEVENT_LIST:
// SCREAMING_BOOK_DAZED1
DD 00000363h 04000031h
// 3000295 SFX_Event_SCREAMING_BOOK_DAZED2
EVENT_661_CATEVENT_LIST:
// SCREAMING_BOOK_DAZED2
DD 00000364h 04000031h
// 3000296 SFX_Event_SCREAMING_BOOK_DAZED3
EVENT_662_CATEVENT_LIST:
// SCREAMING_BOOK_DAZED3
DD 00000365h 04000031h
// 3000297 SFX_Event_SCREAMING_BOOK_FLAPPING
EVENT_663_CATEVENT_LIST:
// SCREAMING_BOOK_FLAPPING
DD 00000366h 04000031h
// 3000298 SFX_Event_SCREAMING_BOOK_FLYING1VLANDING
EVENT_664_CATEVENT_LIST:
// SCREAMING_BOOK_FLYING1VLANDING
DD 00000367h 04000031h
// 3000299 SFX_Event_SCREAMING_BOOK_FLYING1VTAKEOFF
EVENT_665_CATEVENT_LIST:
// SCREAMING_BOOK_FLYING1VTAKEOFF
DD 00000368h 04000031h
// 300029a SFX_Event_SCREAMING_BOOK_FLYING2VTAKEOFF1
EVENT_666_CATEVENT_LIST:
// SCREAMING_BOOK_FLYING2VTAKEOFF1
DD 00000369h 04000031h
// 300029b SFX_Event_SCREAMING_BOOK_FLYING2VTAKEOFF2
EVENT_667_CATEVENT_LIST:
// SCREAMING_BOOK_FLYING2VTAKEOFF2
DD 0000036ah 04000031h
// 300029c SFX_Event_SCREAMING_BOOK_FLYING4VFLAPPING1
EVENT_668_CATEVENT_LIST:
// SCREAMING_BOOK_FLYING4VFLAPPING1
DD 0000036bh 04000031h
// 300029d SFX_Event_SCREAMING_BOOK_FLYING4VFLAPPING2
EVENT_669_CATEVENT_LIST:
// SCREAMING_BOOK_FLYING4VFLAPPING2
DD 0000036ch 04000031h
// 300029e SFX_Event_SCREAMING_BOOK_HITBYNASPELL
EVENT_670_CATEVENT_LIST:
// SCREAMING_BOOK_HITBYNASPELL
DD 0000036dh 04000031h
// 300029f SFX_Event_SCREAMING_BOOK_HITBYSPELL1
EVENT_671_CATEVENT_LIST:
// SCREAMING_BOOK_HITBYSPELL1
DD 0000036eh 04000031h
// 30002a0 SFX_Event_SCREAMING_BOOK_HITBYSPELL2
EVENT_672_CATEVENT_LIST:
// SCREAMING_BOOK_HITBYSPELL2
DD 0000036fh 04000031h
// 30002a1 SFX_Event_SCREAMING_BOOK_SCREAMBUILD
EVENT_673_CATEVENT_LIST:
// SCREAMING_BOOK_SCREAMBUILD
DD 00000370h 04000031h
// 30002a2 SFX_Event_SCREAMING_BOOK_SCREAMRECOVER
EVENT_674_CATEVENT_LIST:
// SCREAMING_BOOK_SCREAMRECOVER
DD 00000371h 04000031h
// 30002a3 SFX_Event_SCREAMING_BOOK_SHAKINGIDLE_1_AND_2
EVENT_675_CATEVENT_LIST:
// SCREAMING_BOOK_SHAKINGIDLE_1_AND_2
DD 00000372h 04000031h
// 30002a4 SFX_Event_SCREAMING_BOOK_SHAKINGIDLE_3_AND_4
EVENT_676_CATEVENT_LIST:
// SCREAMING_BOOK_SHAKINGIDLE_3_AND_4
DD 00000373h 04000031h
// 30002a5 SFX_Event_SCREAMING_BOOK_UNCONSCIOUSFORWARD1
EVENT_677_CATEVENT_LIST:
// SCREAMING_BOOK_UNCONSCIOUSFORWARD1
DD 00000374h 04000031h
// 30002a6 SFX_Event_SCREAMING_BOOK_UNCONSCIOUSFORWARD2
EVENT_678_CATEVENT_LIST:
// SCREAMING_BOOK_UNCONSCIOUSFORWARD2
DD 00000375h 04000031h
// 30002a7 SFX_Event_SCREAMING_BOOK_UNCONSCIOUSLEFTRIGHT
EVENT_679_CATEVENT_LIST:
// SCREAMING_BOOK_UNCONSCIOUSLEFTRIGHT
DD 00000376h 04000031h
// 30002a8 SFX_Event_SCREAMING_BOOK_VANISH
EVENT_680_CATEVENT_LIST:
// SCREAMING_BOOK_VANISH
DD 00000377h 04000031h
// 30002a9 SFX_Event_SEARCHABLE_CUPBOARD_CLOSE
EVENT_681_CATEVENT_LIST:
// SEARCHABLE_CUPBOARD_CLOSE
DD 00000378h 04000032h
// 30002aa SFX_Event_SEARCHABLE_CUPBOARD_OPEN
EVENT_682_CATEVENT_LIST:
// SEARCHABLE_CUPBOARD_OPEN
DD 00000379h 04000032h
// 30002ab SFX_Event_HARRY_SEARCH_CABINET
EVENT_683_CATEVENT_LIST:
// HARRY_SEARCH_CABINET
DD 0000037ah 04000032h
// 30002ac SFX_Event_SEARCHABLE_DESK_OPEN
EVENT_684_CATEVENT_LIST:
// SEARCHABLE_DESK_OPEN
DD 0000037bh 04000033h
// 30002ad SFX_Event_HARRY_SEARCH_DESK
EVENT_685_CATEVENT_LIST:
// HARRY_SEARCH_DESK
DD 0000037ch 04000033h
// 30002ae SFX_Event_SKURGE_BARRIER_FALL_1
EVENT_686_CATEVENT_LIST:
// SKURGE_BARRIER_FALL_1
DD 0000037dh 04000034h
// 30002af SFX_Event_SKURGE_BARRIER_FALL_2
EVENT_687_CATEVENT_LIST:
// SKURGE_BARRIER_FALL_2
DD 0000037eh 04000034h
// 30002b0 SFX_Event_SKURGE_BARRIER_FALL_3
EVENT_688_CATEVENT_LIST:
// SKURGE_BARRIER_FALL_3
DD 0000037fh 04000034h
// 30002b1 SFX_Event_SPELL_AVIFORS_CAST
EVENT_689_CATEVENT_LIST:
// SPELL_AVIFORS_CAST
DD 00000380h 04000035h
// 30002b2 SFX_Event_SPELL_AVIFORS_CAST_PERFECT
EVENT_690_CATEVENT_LIST:
// SPELL_AVIFORS_CAST_PERFECT
DD 00000381h 04000035h
// 30002b3 SFX_Event_SPELL_AVIFORS_CAST_UNDER
EVENT_691_CATEVENT_LIST:
// SPELL_AVIFORS_CAST_UNDER
DD 00000382h 04000035h
// 30002b4 SFX_Event_SPELL_AVIFORS_CAST_OVER
EVENT_692_CATEVENT_LIST:
// SPELL_AVIFORS_CAST_OVER
DD 00000383h 04000035h
// 30002b5 SFX_Event_SPELL_AVIFORS_BUILD
EVENT_693_CATEVENT_LIST:
// SPELL_AVIFORS_BUILD
DD 00000384h 04000035h
// 30002b6 SFX_Event_SPELL_AVIFORS_INCANTATE
EVENT_694_CATEVENT_LIST:
// SPELL_AVIFORS_INCANTATE
DD 00000385h 04000035h
// 30002b7 SFX_Event_SPELL_DIFFINDO_CAST_NORMAL
EVENT_695_CATEVENT_LIST:
// SPELL_DIFFINDO_CAST_NORMAL
DD 00000386h 04000036h
// 30002b8 SFX_Event_SPELL_DIFFINDO_BUILD
EVENT_696_CATEVENT_LIST:
// SPELL_DIFFINDO_BUILD
DD 00000387h 04000036h
// 30002b9 SFX_Event_SPELL_DIFFINDO_CAST_OVER
EVENT_697_CATEVENT_LIST:
// SPELL_DIFFINDO_CAST_OVER
DD 00000388h 04000036h
// 30002ba SFX_Event_SPELL_DIFFINDO_CAST_PERFECT
EVENT_698_CATEVENT_LIST:
// SPELL_DIFFINDO_CAST_PERFECT
DD 00000389h 04000036h
// 30002bb SFX_Event_SPELL_DIFFINDO_INCANTATE
EVENT_699_CATEVENT_LIST:
// SPELL_DIFFINDO_INCANTATE
DD 0000038ah 04000036h
// 30002bc SFX_Event_SPELL_DIFFINDO_CUT
EVENT_700_CATEVENT_LIST:
// SPELL_DIFFINDO_CUT
DD 0000038bh 04000036h
// 30002bd SFX_Event_SPELL_EXPELLIARMUS_DEFLECT
EVENT_701_CATEVENT_LIST:
// SPELL_EXPELLIARMUS_DEFLECT
DD 0000038ch 04000037h
// 30002be SFX_Event_SPELL_EXPELLIARMUS_END
EVENT_702_CATEVENT_LIST:
// SPELL_EXPELLIARMUS_END
DD 0000038dh 04000037h
// 30002bf SFX_Event_SPELL_EXPELLIARMUS_HIT
EVENT_703_CATEVENT_LIST:
// SPELL_EXPELLIARMUS_HIT
DD 0000038eh 04000037h
// 30002c0 SFX_Event_SPELL_EXPELLIARMUS_LOOP
EVENT_704_CATEVENT_LIST:
// SPELL_EXPELLIARMUS_LOOP
DD 0000038fh 04000037h
// 30002c1 SFX_Event_SPELL_EXPELLIARMUS_START
EVENT_705_CATEVENT_LIST:
// SPELL_EXPELLIARMUS_START
DD 00000390h 04000037h
// 30002c2 SFX_Event_SPELL_INCENDIO_CAST_NORMAL
EVENT_706_CATEVENT_LIST:
// SPELL_INCENDIO_CAST_NORMAL
DD 00000397h 04000039h
// 30002c3 SFX_Event_SPELL_INCENDIO_CAST_OVER
EVENT_707_CATEVENT_LIST:
// SPELL_INCENDIO_CAST_OVER
DD 00000398h 04000039h
// 30002c4 SFX_Event_SPELL_INCENDIO_CAST_PERFECT
EVENT_708_CATEVENT_LIST:
// SPELL_INCENDIO_CAST_PERFECT
DD 00000399h 04000039h
// 30002c5 SFX_Event_SPELL_INCENDIO_BUILD
EVENT_709_CATEVENT_LIST:
// SPELL_INCENDIO_BUILD
DD 0000039ah 04000039h
// 30002c6 SFX_Event_SPELL_INCENDIO_INCANTATE
EVENT_710_CATEVENT_LIST:
// SPELL_INCENDIO_INCANTATE
DD 0000039bh 04000039h
// 30002c7 SFX_Event_SPELL_LUMOS_CAST_NORMAL
EVENT_711_CATEVENT_LIST:
// SPELL_LUMOS_CAST_NORMAL
DD 0000039ch 0400003ah
// 30002c8 SFX_Event_SPELL_LUMOS_END
EVENT_712_CATEVENT_LIST:
// SPELL_LUMOS_END
DD 0000039dh 0400003ah
// 30002c9 SFX_Event_SPELL_LUMOS_LOOP
EVENT_713_CATEVENT_LIST:
// SPELL_LUMOS_LOOP
DD 0000039eh 0400003ah
// 30002ca SFX_Event_SPELL_LUMOS_INCANTATE
EVENT_714_CATEVENT_LIST:
// SPELL_LUMOS_INCANTATE
DD 0000039fh 0400003ah
// 30002cb SFX_Event_SPELL_LUMOS_CAST_UNDER
EVENT_715_CATEVENT_LIST:
// SPELL_LUMOS_CAST_UNDER
DD 000003a0h 0400003ah
// 30002cc SFX_Event_SPELL_LUMOS_CAST_OVER
EVENT_716_CATEVENT_LIST:
// SPELL_LUMOS_CAST_OVER
DD 000003a1h 0400003ah
// 30002cd SFX_Event_SPELL_LUMOS_BUILD
EVENT_717_CATEVENT_LIST:
// SPELL_LUMOS_BUILD
DD 000003a2h 0400003ah
// 30002ce SFX_Event_SPELL_LUMOS_SPARKS
EVENT_718_CATEVENT_LIST:
// SPELL_LUMOS_SPARKS
DD 000003a3h 0400003ah
// 30002cf SFX_Event_SPELL_LUMOS_IDENTIFY
EVENT_719_CATEVENT_LIST:
// SPELL_LUMOS_IDENTIFY
DD 000003a4h 0400003ah
// 30002d0 SFX_Event_SPELL_SKURGE_BUILD
EVENT_720_CATEVENT_LIST:
// SPELL_SKURGE_BUILD
DD 000003a5h 0400003bh
// 30002d1 SFX_Event_SPELL_SKURGE_CAST_NORMAL
EVENT_721_CATEVENT_LIST:
// SPELL_SKURGE_CAST_NORMAL
DD 000003a6h 0400003bh
// 30002d2 SFX_Event_SPELL_SKURGE_CAST_OVER
EVENT_722_CATEVENT_LIST:
// SPELL_SKURGE_CAST_OVER
DD 000003a7h 0400003bh
// 30002d3 SFX_Event_SPELL_SKURGE_CAST_PERFECT
EVENT_723_CATEVENT_LIST:
// SPELL_SKURGE_CAST_PERFECT
DD 000003a8h 0400003bh
// 30002d4 SFX_Event_SPELL_SKURGE_INCANTATE
EVENT_724_CATEVENT_LIST:
// SPELL_SKURGE_INCANTATE
DD 000003a9h 0400003bh
// 30002d5 SFX_Event_SPIDER_DAZED_THUD1
EVENT_725_CATEVENT_LIST:
// SPIDER_DAZED_THUD1
DD 000003aah 0400003ch
// 30002d6 SFX_Event_SPIDER_DAZED_THUD2
EVENT_726_CATEVENT_LIST:
// SPIDER_DAZED_THUD2
DD 000003abh 0400003ch
// 30002d7 SFX_Event_SPIDER_HIT_BY_FLIPENDO
EVENT_727_CATEVENT_LIST:
// SPIDER_HIT_BY_FLIPENDO
DD 000003ach 0400003ch
// 30002d8 SFX_Event_SPIDER_HIT_BY_INCENDIO
EVENT_728_CATEVENT_LIST:
// SPIDER_HIT_BY_INCENDIO
DD 000003adh 0400003ch
// 30002d9 SFX_Event_SPIDER_JOLT
EVENT_729_CATEVENT_LIST:
// SPIDER_JOLT
DD 000003aeh 0400003ch
// 30002da SFX_Event_SPIDER_JUMP_FROM_LEDGE
EVENT_730_CATEVENT_LIST:
// SPIDER_JUMP_FROM_LEDGE
DD 000003afh 0400003ch
// 30002db SFX_Event_SPIDER_JUMP_UP
EVENT_731_CATEVENT_LIST:
// SPIDER_JUMP_UP
DD 000003b0h 0400003ch
// 30002dc SFX_Event_SPIDER_LANDCHARGEFORWARD
EVENT_732_CATEVENT_LIST:
// SPIDER_LANDCHARGEFORWARD
DD 000003b1h 0400003ch
// 30002dd SFX_Event_SPIDER_STEP
EVENT_733_CATEVENT_LIST:
// SPIDER_STEP
DD 000003b2h 0400003ch
// 30002de SFX_Event_SPIDER_LAND
EVENT_734_CATEVENT_LIST:
// SPIDER_LAND
DD 000003b3h 0400003ch
// 30002df SFX_Event_STEP_CARPET_LEFT
EVENT_735_CATEVENT_LIST:
// STEP_CARPET_LEFT
DD 000003b4h 0400003dh
// 30002e0 SFX_Event_STEP_CARPET_RIGHT
EVENT_736_CATEVENT_LIST:
// STEP_CARPET_RIGHT
DD 000003b5h 0400003dh
// 30002e1 SFX_Event_STEP_DIRT_LEFT
EVENT_737_CATEVENT_LIST:
// STEP_DIRT_LEFT
DD 000003b6h 0400003eh
// 30002e2 SFX_Event_STEP_DIRT_RIGHT
EVENT_738_CATEVENT_LIST:
// STEP_DIRT_RIGHT
DD 000003b7h 0400003eh
// 30002e3 SFX_Event_STEP_FOREST_LEFT
EVENT_739_CATEVENT_LIST:
// STEP_FOREST_LEFT
DD 000003b8h 0400003fh
// 30002e4 SFX_Event_STEP_FOREST_RIGHT
EVENT_740_CATEVENT_LIST:
// STEP_FOREST_RIGHT
DD 000003b9h 0400003fh
// 30002e5 SFX_Event_STEP_GRASS_LEFT
EVENT_741_CATEVENT_LIST:
// STEP_GRASS_LEFT
DD 000003bah 04000040h
// 30002e6 SFX_Event_STEP_GRASS_RIGHT
EVENT_742_CATEVENT_LIST:
// STEP_GRASS_RIGHT
DD 000003bbh 04000040h
// 30002e7 SFX_Event_STEP_LADDER_LEFT
EVENT_743_CATEVENT_LIST:
// STEP_LADDER_LEFT
DD 000003bch 04000041h
// 30002e8 SFX_Event_STEP_LADDER_RIGHT
EVENT_744_CATEVENT_LIST:
// STEP_LADDER_RIGHT
DD 000003bdh 04000041h
// 30002e9 SFX_Event_STEP_MARBLE_LEFT
EVENT_745_CATEVENT_LIST:
// STEP_MARBLE_LEFT
DD 000003beh 04000042h
// 30002ea SFX_Event_STEP_MARBLE_RIGHT
EVENT_746_CATEVENT_LIST:
// STEP_MARBLE_RIGHT
DD 000003bfh 04000042h
// 30002eb SFX_Event_STEP_MUD_LEFT
EVENT_747_CATEVENT_LIST:
// STEP_MUD_LEFT
DD 000003c0h 04000043h
// 30002ec SFX_Event_STEP_MUD_RIGHT
EVENT_748_CATEVENT_LIST:
// STEP_MUD_RIGHT
DD 000003c1h 04000043h
// 30002ed SFX_Event_STEP_STAIRS_LEFT
EVENT_749_CATEVENT_LIST:
// STEP_STAIRS_LEFT
DD 000003c2h 04000044h
// 30002ee SFX_Event_STEP_STAIRS_RIGHT
EVENT_750_CATEVENT_LIST:
// STEP_STAIRS_RIGHT
DD 000003c3h 04000044h
// 30002ef SFX_Event_STEP_STONE_LEFT
EVENT_751_CATEVENT_LIST:
// STEP_STONE_LEFT
DD 00000108h 04000015h
// STEP_STONE_LEFT
DD 00000155h 04000017h
// STEP_STONE_LEFT
DD 00000174h 04000018h
// STEP_STONE_LEFT
DD 000001afh 0400001ah
// STEP_STONE_LEFT
DD 000001dfh 0400001bh
// STEP_STONE_LEFT
DD 000001f2h 0400001ch
// STEP_STONE_LEFT
DD 00000205h 0400001dh
// STEP_STONE_LEFT
DD 0000020fh 0400001eh
// STEP_STONE_LEFT
DD 00000228h 0400001fh
// STEP_STONE_LEFT
DD 00000235h 04000021h
// STEP_STONE_LEFT
DD 0000025eh 04000023h
// STEP_STONE_LEFT
DD 00000278h 04000024h
// STEP_STONE_LEFT
DD 0000028ah 04000025h
// STEP_STONE_LEFT
DD 000002f0h 04000028h
// STEP_STONE_LEFT
DD 000002ffh 04000029h
// STEP_STONE_LEFT
DD 0000034eh 0400002dh
// STEP_STONE_LEFT
DD 000003c4h 04000045h
// STEP_STONE_LEFT
DD 00000467h 04000072h
// STEP_STONE_LEFT
DD 0000046eh 04000073h
// STEP_STONE_LEFT
DD 00000494h 04000079h
// STEP_STONE_LEFT
DD 000004b6h 0400007ah
// 30002f0 SFX_Event_STEP_STONE_RIGHT
EVENT_752_CATEVENT_LIST:
// STEP_STONE_RIGHT
DD 00000109h 04000015h
// STEP_STONE_RIGHT
DD 00000156h 04000017h
// STEP_STONE_RIGHT
DD 00000175h 04000018h
// STEP_STONE_RIGHT
DD 000001b0h 0400001ah
// STEP_STONE_RIGHT
DD 000001e0h 0400001bh
// STEP_STONE_RIGHT
DD 000001f3h 0400001ch
// STEP_STONE_RIGHT
DD 00000206h 0400001dh
// STEP_STONE_RIGHT
DD 00000210h 0400001eh
// STEP_STONE_RIGHT
DD 00000229h 0400001fh
// STEP_STONE_RIGHT
DD 00000236h 04000021h
// STEP_STONE_RIGHT
DD 0000025fh 04000023h
// STEP_STONE_RIGHT
DD 00000279h 04000024h
// STEP_STONE_RIGHT
DD 0000028bh 04000025h
// STEP_STONE_RIGHT
DD 000002f1h 04000028h
// STEP_STONE_RIGHT
DD 00000300h 04000029h
// STEP_STONE_RIGHT
DD 0000034fh 0400002dh
// STEP_STONE_RIGHT
DD 000003c5h 04000045h
// STEP_STONE_RIGHT
DD 00000468h 04000072h
// STEP_STONE_RIGHT
DD 0000046fh 04000073h
// STEP_STONE_RIGHT
DD 00000495h 04000079h
// STEP_STONE_RIGHT
DD 000004b7h 0400007ah
// 30002f1 SFX_Event_STEP_WATER_LEFT
EVENT_753_CATEVENT_LIST:
// STEP_WATER_LEFT
DD 000003c6h 04000046h
// 30002f2 SFX_Event_STEP_WATER_RIGHT
EVENT_754_CATEVENT_LIST:
// STEP_WATER_RIGHT
DD 000003c7h 04000046h
// 30002f3 SFX_Event_STEP_WOOD_LEFT
EVENT_755_CATEVENT_LIST:
// STEP_WOOD_LEFT
DD 000003c8h 04000047h
// 30002f4 SFX_Event_STEP_WOOD_RIGHT
EVENT_756_CATEVENT_LIST:
// STEP_WOOD_RIGHT
DD 000003c9h 04000047h
// 30002f5 SFX_Event_TAPESTRY_FALL
EVENT_757_CATEVENT_LIST:
// TAPESTRY_FALL
DD 000003cah 04000048h
// 30002f6 SFX_Event_TENTACULAR_BITE
EVENT_758_CATEVENT_LIST:
// TENTACULAR_BITE
DD 000003cbh 04000049h
// 30002f7 SFX_Event_TENTACULAR_SLITHER
EVENT_759_CATEVENT_LIST:
// TENTACULAR_SLITHER
DD 000003cch 04000049h
// 30002f8 SFX_Event_TENTACULAR_SOFT_BITE
EVENT_760_CATEVENT_LIST:
// TENTACULAR_SOFT_BITE
DD 000003cdh 04000049h
// 30002f9 SFX_Event_TENTACULAR_WHIP
EVENT_761_CATEVENT_LIST:
// TENTACULAR_WHIP
DD 000003ceh 04000049h
// 30002fa SFX_Event_TENTACULAR_WHIPCRACK
EVENT_762_CATEVENT_LIST:
// TENTACULAR_WHIPCRACK
DD 000003cfh 04000049h
// 30002fb SFX_Event_TENTACULAR_SMALL_SLITHER
EVENT_763_CATEVENT_LIST:
// TENTACULAR_SMALL_SLITHER
DD 000003d0h 04000049h
// 30002fc SFX_Event_WASHER_CHARGE_VOCAL
EVENT_764_CATEVENT_LIST:
// WASHER_CHARGE_VOCAL
DD 000003d1h 0400004ah
// 30002fd SFX_Event_WASHER_DIE
EVENT_765_CATEVENT_LIST:
// WASHER_DIE
DD 000003d2h 0400004ah
// 30002fe SFX_Event_WASHER_DOORCLOSE
EVENT_766_CATEVENT_LIST:
// WASHER_DOORCLOSE
DD 000003d3h 0400004ah
// 30002ff SFX_Event_WASHER_DOOROPEN
EVENT_767_CATEVENT_LIST:
// WASHER_DOOROPEN
DD 000003d4h 0400004ah
// 3000300 SFX_Event_WASHER_EXPLODE_SPRING
EVENT_768_CATEVENT_LIST:
// WASHER_EXPLODE_SPRING
DD 000003d5h 0400004ah
// 3000301 SFX_Event_WASHER_FIRE
EVENT_769_CATEVENT_LIST:
// WASHER_FIRE
DD 000003d6h 0400004ah
// 3000302 SFX_Event_WASHER_SQUEAK
EVENT_770_CATEVENT_LIST:
// WASHER_SQUEAK
DD 000003d7h 0400004ah
// 3000303 SFX_Event_WASHER_SULK
EVENT_771_CATEVENT_LIST:
// WASHER_SULK
DD 000003d8h 0400004ah
// 3000304 SFX_Event_WASHER_TAKEHIT
EVENT_772_CATEVENT_LIST:
// WASHER_TAKEHIT
DD 000003d9h 0400004ah
// 3000305 SFX_Event_WASHER_TAUNT
EVENT_773_CATEVENT_LIST:
// WASHER_TAUNT
DD 000003dah 0400004ah
// 3000306 SFX_Event_WASHER_TIP
EVENT_774_CATEVENT_LIST:
// WASHER_TIP
DD 000003dbh 0400004ah
// 3000307 SFX_Event_WASHER_STEAM
EVENT_775_CATEVENT_LIST:
// WASHER_STEAM
DD 000003dch 0400004ah
// 3000308 SFX_Event_WASHER_SPIN_DOWN
EVENT_776_CATEVENT_LIST:
// WASHER_SPIN_DOWN
DD 000003ddh 0400004ah
// 3000309 SFX_Event_WASHER_SPIN_FAST_LOOP
EVENT_777_CATEVENT_LIST:
// WASHER_SPIN_FAST_LOOP
DD 000003deh 0400004ah
// 300030a SFX_Event_WASHER_START
EVENT_778_CATEVENT_LIST:
// WASHER_START
DD 000003dfh 0400004ah
// 300030b SFX_Event_WASHER_START_ONESHOT
EVENT_779_CATEVENT_LIST:
// WASHER_START_ONESHOT
DD 000003e0h 0400004ah
// 300030c SFX_Event_WASHER_SPIN_DOWN_ONESHOT
EVENT_780_CATEVENT_LIST:
// WASHER_SPIN_DOWN_ONESHOT
DD 000003e1h 0400004ah
// 300030d SFX_Event_WASHER_SPIN_UP_ONESHOT
EVENT_781_CATEVENT_LIST:
// WASHER_SPIN_UP_ONESHOT
DD 000003e2h 0400004ah
// 300030e SFX_Event_SPEECH_GENERAL
EVENT_782_CATEVENT_LIST:
// SPEECH_GENERAL
DD 000003e3h 0400004bh
// SPEECH_GENERAL
DD 000003eeh 0400004dh
// SPEECH_GENERAL
DD 000003f6h 0400004eh
// SPEECH_GENERAL
DD 000003fch 0400004fh
// SPEECH_GENERAL
DD 000003ffh 04000050h
// SPEECH_GENERAL
DD 00000401h 04000051h
// SPEECH_GENERAL
DD 00000404h 04000052h
// SPEECH_GENERAL
DD 00000406h 04000053h
// SPEECH_GENERAL
DD 0000040dh 04000054h
// SPEECH_GENERAL
DD 00000411h 04000056h
// SPEECH_GENERAL
DD 0000041bh 04000059h
// SPEECH_GENERAL
DD 00000420h 0400005ch
// SPEECH_GENERAL
DD 00000425h 0400005dh
// SPEECH_GENERAL
DD 00000436h 04000064h
// SPEECH_GENERAL
DD 00000439h 04000065h
// SPEECH_GENERAL
DD 0000043fh 04000068h
// SPEECH_GENERAL
DD 00000443h 04000069h
// SPEECH_GENERAL
DD 00000449h 0400006ah
// SPEECH_GENERAL
DD 00000452h 0400006eh
// SPEECH_GENERAL
DD 00000457h 04000070h
// SPEECH_GENERAL
DD 000004c5h 0400007eh
// SPEECH_GENERAL
DD 000004c6h 0400007fh
// SPEECH_GENERAL
DD 000004ech 0400008fh
// SPEECH_GENERAL
DD 000004edh 04000090h
// SPEECH_GENERAL
DD 000004eeh 04000091h
// 300030f SFX_Event_SPEECH_HARRY
EVENT_783_CATEVENT_LIST:
// SPEECH_HARRY
DD 000003e4h 0400004bh
// SPEECH_HARRY
DD 000003e7h 0400004ch
// SPEECH_HARRY
DD 000003efh 0400004dh
// SPEECH_HARRY
DD 000003f7h 0400004eh
// SPEECH_HARRY
DD 000003fdh 0400004fh
// SPEECH_HARRY
DD 00000402h 04000051h
// SPEECH_HARRY
DD 00000405h 04000052h
// SPEECH_HARRY
DD 00000407h 04000053h
// SPEECH_HARRY
DD 0000040eh 04000055h
// SPEECH_HARRY
DD 00000412h 04000056h
// SPEECH_HARRY
DD 0000041ch 04000059h
// SPEECH_HARRY
DD 0000041eh 0400005ah
// SPEECH_HARRY
DD 0000041fh 0400005bh
// SPEECH_HARRY
DD 00000421h 0400005ch
// SPEECH_HARRY
DD 00000426h 0400005dh
// SPEECH_HARRY
DD 00000429h 0400005eh
// SPEECH_HARRY
DD 0000042bh 04000060h
// SPEECH_HARRY
DD 00000430h 04000062h
// SPEECH_HARRY
DD 00000434h 04000063h
// SPEECH_HARRY
DD 00000437h 04000064h
// SPEECH_HARRY
DD 0000043ah 04000066h
// SPEECH_HARRY
DD 0000043bh 04000067h
// SPEECH_HARRY
DD 00000440h 04000068h
// SPEECH_HARRY
DD 00000444h 04000069h
// SPEECH_HARRY
DD 0000044ah 0400006ah
// SPEECH_HARRY
DD 0000044fh 0400006ch
// SPEECH_HARRY
DD 00000453h 0400006eh
// SPEECH_HARRY
DD 00000458h 04000070h
// SPEECH_HARRY
DD 00000459h 04000071h
// SPEECH_HARRY
DD 0000048bh 04000076h
// SPEECH_HARRY
DD 000004bfh 0400007ch
// SPEECH_HARRY
DD 000004c3h 0400007dh
// SPEECH_HARRY
DD 000004dch 04000083h
// SPEECH_HARRY
DD 000004ebh 0400008eh
// SPEECH_HARRY
DD 0000055ah 0400009bh
// SPEECH_HARRY
DD 0000055ch 0400009ch
// SPEECH_HARRY
DD 00000561h 0400009eh
// SPEECH_HARRY
DD 00000568h 040000a0h
// SPEECH_HARRY
DD 0000056dh 040000a1h
// SPEECH_HARRY
DD 00000570h 040000a3h
// SPEECH_HARRY
DD 00000574h 040000a6h
// SPEECH_HARRY
DD 0000057bh 040000aah
// SPEECH_HARRY
DD 00000582h 040000ach
// SPEECH_HARRY
DD 0000058ch 040000afh
// SPEECH_HARRY
DD 00000594h 040000b5h
// SPEECH_HARRY
DD 00000598h 040000b6h
// SPEECH_HARRY
DD 0000059bh 040000b7h
// SPEECH_HARRY
DD 0000059eh 040000b8h
// SPEECH_HARRY
DD 000005a1h 040000b9h
// SPEECH_HARRY
DD 000005a5h 040000bbh
// SPEECH_HARRY
DD 000005a8h 040000bch
// SPEECH_HARRY
DD 000005ach 040000bdh
// SPEECH_HARRY
DD 000005aeh 040000beh
// SPEECH_HARRY
DD 000005b1h 040000bfh
// SPEECH_HARRY
DD 000005b3h 040000c0h
// SPEECH_HARRY
DD 000005b5h 040000c1h
// SPEECH_HARRY
DD 000005b7h 040000c2h
// SPEECH_HARRY
DD 000005b9h 040000c3h
// SPEECH_HARRY
DD 000005bbh 040000c4h
// SPEECH_HARRY
DD 000005beh 040000c6h
// SPEECH_HARRY
DD 000005bfh 040000c7h
// SPEECH_HARRY
DD 000005c0h 040000c8h
// SPEECH_HARRY
DD 000005c1h 040000c9h
// SPEECH_HARRY
DD 000005c2h 040000cah
// SPEECH_HARRY
DD 000005cdh 040000cdh
// 3000310 SFX_Event_SPEECH_LUCIUS
EVENT_784_CATEVENT_LIST:
// SPEECH_LUCIUS
DD 000003e5h 0400004bh
// SPEECH_LUCIUS
DD 0000057dh 040000aah
// 3000311 SFX_Event_SPEECH_WIZARD_CARD
EVENT_785_CATEVENT_LIST:
// SPEECH_WIZARD_CARD
DD 000003e6h 0400004bh
// SPEECH_WIZARD_CARD
DD 000003edh 0400004ch
// SPEECH_WIZARD_CARD
DD 000003feh 0400004fh
// SPEECH_WIZARD_CARD
DD 00000403h 04000051h
// SPEECH_WIZARD_CARD
DD 0000040ch 04000053h
// SPEECH_WIZARD_CARD
DD 0000040fh 04000055h
// SPEECH_WIZARD_CARD
DD 00000417h 04000056h
// SPEECH_WIZARD_CARD
DD 00000419h 04000057h
// SPEECH_WIZARD_CARD
DD 00000424h 0400005ch
// SPEECH_WIZARD_CARD
DD 00000428h 0400005dh
// SPEECH_WIZARD_CARD
DD 0000042ch 04000060h
// SPEECH_WIZARD_CARD
DD 00000433h 04000062h
// SPEECH_WIZARD_CARD
DD 0000043ch 04000067h
// SPEECH_WIZARD_CARD
DD 00000442h 04000068h
// SPEECH_WIZARD_CARD
DD 00000448h 04000069h
// SPEECH_WIZARD_CARD
DD 00000451h 0400006dh
// SPEECH_WIZARD_CARD
DD 00000456h 0400006fh
// SPEECH_WIZARD_CARD
DD 0000045bh 04000071h
// SPEECH_WIZARD_CARD
DD 000004c2h 0400007ch
// SPEECH_WIZARD_CARD
DD 000004c4h 0400007dh
// SPEECH_WIZARD_CARD
DD 000005abh 040000bch
// SPEECH_WIZARD_CARD
DD 000005d0h 040000d0h
// 3000312 SFX_Event_SPEECH_DRACO
EVENT_786_CATEVENT_LIST:
// SPEECH_DRACO
DD 000003e8h 0400004ch
// SPEECH_DRACO
DD 000003f8h 0400004eh
// SPEECH_DRACO
DD 00000413h 04000056h
// SPEECH_DRACO
DD 00000438h 04000064h
// SPEECH_DRACO
DD 000004c0h 0400007ch
// SPEECH_DRACO
DD 000004efh 04000091h
// SPEECH_DRACO
DD 00000558h 0400009ah
// SPEECH_DRACO
DD 0000055dh 0400009ch
// SPEECH_DRACO
DD 00000566h 0400009fh
// 3000313 SFX_Event_SPEECH_RON
EVENT_787_CATEVENT_LIST:
// SPEECH_RON
DD 000003e9h 0400004ch
// SPEECH_RON
DD 000003f3h 0400004dh
// SPEECH_RON
DD 000003fah 0400004eh
// SPEECH_RON
DD 0000040ah 04000053h
// SPEECH_RON
DD 00000414h 04000056h
// SPEECH_RON
DD 00000418h 04000057h
// SPEECH_RON
DD 0000041ah 04000058h
// SPEECH_RON
DD 00000422h 0400005ch
// SPEECH_RON
DD 00000427h 0400005dh
// SPEECH_RON
DD 0000042ah 0400005fh
// SPEECH_RON
DD 00000435h 04000063h
// SPEECH_RON
DD 00000441h 04000068h
// SPEECH_RON
DD 00000446h 04000069h
// SPEECH_RON
DD 0000044bh 0400006ah
// SPEECH_RON
DD 0000045ah 04000071h
// SPEECH_RON
DD 0000055eh 0400009ch
// SPEECH_RON
DD 00000562h 0400009eh
// SPEECH_RON
DD 0000056ah 040000a0h
// SPEECH_RON
DD 00000576h 040000a6h
// SPEECH_RON
DD 0000057eh 040000aah
// SPEECH_RON
DD 00000581h 040000abh
// SPEECH_RON
DD 00000584h 040000ach
// SPEECH_RON
DD 00000587h 040000adh
// SPEECH_RON
DD 0000058ah 040000aeh
// SPEECH_RON
DD 0000058dh 040000afh
// SPEECH_RON
DD 00000595h 040000b5h
// SPEECH_RON
DD 00000599h 040000b6h
// SPEECH_RON
DD 0000059fh 040000b8h
// SPEECH_RON
DD 000005a2h 040000b9h
// SPEECH_RON
DD 000005a9h 040000bch
// SPEECH_RON
DD 000005adh 040000bdh
// SPEECH_RON
DD 000005afh 040000beh
// SPEECH_RON
DD 000005b2h 040000bfh
// SPEECH_RON
DD 000005bdh 040000c5h
// SPEECH_RON
DD 000005c3h 040000cah
// SPEECH_RON
DD 000005dch 040000dch
// 3000314 SFX_Event_SPEECH_SNAPE
EVENT_788_CATEVENT_LIST:
// SPEECH_SNAPE
DD 000003eah 0400004ch
// SPEECH_SNAPE
DD 000004c1h 0400007ch
// SPEECH_SNAPE
DD 00000577h 040000a6h
// 3000315 SFX_Event_SPEECH_GILDEROY
EVENT_789_CATEVENT_LIST:
// SPEECH_GILDEROY
DD 000003ebh 0400004ch
// SPEECH_GILDEROY
DD 000003fbh 0400004eh
// SPEECH_GILDEROY
DD 000005d9h 040000d9h
// 3000316 SFX_Event_SPEECH_HERMIONE
EVENT_790_CATEVENT_LIST:
// SPEECH_HERMIONE
DD 000003ech 0400004ch
// SPEECH_HERMIONE
DD 00000416h 04000056h
// SPEECH_HERMIONE
DD 0000041dh 04000059h
// SPEECH_HERMIONE
DD 00000423h 0400005ch
// SPEECH_HERMIONE
DD 00000447h 04000069h
// SPEECH_HERMIONE
DD 0000044dh 0400006ah
// SPEECH_HERMIONE
DD 00000455h 0400006fh
// SPEECH_HERMIONE
DD 00000563h 0400009eh
// SPEECH_HERMIONE
DD 0000056bh 040000a0h
// SPEECH_HERMIONE
DD 00000585h 040000ach
// SPEECH_HERMIONE
DD 00000596h 040000b5h
// SPEECH_HERMIONE
DD 0000059ch 040000b7h
// SPEECH_HERMIONE
DD 000005a6h 040000bbh
// SPEECH_HERMIONE
DD 000005aah 040000bch
// SPEECH_HERMIONE
DD 000005d8h 040000d8h
// 3000317 SFX_Event_SPEECH_FRED
EVENT_791_CATEVENT_LIST:
// SPEECH_FRED
DD 000003f0h 0400004dh
// SPEECH_FRED
DD 00000408h 04000053h
// SPEECH_FRED
DD 00000431h 04000062h
// SPEECH_FRED
DD 000005d4h 040000d4h
// 3000318 SFX_Event_SPEECH_GEORGE
EVENT_792_CATEVENT_LIST:
// SPEECH_GEORGE
DD 000003f1h 0400004dh
// SPEECH_GEORGE
DD 00000409h 04000053h
// SPEECH_GEORGE
DD 00000432h 04000062h
// SPEECH_GEORGE
DD 000005d5h 040000d5h
// 3000319 SFX_Event_SPEECH_GINNY
EVENT_793_CATEVENT_LIST:
// SPEECH_GINNY
DD 000003f2h 0400004dh
// SPEECH_GINNY
DD 000003f9h 0400004eh
// SPEECH_GINNY
DD 00000445h 04000069h
// SPEECH_GINNY
DD 000005d6h 040000d6h
// 300031a SFX_Event_SPEECH_MOLLY
EVENT_794_CATEVENT_LIST:
// SPEECH_MOLLY
DD 000003f4h 0400004dh
// SPEECH_MOLLY
DD 0000040bh 04000053h
// 300031b SFX_Event_SPEECH_GENERAL2
EVENT_795_CATEVENT_LIST:
// SPEECH_GENERAL2
DD 000003f5h 0400004dh
// SPEECH_GENERAL2
DD 0000042dh 04000060h
// SPEECH_GENERAL2
DD 0000042fh 04000061h
// SPEECH_GENERAL2
DD 00000559h 0400009ah
// SPEECH_GENERAL2
DD 0000055bh 0400009bh
// SPEECH_GENERAL2
DD 0000055fh 0400009ch
// SPEECH_GENERAL2
DD 00000560h 0400009dh
// SPEECH_GENERAL2
DD 00000564h 0400009eh
// SPEECH_GENERAL2
DD 00000567h 0400009fh
// SPEECH_GENERAL2
DD 0000056ch 040000a0h
// SPEECH_GENERAL2
DD 0000056eh 040000a1h
// SPEECH_GENERAL2
DD 0000056fh 040000a2h
// SPEECH_GENERAL2
DD 00000571h 040000a3h
// SPEECH_GENERAL2
DD 00000572h 040000a4h
// SPEECH_GENERAL2
DD 00000588h 040000adh
// SPEECH_GENERAL2
DD 0000058bh 040000aeh
// SPEECH_GENERAL2
DD 0000058eh 040000afh
// SPEECH_GENERAL2
DD 00000597h 040000b5h
// SPEECH_GENERAL2
DD 0000059ah 040000b6h
// SPEECH_GENERAL2
DD 0000059dh 040000b7h
// SPEECH_GENERAL2
DD 000005a0h 040000b8h
// SPEECH_GENERAL2
DD 000005a3h 040000b9h
// SPEECH_GENERAL2
DD 000005a7h 040000bbh
// SPEECH_GENERAL2
DD 000005b0h 040000beh
// SPEECH_GENERAL2
DD 000005b4h 040000c0h
// SPEECH_GENERAL2
DD 000005b6h 040000c1h
// SPEECH_GENERAL2
DD 000005b8h 040000c2h
// SPEECH_GENERAL2
DD 000005bah 040000c3h
// SPEECH_GENERAL2
DD 000005bch 040000c4h
// SPEECH_GENERAL2
DD 000005cch 040000cch
// 300031c SFX_Event_SPEECH_HAGRID
EVENT_796_CATEVENT_LIST:
// SPEECH_HAGRID
DD 00000400h 04000050h
// SPEECH_HAGRID
DD 00000450h 0400006dh
// SPEECH_HAGRID
DD 00000565h 0400009fh
// SPEECH_HAGRID
DD 00000569h 040000a0h
// SPEECH_HAGRID
DD 00000575h 040000a6h
// SPEECH_HAGRID
DD 00000578h 040000a7h
// SPEECH_HAGRID
DD 00000579h 040000a8h
// SPEECH_HAGRID
DD 0000057ah 040000a9h
// SPEECH_HAGRID
DD 0000057ch 040000aah
// SPEECH_HAGRID
DD 00000580h 040000abh
// SPEECH_HAGRID
DD 00000583h 040000ach
// SPEECH_HAGRID
DD 00000586h 040000adh
// SPEECH_HAGRID
DD 00000589h 040000aeh
// SPEECH_HAGRID
DD 0000058fh 040000b0h
// SPEECH_HAGRID
DD 000005d7h 040000d7h
// 300031d SFX_Event_SPEECH_GAMES
EVENT_797_CATEVENT_LIST:
// SPEECH_GAMES
DD 00000410h 04000055h
// SPEECH_GAMES
DD 0000042eh 04000060h
// SPEECH_GAMES
DD 0000043dh 04000067h
// 300031e SFX_Event_SPEECH_DUMBLEDORE
EVENT_798_CATEVENT_LIST:
// SPEECH_DUMBLEDORE
DD 00000415h 04000056h
// SPEECH_DUMBLEDORE
DD 0000044ch 0400006ah
// SPEECH_DUMBLEDORE
DD 0000044eh 0400006bh
// SPEECH_DUMBLEDORE
DD 000004f0h 04000092h
// SPEECH_DUMBLEDORE
DD 0000057fh 040000aah
// SPEECH_DUMBLEDORE
DD 000005d1h 040000d1h
// SPEECH_DUMBLEDORE
DD 000005d2h 040000d2h
// 300031f SFX_Event_SPEECH_GAMES2
EVENT_799_CATEVENT_LIST:
// SPEECH_GAMES2
DD 0000043eh 04000067h
// 3000320 SFX_Event_SPEECH_BORGIN
EVENT_800_CATEVENT_LIST:
// SPEECH_BORGIN
DD 00000454h 0400006fh
// 3000321 SFX_Event_COMMON_ROOM_DOOR_CLOSE
EVENT_801_CATEVENT_LIST:
// COMMON_ROOM_DOOR_CLOSE
DD 0000045eh 04000072h
// 3000322 SFX_Event_COMMON_ROOM_DOOR_OPEN
EVENT_802_CATEVENT_LIST:
// COMMON_ROOM_DOOR_OPEN
DD 0000045fh 04000072h
// 3000323 SFX_Event_COMMON_ROOM_PERCY_CAST_LEGLOCKER
EVENT_803_CATEVENT_LIST:
// COMMON_ROOM_PERCY_CAST_LEGLOCKER
DD 00000460h 04000072h
// 3000324 SFX_Event_SPELL_ALOHOMORA_EQUIP
EVENT_804_CATEVENT_LIST:
// SPELL_ALOHOMORA_EQUIP
DD 00000461h 04000072h
// 3000325 SFX_Event_SPIDER_MEDIUM_ATTACK
EVENT_805_CATEVENT_LIST:
// SPIDER_MEDIUM_ATTACK
DD 00000470h 04000074h
// 3000326 SFX_Event_SPIDER_MEDIUM_BADREACT
EVENT_806_CATEVENT_LIST:
// SPIDER_MEDIUM_BADREACT
DD 00000471h 04000074h
// 3000327 SFX_Event_SPIDER_MEDIUM_CHARGE
EVENT_807_CATEVENT_LIST:
// SPIDER_MEDIUM_CHARGE
DD 00000472h 04000074h
// 3000328 SFX_Event_SPIDER_MEDIUM_DIE
EVENT_808_CATEVENT_LIST:
// SPIDER_MEDIUM_DIE
DD 00000473h 04000074h
// 3000329 SFX_Event_SPIDER_MEDIUM_FALL
EVENT_809_CATEVENT_LIST:
// SPIDER_MEDIUM_FALL
DD 00000474h 04000074h
// 300032a SFX_Event_SPIDER_MEDIUM_FALL_HOLE
EVENT_810_CATEVENT_LIST:
// SPIDER_MEDIUM_FALL_HOLE
DD 00000475h 04000074h
// 300032b SFX_Event_SPIDER_MEDIUM_FIRE
EVENT_811_CATEVENT_LIST:
// SPIDER_MEDIUM_FIRE
DD 00000476h 04000074h
// 300032c SFX_Event_SPIDER_MEDIUM_GROWL
EVENT_812_CATEVENT_LIST:
// SPIDER_MEDIUM_GROWL
DD 00000477h 04000074h
// 300032d SFX_Event_SPIDER_MEDIUM_HIT_FPO
EVENT_813_CATEVENT_LIST:
// SPIDER_MEDIUM_HIT_FPO
DD 00000478h 04000074h
// 300032e SFX_Event_SPIDER_MEDIUM_HIT_ICO
EVENT_814_CATEVENT_LIST:
// SPIDER_MEDIUM_HIT_ICO
DD 00000479h 04000074h
// 300032f SFX_Event_SPIDER_MEDIUM_JUMPOUT
EVENT_815_CATEVENT_LIST:
// SPIDER_MEDIUM_JUMPOUT
DD 0000047ah 04000074h
// 3000330 SFX_Event_SPIDER_MEDIUM_LAND
EVENT_816_CATEVENT_LIST:
// SPIDER_MEDIUM_LAND
DD 0000047bh 04000074h
// 3000331 SFX_Event_SPIDER_MEDIUM_LEFT
EVENT_817_CATEVENT_LIST:
// SPIDER_MEDIUM_LEFT
DD 0000047ch 04000074h
// 3000332 SFX_Event_SPIDER_MEDIUM_RIGHT
EVENT_818_CATEVENT_LIST:
// SPIDER_MEDIUM_RIGHT
DD 0000047dh 04000074h
// 3000333 SFX_Event_SPIDER_MEDIUM_THROW
EVENT_819_CATEVENT_LIST:
// SPIDER_MEDIUM_THROW
DD 0000047eh 04000074h
// 3000334 SFX_Event_SPIDER_SMALL_ATTACK
EVENT_820_CATEVENT_LIST:
// SPIDER_SMALL_ATTACK
DD 0000047fh 04000075h
// 3000335 SFX_Event_SPIDER_SMALL_CHARGE
EVENT_821_CATEVENT_LIST:
// SPIDER_SMALL_CHARGE
DD 00000480h 04000075h
// 3000336 SFX_Event_SPIDER_SMALL_DIE
EVENT_822_CATEVENT_LIST:
// SPIDER_SMALL_DIE
DD 00000481h 04000075h
// 3000337 SFX_Event_SPIDER_SMALL_EXPLODE
EVENT_823_CATEVENT_LIST:
// SPIDER_SMALL_EXPLODE
DD 00000482h 04000075h
// 3000338 SFX_Event_SPIDER_SMALL_FALL
EVENT_824_CATEVENT_LIST:
// SPIDER_SMALL_FALL
DD 00000483h 04000075h
// 3000339 SFX_Event_SPIDER_SMALL_FALL_HOLE
EVENT_825_CATEVENT_LIST:
// SPIDER_SMALL_FALL_HOLE
DD 00000484h 04000075h
// 300033a SFX_Event_SPIDER_SMALL_GROWL
EVENT_826_CATEVENT_LIST:
// SPIDER_SMALL_GROWL
DD 00000485h 04000075h
// 300033b SFX_Event_SPIDER_SMALL_HIT_FPO
EVENT_827_CATEVENT_LIST:
// SPIDER_SMALL_HIT_FPO
DD 00000486h 04000075h
// 300033c SFX_Event_SPIDER_SMALL_JUMPOUT
EVENT_828_CATEVENT_LIST:
// SPIDER_SMALL_JUMPOUT
DD 00000487h 04000075h
// 300033d SFX_Event_SPIDER_SMALL_LAND
EVENT_829_CATEVENT_LIST:
// SPIDER_SMALL_LAND
DD 00000488h 04000075h
// 300033e SFX_Event_SPIDER_SMALL_LEFT
EVENT_830_CATEVENT_LIST:
// SPIDER_SMALL_LEFT
DD 00000489h 04000075h
// 300033f SFX_Event_SPIDER_SMALL_RIGHT
EVENT_831_CATEVENT_LIST:
// SPIDER_SMALL_RIGHT
DD 0000048ah 04000075h
// 3000340 SFX_Event_STEP_COBBLES_LEFT
EVENT_832_CATEVENT_LIST:
// STEP_COBBLES_LEFT
DD 0000048ch 04000077h
// 3000341 SFX_Event_STEP_COBBLES_RIGHT
EVENT_833_CATEVENT_LIST:
// STEP_COBBLES_RIGHT
DD 0000048dh 04000077h
// 3000342 SFX_Event_STEP_FLOORBOARDS_LEFT
EVENT_834_CATEVENT_LIST:
// STEP_FLOORBOARDS_LEFT
DD 0000048eh 04000078h
// 3000343 SFX_Event_STEP_FLOORBOARDS_RIGHT
EVENT_835_CATEVENT_LIST:
// STEP_FLOORBOARDS_RIGHT
DD 0000048fh 04000078h
// 3000344 SFX_Event_DDOFFICE_DOOR_CLOSE
EVENT_836_CATEVENT_LIST:
// DDOFFICE_DOOR_CLOSE
DD 00000490h 04000079h
// 3000345 SFX_Event_DDOFFICE_DOOR_OPEN
EVENT_837_CATEVENT_LIST:
// DDOFFICE_DOOR_OPEN
DD 00000491h 04000079h
// 3000346 SFX_Event_STAIRCASE_DDOFFICE_DOOR_CLOSE
EVENT_838_CATEVENT_LIST:
// STAIRCASE_DDOFFICE_DOOR_CLOSE
DD 00000499h 0400007ah
// 3000347 SFX_Event_STAIRCASE_DDOFFICE_DOOR_OPEN
EVENT_839_CATEVENT_LIST:
// STAIRCASE_DDOFFICE_DOOR_OPEN
DD 0000049ah 0400007ah
// 3000348 SFX_Event_STAIRCASE_DADA_CLASS_DOOR_CLOSE
EVENT_840_CATEVENT_LIST:
// STAIRCASE_DADA_CLASS_DOOR_CLOSE
DD 0000049bh 0400007ah
// 3000349 SFX_Event_STAIRCASE_DADA_CLASS_DOOR_OPEN
EVENT_841_CATEVENT_LIST:
// STAIRCASE_DADA_CLASS_DOOR_OPEN
DD 0000049ch 0400007ah
// 300034a SFX_Event_STAIRCASE_COS_DOOR_CLOSE
EVENT_842_CATEVENT_LIST:
// STAIRCASE_COS_DOOR_CLOSE
DD 0000049eh 0400007ah
// 300034b SFX_Event_STAIRCASE_COS_DOOR_OPEN
EVENT_843_CATEVENT_LIST:
// STAIRCASE_COS_DOOR_OPEN
DD 0000049fh 0400007ah
// 300034c SFX_Event_STAIRCASE_STAIRS_MOVE_LOOP
EVENT_844_CATEVENT_LIST:
// STAIRCASE_STAIRS_MOVE_LOOP
DD 000004aah 0400007ah
// 300034d SFX_Event_STAIRCASE_STAIRS_STOP
EVENT_845_CATEVENT_LIST:
// STAIRCASE_STAIRS_STOP
DD 000004abh 0400007ah
// 300034e SFX_Event_DUNGEON_ENTRANCE_HALL_DOOR_CLOSE
EVENT_846_CATEVENT_LIST:
// DUNGEON_ENTRANCE_HALL_DOOR_CLOSE
DD 000004bch 0400007bh
// 300034f SFX_Event_DUNGEON_ENTRANCE_HALL_DOOR_OPEN
EVENT_847_CATEVENT_LIST:
// DUNGEON_ENTRANCE_HALL_DOOR_OPEN
DD 000004bdh 0400007bh
// 3000350 SFX_Event_SPELL_ALOHOMORA_BUILD
EVENT_848_CATEVENT_LIST:
// SPELL_ALOHOMORA_BUILD
DD 000004c7h 04000080h
// 3000351 SFX_Event_SPELL_ALOHOMORA_CAST_NORMAL
EVENT_849_CATEVENT_LIST:
// SPELL_ALOHOMORA_CAST_NORMAL
DD 000004c8h 04000080h
// 3000352 SFX_Event_SPELL_ALOHOMORA_CAST_OVER
EVENT_850_CATEVENT_LIST:
// SPELL_ALOHOMORA_CAST_OVER
DD 000004c9h 04000080h
// 3000353 SFX_Event_SPELL_ALOHOMORA_CAPE
EVENT_851_CATEVENT_LIST:
// SPELL_ALOHOMORA_CAPE
DD 000004cah 04000080h
// 3000354 SFX_Event_SPELL_ALOHOMORA_INCANTATE
EVENT_852_CATEVENT_LIST:
// SPELL_ALOHOMORA_INCANTATE
DD 000004cbh 04000080h
// 3000355 SFX_Event_PREFECT_CAST_LEGLOCKER
EVENT_853_CATEVENT_LIST:
// PREFECT_CAST_LEGLOCKER
DD 000004dbh 04000082h
// 3000356 SFX_Event_PERSON_DUMBLEDORE_CHOKE
EVENT_854_CATEVENT_LIST:
// PERSON_DUMBLEDORE_CHOKE
DD 000004ddh 04000084h
// 3000357 SFX_Event_PERSON_DUMBLEDORE_TAKEHIT
EVENT_855_CATEVENT_LIST:
// PERSON_DUMBLEDORE_TAKEHIT
DD 000004deh 04000084h
// 3000358 SFX_Event_PERSON_FRED_CHOKE
EVENT_856_CATEVENT_LIST:
// PERSON_FRED_CHOKE
DD 000004e1h 04000085h
// 3000359 SFX_Event_PERSON_GEORGE_TAKEHIT
EVENT_857_CATEVENT_LIST:
// PERSON_GEORGE_TAKEHIT
DD 000004e2h 04000086h
// 300035a SFX_Event_PERSON_HAGRID_BELT_MOVE
EVENT_858_CATEVENT_LIST:
// PERSON_HAGRID_BELT_MOVE
DD 000004e4h 04000088h
// 300035b SFX_Event_PERSON_LOCKHART_TAKEHIT
EVENT_859_CATEVENT_LIST:
// PERSON_LOCKHART_TAKEHIT
DD 000004e5h 04000089h
// 300035c SFX_Event_PERSON_RON_TAKEHIT
EVENT_860_CATEVENT_LIST:
// PERSON_RON_TAKEHIT
DD 000004e6h 0400008ah
// 300035d SFX_Event_PERSON_SNAPE_CAPE_MOVE
EVENT_861_CATEVENT_LIST:
// PERSON_SNAPE_CAPE_MOVE
DD 000004e7h 0400008bh
// 300035e SFX_Event_PERSON_WOOD_TAKEHIT
EVENT_862_CATEVENT_LIST:
// PERSON_WOOD_TAKEHIT
DD 000004e8h 0400008ch
// 300035f SFX_Event_STEP_METAL_LEFT
EVENT_863_CATEVENT_LIST:
// STEP_METAL_LEFT
DD 000004e9h 0400008dh
// 3000360 SFX_Event_STEP_METAL_RIGHT
EVENT_864_CATEVENT_LIST:
// STEP_METAL_RIGHT
DD 000004eah 0400008dh
// 3000361 SFX_Event_BARREL_SMASH
EVENT_865_CATEVENT_LIST:
// BARREL_SMASH
DD 000004f4h 04000094h
// 3000362 SFX_Event_BARREL_BOUNCE
EVENT_866_CATEVENT_LIST:
// BARREL_BOUNCE
DD 000004f5h 04000094h
// 3000363 SFX_Event_BARREL_MONEY
EVENT_867_CATEVENT_LIST:
// BARREL_MONEY
DD 000004f6h 04000094h
// 3000364 SFX_Event_BILLYWIG_ATTACK
EVENT_868_CATEVENT_LIST:
// BILLYWIG_ATTACK
DD 000004f7h 04000095h
// 3000365 SFX_Event_BILLYWIG_BUZZLOOP
EVENT_869_CATEVENT_LIST:
// BILLYWIG_BUZZLOOP
DD 000004f8h 04000095h
// 3000366 SFX_Event_BILLYWIG_DIE
EVENT_870_CATEVENT_LIST:
// BILLYWIG_DIE
DD 000004f9h 04000095h
// 3000367 SFX_Event_BILLYWIG_FALL
EVENT_871_CATEVENT_LIST:
// BILLYWIG_FALL
DD 000004fah 04000095h
// 3000368 SFX_Event_BILLYWIG_RETRACT
EVENT_872_CATEVENT_LIST:
// BILLYWIG_RETRACT
DD 000004fbh 04000095h
// 3000369 SFX_Event_BILLYWIG_TAKEHIT
EVENT_873_CATEVENT_LIST:
// BILLYWIG_TAKEHIT
DD 000004fch 04000095h
// 300036a SFX_Event_BILLYWIG_CHOP
EVENT_874_CATEVENT_LIST:
// BILLYWIG_CHOP
DD 000004fdh 04000095h
// 300036b SFX_Event_BOOKCASE_ATTACK
EVENT_875_CATEVENT_LIST:
// BOOKCASE_ATTACK
DD 000004feh 04000096h
// 300036c SFX_Event_BOOKCASE_HITBYFLIPENDOBACK
EVENT_876_CATEVENT_LIST:
// BOOKCASE_HITBYFLIPENDOBACK
DD 000004ffh 04000096h
// 300036d SFX_Event_BOOKCASE_HITBYFLIPENDOFRONT1
EVENT_877_CATEVENT_LIST:
// BOOKCASE_HITBYFLIPENDOFRONT1
DD 00000500h 04000096h
// 300036e SFX_Event_BOOKCASE_HITBYFLIPENDOFRONT2
EVENT_878_CATEVENT_LIST:
// BOOKCASE_HITBYFLIPENDOFRONT2
DD 00000501h 04000096h
// 300036f SFX_Event_BOOKCASE_HITBYNASPELL
EVENT_879_CATEVENT_LIST:
// BOOKCASE_HITBYNASPELL
DD 00000502h 04000096h
// 3000370 SFX_Event_BOOKCASE_KNOCKDOWNFALLBACK1
EVENT_880_CATEVENT_LIST:
// BOOKCASE_KNOCKDOWNFALLBACK1
DD 00000503h 04000096h
// 3000371 SFX_Event_BOOKCASE_KNOCKDOWNFALLBACK2
EVENT_881_CATEVENT_LIST:
// BOOKCASE_KNOCKDOWNFALLBACK2
DD 00000504h 04000096h
// 3000372 SFX_Event_BOOKCASE_KNOCKDOWNFALLFORWARD1
EVENT_882_CATEVENT_LIST:
// BOOKCASE_KNOCKDOWNFALLFORWARD1
DD 00000505h 04000096h
// 3000373 SFX_Event_BOOKCASE_KNOCKDOWNFALLFORWARD2
EVENT_883_CATEVENT_LIST:
// BOOKCASE_KNOCKDOWNFALLFORWARD2
DD 00000506h 04000096h
// 3000374 SFX_Event_BOOKCASE_RANDOMCREAK
EVENT_884_CATEVENT_LIST:
// BOOKCASE_RANDOMCREAK
DD 00000507h 04000096h
// 3000375 SFX_Event_BOOKCASE_STANDTOWALK
EVENT_885_CATEVENT_LIST:
// BOOKCASE_STANDTOWALK
DD 00000508h 04000096h
// 3000376 SFX_Event_BOOKCASE_STEP
EVENT_886_CATEVENT_LIST:
// BOOKCASE_STEP
DD 00000509h 04000096h
// 3000377 SFX_Event_BOOKCASE_TAUNT_1
EVENT_887_CATEVENT_LIST:
// BOOKCASE_TAUNT_1
DD 0000050ah 04000096h
// 3000378 SFX_Event_BOOKCASE_SPIT
EVENT_888_CATEVENT_LIST:
// BOOKCASE_SPIT
DD 0000050bh 04000096h
// 3000379 SFX_Event_BOOKCASE_FALLVOICE
EVENT_889_CATEVENT_LIST:
// BOOKCASE_FALLVOICE
DD 0000050ch 04000096h
// 300037a SFX_Event_BOOKCASE_HITVOICE
EVENT_890_CATEVENT_LIST:
// BOOKCASE_HITVOICE
DD 0000050dh 04000096h
// 300037b SFX_Event_BROOM_ACCELERATE
EVENT_891_CATEVENT_LIST:
// BROOM_ACCELERATE
DD 0000050eh 04000097h
// BROOM_ACCELERATE
DD 00000526h 04000098h
// BROOM_ACCELERATE
DD 000005c9h 040000cbh
// 300037c SFX_Event_BROOM_BOOST
EVENT_892_CATEVENT_LIST:
// BROOM_BOOST
DD 0000050fh 04000097h
// BROOM_BOOST
DD 0000053eh 04000098h
// 300037d SFX_Event_BROOM_BOOST_LOOP
EVENT_893_CATEVENT_LIST:
// BROOM_BOOST_LOOP
DD 00000510h 04000097h
// BROOM_BOOST_LOOP
DD 0000053fh 04000098h
// 300037e SFX_Event_BROOM_CRUISE
EVENT_894_CATEVENT_LIST:
// BROOM_CRUISE
DD 00000511h 04000097h
// BROOM_CRUISE
DD 00000538h 04000098h
// BROOM_CRUISE
DD 000005cbh 040000cbh
// 300037f SFX_Event_BROOM_GEAR_1
EVENT_895_CATEVENT_LIST:
// BROOM_GEAR_1
DD 00000512h 04000097h
// BROOM_GEAR_1
DD 00000539h 04000098h
// 3000380 SFX_Event_BROOM_GEAR_2
EVENT_896_CATEVENT_LIST:
// BROOM_GEAR_2
DD 00000513h 04000097h
// BROOM_GEAR_2
DD 0000053ah 04000098h
// 3000381 SFX_Event_BROOM_GEAR_3
EVENT_897_CATEVENT_LIST:
// BROOM_GEAR_3
DD 00000514h 04000097h
// BROOM_GEAR_3
DD 0000053bh 04000098h
// 3000382 SFX_Event_BROOM_GEAR_4
EVENT_898_CATEVENT_LIST:
// BROOM_GEAR_4
DD 00000515h 04000097h
// BROOM_GEAR_4
DD 0000053ch 04000098h
// 3000383 SFX_Event_BROOM_GEAR_5
EVENT_899_CATEVENT_LIST:
// BROOM_GEAR_5
DD 00000516h 04000097h
// BROOM_GEAR_5
DD 0000053dh 04000098h
// 3000384 SFX_Event_BROOM_IMPACT_GENERAL
EVENT_900_CATEVENT_LIST:
// BROOM_IMPACT_GENERAL
DD 00000517h 04000097h
// BROOM_IMPACT_GENERAL
DD 00000528h 04000098h
// BROOM_IMPACT_GENERAL
DD 000005c4h 040000cbh
// 3000385 SFX_Event_BROOM_IMPACT_GRASS
EVENT_901_CATEVENT_LIST:
// BROOM_IMPACT_GRASS
DD 00000518h 04000097h
// BROOM_IMPACT_GRASS
DD 00000529h 04000098h
// BROOM_IMPACT_GRASS
DD 000005c5h 040000cbh
// 3000386 SFX_Event_BROOM_TURN
EVENT_902_CATEVENT_LIST:
// BROOM_TURN
DD 00000519h 04000097h
// BROOM_TURN
DD 00000527h 04000098h
// BROOM_TURN
DD 000005cah 040000cbh
// 3000387 SFX_Event_BROOM_IMPACT_STONE
EVENT_903_CATEVENT_LIST:
// BROOM_IMPACT_STONE
DD 0000051ah 04000097h
// BROOM_IMPACT_STONE
DD 000005c6h 040000cbh
// 3000388 SFX_Event_BROOM_IMPACT_WATER
EVENT_904_CATEVENT_LIST:
// BROOM_IMPACT_WATER
DD 0000051bh 04000097h
// BROOM_IMPACT_WATER
DD 000005c8h 040000cbh
// 3000389 SFX_Event_RING_BOOST_1
EVENT_905_CATEVENT_LIST:
// RING_BOOST_1
DD 0000027ch 04000024h
// RING_BOOST_1
DD 0000051ch 04000097h
// RING_BOOST_1
DD 00000544h 04000098h
// 300038a SFX_Event_RING_BOOST_2
EVENT_906_CATEVENT_LIST:
// RING_BOOST_2
DD 0000027dh 04000024h
// RING_BOOST_2
DD 0000051dh 04000097h
// RING_BOOST_2
DD 00000545h 04000098h
// 300038b SFX_Event_RING_BOOST_3
EVENT_907_CATEVENT_LIST:
// RING_BOOST_3
DD 0000027eh 04000024h
// RING_BOOST_3
DD 0000051eh 04000097h
// RING_BOOST_3
DD 00000546h 04000098h
// 300038c SFX_Event_RING_BOOST_4
EVENT_908_CATEVENT_LIST:
// RING_BOOST_4
DD 0000027fh 04000024h
// RING_BOOST_4
DD 0000051fh 04000097h
// RING_BOOST_4
DD 00000547h 04000098h
// 300038d SFX_Event_RING_BOOST_5
EVENT_909_CATEVENT_LIST:
// RING_BOOST_5
DD 00000280h 04000024h
// RING_BOOST_5
DD 00000520h 04000097h
// RING_BOOST_5
DD 00000548h 04000098h
// 300038e SFX_Event_RING_MISS
EVENT_910_CATEVENT_LIST:
// RING_MISS
DD 00000281h 04000024h
// RING_MISS
DD 00000521h 04000097h
// RING_MISS
DD 00000549h 04000098h
// 300038f SFX_Event_RING_NORMAL
EVENT_911_CATEVENT_LIST:
// RING_NORMAL
DD 00000282h 04000024h
// RING_NORMAL
DD 00000522h 04000097h
// RING_NORMAL
DD 00000540h 04000098h
// 3000390 SFX_Event_BROOM_IMPACT_TREE
EVENT_912_CATEVENT_LIST:
// BROOM_IMPACT_TREE
DD 00000523h 04000097h
// BROOM_IMPACT_TREE
DD 000005c7h 040000cbh
// 3000391 SFX_Event_BLUDGER_PASS
EVENT_913_CATEVENT_LIST:
// BLUDGER_PASS
DD 0000027bh 04000024h
// BLUDGER_PASS
DD 00000524h 04000098h
// 3000392 SFX_Event_BLUDGER_NOISE
EVENT_914_CATEVENT_LIST:
// BLUDGER_NOISE
DD 00000525h 04000098h
// 3000393 SFX_Event_CROWD_BOO
EVENT_915_CATEVENT_LIST:
// CROWD_BOO
DD 0000052ah 04000098h
// 3000394 SFX_Event_CROWD_CHEER
EVENT_916_CATEVENT_LIST:
// CROWD_CHEER
DD 0000052bh 04000098h
// 3000395 SFX_Event_CROWD_GASP
EVENT_917_CATEVENT_LIST:
// CROWD_GASP
DD 0000052ch 04000098h
// 3000396 SFX_Event_CROWD_PROXIMITY_CHEER
EVENT_918_CATEVENT_LIST:
// CROWD_PROXIMITY_CHEER
DD 0000052dh 04000098h
// 3000397 SFX_Event_CROWD_ROAR
EVENT_919_CATEVENT_LIST:
// CROWD_ROAR
DD 0000052eh 04000098h
// 3000398 SFX_Event_CROWD_EXCITED
EVENT_920_CATEVENT_LIST:
// CROWD_EXCITED
DD 0000052fh 04000098h
// 3000399 SFX_Event_CROWD_UNEXCITED
EVENT_921_CATEVENT_LIST:
// CROWD_UNEXCITED
DD 00000530h 04000098h
// 300039a SFX_Event_GOAL
EVENT_922_CATEVENT_LIST:
// GOAL
DD 00000531h 04000098h
// 300039b SFX_Event_BROOM_IMPACT_BLUDGER
EVENT_923_CATEVENT_LIST:
// BROOM_IMPACT_BLUDGER
DD 00000532h 04000098h
// 300039c SFX_Event_BROOM_IMPACT_SEEKER_HARD
EVENT_924_CATEVENT_LIST:
// BROOM_IMPACT_SEEKER_HARD
DD 00000533h 04000098h
// 300039d SFX_Event_BROOM_IMPACT_SEEKER_SOFT
EVENT_925_CATEVENT_LIST:
// BROOM_IMPACT_SEEKER_SOFT
DD 00000534h 04000098h
// 300039e SFX_Event_BROOM_IMPACT_TOWER_HARD
EVENT_926_CATEVENT_LIST:
// BROOM_IMPACT_TOWER_HARD
DD 00000535h 04000098h
// 300039f SFX_Event_BROOM_IMPACT_TOWER_SOFT
EVENT_927_CATEVENT_LIST:
// BROOM_IMPACT_TOWER_SOFT
DD 00000536h 04000098h
// 30003a0 SFX_Event_BEATER_FLYPAST
EVENT_928_CATEVENT_LIST:
// BEATER_FLYPAST
DD 0000027ah 04000024h
// BEATER_FLYPAST
DD 00000537h 04000098h
// 30003a1 SFX_Event_SNITCH_LOOP_1
EVENT_929_CATEVENT_LIST:
// SNITCH_LOOP_1
DD 00000541h 04000098h
// 30003a2 SFX_Event_SNITCH_LOOP_2
EVENT_930_CATEVENT_LIST:
// SNITCH_LOOP_2
DD 00000542h 04000098h
// 30003a3 SFX_Event_SNITCH_PASS
EVENT_931_CATEVENT_LIST:
// SNITCH_PASS
DD 00000543h 04000098h
// 30003a4 SFX_Event_CAGED_IMP_ROCK_CAGE_1
EVENT_932_CATEVENT_LIST:
// CAGED_IMP_ROCK_CAGE_1
DD 0000054ah 04000099h
// 30003a5 SFX_Event_CAGED_IMP_ROCK_CAGE_2
EVENT_933_CATEVENT_LIST:
// CAGED_IMP_ROCK_CAGE_2
DD 0000054bh 04000099h
// 30003a6 SFX_Event_CAGED_IMP_ROCK_CAGE_RETURN_1
EVENT_934_CATEVENT_LIST:
// CAGED_IMP_ROCK_CAGE_RETURN_1
DD 0000054ch 04000099h
// 30003a7 SFX_Event_CAGED_IMP_ROCK_CAGE_RETURN_2
EVENT_935_CATEVENT_LIST:
// CAGED_IMP_ROCK_CAGE_RETURN_2
DD 0000054dh 04000099h
// 30003a8 SFX_Event_CAGED_IMP_ROCK_CAGE_RETURN_3
EVENT_936_CATEVENT_LIST:
// CAGED_IMP_ROCK_CAGE_RETURN_3
DD 0000054eh 04000099h
// 30003a9 SFX_Event_CAGED_IMP_SCREAM
EVENT_937_CATEVENT_LIST:
// CAGED_IMP_SCREAM
DD 0000054fh 04000099h
// 30003aa SFX_Event_CAGED_IMP_STANDIDLE2
EVENT_938_CATEVENT_LIST:
// CAGED_IMP_STANDIDLE2
DD 00000550h 04000099h
// 30003ab SFX_Event_CAGED_IMP_STANDIDLE3
EVENT_939_CATEVENT_LIST:
// CAGED_IMP_STANDIDLE3
DD 00000551h 04000099h
// 30003ac SFX_Event_CAGED_IMP_STANDIDLE4_1
EVENT_940_CATEVENT_LIST:
// CAGED_IMP_STANDIDLE4_1
DD 00000552h 04000099h
// 30003ad SFX_Event_CAGED_IMP_STANDIDLE4_2
EVENT_941_CATEVENT_LIST:
// CAGED_IMP_STANDIDLE4_2
DD 00000553h 04000099h
// 30003ae SFX_Event_CAGED_IMP_STANDIDLE4_3
EVENT_942_CATEVENT_LIST:
// CAGED_IMP_STANDIDLE4_3
DD 00000554h 04000099h
// 30003af SFX_Event_CAGED_IMP_STANDIDLE4_4
EVENT_943_CATEVENT_LIST:
// CAGED_IMP_STANDIDLE4_4
DD 00000555h 04000099h
// 30003b0 SFX_Event_CAGED_IMP_STANDIDLE4_5
EVENT_944_CATEVENT_LIST:
// CAGED_IMP_STANDIDLE4_5
DD 00000556h 04000099h
// 30003b1 SFX_Event_CAGED_IMP_ROCK_CAGE_IDLE
EVENT_945_CATEVENT_LIST:
// CAGED_IMP_ROCK_CAGE_IDLE
DD 00000557h 04000099h
// 30003b2 SFX_Event_SPEECH_PREFECTS
EVENT_946_CATEVENT_LIST:
// SPEECH_PREFECTS
DD 00000573h 040000a5h
// SPEECH_PREFECTS
DD 000005d3h 040000d3h
// 30003b3 SFX_Event_SPEECH_PREFECTS_GRYFFINDOR
EVENT_947_CATEVENT_LIST:
// SPEECH_PREFECTS_GRYFFINDOR
DD 00000590h 040000b1h
// 30003b4 SFX_Event_SPEECH_PREFECTS_HUFFLEPUFF
EVENT_948_CATEVENT_LIST:
// SPEECH_PREFECTS_HUFFLEPUFF
DD 00000591h 040000b2h
// 30003b5 SFX_Event_SPEECH_PREFECTS_RAVENCLAW
EVENT_949_CATEVENT_LIST:
// SPEECH_PREFECTS_RAVENCLAW
DD 00000592h 040000b3h
// 30003b6 SFX_Event_SPEECH_PREFECTS_SLYTHERIN
EVENT_950_CATEVENT_LIST:
// SPEECH_PREFECTS_SLYTHERIN
DD 00000593h 040000b4h
// 30003b7 SFX_Event_SPEECH_GENERAL3
EVENT_951_CATEVENT_LIST:
// SPEECH_GENERAL3
DD 000005a4h 040000bah
// SPEECH_GENERAL3
DD 000005ceh 040000ceh
// SPEECH_GENERAL3
DD 000005cfh 040000cfh
// SPEECH_GENERAL3
DD 000005dah 040000dah
// SPEECH_GENERAL3
DD 000005dbh 040000dbh
// SPEECH_GENERAL3
DD 000005ddh 040000ddh
// 30003b8 SFX_Event_DIAGON_ANGLIA_CUTSCENE
EVENT_952_CATEVENT_LIST:
// DIAGON_ANGLIA_CUTSCENE
DD 000001f1h 0400001ch
// 30003b9 SFX_Event_ENTRANCE_HALL_HOUSE_POINTS_1
EVENT_953_CATEVENT_LIST:
// ENTRANCE_HALL_HOUSE_POINTS_1
DD 000001fdh 0400001dh
// 30003ba SFX_Event_ENTRANCE_HALL_HOUSE_POINTS_2
EVENT_954_CATEVENT_LIST:
// ENTRANCE_HALL_HOUSE_POINTS_2
DD 000001feh 0400001dh
// 30003bb SFX_Event_ENTRANCE_HALL_HOUSE_POINTS_3
EVENT_955_CATEVENT_LIST:
// ENTRANCE_HALL_HOUSE_POINTS_3
DD 000001ffh 0400001dh
// 30003bc SFX_Event_ENTRANCE_HALL_HOUSE_POINTS_4
EVENT_956_CATEVENT_LIST:
// ENTRANCE_HALL_HOUSE_POINTS_4
DD 00000200h 0400001dh
// 30003bd SFX_Event_HOGWARTS_GNOMESPLASH
EVENT_957_CATEVENT_LIST:
// HOGWARTS_GNOMESPLASH
DD 00000271h 04000024h
// 30003be SFX_Event_HOGWARTS_TIMER_END
EVENT_958_CATEVENT_LIST:
// HOGWARTS_TIMER_END
DD 00000272h 04000024h
// 30003bf SFX_Event_HOGWARTS_TIMER_LOOP
EVENT_959_CATEVENT_LIST:
// HOGWARTS_TIMER_LOOP
DD 00000273h 04000024h
// 30003c0 SFX_Event_HOGWARTS_RING
EVENT_960_CATEVENT_LIST:
// HOGWARTS_RING
DD 00000274h 04000024h
// 30003c1 SFX_Event_HOGWARTS_RING_2
EVENT_961_CATEVENT_LIST:
// HOGWARTS_RING_2
DD 00000275h 04000024h
// 30003c2 SFX_Event_WILLOW_ANGLIA_CUTSCENE_1
EVENT_962_CATEVENT_LIST:
// WILLOW_ANGLIA_CUTSCENE_1
DD 0000034ch 0400002dh
// 30003c3 SFX_Event_GUI_CURSOR
EVENT_963_CATEVENT_LIST:
// GUI_CURSOR
DD 0000009bh 04000010h
// 30003c4 SFX_Event_GUI_EQUIP
EVENT_964_CATEVENT_LIST:
// GUI_EQUIP
DD 0000009ch 04000010h
// 30003c5 SFX_Event_GUI_NO
EVENT_965_CATEVENT_LIST:
// GUI_NO
DD 0000009dh 04000010h
// 30003c6 SFX_Event_HOGWARTS_TOPIARY_HIT
EVENT_966_CATEVENT_LIST:
// HOGWARTS_TOPIARY_HIT
DD 00000276h 04000024h
// 30003c7 SFX_Event_STAIRCASE_CUBICLE_CLOSE
EVENT_967_CATEVENT_LIST:
// STAIRCASE_CUBICLE_CLOSE
DD 000004ach 0400007ah
// 30003c8 SFX_Event_STAIRCASE_CUBICLE_OPEN
EVENT_968_CATEVENT_LIST:
// STAIRCASE_CUBICLE_OPEN
DD 000004adh 0400007ah
// 30003c9 SFX_Event_STAIRCASE_NORMALDOOR_CLOSE
EVENT_969_CATEVENT_LIST:
// STAIRCASE_NORMALDOOR_CLOSE
DD 000004aeh 0400007ah
// 30003ca SFX_Event_STAIRCASE_NORMALDOOR_OPEN
EVENT_970_CATEVENT_LIST:
// STAIRCASE_NORMALDOOR_OPEN
DD 000004afh 0400007ah
// 30003cb SFX_Event_STAIRCASE_ORNATEDOOR_CLOSE
EVENT_971_CATEVENT_LIST:
// STAIRCASE_ORNATEDOOR_CLOSE
DD 000004b0h 0400007ah
// 30003cc SFX_Event_STAIRCASE_ORNATEDOOR_OPEN
EVENT_972_CATEVENT_LIST:
// STAIRCASE_ORNATEDOOR_OPEN
DD 000004b1h 0400007ah
// 30003cd SFX_Event_REMEMBRALL_NOTEBOOK_APPEAR
EVENT_973_CATEVENT_LIST:
// REMEMBRALL_NOTEBOOK_APPEAR
DD 0000009eh 04000010h
// 30003ce SFX_Event_WILLOW_ANGLIA_CUTSCENE_2
EVENT_974_CATEVENT_LIST:
// WILLOW_ANGLIA_CUTSCENE_2
DD 0000034dh 0400002dh
// 30003cf SFX_Event_COS_STONE_DOOR_OPEN
EVENT_975_CATEVENT_LIST:
// COS_STONE_DOOR_OPEN
DD 00000195h 04000019h
// 30003d0 SFX_Event_DIAGON_ANGLIA_CUTSCENE_PART1
EVENT_976_CATEVENT_LIST:
// DIAGON_ANGLIA_CUTSCENE_PART1
DD 000001f4h 0400001ch
// 30003d1 SFX_Event_MENAGERIE_COVERUP
EVENT_977_CATEVENT_LIST:
// MENAGERIE_COVERUP
DD 00000312h 0400002ah
// 30003d2 SFX_Event_AVIFORS_COVERUP
EVENT_978_CATEVENT_LIST:
// AVIFORS_COVERUP
DD 00000122h 04000016h
// 30003d3 SFX_Event_DUELLING_FORCEFIELD
EVENT_979_CATEVENT_LIST:
// DUELLING_FORCEFIELD
DD 00000123h 04000016h
// DUELLING_FORCEFIELD
DD 000001b1h 0400001ah
// DUELLING_FORCEFIELD
DD 000001dbh 0400001bh
// DUELLING_FORCEFIELD
DD 000002a5h 04000026h
// DUELLING_FORCEFIELD
DD 000002ech 04000028h
// 30003d4 SFX_Event_INCENDIO_FIRE_LOOP
EVENT_980_CATEVENT_LIST:
// INCENDIO_FIRE_LOOP
DD 000002a6h 04000026h
// 30003d5 SFX_Event_INCENDIO_INTENSE_FIRE_LOOP
EVENT_981_CATEVENT_LIST:
// INCENDIO_INTENSE_FIRE_LOOP
DD 000002a7h 04000026h
// 30003d6 SFX_Event_HERBOLOGY_PINGABLE_TOPIARY
EVENT_982_CATEVENT_LIST:
// HERBOLOGY_PINGABLE_TOPIARY
DD 00000260h 04000023h
// 30003d7 SFX_Event_HERBOLOGY_PINGABLE_RAKE
EVENT_983_CATEVENT_LIST:
// HERBOLOGY_PINGABLE_RAKE
DD 00000261h 04000023h
// 30003d8 SFX_Event_INCENDIO_CUTSCENE_BOOKCASE
EVENT_984_CATEVENT_LIST:
// INCENDIO_CUTSCENE_BOOKCASE
DD 000002a9h 04000026h
// 30003d9 SFX_Event_HARRY_SCRATCH2
EVENT_985_CATEVENT_LIST:
// HARRY_SCRATCH2
DD 0000009fh 04000010h
// 30003da SFX_Event_DADA_CLASSROOM_START_AMBIENCE
EVENT_986_CATEVENT_LIST:
// DADA_CLASSROOM_START_AMBIENCE
DD 000001b2h 0400001ah
// 30003db SFX_Event_GREAT_HALL_ENDING_1
EVENT_987_CATEVENT_LIST:
// GREAT_HALL_ENDING_1
DD 0000022dh 04000020h
// 30003dc SFX_Event_GREAT_HALL_ENDING_2
EVENT_988_CATEVENT_LIST:
// GREAT_HALL_ENDING_2
DD 0000022eh 04000020h
// 30003dd SFX_Event_HARRY_VOCAL_GULP
EVENT_989_CATEVENT_LIST:
// HARRY_VOCAL_GULP
DD 000000b3h 04000011h
// 30003de SFX_Event_DADA_CLASS_SNAKE_HISS_2
EVENT_990_CATEVENT_LIST:
// DADA_CLASS_SNAKE_HISS_2
DD 000001b3h 0400001ah
// 30003df SFX_Event_SPELLBOOK_APPEAR
EVENT_991_CATEVENT_LIST:
// SPELLBOOK_APPEAR
DD 00000124h 04000016h
// SPELLBOOK_APPEAR
DD 00000157h 04000017h
// SPELLBOOK_APPEAR
DD 000001ddh 0400001bh
// SPELLBOOK_APPEAR
DD 00000263h 04000023h
// SPELLBOOK_APPEAR
DD 000002aah 04000026h
// SPELLBOOK_APPEAR
DD 000002edh 04000028h
// SPELLBOOK_APPEAR
DD 0000046ah 04000072h
// 30003e0 SFX_Event_BLOODY_BARON_STEP_LEFT
EVENT_992_CATEVENT_LIST:
// BLOODY_BARON_STEP_LEFT
DD 00000202h 0400001dh
// BLOODY_BARON_STEP_LEFT
DD 00000497h 0400007ah
// 30003e1 SFX_Event_BLOODY_BARON_STEP_RIGHT
EVENT_993_CATEVENT_LIST:
// BLOODY_BARON_STEP_RIGHT
DD 00000203h 0400001dh
// BLOODY_BARON_STEP_RIGHT
DD 00000498h 0400007ah
// 30003e2 SFX_Event_BLOODY_BARON_HEEL
EVENT_994_CATEVENT_LIST:
// BLOODY_BARON_HEEL
DD 00000204h 0400001dh
// BLOODY_BARON_HEEL
DD 000004b5h 0400007ah
// 30003e3 SFX_Event_INCENDIO_PILLAR_FALL_1
EVENT_995_CATEVENT_LIST:
// INCENDIO_PILLAR_FALL_1
DD 000002abh 04000026h
// 30003e4 SFX_Event_INCENDIO_PILLAR_FALL_2
EVENT_996_CATEVENT_LIST:
// INCENDIO_PILLAR_FALL_2
DD 000002ach 04000026h
// 30003e5 SFX_Event_INCENDIO_PILLAR_LAND
EVENT_997_CATEVENT_LIST:
// INCENDIO_PILLAR_LAND
DD 000002adh 04000026h
// 30003e6 SFX_Event_FOOT_SPLASH
EVENT_998_CATEVENT_LIST:
// FOOT_SPLASH
DD 00000176h 04000018h
// FOOT_SPLASH
DD 0000018eh 04000019h
// 30003e7 SFX_Event_BORGIN_CABINET_SLIDE
EVENT_999_CATEVENT_LIST:
// BORGIN_CABINET_SLIDE
DD 00000158h 04000017h
// 30003e8 SFX_Event_FAWKES_ATTACK
EVENT_1000_CATEVENT_LIST:
// FAWKES_ATTACK
DD 00000196h 04000019h
// 30003e9 SFX_Event_FAWKES_CALL
EVENT_1001_CATEVENT_LIST:
// FAWKES_CALL
DD 00000197h 04000019h
// 30003ea SFX_Event_FAWKES_FLAP_COS
EVENT_1002_CATEVENT_LIST:
// FAWKES_FLAP_COS
DD 00000198h 04000019h
// 30003eb SFX_Event_FAWKES_IDLE
EVENT_1003_CATEVENT_LIST:
// FAWKES_IDLE
DD 00000492h 04000079h
// 30003ec SFX_Event_FAWKES_FLAP_DD
EVENT_1004_CATEVENT_LIST:
// FAWKES_FLAP_DD
DD 00000493h 04000079h
// 30003ed SFX_Event_PERSON_DUMBLEDORE_STEP_LEFT
EVENT_1005_CATEVENT_LIST:
// PERSON_DUMBLEDORE_STEP_LEFT
DD 000004dfh 04000084h
// 30003ee SFX_Event_PERSON_DUMBLEDORE_STEP_RIGHT
EVENT_1006_CATEVENT_LIST:
// PERSON_DUMBLEDORE_STEP_RIGHT
DD 000004e0h 04000084h
// 30003ef SFX_Event_COS_TOOTH_FLY
EVENT_1007_CATEVENT_LIST:
// COS_TOOTH_FLY
DD 00000199h 04000019h
// 30003f0 SFX_Event_COS_TOOTH_STICK
EVENT_1008_CATEVENT_LIST:
// COS_TOOTH_STICK
DD 0000019ah 04000019h
// 30003f1 SFX_Event_FAWKES_PERCH
EVENT_1009_CATEVENT_LIST:
// FAWKES_PERCH
DD 00000496h 04000079h
// 30003f2 SFX_Event_LIBRARY_BOOK_CLOSE
EVENT_1010_CATEVENT_LIST:
// LIBRARY_BOOK_CLOSE
DD 000002f2h 04000028h
// 30003f3 SFX_Event_LIBRARY_BOOK_OPENED
EVENT_1011_CATEVENT_LIST:
// LIBRARY_BOOK_OPENED
DD 000002f3h 04000028h
// 30003f4 SFX_Event_LIBRARY_BOOK_TAKE
EVENT_1012_CATEVENT_LIST:
// LIBRARY_BOOK_TAKE
DD 000002f4h 04000028h
// 30003f5 SFX_Event_LIBRARY_BOOKCASE_FILTERED_LAUGH
EVENT_1013_CATEVENT_LIST:
// LIBRARY_BOOKCASE_FILTERED_LAUGH
DD 000002f5h 04000028h
// 30003f6 SFX_Event_DADA_PORTRAIT_SLIDING
EVENT_1014_CATEVENT_LIST:
// DADA_PORTRAIT_SLIDING
DD 000001b4h 0400001ah
// 30003f7 SFX_Event_PUPIL_COUGHSPLUTTER
EVENT_1015_CATEVENT_LIST:
// PUPIL_COUGHSPLUTTER
DD 000005deh 040000deh
// PUPIL_COUGHSPLUTTER
DD 000005dfh 040000dfh
// 30003f8 SFX_Event_COS_TOOTHBREAK
EVENT_1016_CATEVENT_LIST:
// COS_TOOTHBREAK
DD 0000019bh 04000019h
// 30003f9 SFX_Event_HARRY_HANDS_ON_DOOR
EVENT_1017_CATEVENT_LIST:
// HARRY_HANDS_ON_DOOR
DD 000000a0h 04000010h
// 30003fa SFX_Event_HARRY_HANDS_ON_DOOR2
EVENT_1018_CATEVENT_LIST:
// HARRY_HANDS_ON_DOOR2
DD 000000a1h 04000010h
// 30003fb SFX_Event_ENTRANCE_HALL_FILCH_DOOR
EVENT_1019_CATEVENT_LIST:
// ENTRANCE_HALL_FILCH_DOOR
DD 00000207h 0400001dh
// 30003fc SFX_Event_FRIAR_STEP
EVENT_1020_CATEVENT_LIST:
// FRIAR_STEP
DD 000004b8h 0400007ah
// 30003fd SFX_Event_GHOST_MATERIALISE
EVENT_1021_CATEVENT_LIST:
// GHOST_MATERIALISE
DD 00000201h 0400001dh
// GHOST_MATERIALISE
DD 000004b9h 0400007ah
// 30003fe SFX_Event_DADA_CLASS_SERPENSORTIA
EVENT_1022_CATEVENT_LIST:
// DADA_CLASS_SERPENSORTIA
DD 000001ach 0400001ah
// 30003ff SFX_Event_GENERIC_WIZARD_SPELL_REACTION
EVENT_1023_CATEVENT_LIST:
// GENERIC_WIZARD_SPELL_REACTION
DD 00000034h 04000008h
// 3000400 SFX_Event_INCENDIO_FLITWICK_CAST
EVENT_1024_CATEVENT_LIST:
// INCENDIO_FLITWICK_CAST
DD 000002a4h 04000026h
// 3000401 SFX_Event_DADA_CLASS_SNAKE_STRIKE_1
EVENT_1025_CATEVENT_LIST:
// DADA_CLASS_SNAKE_STRIKE_1
DD 000001adh 0400001ah
// 3000402 SFX_Event_DADA_CLASS_SNAKE_STRIKE_2
EVENT_1026_CATEVENT_LIST:
// DADA_CLASS_SNAKE_STRIKE_2
DD 000001aeh 0400001ah
// 3000403 SFX_Event_MULPEPPERS_COUGH1
EVENT_1027_CATEVENT_LIST:
// MULPEPPERS_COUGH1
DD 0000031ch 0400002bh
// 3000404 SFX_Event_MULPEPPERS_COUGH2
EVENT_1028_CATEVENT_LIST:
// MULPEPPERS_COUGH2
DD 0000031dh 0400002bh
// 3000405 SFX_Event_COS_GOYLE_TRANSFORM
EVENT_1029_CATEVENT_LIST:
// COS_GOYLE_TRANSFORM
DD 0000019ch 04000019h
// 3000406 SFX_Event_ENTRANCE_HALL_DUNGEON_DOOR_CLOSE
EVENT_1030_CATEVENT_LIST:
// ENTRANCE_HALL_DUNGEON_DOOR_CLOSE
DD 00000208h 0400001dh
// 3000407 SFX_Event_ENTRANCE_HALL_DUNGEON_DOOR_OPEN
EVENT_1031_CATEVENT_LIST:
// ENTRANCE_HALL_DUNGEON_DOOR_OPEN
DD 00000209h 0400001dh
// 3000408 SFX_Event_STAIRCASE_ENTRANCE_HALL_DOOR_CLOSE
EVENT_1032_CATEVENT_LIST:
// STAIRCASE_ENTRANCE_HALL_DOOR_CLOSE
DD 000004bah 0400007ah
// 3000409 SFX_Event_STAIRCASE_ENTRANCE_HALL_DOOR_OPEN
EVENT_1033_CATEVENT_LIST:
// STAIRCASE_ENTRANCE_HALL_DOOR_OPEN
DD 000004bbh 0400007ah
ALIGN.DW
CATEVENTS:
//
// #define EVENTFLAG_2D 1
// #define EVENTFLAG_SENTENCED 2
// #define EVENTFLAG_SEQUENCED 4
// #define EVENTFLAG_LINEAR 8
// #define EVENTFLAG_CONTINUOUS 16
// #define EVENTFLAG_THROWAWAY 32
// #define EVENTFLAG_ONCE_ONLY 64
// #define EVENTFLAG_DROPABLE 128
// #define EVENTFLAG_DOPPLER 256
// #define EVENTFLAG_REVERB 512
//
// struct FXM_EventHeader
// {
// U8 NumSounds;
// U8 Vol;
// U16 Flags;
// OFFSET Sounds;
//
// };
// 0 CHEST_OPEN
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_0_SOUNDS
// 1 CHEST_ALOHOMORA_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1_SOUNDS
// 2 CHEST_DIFFINDO_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_2_SOUNDS
// 3 CHEST_INCENDIO_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_3_SOUNDS
// 4 CHEST_SKURGE_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_4_SOUNDS
// 5 FROG_BOUNCELAND_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_5_SOUNDS
// 6 FROG_BOUNCELAND_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_6_SOUNDS
// 7 FROG_BOUNCELAND_3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_7_SOUNDS
// 8 FROG_CROAK
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_8_SOUNDS
// 9 FROG_FLIPONBACK_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_9_SOUNDS
// 10 FROG_FLIPONBACK_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_10_SOUNDS
// 11 FROG_FLIPOVER_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_11_SOUNDS
// 12 FROG_FLIPOVER_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_12_SOUNDS
// 13 FROG_FLIPOVER_3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_13_SOUNDS
// 14 FROG_FLIPOVERMB_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_14_SOUNDS
// 15 FROG_FLIPOVERMB_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_15_SOUNDS
// 16 FROG_FLIPOVERMB_3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_16_SOUNDS
// 17 FROG_LAND
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_17_SOUNDS
// 18 FROG_LAND_FLAT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_18_SOUNDS
// 19 FROG_LAND_FLAT_BOUNCE_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_19_SOUNDS
// 20 FROG_LAND_FLAT_BOUNCE_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_20_SOUNDS
// 21 CRATE_PUSH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_21_SOUNDS
// 22 CRATE_PUSH_LOOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_22_SOUNDS
// 23 FIRECRAB_FART
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_23_SOUNDS
// 24 FIRECRAB_LAND_KNOCKDOWN_FALL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_24_SOUNDS
// 25 FIRECRAB_OPEN_SHELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_25_SOUNDS
// 26 FIRECRAB_STEP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_26_SOUNDS
// 27 FIRECRAB_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_27_SOUNDS
// 28 FIRECRAB_TURN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_28_SOUNDS
// 29 FIRECRAB_LAND_KNOCKDOWN_FALL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_29_SOUNDS
// 30 FIRECRAB_OPEN_SHELL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_30_SOUNDS
// 31 FLIPENDO_SWITCH_ACTIVATE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_31_SOUNDS
// 32 FLIPENDO_SWITCH_GLOW
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_32_SOUNDS
// 33 FRED_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_33_SOUNDS
// 34 GARGOYLE_BREATHE_IN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_34_SOUNDS
// 35 GARGOYLE_CAST_SPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_35_SOUNDS
// 36 GARGOYLE_BREATHE_OUT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_36_SOUNDS
// 37 GARGOYLE_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_37_SOUNDS
// 38 GARGOYLE_BREATHE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_38_SOUNDS
// 39 GARGOYLE_IDLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_39_SOUNDS
// 40 GARGOYLE_EXPLODE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_40_SOUNDS
// 41 GARGOYLE_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_41_SOUNDS
// 42 GARGOYLE_HIT_BY_NA_SPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_42_SOUNDS
// 43 GARGOYLE_TAUNT_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_43_SOUNDS
// 44 GARGOYLE_TAUNT_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_44_SOUNDS
// 45 GARGOYLE_TAUNT_3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_45_SOUNDS
// 46 GARGOYLE_SPELL_IMPACT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_46_SOUNDS
// 47 GENERIC_WIZARD_COUGH1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_47_SOUNDS
// 48 GENERIC_WIZARD_COUGH2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_48_SOUNDS
// 49 GENERIC_WIZARD_CLOAK
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_49_SOUNDS
// 50 GENERIC_WIZARD_STEP
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_50_SOUNDS
// 51 GENERIC_WIZARD_CLAP
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_51_SOUNDS
// 52 GENERIC_WIZARD_SPELL_REACTION
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_52_SOUNDS
// 53 GEORGE_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_53_SOUNDS
// 54 GHOST_PASSTHROUGH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_54_SOUNDS
// 55 GHOST_RELEASE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_55_SOUNDS
// 56 GHOST_PROXIMITY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_56_SOUNDS
// 57 GLASS_JAR_SMASH
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_57_SOUNDS
// 58 GLASS_JAR_WOBBLE
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_58_SOUNDS
// 59 GNOME_BITE
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_59_SOUNDS
// 60 GNOME_SPIN_SWOOSH
DB 04h 37h
DW 0000h
OFFSET.DW EVENT_60_SOUNDS
// 61 GNOME_HITBYFLIPENDO_KNOCKDOWN
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_61_SOUNDS
// 62 GNOME_KNOCKDOWN_CYCLE
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_62_SOUNDS
// 63 GNOME_KNOCKDOWN_FALL
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_63_SOUNDS
// 64 GNOME_THROW
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_64_SOUNDS
// 65 GNOME_RUBHANDS
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_65_SOUNDS
// 66 GNOME_LOOK
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_66_SOUNDS
// 67 GNOME_TAUNT
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_67_SOUNDS
// 68 GNOME_GETUP
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_68_SOUNDS
// 69 GNOME_JUMPSKIP
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_69_SOUNDS
// 70 GNOME_CHARGE
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_70_SOUNDS
// 71 GNOME_FLING
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_71_SOUNDS
// 72 GNOME_PANT
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_72_SOUNDS
// 73 GNOME_LAND_HIT
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_73_SOUNDS
// 74 GNOME_SWING_WHOOSH
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_74_SOUNDS
// 75 GNOME_STRUGGLE
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_75_SOUNDS
// 76 GRIPHOOK_STAMP_PAPER_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_76_SOUNDS
// 77 GRIPHOOK_RUN_LEFT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_77_SOUNDS
// 78 GRIPHOOK_RUN_RIGHT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_78_SOUNDS
// 79 GRIPHOOK_SHUFFLE_IDLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_79_SOUNDS
// 80 GRIPHOOK_STAMP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_80_SOUNDS
// 81 GRIPHOOK_WRITING_IDLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_81_SOUNDS
// 82 GRIPHOOK_INK_PAD_TAP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_82_SOUNDS
// 83 GRIPHOOK_PEN_TAP_1
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_83_SOUNDS
// 84 GRIPHOOK_PEN_TAP_2
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_84_SOUNDS
// 85 GYTRASH_BREATH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_85_SOUNDS
// 86 GYTRASH_DIE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_86_SOUNDS
// 87 GYTRASH_DOWN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_87_SOUNDS
// 88 GYTRASH_GASP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_88_SOUNDS
// 89 GYTRASH_GROWL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_89_SOUNDS
// 90 GYTRASH_GROWL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_90_SOUNDS
// 91 GYTRASH_GROWL3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_91_SOUNDS
// 92 GYTRASH_GROWL4
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_92_SOUNDS
// 93 GYTRASH_GROWL5
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_93_SOUNDS
// 94 GYTRASH_GROWL6
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_94_SOUNDS
// 95 GYTRASH_STEP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_95_SOUNDS
// 96 GYTRASH_GROWL7
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_96_SOUNDS
// 97 GYTRASH_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_97_SOUNDS
// 98 GYTRASH_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_98_SOUNDS
// 99 GYTRASH_ROAR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_99_SOUNDS
// 100 HAG_STEP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_100_SOUNDS
// 101 HARRY_WALL_SNEAK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_101_SOUNDS
// 102 HARRY_JUMPDOWN2MTR
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_102_SOUNDS
// 103 REMEMBRALL_BOOK_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_103_SOUNDS
// 104 REMEMBRALL_BOOK_TURNPAGE
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_104_SOUNDS
// 105 REMEMBRALL_LIST_CURSOR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_105_SOUNDS
// 106 REMEMBRALL_LIST_SELECT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_106_SOUNDS
// 107 HARRY_JUMPDOWN2MTR_LAND
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_107_SOUNDS
// 108 HARRY_LEDGE_HANG_DROP
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_108_SOUNDS
// 109 HARRY_RUN_INTO_WALL
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_109_SOUNDS
// 110 HARRY_STOP
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_110_SOUNDS
// 111 HARRY_ROLL
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_111_SOUNDS
// 112 HARRY_JUMP2UPSCRAMBLE_1
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_112_SOUNDS
// 113 HARRY_JUMP2UPSCRAMBLE_2
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_113_SOUNDS
// 114 HARRY_JUMP2UPSCRAMBLE_3
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_114_SOUNDS
// 115 HARRY_JUMP2UPSCRAMBLE_4
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_115_SOUNDS
// 116 HARRY_JUMP2UP_1
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_116_SOUNDS
// 117 HARRY_JUMP2UP_2
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_117_SOUNDS
// 118 HARRY_JUMP2UP_3
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_118_SOUNDS
// 119 HARRY_JUMP2UP_4
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_119_SOUNDS
// 120 HARRY_JUMP2UP_5
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_120_SOUNDS
// 121 HARRY_GET_UP
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_121_SOUNDS
// 122 HARRY_IDLE_KICK_DIRT
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_122_SOUNDS
// 123 HARRY_1_HAND_HANG
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_123_SOUNDS
// 124 HARRY_CRAWL_LEFT
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_124_SOUNDS
// 125 HARRY_CRAWL_RIGHT
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_125_SOUNDS
// 126 HARRY_CRAWL_CIRCULAR_SPACE_1
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_126_SOUNDS
// 127 HARRY_CRAWL_CIRCULAR_SPACE_2
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_127_SOUNDS
// 128 HARRY_CRAWL_CIRCULAR_SPACE_3
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_128_SOUNDS
// 129 HARRY_MISC_STEP
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_129_SOUNDS
// 130 HARRY_IDLE_WAND_PAT
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_130_SOUNDS
// 131 HARRY_IDLE_SHIFTWEIGHT_1
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_131_SOUNDS
// 132 HARRY_IDLE_SHIFTWEIGHT_2
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_132_SOUNDS
// 133 HARRY_IDLE_WAND_SWISH
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_133_SOUNDS
// 134 HARRY_PICKUP_SICKLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_134_SOUNDS
// 135 HARRY_PICKUP_HEALTH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_135_SOUNDS
// 136 HARRY_GRAB
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_136_SOUNDS
// 137 HARRY_SCRATCH
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_137_SOUNDS
// 138 WIZARD_CARD_COLLECT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_138_SOUNDS
// 139 WIZARD_CARD_DISAPPEAR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_139_SOUNDS
// 140 BALLOON_END
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_140_SOUNDS
// 141 BALLOON_FLY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_141_SOUNDS
// 142 BALLOON_START
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_142_SOUNDS
// 143 OWL_TREAT_COLLECT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_143_SOUNDS
// 144 BALLOON_INFLATE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_144_SOUNDS
// 145 BALLOON_POP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_145_SOUNDS
// 146 BALLOON_RELEASE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_146_SOUNDS
// 147 HARRY_STINKPELLET_SMASH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_147_SOUNDS
// 148 HARRY_STINKPELLET_THROW
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_148_SOUNDS
// 149 HARRY_SKID
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_149_SOUNDS
// 150 HARRY_SLIDE_45
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_150_SOUNDS
// 151 HARRY_DROP_BEANS
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_151_SOUNDS
// 152 REMEMBRALL_AMBIENCE
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_152_SOUNDS
// 153 REMEMBRALL_ROTATE
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_153_SOUNDS
// 154 HARRY_PICKUP_BADBEAN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_154_SOUNDS
// 155 GUI_CURSOR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_155_SOUNDS
// 156 GUI_EQUIP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_156_SOUNDS
// 157 GUI_NO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_157_SOUNDS
// 158 REMEMBRALL_NOTEBOOK_APPEAR
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_158_SOUNDS
// 159 HARRY_SCRATCH2
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_159_SOUNDS
// 160 HARRY_HANDS_ON_DOOR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_160_SOUNDS
// 161 HARRY_HANDS_ON_DOOR2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_161_SOUNDS
// 162 HARRY_VOCAL_GRAB
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_162_SOUNDS
// 163 HARRY_VOCAL_TAKEHIT_NORMAL
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_163_SOUNDS
// 164 HARRY_VOCAL_FALL
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_164_SOUNDS
// 165 HARRY_VOCAL_GASP
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_165_SOUNDS
// 166 HARRY_VOCAL_GETUP
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_166_SOUNDS
// 167 HARRY_VOCAL_LAND
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_167_SOUNDS
// 168 HARRY_VOCAL_PANT
DB 01h 25h
DW 0000h
OFFSET.DW EVENT_168_SOUNDS
// 169 HARRY_VOCAL_SIGH
DB 01h 47h
DW 0000h
OFFSET.DW EVENT_169_SOUNDS
// 170 HARRY_VOCAL_STRAIN
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_170_SOUNDS
// 171 HARRY_VOCAL_WOBBLE
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_171_SOUNDS
// 172 HARRY_VOCAL_STRAIN_END
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_172_SOUNDS
// 173 HARRY_VOCAL_TAKEHIT_HARD
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_173_SOUNDS
// 174 HARRY_VOCAL_TAKEHIT_SOFT
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_174_SOUNDS
// 175 HARRY_VOCAL_JUMP
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_175_SOUNDS
// 176 HARRY_VOCAL_SMALLSTRAIN
DB 01h 3fh
DW 0000h
OFFSET.DW EVENT_176_SOUNDS
// 177 HARRY_VOCAL_COUGH1
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_177_SOUNDS
// 178 HARRY_VOCAL_COUGH2
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_178_SOUNDS
// 179 HARRY_VOCAL_GULP
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_179_SOUNDS
// 180 HEDWIG_LAND
DB 01h 1fh
DW 0000h
OFFSET.DW EVENT_180_SOUNDS
// 181 HEDWIG_LAND_2
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_181_SOUNDS
// 182 HEDWIG_TAKEOFF
DB 01h 34h
DW 0000h
OFFSET.DW EVENT_182_SOUNDS
// 183 HEDWIG_WING_FLAP
DB 01h 34h
DW 0000h
OFFSET.DW EVENT_183_SOUNDS
// 184 HEDWIG_FAST_FLAP
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_184_SOUNDS
// 185 HEDWIG_CALL_1
DB 01h 4ch
DW 0000h
OFFSET.DW EVENT_185_SOUNDS
// 186 HEDWIG_CALL_2
DB 01h 4ah
DW 0000h
OFFSET.DW EVENT_186_SOUNDS
// 187 IMP_ATTACK
DB 01h 48h
DW 0000h
OFFSET.DW EVENT_187_SOUNDS
// 188 IMP_BITE
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_188_SOUNDS
// 189 IMP_DAZED
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_189_SOUNDS
// 190 IMP_FINALTHUD
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_190_SOUNDS
// 191 IMP_GETUP
DB 01h 38h
DW 0000h
OFFSET.DW EVENT_191_SOUNDS
// 192 IMP_LAND
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_192_SOUNDS
// 193 IMP_STEP_LEFT
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_193_SOUNDS
// 194 IMP_STEP_RIGHT
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_194_SOUNDS
// 195 IMP_TAKEHIT
DB 01h 40h
DW 0000h
OFFSET.DW EVENT_195_SOUNDS
// 196 IMP_TAKEHIT_FINAL
DB 01h 48h
DW 0000h
OFFSET.DW EVENT_196_SOUNDS
// 197 IMP_THROW
DB 01h 44h
DW 0000h
OFFSET.DW EVENT_197_SOUNDS
// 198 IMP_DUCK
DB 01h 48h
DW 0000h
OFFSET.DW EVENT_198_SOUNDS
// 199 IMP_HIT_WALL
DB 01h 40h
DW 0000h
OFFSET.DW EVENT_199_SOUNDS
// 200 IMP_JUMP
DB 01h 48h
DW 0000h
OFFSET.DW EVENT_200_SOUNDS
// 201 IMP_TAUNT
DB 01h 48h
DW 0000h
OFFSET.DW EVENT_201_SOUNDS
// 202 IMP_TAUNT_END
DB 01h 48h
DW 0000h
OFFSET.DW EVENT_202_SOUNDS
// 203 IMP_STRUGGLE
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_203_SOUNDS
// 204 IMP_THROWN
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_204_SOUNDS
// 205 IMP_CARRIED
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_205_SOUNDS
// 206 IMP_CARRIED_DROPPED
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_206_SOUNDS
// 207 IMP_HIT_BY_DUNGBOMB
DB 01h 44h
DW 0000h
OFFSET.DW EVENT_207_SOUNDS
// 208 IMP_PICK_UP
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_208_SOUNDS
// 209 IMP_BREATHE_IN
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_209_SOUNDS
// 210 IMP_BREATHE_OUT
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_210_SOUNDS
// 211 LAPIFORS_RABBIT_HITBYDUNGBOMB
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_211_SOUNDS
// 212 LAPIFORS_RABBIT_STEP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_212_SOUNDS
// 213 ARAGOG_ANGLIA_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_213_SOUNDS
// 214 ARAGOG_ATTACK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_214_SOUNDS
// 215 ARAGOG_BREATHE_IN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_215_SOUNDS
// 216 ARAGOG_BREATHE_OUT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_216_SOUNDS
// 217 ARAGOG_CRUNCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_217_SOUNDS
// 218 ARAGOG_DAZED
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_218_SOUNDS
// 219 ARAGOG_DIE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_219_SOUNDS
// 220 ARAGOG_GETUP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_220_SOUNDS
// 221 ARAGOG_GROWL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_221_SOUNDS
// 222 ARAGOG_HUH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_222_SOUNDS
// 223 ARAGOG_IDLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_223_SOUNDS
// 224 ARAGOG_LAND_HARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_224_SOUNDS
// 225 ARAGOG_LAUGH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_225_SOUNDS
// 226 ARAGOG_SCREAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_226_SOUNDS
// 227 ARAGOG_SIGH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_227_SOUNDS
// 228 ARAGOG_SMALL_SPIDER_LOOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_228_SOUNDS
// 229 ARAGOG_SPIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_229_SOUNDS
// 230 ARAGOG_SPLAT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_230_SOUNDS
// 231 ARAGOG_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_231_SOUNDS
// 232 ARAGOG_THROW_SPIDER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_232_SOUNDS
// 233 ARAGOG_STEP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_233_SOUNDS
// 234 ARAGOG_CHARGE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_234_SOUNDS
// 235 ARAGOG_SUCCESS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_235_SOUNDS
// 236 ARAGOG_FALL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_236_SOUNDS
// 237 ARAGOG_BREAK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_237_SOUNDS
// 238 ARAGOG_LAIR_BREAK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_238_SOUNDS
// 239 ARAGOG_LAIR_DIE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_239_SOUNDS
// 240 ARAGOG_LAIR_FALL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_240_SOUNDS
// 241 ARAGOG_HIT_ICO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_241_SOUNDS
// 242 ARAGOG_HIT_ICO_PERFECT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_242_SOUNDS
// 243 ARAGOG_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_243_SOUNDS
// 244 ARAGOG_SNORT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_244_SOUNDS
// 245 ARAGOG_FAR_ATTACK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_245_SOUNDS
// 246 ARAGOG_FAR_FIRE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_246_SOUNDS
// 247 ARAGOG_FAR_SCREAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_247_SOUNDS
// 248 ARAGOG_LAIR_FIRE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_248_SOUNDS
// 249 ARAGOG_LAIR_STRESS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_249_SOUNDS
// 250 ARAGOG_LAIR_TORCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_250_SOUNDS
// 251 ARAGOG_LAIR_WEB_DROP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_251_SOUNDS
// 252 ARAGOG_LAIR_WEB_FALL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_252_SOUNDS
// 253 ARAGOG_LAIR_WEB_FIRE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_253_SOUNDS
// 254 ARAGOG_LAIR_WEB_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_254_SOUNDS
// 255 ARAGOG_LAIR_WEB_HIT_FPO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_255_SOUNDS
// 256 ARAGOG_LAIR_WEB_HIT_ICO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_256_SOUNDS
// 257 ARAGOG_LAIR_WEB_HIT_ICO2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_257_SOUNDS
// 258 WILLOW_MUSHROOM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_258_SOUNDS
// 259 ARAGOG_ANGLIA_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_259_SOUNDS
// 260 ARAGOG_ANGLIA_IDLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_260_SOUNDS
// 261 ARAGOG_ANGLIA_LAND
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_261_SOUNDS
// 262 ARAGOG_ANGLIA_LEAP_OFF_WALL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_262_SOUNDS
// 263 ARAGOG_ANGLIA_TAKE_OFF
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_263_SOUNDS
// 264 STEP_STONE_LEFT
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_264_SOUNDS
// 265 STEP_STONE_RIGHT
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_265_SOUNDS
// 266 AVIFORS_BIRD_ROCK_CRACK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_266_SOUNDS
// 267 LUMOS_PANEL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_267_SOUNDS
// 268 LEARN_SPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_268_SOUNDS
// 269 SPELL_PARTICLES
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_269_SOUNDS
// 270 SPELLBOOK_VANISH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_270_SOUNDS
// 271 AVIFORS_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_271_SOUNDS
// 272 AVIFORS_DOOR_SQUEAK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_272_SOUNDS
// 273 SPELLBOOK_COLLECT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_273_SOUNDS
// 274 SPELL_TWINKLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_274_SOUNDS
// 275 AVIFORS_GRATING_MOVE_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_275_SOUNDS
// 276 AVIFORS_GRATING_MOVE_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_276_SOUNDS
// 277 AVIFORS_BIRD_FLAP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_277_SOUNDS
// 278 AVIFORS_BRIDGE_LOWER_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_278_SOUNDS
// 279 AVIFORS_BRIDGE_LOWER_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_279_SOUNDS
// 280 AVIFORS_STONE_BLOCK_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_280_SOUNDS
// 281 AVIFORS_DOOR_SLAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_281_SOUNDS
// 282 AVIFORS_BIRD_SCREECH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_282_SOUNDS
// 283 AVIFORS_METAL_PLATFORM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_283_SOUNDS
// 284 AVIFORS_METAL_PLATFORM_STOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_284_SOUNDS
// 285 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_285_SOUNDS
// 286 AVIFORS_SWITCH_OFF
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_286_SOUNDS
// 287 AVIFORS_SWITCH_ON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_287_SOUNDS
// 288 SPELL_AVIFORS_EQUIP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_288_SOUNDS
// 289 PANEL_SWITCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_289_SOUNDS
// 290 AVIFORS_COVERUP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_290_SOUNDS
// 291 DUELLING_FORCEFIELD
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_291_SOUNDS
// 292 SPELLBOOK_APPEAR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_292_SOUNDS
// 293 BORGIN_CABINET_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_293_SOUNDS
// 294 BORGIN_CABINET_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_294_SOUNDS
// 295 BORGIN_SHOPDOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_295_SOUNDS
// 296 BORGIN_SHOPDOOR_MOVE
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_296_SOUNDS
// 297 BORGIN_SHOPDOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_297_SOUNDS
// 298 BORGIN_SHOPDOOR_BELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_298_SOUNDS
// 299 BORGIN_CUTSCENE_HARRY_BRUSH
DB 01h 64h
DW 000ch
OFFSET.DW EVENT_299_SOUNDS
// 300 BORGIN_CUTSCENE_HARRY_COUGH
DB 01h 64h
DW 000ch
OFFSET.DW EVENT_300_SOUNDS
// 301 BORGIN_CUTSCENE_HARRY_SCUFFLE
DB 02h 64h
DW 000ch
OFFSET.DW EVENT_301_SOUNDS
// 302 BORGIN_CUTSCENE_HARRY_URG
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_302_SOUNDS
// 303 BORGIN_STEPS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_303_SOUNDS
// 304 BORGIN_CUTSCENE_FLOOPOWDER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_304_SOUNDS
// 305 BORGIN_WOOD_SNAP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_305_SOUNDS
// 306 BORGIN_WOOD_STRESS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_306_SOUNDS
// 307 BORGIN_HAND_OF_GLORY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_307_SOUNDS
// 308 BORGIN_YORIK_SCREAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_308_SOUNDS
// 309 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_309_SOUNDS
// 310 BORGIN_DOOR_LATCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_310_SOUNDS
// 311 BORGIN_PORTCULLIS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_311_SOUNDS
// 312 BORGIN_CAGE_SLAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_312_SOUNDS
// 313 BORGIN_CUTSCENE_HARRY_BRUSH2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_313_SOUNDS
// 314 BORGIN_CUTSCENE_HARRY_COUGH2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_314_SOUNDS
// 315 BORGIN_DOG_BARK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_315_SOUNDS
// 316 BORGIN_HAND_OF_GLORY_TWITCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_316_SOUNDS
// 317 LUMOS_PANEL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_317_SOUNDS
// 318 BORGIN_PUT_BOOK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_318_SOUNDS
// 319 BORGIN_DRAWER_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_319_SOUNDS
// 320 BORGIN_LADDER_BOUNCE1
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_320_SOUNDS
// 321 BORGIN_LADDER_BOUNCE2
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_321_SOUNDS
// 322 BORGIN_LADDER_FALL
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_322_SOUNDS
// 323 BORGIN_DADOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_323_SOUNDS
// 324 BORGIN_INNER_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_324_SOUNDS
// 325 BORGIN_INNER_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_325_SOUNDS
// 326 HARRY_PUSH_PULL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_326_SOUNDS
// 327 PANEL_SWITCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_327_SOUNDS
// 328 BORGIN_VASE_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_328_SOUNDS
// 329 BORGIN_VASE_BOUNCE
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_329_SOUNDS
// 330 BORGIN_VASE_SMASH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_330_SOUNDS
// 331 BORGIN_TAKE_BOOK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_331_SOUNDS
// 332 SPELL_FLIPENDO_READY_LOOP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_332_SOUNDS
// 333 BORGIN_BIN_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_333_SOUNDS
// 334 BORGIN_BIN_LID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_334_SOUNDS
// 335 SPELL_LUMOS_EQUIP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_335_SOUNDS
// 336 SPELL_TWINKLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_336_SOUNDS
// 337 SPELLBOOK_COLLECT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_337_SOUNDS
// 338 SPELLBOOK_VANISH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_338_SOUNDS
// 339 LEARN_SPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_339_SOUNDS
// 340 SPELL_PARTICLES
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_340_SOUNDS
// 341 STEP_STONE_LEFT
DB 01h 1eh
DW 0000h
OFFSET.DW EVENT_341_SOUNDS
// 342 STEP_STONE_RIGHT
DB 01h 1eh
DW 0000h
OFFSET.DW EVENT_342_SOUNDS
// 343 SPELLBOOK_APPEAR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_343_SOUNDS
// 344 BORGIN_CABINET_SLIDE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_344_SOUNDS
// 345 BURROW_BIN_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_345_SOUNDS
// 346 BURROW_CONE_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_346_SOUNDS
// 347 BURROW_RAKE_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_347_SOUNDS
// 348 BURROW_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_348_SOUNDS
// 349 BURROW_DOOR_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_349_SOUNDS
// 350 BURROW_RUBBER_DUCK_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_350_SOUNDS
// 351 BURROW_TOOLBOX_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_351_SOUNDS
// 352 BURROW_LEAVES
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_352_SOUNDS
// 353 RON_CLAP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_353_SOUNDS
// 354 GEORGE_KICK_DIRT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_354_SOUNDS
// 355 BURROWS_ANGLIA_CRASH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_355_SOUNDS
// 356 BURROWS_ANGLIA_ENGINE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_356_SOUNDS
// 357 BURROWS_ANGLIA_LIGHT_POP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_357_SOUNDS
// 358 GNOMECOUNTER_BELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_358_SOUNDS
// 359 GNOMECOUNTER_TICK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_359_SOUNDS
// 360 BURROWS_ANGLIA_DOOR_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_360_SOUNDS
// 361 BURROWS_ANGLIA_DOOR_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_361_SOUNDS
// 362 BURROWS_SIGNLAND
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_362_SOUNDS
// 363 BURROWS_SIGNSQUEAK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_363_SOUNDS
// 364 SPELL_FLIPENDO_BUILD
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_364_SOUNDS
// 365 SPELL_FLIPENDO_CAST_NORMAL
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_365_SOUNDS
// 366 SPELL_FLIPENDO_CAST_OVER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_366_SOUNDS
// 367 SPELL_FLIPENDO_CAST_PERFECT
DB 00h 64h
DW 0000h
OFFSET.DW EVENT_367_SOUNDS
// 368 SPELL_FLIPENDO_HIT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_368_SOUNDS
// 369 SPELL_FLIPENDO_INCANTATE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_369_SOUNDS
// 370 SPELL_FLIPENDO_READY_LOOP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_370_SOUNDS
// 371 SPELL_FLIPENDO_EQUIP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_371_SOUNDS
// 372 STEP_STONE_LEFT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_372_SOUNDS
// 373 STEP_STONE_RIGHT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_373_SOUNDS
// 374 FOOT_SPLASH
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_374_SOUNDS
// 375 BASILISK_RETREAT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_375_SOUNDS
// 376 COS_BIG_SPLASH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_376_SOUNDS
// 377 COS_MEDIUM_SPLASH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_377_SOUNDS
// 378 COS_SMALL_SPLASH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_378_SOUNDS
// 379 COS_TORCH_IGNITE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_379_SOUNDS
// 380 COS_VENOM_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_380_SOUNDS
// 381 COS_DROP_SWORD
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_381_SOUNDS
// 382 COS_PULL_SWORD
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_382_SOUNDS
// 383 BASILISK_DIE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_383_SOUNDS
// 384 BASILISK_IDLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_384_SOUNDS
// 385 BASILISK_SCREAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_385_SOUNDS
// 386 BASILISK_SCREAM_LONG
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_386_SOUNDS
// 387 BASILISK_SPIT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_387_SOUNDS
// 388 BASILISK_HIT_WALL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_388_SOUNDS
// 389 COS_SWORD_OVERLOAD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_389_SOUNDS
// 390 BASILISK_TONGUE
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_390_SOUNDS
// 391 COS_SWORD_LOOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_391_SOUNDS
// 392 COS_SWORD_LOOP_END
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_392_SOUNDS
// 393 COS_DEBRIS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_393_SOUNDS
// 394 COS_LOSE_SWORD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_394_SOUNDS
// 395 BASILISK_SLITHER
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_395_SOUNDS
// 396 COS_SWORD_CONTACT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_396_SOUNDS
// 397 COS_ROCK_LAND
DB 01h 4ah
DW 0000h
OFFSET.DW EVENT_397_SOUNDS
// 398 FOOT_SPLASH
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_398_SOUNDS
// 399 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_399_SOUNDS
// 400 COS_STAIRCASE_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_400_SOUNDS
// 401 COS_STAIRCASE_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_401_SOUNDS
// 402 COS_SWORD_FIRE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_402_SOUNDS
// 403 COS_HARRY_JUMP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_403_SOUNDS
// 404 COS_SINKS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_404_SOUNDS
// 405 COS_STONE_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_405_SOUNDS
// 406 FAWKES_ATTACK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_406_SOUNDS
// 407 FAWKES_CALL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_407_SOUNDS
// 408 FAWKES_FLAP_COS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_408_SOUNDS
// 409 COS_TOOTH_FLY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_409_SOUNDS
// 410 COS_TOOTH_STICK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_410_SOUNDS
// 411 COS_TOOTHBREAK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_411_SOUNDS
// 412 COS_GOYLE_TRANSFORM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_412_SOUNDS
// 413 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_413_SOUNDS
// 414 DADA_CLASS_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_414_SOUNDS
// 415 DADA_CLASS_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_415_SOUNDS
// 416 DADA_CLASS_CABINET_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_416_SOUNDS
// 417 DADA_CLASS_DESK_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_417_SOUNDS
// 418 DADA_CLASS_SNAKE_HISS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_418_SOUNDS
// 419 DADA_CLASS_SNAKE_SLITHER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_419_SOUNDS
// 420 PINGABLE_BOX_LID_SLAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_420_SOUNDS
// 421 PINGABLE_METAL_PLAQUE_BOUNCE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_421_SOUNDS
// 422 PINGABLE_PLAQUE_BOUNCE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_422_SOUNDS
// 423 PINGABLE_PLAQUE_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_423_SOUNDS
// 424 PINGABLE_TROPHY_BOUNCE_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_424_SOUNDS
// 425 PINGABLE_TROPHY_BOUNCE_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_425_SOUNDS
// 426 PINGABLE_TROPHY_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_426_SOUNDS
// 427 PINGABLE_WOOD_IMPACT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_427_SOUNDS
// 428 DADA_CLASS_SERPENSORTIA
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_428_SOUNDS
// 429 DADA_CLASS_SNAKE_STRIKE_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_429_SOUNDS
// 430 DADA_CLASS_SNAKE_STRIKE_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_430_SOUNDS
// 431 STEP_STONE_LEFT
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_431_SOUNDS
// 432 STEP_STONE_RIGHT
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_432_SOUNDS
// 433 DUELLING_FORCEFIELD
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_433_SOUNDS
// 434 DADA_CLASSROOM_START_AMBIENCE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_434_SOUNDS
// 435 DADA_CLASS_SNAKE_HISS_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_435_SOUNDS
// 436 DADA_PORTRAIT_SLIDING
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_436_SOUNDS
// 437 DADA_XP_BALL_LAUNCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_437_SOUNDS
// 438 DADA_XP_BALL_DISINTEGRATE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_438_SOUNDS
// 439 DADA_XP_BALL_GLOW
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_439_SOUNDS
// 440 DADA_XP_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_440_SOUNDS
// 441 DADA_XP_DOOR_SQUEAK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_441_SOUNDS
// 442 DADA_XP_DOOR_SLAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_442_SOUNDS
// 443 DADA_XP_WOOD_GATE_SLAM1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_443_SOUNDS
// 444 DADA_XP_WOOD_GATE_SLAM2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_444_SOUNDS
// 445 DADA_XP_WOOD_GATE_SLAM3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_445_SOUNDS
// 446 DADA_XP_SPINNING_SHAFT_SPIN
DB 01h 64h
DW 0004h
OFFSET.DW EVENT_446_SOUNDS
// 447 DADA_XP_SPINNING_SHAFT_BRAKE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_447_SOUNDS
// 448 DADA_XP_FLAMER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_448_SOUNDS
// 449 DADA_XP_FLAMER_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_449_SOUNDS
// 450 SPELLBOOK_COLLECT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_450_SOUNDS
// 451 DADA_XP_BIGSPIKYBALL_BOUNCE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_451_SOUNDS
// 452 DADA_XP_GRATE_SMASH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_452_SOUNDS
// 453 DADA_XP_FLOOR_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_453_SOUNDS
// 454 DADA_XP_MAGIC_STONE_BLOCK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_454_SOUNDS
// 455 DADA_XP_ROPE_CUT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_455_SOUNDS
// 456 DADA_XP_STARTDOOR_SLIDE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_456_SOUNDS
// 457 DADA_XP_STARTDOOR_STOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_457_SOUNDS
// 458 DADA_XP_STONE_BLOCK_LAND
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_458_SOUNDS
// 459 DADA_XP_CRASH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_459_SOUNDS
// 460 DADA_XP_FLAMER_BOUNCE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_460_SOUNDS
// 461 LUMOS_PANEL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_461_SOUNDS
// 462 DADA_XP_GARGOYLE_PEDESTAL_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_462_SOUNDS
// 463 DADA_XP_GARGOYLE_PEDESTAL_THUD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_463_SOUNDS
// 464 DADA_XP_PLATFORM_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_464_SOUNDS
// 465 DADA_XP_PLATFORM_STOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_465_SOUNDS
// 466 SPELLBOOK_VANISH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_466_SOUNDS
// 467 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_467_SOUNDS
// 468 SPELL_PARTICLES
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_468_SOUNDS
// 469 LEARN_SPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_469_SOUNDS
// 470 FILL_PHIAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_470_SOUNDS
// 471 DADA_XP_BALL_HIT_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_471_SOUNDS
// 472 DADA_XP_SPINDLE_HIT_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_472_SOUNDS
// 473 DADA_XP_SPIKY_BALL_LOOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_473_SOUNDS
// 474 SPELL_EXPELLIARMUS_EQUIP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_474_SOUNDS
// 475 DUELLING_FORCEFIELD
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_475_SOUNDS
// 476 MULPEPPERS_CAULDRON_POP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_476_SOUNDS
// 477 SPELLBOOK_APPEAR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_477_SOUNDS
// 478 SPELL_TWINKLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_478_SOUNDS
// 479 STEP_STONE_LEFT
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_479_SOUNDS
// 480 STEP_STONE_RIGHT
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_480_SOUNDS
// 481 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_481_SOUNDS
// 482 DIAGON_BORGIN_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_482_SOUNDS
// 483 DIAGON_BORGIN_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_483_SOUNDS
// 484 DIAGON_GAMBOL_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_484_SOUNDS
// 485 DIAGON_GAMBOL_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_485_SOUNDS
// 486 DIAGON_GRINGOTTS_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_486_SOUNDS
// 487 DIAGON_GRINGOTTS_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_487_SOUNDS
// 488 DIAGON_LEAKY_CAULDRON_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_488_SOUNDS
// 489 DIAGON_LEAKY_CAULDRON_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_489_SOUNDS
// 490 DIAGON_MENAGERIE_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_490_SOUNDS
// 491 DIAGON_MENAGERIE_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_491_SOUNDS
// 492 DIAGON_MULPEPPERS_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_492_SOUNDS
// 493 DIAGON_MULPEPPERS_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_493_SOUNDS
// 494 DIAGON_FLOURISH_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_494_SOUNDS
// 495 DIAGON_FLOURISH_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_495_SOUNDS
// 496 SPELL_FLIPENDO_READY_LOOP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_496_SOUNDS
// 497 DIAGON_ANGLIA_CUTSCENE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_497_SOUNDS
// 498 STEP_STONE_LEFT
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_498_SOUNDS
// 499 STEP_STONE_RIGHT
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_499_SOUNDS
// 500 DIAGON_ANGLIA_CUTSCENE_PART1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_500_SOUNDS
// 501 ENTRANCE_HALL_FRONT_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_501_SOUNDS
// 502 ENTRANCE_HALL_FRONT_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_502_SOUNDS
// 503 ENTRANCE_HALL_GREAT_HALL_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_503_SOUNDS
// 504 ENTRANCE_HALL_GREAT_HALL_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_504_SOUNDS
// 505 ENTRANCE_HALL_MEDIUM_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_505_SOUNDS
// 506 ENTRANCE_HALL_MEDIUM_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_506_SOUNDS
// 507 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_507_SOUNDS
// 508 PORTRAIT_SLIDE
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_508_SOUNDS
// 509 ENTRANCE_HALL_HOUSE_POINTS_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_509_SOUNDS
// 510 ENTRANCE_HALL_HOUSE_POINTS_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_510_SOUNDS
// 511 ENTRANCE_HALL_HOUSE_POINTS_3
DB 00h 64h
DW 0000h
OFFSET.DW EVENT_511_SOUNDS
// 512 ENTRANCE_HALL_HOUSE_POINTS_4
DB 00h 64h
DW 0000h
OFFSET.DW EVENT_512_SOUNDS
// 513 GHOST_MATERIALISE
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_513_SOUNDS
// 514 BLOODY_BARON_STEP_LEFT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_514_SOUNDS
// 515 BLOODY_BARON_STEP_RIGHT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_515_SOUNDS
// 516 BLOODY_BARON_HEEL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_516_SOUNDS
// 517 STEP_STONE_LEFT
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_517_SOUNDS
// 518 STEP_STONE_RIGHT
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_518_SOUNDS
// 519 ENTRANCE_HALL_FILCH_DOOR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_519_SOUNDS
// 520 ENTRANCE_HALL_DUNGEON_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_520_SOUNDS
// 521 ENTRANCE_HALL_DUNGEON_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_521_SOUNDS
// 522 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_522_SOUNDS
// 523 FLOURISH_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_523_SOUNDS
// 524 FLOURISH_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_524_SOUNDS
// 525 FLOURISH_APPLAUSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_525_SOUNDS
// 526 SPELL_FLIPENDO_READY_LOOP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_526_SOUNDS
// 527 STEP_STONE_LEFT
DB 01h 14h
DW 0000h
OFFSET.DW EVENT_527_SOUNDS
// 528 STEP_STONE_RIGHT
DB 01h 14h
DW 0000h
OFFSET.DW EVENT_528_SOUNDS
// 529 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_529_SOUNDS
// 530 GAMBOL_DOOR_AMBIENCE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_530_SOUNDS
// 531 GAMBOL_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_531_SOUNDS
// 532 GAMBOL_DISAGREE
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_532_SOUNDS
// 533 GAMBOL_FLICK_DUST_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_533_SOUNDS
// 534 GAMBOL_FLICK_DUST_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_534_SOUNDS
// 535 GAMBOL_IDLE
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_535_SOUNDS
// 536 GAMBOL_LOOK_AROUND
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_536_SOUNDS
// 537 GAMBOL_NO_MONEY
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_537_SOUNDS
// 538 GAMBOL_SORRY
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_538_SOUNDS
// 539 GAMBOL_STAND_TALK_1
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_539_SOUNDS
// 540 GAMBOL_STAND_TALK_2
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_540_SOUNDS
// 541 GAMBOL_TALK_1
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_541_SOUNDS
// 542 GAMBOL_TALK_2
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_542_SOUNDS
// 543 GAMBOL_TALK_3
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_543_SOUNDS
// 544 GAMBOL_TELL_OFF_TALK
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_544_SOUNDS
// 545 GAMBOL_TWEAK_MOUSTACHE
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_545_SOUNDS
// 546 GAMBOL_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_546_SOUNDS
// 547 LUMOS_PANEL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_547_SOUNDS
// 548 GAMBOL_DADOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_548_SOUNDS
// 549 GAMBOL_DADOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_549_SOUNDS
// 550 SPELL_FLIPENDO_READY_LOOP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_550_SOUNDS
// 551 HARRY_PICKUP_QUILL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_551_SOUNDS
// 552 STEP_STONE_LEFT
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_552_SOUNDS
// 553 STEP_STONE_RIGHT
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_553_SOUNDS
// 554 GREAT_HALL_CELLAR_AMBIENCE
DB 00h 64h
DW 0000h
OFFSET.DW EVENT_554_SOUNDS
// 555 GREAT_HALL_MAIN_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_555_SOUNDS
// 556 GREAT_HALL_MAIN_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_556_SOUNDS
// 557 GREAT_HALL_ENDING_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_557_SOUNDS
// 558 GREAT_HALL_ENDING_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_558_SOUNDS
// 559 GRINGOTTS_DADOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_559_SOUNDS
// 560 GRINGOTTS_DADOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_560_SOUNDS
// 561 GRINGOTTS_INNER_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_561_SOUNDS
// 562 GRINGOTTS_INNER_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_562_SOUNDS
// 563 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_563_SOUNDS
// 564 FROG_BOUNCELAND_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_564_SOUNDS
// 565 STEP_STONE_LEFT
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_565_SOUNDS
// 566 STEP_STONE_RIGHT
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_566_SOUNDS
// 567 FROG_BOUNCELAND_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_567_SOUNDS
// 568 FROG_BOUNCELAND_3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_568_SOUNDS
// 569 FROG_CROAK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_569_SOUNDS
// 570 FROG_FLIPONBACK_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_570_SOUNDS
// 571 FROG_FLIPONBACK_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_571_SOUNDS
// 572 FROG_FLIPOVER_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_572_SOUNDS
// 573 FROG_FLIPOVER_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_573_SOUNDS
// 574 FROG_FLIPOVER_3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_574_SOUNDS
// 575 FROG_FLIPOVERMB_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_575_SOUNDS
// 576 FROG_FLIPOVERMB_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_576_SOUNDS
// 577 FROG_FLIPOVERMB_3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_577_SOUNDS
// 578 FROG_LAND
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_578_SOUNDS
// 579 FROG_LAND_FLAT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_579_SOUNDS
// 580 FROG_LAND_FLAT_BOUNCE_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_580_SOUNDS
// 581 FROG_LAND_FLAT_BOUNCE_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_581_SOUNDS
// 582 WHOMPING_WILLOW_THUNDER
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_582_SOUNDS
// 583 HARRY_PUSH_PULL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_583_SOUNDS
// 584 WILLOW_MINECART_DEBRIS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_584_SOUNDS
// 585 WILLOW_MINECART_FALL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_585_SOUNDS
// 586 WILLOW_MINECART_FALL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_586_SOUNDS
// 587 WILLOW_MINECART_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_587_SOUNDS
// 588 WILLOW_BRANCH_ROOTDOOR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_588_SOUNDS
// 589 WILLOW_MUSHROOM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_589_SOUNDS
// 590 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_590_SOUNDS
// 591 HERBOLOGY_GREENHOUSEDOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_591_SOUNDS
// 592 SPELL_PARTICLES
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_592_SOUNDS
// 593 SPELL_TWINKLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_593_SOUNDS
// 594 SPELLBOOK_COLLECT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_594_SOUNDS
// 595 SPELLBOOK_VANISH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_595_SOUNDS
// 596 LEARN_SPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_596_SOUNDS
// 597 HERBOLOGY_GREENHOUSEDOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_597_SOUNDS
// 598 HERBOLOGY_WOOD_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_598_SOUNDS
// 599 HERBOLOGY_WOOD_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_599_SOUNDS
// 600 HORKLUMP_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_600_SOUNDS
// 601 HORKLUMP_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_601_SOUNDS
// 602 HORKLUMP_PICKUP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_602_SOUNDS
// 603 HORKLUMP_SPIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_603_SOUNDS
// 604 FILL_PHIAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_604_SOUNDS
// 605 SPELL_DIFFINDO_EQUIP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_605_SOUNDS
// 606 STEP_STONE_LEFT
DB 01h 1eh
DW 0000h
OFFSET.DW EVENT_606_SOUNDS
// 607 STEP_STONE_RIGHT
DB 01h 1eh
DW 0000h
OFFSET.DW EVENT_607_SOUNDS
// 608 HERBOLOGY_PINGABLE_TOPIARY
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_608_SOUNDS
// 609 HERBOLOGY_PINGABLE_RAKE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_609_SOUNDS
// 610 MULPEPPERS_CAULDRON_POP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_610_SOUNDS
// 611 SPELLBOOK_APPEAR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_611_SOUNDS
// 612 HOGWARTS_FRONT_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_612_SOUNDS
// 613 HOGWARTS_FRONT_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_613_SOUNDS
// 614 HOGWARTS_LOSTANDFOUND_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_614_SOUNDS
// 615 HOGWARTS_LOSTANDFOUND_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_615_SOUNDS
// 616 HOGWARTS_QUIDDITCH_HORN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_616_SOUNDS
// 617 HOGWARTS_HERBOLOGY_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_617_SOUNDS
// 618 HOGWARTS_HERBOLOGY_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_618_SOUNDS
// 619 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_619_SOUNDS
// 620 HOGWARTS_HAGRIDS_HUT_DOOR_CLOSE
DB 01h 1eh
DW 0000h
OFFSET.DW EVENT_620_SOUNDS
// 621 HOGWARTS_HAGRIDS_HUT_DOOR_OPEN
DB 01h 1eh
DW 0000h
OFFSET.DW EVENT_621_SOUNDS
// 622 HOGWARTS_HAGRIDS_KEY_DROP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_622_SOUNDS
// 623 GNOMECOUNTER_BELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_623_SOUNDS
// 624 GNOMECOUNTER_TICK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_624_SOUNDS
// 625 HOGWARTS_GNOMESPLASH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_625_SOUNDS
// 626 HOGWARTS_TIMER_END
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_626_SOUNDS
// 627 HOGWARTS_TIMER_LOOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_627_SOUNDS
// 628 HOGWARTS_RING
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_628_SOUNDS
// 629 HOGWARTS_RING_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_629_SOUNDS
// 630 HOGWARTS_TOPIARY_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_630_SOUNDS
// 631 ARAGOG_ANGLIA_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_631_SOUNDS
// 632 STEP_STONE_LEFT
DB 01h 0ah
DW 0000h
OFFSET.DW EVENT_632_SOUNDS
// 633 STEP_STONE_RIGHT
DB 01h 0ah
DW 0000h
OFFSET.DW EVENT_633_SOUNDS
// 634 BEATER_FLYPAST
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_634_SOUNDS
// 635 BLUDGER_PASS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_635_SOUNDS
// 636 RING_BOOST_1
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_636_SOUNDS
// 637 RING_BOOST_2
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_637_SOUNDS
// 638 RING_BOOST_3
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_638_SOUNDS
// 639 RING_BOOST_4
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_639_SOUNDS
// 640 RING_BOOST_5
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_640_SOUNDS
// 641 RING_MISS
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_641_SOUNDS
// 642 RING_NORMAL
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_642_SOUNDS
// 643 WHOMPING_WILLOW_THUNDER
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_643_SOUNDS
// 644 IMP_AREA_TWIGS_EXPLODE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_644_SOUNDS
// 645 IMP_AREA_TREE_CRACK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_645_SOUNDS
// 646 IMP_AREA_TREE_FALL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_646_SOUNDS
// 647 IMP_AREA_TREE_LAND
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_647_SOUNDS
// 648 IMP_AREA_LOG_ROLL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_648_SOUNDS
// 649 WILLOW_MUSHROOM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_649_SOUNDS
// 650 STEP_STONE_LEFT
DB 01h 40h
DW 0000h
OFFSET.DW EVENT_650_SOUNDS
// 651 STEP_STONE_RIGHT
DB 01h 40h
DW 0000h
OFFSET.DW EVENT_651_SOUNDS
// 652 AVIFORS_BIRD_ROCK_CRACK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_652_SOUNDS
// 653 INCENDIO_FLAMER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_653_SOUNDS
// 654 INCENDIO_FLAMER_BOUNCE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_654_SOUNDS
// 655 INCENDIO_FLAMER_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_655_SOUNDS
// 656 SPELL_PARTICLES
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_656_SOUNDS
// 657 SPELL_TWINKLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_657_SOUNDS
// 658 SPELLBOOK_COLLECT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_658_SOUNDS
// 659 SPELLBOOK_VANISH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_659_SOUNDS
// 660 LEARN_SPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_660_SOUNDS
// 661 INCENDIO_MEDIUM_FIRE_LOOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_661_SOUNDS
// 662 INCENDIO_SMALL_FIRE_LOOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_662_SOUNDS
// 663 INCENDIO_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_663_SOUNDS
// 664 INCENDIO_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_664_SOUNDS
// 665 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_665_SOUNDS
// 666 INCENDIO_CHAMBER_FLAME
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_666_SOUNDS
// 667 AVIFORS_BIRD_FLAP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_667_SOUNDS
// 668 AVIFORS_BIRD_SCREECH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_668_SOUNDS
// 669 INCENDIO_SWITCH_OFF
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_669_SOUNDS
// 670 INCENDIO_SPELLCHAMBER_DOOR_LOOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_670_SOUNDS
// 671 INCENDIO_SPELLCHAMBER_DOOR_RATCHET
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_671_SOUNDS
// 672 INCENDIO_SPELLCHAMBER_DOOR_SLAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_672_SOUNDS
// 673 INCENDIO_METAL_GATE_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_673_SOUNDS
// 674 INCENDIO_SWITCH_ON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_674_SOUNDS
// 675 SPELL_INCENDIO_EQUIP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_675_SOUNDS
// 676 INCENDIO_FLITWICK_CAST
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_676_SOUNDS
// 677 DUELLING_FORCEFIELD
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_677_SOUNDS
// 678 INCENDIO_FIRE_LOOP
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_678_SOUNDS
// 679 INCENDIO_INTENSE_FIRE_LOOP
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_679_SOUNDS
// 680 PANEL_SWITCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_680_SOUNDS
// 681 INCENDIO_CUTSCENE_BOOKCASE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_681_SOUNDS
// 682 SPELLBOOK_APPEAR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_682_SOUNDS
// 683 INCENDIO_PILLAR_FALL_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_683_SOUNDS
// 684 INCENDIO_PILLAR_FALL_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_684_SOUNDS
// 685 INCENDIO_PILLAR_LAND
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_685_SOUNDS
// 686 LEAKY_CAULDRON_BARREL_DOOR_SLAM
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_686_SOUNDS
// 687 LEAKY_CAULDRON_FRONT_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_687_SOUNDS
// 688 LEAKY_CAULDRON_FRONT_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_688_SOUNDS
// 689 LEAKY_CAULDRON_FRONT_DOOR_SQUEAK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_689_SOUNDS
// 690 LEAKY_CAULDRON_INNER_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_690_SOUNDS
// 691 LEAKY_CAULDRON_INNER_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_691_SOUNDS
// 692 LEAKY_CAULDRON_TRAP_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_692_SOUNDS
// 693 LEAKY_CAULDRON_TRAP_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_693_SOUNDS
// 694 TOM_CLEANS_BAR
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_694_SOUNDS
// 695 TOM_CLEANS_GLASS
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_695_SOUNDS
// 696 TOM_CLEANS_EAR_1
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_696_SOUNDS
// 697 TOM_CLEANS_EAR_2
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_697_SOUNDS
// 698 TOM_CLEANS_EAR_3
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_698_SOUNDS
// 699 TOM_CLEANS_EAR_4
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_699_SOUNDS
// 700 TOM_CLEANS_EAR_5
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_700_SOUNDS
// 701 TOM_CLEANS_EAR_6
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_701_SOUNDS
// 702 LEAKY_CAULDRON_FIRELOOP
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_702_SOUNDS
// 703 LEAKY_CAULDRON_BARREL_SHATTER
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_703_SOUNDS
// 704 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_704_SOUNDS
// 705 TOM_SNEEZE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_705_SOUNDS
// 706 TOM_SNIFF
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_706_SOUNDS
// 707 LUMOS_PANEL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_707_SOUNDS
// 708 LEAKY_CAULDRON_TRAP_DOOR_LATCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_708_SOUNDS
// 709 LEAKY_CAULDRON_TRAP_DOOR_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_709_SOUNDS
// 710 LEAKY_CAULDRON_BARREL_BOUNCE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_710_SOUNDS
// 711 LEAKY_CAULDRON_FLOOR_CRASH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_711_SOUNDS
// 712 HARRY_PUSH_PULL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_712_SOUNDS
// 713 LEAKY_CAULDRON_PORTCULLIS
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_713_SOUNDS
// 714 PANEL_SWITCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_714_SOUNDS
// 715 LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_LAND
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_715_SOUNDS
// 716 LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_PUSH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_716_SOUNDS
// 717 LEAKY_CAULDRON_BARREL_ROLL_LOOP
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_717_SOUNDS
// 718 LEAKY_CAULDRON_BARREL_BOUNCE_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_718_SOUNDS
// 719 SPELL_FLIPENDO_READY_LOOP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_719_SOUNDS
// 720 PINGABLE_TROPHY_BOUNCE_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_720_SOUNDS
// 721 PINGABLE_TROPHY_BOUNCE_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_721_SOUNDS
// 722 PINGABLE_TROPHY_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_722_SOUNDS
// 723 HARRY_PICKUP_SPELLOTAPE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_723_SOUNDS
// 724 LIBRARY_BOOKCASE_MOVE_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_724_SOUNDS
// 725 LIBRARY_BOOKCASE_MOVE_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_725_SOUNDS
// 726 LIBRARY_BOOKCASE_SLAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_726_SOUNDS
// 727 LIBRARY_BIG_LATCH_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_727_SOUNDS
// 728 LIBRARY_MEDIUM_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_728_SOUNDS
// 729 LIBRARY_MEDIUM_DOOR_SLAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_729_SOUNDS
// 730 LIBRARY_SMALL_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_730_SOUNDS
// 731 LIBRARY_SMALL_DOOR_SLAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_731_SOUNDS
// 732 PANEL_SWITCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_732_SOUNDS
// 733 LIBRARY_GATE_SLAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_733_SOUNDS
// 734 LIBRARY_HEDWIG_LADDER_DROP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_734_SOUNDS
// 735 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_735_SOUNDS
// 736 SPELL_TWINKLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_736_SOUNDS
// 737 LEARN_SPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_737_SOUNDS
// 738 SPELL_PARTICLES
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_738_SOUNDS
// 739 LIBRARY_BIG_LATCH_STOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_739_SOUNDS
// 740 LIBRARY_SMALL_LATCH_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_740_SOUNDS
// 741 LIBRARY_SMALL_LATCH_STOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_741_SOUNDS
// 742 LIBRARY_TORCH_LOOP
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_742_SOUNDS
// 743 LIBRARY_TORCH_IGNITE
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_743_SOUNDS
// 744 HARRY_PUSH_PULL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_744_SOUNDS
// 745 LIBRARY_BOOK_HIT_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_745_SOUNDS
// 746 PORTRAIT_SLIDE
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_746_SOUNDS
// 747 SPELL_SKURGE_EQUIP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_747_SOUNDS
// 748 DUELLING_FORCEFIELD
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_748_SOUNDS
// 749 SPELLBOOK_APPEAR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_749_SOUNDS
// 750 SPELLBOOK_COLLECT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_750_SOUNDS
// 751 SPELLBOOK_VANISH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_751_SOUNDS
// 752 STEP_STONE_LEFT
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_752_SOUNDS
// 753 STEP_STONE_RIGHT
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_753_SOUNDS
// 754 LIBRARY_BOOK_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_754_SOUNDS
// 755 LIBRARY_BOOK_OPENED
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_755_SOUNDS
// 756 LIBRARY_BOOK_TAKE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_756_SOUNDS
// 757 LIBRARY_BOOKCASE_FILTERED_LAUGH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_757_SOUNDS
// 758 LIBRARY_POTIONS_MEDIUM_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_758_SOUNDS
// 759 LIBRARY_POTIONS_MEDIUM_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_759_SOUNDS
// 760 LIBRARY_POTIONS_SMALL_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_760_SOUNDS
// 761 LIBRARY_POTIONS_SMALL_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_761_SOUNDS
// 762 AVIFORS_BIRD_ROCK_CRACK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_762_SOUNDS
// 763 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_763_SOUNDS
// 764 AVIFORS_BIRD_FLAP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_764_SOUNDS
// 765 AVIFORS_BIRD_SCREECH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_765_SOUNDS
// 766 FILL_PHIAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_766_SOUNDS
// 767 STEP_STONE_LEFT
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_767_SOUNDS
// 768 STEP_STONE_RIGHT
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_768_SOUNDS
// 769 MENAGERIE_SHOPKEEPER_LEGLOCKER_SPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_769_SOUNDS
// 770 MENAGERIE_FLOBBERWORM
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_770_SOUNDS
// 771 MENAGERIE_BIG_BOX_HIT
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_771_SOUNDS
// 772 MENAGERIE_BIG_BOX_SHUFFLE
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_772_SOUNDS
// 773 MENAGERIE_SMALL_BOX_HIT
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_773_SOUNDS
// 774 MENAGERIE_WIZARD_STEP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_774_SOUNDS
// 775 MENAGERIE_CAGE_TAP_LONG
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_775_SOUNDS
// 776 MENAGERIE_CAGE_TAP_SHORT
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_776_SOUNDS
// 777 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_777_SOUNDS
// 778 MENAGERIE_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_778_SOUNDS
// 779 MENAGERIE_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_779_SOUNDS
// 780 MENAGERIE_PORTCULLIS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_780_SOUNDS
// 781 MENAGERIE_INTERNAL_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_781_SOUNDS
// 782 MENAGERIE_INTERNAL_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_782_SOUNDS
// 783 SPELL_FLIPENDO_READY_LOOP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_783_SOUNDS
// 784 PANEL_SWITCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_784_SOUNDS
// 785 HARRY_PICKUP_SCALES
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_785_SOUNDS
// 786 MENAGERIE_COVERUP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_786_SOUNDS
// 787 MULPEPPERS_CAULDRON_LOOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_787_SOUNDS
// 788 MULPEPPERS_NAUGHTY_BAG_1
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_788_SOUNDS
// 789 MULPEPPERS_NAUGHTY_BAG_2
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_789_SOUNDS
// 790 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_790_SOUNDS
// 791 MULPEPPERS_CAULDRON_POP
DB 01h 45h
DW 0000h
OFFSET.DW EVENT_791_SOUNDS
// 792 MULPEPPERS_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_792_SOUNDS
// 793 MULPEPPERS_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_793_SOUNDS
// 794 FILL_PHIAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_794_SOUNDS
// 795 SPELL_FLIPENDO_READY_LOOP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_795_SOUNDS
// 796 MULPEPPERS_COUGH1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_796_SOUNDS
// 797 MULPEPPERS_COUGH2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_797_SOUNDS
// 798 PRE_LIBRARY_MEDIUM_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_798_SOUNDS
// 799 PRE_LIBRARY_MEDIUM_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_799_SOUNDS
// 800 PRE_LIBRARY_SMALL_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_800_SOUNDS
// 801 PRE_LIBRARY_SMALL_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_801_SOUNDS
// 802 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_802_SOUNDS
// 803 WHOMPING_WILLOW_THUNDER
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_803_SOUNDS
// 804 WHOMPING_WILLOW_AMBIENCE_EXTRA
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_804_SOUNDS
// 805 WILLOW_ANGLIA_CRASH_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_805_SOUNDS
// 806 WILLOW_ANGLIA_CRASH2
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_806_SOUNDS
// 807 WILLOW_HIT_GROUND
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_807_SOUNDS
// 808 WILLOW_SPIT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_808_SOUNDS
// 809 WILLOW_ANGRY
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_809_SOUNDS
// 810 WILLOW_DIE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_810_SOUNDS
// 811 WILLOW_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_811_SOUNDS
// 812 WILLOW_ANGLIA_CRASH
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_812_SOUNDS
// 813 WILLOW_ANGLIA_STEAM
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_813_SOUNDS
// 814 WILLOW_ROCK_HIT_FLOOR
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_814_SOUNDS
// 815 WILLOW_CHUFFED
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_815_SOUNDS
// 816 WILLOW_CRACKHIT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_816_SOUNDS
// 817 WILLOW_CREAKMOAN
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_817_SOUNDS
// 818 WILLOW_HIT_KNOT
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_818_SOUNDS
// 819 WILLOW_IDLE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_819_SOUNDS
// 820 WILLOW_LARGEBRANCHSTOP
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_820_SOUNDS
// 821 WILLOW_LEAVESHIT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_821_SOUNDS
// 822 WILLOW_LONGCREAK
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_822_SOUNDS
// 823 WILLOW_RELEASESQUEAK
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_823_SOUNDS
// 824 WILLOW_SMILE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_824_SOUNDS
// 825 WILLOW_TREEWHOMP
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_825_SOUNDS
// 826 WILLOW_SHORTCREAK
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_826_SOUNDS
// 827 WILLOW_LARGEGEN
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_827_SOUNDS
// 828 WILLOW_BRANCH_BIGWHIP
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_828_SOUNDS
// 829 WILLOW_BRANCH_BRANCHWHIP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_829_SOUNDS
// 830 WILLOW_BRANCH_QUICKCREAK
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_830_SOUNDS
// 831 WILLOW_BRANCH_ROOTAPPEAR
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_831_SOUNDS
// 832 WILLOW_BRANCH_ROOTDOOR
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_832_SOUNDS
// 833 WILLOW_BRANCH_ROOTREACT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_833_SOUNDS
// 834 WILLOW_BRANCH_ROOTSHRIVEL
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_834_SOUNDS
// 835 WILLOW_BRANCH_ROOTWHIP
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_835_SOUNDS
// 836 WILLOW_BRANCH_ROOTWHIPHIT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_836_SOUNDS
// 837 WILLOW_BRANCH_SHORTCREAK
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_837_SOUNDS
// 838 WILLOW_BRANCH_SLOWCREAK
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_838_SOUNDS
// 839 WILLOW_BRANCH_SLOWCREAK2
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_839_SOUNDS
// 840 WILLOW_BRANCH_WHIPSHORT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_840_SOUNDS
// 841 WILLOW_BRANCH_WHOMP
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_841_SOUNDS
// 842 WILLOW_RON_BRANCH_SCREAM
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_842_SOUNDS
// 843 WILLOW_MUSHROOM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_843_SOUNDS
// 844 WILLOW_ANGLIA_CUTSCENE_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_844_SOUNDS
// 845 WILLOW_ANGLIA_CUTSCENE_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_845_SOUNDS
// 846 STEP_STONE_LEFT
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_846_SOUNDS
// 847 STEP_STONE_RIGHT
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_847_SOUNDS
// 848 POWER_DEVICE_FIREWORKS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_848_SOUNDS
// 849 POWER_DEVICE_FIREWORKS_SPLUTTER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_849_SOUNDS
// 850 POWER_DEVICE_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_850_SOUNDS
// 851 POWER_DEVICE_POINTER_BOUNCE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_851_SOUNDS
// 852 POWER_DEVICE_SMALL_FIREWORKS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_852_SOUNDS
// 853 POWER_DEVICE_SUCCESS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_853_SOUNDS
// 854 POWER_DEVICE_WHIZZ
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_854_SOUNDS
// 855 PUFFAPOD_EXPLODE
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_855_SOUNDS
// 856 PUFFAPOD_GROW
DB 01h 38h
DW 0000h
OFFSET.DW EVENT_856_SOUNDS
// 857 PUFFAPOD_HIT
DB 01h 34h
DW 0000h
OFFSET.DW EVENT_857_SOUNDS
// 858 PUFFAPOD_HIT_BIT
DB 01h 2ah
DW 0000h
OFFSET.DW EVENT_858_SOUNDS
// 859 PUFFAPOD_UPROOT
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_859_SOUNDS
// 860 PUFFAPOD_THROW
DB 01h 38h
DW 0000h
OFFSET.DW EVENT_860_SOUNDS
// 861 RON_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_861_SOUNDS
// 862 SCREAMING_BOOK_ATTACK1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_862_SOUNDS
// 863 SCREAMING_BOOK_ATTACK2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_863_SOUNDS
// 864 SCREAMING_BOOK_ATTACK3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_864_SOUNDS
// 865 SCREAMING_BOOK_ATTACK4
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_865_SOUNDS
// 866 SCREAMING_BOOK_ATTACK5
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_866_SOUNDS
// 867 SCREAMING_BOOK_DAZED1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_867_SOUNDS
// 868 SCREAMING_BOOK_DAZED2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_868_SOUNDS
// 869 SCREAMING_BOOK_DAZED3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_869_SOUNDS
// 870 SCREAMING_BOOK_FLAPPING
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_870_SOUNDS
// 871 SCREAMING_BOOK_FLYING1VLANDING
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_871_SOUNDS
// 872 SCREAMING_BOOK_FLYING1VTAKEOFF
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_872_SOUNDS
// 873 SCREAMING_BOOK_FLYING2VTAKEOFF1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_873_SOUNDS
// 874 SCREAMING_BOOK_FLYING2VTAKEOFF2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_874_SOUNDS
// 875 SCREAMING_BOOK_FLYING4VFLAPPING1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_875_SOUNDS
// 876 SCREAMING_BOOK_FLYING4VFLAPPING2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_876_SOUNDS
// 877 SCREAMING_BOOK_HITBYNASPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_877_SOUNDS
// 878 SCREAMING_BOOK_HITBYSPELL1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_878_SOUNDS
// 879 SCREAMING_BOOK_HITBYSPELL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_879_SOUNDS
// 880 SCREAMING_BOOK_SCREAMBUILD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_880_SOUNDS
// 881 SCREAMING_BOOK_SCREAMRECOVER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_881_SOUNDS
// 882 SCREAMING_BOOK_SHAKINGIDLE_1_AND_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_882_SOUNDS
// 883 SCREAMING_BOOK_SHAKINGIDLE_3_AND_4
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_883_SOUNDS
// 884 SCREAMING_BOOK_UNCONSCIOUSFORWARD1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_884_SOUNDS
// 885 SCREAMING_BOOK_UNCONSCIOUSFORWARD2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_885_SOUNDS
// 886 SCREAMING_BOOK_UNCONSCIOUSLEFTRIGHT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_886_SOUNDS
// 887 SCREAMING_BOOK_VANISH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_887_SOUNDS
// 888 SEARCHABLE_CUPBOARD_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_888_SOUNDS
// 889 SEARCHABLE_CUPBOARD_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_889_SOUNDS
// 890 HARRY_SEARCH_CABINET
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_890_SOUNDS
// 891 SEARCHABLE_DESK_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_891_SOUNDS
// 892 HARRY_SEARCH_DESK
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_892_SOUNDS
// 893 SKURGE_BARRIER_FALL_1
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_893_SOUNDS
// 894 SKURGE_BARRIER_FALL_2
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_894_SOUNDS
// 895 SKURGE_BARRIER_FALL_3
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_895_SOUNDS
// 896 SPELL_AVIFORS_CAST
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_896_SOUNDS
// 897 SPELL_AVIFORS_CAST_PERFECT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_897_SOUNDS
// 898 SPELL_AVIFORS_CAST_UNDER
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_898_SOUNDS
// 899 SPELL_AVIFORS_CAST_OVER
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_899_SOUNDS
// 900 SPELL_AVIFORS_BUILD
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_900_SOUNDS
// 901 SPELL_AVIFORS_INCANTATE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_901_SOUNDS
// 902 SPELL_DIFFINDO_CAST_NORMAL
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_902_SOUNDS
// 903 SPELL_DIFFINDO_BUILD
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_903_SOUNDS
// 904 SPELL_DIFFINDO_CAST_OVER
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_904_SOUNDS
// 905 SPELL_DIFFINDO_CAST_PERFECT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_905_SOUNDS
// 906 SPELL_DIFFINDO_INCANTATE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_906_SOUNDS
// 907 SPELL_DIFFINDO_CUT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_907_SOUNDS
// 908 SPELL_EXPELLIARMUS_DEFLECT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_908_SOUNDS
// 909 SPELL_EXPELLIARMUS_END
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_909_SOUNDS
// 910 SPELL_EXPELLIARMUS_HIT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_910_SOUNDS
// 911 SPELL_EXPELLIARMUS_LOOP
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_911_SOUNDS
// 912 SPELL_EXPELLIARMUS_START
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_912_SOUNDS
// 913 SPELL_FLIPENDO_CAST_NORMAL
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_913_SOUNDS
// 914 SPELL_FLIPENDO_CAST_OVER
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_914_SOUNDS
// 915 SPELL_FLIPENDO_CAST_PERFECT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_915_SOUNDS
// 916 SPELL_FLIPENDO_INCANTATE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_916_SOUNDS
// 917 SPELL_FLIPENDO_HIT
DB 01h 3bh
DW 0000h
OFFSET.DW EVENT_917_SOUNDS
// 918 SPELL_FLIPENDO_BUILD
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_918_SOUNDS
// 919 SPELL_INCENDIO_CAST_NORMAL
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_919_SOUNDS
// 920 SPELL_INCENDIO_CAST_OVER
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_920_SOUNDS
// 921 SPELL_INCENDIO_CAST_PERFECT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_921_SOUNDS
// 922 SPELL_INCENDIO_BUILD
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_922_SOUNDS
// 923 SPELL_INCENDIO_INCANTATE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_923_SOUNDS
// 924 SPELL_LUMOS_CAST_NORMAL
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_924_SOUNDS
// 925 SPELL_LUMOS_END
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_925_SOUNDS
// 926 SPELL_LUMOS_LOOP
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_926_SOUNDS
// 927 SPELL_LUMOS_INCANTATE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_927_SOUNDS
// 928 SPELL_LUMOS_CAST_UNDER
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_928_SOUNDS
// 929 SPELL_LUMOS_CAST_OVER
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_929_SOUNDS
// 930 SPELL_LUMOS_BUILD
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_930_SOUNDS
// 931 SPELL_LUMOS_SPARKS
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_931_SOUNDS
// 932 SPELL_LUMOS_IDENTIFY
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_932_SOUNDS
// 933 SPELL_SKURGE_BUILD
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_933_SOUNDS
// 934 SPELL_SKURGE_CAST_NORMAL
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_934_SOUNDS
// 935 SPELL_SKURGE_CAST_OVER
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_935_SOUNDS
// 936 SPELL_SKURGE_CAST_PERFECT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_936_SOUNDS
// 937 SPELL_SKURGE_INCANTATE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_937_SOUNDS
// 938 SPIDER_DAZED_THUD1
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_938_SOUNDS
// 939 SPIDER_DAZED_THUD2
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_939_SOUNDS
// 940 SPIDER_HIT_BY_FLIPENDO
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_940_SOUNDS
// 941 SPIDER_HIT_BY_INCENDIO
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_941_SOUNDS
// 942 SPIDER_JOLT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_942_SOUNDS
// 943 SPIDER_JUMP_FROM_LEDGE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_943_SOUNDS
// 944 SPIDER_JUMP_UP
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_944_SOUNDS
// 945 SPIDER_LANDCHARGEFORWARD
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_945_SOUNDS
// 946 SPIDER_STEP
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_946_SOUNDS
// 947 SPIDER_LAND
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_947_SOUNDS
// 948 STEP_CARPET_LEFT
DB 01h 07h
DW 0004h
OFFSET.DW EVENT_948_SOUNDS
// 949 STEP_CARPET_RIGHT
DB 01h 07h
DW 0004h
OFFSET.DW EVENT_949_SOUNDS
// 950 STEP_DIRT_LEFT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_950_SOUNDS
// 951 STEP_DIRT_RIGHT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_951_SOUNDS
// 952 STEP_FOREST_LEFT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_952_SOUNDS
// 953 STEP_FOREST_RIGHT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_953_SOUNDS
// 954 STEP_GRASS_LEFT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_954_SOUNDS
// 955 STEP_GRASS_RIGHT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_955_SOUNDS
// 956 STEP_LADDER_LEFT
DB 01h 1dh
DW 0000h
OFFSET.DW EVENT_956_SOUNDS
// 957 STEP_LADDER_RIGHT
DB 01h 24h
DW 0000h
OFFSET.DW EVENT_957_SOUNDS
// 958 STEP_MARBLE_LEFT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_958_SOUNDS
// 959 STEP_MARBLE_RIGHT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_959_SOUNDS
// 960 STEP_MUD_LEFT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_960_SOUNDS
// 961 STEP_MUD_RIGHT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_961_SOUNDS
// 962 STEP_STAIRS_LEFT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_962_SOUNDS
// 963 STEP_STAIRS_RIGHT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_963_SOUNDS
// 964 STEP_STONE_LEFT
DB 01h 1dh
DW 0004h
OFFSET.DW EVENT_964_SOUNDS
// 965 STEP_STONE_RIGHT
DB 01h 1dh
DW 0004h
OFFSET.DW EVENT_965_SOUNDS
// 966 STEP_WATER_LEFT
DB 01h 19h
DW 0004h
OFFSET.DW EVENT_966_SOUNDS
// 967 STEP_WATER_RIGHT
DB 01h 19h
DW 0004h
OFFSET.DW EVENT_967_SOUNDS
// 968 STEP_WOOD_LEFT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_968_SOUNDS
// 969 STEP_WOOD_RIGHT
DB 01h 16h
DW 0004h
OFFSET.DW EVENT_969_SOUNDS
// 970 TAPESTRY_FALL
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_970_SOUNDS
// 971 TENTACULAR_BITE
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_971_SOUNDS
// 972 TENTACULAR_SLITHER
DB 01h 30h
DW 0000h
OFFSET.DW EVENT_972_SOUNDS
// 973 TENTACULAR_SOFT_BITE
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_973_SOUNDS
// 974 TENTACULAR_WHIP
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_974_SOUNDS
// 975 TENTACULAR_WHIPCRACK
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_975_SOUNDS
// 976 TENTACULAR_SMALL_SLITHER
DB 01h 24h
DW 0000h
OFFSET.DW EVENT_976_SOUNDS
// 977 WASHER_CHARGE_VOCAL
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_977_SOUNDS
// 978 WASHER_DIE
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_978_SOUNDS
// 979 WASHER_DOORCLOSE
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_979_SOUNDS
// 980 WASHER_DOOROPEN
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_980_SOUNDS
// 981 WASHER_EXPLODE_SPRING
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_981_SOUNDS
// 982 WASHER_FIRE
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_982_SOUNDS
// 983 WASHER_SQUEAK
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_983_SOUNDS
// 984 WASHER_SULK
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_984_SOUNDS
// 985 WASHER_TAKEHIT
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_985_SOUNDS
// 986 WASHER_TAUNT
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_986_SOUNDS
// 987 WASHER_TIP
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_987_SOUNDS
// 988 WASHER_STEAM
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_988_SOUNDS
// 989 WASHER_SPIN_DOWN
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_989_SOUNDS
// 990 WASHER_SPIN_FAST_LOOP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_990_SOUNDS
// 991 WASHER_START
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_991_SOUNDS
// 992 WASHER_START_ONESHOT
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_992_SOUNDS
// 993 WASHER_SPIN_DOWN_ONESHOT
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_993_SOUNDS
// 994 WASHER_SPIN_UP_ONESHOT
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_994_SOUNDS
// 995 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_995_SOUNDS
// 996 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_996_SOUNDS
// 997 SPEECH_LUCIUS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_997_SOUNDS
// 998 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_998_SOUNDS
// 999 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_999_SOUNDS
// 1000 SPEECH_DRACO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1000_SOUNDS
// 1001 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1001_SOUNDS
// 1002 SPEECH_SNAPE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1002_SOUNDS
// 1003 SPEECH_GILDEROY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1003_SOUNDS
// 1004 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1004_SOUNDS
// 1005 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1005_SOUNDS
// 1006 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1006_SOUNDS
// 1007 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1007_SOUNDS
// 1008 SPEECH_FRED
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1008_SOUNDS
// 1009 SPEECH_GEORGE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1009_SOUNDS
// 1010 SPEECH_GINNY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1010_SOUNDS
// 1011 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1011_SOUNDS
// 1012 SPEECH_MOLLY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1012_SOUNDS
// 1013 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1013_SOUNDS
// 1014 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1014_SOUNDS
// 1015 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1015_SOUNDS
// 1016 SPEECH_DRACO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1016_SOUNDS
// 1017 SPEECH_GINNY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1017_SOUNDS
// 1018 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1018_SOUNDS
// 1019 SPEECH_GILDEROY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1019_SOUNDS
// 1020 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1020_SOUNDS
// 1021 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1021_SOUNDS
// 1022 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1022_SOUNDS
// 1023 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1023_SOUNDS
// 1024 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1024_SOUNDS
// 1025 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1025_SOUNDS
// 1026 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1026_SOUNDS
// 1027 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1027_SOUNDS
// 1028 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1028_SOUNDS
// 1029 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1029_SOUNDS
// 1030 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1030_SOUNDS
// 1031 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1031_SOUNDS
// 1032 SPEECH_FRED
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1032_SOUNDS
// 1033 SPEECH_GEORGE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1033_SOUNDS
// 1034 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1034_SOUNDS
// 1035 SPEECH_MOLLY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1035_SOUNDS
// 1036 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1036_SOUNDS
// 1037 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1037_SOUNDS
// 1038 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1038_SOUNDS
// 1039 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1039_SOUNDS
// 1040 SPEECH_GAMES
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1040_SOUNDS
// 1041 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1041_SOUNDS
// 1042 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1042_SOUNDS
// 1043 SPEECH_DRACO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1043_SOUNDS
// 1044 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1044_SOUNDS
// 1045 SPEECH_DUMBLEDORE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1045_SOUNDS
// 1046 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1046_SOUNDS
// 1047 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1047_SOUNDS
// 1048 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1048_SOUNDS
// 1049 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1049_SOUNDS
// 1050 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1050_SOUNDS
// 1051 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1051_SOUNDS
// 1052 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1052_SOUNDS
// 1053 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1053_SOUNDS
// 1054 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1054_SOUNDS
// 1055 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1055_SOUNDS
// 1056 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1056_SOUNDS
// 1057 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1057_SOUNDS
// 1058 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1058_SOUNDS
// 1059 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1059_SOUNDS
// 1060 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1060_SOUNDS
// 1061 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1061_SOUNDS
// 1062 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1062_SOUNDS
// 1063 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1063_SOUNDS
// 1064 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1064_SOUNDS
// 1065 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1065_SOUNDS
// 1066 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1066_SOUNDS
// 1067 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1067_SOUNDS
// 1068 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1068_SOUNDS
// 1069 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1069_SOUNDS
// 1070 SPEECH_GAMES
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1070_SOUNDS
// 1071 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1071_SOUNDS
// 1072 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1072_SOUNDS
// 1073 SPEECH_FRED
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1073_SOUNDS
// 1074 SPEECH_GEORGE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1074_SOUNDS
// 1075 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1075_SOUNDS
// 1076 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1076_SOUNDS
// 1077 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1077_SOUNDS
// 1078 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1078_SOUNDS
// 1079 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1079_SOUNDS
// 1080 SPEECH_DRACO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1080_SOUNDS
// 1081 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1081_SOUNDS
// 1082 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1082_SOUNDS
// 1083 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1083_SOUNDS
// 1084 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1084_SOUNDS
// 1085 SPEECH_GAMES
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1085_SOUNDS
// 1086 SPEECH_GAMES2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1086_SOUNDS
// 1087 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1087_SOUNDS
// 1088 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1088_SOUNDS
// 1089 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1089_SOUNDS
// 1090 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1090_SOUNDS
// 1091 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1091_SOUNDS
// 1092 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1092_SOUNDS
// 1093 SPEECH_GINNY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1093_SOUNDS
// 1094 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1094_SOUNDS
// 1095 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1095_SOUNDS
// 1096 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1096_SOUNDS
// 1097 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1097_SOUNDS
// 1098 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1098_SOUNDS
// 1099 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1099_SOUNDS
// 1100 SPEECH_DUMBLEDORE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1100_SOUNDS
// 1101 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1101_SOUNDS
// 1102 SPEECH_DUMBLEDORE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1102_SOUNDS
// 1103 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1103_SOUNDS
// 1104 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1104_SOUNDS
// 1105 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1105_SOUNDS
// 1106 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1106_SOUNDS
// 1107 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1107_SOUNDS
// 1108 SPEECH_BORGIN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1108_SOUNDS
// 1109 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1109_SOUNDS
// 1110 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1110_SOUNDS
// 1111 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1111_SOUNDS
// 1112 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1112_SOUNDS
// 1113 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1113_SOUNDS
// 1114 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1114_SOUNDS
// 1115 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1115_SOUNDS
// 1116 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_1116_SOUNDS
// 1117 PORTRAIT_SLIDE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1117_SOUNDS
// 1118 COMMON_ROOM_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1118_SOUNDS
// 1119 COMMON_ROOM_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1119_SOUNDS
// 1120 COMMON_ROOM_PERCY_CAST_LEGLOCKER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1120_SOUNDS
// 1121 SPELL_ALOHOMORA_EQUIP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1121_SOUNDS
// 1122 LEARN_SPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1122_SOUNDS
// 1123 SPELL_TWINKLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1123_SOUNDS
// 1124 SPELLBOOK_COLLECT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1124_SOUNDS
// 1125 SPELLBOOK_VANISH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1125_SOUNDS
// 1126 SPELL_PARTICLES
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1126_SOUNDS
// 1127 STEP_STONE_LEFT
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_1127_SOUNDS
// 1128 STEP_STONE_RIGHT
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_1128_SOUNDS
// 1129 LUMOS_PANEL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1129_SOUNDS
// 1130 SPELLBOOK_APPEAR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1130_SOUNDS
// 1131 WHOMPING_WILLOW_THUNDER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1131_SOUNDS
// 1132 FILL_PHIAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1132_SOUNDS
// 1133 WILLOW_MUSHROOM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1133_SOUNDS
// 1134 STEP_STONE_LEFT
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_1134_SOUNDS
// 1135 STEP_STONE_RIGHT
DB 01h 2dh
DW 0000h
OFFSET.DW EVENT_1135_SOUNDS
// 1136 SPIDER_MEDIUM_ATTACK
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1136_SOUNDS
// 1137 SPIDER_MEDIUM_BADREACT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1137_SOUNDS
// 1138 SPIDER_MEDIUM_CHARGE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1138_SOUNDS
// 1139 SPIDER_MEDIUM_DIE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1139_SOUNDS
// 1140 SPIDER_MEDIUM_FALL
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1140_SOUNDS
// 1141 SPIDER_MEDIUM_FALL_HOLE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1141_SOUNDS
// 1142 SPIDER_MEDIUM_FIRE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1142_SOUNDS
// 1143 SPIDER_MEDIUM_GROWL
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1143_SOUNDS
// 1144 SPIDER_MEDIUM_HIT_FPO
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1144_SOUNDS
// 1145 SPIDER_MEDIUM_HIT_ICO
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1145_SOUNDS
// 1146 SPIDER_MEDIUM_JUMPOUT
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1146_SOUNDS
// 1147 SPIDER_MEDIUM_LAND
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1147_SOUNDS
// 1148 SPIDER_MEDIUM_LEFT
DB 01h 33h
DW 0000h
OFFSET.DW EVENT_1148_SOUNDS
// 1149 SPIDER_MEDIUM_RIGHT
DB 01h 33h
DW 0000h
OFFSET.DW EVENT_1149_SOUNDS
// 1150 SPIDER_MEDIUM_THROW
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1150_SOUNDS
// 1151 SPIDER_SMALL_ATTACK
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1151_SOUNDS
// 1152 SPIDER_SMALL_CHARGE
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1152_SOUNDS
// 1153 SPIDER_SMALL_DIE
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1153_SOUNDS
// 1154 SPIDER_SMALL_EXPLODE
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1154_SOUNDS
// 1155 SPIDER_SMALL_FALL
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1155_SOUNDS
// 1156 SPIDER_SMALL_FALL_HOLE
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1156_SOUNDS
// 1157 SPIDER_SMALL_GROWL
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1157_SOUNDS
// 1158 SPIDER_SMALL_HIT_FPO
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1158_SOUNDS
// 1159 SPIDER_SMALL_JUMPOUT
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1159_SOUNDS
// 1160 SPIDER_SMALL_LAND
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1160_SOUNDS
// 1161 SPIDER_SMALL_LEFT
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_1161_SOUNDS
// 1162 SPIDER_SMALL_RIGHT
DB 01h 28h
DW 0000h
OFFSET.DW EVENT_1162_SOUNDS
// 1163 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1163_SOUNDS
// 1164 STEP_COBBLES_LEFT
DB 01h 18h
DW 0000h
OFFSET.DW EVENT_1164_SOUNDS
// 1165 STEP_COBBLES_RIGHT
DB 01h 16h
DW 0000h
OFFSET.DW EVENT_1165_SOUNDS
// 1166 STEP_FLOORBOARDS_LEFT
DB 01h 16h
DW 0000h
OFFSET.DW EVENT_1166_SOUNDS
// 1167 STEP_FLOORBOARDS_RIGHT
DB 01h 16h
DW 0000h
OFFSET.DW EVENT_1167_SOUNDS
// 1168 DDOFFICE_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1168_SOUNDS
// 1169 DDOFFICE_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1169_SOUNDS
// 1170 FAWKES_IDLE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1170_SOUNDS
// 1171 FAWKES_FLAP_DD
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_1171_SOUNDS
// 1172 STEP_STONE_LEFT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1172_SOUNDS
// 1173 STEP_STONE_RIGHT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1173_SOUNDS
// 1174 FAWKES_PERCH
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_1174_SOUNDS
// 1175 BLOODY_BARON_STEP_LEFT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1175_SOUNDS
// 1176 BLOODY_BARON_STEP_RIGHT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1176_SOUNDS
// 1177 STAIRCASE_DDOFFICE_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1177_SOUNDS
// 1178 STAIRCASE_DDOFFICE_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1178_SOUNDS
// 1179 STAIRCASE_DADA_CLASS_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1179_SOUNDS
// 1180 STAIRCASE_DADA_CLASS_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1180_SOUNDS
// 1181 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_1181_SOUNDS
// 1182 STAIRCASE_COS_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1182_SOUNDS
// 1183 STAIRCASE_COS_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1183_SOUNDS
// 1184 PORTRAIT_SLIDE
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1184_SOUNDS
// 1185 LUMOS_PANEL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1185_SOUNDS
// 1186 PINGABLE_TROPHY_BOUNCE_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1186_SOUNDS
// 1187 PINGABLE_TROPHY_BOUNCE_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1187_SOUNDS
// 1188 PINGABLE_TROPHY_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1188_SOUNDS
// 1189 PINGABLE_PLAQUE_BOUNCE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1189_SOUNDS
// 1190 PINGABLE_PLAQUE_HIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1190_SOUNDS
// 1191 PINGABLE_METAL_PLAQUE_BOUNCE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1191_SOUNDS
// 1192 PINGABLE_BOX_LID_SLAM
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1192_SOUNDS
// 1193 PINGABLE_WOOD_IMPACT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1193_SOUNDS
// 1194 STAIRCASE_STAIRS_MOVE_LOOP
DB 01h 5fh
DW 0000h
OFFSET.DW EVENT_1194_SOUNDS
// 1195 STAIRCASE_STAIRS_STOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1195_SOUNDS
// 1196 STAIRCASE_CUBICLE_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1196_SOUNDS
// 1197 STAIRCASE_CUBICLE_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1197_SOUNDS
// 1198 STAIRCASE_NORMALDOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1198_SOUNDS
// 1199 STAIRCASE_NORMALDOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1199_SOUNDS
// 1200 STAIRCASE_ORNATEDOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1200_SOUNDS
// 1201 STAIRCASE_ORNATEDOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1201_SOUNDS
// 1202 PANEL_SWITCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1202_SOUNDS
// 1203 BORGIN_HAND_OF_GLORY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1203_SOUNDS
// 1204 BORGIN_HAND_OF_GLORY_TWITCH
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1204_SOUNDS
// 1205 BLOODY_BARON_HEEL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1205_SOUNDS
// 1206 STEP_STONE_LEFT
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1206_SOUNDS
// 1207 STEP_STONE_RIGHT
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1207_SOUNDS
// 1208 FRIAR_STEP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1208_SOUNDS
// 1209 GHOST_MATERIALISE
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_1209_SOUNDS
// 1210 STAIRCASE_ENTRANCE_HALL_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1210_SOUNDS
// 1211 STAIRCASE_ENTRANCE_HALL_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1211_SOUNDS
// 1212 DUNGEON_ENTRANCE_HALL_DOOR_CLOSE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1212_SOUNDS
// 1213 DUNGEON_ENTRANCE_HALL_DOOR_OPEN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1213_SOUNDS
// 1214 HARRY_LATCH
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_1214_SOUNDS
// 1215 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1215_SOUNDS
// 1216 SPEECH_DRACO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1216_SOUNDS
// 1217 SPEECH_SNAPE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1217_SOUNDS
// 1218 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1218_SOUNDS
// 1219 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1219_SOUNDS
// 1220 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1220_SOUNDS
// 1221 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1221_SOUNDS
// 1222 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1222_SOUNDS
// 1223 SPELL_ALOHOMORA_BUILD
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1223_SOUNDS
// 1224 SPELL_ALOHOMORA_CAST_NORMAL
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1224_SOUNDS
// 1225 SPELL_ALOHOMORA_CAST_OVER
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1225_SOUNDS
// 1226 SPELL_ALOHOMORA_CAPE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1226_SOUNDS
// 1227 SPELL_ALOHOMORA_INCANTATE
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1227_SOUNDS
// 1228 IMP_ATTACK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1228_SOUNDS
// 1229 IMP_BREATHE_IN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1229_SOUNDS
// 1230 IMP_BREATHE_OUT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1230_SOUNDS
// 1231 IMP_DAZED
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1231_SOUNDS
// 1232 IMP_DUCK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1232_SOUNDS
// 1233 IMP_GETUP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1233_SOUNDS
// 1234 IMP_HIT_BY_DUNGBOMB
DB 00h 64h
DW 0000h
OFFSET.DW EVENT_1234_SOUNDS
// 1235 IMP_JUMP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1235_SOUNDS
// 1236 IMP_STEP_LEFT
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_1236_SOUNDS
// 1237 IMP_STEP_RIGHT
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_1237_SOUNDS
// 1238 IMP_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1238_SOUNDS
// 1239 IMP_TAKEHIT_FINAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1239_SOUNDS
// 1240 IMP_TAUNT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1240_SOUNDS
// 1241 IMP_TAUNT_END
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1241_SOUNDS
// 1242 IMP_THROW
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1242_SOUNDS
// 1243 PREFECT_CAST_LEGLOCKER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1243_SOUNDS
// 1244 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1244_SOUNDS
// 1245 PERSON_DUMBLEDORE_CHOKE
DB 00h 64h
DW 0000h
OFFSET.DW EVENT_1245_SOUNDS
// 1246 PERSON_DUMBLEDORE_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1246_SOUNDS
// 1247 PERSON_DUMBLEDORE_STEP_LEFT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1247_SOUNDS
// 1248 PERSON_DUMBLEDORE_STEP_RIGHT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1248_SOUNDS
// 1249 PERSON_FRED_CHOKE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1249_SOUNDS
// 1250 PERSON_GEORGE_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1250_SOUNDS
// 1251 HAG_STEP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1251_SOUNDS
// 1252 PERSON_HAGRID_BELT_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1252_SOUNDS
// 1253 PERSON_LOCKHART_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1253_SOUNDS
// 1254 PERSON_RON_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1254_SOUNDS
// 1255 PERSON_SNAPE_CAPE_MOVE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1255_SOUNDS
// 1256 PERSON_WOOD_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1256_SOUNDS
// 1257 STEP_METAL_LEFT
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_1257_SOUNDS
// 1258 STEP_METAL_RIGHT
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_1258_SOUNDS
// 1259 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1259_SOUNDS
// 1260 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1260_SOUNDS
// 1261 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1261_SOUNDS
// 1262 SPEECH_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1262_SOUNDS
// 1263 SPEECH_DRACO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1263_SOUNDS
// 1264 SPEECH_DUMBLEDORE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1264_SOUNDS
// 1265 BALLOON_INFLATE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1265_SOUNDS
// 1266 BALLOON_POP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1266_SOUNDS
// 1267 BALLOON_RELEASE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1267_SOUNDS
// 1268 BARREL_SMASH
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_1268_SOUNDS
// 1269 BARREL_BOUNCE
DB 01h 5ah
DW 0000h
OFFSET.DW EVENT_1269_SOUNDS
// 1270 BARREL_MONEY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1270_SOUNDS
// 1271 BILLYWIG_ATTACK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1271_SOUNDS
// 1272 BILLYWIG_BUZZLOOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1272_SOUNDS
// 1273 BILLYWIG_DIE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1273_SOUNDS
// 1274 BILLYWIG_FALL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1274_SOUNDS
// 1275 BILLYWIG_RETRACT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1275_SOUNDS
// 1276 BILLYWIG_TAKEHIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1276_SOUNDS
// 1277 BILLYWIG_CHOP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1277_SOUNDS
// 1278 BOOKCASE_ATTACK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1278_SOUNDS
// 1279 BOOKCASE_HITBYFLIPENDOBACK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1279_SOUNDS
// 1280 BOOKCASE_HITBYFLIPENDOFRONT1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1280_SOUNDS
// 1281 BOOKCASE_HITBYFLIPENDOFRONT2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1281_SOUNDS
// 1282 BOOKCASE_HITBYNASPELL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1282_SOUNDS
// 1283 BOOKCASE_KNOCKDOWNFALLBACK1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1283_SOUNDS
// 1284 BOOKCASE_KNOCKDOWNFALLBACK2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1284_SOUNDS
// 1285 BOOKCASE_KNOCKDOWNFALLFORWARD1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1285_SOUNDS
// 1286 BOOKCASE_KNOCKDOWNFALLFORWARD2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1286_SOUNDS
// 1287 BOOKCASE_RANDOMCREAK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1287_SOUNDS
// 1288 BOOKCASE_STANDTOWALK
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1288_SOUNDS
// 1289 BOOKCASE_STEP
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1289_SOUNDS
// 1290 BOOKCASE_TAUNT_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1290_SOUNDS
// 1291 BOOKCASE_SPIT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1291_SOUNDS
// 1292 BOOKCASE_FALLVOICE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1292_SOUNDS
// 1293 BOOKCASE_HITVOICE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1293_SOUNDS
// 1294 BROOM_ACCELERATE
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1294_SOUNDS
// 1295 BROOM_BOOST
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1295_SOUNDS
// 1296 BROOM_BOOST_LOOP
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1296_SOUNDS
// 1297 BROOM_CRUISE
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1297_SOUNDS
// 1298 BROOM_GEAR_1
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1298_SOUNDS
// 1299 BROOM_GEAR_2
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1299_SOUNDS
// 1300 BROOM_GEAR_3
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1300_SOUNDS
// 1301 BROOM_GEAR_4
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1301_SOUNDS
// 1302 BROOM_GEAR_5
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1302_SOUNDS
// 1303 BROOM_IMPACT_GENERAL
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1303_SOUNDS
// 1304 BROOM_IMPACT_GRASS
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1304_SOUNDS
// 1305 BROOM_TURN
DB 01h 32h
DW 0000h
OFFSET.DW EVENT_1305_SOUNDS
// 1306 BROOM_IMPACT_STONE
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1306_SOUNDS
// 1307 BROOM_IMPACT_WATER
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1307_SOUNDS
// 1308 RING_BOOST_1
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1308_SOUNDS
// 1309 RING_BOOST_2
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1309_SOUNDS
// 1310 RING_BOOST_3
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1310_SOUNDS
// 1311 RING_BOOST_4
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1311_SOUNDS
// 1312 RING_BOOST_5
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1312_SOUNDS
// 1313 RING_MISS
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1313_SOUNDS
// 1314 RING_NORMAL
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1314_SOUNDS
// 1315 BROOM_IMPACT_TREE
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1315_SOUNDS
// 1316 BLUDGER_PASS
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1316_SOUNDS
// 1317 BLUDGER_NOISE
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1317_SOUNDS
// 1318 BROOM_ACCELERATE
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_1318_SOUNDS
// 1319 BROOM_TURN
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_1319_SOUNDS
// 1320 BROOM_IMPACT_GENERAL
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1320_SOUNDS
// 1321 BROOM_IMPACT_GRASS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1321_SOUNDS
// 1322 CROWD_BOO
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1322_SOUNDS
// 1323 CROWD_CHEER
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1323_SOUNDS
// 1324 CROWD_GASP
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_1324_SOUNDS
// 1325 CROWD_PROXIMITY_CHEER
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_1325_SOUNDS
// 1326 CROWD_ROAR
DB 01h 55h
DW 0000h
OFFSET.DW EVENT_1326_SOUNDS
// 1327 CROWD_EXCITED
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_1327_SOUNDS
// 1328 CROWD_UNEXCITED
DB 01h 46h
DW 0000h
OFFSET.DW EVENT_1328_SOUNDS
// 1329 GOAL
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_1329_SOUNDS
// 1330 BROOM_IMPACT_BLUDGER
DB 01h 5dh
DW 0000h
OFFSET.DW EVENT_1330_SOUNDS
// 1331 BROOM_IMPACT_SEEKER_HARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1331_SOUNDS
// 1332 BROOM_IMPACT_SEEKER_SOFT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1332_SOUNDS
// 1333 BROOM_IMPACT_TOWER_HARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1333_SOUNDS
// 1334 BROOM_IMPACT_TOWER_SOFT
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1334_SOUNDS
// 1335 BEATER_FLYPAST
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1335_SOUNDS
// 1336 BROOM_CRUISE
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_1336_SOUNDS
// 1337 BROOM_GEAR_1
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1337_SOUNDS
// 1338 BROOM_GEAR_2
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1338_SOUNDS
// 1339 BROOM_GEAR_3
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1339_SOUNDS
// 1340 BROOM_GEAR_4
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1340_SOUNDS
// 1341 BROOM_GEAR_5
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1341_SOUNDS
// 1342 BROOM_BOOST
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1342_SOUNDS
// 1343 BROOM_BOOST_LOOP
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1343_SOUNDS
// 1344 RING_NORMAL
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_1344_SOUNDS
// 1345 SNITCH_LOOP_1
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1345_SOUNDS
// 1346 SNITCH_LOOP_2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1346_SOUNDS
// 1347 SNITCH_PASS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1347_SOUNDS
// 1348 RING_BOOST_1
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1348_SOUNDS
// 1349 RING_BOOST_2
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1349_SOUNDS
// 1350 RING_BOOST_3
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1350_SOUNDS
// 1351 RING_BOOST_4
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1351_SOUNDS
// 1352 RING_BOOST_5
DB 01h 23h
DW 0000h
OFFSET.DW EVENT_1352_SOUNDS
// 1353 RING_MISS
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_1353_SOUNDS
// 1354 CAGED_IMP_ROCK_CAGE_1
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1354_SOUNDS
// 1355 CAGED_IMP_ROCK_CAGE_2
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1355_SOUNDS
// 1356 CAGED_IMP_ROCK_CAGE_RETURN_1
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1356_SOUNDS
// 1357 CAGED_IMP_ROCK_CAGE_RETURN_2
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1357_SOUNDS
// 1358 CAGED_IMP_ROCK_CAGE_RETURN_3
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1358_SOUNDS
// 1359 CAGED_IMP_SCREAM
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1359_SOUNDS
// 1360 CAGED_IMP_STANDIDLE2
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1360_SOUNDS
// 1361 CAGED_IMP_STANDIDLE3
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1361_SOUNDS
// 1362 CAGED_IMP_STANDIDLE4_1
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1362_SOUNDS
// 1363 CAGED_IMP_STANDIDLE4_2
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1363_SOUNDS
// 1364 CAGED_IMP_STANDIDLE4_3
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1364_SOUNDS
// 1365 CAGED_IMP_STANDIDLE4_4
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1365_SOUNDS
// 1366 CAGED_IMP_STANDIDLE4_5
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1366_SOUNDS
// 1367 CAGED_IMP_ROCK_CAGE_IDLE
DB 01h 50h
DW 0000h
OFFSET.DW EVENT_1367_SOUNDS
// 1368 SPEECH_DRACO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1368_SOUNDS
// 1369 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1369_SOUNDS
// 1370 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1370_SOUNDS
// 1371 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1371_SOUNDS
// 1372 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1372_SOUNDS
// 1373 SPEECH_DRACO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1373_SOUNDS
// 1374 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1374_SOUNDS
// 1375 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1375_SOUNDS
// 1376 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1376_SOUNDS
// 1377 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1377_SOUNDS
// 1378 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1378_SOUNDS
// 1379 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1379_SOUNDS
// 1380 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1380_SOUNDS
// 1381 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1381_SOUNDS
// 1382 SPEECH_DRACO
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1382_SOUNDS
// 1383 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1383_SOUNDS
// 1384 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1384_SOUNDS
// 1385 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1385_SOUNDS
// 1386 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1386_SOUNDS
// 1387 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1387_SOUNDS
// 1388 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1388_SOUNDS
// 1389 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1389_SOUNDS
// 1390 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1390_SOUNDS
// 1391 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1391_SOUNDS
// 1392 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1392_SOUNDS
// 1393 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1393_SOUNDS
// 1394 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1394_SOUNDS
// 1395 SPEECH_PREFECTS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1395_SOUNDS
// 1396 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1396_SOUNDS
// 1397 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1397_SOUNDS
// 1398 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1398_SOUNDS
// 1399 SPEECH_SNAPE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1399_SOUNDS
// 1400 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1400_SOUNDS
// 1401 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1401_SOUNDS
// 1402 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1402_SOUNDS
// 1403 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1403_SOUNDS
// 1404 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1404_SOUNDS
// 1405 SPEECH_LUCIUS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1405_SOUNDS
// 1406 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1406_SOUNDS
// 1407 SPEECH_DUMBLEDORE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1407_SOUNDS
// 1408 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1408_SOUNDS
// 1409 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1409_SOUNDS
// 1410 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1410_SOUNDS
// 1411 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1411_SOUNDS
// 1412 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1412_SOUNDS
// 1413 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1413_SOUNDS
// 1414 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1414_SOUNDS
// 1415 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1415_SOUNDS
// 1416 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1416_SOUNDS
// 1417 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1417_SOUNDS
// 1418 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1418_SOUNDS
// 1419 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1419_SOUNDS
// 1420 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1420_SOUNDS
// 1421 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1421_SOUNDS
// 1422 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1422_SOUNDS
// 1423 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1423_SOUNDS
// 1424 SPEECH_PREFECTS_GRYFFINDOR
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1424_SOUNDS
// 1425 SPEECH_PREFECTS_HUFFLEPUFF
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1425_SOUNDS
// 1426 SPEECH_PREFECTS_RAVENCLAW
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1426_SOUNDS
// 1427 SPEECH_PREFECTS_SLYTHERIN
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1427_SOUNDS
// 1428 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1428_SOUNDS
// 1429 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1429_SOUNDS
// 1430 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1430_SOUNDS
// 1431 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1431_SOUNDS
// 1432 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1432_SOUNDS
// 1433 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1433_SOUNDS
// 1434 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1434_SOUNDS
// 1435 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1435_SOUNDS
// 1436 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1436_SOUNDS
// 1437 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1437_SOUNDS
// 1438 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1438_SOUNDS
// 1439 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1439_SOUNDS
// 1440 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1440_SOUNDS
// 1441 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1441_SOUNDS
// 1442 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1442_SOUNDS
// 1443 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1443_SOUNDS
// 1444 SPEECH_GENERAL3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1444_SOUNDS
// 1445 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1445_SOUNDS
// 1446 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1446_SOUNDS
// 1447 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1447_SOUNDS
// 1448 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1448_SOUNDS
// 1449 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1449_SOUNDS
// 1450 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1450_SOUNDS
// 1451 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1451_SOUNDS
// 1452 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1452_SOUNDS
// 1453 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1453_SOUNDS
// 1454 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1454_SOUNDS
// 1455 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1455_SOUNDS
// 1456 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1456_SOUNDS
// 1457 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1457_SOUNDS
// 1458 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1458_SOUNDS
// 1459 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1459_SOUNDS
// 1460 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1460_SOUNDS
// 1461 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1461_SOUNDS
// 1462 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1462_SOUNDS
// 1463 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1463_SOUNDS
// 1464 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1464_SOUNDS
// 1465 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1465_SOUNDS
// 1466 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1466_SOUNDS
// 1467 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1467_SOUNDS
// 1468 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1468_SOUNDS
// 1469 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1469_SOUNDS
// 1470 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1470_SOUNDS
// 1471 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1471_SOUNDS
// 1472 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1472_SOUNDS
// 1473 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1473_SOUNDS
// 1474 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1474_SOUNDS
// 1475 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1475_SOUNDS
// 1476 BROOM_IMPACT_GENERAL
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1476_SOUNDS
// 1477 BROOM_IMPACT_GRASS
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1477_SOUNDS
// 1478 BROOM_IMPACT_STONE
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1478_SOUNDS
// 1479 BROOM_IMPACT_TREE
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1479_SOUNDS
// 1480 BROOM_IMPACT_WATER
DB 01h 41h
DW 0000h
OFFSET.DW EVENT_1480_SOUNDS
// 1481 BROOM_ACCELERATE
DB 01h 37h
DW 0000h
OFFSET.DW EVENT_1481_SOUNDS
// 1482 BROOM_TURN
DB 01h 3ch
DW 0000h
OFFSET.DW EVENT_1482_SOUNDS
// 1483 BROOM_CRUISE
DB 01h 4bh
DW 0000h
OFFSET.DW EVENT_1483_SOUNDS
// 1484 SPEECH_GENERAL2
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1484_SOUNDS
// 1485 SPEECH_HARRY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1485_SOUNDS
// 1486 SPEECH_GENERAL3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1486_SOUNDS
// 1487 SPEECH_GENERAL3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1487_SOUNDS
// 1488 SPEECH_WIZARD_CARD
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1488_SOUNDS
// 1489 SPEECH_DUMBLEDORE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1489_SOUNDS
// 1490 SPEECH_DUMBLEDORE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1490_SOUNDS
// 1491 SPEECH_PREFECTS
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1491_SOUNDS
// 1492 SPEECH_FRED
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1492_SOUNDS
// 1493 SPEECH_GEORGE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1493_SOUNDS
// 1494 SPEECH_GINNY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1494_SOUNDS
// 1495 SPEECH_HAGRID
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1495_SOUNDS
// 1496 SPEECH_HERMIONE
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1496_SOUNDS
// 1497 SPEECH_GILDEROY
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1497_SOUNDS
// 1498 SPEECH_GENERAL3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1498_SOUNDS
// 1499 SPEECH_GENERAL3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1499_SOUNDS
// 1500 SPEECH_RON
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1500_SOUNDS
// 1501 SPEECH_GENERAL3
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1501_SOUNDS
// 1502 PUPIL_COUGHSPLUTTER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1502_SOUNDS
// 1503 PUPIL_COUGHSPLUTTER
DB 01h 64h
DW 0000h
OFFSET.DW EVENT_1503_SOUNDS
// struct FXM_SoundHeader
// {
// U8 NumSamples;
// U8 MaxDist;
// U8 Spare[2];
// U8MINMAX Vol;
// U8MINMAX Pitch;
// U8MINMAX pan;
// U8MINMAX Time;
// OFFSET SampleList;
// };
// struct FXM_SoundSampleHeader
// {
// S16 SampleIndex;
// S16 Weight;
// };
// 0 CHEST_OPEN
EVENT_0_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_0_SOUND_0_SAMPLES
EVENT_0_SOUND_0_SAMPLES:
DW 0b8ah 03e8h
// 1 CHEST_ALOHOMORA_OPEN
EVENT_1_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1_SOUND_0_SAMPLES
EVENT_1_SOUND_0_SAMPLES:
DW 0b8bh 03e8h
DW 0b8ch 03e8h
// 2 CHEST_DIFFINDO_OPEN
EVENT_2_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_2_SOUND_0_SAMPLES
EVENT_2_SOUND_0_SAMPLES:
DW 0b8dh 03e8h
// 3 CHEST_INCENDIO_OPEN
EVENT_3_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_3_SOUND_0_SAMPLES
EVENT_3_SOUND_0_SAMPLES:
DW 0b8fh 03e8h
DW 0b8eh 03e8h
// 4 CHEST_SKURGE_OPEN
EVENT_4_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_4_SOUND_0_SAMPLES
EVENT_4_SOUND_0_SAMPLES:
DW 0b90h 03e8h
// 5 FROG_BOUNCELAND_1
EVENT_5_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_5_SOUND_0_SAMPLES
EVENT_5_SOUND_0_SAMPLES:
DW 0b91h 03e8h
// 6 FROG_BOUNCELAND_2
EVENT_6_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_6_SOUND_0_SAMPLES
EVENT_6_SOUND_0_SAMPLES:
DW 0b92h 03e8h
// 7 FROG_BOUNCELAND_3
EVENT_7_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_7_SOUND_0_SAMPLES
EVENT_7_SOUND_0_SAMPLES:
DW 0b93h 03e8h
// 8 FROG_CROAK
EVENT_8_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_8_SOUND_0_SAMPLES
EVENT_8_SOUND_0_SAMPLES:
DW 0ba0h 03e8h
// 9 FROG_FLIPONBACK_1
EVENT_9_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_9_SOUND_0_SAMPLES
EVENT_9_SOUND_0_SAMPLES:
DW 0b94h 03e8h
// 10 FROG_FLIPONBACK_2
EVENT_10_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_10_SOUND_0_SAMPLES
EVENT_10_SOUND_0_SAMPLES:
DW 0b95h 03e8h
// 11 FROG_FLIPOVER_1
EVENT_11_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_11_SOUND_0_SAMPLES
EVENT_11_SOUND_0_SAMPLES:
DW 0b96h 03e8h
// 12 FROG_FLIPOVER_2
EVENT_12_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_12_SOUND_0_SAMPLES
EVENT_12_SOUND_0_SAMPLES:
DW 0b97h 03e8h
// 13 FROG_FLIPOVER_3
EVENT_13_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_13_SOUND_0_SAMPLES
EVENT_13_SOUND_0_SAMPLES:
DW 0b98h 03e8h
// 14 FROG_FLIPOVERMB_1
EVENT_14_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_14_SOUND_0_SAMPLES
EVENT_14_SOUND_0_SAMPLES:
DW 0b99h 03e8h
// 15 FROG_FLIPOVERMB_2
EVENT_15_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_15_SOUND_0_SAMPLES
EVENT_15_SOUND_0_SAMPLES:
DW 0b9ah 03e8h
// 16 FROG_FLIPOVERMB_3
EVENT_16_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_16_SOUND_0_SAMPLES
EVENT_16_SOUND_0_SAMPLES:
DW 0b9bh 03e8h
// 17 FROG_LAND
EVENT_17_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_17_SOUND_0_SAMPLES
EVENT_17_SOUND_0_SAMPLES:
DW 0b9ch 03e8h
// 18 FROG_LAND_FLAT
EVENT_18_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_18_SOUND_0_SAMPLES
EVENT_18_SOUND_0_SAMPLES:
DW 0b9dh 03e8h
// 19 FROG_LAND_FLAT_BOUNCE_1
EVENT_19_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_19_SOUND_0_SAMPLES
EVENT_19_SOUND_0_SAMPLES:
DW 0b9eh 03e8h
// 20 FROG_LAND_FLAT_BOUNCE_2
EVENT_20_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_20_SOUND_0_SAMPLES
EVENT_20_SOUND_0_SAMPLES:
DW 0b9fh 03e8h
// 21 CRATE_PUSH
EVENT_21_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_21_SOUND_0_SAMPLES
EVENT_21_SOUND_0_SAMPLES:
DW 0ba1h 03e8h
DW 0ba3h 03e8h
// 22 CRATE_PUSH_LOOP
EVENT_22_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_22_SOUND_0_SAMPLES
EVENT_22_SOUND_0_SAMPLES:
DW 0ba2h 03e8h
// 23 FIRECRAB_FART
EVENT_23_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_23_SOUND_0_SAMPLES
EVENT_23_SOUND_0_SAMPLES:
DW 0ba4h 03e8h
// 24 FIRECRAB_LAND_KNOCKDOWN_FALL
EVENT_24_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_24_SOUND_0_SAMPLES
EVENT_24_SOUND_0_SAMPLES:
DW 0ba5h 03e8h
// 25 FIRECRAB_OPEN_SHELL
EVENT_25_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_25_SOUND_0_SAMPLES
EVENT_25_SOUND_0_SAMPLES:
DW 0ba7h 03e8h
// 26 FIRECRAB_STEP
EVENT_26_SOUNDS:
DB 03h 10h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_26_SOUND_0_SAMPLES
EVENT_26_SOUND_0_SAMPLES:
DW 0ba9h 03e8h
DW 0baah 03e8h
DW 0babh 03e8h
// 27 FIRECRAB_TAKEHIT
EVENT_27_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_27_SOUND_0_SAMPLES
EVENT_27_SOUND_0_SAMPLES:
DW 0bach 03e8h
DW 0badh 03e8h
DW 0baeh 03e8h
DW 0bb3h 03e8h
DW 0bb2h 03e8h
DW 0bb1h 03e8h
// 28 FIRECRAB_TURN
EVENT_28_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_28_SOUND_0_SAMPLES
EVENT_28_SOUND_0_SAMPLES:
DW 0bafh 03e8h
DW 0bb0h 03e8h
// 29 FIRECRAB_LAND_KNOCKDOWN_FALL2
EVENT_29_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_29_SOUND_0_SAMPLES
EVENT_29_SOUND_0_SAMPLES:
DW 0ba6h 03e8h
// 30 FIRECRAB_OPEN_SHELL2
EVENT_30_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_30_SOUND_0_SAMPLES
EVENT_30_SOUND_0_SAMPLES:
DW 0ba8h 03e8h
// 31 FLIPENDO_SWITCH_ACTIVATE
EVENT_31_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_31_SOUND_0_SAMPLES
EVENT_31_SOUND_0_SAMPLES:
DW 0bb8h 03e8h
// 32 FLIPENDO_SWITCH_GLOW
EVENT_32_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_32_SOUND_0_SAMPLES
EVENT_32_SOUND_0_SAMPLES:
DW 0bb6h 03e8h
DW 0bb5h 03e8h
DW 0bb4h 03e8h
DW 0bb7h 03e8h
// 33 FRED_TAKEHIT
EVENT_33_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_33_SOUND_0_SAMPLES
EVENT_33_SOUND_0_SAMPLES:
DW 0bb9h 03e8h
// 34 GARGOYLE_BREATHE_IN
EVENT_34_SOUNDS:
DB 03h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_34_SOUND_0_SAMPLES
EVENT_34_SOUND_0_SAMPLES:
DW 0bbah 03e8h
DW 0bbbh 03e8h
DW 0bbch 03e8h
// 35 GARGOYLE_CAST_SPELL
EVENT_35_SOUNDS:
DB 03h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_35_SOUND_0_SAMPLES
EVENT_35_SOUND_0_SAMPLES:
DW 0bdah 03e8h
DW 0bd9h 03e8h
DW 0bd8h 03e8h
// 36 GARGOYLE_BREATHE_OUT
EVENT_36_SOUNDS:
DB 03h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_36_SOUND_0_SAMPLES
EVENT_36_SOUND_0_SAMPLES:
DW 0bc0h 03e8h
DW 0bc1h 03e8h
DW 0bc2h 03e8h
// 37 GARGOYLE_TAKEHIT
EVENT_37_SOUNDS:
DB 05h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_37_SOUND_0_SAMPLES
EVENT_37_SOUND_0_SAMPLES:
DW 0bc3h 03e8h
DW 0bc4h 03e8h
DW 0bc5h 03e8h
DW 0bc6h 03e8h
DW 0bc7h 03e8h
// 38 GARGOYLE_BREATHE
EVENT_38_SOUNDS:
DB 03h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_38_SOUND_0_SAMPLES
EVENT_38_SOUND_0_SAMPLES:
DW 0bbdh 03e8h
DW 0bbeh 03e8h
DW 0bbfh 03e8h
// 39 GARGOYLE_IDLE
EVENT_39_SOUNDS:
DB 05h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_39_SOUND_0_SAMPLES
EVENT_39_SOUND_0_SAMPLES:
DW 0bcbh 03e8h
DW 0bcah 03e8h
DW 0bc9h 03e8h
DW 0bc8h 03e8h
DW 0bcch 03e8h
// 40 GARGOYLE_EXPLODE
EVENT_40_SOUNDS:
DB 01h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_40_SOUND_0_SAMPLES
EVENT_40_SOUND_0_SAMPLES:
DW 0bcdh 03e8h
// 41 GARGOYLE_MOVE
EVENT_41_SOUNDS:
DB 05h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_41_SOUND_0_SAMPLES
EVENT_41_SOUND_0_SAMPLES:
DW 0bceh 03e8h
DW 0bcfh 03e8h
DW 0bd0h 03e8h
DW 0bd1h 03e8h
DW 0bd2h 03e8h
// 42 GARGOYLE_HIT_BY_NA_SPELL
EVENT_42_SOUNDS:
DB 02h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_42_SOUND_0_SAMPLES
EVENT_42_SOUND_0_SAMPLES:
DW 0bd4h 03e8h
DW 0bd3h 03e8h
// 43 GARGOYLE_TAUNT_1
EVENT_43_SOUNDS:
DB 01h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_43_SOUND_0_SAMPLES
EVENT_43_SOUND_0_SAMPLES:
DW 0bd5h 03e8h
// 44 GARGOYLE_TAUNT_2
EVENT_44_SOUNDS:
DB 01h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_44_SOUND_0_SAMPLES
EVENT_44_SOUND_0_SAMPLES:
DW 0bd6h 03e8h
// 45 GARGOYLE_TAUNT_3
EVENT_45_SOUNDS:
DB 01h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_45_SOUND_0_SAMPLES
EVENT_45_SOUND_0_SAMPLES:
DW 0bd7h 03e8h
// 46 GARGOYLE_SPELL_IMPACT
EVENT_46_SOUNDS:
DB 03h 5eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_46_SOUND_0_SAMPLES
EVENT_46_SOUND_0_SAMPLES:
DW 0bdbh 03e8h
DW 0bdch 03e8h
DW 0bddh 03e8h
// 47 GENERIC_WIZARD_COUGH1
EVENT_47_SOUNDS:
DB 01h 1ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_47_SOUND_0_SAMPLES
EVENT_47_SOUND_0_SAMPLES:
DW 0bdeh 03e8h
// 48 GENERIC_WIZARD_COUGH2
EVENT_48_SOUNDS:
DB 01h 1ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_48_SOUND_0_SAMPLES
EVENT_48_SOUND_0_SAMPLES:
DW 0bdfh 03e8h
// 49 GENERIC_WIZARD_CLOAK
EVENT_49_SOUNDS:
DB 04h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_49_SOUND_0_SAMPLES
EVENT_49_SOUND_0_SAMPLES:
DW 0be4h 03e8h
DW 0be1h 03e8h
DW 0be2h 03e8h
DW 0be3h 03e8h
// 50 GENERIC_WIZARD_STEP
EVENT_50_SOUNDS:
DB 04h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_50_SOUND_0_SAMPLES
EVENT_50_SOUND_0_SAMPLES:
DW 0be0h 03e8h
DW 0be5h 03e8h
DW 0be6h 03e8h
DW 0be7h 03e8h
// 51 GENERIC_WIZARD_CLAP
EVENT_51_SOUNDS:
DB 03h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_51_SOUND_0_SAMPLES
EVENT_51_SOUND_0_SAMPLES:
DW 0be8h 03e8h
DW 0be9h 03e8h
DW 0beah 03e8h
// 52 GENERIC_WIZARD_SPELL_REACTION
EVENT_52_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_52_SOUND_0_SAMPLES
EVENT_52_SOUND_0_SAMPLES:
DW 0beeh 03e8h
DW 0bech 03e8h
DW 0bedh 03e8h
DW 0bebh 03e8h
DW 0befh 03e8h
// 53 GEORGE_TAKEHIT
EVENT_53_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_53_SOUND_0_SAMPLES
EVENT_53_SOUND_0_SAMPLES:
DW 0bf0h 03e8h
// 54 GHOST_PASSTHROUGH
EVENT_54_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_54_SOUND_0_SAMPLES
EVENT_54_SOUND_0_SAMPLES:
DW 0bf4h 03e8h
DW 0bf5h 03e8h
DW 0bf1h 03e8h
DW 0bf7h 03e8h
DW 0bf8h 03e8h
// 55 GHOST_RELEASE
EVENT_55_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_55_SOUND_0_SAMPLES
EVENT_55_SOUND_0_SAMPLES:
DW 0bfdh 03e8h
DW 0bfch 03e8h
DW 0bfbh 03e8h
DW 0bfah 03e8h
DW 0bf9h 03e8h
DW 0bfeh 03e8h
// 56 GHOST_PROXIMITY
EVENT_56_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_56_SOUND_0_SAMPLES
EVENT_56_SOUND_0_SAMPLES:
DW 0bf6h 03e8h
DW 0bf2h 03e8h
DW 0bf3h 03e8h
// 57 GLASS_JAR_SMASH
EVENT_57_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_57_SOUND_0_SAMPLES
EVENT_57_SOUND_0_SAMPLES:
DW 0c02h 03e8h
DW 0c03h 03e8h
DW 0c04h 03e8h
// 58 GLASS_JAR_WOBBLE
EVENT_58_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_58_SOUND_0_SAMPLES
EVENT_58_SOUND_0_SAMPLES:
DW 0c01h 03e8h
DW 0c00h 03e8h
DW 0bffh 03e8h
// 59 GNOME_BITE
EVENT_59_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_59_SOUND_0_SAMPLES
EVENT_59_SOUND_0_SAMPLES:
DW 0c05h 03e8h
DW 0c06h 03e8h
DW 0c07h 03e8h
// 60 GNOME_SPIN_SWOOSH
EVENT_60_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_60_SOUND_0_SAMPLES
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_60_SOUND_1_SAMPLES
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_60_SOUND_2_SAMPLES
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_60_SOUND_3_SAMPLES
EVENT_60_SOUND_0_SAMPLES:
DW 0c15h 03e8h
EVENT_60_SOUND_1_SAMPLES:
DW 0c14h 03e8h
EVENT_60_SOUND_2_SAMPLES:
DW 0c13h 03e8h
EVENT_60_SOUND_3_SAMPLES:
DW 0c12h 03e8h
// 61 GNOME_HITBYFLIPENDO_KNOCKDOWN
EVENT_61_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_61_SOUND_0_SAMPLES
EVENT_61_SOUND_0_SAMPLES:
DW 0c1fh 03e8h
DW 0c21h 03e8h
DW 0c22h 03e8h
DW 0c23h 03e8h
// 62 GNOME_KNOCKDOWN_CYCLE
EVENT_62_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_62_SOUND_0_SAMPLES
EVENT_62_SOUND_0_SAMPLES:
DW 0c35h 03e8h
DW 0c36h 03e8h
DW 0c37h 03e8h
// 63 GNOME_KNOCKDOWN_FALL
EVENT_63_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_63_SOUND_0_SAMPLES
EVENT_63_SOUND_0_SAMPLES:
DW 0c18h 03e8h
DW 0c19h 03e8h
DW 0c1ah 03e8h
DW 0c20h 03e8h
// 64 GNOME_THROW
EVENT_64_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_64_SOUND_0_SAMPLES
EVENT_64_SOUND_0_SAMPLES:
DW 0c16h 03e8h
DW 0c17h 03e8h
// 65 GNOME_RUBHANDS
EVENT_65_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_65_SOUND_0_SAMPLES
EVENT_65_SOUND_0_SAMPLES:
DW 0c0bh 03e8h
DW 0c0dh 03e8h
DW 0c29h 03e8h
DW 0c0ch 03e8h
DW 0c28h 03e8h
// 66 GNOME_LOOK
EVENT_66_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_66_SOUND_0_SAMPLES
EVENT_66_SOUND_0_SAMPLES:
DW 0c2dh 03e8h
DW 0c2eh 03e8h
DW 0c2fh 03e8h
// 67 GNOME_TAUNT
EVENT_67_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_67_SOUND_0_SAMPLES
EVENT_67_SOUND_0_SAMPLES:
DW 0c0eh 03e8h
DW 0c0fh 03e8h
DW 0c10h 03e8h
DW 0c11h 03e8h
DW 0c3ah 03e8h
DW 0c3bh 03e8h
DW 0c38h 03e8h
DW 0c39h 03e8h
// 68 GNOME_GETUP
EVENT_68_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_68_SOUND_0_SAMPLES
EVENT_68_SOUND_0_SAMPLES:
DW 0c18h 03e8h
DW 0c19h 03e8h
DW 0c1ah 03e8h
DW 0c1eh 03e8h
DW 0c20h 03e8h
// 69 GNOME_JUMPSKIP
EVENT_69_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_69_SOUND_0_SAMPLES
EVENT_69_SOUND_0_SAMPLES:
DW 0c24h 03e8h
DW 0c25h 03e8h
DW 0c26h 03e8h
DW 0c27h 03e8h
// 70 GNOME_CHARGE
EVENT_70_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_70_SOUND_0_SAMPLES
EVENT_70_SOUND_0_SAMPLES:
DW 0c1bh 03e8h
DW 0c1ch 03e8h
DW 0c1dh 03e8h
// 71 GNOME_FLING
EVENT_71_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_71_SOUND_0_SAMPLES
EVENT_71_SOUND_0_SAMPLES:
DW 0c2ah 03e8h
DW 0c2bh 03e8h
DW 0c2ch 03e8h
// 72 GNOME_PANT
EVENT_72_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_72_SOUND_0_SAMPLES
EVENT_72_SOUND_0_SAMPLES:
DW 0c30h 03e8h
DW 0c31h 03e8h
DW 0c32h 03e8h
DW 0c33h 03e8h
DW 0c34h 03e8h
// 73 GNOME_LAND_HIT
EVENT_73_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_73_SOUND_0_SAMPLES
EVENT_73_SOUND_0_SAMPLES:
DW 0c08h 03e8h
DW 0c09h 03e8h
DW 0c0ah 03e8h
// 74 GNOME_SWING_WHOOSH
EVENT_74_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_74_SOUND_0_SAMPLES
EVENT_74_SOUND_0_SAMPLES:
DW 0c14h 03e8h
// 75 GNOME_STRUGGLE
EVENT_75_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_75_SOUND_0_SAMPLES
EVENT_75_SOUND_0_SAMPLES:
DW 0c3dh 03e8h
DW 0c3eh 03e8h
DW 0c3fh 03e8h
DW 0c40h 03e8h
DW 0c41h 03e8h
DW 0c42h 03e8h
DW 0c3ch 03e8h
// 76 GRIPHOOK_STAMP_PAPER_MOVE
EVENT_76_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_76_SOUND_0_SAMPLES
EVENT_76_SOUND_0_SAMPLES:
DW 0c4ah 03e8h
// 77 GRIPHOOK_RUN_LEFT
EVENT_77_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_77_SOUND_0_SAMPLES
EVENT_77_SOUND_0_SAMPLES:
DW 0c43h 03e8h
DW 0c44h 03e8h
DW 0c45h 03e8h
// 78 GRIPHOOK_RUN_RIGHT
EVENT_78_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_78_SOUND_0_SAMPLES
EVENT_78_SOUND_0_SAMPLES:
DW 0c46h 03e8h
DW 0c47h 03e8h
DW 0c48h 03e8h
// 79 GRIPHOOK_SHUFFLE_IDLE
EVENT_79_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_79_SOUND_0_SAMPLES
EVENT_79_SOUND_0_SAMPLES:
DW 0c49h 03e8h
// 80 GRIPHOOK_STAMP
EVENT_80_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_80_SOUND_0_SAMPLES
EVENT_80_SOUND_0_SAMPLES:
DW 0c4bh 03e8h
// 81 GRIPHOOK_WRITING_IDLE
EVENT_81_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_81_SOUND_0_SAMPLES
EVENT_81_SOUND_0_SAMPLES:
DW 0c4ch 03e8h
DW 0c4dh 03e8h
// 82 GRIPHOOK_INK_PAD_TAP
EVENT_82_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_82_SOUND_0_SAMPLES
EVENT_82_SOUND_0_SAMPLES:
DW 0c50h 03e8h
// 83 GRIPHOOK_PEN_TAP_1
EVENT_83_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_83_SOUND_0_SAMPLES
EVENT_83_SOUND_0_SAMPLES:
DW 0c4fh 03e8h
// 84 GRIPHOOK_PEN_TAP_2
EVENT_84_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_84_SOUND_0_SAMPLES
EVENT_84_SOUND_0_SAMPLES:
DW 0c4eh 03e8h
// 85 GYTRASH_BREATH
EVENT_85_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_85_SOUND_0_SAMPLES
EVENT_85_SOUND_0_SAMPLES:
DW 0c52h 03e8h
DW 0c53h 03e8h
// 86 GYTRASH_DIE
EVENT_86_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_86_SOUND_0_SAMPLES
EVENT_86_SOUND_0_SAMPLES:
DW 0c5dh 03e8h
// 87 GYTRASH_DOWN
EVENT_87_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_87_SOUND_0_SAMPLES
EVENT_87_SOUND_0_SAMPLES:
DW 0c5eh 03e8h
// 88 GYTRASH_GASP
EVENT_88_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_88_SOUND_0_SAMPLES
EVENT_88_SOUND_0_SAMPLES:
DW 0c7bh 03e8h
DW 0c51h 03e8h
// 89 GYTRASH_GROWL
EVENT_89_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_89_SOUND_0_SAMPLES
EVENT_89_SOUND_0_SAMPLES:
DW 0c7fh 03e8h
// 90 GYTRASH_GROWL2
EVENT_90_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_90_SOUND_0_SAMPLES
EVENT_90_SOUND_0_SAMPLES:
DW 0c59h 03e8h
DW 0c5ah 03e8h
DW 0c5bh 03e8h
// 91 GYTRASH_GROWL3
EVENT_91_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_91_SOUND_0_SAMPLES
EVENT_91_SOUND_0_SAMPLES:
DW 0c74h 03e8h
DW 0c75h 03e8h
DW 0c76h 03e8h
// 92 GYTRASH_GROWL4
EVENT_92_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_92_SOUND_0_SAMPLES
EVENT_92_SOUND_0_SAMPLES:
DW 0c79h 03e8h
DW 0c7ah 03e8h
// 93 GYTRASH_GROWL5
EVENT_93_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_93_SOUND_0_SAMPLES
EVENT_93_SOUND_0_SAMPLES:
DW 0c5ch 03e8h
// 94 GYTRASH_GROWL6
EVENT_94_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_94_SOUND_0_SAMPLES
EVENT_94_SOUND_0_SAMPLES:
DW 0c54h 03e8h
DW 0c55h 03e8h
// 95 GYTRASH_STEP
EVENT_95_SOUNDS:
DB 15h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_95_SOUND_0_SAMPLES
EVENT_95_SOUND_0_SAMPLES:
DW 0c5fh 03e8h
DW 0c60h 03e8h
DW 0c61h 03e8h
DW 0c62h 03e8h
DW 0c63h 03e8h
DW 0c64h 03e8h
DW 0c65h 03e8h
DW 0c66h 03e8h
DW 0c67h 03e8h
DW 0c68h 03e8h
DW 0c69h 03e8h
DW 0c6ah 03e8h
DW 0c6bh 03e8h
DW 0c6ch 03e8h
DW 0c6dh 03e8h
DW 0c6eh 03e8h
DW 0c6fh 03e8h
DW 0c70h 03e8h
DW 0c71h 03e8h
DW 0c72h 03e8h
DW 0c73h 03e8h
// 96 GYTRASH_GROWL7
EVENT_96_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_96_SOUND_0_SAMPLES
EVENT_96_SOUND_0_SAMPLES:
DW 0c7ch 03e8h
DW 0c7dh 03e8h
DW 0c7eh 03e8h
// 97 GYTRASH_HIT
EVENT_97_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_97_SOUND_0_SAMPLES
EVENT_97_SOUND_0_SAMPLES:
DW 0c77h 03e8h
DW 0c78h 03e8h
// 98 GYTRASH_MOVE
EVENT_98_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_98_SOUND_0_SAMPLES
EVENT_98_SOUND_0_SAMPLES:
DW 0c57h 03e8h
DW 0c58h 03e8h
// 99 GYTRASH_ROAR
EVENT_99_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_99_SOUND_0_SAMPLES
EVENT_99_SOUND_0_SAMPLES:
DW 0c56h 03e8h
// 100 HAG_STEP
EVENT_100_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_100_SOUND_0_SAMPLES
EVENT_100_SOUND_0_SAMPLES:
DW 0c81h 03e8h
// 101 HARRY_WALL_SNEAK
EVENT_101_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_101_SOUND_0_SAMPLES
EVENT_101_SOUND_0_SAMPLES:
DW 0c84h 03e8h
DW 0c85h 03e8h
DW 0c86h 03e8h
// 102 HARRY_JUMPDOWN2MTR
EVENT_102_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_102_SOUND_0_SAMPLES
EVENT_102_SOUND_0_SAMPLES:
DW 0c87h 03e8h
DW 0c88h 03e8h
DW 0c89h 03e8h
// 103 REMEMBRALL_BOOK_OPEN
EVENT_103_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_103_SOUND_0_SAMPLES
EVENT_103_SOUND_0_SAMPLES:
DW 0cb5h 03e8h
// 104 REMEMBRALL_BOOK_TURNPAGE
EVENT_104_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_104_SOUND_0_SAMPLES
EVENT_104_SOUND_0_SAMPLES:
DW 0cb4h 03e8h
// 105 REMEMBRALL_LIST_CURSOR
EVENT_105_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_105_SOUND_0_SAMPLES
EVENT_105_SOUND_0_SAMPLES:
DW 0cb9h 03e8h
// 106 REMEMBRALL_LIST_SELECT
EVENT_106_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_106_SOUND_0_SAMPLES
EVENT_106_SOUND_0_SAMPLES:
DW 0cb3h 03e8h
// 107 HARRY_JUMPDOWN2MTR_LAND
EVENT_107_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_107_SOUND_0_SAMPLES
EVENT_107_SOUND_0_SAMPLES:
DW 0c8ah 03e8h
DW 0c8bh 03e8h
DW 0c8ch 03e8h
// 108 HARRY_LEDGE_HANG_DROP
EVENT_108_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_108_SOUND_0_SAMPLES
EVENT_108_SOUND_0_SAMPLES:
DW 0c82h 03e8h
// 109 HARRY_RUN_INTO_WALL
EVENT_109_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_109_SOUND_0_SAMPLES
EVENT_109_SOUND_0_SAMPLES:
DW 0c83h 03e8h
// 110 HARRY_STOP
EVENT_110_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_110_SOUND_0_SAMPLES
EVENT_110_SOUND_0_SAMPLES:
DW 0c83h 03e8h
// 111 HARRY_ROLL
EVENT_111_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_111_SOUND_0_SAMPLES
EVENT_111_SOUND_0_SAMPLES:
DW 0c9fh 03e8h
// 112 HARRY_JUMP2UPSCRAMBLE_1
EVENT_112_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_112_SOUND_0_SAMPLES
EVENT_112_SOUND_0_SAMPLES:
DW 0c93h 03e8h
// 113 HARRY_JUMP2UPSCRAMBLE_2
EVENT_113_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_113_SOUND_0_SAMPLES
EVENT_113_SOUND_0_SAMPLES:
DW 0c94h 03e8h
// 114 HARRY_JUMP2UPSCRAMBLE_3
EVENT_114_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_114_SOUND_0_SAMPLES
EVENT_114_SOUND_0_SAMPLES:
DW 0c95h 03e8h
// 115 HARRY_JUMP2UPSCRAMBLE_4
EVENT_115_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_115_SOUND_0_SAMPLES
EVENT_115_SOUND_0_SAMPLES:
DW 0c96h 03e8h
// 116 HARRY_JUMP2UP_1
EVENT_116_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_116_SOUND_0_SAMPLES
EVENT_116_SOUND_0_SAMPLES:
DW 0c97h 03e8h
// 117 HARRY_JUMP2UP_2
EVENT_117_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_117_SOUND_0_SAMPLES
EVENT_117_SOUND_0_SAMPLES:
DW 0c98h 03e8h
// 118 HARRY_JUMP2UP_3
EVENT_118_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_118_SOUND_0_SAMPLES
EVENT_118_SOUND_0_SAMPLES:
DW 0c99h 03e8h
// 119 HARRY_JUMP2UP_4
EVENT_119_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_119_SOUND_0_SAMPLES
EVENT_119_SOUND_0_SAMPLES:
DW 0c9ah 03e8h
// 120 HARRY_JUMP2UP_5
EVENT_120_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_120_SOUND_0_SAMPLES
EVENT_120_SOUND_0_SAMPLES:
DW 0c9bh 03e8h
// 121 HARRY_GET_UP
EVENT_121_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_121_SOUND_0_SAMPLES
EVENT_121_SOUND_0_SAMPLES:
DW 0c8dh 03e8h
// 122 HARRY_IDLE_KICK_DIRT
EVENT_122_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_122_SOUND_0_SAMPLES
EVENT_122_SOUND_0_SAMPLES:
DW 0c9ch 03e8h
// 123 HARRY_1_HAND_HANG
EVENT_123_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_123_SOUND_0_SAMPLES
EVENT_123_SOUND_0_SAMPLES:
DW 0c9dh 03e8h
// 124 HARRY_CRAWL_LEFT
EVENT_124_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_124_SOUND_0_SAMPLES
EVENT_124_SOUND_0_SAMPLES:
DW 0c91h 03e8h
// 125 HARRY_CRAWL_RIGHT
EVENT_125_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_125_SOUND_0_SAMPLES
EVENT_125_SOUND_0_SAMPLES:
DW 0c92h 03e8h
// 126 HARRY_CRAWL_CIRCULAR_SPACE_1
EVENT_126_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_126_SOUND_0_SAMPLES
EVENT_126_SOUND_0_SAMPLES:
DW 0c90h 03e8h
// 127 HARRY_CRAWL_CIRCULAR_SPACE_2
EVENT_127_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_127_SOUND_0_SAMPLES
EVENT_127_SOUND_0_SAMPLES:
DW 0c8eh 03e8h
// 128 HARRY_CRAWL_CIRCULAR_SPACE_3
EVENT_128_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_128_SOUND_0_SAMPLES
EVENT_128_SOUND_0_SAMPLES:
DW 0c8fh 03e8h
// 129 HARRY_MISC_STEP
EVENT_129_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_129_SOUND_0_SAMPLES
EVENT_129_SOUND_0_SAMPLES:
DW 0c82h 03e8h
// 130 HARRY_IDLE_WAND_PAT
EVENT_130_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_130_SOUND_0_SAMPLES
EVENT_130_SOUND_0_SAMPLES:
DW 0ca0h 03e8h
// 131 HARRY_IDLE_SHIFTWEIGHT_1
EVENT_131_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_131_SOUND_0_SAMPLES
EVENT_131_SOUND_0_SAMPLES:
DW 0ca2h 03e8h
// 132 HARRY_IDLE_SHIFTWEIGHT_2
EVENT_132_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_132_SOUND_0_SAMPLES
EVENT_132_SOUND_0_SAMPLES:
DW 0ca1h 03e8h
// 133 HARRY_IDLE_WAND_SWISH
EVENT_133_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_133_SOUND_0_SAMPLES
EVENT_133_SOUND_0_SAMPLES:
DW 0ca3h 03e8h
// 134 HARRY_PICKUP_SICKLE
EVENT_134_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_134_SOUND_0_SAMPLES
EVENT_134_SOUND_0_SAMPLES:
DW 0ca4h 03e8h
// 135 HARRY_PICKUP_HEALTH
EVENT_135_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_135_SOUND_0_SAMPLES
EVENT_135_SOUND_0_SAMPLES:
DW 0ca8h 03e8h
// 136 HARRY_GRAB
EVENT_136_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_136_SOUND_0_SAMPLES
EVENT_136_SOUND_0_SAMPLES:
DW 0c97h 03e8h
// 137 HARRY_SCRATCH
EVENT_137_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_137_SOUND_0_SAMPLES
EVENT_137_SOUND_0_SAMPLES:
DW 0cc8h 03e8h
// 138 WIZARD_CARD_COLLECT
EVENT_138_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_138_SOUND_0_SAMPLES
EVENT_138_SOUND_0_SAMPLES:
DW 0ca6h 03e8h
// 139 WIZARD_CARD_DISAPPEAR
EVENT_139_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_139_SOUND_0_SAMPLES
EVENT_139_SOUND_0_SAMPLES:
DW 0ca5h 03e8h
// 140 BALLOON_END
EVENT_140_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_140_SOUND_0_SAMPLES
EVENT_140_SOUND_0_SAMPLES:
DW 0cadh 03e8h
// 141 BALLOON_FLY
EVENT_141_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_141_SOUND_0_SAMPLES
EVENT_141_SOUND_0_SAMPLES:
DW 0caeh 03e8h
DW 0cafh 03e8h
DW 0cb0h 03e8h
DW 0cb1h 03e8h
// 142 BALLOON_START
EVENT_142_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_142_SOUND_0_SAMPLES
EVENT_142_SOUND_0_SAMPLES:
DW 0cb2h 03e8h
// 143 OWL_TREAT_COLLECT
EVENT_143_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_143_SOUND_0_SAMPLES
EVENT_143_SOUND_0_SAMPLES:
DW 0ca7h 03e8h
// 144 BALLOON_INFLATE
EVENT_144_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_144_SOUND_0_SAMPLES
EVENT_144_SOUND_0_SAMPLES:
DW 0ae6h 03e8h
// 145 BALLOON_POP
EVENT_145_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_145_SOUND_0_SAMPLES
EVENT_145_SOUND_0_SAMPLES:
DW 0ae5h 03e8h
// 146 BALLOON_RELEASE
EVENT_146_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_146_SOUND_0_SAMPLES
EVENT_146_SOUND_0_SAMPLES:
DW 0ae7h 03e8h
// 147 HARRY_STINKPELLET_SMASH
EVENT_147_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_147_SOUND_0_SAMPLES
EVENT_147_SOUND_0_SAMPLES:
DW 0ca9h 03e8h
DW 0caah 03e8h
DW 0cc6h 03e8h
DW 0cc7h 03e8h
// 148 HARRY_STINKPELLET_THROW
EVENT_148_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_148_SOUND_0_SAMPLES
EVENT_148_SOUND_0_SAMPLES:
DW 0cabh 03e8h
DW 0cach 03e8h
// 149 HARRY_SKID
EVENT_149_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_149_SOUND_0_SAMPLES
EVENT_149_SOUND_0_SAMPLES:
DW 0c9eh 03e8h
// 150 HARRY_SLIDE_45
EVENT_150_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_150_SOUND_0_SAMPLES
EVENT_150_SOUND_0_SAMPLES:
DW 0ccah 03e8h
DW 0ccbh 03e8h
// 151 HARRY_DROP_BEANS
EVENT_151_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_151_SOUND_0_SAMPLES
EVENT_151_SOUND_0_SAMPLES:
DW 0cc2h 03e8h
DW 0cbfh 03e8h
DW 0cc0h 03e8h
DW 0cc1h 03e8h
DW 0cbeh 03e8h
DW 0cc3h 03e8h
DW 0cc4h 03e8h
DW 0cc5h 03e8h
// 152 REMEMBRALL_AMBIENCE
EVENT_152_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_152_SOUND_0_SAMPLES
EVENT_152_SOUND_0_SAMPLES:
DW 0cbah 03e8h
// 153 REMEMBRALL_ROTATE
EVENT_153_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_153_SOUND_0_SAMPLES
EVENT_153_SOUND_0_SAMPLES:
DW 0cbdh 03e8h
// 154 HARRY_PICKUP_BADBEAN
EVENT_154_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_154_SOUND_0_SAMPLES
EVENT_154_SOUND_0_SAMPLES:
DW 0cbch 03e8h
// 155 GUI_CURSOR
EVENT_155_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_155_SOUND_0_SAMPLES
EVENT_155_SOUND_0_SAMPLES:
DW 0cb6h 03e8h
// 156 GUI_EQUIP
EVENT_156_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_156_SOUND_0_SAMPLES
EVENT_156_SOUND_0_SAMPLES:
DW 0cb8h 03e8h
// 157 GUI_NO
EVENT_157_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_157_SOUND_0_SAMPLES
EVENT_157_SOUND_0_SAMPLES:
DW 0cbbh 03e8h
// 158 REMEMBRALL_NOTEBOOK_APPEAR
EVENT_158_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_158_SOUND_0_SAMPLES
EVENT_158_SOUND_0_SAMPLES:
DW 0cb7h 03e8h
// 159 HARRY_SCRATCH2
EVENT_159_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_159_SOUND_0_SAMPLES
EVENT_159_SOUND_0_SAMPLES:
DW 0cc9h 03e8h
// 160 HARRY_HANDS_ON_DOOR
EVENT_160_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_160_SOUND_0_SAMPLES
EVENT_160_SOUND_0_SAMPLES:
DW 0ccch 03e8h
DW 0ccfh 03e8h
// 161 HARRY_HANDS_ON_DOOR2
EVENT_161_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_161_SOUND_0_SAMPLES
EVENT_161_SOUND_0_SAMPLES:
DW 0cceh 03e8h
DW 0ccdh 03e8h
// 162 HARRY_VOCAL_GRAB
EVENT_162_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_162_SOUND_0_SAMPLES
EVENT_162_SOUND_0_SAMPLES:
DW 0cf7h 03e8h
DW 0cf8h 03e8h
DW 0cf9h 03e8h
DW 0cf3h 03e8h
DW 0cf4h 03e8h
DW 0cf5h 03e8h
DW 0cefh 03e8h
// 163 HARRY_VOCAL_TAKEHIT_NORMAL
EVENT_163_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_163_SOUND_0_SAMPLES
EVENT_163_SOUND_0_SAMPLES:
DW 0cd9h 03e8h
DW 0cdah 03e8h
DW 0cdbh 03e8h
DW 0ceeh 03e8h
DW 0cedh 03e8h
DW 0cebh 03e8h
// 164 HARRY_VOCAL_FALL
EVENT_164_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_164_SOUND_0_SAMPLES
EVENT_164_SOUND_0_SAMPLES:
DW 0cd1h 03e8h
// 165 HARRY_VOCAL_GASP
EVENT_165_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_165_SOUND_0_SAMPLES
EVENT_165_SOUND_0_SAMPLES:
DW 0cd2h 03e8h
DW 0cd3h 03e8h
DW 0cd4h 03e8h
DW 0cd5h 03e8h
DW 0ce0h 03e8h
DW 0ce2h 03e8h
DW 0ce3h 03e8h
// 166 HARRY_VOCAL_GETUP
EVENT_166_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_166_SOUND_0_SAMPLES
EVENT_166_SOUND_0_SAMPLES:
DW 0cf4h 03e8h
DW 0cfbh 03e8h
DW 0cf1h 03e8h
DW 0cd6h 03e8h
// 167 HARRY_VOCAL_LAND
EVENT_167_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_167_SOUND_0_SAMPLES
EVENT_167_SOUND_0_SAMPLES:
DW 0cdeh 03e8h
DW 0cdfh 03e8h
DW 0cf6h 03e8h
// 168 HARRY_VOCAL_PANT
EVENT_168_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_168_SOUND_0_SAMPLES
EVENT_168_SOUND_0_SAMPLES:
DW 0ce4h 03e8h
DW 0ce5h 03e8h
DW 0ce6h 03e8h
// 169 HARRY_VOCAL_SIGH
EVENT_169_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_169_SOUND_0_SAMPLES
EVENT_169_SOUND_0_SAMPLES:
DW 0ce8h 03e8h
DW 0ce9h 03e8h
DW 0ceah 03e8h
// 170 HARRY_VOCAL_STRAIN
EVENT_170_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_170_SOUND_0_SAMPLES
EVENT_170_SOUND_0_SAMPLES:
DW 0cf0h 03e8h
DW 0cf1h 03e8h
DW 0cf2h 03e8h
DW 0cf3h 03e8h
DW 0ce7h 03e8h
DW 0cf5h 03e8h
// 171 HARRY_VOCAL_WOBBLE
EVENT_171_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_171_SOUND_0_SAMPLES
EVENT_171_SOUND_0_SAMPLES:
DW 0cd2h 03e8h
DW 0cd0h 03e8h
DW 0cd3h 03e8h
DW 0cd4h 03e8h
DW 0cd5h 03e8h
DW 0ce1h 03e8h
DW 0ce0h 03e8h
// 172 HARRY_VOCAL_STRAIN_END
EVENT_172_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_172_SOUND_0_SAMPLES
EVENT_172_SOUND_0_SAMPLES:
DW 0cfbh 03e8h
DW 0cfch 03e8h
DW 0cfdh 03e8h
DW 0cfah 03e8h
DW 0cd7h 03e8h
// 173 HARRY_VOCAL_TAKEHIT_HARD
EVENT_173_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_173_SOUND_0_SAMPLES
EVENT_173_SOUND_0_SAMPLES:
DW 0cddh 03e8h
DW 0cd8h 03e8h
DW 0cdch 03e8h
// 174 HARRY_VOCAL_TAKEHIT_SOFT
EVENT_174_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_174_SOUND_0_SAMPLES
EVENT_174_SOUND_0_SAMPLES:
DW 0cdfh 03e8h
DW 0cech 03e8h
DW 0cdeh 03e8h
DW 0cf6h 03e8h
DW 0cebh 03e8h
DW 0cefh 03e8h
// 175 HARRY_VOCAL_JUMP
EVENT_175_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_175_SOUND_0_SAMPLES
EVENT_175_SOUND_0_SAMPLES:
DW 0cf1h 03e8h
DW 0cf6h 03e8h
// 176 HARRY_VOCAL_SMALLSTRAIN
EVENT_176_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_176_SOUND_0_SAMPLES
EVENT_176_SOUND_0_SAMPLES:
DW 0cd6h 03e8h
DW 0cfbh 03e8h
DW 0cf7h 03e8h
DW 0cf8h 03e8h
DW 0cf9h 03e8h
// 177 HARRY_VOCAL_COUGH1
EVENT_177_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_177_SOUND_0_SAMPLES
EVENT_177_SOUND_0_SAMPLES:
DW 0cffh 03e8h
DW 0cfeh 03e8h
// 178 HARRY_VOCAL_COUGH2
EVENT_178_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_178_SOUND_0_SAMPLES
EVENT_178_SOUND_0_SAMPLES:
DW 0cfeh 03e8h
DW 0cffh 03e8h
// 179 HARRY_VOCAL_GULP
EVENT_179_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_179_SOUND_0_SAMPLES
EVENT_179_SOUND_0_SAMPLES:
DW 0d00h 03e8h
// 180 HEDWIG_LAND
EVENT_180_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_180_SOUND_0_SAMPLES
EVENT_180_SOUND_0_SAMPLES:
DW 0d02h 03e8h
// 181 HEDWIG_LAND_2
EVENT_181_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_181_SOUND_0_SAMPLES
EVENT_181_SOUND_0_SAMPLES:
DW 0d01h 03e8h
// 182 HEDWIG_TAKEOFF
EVENT_182_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_182_SOUND_0_SAMPLES
EVENT_182_SOUND_0_SAMPLES:
DW 0d03h 03e8h
// 183 HEDWIG_WING_FLAP
EVENT_183_SOUNDS:
DB 0ah 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_183_SOUND_0_SAMPLES
EVENT_183_SOUND_0_SAMPLES:
DW 0d07h 03e8h
DW 0d05h 03e8h
DW 0d06h 03e8h
DW 0d04h 03e8h
DW 0d08h 03e8h
DW 0d09h 03e8h
DW 0d0ah 03e8h
DW 0d0bh 03e8h
DW 0d0ch 03e8h
DW 0d0dh 03e8h
// 184 HEDWIG_FAST_FLAP
EVENT_184_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_184_SOUND_0_SAMPLES
EVENT_184_SOUND_0_SAMPLES:
DW 0d14h 03e8h
DW 0d0eh 03e8h
DW 0d0fh 03e8h
DW 0d10h 03e8h
DW 0d11h 03e8h
DW 0d12h 03e8h
DW 0d13h 03e8h
// 185 HEDWIG_CALL_1
EVENT_185_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_185_SOUND_0_SAMPLES
EVENT_185_SOUND_0_SAMPLES:
DW 0d16h 03e8h
DW 0d17h 03e8h
DW 0d18h 03e8h
// 186 HEDWIG_CALL_2
EVENT_186_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_186_SOUND_0_SAMPLES
EVENT_186_SOUND_0_SAMPLES:
DW 0d15h 03e8h
// 187 IMP_ATTACK
EVENT_187_SOUNDS:
DB 05h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_187_SOUND_0_SAMPLES
EVENT_187_SOUND_0_SAMPLES:
DW 0d19h 03e8h
DW 0d1ah 03e8h
DW 0d1bh 03e8h
DW 0d31h 03e8h
DW 0d2fh 03e8h
// 188 IMP_BITE
EVENT_188_SOUNDS:
DB 02h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_188_SOUND_0_SAMPLES
EVENT_188_SOUND_0_SAMPLES:
DW 0d2dh 03e8h
DW 0d2ch 03e8h
// 189 IMP_DAZED
EVENT_189_SOUNDS:
DB 03h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_189_SOUND_0_SAMPLES
EVENT_189_SOUND_0_SAMPLES:
DW 0d1ch 03e8h
DW 0d1dh 03e8h
DW 0d4ch 03e8h
// 190 IMP_FINALTHUD
EVENT_190_SOUNDS:
DB 01h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_190_SOUND_0_SAMPLES
EVENT_190_SOUND_0_SAMPLES:
DW 0d1eh 03e8h
// 191 IMP_GETUP
EVENT_191_SOUNDS:
DB 03h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_191_SOUND_0_SAMPLES
EVENT_191_SOUND_0_SAMPLES:
DW 0d1fh 03e8h
DW 0d33h 03e8h
DW 0d34h 03e8h
// 192 IMP_LAND
EVENT_192_SOUNDS:
DB 02h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_192_SOUND_0_SAMPLES
EVENT_192_SOUND_0_SAMPLES:
DW 0d20h 03e8h
DW 0d21h 03e8h
// 193 IMP_STEP_LEFT
EVENT_193_SOUNDS:
DB 06h 10h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_193_SOUND_0_SAMPLES
EVENT_193_SOUND_0_SAMPLES:
DW 0d22h 03e8h
DW 0d23h 03e8h
DW 0d3dh 03e8h
DW 0d3eh 03e8h
DW 0d3fh 03e8h
DW 0d40h 03e8h
// 194 IMP_STEP_RIGHT
EVENT_194_SOUNDS:
DB 06h 10h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_194_SOUND_0_SAMPLES
EVENT_194_SOUND_0_SAMPLES:
DW 0d24h 03e8h
DW 0d25h 03e8h
DW 0d41h 03e8h
DW 0d42h 03e8h
DW 0d43h 03e8h
DW 0d44h 03e8h
// 195 IMP_TAKEHIT
EVENT_195_SOUNDS:
DB 07h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_195_SOUND_0_SAMPLES
EVENT_195_SOUND_0_SAMPLES:
DW 0d28h 03e8h
DW 0d29h 03e8h
DW 0d45h 03e8h
DW 0d46h 03e8h
DW 0d2eh 03e8h
DW 0d32h 03e8h
DW 0d37h 03e8h
// 196 IMP_TAKEHIT_FINAL
EVENT_196_SOUNDS:
DB 03h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_196_SOUND_0_SAMPLES
EVENT_196_SOUND_0_SAMPLES:
DW 0d26h 03e8h
DW 0d27h 03e8h
DW 0d54h 03e8h
// 197 IMP_THROW
EVENT_197_SOUNDS:
DB 02h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_197_SOUND_0_SAMPLES
EVENT_197_SOUND_0_SAMPLES:
DW 0d2ah 03e8h
DW 0d2bh 03e8h
// 198 IMP_DUCK
EVENT_198_SOUNDS:
DB 01h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_198_SOUND_0_SAMPLES
EVENT_198_SOUND_0_SAMPLES:
DW 0d30h 03e8h
// 199 IMP_HIT_WALL
EVENT_199_SOUNDS:
DB 02h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_199_SOUND_0_SAMPLES
EVENT_199_SOUND_0_SAMPLES:
DW 0d2eh 03e8h
DW 0d32h 03e8h
// 200 IMP_JUMP
EVENT_200_SOUNDS:
DB 02h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_200_SOUND_0_SAMPLES
EVENT_200_SOUND_0_SAMPLES:
DW 0d33h 03e8h
DW 0d34h 03e8h
// 201 IMP_TAUNT
EVENT_201_SOUNDS:
DB 02h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_201_SOUND_0_SAMPLES
EVENT_201_SOUND_0_SAMPLES:
DW 0d35h 03e8h
DW 0d36h 03e8h
// 202 IMP_TAUNT_END
EVENT_202_SOUNDS:
DB 06h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_202_SOUND_0_SAMPLES
EVENT_202_SOUND_0_SAMPLES:
DW 0d3ah 03e8h
DW 0d38h 03e8h
DW 0d39h 03e8h
DW 0d37h 03e8h
DW 0d3bh 03e8h
DW 0d3ch 03e8h
// 203 IMP_STRUGGLE
EVENT_203_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_203_SOUND_0_SAMPLES
EVENT_203_SOUND_0_SAMPLES:
DW 0d53h 03e8h
// 204 IMP_THROWN
EVENT_204_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_204_SOUND_0_SAMPLES
EVENT_204_SOUND_0_SAMPLES:
DW 0d54h 03e8h
DW 0d27h 03e8h
DW 0d4fh 03e8h
DW 0d50h 03e8h
// 205 IMP_CARRIED
EVENT_205_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_205_SOUND_0_SAMPLES
EVENT_205_SOUND_0_SAMPLES:
DW 0d48h 03e8h
DW 0d49h 03e8h
DW 0d4ah 03e8h
DW 0d4bh 03e8h
// 206 IMP_CARRIED_DROPPED
EVENT_206_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_206_SOUND_0_SAMPLES
EVENT_206_SOUND_0_SAMPLES:
DW 0d45h 03e8h
DW 0d46h 03e8h
DW 0d47h 03e8h
// 207 IMP_HIT_BY_DUNGBOMB
EVENT_207_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_207_SOUND_0_SAMPLES
EVENT_207_SOUND_0_SAMPLES:
DW 0d4dh 03e8h
DW 0d4eh 03e8h
// 208 IMP_PICK_UP
EVENT_208_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_208_SOUND_0_SAMPLES
EVENT_208_SOUND_0_SAMPLES:
DW 0d51h 03e8h
DW 0d52h 03e8h
// 209 IMP_BREATHE_IN
EVENT_209_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_209_SOUND_0_SAMPLES
EVENT_209_SOUND_0_SAMPLES:
DW 0d5ah 03e8h
DW 0d56h 03e8h
DW 0d57h 03e8h
DW 0d5bh 03e8h
// 210 IMP_BREATHE_OUT
EVENT_210_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_210_SOUND_0_SAMPLES
EVENT_210_SOUND_0_SAMPLES:
DW 0d58h 03e8h
DW 0d59h 03e8h
DW 0d55h 03e8h
DW 0d5ch 03e8h
// 211 LAPIFORS_RABBIT_HITBYDUNGBOMB
EVENT_211_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_211_SOUND_0_SAMPLES
EVENT_211_SOUND_0_SAMPLES:
DW 0d5dh 03e8h
// 212 LAPIFORS_RABBIT_STEP
EVENT_212_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_212_SOUND_0_SAMPLES
EVENT_212_SOUND_0_SAMPLES:
DW 0d5eh 03e8h
DW 0d5fh 03e8h
DW 0d60h 03e8h
DW 0d61h 03e8h
// 213 ARAGOG_ANGLIA_DOOR_CLOSE
EVENT_213_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_213_SOUND_0_SAMPLES
EVENT_213_SOUND_0_SAMPLES:
DW 0db9h 03e8h
// 214 ARAGOG_ATTACK
EVENT_214_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_214_SOUND_0_SAMPLES
EVENT_214_SOUND_0_SAMPLES:
DW 0d8dh 03e8h
// 215 ARAGOG_BREATHE_IN
EVENT_215_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_215_SOUND_0_SAMPLES
EVENT_215_SOUND_0_SAMPLES:
DW 0d7ch 03e8h
DW 0d62h 03e8h
DW 0d63h 03e8h
DW 0d64h 03e8h
// 216 ARAGOG_BREATHE_OUT
EVENT_216_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_216_SOUND_0_SAMPLES
EVENT_216_SOUND_0_SAMPLES:
DW 0d65h 03e8h
DW 0d66h 03e8h
DW 0d67h 03e8h
// 217 ARAGOG_CRUNCH
EVENT_217_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_217_SOUND_0_SAMPLES
EVENT_217_SOUND_0_SAMPLES:
DW 0d68h 03e8h
DW 0d69h 03e8h
DW 0d6ah 03e8h
DW 0d6bh 03e8h
DW 0d6ch 03e8h
DW 0d6dh 03e8h
// 218 ARAGOG_DAZED
EVENT_218_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_218_SOUND_0_SAMPLES
EVENT_218_SOUND_0_SAMPLES:
DW 0d97h 03e8h
DW 0d98h 03e8h
// 219 ARAGOG_DIE
EVENT_219_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_219_SOUND_0_SAMPLES
EVENT_219_SOUND_0_SAMPLES:
DW 0d82h 03e8h
DW 0d80h 03e8h
DW 0d81h 03e8h
// 220 ARAGOG_GETUP
EVENT_220_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_220_SOUND_0_SAMPLES
EVENT_220_SOUND_0_SAMPLES:
DW 0d9bh 03e8h
// 221 ARAGOG_GROWL
EVENT_221_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_221_SOUND_0_SAMPLES
EVENT_221_SOUND_0_SAMPLES:
DW 0da4h 03e8h
DW 0da5h 03e8h
// 222 ARAGOG_HUH
EVENT_222_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_222_SOUND_0_SAMPLES
EVENT_222_SOUND_0_SAMPLES:
DW 0da1h 03e8h
DW 0da2h 03e8h
// 223 ARAGOG_IDLE
EVENT_223_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_223_SOUND_0_SAMPLES
EVENT_223_SOUND_0_SAMPLES:
DW 0da3h 03e8h
DW 0d70h 03e8h
// 224 ARAGOG_LAND_HARD
EVENT_224_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_224_SOUND_0_SAMPLES
EVENT_224_SOUND_0_SAMPLES:
DW 0d92h 03e8h
// 225 ARAGOG_LAUGH
EVENT_225_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_225_SOUND_0_SAMPLES
EVENT_225_SOUND_0_SAMPLES:
DW 0d6eh 03e8h
// 226 ARAGOG_SCREAM
EVENT_226_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_226_SOUND_0_SAMPLES
EVENT_226_SOUND_0_SAMPLES:
DW 0d93h 03e8h
// 227 ARAGOG_SIGH
EVENT_227_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_227_SOUND_0_SAMPLES
EVENT_227_SOUND_0_SAMPLES:
DW 0d7bh 03e8h
DW 0d8fh 03e8h
DW 0d90h 03e8h
DW 0d91h 03e8h
// 228 ARAGOG_SMALL_SPIDER_LOOP
EVENT_228_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_228_SOUND_0_SAMPLES
EVENT_228_SOUND_0_SAMPLES:
DW 0da6h 03e8h
// 229 ARAGOG_SPIT
EVENT_229_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_229_SOUND_0_SAMPLES
EVENT_229_SOUND_0_SAMPLES:
DW 0d7dh 03e8h
DW 0d7eh 03e8h
// 230 ARAGOG_SPLAT
EVENT_230_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_230_SOUND_0_SAMPLES
EVENT_230_SOUND_0_SAMPLES:
DW 0d6fh 03e8h
// 231 ARAGOG_TAKEHIT
EVENT_231_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_231_SOUND_0_SAMPLES
EVENT_231_SOUND_0_SAMPLES:
DW 0d71h 03e8h
// 232 ARAGOG_THROW_SPIDER
EVENT_232_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_232_SOUND_0_SAMPLES
EVENT_232_SOUND_0_SAMPLES:
DW 0d99h 03e8h
DW 0d9ah 03e8h
// 233 ARAGOG_STEP
EVENT_233_SOUNDS:
DB 0bh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_233_SOUND_0_SAMPLES
EVENT_233_SOUND_0_SAMPLES:
DW 0dadh 03e8h
DW 0daeh 03e8h
DW 0dafh 03e8h
DW 0db0h 03e8h
DW 0db1h 03e8h
DW 0db2h 03e8h
DW 0db3h 03e8h
DW 0db4h 03e8h
DW 0db5h 03e8h
DW 0db6h 03e8h
DW 0db7h 03e8h
// 234 ARAGOG_CHARGE
EVENT_234_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_234_SOUND_0_SAMPLES
EVENT_234_SOUND_0_SAMPLES:
DW 0d94h 03e8h
DW 0d95h 03e8h
DW 0d96h 03e8h
// 235 ARAGOG_SUCCESS
EVENT_235_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_235_SOUND_0_SAMPLES
EVENT_235_SOUND_0_SAMPLES:
DW 0d6eh 03e8h
// 236 ARAGOG_FALL
EVENT_236_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_236_SOUND_0_SAMPLES
EVENT_236_SOUND_0_SAMPLES:
DW 0d7fh 03e8h
// 237 ARAGOG_BREAK
EVENT_237_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_237_SOUND_0_SAMPLES
EVENT_237_SOUND_0_SAMPLES:
DW 0d83h 03e8h
// 238 ARAGOG_LAIR_BREAK
EVENT_238_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_238_SOUND_0_SAMPLES
EVENT_238_SOUND_0_SAMPLES:
DW 0d84h 03e8h
// 239 ARAGOG_LAIR_DIE
EVENT_239_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_239_SOUND_0_SAMPLES
EVENT_239_SOUND_0_SAMPLES:
DW 0d81h 03e8h
// 240 ARAGOG_LAIR_FALL
EVENT_240_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_240_SOUND_0_SAMPLES
EVENT_240_SOUND_0_SAMPLES:
DW 0d7fh 03e8h
// 241 ARAGOG_HIT_ICO
EVENT_241_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_241_SOUND_0_SAMPLES
EVENT_241_SOUND_0_SAMPLES:
DW 0d9ch 03e8h
DW 0d9dh 03e8h
DW 0d9eh 03e8h
// 242 ARAGOG_HIT_ICO_PERFECT
EVENT_242_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_242_SOUND_0_SAMPLES
EVENT_242_SOUND_0_SAMPLES:
DW 0d9fh 03e8h
DW 0da0h 03e8h
// 243 ARAGOG_MOVE
EVENT_243_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_243_SOUND_0_SAMPLES
EVENT_243_SOUND_0_SAMPLES:
DW 0d75h 03e8h
DW 0d76h 03e8h
DW 0d77h 03e8h
DW 0d78h 03e8h
DW 0d79h 03e8h
DW 0d7ah 03e8h
// 244 ARAGOG_SNORT
EVENT_244_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_244_SOUND_0_SAMPLES
EVENT_244_SOUND_0_SAMPLES:
DW 0d72h 03e8h
DW 0d73h 03e8h
DW 0d74h 03e8h
// 245 ARAGOG_FAR_ATTACK
EVENT_245_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_245_SOUND_0_SAMPLES
EVENT_245_SOUND_0_SAMPLES:
DW 0d8eh 03e8h
// 246 ARAGOG_FAR_FIRE
EVENT_246_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_246_SOUND_0_SAMPLES
EVENT_246_SOUND_0_SAMPLES:
DW 0d99h 03e8h
DW 0d9ah 03e8h
// 247 ARAGOG_FAR_SCREAM
EVENT_247_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_247_SOUND_0_SAMPLES
EVENT_247_SOUND_0_SAMPLES:
DW 0d93h 03e8h
// 248 ARAGOG_LAIR_FIRE
EVENT_248_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_248_SOUND_0_SAMPLES
EVENT_248_SOUND_0_SAMPLES:
DW 0d86h 03e8h
// 249 ARAGOG_LAIR_STRESS
EVENT_249_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_249_SOUND_0_SAMPLES
EVENT_249_SOUND_0_SAMPLES:
DW 0d87h 03e8h
DW 0d88h 03e8h
// 250 ARAGOG_LAIR_TORCH
EVENT_250_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_250_SOUND_0_SAMPLES
EVENT_250_SOUND_0_SAMPLES:
DW 0d85h 03e8h
// 251 ARAGOG_LAIR_WEB_DROP
EVENT_251_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_251_SOUND_0_SAMPLES
EVENT_251_SOUND_0_SAMPLES:
DW 0da9h 03e8h
DW 0da7h 03e8h
// 252 ARAGOG_LAIR_WEB_FALL
EVENT_252_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_252_SOUND_0_SAMPLES
EVENT_252_SOUND_0_SAMPLES:
DW 0daah 03e8h
// 253 ARAGOG_LAIR_WEB_FIRE
EVENT_253_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_253_SOUND_0_SAMPLES
EVENT_253_SOUND_0_SAMPLES:
DW 0da8h 03e8h
// 254 ARAGOG_LAIR_WEB_HIT
EVENT_254_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_254_SOUND_0_SAMPLES
EVENT_254_SOUND_0_SAMPLES:
DW 0d8bh 03e8h
DW 0d89h 03e8h
DW 0d8ch 03e8h
// 255 ARAGOG_LAIR_WEB_HIT_FPO
EVENT_255_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_255_SOUND_0_SAMPLES
EVENT_255_SOUND_0_SAMPLES:
DW 0dabh 03e8h
// 256 ARAGOG_LAIR_WEB_HIT_ICO
EVENT_256_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_256_SOUND_0_SAMPLES
EVENT_256_SOUND_0_SAMPLES:
DW 0d8ah 03e8h
// 257 ARAGOG_LAIR_WEB_HIT_ICO2
EVENT_257_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_257_SOUND_0_SAMPLES
EVENT_257_SOUND_0_SAMPLES:
DW 0dach 03e8h
// 258 WILLOW_MUSHROOM
EVENT_258_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_258_SOUND_0_SAMPLES
EVENT_258_SOUND_0_SAMPLES:
DW 066dh 03e8h
DW 066eh 03e8h
DW 066fh 03e8h
DW 0670h 03e8h
// 259 ARAGOG_ANGLIA_DOOR_OPEN
EVENT_259_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_259_SOUND_0_SAMPLES
EVENT_259_SOUND_0_SAMPLES:
DW 0db8h 03e8h
// 260 ARAGOG_ANGLIA_IDLE
EVENT_260_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_260_SOUND_0_SAMPLES
EVENT_260_SOUND_0_SAMPLES:
DW 0db9h 03e8h
// 261 ARAGOG_ANGLIA_LAND
EVENT_261_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_261_SOUND_0_SAMPLES
EVENT_261_SOUND_0_SAMPLES:
DW 0dbah 03e8h
// 262 ARAGOG_ANGLIA_LEAP_OFF_WALL
EVENT_262_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_262_SOUND_0_SAMPLES
EVENT_262_SOUND_0_SAMPLES:
DW 0db9h 03e8h
// 263 ARAGOG_ANGLIA_TAKE_OFF
EVENT_263_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_263_SOUND_0_SAMPLES
EVENT_263_SOUND_0_SAMPLES:
DW 0db9h 03e8h
// 264 STEP_STONE_LEFT
EVENT_264_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_264_SOUND_0_SAMPLES
EVENT_264_SOUND_0_SAMPLES:
DW 0dc8h 03e8h
DW 0dbch 03e8h
DW 0dbdh 03e8h
DW 0dbeh 03e8h
DW 0dbfh 03e8h
DW 0dc0h 03e8h
DW 0dc1h 03e8h
DW 0dc2h 03e8h
// 265 STEP_STONE_RIGHT
EVENT_265_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_265_SOUND_0_SAMPLES
EVENT_265_SOUND_0_SAMPLES:
DW 0dc3h 03e8h
DW 0dc4h 03e8h
DW 0dc5h 03e8h
DW 0dc6h 03e8h
DW 0dc7h 03e8h
DW 0dbbh 03e8h
DW 0dc9h 03e8h
DW 0dcah 03e8h
// 266 AVIFORS_BIRD_ROCK_CRACK
EVENT_266_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_266_SOUND_0_SAMPLES
EVENT_266_SOUND_0_SAMPLES:
DW 0dffh 03e8h
DW 0dfdh 03e8h
DW 0dfeh 03e8h
DW 0dfch 03e8h
// 267 LUMOS_PANEL
EVENT_267_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_267_SOUND_0_SAMPLES
EVENT_267_SOUND_0_SAMPLES:
DW 0dcbh 03e8h
// 268 LEARN_SPELL
EVENT_268_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_268_SOUND_0_SAMPLES
EVENT_268_SOUND_0_SAMPLES:
DW 0dd1h 03e8h
// 269 SPELL_PARTICLES
EVENT_269_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_269_SOUND_0_SAMPLES
EVENT_269_SOUND_0_SAMPLES:
DW 0dfah 03e8h
// 270 SPELLBOOK_VANISH
EVENT_270_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_270_SOUND_0_SAMPLES
EVENT_270_SOUND_0_SAMPLES:
DW 0dcch 03e8h
// 271 AVIFORS_DOOR_OPEN
EVENT_271_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_271_SOUND_0_SAMPLES
EVENT_271_SOUND_0_SAMPLES:
DW 0dcfh 03e8h
// 272 AVIFORS_DOOR_SQUEAK
EVENT_272_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_272_SOUND_0_SAMPLES
EVENT_272_SOUND_0_SAMPLES:
DW 0dcdh 03e8h
DW 0dd0h 03e8h
// 273 SPELLBOOK_COLLECT
EVENT_273_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_273_SOUND_0_SAMPLES
EVENT_273_SOUND_0_SAMPLES:
DW 0e04h 03e8h
// 274 SPELL_TWINKLE
EVENT_274_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_274_SOUND_0_SAMPLES
EVENT_274_SOUND_0_SAMPLES:
DW 0dfbh 03e8h
// 275 AVIFORS_GRATING_MOVE_1
EVENT_275_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_275_SOUND_0_SAMPLES
EVENT_275_SOUND_0_SAMPLES:
DW 0dd2h 03e8h
// 276 AVIFORS_GRATING_MOVE_2
EVENT_276_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_276_SOUND_0_SAMPLES
EVENT_276_SOUND_0_SAMPLES:
DW 0dd3h 03e8h
// 277 AVIFORS_BIRD_FLAP
EVENT_277_SOUNDS:
DB 0bh 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_277_SOUND_0_SAMPLES
EVENT_277_SOUND_0_SAMPLES:
DW 0ddch 03e8h
DW 0dd5h 03e8h
DW 0dd6h 03e8h
DW 0dd7h 03e8h
DW 0dd8h 03e8h
DW 0dd9h 03e8h
DW 0ddah 03e8h
DW 0ddbh 03e8h
DW 0dd4h 03e8h
DW 0dddh 03e8h
DW 0ddeh 03e8h
// 278 AVIFORS_BRIDGE_LOWER_1
EVENT_278_SOUNDS:
DB 01h 3ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_278_SOUND_0_SAMPLES
EVENT_278_SOUND_0_SAMPLES:
DW 0df2h 03e8h
// 279 AVIFORS_BRIDGE_LOWER_2
EVENT_279_SOUNDS:
DB 01h 3ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_279_SOUND_0_SAMPLES
EVENT_279_SOUND_0_SAMPLES:
DW 0df3h 03e8h
// 280 AVIFORS_STONE_BLOCK_MOVE
EVENT_280_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_280_SOUND_0_SAMPLES
EVENT_280_SOUND_0_SAMPLES:
DW 0df7h 03e8h
// 281 AVIFORS_DOOR_SLAM
EVENT_281_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_281_SOUND_0_SAMPLES
EVENT_281_SOUND_0_SAMPLES:
DW 0dceh 03e8h
// 282 AVIFORS_BIRD_SCREECH
EVENT_282_SOUNDS:
DB 14h 28h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_282_SOUND_0_SAMPLES
EVENT_282_SOUND_0_SAMPLES:
DW 0315h 03e8h
DW 07c2h 03e8h
DW 07c3h 03e8h
DW 0de4h 03e8h
DW 0de5h 03e8h
DW 0de6h 03e8h
DW 0de7h 03e8h
DW 0de8h 03e8h
DW 0de9h 03e8h
DW 0de1h 03e8h
DW 0de0h 03e8h
DW 0ddfh 03e8h
DW 0de2h 03e8h
DW 0de3h 03e8h
DW 0dech 03e8h
DW 0debh 03e8h
DW 0deah 03e8h
DW 0dedh 03e8h
DW 0deeh 03e8h
DW 0defh 03e8h
// 283 AVIFORS_METAL_PLATFORM
EVENT_283_SOUNDS:
DB 01h 96h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_283_SOUND_0_SAMPLES
EVENT_283_SOUND_0_SAMPLES:
DW 0df0h 03e8h
// 284 AVIFORS_METAL_PLATFORM_STOP
EVENT_284_SOUNDS:
DB 01h 96h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_284_SOUND_0_SAMPLES
EVENT_284_SOUND_0_SAMPLES:
DW 0df1h 03e8h
// 285 HARRY_LATCH
EVENT_285_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_285_SOUND_0_SAMPLES
EVENT_285_SOUND_0_SAMPLES:
DW 0df4h 03e8h
DW 0df5h 03e8h
DW 0df6h 03e8h
// 286 AVIFORS_SWITCH_OFF
EVENT_286_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_286_SOUND_0_SAMPLES
EVENT_286_SOUND_0_SAMPLES:
DW 0df9h 03e8h
// 287 AVIFORS_SWITCH_ON
EVENT_287_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_287_SOUND_0_SAMPLES
EVENT_287_SOUND_0_SAMPLES:
DW 0df8h 03e8h
// 288 SPELL_AVIFORS_EQUIP
EVENT_288_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_288_SOUND_0_SAMPLES
EVENT_288_SOUND_0_SAMPLES:
DW 0e00h 03e8h
// 289 PANEL_SWITCH
EVENT_289_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_289_SOUND_0_SAMPLES
EVENT_289_SOUND_0_SAMPLES:
DW 0e01h 03e8h
// 290 AVIFORS_COVERUP
EVENT_290_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_290_SOUND_0_SAMPLES
EVENT_290_SOUND_0_SAMPLES:
DW 0e02h 03e8h
// 291 DUELLING_FORCEFIELD
EVENT_291_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_291_SOUND_0_SAMPLES
EVENT_291_SOUND_0_SAMPLES:
DW 0e03h 03e8h
// 292 SPELLBOOK_APPEAR
EVENT_292_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_292_SOUND_0_SAMPLES
EVENT_292_SOUND_0_SAMPLES:
DW 0664h 03e8h
// 293 BORGIN_CABINET_CLOSE
EVENT_293_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_293_SOUND_0_SAMPLES
EVENT_293_SOUND_0_SAMPLES:
DW 0e06h 03e8h
// 294 BORGIN_CABINET_OPEN
EVENT_294_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_294_SOUND_0_SAMPLES
EVENT_294_SOUND_0_SAMPLES:
DW 0e05h 03e8h
// 295 BORGIN_SHOPDOOR_CLOSE
EVENT_295_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_295_SOUND_0_SAMPLES
EVENT_295_SOUND_0_SAMPLES:
DW 0e0ah 03e8h
// 296 BORGIN_SHOPDOOR_MOVE
EVENT_296_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_296_SOUND_0_SAMPLES
EVENT_296_SOUND_0_SAMPLES:
DW 0e07h 03e8h
// 297 BORGIN_SHOPDOOR_OPEN
EVENT_297_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_297_SOUND_0_SAMPLES
EVENT_297_SOUND_0_SAMPLES:
DW 0e09h 03e8h
// 298 BORGIN_SHOPDOOR_BELL
EVENT_298_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_298_SOUND_0_SAMPLES
EVENT_298_SOUND_0_SAMPLES:
DW 0e08h 03e8h
// 299 BORGIN_CUTSCENE_HARRY_BRUSH
EVENT_299_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_299_SOUND_0_SAMPLES
EVENT_299_SOUND_0_SAMPLES:
DW 0e13h 03e8h
// 300 BORGIN_CUTSCENE_HARRY_COUGH
EVENT_300_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_300_SOUND_0_SAMPLES
EVENT_300_SOUND_0_SAMPLES:
DW 0e15h 03e8h
// 301 BORGIN_CUTSCENE_HARRY_SCUFFLE
EVENT_301_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_301_SOUND_0_SAMPLES
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_301_SOUND_1_SAMPLES
EVENT_301_SOUND_0_SAMPLES:
DW 0e17h 03e8h
EVENT_301_SOUND_1_SAMPLES:
DW 0e18h 03e8h
// 302 BORGIN_CUTSCENE_HARRY_URG
EVENT_302_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_302_SOUND_0_SAMPLES
EVENT_302_SOUND_0_SAMPLES:
DW 0e19h 03e8h
// 303 BORGIN_STEPS
EVENT_303_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_303_SOUND_0_SAMPLES
EVENT_303_SOUND_0_SAMPLES:
DW 0e0bh 03e8h
DW 0e0ch 03e8h
DW 0e0dh 03e8h
DW 0e0eh 03e8h
// 304 BORGIN_CUTSCENE_FLOOPOWDER
EVENT_304_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_304_SOUND_0_SAMPLES
EVENT_304_SOUND_0_SAMPLES:
DW 0e12h 03e8h
// 305 BORGIN_WOOD_SNAP
EVENT_305_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_305_SOUND_0_SAMPLES
EVENT_305_SOUND_0_SAMPLES:
DW 0e67h 03e8h
DW 0e68h 03e8h
// 306 BORGIN_WOOD_STRESS
EVENT_306_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_306_SOUND_0_SAMPLES
EVENT_306_SOUND_0_SAMPLES:
DW 0e0fh 03e8h
DW 0e10h 03e8h
DW 0e11h 03e8h
// 307 BORGIN_HAND_OF_GLORY
EVENT_307_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_307_SOUND_0_SAMPLES
EVENT_307_SOUND_0_SAMPLES:
DW 0e2dh 03e8h
DW 0e2ch 03e8h
DW 0e2bh 03e8h
DW 0e2eh 03e8h
// 308 BORGIN_YORIK_SCREAM
EVENT_308_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_308_SOUND_0_SAMPLES
EVENT_308_SOUND_0_SAMPLES:
DW 0e1ah 03e8h
DW 0e1bh 03e8h
DW 0e1ch 03e8h
// 309 HARRY_LATCH
EVENT_309_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_309_SOUND_0_SAMPLES
EVENT_309_SOUND_0_SAMPLES:
DW 0e1dh 03e8h
DW 0e1eh 03e8h
// 310 BORGIN_DOOR_LATCH
EVENT_310_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_310_SOUND_0_SAMPLES
EVENT_310_SOUND_0_SAMPLES:
DW 0e2ah 03e8h
// 311 BORGIN_PORTCULLIS
EVENT_311_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_311_SOUND_0_SAMPLES
EVENT_311_SOUND_0_SAMPLES:
DW 0e66h 03e8h
// 312 BORGIN_CAGE_SLAM
EVENT_312_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_312_SOUND_0_SAMPLES
EVENT_312_SOUND_0_SAMPLES:
DW 0e1fh 03e8h
// 313 BORGIN_CUTSCENE_HARRY_BRUSH2
EVENT_313_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_313_SOUND_0_SAMPLES
EVENT_313_SOUND_0_SAMPLES:
DW 0e14h 03e8h
// 314 BORGIN_CUTSCENE_HARRY_COUGH2
EVENT_314_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_314_SOUND_0_SAMPLES
EVENT_314_SOUND_0_SAMPLES:
DW 0e16h 03e8h
// 315 BORGIN_DOG_BARK
EVENT_315_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_315_SOUND_0_SAMPLES
EVENT_315_SOUND_0_SAMPLES:
DW 0e20h 03e8h
DW 0e21h 03e8h
DW 0e22h 03e8h
// 316 BORGIN_HAND_OF_GLORY_TWITCH
EVENT_316_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_316_SOUND_0_SAMPLES
EVENT_316_SOUND_0_SAMPLES:
DW 0e26h 03e8h
DW 0e24h 03e8h
DW 0e25h 03e8h
DW 0e23h 03e8h
DW 0e27h 03e8h
DW 0e28h 03e8h
// 317 LUMOS_PANEL
EVENT_317_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_317_SOUND_0_SAMPLES
EVENT_317_SOUND_0_SAMPLES:
DW 0e29h 03e8h
// 318 BORGIN_PUT_BOOK
EVENT_318_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_318_SOUND_0_SAMPLES
EVENT_318_SOUND_0_SAMPLES:
DW 0e4eh 03e8h
// 319 BORGIN_DRAWER_MOVE
EVENT_319_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_319_SOUND_0_SAMPLES
EVENT_319_SOUND_0_SAMPLES:
DW 0e44h 03e8h
DW 0e40h 03e8h
DW 0e41h 03e8h
DW 0e42h 03e8h
// 320 BORGIN_LADDER_BOUNCE1
EVENT_320_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_320_SOUND_0_SAMPLES
EVENT_320_SOUND_0_SAMPLES:
DW 0e2fh 03e8h
// 321 BORGIN_LADDER_BOUNCE2
EVENT_321_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_321_SOUND_0_SAMPLES
EVENT_321_SOUND_0_SAMPLES:
DW 0e30h 03e8h
// 322 BORGIN_LADDER_FALL
EVENT_322_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_322_SOUND_0_SAMPLES
EVENT_322_SOUND_0_SAMPLES:
DW 0e31h 03e8h
// 323 BORGIN_DADOOR_OPEN
EVENT_323_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_323_SOUND_0_SAMPLES
EVENT_323_SOUND_0_SAMPLES:
DW 0e32h 03e8h
// 324 BORGIN_INNER_DOOR_CLOSE
EVENT_324_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_324_SOUND_0_SAMPLES
EVENT_324_SOUND_0_SAMPLES:
DW 0e34h 03e8h
// 325 BORGIN_INNER_DOOR_OPEN
EVENT_325_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_325_SOUND_0_SAMPLES
EVENT_325_SOUND_0_SAMPLES:
DW 0e33h 03e8h
// 326 HARRY_PUSH_PULL
EVENT_326_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_326_SOUND_0_SAMPLES
EVENT_326_SOUND_0_SAMPLES:
DW 0e37h 03e8h
DW 0e36h 03e8h
DW 0e35h 03e8h
DW 0e38h 03e8h
DW 0e39h 03e8h
// 327 PANEL_SWITCH
EVENT_327_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_327_SOUND_0_SAMPLES
EVENT_327_SOUND_0_SAMPLES:
DW 0e3ah 03e8h
// 328 BORGIN_VASE_HIT
EVENT_328_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_328_SOUND_0_SAMPLES
EVENT_328_SOUND_0_SAMPLES:
DW 0e3ch 03e8h
DW 0e3bh 03e8h
DW 0e3dh 03e8h
DW 0e3eh 03e8h
// 329 BORGIN_VASE_BOUNCE
EVENT_329_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_329_SOUND_0_SAMPLES
EVENT_329_SOUND_0_SAMPLES:
DW 0e43h 03e8h
DW 0e3fh 03e8h
DW 0e45h 03e8h
DW 0e46h 03e8h
// 330 BORGIN_VASE_SMASH
EVENT_330_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_330_SOUND_0_SAMPLES
EVENT_330_SOUND_0_SAMPLES:
DW 0e4ah 03e8h
DW 0e48h 03e8h
DW 0e49h 03e8h
DW 0e47h 03e8h
DW 0e4bh 03e8h
DW 0e4ch 03e8h
DW 0e4dh 03e8h
// 331 BORGIN_TAKE_BOOK
EVENT_331_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_331_SOUND_0_SAMPLES
EVENT_331_SOUND_0_SAMPLES:
DW 0e4fh 03e8h
// 332 SPELL_FLIPENDO_READY_LOOP
EVENT_332_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_332_SOUND_0_SAMPLES
EVENT_332_SOUND_0_SAMPLES:
DW 0e50h 03e8h
// 333 BORGIN_BIN_HIT
EVENT_333_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_333_SOUND_0_SAMPLES
EVENT_333_SOUND_0_SAMPLES:
DW 0e51h 03e8h
DW 0e52h 03e8h
DW 0e53h 03e8h
// 334 BORGIN_BIN_LID
EVENT_334_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_334_SOUND_0_SAMPLES
EVENT_334_SOUND_0_SAMPLES:
DW 0e54h 03e8h
DW 0e55h 03e8h
// 335 SPELL_LUMOS_EQUIP
EVENT_335_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_335_SOUND_0_SAMPLES
EVENT_335_SOUND_0_SAMPLES:
DW 0e56h 03e8h
// 336 SPELL_TWINKLE
EVENT_336_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_336_SOUND_0_SAMPLES
EVENT_336_SOUND_0_SAMPLES:
DW 0e59h 03e8h
// 337 SPELLBOOK_COLLECT
EVENT_337_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_337_SOUND_0_SAMPLES
EVENT_337_SOUND_0_SAMPLES:
DW 0e64h 03e8h
// 338 SPELLBOOK_VANISH
EVENT_338_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_338_SOUND_0_SAMPLES
EVENT_338_SOUND_0_SAMPLES:
DW 0e58h 03e8h
// 339 LEARN_SPELL
EVENT_339_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_339_SOUND_0_SAMPLES
EVENT_339_SOUND_0_SAMPLES:
DW 0e57h 03e8h
// 340 SPELL_PARTICLES
EVENT_340_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_340_SOUND_0_SAMPLES
EVENT_340_SOUND_0_SAMPLES:
DW 0dfah 03e8h
// 341 STEP_STONE_LEFT
EVENT_341_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_341_SOUND_0_SAMPLES
EVENT_341_SOUND_0_SAMPLES:
DW 0e5eh 03e8h
DW 0e5bh 03e8h
DW 0e5ch 03e8h
DW 0e5dh 03e8h
DW 0e5ah 03e8h
// 342 STEP_STONE_RIGHT
EVENT_342_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_342_SOUND_0_SAMPLES
EVENT_342_SOUND_0_SAMPLES:
DW 0e5fh 03e8h
DW 0e60h 03e8h
DW 0e61h 03e8h
DW 0e62h 03e8h
DW 0e63h 03e8h
// 343 SPELLBOOK_APPEAR
EVENT_343_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_343_SOUND_0_SAMPLES
EVENT_343_SOUND_0_SAMPLES:
DW 0664h 03e8h
// 344 BORGIN_CABINET_SLIDE
EVENT_344_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_344_SOUND_0_SAMPLES
EVENT_344_SOUND_0_SAMPLES:
DW 0e65h 03e8h
// 345 BURROW_BIN_HIT
EVENT_345_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_345_SOUND_0_SAMPLES
EVENT_345_SOUND_0_SAMPLES:
DW 0e51h 03e8h
DW 0e52h 03e8h
DW 0e53h 03e8h
DW 0e6eh 03e8h
DW 0e54h 03e8h
DW 0e55h 03e8h
// 346 BURROW_CONE_HIT
EVENT_346_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_346_SOUND_0_SAMPLES
EVENT_346_SOUND_0_SAMPLES:
DW 0e6fh 03e8h
DW 0e71h 03e8h
DW 0e70h 03e8h
DW 0e72h 03e8h
// 347 BURROW_RAKE_HIT
EVENT_347_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_347_SOUND_0_SAMPLES
EVENT_347_SOUND_0_SAMPLES:
DW 0e74h 03e8h
// 348 BURROW_DOOR_CLOSE
EVENT_348_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_348_SOUND_0_SAMPLES
EVENT_348_SOUND_0_SAMPLES:
DW 0e69h 03e8h
// 349 BURROW_DOOR_MOVE
EVENT_349_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_349_SOUND_0_SAMPLES
EVENT_349_SOUND_0_SAMPLES:
DW 0e6ah 03e8h
// 350 BURROW_RUBBER_DUCK_HIT
EVENT_350_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_350_SOUND_0_SAMPLES
EVENT_350_SOUND_0_SAMPLES:
DW 0e73h 03e8h
// 351 BURROW_TOOLBOX_HIT
EVENT_351_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_351_SOUND_0_SAMPLES
EVENT_351_SOUND_0_SAMPLES:
DW 0e75h 03e8h
DW 0e76h 03e8h
DW 0e77h 03e8h
DW 0e78h 03e8h
DW 0e79h 03e8h
DW 0e7ah 03e8h
// 352 BURROW_LEAVES
EVENT_352_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_352_SOUND_0_SAMPLES
EVENT_352_SOUND_0_SAMPLES:
DW 0e6bh 03e8h
DW 0e6ch 03e8h
DW 0e6dh 03e8h
// 353 RON_CLAP
EVENT_353_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_353_SOUND_0_SAMPLES
EVENT_353_SOUND_0_SAMPLES:
DW 0e7bh 03e8h
DW 0e7ch 03e8h
DW 0e7dh 03e8h
// 354 GEORGE_KICK_DIRT
EVENT_354_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_354_SOUND_0_SAMPLES
EVENT_354_SOUND_0_SAMPLES:
DW 0e7eh 03e8h
// 355 BURROWS_ANGLIA_CRASH
EVENT_355_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_355_SOUND_0_SAMPLES
EVENT_355_SOUND_0_SAMPLES:
DW 0e7fh 03e8h
DW 0e80h 03e8h
DW 0e81h 03e8h
DW 0e82h 03e8h
// 356 BURROWS_ANGLIA_ENGINE
EVENT_356_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_356_SOUND_0_SAMPLES
EVENT_356_SOUND_0_SAMPLES:
DW 0e93h 03e8h
// 357 BURROWS_ANGLIA_LIGHT_POP
EVENT_357_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_357_SOUND_0_SAMPLES
EVENT_357_SOUND_0_SAMPLES:
DW 0e83h 03e8h
// 358 GNOMECOUNTER_BELL
EVENT_358_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_358_SOUND_0_SAMPLES
EVENT_358_SOUND_0_SAMPLES:
DW 0e90h 03e8h
// 359 GNOMECOUNTER_TICK
EVENT_359_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_359_SOUND_0_SAMPLES
EVENT_359_SOUND_0_SAMPLES:
DW 0e91h 03e8h
// 360 BURROWS_ANGLIA_DOOR_HARRY
EVENT_360_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_360_SOUND_0_SAMPLES
EVENT_360_SOUND_0_SAMPLES:
DW 0e85h 03e8h
// 361 BURROWS_ANGLIA_DOOR_RON
EVENT_361_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_361_SOUND_0_SAMPLES
EVENT_361_SOUND_0_SAMPLES:
DW 0e86h 03e8h
// 362 BURROWS_SIGNLAND
EVENT_362_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_362_SOUND_0_SAMPLES
EVENT_362_SOUND_0_SAMPLES:
DW 0e84h 03e8h
// 363 BURROWS_SIGNSQUEAK
EVENT_363_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_363_SOUND_0_SAMPLES
EVENT_363_SOUND_0_SAMPLES:
DW 0e87h 03e8h
// 364 SPELL_FLIPENDO_BUILD
EVENT_364_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_364_SOUND_0_SAMPLES
EVENT_364_SOUND_0_SAMPLES:
DW 0e88h 03e8h
// 365 SPELL_FLIPENDO_CAST_NORMAL
EVENT_365_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_365_SOUND_0_SAMPLES
EVENT_365_SOUND_0_SAMPLES:
DW 0e89h 03e8h
// 366 SPELL_FLIPENDO_CAST_OVER
EVENT_366_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_366_SOUND_0_SAMPLES
EVENT_366_SOUND_0_SAMPLES:
DW 0e8ah 03e8h
// 367 SPELL_FLIPENDO_CAST_PERFECT
EVENT_367_SOUNDS:
// 368 SPELL_FLIPENDO_HIT
EVENT_368_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_368_SOUND_0_SAMPLES
EVENT_368_SOUND_0_SAMPLES:
DW 0e8bh 03e8h
// 369 SPELL_FLIPENDO_INCANTATE
EVENT_369_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_369_SOUND_0_SAMPLES
EVENT_369_SOUND_0_SAMPLES:
DW 0e8dh 03e8h
DW 0e8ch 03e8h
DW 0e8eh 03e8h
DW 0e8fh 03e8h
// 370 SPELL_FLIPENDO_READY_LOOP
EVENT_370_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_370_SOUND_0_SAMPLES
EVENT_370_SOUND_0_SAMPLES:
DW 0e50h 03e8h
// 371 SPELL_FLIPENDO_EQUIP
EVENT_371_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_371_SOUND_0_SAMPLES
EVENT_371_SOUND_0_SAMPLES:
DW 0e92h 03e8h
// 372 STEP_STONE_LEFT
EVENT_372_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_372_SOUND_0_SAMPLES
EVENT_372_SOUND_0_SAMPLES:
DW 0e9dh 03e8h
DW 0e95h 03e8h
DW 0e96h 03e8h
DW 0e97h 03e8h
DW 0e98h 03e8h
// 373 STEP_STONE_RIGHT
EVENT_373_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_373_SOUND_0_SAMPLES
EVENT_373_SOUND_0_SAMPLES:
DW 0e99h 03e8h
DW 0e9ah 03e8h
DW 0e9bh 03e8h
DW 0e9ch 03e8h
DW 0e94h 03e8h
// 374 FOOT_SPLASH
EVENT_374_SOUNDS:
DB 0dh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_374_SOUND_0_SAMPLES
EVENT_374_SOUND_0_SAMPLES:
DW 0e9fh 03e8h
DW 0ea0h 03e8h
DW 0ea1h 03e8h
DW 0e9eh 03e8h
DW 0ea3h 03e8h
DW 0ea4h 03e8h
DW 0ea5h 03e8h
DW 0ea2h 03e8h
DW 0ea6h 03e8h
DW 0ea7h 03e8h
DW 0ea8h 03e8h
DW 0ea9h 03e8h
DW 0eaah 03e8h
// 375 BASILISK_RETREAT
EVENT_375_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_375_SOUND_0_SAMPLES
EVENT_375_SOUND_0_SAMPLES:
DW 0f0ah 03e8h
DW 0f09h 03e8h
DW 0f0bh 03e8h
// 376 COS_BIG_SPLASH
EVENT_376_SOUNDS:
DB 02h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_376_SOUND_0_SAMPLES
EVENT_376_SOUND_0_SAMPLES:
DW 0eb0h 03e8h
DW 0each 03e8h
// 377 COS_MEDIUM_SPLASH
EVENT_377_SOUNDS:
DB 07h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_377_SOUND_0_SAMPLES
EVENT_377_SOUND_0_SAMPLES:
DW 0eadh 03e8h
DW 0eaeh 03e8h
DW 0eafh 03e8h
DW 0eabh 03e8h
DW 0eb1h 03e8h
DW 0eb2h 03e8h
DW 0ed9h 03e8h
// 378 COS_SMALL_SPLASH
EVENT_378_SOUNDS:
DB 03h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_378_SOUND_0_SAMPLES
EVENT_378_SOUND_0_SAMPLES:
DW 0eb3h 03e8h
DW 0eb4h 03e8h
DW 0eb5h 03e8h
// 379 COS_TORCH_IGNITE
EVENT_379_SOUNDS:
DB 04h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_379_SOUND_0_SAMPLES
EVENT_379_SOUND_0_SAMPLES:
DW 0ebeh 03e8h
DW 0ebdh 03e8h
DW 0ebch 03e8h
DW 0ebfh 03e8h
// 380 COS_VENOM_HIT
EVENT_380_SOUNDS:
DB 06h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_380_SOUND_0_SAMPLES
EVENT_380_SOUND_0_SAMPLES:
DW 0eb9h 03e8h
DW 0eb7h 03e8h
DW 0eb8h 03e8h
DW 0eb6h 03e8h
DW 0ebah 03e8h
DW 0ebbh 03e8h
// 381 COS_DROP_SWORD
EVENT_381_SOUNDS:
DB 04h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_381_SOUND_0_SAMPLES
EVENT_381_SOUND_0_SAMPLES:
DW 0ecbh 03e8h
DW 0ecah 03e8h
DW 0ecch 03e8h
DW 0ecdh 03e8h
// 382 COS_PULL_SWORD
EVENT_382_SOUNDS:
DB 01h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_382_SOUND_0_SAMPLES
EVENT_382_SOUND_0_SAMPLES:
DW 0efch 03e8h
// 383 BASILISK_DIE
EVENT_383_SOUNDS:
DB 01h 5ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_383_SOUND_0_SAMPLES
EVENT_383_SOUND_0_SAMPLES:
DW 0efdh 03e8h
// 384 BASILISK_IDLE
EVENT_384_SOUNDS:
DB 04h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_384_SOUND_0_SAMPLES
EVENT_384_SOUND_0_SAMPLES:
DW 0efeh 03e8h
DW 0effh 03e8h
DW 0f00h 03e8h
DW 0f01h 03e8h
// 385 BASILISK_SCREAM
EVENT_385_SOUNDS:
DB 02h 5ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_385_SOUND_0_SAMPLES
EVENT_385_SOUND_0_SAMPLES:
DW 0f02h 03e8h
DW 0f03h 03e8h
// 386 BASILISK_SCREAM_LONG
EVENT_386_SOUNDS:
DB 06h 5ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_386_SOUND_0_SAMPLES
EVENT_386_SOUND_0_SAMPLES:
DW 0f02h 03e8h
DW 0f03h 03e8h
DW 0f0ch 03e8h
DW 0f0dh 03e8h
DW 0f0eh 03e8h
DW 0f0fh 03e8h
// 387 BASILISK_SPIT
EVENT_387_SOUNDS:
DB 06h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_387_SOUND_0_SAMPLES
EVENT_387_SOUND_0_SAMPLES:
DW 0f04h 03e8h
DW 0f05h 03e8h
DW 0f06h 03e8h
DW 0f07h 03e8h
DW 0f08h 03e8h
DW 0f10h 03e8h
// 388 BASILISK_HIT_WALL
EVENT_388_SOUNDS:
DB 06h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_388_SOUND_0_SAMPLES
EVENT_388_SOUND_0_SAMPLES:
DW 0ec7h 03e8h
DW 0ec5h 03e8h
DW 0ec6h 03e8h
DW 0ec4h 03e8h
DW 0ec8h 03e8h
DW 0ec9h 03e8h
// 389 COS_SWORD_OVERLOAD
EVENT_389_SOUNDS:
DB 01h 3ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_389_SOUND_0_SAMPLES
EVENT_389_SOUND_0_SAMPLES:
DW 0ee9h 03e8h
// 390 BASILISK_TONGUE
EVENT_390_SOUNDS:
DB 04h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_390_SOUND_0_SAMPLES
EVENT_390_SOUND_0_SAMPLES:
DW 0ed0h 03e8h
DW 0ecfh 03e8h
DW 0eceh 03e8h
DW 0ed1h 03e8h
// 391 COS_SWORD_LOOP
EVENT_391_SOUNDS:
DB 01h 3ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_391_SOUND_0_SAMPLES
EVENT_391_SOUND_0_SAMPLES:
DW 0eefh 03e8h
// 392 COS_SWORD_LOOP_END
EVENT_392_SOUNDS:
DB 05h 3ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_392_SOUND_0_SAMPLES
EVENT_392_SOUND_0_SAMPLES:
DW 0ee5h 03e8h
DW 0ee6h 03e8h
DW 0ee7h 03e8h
DW 0ed2h 03e8h
DW 0ee8h 03e8h
// 393 COS_DEBRIS
EVENT_393_SOUNDS:
DB 06h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_393_SOUND_0_SAMPLES
EVENT_393_SOUND_0_SAMPLES:
DW 0ed7h 03e8h
DW 0ed4h 03e8h
DW 0ed5h 03e8h
DW 0ed6h 03e8h
DW 0ed3h 03e8h
DW 0ed8h 03e8h
// 394 COS_LOSE_SWORD
EVENT_394_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_394_SOUND_0_SAMPLES
EVENT_394_SOUND_0_SAMPLES:
DW 0ec3h 03e8h
DW 0ec1h 03e8h
DW 0ec2h 03e8h
DW 0ec0h 03e8h
// 395 BASILISK_SLITHER
EVENT_395_SOUNDS:
DB 0bh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_395_SOUND_0_SAMPLES
EVENT_395_SOUND_0_SAMPLES:
DW 0edeh 03e8h
DW 0edbh 03e8h
DW 0edch 03e8h
DW 0eddh 03e8h
DW 0edah 03e8h
DW 0edfh 03e8h
DW 0ee0h 03e8h
DW 0ee1h 03e8h
DW 0ee2h 03e8h
DW 0ee3h 03e8h
DW 0ee4h 03e8h
// 396 COS_SWORD_CONTACT
EVENT_396_SOUNDS:
DB 0ah 3ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_396_SOUND_0_SAMPLES
EVENT_396_SOUND_0_SAMPLES:
DW 0ef0h 03e8h
DW 0ef6h 03e8h
DW 0ef1h 03e8h
DW 0eeeh 03e8h
DW 0ef3h 03e8h
DW 0ef4h 03e8h
DW 0ef5h 03e8h
DW 0ef7h 03e8h
DW 0ef8h 03e8h
DW 0ef9h 03e8h
// 397 COS_ROCK_LAND
EVENT_397_SOUNDS:
DB 0bh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_397_SOUND_0_SAMPLES
EVENT_397_SOUND_0_SAMPLES:
DW 0f20h 03e8h
DW 0f12h 03e8h
DW 0f11h 03e8h
DW 0f14h 03e8h
DW 0f13h 03e8h
DW 0f1ah 03e8h
DW 0f1eh 03e8h
DW 0f1dh 03e8h
DW 0f1ch 03e8h
DW 0f1bh 03e8h
DW 0f1fh 03e8h
// 398 FOOT_SPLASH
EVENT_398_SOUNDS:
DB 0dh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_398_SOUND_0_SAMPLES
EVENT_398_SOUND_0_SAMPLES:
DW 0e9fh 03e8h
DW 0ea0h 03e8h
DW 0ea1h 03e8h
DW 0e9eh 03e8h
DW 0ea3h 03e8h
DW 0ea4h 03e8h
DW 0ea5h 03e8h
DW 0ea2h 03e8h
DW 0ea6h 03e8h
DW 0ea7h 03e8h
DW 0ea8h 03e8h
DW 0ea9h 03e8h
DW 0eaah 03e8h
// 399 HARRY_LATCH
EVENT_399_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_399_SOUND_0_SAMPLES
EVENT_399_SOUND_0_SAMPLES:
DW 0eech 03e8h
DW 0eebh 03e8h
// 400 COS_STAIRCASE_DOOR_CLOSE
EVENT_400_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_400_SOUND_0_SAMPLES
EVENT_400_SOUND_0_SAMPLES:
DW 0eeah 03e8h
// 401 COS_STAIRCASE_DOOR_OPEN
EVENT_401_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_401_SOUND_0_SAMPLES
EVENT_401_SOUND_0_SAMPLES:
DW 0eedh 03e8h
// 402 COS_SWORD_FIRE
EVENT_402_SOUNDS:
DB 01h 3ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_402_SOUND_0_SAMPLES
EVENT_402_SOUND_0_SAMPLES:
DW 0ef2h 03e8h
// 403 COS_HARRY_JUMP
EVENT_403_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_403_SOUND_0_SAMPLES
EVENT_403_SOUND_0_SAMPLES:
DW 0efbh 03e8h
// 404 COS_SINKS
EVENT_404_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_404_SOUND_0_SAMPLES
EVENT_404_SOUND_0_SAMPLES:
DW 0efah 03e8h
// 405 COS_STONE_DOOR_OPEN
EVENT_405_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_405_SOUND_0_SAMPLES
EVENT_405_SOUND_0_SAMPLES:
DW 0f15h 03e8h
// 406 FAWKES_ATTACK
EVENT_406_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_406_SOUND_0_SAMPLES
EVENT_406_SOUND_0_SAMPLES:
DW 0f21h 03e8h
// 407 FAWKES_CALL
EVENT_407_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_407_SOUND_0_SAMPLES
EVENT_407_SOUND_0_SAMPLES:
DW 0f16h 03e8h
DW 0f17h 03e8h
// 408 FAWKES_FLAP_COS
EVENT_408_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_408_SOUND_0_SAMPLES
EVENT_408_SOUND_0_SAMPLES:
DW 0f18h 03e8h
DW 0f19h 03e8h
// 409 COS_TOOTH_FLY
EVENT_409_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_409_SOUND_0_SAMPLES
EVENT_409_SOUND_0_SAMPLES:
DW 0f24h 03e8h
// 410 COS_TOOTH_STICK
EVENT_410_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_410_SOUND_0_SAMPLES
EVENT_410_SOUND_0_SAMPLES:
DW 0f23h 03e8h
// 411 COS_TOOTHBREAK
EVENT_411_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_411_SOUND_0_SAMPLES
EVENT_411_SOUND_0_SAMPLES:
DW 0f22h 03e8h
// 412 COS_GOYLE_TRANSFORM
EVENT_412_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_412_SOUND_0_SAMPLES
EVENT_412_SOUND_0_SAMPLES:
DW 0f25h 03e8h
// 413 HARRY_LATCH
EVENT_413_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_413_SOUND_0_SAMPLES
EVENT_413_SOUND_0_SAMPLES:
DW 0f26h 03e8h
// 414 DADA_CLASS_DOOR_CLOSE
EVENT_414_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_414_SOUND_0_SAMPLES
EVENT_414_SOUND_0_SAMPLES:
DW 0f27h 03e8h
// 415 DADA_CLASS_DOOR_OPEN
EVENT_415_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_415_SOUND_0_SAMPLES
EVENT_415_SOUND_0_SAMPLES:
DW 0f28h 03e8h
// 416 DADA_CLASS_CABINET_OPEN
EVENT_416_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_416_SOUND_0_SAMPLES
EVENT_416_SOUND_0_SAMPLES:
DW 0f2ah 03e8h
// 417 DADA_CLASS_DESK_CLOSE
EVENT_417_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_417_SOUND_0_SAMPLES
EVENT_417_SOUND_0_SAMPLES:
DW 0f29h 03e8h
// 418 DADA_CLASS_SNAKE_HISS
EVENT_418_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_418_SOUND_0_SAMPLES
EVENT_418_SOUND_0_SAMPLES:
DW 0f2bh 03e8h
// 419 DADA_CLASS_SNAKE_SLITHER
EVENT_419_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_419_SOUND_0_SAMPLES
EVENT_419_SOUND_0_SAMPLES:
DW 0f2ch 03e8h
// 420 PINGABLE_BOX_LID_SLAM
EVENT_420_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_420_SOUND_0_SAMPLES
EVENT_420_SOUND_0_SAMPLES:
DW 070ah 03e8h
DW 0709h 03e8h
DW 0708h 03e8h
DW 0707h 03e8h
// 421 PINGABLE_METAL_PLAQUE_BOUNCE
EVENT_421_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_421_SOUND_0_SAMPLES
EVENT_421_SOUND_0_SAMPLES:
DW 0706h 03e8h
DW 0713h 03e8h
// 422 PINGABLE_PLAQUE_BOUNCE
EVENT_422_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_422_SOUND_0_SAMPLES
EVENT_422_SOUND_0_SAMPLES:
DW 070fh 03e8h
DW 070eh 03e8h
// 423 PINGABLE_PLAQUE_HIT
EVENT_423_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_423_SOUND_0_SAMPLES
EVENT_423_SOUND_0_SAMPLES:
DW 0712h 03e8h
DW 0711h 03e8h
DW 0710h 03e8h
// 424 PINGABLE_TROPHY_BOUNCE_1
EVENT_424_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_424_SOUND_0_SAMPLES
EVENT_424_SOUND_0_SAMPLES:
DW 0705h 03e8h
DW 06ffh 03e8h
// 425 PINGABLE_TROPHY_BOUNCE_2
EVENT_425_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_425_SOUND_0_SAMPLES
EVENT_425_SOUND_0_SAMPLES:
DW 0701h 03e8h
DW 0702h 03e8h
DW 06feh 03e8h
// 426 PINGABLE_TROPHY_HIT
EVENT_426_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_426_SOUND_0_SAMPLES
EVENT_426_SOUND_0_SAMPLES:
DW 0704h 03e8h
DW 0703h 03e8h
DW 0700h 03e8h
// 427 PINGABLE_WOOD_IMPACT
EVENT_427_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_427_SOUND_0_SAMPLES
EVENT_427_SOUND_0_SAMPLES:
DW 070dh 03e8h
DW 070ch 03e8h
DW 070bh 03e8h
// 428 DADA_CLASS_SERPENSORTIA
EVENT_428_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_428_SOUND_0_SAMPLES
EVENT_428_SOUND_0_SAMPLES:
DW 0f33h 03e8h
// 429 DADA_CLASS_SNAKE_STRIKE_1
EVENT_429_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_429_SOUND_0_SAMPLES
EVENT_429_SOUND_0_SAMPLES:
DW 0f35h 03e8h
// 430 DADA_CLASS_SNAKE_STRIKE_2
EVENT_430_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_430_SOUND_0_SAMPLES
EVENT_430_SOUND_0_SAMPLES:
DW 0f34h 03e8h
// 431 STEP_STONE_LEFT
EVENT_431_SOUNDS:
DB 0bh 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_431_SOUND_0_SAMPLES
EVENT_431_SOUND_0_SAMPLES:
DW 0f2fh 03e8h
DW 0f2dh 03e8h
DW 0f2eh 03e8h
DW 06d6h 03e8h
DW 06d7h 03e8h
DW 06d5h 03e8h
DW 06d8h 03e8h
DW 06d9h 03e8h
DW 06dah 03e8h
DW 06dbh 03e8h
DW 06dch 03e8h
// 432 STEP_STONE_RIGHT
EVENT_432_SOUNDS:
DB 07h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_432_SOUND_0_SAMPLES
EVENT_432_SOUND_0_SAMPLES:
DW 06ddh 03e8h
DW 06deh 03e8h
DW 06dfh 03e8h
DW 06e0h 03e8h
DW 06e1h 03e8h
DW 06e2h 03e8h
DW 06e3h 03e8h
// 433 DUELLING_FORCEFIELD
EVENT_433_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_433_SOUND_0_SAMPLES
EVENT_433_SOUND_0_SAMPLES:
DW 0e03h 03e8h
// 434 DADA_CLASSROOM_START_AMBIENCE
EVENT_434_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_434_SOUND_0_SAMPLES
EVENT_434_SOUND_0_SAMPLES:
DW 0f31h 03e8h
// 435 DADA_CLASS_SNAKE_HISS_2
EVENT_435_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_435_SOUND_0_SAMPLES
EVENT_435_SOUND_0_SAMPLES:
DW 0f32h 03e8h
// 436 DADA_PORTRAIT_SLIDING
EVENT_436_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_436_SOUND_0_SAMPLES
EVENT_436_SOUND_0_SAMPLES:
DW 0f30h 03e8h
// 437 DADA_XP_BALL_LAUNCH
EVENT_437_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_437_SOUND_0_SAMPLES
EVENT_437_SOUND_0_SAMPLES:
DW 0f39h 03e8h
DW 0f3ah 03e8h
DW 0f3bh 03e8h
// 438 DADA_XP_BALL_DISINTEGRATE
EVENT_438_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_438_SOUND_0_SAMPLES
EVENT_438_SOUND_0_SAMPLES:
DW 0f5eh 03e8h
DW 0f5dh 03e8h
DW 0f5fh 03e8h
// 439 DADA_XP_BALL_GLOW
EVENT_439_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_439_SOUND_0_SAMPLES
EVENT_439_SOUND_0_SAMPLES:
DW 0f36h 03e8h
DW 0f37h 03e8h
DW 0f38h 03e8h
// 440 DADA_XP_DOOR_OPEN
EVENT_440_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_440_SOUND_0_SAMPLES
EVENT_440_SOUND_0_SAMPLES:
DW 0f42h 03e8h
// 441 DADA_XP_DOOR_SQUEAK
EVENT_441_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_441_SOUND_0_SAMPLES
EVENT_441_SOUND_0_SAMPLES:
DW 0f44h 03e8h
DW 0f45h 03e8h
// 442 DADA_XP_DOOR_SLAM
EVENT_442_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_442_SOUND_0_SAMPLES
EVENT_442_SOUND_0_SAMPLES:
DW 0f43h 03e8h
// 443 DADA_XP_WOOD_GATE_SLAM1
EVENT_443_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_443_SOUND_0_SAMPLES
EVENT_443_SOUND_0_SAMPLES:
DW 0f4eh 03e8h
// 444 DADA_XP_WOOD_GATE_SLAM2
EVENT_444_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_444_SOUND_0_SAMPLES
EVENT_444_SOUND_0_SAMPLES:
DW 0f4fh 03e8h
// 445 DADA_XP_WOOD_GATE_SLAM3
EVENT_445_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_445_SOUND_0_SAMPLES
EVENT_445_SOUND_0_SAMPLES:
DW 0f50h 03e8h
// 446 DADA_XP_SPINNING_SHAFT_SPIN
EVENT_446_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_446_SOUND_0_SAMPLES
EVENT_446_SOUND_0_SAMPLES:
DW 0f80h 03e8h
DW 0f7fh 03e8h
// 447 DADA_XP_SPINNING_SHAFT_BRAKE
EVENT_447_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_447_SOUND_0_SAMPLES
EVENT_447_SOUND_0_SAMPLES:
DW 0f4bh 03e8h
// 448 DADA_XP_FLAMER
EVENT_448_SOUNDS:
DB 01h 6eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_448_SOUND_0_SAMPLES
EVENT_448_SOUND_0_SAMPLES:
DW 0f46h 03e8h
// 449 DADA_XP_FLAMER_HIT
EVENT_449_SOUNDS:
DB 02h 1ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_449_SOUND_0_SAMPLES
EVENT_449_SOUND_0_SAMPLES:
DW 0f47h 03e8h
DW 0f48h 03e8h
// 450 SPELLBOOK_COLLECT
EVENT_450_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_450_SOUND_0_SAMPLES
EVENT_450_SOUND_0_SAMPLES:
DW 0f73h 03e8h
// 451 DADA_XP_BIGSPIKYBALL_BOUNCE
EVENT_451_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_451_SOUND_0_SAMPLES
EVENT_451_SOUND_0_SAMPLES:
DW 0f3ch 03e8h
DW 0f3dh 03e8h
// 452 DADA_XP_GRATE_SMASH
EVENT_452_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_452_SOUND_0_SAMPLES
EVENT_452_SOUND_0_SAMPLES:
DW 0f49h 03e8h
// 453 DADA_XP_FLOOR_MOVE
EVENT_453_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_453_SOUND_0_SAMPLES
EVENT_453_SOUND_0_SAMPLES:
DW 0f55h 03e8h
// 454 DADA_XP_MAGIC_STONE_BLOCK
EVENT_454_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_454_SOUND_0_SAMPLES
EVENT_454_SOUND_0_SAMPLES:
DW 0f4ah 03e8h
// 455 DADA_XP_ROPE_CUT
EVENT_455_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_455_SOUND_0_SAMPLES
EVENT_455_SOUND_0_SAMPLES:
DW 0f3eh 03e8h
DW 0f3fh 03e8h
// 456 DADA_XP_STARTDOOR_SLIDE
EVENT_456_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_456_SOUND_0_SAMPLES
EVENT_456_SOUND_0_SAMPLES:
DW 0f51h 03e8h
// 457 DADA_XP_STARTDOOR_STOP
EVENT_457_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_457_SOUND_0_SAMPLES
EVENT_457_SOUND_0_SAMPLES:
DW 0f6ch 03e8h
// 458 DADA_XP_STONE_BLOCK_LAND
EVENT_458_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_458_SOUND_0_SAMPLES
EVENT_458_SOUND_0_SAMPLES:
DW 0f4ch 03e8h
DW 0f4dh 03e8h
// 459 DADA_XP_CRASH
EVENT_459_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_459_SOUND_0_SAMPLES
EVENT_459_SOUND_0_SAMPLES:
DW 0f40h 03e8h
DW 0f41h 03e8h
// 460 DADA_XP_FLAMER_BOUNCE
EVENT_460_SOUNDS:
DB 03h 1ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_460_SOUND_0_SAMPLES
EVENT_460_SOUND_0_SAMPLES:
DW 0f63h 03e8h
DW 0f61h 03e8h
DW 0f62h 03e8h
// 461 LUMOS_PANEL
EVENT_461_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_461_SOUND_0_SAMPLES
EVENT_461_SOUND_0_SAMPLES:
DW 0f60h 03e8h
// 462 DADA_XP_GARGOYLE_PEDESTAL_MOVE
EVENT_462_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_462_SOUND_0_SAMPLES
EVENT_462_SOUND_0_SAMPLES:
DW 0f52h 03e8h
// 463 DADA_XP_GARGOYLE_PEDESTAL_THUD
EVENT_463_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_463_SOUND_0_SAMPLES
EVENT_463_SOUND_0_SAMPLES:
DW 0f53h 03e8h
// 464 DADA_XP_PLATFORM_MOVE
EVENT_464_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_464_SOUND_0_SAMPLES
EVENT_464_SOUND_0_SAMPLES:
DW 0f54h 03e8h
// 465 DADA_XP_PLATFORM_STOP
EVENT_465_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_465_SOUND_0_SAMPLES
EVENT_465_SOUND_0_SAMPLES:
DW 0f56h 03e8h
// 466 SPELLBOOK_VANISH
EVENT_466_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_466_SOUND_0_SAMPLES
EVENT_466_SOUND_0_SAMPLES:
DW 0f57h 03e8h
// 467 HARRY_LATCH
EVENT_467_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_467_SOUND_0_SAMPLES
EVENT_467_SOUND_0_SAMPLES:
DW 0f59h 03e8h
DW 0f58h 03e8h
DW 0f5ah 03e8h
DW 0f5bh 03e8h
// 468 SPELL_PARTICLES
EVENT_468_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_468_SOUND_0_SAMPLES
EVENT_468_SOUND_0_SAMPLES:
DW 0dfah 03e8h
// 469 LEARN_SPELL
EVENT_469_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_469_SOUND_0_SAMPLES
EVENT_469_SOUND_0_SAMPLES:
DW 0f5ch 03e8h
// 470 FILL_PHIAL
EVENT_470_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_470_SOUND_0_SAMPLES
EVENT_470_SOUND_0_SAMPLES:
DW 0f64h 03e8h
DW 0f65h 03e8h
// 471 DADA_XP_BALL_HIT_HARRY
EVENT_471_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_471_SOUND_0_SAMPLES
EVENT_471_SOUND_0_SAMPLES:
DW 0f69h 03e8h
DW 0f6ah 03e8h
DW 0f6bh 03e8h
// 472 DADA_XP_SPINDLE_HIT_HARRY
EVENT_472_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_472_SOUND_0_SAMPLES
EVENT_472_SOUND_0_SAMPLES:
DW 0f68h 03e8h
DW 0f67h 03e8h
DW 0f66h 03e8h
// 473 DADA_XP_SPIKY_BALL_LOOP
EVENT_473_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_473_SOUND_0_SAMPLES
EVENT_473_SOUND_0_SAMPLES:
DW 0f6dh 03e8h
// 474 SPELL_EXPELLIARMUS_EQUIP
EVENT_474_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_474_SOUND_0_SAMPLES
EVENT_474_SOUND_0_SAMPLES:
DW 0f6eh 03e8h
// 475 DUELLING_FORCEFIELD
EVENT_475_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_475_SOUND_0_SAMPLES
EVENT_475_SOUND_0_SAMPLES:
DW 0e03h 03e8h
// 476 MULPEPPERS_CAULDRON_POP
EVENT_476_SOUNDS:
DB 04h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_476_SOUND_0_SAMPLES
EVENT_476_SOUND_0_SAMPLES:
DW 0f6fh 03e8h
DW 0f70h 03e8h
DW 0f71h 03e8h
DW 0f72h 03e8h
// 477 SPELLBOOK_APPEAR
EVENT_477_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_477_SOUND_0_SAMPLES
EVENT_477_SOUND_0_SAMPLES:
DW 0664h 03e8h
// 478 SPELL_TWINKLE
EVENT_478_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_478_SOUND_0_SAMPLES
EVENT_478_SOUND_0_SAMPLES:
DW 0dfbh 03e8h
// 479 STEP_STONE_LEFT
EVENT_479_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_479_SOUND_0_SAMPLES
EVENT_479_SOUND_0_SAMPLES:
DW 0f7ah 03e8h
DW 0f75h 03e8h
DW 0f76h 03e8h
DW 0f77h 03e8h
DW 0f78h 03e8h
DW 0f7eh 03e8h
// 480 STEP_STONE_RIGHT
EVENT_480_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_480_SOUND_0_SAMPLES
EVENT_480_SOUND_0_SAMPLES:
DW 0f79h 03e8h
DW 0f74h 03e8h
DW 0f7bh 03e8h
DW 0f7ch 03e8h
DW 0f7dh 03e8h
// 481 HARRY_LATCH
EVENT_481_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_481_SOUND_0_SAMPLES
EVENT_481_SOUND_0_SAMPLES:
DW 0f81h 03e8h
DW 0f82h 03e8h
// 482 DIAGON_BORGIN_DOOR_CLOSE
EVENT_482_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_482_SOUND_0_SAMPLES
EVENT_482_SOUND_0_SAMPLES:
DW 0f83h 03e8h
// 483 DIAGON_BORGIN_DOOR_OPEN
EVENT_483_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_483_SOUND_0_SAMPLES
EVENT_483_SOUND_0_SAMPLES:
DW 0f84h 03e8h
// 484 DIAGON_GAMBOL_DOOR_CLOSE
EVENT_484_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_484_SOUND_0_SAMPLES
EVENT_484_SOUND_0_SAMPLES:
DW 0f8eh 03e8h
// 485 DIAGON_GAMBOL_DOOR_OPEN
EVENT_485_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_485_SOUND_0_SAMPLES
EVENT_485_SOUND_0_SAMPLES:
DW 0f8dh 03e8h
// 486 DIAGON_GRINGOTTS_DOOR_CLOSE
EVENT_486_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_486_SOUND_0_SAMPLES
EVENT_486_SOUND_0_SAMPLES:
DW 0f8ah 03e8h
// 487 DIAGON_GRINGOTTS_DOOR_OPEN
EVENT_487_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_487_SOUND_0_SAMPLES
EVENT_487_SOUND_0_SAMPLES:
DW 0f89h 03e8h
// 488 DIAGON_LEAKY_CAULDRON_DOOR_CLOSE
EVENT_488_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_488_SOUND_0_SAMPLES
EVENT_488_SOUND_0_SAMPLES:
DW 0f85h 03e8h
// 489 DIAGON_LEAKY_CAULDRON_DOOR_OPEN
EVENT_489_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_489_SOUND_0_SAMPLES
EVENT_489_SOUND_0_SAMPLES:
DW 0f86h 03e8h
// 490 DIAGON_MENAGERIE_DOOR_CLOSE
EVENT_490_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_490_SOUND_0_SAMPLES
EVENT_490_SOUND_0_SAMPLES:
DW 0f87h 03e8h
// 491 DIAGON_MENAGERIE_DOOR_OPEN
EVENT_491_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_491_SOUND_0_SAMPLES
EVENT_491_SOUND_0_SAMPLES:
DW 0f88h 03e8h
// 492 DIAGON_MULPEPPERS_DOOR_CLOSE
EVENT_492_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_492_SOUND_0_SAMPLES
EVENT_492_SOUND_0_SAMPLES:
DW 0f90h 03e8h
// 493 DIAGON_MULPEPPERS_DOOR_OPEN
EVENT_493_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_493_SOUND_0_SAMPLES
EVENT_493_SOUND_0_SAMPLES:
DW 0f8fh 03e8h
// 494 DIAGON_FLOURISH_DOOR_CLOSE
EVENT_494_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_494_SOUND_0_SAMPLES
EVENT_494_SOUND_0_SAMPLES:
DW 0f8bh 03e8h
// 495 DIAGON_FLOURISH_DOOR_OPEN
EVENT_495_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_495_SOUND_0_SAMPLES
EVENT_495_SOUND_0_SAMPLES:
DW 0f8ch 03e8h
// 496 SPELL_FLIPENDO_READY_LOOP
EVENT_496_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_496_SOUND_0_SAMPLES
EVENT_496_SOUND_0_SAMPLES:
DW 0e50h 03e8h
// 497 DIAGON_ANGLIA_CUTSCENE
EVENT_497_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_497_SOUND_0_SAMPLES
EVENT_497_SOUND_0_SAMPLES:
DW 0f97h 03e8h
// 498 STEP_STONE_LEFT
EVENT_498_SOUNDS:
DB 16h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_498_SOUND_0_SAMPLES
EVENT_498_SOUND_0_SAMPLES:
DW 0f92h 03e8h
DW 0f93h 03e8h
DW 0f94h 03e8h
DW 0f95h 03e8h
DW 0f96h 03e8h
DW 06b4h 03e8h
DW 06b5h 03e8h
DW 06b6h 03e8h
DW 06b7h 03e8h
DW 06b8h 03e8h
DW 06b9h 03e8h
DW 06bah 03e8h
DW 06bbh 03e8h
DW 06bch 03e8h
DW 06bdh 03e8h
DW 06beh 03e8h
DW 06bfh 03e8h
DW 06c0h 03e8h
DW 06c1h 03e8h
DW 06c2h 03e8h
DW 06c3h 03e8h
DW 06c4h 03e8h
// 499 STEP_STONE_RIGHT
EVENT_499_SOUNDS:
DB 11h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_499_SOUND_0_SAMPLES
EVENT_499_SOUND_0_SAMPLES:
DW 06b3h 03e8h
DW 06c5h 03e8h
DW 06c6h 03e8h
DW 06c7h 03e8h
DW 06c8h 03e8h
DW 06c9h 03e8h
DW 06cah 03e8h
DW 06cbh 03e8h
DW 06cch 03e8h
DW 06cdh 03e8h
DW 06ceh 03e8h
DW 06cfh 03e8h
DW 06d0h 03e8h
DW 06d1h 03e8h
DW 06d2h 03e8h
DW 06d3h 03e8h
DW 06d4h 03e8h
// 500 DIAGON_ANGLIA_CUTSCENE_PART1
EVENT_500_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_500_SOUND_0_SAMPLES
EVENT_500_SOUND_0_SAMPLES:
DW 0f91h 03e8h
// 501 ENTRANCE_HALL_FRONT_DOOR_CLOSE
EVENT_501_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_501_SOUND_0_SAMPLES
EVENT_501_SOUND_0_SAMPLES:
DW 0f9dh 03e8h
// 502 ENTRANCE_HALL_FRONT_DOOR_OPEN
EVENT_502_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_502_SOUND_0_SAMPLES
EVENT_502_SOUND_0_SAMPLES:
DW 0f9bh 03e8h
// 503 ENTRANCE_HALL_GREAT_HALL_DOOR_CLOSE
EVENT_503_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_503_SOUND_0_SAMPLES
EVENT_503_SOUND_0_SAMPLES:
DW 0f9ch 03e8h
// 504 ENTRANCE_HALL_GREAT_HALL_DOOR_OPEN
EVENT_504_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_504_SOUND_0_SAMPLES
EVENT_504_SOUND_0_SAMPLES:
DW 0f9ah 03e8h
// 505 ENTRANCE_HALL_MEDIUM_DOOR_CLOSE
EVENT_505_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_505_SOUND_0_SAMPLES
EVENT_505_SOUND_0_SAMPLES:
DW 0fb8h 03e8h
// 506 ENTRANCE_HALL_MEDIUM_DOOR_OPEN
EVENT_506_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_506_SOUND_0_SAMPLES
EVENT_506_SOUND_0_SAMPLES:
DW 0fb9h 03e8h
// 507 HARRY_LATCH
EVENT_507_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_507_SOUND_0_SAMPLES
EVENT_507_SOUND_0_SAMPLES:
DW 0f98h 03e8h
DW 0f99h 03e8h
// 508 PORTRAIT_SLIDE
EVENT_508_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_508_SOUND_0_SAMPLES
EVENT_508_SOUND_0_SAMPLES:
DW 0f9eh 03e8h
// 509 ENTRANCE_HALL_HOUSE_POINTS_1
EVENT_509_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_509_SOUND_0_SAMPLES
EVENT_509_SOUND_0_SAMPLES:
DW 0fa0h 03e8h
// 510 ENTRANCE_HALL_HOUSE_POINTS_2
EVENT_510_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_510_SOUND_0_SAMPLES
EVENT_510_SOUND_0_SAMPLES:
DW 0f9fh 03e8h
// 511 ENTRANCE_HALL_HOUSE_POINTS_3
EVENT_511_SOUNDS:
// 512 ENTRANCE_HALL_HOUSE_POINTS_4
EVENT_512_SOUNDS:
// 513 GHOST_MATERIALISE
EVENT_513_SOUNDS:
DB 04h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_513_SOUND_0_SAMPLES
EVENT_513_SOUND_0_SAMPLES:
DW 073dh 03e8h
DW 073bh 03e8h
DW 073ch 03e8h
DW 073ah 03e8h
// 514 BLOODY_BARON_STEP_LEFT
EVENT_514_SOUNDS:
DB 05h 11h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_514_SOUND_0_SAMPLES
EVENT_514_SOUND_0_SAMPLES:
DW 0728h 03e8h
DW 0724h 03e8h
DW 0725h 03e8h
DW 0726h 03e8h
DW 0727h 03e8h
// 515 BLOODY_BARON_STEP_RIGHT
EVENT_515_SOUNDS:
DB 05h 11h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_515_SOUND_0_SAMPLES
EVENT_515_SOUND_0_SAMPLES:
DW 0723h 03e8h
DW 0729h 03e8h
DW 072ah 03e8h
DW 072bh 03e8h
DW 072ch 03e8h
// 516 BLOODY_BARON_HEEL
EVENT_516_SOUNDS:
DB 04h 11h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_516_SOUND_0_SAMPLES
EVENT_516_SOUND_0_SAMPLES:
DW 072fh 03e8h
DW 072eh 03e8h
DW 072dh 03e8h
DW 0730h 03e8h
// 517 STEP_STONE_LEFT
EVENT_517_SOUNDS:
DB 08h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_517_SOUND_0_SAMPLES
EVENT_517_SOUND_0_SAMPLES:
DW 0fa2h 03e8h
DW 0fa3h 03e8h
DW 0fa1h 03e8h
DW 0fa4h 03e8h
DW 0fa5h 03e8h
DW 0fa6h 03e8h
DW 0fa7h 03e8h
DW 0fa8h 03e8h
// 518 STEP_STONE_RIGHT
EVENT_518_SOUNDS:
DB 08h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_518_SOUND_0_SAMPLES
EVENT_518_SOUND_0_SAMPLES:
DW 0fa9h 03e8h
DW 0faah 03e8h
DW 0fabh 03e8h
DW 0fach 03e8h
DW 0fadh 03e8h
DW 0faeh 03e8h
DW 0fafh 03e8h
DW 0fb0h 03e8h
// 519 ENTRANCE_HALL_FILCH_DOOR
EVENT_519_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_519_SOUND_0_SAMPLES
EVENT_519_SOUND_0_SAMPLES:
DW 0fb1h 03e8h
DW 0fb3h 03e8h
DW 0fb2h 03e8h
DW 0fb4h 03e8h
DW 0fb5h 03e8h
// 520 ENTRANCE_HALL_DUNGEON_DOOR_CLOSE
EVENT_520_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_520_SOUND_0_SAMPLES
EVENT_520_SOUND_0_SAMPLES:
DW 0fb6h 03e8h
// 521 ENTRANCE_HALL_DUNGEON_DOOR_OPEN
EVENT_521_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_521_SOUND_0_SAMPLES
EVENT_521_SOUND_0_SAMPLES:
DW 0fb7h 03e8h
// 522 HARRY_LATCH
EVENT_522_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_522_SOUND_0_SAMPLES
EVENT_522_SOUND_0_SAMPLES:
DW 0fbdh 03e8h
DW 0fbah 03e8h
// 523 FLOURISH_DOOR_CLOSE
EVENT_523_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_523_SOUND_0_SAMPLES
EVENT_523_SOUND_0_SAMPLES:
DW 0fbch 03e8h
// 524 FLOURISH_DOOR_OPEN
EVENT_524_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_524_SOUND_0_SAMPLES
EVENT_524_SOUND_0_SAMPLES:
DW 0fbbh 03e8h
// 525 FLOURISH_APPLAUSE
EVENT_525_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_525_SOUND_0_SAMPLES
EVENT_525_SOUND_0_SAMPLES:
DW 0fbeh 03e8h
// 526 SPELL_FLIPENDO_READY_LOOP
EVENT_526_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_526_SOUND_0_SAMPLES
EVENT_526_SOUND_0_SAMPLES:
DW 0e50h 03e8h
// 527 STEP_STONE_LEFT
EVENT_527_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_527_SOUND_0_SAMPLES
EVENT_527_SOUND_0_SAMPLES:
DW 0e5eh 03e8h
DW 0e5bh 03e8h
DW 0e5ch 03e8h
DW 0e5dh 03e8h
DW 0e5ah 03e8h
// 528 STEP_STONE_RIGHT
EVENT_528_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_528_SOUND_0_SAMPLES
EVENT_528_SOUND_0_SAMPLES:
DW 0e5fh 03e8h
DW 0e60h 03e8h
DW 0e61h 03e8h
DW 0e62h 03e8h
DW 0e63h 03e8h
// 529 HARRY_LATCH
EVENT_529_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_529_SOUND_0_SAMPLES
EVENT_529_SOUND_0_SAMPLES:
DW 0fcdh 03e8h
// 530 GAMBOL_DOOR_AMBIENCE
EVENT_530_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_530_SOUND_0_SAMPLES
EVENT_530_SOUND_0_SAMPLES:
DW 0fcfh 03e8h
// 531 GAMBOL_DOOR_CLOSE
EVENT_531_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_531_SOUND_0_SAMPLES
EVENT_531_SOUND_0_SAMPLES:
DW 0fceh 03e8h
// 532 GAMBOL_DISAGREE
EVENT_532_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_532_SOUND_0_SAMPLES
EVENT_532_SOUND_0_SAMPLES:
DW 0fc4h 03e8h
// 533 GAMBOL_FLICK_DUST_1
EVENT_533_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_533_SOUND_0_SAMPLES
EVENT_533_SOUND_0_SAMPLES:
DW 0fc7h 03e8h
// 534 GAMBOL_FLICK_DUST_2
EVENT_534_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_534_SOUND_0_SAMPLES
EVENT_534_SOUND_0_SAMPLES:
DW 0fc8h 03e8h
// 535 GAMBOL_IDLE
EVENT_535_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_535_SOUND_0_SAMPLES
EVENT_535_SOUND_0_SAMPLES:
DW 0fc2h 03e8h
// 536 GAMBOL_LOOK_AROUND
EVENT_536_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_536_SOUND_0_SAMPLES
EVENT_536_SOUND_0_SAMPLES:
DW 0fc9h 03e8h
// 537 GAMBOL_NO_MONEY
EVENT_537_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_537_SOUND_0_SAMPLES
EVENT_537_SOUND_0_SAMPLES:
DW 0fc0h 03e8h
// 538 GAMBOL_SORRY
EVENT_538_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_538_SOUND_0_SAMPLES
EVENT_538_SOUND_0_SAMPLES:
DW 0fc1h 03e8h
// 539 GAMBOL_STAND_TALK_1
EVENT_539_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_539_SOUND_0_SAMPLES
EVENT_539_SOUND_0_SAMPLES:
DW 0fcbh 03e8h
// 540 GAMBOL_STAND_TALK_2
EVENT_540_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_540_SOUND_0_SAMPLES
EVENT_540_SOUND_0_SAMPLES:
DW 0fcch 03e8h
// 541 GAMBOL_TALK_1
EVENT_541_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_541_SOUND_0_SAMPLES
EVENT_541_SOUND_0_SAMPLES:
DW 0fbfh 03e8h
// 542 GAMBOL_TALK_2
EVENT_542_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_542_SOUND_0_SAMPLES
EVENT_542_SOUND_0_SAMPLES:
DW 0fc5h 03e8h
// 543 GAMBOL_TALK_3
EVENT_543_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_543_SOUND_0_SAMPLES
EVENT_543_SOUND_0_SAMPLES:
DW 0fc6h 03e8h
// 544 GAMBOL_TELL_OFF_TALK
EVENT_544_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_544_SOUND_0_SAMPLES
EVENT_544_SOUND_0_SAMPLES:
DW 0fcah 03e8h
// 545 GAMBOL_TWEAK_MOUSTACHE
EVENT_545_SOUNDS:
DB 01h 0ah 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_545_SOUND_0_SAMPLES
EVENT_545_SOUND_0_SAMPLES:
DW 0fc3h 03e8h
// 546 GAMBOL_DOOR_OPEN
EVENT_546_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_546_SOUND_0_SAMPLES
EVENT_546_SOUND_0_SAMPLES:
DW 0fd0h 03e8h
// 547 LUMOS_PANEL
EVENT_547_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_547_SOUND_0_SAMPLES
EVENT_547_SOUND_0_SAMPLES:
DW 0fd1h 03e8h
// 548 GAMBOL_DADOOR_OPEN
EVENT_548_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_548_SOUND_0_SAMPLES
EVENT_548_SOUND_0_SAMPLES:
DW 0f8dh 03e8h
// 549 GAMBOL_DADOOR_CLOSE
EVENT_549_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_549_SOUND_0_SAMPLES
EVENT_549_SOUND_0_SAMPLES:
DW 0f8eh 03e8h
// 550 SPELL_FLIPENDO_READY_LOOP
EVENT_550_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_550_SOUND_0_SAMPLES
EVENT_550_SOUND_0_SAMPLES:
DW 0e50h 03e8h
// 551 HARRY_PICKUP_QUILL
EVENT_551_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_551_SOUND_0_SAMPLES
EVENT_551_SOUND_0_SAMPLES:
DW 0fd2h 03e8h
// 552 STEP_STONE_LEFT
EVENT_552_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_552_SOUND_0_SAMPLES
EVENT_552_SOUND_0_SAMPLES:
DW 0e5eh 03e8h
DW 0e5bh 03e8h
DW 0e5ch 03e8h
DW 0e5dh 03e8h
DW 0e5ah 03e8h
// 553 STEP_STONE_RIGHT
EVENT_553_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_553_SOUND_0_SAMPLES
EVENT_553_SOUND_0_SAMPLES:
DW 0e5fh 03e8h
DW 0e60h 03e8h
DW 0e61h 03e8h
DW 0e62h 03e8h
DW 0e63h 03e8h
// 554 GREAT_HALL_CELLAR_AMBIENCE
EVENT_554_SOUNDS:
// 555 GREAT_HALL_MAIN_DOOR_CLOSE
EVENT_555_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_555_SOUND_0_SAMPLES
EVENT_555_SOUND_0_SAMPLES:
DW 0fd3h 03e8h
// 556 GREAT_HALL_MAIN_DOOR_OPEN
EVENT_556_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_556_SOUND_0_SAMPLES
EVENT_556_SOUND_0_SAMPLES:
DW 0fd4h 03e8h
// 557 GREAT_HALL_ENDING_1
EVENT_557_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_557_SOUND_0_SAMPLES
EVENT_557_SOUND_0_SAMPLES:
DW 0fd5h 03e8h
// 558 GREAT_HALL_ENDING_2
EVENT_558_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_558_SOUND_0_SAMPLES
EVENT_558_SOUND_0_SAMPLES:
DW 0fd6h 03e8h
// 559 GRINGOTTS_DADOOR_CLOSE
EVENT_559_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_559_SOUND_0_SAMPLES
EVENT_559_SOUND_0_SAMPLES:
DW 0fd8h 03e8h
// 560 GRINGOTTS_DADOOR_OPEN
EVENT_560_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_560_SOUND_0_SAMPLES
EVENT_560_SOUND_0_SAMPLES:
DW 0fd7h 03e8h
// 561 GRINGOTTS_INNER_DOOR_OPEN
EVENT_561_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_561_SOUND_0_SAMPLES
EVENT_561_SOUND_0_SAMPLES:
DW 0fdah 03e8h
// 562 GRINGOTTS_INNER_DOOR_CLOSE
EVENT_562_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_562_SOUND_0_SAMPLES
EVENT_562_SOUND_0_SAMPLES:
DW 0fd9h 03e8h
// 563 HARRY_LATCH
EVENT_563_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_563_SOUND_0_SAMPLES
EVENT_563_SOUND_0_SAMPLES:
DW 0fdch 03e8h
DW 0fdbh 03e8h
// 564 FROG_BOUNCELAND_1
EVENT_564_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_564_SOUND_0_SAMPLES
EVENT_564_SOUND_0_SAMPLES:
DW 0b91h 03e8h
// 565 STEP_STONE_LEFT
EVENT_565_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_565_SOUND_0_SAMPLES
EVENT_565_SOUND_0_SAMPLES:
DW 0fe0h 03e8h
DW 0fddh 03e8h
DW 0fdeh 03e8h
// 566 STEP_STONE_RIGHT
EVENT_566_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_566_SOUND_0_SAMPLES
EVENT_566_SOUND_0_SAMPLES:
DW 0fdfh 03e8h
DW 0fe1h 03e8h
DW 0fe2h 03e8h
DW 0fe3h 03e8h
DW 0fe4h 03e8h
// 567 FROG_BOUNCELAND_2
EVENT_567_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_567_SOUND_0_SAMPLES
EVENT_567_SOUND_0_SAMPLES:
DW 0b92h 03e8h
// 568 FROG_BOUNCELAND_3
EVENT_568_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_568_SOUND_0_SAMPLES
EVENT_568_SOUND_0_SAMPLES:
DW 0b93h 03e8h
// 569 FROG_CROAK
EVENT_569_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_569_SOUND_0_SAMPLES
EVENT_569_SOUND_0_SAMPLES:
DW 0ba0h 03e8h
// 570 FROG_FLIPONBACK_1
EVENT_570_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_570_SOUND_0_SAMPLES
EVENT_570_SOUND_0_SAMPLES:
DW 0b94h 03e8h
// 571 FROG_FLIPONBACK_2
EVENT_571_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_571_SOUND_0_SAMPLES
EVENT_571_SOUND_0_SAMPLES:
DW 0b95h 03e8h
// 572 FROG_FLIPOVER_1
EVENT_572_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_572_SOUND_0_SAMPLES
EVENT_572_SOUND_0_SAMPLES:
DW 0b96h 03e8h
// 573 FROG_FLIPOVER_2
EVENT_573_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_573_SOUND_0_SAMPLES
EVENT_573_SOUND_0_SAMPLES:
DW 0b97h 03e8h
// 574 FROG_FLIPOVER_3
EVENT_574_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_574_SOUND_0_SAMPLES
EVENT_574_SOUND_0_SAMPLES:
DW 0b98h 03e8h
// 575 FROG_FLIPOVERMB_1
EVENT_575_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_575_SOUND_0_SAMPLES
EVENT_575_SOUND_0_SAMPLES:
DW 0b99h 03e8h
// 576 FROG_FLIPOVERMB_2
EVENT_576_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_576_SOUND_0_SAMPLES
EVENT_576_SOUND_0_SAMPLES:
DW 0b9ah 03e8h
// 577 FROG_FLIPOVERMB_3
EVENT_577_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_577_SOUND_0_SAMPLES
EVENT_577_SOUND_0_SAMPLES:
DW 0b9bh 03e8h
// 578 FROG_LAND
EVENT_578_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_578_SOUND_0_SAMPLES
EVENT_578_SOUND_0_SAMPLES:
DW 0b9ch 03e8h
// 579 FROG_LAND_FLAT
EVENT_579_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_579_SOUND_0_SAMPLES
EVENT_579_SOUND_0_SAMPLES:
DW 0b9dh 03e8h
// 580 FROG_LAND_FLAT_BOUNCE_1
EVENT_580_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_580_SOUND_0_SAMPLES
EVENT_580_SOUND_0_SAMPLES:
DW 0b9eh 03e8h
// 581 FROG_LAND_FLAT_BOUNCE_2
EVENT_581_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_581_SOUND_0_SAMPLES
EVENT_581_SOUND_0_SAMPLES:
DW 0b9fh 03e8h
// 582 WHOMPING_WILLOW_THUNDER
EVENT_582_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_582_SOUND_0_SAMPLES
EVENT_582_SOUND_0_SAMPLES:
DW 0668h 03e8h
DW 0667h 03e8h
DW 0666h 03e8h
DW 0669h 03e8h
DW 066ah 03e8h
// 583 HARRY_PUSH_PULL
EVENT_583_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_583_SOUND_0_SAMPLES
EVENT_583_SOUND_0_SAMPLES:
DW 0feah 03e8h
DW 0febh 03e8h
DW 0fech 03e8h
DW 0fedh 03e8h
DW 0feeh 03e8h
// 584 WILLOW_MINECART_DEBRIS
EVENT_584_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_584_SOUND_0_SAMPLES
EVENT_584_SOUND_0_SAMPLES:
DW 0fe6h 03e8h
// 585 WILLOW_MINECART_FALL
EVENT_585_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_585_SOUND_0_SAMPLES
EVENT_585_SOUND_0_SAMPLES:
DW 0fe7h 03e8h
// 586 WILLOW_MINECART_FALL2
EVENT_586_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_586_SOUND_0_SAMPLES
EVENT_586_SOUND_0_SAMPLES:
DW 0fe8h 03e8h
// 587 WILLOW_MINECART_HIT
EVENT_587_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_587_SOUND_0_SAMPLES
EVENT_587_SOUND_0_SAMPLES:
DW 0fe9h 03e8h
// 588 WILLOW_BRANCH_ROOTDOOR
EVENT_588_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_588_SOUND_0_SAMPLES
EVENT_588_SOUND_0_SAMPLES:
DW 0fe5h 03e8h
// 589 WILLOW_MUSHROOM
EVENT_589_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_589_SOUND_0_SAMPLES
EVENT_589_SOUND_0_SAMPLES:
DW 066dh 03e8h
DW 066eh 03e8h
DW 066fh 03e8h
DW 0670h 03e8h
// 590 HARRY_LATCH
EVENT_590_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_590_SOUND_0_SAMPLES
EVENT_590_SOUND_0_SAMPLES:
DW 0fefh 03e8h
DW 0ff0h 03e8h
DW 0ff1h 03e8h
// 591 HERBOLOGY_GREENHOUSEDOOR_CLOSE
EVENT_591_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_591_SOUND_0_SAMPLES
EVENT_591_SOUND_0_SAMPLES:
DW 0ff6h 03e8h
DW 0ff5h 03e8h
// 592 SPELL_PARTICLES
EVENT_592_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_592_SOUND_0_SAMPLES
EVENT_592_SOUND_0_SAMPLES:
DW 0dfah 03e8h
// 593 SPELL_TWINKLE
EVENT_593_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_593_SOUND_0_SAMPLES
EVENT_593_SOUND_0_SAMPLES:
DW 0dfbh 03e8h
// 594 SPELLBOOK_COLLECT
EVENT_594_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_594_SOUND_0_SAMPLES
EVENT_594_SOUND_0_SAMPLES:
DW 1016h 03e8h
// 595 SPELLBOOK_VANISH
EVENT_595_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_595_SOUND_0_SAMPLES
EVENT_595_SOUND_0_SAMPLES:
DW 0ff3h 03e8h
// 596 LEARN_SPELL
EVENT_596_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_596_SOUND_0_SAMPLES
EVENT_596_SOUND_0_SAMPLES:
DW 0ff2h 03e8h
// 597 HERBOLOGY_GREENHOUSEDOOR_OPEN
EVENT_597_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_597_SOUND_0_SAMPLES
EVENT_597_SOUND_0_SAMPLES:
DW 0ff4h 03e8h
DW 0ff7h 03e8h
// 598 HERBOLOGY_WOOD_DOOR_CLOSE
EVENT_598_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_598_SOUND_0_SAMPLES
EVENT_598_SOUND_0_SAMPLES:
DW 0ff9h 03e8h
// 599 HERBOLOGY_WOOD_DOOR_OPEN
EVENT_599_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_599_SOUND_0_SAMPLES
EVENT_599_SOUND_0_SAMPLES:
DW 0ff8h 03e8h
// 600 HORKLUMP_HIT
EVENT_600_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_600_SOUND_0_SAMPLES
EVENT_600_SOUND_0_SAMPLES:
DW 1000h 03e8h
DW 0ffbh 03e8h
DW 0ffch 03e8h
// 601 HORKLUMP_MOVE
EVENT_601_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_601_SOUND_0_SAMPLES
EVENT_601_SOUND_0_SAMPLES:
DW 0ffdh 03e8h
DW 0ffeh 03e8h
DW 0fffh 03e8h
// 602 HORKLUMP_PICKUP
EVENT_602_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_602_SOUND_0_SAMPLES
EVENT_602_SOUND_0_SAMPLES:
DW 1003h 03e8h
DW 1004h 03e8h
DW 1005h 03e8h
// 603 HORKLUMP_SPIT
EVENT_603_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_603_SOUND_0_SAMPLES
EVENT_603_SOUND_0_SAMPLES:
DW 0ffah 03e8h
DW 1001h 03e8h
DW 1002h 03e8h
// 604 FILL_PHIAL
EVENT_604_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_604_SOUND_0_SAMPLES
EVENT_604_SOUND_0_SAMPLES:
DW 1007h 03e8h
DW 1006h 03e8h
// 605 SPELL_DIFFINDO_EQUIP
EVENT_605_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_605_SOUND_0_SAMPLES
EVENT_605_SOUND_0_SAMPLES:
DW 1008h 03e8h
// 606 STEP_STONE_LEFT
EVENT_606_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_606_SOUND_0_SAMPLES
EVENT_606_SOUND_0_SAMPLES:
DW 1009h 03e8h
DW 100ah 03e8h
DW 100bh 03e8h
DW 100ch 03e8h
DW 100dh 03e8h
// 607 STEP_STONE_RIGHT
EVENT_607_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_607_SOUND_0_SAMPLES
EVENT_607_SOUND_0_SAMPLES:
DW 100eh 03e8h
DW 100fh 03e8h
DW 1010h 03e8h
DW 1011h 03e8h
DW 1012h 03e8h
// 608 HERBOLOGY_PINGABLE_TOPIARY
EVENT_608_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_608_SOUND_0_SAMPLES
EVENT_608_SOUND_0_SAMPLES:
DW 1013h 03e8h
DW 1014h 03e8h
// 609 HERBOLOGY_PINGABLE_RAKE
EVENT_609_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_609_SOUND_0_SAMPLES
EVENT_609_SOUND_0_SAMPLES:
DW 1015h 03e8h
// 610 MULPEPPERS_CAULDRON_POP
EVENT_610_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_610_SOUND_0_SAMPLES
EVENT_610_SOUND_0_SAMPLES:
DW 0f6fh 03e8h
DW 0f70h 03e8h
DW 0f71h 03e8h
DW 0f72h 03e8h
// 611 SPELLBOOK_APPEAR
EVENT_611_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_611_SOUND_0_SAMPLES
EVENT_611_SOUND_0_SAMPLES:
DW 0664h 03e8h
// 612 HOGWARTS_FRONT_DOOR_CLOSE
EVENT_612_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_612_SOUND_0_SAMPLES
EVENT_612_SOUND_0_SAMPLES:
DW 1019h 03e8h
// 613 HOGWARTS_FRONT_DOOR_OPEN
EVENT_613_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_613_SOUND_0_SAMPLES
EVENT_613_SOUND_0_SAMPLES:
DW 102bh 03e8h
// 614 HOGWARTS_LOSTANDFOUND_CLOSE
EVENT_614_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_614_SOUND_0_SAMPLES
EVENT_614_SOUND_0_SAMPLES:
DW 101dh 03e8h
// 615 HOGWARTS_LOSTANDFOUND_OPEN
EVENT_615_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_615_SOUND_0_SAMPLES
EVENT_615_SOUND_0_SAMPLES:
DW 101fh 03e8h
DW 101eh 03e8h
// 616 HOGWARTS_QUIDDITCH_HORN
EVENT_616_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_616_SOUND_0_SAMPLES
EVENT_616_SOUND_0_SAMPLES:
DW 0b42h 03e8h
// 617 HOGWARTS_HERBOLOGY_DOOR_CLOSE
EVENT_617_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_617_SOUND_0_SAMPLES
EVENT_617_SOUND_0_SAMPLES:
DW 1018h 03e8h
// 618 HOGWARTS_HERBOLOGY_DOOR_OPEN
EVENT_618_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_618_SOUND_0_SAMPLES
EVENT_618_SOUND_0_SAMPLES:
DW 1017h 03e8h
// 619 HARRY_LATCH
EVENT_619_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_619_SOUND_0_SAMPLES
EVENT_619_SOUND_0_SAMPLES:
DW 101ah 03e8h
DW 101bh 03e8h
// 620 HOGWARTS_HAGRIDS_HUT_DOOR_CLOSE
EVENT_620_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_620_SOUND_0_SAMPLES
EVENT_620_SOUND_0_SAMPLES:
DW 102ah 03e8h
// 621 HOGWARTS_HAGRIDS_HUT_DOOR_OPEN
EVENT_621_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_621_SOUND_0_SAMPLES
EVENT_621_SOUND_0_SAMPLES:
DW 101ch 03e8h
// 622 HOGWARTS_HAGRIDS_KEY_DROP
EVENT_622_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_622_SOUND_0_SAMPLES
EVENT_622_SOUND_0_SAMPLES:
DW 1020h 03e8h
// 623 GNOMECOUNTER_BELL
EVENT_623_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_623_SOUND_0_SAMPLES
EVENT_623_SOUND_0_SAMPLES:
DW 0e90h 03e8h
// 624 GNOMECOUNTER_TICK
EVENT_624_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_624_SOUND_0_SAMPLES
EVENT_624_SOUND_0_SAMPLES:
DW 0e91h 03e8h
// 625 HOGWARTS_GNOMESPLASH
EVENT_625_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_625_SOUND_0_SAMPLES
EVENT_625_SOUND_0_SAMPLES:
DW 1021h 03e8h
DW 1022h 03e8h
DW 1023h 03e8h
// 626 HOGWARTS_TIMER_END
EVENT_626_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_626_SOUND_0_SAMPLES
EVENT_626_SOUND_0_SAMPLES:
DW 1024h 03e8h
// 627 HOGWARTS_TIMER_LOOP
EVENT_627_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_627_SOUND_0_SAMPLES
EVENT_627_SOUND_0_SAMPLES:
DW 1025h 03e8h
// 628 HOGWARTS_RING
EVENT_628_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_628_SOUND_0_SAMPLES
EVENT_628_SOUND_0_SAMPLES:
DW 1027h 03e8h
// 629 HOGWARTS_RING_2
EVENT_629_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_629_SOUND_0_SAMPLES
EVENT_629_SOUND_0_SAMPLES:
DW 1026h 03e8h
// 630 HOGWARTS_TOPIARY_HIT
EVENT_630_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_630_SOUND_0_SAMPLES
EVENT_630_SOUND_0_SAMPLES:
DW 1029h 03e8h
DW 1028h 03e8h
// 631 ARAGOG_ANGLIA_DOOR_CLOSE
EVENT_631_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_631_SOUND_0_SAMPLES
EVENT_631_SOUND_0_SAMPLES:
DW 0db9h 03e8h
// 632 STEP_STONE_LEFT
EVENT_632_SOUNDS:
DB 05h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_632_SOUND_0_SAMPLES
EVENT_632_SOUND_0_SAMPLES:
DW 1009h 03e8h
DW 100ah 03e8h
DW 100bh 03e8h
DW 100ch 03e8h
DW 100dh 03e8h
// 633 STEP_STONE_RIGHT
EVENT_633_SOUNDS:
DB 05h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_633_SOUND_0_SAMPLES
EVENT_633_SOUND_0_SAMPLES:
DW 100eh 03e8h
DW 100fh 03e8h
DW 1010h 03e8h
DW 1011h 03e8h
DW 1012h 03e8h
// 634 BEATER_FLYPAST
EVENT_634_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_634_SOUND_0_SAMPLES
EVENT_634_SOUND_0_SAMPLES:
DW 0b43h 03e8h
// 635 BLUDGER_PASS
EVENT_635_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_635_SOUND_0_SAMPLES
EVENT_635_SOUND_0_SAMPLES:
DW 0b4bh 03e8h
DW 0b4ch 03e8h
DW 0b4dh 03e8h
// 636 RING_BOOST_1
EVENT_636_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_636_SOUND_0_SAMPLES
EVENT_636_SOUND_0_SAMPLES:
DW 0b65h 03e8h
// 637 RING_BOOST_2
EVENT_637_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_637_SOUND_0_SAMPLES
EVENT_637_SOUND_0_SAMPLES:
DW 0b66h 03e8h
// 638 RING_BOOST_3
EVENT_638_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_638_SOUND_0_SAMPLES
EVENT_638_SOUND_0_SAMPLES:
DW 0b67h 03e8h
// 639 RING_BOOST_4
EVENT_639_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_639_SOUND_0_SAMPLES
EVENT_639_SOUND_0_SAMPLES:
DW 0b68h 03e8h
// 640 RING_BOOST_5
EVENT_640_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_640_SOUND_0_SAMPLES
EVENT_640_SOUND_0_SAMPLES:
DW 0b69h 03e8h
// 641 RING_MISS
EVENT_641_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_641_SOUND_0_SAMPLES
EVENT_641_SOUND_0_SAMPLES:
DW 0b6bh 03e8h
// 642 RING_NORMAL
EVENT_642_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_642_SOUND_0_SAMPLES
EVENT_642_SOUND_0_SAMPLES:
DW 0b6ah 03e8h
// 643 WHOMPING_WILLOW_THUNDER
EVENT_643_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_643_SOUND_0_SAMPLES
EVENT_643_SOUND_0_SAMPLES:
DW 0668h 03e8h
DW 0667h 03e8h
DW 0666h 03e8h
DW 0669h 03e8h
DW 066ah 03e8h
// 644 IMP_AREA_TWIGS_EXPLODE
EVENT_644_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_644_SOUND_0_SAMPLES
EVENT_644_SOUND_0_SAMPLES:
DW 102fh 03e8h
// 645 IMP_AREA_TREE_CRACK
EVENT_645_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_645_SOUND_0_SAMPLES
EVENT_645_SOUND_0_SAMPLES:
DW 102ch 03e8h
// 646 IMP_AREA_TREE_FALL
EVENT_646_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_646_SOUND_0_SAMPLES
EVENT_646_SOUND_0_SAMPLES:
DW 102dh 03e8h
// 647 IMP_AREA_TREE_LAND
EVENT_647_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_647_SOUND_0_SAMPLES
EVENT_647_SOUND_0_SAMPLES:
DW 102eh 03e8h
// 648 IMP_AREA_LOG_ROLL
EVENT_648_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_648_SOUND_0_SAMPLES
EVENT_648_SOUND_0_SAMPLES:
DW 1030h 03e8h
// 649 WILLOW_MUSHROOM
EVENT_649_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_649_SOUND_0_SAMPLES
EVENT_649_SOUND_0_SAMPLES:
DW 066dh 03e8h
DW 066eh 03e8h
DW 066fh 03e8h
DW 0670h 03e8h
// 650 STEP_STONE_LEFT
EVENT_650_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_650_SOUND_0_SAMPLES
EVENT_650_SOUND_0_SAMPLES:
DW 0679h 03e8h
DW 0672h 03e8h
DW 0673h 03e8h
DW 0674h 03e8h
DW 0675h 03e8h
// 651 STEP_STONE_RIGHT
EVENT_651_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_651_SOUND_0_SAMPLES
EVENT_651_SOUND_0_SAMPLES:
DW 0676h 03e8h
DW 0677h 03e8h
DW 0678h 03e8h
DW 0671h 03e8h
DW 067ah 03e8h
// 652 AVIFORS_BIRD_ROCK_CRACK
EVENT_652_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_652_SOUND_0_SAMPLES
EVENT_652_SOUND_0_SAMPLES:
DW 0dffh 03e8h
DW 0dfdh 03e8h
DW 0dfeh 03e8h
DW 0dfch 03e8h
// 653 INCENDIO_FLAMER
EVENT_653_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_653_SOUND_0_SAMPLES
EVENT_653_SOUND_0_SAMPLES:
DW 1033h 03e8h
DW 1034h 03e8h
// 654 INCENDIO_FLAMER_BOUNCE
EVENT_654_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_654_SOUND_0_SAMPLES
EVENT_654_SOUND_0_SAMPLES:
DW 1042h 03e8h
DW 1041h 03e8h
DW 1043h 03e8h
// 655 INCENDIO_FLAMER_HIT
EVENT_655_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_655_SOUND_0_SAMPLES
EVENT_655_SOUND_0_SAMPLES:
DW 1036h 03e8h
DW 1035h 03e8h
// 656 SPELL_PARTICLES
EVENT_656_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_656_SOUND_0_SAMPLES
EVENT_656_SOUND_0_SAMPLES:
DW 0dfah 03e8h
// 657 SPELL_TWINKLE
EVENT_657_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_657_SOUND_0_SAMPLES
EVENT_657_SOUND_0_SAMPLES:
DW 0dfbh 03e8h
// 658 SPELLBOOK_COLLECT
EVENT_658_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_658_SOUND_0_SAMPLES
EVENT_658_SOUND_0_SAMPLES:
DW 1051h 03e8h
// 659 SPELLBOOK_VANISH
EVENT_659_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_659_SOUND_0_SAMPLES
EVENT_659_SOUND_0_SAMPLES:
DW 1039h 03e8h
// 660 LEARN_SPELL
EVENT_660_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_660_SOUND_0_SAMPLES
EVENT_660_SOUND_0_SAMPLES:
DW 103ah 03e8h
// 661 INCENDIO_MEDIUM_FIRE_LOOP
EVENT_661_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_661_SOUND_0_SAMPLES
EVENT_661_SOUND_0_SAMPLES:
DW 1037h 03e8h
// 662 INCENDIO_SMALL_FIRE_LOOP
EVENT_662_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_662_SOUND_0_SAMPLES
EVENT_662_SOUND_0_SAMPLES:
DW 1038h 03e8h
// 663 INCENDIO_DOOR_CLOSE
EVENT_663_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_663_SOUND_0_SAMPLES
EVENT_663_SOUND_0_SAMPLES:
DW 1031h 03e8h
// 664 INCENDIO_DOOR_OPEN
EVENT_664_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_664_SOUND_0_SAMPLES
EVENT_664_SOUND_0_SAMPLES:
DW 1032h 03e8h
// 665 HARRY_LATCH
EVENT_665_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_665_SOUND_0_SAMPLES
EVENT_665_SOUND_0_SAMPLES:
DW 103bh 03e8h
DW 103ch 03e8h
DW 103dh 03e8h
// 666 INCENDIO_CHAMBER_FLAME
EVENT_666_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_666_SOUND_0_SAMPLES
EVENT_666_SOUND_0_SAMPLES:
DW 103eh 03e8h
DW 103fh 03e8h
DW 1040h 03e8h
// 667 AVIFORS_BIRD_FLAP
EVENT_667_SOUNDS:
DB 0bh 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_667_SOUND_0_SAMPLES
EVENT_667_SOUND_0_SAMPLES:
DW 0ddch 03e8h
DW 0dd5h 03e8h
DW 0dd6h 03e8h
DW 0dd7h 03e8h
DW 0dd8h 03e8h
DW 0dd9h 03e8h
DW 0ddah 03e8h
DW 0ddbh 03e8h
DW 0dd4h 03e8h
DW 0dddh 03e8h
DW 0ddeh 03e8h
// 668 AVIFORS_BIRD_SCREECH
EVENT_668_SOUNDS:
DB 14h 28h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_668_SOUND_0_SAMPLES
EVENT_668_SOUND_0_SAMPLES:
DW 0315h 03e8h
DW 07c2h 03e8h
DW 07c3h 03e8h
DW 0de4h 03e8h
DW 0de5h 03e8h
DW 0de6h 03e8h
DW 0de7h 03e8h
DW 0de8h 03e8h
DW 0de9h 03e8h
DW 0dech 03e8h
DW 0debh 03e8h
DW 0deah 03e8h
DW 0dedh 03e8h
DW 0deeh 03e8h
DW 0defh 03e8h
DW 0de1h 03e8h
DW 0de0h 03e8h
DW 0ddfh 03e8h
DW 0de2h 03e8h
DW 0de3h 03e8h
// 669 INCENDIO_SWITCH_OFF
EVENT_669_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_669_SOUND_0_SAMPLES
EVENT_669_SOUND_0_SAMPLES:
DW 1049h 03e8h
// 670 INCENDIO_SPELLCHAMBER_DOOR_LOOP
EVENT_670_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_670_SOUND_0_SAMPLES
EVENT_670_SOUND_0_SAMPLES:
DW 1044h 03e8h
// 671 INCENDIO_SPELLCHAMBER_DOOR_RATCHET
EVENT_671_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_671_SOUND_0_SAMPLES
EVENT_671_SOUND_0_SAMPLES:
DW 1045h 03e8h
// 672 INCENDIO_SPELLCHAMBER_DOOR_SLAM
EVENT_672_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_672_SOUND_0_SAMPLES
EVENT_672_SOUND_0_SAMPLES:
DW 1046h 03e8h
// 673 INCENDIO_METAL_GATE_OPEN
EVENT_673_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_673_SOUND_0_SAMPLES
EVENT_673_SOUND_0_SAMPLES:
DW 1047h 03e8h
DW 1048h 03e8h
// 674 INCENDIO_SWITCH_ON
EVENT_674_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_674_SOUND_0_SAMPLES
EVENT_674_SOUND_0_SAMPLES:
DW 104ah 03e8h
// 675 SPELL_INCENDIO_EQUIP
EVENT_675_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_675_SOUND_0_SAMPLES
EVENT_675_SOUND_0_SAMPLES:
DW 104bh 03e8h
// 676 INCENDIO_FLITWICK_CAST
EVENT_676_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_676_SOUND_0_SAMPLES
EVENT_676_SOUND_0_SAMPLES:
DW 1056h 03e8h
// 677 DUELLING_FORCEFIELD
EVENT_677_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_677_SOUND_0_SAMPLES
EVENT_677_SOUND_0_SAMPLES:
DW 0e03h 03e8h
// 678 INCENDIO_FIRE_LOOP
EVENT_678_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_678_SOUND_0_SAMPLES
EVENT_678_SOUND_0_SAMPLES:
DW 104dh 03e8h
DW 104ch 03e8h
// 679 INCENDIO_INTENSE_FIRE_LOOP
EVENT_679_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_679_SOUND_0_SAMPLES
EVENT_679_SOUND_0_SAMPLES:
DW 104eh 03e8h
DW 104fh 03e8h
// 680 PANEL_SWITCH
EVENT_680_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_680_SOUND_0_SAMPLES
EVENT_680_SOUND_0_SAMPLES:
DW 104ah 03e8h
// 681 INCENDIO_CUTSCENE_BOOKCASE
EVENT_681_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_681_SOUND_0_SAMPLES
EVENT_681_SOUND_0_SAMPLES:
DW 1050h 03e8h
// 682 SPELLBOOK_APPEAR
EVENT_682_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_682_SOUND_0_SAMPLES
EVENT_682_SOUND_0_SAMPLES:
DW 0664h 03e8h
// 683 INCENDIO_PILLAR_FALL_1
EVENT_683_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_683_SOUND_0_SAMPLES
EVENT_683_SOUND_0_SAMPLES:
DW 1052h 03e8h
DW 1055h 03e8h
// 684 INCENDIO_PILLAR_FALL_2
EVENT_684_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_684_SOUND_0_SAMPLES
EVENT_684_SOUND_0_SAMPLES:
DW 1053h 03e8h
// 685 INCENDIO_PILLAR_LAND
EVENT_685_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_685_SOUND_0_SAMPLES
EVENT_685_SOUND_0_SAMPLES:
DW 1054h 03e8h
// 686 LEAKY_CAULDRON_BARREL_DOOR_SLAM
EVENT_686_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_686_SOUND_0_SAMPLES
EVENT_686_SOUND_0_SAMPLES:
DW 1057h 03e8h
DW 1058h 03e8h
DW 1059h 03e8h
DW 105ah 03e8h
// 687 LEAKY_CAULDRON_FRONT_DOOR_CLOSE
EVENT_687_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_687_SOUND_0_SAMPLES
EVENT_687_SOUND_0_SAMPLES:
DW 105ch 03e8h
// 688 LEAKY_CAULDRON_FRONT_DOOR_OPEN
EVENT_688_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_688_SOUND_0_SAMPLES
EVENT_688_SOUND_0_SAMPLES:
DW 105dh 03e8h
// 689 LEAKY_CAULDRON_FRONT_DOOR_SQUEAK
EVENT_689_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_689_SOUND_0_SAMPLES
EVENT_689_SOUND_0_SAMPLES:
DW 105eh 03e8h
// 690 LEAKY_CAULDRON_INNER_DOOR_CLOSE
EVENT_690_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_690_SOUND_0_SAMPLES
EVENT_690_SOUND_0_SAMPLES:
DW 1060h 03e8h
// 691 LEAKY_CAULDRON_INNER_DOOR_OPEN
EVENT_691_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_691_SOUND_0_SAMPLES
EVENT_691_SOUND_0_SAMPLES:
DW 105fh 03e8h
// 692 LEAKY_CAULDRON_TRAP_DOOR_CLOSE
EVENT_692_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_692_SOUND_0_SAMPLES
EVENT_692_SOUND_0_SAMPLES:
DW 1062h 03e8h
// 693 LEAKY_CAULDRON_TRAP_DOOR_OPEN
EVENT_693_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_693_SOUND_0_SAMPLES
EVENT_693_SOUND_0_SAMPLES:
DW 1061h 03e8h
// 694 TOM_CLEANS_BAR
EVENT_694_SOUNDS:
DB 02h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_694_SOUND_0_SAMPLES
EVENT_694_SOUND_0_SAMPLES:
DW 1063h 03e8h
DW 1064h 03e8h
// 695 TOM_CLEANS_GLASS
EVENT_695_SOUNDS:
DB 02h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_695_SOUND_0_SAMPLES
EVENT_695_SOUND_0_SAMPLES:
DW 106bh 03e8h
DW 106ch 03e8h
// 696 TOM_CLEANS_EAR_1
EVENT_696_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_696_SOUND_0_SAMPLES
EVENT_696_SOUND_0_SAMPLES:
DW 1065h 03e8h
// 697 TOM_CLEANS_EAR_2
EVENT_697_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_697_SOUND_0_SAMPLES
EVENT_697_SOUND_0_SAMPLES:
DW 1066h 03e8h
// 698 TOM_CLEANS_EAR_3
EVENT_698_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_698_SOUND_0_SAMPLES
EVENT_698_SOUND_0_SAMPLES:
DW 1067h 03e8h
// 699 TOM_CLEANS_EAR_4
EVENT_699_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_699_SOUND_0_SAMPLES
EVENT_699_SOUND_0_SAMPLES:
DW 1068h 03e8h
// 700 TOM_CLEANS_EAR_5
EVENT_700_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_700_SOUND_0_SAMPLES
EVENT_700_SOUND_0_SAMPLES:
DW 1069h 03e8h
// 701 TOM_CLEANS_EAR_6
EVENT_701_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_701_SOUND_0_SAMPLES
EVENT_701_SOUND_0_SAMPLES:
DW 106ah 03e8h
// 702 LEAKY_CAULDRON_FIRELOOP
EVENT_702_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_702_SOUND_0_SAMPLES
EVENT_702_SOUND_0_SAMPLES:
DW 106dh 03e8h
// 703 LEAKY_CAULDRON_BARREL_SHATTER
EVENT_703_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_703_SOUND_0_SAMPLES
EVENT_703_SOUND_0_SAMPLES:
DW 1070h 03e8h
DW 106fh 03e8h
DW 106eh 03e8h
// 704 HARRY_LATCH
EVENT_704_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_704_SOUND_0_SAMPLES
EVENT_704_SOUND_0_SAMPLES:
DW 1071h 03e8h
DW 1072h 03e8h
// 705 TOM_SNEEZE
EVENT_705_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_705_SOUND_0_SAMPLES
EVENT_705_SOUND_0_SAMPLES:
DW 1074h 03e8h
// 706 TOM_SNIFF
EVENT_706_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_706_SOUND_0_SAMPLES
EVENT_706_SOUND_0_SAMPLES:
DW 1073h 03e8h
// 707 LUMOS_PANEL
EVENT_707_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_707_SOUND_0_SAMPLES
EVENT_707_SOUND_0_SAMPLES:
DW 107ch 03e8h
// 708 LEAKY_CAULDRON_TRAP_DOOR_LATCH
EVENT_708_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_708_SOUND_0_SAMPLES
EVENT_708_SOUND_0_SAMPLES:
DW 1076h 03e8h
// 709 LEAKY_CAULDRON_TRAP_DOOR_MOVE
EVENT_709_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_709_SOUND_0_SAMPLES
EVENT_709_SOUND_0_SAMPLES:
DW 1075h 03e8h
// 710 LEAKY_CAULDRON_BARREL_BOUNCE
EVENT_710_SOUNDS:
DB 04h 14h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_710_SOUND_0_SAMPLES
EVENT_710_SOUND_0_SAMPLES:
DW 107ah 03e8h
DW 1077h 03e8h
DW 1078h 03e8h
DW 1079h 03e8h
// 711 LEAKY_CAULDRON_FLOOR_CRASH
EVENT_711_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_711_SOUND_0_SAMPLES
EVENT_711_SOUND_0_SAMPLES:
DW 107bh 03e8h
// 712 HARRY_PUSH_PULL
EVENT_712_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_712_SOUND_0_SAMPLES
EVENT_712_SOUND_0_SAMPLES:
DW 107fh 03e8h
DW 107eh 03e8h
DW 107dh 03e8h
DW 1080h 03e8h
DW 1081h 03e8h
// 713 LEAKY_CAULDRON_PORTCULLIS
EVENT_713_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_713_SOUND_0_SAMPLES
EVENT_713_SOUND_0_SAMPLES:
DW 1082h 03e8h
// 714 PANEL_SWITCH
EVENT_714_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_714_SOUND_0_SAMPLES
EVENT_714_SOUND_0_SAMPLES:
DW 0e3ah 03e8h
// 715 LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_LAND
EVENT_715_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_715_SOUND_0_SAMPLES
EVENT_715_SOUND_0_SAMPLES:
DW 1083h 03e8h
// 716 LEAKY_CAULDRON_CUTSCENE_WOOD_CRATE_PUSH
EVENT_716_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_716_SOUND_0_SAMPLES
EVENT_716_SOUND_0_SAMPLES:
DW 1084h 03e8h
// 717 LEAKY_CAULDRON_BARREL_ROLL_LOOP
EVENT_717_SOUNDS:
DB 02h 0eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_717_SOUND_0_SAMPLES
EVENT_717_SOUND_0_SAMPLES:
DW 105bh 03e8h
DW 1085h 03e8h
// 718 LEAKY_CAULDRON_BARREL_BOUNCE_2
EVENT_718_SOUNDS:
DB 04h 0fh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_718_SOUND_0_SAMPLES
EVENT_718_SOUND_0_SAMPLES:
DW 1088h 03e8h
DW 1087h 03e8h
DW 1086h 03e8h
DW 1089h 03e8h
// 719 SPELL_FLIPENDO_READY_LOOP
EVENT_719_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_719_SOUND_0_SAMPLES
EVENT_719_SOUND_0_SAMPLES:
DW 0e50h 03e8h
// 720 PINGABLE_TROPHY_BOUNCE_1
EVENT_720_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_720_SOUND_0_SAMPLES
EVENT_720_SOUND_0_SAMPLES:
DW 0705h 03e8h
DW 06ffh 03e8h
// 721 PINGABLE_TROPHY_BOUNCE_2
EVENT_721_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_721_SOUND_0_SAMPLES
EVENT_721_SOUND_0_SAMPLES:
DW 0701h 03e8h
DW 0702h 03e8h
DW 06feh 03e8h
// 722 PINGABLE_TROPHY_HIT
EVENT_722_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_722_SOUND_0_SAMPLES
EVENT_722_SOUND_0_SAMPLES:
DW 0704h 03e8h
DW 0703h 03e8h
DW 0700h 03e8h
// 723 HARRY_PICKUP_SPELLOTAPE
EVENT_723_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_723_SOUND_0_SAMPLES
EVENT_723_SOUND_0_SAMPLES:
DW 108ah 03e8h
// 724 LIBRARY_BOOKCASE_MOVE_1
EVENT_724_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_724_SOUND_0_SAMPLES
EVENT_724_SOUND_0_SAMPLES:
DW 108eh 03e8h
// 725 LIBRARY_BOOKCASE_MOVE_2
EVENT_725_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_725_SOUND_0_SAMPLES
EVENT_725_SOUND_0_SAMPLES:
DW 108fh 03e8h
// 726 LIBRARY_BOOKCASE_SLAM
EVENT_726_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_726_SOUND_0_SAMPLES
EVENT_726_SOUND_0_SAMPLES:
DW 1095h 03e8h
DW 10a9h 03e8h
// 727 LIBRARY_BIG_LATCH_MOVE
EVENT_727_SOUNDS:
DB 01h e7h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_727_SOUND_0_SAMPLES
EVENT_727_SOUND_0_SAMPLES:
DW 1097h 03e8h
// 728 LIBRARY_MEDIUM_DOOR_OPEN
EVENT_728_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_728_SOUND_0_SAMPLES
EVENT_728_SOUND_0_SAMPLES:
DW 108dh 03e8h
// 729 LIBRARY_MEDIUM_DOOR_SLAM
EVENT_729_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_729_SOUND_0_SAMPLES
EVENT_729_SOUND_0_SAMPLES:
DW 108bh 03e8h
DW 108ch 03e8h
// 730 LIBRARY_SMALL_DOOR_OPEN
EVENT_730_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_730_SOUND_0_SAMPLES
EVENT_730_SOUND_0_SAMPLES:
DW 1090h 03e8h
// 731 LIBRARY_SMALL_DOOR_SLAM
EVENT_731_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_731_SOUND_0_SAMPLES
EVENT_731_SOUND_0_SAMPLES:
DW 1091h 03e8h
// 732 PANEL_SWITCH
EVENT_732_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_732_SOUND_0_SAMPLES
EVENT_732_SOUND_0_SAMPLES:
DW 10aah 03e8h
// 733 LIBRARY_GATE_SLAM
EVENT_733_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_733_SOUND_0_SAMPLES
EVENT_733_SOUND_0_SAMPLES:
DW 1092h 03e8h
DW 1093h 03e8h
// 734 LIBRARY_HEDWIG_LADDER_DROP
EVENT_734_SOUNDS:
DB 01h e7h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_734_SOUND_0_SAMPLES
EVENT_734_SOUND_0_SAMPLES:
DW 10bbh 03e8h
// 735 HARRY_LATCH
EVENT_735_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_735_SOUND_0_SAMPLES
EVENT_735_SOUND_0_SAMPLES:
DW 0651h 03e8h
DW 0652h 03e8h
DW 0653h 03e8h
// 736 SPELL_TWINKLE
EVENT_736_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_736_SOUND_0_SAMPLES
EVENT_736_SOUND_0_SAMPLES:
DW 0dfbh 03e8h
// 737 LEARN_SPELL
EVENT_737_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_737_SOUND_0_SAMPLES
EVENT_737_SOUND_0_SAMPLES:
DW 1099h 03e8h
// 738 SPELL_PARTICLES
EVENT_738_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_738_SOUND_0_SAMPLES
EVENT_738_SOUND_0_SAMPLES:
DW 0dfah 03e8h
// 739 LIBRARY_BIG_LATCH_STOP
EVENT_739_SOUNDS:
DB 01h e7h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_739_SOUND_0_SAMPLES
EVENT_739_SOUND_0_SAMPLES:
DW 1098h 03e8h
// 740 LIBRARY_SMALL_LATCH_MOVE
EVENT_740_SOUNDS:
DB 01h e7h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_740_SOUND_0_SAMPLES
EVENT_740_SOUND_0_SAMPLES:
DW 1096h 03e8h
// 741 LIBRARY_SMALL_LATCH_STOP
EVENT_741_SOUNDS:
DB 01h e7h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_741_SOUND_0_SAMPLES
EVENT_741_SOUND_0_SAMPLES:
DW 1098h 03e8h
// 742 LIBRARY_TORCH_LOOP
EVENT_742_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_742_SOUND_0_SAMPLES
EVENT_742_SOUND_0_SAMPLES:
DW 10a7h 03e8h
// 743 LIBRARY_TORCH_IGNITE
EVENT_743_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_743_SOUND_0_SAMPLES
EVENT_743_SOUND_0_SAMPLES:
DW 109bh 03e8h
DW 109ah 03e8h
DW 109ch 03e8h
DW 109dh 03e8h
// 744 HARRY_PUSH_PULL
EVENT_744_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_744_SOUND_0_SAMPLES
EVENT_744_SOUND_0_SAMPLES:
DW 10a0h 03e8h
DW 109fh 03e8h
DW 109eh 03e8h
DW 10a1h 03e8h
DW 10a2h 03e8h
// 745 LIBRARY_BOOK_HIT_HARRY
EVENT_745_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_745_SOUND_0_SAMPLES
EVENT_745_SOUND_0_SAMPLES:
DW 10a5h 03e8h
DW 10a4h 03e8h
DW 10a3h 03e8h
DW 10a6h 03e8h
// 746 PORTRAIT_SLIDE
EVENT_746_SOUNDS:
DB 01h 96h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_746_SOUND_0_SAMPLES
EVENT_746_SOUND_0_SAMPLES:
DW 10a8h 03e8h
// 747 SPELL_SKURGE_EQUIP
EVENT_747_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_747_SOUND_0_SAMPLES
EVENT_747_SOUND_0_SAMPLES:
DW 10abh 03e8h
// 748 DUELLING_FORCEFIELD
EVENT_748_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_748_SOUND_0_SAMPLES
EVENT_748_SOUND_0_SAMPLES:
DW 0e03h 03e8h
// 749 SPELLBOOK_APPEAR
EVENT_749_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_749_SOUND_0_SAMPLES
EVENT_749_SOUND_0_SAMPLES:
DW 0664h 03e8h
// 750 SPELLBOOK_COLLECT
EVENT_750_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_750_SOUND_0_SAMPLES
EVENT_750_SOUND_0_SAMPLES:
DW 10ach 03e8h
// 751 SPELLBOOK_VANISH
EVENT_751_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_751_SOUND_0_SAMPLES
EVENT_751_SOUND_0_SAMPLES:
DW 1094h 03e8h
// 752 STEP_STONE_LEFT
EVENT_752_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_752_SOUND_0_SAMPLES
EVENT_752_SOUND_0_SAMPLES:
DW 10b6h 03e8h
DW 10adh 03e8h
DW 10aeh 03e8h
DW 10afh 03e8h
DW 10b0h 03e8h
// 753 STEP_STONE_RIGHT
EVENT_753_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_753_SOUND_0_SAMPLES
EVENT_753_SOUND_0_SAMPLES:
DW 10b1h 03e8h
DW 10b2h 03e8h
DW 10b3h 03e8h
DW 10b4h 03e8h
DW 10b5h 03e8h
// 754 LIBRARY_BOOK_CLOSE
EVENT_754_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_754_SOUND_0_SAMPLES
EVENT_754_SOUND_0_SAMPLES:
DW 10b9h 03e8h
// 755 LIBRARY_BOOK_OPENED
EVENT_755_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_755_SOUND_0_SAMPLES
EVENT_755_SOUND_0_SAMPLES:
DW 10b7h 03e8h
// 756 LIBRARY_BOOK_TAKE
EVENT_756_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_756_SOUND_0_SAMPLES
EVENT_756_SOUND_0_SAMPLES:
DW 10bah 03e8h
// 757 LIBRARY_BOOKCASE_FILTERED_LAUGH
EVENT_757_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_757_SOUND_0_SAMPLES
EVENT_757_SOUND_0_SAMPLES:
DW 10b8h 03e8h
// 758 LIBRARY_POTIONS_MEDIUM_DOOR_CLOSE
EVENT_758_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_758_SOUND_0_SAMPLES
EVENT_758_SOUND_0_SAMPLES:
DW 108bh 03e8h
DW 108ch 03e8h
// 759 LIBRARY_POTIONS_MEDIUM_DOOR_OPEN
EVENT_759_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_759_SOUND_0_SAMPLES
EVENT_759_SOUND_0_SAMPLES:
DW 108dh 03e8h
// 760 LIBRARY_POTIONS_SMALL_DOOR_CLOSE
EVENT_760_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_760_SOUND_0_SAMPLES
EVENT_760_SOUND_0_SAMPLES:
DW 1091h 03e8h
// 761 LIBRARY_POTIONS_SMALL_DOOR_OPEN
EVENT_761_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_761_SOUND_0_SAMPLES
EVENT_761_SOUND_0_SAMPLES:
DW 1090h 03e8h
// 762 AVIFORS_BIRD_ROCK_CRACK
EVENT_762_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_762_SOUND_0_SAMPLES
EVENT_762_SOUND_0_SAMPLES:
DW 0dffh 03e8h
DW 0dfdh 03e8h
DW 0dfeh 03e8h
DW 0dfch 03e8h
// 763 HARRY_LATCH
EVENT_763_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_763_SOUND_0_SAMPLES
EVENT_763_SOUND_0_SAMPLES:
DW 0651h 03e8h
DW 0652h 03e8h
DW 0653h 03e8h
// 764 AVIFORS_BIRD_FLAP
EVENT_764_SOUNDS:
DB 0bh 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_764_SOUND_0_SAMPLES
EVENT_764_SOUND_0_SAMPLES:
DW 0ddch 03e8h
DW 0dd5h 03e8h
DW 0dd6h 03e8h
DW 0dd7h 03e8h
DW 0dd8h 03e8h
DW 0dd9h 03e8h
DW 0ddah 03e8h
DW 0ddbh 03e8h
DW 0dd4h 03e8h
DW 0dddh 03e8h
DW 0ddeh 03e8h
// 765 AVIFORS_BIRD_SCREECH
EVENT_765_SOUNDS:
DB 14h 28h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_765_SOUND_0_SAMPLES
EVENT_765_SOUND_0_SAMPLES:
DW 0315h 03e8h
DW 07c2h 03e8h
DW 07c3h 03e8h
DW 0de4h 03e8h
DW 0de5h 03e8h
DW 0de6h 03e8h
DW 0de7h 03e8h
DW 0de8h 03e8h
DW 0de9h 03e8h
DW 0dech 03e8h
DW 0debh 03e8h
DW 0deah 03e8h
DW 0dedh 03e8h
DW 0deeh 03e8h
DW 0defh 03e8h
DW 0de1h 03e8h
DW 0de0h 03e8h
DW 0ddfh 03e8h
DW 0de3h 03e8h
DW 0de3h 03e8h
// 766 FILL_PHIAL
EVENT_766_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_766_SOUND_0_SAMPLES
EVENT_766_SOUND_0_SAMPLES:
DW 10bch 03e8h
DW 10bdh 03e8h
// 767 STEP_STONE_LEFT
EVENT_767_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_767_SOUND_0_SAMPLES
EVENT_767_SOUND_0_SAMPLES:
DW 10bfh 03e8h
DW 10c0h 03e8h
DW 10c1h 03e8h
DW 10beh 03e8h
DW 10c2h 03e8h
// 768 STEP_STONE_RIGHT
EVENT_768_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_768_SOUND_0_SAMPLES
EVENT_768_SOUND_0_SAMPLES:
DW 10c3h 03e8h
DW 10c4h 03e8h
DW 10c5h 03e8h
DW 10c6h 03e8h
DW 10c7h 03e8h
// 769 MENAGERIE_SHOPKEEPER_LEGLOCKER_SPELL
EVENT_769_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_769_SOUND_0_SAMPLES
EVENT_769_SOUND_0_SAMPLES:
DW 10e5h 03e8h
// 770 MENAGERIE_FLOBBERWORM
EVENT_770_SOUNDS:
DB 02h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_770_SOUND_0_SAMPLES
EVENT_770_SOUND_0_SAMPLES:
DW 10c8h 03e8h
DW 10c9h 03e8h
// 771 MENAGERIE_BIG_BOX_HIT
EVENT_771_SOUNDS:
DB 04h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_771_SOUND_0_SAMPLES
EVENT_771_SOUND_0_SAMPLES:
DW 10d2h 03e8h
DW 10cbh 03e8h
DW 10cch 03e8h
DW 10cdh 03e8h
// 772 MENAGERIE_BIG_BOX_SHUFFLE
EVENT_772_SOUNDS:
DB 02h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_772_SOUND_0_SAMPLES
EVENT_772_SOUND_0_SAMPLES:
DW 10ceh 03e8h
DW 10cfh 03e8h
// 773 MENAGERIE_SMALL_BOX_HIT
EVENT_773_SOUNDS:
DB 04h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_773_SOUND_0_SAMPLES
EVENT_773_SOUND_0_SAMPLES:
DW 10d0h 03e8h
DW 10d1h 03e8h
DW 10cah 03e8h
DW 10d3h 03e8h
// 774 MENAGERIE_WIZARD_STEP
EVENT_774_SOUNDS:
DB 04h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_774_SOUND_0_SAMPLES
EVENT_774_SOUND_0_SAMPLES:
DW 10d4h 03e8h
DW 10d5h 03e8h
DW 10d6h 03e8h
DW 10d7h 03e8h
// 775 MENAGERIE_CAGE_TAP_LONG
EVENT_775_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_775_SOUND_0_SAMPLES
EVENT_775_SOUND_0_SAMPLES:
DW 10dbh 03e8h
DW 10d9h 03e8h
DW 10dah 03e8h
DW 10e0h 03e8h
DW 10e1h 03e8h
// 776 MENAGERIE_CAGE_TAP_SHORT
EVENT_776_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_776_SOUND_0_SAMPLES
EVENT_776_SOUND_0_SAMPLES:
DW 10d8h 03e8h
DW 10dch 03e8h
DW 10ddh 03e8h
DW 10deh 03e8h
DW 10dfh 03e8h
// 777 HARRY_LATCH
EVENT_777_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_777_SOUND_0_SAMPLES
EVENT_777_SOUND_0_SAMPLES:
DW 0f81h 03e8h
DW 0f82h 03e8h
// 778 MENAGERIE_DOOR_CLOSE
EVENT_778_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_778_SOUND_0_SAMPLES
EVENT_778_SOUND_0_SAMPLES:
DW 10e2h 03e8h
// 779 MENAGERIE_DOOR_OPEN
EVENT_779_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_779_SOUND_0_SAMPLES
EVENT_779_SOUND_0_SAMPLES:
DW 10e3h 03e8h
// 780 MENAGERIE_PORTCULLIS
EVENT_780_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_780_SOUND_0_SAMPLES
EVENT_780_SOUND_0_SAMPLES:
DW 10e4h 03e8h
// 781 MENAGERIE_INTERNAL_DOOR_CLOSE
EVENT_781_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_781_SOUND_0_SAMPLES
EVENT_781_SOUND_0_SAMPLES:
DW 10e7h 03e8h
// 782 MENAGERIE_INTERNAL_DOOR_OPEN
EVENT_782_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_782_SOUND_0_SAMPLES
EVENT_782_SOUND_0_SAMPLES:
DW 10e6h 03e8h
// 783 SPELL_FLIPENDO_READY_LOOP
EVENT_783_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_783_SOUND_0_SAMPLES
EVENT_783_SOUND_0_SAMPLES:
DW 0e50h 03e8h
// 784 PANEL_SWITCH
EVENT_784_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_784_SOUND_0_SAMPLES
EVENT_784_SOUND_0_SAMPLES:
DW 10e8h 03e8h
// 785 HARRY_PICKUP_SCALES
EVENT_785_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_785_SOUND_0_SAMPLES
EVENT_785_SOUND_0_SAMPLES:
DW 10e9h 03e8h
// 786 MENAGERIE_COVERUP
EVENT_786_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_786_SOUND_0_SAMPLES
EVENT_786_SOUND_0_SAMPLES:
DW 10eah 03e8h
// 787 MULPEPPERS_CAULDRON_LOOP
EVENT_787_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_787_SOUND_0_SAMPLES
EVENT_787_SOUND_0_SAMPLES:
DW 10ebh 03e8h
// 788 MULPEPPERS_NAUGHTY_BAG_1
EVENT_788_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_788_SOUND_0_SAMPLES
EVENT_788_SOUND_0_SAMPLES:
DW 10ech 03e8h
// 789 MULPEPPERS_NAUGHTY_BAG_2
EVENT_789_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_789_SOUND_0_SAMPLES
EVENT_789_SOUND_0_SAMPLES:
DW 10edh 03e8h
// 790 HARRY_LATCH
EVENT_790_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_790_SOUND_0_SAMPLES
EVENT_790_SOUND_0_SAMPLES:
DW 0f81h 03e8h
DW 0f82h 03e8h
// 791 MULPEPPERS_CAULDRON_POP
EVENT_791_SOUNDS:
DB 04h 05h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_791_SOUND_0_SAMPLES
EVENT_791_SOUND_0_SAMPLES:
DW 0f6fh 03e8h
DW 0f70h 03e8h
DW 0f71h 03e8h
DW 0f72h 03e8h
// 792 MULPEPPERS_DOOR_CLOSE
EVENT_792_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_792_SOUND_0_SAMPLES
EVENT_792_SOUND_0_SAMPLES:
DW 0f90h 03e8h
// 793 MULPEPPERS_DOOR_OPEN
EVENT_793_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_793_SOUND_0_SAMPLES
EVENT_793_SOUND_0_SAMPLES:
DW 0f8fh 03e8h
// 794 FILL_PHIAL
EVENT_794_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_794_SOUND_0_SAMPLES
EVENT_794_SOUND_0_SAMPLES:
DW 10bch 03e8h
DW 10bdh 03e8h
// 795 SPELL_FLIPENDO_READY_LOOP
EVENT_795_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_795_SOUND_0_SAMPLES
EVENT_795_SOUND_0_SAMPLES:
DW 0e50h 03e8h
// 796 MULPEPPERS_COUGH1
EVENT_796_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_796_SOUND_0_SAMPLES
EVENT_796_SOUND_0_SAMPLES:
DW 10eeh 03e8h
// 797 MULPEPPERS_COUGH2
EVENT_797_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_797_SOUND_0_SAMPLES
EVENT_797_SOUND_0_SAMPLES:
DW 10efh 03e8h
// 798 PRE_LIBRARY_MEDIUM_DOOR_CLOSE
EVENT_798_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_798_SOUND_0_SAMPLES
EVENT_798_SOUND_0_SAMPLES:
DW 108bh 03e8h
DW 108ch 03e8h
// 799 PRE_LIBRARY_MEDIUM_DOOR_OPEN
EVENT_799_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_799_SOUND_0_SAMPLES
EVENT_799_SOUND_0_SAMPLES:
DW 108dh 03e8h
// 800 PRE_LIBRARY_SMALL_DOOR_CLOSE
EVENT_800_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_800_SOUND_0_SAMPLES
EVENT_800_SOUND_0_SAMPLES:
DW 1091h 03e8h
// 801 PRE_LIBRARY_SMALL_DOOR_OPEN
EVENT_801_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_801_SOUND_0_SAMPLES
EVENT_801_SOUND_0_SAMPLES:
DW 1090h 03e8h
// 802 HARRY_LATCH
EVENT_802_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_802_SOUND_0_SAMPLES
EVENT_802_SOUND_0_SAMPLES:
DW 0651h 03e8h
DW 0652h 03e8h
DW 0653h 03e8h
// 803 WHOMPING_WILLOW_THUNDER
EVENT_803_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_803_SOUND_0_SAMPLES
EVENT_803_SOUND_0_SAMPLES:
DW 0668h 03e8h
DW 0667h 03e8h
DW 0666h 03e8h
DW 0669h 03e8h
DW 066ah 03e8h
// 804 WHOMPING_WILLOW_AMBIENCE_EXTRA
EVENT_804_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_804_SOUND_0_SAMPLES
EVENT_804_SOUND_0_SAMPLES:
DW 115bh 03e8h
DW 115ah 03e8h
DW 115ch 03e8h
DW 115dh 03e8h
DW 115eh 03e8h
// 805 WILLOW_ANGLIA_CRASH_1
EVENT_805_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_805_SOUND_0_SAMPLES
EVENT_805_SOUND_0_SAMPLES:
DW 115fh 03e8h
// 806 WILLOW_ANGLIA_CRASH2
EVENT_806_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_806_SOUND_0_SAMPLES
EVENT_806_SOUND_0_SAMPLES:
DW 1160h 03e8h
// 807 WILLOW_HIT_GROUND
EVENT_807_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_807_SOUND_0_SAMPLES
EVENT_807_SOUND_0_SAMPLES:
DW 1103h 03e8h
DW 1104h 03e8h
// 808 WILLOW_SPIT
EVENT_808_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_808_SOUND_0_SAMPLES
EVENT_808_SOUND_0_SAMPLES:
DW 1105h 03e8h
DW 1106h 03e8h
DW 1107h 03e8h
// 809 WILLOW_ANGRY
EVENT_809_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_809_SOUND_0_SAMPLES
EVENT_809_SOUND_0_SAMPLES:
DW 1111h 03e8h
DW 1112h 03e8h
DW 1113h 03e8h
DW 1114h 03e8h
DW 1115h 03e8h
DW 1116h 03e8h
// 810 WILLOW_DIE
EVENT_810_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_810_SOUND_0_SAMPLES
EVENT_810_SOUND_0_SAMPLES:
DW 1117h 03e8h
DW 1118h 03e8h
DW 1119h 03e8h
// 811 WILLOW_HIT
EVENT_811_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_811_SOUND_0_SAMPLES
EVENT_811_SOUND_0_SAMPLES:
DW 111ah 03e8h
DW 111bh 03e8h
DW 1150h 03e8h
DW 1151h 03e8h
DW 1152h 03e8h
// 812 WILLOW_ANGLIA_CRASH
EVENT_812_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_812_SOUND_0_SAMPLES
EVENT_812_SOUND_0_SAMPLES:
DW 10feh 03e8h
DW 10f1h 03e8h
DW 10f2h 03e8h
DW 10f3h 03e8h
DW 10f4h 03e8h
// 813 WILLOW_ANGLIA_STEAM
EVENT_813_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_813_SOUND_0_SAMPLES
EVENT_813_SOUND_0_SAMPLES:
DW 10f5h 03e8h
// 814 WILLOW_ROCK_HIT_FLOOR
EVENT_814_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_814_SOUND_0_SAMPLES
EVENT_814_SOUND_0_SAMPLES:
DW 1158h 03e8h
DW 1157h 03e8h
DW 1159h 03e8h
// 815 WILLOW_CHUFFED
EVENT_815_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_815_SOUND_0_SAMPLES
EVENT_815_SOUND_0_SAMPLES:
DW 1155h 03e8h
// 816 WILLOW_CRACKHIT
EVENT_816_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_816_SOUND_0_SAMPLES
EVENT_816_SOUND_0_SAMPLES:
DW 10f6h 03e8h
DW 10f7h 03e8h
DW 10f8h 03e8h
// 817 WILLOW_CREAKMOAN
EVENT_817_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_817_SOUND_0_SAMPLES
EVENT_817_SOUND_0_SAMPLES:
DW 10f9h 03e8h
DW 10fah 03e8h
// 818 WILLOW_HIT_KNOT
EVENT_818_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_818_SOUND_0_SAMPLES
EVENT_818_SOUND_0_SAMPLES:
DW 1121h 03e8h
DW 1122h 03e8h
// 819 WILLOW_IDLE
EVENT_819_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_819_SOUND_0_SAMPLES
EVENT_819_SOUND_0_SAMPLES:
DW 1153h 03e8h
DW 1154h 03e8h
// 820 WILLOW_LARGEBRANCHSTOP
EVENT_820_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_820_SOUND_0_SAMPLES
EVENT_820_SOUND_0_SAMPLES:
DW 1109h 03e8h
// 821 WILLOW_LEAVESHIT
EVENT_821_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_821_SOUND_0_SAMPLES
EVENT_821_SOUND_0_SAMPLES:
DW 110eh 03e8h
DW 110fh 03e8h
DW 1110h 03e8h
// 822 WILLOW_LONGCREAK
EVENT_822_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_822_SOUND_0_SAMPLES
EVENT_822_SOUND_0_SAMPLES:
DW 10fbh 03e8h
DW 1101h 03e8h
// 823 WILLOW_RELEASESQUEAK
EVENT_823_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_823_SOUND_0_SAMPLES
EVENT_823_SOUND_0_SAMPLES:
DW 110ah 03e8h
// 824 WILLOW_SMILE
EVENT_824_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_824_SOUND_0_SAMPLES
EVENT_824_SOUND_0_SAMPLES:
DW 1156h 03e8h
// 825 WILLOW_TREEWHOMP
EVENT_825_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_825_SOUND_0_SAMPLES
EVENT_825_SOUND_0_SAMPLES:
DW 110bh 03e8h
DW 110ch 03e8h
DW 110dh 03e8h
// 826 WILLOW_SHORTCREAK
EVENT_826_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_826_SOUND_0_SAMPLES
EVENT_826_SOUND_0_SAMPLES:
DW 10fch 03e8h
DW 10fdh 03e8h
DW 10f0h 03e8h
DW 10ffh 03e8h
DW 1100h 03e8h
DW 1102h 03e8h
// 827 WILLOW_LARGEGEN
EVENT_827_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_827_SOUND_0_SAMPLES
EVENT_827_SOUND_0_SAMPLES:
DW 1108h 03e8h
// 828 WILLOW_BRANCH_BIGWHIP
EVENT_828_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_828_SOUND_0_SAMPLES
EVENT_828_SOUND_0_SAMPLES:
DW 111dh 03e8h
// 829 WILLOW_BRANCH_BRANCHWHIP
EVENT_829_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_829_SOUND_0_SAMPLES
EVENT_829_SOUND_0_SAMPLES:
DW 111eh 03e8h
DW 111fh 03e8h
DW 1120h 03e8h
// 830 WILLOW_BRANCH_QUICKCREAK
EVENT_830_SOUNDS:
DB 09h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_830_SOUND_0_SAMPLES
EVENT_830_SOUND_0_SAMPLES:
DW 1123h 03e8h
DW 1124h 03e8h
DW 1125h 03e8h
DW 1126h 03e8h
DW 1127h 03e8h
DW 1128h 03e8h
DW 1129h 03e8h
DW 112ah 03e8h
DW 112bh 03e8h
// 831 WILLOW_BRANCH_ROOTAPPEAR
EVENT_831_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_831_SOUND_0_SAMPLES
EVENT_831_SOUND_0_SAMPLES:
DW 112ch 03e8h
DW 112dh 03e8h
DW 112eh 03e8h
// 832 WILLOW_BRANCH_ROOTDOOR
EVENT_832_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_832_SOUND_0_SAMPLES
EVENT_832_SOUND_0_SAMPLES:
DW 0fe5h 03e8h
// 833 WILLOW_BRANCH_ROOTREACT
EVENT_833_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_833_SOUND_0_SAMPLES
EVENT_833_SOUND_0_SAMPLES:
DW 112fh 03e8h
DW 1130h 03e8h
DW 1131h 03e8h
DW 1132h 03e8h
// 834 WILLOW_BRANCH_ROOTSHRIVEL
EVENT_834_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_834_SOUND_0_SAMPLES
EVENT_834_SOUND_0_SAMPLES:
DW 1133h 03e8h
DW 1134h 03e8h
DW 1135h 03e8h
// 835 WILLOW_BRANCH_ROOTWHIP
EVENT_835_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_835_SOUND_0_SAMPLES
EVENT_835_SOUND_0_SAMPLES:
DW 1136h 03e8h
DW 1137h 03e8h
DW 1138h 03e8h
DW 1139h 03e8h
// 836 WILLOW_BRANCH_ROOTWHIPHIT
EVENT_836_SOUNDS:
DB 03h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_836_SOUND_0_SAMPLES
EVENT_836_SOUND_0_SAMPLES:
DW 113ah 03e8h
DW 113bh 03e8h
DW 113ch 03e8h
// 837 WILLOW_BRANCH_SHORTCREAK
EVENT_837_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_837_SOUND_0_SAMPLES
EVENT_837_SOUND_0_SAMPLES:
DW 113dh 03e8h
DW 113eh 03e8h
// 838 WILLOW_BRANCH_SLOWCREAK
EVENT_838_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_838_SOUND_0_SAMPLES
EVENT_838_SOUND_0_SAMPLES:
DW 113fh 03e8h
DW 1140h 03e8h
// 839 WILLOW_BRANCH_SLOWCREAK2
EVENT_839_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_839_SOUND_0_SAMPLES
EVENT_839_SOUND_0_SAMPLES:
DW 1141h 03e8h
DW 1142h 03e8h
// 840 WILLOW_BRANCH_WHIPSHORT
EVENT_840_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_840_SOUND_0_SAMPLES
EVENT_840_SOUND_0_SAMPLES:
DW 1143h 03e8h
DW 1144h 03e8h
DW 1145h 03e8h
// 841 WILLOW_BRANCH_WHOMP
EVENT_841_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_841_SOUND_0_SAMPLES
EVENT_841_SOUND_0_SAMPLES:
DW 1146h 03e8h
DW 111ch 03e8h
DW 1148h 03e8h
// 842 WILLOW_RON_BRANCH_SCREAM
EVENT_842_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_842_SOUND_0_SAMPLES
EVENT_842_SOUND_0_SAMPLES:
DW 1149h 03e8h
DW 114ah 03e8h
DW 114bh 03e8h
DW 114ch 03e8h
DW 114dh 03e8h
DW 114eh 03e8h
DW 114fh 03e8h
// 843 WILLOW_MUSHROOM
EVENT_843_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_843_SOUND_0_SAMPLES
EVENT_843_SOUND_0_SAMPLES:
DW 066dh 03e8h
DW 066eh 03e8h
DW 066fh 03e8h
DW 0670h 03e8h
// 844 WILLOW_ANGLIA_CUTSCENE_1
EVENT_844_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_844_SOUND_0_SAMPLES
EVENT_844_SOUND_0_SAMPLES:
DW 1161h 03e8h
// 845 WILLOW_ANGLIA_CUTSCENE_2
EVENT_845_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_845_SOUND_0_SAMPLES
EVENT_845_SOUND_0_SAMPLES:
DW 1147h 03e8h
// 846 STEP_STONE_LEFT
EVENT_846_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_846_SOUND_0_SAMPLES
EVENT_846_SOUND_0_SAMPLES:
DW 0679h 03e8h
DW 0672h 03e8h
DW 0673h 03e8h
DW 0674h 03e8h
DW 0675h 03e8h
// 847 STEP_STONE_RIGHT
EVENT_847_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_847_SOUND_0_SAMPLES
EVENT_847_SOUND_0_SAMPLES:
DW 0676h 03e8h
DW 0677h 03e8h
DW 0678h 03e8h
DW 0671h 03e8h
DW 067ah 03e8h
// 848 POWER_DEVICE_FIREWORKS
EVENT_848_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_848_SOUND_0_SAMPLES
EVENT_848_SOUND_0_SAMPLES:
DW 1163h 03e8h
DW 1164h 03e8h
DW 1165h 03e8h
// 849 POWER_DEVICE_FIREWORKS_SPLUTTER
EVENT_849_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_849_SOUND_0_SAMPLES
EVENT_849_SOUND_0_SAMPLES:
DW 1168h 03e8h
// 850 POWER_DEVICE_HIT
EVENT_850_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_850_SOUND_0_SAMPLES
EVENT_850_SOUND_0_SAMPLES:
DW 116bh 03e8h
// 851 POWER_DEVICE_POINTER_BOUNCE
EVENT_851_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_851_SOUND_0_SAMPLES
EVENT_851_SOUND_0_SAMPLES:
DW 116ah 03e8h
// 852 POWER_DEVICE_SMALL_FIREWORKS
EVENT_852_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_852_SOUND_0_SAMPLES
EVENT_852_SOUND_0_SAMPLES:
DW 1169h 03e8h
DW 1167h 03e8h
DW 1166h 03e8h
// 853 POWER_DEVICE_SUCCESS
EVENT_853_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_853_SOUND_0_SAMPLES
EVENT_853_SOUND_0_SAMPLES:
DW 1162h 03e8h
// 854 POWER_DEVICE_WHIZZ
EVENT_854_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_854_SOUND_0_SAMPLES
EVENT_854_SOUND_0_SAMPLES:
DW 116ch 03e8h
DW 116dh 03e8h
DW 116eh 03e8h
DW 116fh 03e8h
// 855 PUFFAPOD_EXPLODE
EVENT_855_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_855_SOUND_0_SAMPLES
EVENT_855_SOUND_0_SAMPLES:
DW 1180h 03e8h
DW 1181h 03e8h
DW 1182h 03e8h
// 856 PUFFAPOD_GROW
EVENT_856_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_856_SOUND_0_SAMPLES
EVENT_856_SOUND_0_SAMPLES:
DW 1176h 03e8h
DW 1177h 03e8h
DW 1178h 03e8h
// 857 PUFFAPOD_HIT
EVENT_857_SOUNDS:
DB 04h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_857_SOUND_0_SAMPLES
EVENT_857_SOUND_0_SAMPLES:
DW 1179h 03e8h
DW 117ch 03e8h
DW 117ah 03e8h
DW 117dh 03e8h
// 858 PUFFAPOD_HIT_BIT
EVENT_858_SOUNDS:
DB 07h 0bh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_858_SOUND_0_SAMPLES
EVENT_858_SOUND_0_SAMPLES:
DW 1172h 03e8h
DW 1171h 03e8h
DW 1170h 03e8h
DW 1173h 03e8h
DW 1174h 03e8h
DW 1175h 03e8h
DW 117eh 03e8h
// 859 PUFFAPOD_UPROOT
EVENT_859_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_859_SOUND_0_SAMPLES
EVENT_859_SOUND_0_SAMPLES:
DW 1183h 03e8h
DW 1184h 03e8h
DW 1185h 03e8h
DW 1186h 03e8h
// 860 PUFFAPOD_THROW
EVENT_860_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_860_SOUND_0_SAMPLES
EVENT_860_SOUND_0_SAMPLES:
DW 117bh 03e8h
DW 117fh 03e8h
// 861 RON_TAKEHIT
EVENT_861_SOUNDS:
DB 0eh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_861_SOUND_0_SAMPLES
EVENT_861_SOUND_0_SAMPLES:
DW 1187h 03e8h
DW 1188h 03e8h
DW 1189h 03e8h
DW 118ah 03e8h
DW 118bh 03e8h
DW 118ch 03e8h
DW 118dh 03e8h
DW 118eh 03e8h
DW 118fh 03e8h
DW 1190h 03e8h
DW 1191h 03e8h
DW 1192h 03e8h
DW 1193h 03e8h
DW 064ah 03e8h
// 862 SCREAMING_BOOK_ATTACK1
EVENT_862_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_862_SOUND_0_SAMPLES
EVENT_862_SOUND_0_SAMPLES:
DW 1194h 03e8h
// 863 SCREAMING_BOOK_ATTACK2
EVENT_863_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_863_SOUND_0_SAMPLES
EVENT_863_SOUND_0_SAMPLES:
DW 1195h 03e8h
// 864 SCREAMING_BOOK_ATTACK3
EVENT_864_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_864_SOUND_0_SAMPLES
EVENT_864_SOUND_0_SAMPLES:
DW 1196h 03e8h
// 865 SCREAMING_BOOK_ATTACK4
EVENT_865_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_865_SOUND_0_SAMPLES
EVENT_865_SOUND_0_SAMPLES:
DW 1197h 03e8h
// 866 SCREAMING_BOOK_ATTACK5
EVENT_866_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_866_SOUND_0_SAMPLES
EVENT_866_SOUND_0_SAMPLES:
DW 1198h 03e8h
// 867 SCREAMING_BOOK_DAZED1
EVENT_867_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_867_SOUND_0_SAMPLES
EVENT_867_SOUND_0_SAMPLES:
DW 1199h 03e8h
// 868 SCREAMING_BOOK_DAZED2
EVENT_868_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_868_SOUND_0_SAMPLES
EVENT_868_SOUND_0_SAMPLES:
DW 119ah 03e8h
// 869 SCREAMING_BOOK_DAZED3
EVENT_869_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_869_SOUND_0_SAMPLES
EVENT_869_SOUND_0_SAMPLES:
DW 119bh 03e8h
// 870 SCREAMING_BOOK_FLAPPING
EVENT_870_SOUNDS:
DB 0ah 09h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_870_SOUND_0_SAMPLES
EVENT_870_SOUND_0_SAMPLES:
DW 119ch 03e8h
DW 119dh 03e8h
DW 119eh 03e8h
DW 119fh 03e8h
DW 11b1h 03e8h
DW 11b2h 03e8h
DW 11b3h 03e8h
DW 11b4h 03e8h
DW 11b5h 03e8h
DW 11b6h 03e8h
// 871 SCREAMING_BOOK_FLYING1VLANDING
EVENT_871_SOUNDS:
DB 03h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_871_SOUND_0_SAMPLES
EVENT_871_SOUND_0_SAMPLES:
DW 11a0h 03e8h
DW 11bfh 03e8h
DW 11beh 03e8h
// 872 SCREAMING_BOOK_FLYING1VTAKEOFF
EVENT_872_SOUNDS:
DB 04h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_872_SOUND_0_SAMPLES
EVENT_872_SOUND_0_SAMPLES:
DW 11a1h 03e8h
DW 11bdh 03e8h
DW 11c0h 03e8h
DW 11b9h 03e8h
// 873 SCREAMING_BOOK_FLYING2VTAKEOFF1
EVENT_873_SOUNDS:
DB 03h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_873_SOUND_0_SAMPLES
EVENT_873_SOUND_0_SAMPLES:
DW 11a2h 03e8h
DW 11b7h 03e8h
DW 11b8h 03e8h
// 874 SCREAMING_BOOK_FLYING2VTAKEOFF2
EVENT_874_SOUNDS:
DB 02h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_874_SOUND_0_SAMPLES
EVENT_874_SOUND_0_SAMPLES:
DW 11a3h 03e8h
DW 11c1h 03e8h
// 875 SCREAMING_BOOK_FLYING4VFLAPPING1
EVENT_875_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_875_SOUND_0_SAMPLES
EVENT_875_SOUND_0_SAMPLES:
DW 11a4h 03e8h
// 876 SCREAMING_BOOK_FLYING4VFLAPPING2
EVENT_876_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_876_SOUND_0_SAMPLES
EVENT_876_SOUND_0_SAMPLES:
DW 11a5h 03e8h
// 877 SCREAMING_BOOK_HITBYNASPELL
EVENT_877_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_877_SOUND_0_SAMPLES
EVENT_877_SOUND_0_SAMPLES:
DW 11a6h 03e8h
// 878 SCREAMING_BOOK_HITBYSPELL1
EVENT_878_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_878_SOUND_0_SAMPLES
EVENT_878_SOUND_0_SAMPLES:
DW 11a7h 03e8h
// 879 SCREAMING_BOOK_HITBYSPELL2
EVENT_879_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_879_SOUND_0_SAMPLES
EVENT_879_SOUND_0_SAMPLES:
DW 11a8h 03e8h
// 880 SCREAMING_BOOK_SCREAMBUILD
EVENT_880_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_880_SOUND_0_SAMPLES
EVENT_880_SOUND_0_SAMPLES:
DW 11a9h 03e8h
// 881 SCREAMING_BOOK_SCREAMRECOVER
EVENT_881_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_881_SOUND_0_SAMPLES
EVENT_881_SOUND_0_SAMPLES:
DW 11aah 03e8h
// 882 SCREAMING_BOOK_SHAKINGIDLE_1_AND_2
EVENT_882_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_882_SOUND_0_SAMPLES
EVENT_882_SOUND_0_SAMPLES:
DW 11abh 03e8h
// 883 SCREAMING_BOOK_SHAKINGIDLE_3_AND_4
EVENT_883_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_883_SOUND_0_SAMPLES
EVENT_883_SOUND_0_SAMPLES:
DW 11ach 03e8h
// 884 SCREAMING_BOOK_UNCONSCIOUSFORWARD1
EVENT_884_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_884_SOUND_0_SAMPLES
EVENT_884_SOUND_0_SAMPLES:
DW 11adh 03e8h
// 885 SCREAMING_BOOK_UNCONSCIOUSFORWARD2
EVENT_885_SOUNDS:
DB 01h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_885_SOUND_0_SAMPLES
EVENT_885_SOUND_0_SAMPLES:
DW 11aeh 03e8h
// 886 SCREAMING_BOOK_UNCONSCIOUSLEFTRIGHT
EVENT_886_SOUNDS:
DB 02h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_886_SOUND_0_SAMPLES
EVENT_886_SOUND_0_SAMPLES:
DW 11afh 03e8h
DW 11b0h 03e8h
// 887 SCREAMING_BOOK_VANISH
EVENT_887_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_887_SOUND_0_SAMPLES
EVENT_887_SOUND_0_SAMPLES:
DW 11bbh 03e8h
DW 11bah 03e8h
DW 11bch 03e8h
// 888 SEARCHABLE_CUPBOARD_CLOSE
EVENT_888_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_888_SOUND_0_SAMPLES
EVENT_888_SOUND_0_SAMPLES:
DW 11c2h 03e8h
// 889 SEARCHABLE_CUPBOARD_OPEN
EVENT_889_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_889_SOUND_0_SAMPLES
EVENT_889_SOUND_0_SAMPLES:
DW 11c3h 03e8h
// 890 HARRY_SEARCH_CABINET
EVENT_890_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_890_SOUND_0_SAMPLES
EVENT_890_SOUND_0_SAMPLES:
DW 11c5h 03e8h
DW 11c4h 03e8h
DW 11c6h 03e8h
DW 11c7h 03e8h
DW 11c8h 03e8h
// 891 SEARCHABLE_DESK_OPEN
EVENT_891_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_891_SOUND_0_SAMPLES
EVENT_891_SOUND_0_SAMPLES:
DW 11cah 03e8h
DW 11c9h 03e8h
// 892 HARRY_SEARCH_DESK
EVENT_892_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_892_SOUND_0_SAMPLES
EVENT_892_SOUND_0_SAMPLES:
DW 11cbh 03e8h
DW 11cch 03e8h
DW 11cdh 03e8h
DW 11ceh 03e8h
DW 11cfh 03e8h
DW 11d0h 03e8h
// 893 SKURGE_BARRIER_FALL_1
EVENT_893_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_893_SOUND_0_SAMPLES
EVENT_893_SOUND_0_SAMPLES:
DW 11d2h 03e8h
// 894 SKURGE_BARRIER_FALL_2
EVENT_894_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_894_SOUND_0_SAMPLES
EVENT_894_SOUND_0_SAMPLES:
DW 11d1h 03e8h
// 895 SKURGE_BARRIER_FALL_3
EVENT_895_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_895_SOUND_0_SAMPLES
EVENT_895_SOUND_0_SAMPLES:
DW 11d3h 03e8h
// 896 SPELL_AVIFORS_CAST
EVENT_896_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_896_SOUND_0_SAMPLES
EVENT_896_SOUND_0_SAMPLES:
DW 11d4h 03e8h
// 897 SPELL_AVIFORS_CAST_PERFECT
EVENT_897_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_897_SOUND_0_SAMPLES
EVENT_897_SOUND_0_SAMPLES:
DW 11d6h 03e8h
// 898 SPELL_AVIFORS_CAST_UNDER
EVENT_898_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_898_SOUND_0_SAMPLES
EVENT_898_SOUND_0_SAMPLES:
DW 11d7h 03e8h
// 899 SPELL_AVIFORS_CAST_OVER
EVENT_899_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_899_SOUND_0_SAMPLES
EVENT_899_SOUND_0_SAMPLES:
DW 11d7h 03e8h
// 900 SPELL_AVIFORS_BUILD
EVENT_900_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_900_SOUND_0_SAMPLES
EVENT_900_SOUND_0_SAMPLES:
DW 11d9h 03e8h
// 901 SPELL_AVIFORS_INCANTATE
EVENT_901_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_901_SOUND_0_SAMPLES
EVENT_901_SOUND_0_SAMPLES:
DW 11d8h 03e8h
DW 11d5h 03e8h
// 902 SPELL_DIFFINDO_CAST_NORMAL
EVENT_902_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_902_SOUND_0_SAMPLES
EVENT_902_SOUND_0_SAMPLES:
DW 11e2h 03e8h
// 903 SPELL_DIFFINDO_BUILD
EVENT_903_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_903_SOUND_0_SAMPLES
EVENT_903_SOUND_0_SAMPLES:
DW 11e1h 03e8h
// 904 SPELL_DIFFINDO_CAST_OVER
EVENT_904_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_904_SOUND_0_SAMPLES
EVENT_904_SOUND_0_SAMPLES:
DW 11e6h 03e8h
// 905 SPELL_DIFFINDO_CAST_PERFECT
EVENT_905_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_905_SOUND_0_SAMPLES
EVENT_905_SOUND_0_SAMPLES:
DW 11e3h 03e8h
// 906 SPELL_DIFFINDO_INCANTATE
EVENT_906_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_906_SOUND_0_SAMPLES
EVENT_906_SOUND_0_SAMPLES:
DW 11e4h 03e8h
DW 11e5h 03e8h
DW 11e7h 03e8h
// 907 SPELL_DIFFINDO_CUT
EVENT_907_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_907_SOUND_0_SAMPLES
EVENT_907_SOUND_0_SAMPLES:
DW 11dah 03e8h
DW 11dbh 03e8h
DW 11dch 03e8h
DW 11ddh 03e8h
DW 11deh 03e8h
DW 11dfh 03e8h
DW 11e0h 03e8h
// 908 SPELL_EXPELLIARMUS_DEFLECT
EVENT_908_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_908_SOUND_0_SAMPLES
EVENT_908_SOUND_0_SAMPLES:
DW 11ech 03e8h
DW 11edh 03e8h
// 909 SPELL_EXPELLIARMUS_END
EVENT_909_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_909_SOUND_0_SAMPLES
EVENT_909_SOUND_0_SAMPLES:
DW 11f1h 03e8h
DW 11efh 03e8h
DW 11f0h 03e8h
// 910 SPELL_EXPELLIARMUS_HIT
EVENT_910_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_910_SOUND_0_SAMPLES
EVENT_910_SOUND_0_SAMPLES:
DW 11e8h 03e8h
DW 11e9h 03e8h
DW 11eah 03e8h
// 911 SPELL_EXPELLIARMUS_LOOP
EVENT_911_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_911_SOUND_0_SAMPLES
EVENT_911_SOUND_0_SAMPLES:
DW 11ebh 03e8h
// 912 SPELL_EXPELLIARMUS_START
EVENT_912_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_912_SOUND_0_SAMPLES
EVENT_912_SOUND_0_SAMPLES:
DW 11eeh 03e8h
DW 11f2h 03e8h
DW 11f3h 03e8h
// 913 SPELL_FLIPENDO_CAST_NORMAL
EVENT_913_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_913_SOUND_0_SAMPLES
EVENT_913_SOUND_0_SAMPLES:
DW 0e89h 03e8h
// 914 SPELL_FLIPENDO_CAST_OVER
EVENT_914_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_914_SOUND_0_SAMPLES
EVENT_914_SOUND_0_SAMPLES:
DW 0e8ah 03e8h
// 915 SPELL_FLIPENDO_CAST_PERFECT
EVENT_915_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_915_SOUND_0_SAMPLES
EVENT_915_SOUND_0_SAMPLES:
DW 11f4h 03e8h
// 916 SPELL_FLIPENDO_INCANTATE
EVENT_916_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_916_SOUND_0_SAMPLES
EVENT_916_SOUND_0_SAMPLES:
DW 0e8fh 03e8h
DW 0e8eh 03e8h
DW 0e8ch 03e8h
DW 0e8dh 03e8h
// 917 SPELL_FLIPENDO_HIT
EVENT_917_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_917_SOUND_0_SAMPLES
EVENT_917_SOUND_0_SAMPLES:
DW 0e8bh 03e8h
// 918 SPELL_FLIPENDO_BUILD
EVENT_918_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_918_SOUND_0_SAMPLES
EVENT_918_SOUND_0_SAMPLES:
DW 11f5h 03e8h
DW 11f6h 03e8h
// 919 SPELL_INCENDIO_CAST_NORMAL
EVENT_919_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_919_SOUND_0_SAMPLES
EVENT_919_SOUND_0_SAMPLES:
DW 11f7h 03e8h
// 920 SPELL_INCENDIO_CAST_OVER
EVENT_920_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_920_SOUND_0_SAMPLES
EVENT_920_SOUND_0_SAMPLES:
DW 11fah 03e8h
// 921 SPELL_INCENDIO_CAST_PERFECT
EVENT_921_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_921_SOUND_0_SAMPLES
EVENT_921_SOUND_0_SAMPLES:
DW 11f9h 03e8h
// 922 SPELL_INCENDIO_BUILD
EVENT_922_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_922_SOUND_0_SAMPLES
EVENT_922_SOUND_0_SAMPLES:
DW 11fch 03e8h
// 923 SPELL_INCENDIO_INCANTATE
EVENT_923_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_923_SOUND_0_SAMPLES
EVENT_923_SOUND_0_SAMPLES:
DW 11f8h 03e8h
DW 11fbh 03e8h
// 924 SPELL_LUMOS_CAST_NORMAL
EVENT_924_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_924_SOUND_0_SAMPLES
EVENT_924_SOUND_0_SAMPLES:
DW 11fdh 03e8h
// 925 SPELL_LUMOS_END
EVENT_925_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_925_SOUND_0_SAMPLES
EVENT_925_SOUND_0_SAMPLES:
DW 11ffh 03e8h
// 926 SPELL_LUMOS_LOOP
EVENT_926_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_926_SOUND_0_SAMPLES
EVENT_926_SOUND_0_SAMPLES:
DW 11feh 03e8h
// 927 SPELL_LUMOS_INCANTATE
EVENT_927_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_927_SOUND_0_SAMPLES
EVENT_927_SOUND_0_SAMPLES:
DW 1208h 03e8h
// 928 SPELL_LUMOS_CAST_UNDER
EVENT_928_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_928_SOUND_0_SAMPLES
EVENT_928_SOUND_0_SAMPLES:
DW 1202h 03e8h
// 929 SPELL_LUMOS_CAST_OVER
EVENT_929_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_929_SOUND_0_SAMPLES
EVENT_929_SOUND_0_SAMPLES:
DW 1201h 03e8h
// 930 SPELL_LUMOS_BUILD
EVENT_930_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_930_SOUND_0_SAMPLES
EVENT_930_SOUND_0_SAMPLES:
DW 1200h 03e8h
// 931 SPELL_LUMOS_SPARKS
EVENT_931_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_931_SOUND_0_SAMPLES
EVENT_931_SOUND_0_SAMPLES:
DW 1203h 03e8h
DW 1204h 03e8h
DW 1205h 03e8h
DW 1206h 03e8h
// 932 SPELL_LUMOS_IDENTIFY
EVENT_932_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_932_SOUND_0_SAMPLES
EVENT_932_SOUND_0_SAMPLES:
DW 1207h 03e8h
// 933 SPELL_SKURGE_BUILD
EVENT_933_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_933_SOUND_0_SAMPLES
EVENT_933_SOUND_0_SAMPLES:
DW 120eh 03e8h
// 934 SPELL_SKURGE_CAST_NORMAL
EVENT_934_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_934_SOUND_0_SAMPLES
EVENT_934_SOUND_0_SAMPLES:
DW 120ch 03e8h
// 935 SPELL_SKURGE_CAST_OVER
EVENT_935_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_935_SOUND_0_SAMPLES
EVENT_935_SOUND_0_SAMPLES:
DW 120dh 03e8h
// 936 SPELL_SKURGE_CAST_PERFECT
EVENT_936_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_936_SOUND_0_SAMPLES
EVENT_936_SOUND_0_SAMPLES:
DW 1209h 03e8h
// 937 SPELL_SKURGE_INCANTATE
EVENT_937_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_937_SOUND_0_SAMPLES
EVENT_937_SOUND_0_SAMPLES:
DW 120ah 03e8h
DW 120bh 03e8h
// 938 SPIDER_DAZED_THUD1
EVENT_938_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_938_SOUND_0_SAMPLES
EVENT_938_SOUND_0_SAMPLES:
DW 0692h 03e8h
// 939 SPIDER_DAZED_THUD2
EVENT_939_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_939_SOUND_0_SAMPLES
EVENT_939_SOUND_0_SAMPLES:
DW 0693h 03e8h
// 940 SPIDER_HIT_BY_FLIPENDO
EVENT_940_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_940_SOUND_0_SAMPLES
EVENT_940_SOUND_0_SAMPLES:
DW 0687h 03e8h
DW 0688h 03e8h
// 941 SPIDER_HIT_BY_INCENDIO
EVENT_941_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_941_SOUND_0_SAMPLES
EVENT_941_SOUND_0_SAMPLES:
DW 0689h 03e8h
// 942 SPIDER_JOLT
EVENT_942_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_942_SOUND_0_SAMPLES
EVENT_942_SOUND_0_SAMPLES:
DW 0690h 03e8h
DW 0691h 03e8h
// 943 SPIDER_JUMP_FROM_LEDGE
EVENT_943_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_943_SOUND_0_SAMPLES
EVENT_943_SOUND_0_SAMPLES:
DW 06afh 03e8h
DW 068ah 03e8h
// 944 SPIDER_JUMP_UP
EVENT_944_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_944_SOUND_0_SAMPLES
EVENT_944_SOUND_0_SAMPLES:
DW 0694h 03e8h
DW 0695h 03e8h
DW 0696h 03e8h
// 945 SPIDER_LANDCHARGEFORWARD
EVENT_945_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_945_SOUND_0_SAMPLES
EVENT_945_SOUND_0_SAMPLES:
DW 068dh 03e8h
DW 068eh 03e8h
DW 068fh 03e8h
// 946 SPIDER_STEP
EVENT_946_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_946_SOUND_0_SAMPLES
EVENT_946_SOUND_0_SAMPLES:
DW 0680h 03e8h
DW 0681h 03e8h
DW 0682h 03e8h
DW 0683h 03e8h
DW 0684h 03e8h
DW 0685h 03e8h
DW 0686h 03e8h
// 947 SPIDER_LAND
EVENT_947_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_947_SOUND_0_SAMPLES
EVENT_947_SOUND_0_SAMPLES:
DW 068bh 03e8h
DW 068ch 03e8h
// 948 STEP_CARPET_LEFT
EVENT_948_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_948_SOUND_0_SAMPLES
EVENT_948_SOUND_0_SAMPLES:
DW 0e5eh 03e8h
DW 0e5bh 03e8h
DW 0e5ch 03e8h
DW 0e5dh 03e8h
DW 0e5ah 03e8h
// 949 STEP_CARPET_RIGHT
EVENT_949_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_949_SOUND_0_SAMPLES
EVENT_949_SOUND_0_SAMPLES:
DW 0e5fh 03e8h
DW 0e60h 03e8h
DW 0e61h 03e8h
DW 0e62h 03e8h
DW 0e63h 03e8h
// 950 STEP_DIRT_LEFT
EVENT_950_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_950_SOUND_0_SAMPLES
EVENT_950_SOUND_0_SAMPLES:
DW 1009h 03e8h
DW 100ah 03e8h
DW 100bh 03e8h
DW 100ch 03e8h
DW 100dh 03e8h
// 951 STEP_DIRT_RIGHT
EVENT_951_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_951_SOUND_0_SAMPLES
EVENT_951_SOUND_0_SAMPLES:
DW 100eh 03e8h
DW 100fh 03e8h
DW 1010h 03e8h
DW 1011h 03e8h
DW 1012h 03e8h
// 952 STEP_FOREST_LEFT
EVENT_952_SOUNDS:
DB 08h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_952_SOUND_0_SAMPLES
EVENT_952_SOUND_0_SAMPLES:
DW 0dbch 03e8h
DW 0dbdh 03e8h
DW 0dbeh 03e8h
DW 0dbfh 03e8h
DW 0dc8h 03e8h
DW 0dc0h 03e8h
DW 0dc1h 03e8h
DW 0dc2h 03e8h
// 953 STEP_FOREST_RIGHT
EVENT_953_SOUNDS:
DB 08h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_953_SOUND_0_SAMPLES
EVENT_953_SOUND_0_SAMPLES:
DW 0dc3h 03e8h
DW 0dc4h 03e8h
DW 0dc6h 03e8h
DW 0dc7h 03e8h
DW 0dbbh 03e8h
DW 0dc9h 03e8h
DW 0dc5h 03e8h
DW 0dcah 03e8h
// 954 STEP_GRASS_LEFT
EVENT_954_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_954_SOUND_0_SAMPLES
EVENT_954_SOUND_0_SAMPLES:
DW 0e9dh 03e8h
DW 0e95h 03e8h
DW 0e96h 03e8h
DW 0e97h 03e8h
DW 0e98h 03e8h
// 955 STEP_GRASS_RIGHT
EVENT_955_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_955_SOUND_0_SAMPLES
EVENT_955_SOUND_0_SAMPLES:
DW 0e99h 03e8h
DW 0e9ah 03e8h
DW 0e9bh 03e8h
DW 0e9ch 03e8h
DW 0e94h 03e8h
// 956 STEP_LADDER_LEFT
EVENT_956_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_956_SOUND_0_SAMPLES
EVENT_956_SOUND_0_SAMPLES:
DW 120fh 03e8h
DW 1210h 03e8h
DW 1211h 03e8h
DW 1212h 03e8h
// 957 STEP_LADDER_RIGHT
EVENT_957_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_957_SOUND_0_SAMPLES
EVENT_957_SOUND_0_SAMPLES:
DW 120fh 03e8h
DW 1210h 03e8h
DW 1211h 03e8h
DW 1212h 03e8h
// 958 STEP_MARBLE_LEFT
EVENT_958_SOUNDS:
DB 04h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_958_SOUND_0_SAMPLES
EVENT_958_SOUND_0_SAMPLES:
DW 0fe0h 03e8h
DW 0fddh 03e8h
DW 1213h 03e8h
DW 0fe3h 03e8h
// 959 STEP_MARBLE_RIGHT
EVENT_959_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_959_SOUND_0_SAMPLES
EVENT_959_SOUND_0_SAMPLES:
DW 0fdeh 03e8h
DW 0fdfh 03e8h
DW 0fe1h 03e8h
DW 0fe2h 03e8h
DW 0fe4h 03e8h
// 960 STEP_MUD_LEFT
EVENT_960_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_960_SOUND_0_SAMPLES
EVENT_960_SOUND_0_SAMPLES:
DW 0679h 03e8h
DW 0672h 03e8h
DW 0673h 03e8h
DW 0674h 03e8h
DW 0675h 03e8h
// 961 STEP_MUD_RIGHT
EVENT_961_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_961_SOUND_0_SAMPLES
EVENT_961_SOUND_0_SAMPLES:
DW 0676h 03e8h
DW 0677h 03e8h
DW 0678h 03e8h
DW 0671h 03e8h
DW 067ah 03e8h
// 962 STEP_STAIRS_LEFT
EVENT_962_SOUNDS:
DB 03h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_962_SOUND_0_SAMPLES
EVENT_962_SOUND_0_SAMPLES:
DW 0662h 03e8h
DW 0660h 03e8h
DW 065fh 03e8h
// 963 STEP_STAIRS_RIGHT
EVENT_963_SOUNDS:
DB 02h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_963_SOUND_0_SAMPLES
EVENT_963_SOUND_0_SAMPLES:
DW 0661h 03e8h
DW 065eh 03e8h
// 964 STEP_STONE_LEFT
EVENT_964_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_964_SOUND_0_SAMPLES
EVENT_964_SOUND_0_SAMPLES:
DW 1215h 03e8h
DW 1216h 03e8h
DW 1217h 03e8h
DW 1218h 03e8h
DW 1214h 03e8h
// 965 STEP_STONE_RIGHT
EVENT_965_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_965_SOUND_0_SAMPLES
EVENT_965_SOUND_0_SAMPLES:
DW 1219h 03e8h
DW 121ah 03e8h
DW 121bh 03e8h
DW 121ch 03e8h
DW 121dh 03e8h
// 966 STEP_WATER_LEFT
EVENT_966_SOUNDS:
DB 04h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_966_SOUND_0_SAMPLES
EVENT_966_SOUND_0_SAMPLES:
DW 0e9fh 03e8h
DW 0ea0h 03e8h
DW 0ea1h 03e8h
DW 0e9eh 03e8h
// 967 STEP_WATER_RIGHT
EVENT_967_SOUNDS:
DB 03h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_967_SOUND_0_SAMPLES
EVENT_967_SOUND_0_SAMPLES:
DW 0ea3h 03e8h
DW 0ea4h 03e8h
DW 0ea5h 03e8h
// 968 STEP_WOOD_LEFT
EVENT_968_SOUNDS:
DB 05h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_968_SOUND_0_SAMPLES
EVENT_968_SOUND_0_SAMPLES:
DW 121eh 03e8h
DW 121fh 03e8h
DW 1220h 03e8h
DW 1221h 03e8h
DW 1222h 03e8h
// 969 STEP_WOOD_RIGHT
EVENT_969_SOUNDS:
DB 06h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_969_SOUND_0_SAMPLES
EVENT_969_SOUND_0_SAMPLES:
DW 1223h 03e8h
DW 1224h 03e8h
DW 1225h 03e8h
DW 1226h 03e8h
DW 1227h 03e8h
DW 1228h 03e8h
// 970 TAPESTRY_FALL
EVENT_970_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_970_SOUND_0_SAMPLES
EVENT_970_SOUND_0_SAMPLES:
DW 1229h 03e8h
// 971 TENTACULAR_BITE
EVENT_971_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_971_SOUND_0_SAMPLES
EVENT_971_SOUND_0_SAMPLES:
DW 123eh 03e8h
DW 122bh 03e8h
DW 122ch 03e8h
DW 122dh 03e8h
DW 122eh 03e8h
DW 122fh 03e8h
DW 1230h 03e8h
// 972 TENTACULAR_SLITHER
EVENT_972_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_972_SOUND_0_SAMPLES
EVENT_972_SOUND_0_SAMPLES:
DW 1231h 03e8h
DW 1232h 03e8h
DW 1233h 03e8h
DW 1234h 03e8h
DW 1235h 03e8h
DW 1236h 03e8h
DW 1237h 03e8h
DW 1238h 03e8h
// 973 TENTACULAR_SOFT_BITE
EVENT_973_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_973_SOUND_0_SAMPLES
EVENT_973_SOUND_0_SAMPLES:
DW 1239h 03e8h
DW 123ah 03e8h
DW 123bh 03e8h
DW 123ch 03e8h
// 974 TENTACULAR_WHIP
EVENT_974_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_974_SOUND_0_SAMPLES
EVENT_974_SOUND_0_SAMPLES:
DW 123dh 03e8h
DW 122ah 03e8h
DW 123fh 03e8h
// 975 TENTACULAR_WHIPCRACK
EVENT_975_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_975_SOUND_0_SAMPLES
EVENT_975_SOUND_0_SAMPLES:
DW 1240h 03e8h
DW 1241h 03e8h
DW 1242h 03e8h
// 976 TENTACULAR_SMALL_SLITHER
EVENT_976_SOUNDS:
DB 09h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_976_SOUND_0_SAMPLES
EVENT_976_SOUND_0_SAMPLES:
DW 1249h 03e8h
DW 1244h 03e8h
DW 1245h 03e8h
DW 1246h 03e8h
DW 1247h 03e8h
DW 1248h 03e8h
DW 1243h 03e8h
DW 124ah 03e8h
DW 124bh 03e8h
// 977 WASHER_CHARGE_VOCAL
EVENT_977_SOUNDS:
DB 03h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_977_SOUND_0_SAMPLES
EVENT_977_SOUND_0_SAMPLES:
DW 124eh 03e8h
DW 124fh 03e8h
DW 1250h 03e8h
// 978 WASHER_DIE
EVENT_978_SOUNDS:
DB 01h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_978_SOUND_0_SAMPLES
EVENT_978_SOUND_0_SAMPLES:
DW 1251h 03e8h
// 979 WASHER_DOORCLOSE
EVENT_979_SOUNDS:
DB 03h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_979_SOUND_0_SAMPLES
EVENT_979_SOUND_0_SAMPLES:
DW 1252h 03e8h
DW 1253h 03e8h
DW 1254h 03e8h
// 980 WASHER_DOOROPEN
EVENT_980_SOUNDS:
DB 03h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_980_SOUND_0_SAMPLES
EVENT_980_SOUND_0_SAMPLES:
DW 1255h 03e8h
DW 1256h 03e8h
DW 1257h 03e8h
// 981 WASHER_EXPLODE_SPRING
EVENT_981_SOUNDS:
DB 01h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_981_SOUND_0_SAMPLES
EVENT_981_SOUND_0_SAMPLES:
DW 1258h 03e8h
// 982 WASHER_FIRE
EVENT_982_SOUNDS:
DB 02h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_982_SOUND_0_SAMPLES
EVENT_982_SOUND_0_SAMPLES:
DW 124ch 03e8h
DW 124dh 03e8h
// 983 WASHER_SQUEAK
EVENT_983_SOUNDS:
DB 05h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_983_SOUND_0_SAMPLES
EVENT_983_SOUND_0_SAMPLES:
DW 125bh 03e8h
DW 125ch 03e8h
DW 125dh 03e8h
DW 125eh 03e8h
DW 125fh 03e8h
// 984 WASHER_SULK
EVENT_984_SOUNDS:
DB 03h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_984_SOUND_0_SAMPLES
EVENT_984_SOUND_0_SAMPLES:
DW 1262h 03e8h
DW 1263h 03e8h
DW 1264h 03e8h
// 985 WASHER_TAKEHIT
EVENT_985_SOUNDS:
DB 02h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_985_SOUND_0_SAMPLES
EVENT_985_SOUND_0_SAMPLES:
DW 1259h 03e8h
DW 125ah 03e8h
// 986 WASHER_TAUNT
EVENT_986_SOUNDS:
DB 03h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_986_SOUND_0_SAMPLES
EVENT_986_SOUND_0_SAMPLES:
DW 1265h 03e8h
DW 1266h 03e8h
DW 1267h 03e8h
// 987 WASHER_TIP
EVENT_987_SOUNDS:
DB 04h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_987_SOUND_0_SAMPLES
EVENT_987_SOUND_0_SAMPLES:
DW 1268h 03e8h
DW 1269h 03e8h
DW 126ah 03e8h
DW 126bh 03e8h
// 988 WASHER_STEAM
EVENT_988_SOUNDS:
DB 02h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_988_SOUND_0_SAMPLES
EVENT_988_SOUND_0_SAMPLES:
DW 1260h 03e8h
DW 1261h 03e8h
// 989 WASHER_SPIN_DOWN
EVENT_989_SOUNDS:
DB 01h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_989_SOUND_0_SAMPLES
EVENT_989_SOUND_0_SAMPLES:
DW 126eh 03e8h
// 990 WASHER_SPIN_FAST_LOOP
EVENT_990_SOUNDS:
DB 01h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_990_SOUND_0_SAMPLES
EVENT_990_SOUND_0_SAMPLES:
DW 126dh 03e8h
// 991 WASHER_START
EVENT_991_SOUNDS:
DB 01h 1eh 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_991_SOUND_0_SAMPLES
EVENT_991_SOUND_0_SAMPLES:
DW 126ch 03e8h
// 992 WASHER_START_ONESHOT
EVENT_992_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_992_SOUND_0_SAMPLES
EVENT_992_SOUND_0_SAMPLES:
DW 126fh 03e8h
// 993 WASHER_SPIN_DOWN_ONESHOT
EVENT_993_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_993_SOUND_0_SAMPLES
EVENT_993_SOUND_0_SAMPLES:
DW 1270h 03e8h
// 994 WASHER_SPIN_UP_ONESHOT
EVENT_994_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_994_SOUND_0_SAMPLES
EVENT_994_SOUND_0_SAMPLES:
DW 1271h 03e8h
// 995 SPEECH_GENERAL
EVENT_995_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_995_SOUND_0_SAMPLES
EVENT_995_SOUND_0_SAMPLES:
DW 0004h 03e8h
DW 0003h 03e8h
DW 0000h 03e8h
DW 0018h 03e8h
DW 0017h 03e8h
DW 0016h 03e8h
DW 0019h 03e8h
DW 001ah 03e8h
// 996 SPEECH_HARRY
EVENT_996_SOUNDS:
DB 26h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_996_SOUND_0_SAMPLES
EVENT_996_SOUND_0_SAMPLES:
DW 0009h 03e8h
DW 000ah 03e8h
DW 000bh 03e8h
DW 000ch 03e8h
DW 000dh 03e8h
DW 000eh 03e8h
DW 000fh 03e8h
DW 0001h 03e8h
DW 0010h 03e8h
DW 0002h 03e8h
DW 0011h 03e8h
DW 0012h 03e8h
DW 0013h 03e8h
DW 0014h 03e8h
DW 0015h 03e8h
DW 001dh 03e8h
DW 001eh 03e8h
DW 001fh 03e8h
DW 0024h 03e8h
DW 0025h 03e8h
DW 001ch 03e8h
DW 0021h 03e8h
DW 0022h 03e8h
DW 0023h 03e8h
DW 001bh 03e8h
DW 0020h 03e8h
DW 0027h 03e8h
DW 0026h 03e8h
DW 0029h 03e8h
DW 0028h 03e8h
DW 002ah 03e8h
DW 002bh 03e8h
DW 002ch 03e8h
DW 002dh 03e8h
DW 0030h 03e8h
DW 002fh 03e8h
DW 002eh 03e8h
DW 0031h 03e8h
// 997 SPEECH_LUCIUS
EVENT_997_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_997_SOUND_0_SAMPLES
EVENT_997_SOUND_0_SAMPLES:
DW 0006h 03e8h
DW 0005h 03e8h
DW 0008h 03e8h
DW 0007h 03e8h
// 998 SPEECH_WIZARD_CARD
EVENT_998_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_998_SOUND_0_SAMPLES
EVENT_998_SOUND_0_SAMPLES:
DW 0032h 03e8h
// 999 SPEECH_HARRY
EVENT_999_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_999_SOUND_0_SAMPLES
EVENT_999_SOUND_0_SAMPLES:
DW 0056h 03e8h
DW 0057h 03e8h
DW 0058h 03e8h
DW 0059h 03e8h
DW 005bh 03e8h
DW 005ah 03e8h
// 1000 SPEECH_DRACO
EVENT_1000_SOUNDS:
DB 0ah 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1000_SOUND_0_SAMPLES
EVENT_1000_SOUND_0_SAMPLES:
DW 0046h 03e8h
DW 0047h 03e8h
DW 0049h 03e8h
DW 0048h 03e8h
DW 004ah 03e8h
DW 004ch 03e8h
DW 004bh 03e8h
DW 004dh 03e8h
DW 004eh 03e8h
DW 004fh 03e8h
// 1001 SPEECH_RON
EVENT_1001_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1001_SOUND_0_SAMPLES
EVENT_1001_SOUND_0_SAMPLES:
DW 0053h 03e8h
DW 0054h 03e8h
DW 0055h 03e8h
// 1002 SPEECH_SNAPE
EVENT_1002_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1002_SOUND_0_SAMPLES
EVENT_1002_SOUND_0_SAMPLES:
DW 0045h 03e8h
DW 0044h 03e8h
DW 0043h 03e8h
DW 0065h 03e8h
DW 0066h 03e8h
DW 0064h 03e8h
DW 0067h 03e8h
DW 0068h 03e8h
// 1003 SPEECH_GILDEROY
EVENT_1003_SOUNDS:
DB 14h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1003_SOUND_0_SAMPLES
EVENT_1003_SOUND_0_SAMPLES:
DW 005dh 03e8h
DW 003ah 03e8h
DW 0037h 03e8h
DW 0038h 03e8h
DW 0033h 03e8h
DW 0039h 03e8h
DW 0036h 03e8h
DW 0034h 03e8h
DW 003bh 03e8h
DW 003ch 03e8h
DW 003dh 03e8h
DW 003eh 03e8h
DW 003fh 03e8h
DW 0035h 03e8h
DW 0040h 03e8h
DW 005ch 03e8h
DW 0041h 03e8h
DW 0042h 03e8h
DW 005eh 03e8h
DW 005fh 03e8h
// 1004 SPEECH_HERMIONE
EVENT_1004_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1004_SOUND_0_SAMPLES
EVENT_1004_SOUND_0_SAMPLES:
DW 0050h 03e8h
DW 0051h 03e8h
DW 0052h 03e8h
// 1005 SPEECH_WIZARD_CARD
EVENT_1005_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1005_SOUND_0_SAMPLES
EVENT_1005_SOUND_0_SAMPLES:
DW 0060h 03e8h
DW 0061h 03e8h
DW 0062h 03e8h
DW 0063h 03e8h
// 1006 SPEECH_GENERAL
EVENT_1006_SOUNDS:
DB 0fh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1006_SOUND_0_SAMPLES
EVENT_1006_SOUND_0_SAMPLES:
DW 0093h 03e8h
DW 0094h 03e8h
DW 006fh 03e8h
DW 0095h 03e8h
DW 0097h 03e8h
DW 0096h 03e8h
DW 0098h 03e8h
DW 0099h 03e8h
DW 009ah 03e8h
DW 009bh 03e8h
DW 009ch 03e8h
DW 009dh 03e8h
DW 009eh 03e8h
DW 00c2h 03e8h
DW 00c3h 03e8h
// 1007 SPEECH_HARRY
EVENT_1007_SOUNDS:
DB 17h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1007_SOUND_0_SAMPLES
EVENT_1007_SOUND_0_SAMPLES:
DW 00adh 03e8h
DW 00aeh 03e8h
DW 0070h 03e8h
DW 0071h 03e8h
DW 00afh 03e8h
DW 00b0h 03e8h
DW 00b1h 03e8h
DW 00b2h 03e8h
DW 00b3h 03e8h
DW 0072h 03e8h
DW 00b4h 03e8h
DW 00b5h 03e8h
DW 00b6h 03e8h
DW 00b7h 03e8h
DW 00b8h 03e8h
DW 00c5h 03e8h
DW 00c4h 03e8h
DW 00c6h 03e8h
DW 00e8h 03e8h
DW 0104h 03e8h
DW 00e9h 03e8h
DW 00eah 03e8h
DW 00ebh 03e8h
// 1008 SPEECH_FRED
EVENT_1008_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1008_SOUND_0_SAMPLES
EVENT_1008_SOUND_0_SAMPLES:
DW 00bdh 03e8h
DW 00bch 03e8h
DW 00bbh 03e8h
DW 00beh 03e8h
DW 00bfh 03e8h
// 1009 SPEECH_GEORGE
EVENT_1009_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1009_SOUND_0_SAMPLES
EVENT_1009_SOUND_0_SAMPLES:
DW 00c0h 03e8h
DW 00c1h 03e8h
DW 008fh 03e8h
DW 008eh 03e8h
DW 0090h 03e8h
DW 0091h 03e8h
DW 0092h 03e8h
// 1010 SPEECH_GINNY
EVENT_1010_SOUNDS:
DB 26h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1010_SOUND_0_SAMPLES
EVENT_1010_SOUND_0_SAMPLES:
DW 0069h 03e8h
DW 009fh 03e8h
DW 00a0h 03e8h
DW 00a1h 03e8h
DW 00a2h 03e8h
DW 00a3h 03e8h
DW 006ah 03e8h
DW 006bh 03e8h
DW 00a5h 03e8h
DW 00a4h 03e8h
DW 00a6h 03e8h
DW 00a8h 03e8h
DW 00a7h 03e8h
DW 00a9h 03e8h
DW 00aah 03e8h
DW 00abh 03e8h
DW 00ach 03e8h
DW 006ch 03e8h
DW 00b9h 03e8h
DW 006dh 03e8h
DW 006eh 03e8h
DW 00bah 03e8h
DW 00e1h 03e8h
DW 00d9h 03e8h
DW 00dah 03e8h
DW 00dbh 03e8h
DW 00dch 03e8h
DW 00ddh 03e8h
DW 00deh 03e8h
DW 00dfh 03e8h
DW 00e0h 03e8h
DW 00d8h 03e8h
DW 00e2h 03e8h
DW 00e3h 03e8h
DW 00e4h 03e8h
DW 00e5h 03e8h
DW 00e6h 03e8h
DW 00e7h 03e8h
// 1011 SPEECH_RON
EVENT_1011_SOUNDS:
DB 0ah 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1011_SOUND_0_SAMPLES
EVENT_1011_SOUND_0_SAMPLES:
DW 0086h 03e8h
DW 0087h 03e8h
DW 0088h 03e8h
DW 008ah 03e8h
DW 0089h 03e8h
DW 008bh 03e8h
DW 008ch 03e8h
DW 008dh 03e8h
DW 00c7h 03e8h
DW 00c8h 03e8h
// 1012 SPEECH_MOLLY
EVENT_1012_SOUNDS:
DB 22h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1012_SOUND_0_SAMPLES
EVENT_1012_SOUND_0_SAMPLES:
DW 007eh 03e8h
DW 0073h 03e8h
DW 0076h 03e8h
DW 0077h 03e8h
DW 0078h 03e8h
DW 0074h 03e8h
DW 0079h 03e8h
DW 007ah 03e8h
DW 007bh 03e8h
DW 007ch 03e8h
DW 007dh 03e8h
DW 0075h 03e8h
DW 007fh 03e8h
DW 0080h 03e8h
DW 0081h 03e8h
DW 0082h 03e8h
DW 0083h 03e8h
DW 0084h 03e8h
DW 0085h 03e8h
DW 00cfh 03e8h
DW 00cah 03e8h
DW 00cbh 03e8h
DW 00cch 03e8h
DW 00cdh 03e8h
DW 00ceh 03e8h
DW 00c9h 03e8h
DW 00d0h 03e8h
DW 00d1h 03e8h
DW 00d2h 03e8h
DW 00d3h 03e8h
DW 00d4h 03e8h
DW 00d5h 03e8h
DW 00d6h 03e8h
DW 00d7h 03e8h
// 1013 SPEECH_GENERAL2
EVENT_1013_SOUNDS:
DB 18h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1013_SOUND_0_SAMPLES
EVENT_1013_SOUND_0_SAMPLES:
DW 00eeh 03e8h
DW 00edh 03e8h
DW 00ech 03e8h
DW 00efh 03e8h
DW 00f0h 03e8h
DW 00f1h 03e8h
DW 00f2h 03e8h
DW 00f3h 03e8h
DW 00f4h 03e8h
DW 00f5h 03e8h
DW 00f6h 03e8h
DW 00f7h 03e8h
DW 00f8h 03e8h
DW 00f9h 03e8h
DW 00fbh 03e8h
DW 00fah 03e8h
DW 00fch 03e8h
DW 00fdh 03e8h
DW 00feh 03e8h
DW 00ffh 03e8h
DW 0100h 03e8h
DW 0101h 03e8h
DW 0102h 03e8h
DW 0103h 03e8h
// 1014 SPEECH_GENERAL
EVENT_1014_SOUNDS:
DB 0dh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1014_SOUND_0_SAMPLES
EVENT_1014_SOUND_0_SAMPLES:
DW 010ch 03e8h
DW 0108h 03e8h
DW 0109h 03e8h
DW 010ah 03e8h
DW 010bh 03e8h
DW 0107h 03e8h
DW 010dh 03e8h
DW 010eh 03e8h
DW 010fh 03e8h
DW 0110h 03e8h
DW 0114h 03e8h
DW 011ah 03e8h
DW 0119h 03e8h
// 1015 SPEECH_HARRY
EVENT_1015_SOUNDS:
DB 0ah 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1015_SOUND_0_SAMPLES
EVENT_1015_SOUND_0_SAMPLES:
DW 012ch 03e8h
DW 012dh 03e8h
DW 012eh 03e8h
DW 012fh 03e8h
DW 0130h 03e8h
DW 0131h 03e8h
DW 0132h 03e8h
DW 0134h 03e8h
DW 0133h 03e8h
DW 0135h 03e8h
// 1016 SPEECH_DRACO
EVENT_1016_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1016_SOUND_0_SAMPLES
EVENT_1016_SOUND_0_SAMPLES:
DW 0111h 03e8h
DW 0112h 03e8h
DW 0113h 03e8h
// 1017 SPEECH_GINNY
EVENT_1017_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1017_SOUND_0_SAMPLES
EVENT_1017_SOUND_0_SAMPLES:
DW 012ah 03e8h
// 1018 SPEECH_RON
EVENT_1018_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1018_SOUND_0_SAMPLES
EVENT_1018_SOUND_0_SAMPLES:
DW 0115h 03e8h
DW 0116h 03e8h
DW 0117h 03e8h
DW 0118h 03e8h
DW 012bh 03e8h
// 1019 SPEECH_GILDEROY
EVENT_1019_SOUNDS:
DB 11h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1019_SOUND_0_SAMPLES
EVENT_1019_SOUND_0_SAMPLES:
DW 011dh 03e8h
DW 011ch 03e8h
DW 0105h 03e8h
DW 0129h 03e8h
DW 0106h 03e8h
DW 011bh 03e8h
DW 011eh 03e8h
DW 011fh 03e8h
DW 0120h 03e8h
DW 0121h 03e8h
DW 0122h 03e8h
DW 0123h 03e8h
DW 0124h 03e8h
DW 0125h 03e8h
DW 0126h 03e8h
DW 0127h 03e8h
DW 0128h 03e8h
// 1020 SPEECH_GENERAL
EVENT_1020_SOUNDS:
DB 12h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1020_SOUND_0_SAMPLES
EVENT_1020_SOUND_0_SAMPLES:
DW 0142h 03e8h
DW 0137h 03e8h
DW 0138h 03e8h
DW 0139h 03e8h
DW 013ah 03e8h
DW 013bh 03e8h
DW 013ch 03e8h
DW 013dh 03e8h
DW 013eh 03e8h
DW 013fh 03e8h
DW 0140h 03e8h
DW 0141h 03e8h
DW 0136h 03e8h
DW 0143h 03e8h
DW 0144h 03e8h
DW 0145h 03e8h
DW 0146h 03e8h
DW 0147h 03e8h
// 1021 SPEECH_HARRY
EVENT_1021_SOUNDS:
DB 09h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1021_SOUND_0_SAMPLES
EVENT_1021_SOUND_0_SAMPLES:
DW 0148h 03e8h
DW 0134h 03e8h
DW 0133h 03e8h
DW 0135h 03e8h
DW 0149h 03e8h
DW 014ah 03e8h
DW 014bh 03e8h
DW 014ch 03e8h
DW 0131h 03e8h
// 1022 SPEECH_WIZARD_CARD
EVENT_1022_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1022_SOUND_0_SAMPLES
EVENT_1022_SOUND_0_SAMPLES:
DW 014dh 03e8h
// 1023 SPEECH_GENERAL
EVENT_1023_SOUNDS:
DB 2bh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1023_SOUND_0_SAMPLES
EVENT_1023_SOUND_0_SAMPLES:
DW 014eh 03e8h
DW 014fh 03e8h
DW 015dh 03e8h
DW 015ch 03e8h
DW 015eh 03e8h
DW 0150h 03e8h
DW 0152h 03e8h
DW 0153h 03e8h
DW 0154h 03e8h
DW 0155h 03e8h
DW 0156h 03e8h
DW 0157h 03e8h
DW 0151h 03e8h
DW 0158h 03e8h
DW 0159h 03e8h
DW 015ah 03e8h
DW 015bh 03e8h
DW 0167h 03e8h
DW 0164h 03e8h
DW 0165h 03e8h
DW 0166h 03e8h
DW 0163h 03e8h
DW 0168h 03e8h
DW 0169h 03e8h
DW 016ah 03e8h
DW 016bh 03e8h
DW 016ch 03e8h
DW 016dh 03e8h
DW 016eh 03e8h
DW 016fh 03e8h
DW 0170h 03e8h
DW 00c2h 03e8h
DW 0171h 03e8h
DW 0175h 03e8h
DW 0173h 03e8h
DW 0174h 03e8h
DW 0172h 03e8h
DW 0176h 03e8h
DW 0177h 03e8h
DW 0178h 03e8h
DW 0179h 03e8h
DW 017ah 03e8h
DW 00c3h 03e8h
// 1024 SPEECH_HAGRID
EVENT_1024_SOUNDS:
DB 10h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1024_SOUND_0_SAMPLES
EVENT_1024_SOUND_0_SAMPLES:
DW 015fh 03e8h
DW 0160h 03e8h
DW 0162h 03e8h
DW 0161h 03e8h
DW 017bh 03e8h
DW 017ch 03e8h
DW 017dh 03e8h
DW 017eh 03e8h
DW 017fh 03e8h
DW 0180h 03e8h
DW 0181h 03e8h
DW 0182h 03e8h
DW 0183h 03e8h
DW 0184h 03e8h
DW 0185h 03e8h
DW 0186h 03e8h
// 1025 SPEECH_GENERAL
EVENT_1025_SOUNDS:
DB 26h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1025_SOUND_0_SAMPLES
EVENT_1025_SOUND_0_SAMPLES:
DW 0194h 03e8h
DW 0188h 03e8h
DW 0189h 03e8h
DW 018ah 03e8h
DW 018bh 03e8h
DW 018ch 03e8h
DW 018dh 03e8h
DW 018eh 03e8h
DW 018fh 03e8h
DW 0190h 03e8h
DW 0191h 03e8h
DW 0192h 03e8h
DW 0193h 03e8h
DW 0187h 03e8h
DW 0195h 03e8h
DW 0196h 03e8h
DW 0197h 03e8h
DW 0198h 03e8h
DW 0199h 03e8h
DW 019ah 03e8h
DW 019bh 03e8h
DW 01a0h 03e8h
DW 019dh 03e8h
DW 019eh 03e8h
DW 019fh 03e8h
DW 019ch 03e8h
DW 01a1h 03e8h
DW 01a2h 03e8h
DW 01a3h 03e8h
DW 01a9h 03e8h
DW 01a6h 03e8h
DW 01a7h 03e8h
DW 01a8h 03e8h
DW 01a5h 03e8h
DW 01aah 03e8h
DW 01abh 03e8h
DW 01ach 03e8h
DW 01adh 03e8h
// 1026 SPEECH_HARRY
EVENT_1026_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1026_SOUND_0_SAMPLES
EVENT_1026_SOUND_0_SAMPLES:
DW 01a4h 03e8h
DW 01aeh 03e8h
DW 01afh 03e8h
DW 01b0h 03e8h
DW 01b1h 03e8h
// 1027 SPEECH_WIZARD_CARD
EVENT_1027_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1027_SOUND_0_SAMPLES
EVENT_1027_SOUND_0_SAMPLES:
DW 01b2h 03e8h
// 1028 SPEECH_GENERAL
EVENT_1028_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1028_SOUND_0_SAMPLES
EVENT_1028_SOUND_0_SAMPLES:
DW 01b4h 03e8h
DW 01b3h 03e8h
DW 01b5h 03e8h
DW 01b6h 03e8h
DW 01b7h 03e8h
DW 01b8h 03e8h
DW 01b9h 03e8h
// 1029 SPEECH_HARRY
EVENT_1029_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1029_SOUND_0_SAMPLES
EVENT_1029_SOUND_0_SAMPLES:
DW 01bah 03e8h
DW 0131h 03e8h
DW 0132h 03e8h
DW 0134h 03e8h
DW 0133h 03e8h
DW 0135h 03e8h
// 1030 SPEECH_GENERAL
EVENT_1030_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1030_SOUND_0_SAMPLES
EVENT_1030_SOUND_0_SAMPLES:
DW 01d6h 03e8h
DW 01d5h 03e8h
DW 01d7h 03e8h
DW 022fh 03e8h
DW 0231h 03e8h
DW 0232h 03e8h
DW 0233h 03e8h
// 1031 SPEECH_HARRY
EVENT_1031_SOUNDS:
DB 16h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1031_SOUND_0_SAMPLES
EVENT_1031_SOUND_0_SAMPLES:
DW 0223h 03e8h
DW 021ah 03e8h
DW 021bh 03e8h
DW 021ch 03e8h
DW 021dh 03e8h
DW 021eh 03e8h
DW 021fh 03e8h
DW 0220h 03e8h
DW 0221h 03e8h
DW 0222h 03e8h
DW 0219h 03e8h
DW 0224h 03e8h
DW 0225h 03e8h
DW 0226h 03e8h
DW 0227h 03e8h
DW 0228h 03e8h
DW 0229h 03e8h
DW 022ah 03e8h
DW 022bh 03e8h
DW 022ch 03e8h
DW 022dh 03e8h
DW 022eh 03e8h
// 1032 SPEECH_FRED
EVENT_1032_SOUNDS:
DB 1ah 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1032_SOUND_0_SAMPLES
EVENT_1032_SOUND_0_SAMPLES:
DW 01cbh 03e8h
DW 01bch 03e8h
DW 01bdh 03e8h
DW 01beh 03e8h
DW 01bfh 03e8h
DW 01c0h 03e8h
DW 01c1h 03e8h
DW 01c2h 03e8h
DW 01c3h 03e8h
DW 01c4h 03e8h
DW 01c5h 03e8h
DW 01c6h 03e8h
DW 01c7h 03e8h
DW 01c8h 03e8h
DW 01c9h 03e8h
DW 01cah 03e8h
DW 01bbh 03e8h
DW 01cch 03e8h
DW 01cdh 03e8h
DW 01ceh 03e8h
DW 01cfh 03e8h
DW 01d0h 03e8h
DW 01d1h 03e8h
DW 01d2h 03e8h
DW 01d3h 03e8h
DW 01d4h 03e8h
// 1033 SPEECH_GEORGE
EVENT_1033_SOUNDS:
DB 1dh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1033_SOUND_0_SAMPLES
EVENT_1033_SOUND_0_SAMPLES:
DW 01ddh 03e8h
DW 01d9h 03e8h
DW 01dah 03e8h
DW 01dbh 03e8h
DW 01dch 03e8h
DW 01d8h 03e8h
DW 01deh 03e8h
DW 01dfh 03e8h
DW 01e0h 03e8h
DW 01e1h 03e8h
DW 01e2h 03e8h
DW 01e3h 03e8h
DW 01e4h 03e8h
DW 01e5h 03e8h
DW 01e6h 03e8h
DW 01e7h 03e8h
DW 01e8h 03e8h
DW 01e9h 03e8h
DW 01eah 03e8h
DW 01ebh 03e8h
DW 01ech 03e8h
DW 01edh 03e8h
DW 01eeh 03e8h
DW 01efh 03e8h
DW 01f0h 03e8h
DW 01f1h 03e8h
DW 01f2h 03e8h
DW 01f3h 03e8h
DW 01f4h 03e8h
// 1034 SPEECH_RON
EVENT_1034_SOUNDS:
DB 1eh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1034_SOUND_0_SAMPLES
EVENT_1034_SOUND_0_SAMPLES:
DW 020eh 03e8h
DW 01fch 03e8h
DW 01fdh 03e8h
DW 01feh 03e8h
DW 01ffh 03e8h
DW 0200h 03e8h
DW 0201h 03e8h
DW 0202h 03e8h
DW 0203h 03e8h
DW 0204h 03e8h
DW 0205h 03e8h
DW 0206h 03e8h
DW 0207h 03e8h
DW 0208h 03e8h
DW 0209h 03e8h
DW 020ah 03e8h
DW 020bh 03e8h
DW 020ch 03e8h
DW 020dh 03e8h
DW 01fbh 03e8h
DW 020fh 03e8h
DW 0210h 03e8h
DW 0211h 03e8h
DW 0212h 03e8h
DW 0213h 03e8h
DW 0214h 03e8h
DW 0215h 03e8h
DW 0216h 03e8h
DW 0217h 03e8h
DW 0218h 03e8h
// 1035 SPEECH_MOLLY
EVENT_1035_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1035_SOUND_0_SAMPLES
EVENT_1035_SOUND_0_SAMPLES:
DW 01f7h 03e8h
DW 01f6h 03e8h
DW 01f5h 03e8h
DW 01f8h 03e8h
DW 01f9h 03e8h
DW 01fah 03e8h
// 1036 SPEECH_WIZARD_CARD
EVENT_1036_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1036_SOUND_0_SAMPLES
EVENT_1036_SOUND_0_SAMPLES:
DW 0234h 03e8h
DW 0230h 03e8h
DW 0235h 03e8h
// 1037 SPEECH_GENERAL
EVENT_1037_SOUNDS:
DB 22h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1037_SOUND_0_SAMPLES
EVENT_1037_SOUND_0_SAMPLES:
DW 023ch 03e8h
DW 0237h 03e8h
DW 0238h 03e8h
DW 0239h 03e8h
DW 023ah 03e8h
DW 023bh 03e8h
DW 0236h 03e8h
DW 023dh 03e8h
DW 023eh 03e8h
DW 023fh 03e8h
DW 0240h 03e8h
DW 0241h 03e8h
DW 0242h 03e8h
DW 0243h 03e8h
DW 0244h 03e8h
DW 0245h 03e8h
DW 0246h 03e8h
DW 0247h 03e8h
DW 0248h 03e8h
DW 0249h 03e8h
DW 024ah 03e8h
DW 024bh 03e8h
DW 024ch 03e8h
DW 024dh 03e8h
DW 024eh 03e8h
DW 024fh 03e8h
DW 0250h 03e8h
DW 0251h 03e8h
DW 0252h 03e8h
DW 0253h 03e8h
DW 0254h 03e8h
DW 0255h 03e8h
DW 0256h 03e8h
DW 0257h 03e8h
// 1038 SPEECH_HARRY
EVENT_1038_SOUNDS:
DB 00h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1038_SOUND_0_SAMPLES
EVENT_1038_SOUND_0_SAMPLES:
// 1039 SPEECH_WIZARD_CARD
EVENT_1039_SOUNDS:
DB 15h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1039_SOUND_0_SAMPLES
EVENT_1039_SOUND_0_SAMPLES:
DW 0234h 03e8h
DW 0275h 03e8h
DW 0230h 03e8h
DW 0032h 03e8h
DW 0235h 03e8h
DW 0276h 03e8h
DW 01b2h 03e8h
DW 014dh 03e8h
DW 0277h 03e8h
DW 0274h 03e8h
DW 0278h 03e8h
DW 0260h 03e8h
DW 0259h 03e8h
DW 025ah 03e8h
DW 025bh 03e8h
DW 025ch 03e8h
DW 025dh 03e8h
DW 025eh 03e8h
DW 025fh 03e8h
DW 0258h 03e8h
DW 0261h 03e8h
// 1040 SPEECH_GAMES
EVENT_1040_SOUNDS:
DB 12h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1040_SOUND_0_SAMPLES
EVENT_1040_SOUND_0_SAMPLES:
DW 0264h 03e8h
DW 0263h 03e8h
DW 0262h 03e8h
DW 0265h 03e8h
DW 0266h 03e8h
DW 0267h 03e8h
DW 0268h 03e8h
DW 0269h 03e8h
DW 026dh 03e8h
DW 026bh 03e8h
DW 026ch 03e8h
DW 026ah 03e8h
DW 026eh 03e8h
DW 026fh 03e8h
DW 0270h 03e8h
DW 0271h 03e8h
DW 0272h 03e8h
DW 0273h 03e8h
// 1041 SPEECH_GENERAL
EVENT_1041_SOUNDS:
DB 0ch 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1041_SOUND_0_SAMPLES
EVENT_1041_SOUND_0_SAMPLES:
DW 027dh 03e8h
DW 027fh 03e8h
DW 027eh 03e8h
DW 0280h 03e8h
DW 0284h 03e8h
DW 0285h 03e8h
DW 0286h 03e8h
DW 028ah 03e8h
DW 028bh 03e8h
DW 028ch 03e8h
DW 028dh 03e8h
DW 028eh 03e8h
// 1042 SPEECH_HARRY
EVENT_1042_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1042_SOUND_0_SAMPLES
EVENT_1042_SOUND_0_SAMPLES:
DW 0293h 03e8h
DW 0294h 03e8h
DW 02b1h 03e8h
// 1043 SPEECH_DRACO
EVENT_1043_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1043_SOUND_0_SAMPLES
EVENT_1043_SOUND_0_SAMPLES:
DW 0281h 03e8h
DW 0282h 03e8h
DW 0283h 03e8h
// 1044 SPEECH_RON
EVENT_1044_SOUNDS:
DB 11h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1044_SOUND_0_SAMPLES
EVENT_1044_SOUND_0_SAMPLES:
DW 0279h 03e8h
DW 027ah 03e8h
DW 027ch 03e8h
DW 027bh 03e8h
DW 0287h 03e8h
DW 0288h 03e8h
DW 0289h 03e8h
DW 0296h 03e8h
DW 0295h 03e8h
DW 0297h 03e8h
DW 0298h 03e8h
DW 0299h 03e8h
DW 029bh 03e8h
DW 029ah 03e8h
DW 029ch 03e8h
DW 02b4h 03e8h
DW 02b3h 03e8h
// 1045 SPEECH_DUMBLEDORE
EVENT_1045_SOUNDS:
DB 11h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1045_SOUND_0_SAMPLES
EVENT_1045_SOUND_0_SAMPLES:
DW 02a6h 03e8h
DW 02a5h 03e8h
DW 02a7h 03e8h
DW 02a8h 03e8h
DW 02a3h 03e8h
DW 02a1h 03e8h
DW 02a2h 03e8h
DW 02a0h 03e8h
DW 02a4h 03e8h
DW 02aah 03e8h
DW 02a9h 03e8h
DW 02abh 03e8h
DW 02ach 03e8h
DW 02adh 03e8h
DW 02aeh 03e8h
DW 02afh 03e8h
DW 02b0h 03e8h
// 1046 SPEECH_HERMIONE
EVENT_1046_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1046_SOUND_0_SAMPLES
EVENT_1046_SOUND_0_SAMPLES:
DW 0291h 03e8h
DW 0290h 03e8h
DW 028fh 03e8h
DW 0292h 03e8h
DW 029dh 03e8h
DW 029fh 03e8h
DW 029eh 03e8h
// 1047 SPEECH_WIZARD_CARD
EVENT_1047_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1047_SOUND_0_SAMPLES
EVENT_1047_SOUND_0_SAMPLES:
DW 02b2h 03e8h
DW 0278h 03e8h
// 1048 SPEECH_RON
EVENT_1048_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1048_SOUND_0_SAMPLES
EVENT_1048_SOUND_0_SAMPLES:
DW 02b5h 03e8h
DW 02b6h 03e8h
DW 02b7h 03e8h
// 1049 SPEECH_WIZARD_CARD
EVENT_1049_SOUNDS:
DB 19h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1049_SOUND_0_SAMPLES
EVENT_1049_SOUND_0_SAMPLES:
DW 02cch 03e8h
DW 02cdh 03e8h
DW 0275h 03e8h
DW 0276h 03e8h
DW 02beh 03e8h
DW 02bfh 03e8h
DW 02c1h 03e8h
DW 02c0h 03e8h
DW 02c2h 03e8h
DW 02b8h 03e8h
DW 02c3h 03e8h
DW 02b9h 03e8h
DW 02c4h 03e8h
DW 0274h 03e8h
DW 02bah 03e8h
DW 02c5h 03e8h
DW 02c6h 03e8h
DW 02bbh 03e8h
DW 02c7h 03e8h
DW 02bch 03e8h
DW 02c9h 03e8h
DW 02c8h 03e8h
DW 02cah 03e8h
DW 02cbh 03e8h
DW 02bdh 03e8h
// 1050 SPEECH_RON
EVENT_1050_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1050_SOUND_0_SAMPLES
EVENT_1050_SOUND_0_SAMPLES:
DW 02ceh 03e8h
DW 02cfh 03e8h
// 1051 SPEECH_GENERAL
EVENT_1051_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1051_SOUND_0_SAMPLES
EVENT_1051_SOUND_0_SAMPLES:
DW 02dah 03e8h
DW 02d0h 03e8h
DW 02d8h 03e8h
DW 02d9h 03e8h
// 1052 SPEECH_HARRY
EVENT_1052_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1052_SOUND_0_SAMPLES
EVENT_1052_SOUND_0_SAMPLES:
DW 02d2h 03e8h
DW 02d1h 03e8h
// 1053 SPEECH_HERMIONE
EVENT_1053_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1053_SOUND_0_SAMPLES
EVENT_1053_SOUND_0_SAMPLES:
DW 02d5h 03e8h
DW 02d7h 03e8h
DW 02d6h 03e8h
DW 02d4h 03e8h
DW 02d3h 03e8h
// 1054 SPEECH_HARRY
EVENT_1054_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1054_SOUND_0_SAMPLES
EVENT_1054_SOUND_0_SAMPLES:
DW 02dbh 03e8h
DW 02deh 03e8h
DW 02ddh 03e8h
DW 02dch 03e8h
// 1055 SPEECH_HARRY
EVENT_1055_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1055_SOUND_0_SAMPLES
EVENT_1055_SOUND_0_SAMPLES:
DW 02dfh 03e8h
DW 02e0h 03e8h
DW 02e1h 03e8h
DW 02e2h 03e8h
// 1056 SPEECH_GENERAL
EVENT_1056_SOUNDS:
DB 0eh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1056_SOUND_0_SAMPLES
EVENT_1056_SOUND_0_SAMPLES:
DW 02e3h 03e8h
DW 02e4h 03e8h
DW 02e5h 03e8h
DW 02e6h 03e8h
DW 02e7h 03e8h
DW 02e8h 03e8h
DW 02e9h 03e8h
DW 02eah 03e8h
DW 02ebh 03e8h
DW 02ech 03e8h
DW 02edh 03e8h
DW 02eeh 03e8h
DW 02efh 03e8h
DW 02f3h 03e8h
// 1057 SPEECH_HARRY
EVENT_1057_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1057_SOUND_0_SAMPLES
EVENT_1057_SOUND_0_SAMPLES:
DW 02f0h 03e8h
DW 02f1h 03e8h
DW 02f5h 03e8h
// 1058 SPEECH_RON
EVENT_1058_SOUNDS:
DB 09h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1058_SOUND_0_SAMPLES
EVENT_1058_SOUND_0_SAMPLES:
DW 02f7h 03e8h
DW 02f6h 03e8h
DW 02f8h 03e8h
DW 02f9h 03e8h
DW 02fah 03e8h
DW 02fbh 03e8h
DW 02fdh 03e8h
DW 02fch 03e8h
DW 02feh 03e8h
// 1059 SPEECH_HERMIONE
EVENT_1059_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1059_SOUND_0_SAMPLES
EVENT_1059_SOUND_0_SAMPLES:
DW 02f2h 03e8h
// 1060 SPEECH_WIZARD_CARD
EVENT_1060_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1060_SOUND_0_SAMPLES
EVENT_1060_SOUND_0_SAMPLES:
DW 02f4h 03e8h
// 1061 SPEECH_GENERAL
EVENT_1061_SOUNDS:
DB 0dh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1061_SOUND_0_SAMPLES
EVENT_1061_SOUND_0_SAMPLES:
DW 02ffh 03e8h
DW 0300h 03e8h
DW 0301h 03e8h
DW 0302h 03e8h
DW 0303h 03e8h
DW 0305h 03e8h
DW 0306h 03e8h
DW 0307h 03e8h
DW 0304h 03e8h
DW 0308h 03e8h
DW 0309h 03e8h
DW 030ah 03e8h
DW 030ch 03e8h
// 1062 SPEECH_HARRY
EVENT_1062_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1062_SOUND_0_SAMPLES
EVENT_1062_SOUND_0_SAMPLES:
DW 030bh 03e8h
// 1063 SPEECH_RON
EVENT_1063_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1063_SOUND_0_SAMPLES
EVENT_1063_SOUND_0_SAMPLES:
DW 0311h 03e8h
DW 0310h 03e8h
// 1064 SPEECH_WIZARD_CARD
EVENT_1064_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1064_SOUND_0_SAMPLES
EVENT_1064_SOUND_0_SAMPLES:
DW 030dh 03e8h
DW 030eh 03e8h
DW 030fh 03e8h
// 1065 SPEECH_HARRY
EVENT_1065_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1065_SOUND_0_SAMPLES
EVENT_1065_SOUND_0_SAMPLES:
DW 0313h 03e8h
DW 0312h 03e8h
DW 0314h 03e8h
// 1066 SPEECH_RON
EVENT_1066_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1066_SOUND_0_SAMPLES
EVENT_1066_SOUND_0_SAMPLES:
DW 0315h 03e8h
// 1067 SPEECH_HARRY
EVENT_1067_SOUNDS:
DB 00h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1067_SOUND_0_SAMPLES
EVENT_1067_SOUND_0_SAMPLES:
// 1068 SPEECH_WIZARD_CARD
EVENT_1068_SOUNDS:
DB 15h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1068_SOUND_0_SAMPLES
EVENT_1068_SOUND_0_SAMPLES:
DW 0234h 03e8h
DW 0275h 03e8h
DW 0230h 03e8h
DW 0032h 03e8h
DW 0235h 03e8h
DW 0276h 03e8h
DW 01b2h 03e8h
DW 014dh 03e8h
DW 0277h 03e8h
DW 0274h 03e8h
DW 0278h 03e8h
DW 0260h 03e8h
DW 0259h 03e8h
DW 025ah 03e8h
DW 025bh 03e8h
DW 025ch 03e8h
DW 025dh 03e8h
DW 025eh 03e8h
DW 025fh 03e8h
DW 0258h 03e8h
DW 0261h 03e8h
// 1069 SPEECH_GENERAL2
EVENT_1069_SOUNDS:
DB 11h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1069_SOUND_0_SAMPLES
EVENT_1069_SOUND_0_SAMPLES:
DW 0317h 03e8h
DW 0316h 03e8h
DW 0322h 03e8h
DW 0319h 03e8h
DW 0318h 03e8h
DW 031ah 03e8h
DW 031bh 03e8h
DW 031ch 03e8h
DW 031dh 03e8h
DW 031fh 03e8h
DW 031eh 03e8h
DW 0320h 03e8h
DW 0321h 03e8h
DW 0324h 03e8h
DW 0323h 03e8h
DW 0325h 03e8h
DW 0326h 03e8h
// 1070 SPEECH_GAMES
EVENT_1070_SOUNDS:
DB 12h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1070_SOUND_0_SAMPLES
EVENT_1070_SOUND_0_SAMPLES:
DW 0264h 03e8h
DW 0263h 03e8h
DW 0262h 03e8h
DW 0265h 03e8h
DW 0266h 03e8h
DW 0267h 03e8h
DW 0268h 03e8h
DW 0269h 03e8h
DW 0273h 03e8h
DW 0272h 03e8h
DW 026dh 03e8h
DW 026bh 03e8h
DW 026ch 03e8h
DW 026ah 03e8h
DW 026eh 03e8h
DW 026fh 03e8h
DW 0270h 03e8h
DW 0271h 03e8h
// 1071 SPEECH_GENERAL2
EVENT_1071_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1071_SOUND_0_SAMPLES
EVENT_1071_SOUND_0_SAMPLES:
DW 0315h 03e8h
// 1072 SPEECH_HARRY
EVENT_1072_SOUNDS:
DB 22h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1072_SOUND_0_SAMPLES
EVENT_1072_SOUND_0_SAMPLES:
DW 0371h 03e8h
DW 036ch 03e8h
DW 036eh 03e8h
DW 0370h 03e8h
DW 036bh 03e8h
DW 0372h 03e8h
DW 0373h 03e8h
DW 0374h 03e8h
DW 0375h 03e8h
DW 0376h 03e8h
DW 0377h 03e8h
DW 0378h 03e8h
DW 0379h 03e8h
DW 037ah 03e8h
DW 0131h 03e8h
DW 0134h 03e8h
DW 0133h 03e8h
DW 0135h 03e8h
DW 036dh 03e8h
DW 036fh 03e8h
DW 038fh 03e8h
DW 0390h 03e8h
DW 0391h 03e8h
DW 0392h 03e8h
DW 0393h 03e8h
DW 0394h 03e8h
DW 0395h 03e8h
DW 0396h 03e8h
DW 0397h 03e8h
DW 0398h 03e8h
DW 0399h 03e8h
DW 039ah 03e8h
DW 039bh 03e8h
DW 039ch 03e8h
// 1073 SPEECH_FRED
EVENT_1073_SOUNDS:
DB 2fh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1073_SOUND_0_SAMPLES
EVENT_1073_SOUND_0_SAMPLES:
DW 035fh 03e8h
DW 033dh 03e8h
DW 033eh 03e8h
DW 033fh 03e8h
DW 0340h 03e8h
DW 0341h 03e8h
DW 0342h 03e8h
DW 0343h 03e8h
DW 0344h 03e8h
DW 0345h 03e8h
DW 0346h 03e8h
DW 0347h 03e8h
DW 0348h 03e8h
DW 0349h 03e8h
DW 034ah 03e8h
DW 034bh 03e8h
DW 034ch 03e8h
DW 034dh 03e8h
DW 034eh 03e8h
DW 034fh 03e8h
DW 0350h 03e8h
DW 0351h 03e8h
DW 0352h 03e8h
DW 0353h 03e8h
DW 0354h 03e8h
DW 0355h 03e8h
DW 0356h 03e8h
DW 0357h 03e8h
DW 0358h 03e8h
DW 0359h 03e8h
DW 035ah 03e8h
DW 035bh 03e8h
DW 035ch 03e8h
DW 035dh 03e8h
DW 035eh 03e8h
DW 033ch 03e8h
DW 0360h 03e8h
DW 0361h 03e8h
DW 0362h 03e8h
DW 0363h 03e8h
DW 0364h 03e8h
DW 0365h 03e8h
DW 0366h 03e8h
DW 0367h 03e8h
DW 0368h 03e8h
DW 0369h 03e8h
DW 036ah 03e8h
// 1074 SPEECH_GEORGE
EVENT_1074_SOUNDS:
DB 24h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1074_SOUND_0_SAMPLES
EVENT_1074_SOUND_0_SAMPLES:
DW 0336h 03e8h
DW 0328h 03e8h
DW 0329h 03e8h
DW 032ah 03e8h
DW 032bh 03e8h
DW 032ch 03e8h
DW 032dh 03e8h
DW 032eh 03e8h
DW 032fh 03e8h
DW 0330h 03e8h
DW 0331h 03e8h
DW 0332h 03e8h
DW 0333h 03e8h
DW 0334h 03e8h
DW 0335h 03e8h
DW 0327h 03e8h
DW 0337h 03e8h
DW 0338h 03e8h
DW 0339h 03e8h
DW 033ah 03e8h
DW 033bh 03e8h
DW 0388h 03e8h
DW 0381h 03e8h
DW 0382h 03e8h
DW 0383h 03e8h
DW 0384h 03e8h
DW 0385h 03e8h
DW 0386h 03e8h
DW 0387h 03e8h
DW 0380h 03e8h
DW 0389h 03e8h
DW 038ah 03e8h
DW 038bh 03e8h
DW 038ch 03e8h
DW 038dh 03e8h
DW 038eh 03e8h
// 1075 SPEECH_WIZARD_CARD
EVENT_1075_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1075_SOUND_0_SAMPLES
EVENT_1075_SOUND_0_SAMPLES:
DW 037dh 03e8h
DW 037eh 03e8h
DW 037fh 03e8h
DW 037bh 03e8h
DW 037ch 03e8h
// 1076 SPEECH_HARRY
EVENT_1076_SOUNDS:
DB 1eh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1076_SOUND_0_SAMPLES
EVENT_1076_SOUND_0_SAMPLES:
DW 03a1h 03e8h
DW 03a2h 03e8h
DW 039dh 03e8h
DW 039eh 03e8h
DW 03a0h 03e8h
DW 039fh 03e8h
DW 03a3h 03e8h
DW 03a4h 03e8h
DW 03a5h 03e8h
DW 03a6h 03e8h
DW 03a7h 03e8h
DW 03a9h 03e8h
DW 03a8h 03e8h
DW 03aah 03e8h
DW 03abh 03e8h
DW 03ach 03e8h
DW 03adh 03e8h
DW 03aeh 03e8h
DW 03afh 03e8h
DW 03b0h 03e8h
DW 03b1h 03e8h
DW 03b5h 03e8h
DW 03b6h 03e8h
DW 03b7h 03e8h
DW 03b8h 03e8h
DW 03bah 03e8h
DW 03b9h 03e8h
DW 03bbh 03e8h
DW 03bdh 03e8h
DW 03bch 03e8h
// 1077 SPEECH_RON
EVENT_1077_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1077_SOUND_0_SAMPLES
EVENT_1077_SOUND_0_SAMPLES:
DW 03b2h 03e8h
DW 03b3h 03e8h
DW 03b4h 03e8h
// 1078 SPEECH_GENERAL
EVENT_1078_SOUNDS:
DB 69h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1078_SOUND_0_SAMPLES
EVENT_1078_SOUND_0_SAMPLES:
DW 041bh 03e8h
DW 03bfh 03e8h
DW 03c0h 03e8h
DW 03c1h 03e8h
DW 03c2h 03e8h
DW 03c3h 03e8h
DW 03c4h 03e8h
DW 03c5h 03e8h
DW 03c6h 03e8h
DW 03c7h 03e8h
DW 03c8h 03e8h
DW 03c9h 03e8h
DW 03cah 03e8h
DW 03cbh 03e8h
DW 03cch 03e8h
DW 03cdh 03e8h
DW 03ceh 03e8h
DW 03cfh 03e8h
DW 03d0h 03e8h
DW 03d1h 03e8h
DW 03d2h 03e8h
DW 03d3h 03e8h
DW 03d4h 03e8h
DW 03d5h 03e8h
DW 03d6h 03e8h
DW 03d7h 03e8h
DW 03d8h 03e8h
DW 03d9h 03e8h
DW 03dah 03e8h
DW 03dbh 03e8h
DW 03dch 03e8h
DW 03ddh 03e8h
DW 03deh 03e8h
DW 03dfh 03e8h
DW 03e0h 03e8h
DW 03e1h 03e8h
DW 03e2h 03e8h
DW 03e3h 03e8h
DW 03e4h 03e8h
DW 03e5h 03e8h
DW 03e6h 03e8h
DW 03e7h 03e8h
DW 03e8h 03e8h
DW 03e9h 03e8h
DW 03eah 03e8h
DW 03ebh 03e8h
DW 03ech 03e8h
DW 03edh 03e8h
DW 03eeh 03e8h
DW 03efh 03e8h
DW 03f0h 03e8h
DW 03f1h 03e8h
DW 03f2h 03e8h
DW 03f4h 03e8h
DW 03f5h 03e8h
DW 03f6h 03e8h
DW 03f7h 03e8h
DW 03f8h 03e8h
DW 03f9h 03e8h
DW 03fah 03e8h
DW 03fbh 03e8h
DW 03fch 03e8h
DW 03fdh 03e8h
DW 03feh 03e8h
DW 03ffh 03e8h
DW 0400h 03e8h
DW 0401h 03e8h
DW 0402h 03e8h
DW 0403h 03e8h
DW 0404h 03e8h
DW 0405h 03e8h
DW 0406h 03e8h
DW 0407h 03e8h
DW 0408h 03e8h
DW 0409h 03e8h
DW 040ah 03e8h
DW 040bh 03e8h
DW 040ch 03e8h
DW 040dh 03e8h
DW 040eh 03e8h
DW 040fh 03e8h
DW 0410h 03e8h
DW 0411h 03e8h
DW 0412h 03e8h
DW 0413h 03e8h
DW 0414h 03e8h
DW 0415h 03e8h
DW 0416h 03e8h
DW 0417h 03e8h
DW 03f3h 03e8h
DW 0418h 03e8h
DW 0419h 03e8h
DW 041ah 03e8h
DW 03beh 03e8h
DW 041ch 03e8h
DW 041dh 03e8h
DW 041eh 03e8h
DW 041fh 03e8h
DW 0420h 03e8h
DW 0421h 03e8h
DW 0422h 03e8h
DW 0423h 03e8h
DW 0424h 03e8h
DW 0425h 03e8h
DW 0426h 03e8h
// 1079 SPEECH_HARRY
EVENT_1079_SOUNDS:
DB 0fh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1079_SOUND_0_SAMPLES
EVENT_1079_SOUND_0_SAMPLES:
DW 042ah 03e8h
DW 0428h 03e8h
DW 0429h 03e8h
DW 0427h 03e8h
DW 042bh 03e8h
DW 042ch 03e8h
DW 042dh 03e8h
DW 042eh 03e8h
DW 042fh 03e8h
DW 0430h 03e8h
DW 0431h 03e8h
DW 0432h 03e8h
DW 0433h 03e8h
DW 0434h 03e8h
DW 0435h 03e8h
// 1080 SPEECH_DRACO
EVENT_1080_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1080_SOUND_0_SAMPLES
EVENT_1080_SOUND_0_SAMPLES:
DW 0437h 03e8h
DW 0436h 03e8h
DW 0438h 03e8h
DW 0439h 03e8h
DW 043ah 03e8h
DW 043bh 03e8h
// 1081 SPEECH_GENERAL
EVENT_1081_SOUNDS:
DB 25h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1081_SOUND_0_SAMPLES
EVENT_1081_SOUND_0_SAMPLES:
DW 043dh 03e8h
DW 043ch 03e8h
DW 043eh 03e8h
DW 0441h 03e8h
DW 0440h 03e8h
DW 0443h 03e8h
DW 0442h 03e8h
DW 0445h 03e8h
DW 0447h 03e8h
DW 0446h 03e8h
DW 0448h 03e8h
DW 0449h 03e8h
DW 044ah 03e8h
DW 044bh 03e8h
DW 044dh 03e8h
DW 044ch 03e8h
DW 044fh 03e8h
DW 0451h 03e8h
DW 0450h 03e8h
DW 0453h 03e8h
DW 0452h 03e8h
DW 0454h 03e8h
DW 0456h 03e8h
DW 0455h 03e8h
DW 044eh 03e8h
DW 0457h 03e8h
DW 0459h 03e8h
DW 0458h 03e8h
DW 045bh 03e8h
DW 045ah 03e8h
DW 043fh 03e8h
DW 0444h 03e8h
DW 045ch 03e8h
DW 045dh 03e8h
DW 045eh 03e8h
DW 0460h 03e8h
DW 045fh 03e8h
// 1082 SPEECH_HARRY
EVENT_1082_SOUNDS:
DB 0fh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1082_SOUND_0_SAMPLES
EVENT_1082_SOUND_0_SAMPLES:
DW 0468h 03e8h
DW 046dh 03e8h
DW 046eh 03e8h
DW 046ah 03e8h
DW 0469h 03e8h
DW 046ch 03e8h
DW 046bh 03e8h
DW 046fh 03e8h
DW 0461h 03e8h
DW 0463h 03e8h
DW 0462h 03e8h
DW 0465h 03e8h
DW 0464h 03e8h
DW 0466h 03e8h
DW 0467h 03e8h
// 1083 SPEECH_HARRY
EVENT_1083_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1083_SOUND_0_SAMPLES
EVENT_1083_SOUND_0_SAMPLES:
DW 0134h 03e8h
DW 0133h 03e8h
// 1084 SPEECH_WIZARD_CARD
EVENT_1084_SOUNDS:
DB 15h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1084_SOUND_0_SAMPLES
EVENT_1084_SOUND_0_SAMPLES:
DW 0478h 03e8h
DW 0470h 03e8h
DW 0541h 03e8h
DW 0542h 03e8h
DW 0471h 03e8h
DW 0472h 03e8h
DW 0543h 03e8h
DW 0473h 03e8h
DW 0544h 03e8h
DW 0545h 03e8h
DW 0546h 03e8h
DW 0474h 03e8h
DW 0547h 03e8h
DW 0549h 03e8h
DW 0548h 03e8h
DW 0475h 03e8h
DW 0476h 03e8h
DW 0477h 03e8h
DW 054ah 03e8h
DW 054bh 03e8h
DW 0277h 03e8h
// 1085 SPEECH_GAMES
EVENT_1085_SOUNDS:
DB 67h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1085_SOUND_0_SAMPLES
EVENT_1085_SOUND_0_SAMPLES:
DW 047ah 03e8h
DW 047bh 03e8h
DW 047ch 03e8h
DW 047dh 03e8h
DW 047eh 03e8h
DW 047fh 03e8h
DW 0480h 03e8h
DW 0481h 03e8h
DW 0482h 03e8h
DW 0483h 03e8h
DW 0484h 03e8h
DW 0485h 03e8h
DW 0486h 03e8h
DW 0487h 03e8h
DW 0488h 03e8h
DW 0489h 03e8h
DW 048ah 03e8h
DW 048bh 03e8h
DW 048ch 03e8h
DW 048dh 03e8h
DW 048eh 03e8h
DW 048fh 03e8h
DW 0490h 03e8h
DW 0491h 03e8h
DW 0492h 03e8h
DW 0493h 03e8h
DW 0494h 03e8h
DW 0495h 03e8h
DW 0496h 03e8h
DW 0497h 03e8h
DW 0498h 03e8h
DW 0499h 03e8h
DW 049ah 03e8h
DW 049bh 03e8h
DW 049ch 03e8h
DW 049dh 03e8h
DW 049eh 03e8h
DW 049fh 03e8h
DW 04a0h 03e8h
DW 04a1h 03e8h
DW 04a2h 03e8h
DW 04a3h 03e8h
DW 04a4h 03e8h
DW 04a5h 03e8h
DW 04a6h 03e8h
DW 04a7h 03e8h
DW 04a8h 03e8h
DW 04a9h 03e8h
DW 04aah 03e8h
DW 04abh 03e8h
DW 04ach 03e8h
DW 04adh 03e8h
DW 04aeh 03e8h
DW 04afh 03e8h
DW 04b0h 03e8h
DW 04b1h 03e8h
DW 04b2h 03e8h
DW 04b3h 03e8h
DW 04b4h 03e8h
DW 04b5h 03e8h
DW 04b6h 03e8h
DW 04b7h 03e8h
DW 04b8h 03e8h
DW 04b9h 03e8h
DW 04bah 03e8h
DW 04bbh 03e8h
DW 04bch 03e8h
DW 04bdh 03e8h
DW 04beh 03e8h
DW 04bfh 03e8h
DW 04c0h 03e8h
DW 0479h 03e8h
DW 04c1h 03e8h
DW 04c2h 03e8h
DW 04c3h 03e8h
DW 04c4h 03e8h
DW 04c5h 03e8h
DW 04c6h 03e8h
DW 04c7h 03e8h
DW 04c8h 03e8h
DW 04c9h 03e8h
DW 04cah 03e8h
DW 04cbh 03e8h
DW 04cch 03e8h
DW 04cdh 03e8h
DW 04ceh 03e8h
DW 04cfh 03e8h
DW 04d0h 03e8h
DW 04d1h 03e8h
DW 04d2h 03e8h
DW 04d3h 03e8h
DW 04d4h 03e8h
DW 04d5h 03e8h
DW 04d6h 03e8h
DW 04d7h 03e8h
DW 04d8h 03e8h
DW 053fh 03e8h
DW 053eh 03e8h
DW 053dh 03e8h
DW 0540h 03e8h
DW 054eh 03e8h
DW 054dh 03e8h
DW 054ch 03e8h
// 1086 SPEECH_GAMES2
EVENT_1086_SOUNDS:
DB 64h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1086_SOUND_0_SAMPLES
EVENT_1086_SOUND_0_SAMPLES:
DW 0528h 03e8h
DW 04dah 03e8h
DW 04dbh 03e8h
DW 04dch 03e8h
DW 04ddh 03e8h
DW 04deh 03e8h
DW 04dfh 03e8h
DW 04e0h 03e8h
DW 04e1h 03e8h
DW 04e2h 03e8h
DW 04e3h 03e8h
DW 04e4h 03e8h
DW 04e5h 03e8h
DW 04e6h 03e8h
DW 04e7h 03e8h
DW 04e8h 03e8h
DW 04e9h 03e8h
DW 04eah 03e8h
DW 04ebh 03e8h
DW 04ech 03e8h
DW 04edh 03e8h
DW 04eeh 03e8h
DW 04efh 03e8h
DW 04f0h 03e8h
DW 04f1h 03e8h
DW 04f2h 03e8h
DW 04f3h 03e8h
DW 04f4h 03e8h
DW 04f5h 03e8h
DW 04f6h 03e8h
DW 04f7h 03e8h
DW 04f8h 03e8h
DW 04f9h 03e8h
DW 04fah 03e8h
DW 04fbh 03e8h
DW 04fch 03e8h
DW 04fdh 03e8h
DW 04feh 03e8h
DW 04ffh 03e8h
DW 0500h 03e8h
DW 0501h 03e8h
DW 0502h 03e8h
DW 0503h 03e8h
DW 0504h 03e8h
DW 0505h 03e8h
DW 0506h 03e8h
DW 0507h 03e8h
DW 0508h 03e8h
DW 0509h 03e8h
DW 050ah 03e8h
DW 050bh 03e8h
DW 050ch 03e8h
DW 050dh 03e8h
DW 050eh 03e8h
DW 050fh 03e8h
DW 0510h 03e8h
DW 0511h 03e8h
DW 0512h 03e8h
DW 0513h 03e8h
DW 0514h 03e8h
DW 0515h 03e8h
DW 0516h 03e8h
DW 0517h 03e8h
DW 0518h 03e8h
DW 0519h 03e8h
DW 051ah 03e8h
DW 051bh 03e8h
DW 051ch 03e8h
DW 051dh 03e8h
DW 051eh 03e8h
DW 051fh 03e8h
DW 0520h 03e8h
DW 0521h 03e8h
DW 0522h 03e8h
DW 0523h 03e8h
DW 0524h 03e8h
DW 0525h 03e8h
DW 0526h 03e8h
DW 0527h 03e8h
DW 04d9h 03e8h
DW 0529h 03e8h
DW 052ah 03e8h
DW 052bh 03e8h
DW 052ch 03e8h
DW 052dh 03e8h
DW 052eh 03e8h
DW 0538h 03e8h
DW 0530h 03e8h
DW 0531h 03e8h
DW 0532h 03e8h
DW 0533h 03e8h
DW 0534h 03e8h
DW 0535h 03e8h
DW 0536h 03e8h
DW 0537h 03e8h
DW 052fh 03e8h
DW 053bh 03e8h
DW 053ah 03e8h
DW 0539h 03e8h
DW 053ch 03e8h
// 1087 SPEECH_GENERAL
EVENT_1087_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1087_SOUND_0_SAMPLES
EVENT_1087_SOUND_0_SAMPLES:
DW 055ah 03e8h
DW 055bh 03e8h
DW 055ch 03e8h
DW 055dh 03e8h
DW 055eh 03e8h
DW 0561h 03e8h
DW 0560h 03e8h
DW 055fh 03e8h
// 1088 SPEECH_HARRY
EVENT_1088_SOUNDS:
DB 13h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1088_SOUND_0_SAMPLES
EVENT_1088_SOUND_0_SAMPLES:
DW 054fh 03e8h
DW 0552h 03e8h
DW 0553h 03e8h
DW 0554h 03e8h
DW 0555h 03e8h
DW 0556h 03e8h
DW 0557h 03e8h
DW 0559h 03e8h
DW 0550h 03e8h
DW 0551h 03e8h
DW 0558h 03e8h
DW 0567h 03e8h
DW 0569h 03e8h
DW 0568h 03e8h
DW 056ah 03e8h
DW 056bh 03e8h
DW 056ch 03e8h
DW 056dh 03e8h
DW 056eh 03e8h
// 1089 SPEECH_RON
EVENT_1089_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1089_SOUND_0_SAMPLES
EVENT_1089_SOUND_0_SAMPLES:
DW 0562h 03e8h
DW 0563h 03e8h
DW 0564h 03e8h
// 1090 SPEECH_WIZARD_CARD
EVENT_1090_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1090_SOUND_0_SAMPLES
EVENT_1090_SOUND_0_SAMPLES:
DW 0565h 03e8h
DW 056fh 03e8h
DW 0566h 03e8h
DW 0570h 03e8h
// 1091 SPEECH_GENERAL
EVENT_1091_SOUNDS:
DB 23h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1091_SOUND_0_SAMPLES
EVENT_1091_SOUND_0_SAMPLES:
DW 057ah 03e8h
DW 0579h 03e8h
DW 057bh 03e8h
DW 057dh 03e8h
DW 057ch 03e8h
DW 057eh 03e8h
DW 0581h 03e8h
DW 0580h 03e8h
DW 057fh 03e8h
DW 0582h 03e8h
DW 0583h 03e8h
DW 059ch 03e8h
DW 059dh 03e8h
DW 059eh 03e8h
DW 059fh 03e8h
DW 05a1h 03e8h
DW 05a0h 03e8h
DW 05a3h 03e8h
DW 05a2h 03e8h
DW 05a5h 03e8h
DW 05a4h 03e8h
DW 05a6h 03e8h
DW 05a8h 03e8h
DW 05a7h 03e8h
DW 05a9h 03e8h
DW 05aah 03e8h
DW 05abh 03e8h
DW 05aeh 03e8h
DW 05adh 03e8h
DW 05ach 03e8h
DW 05afh 03e8h
DW 05b0h 03e8h
DW 05b1h 03e8h
DW 05b2h 03e8h
DW 05c4h 03e8h
// 1092 SPEECH_HARRY
EVENT_1092_SOUNDS:
DB 1fh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1092_SOUND_0_SAMPLES
EVENT_1092_SOUND_0_SAMPLES:
DW 0571h 03e8h
DW 0572h 03e8h
DW 0573h 03e8h
DW 0574h 03e8h
DW 0575h 03e8h
DW 0577h 03e8h
DW 0576h 03e8h
DW 0578h 03e8h
DW 0584h 03e8h
DW 0586h 03e8h
DW 0585h 03e8h
DW 0587h 03e8h
DW 0588h 03e8h
DW 0589h 03e8h
DW 058ah 03e8h
DW 058bh 03e8h
DW 058ch 03e8h
DW 058dh 03e8h
DW 058eh 03e8h
DW 058fh 03e8h
DW 0590h 03e8h
DW 0591h 03e8h
DW 0592h 03e8h
DW 0593h 03e8h
DW 0594h 03e8h
DW 0595h 03e8h
DW 0597h 03e8h
DW 0596h 03e8h
DW 0598h 03e8h
DW 05c3h 03e8h
DW 05c2h 03e8h
// 1093 SPEECH_GINNY
EVENT_1093_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1093_SOUND_0_SAMPLES
EVENT_1093_SOUND_0_SAMPLES:
DW 059bh 03e8h
// 1094 SPEECH_RON
EVENT_1094_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1094_SOUND_0_SAMPLES
EVENT_1094_SOUND_0_SAMPLES:
DW 05c6h 03e8h
DW 0599h 03e8h
DW 059ah 03e8h
DW 05c0h 03e8h
DW 05bfh 03e8h
DW 05c1h 03e8h
// 1095 SPEECH_HERMIONE
EVENT_1095_SOUNDS:
DB 0eh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1095_SOUND_0_SAMPLES
EVENT_1095_SOUND_0_SAMPLES:
DW 05b3h 03e8h
DW 05b4h 03e8h
DW 05b5h 03e8h
DW 05b6h 03e8h
DW 05b7h 03e8h
DW 05b8h 03e8h
DW 05b9h 03e8h
DW 05bah 03e8h
DW 05bbh 03e8h
DW 05beh 03e8h
DW 05bdh 03e8h
DW 05bch 03e8h
DW 05c5h 03e8h
DW 05c8h 03e8h
// 1096 SPEECH_WIZARD_CARD
EVENT_1096_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1096_SOUND_0_SAMPLES
EVENT_1096_SOUND_0_SAMPLES:
DW 05c7h 03e8h
// 1097 SPEECH_GENERAL
EVENT_1097_SOUNDS:
DB 0dh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1097_SOUND_0_SAMPLES
EVENT_1097_SOUND_0_SAMPLES:
DW 05cbh 03e8h
DW 05cah 03e8h
DW 05c9h 03e8h
DW 05cch 03e8h
DW 05d2h 03e8h
DW 05dch 03e8h
DW 05d7h 03e8h
DW 05d6h 03e8h
DW 05d5h 03e8h
DW 05d8h 03e8h
DW 05d9h 03e8h
DW 05dah 03e8h
DW 05dbh 03e8h
// 1098 SPEECH_HARRY
EVENT_1098_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1098_SOUND_0_SAMPLES
EVENT_1098_SOUND_0_SAMPLES:
DW 05d4h 03e8h
DW 05d3h 03e8h
DW 05dfh 03e8h
DW 05e0h 03e8h
// 1099 SPEECH_RON
EVENT_1099_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1099_SOUND_0_SAMPLES
EVENT_1099_SOUND_0_SAMPLES:
DW 05deh 03e8h
// 1100 SPEECH_DUMBLEDORE
EVENT_1100_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1100_SOUND_0_SAMPLES
EVENT_1100_SOUND_0_SAMPLES:
DW 05d1h 03e8h
DW 05ceh 03e8h
DW 05cdh 03e8h
DW 05d0h 03e8h
DW 05cfh 03e8h
// 1101 SPEECH_HERMIONE
EVENT_1101_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1101_SOUND_0_SAMPLES
EVENT_1101_SOUND_0_SAMPLES:
DW 05ddh 03e8h
// 1102 SPEECH_DUMBLEDORE
EVENT_1102_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1102_SOUND_0_SAMPLES
EVENT_1102_SOUND_0_SAMPLES:
DW 05e2h 03e8h
DW 05e1h 03e8h
DW 05e3h 03e8h
// 1103 SPEECH_HARRY
EVENT_1103_SOUNDS:
DB 09h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1103_SOUND_0_SAMPLES
EVENT_1103_SOUND_0_SAMPLES:
DW 05e7h 03e8h
DW 05e5h 03e8h
DW 05e6h 03e8h
DW 05e4h 03e8h
DW 05e8h 03e8h
DW 05e9h 03e8h
DW 05eah 03e8h
DW 05ebh 03e8h
DW 05ech 03e8h
// 1104 SPEECH_HAGRID
EVENT_1104_SOUNDS:
DB 0ch 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1104_SOUND_0_SAMPLES
EVENT_1104_SOUND_0_SAMPLES:
DW 017bh 03e8h
DW 017ch 03e8h
DW 017dh 03e8h
DW 017eh 03e8h
DW 017fh 03e8h
DW 0180h 03e8h
DW 0181h 03e8h
DW 0182h 03e8h
DW 0183h 03e8h
DW 0184h 03e8h
DW 0185h 03e8h
DW 0186h 03e8h
// 1105 SPEECH_WIZARD_CARD
EVENT_1105_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1105_SOUND_0_SAMPLES
EVENT_1105_SOUND_0_SAMPLES:
DW 0478h 03e8h
DW 0277h 03e8h
// 1106 SPEECH_GENERAL
EVENT_1106_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1106_SOUND_0_SAMPLES
EVENT_1106_SOUND_0_SAMPLES:
DW 05f4h 03e8h
DW 05f8h 03e8h
DW 05f7h 03e8h
DW 05f3h 03e8h
DW 05f5h 03e8h
DW 05f6h 03e8h
// 1107 SPEECH_HARRY
EVENT_1107_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1107_SOUND_0_SAMPLES
EVENT_1107_SOUND_0_SAMPLES:
DW 05eeh 03e8h
DW 05edh 03e8h
DW 05efh 03e8h
DW 05f0h 03e8h
DW 05f1h 03e8h
DW 05f2h 03e8h
DW 0012h 03e8h
// 1108 SPEECH_BORGIN
EVENT_1108_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1108_SOUND_0_SAMPLES
EVENT_1108_SOUND_0_SAMPLES:
DW 0604h 03e8h
DW 0601h 03e8h
DW 0602h 03e8h
DW 0603h 03e8h
DW 0600h 03e8h
DW 0605h 03e8h
DW 0606h 03e8h
// 1109 SPEECH_HERMIONE
EVENT_1109_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1109_SOUND_0_SAMPLES
EVENT_1109_SOUND_0_SAMPLES:
DW 05fah 03e8h
DW 05f9h 03e8h
DW 05fbh 03e8h
// 1110 SPEECH_WIZARD_CARD
EVENT_1110_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1110_SOUND_0_SAMPLES
EVENT_1110_SOUND_0_SAMPLES:
DW 05feh 03e8h
DW 05fdh 03e8h
DW 05fch 03e8h
DW 05ffh 03e8h
// 1111 SPEECH_GENERAL
EVENT_1111_SOUNDS:
DB 24h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1111_SOUND_0_SAMPLES
EVENT_1111_SOUND_0_SAMPLES:
DW 0626h 03e8h
DW 060dh 03e8h
DW 060eh 03e8h
DW 060fh 03e8h
DW 0610h 03e8h
DW 0611h 03e8h
DW 0612h 03e8h
DW 0613h 03e8h
DW 0614h 03e8h
DW 0615h 03e8h
DW 0616h 03e8h
DW 0617h 03e8h
DW 0618h 03e8h
DW 0619h 03e8h
DW 061ah 03e8h
DW 061bh 03e8h
DW 061ch 03e8h
DW 061dh 03e8h
DW 061eh 03e8h
DW 061fh 03e8h
DW 0620h 03e8h
DW 0621h 03e8h
DW 0622h 03e8h
DW 0623h 03e8h
DW 0624h 03e8h
DW 0625h 03e8h
DW 060ch 03e8h
DW 0627h 03e8h
DW 0628h 03e8h
DW 0629h 03e8h
DW 062ah 03e8h
DW 062bh 03e8h
DW 062ch 03e8h
DW 062dh 03e8h
DW 062eh 03e8h
DW 062fh 03e8h
// 1112 SPEECH_HARRY
EVENT_1112_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1112_SOUND_0_SAMPLES
EVENT_1112_SOUND_0_SAMPLES:
DW 0609h 03e8h
DW 0608h 03e8h
DW 0607h 03e8h
DW 060ah 03e8h
DW 060bh 03e8h
// 1113 SPEECH_HARRY
EVENT_1113_SOUNDS:
DB 09h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1113_SOUND_0_SAMPLES
EVENT_1113_SOUND_0_SAMPLES:
DW 0646h 03e8h
DW 0647h 03e8h
DW 0648h 03e8h
DW 0649h 03e8h
DW 0645h 03e8h
DW 0012h 03e8h
DW 0650h 03e8h
DW 064fh 03e8h
DW 064eh 03e8h
// 1114 SPEECH_RON
EVENT_1114_SOUNDS:
DB 16h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1114_SOUND_0_SAMPLES
EVENT_1114_SOUND_0_SAMPLES:
DW 0633h 03e8h
DW 0634h 03e8h
DW 0635h 03e8h
DW 0637h 03e8h
DW 063ah 03e8h
DW 0639h 03e8h
DW 063bh 03e8h
DW 063ch 03e8h
DW 063eh 03e8h
DW 063fh 03e8h
DW 0640h 03e8h
DW 063dh 03e8h
DW 0636h 03e8h
DW 0638h 03e8h
DW 0631h 03e8h
DW 0630h 03e8h
DW 0632h 03e8h
DW 0643h 03e8h
DW 0641h 03e8h
DW 0642h 03e8h
DW 0644h 03e8h
DW 064ah 03e8h
// 1115 SPEECH_WIZARD_CARD
EVENT_1115_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1115_SOUND_0_SAMPLES
EVENT_1115_SOUND_0_SAMPLES:
DW 064bh 03e8h
DW 064ch 03e8h
DW 064dh 03e8h
// 1116 HARRY_LATCH
EVENT_1116_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1116_SOUND_0_SAMPLES
EVENT_1116_SOUND_0_SAMPLES:
DW 0651h 03e8h
DW 0652h 03e8h
DW 0653h 03e8h
// 1117 PORTRAIT_SLIDE
EVENT_1117_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1117_SOUND_0_SAMPLES
EVENT_1117_SOUND_0_SAMPLES:
DW 0658h 03e8h
// 1118 COMMON_ROOM_DOOR_CLOSE
EVENT_1118_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1118_SOUND_0_SAMPLES
EVENT_1118_SOUND_0_SAMPLES:
DW 0657h 03e8h
// 1119 COMMON_ROOM_DOOR_OPEN
EVENT_1119_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1119_SOUND_0_SAMPLES
EVENT_1119_SOUND_0_SAMPLES:
DW 0656h 03e8h
DW 0655h 03e8h
// 1120 COMMON_ROOM_PERCY_CAST_LEGLOCKER
EVENT_1120_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1120_SOUND_0_SAMPLES
EVENT_1120_SOUND_0_SAMPLES:
DW 0654h 03e8h
// 1121 SPELL_ALOHOMORA_EQUIP
EVENT_1121_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1121_SOUND_0_SAMPLES
EVENT_1121_SOUND_0_SAMPLES:
DW 0659h 03e8h
// 1122 LEARN_SPELL
EVENT_1122_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1122_SOUND_0_SAMPLES
EVENT_1122_SOUND_0_SAMPLES:
DW 065dh 03e8h
// 1123 SPELL_TWINKLE
EVENT_1123_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1123_SOUND_0_SAMPLES
EVENT_1123_SOUND_0_SAMPLES:
DW 065ch 03e8h
// 1124 SPELLBOOK_COLLECT
EVENT_1124_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1124_SOUND_0_SAMPLES
EVENT_1124_SOUND_0_SAMPLES:
DW 0665h 03e8h
// 1125 SPELLBOOK_VANISH
EVENT_1125_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1125_SOUND_0_SAMPLES
EVENT_1125_SOUND_0_SAMPLES:
DW 065ah 03e8h
// 1126 SPELL_PARTICLES
EVENT_1126_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1126_SOUND_0_SAMPLES
EVENT_1126_SOUND_0_SAMPLES:
DW 065bh 03e8h
// 1127 STEP_STONE_LEFT
EVENT_1127_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1127_SOUND_0_SAMPLES
EVENT_1127_SOUND_0_SAMPLES:
DW 0662h 03e8h
DW 065fh 03e8h
DW 0661h 03e8h
// 1128 STEP_STONE_RIGHT
EVENT_1128_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1128_SOUND_0_SAMPLES
EVENT_1128_SOUND_0_SAMPLES:
DW 0660h 03e8h
DW 065eh 03e8h
// 1129 LUMOS_PANEL
EVENT_1129_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1129_SOUND_0_SAMPLES
EVENT_1129_SOUND_0_SAMPLES:
DW 0663h 03e8h
// 1130 SPELLBOOK_APPEAR
EVENT_1130_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1130_SOUND_0_SAMPLES
EVENT_1130_SOUND_0_SAMPLES:
DW 0664h 03e8h
// 1131 WHOMPING_WILLOW_THUNDER
EVENT_1131_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1131_SOUND_0_SAMPLES
EVENT_1131_SOUND_0_SAMPLES:
DW 0668h 03e8h
DW 0667h 03e8h
DW 0666h 03e8h
DW 0669h 03e8h
DW 066ah 03e8h
// 1132 FILL_PHIAL
EVENT_1132_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1132_SOUND_0_SAMPLES
EVENT_1132_SOUND_0_SAMPLES:
DW 066ch 03e8h
DW 066bh 03e8h
// 1133 WILLOW_MUSHROOM
EVENT_1133_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1133_SOUND_0_SAMPLES
EVENT_1133_SOUND_0_SAMPLES:
DW 066dh 03e8h
DW 066eh 03e8h
DW 066fh 03e8h
DW 0670h 03e8h
// 1134 STEP_STONE_LEFT
EVENT_1134_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1134_SOUND_0_SAMPLES
EVENT_1134_SOUND_0_SAMPLES:
DW 0679h 03e8h
DW 0672h 03e8h
DW 0673h 03e8h
DW 0674h 03e8h
DW 0675h 03e8h
// 1135 STEP_STONE_RIGHT
EVENT_1135_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1135_SOUND_0_SAMPLES
EVENT_1135_SOUND_0_SAMPLES:
DW 0676h 03e8h
DW 0677h 03e8h
DW 0678h 03e8h
DW 0671h 03e8h
DW 067ah 03e8h
// 1136 SPIDER_MEDIUM_ATTACK
EVENT_1136_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1136_SOUND_0_SAMPLES
EVENT_1136_SOUND_0_SAMPLES:
DW 068bh 03e8h
DW 068ch 03e8h
// 1137 SPIDER_MEDIUM_BADREACT
EVENT_1137_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1137_SOUND_0_SAMPLES
EVENT_1137_SOUND_0_SAMPLES:
DW 067eh 03e8h
DW 067fh 03e8h
// 1138 SPIDER_MEDIUM_CHARGE
EVENT_1138_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1138_SOUND_0_SAMPLES
EVENT_1138_SOUND_0_SAMPLES:
DW 068dh 03e8h
DW 068eh 03e8h
DW 068fh 03e8h
// 1139 SPIDER_MEDIUM_DIE
EVENT_1139_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1139_SOUND_0_SAMPLES
EVENT_1139_SOUND_0_SAMPLES:
DW 0689h 03e8h
// 1140 SPIDER_MEDIUM_FALL
EVENT_1140_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1140_SOUND_0_SAMPLES
EVENT_1140_SOUND_0_SAMPLES:
DW 0692h 03e8h
DW 0693h 03e8h
// 1141 SPIDER_MEDIUM_FALL_HOLE
EVENT_1141_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1141_SOUND_0_SAMPLES
EVENT_1141_SOUND_0_SAMPLES:
DW 0692h 03e8h
DW 0693h 03e8h
// 1142 SPIDER_MEDIUM_FIRE
EVENT_1142_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1142_SOUND_0_SAMPLES
EVENT_1142_SOUND_0_SAMPLES:
DW 067dh 03e8h
// 1143 SPIDER_MEDIUM_GROWL
EVENT_1143_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1143_SOUND_0_SAMPLES
EVENT_1143_SOUND_0_SAMPLES:
DW 068ah 03e8h
// 1144 SPIDER_MEDIUM_HIT_FPO
EVENT_1144_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1144_SOUND_0_SAMPLES
EVENT_1144_SOUND_0_SAMPLES:
DW 0687h 03e8h
DW 0688h 03e8h
// 1145 SPIDER_MEDIUM_HIT_ICO
EVENT_1145_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1145_SOUND_0_SAMPLES
EVENT_1145_SOUND_0_SAMPLES:
DW 067bh 03e8h
DW 067ch 03e8h
// 1146 SPIDER_MEDIUM_JUMPOUT
EVENT_1146_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1146_SOUND_0_SAMPLES
EVENT_1146_SOUND_0_SAMPLES:
DW 0694h 03e8h
DW 0695h 03e8h
DW 0696h 03e8h
// 1147 SPIDER_MEDIUM_LAND
EVENT_1147_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1147_SOUND_0_SAMPLES
EVENT_1147_SOUND_0_SAMPLES:
DW 0690h 03e8h
DW 0691h 03e8h
// 1148 SPIDER_MEDIUM_LEFT
EVENT_1148_SOUNDS:
DB 04h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1148_SOUND_0_SAMPLES
EVENT_1148_SOUND_0_SAMPLES:
DW 0680h 03e8h
DW 0681h 03e8h
DW 0682h 03e8h
DW 0683h 03e8h
// 1149 SPIDER_MEDIUM_RIGHT
EVENT_1149_SOUNDS:
DB 04h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1149_SOUND_0_SAMPLES
EVENT_1149_SOUND_0_SAMPLES:
DW 0683h 03e8h
DW 0684h 03e8h
DW 0685h 03e8h
DW 0686h 03e8h
// 1150 SPIDER_MEDIUM_THROW
EVENT_1150_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1150_SOUND_0_SAMPLES
EVENT_1150_SOUND_0_SAMPLES:
DW 0697h 03e8h
DW 0698h 03e8h
// 1151 SPIDER_SMALL_ATTACK
EVENT_1151_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1151_SOUND_0_SAMPLES
EVENT_1151_SOUND_0_SAMPLES:
DW 068bh 03e8h
DW 068ch 03e8h
// 1152 SPIDER_SMALL_CHARGE
EVENT_1152_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1152_SOUND_0_SAMPLES
EVENT_1152_SOUND_0_SAMPLES:
DW 068dh 03e8h
DW 068eh 03e8h
DW 068fh 03e8h
// 1153 SPIDER_SMALL_DIE
EVENT_1153_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1153_SOUND_0_SAMPLES
EVENT_1153_SOUND_0_SAMPLES:
DW 0689h 03e8h
// 1154 SPIDER_SMALL_EXPLODE
EVENT_1154_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1154_SOUND_0_SAMPLES
EVENT_1154_SOUND_0_SAMPLES:
DW 06adh 03e8h
DW 06aeh 03e8h
// 1155 SPIDER_SMALL_FALL
EVENT_1155_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1155_SOUND_0_SAMPLES
EVENT_1155_SOUND_0_SAMPLES:
DW 06a9h 03e8h
DW 06aah 03e8h
// 1156 SPIDER_SMALL_FALL_HOLE
EVENT_1156_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1156_SOUND_0_SAMPLES
EVENT_1156_SOUND_0_SAMPLES:
DW 06abh 03e8h
DW 06ach 03e8h
// 1157 SPIDER_SMALL_GROWL
EVENT_1157_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1157_SOUND_0_SAMPLES
EVENT_1157_SOUND_0_SAMPLES:
DW 06afh 03e8h
DW 068ah 03e8h
// 1158 SPIDER_SMALL_HIT_FPO
EVENT_1158_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1158_SOUND_0_SAMPLES
EVENT_1158_SOUND_0_SAMPLES:
DW 0687h 03e8h
DW 0688h 03e8h
// 1159 SPIDER_SMALL_JUMPOUT
EVENT_1159_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1159_SOUND_0_SAMPLES
EVENT_1159_SOUND_0_SAMPLES:
DW 0694h 03e8h
DW 0695h 03e8h
DW 0696h 03e8h
// 1160 SPIDER_SMALL_LAND
EVENT_1160_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1160_SOUND_0_SAMPLES
EVENT_1160_SOUND_0_SAMPLES:
DW 0690h 03e8h
DW 0691h 03e8h
// 1161 SPIDER_SMALL_LEFT
EVENT_1161_SOUNDS:
DB 08h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1161_SOUND_0_SAMPLES
EVENT_1161_SOUND_0_SAMPLES:
DW 0699h 03e8h
DW 069ah 03e8h
DW 069bh 03e8h
DW 069ch 03e8h
DW 069eh 03e8h
DW 069fh 03e8h
DW 06a1h 03e8h
DW 06a2h 03e8h
// 1162 SPIDER_SMALL_RIGHT
EVENT_1162_SOUNDS:
DB 08h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1162_SOUND_0_SAMPLES
EVENT_1162_SOUND_0_SAMPLES:
DW 069dh 03e8h
DW 06a0h 03e8h
DW 06a3h 03e8h
DW 06a4h 03e8h
DW 06a5h 03e8h
DW 06a6h 03e8h
DW 06a7h 03e8h
DW 06a8h 03e8h
// 1163 SPEECH_HARRY
EVENT_1163_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1163_SOUND_0_SAMPLES
EVENT_1163_SOUND_0_SAMPLES:
DW 06b1h 03e8h
DW 06b0h 03e8h
DW 06b2h 03e8h
// 1164 STEP_COBBLES_LEFT
EVENT_1164_SOUNDS:
DB 11h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1164_SOUND_0_SAMPLES
EVENT_1164_SOUND_0_SAMPLES:
DW 06b4h 03e8h
DW 06b5h 03e8h
DW 06b6h 03e8h
DW 06b7h 03e8h
DW 06b8h 03e8h
DW 06b9h 03e8h
DW 06bah 03e8h
DW 06bbh 03e8h
DW 06bch 03e8h
DW 06bdh 03e8h
DW 06beh 03e8h
DW 06bfh 03e8h
DW 06c0h 03e8h
DW 06c1h 03e8h
DW 06c2h 03e8h
DW 06c3h 03e8h
DW 06c4h 03e8h
// 1165 STEP_COBBLES_RIGHT
EVENT_1165_SOUNDS:
DB 11h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1165_SOUND_0_SAMPLES
EVENT_1165_SOUND_0_SAMPLES:
DW 06b3h 03e8h
DW 06c5h 03e8h
DW 06c6h 03e8h
DW 06c7h 03e8h
DW 06c8h 03e8h
DW 06c9h 03e8h
DW 06cah 03e8h
DW 06cbh 03e8h
DW 06cch 03e8h
DW 06cdh 03e8h
DW 06ceh 03e8h
DW 06cfh 03e8h
DW 06d0h 03e8h
DW 06d1h 03e8h
DW 06d2h 03e8h
DW 06d3h 03e8h
DW 06d4h 03e8h
// 1166 STEP_FLOORBOARDS_LEFT
EVENT_1166_SOUNDS:
DB 08h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1166_SOUND_0_SAMPLES
EVENT_1166_SOUND_0_SAMPLES:
DW 06d6h 03e8h
DW 06d7h 03e8h
DW 06d5h 03e8h
DW 06d8h 03e8h
DW 06d9h 03e8h
DW 06dah 03e8h
DW 06dbh 03e8h
DW 06dch 03e8h
// 1167 STEP_FLOORBOARDS_RIGHT
EVENT_1167_SOUNDS:
DB 07h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1167_SOUND_0_SAMPLES
EVENT_1167_SOUND_0_SAMPLES:
DW 06ddh 03e8h
DW 06deh 03e8h
DW 06dfh 03e8h
DW 06e0h 03e8h
DW 06e1h 03e8h
DW 06e2h 03e8h
DW 06e3h 03e8h
// 1168 DDOFFICE_DOOR_CLOSE
EVENT_1168_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1168_SOUND_0_SAMPLES
EVENT_1168_SOUND_0_SAMPLES:
DW 06e6h 03e8h
// 1169 DDOFFICE_DOOR_OPEN
EVENT_1169_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1169_SOUND_0_SAMPLES
EVENT_1169_SOUND_0_SAMPLES:
DW 06e5h 03e8h
DW 06e4h 03e8h
// 1170 FAWKES_IDLE
EVENT_1170_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1170_SOUND_0_SAMPLES
EVENT_1170_SOUND_0_SAMPLES:
DW 06e9h 03e8h
DW 06e8h 03e8h
DW 06e7h 03e8h
DW 06eah 03e8h
// 1171 FAWKES_FLAP_DD
EVENT_1171_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1171_SOUND_0_SAMPLES
EVENT_1171_SOUND_0_SAMPLES:
DW 06edh 03e8h
DW 06ech 03e8h
DW 06ebh 03e8h
// 1172 STEP_STONE_LEFT
EVENT_1172_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1172_SOUND_0_SAMPLES
EVENT_1172_SOUND_0_SAMPLES:
DW 06efh 03e8h
DW 06f1h 03e8h
DW 06eeh 03e8h
// 1173 STEP_STONE_RIGHT
EVENT_1173_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1173_SOUND_0_SAMPLES
EVENT_1173_SOUND_0_SAMPLES:
DW 06f0h 03e8h
DW 06f2h 03e8h
// 1174 FAWKES_PERCH
EVENT_1174_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1174_SOUND_0_SAMPLES
EVENT_1174_SOUND_0_SAMPLES:
DW 06f3h 03e8h
// 1175 BLOODY_BARON_STEP_LEFT
EVENT_1175_SOUNDS:
DB 05h 11h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1175_SOUND_0_SAMPLES
EVENT_1175_SOUND_0_SAMPLES:
DW 0728h 03e8h
DW 0724h 03e8h
DW 0725h 03e8h
DW 0726h 03e8h
DW 0727h 03e8h
// 1176 BLOODY_BARON_STEP_RIGHT
EVENT_1176_SOUNDS:
DB 05h 11h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1176_SOUND_0_SAMPLES
EVENT_1176_SOUND_0_SAMPLES:
DW 0723h 03e8h
DW 0729h 03e8h
DW 072ah 03e8h
DW 072bh 03e8h
DW 072ch 03e8h
// 1177 STAIRCASE_DDOFFICE_DOOR_CLOSE
EVENT_1177_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1177_SOUND_0_SAMPLES
EVENT_1177_SOUND_0_SAMPLES:
DW 06f6h 03e8h
// 1178 STAIRCASE_DDOFFICE_DOOR_OPEN
EVENT_1178_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1178_SOUND_0_SAMPLES
EVENT_1178_SOUND_0_SAMPLES:
DW 06f5h 03e8h
DW 06f4h 03e8h
// 1179 STAIRCASE_DADA_CLASS_DOOR_CLOSE
EVENT_1179_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1179_SOUND_0_SAMPLES
EVENT_1179_SOUND_0_SAMPLES:
DW 06f7h 03e8h
// 1180 STAIRCASE_DADA_CLASS_DOOR_OPEN
EVENT_1180_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1180_SOUND_0_SAMPLES
EVENT_1180_SOUND_0_SAMPLES:
DW 06f8h 03e8h
// 1181 HARRY_LATCH
EVENT_1181_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1181_SOUND_0_SAMPLES
EVENT_1181_SOUND_0_SAMPLES:
DW 06fbh 03e8h
DW 06fah 03e8h
// 1182 STAIRCASE_COS_DOOR_CLOSE
EVENT_1182_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1182_SOUND_0_SAMPLES
EVENT_1182_SOUND_0_SAMPLES:
DW 06f9h 03e8h
// 1183 STAIRCASE_COS_DOOR_OPEN
EVENT_1183_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1183_SOUND_0_SAMPLES
EVENT_1183_SOUND_0_SAMPLES:
DW 06fch 03e8h
// 1184 PORTRAIT_SLIDE
EVENT_1184_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1184_SOUND_0_SAMPLES
EVENT_1184_SOUND_0_SAMPLES:
DW 06fdh 03e8h
// 1185 LUMOS_PANEL
EVENT_1185_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1185_SOUND_0_SAMPLES
EVENT_1185_SOUND_0_SAMPLES:
DW 0715h 03e8h
// 1186 PINGABLE_TROPHY_BOUNCE_1
EVENT_1186_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1186_SOUND_0_SAMPLES
EVENT_1186_SOUND_0_SAMPLES:
DW 0705h 03e8h
DW 06ffh 03e8h
// 1187 PINGABLE_TROPHY_BOUNCE_2
EVENT_1187_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1187_SOUND_0_SAMPLES
EVENT_1187_SOUND_0_SAMPLES:
DW 0701h 03e8h
DW 0702h 03e8h
DW 06feh 03e8h
// 1188 PINGABLE_TROPHY_HIT
EVENT_1188_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1188_SOUND_0_SAMPLES
EVENT_1188_SOUND_0_SAMPLES:
DW 0704h 03e8h
DW 0703h 03e8h
DW 0700h 03e8h
// 1189 PINGABLE_PLAQUE_BOUNCE
EVENT_1189_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1189_SOUND_0_SAMPLES
EVENT_1189_SOUND_0_SAMPLES:
DW 070fh 03e8h
DW 070eh 03e8h
// 1190 PINGABLE_PLAQUE_HIT
EVENT_1190_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1190_SOUND_0_SAMPLES
EVENT_1190_SOUND_0_SAMPLES:
DW 0712h 03e8h
DW 0711h 03e8h
DW 0710h 03e8h
// 1191 PINGABLE_METAL_PLAQUE_BOUNCE
EVENT_1191_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1191_SOUND_0_SAMPLES
EVENT_1191_SOUND_0_SAMPLES:
DW 0706h 03e8h
DW 0713h 03e8h
// 1192 PINGABLE_BOX_LID_SLAM
EVENT_1192_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1192_SOUND_0_SAMPLES
EVENT_1192_SOUND_0_SAMPLES:
DW 070ah 03e8h
DW 0709h 03e8h
DW 0708h 03e8h
DW 0707h 03e8h
// 1193 PINGABLE_WOOD_IMPACT
EVENT_1193_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1193_SOUND_0_SAMPLES
EVENT_1193_SOUND_0_SAMPLES:
DW 070dh 03e8h
DW 070ch 03e8h
DW 070bh 03e8h
// 1194 STAIRCASE_STAIRS_MOVE_LOOP
EVENT_1194_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1194_SOUND_0_SAMPLES
EVENT_1194_SOUND_0_SAMPLES:
DW 0714h 03e8h
// 1195 STAIRCASE_STAIRS_STOP
EVENT_1195_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1195_SOUND_0_SAMPLES
EVENT_1195_SOUND_0_SAMPLES:
DW 071ch 03e8h
DW 071bh 03e8h
// 1196 STAIRCASE_CUBICLE_CLOSE
EVENT_1196_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1196_SOUND_0_SAMPLES
EVENT_1196_SOUND_0_SAMPLES:
DW 071ah 03e8h
// 1197 STAIRCASE_CUBICLE_OPEN
EVENT_1197_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1197_SOUND_0_SAMPLES
EVENT_1197_SOUND_0_SAMPLES:
DW 0719h 03e8h
// 1198 STAIRCASE_NORMALDOOR_CLOSE
EVENT_1198_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1198_SOUND_0_SAMPLES
EVENT_1198_SOUND_0_SAMPLES:
DW 0717h 03e8h
// 1199 STAIRCASE_NORMALDOOR_OPEN
EVENT_1199_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1199_SOUND_0_SAMPLES
EVENT_1199_SOUND_0_SAMPLES:
DW 0716h 03e8h
// 1200 STAIRCASE_ORNATEDOOR_CLOSE
EVENT_1200_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1200_SOUND_0_SAMPLES
EVENT_1200_SOUND_0_SAMPLES:
DW 0718h 03e8h
// 1201 STAIRCASE_ORNATEDOOR_OPEN
EVENT_1201_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1201_SOUND_0_SAMPLES
EVENT_1201_SOUND_0_SAMPLES:
DW 06f5h 03e8h
DW 06f4h 03e8h
// 1202 PANEL_SWITCH
EVENT_1202_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1202_SOUND_0_SAMPLES
EVENT_1202_SOUND_0_SAMPLES:
DW 071dh 03e8h
// 1203 BORGIN_HAND_OF_GLORY
EVENT_1203_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1203_SOUND_0_SAMPLES
EVENT_1203_SOUND_0_SAMPLES:
DW 071eh 03e8h
// 1204 BORGIN_HAND_OF_GLORY_TWITCH
EVENT_1204_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1204_SOUND_0_SAMPLES
EVENT_1204_SOUND_0_SAMPLES:
DW 0720h 03e8h
DW 071fh 03e8h
DW 0721h 03e8h
DW 0722h 03e8h
// 1205 BLOODY_BARON_HEEL
EVENT_1205_SOUNDS:
DB 04h 11h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1205_SOUND_0_SAMPLES
EVENT_1205_SOUND_0_SAMPLES:
DW 072fh 03e8h
DW 072eh 03e8h
DW 072dh 03e8h
DW 0730h 03e8h
// 1206 STEP_STONE_LEFT
EVENT_1206_SOUNDS:
DB 05h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1206_SOUND_0_SAMPLES
EVENT_1206_SOUND_0_SAMPLES:
DW 0738h 03e8h
DW 0732h 03e8h
DW 0733h 03e8h
DW 0734h 03e8h
DW 0735h 03e8h
// 1207 STEP_STONE_RIGHT
EVENT_1207_SOUNDS:
DB 05h 08h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1207_SOUND_0_SAMPLES
EVENT_1207_SOUND_0_SAMPLES:
DW 0737h 03e8h
DW 0734h 03e8h
DW 0731h 03e8h
DW 0739h 03e8h
DW 0736h 03e8h
// 1208 FRIAR_STEP
EVENT_1208_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1208_SOUND_0_SAMPLES
EVENT_1208_SOUND_0_SAMPLES:
DW 073eh 03e8h
DW 073fh 03e8h
DW 0740h 03e8h
DW 0741h 03e8h
// 1209 GHOST_MATERIALISE
EVENT_1209_SOUNDS:
DB 04h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1209_SOUND_0_SAMPLES
EVENT_1209_SOUND_0_SAMPLES:
DW 073dh 03e8h
DW 073bh 03e8h
DW 073ch 03e8h
DW 073ah 03e8h
// 1210 STAIRCASE_ENTRANCE_HALL_DOOR_CLOSE
EVENT_1210_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1210_SOUND_0_SAMPLES
EVENT_1210_SOUND_0_SAMPLES:
DW 0742h 03e8h
// 1211 STAIRCASE_ENTRANCE_HALL_DOOR_OPEN
EVENT_1211_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1211_SOUND_0_SAMPLES
EVENT_1211_SOUND_0_SAMPLES:
DW 0743h 03e8h
// 1212 DUNGEON_ENTRANCE_HALL_DOOR_CLOSE
EVENT_1212_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1212_SOUND_0_SAMPLES
EVENT_1212_SOUND_0_SAMPLES:
DW 0746h 03e8h
// 1213 DUNGEON_ENTRANCE_HALL_DOOR_OPEN
EVENT_1213_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1213_SOUND_0_SAMPLES
EVENT_1213_SOUND_0_SAMPLES:
DW 0747h 03e8h
// 1214 HARRY_LATCH
EVENT_1214_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1214_SOUND_0_SAMPLES
EVENT_1214_SOUND_0_SAMPLES:
DW 0744h 03e8h
DW 0745h 03e8h
// 1215 SPEECH_HARRY
EVENT_1215_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1215_SOUND_0_SAMPLES
EVENT_1215_SOUND_0_SAMPLES:
DW 0754h 03e8h
DW 0751h 03e8h
DW 0752h 03e8h
DW 0753h 03e8h
// 1216 SPEECH_DRACO
EVENT_1216_SOUNDS:
DB 09h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1216_SOUND_0_SAMPLES
EVENT_1216_SOUND_0_SAMPLES:
DW 0749h 03e8h
DW 0748h 03e8h
DW 074ah 03e8h
DW 074bh 03e8h
DW 074fh 03e8h
DW 074eh 03e8h
DW 0750h 03e8h
DW 074ch 03e8h
DW 074dh 03e8h
// 1217 SPEECH_SNAPE
EVENT_1217_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1217_SOUND_0_SAMPLES
EVENT_1217_SOUND_0_SAMPLES:
DW 0758h 03e8h
DW 0757h 03e8h
DW 0756h 03e8h
DW 0759h 03e8h
// 1218 SPEECH_WIZARD_CARD
EVENT_1218_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1218_SOUND_0_SAMPLES
EVENT_1218_SOUND_0_SAMPLES:
DW 0755h 03e8h
// 1219 SPEECH_HARRY
EVENT_1219_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1219_SOUND_0_SAMPLES
EVENT_1219_SOUND_0_SAMPLES:
DW 075bh 03e8h
DW 075ah 03e8h
DW 075ch 03e8h
// 1220 SPEECH_WIZARD_CARD
EVENT_1220_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1220_SOUND_0_SAMPLES
EVENT_1220_SOUND_0_SAMPLES:
DW 075dh 03e8h
DW 075eh 03e8h
// 1221 SPEECH_GENERAL
EVENT_1221_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1221_SOUND_0_SAMPLES
EVENT_1221_SOUND_0_SAMPLES:
DW 0762h 03e8h
DW 0760h 03e8h
DW 0761h 03e8h
DW 075fh 03e8h
DW 0763h 03e8h
DW 0764h 03e8h
DW 0765h 03e8h
// 1222 SPEECH_GENERAL
EVENT_1222_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1222_SOUND_0_SAMPLES
EVENT_1222_SOUND_0_SAMPLES:
DW 0769h 03e8h
DW 0767h 03e8h
DW 0768h 03e8h
DW 0766h 03e8h
DW 076ah 03e8h
DW 076bh 03e8h
DW 076ch 03e8h
// 1223 SPELL_ALOHOMORA_BUILD
EVENT_1223_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1223_SOUND_0_SAMPLES
EVENT_1223_SOUND_0_SAMPLES:
DW 0771h 03e8h
DW 0770h 03e8h
DW 0772h 03e8h
// 1224 SPELL_ALOHOMORA_CAST_NORMAL
EVENT_1224_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1224_SOUND_0_SAMPLES
EVENT_1224_SOUND_0_SAMPLES:
DW 076dh 03e8h
// 1225 SPELL_ALOHOMORA_CAST_OVER
EVENT_1225_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1225_SOUND_0_SAMPLES
EVENT_1225_SOUND_0_SAMPLES:
DW 0774h 03e8h
// 1226 SPELL_ALOHOMORA_CAPE
EVENT_1226_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1226_SOUND_0_SAMPLES
EVENT_1226_SOUND_0_SAMPLES:
DW 076eh 03e8h
DW 076fh 03e8h
// 1227 SPELL_ALOHOMORA_INCANTATE
EVENT_1227_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1227_SOUND_0_SAMPLES
EVENT_1227_SOUND_0_SAMPLES:
DW 0773h 03e8h
DW 0775h 03e8h
// 1228 IMP_ATTACK
EVENT_1228_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1228_SOUND_0_SAMPLES
EVENT_1228_SOUND_0_SAMPLES:
DW 0790h 03e8h
DW 0791h 03e8h
DW 0792h 03e8h
DW 0793h 03e8h
DW 0794h 03e8h
// 1229 IMP_BREATHE_IN
EVENT_1229_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1229_SOUND_0_SAMPLES
EVENT_1229_SOUND_0_SAMPLES:
DW 0795h 03e8h
DW 0796h 03e8h
DW 0797h 03e8h
DW 0798h 03e8h
// 1230 IMP_BREATHE_OUT
EVENT_1230_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1230_SOUND_0_SAMPLES
EVENT_1230_SOUND_0_SAMPLES:
DW 0799h 03e8h
DW 079ah 03e8h
DW 079bh 03e8h
DW 079ch 03e8h
// 1231 IMP_DAZED
EVENT_1231_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1231_SOUND_0_SAMPLES
EVENT_1231_SOUND_0_SAMPLES:
DW 079fh 03e8h
DW 07a0h 03e8h
DW 07a1h 03e8h
// 1232 IMP_DUCK
EVENT_1232_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1232_SOUND_0_SAMPLES
EVENT_1232_SOUND_0_SAMPLES:
DW 07a2h 03e8h
// 1233 IMP_GETUP
EVENT_1233_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1233_SOUND_0_SAMPLES
EVENT_1233_SOUND_0_SAMPLES:
DW 07a3h 03e8h
DW 07a6h 03e8h
DW 07a7h 03e8h
// 1234 IMP_HIT_BY_DUNGBOMB
EVENT_1234_SOUNDS:
// 1235 IMP_JUMP
EVENT_1235_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1235_SOUND_0_SAMPLES
EVENT_1235_SOUND_0_SAMPLES:
DW 07a6h 03e8h
DW 07a7h 03e8h
// 1236 IMP_STEP_LEFT
EVENT_1236_SOUNDS:
DB 06h 10h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1236_SOUND_0_SAMPLES
EVENT_1236_SOUND_0_SAMPLES:
DW 0776h 03e8h
DW 0777h 03e8h
DW 0778h 03e8h
DW 0779h 03e8h
DW 077ah 03e8h
DW 077bh 03e8h
// 1237 IMP_STEP_RIGHT
EVENT_1237_SOUNDS:
DB 06h 10h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1237_SOUND_0_SAMPLES
EVENT_1237_SOUND_0_SAMPLES:
DW 077ch 03e8h
DW 077dh 03e8h
DW 077eh 03e8h
DW 077fh 03e8h
DW 0780h 03e8h
DW 0781h 03e8h
// 1238 IMP_TAKEHIT
EVENT_1238_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1238_SOUND_0_SAMPLES
EVENT_1238_SOUND_0_SAMPLES:
DW 079dh 03e8h
DW 079eh 03e8h
DW 07a4h 03e8h
DW 07a5h 03e8h
DW 0782h 03e8h
DW 0783h 03e8h
DW 078ch 03e8h
// 1239 IMP_TAKEHIT_FINAL
EVENT_1239_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1239_SOUND_0_SAMPLES
EVENT_1239_SOUND_0_SAMPLES:
DW 0784h 03e8h
DW 0785h 03e8h
// 1240 IMP_TAUNT
EVENT_1240_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1240_SOUND_0_SAMPLES
EVENT_1240_SOUND_0_SAMPLES:
DW 0786h 03e8h
DW 0787h 03e8h
// 1241 IMP_TAUNT_END
EVENT_1241_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1241_SOUND_0_SAMPLES
EVENT_1241_SOUND_0_SAMPLES:
DW 0788h 03e8h
DW 0789h 03e8h
DW 078ah 03e8h
DW 078bh 03e8h
DW 078dh 03e8h
// 1242 IMP_THROW
EVENT_1242_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1242_SOUND_0_SAMPLES
EVENT_1242_SOUND_0_SAMPLES:
DW 078eh 03e8h
DW 078fh 03e8h
// 1243 PREFECT_CAST_LEGLOCKER
EVENT_1243_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1243_SOUND_0_SAMPLES
EVENT_1243_SOUND_0_SAMPLES:
DW 07a8h 03e8h
// 1244 SPEECH_HARRY
EVENT_1244_SOUNDS:
DB 0eh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1244_SOUND_0_SAMPLES
EVENT_1244_SOUND_0_SAMPLES:
DW 07afh 03e8h
DW 07ach 03e8h
DW 07adh 03e8h
DW 07aeh 03e8h
DW 07abh 03e8h
DW 07b0h 03e8h
DW 07b1h 03e8h
DW 07b2h 03e8h
DW 07b3h 03e8h
DW 07a9h 03e8h
DW 07aah 03e8h
DW 07b4h 03e8h
DW 07b5h 03e8h
DW 07b6h 03e8h
// 1245 PERSON_DUMBLEDORE_CHOKE
EVENT_1245_SOUNDS:
// 1246 PERSON_DUMBLEDORE_TAKEHIT
EVENT_1246_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1246_SOUND_0_SAMPLES
EVENT_1246_SOUND_0_SAMPLES:
DW 07b7h 03e8h
// 1247 PERSON_DUMBLEDORE_STEP_LEFT
EVENT_1247_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1247_SOUND_0_SAMPLES
EVENT_1247_SOUND_0_SAMPLES:
DW 07bah 03e8h
DW 07b9h 03e8h
// 1248 PERSON_DUMBLEDORE_STEP_RIGHT
EVENT_1248_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1248_SOUND_0_SAMPLES
EVENT_1248_SOUND_0_SAMPLES:
DW 07b8h 03e8h
DW 07bbh 03e8h
// 1249 PERSON_FRED_CHOKE
EVENT_1249_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1249_SOUND_0_SAMPLES
EVENT_1249_SOUND_0_SAMPLES:
DW 07bch 03e8h
// 1250 PERSON_GEORGE_TAKEHIT
EVENT_1250_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1250_SOUND_0_SAMPLES
EVENT_1250_SOUND_0_SAMPLES:
DW 07bdh 03e8h
// 1251 HAG_STEP
EVENT_1251_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1251_SOUND_0_SAMPLES
EVENT_1251_SOUND_0_SAMPLES:
DW 0c80h 03e8h
// 1252 PERSON_HAGRID_BELT_MOVE
EVENT_1252_SOUNDS:
DB 07h 12h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1252_SOUND_0_SAMPLES
EVENT_1252_SOUND_0_SAMPLES:
DW 0315h 03e8h
DW 07c2h 03e8h
DW 07c3h 03e8h
DW 07bfh 03e8h
DW 07beh 03e8h
DW 07c0h 03e8h
DW 07c1h 03e8h
// 1253 PERSON_LOCKHART_TAKEHIT
EVENT_1253_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1253_SOUND_0_SAMPLES
EVENT_1253_SOUND_0_SAMPLES:
DW 07c4h 03e8h
// 1254 PERSON_RON_TAKEHIT
EVENT_1254_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1254_SOUND_0_SAMPLES
EVENT_1254_SOUND_0_SAMPLES:
DW 07c5h 03e8h
// 1255 PERSON_SNAPE_CAPE_MOVE
EVENT_1255_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1255_SOUND_0_SAMPLES
EVENT_1255_SOUND_0_SAMPLES:
DW 07c7h 03e8h
DW 07c6h 03e8h
DW 07c8h 03e8h
DW 07c9h 03e8h
DW 07cah 03e8h
// 1256 PERSON_WOOD_TAKEHIT
EVENT_1256_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1256_SOUND_0_SAMPLES
EVENT_1256_SOUND_0_SAMPLES:
DW 07cbh 03e8h
// 1257 STEP_METAL_LEFT
EVENT_1257_SOUNDS:
DB 02h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1257_SOUND_0_SAMPLES
EVENT_1257_SOUND_0_SAMPLES:
DW 07ceh 03e8h
DW 07cfh 03e8h
// 1258 STEP_METAL_RIGHT
EVENT_1258_SOUNDS:
DB 02h 0ch 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1258_SOUND_0_SAMPLES
EVENT_1258_SOUND_0_SAMPLES:
DW 07cdh 03e8h
DW 07cch 03e8h
// 1259 SPEECH_HARRY
EVENT_1259_SOUNDS:
DB 1bh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1259_SOUND_0_SAMPLES
EVENT_1259_SOUND_0_SAMPLES:
DW 07e4h 03e8h
DW 07e5h 03e8h
DW 07e7h 03e8h
DW 07e6h 03e8h
DW 07d1h 03e8h
DW 07d0h 03e8h
DW 07d2h 03e8h
DW 07d5h 03e8h
DW 07d4h 03e8h
DW 07d3h 03e8h
DW 07d6h 03e8h
DW 07d7h 03e8h
DW 07d8h 03e8h
DW 07d9h 03e8h
DW 07dah 03e8h
DW 07dbh 03e8h
DW 07dch 03e8h
DW 07ddh 03e8h
DW 07deh 03e8h
DW 07dfh 03e8h
DW 07e0h 03e8h
DW 07e1h 03e8h
DW 07e2h 03e8h
DW 07e3h 03e8h
DW 07e8h 03e8h
DW 07e9h 03e8h
DW 07eah 03e8h
// 1260 SPEECH_GENERAL
EVENT_1260_SOUNDS:
DB c9h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1260_SOUND_0_SAMPLES
EVENT_1260_SOUND_0_SAMPLES:
DW 0895h 03e8h
DW 07ech 03e8h
DW 07edh 03e8h
DW 07eeh 03e8h
DW 07efh 03e8h
DW 07f0h 03e8h
DW 07f1h 03e8h
DW 07f2h 03e8h
DW 07f3h 03e8h
DW 07f4h 03e8h
DW 07f5h 03e8h
DW 07f6h 03e8h
DW 07f7h 03e8h
DW 07f8h 03e8h
DW 07f9h 03e8h
DW 07fah 03e8h
DW 07fbh 03e8h
DW 07fch 03e8h
DW 07fdh 03e8h
DW 07feh 03e8h
DW 07ffh 03e8h
DW 0800h 03e8h
DW 0801h 03e8h
DW 0802h 03e8h
DW 0803h 03e8h
DW 0804h 03e8h
DW 0805h 03e8h
DW 0806h 03e8h
DW 0807h 03e8h
DW 0808h 03e8h
DW 0809h 03e8h
DW 080ah 03e8h
DW 080bh 03e8h
DW 080ch 03e8h
DW 080dh 03e8h
DW 080eh 03e8h
DW 080fh 03e8h
DW 0810h 03e8h
DW 0811h 03e8h
DW 0812h 03e8h
DW 0813h 03e8h
DW 0814h 03e8h
DW 0815h 03e8h
DW 0816h 03e8h
DW 0817h 03e8h
DW 0818h 03e8h
DW 0819h 03e8h
DW 081ah 03e8h
DW 081bh 03e8h
DW 081ch 03e8h
DW 081dh 03e8h
DW 081eh 03e8h
DW 081fh 03e8h
DW 0820h 03e8h
DW 0821h 03e8h
DW 0822h 03e8h
DW 0823h 03e8h
DW 0824h 03e8h
DW 0825h 03e8h
DW 0826h 03e8h
DW 0827h 03e8h
DW 0828h 03e8h
DW 0829h 03e8h
DW 082ah 03e8h
DW 082bh 03e8h
DW 082ch 03e8h
DW 082dh 03e8h
DW 082eh 03e8h
DW 082fh 03e8h
DW 0830h 03e8h
DW 0831h 03e8h
DW 0832h 03e8h
DW 0833h 03e8h
DW 0834h 03e8h
DW 0835h 03e8h
DW 0836h 03e8h
DW 0837h 03e8h
DW 0838h 03e8h
DW 0839h 03e8h
DW 083ah 03e8h
DW 083bh 03e8h
DW 083ch 03e8h
DW 083dh 03e8h
DW 083eh 03e8h
DW 083fh 03e8h
DW 0840h 03e8h
DW 0841h 03e8h
DW 0842h 03e8h
DW 0843h 03e8h
DW 0844h 03e8h
DW 0845h 03e8h
DW 0846h 03e8h
DW 0847h 03e8h
DW 0848h 03e8h
DW 0849h 03e8h
DW 084ah 03e8h
DW 084bh 03e8h
DW 084ch 03e8h
DW 084dh 03e8h
DW 084eh 03e8h
DW 084fh 03e8h
DW 0850h 03e8h
DW 0851h 03e8h
DW 0852h 03e8h
DW 0853h 03e8h
DW 0854h 03e8h
DW 0855h 03e8h
DW 0856h 03e8h
DW 0857h 03e8h
DW 0858h 03e8h
DW 0859h 03e8h
DW 085ah 03e8h
DW 085bh 03e8h
DW 085ch 03e8h
DW 085dh 03e8h
DW 085eh 03e8h
DW 085fh 03e8h
DW 0860h 03e8h
DW 0861h 03e8h
DW 0862h 03e8h
DW 0863h 03e8h
DW 0864h 03e8h
DW 0865h 03e8h
DW 0866h 03e8h
DW 0867h 03e8h
DW 0868h 03e8h
DW 0869h 03e8h
DW 086ah 03e8h
DW 086bh 03e8h
DW 086ch 03e8h
DW 086dh 03e8h
DW 086eh 03e8h
DW 086fh 03e8h
DW 0870h 03e8h
DW 0871h 03e8h
DW 0872h 03e8h
DW 0873h 03e8h
DW 0874h 03e8h
DW 0875h 03e8h
DW 0876h 03e8h
DW 0877h 03e8h
DW 0878h 03e8h
DW 0879h 03e8h
DW 087ah 03e8h
DW 087bh 03e8h
DW 087ch 03e8h
DW 087dh 03e8h
DW 087eh 03e8h
DW 087fh 03e8h
DW 0880h 03e8h
DW 0881h 03e8h
DW 0882h 03e8h
DW 0883h 03e8h
DW 0884h 03e8h
DW 0885h 03e8h
DW 0886h 03e8h
DW 0887h 03e8h
DW 0888h 03e8h
DW 0889h 03e8h
DW 088ah 03e8h
DW 088bh 03e8h
DW 088ch 03e8h
DW 088dh 03e8h
DW 088eh 03e8h
DW 088fh 03e8h
DW 0890h 03e8h
DW 0891h 03e8h
DW 0892h 03e8h
DW 0893h 03e8h
DW 0894h 03e8h
DW 07ebh 03e8h
DW 0896h 03e8h
DW 0897h 03e8h
DW 0898h 03e8h
DW 0899h 03e8h
DW 089ah 03e8h
DW 089bh 03e8h
DW 089ch 03e8h
DW 089dh 03e8h
DW 089eh 03e8h
DW 089fh 03e8h
DW 08a0h 03e8h
DW 08a1h 03e8h
DW 08a2h 03e8h
DW 08a3h 03e8h
DW 08a4h 03e8h
DW 08a5h 03e8h
DW 08a6h 03e8h
DW 08a7h 03e8h
DW 08a8h 03e8h
DW 08a9h 03e8h
DW 08aah 03e8h
DW 08abh 03e8h
DW 08ach 03e8h
DW 08adh 03e8h
DW 08aeh 03e8h
DW 08afh 03e8h
DW 08b0h 03e8h
DW 08b1h 03e8h
DW 08b2h 03e8h
DW 08b3h 03e8h
// 1261 SPEECH_GENERAL
EVENT_1261_SOUNDS:
DB 67h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1261_SOUND_0_SAMPLES
EVENT_1261_SOUND_0_SAMPLES:
DW 08bdh 03e8h
DW 08b5h 03e8h
DW 08b6h 03e8h
DW 08b7h 03e8h
DW 08b8h 03e8h
DW 08b9h 03e8h
DW 08bah 03e8h
DW 08bbh 03e8h
DW 08bch 03e8h
DW 08b4h 03e8h
DW 08beh 03e8h
DW 08bfh 03e8h
DW 08c0h 03e8h
DW 08c1h 03e8h
DW 08c2h 03e8h
DW 08c3h 03e8h
DW 08c4h 03e8h
DW 08c5h 03e8h
DW 08c6h 03e8h
DW 08c7h 03e8h
DW 08c8h 03e8h
DW 08c9h 03e8h
DW 08cah 03e8h
DW 08cbh 03e8h
DW 08cch 03e8h
DW 08cdh 03e8h
DW 08ceh 03e8h
DW 08cfh 03e8h
DW 08d0h 03e8h
DW 08d1h 03e8h
DW 08d2h 03e8h
DW 08d3h 03e8h
DW 08d4h 03e8h
DW 08d5h 03e8h
DW 08d6h 03e8h
DW 08d7h 03e8h
DW 08d8h 03e8h
DW 08d9h 03e8h
DW 08dah 03e8h
DW 08dbh 03e8h
DW 08dch 03e8h
DW 08ddh 03e8h
DW 08deh 03e8h
DW 08dfh 03e8h
DW 08e0h 03e8h
DW 08e1h 03e8h
DW 08e2h 03e8h
DW 08e3h 03e8h
DW 08e4h 03e8h
DW 08e5h 03e8h
DW 08e6h 03e8h
DW 08e7h 03e8h
DW 08e8h 03e8h
DW 08e9h 03e8h
DW 08eah 03e8h
DW 08ebh 03e8h
DW 08ech 03e8h
DW 08edh 03e8h
DW 08eeh 03e8h
DW 08efh 03e8h
DW 08f0h 03e8h
DW 08f1h 03e8h
DW 08f2h 03e8h
DW 08f3h 03e8h
DW 08f4h 03e8h
DW 08f5h 03e8h
DW 08f6h 03e8h
DW 08f7h 03e8h
DW 08f8h 03e8h
DW 08f9h 03e8h
DW 08fah 03e8h
DW 08fbh 03e8h
DW 08fch 03e8h
DW 08fdh 03e8h
DW 08feh 03e8h
DW 08ffh 03e8h
DW 0900h 03e8h
DW 0901h 03e8h
DW 0902h 03e8h
DW 0903h 03e8h
DW 0904h 03e8h
DW 0905h 03e8h
DW 0906h 03e8h
DW 0907h 03e8h
DW 0908h 03e8h
DW 0909h 03e8h
DW 090ah 03e8h
DW 090bh 03e8h
DW 090ch 03e8h
DW 090dh 03e8h
DW 090eh 03e8h
DW 090fh 03e8h
DW 0910h 03e8h
DW 0911h 03e8h
DW 0912h 03e8h
DW 0913h 03e8h
DW 0914h 03e8h
DW 0915h 03e8h
DW 0916h 03e8h
DW 0917h 03e8h
DW 0918h 03e8h
DW 0919h 03e8h
DW 091ah 03e8h
// 1262 SPEECH_GENERAL
EVENT_1262_SOUNDS:
DB 33h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1262_SOUND_0_SAMPLES
EVENT_1262_SOUND_0_SAMPLES:
DW 0922h 03e8h
DW 091ch 03e8h
DW 091dh 03e8h
DW 091eh 03e8h
DW 091fh 03e8h
DW 0920h 03e8h
DW 0921h 03e8h
DW 091bh 03e8h
DW 0923h 03e8h
DW 0924h 03e8h
DW 0925h 03e8h
DW 0926h 03e8h
DW 0927h 03e8h
DW 0928h 03e8h
DW 0929h 03e8h
DW 092ah 03e8h
DW 092bh 03e8h
DW 092ch 03e8h
DW 092dh 03e8h
DW 092eh 03e8h
DW 092fh 03e8h
DW 0930h 03e8h
DW 0931h 03e8h
DW 0932h 03e8h
DW 0933h 03e8h
DW 0934h 03e8h
DW 0935h 03e8h
DW 0936h 03e8h
DW 0937h 03e8h
DW 0938h 03e8h
DW 0939h 03e8h
DW 093ah 03e8h
DW 093bh 03e8h
DW 093ch 03e8h
DW 093dh 03e8h
DW 093eh 03e8h
DW 093fh 03e8h
DW 0940h 03e8h
DW 0941h 03e8h
DW 0942h 03e8h
DW 0943h 03e8h
DW 0944h 03e8h
DW 0945h 03e8h
DW 0946h 03e8h
DW 0947h 03e8h
DW 0948h 03e8h
DW 0949h 03e8h
DW 094ah 03e8h
DW 094bh 03e8h
DW 094ch 03e8h
DW 094dh 03e8h
// 1263 SPEECH_DRACO
EVENT_1263_SOUNDS:
DB 34h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1263_SOUND_0_SAMPLES
EVENT_1263_SOUND_0_SAMPLES:
DW 094eh 03e8h
DW 094fh 03e8h
DW 0950h 03e8h
DW 0951h 03e8h
DW 0952h 03e8h
DW 0953h 03e8h
DW 0954h 03e8h
DW 0955h 03e8h
DW 0956h 03e8h
DW 0957h 03e8h
DW 0958h 03e8h
DW 0959h 03e8h
DW 095ah 03e8h
DW 095bh 03e8h
DW 095ch 03e8h
DW 095dh 03e8h
DW 095eh 03e8h
DW 095fh 03e8h
DW 0960h 03e8h
DW 0961h 03e8h
DW 0962h 03e8h
DW 0963h 03e8h
DW 0964h 03e8h
DW 0965h 03e8h
DW 0966h 03e8h
DW 0967h 03e8h
DW 0968h 03e8h
DW 0969h 03e8h
DW 096ah 03e8h
DW 096bh 03e8h
DW 096ch 03e8h
DW 096dh 03e8h
DW 096eh 03e8h
DW 096fh 03e8h
DW 0970h 03e8h
DW 0971h 03e8h
DW 0972h 03e8h
DW 0973h 03e8h
DW 0974h 03e8h
DW 0975h 03e8h
DW 0976h 03e8h
DW 0977h 03e8h
DW 0978h 03e8h
DW 0979h 03e8h
DW 097ah 03e8h
DW 097bh 03e8h
DW 097ch 03e8h
DW 097dh 03e8h
DW 097eh 03e8h
DW 097fh 03e8h
DW 0980h 03e8h
DW 0981h 03e8h
// 1264 SPEECH_DUMBLEDORE
EVENT_1264_SOUNDS:
DB 9ch 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1264_SOUND_0_SAMPLES
EVENT_1264_SOUND_0_SAMPLES:
DW 0992h 03e8h
DW 0983h 03e8h
DW 0984h 03e8h
DW 0985h 03e8h
DW 0986h 03e8h
DW 0987h 03e8h
DW 0988h 03e8h
DW 0989h 03e8h
DW 098ah 03e8h
DW 098bh 03e8h
DW 098ch 03e8h
DW 098dh 03e8h
DW 098eh 03e8h
DW 098fh 03e8h
DW 0990h 03e8h
DW 0991h 03e8h
DW 0982h 03e8h
DW 0993h 03e8h
DW 0994h 03e8h
DW 0995h 03e8h
DW 0996h 03e8h
DW 0997h 03e8h
DW 0998h 03e8h
DW 0999h 03e8h
DW 099ah 03e8h
DW 099bh 03e8h
DW 099ch 03e8h
DW 099dh 03e8h
DW 099eh 03e8h
DW 099fh 03e8h
DW 09a0h 03e8h
DW 09a1h 03e8h
DW 09a2h 03e8h
DW 09a3h 03e8h
DW 09a4h 03e8h
DW 09a5h 03e8h
DW 09a6h 03e8h
DW 09a7h 03e8h
DW 09a8h 03e8h
DW 09a9h 03e8h
DW 09aah 03e8h
DW 09abh 03e8h
DW 09ach 03e8h
DW 09adh 03e8h
DW 09aeh 03e8h
DW 09afh 03e8h
DW 09b0h 03e8h
DW 09b1h 03e8h
DW 09b2h 03e8h
DW 09b3h 03e8h
DW 09b4h 03e8h
DW 09b5h 03e8h
DW 09b6h 03e8h
DW 09b7h 03e8h
DW 09b8h 03e8h
DW 09b9h 03e8h
DW 09bah 03e8h
DW 09bbh 03e8h
DW 09bch 03e8h
DW 09bdh 03e8h
DW 09beh 03e8h
DW 09bfh 03e8h
DW 09c0h 03e8h
DW 09c1h 03e8h
DW 09c2h 03e8h
DW 09c3h 03e8h
DW 09c4h 03e8h
DW 09c5h 03e8h
DW 09c6h 03e8h
DW 09c7h 03e8h
DW 09c8h 03e8h
DW 09c9h 03e8h
DW 09cah 03e8h
DW 09cbh 03e8h
DW 09cch 03e8h
DW 09cdh 03e8h
DW 09ceh 03e8h
DW 09cfh 03e8h
DW 09d0h 03e8h
DW 09d1h 03e8h
DW 09d2h 03e8h
DW 09d3h 03e8h
DW 09d4h 03e8h
DW 09d5h 03e8h
DW 09d6h 03e8h
DW 09d7h 03e8h
DW 09d8h 03e8h
DW 09d9h 03e8h
DW 09dah 03e8h
DW 09dbh 03e8h
DW 09dch 03e8h
DW 09ddh 03e8h
DW 09deh 03e8h
DW 09dfh 03e8h
DW 09e0h 03e8h
DW 09e1h 03e8h
DW 09e2h 03e8h
DW 09e3h 03e8h
DW 09e4h 03e8h
DW 09e5h 03e8h
DW 09e6h 03e8h
DW 09e7h 03e8h
DW 09e8h 03e8h
DW 09e9h 03e8h
DW 09eah 03e8h
DW 09ebh 03e8h
DW 09ech 03e8h
DW 09edh 03e8h
DW 09eeh 03e8h
DW 09efh 03e8h
DW 09f0h 03e8h
DW 09f1h 03e8h
DW 09f2h 03e8h
DW 09f3h 03e8h
DW 09f4h 03e8h
DW 09f5h 03e8h
DW 09f6h 03e8h
DW 09f7h 03e8h
DW 09f8h 03e8h
DW 09f9h 03e8h
DW 09fah 03e8h
DW 09fbh 03e8h
DW 09fch 03e8h
DW 09fdh 03e8h
DW 09feh 03e8h
DW 09ffh 03e8h
DW 0a00h 03e8h
DW 0a01h 03e8h
DW 0a02h 03e8h
DW 0a03h 03e8h
DW 0a04h 03e8h
DW 0a05h 03e8h
DW 0a06h 03e8h
DW 0a07h 03e8h
DW 0a08h 03e8h
DW 0a09h 03e8h
DW 0a0ah 03e8h
DW 0a0bh 03e8h
DW 0a0ch 03e8h
DW 0a0dh 03e8h
DW 0a0eh 03e8h
DW 0a0fh 03e8h
DW 0a10h 03e8h
DW 0a11h 03e8h
DW 0a12h 03e8h
DW 0a13h 03e8h
DW 0a14h 03e8h
DW 0a15h 03e8h
DW 0a16h 03e8h
DW 0a17h 03e8h
DW 0a18h 03e8h
DW 041bh 03e8h
DW 03bfh 03e8h
DW 03c0h 03e8h
DW 03c1h 03e8h
DW 03c2h 03e8h
// 1265 BALLOON_INFLATE
EVENT_1265_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1265_SOUND_0_SAMPLES
EVENT_1265_SOUND_0_SAMPLES:
DW 0ae6h 03e8h
// 1266 BALLOON_POP
EVENT_1266_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1266_SOUND_0_SAMPLES
EVENT_1266_SOUND_0_SAMPLES:
DW 0ae5h 03e8h
// 1267 BALLOON_RELEASE
EVENT_1267_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1267_SOUND_0_SAMPLES
EVENT_1267_SOUND_0_SAMPLES:
DW 0ae7h 03e8h
// 1268 BARREL_SMASH
EVENT_1268_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1268_SOUND_0_SAMPLES
EVENT_1268_SOUND_0_SAMPLES:
DW 0ae9h 03e8h
DW 0ae8h 03e8h
DW 0aeah 03e8h
// 1269 BARREL_BOUNCE
EVENT_1269_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1269_SOUND_0_SAMPLES
EVENT_1269_SOUND_0_SAMPLES:
DW 0aeeh 03e8h
DW 0aedh 03e8h
DW 0aebh 03e8h
DW 0aech 03e8h
// 1270 BARREL_MONEY
EVENT_1270_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1270_SOUND_0_SAMPLES
EVENT_1270_SOUND_0_SAMPLES:
DW 0aefh 03e8h
// 1271 BILLYWIG_ATTACK
EVENT_1271_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1271_SOUND_0_SAMPLES
EVENT_1271_SOUND_0_SAMPLES:
DW 0b02h 03e8h
DW 0b03h 03e8h
DW 0b04h 03e8h
DW 0b05h 03e8h
DW 0b06h 03e8h
DW 0b07h 03e8h
DW 0b08h 03e8h
// 1272 BILLYWIG_BUZZLOOP
EVENT_1272_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1272_SOUND_0_SAMPLES
EVENT_1272_SOUND_0_SAMPLES:
DW 0af0h 03e8h
// 1273 BILLYWIG_DIE
EVENT_1273_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1273_SOUND_0_SAMPLES
EVENT_1273_SOUND_0_SAMPLES:
DW 0af6h 03e8h
DW 0af7h 03e8h
// 1274 BILLYWIG_FALL
EVENT_1274_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1274_SOUND_0_SAMPLES
EVENT_1274_SOUND_0_SAMPLES:
DW 0af8h 03e8h
DW 0af9h 03e8h
DW 0afah 03e8h
// 1275 BILLYWIG_RETRACT
EVENT_1275_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1275_SOUND_0_SAMPLES
EVENT_1275_SOUND_0_SAMPLES:
DW 0b00h 03e8h
DW 0b01h 03e8h
// 1276 BILLYWIG_TAKEHIT
EVENT_1276_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1276_SOUND_0_SAMPLES
EVENT_1276_SOUND_0_SAMPLES:
DW 0afbh 03e8h
DW 0afch 03e8h
DW 0afdh 03e8h
DW 0afeh 03e8h
DW 0affh 03e8h
// 1277 BILLYWIG_CHOP
EVENT_1277_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1277_SOUND_0_SAMPLES
EVENT_1277_SOUND_0_SAMPLES:
DW 0af1h 03e8h
DW 0af2h 03e8h
DW 0af3h 03e8h
DW 0af4h 03e8h
DW 0af5h 03e8h
// 1278 BOOKCASE_ATTACK
EVENT_1278_SOUNDS:
DB 01h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1278_SOUND_0_SAMPLES
EVENT_1278_SOUND_0_SAMPLES:
DW 0b09h 03e8h
// 1279 BOOKCASE_HITBYFLIPENDOBACK
EVENT_1279_SOUNDS:
DB 02h 46h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1279_SOUND_0_SAMPLES
EVENT_1279_SOUND_0_SAMPLES:
DW 0b0fh 03e8h
DW 0b10h 03e8h
// 1280 BOOKCASE_HITBYFLIPENDOFRONT1
EVENT_1280_SOUNDS:
DB 01h 46h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1280_SOUND_0_SAMPLES
EVENT_1280_SOUND_0_SAMPLES:
DW 0b11h 03e8h
// 1281 BOOKCASE_HITBYFLIPENDOFRONT2
EVENT_1281_SOUNDS:
DB 01h 46h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1281_SOUND_0_SAMPLES
EVENT_1281_SOUND_0_SAMPLES:
DW 0b12h 03e8h
// 1282 BOOKCASE_HITBYNASPELL
EVENT_1282_SOUNDS:
DB 01h 46h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1282_SOUND_0_SAMPLES
EVENT_1282_SOUND_0_SAMPLES:
DW 0b13h 03e8h
// 1283 BOOKCASE_KNOCKDOWNFALLBACK1
EVENT_1283_SOUNDS:
DB 03h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1283_SOUND_0_SAMPLES
EVENT_1283_SOUND_0_SAMPLES:
DW 0b0ah 03e8h
DW 0b0bh 03e8h
DW 0b0ch 03e8h
// 1284 BOOKCASE_KNOCKDOWNFALLBACK2
EVENT_1284_SOUNDS:
DB 01h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1284_SOUND_0_SAMPLES
EVENT_1284_SOUND_0_SAMPLES:
DW 0b0dh 03e8h
// 1285 BOOKCASE_KNOCKDOWNFALLFORWARD1
EVENT_1285_SOUNDS:
DB 03h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1285_SOUND_0_SAMPLES
EVENT_1285_SOUND_0_SAMPLES:
DW 0b0ah 03e8h
DW 0b0bh 03e8h
DW 0b0ch 03e8h
// 1286 BOOKCASE_KNOCKDOWNFALLFORWARD2
EVENT_1286_SOUNDS:
DB 01h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1286_SOUND_0_SAMPLES
EVENT_1286_SOUND_0_SAMPLES:
DW 0b0eh 03e8h
// 1287 BOOKCASE_RANDOMCREAK
EVENT_1287_SOUNDS:
DB 06h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1287_SOUND_0_SAMPLES
EVENT_1287_SOUND_0_SAMPLES:
DW 0b0ah 03e8h
DW 0b0bh 03e8h
DW 0b0ch 03e8h
DW 0b1fh 03e8h
DW 0b1eh 03e8h
DW 0b20h 03e8h
// 1288 BOOKCASE_STANDTOWALK
EVENT_1288_SOUNDS:
DB 03h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1288_SOUND_0_SAMPLES
EVENT_1288_SOUND_0_SAMPLES:
DW 0b0ah 03e8h
DW 0b0bh 03e8h
DW 0b0ch 03e8h
// 1289 BOOKCASE_STEP
EVENT_1289_SOUNDS:
DB 04h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1289_SOUND_0_SAMPLES
EVENT_1289_SOUND_0_SAMPLES:
DW 0b14h 03e8h
DW 0b15h 03e8h
DW 0b16h 03e8h
DW 0b17h 03e8h
// 1290 BOOKCASE_TAUNT_1
EVENT_1290_SOUNDS:
DB 03h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1290_SOUND_0_SAMPLES
EVENT_1290_SOUND_0_SAMPLES:
DW 0b29h 03e8h
DW 0b28h 03e8h
DW 0b27h 03e8h
// 1291 BOOKCASE_SPIT
EVENT_1291_SOUNDS:
DB 03h 32h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1291_SOUND_0_SAMPLES
EVENT_1291_SOUND_0_SAMPLES:
DW 0b18h 03e8h
DW 0b19h 03e8h
DW 0b26h 03e8h
// 1292 BOOKCASE_FALLVOICE
EVENT_1292_SOUNDS:
DB 04h 46h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1292_SOUND_0_SAMPLES
EVENT_1292_SOUND_0_SAMPLES:
DW 0b1bh 03e8h
DW 0b1ah 03e8h
DW 0b1ch 03e8h
DW 0b1dh 03e8h
// 1293 BOOKCASE_HITVOICE
EVENT_1293_SOUNDS:
DB 05h 46h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1293_SOUND_0_SAMPLES
EVENT_1293_SOUND_0_SAMPLES:
DW 0b24h 03e8h
DW 0b22h 03e8h
DW 0b23h 03e8h
DW 0b21h 03e8h
DW 0b25h 03e8h
// 1294 BROOM_ACCELERATE
EVENT_1294_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1294_SOUND_0_SAMPLES
EVENT_1294_SOUND_0_SAMPLES:
DW 0b6fh 03e8h
DW 0b6eh 03e8h
DW 0b6dh 03e8h
DW 0b70h 03e8h
// 1295 BROOM_BOOST
EVENT_1295_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1295_SOUND_0_SAMPLES
EVENT_1295_SOUND_0_SAMPLES:
DW 0b41h 03e8h
// 1296 BROOM_BOOST_LOOP
EVENT_1296_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1296_SOUND_0_SAMPLES
EVENT_1296_SOUND_0_SAMPLES:
DW 0b2dh 03e8h
// 1297 BROOM_CRUISE
EVENT_1297_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1297_SOUND_0_SAMPLES
EVENT_1297_SOUND_0_SAMPLES:
DW 0b2eh 03e8h
// 1298 BROOM_GEAR_1
EVENT_1298_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1298_SOUND_0_SAMPLES
EVENT_1298_SOUND_0_SAMPLES:
DW 0b2fh 03e8h
// 1299 BROOM_GEAR_2
EVENT_1299_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1299_SOUND_0_SAMPLES
EVENT_1299_SOUND_0_SAMPLES:
DW 0b30h 03e8h
// 1300 BROOM_GEAR_3
EVENT_1300_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1300_SOUND_0_SAMPLES
EVENT_1300_SOUND_0_SAMPLES:
DW 0b31h 03e8h
// 1301 BROOM_GEAR_4
EVENT_1301_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1301_SOUND_0_SAMPLES
EVENT_1301_SOUND_0_SAMPLES:
DW 0b32h 03e8h
// 1302 BROOM_GEAR_5
EVENT_1302_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1302_SOUND_0_SAMPLES
EVENT_1302_SOUND_0_SAMPLES:
DW 0b33h 03e8h
// 1303 BROOM_IMPACT_GENERAL
EVENT_1303_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1303_SOUND_0_SAMPLES
EVENT_1303_SOUND_0_SAMPLES:
DW 0b52h 03e8h
DW 0b53h 03e8h
DW 0b54h 03e8h
// 1304 BROOM_IMPACT_GRASS
EVENT_1304_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1304_SOUND_0_SAMPLES
EVENT_1304_SOUND_0_SAMPLES:
DW 0b4eh 03e8h
DW 0b4fh 03e8h
DW 0b50h 03e8h
DW 0b51h 03e8h
// 1305 BROOM_TURN
EVENT_1305_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1305_SOUND_0_SAMPLES
EVENT_1305_SOUND_0_SAMPLES:
DW 0b55h 03e8h
DW 0b56h 03e8h
DW 0b57h 03e8h
DW 0b58h 03e8h
DW 0b59h 03e8h
DW 0b5ah 03e8h
// 1306 BROOM_IMPACT_STONE
EVENT_1306_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1306_SOUND_0_SAMPLES
EVENT_1306_SOUND_0_SAMPLES:
DW 0b71h 03e8h
DW 0b72h 03e8h
DW 0b73h 03e8h
// 1307 BROOM_IMPACT_WATER
EVENT_1307_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1307_SOUND_0_SAMPLES
EVENT_1307_SOUND_0_SAMPLES:
DW 0b77h 03e8h
DW 0b78h 03e8h
DW 0b79h 03e8h
// 1308 RING_BOOST_1
EVENT_1308_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1308_SOUND_0_SAMPLES
EVENT_1308_SOUND_0_SAMPLES:
DW 0b65h 03e8h
// 1309 RING_BOOST_2
EVENT_1309_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1309_SOUND_0_SAMPLES
EVENT_1309_SOUND_0_SAMPLES:
DW 0b66h 03e8h
// 1310 RING_BOOST_3
EVENT_1310_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1310_SOUND_0_SAMPLES
EVENT_1310_SOUND_0_SAMPLES:
DW 0b67h 03e8h
// 1311 RING_BOOST_4
EVENT_1311_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1311_SOUND_0_SAMPLES
EVENT_1311_SOUND_0_SAMPLES:
DW 0b68h 03e8h
// 1312 RING_BOOST_5
EVENT_1312_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1312_SOUND_0_SAMPLES
EVENT_1312_SOUND_0_SAMPLES:
DW 0b69h 03e8h
// 1313 RING_MISS
EVENT_1313_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1313_SOUND_0_SAMPLES
EVENT_1313_SOUND_0_SAMPLES:
DW 0b6bh 03e8h
// 1314 RING_NORMAL
EVENT_1314_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1314_SOUND_0_SAMPLES
EVENT_1314_SOUND_0_SAMPLES:
DW 0b6ah 03e8h
// 1315 BROOM_IMPACT_TREE
EVENT_1315_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1315_SOUND_0_SAMPLES
EVENT_1315_SOUND_0_SAMPLES:
DW 0b74h 03e8h
DW 0b75h 03e8h
DW 0b76h 03e8h
// 1316 BLUDGER_PASS
EVENT_1316_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1316_SOUND_0_SAMPLES
EVENT_1316_SOUND_0_SAMPLES:
DW 0b4bh 03e8h
DW 0b4ch 03e8h
DW 0b4dh 03e8h
// 1317 BLUDGER_NOISE
EVENT_1317_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1317_SOUND_0_SAMPLES
EVENT_1317_SOUND_0_SAMPLES:
DW 0b4ah 03e8h
DW 0b44h 03e8h
DW 0b45h 03e8h
DW 0b46h 03e8h
DW 0b47h 03e8h
DW 0b48h 03e8h
DW 0b49h 03e8h
// 1318 BROOM_ACCELERATE
EVENT_1318_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1318_SOUND_0_SAMPLES
EVENT_1318_SOUND_0_SAMPLES:
DW 0b6fh 03e8h
DW 0b6eh 03e8h
DW 0b6dh 03e8h
DW 0b70h 03e8h
// 1319 BROOM_TURN
EVENT_1319_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1319_SOUND_0_SAMPLES
EVENT_1319_SOUND_0_SAMPLES:
DW 0b55h 03e8h
DW 0b56h 03e8h
DW 0b57h 03e8h
DW 0b58h 03e8h
DW 0b59h 03e8h
DW 0b5ah 03e8h
// 1320 BROOM_IMPACT_GENERAL
EVENT_1320_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1320_SOUND_0_SAMPLES
EVENT_1320_SOUND_0_SAMPLES:
DW 0b52h 03e8h
DW 0b53h 03e8h
DW 0b54h 03e8h
// 1321 BROOM_IMPACT_GRASS
EVENT_1321_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1321_SOUND_0_SAMPLES
EVENT_1321_SOUND_0_SAMPLES:
DW 0b4eh 03e8h
DW 0b4fh 03e8h
DW 0b50h 03e8h
DW 0b51h 03e8h
// 1322 CROWD_BOO
EVENT_1322_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1322_SOUND_0_SAMPLES
EVENT_1322_SOUND_0_SAMPLES:
DW 0b2bh 03e8h
// 1323 CROWD_CHEER
EVENT_1323_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1323_SOUND_0_SAMPLES
EVENT_1323_SOUND_0_SAMPLES:
DW 0b2ah 03e8h
// 1324 CROWD_GASP
EVENT_1324_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1324_SOUND_0_SAMPLES
EVENT_1324_SOUND_0_SAMPLES:
DW 0b6ch 03e8h
// 1325 CROWD_PROXIMITY_CHEER
EVENT_1325_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1325_SOUND_0_SAMPLES
EVENT_1325_SOUND_0_SAMPLES:
DW 0b2ch 03e8h
// 1326 CROWD_ROAR
EVENT_1326_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1326_SOUND_0_SAMPLES
EVENT_1326_SOUND_0_SAMPLES:
DW 0b5dh 03e8h
// 1327 CROWD_EXCITED
EVENT_1327_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1327_SOUND_0_SAMPLES
EVENT_1327_SOUND_0_SAMPLES:
DW 0b5bh 03e8h
// 1328 CROWD_UNEXCITED
EVENT_1328_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1328_SOUND_0_SAMPLES
EVENT_1328_SOUND_0_SAMPLES:
DW 0b5ch 03e8h
// 1329 GOAL
EVENT_1329_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1329_SOUND_0_SAMPLES
EVENT_1329_SOUND_0_SAMPLES:
DW 0b42h 03e8h
// 1330 BROOM_IMPACT_BLUDGER
EVENT_1330_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1330_SOUND_0_SAMPLES
EVENT_1330_SOUND_0_SAMPLES:
DW 0b37h 03e8h
DW 0b38h 03e8h
DW 0b39h 03e8h
DW 0b3ah 03e8h
// 1331 BROOM_IMPACT_SEEKER_HARD
EVENT_1331_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1331_SOUND_0_SAMPLES
EVENT_1331_SOUND_0_SAMPLES:
DW 0b37h 03e8h
DW 0b38h 03e8h
DW 0b39h 03e8h
DW 0b3ah 03e8h
// 1332 BROOM_IMPACT_SEEKER_SOFT
EVENT_1332_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1332_SOUND_0_SAMPLES
EVENT_1332_SOUND_0_SAMPLES:
DW 0b34h 03e8h
DW 0b35h 03e8h
DW 0b36h 03e8h
// 1333 BROOM_IMPACT_TOWER_HARD
EVENT_1333_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1333_SOUND_0_SAMPLES
EVENT_1333_SOUND_0_SAMPLES:
DW 0b3eh 03e8h
DW 0b3fh 03e8h
DW 0b40h 03e8h
// 1334 BROOM_IMPACT_TOWER_SOFT
EVENT_1334_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1334_SOUND_0_SAMPLES
EVENT_1334_SOUND_0_SAMPLES:
DW 0b3bh 03e8h
DW 0b3ch 03e8h
DW 0b3dh 03e8h
// 1335 BEATER_FLYPAST
EVENT_1335_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1335_SOUND_0_SAMPLES
EVENT_1335_SOUND_0_SAMPLES:
DW 0b43h 03e8h
DW 0b43h 03e8h
// 1336 BROOM_CRUISE
EVENT_1336_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1336_SOUND_0_SAMPLES
EVENT_1336_SOUND_0_SAMPLES:
DW 0b2eh 03e8h
// 1337 BROOM_GEAR_1
EVENT_1337_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1337_SOUND_0_SAMPLES
EVENT_1337_SOUND_0_SAMPLES:
DW 0b2fh 03e8h
// 1338 BROOM_GEAR_2
EVENT_1338_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1338_SOUND_0_SAMPLES
EVENT_1338_SOUND_0_SAMPLES:
DW 0b30h 03e8h
// 1339 BROOM_GEAR_3
EVENT_1339_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1339_SOUND_0_SAMPLES
EVENT_1339_SOUND_0_SAMPLES:
DW 0b31h 03e8h
// 1340 BROOM_GEAR_4
EVENT_1340_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1340_SOUND_0_SAMPLES
EVENT_1340_SOUND_0_SAMPLES:
DW 0b32h 03e8h
// 1341 BROOM_GEAR_5
EVENT_1341_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1341_SOUND_0_SAMPLES
EVENT_1341_SOUND_0_SAMPLES:
DW 0b33h 03e8h
// 1342 BROOM_BOOST
EVENT_1342_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1342_SOUND_0_SAMPLES
EVENT_1342_SOUND_0_SAMPLES:
DW 0b41h 03e8h
// 1343 BROOM_BOOST_LOOP
EVENT_1343_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1343_SOUND_0_SAMPLES
EVENT_1343_SOUND_0_SAMPLES:
DW 0b2dh 03e8h
// 1344 RING_NORMAL
EVENT_1344_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1344_SOUND_0_SAMPLES
EVENT_1344_SOUND_0_SAMPLES:
DW 0b6ah 03e8h
// 1345 SNITCH_LOOP_1
EVENT_1345_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1345_SOUND_0_SAMPLES
EVENT_1345_SOUND_0_SAMPLES:
DW 0b64h 03e8h
// 1346 SNITCH_LOOP_2
EVENT_1346_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1346_SOUND_0_SAMPLES
EVENT_1346_SOUND_0_SAMPLES:
DW 0b5fh 03e8h
// 1347 SNITCH_PASS
EVENT_1347_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1347_SOUND_0_SAMPLES
EVENT_1347_SOUND_0_SAMPLES:
DW 0b5eh 03e8h
DW 0b60h 03e8h
DW 0b61h 03e8h
DW 0b62h 03e8h
DW 0b63h 03e8h
// 1348 RING_BOOST_1
EVENT_1348_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1348_SOUND_0_SAMPLES
EVENT_1348_SOUND_0_SAMPLES:
DW 0b65h 03e8h
// 1349 RING_BOOST_2
EVENT_1349_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1349_SOUND_0_SAMPLES
EVENT_1349_SOUND_0_SAMPLES:
DW 0b66h 03e8h
// 1350 RING_BOOST_3
EVENT_1350_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1350_SOUND_0_SAMPLES
EVENT_1350_SOUND_0_SAMPLES:
DW 0b67h 03e8h
// 1351 RING_BOOST_4
EVENT_1351_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1351_SOUND_0_SAMPLES
EVENT_1351_SOUND_0_SAMPLES:
DW 0b68h 03e8h
// 1352 RING_BOOST_5
EVENT_1352_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1352_SOUND_0_SAMPLES
EVENT_1352_SOUND_0_SAMPLES:
DW 0b69h 03e8h
// 1353 RING_MISS
EVENT_1353_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1353_SOUND_0_SAMPLES
EVENT_1353_SOUND_0_SAMPLES:
DW 0b6bh 03e8h
// 1354 CAGED_IMP_ROCK_CAGE_1
EVENT_1354_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1354_SOUND_0_SAMPLES
EVENT_1354_SOUND_0_SAMPLES:
DW 0b83h 03e8h
// 1355 CAGED_IMP_ROCK_CAGE_2
EVENT_1355_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1355_SOUND_0_SAMPLES
EVENT_1355_SOUND_0_SAMPLES:
DW 0b7bh 03e8h
// 1356 CAGED_IMP_ROCK_CAGE_RETURN_1
EVENT_1356_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1356_SOUND_0_SAMPLES
EVENT_1356_SOUND_0_SAMPLES:
DW 0b7dh 03e8h
// 1357 CAGED_IMP_ROCK_CAGE_RETURN_2
EVENT_1357_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1357_SOUND_0_SAMPLES
EVENT_1357_SOUND_0_SAMPLES:
DW 0b7eh 03e8h
// 1358 CAGED_IMP_ROCK_CAGE_RETURN_3
EVENT_1358_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1358_SOUND_0_SAMPLES
EVENT_1358_SOUND_0_SAMPLES:
DW 0b7fh 03e8h
// 1359 CAGED_IMP_SCREAM
EVENT_1359_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1359_SOUND_0_SAMPLES
EVENT_1359_SOUND_0_SAMPLES:
DW 0b80h 03e8h
DW 0b81h 03e8h
DW 0b82h 03e8h
// 1360 CAGED_IMP_STANDIDLE2
EVENT_1360_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1360_SOUND_0_SAMPLES
EVENT_1360_SOUND_0_SAMPLES:
DW 0b89h 03e8h
// 1361 CAGED_IMP_STANDIDLE3
EVENT_1361_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1361_SOUND_0_SAMPLES
EVENT_1361_SOUND_0_SAMPLES:
DW 0b7ah 03e8h
// 1362 CAGED_IMP_STANDIDLE4_1
EVENT_1362_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1362_SOUND_0_SAMPLES
EVENT_1362_SOUND_0_SAMPLES:
DW 0b84h 03e8h
// 1363 CAGED_IMP_STANDIDLE4_2
EVENT_1363_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1363_SOUND_0_SAMPLES
EVENT_1363_SOUND_0_SAMPLES:
DW 0b85h 03e8h
// 1364 CAGED_IMP_STANDIDLE4_3
EVENT_1364_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1364_SOUND_0_SAMPLES
EVENT_1364_SOUND_0_SAMPLES:
DW 0b86h 03e8h
// 1365 CAGED_IMP_STANDIDLE4_4
EVENT_1365_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1365_SOUND_0_SAMPLES
EVENT_1365_SOUND_0_SAMPLES:
DW 0b87h 03e8h
// 1366 CAGED_IMP_STANDIDLE4_5
EVENT_1366_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1366_SOUND_0_SAMPLES
EVENT_1366_SOUND_0_SAMPLES:
DW 0b88h 03e8h
// 1367 CAGED_IMP_ROCK_CAGE_IDLE
EVENT_1367_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1367_SOUND_0_SAMPLES
EVENT_1367_SOUND_0_SAMPLES:
DW 0b7ch 03e8h
// 1368 SPEECH_DRACO
EVENT_1368_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1368_SOUND_0_SAMPLES
EVENT_1368_SOUND_0_SAMPLES:
DW 0ac1h 03e8h
DW 0abah 03e8h
DW 0abbh 03e8h
// 1369 SPEECH_GENERAL2
EVENT_1369_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1369_SOUND_0_SAMPLES
EVENT_1369_SOUND_0_SAMPLES:
DW 0abch 03e8h
DW 0abdh 03e8h
DW 0abeh 03e8h
DW 0abfh 03e8h
DW 0ac0h 03e8h
DW 0ab9h 03e8h
// 1370 SPEECH_HARRY
EVENT_1370_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1370_SOUND_0_SAMPLES
EVENT_1370_SOUND_0_SAMPLES:
DW 046ah 03e8h
DW 0469h 03e8h
// 1371 SPEECH_GENERAL2
EVENT_1371_SOUNDS:
DB 0bh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1371_SOUND_0_SAMPLES
EVENT_1371_SOUND_0_SAMPLES:
DW 0acch 03e8h
DW 0ac3h 03e8h
DW 0ac4h 03e8h
DW 0ac5h 03e8h
DW 0ac6h 03e8h
DW 0ac7h 03e8h
DW 0ac8h 03e8h
DW 0ac9h 03e8h
DW 0acah 03e8h
DW 0acbh 03e8h
DW 0ac2h 03e8h
// 1372 SPEECH_HARRY
EVENT_1372_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1372_SOUND_0_SAMPLES
EVENT_1372_SOUND_0_SAMPLES:
DW 0ad4h 03e8h
DW 046ch 03e8h
DW 046bh 03e8h
DW 046fh 03e8h
// 1373 SPEECH_DRACO
EVENT_1373_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1373_SOUND_0_SAMPLES
EVENT_1373_SOUND_0_SAMPLES:
DW 0ae4h 03e8h
DW 0aceh 03e8h
DW 0acfh 03e8h
// 1374 SPEECH_RON
EVENT_1374_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1374_SOUND_0_SAMPLES
EVENT_1374_SOUND_0_SAMPLES:
DW 0ae2h 03e8h
DW 0ae3h 03e8h
DW 0acdh 03e8h
// 1375 SPEECH_GENERAL2
EVENT_1375_SOUNDS:
DB 11h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1375_SOUND_0_SAMPLES
EVENT_1375_SOUND_0_SAMPLES:
DW 0ad0h 03e8h
DW 0ad1h 03e8h
DW 0ad2h 03e8h
DW 0ad3h 03e8h
DW 0ad5h 03e8h
DW 0ad6h 03e8h
DW 0ad7h 03e8h
DW 0ad8h 03e8h
DW 0ad9h 03e8h
DW 0adah 03e8h
DW 0adbh 03e8h
DW 0adch 03e8h
DW 0addh 03e8h
DW 0adeh 03e8h
DW 0adfh 03e8h
DW 0ae0h 03e8h
DW 0ae1h 03e8h
// 1376 SPEECH_GENERAL2
EVENT_1376_SOUNDS:
DB 0ch 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1376_SOUND_0_SAMPLES
EVENT_1376_SOUND_0_SAMPLES:
DW 127dh 03e8h
DW 1273h 03e8h
DW 1274h 03e8h
DW 1275h 03e8h
DW 1276h 03e8h
DW 1277h 03e8h
DW 1278h 03e8h
DW 1279h 03e8h
DW 127ah 03e8h
DW 127bh 03e8h
DW 127ch 03e8h
DW 1272h 03e8h
// 1377 SPEECH_HARRY
EVENT_1377_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1377_SOUND_0_SAMPLES
EVENT_1377_SOUND_0_SAMPLES:
DW 0465h 03e8h
DW 0464h 03e8h
DW 1280h 03e8h
DW 1281h 03e8h
DW 1282h 03e8h
DW 1283h 03e8h
// 1378 SPEECH_RON
EVENT_1378_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1378_SOUND_0_SAMPLES
EVENT_1378_SOUND_0_SAMPLES:
DW 128ch 03e8h
DW 128dh 03e8h
DW 128eh 03e8h
// 1379 SPEECH_HERMIONE
EVENT_1379_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1379_SOUND_0_SAMPLES
EVENT_1379_SOUND_0_SAMPLES:
DW 127fh 03e8h
// 1380 SPEECH_GENERAL2
EVENT_1380_SOUNDS:
DB 09h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1380_SOUND_0_SAMPLES
EVENT_1380_SOUND_0_SAMPLES:
DW 128bh 03e8h
DW 1284h 03e8h
DW 1285h 03e8h
DW 1286h 03e8h
DW 1287h 03e8h
DW 1288h 03e8h
DW 1289h 03e8h
DW 128ah 03e8h
DW 127eh 03e8h
// 1381 SPEECH_HAGRID
EVENT_1381_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1381_SOUND_0_SAMPLES
EVENT_1381_SOUND_0_SAMPLES:
DW 129ah 03e8h
DW 129bh 03e8h
DW 129ch 03e8h
// 1382 SPEECH_DRACO
EVENT_1382_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1382_SOUND_0_SAMPLES
EVENT_1382_SOUND_0_SAMPLES:
DW 12aah 03e8h
DW 1290h 03e8h
DW 1291h 03e8h
DW 1292h 03e8h
// 1383 SPEECH_GENERAL2
EVENT_1383_SOUNDS:
DB 15h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1383_SOUND_0_SAMPLES
EVENT_1383_SOUND_0_SAMPLES:
DW 1293h 03e8h
DW 1294h 03e8h
DW 1295h 03e8h
DW 1296h 03e8h
DW 1297h 03e8h
DW 1298h 03e8h
DW 1299h 03e8h
DW 129dh 03e8h
DW 129eh 03e8h
DW 129fh 03e8h
DW 12a0h 03e8h
DW 12a1h 03e8h
DW 12a2h 03e8h
DW 12a3h 03e8h
DW 12a4h 03e8h
DW 12a5h 03e8h
DW 12a6h 03e8h
DW 12a7h 03e8h
DW 12a8h 03e8h
DW 12a9h 03e8h
DW 128fh 03e8h
// 1384 SPEECH_HARRY
EVENT_1384_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1384_SOUND_0_SAMPLES
EVENT_1384_SOUND_0_SAMPLES:
DW 12b1h 03e8h
DW 12b2h 03e8h
DW 12b3h 03e8h
DW 12b4h 03e8h
DW 12b5h 03e8h
DW 12cbh 03e8h
// 1385 SPEECH_HAGRID
EVENT_1385_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1385_SOUND_0_SAMPLES
EVENT_1385_SOUND_0_SAMPLES:
DW 12aeh 03e8h
DW 12afh 03e8h
DW 12b0h 03e8h
// 1386 SPEECH_RON
EVENT_1386_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1386_SOUND_0_SAMPLES
EVENT_1386_SOUND_0_SAMPLES:
DW 12c3h 03e8h
DW 12c4h 03e8h
DW 12abh 03e8h
DW 12c6h 03e8h
DW 12c7h 03e8h
DW 12c8h 03e8h
DW 12c9h 03e8h
DW 12cah 03e8h
// 1387 SPEECH_HERMIONE
EVENT_1387_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1387_SOUND_0_SAMPLES
EVENT_1387_SOUND_0_SAMPLES:
DW 12ach 03e8h
DW 12adh 03e8h
// 1388 SPEECH_GENERAL2
EVENT_1388_SOUNDS:
DB 0eh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1388_SOUND_0_SAMPLES
EVENT_1388_SOUND_0_SAMPLES:
DW 12c5h 03e8h
DW 12b6h 03e8h
DW 12b7h 03e8h
DW 12b8h 03e8h
DW 12b9h 03e8h
DW 12bah 03e8h
DW 12bbh 03e8h
DW 12bch 03e8h
DW 12bdh 03e8h
DW 12beh 03e8h
DW 12bfh 03e8h
DW 12c0h 03e8h
DW 12c1h 03e8h
DW 12c2h 03e8h
// 1389 SPEECH_HARRY
EVENT_1389_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1389_SOUND_0_SAMPLES
EVENT_1389_SOUND_0_SAMPLES:
DW 12d0h 03e8h
DW 12d1h 03e8h
DW 12d2h 03e8h
DW 12d3h 03e8h
DW 12d4h 03e8h
DW 12d5h 03e8h
// 1390 SPEECH_GENERAL2
EVENT_1390_SOUNDS:
DB 0dh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1390_SOUND_0_SAMPLES
EVENT_1390_SOUND_0_SAMPLES:
DW 12d8h 03e8h
DW 12cdh 03e8h
DW 12ceh 03e8h
DW 12cfh 03e8h
DW 05d2h 03e8h
DW 12d6h 03e8h
DW 12d7h 03e8h
DW 12cch 03e8h
DW 12d9h 03e8h
DW 12dah 03e8h
DW 12dbh 03e8h
DW 12ddh 03e8h
DW 12dch 03e8h
// 1391 SPEECH_GENERAL2
EVENT_1391_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1391_SOUND_0_SAMPLES
EVENT_1391_SOUND_0_SAMPLES:
DW 0315h 03e8h
// 1392 SPEECH_HARRY
EVENT_1392_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1392_SOUND_0_SAMPLES
EVENT_1392_SOUND_0_SAMPLES:
DW 12dfh 03e8h
DW 03abh 03e8h
DW 03ach 03e8h
DW 03bah 03e8h
DW 03b9h 03e8h
DW 03bbh 03e8h
// 1393 SPEECH_GENERAL2
EVENT_1393_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1393_SOUND_0_SAMPLES
EVENT_1393_SOUND_0_SAMPLES:
DW 12deh 03e8h
// 1394 SPEECH_GENERAL2
EVENT_1394_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1394_SOUND_0_SAMPLES
EVENT_1394_SOUND_0_SAMPLES:
DW 0315h 03e8h
// 1395 SPEECH_PREFECTS
EVENT_1395_SOUNDS:
DB 0ch 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1395_SOUND_0_SAMPLES
EVENT_1395_SOUND_0_SAMPLES:
DW 12ebh 03e8h
DW 12e1h 03e8h
DW 12e2h 03e8h
DW 12e3h 03e8h
DW 12e4h 03e8h
DW 12e5h 03e8h
DW 12e6h 03e8h
DW 12e7h 03e8h
DW 12e8h 03e8h
DW 12e9h 03e8h
DW 12eah 03e8h
DW 12e0h 03e8h
// 1396 SPEECH_HARRY
EVENT_1396_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1396_SOUND_0_SAMPLES
EVENT_1396_SOUND_0_SAMPLES:
DW 12edh 03e8h
DW 12eeh 03e8h
DW 12efh 03e8h
DW 12f0h 03e8h
DW 12f1h 03e8h
DW 12f2h 03e8h
// 1397 SPEECH_HAGRID
EVENT_1397_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1397_SOUND_0_SAMPLES
EVENT_1397_SOUND_0_SAMPLES:
DW 12aeh 03e8h
DW 12afh 03e8h
DW 12b0h 03e8h
// 1398 SPEECH_RON
EVENT_1398_SOUNDS:
DB 09h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1398_SOUND_0_SAMPLES
EVENT_1398_SOUND_0_SAMPLES:
DW 12f3h 03e8h
DW 12f4h 03e8h
DW 12f5h 03e8h
DW 12f6h 03e8h
DW 12f7h 03e8h
DW 12f8h 03e8h
DW 12f9h 03e8h
DW 12fah 03e8h
DW 12ech 03e8h
// 1399 SPEECH_SNAPE
EVENT_1399_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1399_SOUND_0_SAMPLES
EVENT_1399_SOUND_0_SAMPLES:
DW 12fbh 03e8h
DW 12fch 03e8h
DW 12fdh 03e8h
DW 12feh 03e8h
DW 12ffh 03e8h
DW 1300h 03e8h
DW 1301h 03e8h
// 1400 SPEECH_HAGRID
EVENT_1400_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1400_SOUND_0_SAMPLES
EVENT_1400_SOUND_0_SAMPLES:
DW 1304h 03e8h
DW 1303h 03e8h
DW 1302h 03e8h
// 1401 SPEECH_HAGRID
EVENT_1401_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1401_SOUND_0_SAMPLES
EVENT_1401_SOUND_0_SAMPLES:
DW 1307h 03e8h
DW 1306h 03e8h
DW 1305h 03e8h
// 1402 SPEECH_HAGRID
EVENT_1402_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1402_SOUND_0_SAMPLES
EVENT_1402_SOUND_0_SAMPLES:
DW 130fh 03e8h
DW 1309h 03e8h
DW 130ah 03e8h
DW 130bh 03e8h
DW 130ch 03e8h
DW 130dh 03e8h
DW 130eh 03e8h
DW 1308h 03e8h
// 1403 SPEECH_HARRY
EVENT_1403_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1403_SOUND_0_SAMPLES
EVENT_1403_SOUND_0_SAMPLES:
DW 1318h 03e8h
DW 1319h 03e8h
DW 131ah 03e8h
DW 131bh 03e8h
DW 131ch 03e8h
DW 131dh 03e8h
DW 131eh 03e8h
DW 131fh 03e8h
// 1404 SPEECH_HAGRID
EVENT_1404_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1404_SOUND_0_SAMPLES
EVENT_1404_SOUND_0_SAMPLES:
DW 1313h 03e8h
DW 1314h 03e8h
DW 1315h 03e8h
DW 1316h 03e8h
DW 1317h 03e8h
// 1405 SPEECH_LUCIUS
EVENT_1405_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1405_SOUND_0_SAMPLES
EVENT_1405_SOUND_0_SAMPLES:
DW 1320h 03e8h
DW 1321h 03e8h
DW 1322h 03e8h
DW 1323h 03e8h
// 1406 SPEECH_RON
EVENT_1406_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1406_SOUND_0_SAMPLES
EVENT_1406_SOUND_0_SAMPLES:
DW 1324h 03e8h
DW 1325h 03e8h
DW 1326h 03e8h
DW 1327h 03e8h
DW 1328h 03e8h
DW 1329h 03e8h
DW 132ah 03e8h
// 1407 SPEECH_DUMBLEDORE
EVENT_1407_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1407_SOUND_0_SAMPLES
EVENT_1407_SOUND_0_SAMPLES:
DW 1312h 03e8h
DW 1311h 03e8h
DW 1310h 03e8h
// 1408 SPEECH_HAGRID
EVENT_1408_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1408_SOUND_0_SAMPLES
EVENT_1408_SOUND_0_SAMPLES:
DW 1331h 03e8h
DW 1330h 03e8h
DW 132fh 03e8h
DW 1332h 03e8h
DW 1333h 03e8h
DW 1334h 03e8h
// 1409 SPEECH_RON
EVENT_1409_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1409_SOUND_0_SAMPLES
EVENT_1409_SOUND_0_SAMPLES:
DW 132eh 03e8h
DW 132ch 03e8h
DW 132dh 03e8h
DW 132bh 03e8h
// 1410 SPEECH_HARRY
EVENT_1410_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1410_SOUND_0_SAMPLES
EVENT_1410_SOUND_0_SAMPLES:
DW 1340h 03e8h
DW 1335h 03e8h
DW 134ah 03e8h
DW 1349h 03e8h
DW 134bh 03e8h
DW 134ch 03e8h
// 1411 SPEECH_HAGRID
EVENT_1411_SOUNDS:
DB 0dh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1411_SOUND_0_SAMPLES
EVENT_1411_SOUND_0_SAMPLES:
DW 1337h 03e8h
DW 1339h 03e8h
DW 133ah 03e8h
DW 133bh 03e8h
DW 133ch 03e8h
DW 133dh 03e8h
DW 133eh 03e8h
DW 133fh 03e8h
DW 134eh 03e8h
DW 134dh 03e8h
DW 134fh 03e8h
DW 1350h 03e8h
DW 1338h 03e8h
// 1412 SPEECH_RON
EVENT_1412_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1412_SOUND_0_SAMPLES
EVENT_1412_SOUND_0_SAMPLES:
DW 1342h 03e8h
DW 1343h 03e8h
DW 1344h 03e8h
DW 1345h 03e8h
DW 1346h 03e8h
DW 1347h 03e8h
DW 1348h 03e8h
// 1413 SPEECH_HERMIONE
EVENT_1413_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1413_SOUND_0_SAMPLES
EVENT_1413_SOUND_0_SAMPLES:
DW 1341h 03e8h
DW 1336h 03e8h
// 1414 SPEECH_HAGRID
EVENT_1414_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1414_SOUND_0_SAMPLES
EVENT_1414_SOUND_0_SAMPLES:
DW 1355h 03e8h
DW 1352h 03e8h
DW 1353h 03e8h
DW 1354h 03e8h
DW 1351h 03e8h
// 1415 SPEECH_RON
EVENT_1415_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1415_SOUND_0_SAMPLES
EVENT_1415_SOUND_0_SAMPLES:
DW 1359h 03e8h
DW 135ah 03e8h
// 1416 SPEECH_GENERAL2
EVENT_1416_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1416_SOUND_0_SAMPLES
EVENT_1416_SOUND_0_SAMPLES:
DW 1356h 03e8h
DW 1357h 03e8h
DW 1358h 03e8h
// 1417 SPEECH_HAGRID
EVENT_1417_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1417_SOUND_0_SAMPLES
EVENT_1417_SOUND_0_SAMPLES:
DW 1360h 03e8h
DW 135ch 03e8h
DW 135dh 03e8h
DW 135eh 03e8h
DW 135fh 03e8h
// 1418 SPEECH_RON
EVENT_1418_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1418_SOUND_0_SAMPLES
EVENT_1418_SOUND_0_SAMPLES:
DW 1361h 03e8h
DW 1362h 03e8h
// 1419 SPEECH_GENERAL2
EVENT_1419_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1419_SOUND_0_SAMPLES
EVENT_1419_SOUND_0_SAMPLES:
DW 135bh 03e8h
// 1420 SPEECH_HARRY
EVENT_1420_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1420_SOUND_0_SAMPLES
EVENT_1420_SOUND_0_SAMPLES:
DW 1364h 03e8h
// 1421 SPEECH_RON
EVENT_1421_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1421_SOUND_0_SAMPLES
EVENT_1421_SOUND_0_SAMPLES:
DW 1365h 03e8h
DW 1366h 03e8h
DW 1367h 03e8h
DW 1368h 03e8h
DW 1369h 03e8h
// 1422 SPEECH_GENERAL2
EVENT_1422_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1422_SOUND_0_SAMPLES
EVENT_1422_SOUND_0_SAMPLES:
DW 1363h 03e8h
// 1423 SPEECH_HAGRID
EVENT_1423_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1423_SOUND_0_SAMPLES
EVENT_1423_SOUND_0_SAMPLES:
DW 129ah 03e8h
DW 129bh 03e8h
DW 129ch 03e8h
// 1424 SPEECH_PREFECTS_GRYFFINDOR
EVENT_1424_SOUNDS:
DB 16h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1424_SOUND_0_SAMPLES
EVENT_1424_SOUND_0_SAMPLES:
DW 137fh 03e8h
DW 137eh 03e8h
DW 137dh 03e8h
DW 136bh 03e8h
DW 136ah 03e8h
DW 136ch 03e8h
DW 136fh 03e8h
DW 136eh 03e8h
DW 1370h 03e8h
DW 1373h 03e8h
DW 1375h 03e8h
DW 1374h 03e8h
DW 1376h 03e8h
DW 1377h 03e8h
DW 1378h 03e8h
DW 136dh 03e8h
DW 1372h 03e8h
DW 1371h 03e8h
DW 137ah 03e8h
DW 1379h 03e8h
DW 137bh 03e8h
DW 137ch 03e8h
// 1425 SPEECH_PREFECTS_HUFFLEPUFF
EVENT_1425_SOUNDS:
DB 25h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1425_SOUND_0_SAMPLES
EVENT_1425_SOUND_0_SAMPLES:
DW 139dh 03e8h
DW 139eh 03e8h
DW 1274h 03e8h
DW 1275h 03e8h
DW 138bh 03e8h
DW 138eh 03e8h
DW 1391h 03e8h
DW 1381h 03e8h
DW 1380h 03e8h
DW 1384h 03e8h
DW 1394h 03e8h
DW 1395h 03e8h
DW 1397h 03e8h
DW 1396h 03e8h
DW 1398h 03e8h
DW 138ah 03e8h
DW 138dh 03e8h
DW 1393h 03e8h
DW 1390h 03e8h
DW 1382h 03e8h
DW 138ch 03e8h
DW 138fh 03e8h
DW 1392h 03e8h
DW 1388h 03e8h
DW 1387h 03e8h
DW 1389h 03e8h
DW 1383h 03e8h
DW 1385h 03e8h
DW 1386h 03e8h
DW 1399h 03e8h
DW 139bh 03e8h
DW 139ah 03e8h
DW 139ch 03e8h
DW 12ebh 03e8h
DW 12e1h 03e8h
DW 12e2h 03e8h
DW 12e3h 03e8h
// 1426 SPEECH_PREFECTS_RAVENCLAW
EVENT_1426_SOUNDS:
DB 22h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1426_SOUND_0_SAMPLES
EVENT_1426_SOUND_0_SAMPLES:
DW 127ah 03e8h
DW 127bh 03e8h
DW 1287h 03e8h
DW 1288h 03e8h
DW 139fh 03e8h
DW 13a0h 03e8h
DW 13a1h 03e8h
DW 13a2h 03e8h
DW 13a7h 03e8h
DW 13a6h 03e8h
DW 13a8h 03e8h
DW 13abh 03e8h
DW 13aah 03e8h
DW 13a9h 03e8h
DW 13ach 03e8h
DW 13adh 03e8h
DW 13aeh 03e8h
DW 13afh 03e8h
DW 13b0h 03e8h
DW 13b1h 03e8h
DW 13b2h 03e8h
DW 13b4h 03e8h
DW 13b3h 03e8h
DW 13a3h 03e8h
DW 13a5h 03e8h
DW 13a4h 03e8h
DW 12e4h 03e8h
DW 12e5h 03e8h
DW 12e6h 03e8h
DW 12e7h 03e8h
DW 13b7h 03e8h
DW 13b6h 03e8h
DW 13b5h 03e8h
DW 13b8h 03e8h
// 1427 SPEECH_PREFECTS_SLYTHERIN
EVENT_1427_SOUNDS:
DB 26h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1427_SOUND_0_SAMPLES
EVENT_1427_SOUND_0_SAMPLES:
DW 13d1h 03e8h
DW 13d2h 03e8h
DW 13d4h 03e8h
DW 13d3h 03e8h
DW 13d5h 03e8h
DW 13b9h 03e8h
DW 13bah 03e8h
DW 13bbh 03e8h
DW 13bch 03e8h
DW 13bdh 03e8h
DW 13c0h 03e8h
DW 13c1h 03e8h
DW 13c2h 03e8h
DW 13c3h 03e8h
DW 13c5h 03e8h
DW 13c4h 03e8h
DW 13c6h 03e8h
DW 13c7h 03e8h
DW 13c8h 03e8h
DW 13c9h 03e8h
DW 13cah 03e8h
DW 13cbh 03e8h
DW 13beh 03e8h
DW 13bfh 03e8h
DW 13cdh 03e8h
DW 13cch 03e8h
DW 13ceh 03e8h
DW 13cfh 03e8h
DW 13d0h 03e8h
DW 12e8h 03e8h
DW 12e9h 03e8h
DW 12eah 03e8h
DW 12e0h 03e8h
DW 0adbh 03e8h
DW 0adch 03e8h
DW 12b9h 03e8h
DW 12bah 03e8h
DW 12bbh 03e8h
// 1428 SPEECH_HARRY
EVENT_1428_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1428_SOUND_0_SAMPLES
EVENT_1428_SOUND_0_SAMPLES:
DW 0a3eh 03e8h
DW 0a3fh 03e8h
DW 0a4ah 03e8h
// 1429 SPEECH_RON
EVENT_1429_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1429_SOUND_0_SAMPLES
EVENT_1429_SOUND_0_SAMPLES:
DW 0a42h 03e8h
DW 0a43h 03e8h
DW 0a44h 03e8h
DW 0a45h 03e8h
DW 0a46h 03e8h
DW 0a47h 03e8h
DW 0a48h 03e8h
DW 0a49h 03e8h
// 1430 SPEECH_HERMIONE
EVENT_1430_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1430_SOUND_0_SAMPLES
EVENT_1430_SOUND_0_SAMPLES:
DW 0a3bh 03e8h
DW 0a3ch 03e8h
DW 0a3dh 03e8h
// 1431 SPEECH_GENERAL2
EVENT_1431_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1431_SOUND_0_SAMPLES
EVENT_1431_SOUND_0_SAMPLES:
DW 0a41h 03e8h
DW 0a39h 03e8h
DW 0a3ah 03e8h
DW 0a40h 03e8h
DW 0a38h 03e8h
// 1432 SPEECH_HARRY
EVENT_1432_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1432_SOUND_0_SAMPLES
EVENT_1432_SOUND_0_SAMPLES:
DW 0a1dh 03e8h
DW 0468h 03e8h
DW 0467h 03e8h
// 1433 SPEECH_RON
EVENT_1433_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1433_SOUND_0_SAMPLES
EVENT_1433_SOUND_0_SAMPLES:
DW 0a19h 03e8h
// 1434 SPEECH_GENERAL2
EVENT_1434_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1434_SOUND_0_SAMPLES
EVENT_1434_SOUND_0_SAMPLES:
DW 0a1ah 03e8h
DW 0a1bh 03e8h
DW 0a1ch 03e8h
// 1435 SPEECH_HARRY
EVENT_1435_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1435_SOUND_0_SAMPLES
EVENT_1435_SOUND_0_SAMPLES:
DW 0a22h 03e8h
DW 0a23h 03e8h
// 1436 SPEECH_HERMIONE
EVENT_1436_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1436_SOUND_0_SAMPLES
EVENT_1436_SOUND_0_SAMPLES:
DW 0a20h 03e8h
DW 0a21h 03e8h
// 1437 SPEECH_GENERAL2
EVENT_1437_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1437_SOUND_0_SAMPLES
EVENT_1437_SOUND_0_SAMPLES:
DW 0a24h 03e8h
DW 0a1fh 03e8h
DW 0a1eh 03e8h
DW 0a25h 03e8h
DW 0a26h 03e8h
// 1438 SPEECH_HARRY
EVENT_1438_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1438_SOUND_0_SAMPLES
EVENT_1438_SOUND_0_SAMPLES:
DW 0a2ch 03e8h
// 1439 SPEECH_RON
EVENT_1439_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1439_SOUND_0_SAMPLES
EVENT_1439_SOUND_0_SAMPLES:
DW 0a27h 03e8h
// 1440 SPEECH_GENERAL2
EVENT_1440_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1440_SOUND_0_SAMPLES
EVENT_1440_SOUND_0_SAMPLES:
DW 0a28h 03e8h
DW 0a29h 03e8h
DW 0a2ah 03e8h
DW 0a2bh 03e8h
// 1441 SPEECH_HARRY
EVENT_1441_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1441_SOUND_0_SAMPLES
EVENT_1441_SOUND_0_SAMPLES:
DW 0a36h 03e8h
DW 046dh 03e8h
DW 046eh 03e8h
// 1442 SPEECH_RON
EVENT_1442_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1442_SOUND_0_SAMPLES
EVENT_1442_SOUND_0_SAMPLES:
DW 0a2dh 03e8h
// 1443 SPEECH_GENERAL2
EVENT_1443_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1443_SOUND_0_SAMPLES
EVENT_1443_SOUND_0_SAMPLES:
DW 0a2eh 03e8h
DW 0a2fh 03e8h
DW 0a30h 03e8h
DW 0a31h 03e8h
DW 0a32h 03e8h
DW 0a33h 03e8h
DW 0a34h 03e8h
DW 0a35h 03e8h
// 1444 SPEECH_GENERAL3
EVENT_1444_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1444_SOUND_0_SAMPLES
EVENT_1444_SOUND_0_SAMPLES:
DW 0a37h 03e8h
// 1445 SPEECH_HARRY
EVENT_1445_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1445_SOUND_0_SAMPLES
EVENT_1445_SOUND_0_SAMPLES:
DW 0a5eh 03e8h
DW 0a5fh 03e8h
DW 0a60h 03e8h
DW 0a61h 03e8h
DW 0a62h 03e8h
DW 0a63h 03e8h
DW 0a64h 03e8h
DW 0a4bh 03e8h
// 1446 SPEECH_HERMIONE
EVENT_1446_SOUNDS:
DB 13h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1446_SOUND_0_SAMPLES
EVENT_1446_SOUND_0_SAMPLES:
DW 0a65h 03e8h
DW 0a4ch 03e8h
DW 0a4dh 03e8h
DW 0a4eh 03e8h
DW 0a4fh 03e8h
DW 0a50h 03e8h
DW 0a51h 03e8h
DW 0a52h 03e8h
DW 0a53h 03e8h
DW 0a54h 03e8h
DW 0a55h 03e8h
DW 0a56h 03e8h
DW 0a57h 03e8h
DW 0a58h 03e8h
DW 0a59h 03e8h
DW 0a5ah 03e8h
DW 0a5bh 03e8h
DW 0a5ch 03e8h
DW 0a5dh 03e8h
// 1447 SPEECH_GENERAL2
EVENT_1447_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1447_SOUND_0_SAMPLES
EVENT_1447_SOUND_0_SAMPLES:
DW 0a66h 03e8h
DW 0a67h 03e8h
DW 0a68h 03e8h
DW 0a69h 03e8h
DW 0a6ah 03e8h
// 1448 SPEECH_HARRY
EVENT_1448_SOUNDS:
DB 09h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1448_SOUND_0_SAMPLES
EVENT_1448_SOUND_0_SAMPLES:
DW 0a7bh 03e8h
DW 0a7ch 03e8h
DW 0a7dh 03e8h
DW 0a7eh 03e8h
DW 0a7fh 03e8h
DW 03a9h 03e8h
DW 03a8h 03e8h
DW 03aah 03e8h
DW 0a80h 03e8h
// 1449 SPEECH_RON
EVENT_1449_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1449_SOUND_0_SAMPLES
EVENT_1449_SOUND_0_SAMPLES:
DW 0a6bh 03e8h
DW 0a81h 03e8h
DW 0a84h 03e8h
// 1450 SPEECH_HERMIONE
EVENT_1450_SOUNDS:
DB 10h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1450_SOUND_0_SAMPLES
EVENT_1450_SOUND_0_SAMPLES:
DW 0a82h 03e8h
DW 0a6ch 03e8h
DW 0a6dh 03e8h
DW 0a6eh 03e8h
DW 0a6fh 03e8h
DW 0a70h 03e8h
DW 0a71h 03e8h
DW 0a72h 03e8h
DW 0a73h 03e8h
DW 0a74h 03e8h
DW 0a75h 03e8h
DW 0a76h 03e8h
DW 0a77h 03e8h
DW 0a78h 03e8h
DW 0a79h 03e8h
DW 0a7ah 03e8h
// 1451 SPEECH_WIZARD_CARD
EVENT_1451_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1451_SOUND_0_SAMPLES
EVENT_1451_SOUND_0_SAMPLES:
DW 0a83h 03e8h
// 1452 SPEECH_HARRY
EVENT_1452_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1452_SOUND_0_SAMPLES
EVENT_1452_SOUND_0_SAMPLES:
DW 0a88h 03e8h
DW 0a86h 03e8h
DW 0a87h 03e8h
DW 0a85h 03e8h
// 1453 SPEECH_RON
EVENT_1453_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1453_SOUND_0_SAMPLES
EVENT_1453_SOUND_0_SAMPLES:
DW 0a89h 03e8h
DW 0a8ah 03e8h
DW 0a8bh 03e8h
DW 0a8ch 03e8h
// 1454 SPEECH_HARRY
EVENT_1454_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1454_SOUND_0_SAMPLES
EVENT_1454_SOUND_0_SAMPLES:
DW 0a91h 03e8h
DW 0a92h 03e8h
DW 0a93h 03e8h
DW 0a94h 03e8h
DW 0a95h 03e8h
DW 0a96h 03e8h
// 1455 SPEECH_RON
EVENT_1455_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1455_SOUND_0_SAMPLES
EVENT_1455_SOUND_0_SAMPLES:
DW 0a99h 03e8h
DW 0a9ah 03e8h
DW 0a9bh 03e8h
DW 0a9ch 03e8h
// 1456 SPEECH_GENERAL2
EVENT_1456_SOUNDS:
DB 0bh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1456_SOUND_0_SAMPLES
EVENT_1456_SOUND_0_SAMPLES:
DW 0a90h 03e8h
DW 0a8eh 03e8h
DW 0a8fh 03e8h
DW 0a8dh 03e8h
DW 0a97h 03e8h
DW 0a98h 03e8h
DW 0a9dh 03e8h
DW 0a9eh 03e8h
DW 0a9fh 03e8h
DW 0aa0h 03e8h
DW 0aa1h 03e8h
// 1457 SPEECH_HARRY
EVENT_1457_SOUNDS:
DB 0bh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1457_SOUND_0_SAMPLES
EVENT_1457_SOUND_0_SAMPLES:
DW 0aadh 03e8h
DW 0aa3h 03e8h
DW 0aa4h 03e8h
DW 0aa5h 03e8h
DW 0aa6h 03e8h
DW 0aa7h 03e8h
DW 0aa8h 03e8h
DW 0aa9h 03e8h
DW 0aaah 03e8h
DW 0aabh 03e8h
DW 0aach 03e8h
// 1458 SPEECH_RON
EVENT_1458_SOUNDS:
DB 0ch 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1458_SOUND_0_SAMPLES
EVENT_1458_SOUND_0_SAMPLES:
DW 0aa2h 03e8h
DW 0aaeh 03e8h
DW 0aafh 03e8h
DW 0ab0h 03e8h
DW 0ab1h 03e8h
DW 0ab2h 03e8h
DW 0ab3h 03e8h
DW 0ab4h 03e8h
DW 0ab5h 03e8h
DW 0ab6h 03e8h
DW 0ab7h 03e8h
DW 0ab8h 03e8h
// 1459 SPEECH_HARRY
EVENT_1459_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1459_SOUND_0_SAMPLES
EVENT_1459_SOUND_0_SAMPLES:
DW 0461h 03e8h
DW 0468h 03e8h
DW 0467h 03e8h
// 1460 SPEECH_GENERAL2
EVENT_1460_SOUNDS:
DB 10h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1460_SOUND_0_SAMPLES
EVENT_1460_SOUND_0_SAMPLES:
DW 13dfh 03e8h
DW 13d7h 03e8h
DW 13d8h 03e8h
DW 13d9h 03e8h
DW 13dah 03e8h
DW 13dbh 03e8h
DW 13dch 03e8h
DW 13ddh 03e8h
DW 13deh 03e8h
DW 13d6h 03e8h
DW 13e0h 03e8h
DW 13e1h 03e8h
DW 13e2h 03e8h
DW 13e3h 03e8h
DW 13e4h 03e8h
DW 13e5h 03e8h
// 1461 SPEECH_HARRY
EVENT_1461_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1461_SOUND_0_SAMPLES
EVENT_1461_SOUND_0_SAMPLES:
DW 046ah 03e8h
DW 0469h 03e8h
DW 0463h 03e8h
DW 0462h 03e8h
// 1462 SPEECH_GENERAL2
EVENT_1462_SOUNDS:
DB 10h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1462_SOUND_0_SAMPLES
EVENT_1462_SOUND_0_SAMPLES:
DW 13f2h 03e8h
DW 13e7h 03e8h
DW 13e8h 03e8h
DW 13e9h 03e8h
DW 13eah 03e8h
DW 13ebh 03e8h
DW 13ech 03e8h
DW 13edh 03e8h
DW 13eeh 03e8h
DW 13efh 03e8h
DW 13f0h 03e8h
DW 13f1h 03e8h
DW 13e6h 03e8h
DW 13f3h 03e8h
DW 13f4h 03e8h
DW 13f5h 03e8h
// 1463 SPEECH_HARRY
EVENT_1463_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1463_SOUND_0_SAMPLES
EVENT_1463_SOUND_0_SAMPLES:
DW 046ch 03e8h
DW 046bh 03e8h
DW 046fh 03e8h
// 1464 SPEECH_GENERAL2
EVENT_1464_SOUNDS:
DB 10h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1464_SOUND_0_SAMPLES
EVENT_1464_SOUND_0_SAMPLES:
DW 1402h 03e8h
DW 13f7h 03e8h
DW 13f8h 03e8h
DW 13f9h 03e8h
DW 13fah 03e8h
DW 13fbh 03e8h
DW 13fch 03e8h
DW 13fdh 03e8h
DW 13feh 03e8h
DW 13ffh 03e8h
DW 1400h 03e8h
DW 1401h 03e8h
DW 13f6h 03e8h
DW 1403h 03e8h
DW 1404h 03e8h
DW 1405h 03e8h
// 1465 SPEECH_HARRY
EVENT_1465_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1465_SOUND_0_SAMPLES
EVENT_1465_SOUND_0_SAMPLES:
DW 046dh 03e8h
DW 046eh 03e8h
// 1466 SPEECH_GENERAL2
EVENT_1466_SOUNDS:
DB 10h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1466_SOUND_0_SAMPLES
EVENT_1466_SOUND_0_SAMPLES:
DW 1410h 03e8h
DW 1407h 03e8h
DW 1408h 03e8h
DW 1409h 03e8h
DW 140ah 03e8h
DW 140bh 03e8h
DW 140ch 03e8h
DW 140dh 03e8h
DW 140eh 03e8h
DW 140fh 03e8h
DW 1406h 03e8h
DW 1411h 03e8h
DW 1412h 03e8h
DW 1413h 03e8h
DW 1414h 03e8h
DW 1415h 03e8h
// 1467 SPEECH_HARRY
EVENT_1467_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1467_SOUND_0_SAMPLES
EVENT_1467_SOUND_0_SAMPLES:
DW 0465h 03e8h
DW 0464h 03e8h
DW 0466h 03e8h
// 1468 SPEECH_GENERAL2
EVENT_1468_SOUNDS:
DB 10h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1468_SOUND_0_SAMPLES
EVENT_1468_SOUND_0_SAMPLES:
DW 1420h 03e8h
DW 1417h 03e8h
DW 1418h 03e8h
DW 1419h 03e8h
DW 141ah 03e8h
DW 141bh 03e8h
DW 141ch 03e8h
DW 141dh 03e8h
DW 141eh 03e8h
DW 141fh 03e8h
DW 1416h 03e8h
DW 1421h 03e8h
DW 1422h 03e8h
DW 1423h 03e8h
DW 1424h 03e8h
DW 1425h 03e8h
// 1469 SPEECH_RON
EVENT_1469_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1469_SOUND_0_SAMPLES
EVENT_1469_SOUND_0_SAMPLES:
DW 12f6h 03e8h
DW 12f7h 03e8h
DW 12f8h 03e8h
// 1470 SPEECH_HARRY
EVENT_1470_SOUNDS:
DB 0fh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1470_SOUND_0_SAMPLES
EVENT_1470_SOUND_0_SAMPLES:
DW 03a1h 03e8h
DW 03a2h 03e8h
DW 039dh 03e8h
DW 039eh 03e8h
DW 03a0h 03e8h
DW 039fh 03e8h
DW 03a3h 03e8h
DW 03a4h 03e8h
DW 075bh 03e8h
DW 075ah 03e8h
DW 075ch 03e8h
DW 03a5h 03e8h
DW 03a6h 03e8h
DW 03a7h 03e8h
DW 03b8h 03e8h
// 1471 SPEECH_HARRY
EVENT_1471_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1471_SOUND_0_SAMPLES
EVENT_1471_SOUND_0_SAMPLES:
DW 03a9h 03e8h
DW 03a8h 03e8h
DW 03aah 03e8h
// 1472 SPEECH_HARRY
EVENT_1472_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1472_SOUND_0_SAMPLES
EVENT_1472_SOUND_0_SAMPLES:
DW 03abh 03e8h
DW 03ach 03e8h
DW 03bah 03e8h
DW 03b9h 03e8h
DW 03bbh 03e8h
// 1473 SPEECH_HARRY
EVENT_1473_SOUNDS:
DB 07h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1473_SOUND_0_SAMPLES
EVENT_1473_SOUND_0_SAMPLES:
DW 03adh 03e8h
DW 03aeh 03e8h
DW 03afh 03e8h
DW 03b0h 03e8h
DW 03b1h 03e8h
DW 03bdh 03e8h
DW 03bch 03e8h
// 1474 SPEECH_HARRY
EVENT_1474_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1474_SOUND_0_SAMPLES
EVENT_1474_SOUND_0_SAMPLES:
DW 03b5h 03e8h
DW 03b6h 03e8h
DW 03b7h 03e8h
// 1475 SPEECH_RON
EVENT_1475_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1475_SOUND_0_SAMPLES
EVENT_1475_SOUND_0_SAMPLES:
DW 03b2h 03e8h
DW 03b3h 03e8h
DW 03b4h 03e8h
// 1476 BROOM_IMPACT_GENERAL
EVENT_1476_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1476_SOUND_0_SAMPLES
EVENT_1476_SOUND_0_SAMPLES:
DW 0b52h 03e8h
DW 0b53h 03e8h
DW 0b54h 03e8h
// 1477 BROOM_IMPACT_GRASS
EVENT_1477_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1477_SOUND_0_SAMPLES
EVENT_1477_SOUND_0_SAMPLES:
DW 0b4eh 03e8h
DW 0b4fh 03e8h
DW 0b50h 03e8h
DW 0b51h 03e8h
// 1478 BROOM_IMPACT_STONE
EVENT_1478_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1478_SOUND_0_SAMPLES
EVENT_1478_SOUND_0_SAMPLES:
DW 0b71h 03e8h
DW 0b72h 03e8h
DW 0b73h 03e8h
// 1479 BROOM_IMPACT_TREE
EVENT_1479_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1479_SOUND_0_SAMPLES
EVENT_1479_SOUND_0_SAMPLES:
DW 0b74h 03e8h
DW 0b75h 03e8h
DW 0b76h 03e8h
// 1480 BROOM_IMPACT_WATER
EVENT_1480_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1480_SOUND_0_SAMPLES
EVENT_1480_SOUND_0_SAMPLES:
DW 0b77h 03e8h
DW 0b78h 03e8h
DW 0b79h 03e8h
// 1481 BROOM_ACCELERATE
EVENT_1481_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1481_SOUND_0_SAMPLES
EVENT_1481_SOUND_0_SAMPLES:
DW 0b6fh 03e8h
DW 0b6eh 03e8h
DW 0b6dh 03e8h
DW 0b70h 03e8h
// 1482 BROOM_TURN
EVENT_1482_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1482_SOUND_0_SAMPLES
EVENT_1482_SOUND_0_SAMPLES:
DW 0b55h 03e8h
DW 0b56h 03e8h
DW 0b57h 03e8h
DW 0b58h 03e8h
DW 0b59h 03e8h
DW 0b5ah 03e8h
// 1483 BROOM_CRUISE
EVENT_1483_SOUNDS:
DB 01h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1483_SOUND_0_SAMPLES
EVENT_1483_SOUND_0_SAMPLES:
DW 0b2eh 03e8h
// 1484 SPEECH_GENERAL2
EVENT_1484_SOUNDS:
DB 10h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1484_SOUND_0_SAMPLES
EVENT_1484_SOUND_0_SAMPLES:
DW 142bh 03e8h
DW 1427h 03e8h
DW 1428h 03e8h
DW 1429h 03e8h
DW 142ah 03e8h
DW 1426h 03e8h
DW 142ch 03e8h
DW 142dh 03e8h
DW 1432h 03e8h
DW 142fh 03e8h
DW 1430h 03e8h
DW 1431h 03e8h
DW 142eh 03e8h
DW 1433h 03e8h
DW 1434h 03e8h
DW 1435h 03e8h
// 1485 SPEECH_HARRY
EVENT_1485_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1485_SOUND_0_SAMPLES
EVENT_1485_SOUND_0_SAMPLES:
DW 1437h 03e8h
DW 1436h 03e8h
DW 1438h 03e8h
// 1486 SPEECH_GENERAL3
EVENT_1486_SOUNDS:
DB 60h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1486_SOUND_0_SAMPLES
EVENT_1486_SOUND_0_SAMPLES:
DW 1443h 03e8h
DW 143ah 03e8h
DW 143bh 03e8h
DW 143ch 03e8h
DW 143dh 03e8h
DW 143eh 03e8h
DW 143fh 03e8h
DW 1440h 03e8h
DW 1441h 03e8h
DW 1442h 03e8h
DW 1439h 03e8h
DW 1444h 03e8h
DW 1445h 03e8h
DW 1446h 03e8h
DW 1447h 03e8h
DW 1448h 03e8h
DW 1449h 03e8h
DW 144ah 03e8h
DW 144bh 03e8h
DW 144ch 03e8h
DW 144dh 03e8h
DW 144eh 03e8h
DW 144fh 03e8h
DW 1450h 03e8h
DW 1451h 03e8h
DW 1452h 03e8h
DW 1453h 03e8h
DW 1454h 03e8h
DW 1455h 03e8h
DW 1456h 03e8h
DW 1457h 03e8h
DW 1458h 03e8h
DW 1459h 03e8h
DW 145ah 03e8h
DW 145bh 03e8h
DW 145ch 03e8h
DW 145dh 03e8h
DW 145eh 03e8h
DW 145fh 03e8h
DW 1460h 03e8h
DW 1461h 03e8h
DW 1462h 03e8h
DW 1463h 03e8h
DW 1464h 03e8h
DW 1465h 03e8h
DW 1466h 03e8h
DW 1467h 03e8h
DW 1468h 03e8h
DW 1469h 03e8h
DW 146ah 03e8h
DW 146bh 03e8h
DW 146ch 03e8h
DW 146dh 03e8h
DW 146eh 03e8h
DW 146fh 03e8h
DW 1470h 03e8h
DW 1471h 03e8h
DW 1472h 03e8h
DW 1473h 03e8h
DW 1474h 03e8h
DW 1475h 03e8h
DW 1476h 03e8h
DW 1477h 03e8h
DW 1478h 03e8h
DW 1479h 03e8h
DW 147ah 03e8h
DW 147bh 03e8h
DW 147ch 03e8h
DW 147dh 03e8h
DW 147eh 03e8h
DW 147fh 03e8h
DW 1480h 03e8h
DW 1481h 03e8h
DW 1482h 03e8h
DW 1483h 03e8h
DW 1484h 03e8h
DW 1485h 03e8h
DW 1486h 03e8h
DW 1487h 03e8h
DW 1488h 03e8h
DW 1489h 03e8h
DW 148ah 03e8h
DW 148bh 03e8h
DW 148ch 03e8h
DW 148dh 03e8h
DW 148eh 03e8h
DW 148fh 03e8h
DW 1490h 03e8h
DW 1491h 03e8h
DW 1492h 03e8h
DW 1493h 03e8h
DW 1494h 03e8h
DW 1495h 03e8h
DW 1496h 03e8h
DW 1497h 03e8h
DW 1498h 03e8h
// 1487 SPEECH_GENERAL3
EVENT_1487_SOUNDS:
DB 2eh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1487_SOUND_0_SAMPLES
EVENT_1487_SOUND_0_SAMPLES:
DW 14bfh 03e8h
DW 149ah 03e8h
DW 149bh 03e8h
DW 149ch 03e8h
DW 149dh 03e8h
DW 149eh 03e8h
DW 149fh 03e8h
DW 14a0h 03e8h
DW 14a1h 03e8h
DW 14a2h 03e8h
DW 14a3h 03e8h
DW 14a4h 03e8h
DW 14a5h 03e8h
DW 14a6h 03e8h
DW 14a7h 03e8h
DW 14a8h 03e8h
DW 14a9h 03e8h
DW 14aah 03e8h
DW 14abh 03e8h
DW 14ach 03e8h
DW 14adh 03e8h
DW 14aeh 03e8h
DW 14afh 03e8h
DW 14b0h 03e8h
DW 14b1h 03e8h
DW 14b2h 03e8h
DW 14b3h 03e8h
DW 14b4h 03e8h
DW 14b5h 03e8h
DW 14b6h 03e8h
DW 14b7h 03e8h
DW 14b8h 03e8h
DW 14b9h 03e8h
DW 14bah 03e8h
DW 14bbh 03e8h
DW 14bch 03e8h
DW 14bdh 03e8h
DW 14beh 03e8h
DW 1499h 03e8h
DW 14c0h 03e8h
DW 14c1h 03e8h
DW 14c2h 03e8h
DW 14c3h 03e8h
DW 14c4h 03e8h
DW 14c5h 03e8h
DW 14c6h 03e8h
// 1488 SPEECH_WIZARD_CARD
EVENT_1488_SOUNDS:
DB 08h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1488_SOUND_0_SAMPLES
EVENT_1488_SOUND_0_SAMPLES:
DW 14c7h 03e8h
DW 14c8h 03e8h
DW 14c9h 03e8h
DW 14cah 03e8h
DW 14cbh 03e8h
DW 14cch 03e8h
DW 14cdh 03e8h
DW 14ceh 03e8h
// 1489 SPEECH_DUMBLEDORE
EVENT_1489_SOUNDS:
DB 02h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1489_SOUND_0_SAMPLES
EVENT_1489_SOUND_0_SAMPLES:
DW 14cfh 03e8h
DW 14d0h 03e8h
// 1490 SPEECH_DUMBLEDORE
EVENT_1490_SOUNDS:
DB 0bh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1490_SOUND_0_SAMPLES
EVENT_1490_SOUND_0_SAMPLES:
DW 14d4h 03e8h
DW 14d2h 03e8h
DW 14d3h 03e8h
DW 14d1h 03e8h
DW 14d5h 03e8h
DW 14d6h 03e8h
DW 14d7h 03e8h
DW 14d8h 03e8h
DW 14d9h 03e8h
DW 14dah 03e8h
DW 14dbh 03e8h
// 1491 SPEECH_PREFECTS
EVENT_1491_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1491_SOUND_0_SAMPLES
EVENT_1491_SOUND_0_SAMPLES:
DW 14deh 03e8h
DW 14ddh 03e8h
DW 14dch 03e8h
DW 14dfh 03e8h
DW 14e0h 03e8h
// 1492 SPEECH_FRED
EVENT_1492_SOUNDS:
DB 0dh 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1492_SOUND_0_SAMPLES
EVENT_1492_SOUND_0_SAMPLES:
DW 14e9h 03e8h
DW 14e2h 03e8h
DW 14e3h 03e8h
DW 14e4h 03e8h
DW 14e5h 03e8h
DW 14e6h 03e8h
DW 14e7h 03e8h
DW 14e8h 03e8h
DW 14e1h 03e8h
DW 14eah 03e8h
DW 14ebh 03e8h
DW 14ech 03e8h
DW 14edh 03e8h
// 1493 SPEECH_GEORGE
EVENT_1493_SOUNDS:
DB 11h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1493_SOUND_0_SAMPLES
EVENT_1493_SOUND_0_SAMPLES:
DW 0091h 03e8h
DW 14efh 03e8h
DW 14f0h 03e8h
DW 14f1h 03e8h
DW 14f2h 03e8h
DW 14f3h 03e8h
DW 14f4h 03e8h
DW 14f5h 03e8h
DW 14f6h 03e8h
DW 14f7h 03e8h
DW 14f8h 03e8h
DW 14f9h 03e8h
DW 14fah 03e8h
DW 14fbh 03e8h
DW 14fch 03e8h
DW 14fdh 03e8h
DW 14eeh 03e8h
// 1494 SPEECH_GINNY
EVENT_1494_SOUNDS:
DB 09h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1494_SOUND_0_SAMPLES
EVENT_1494_SOUND_0_SAMPLES:
DW 00a5h 03e8h
DW 00a4h 03e8h
DW 00a6h 03e8h
DW 00a8h 03e8h
DW 00a7h 03e8h
DW 00a9h 03e8h
DW 00aah 03e8h
DW 00abh 03e8h
DW 00ach 03e8h
// 1495 SPEECH_HAGRID
EVENT_1495_SOUNDS:
DB 0ch 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1495_SOUND_0_SAMPLES
EVENT_1495_SOUND_0_SAMPLES:
DW 017bh 03e8h
DW 017ch 03e8h
DW 017dh 03e8h
DW 017eh 03e8h
DW 017fh 03e8h
DW 0180h 03e8h
DW 0181h 03e8h
DW 0182h 03e8h
DW 0183h 03e8h
DW 0184h 03e8h
DW 0185h 03e8h
DW 0186h 03e8h
// 1496 SPEECH_HERMIONE
EVENT_1496_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1496_SOUND_0_SAMPLES
EVENT_1496_SOUND_0_SAMPLES:
DW 1501h 03e8h
DW 14ffh 03e8h
DW 1500h 03e8h
DW 14feh 03e8h
DW 1502h 03e8h
DW 1503h 03e8h
// 1497 SPEECH_GILDEROY
EVENT_1497_SOUNDS:
DB 03h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1497_SOUND_0_SAMPLES
EVENT_1497_SOUND_0_SAMPLES:
DW 1504h 03e8h
DW 0127h 03e8h
DW 1505h 03e8h
// 1498 SPEECH_GENERAL3
EVENT_1498_SOUNDS:
DB 05h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1498_SOUND_0_SAMPLES
EVENT_1498_SOUND_0_SAMPLES:
DW 1507h 03e8h
DW 1506h 03e8h
DW 1508h 03e8h
DW 1509h 03e8h
DW 150ah 03e8h
// 1499 SPEECH_GENERAL3
EVENT_1499_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1499_SOUND_0_SAMPLES
EVENT_1499_SOUND_0_SAMPLES:
DW 150eh 03e8h
DW 150ch 03e8h
DW 150dh 03e8h
DW 150bh 03e8h
DW 150fh 03e8h
DW 1510h 03e8h
// 1500 SPEECH_RON
EVENT_1500_SOUNDS:
DB 11h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1500_SOUND_0_SAMPLES
EVENT_1500_SOUND_0_SAMPLES:
DW 0088h 03e8h
DW 1512h 03e8h
DW 1513h 03e8h
DW 1514h 03e8h
DW 1515h 03e8h
DW 1516h 03e8h
DW 1517h 03e8h
DW 1518h 03e8h
DW 1519h 03e8h
DW 151ah 03e8h
DW 151bh 03e8h
DW 151ch 03e8h
DW 151dh 03e8h
DW 151eh 03e8h
DW 151fh 03e8h
DW 1520h 03e8h
DW 1511h 03e8h
// 1501 SPEECH_GENERAL3
EVENT_1501_SOUNDS:
DB 06h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1501_SOUND_0_SAMPLES
EVENT_1501_SOUND_0_SAMPLES:
DW 1523h 03e8h
DW 1522h 03e8h
DW 1521h 03e8h
DW 1524h 03e8h
DW 1525h 03e8h
DW 1526h 03e8h
// 1502 PUPIL_COUGHSPLUTTER
EVENT_1502_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1502_SOUND_0_SAMPLES
EVENT_1502_SOUND_0_SAMPLES:
DW 1529h 03e8h
DW 1528h 03e8h
DW 1527h 03e8h
DW 152ah 03e8h
// 1503 PUPIL_COUGHSPLUTTER
EVENT_1503_SOUNDS:
DB 04h 64h 00h 00h 64h 64h 00h 00h 32h 32h 00h 00h
OFFSET.DW EVENT_1503_SOUND_0_SAMPLES
EVENT_1503_SOUND_0_SAMPLES:
DW 152dh 03e8h
DW 152ch 03e8h
DW 152bh 03e8h
DW 152eh 03e8h
CATEGORIES_LOOKUP:
BANK_HEADERS:
// struct FXM_BankHeader
// {
// U32 Index;
// OFFSET NameString;
// S32 NumSamples;
// OFFSET Samples;
// U32 Spare[16];
// };
// 0 C:\Harry_Speech\Banks\Speech_Borgin\-GAMECUBE-\Speech_Borgin.SDT
DD 00000000h
OFFSET.DW BANK_0_SPEECH_BORGIN_NAME
DD 00000033h
OFFSET.DW BANK_0_SPEECH_BORGIN_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 1 C:\Harry_Speech\Banks\Speech_DADA\-GAMECUBE-\Speech_DADA.SDT
DD 00000001h
OFFSET.DW BANK_1_SPEECH_DADA_NAME
DD 00000036h
OFFSET.DW BANK_1_SPEECH_DADA_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 2 C:\Harry_Speech\Banks\Speech_Diagon_Alley\-GAMECUBE-\Speech_Diagon_Alley.SDT
DD 00000002h
OFFSET.DW BANK_2_SPEECH_DIAGON_ALLEY_NAME
DD 0000009ch
OFFSET.DW BANK_2_SPEECH_DIAGON_ALLEY_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 3 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\-GAMECUBE-\Speech_Flourish_Blotts.SDT
DD 00000003h
OFFSET.DW BANK_3_SPEECH_FLOURISH_BLOTTS_NAME
DD 00000031h
OFFSET.DW BANK_3_SPEECH_FLOURISH_BLOTTS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 4 C:\Harry_Speech\Banks\Speech_Gambol_Japes\-GAMECUBE-\Speech_Gambol_Japes.SDT
DD 00000004h
OFFSET.DW BANK_4_SPEECH_GAMBOL_JAPES_NAME
DD 0000001ch
OFFSET.DW BANK_4_SPEECH_GAMBOL_JAPES_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 5 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\-GAMECUBE-\Speech_Leaky_Cauldron.SDT
DD 00000005h
OFFSET.DW BANK_5_SPEECH_LEAKY_CAULDRON_NAME
DD 0000003bh
OFFSET.DW BANK_5_SPEECH_LEAKY_CAULDRON_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 6 C:\Harry_Speech\Banks\Speech_Menagerie\-GAMECUBE-\Speech_Menagerie.SDT
DD 00000006h
OFFSET.DW BANK_6_SPEECH_MENAGERIE_NAME
DD 0000002ch
OFFSET.DW BANK_6_SPEECH_MENAGERIE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 7 C:\Harry_Speech\Banks\Speech_Mulpeppers\-GAMECUBE-\Speech_Mulpeppers.SDT
DD 00000007h
OFFSET.DW BANK_7_SPEECH_MULPEPPERS_NAME
DD 0000000dh
OFFSET.DW BANK_7_SPEECH_MULPEPPERS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 8 C:\Harry_Speech\Banks\Speech_Burrows\-GAMECUBE-\Speech_Burrows.SDT
DD 00000008h
OFFSET.DW BANK_8_SPEECH_BURROWS_NAME
DD 0000007bh
OFFSET.DW BANK_8_SPEECH_BURROWS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 9 C:\Harry_Speech\Banks\Speech_Quidditch\-GAMECUBE-\Speech_Quidditch.SDT
DD 00000009h
OFFSET.DW BANK_9_SPEECH_QUIDDITCH_NAME
DD 00000022h
OFFSET.DW BANK_9_SPEECH_QUIDDITCH_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 10 C:\Harry_Speech\Banks\Speech_Common_Room\-GAMECUBE-\Speech_Common_Room.SDT
DD 0000000ah
OFFSET.DW BANK_10_SPEECH_COMMON_ROOM_NAME
DD 00000027h
OFFSET.DW BANK_10_SPEECH_COMMON_ROOM_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 11 C:\Harry_Speech\Banks\Speech_Entrance_Hall\-GAMECUBE-\Speech_Entrance_Hall.SDT
DD 0000000bh
OFFSET.DW BANK_11_SPEECH_ENTRANCE_HALL_NAME
DD 0000003dh
OFFSET.DW BANK_11_SPEECH_ENTRANCE_HALL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 12 C:\Harry_Speech\Banks\Speech_L1\-GAMECUBE-\Speech_L1.SDT
DD 0000000ch
OFFSET.DW BANK_12_SPEECH_L1_NAME
DD 0000001ch
OFFSET.DW BANK_12_SPEECH_L1_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 13 C:\Harry_Speech\Banks\Speech_L2\-GAMECUBE-\Speech_L2.SDT
DD 0000000dh
OFFSET.DW BANK_13_SPEECH_L2_NAME
DD 00000002h
OFFSET.DW BANK_13_SPEECH_L2_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 14 C:\Harry_Speech\Banks\Speech_L3\-GAMECUBE-\Speech_L3.SDT
DD 0000000eh
OFFSET.DW BANK_14_SPEECH_L3_NAME
DD 0000000bh
OFFSET.DW BANK_14_SPEECH_L3_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 15 C:\Harry_Speech\Banks\Speech_DADA_XP\-GAMECUBE-\Speech_DADA_XP.SDT
DD 0000000fh
OFFSET.DW BANK_15_SPEECH_DADA_XP_NAME
DD 00000004h
OFFSET.DW BANK_15_SPEECH_DADA_XP_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 16 C:\Harry_Speech\Banks\Speech_Avifors\-GAMECUBE-\Speech_Avifors.SDT
DD 00000010h
OFFSET.DW BANK_16_SPEECH_AVIFORS_NAME
DD 00000004h
OFFSET.DW BANK_16_SPEECH_AVIFORS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 17 C:\Harry_Speech\Banks\Speech_Transfiguration\-GAMECUBE-\Speech_Transfiguration.SDT
DD 00000011h
OFFSET.DW BANK_17_SPEECH_TRANSFIGURATION_NAME
DD 0000001ch
OFFSET.DW BANK_17_SPEECH_TRANSFIGURATION_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 18 C:\Harry_Speech\Banks\Speech_Charms\-GAMECUBE-\Speech_Charms.SDT
DD 00000012h
OFFSET.DW BANK_18_SPEECH_CHARMS_NAME
DD 00000013h
OFFSET.DW BANK_18_SPEECH_CHARMS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 19 C:\Harry_Speech\Banks\Speech_Incendio\-GAMECUBE-\Speech_Incendio.SDT
DD 00000013h
OFFSET.DW BANK_19_SPEECH_INCENDIO_NAME
DD 00000003h
OFFSET.DW BANK_19_SPEECH_INCENDIO_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 20 C:\Harry_Speech\Banks\Speech_Encounters\-GAMECUBE-\Speech_Encounters.SDT
DD 00000014h
OFFSET.DW BANK_20_SPEECH_ENCOUNTERS_NAME
DD 00000001h
OFFSET.DW BANK_20_SPEECH_ENCOUNTERS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 21 C:\Harry_Speech\Banks\Speech_Common_Room_Night\-GAMECUBE-\Speech_Common_Room_Night.SDT
DD 00000015h
OFFSET.DW BANK_21_SPEECH_COMMON_ROOM_NIGHT_NAME
DD 00000038h
OFFSET.DW BANK_21_SPEECH_COMMON_ROOM_NIGHT_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 22 C:\Harry_Speech\Banks\Speech_Encounters_Night\-GAMECUBE-\Speech_Encounters_Night.SDT
DD 00000016h
OFFSET.DW BANK_22_SPEECH_ENCOUNTERS_NIGHT_NAME
DD 00000001h
OFFSET.DW BANK_22_SPEECH_ENCOUNTERS_NIGHT_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 23 C:\Harry_Speech\Banks\Speech_FandG\-GAMECUBE-\Speech_FandG.SDT
DD 00000017h
OFFSET.DW BANK_23_SPEECH_FANDG_NAME
DD 0000007ah
OFFSET.DW BANK_23_SPEECH_FANDG_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 24 C:\Harry_Speech\Banks\Speech_Both_Night\-GAMECUBE-\Speech_Both_Night.SDT
DD 00000018h
OFFSET.DW BANK_24_SPEECH_BOTH_NIGHT_NAME
DD 00000021h
OFFSET.DW BANK_24_SPEECH_BOTH_NIGHT_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 25 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\-GAMECUBE-\Speech_Quidditch_Commentary.SDT
DD 00000019h
OFFSET.DW BANK_25_SPEECH_QUIDDITCH_COMMENTARY_NAME
DD 0000007eh
OFFSET.DW BANK_25_SPEECH_QUIDDITCH_COMMENTARY_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 26 C:\Harry_Speech\Banks\Speech_Quidditch_Class\-GAMECUBE-\Speech_Quidditch_Class.SDT
DD 0000001ah
OFFSET.DW BANK_26_SPEECH_QUIDDITCH_CLASS_NAME
DD 00000025h
OFFSET.DW BANK_26_SPEECH_QUIDDITCH_CLASS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 27 C:\Harry_Speech\Banks\Speech_Both_Day\-GAMECUBE-\Speech_Both_Day.SDT
DD 0000001bh
OFFSET.DW BANK_27_SPEECH_BOTH_DAY_NAME
DD 0000000fh
OFFSET.DW BANK_27_SPEECH_BOTH_DAY_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 28 C:\Harry_Speech\Banks\Speech_Hogwarts\-GAMECUBE-\Speech_Hogwarts.SDT
DD 0000001ch
OFFSET.DW BANK_28_SPEECH_HOGWARTS_NAME
DD 000000e2h
OFFSET.DW BANK_28_SPEECH_HOGWARTS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 29 C:\Harry_Speech\Banks\Speech_Aragog\-GAMECUBE-\Speech_Aragog.SDT
DD 0000001dh
OFFSET.DW BANK_29_SPEECH_ARAGOG_NAME
DD 00000022h
OFFSET.DW BANK_29_SPEECH_ARAGOG_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 30 C:\Harry_Speech\Banks\Speech_COS\-GAMECUBE-\Speech_COS.SDT
DD 0000001eh
OFFSET.DW BANK_30_SPEECH_COS_NAME
DD 00000058h
OFFSET.DW BANK_30_SPEECH_COS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 31 C:\Harry_Speech\Banks\Speech_DD_Office\-GAMECUBE-\Speech_DD_Office.SDT
DD 0000001fh
OFFSET.DW BANK_31_SPEECH_DD_OFFICE_NAME
DD 00000018h
OFFSET.DW BANK_31_SPEECH_DD_OFFICE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 32 C:\Harry_Speech\Banks\Speech_Great_Hall\-GAMECUBE-\Speech_Great_Hall.SDT
DD 00000020h
OFFSET.DW BANK_32_SPEECH_GREAT_HALL_NAME
DD 00000003h
OFFSET.DW BANK_32_SPEECH_GREAT_HALL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 33 C:\Harry_Speech\Banks\Speech_Hogwarts_Flight\-GAMECUBE-\Speech_Hogwarts_Flight.SDT
DD 00000021h
OFFSET.DW BANK_33_SPEECH_HOGWARTS_FLIGHT_NAME
DD 00000009h
OFFSET.DW BANK_33_SPEECH_HOGWARTS_FLIGHT_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 34 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\-GAMECUBE-\Speech_Hogwarts_Night.SDT
DD 00000022h
OFFSET.DW BANK_34_SPEECH_HOGWARTS_NIGHT_NAME
DD 0000000eh
OFFSET.DW BANK_34_SPEECH_HOGWARTS_NIGHT_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 35 C:\Harry_Speech\Banks\Speech_Library\-GAMECUBE-\Speech_Library.SDT
DD 00000023h
OFFSET.DW BANK_35_SPEECH_LIBRARY_NAME
DD 0000000dh
OFFSET.DW BANK_35_SPEECH_LIBRARY_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 36 C:\Harry_Speech\Banks\Speech_Library_Potions\-GAMECUBE-\Speech_Library_Potions.SDT
DD 00000024h
OFFSET.DW BANK_36_SPEECH_LIBRARY_POTIONS_NAME
DD 0000000eh
OFFSET.DW BANK_36_SPEECH_LIBRARY_POTIONS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 37 C:\Harry_Speech\Banks\Speech_Gringotts\-GAMECUBE-\Speech_Gringotts.SDT
DD 00000025h
OFFSET.DW BANK_37_SPEECH_GRINGOTTS_NAME
DD 00000029h
OFFSET.DW BANK_37_SPEECH_GRINGOTTS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 38 C:\Harry_Speech\Banks\Speech_Whomping_Willow\-GAMECUBE-\Speech_Whomping_Willow.SDT
DD 00000026h
OFFSET.DW BANK_38_SPEECH_WHOMPING_WILLOW_NAME
DD 00000022h
OFFSET.DW BANK_38_SPEECH_WHOMPING_WILLOW_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 39 C:\Harry\Banks\Lev_Common_Room\-GAMECUBE-\Lev_Common_Room.SDT
DD 00000027h
OFFSET.DW BANK_39_LEV_COMMON_ROOM_NAME
DD 00000015h
OFFSET.DW BANK_39_LEV_COMMON_ROOM_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 40 C:\Harry\Banks\Lev_Wiggenweld\-GAMECUBE-\Lev_Wiggenweld.SDT
DD 00000028h
OFFSET.DW BANK_40_LEV_WIGGENWELD_NAME
DD 00000015h
OFFSET.DW BANK_40_LEV_WIGGENWELD_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 41 C:\Harry\Banks\Spider_Medium\-GAMECUBE-\Spider_Medium.SDT
DD 00000029h
OFFSET.DW BANK_41_SPIDER_MEDIUM_NAME
DD 0000001eh
OFFSET.DW BANK_41_SPIDER_MEDIUM_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 42 C:\Harry\Banks\Spider_Small\-GAMECUBE-\Spider_Small.SDT
DD 0000002ah
OFFSET.DW BANK_42_SPIDER_SMALL_NAME
DD 00000025h
OFFSET.DW BANK_42_SPIDER_SMALL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 43 C:\Harry_Speech\Banks\Speech_Trading\-GAMECUBE-\Speech_Trading.SDT
DD 0000002bh
OFFSET.DW BANK_43_SPEECH_TRADING_NAME
DD 00000003h
OFFSET.DW BANK_43_SPEECH_TRADING_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 44 C:\Harry\Banks\Step_Cobbles\-GAMECUBE-\Step_Cobbles.SDT
DD 0000002ch
OFFSET.DW BANK_44_STEP_COBBLES_NAME
DD 00000022h
OFFSET.DW BANK_44_STEP_COBBLES_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 45 C:\Harry\Banks\Step_Floorboards\-GAMECUBE-\Step_Floorboards.SDT
DD 0000002dh
OFFSET.DW BANK_45_STEP_FLOORBOARDS_NAME
DD 0000000fh
OFFSET.DW BANK_45_STEP_FLOORBOARDS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 46 C:\Harry\Banks\Lev_DDOffice\-GAMECUBE-\Lev_DDOffice.SDT
DD 0000002eh
OFFSET.DW BANK_46_LEV_DDOFFICE_NAME
DD 00000010h
OFFSET.DW BANK_46_LEV_DDOFFICE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 47 C:\Harry\Banks\Lev_Staircase\-GAMECUBE-\Lev_Staircase.SDT
DD 0000002fh
OFFSET.DW BANK_47_LEV_STAIRCASE_NAME
DD 00000050h
OFFSET.DW BANK_47_LEV_STAIRCASE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 48 C:\Harry\Banks\Lev_Dungeon\-GAMECUBE-\Lev_Dungeon.SDT
DD 00000030h
OFFSET.DW BANK_48_LEV_DUNGEON_NAME
DD 00000004h
OFFSET.DW BANK_48_LEV_DUNGEON_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 49 C:\Harry_Speech\Banks\Speech_Dungeon\-GAMECUBE-\Speech_Dungeon.SDT
DD 00000031h
OFFSET.DW BANK_49_SPEECH_DUNGEON_NAME
DD 00000012h
OFFSET.DW BANK_49_SPEECH_DUNGEON_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 50 C:\Harry_Speech\Banks\Speech_Herbology\-GAMECUBE-\Speech_Herbology.SDT
DD 00000032h
OFFSET.DW BANK_50_SPEECH_HERBOLOGY_NAME
DD 00000005h
OFFSET.DW BANK_50_SPEECH_HERBOLOGY_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 51 C:\Harry_Speech\Banks\Speech_Trading_Female_Pupil\-GAMECUBE-\Speech_Trading_Female_Pupil.SDT
DD 00000033h
OFFSET.DW BANK_51_SPEECH_TRADING_FEMALE_PUPIL_NAME
DD 00000007h
OFFSET.DW BANK_51_SPEECH_TRADING_FEMALE_PUPIL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 52 C:\Harry_Speech\Banks\Speech_Trading_Male_Pupil\-GAMECUBE-\Speech_Trading_Male_Pupil.SDT
DD 00000034h
OFFSET.DW BANK_52_SPEECH_TRADING_MALE_PUPIL_NAME
DD 00000007h
OFFSET.DW BANK_52_SPEECH_TRADING_MALE_PUPIL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 53 C:\Harry\Banks\Spell_Alohomora\-GAMECUBE-\Spell_Alohomora.SDT
DD 00000035h
OFFSET.DW BANK_53_SPELL_ALOHOMORA_NAME
DD 00000009h
OFFSET.DW BANK_53_SPELL_ALOHOMORA_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 54 C:\Harry\Banks\Bowtruckle\-GAMECUBE-\Bowtruckle.SDT
DD 00000036h
OFFSET.DW BANK_54_BOWTRUCKLE_NAME
DD 00000032h
OFFSET.DW BANK_54_BOWTRUCKLE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 55 C:\Harry\Banks\Male_Prefect\-GAMECUBE-\Male_Prefect.SDT
DD 00000037h
OFFSET.DW BANK_55_MALE_PREFECT_NAME
DD 00000001h
OFFSET.DW BANK_55_MALE_PREFECT_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 56 C:\Harry_Speech\Banks\Speech_Always\-GAMECUBE-\Speech_Always.SDT
DD 00000038h
OFFSET.DW BANK_56_SPEECH_ALWAYS_NAME
DD 0000000eh
OFFSET.DW BANK_56_SPEECH_ALWAYS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 57 C:\Harry\Banks\Person_Dumbledore\-GAMECUBE-\Person_Dumbledore.SDT
DD 00000039h
OFFSET.DW BANK_57_PERSON_DUMBLEDORE_NAME
DD 00000005h
OFFSET.DW BANK_57_PERSON_DUMBLEDORE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 58 C:\Harry\Banks\Person_Fred\-GAMECUBE-\Person_Fred.SDT
DD 0000003ah
OFFSET.DW BANK_58_PERSON_FRED_NAME
DD 00000001h
OFFSET.DW BANK_58_PERSON_FRED_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 59 C:\Harry\Banks\Person_George\-GAMECUBE-\Person_George.SDT
DD 0000003bh
OFFSET.DW BANK_59_PERSON_GEORGE_NAME
DD 00000001h
OFFSET.DW BANK_59_PERSON_GEORGE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 60 C:\Harry\Banks\Person_Hag\-GAMECUBE-\Person_Hag.SDT
DD 0000003ch
OFFSET.DW BANK_60_PERSON_HAG_NAME
DD 00000009h
OFFSET.DW BANK_60_PERSON_HAG_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 61 C:\Harry\Banks\Person_Hagrid\-GAMECUBE-\Person_Hagrid.SDT
DD 0000003dh
OFFSET.DW BANK_61_PERSON_HAGRID_NAME
DD 00000007h
OFFSET.DW BANK_61_PERSON_HAGRID_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 62 C:\Harry\Banks\Person_Lockhart\-GAMECUBE-\Person_Lockhart.SDT
DD 0000003eh
OFFSET.DW BANK_62_PERSON_LOCKHART_NAME
DD 00000001h
OFFSET.DW BANK_62_PERSON_LOCKHART_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 63 C:\Harry\Banks\Person_Ron\-GAMECUBE-\Person_Ron.SDT
DD 0000003fh
OFFSET.DW BANK_63_PERSON_RON_NAME
DD 00000001h
OFFSET.DW BANK_63_PERSON_RON_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 64 C:\Harry\Banks\Person_Snape\-GAMECUBE-\Person_Snape.SDT
DD 00000040h
OFFSET.DW BANK_64_PERSON_SNAPE_NAME
DD 00000005h
OFFSET.DW BANK_64_PERSON_SNAPE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 65 C:\Harry\Banks\Person_Wood\-GAMECUBE-\Person_Wood.SDT
DD 00000041h
OFFSET.DW BANK_65_PERSON_WOOD_NAME
DD 00000001h
OFFSET.DW BANK_65_PERSON_WOOD_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 66 C:\Harry\Banks\Step_Metal\-GAMECUBE-\Step_Metal.SDT
DD 00000042h
OFFSET.DW BANK_66_STEP_METAL_NAME
DD 00000004h
OFFSET.DW BANK_66_STEP_METAL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 67 C:\Harry_Speech\Banks\Speech_DA_Anywhere\-GAMECUBE-\Speech_DA_Anywhere.SDT
DD 00000043h
OFFSET.DW BANK_67_SPEECH_DA_ANYWHERE_NAME
DD 0000001bh
OFFSET.DW BANK_67_SPEECH_DA_ANYWHERE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 68 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\-GAMECUBE-\Speech_Quidditch_Gryffindor.SDT
DD 00000044h
OFFSET.DW BANK_68_SPEECH_QUIDDITCH_GRYFFINDOR_NAME
DD 000000c9h
OFFSET.DW BANK_68_SPEECH_QUIDDITCH_GRYFFINDOR_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 69 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\-GAMECUBE-\Speech_Quidditch_Hufflepuff.SDT
DD 00000045h
OFFSET.DW BANK_69_SPEECH_QUIDDITCH_HUFFLEPUFF_NAME
DD 00000067h
OFFSET.DW BANK_69_SPEECH_QUIDDITCH_HUFFLEPUFF_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 70 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\-GAMECUBE-\Speech_Quidditch_Ravenclaw.SDT
DD 00000046h
OFFSET.DW BANK_70_SPEECH_QUIDDITCH_RAVENCLAW_NAME
DD 00000067h
OFFSET.DW BANK_70_SPEECH_QUIDDITCH_RAVENCLAW_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 71 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\-GAMECUBE-\Speech_Quidditch_Slytherin.SDT
DD 00000047h
OFFSET.DW BANK_71_SPEECH_QUIDDITCH_SLYTHERIN_NAME
DD 0000009ch
OFFSET.DW BANK_71_SPEECH_QUIDDITCH_SLYTHERIN_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 72 C:\Harry_Speech\Banks\Speech_Common_Room_d1\-GAMECUBE-\Speech_Common_Room_d1.SDT
DD 00000048h
OFFSET.DW BANK_72_SPEECH_COMMON_ROOM_D1_NAME
DD 00000007h
OFFSET.DW BANK_72_SPEECH_COMMON_ROOM_D1_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 73 C:\Harry_Speech\Banks\Speech_Common_Room_d2\-GAMECUBE-\Speech_Common_Room_d2.SDT
DD 00000049h
OFFSET.DW BANK_73_SPEECH_COMMON_ROOM_D2_NAME
DD 00000009h
OFFSET.DW BANK_73_SPEECH_COMMON_ROOM_D2_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 74 C:\Harry_Speech\Banks\Speech_Common_Room_d3\-GAMECUBE-\Speech_Common_Room_d3.SDT
DD 0000004ah
OFFSET.DW BANK_74_SPEECH_COMMON_ROOM_D3_NAME
DD 00000006h
OFFSET.DW BANK_74_SPEECH_COMMON_ROOM_D3_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 75 C:\Harry_Speech\Banks\Speech_Common_Room_d4\-GAMECUBE-\Speech_Common_Room_d4.SDT
DD 0000004bh
OFFSET.DW BANK_75_SPEECH_COMMON_ROOM_D4_NAME
DD 0000000ch
OFFSET.DW BANK_75_SPEECH_COMMON_ROOM_D4_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 76 C:\Harry_Speech\Banks\Speech_Common_Room_d5\-GAMECUBE-\Speech_Common_Room_d5.SDT
DD 0000004ch
OFFSET.DW BANK_76_SPEECH_COMMON_ROOM_D5_NAME
DD 00000001h
OFFSET.DW BANK_76_SPEECH_COMMON_ROOM_D5_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 77 C:\Harry_Speech\Banks\Speech_Common_Room_n0\-GAMECUBE-\Speech_Common_Room_n0.SDT
DD 0000004dh
OFFSET.DW BANK_77_SPEECH_COMMON_ROOM_N0_NAME
DD 00000013h
OFFSET.DW BANK_77_SPEECH_COMMON_ROOM_N0_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 78 C:\Harry_Speech\Banks\Speech_Common_Room_n1\-GAMECUBE-\Speech_Common_Room_n1.SDT
DD 0000004eh
OFFSET.DW BANK_78_SPEECH_COMMON_ROOM_N1_NAME
DD 00000020h
OFFSET.DW BANK_78_SPEECH_COMMON_ROOM_N1_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 79 C:\Harry_Speech\Banks\Speech_Common_Room_n2\-GAMECUBE-\Speech_Common_Room_n2.SDT
DD 0000004fh
OFFSET.DW BANK_79_SPEECH_COMMON_ROOM_N2_NAME
DD 0000001dh
OFFSET.DW BANK_79_SPEECH_COMMON_ROOM_N2_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 80 C:\Harry_Speech\Banks\Speech_Common_Room_n3\-GAMECUBE-\Speech_Common_Room_n3.SDT
DD 00000050h
OFFSET.DW BANK_80_SPEECH_COMMON_ROOM_N3_NAME
DD 00000008h
OFFSET.DW BANK_80_SPEECH_COMMON_ROOM_N3_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 81 C:\Harry_Speech\Banks\Speech_Common_Room_n4\-GAMECUBE-\Speech_Common_Room_n4.SDT
DD 00000051h
OFFSET.DW BANK_81_SPEECH_COMMON_ROOM_N4_NAME
DD 00000015h
OFFSET.DW BANK_81_SPEECH_COMMON_ROOM_N4_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 82 C:\Harry_Speech\Banks\Speech_Common_Room_n5\-GAMECUBE-\Speech_Common_Room_n5.SDT
DD 00000052h
OFFSET.DW BANK_82_SPEECH_COMMON_ROOM_N5_NAME
DD 00000017h
OFFSET.DW BANK_82_SPEECH_COMMON_ROOM_N5_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 83 C:\Harry_Speech\Banks\Speech_Encounters_d1\-GAMECUBE-\Speech_Encounters_d1.SDT
DD 00000053h
OFFSET.DW BANK_83_SPEECH_ENCOUNTERS_D1_NAME
DD 00000009h
OFFSET.DW BANK_83_SPEECH_ENCOUNTERS_D1_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 84 C:\Harry_Speech\Banks\Speech_Encounters_d2\-GAMECUBE-\Speech_Encounters_d2.SDT
DD 00000054h
OFFSET.DW BANK_84_SPEECH_ENCOUNTERS_D2_NAME
DD 0000000dh
OFFSET.DW BANK_84_SPEECH_ENCOUNTERS_D2_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 85 C:\Harry_Speech\Banks\Speech_Encounters_d3\-GAMECUBE-\Speech_Encounters_d3.SDT
DD 00000055h
OFFSET.DW BANK_85_SPEECH_ENCOUNTERS_D3_NAME
DD 0000001bh
OFFSET.DW BANK_85_SPEECH_ENCOUNTERS_D3_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 86 C:\Harry\Banks\Balloon\-GAMECUBE-\Balloon.SDT
DD 00000056h
OFFSET.DW BANK_86_BALLOON_NAME
DD 00000003h
OFFSET.DW BANK_86_BALLOON_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 87 C:\Harry\Banks\Barrel\-GAMECUBE-\Barrel.SDT
DD 00000057h
OFFSET.DW BANK_87_BARREL_NAME
DD 00000008h
OFFSET.DW BANK_87_BARREL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 88 C:\Harry\Banks\Billywig\-GAMECUBE-\Billywig.SDT
DD 00000058h
OFFSET.DW BANK_88_BILLYWIG_NAME
DD 00000019h
OFFSET.DW BANK_88_BILLYWIG_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 89 C:\Harry\Banks\Bookcase\-GAMECUBE-\Bookcase.SDT
DD 00000059h
OFFSET.DW BANK_89_BOOKCASE_NAME
DD 00000021h
OFFSET.DW BANK_89_BOOKCASE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 90 C:\Harry\Banks\Lev_Quidditch\-GAMECUBE-\Lev_Quidditch.SDT
DD 0000005ah
OFFSET.DW BANK_90_LEV_QUIDDITCH_NAME
DD 00000047h
OFFSET.DW BANK_90_LEV_QUIDDITCH_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 91 C:\Harry\Banks\Broom\-GAMECUBE-\Broom.SDT
DD 0000005bh
OFFSET.DW BANK_91_BROOM_NAME
DD 00000029h
OFFSET.DW BANK_91_BROOM_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 92 C:\Harry\Banks\Caged_Imp\-GAMECUBE-\Caged_Imp.SDT
DD 0000005ch
OFFSET.DW BANK_92_CAGED_IMP_NAME
DD 00000010h
OFFSET.DW BANK_92_CAGED_IMP_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 93 C:\Harry\Banks\Chest\-GAMECUBE-\Chest.SDT
DD 0000005dh
OFFSET.DW BANK_93_CHEST_NAME
DD 00000007h
OFFSET.DW BANK_93_CHEST_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 94 C:\Harry\Banks\Chocolate_Frog\-GAMECUBE-\Chocolate_Frog.SDT
DD 0000005eh
OFFSET.DW BANK_94_CHOCOLATE_FROG_NAME
DD 00000010h
OFFSET.DW BANK_94_CHOCOLATE_FROG_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 95 C:\Harry\Banks\Crate\-GAMECUBE-\Crate.SDT
DD 0000005fh
OFFSET.DW BANK_95_CRATE_NAME
DD 00000003h
OFFSET.DW BANK_95_CRATE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 96 C:\Harry\Banks\Firecrab\-GAMECUBE-\Firecrab.SDT
DD 00000060h
OFFSET.DW BANK_96_FIRECRAB_NAME
DD 00000010h
OFFSET.DW BANK_96_FIRECRAB_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 97 C:\Harry\Banks\Flipendo_Switch\-GAMECUBE-\Flipendo_Switch.SDT
DD 00000061h
OFFSET.DW BANK_97_FLIPENDO_SWITCH_NAME
DD 00000005h
OFFSET.DW BANK_97_FLIPENDO_SWITCH_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 98 C:\Harry\Banks\Fred\-GAMECUBE-\Fred.SDT
DD 00000062h
OFFSET.DW BANK_98_FRED_NAME
DD 00000001h
OFFSET.DW BANK_98_FRED_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 99 C:\Harry\Banks\Gargoyle\-GAMECUBE-\Gargoyle.SDT
DD 00000063h
OFFSET.DW BANK_99_GARGOYLE_NAME
DD 00000024h
OFFSET.DW BANK_99_GARGOYLE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 100 C:\Harry\Banks\Generic_Wizard\-GAMECUBE-\Generic_Wizard.SDT
DD 00000064h
OFFSET.DW BANK_100_GENERIC_WIZARD_NAME
DD 00000012h
OFFSET.DW BANK_100_GENERIC_WIZARD_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 101 C:\Harry\Banks\George\-GAMECUBE-\George.SDT
DD 00000065h
OFFSET.DW BANK_101_GEORGE_NAME
DD 00000001h
OFFSET.DW BANK_101_GEORGE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 102 C:\Harry\Banks\Ghost\-GAMECUBE-\Ghost.SDT
DD 00000066h
OFFSET.DW BANK_102_GHOST_NAME
DD 0000000eh
OFFSET.DW BANK_102_GHOST_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 103 C:\Harry\Banks\Glass_Jar\-GAMECUBE-\Glass_Jar.SDT
DD 00000067h
OFFSET.DW BANK_103_GLASS_JAR_NAME
DD 00000006h
OFFSET.DW BANK_103_GLASS_JAR_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 104 C:\Harry\Banks\Gnome\-GAMECUBE-\Gnome.SDT
DD 00000068h
OFFSET.DW BANK_104_GNOME_NAME
DD 0000003eh
OFFSET.DW BANK_104_GNOME_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 105 C:\Harry\Banks\Griphook\-GAMECUBE-\Griphook.SDT
DD 00000069h
OFFSET.DW BANK_105_GRIPHOOK_NAME
DD 0000000eh
OFFSET.DW BANK_105_GRIPHOOK_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 106 C:\Harry\Banks\Gytrash\-GAMECUBE-\Gytrash.SDT
DD 0000006ah
OFFSET.DW BANK_106_GYTRASH_NAME
DD 0000002fh
OFFSET.DW BANK_106_GYTRASH_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 107 C:\Harry\Banks\Hag\-GAMECUBE-\Hag.SDT
DD 0000006bh
OFFSET.DW BANK_107_HAG_NAME
DD 00000002h
OFFSET.DW BANK_107_HAG_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 108 C:\Harry\Banks\Harry_Generic\-GAMECUBE-\Harry_Generic.SDT
DD 0000006ch
OFFSET.DW BANK_108_HARRY_GENERIC_NAME
DD 00000051h
OFFSET.DW BANK_108_HARRY_GENERIC_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 109 C:\Harry\Banks\Harry_Vocal\-GAMECUBE-\Harry_Vocal.SDT
DD 0000006dh
OFFSET.DW BANK_109_HARRY_VOCAL_NAME
DD 00000031h
OFFSET.DW BANK_109_HARRY_VOCAL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 110 C:\Harry\Banks\Hedwig\-GAMECUBE-\Hedwig.SDT
DD 0000006eh
OFFSET.DW BANK_110_HEDWIG_NAME
DD 00000018h
OFFSET.DW BANK_110_HEDWIG_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 111 C:\Harry\Banks\IMP\-GAMECUBE-\IMP.SDT
DD 0000006fh
OFFSET.DW BANK_111_IMP_NAME
DD 00000044h
OFFSET.DW BANK_111_IMP_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 112 C:\Harry\Banks\Lapifors_Rabbit\-GAMECUBE-\Lapifors_Rabbit.SDT
DD 00000070h
OFFSET.DW BANK_112_LAPIFORS_RABBIT_NAME
DD 00000005h
OFFSET.DW BANK_112_LAPIFORS_RABBIT_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 113 C:\Harry\Banks\Lev_Aragog\-GAMECUBE-\Lev_Aragog.SDT
DD 00000071h
OFFSET.DW BANK_113_LEV_ARAGOG_NAME
DD 0000006dh
OFFSET.DW BANK_113_LEV_ARAGOG_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 114 C:\Harry\Banks\Lev_Avifors\-GAMECUBE-\Lev_Avifors.SDT
DD 00000072h
OFFSET.DW BANK_114_LEV_AVIFORS_NAME
DD 0000003eh
OFFSET.DW BANK_114_LEV_AVIFORS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 115 C:\Harry\Banks\Lev_Borgin\-GAMECUBE-\Lev_Borgin.SDT
DD 00000073h
OFFSET.DW BANK_115_LEV_BORGIN_NAME
DD 00000066h
OFFSET.DW BANK_115_LEV_BORGIN_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 116 C:\Harry\Banks\Lev_Burrows\-GAMECUBE-\Lev_Burrows.SDT
DD 00000074h
OFFSET.DW BANK_116_LEV_BURROWS_NAME
DD 00000048h
OFFSET.DW BANK_116_LEV_BURROWS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 117 C:\Harry\Banks\Lev_CoS\-GAMECUBE-\Lev_CoS.SDT
DD 00000075h
OFFSET.DW BANK_117_LEV_COS_NAME
DD 00000088h
OFFSET.DW BANK_117_LEV_COS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 118 C:\Harry\Banks\Lev_DADA_Class\-GAMECUBE-\Lev_DADA_Class.SDT
DD 00000076h
OFFSET.DW BANK_118_LEV_DADA_CLASS_NAME
DD 00000036h
OFFSET.DW BANK_118_LEV_DADA_CLASS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 119 C:\Harry\Banks\Lev_DADA_XP\-GAMECUBE-\Lev_DADA_XP.SDT
DD 00000077h
OFFSET.DW BANK_119_LEV_DADA_XP_NAME
DD 0000004fh
OFFSET.DW BANK_119_LEV_DADA_XP_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 120 C:\Harry\Banks\Lev_Diagon_Alley\-GAMECUBE-\Lev_Diagon_Alley.SDT
DD 00000078h
OFFSET.DW BANK_120_LEV_DIAGON_ALLEY_NAME
DD 0000003ah
OFFSET.DW BANK_120_LEV_DIAGON_ALLEY_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 121 C:\Harry\Banks\Lev_Entrance_Hall\-GAMECUBE-\Lev_Entrance_Hall.SDT
DD 00000079h
OFFSET.DW BANK_121_LEV_ENTRANCE_HALL_NAME
DD 00000034h
OFFSET.DW BANK_121_LEV_ENTRANCE_HALL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 122 C:\Harry\Banks\Lev_Flourish\-GAMECUBE-\Lev_Flourish.SDT
DD 0000007ah
OFFSET.DW BANK_122_LEV_FLOURISH_NAME
DD 00000010h
OFFSET.DW BANK_122_LEV_FLOURISH_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 123 C:\Harry\Banks\Lev_Gambol\-GAMECUBE-\Lev_Gambol.SDT
DD 0000007bh
OFFSET.DW BANK_123_LEV_GAMBOL_NAME
DD 00000021h
OFFSET.DW BANK_123_LEV_GAMBOL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 124 C:\Harry\Banks\Lev_Great_Hall\-GAMECUBE-\Lev_Great_Hall.SDT
DD 0000007ch
OFFSET.DW BANK_124_LEV_GREAT_HALL_NAME
DD 00000004h
OFFSET.DW BANK_124_LEV_GREAT_HALL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 125 C:\Harry\Banks\Lev_Gringotts\-GAMECUBE-\Lev_Gringotts.SDT
DD 0000007dh
OFFSET.DW BANK_125_LEV_GRINGOTTS_NAME
DD 0000001eh
OFFSET.DW BANK_125_LEV_GRINGOTTS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 126 C:\Harry\Banks\Lev_Gytrash\-GAMECUBE-\Lev_Gytrash.SDT
DD 0000007eh
OFFSET.DW BANK_126_LEV_GYTRASH_NAME
DD 00000013h
OFFSET.DW BANK_126_LEV_GYTRASH_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 127 C:\Harry\Banks\Lev_Herbology\-GAMECUBE-\Lev_Herbology.SDT
DD 0000007fh
OFFSET.DW BANK_127_LEV_HERBOLOGY_NAME
DD 0000002fh
OFFSET.DW BANK_127_LEV_HERBOLOGY_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 128 C:\Harry\Banks\Lev_Hogwarts\-GAMECUBE-\Lev_Hogwarts.SDT
DD 00000080h
OFFSET.DW BANK_128_LEV_HOGWARTS_NAME
DD 0000002eh
OFFSET.DW BANK_128_LEV_HOGWARTS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 129 C:\Harry\Banks\Lev_Imp_Area\-GAMECUBE-\Lev_Imp_Area.SDT
DD 00000081h
OFFSET.DW BANK_129_LEV_IMP_AREA_NAME
DD 00000018h
OFFSET.DW BANK_129_LEV_IMP_AREA_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 130 C:\Harry\Banks\Lev_Incendio\-GAMECUBE-\Lev_Incendio.SDT
DD 00000082h
OFFSET.DW BANK_130_LEV_INCENDIO_NAME
DD 0000004dh
OFFSET.DW BANK_130_LEV_INCENDIO_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 131 C:\Harry\Banks\Lev_Leaky_Cauldron\-GAMECUBE-\Lev_Leaky_Cauldron.SDT
DD 00000083h
OFFSET.DW BANK_131_LEV_LEAKY_CAULDRON_NAME
DD 0000003eh
OFFSET.DW BANK_131_LEV_LEAKY_CAULDRON_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 132 C:\Harry\Banks\Lev_Library\-GAMECUBE-\Lev_Library.SDT
DD 00000084h
OFFSET.DW BANK_132_LEV_LIBRARY_NAME
DD 00000038h
OFFSET.DW BANK_132_LEV_LIBRARY_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 133 C:\Harry\Banks\Lev_Library_Potions\-GAMECUBE-\Lev_Library_Potions.SDT
DD 00000085h
OFFSET.DW BANK_133_LEV_LIBRARY_POTIONS_NAME
DD 00000036h
OFFSET.DW BANK_133_LEV_LIBRARY_POTIONS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 134 C:\Harry\Banks\Lev_Menagerie\-GAMECUBE-\Lev_Menagerie.SDT
DD 00000086h
OFFSET.DW BANK_134_LEV_MENAGERIE_NAME
DD 00000026h
OFFSET.DW BANK_134_LEV_MENAGERIE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 135 C:\Harry\Banks\Lev_Mulpeppers\-GAMECUBE-\Lev_Mulpeppers.SDT
DD 00000087h
OFFSET.DW BANK_135_LEV_MULPEPPERS_NAME
DD 00000010h
OFFSET.DW BANK_135_LEV_MULPEPPERS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 136 C:\Harry\Banks\Lev_Pre_Library\-GAMECUBE-\Lev_Pre_Library.SDT
DD 00000088h
OFFSET.DW BANK_136_LEV_PRE_LIBRARY_NAME
DD 00000008h
OFFSET.DW BANK_136_LEV_PRE_LIBRARY_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 137 C:\Harry\Banks\Lev_Whomping_Willow\-GAMECUBE-\Lev_Whomping_Willow.SDT
DD 00000089h
OFFSET.DW BANK_137_LEV_WHOMPING_WILLOW_NAME
DD 00000086h
OFFSET.DW BANK_137_LEV_WHOMPING_WILLOW_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 138 C:\Harry\Banks\Power_Device\-GAMECUBE-\Power_Device.SDT
DD 0000008ah
OFFSET.DW BANK_138_POWER_DEVICE_NAME
DD 0000000eh
OFFSET.DW BANK_138_POWER_DEVICE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 139 C:\Harry\Banks\Puffapod\-GAMECUBE-\Puffapod.SDT
DD 0000008bh
OFFSET.DW BANK_139_PUFFAPOD_NAME
DD 00000017h
OFFSET.DW BANK_139_PUFFAPOD_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 140 C:\Harry\Banks\Ron\-GAMECUBE-\Ron.SDT
DD 0000008ch
OFFSET.DW BANK_140_RON_NAME
DD 0000000eh
OFFSET.DW BANK_140_RON_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 141 C:\Harry\Banks\Screaming_book\-GAMECUBE-\Screaming_book.SDT
DD 0000008dh
OFFSET.DW BANK_141_SCREAMING_BOOK_NAME
DD 0000002eh
OFFSET.DW BANK_141_SCREAMING_BOOK_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 142 C:\Harry\Banks\Searchable_Cupboard\-GAMECUBE-\Searchable_Cupboard.SDT
DD 0000008eh
OFFSET.DW BANK_142_SEARCHABLE_CUPBOARD_NAME
DD 00000007h
OFFSET.DW BANK_142_SEARCHABLE_CUPBOARD_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 143 C:\Harry\Banks\Searchable_Desk\-GAMECUBE-\Searchable_Desk.SDT
DD 0000008fh
OFFSET.DW BANK_143_SEARCHABLE_DESK_NAME
DD 00000008h
OFFSET.DW BANK_143_SEARCHABLE_DESK_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 144 C:\Harry\Banks\Skurge_Barrier\-GAMECUBE-\Skurge_Barrier.SDT
DD 00000090h
OFFSET.DW BANK_144_SKURGE_BARRIER_NAME
DD 00000003h
OFFSET.DW BANK_144_SKURGE_BARRIER_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 145 C:\Harry\Banks\Spell_Avifors\-GAMECUBE-\Spell_Avifors.SDT
DD 00000091h
OFFSET.DW BANK_145_SPELL_AVIFORS_NAME
DD 00000006h
OFFSET.DW BANK_145_SPELL_AVIFORS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 146 C:\Harry\Banks\Spell_Diffindo\-GAMECUBE-\Spell_Diffindo.SDT
DD 00000092h
OFFSET.DW BANK_146_SPELL_DIFFINDO_NAME
DD 0000000eh
OFFSET.DW BANK_146_SPELL_DIFFINDO_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 147 C:\Harry\Banks\Spell_Expelliarmus\-GAMECUBE-\Spell_Expelliarmus.SDT
DD 00000093h
OFFSET.DW BANK_147_SPELL_EXPELLIARMUS_NAME
DD 0000000ch
OFFSET.DW BANK_147_SPELL_EXPELLIARMUS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 148 C:\Harry\Banks\Spell_Flipendo\-GAMECUBE-\Spell_Flipendo.SDT
DD 00000094h
OFFSET.DW BANK_148_SPELL_FLIPENDO_NAME
DD 0000000ah
OFFSET.DW BANK_148_SPELL_FLIPENDO_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 149 C:\Harry\Banks\Spell_Incendio\-GAMECUBE-\Spell_Incendio.SDT
DD 00000095h
OFFSET.DW BANK_149_SPELL_INCENDIO_NAME
DD 00000006h
OFFSET.DW BANK_149_SPELL_INCENDIO_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 150 C:\Harry\Banks\Spell_Lumos\-GAMECUBE-\Spell_Lumos.SDT
DD 00000096h
OFFSET.DW BANK_150_SPELL_LUMOS_NAME
DD 0000000ch
OFFSET.DW BANK_150_SPELL_LUMOS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 151 C:\Harry\Banks\Spell_Skurge\-GAMECUBE-\Spell_Skurge.SDT
DD 00000097h
OFFSET.DW BANK_151_SPELL_SKURGE_NAME
DD 00000006h
OFFSET.DW BANK_151_SPELL_SKURGE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 152 C:\Harry\Banks\Spider\-GAMECUBE-\Spider.SDT
DD 00000098h
OFFSET.DW BANK_152_SPIDER_NAME
DD 00000018h
OFFSET.DW BANK_152_SPIDER_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 153 C:\Harry\Banks\Step_Carpet\-GAMECUBE-\Step_Carpet.SDT
DD 00000099h
OFFSET.DW BANK_153_STEP_CARPET_NAME
DD 0000000ah
OFFSET.DW BANK_153_STEP_CARPET_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 154 C:\Harry\Banks\Step_Dirt\-GAMECUBE-\Step_Dirt.SDT
DD 0000009ah
OFFSET.DW BANK_154_STEP_DIRT_NAME
DD 0000000ah
OFFSET.DW BANK_154_STEP_DIRT_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 155 C:\Harry\Banks\Step_Forest\-GAMECUBE-\Step_Forest.SDT
DD 0000009bh
OFFSET.DW BANK_155_STEP_FOREST_NAME
DD 00000010h
OFFSET.DW BANK_155_STEP_FOREST_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 156 C:\Harry\Banks\Step_Grass\-GAMECUBE-\Step_Grass.SDT
DD 0000009ch
OFFSET.DW BANK_156_STEP_GRASS_NAME
DD 0000000ah
OFFSET.DW BANK_156_STEP_GRASS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 157 C:\Harry\Banks\Step_Ladder\-GAMECUBE-\Step_Ladder.SDT
DD 0000009dh
OFFSET.DW BANK_157_STEP_LADDER_NAME
DD 00000004h
OFFSET.DW BANK_157_STEP_LADDER_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 158 C:\Harry\Banks\Step_Marble\-GAMECUBE-\Step_Marble.SDT
DD 0000009eh
OFFSET.DW BANK_158_STEP_MARBLE_NAME
DD 00000009h
OFFSET.DW BANK_158_STEP_MARBLE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 159 C:\Harry\Banks\Step_Mud\-GAMECUBE-\Step_Mud.SDT
DD 0000009fh
OFFSET.DW BANK_159_STEP_MUD_NAME
DD 0000000ah
OFFSET.DW BANK_159_STEP_MUD_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 160 C:\Harry\Banks\Step_Stairs\-GAMECUBE-\Step_Stairs.SDT
DD 000000a0h
OFFSET.DW BANK_160_STEP_STAIRS_NAME
DD 00000005h
OFFSET.DW BANK_160_STEP_STAIRS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 161 C:\Harry\Banks\Step_Stone\-GAMECUBE-\Step_Stone.SDT
DD 000000a1h
OFFSET.DW BANK_161_STEP_STONE_NAME
DD 0000000ah
OFFSET.DW BANK_161_STEP_STONE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 162 C:\Harry\Banks\Step_Water\-GAMECUBE-\Step_Water.SDT
DD 000000a2h
OFFSET.DW BANK_162_STEP_WATER_NAME
DD 00000007h
OFFSET.DW BANK_162_STEP_WATER_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 163 C:\Harry\Banks\Step_Wood\-GAMECUBE-\Step_Wood.SDT
DD 000000a3h
OFFSET.DW BANK_163_STEP_WOOD_NAME
DD 0000000bh
OFFSET.DW BANK_163_STEP_WOOD_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 164 C:\Harry\Banks\Tapestry\-GAMECUBE-\Tapestry.SDT
DD 000000a4h
OFFSET.DW BANK_164_TAPESTRY_NAME
DD 00000001h
OFFSET.DW BANK_164_TAPESTRY_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 165 C:\Harry\Banks\Tentacular\-GAMECUBE-\Tentacular.SDT
DD 000000a5h
OFFSET.DW BANK_165_TENTACULAR_NAME
DD 00000022h
OFFSET.DW BANK_165_TENTACULAR_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 166 C:\Harry\Banks\Washer\-GAMECUBE-\Washer.SDT
DD 000000a6h
OFFSET.DW BANK_166_WASHER_NAME
DD 00000026h
OFFSET.DW BANK_166_WASHER_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 167 C:\Harry_Speech\Banks\Speech_Encounters_d4\-GAMECUBE-\Speech_Encounters_d4.SDT
DD 000000a7h
OFFSET.DW BANK_167_SPEECH_ENCOUNTERS_D4_NAME
DD 0000000ch
OFFSET.DW BANK_167_SPEECH_ENCOUNTERS_D4_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 168 C:\Harry_Speech\Banks\Speech_Encounters_d5\-GAMECUBE-\Speech_Encounters_d5.SDT
DD 000000a8h
OFFSET.DW BANK_168_SPEECH_ENCOUNTERS_D5_NAME
DD 00000013h
OFFSET.DW BANK_168_SPEECH_ENCOUNTERS_D5_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 169 C:\Harry_Speech\Banks\Speech_Encounters_d6\-GAMECUBE-\Speech_Encounters_d6.SDT
DD 000000a9h
OFFSET.DW BANK_169_SPEECH_ENCOUNTERS_D6_NAME
DD 0000001ch
OFFSET.DW BANK_169_SPEECH_ENCOUNTERS_D6_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 170 C:\Harry_Speech\Banks\Speech_Encounters_n0\-GAMECUBE-\Speech_Encounters_n0.SDT
DD 000000aah
OFFSET.DW BANK_170_SPEECH_ENCOUNTERS_N0_NAME
DD 00000021h
OFFSET.DW BANK_170_SPEECH_ENCOUNTERS_N0_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 171 C:\Harry_Speech\Banks\Speech_Encounters_n1\-GAMECUBE-\Speech_Encounters_n1.SDT
DD 000000abh
OFFSET.DW BANK_171_SPEECH_ENCOUNTERS_N1_NAME
DD 00000013h
OFFSET.DW BANK_171_SPEECH_ENCOUNTERS_N1_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 172 C:\Harry_Speech\Banks\Speech_Encounters_n2\-GAMECUBE-\Speech_Encounters_n2.SDT
DD 000000ach
OFFSET.DW BANK_172_SPEECH_ENCOUNTERS_N2_NAME
DD 00000001h
OFFSET.DW BANK_172_SPEECH_ENCOUNTERS_N2_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 173 C:\Harry_Speech\Banks\Speech_Encounters_n3\-GAMECUBE-\Speech_Encounters_n3.SDT
DD 000000adh
OFFSET.DW BANK_173_SPEECH_ENCOUNTERS_N3_NAME
DD 00000007h
OFFSET.DW BANK_173_SPEECH_ENCOUNTERS_N3_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 174 C:\Harry_Speech\Banks\Speech_Encounters_n4\-GAMECUBE-\Speech_Encounters_n4.SDT
DD 000000aeh
OFFSET.DW BANK_174_SPEECH_ENCOUNTERS_N4_NAME
DD 00000001h
OFFSET.DW BANK_174_SPEECH_ENCOUNTERS_N4_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 175 C:\Harry_Speech\Banks\Speech_Encounters_n5\-GAMECUBE-\Speech_Encounters_n5.SDT
DD 000000afh
OFFSET.DW BANK_175_SPEECH_ENCOUNTERS_N5_NAME
DD 0000000ch
OFFSET.DW BANK_175_SPEECH_ENCOUNTERS_N5_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 176 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\-GAMECUBE-\Speech_Hogwarts_n0.SDT
DD 000000b0h
OFFSET.DW BANK_176_SPEECH_HOGWARTS_N0_NAME
DD 00000019h
OFFSET.DW BANK_176_SPEECH_HOGWARTS_N0_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 177 C:\Harry_Speech\Banks\Speech_Hogwarts_n1\-GAMECUBE-\Speech_Hogwarts_n1.SDT
DD 000000b1h
OFFSET.DW BANK_177_SPEECH_HOGWARTS_N1_NAME
DD 00000003h
OFFSET.DW BANK_177_SPEECH_HOGWARTS_N1_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 178 C:\Harry_Speech\Banks\Speech_Hogwarts_n2\-GAMECUBE-\Speech_Hogwarts_n2.SDT
DD 000000b2h
OFFSET.DW BANK_178_SPEECH_HOGWARTS_N2_NAME
DD 00000003h
OFFSET.DW BANK_178_SPEECH_HOGWARTS_N2_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 179 C:\Harry_Speech\Banks\Speech_Hogwarts_n3\-GAMECUBE-\Speech_Hogwarts_n3.SDT
DD 000000b3h
OFFSET.DW BANK_179_SPEECH_HOGWARTS_N3_NAME
DD 00000008h
OFFSET.DW BANK_179_SPEECH_HOGWARTS_N3_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 180 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\-GAMECUBE-\Speech_Hogwarts_n4.SDT
DD 000000b4h
OFFSET.DW BANK_180_SPEECH_HOGWARTS_N4_NAME
DD 0000001bh
OFFSET.DW BANK_180_SPEECH_HOGWARTS_N4_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 181 C:\Harry_Speech\Banks\Speech_Hogwarts_d1\-GAMECUBE-\Speech_Hogwarts_d1.SDT
DD 000000b5h
OFFSET.DW BANK_181_SPEECH_HOGWARTS_D1_NAME
DD 0000000ah
OFFSET.DW BANK_181_SPEECH_HOGWARTS_D1_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 182 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\-GAMECUBE-\Speech_Hogwarts_d2.SDT
DD 000000b6h
OFFSET.DW BANK_182_SPEECH_HOGWARTS_D2_NAME
DD 0000001ch
OFFSET.DW BANK_182_SPEECH_HOGWARTS_D2_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 183 C:\Harry_Speech\Banks\Speech_Hogwarts_d3\-GAMECUBE-\Speech_Hogwarts_d3.SDT
DD 000000b7h
OFFSET.DW BANK_183_SPEECH_HOGWARTS_D3_NAME
DD 0000000ah
OFFSET.DW BANK_183_SPEECH_HOGWARTS_D3_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 184 C:\Harry_Speech\Banks\Speech_Hogwarts_d4\-GAMECUBE-\Speech_Hogwarts_d4.SDT
DD 000000b8h
OFFSET.DW BANK_184_SPEECH_HOGWARTS_D4_NAME
DD 00000008h
OFFSET.DW BANK_184_SPEECH_HOGWARTS_D4_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 185 C:\Harry_Speech\Banks\Speech_Hogwarts_d5\-GAMECUBE-\Speech_Hogwarts_d5.SDT
DD 000000b9h
OFFSET.DW BANK_185_SPEECH_HOGWARTS_D5_NAME
DD 00000007h
OFFSET.DW BANK_185_SPEECH_HOGWARTS_D5_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 186 C:\Harry_Speech\Banks\Speech_Hogwarts_d6\-GAMECUBE-\Speech_Hogwarts_d6.SDT
DD 000000bah
OFFSET.DW BANK_186_SPEECH_HOGWARTS_D6_NAME
DD 00000003h
OFFSET.DW BANK_186_SPEECH_HOGWARTS_D6_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 187 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\-GAMECUBE-\Speech_Prefects_Gryffindor.SDT
DD 000000bbh
OFFSET.DW BANK_187_SPEECH_PREFECTS_GRYFFINDOR_NAME
DD 00000016h
OFFSET.DW BANK_187_SPEECH_PREFECTS_GRYFFINDOR_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 188 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\-GAMECUBE-\Speech_Prefects_Hufflepuff.SDT
DD 000000bch
OFFSET.DW BANK_188_SPEECH_PREFECTS_HUFFLEPUFF_NAME
DD 00000025h
OFFSET.DW BANK_188_SPEECH_PREFECTS_HUFFLEPUFF_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 189 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\-GAMECUBE-\Speech_Prefects_Ravenclaw.SDT
DD 000000bdh
OFFSET.DW BANK_189_SPEECH_PREFECTS_RAVENCLAW_NAME
DD 00000022h
OFFSET.DW BANK_189_SPEECH_PREFECTS_RAVENCLAW_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 190 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\-GAMECUBE-\Speech_Prefects_Slytherin.SDT
DD 000000beh
OFFSET.DW BANK_190_SPEECH_PREFECTS_SLYTHERIN_NAME
DD 00000026h
OFFSET.DW BANK_190_SPEECH_PREFECTS_SLYTHERIN_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 191 C:\Harry_Speech\Banks\Speech_Both_Day_1\-GAMECUBE-\Speech_Both_Day_1.SDT
DD 000000bfh
OFFSET.DW BANK_191_SPEECH_BOTH_DAY_1_NAME
DD 00000013h
OFFSET.DW BANK_191_SPEECH_BOTH_DAY_1_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 192 C:\Harry_Speech\Banks\Speech_Both_Day_2\-GAMECUBE-\Speech_Both_Day_2.SDT
DD 000000c0h
OFFSET.DW BANK_192_SPEECH_BOTH_DAY_2_NAME
DD 00000014h
OFFSET.DW BANK_192_SPEECH_BOTH_DAY_2_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 193 C:\Harry_Speech\Banks\Speech_Both_Day_3\-GAMECUBE-\Speech_Both_Day_3.SDT
DD 000000c1h
OFFSET.DW BANK_193_SPEECH_BOTH_DAY_3_NAME
DD 00000013h
OFFSET.DW BANK_193_SPEECH_BOTH_DAY_3_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 194 C:\Harry_Speech\Banks\Speech_Both_Day_4\-GAMECUBE-\Speech_Both_Day_4.SDT
DD 000000c2h
OFFSET.DW BANK_194_SPEECH_BOTH_DAY_4_NAME
DD 00000012h
OFFSET.DW BANK_194_SPEECH_BOTH_DAY_4_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 195 C:\Harry_Speech\Banks\Speech_Both_Day_5\-GAMECUBE-\Speech_Both_Day_5.SDT
DD 000000c3h
OFFSET.DW BANK_195_SPEECH_BOTH_DAY_5_NAME
DD 00000013h
OFFSET.DW BANK_195_SPEECH_BOTH_DAY_5_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 196 C:\Harry_Speech\Banks\Speech_Both_Night_0\-GAMECUBE-\Speech_Both_Night_0.SDT
DD 000000c4h
OFFSET.DW BANK_196_SPEECH_BOTH_NIGHT_0_NAME
DD 00000003h
OFFSET.DW BANK_196_SPEECH_BOTH_NIGHT_0_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 197 C:\Harry_Speech\Banks\Speech_Both_Night_1\-GAMECUBE-\Speech_Both_Night_1.SDT
DD 000000c5h
OFFSET.DW BANK_197_SPEECH_BOTH_NIGHT_1_NAME
DD 0000000fh
OFFSET.DW BANK_197_SPEECH_BOTH_NIGHT_1_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 198 C:\Harry_Speech\Banks\Speech_Both_Night_2\-GAMECUBE-\Speech_Both_Night_2.SDT
DD 000000c6h
OFFSET.DW BANK_198_SPEECH_BOTH_NIGHT_2_NAME
DD 00000003h
OFFSET.DW BANK_198_SPEECH_BOTH_NIGHT_2_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 199 C:\Harry_Speech\Banks\Speech_Both_Night_3\-GAMECUBE-\Speech_Both_Night_3.SDT
DD 000000c7h
OFFSET.DW BANK_199_SPEECH_BOTH_NIGHT_3_NAME
DD 00000005h
OFFSET.DW BANK_199_SPEECH_BOTH_NIGHT_3_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 200 C:\Harry_Speech\Banks\Speech_Both_Night_4\-GAMECUBE-\Speech_Both_Night_4.SDT
DD 000000c8h
OFFSET.DW BANK_200_SPEECH_BOTH_NIGHT_4_NAME
DD 00000007h
OFFSET.DW BANK_200_SPEECH_BOTH_NIGHT_4_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 201 C:\Harry_Speech\Banks\Speech_Both_Night_5\-GAMECUBE-\Speech_Both_Night_5.SDT
DD 000000c9h
OFFSET.DW BANK_201_SPEECH_BOTH_NIGHT_5_NAME
DD 00000006h
OFFSET.DW BANK_201_SPEECH_BOTH_NIGHT_5_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 202 C:\Harry\Banks\Broom_Hogwarts\-GAMECUBE-\Broom_Hogwarts.SDT
DD 000000cah
OFFSET.DW BANK_202_BROOM_HOGWARTS_NAME
DD 0000001bh
OFFSET.DW BANK_202_BROOM_HOGWARTS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 203 C:\Harry_Speech\Banks\Speech_Both_Day_6\-GAMECUBE-\Speech_Both_Day_6.SDT
DD 000000cbh
OFFSET.DW BANK_203_SPEECH_BOTH_DAY_6_NAME
DD 00000010h
OFFSET.DW BANK_203_SPEECH_BOTH_DAY_6_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 204 C:\Harry_Speech\Banks\Speech_Passwords\-GAMECUBE-\Speech_Passwords.SDT
DD 000000cch
OFFSET.DW BANK_204_SPEECH_PASSWORDS_NAME
DD 00000003h
OFFSET.DW BANK_204_SPEECH_PASSWORDS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 205 C:\Harry_Speech\Banks\Speech_Quidditch_General\-GAMECUBE-\Speech_Quidditch_General.SDT
DD 000000cdh
OFFSET.DW BANK_205_SPEECH_QUIDDITCH_GENERAL_NAME
DD 00000060h
OFFSET.DW BANK_205_SPEECH_QUIDDITCH_GENERAL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 206 C:\Harry_Speech\Banks\Speech_Quidditch_Training\-GAMECUBE-\Speech_Quidditch_Training.SDT
DD 000000ceh
OFFSET.DW BANK_206_SPEECH_QUIDDITCH_TRAINING_NAME
DD 0000002eh
OFFSET.DW BANK_206_SPEECH_QUIDDITCH_TRAINING_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 207 C:\Harry_Speech\Banks\Speech_Duplicate_Cards\-GAMECUBE-\Speech_Duplicate_Cards.SDT
DD 000000cfh
OFFSET.DW BANK_207_SPEECH_DUPLICATE_CARDS_NAME
DD 00000008h
OFFSET.DW BANK_207_SPEECH_DUPLICATE_CARDS_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 208 C:\Harry_Speech\Banks\Speech_Quidditch_Result\-GAMECUBE-\Speech_Quidditch_Result.SDT
DD 000000d0h
OFFSET.DW BANK_208_SPEECH_QUIDDITCH_RESULT_NAME
DD 00000002h
OFFSET.DW BANK_208_SPEECH_QUIDDITCH_RESULT_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 209 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\-GAMECUBE-\Speech_Reaction_Dumbledore.SDT
DD 000000d1h
OFFSET.DW BANK_209_SPEECH_REACTION_DUMBLEDORE_NAME
DD 0000000bh
OFFSET.DW BANK_209_SPEECH_REACTION_DUMBLEDORE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 210 C:\Harry_Speech\Banks\Speech_Reaction_Female_Pupil\-GAMECUBE-\Speech_Reaction_Female_Pupil.SDT
DD 000000d2h
OFFSET.DW BANK_210_SPEECH_REACTION_FEMALE_PUPIL_NAME
DD 00000005h
OFFSET.DW BANK_210_SPEECH_REACTION_FEMALE_PUPIL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 211 C:\Harry_Speech\Banks\Speech_Reaction_Fred\-GAMECUBE-\Speech_Reaction_Fred.SDT
DD 000000d3h
OFFSET.DW BANK_211_SPEECH_REACTION_FRED_NAME
DD 0000000dh
OFFSET.DW BANK_211_SPEECH_REACTION_FRED_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 212 C:\Harry_Speech\Banks\Speech_Reaction_George\-GAMECUBE-\Speech_Reaction_George.SDT
DD 000000d4h
OFFSET.DW BANK_212_SPEECH_REACTION_GEORGE_NAME
DD 00000011h
OFFSET.DW BANK_212_SPEECH_REACTION_GEORGE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 213 C:\Harry_Speech\Banks\Speech_Reaction_Ginny\-GAMECUBE-\Speech_Reaction_Ginny.SDT
DD 000000d5h
OFFSET.DW BANK_213_SPEECH_REACTION_GINNY_NAME
DD 00000009h
OFFSET.DW BANK_213_SPEECH_REACTION_GINNY_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 214 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\-GAMECUBE-\Speech_Reaction_Hagrid.SDT
DD 000000d6h
OFFSET.DW BANK_214_SPEECH_REACTION_HAGRID_NAME
DD 0000000ch
OFFSET.DW BANK_214_SPEECH_REACTION_HAGRID_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 215 C:\Harry_Speech\Banks\Speech_Reaction_Hermione\-GAMECUBE-\Speech_Reaction_Hermione.SDT
DD 000000d7h
OFFSET.DW BANK_215_SPEECH_REACTION_HERMIONE_NAME
DD 00000006h
OFFSET.DW BANK_215_SPEECH_REACTION_HERMIONE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 216 C:\Harry_Speech\Banks\Speech_Reaction_Lockhart\-GAMECUBE-\Speech_Reaction_Lockhart.SDT
DD 000000d8h
OFFSET.DW BANK_216_SPEECH_REACTION_LOCKHART_NAME
DD 00000003h
OFFSET.DW BANK_216_SPEECH_REACTION_LOCKHART_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 217 C:\Harry_Speech\Banks\Speech_Reaction_Male_Pupil\-GAMECUBE-\Speech_Reaction_Male_Pupil.SDT
DD 000000d9h
OFFSET.DW BANK_217_SPEECH_REACTION_MALE_PUPIL_NAME
DD 00000005h
OFFSET.DW BANK_217_SPEECH_REACTION_MALE_PUPIL_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 218 C:\Harry_Speech\Banks\Speech_Reaction_Neville\-GAMECUBE-\Speech_Reaction_Neville.SDT
DD 000000dah
OFFSET.DW BANK_218_SPEECH_REACTION_NEVILLE_NAME
DD 00000006h
OFFSET.DW BANK_218_SPEECH_REACTION_NEVILLE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 219 C:\Harry_Speech\Banks\Speech_Reaction_Ron\-GAMECUBE-\Speech_Reaction_Ron.SDT
DD 000000dbh
OFFSET.DW BANK_219_SPEECH_REACTION_RON_NAME
DD 00000011h
OFFSET.DW BANK_219_SPEECH_REACTION_RON_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 220 C:\Harry_Speech\Banks\Speech_Reaction_Wood\-GAMECUBE-\Speech_Reaction_Wood.SDT
DD 000000dch
OFFSET.DW BANK_220_SPEECH_REACTION_WOOD_NAME
DD 00000006h
OFFSET.DW BANK_220_SPEECH_REACTION_WOOD_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 221 C:\Harry\Banks\Person_Pupil_Female\-GAMECUBE-\Person_Pupil_Female.SDT
DD 000000ddh
OFFSET.DW BANK_221_PERSON_PUPIL_FEMALE_NAME
DD 00000004h
OFFSET.DW BANK_221_PERSON_PUPIL_FEMALE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
// 222 C:\Harry\Banks\Person_Pupil_Male\-GAMECUBE-\Person_Pupil_Male.SDT
DD 000000deh
OFFSET.DW BANK_222_PERSON_PUPIL_MALE_NAME
DD 00000004h
OFFSET.DW BANK_222_PERSON_PUPIL_MALE_SAMPLES
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
DD 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h 00000000h
BANK_0_SPEECH_BORGIN_NAME:
DS "EASOUND\SPEECH_BORGIN.SDT"
BANK_0_SPEECH_BORGIN_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Borgin\sv_bor_dia01_0003.wav
DD 00000000h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0009b.wav
DD 00000001h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0010b.wav
DD 00000002h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Borgin\sv_bor_dia01_0002.wav
DD 00000003h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Borgin\sv_bor_dia01_0001c.wav
DD 00000004h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Borgin\sv_luc_dia01_0002.wav
DD 00000005h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Borgin\sv_luc_dia01_0001.wav
DD 00000006h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Borgin\sv_luc_dia01_0004c.wav
DD 00000007h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Borgin\sv_luc_dia01_0007b.wav
DD 00000008h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0003d.wav
DD 00000009h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0004b.wav
DD 0000000ah
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0005b.wav
DD 0000000bh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0061a.wav
DD 0000000ch
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0008c.wav
DD 0000000dh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0062b.wav
DD 0000000eh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0063a.wav
DD 0000000fh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0007a.wav
DD 00000010h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0011a.wav
DD 00000011h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0012b.wav
DD 00000012h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0013a.wav
DD 00000013h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0014c.wav
DD 00000014h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_dia01_0015c.wav
DD 00000015h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Borgin\sv_bor_augda_0003.wav
DD 00000016h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Borgin\sv_bor_augda_0002.wav
DD 00000017h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Borgin\sv_bor_augda_0001.wav
DD 00000018h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Borgin\sv_bor_augda_0004.wav
DD 00000019h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Borgin\sv_bor_augda_0005.wav
DD 0000001ah
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0003.wav
DD 0000001bh
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0002.wav
DD 0000001ch
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0004.wav
DD 0000001dh
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0005.wav
DD 0000001eh
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0006.wav
DD 0000001fh
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0007.wav
DD 00000020h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0024.wav
DD 00000021h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0025.wav
DD 00000022h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0026.wav
DD 00000023h
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0027.wav
DD 00000024h
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0001.wav
DD 00000025h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0009.wav
DD 00000026h
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0008.wav
DD 00000027h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0011.wav
DD 00000028h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0010.wav
DD 00000029h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0032.wav
DD 0000002ah
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0033.wav
DD 0000002bh
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0034.wav
DD 0000002ch
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0012.wav
DD 0000002dh
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0015.wav
DD 0000002eh
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0014.wav
DD 0000002fh
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0013.wav
DD 00000030h
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_augda_0016.wav
DD 00000031h
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Borgin\sv_hry_cfrog_0005.wav
DD 00000032h
DD 00000032h
BANK_1_SPEECH_DADA_NAME:
DS "EASOUND\SPEECH_DADA.SDT"
BANK_1_SPEECH_DADA_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0005b.wav
DD 00000033h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0008b.wav
DD 00000034h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0014b.wav
DD 00000035h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0007b.wav
DD 00000036h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0003e.wav
DD 00000037h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0004b.wav
DD 00000038h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0006b.wav
DD 00000039h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0002b.wav
DD 0000003ah
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0009b.wav
DD 0000003bh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0010d.wav
DD 0000003ch
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0011d.wav
DD 0000003dh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0012b.wav
DD 0000003eh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0013b.wav
DD 0000003fh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0015d.wav
DD 00000040h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0017best.wav
DD 00000041h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0018d.wav
DD 00000042h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_DADA\sv_snp_dy201_0003b.wav
DD 00000043h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_DADA\sv_snp_dy201_0002b.wav
DD 00000044h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_DADA\sv_snp_dy201_0001.wav
DD 00000045h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_DADA\sv_drc_dy201_0001d.wav
DD 00000046h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_DADA\sv_drc_dy201_0002e.wav
DD 00000047h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_DADA\sv_drc_dy201_0004c.wav
DD 00000048h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_DADA\sv_drc_dy201_0003.wav
DD 00000049h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_DADA\sv_drc_dy201_0005j.wav
DD 0000004ah
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_DADA\sv_drc_dy201_0007f.wav
DD 0000004bh
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_DADA\sv_drc_dy201_0006.wav
DD 0000004ch
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_DADA\sv_drc_dy201_0012b.wav
DD 0000004dh
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_DADA\sv_drc_dy201_0013.wav
DD 0000004eh
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_DADA\sv_drc_dy201_0015g.wav
DD 0000004fh
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_DADA\sv_her_dy201_0006b.wav
DD 00000050h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_DADA\sv_her_dy201_0008b.wav
DD 00000051h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_DADA\sv_her_dy201_0009.wav
DD 00000052h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_DADA\sv_ron_dy201_0001b.wav
DD 00000053h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_DADA\sv_ron_dy201_0015a.wav
DD 00000054h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_DADA\sv_ron_dy201_0016.wav
DD 00000055h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_DADA\sv_hry_dy201_0004c.wav
DD 00000056h
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_DADA\sv_hry_dy201_0005c.wav
DD 00000057h
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_DADA\sv_hry_dy201_0008c.wav
DD 00000058h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_DADA\sv_hry_dy201_0009b.wav
DD 00000059h
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_DADA\sv_hry_dy201_0029a.wav
DD 0000005ah
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_DADA\sv_hry_dy201_0013c.wav
DD 0000005bh
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0016d.wav
DD 0000005ch
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0019a.wav
DD 0000005dh
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0019b.wav
DD 0000005eh
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_DADA\sv_gil_dy201_0019d.wav
DD 0000005fh
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_DADA\sv_hry_cfrog_0057.wav
DD 00000060h
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_DADA\sv_hry_cfrog_0058.wav
DD 00000061h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_DADA\sv_hry_cfrog_0093.wav
DD 00000062h
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_DADA\sv_hry_cfrog_0095.wav
DD 00000063h
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_DADA\sv_snp_augpu_0007.wav
DD 00000064h
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_DADA\sv_snp_augpu_0005.wav
DD 00000065h
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_DADA\sv_snp_augpu_0006.wav
DD 00000066h
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_DADA\sv_snp_augpu_0008.wav
DD 00000067h
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_DADA\sv_snp_augpu_0009.wav
DD 00000068h
DD 00000035h
BANK_2_SPEECH_DIAGON_ALLEY_NAME:
DS "EASOUND\SPEECH_DIAGON_ALLEY.SDT"
BANK_2_SPEECH_DIAGON_ALLEY_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0001b.wav
DD 00000069h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0007c.wav
DD 0000006ah
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0008d.wav
DD 0000006bh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0009b.wav
DD 0000006ch
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0010.wav
DD 0000006dh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0011c.wav
DD 0000006eh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0004b.wav
DD 0000006fh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0019c.wav
DD 00000070h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0021c.wav
DD 00000071h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0050b.wav
DD 00000072h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0004b.wav
DD 00000073h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0011b.wav
DD 00000074h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0019b.wav
DD 00000075h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0006b.wav
DD 00000076h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0007b.wav
DD 00000077h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0010a.wav
DD 00000078h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0014b.wav
DD 00000079h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0015a.wav
DD 0000007ah
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0016b.wav
DD 0000007bh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0017b.wav
DD 0000007ch
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0018b.wav
DD 0000007dh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0001b.wav
DD 0000007eh
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0020b.wav
DD 0000007fh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0021b.wav
DD 00000080h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0022c.wav
DD 00000081h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0023c.wav
DD 00000082h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0024b.wav
DD 00000083h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0025b.wav
DD 00000084h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_dia01_0026c.wav
DD 00000085h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_ron_dia01_0011b.wav
DD 00000086h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_ron_dia01_0012b.wav
DD 00000087h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_ron_dia01_0013.wav
DD 00000088h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_ron_dia02_0007_b.wav
DD 00000089h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_ron_dia02_0006_b.wav
DD 0000008ah
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_ron_dia02_0008.wav
DD 0000008bh
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_ron_dia02_0009_b.wav
DD 0000008ch
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_ron_dia02_0010_c.wav
DD 0000008dh
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_grg_dia01_0005c.wav
DD 0000008eh
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_grg_dia01_0007b.wav
DD 0000008fh
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_grg_dia01_0008c.wav
DD 00000090h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_grg_dia01_0009.wav
DD 00000091h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_grg_dia01_0010c.wav
DD 00000092h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0008b.wav
DD 00000093h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0003c.wav
DD 00000094h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0005b.wav
DD 00000095h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0006b.wav
DD 00000096h
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0006.wav
DD 00000097h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0006c.wav
DD 00000098h
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0006e.wav
DD 00000099h
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0006f.wav
DD 0000009ah
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0006g.wav
DD 0000009bh
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0006h.wav
DD 0000009ch
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0006i.wav
DD 0000009dh
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hag_dia01_0007.wav
DD 0000009eh
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0023b.wav
DD 0000009fh
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0014b.wav
DD 000000a0h
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0015a.wav
DD 000000a1h
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0016a.wav
DD 000000a2h
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0017c.wav
DD 000000a3h
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0018a.wav
DD 000000a4h
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0018.wav
DD 000000a5h
DD 0000003ch
// 61 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0018b.wav
DD 000000a6h
DD 0000003dh
// 62 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0019a.wav
DD 000000a7h
DD 0000003eh
// 63 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0019.wav
DD 000000a8h
DD 0000003fh
// 64 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0020.wav
DD 000000a9h
DD 00000040h
// 65 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0020a.wav
DD 000000aah
DD 00000041h
// 66 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0021.wav
DD 000000abh
DD 00000042h
// 67 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0021a.wav
DD 000000ach
DD 00000043h
// 68 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0064b.wav
DD 000000adh
DD 00000044h
// 69 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0018c.wav
DD 000000aeh
DD 00000045h
// 70 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0065b.wav
DD 000000afh
DD 00000046h
// 71 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0066c.wav
DD 000000b0h
DD 00000047h
// 72 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0067a.wav
DD 000000b1h
DD 00000048h
// 73 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0068b.wav
DD 000000b2h
DD 00000049h
// 74 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0049b.wav
DD 000000b3h
DD 0000004ah
// 75 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0051b.wav
DD 000000b4h
DD 0000004bh
// 76 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0052c.wav
DD 000000b5h
DD 0000004ch
// 77 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0056d.wav
DD 000000b6h
DD 0000004dh
// 78 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0057b.wav
DD 000000b7h
DD 0000004eh
// 79 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_dia01_0058c.wav
DD 000000b8h
DD 0000004fh
// 80 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0022a.wav
DD 000000b9h
DD 00000050h
// 81 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_dia01_0012c.wav
DD 000000bah
DD 00000051h
// 82 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_frd_dia01_0008d.wav
DD 000000bbh
DD 00000052h
// 83 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_frd_dia01_0005.wav
DD 000000bch
DD 00000053h
// 84 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_frd_dia01_0001.wav
DD 000000bdh
DD 00000054h
// 85 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_frd_dia01_0009.wav
DD 000000beh
DD 00000055h
// 86 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_frd_dia01_0010c.wav
DD 000000bfh
DD 00000056h
// 87 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_grg_dia01_0001b.wav
DD 000000c0h
DD 00000057h
// 88 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_grg_dia01_0002b.wav
DD 000000c1h
DD 00000058h
// 89 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_dia01_0009c.wav
DD 000000c2h
DD 00000059h
// 90 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz2_dia01_0009a.wav
DD 000000c3h
DD 0000005ah
// 91 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_lda01_0002.wav
DD 000000c4h
DD 0000005bh
// 92 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_lda01_0001.wav
DD 000000c5h
DD 0000005ch
// 93 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_lda01_0003.wav
DD 000000c6h
DD 0000005dh
// 94 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_ron_lda01_0001b.wav
DD 000000c7h
DD 0000005eh
// 95 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_ron_lda01_0002b.wav
DD 000000c8h
DD 0000005fh
// 96 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0007.wav
DD 000000c9h
DD 00000060h
// 97 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0002.wav
DD 000000cah
DD 00000061h
// 98 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0003.wav
DD 000000cbh
DD 00000062h
// 99 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0004.wav
DD 000000cch
DD 00000063h
// 100 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0005.wav
DD 000000cdh
DD 00000064h
// 101 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0006.wav
DD 000000ceh
DD 00000065h
// 102 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0001.wav
DD 000000cfh
DD 00000066h
// 103 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0008.wav
DD 000000d0h
DD 00000067h
// 104 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0009.wav
DD 000000d1h
DD 00000068h
// 105 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0010.wav
DD 000000d2h
DD 00000069h
// 106 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0011.wav
DD 000000d3h
DD 0000006ah
// 107 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0012.wav
DD 000000d4h
DD 0000006bh
// 108 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0013.wav
DD 000000d5h
DD 0000006ch
// 109 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0014.wav
DD 000000d6h
DD 0000006dh
// 110 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_mol_augdf_0015.wav
DD 000000d7h
DD 0000006eh
// 111 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0010.wav
DD 000000d8h
DD 0000006fh
// 112 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0002.wav
DD 000000d9h
DD 00000070h
// 113 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0003.wav
DD 000000dah
DD 00000071h
// 114 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0004.wav
DD 000000dbh
DD 00000072h
// 115 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0005.wav
DD 000000dch
DD 00000073h
// 116 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0006.wav
DD 000000ddh
DD 00000074h
// 117 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0007.wav
DD 000000deh
DD 00000075h
// 118 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0008.wav
DD 000000dfh
DD 00000076h
// 119 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0009.wav
DD 000000e0h
DD 00000077h
// 120 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0001.wav
DD 000000e1h
DD 00000078h
// 121 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0011.wav
DD 000000e2h
DD 00000079h
// 122 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0012.wav
DD 000000e3h
DD 0000007ah
// 123 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0013.wav
DD 000000e4h
DD 0000007bh
// 124 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0014.wav
DD 000000e5h
DD 0000007ch
// 125 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0015.wav
DD 000000e6h
DD 0000007dh
// 126 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_gin_augdf_0016.wav
DD 000000e7h
DD 0000007eh
// 127 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_augdf_0001.wav
DD 000000e8h
DD 0000007fh
// 128 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_augdf_0003.wav
DD 000000e9h
DD 00000080h
// 129 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_augdf_0004.wav
DD 000000eah
DD 00000081h
// 130 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_augdf_0005.wav
DD 000000ebh
DD 00000082h
// 131 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0003.wav
DD 000000ech
DD 00000083h
// 132 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0002.wav
DD 000000edh
DD 00000084h
// 133 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0001.wav
DD 000000eeh
DD 00000085h
// 134 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0004.wav
DD 000000efh
DD 00000086h
// 135 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0005.wav
DD 000000f0h
DD 00000087h
// 136 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0006.wav
DD 000000f1h
DD 00000088h
// 137 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0007.wav
DD 000000f2h
DD 00000089h
// 138 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0008.wav
DD 000000f3h
DD 0000008ah
// 139 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0009.wav
DD 000000f4h
DD 0000008bh
// 140 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0010.wav
DD 000000f5h
DD 0000008ch
// 141 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0011.wav
DD 000000f6h
DD 0000008dh
// 142 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0012.wav
DD 000000f7h
DD 0000008eh
// 143 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0013.wav
DD 000000f8h
DD 0000008fh
// 144 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz1_augpu_0014.wav
DD 000000f9h
DD 00000090h
// 145 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz2_augpu_0009.wav
DD 000000fah
DD 00000091h
// 146 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz2_augpu_0008.wav
DD 000000fbh
DD 00000092h
// 147 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz2_augpu_0010.wav
DD 000000fch
DD 00000093h
// 148 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz2_augpu_0011.wav
DD 000000fdh
DD 00000094h
// 149 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz2_augpu_0012.wav
DD 000000feh
DD 00000095h
// 150 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz2_augpu_0013.wav
DD 000000ffh
DD 00000096h
// 151 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz2_augpu_0014.wav
DD 00000100h
DD 00000097h
// 152 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz2_augpu_0015.wav
DD 00000101h
DD 00000098h
// 153 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz2_augpu_0016.wav
DD 00000102h
DD 00000099h
// 154 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_wz2_augpu_0017.wav
DD 00000103h
DD 0000009ah
// 155 C:\Harry_Speech\Banks\Speech_Diagon_Alley\sv_hry_augdf_0002.wav
DD 00000104h
DD 0000009bh
BANK_3_SPEECH_FLOURISH_BLOTTS_NAME:
DS "EASOUND\SPEECH_FLOURISH_BLOTTS.SDT"
BANK_3_SPEECH_FLOURISH_BLOTTS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0003b.wav
DD 00000105h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0005.wav
DD 00000106h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_fab_dia01_0006a.wav
DD 00000107h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_fab_dia01_0002c.wav
DD 00000108h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_fab_dia01_0003d.wav
DD 00000109h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_fab_dia01_0004c.wav
DD 0000010ah
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_fab_dia01_0005a2.wav
DD 0000010bh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_fab_dia01_0001c.wav
DD 0000010ch
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_fab_dia01_0007b.wav
DD 0000010dh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_fab_dia01_0008b.wav
DD 0000010eh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_fab_dia01_0009.wav
DD 0000010fh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_fab_dia01_0010a.wav
DD 00000110h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_drc_dia01_0001b.wav
DD 00000111h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_drc_dia01_0002g.wav
DD 00000112h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_drc_dia01_0003b.wav
DD 00000113h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_pho_dia01_0001b.wav
DD 00000114h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_ron_dia02_0001_b.wav
DD 00000115h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_ron_dia02_0002.wav
DD 00000116h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_ron_dia02_0003_b.wav
DD 00000117h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_ron_dia02_0004_b.wav
DD 00000118h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_luc_dia01_0006.wav
DD 00000119h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_luc_dia01_0005b.wav
DD 0000011ah
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0006c.wav
DD 0000011bh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0002b.wav
DD 0000011ch
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0001b.wav
DD 0000011dh
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0007b.wav
DD 0000011eh
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0008c.wav
DD 0000011fh
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0009c.wav
DD 00000120h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0010c.wav
DD 00000121h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0011c.wav
DD 00000122h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0012d.wav
DD 00000123h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0013b.wav
DD 00000124h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0014b.wav
DD 00000125h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0015f.wav
DD 00000126h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0016.wav
DD 00000127h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0017b.wav
DD 00000128h
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gil_dia01_0018b.wav
DD 00000129h
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_gin_dia01_0013c.wav
DD 0000012ah
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_ron_dia02_0005_c.wav
DD 0000012bh
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_hry_dia01_0053c.wav
DD 0000012ch
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_hry_dia01_0054c.wav
DD 0000012dh
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_hry_dia01_0055a.wav
DD 0000012eh
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_hry_dia01_0070a.wav
DD 0000012fh
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_hry_dia01_0072b.wav
DD 00000130h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_hry_dia01_0033c.wav
DD 00000131h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_hry_dia01_0034c.wav
DD 00000132h
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_hry_dia01_0041c.wav
DD 00000133h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_hry_dia01_0040c.wav
DD 00000134h
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Flourish_Blotts\sv_hry_dia01_0042b.wav
DD 00000135h
DD 00000030h
BANK_4_SPEECH_GAMBOL_JAPES_NAME:
DS "EASOUND\SPEECH_GAMBOL_JAPES.SDT"
BANK_4_SPEECH_GAMBOL_JAPES_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0017.wav
DD 00000136h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0006b.wav
DD 00000137h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0007b.wav
DD 00000138h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0008b.wav
DD 00000139h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0009b.wav
DD 0000013ah
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0010.wav
DD 0000013bh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0011b.wav
DD 0000013ch
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0012.wav
DD 0000013dh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0013c.wav
DD 0000013eh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0014b.wav
DD 0000013fh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0015.wav
DD 00000140h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0016b.wav
DD 00000141h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0005b.wav
DD 00000142h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0018.wav
DD 00000143h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0019.wav
DD 00000144h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0020b.wav
DD 00000145h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0021.wav
DD 00000146h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_gaj_dia01_0022b.wav
DD 00000147h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_hry_dia01_0037b.wav
DD 00000148h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_hry_dia01_0040c.wav
DD 00000134h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_hry_dia01_0041c.wav
DD 00000133h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_hry_dia01_0042b.wav
DD 00000135h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_hry_dia01_0069c.wav
DD 00000149h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_hry_dia01_0074c.wav
DD 0000014ah
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_hry_dia01_0075c.wav
DD 0000014bh
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_hry_dia01_0047b.wav
DD 0000014ch
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_hry_dia01_0033c.wav
DD 00000131h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Gambol_Japes\sv_hry_cfrog_0032.wav
DD 0000014dh
DD 0000001bh
BANK_5_SPEECH_LEAKY_CAULDRON_NAME:
DS "EASOUND\SPEECH_LEAKY_CAULDRON.SDT"
BANK_5_SPEECH_LEAKY_CAULDRON_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_dig_dia01_0001.wav
DD 0000014eh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_dig_dia01_0002.wav
DD 0000014fh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0001b.wav
DD 00000150h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0005c.wav
DD 00000151h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0002b.wav
DD 00000152h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0003a.wav
DD 00000153h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0004a.wav
DD 00000154h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0004b.wav
DD 00000155h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0004c.wav
DD 00000156h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0005a.wav
DD 00000157h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0006a.wav
DD 00000158h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0006b.wav
DD 00000159h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0006c.wav
DD 0000015ah
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_tom_dia01_0007b.wav
DD 0000015bh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_dig_dia01_0004.wav
DD 0000015ch
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_dig_dia01_0003.wav
DD 0000015dh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_dig_dia01_0005.wav
DD 0000015eh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0013b.wav
DD 0000015fh
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0012a.wav
DD 00000160h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0014b.wav
DD 00000161h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0019b.wav
DD 00000162h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0005.wav
DD 00000163h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0002.wav
DD 00000164h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0003b.wav
DD 00000165h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0004.wav
DD 00000166h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0001b.wav
DD 00000167h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0006.wav
DD 00000168h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0007.wav
DD 00000169h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0007b.wav
DD 0000016ah
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0007c.wav
DD 0000016bh
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0007d.wav
DD 0000016ch
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0007e.wav
DD 0000016dh
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0007f.wav
DD 0000016eh
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0007g.wav
DD 0000016fh
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0008.wav
DD 00000170h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0009c.wav
DD 000000c2h
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz1_dia01_0010.wav
DD 00000171h
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz2_dia01_0004d.wav
DD 00000172h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz2_dia01_0002c.wav
DD 00000173h
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz2_dia01_0003d.wav
DD 00000174h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz2_dia01_0001d.wav
DD 00000175h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz2_dia01_0005c.wav
DD 00000176h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz2_dia01_0006a.wav
DD 00000177h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz2_dia01_0006c.wav
DD 00000178h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz2_dia01_0007a.wav
DD 00000179h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz2_dia01_0008b.wav
DD 0000017ah
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_wz2_dia01_0009a.wav
DD 000000c3h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0015a.wav
DD 0000017bh
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0015b.wav
DD 0000017ch
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0015c.wav
DD 0000017dh
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0015d.wav
DD 0000017eh
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0015e.wav
DD 0000017fh
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0015f.wav
DD 00000180h
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0016a.wav
DD 00000181h
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0016b.wav
DD 00000182h
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0016c.wav
DD 00000183h
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0016d.wav
DD 00000184h
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0017.wav
DD 00000185h
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_Leaky_Cauldron\sv_hgd_dia01_0018.wav
DD 00000186h
DD 0000003ah
BANK_6_SPEECH_MENAGERIE_NAME:
DS "EASOUND\SPEECH_MENAGERIE.SDT"
BANK_6_SPEECH_MENAGERIE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0015.wav
DD 00000187h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0002c.wav
DD 00000188h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0003b.wav
DD 00000189h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0004c.wav
DD 0000018ah
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0005c.wav
DD 0000018bh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0006.wav
DD 0000018ch
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0007b.wav
DD 0000018dh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0008b.wav
DD 0000018eh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0009.wav
DD 0000018fh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0011.wav
DD 00000190h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0012b.wav
DD 00000191h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0013.wav
DD 00000192h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0014.wav
DD 00000193h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0001c.wav
DD 00000194h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0016b.wav
DD 00000195h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0017.wav
DD 00000196h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0018.wav
DD 00000197h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0019.wav
DD 00000198h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0020b.wav
DD 00000199h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0021b.wav
DD 0000019ah
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_dia01_0022.wav
DD 0000019bh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_splre_0003b.wav
DD 0000019ch
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_splre_0001d.wav
DD 0000019dh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_splre_0001f.wav
DD 0000019eh
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_splre_0001h.wav
DD 0000019fh
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_splre_0001c.wav
DD 000001a0h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_splre_0003c.wav
DD 000001a1h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_splre_0004.wav
DD 000001a2h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_splre_0004b.wav
DD 000001a3h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Menagerie\sv_hry_dia01_0035b.wav
DD 000001a4h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_augda_0005.wav
DD 000001a5h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_augda_0002.wav
DD 000001a6h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_augda_0003.wav
DD 000001a7h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_augda_0004.wav
DD 000001a8h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_augda_0001.wav
DD 000001a9h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_augda_0006.wav
DD 000001aah
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_augda_0007.wav
DD 000001abh
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_augda_0008.wav
DD 000001ach
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Menagerie\sv_as1_augda_0009.wav
DD 000001adh
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Menagerie\sv_hry_augda_0018.wav
DD 000001aeh
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Menagerie\sv_hry_augda_0019.wav
DD 000001afh
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Menagerie\sv_hry_augda_0020.wav
DD 000001b0h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Menagerie\sv_hry_augda_0021.wav
DD 000001b1h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Menagerie\sv_hry_cfrog_0028.wav
DD 000001b2h
DD 0000002bh
BANK_7_SPEECH_MULPEPPERS_NAME:
DS "EASOUND\SPEECH_MULPEPPERS.SDT"
BANK_7_SPEECH_MULPEPPERS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_as2_dia01_0003.wav
DD 000001b3h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_as2_dia01_0002.wav
DD 000001b4h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_as2_dia01_0004.wav
DD 000001b5h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_as2_dia01_0005.wav
DD 000001b6h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_as2_dia01_0006.wav
DD 000001b7h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_as2_dia01_0007.wav
DD 000001b8h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_as2_dia01_0007b.wav
DD 000001b9h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_hry_dia01_0034c.wav
DD 00000132h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_hry_dia01_0033c.wav
DD 00000131h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_hry_dia01_0032b.wav
DD 000001bah
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_hry_dia01_0040c.wav
DD 00000134h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_hry_dia01_0041c.wav
DD 00000133h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Mulpeppers\sv_hry_dia01_0042b.wav
DD 00000135h
DD 0000000ch
BANK_8_SPEECH_BURROWS_NAME:
DS "EASOUND\SPEECH_BURROWS.SDT"
BANK_8_SPEECH_BURROWS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0017b.wav
DD 000001bbh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0002b.wav
DD 000001bch
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0003c.wav
DD 000001bdh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0004b.wav
DD 000001beh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0005b.wav
DD 000001bfh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0006.wav
DD 000001c0h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0007e.wav
DD 000001c1h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0008e.wav
DD 000001c2h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0009e.wav
DD 000001c3h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0010b.wav
DD 000001c4h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0011b.wav
DD 000001c5h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0012b.wav
DD 000001c6h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0013d.wav
DD 000001c7h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0014d.wav
DD 000001c8h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0015b.wav
DD 000001c9h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0016c.wav
DD 000001cah
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0001b.wav
DD 000001cbh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0018.wav
DD 000001cch
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0019c.wav
DD 000001cdh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0020c.wav
DD 000001ceh
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0021d.wav
DD 000001cfh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0022c.wav
DD 000001d0h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0023.wav
DD 000001d1h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0024.wav
DD 000001d2h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0025.wav
DD 000001d3h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Burrows\sv_frd_bur03_0026.wav
DD 000001d4h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Burrows\sv_gnm_bur02_0002.wav
DD 000001d5h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Burrows\sv_gnm_bur02_0001.wav
DD 000001d6h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Burrows\sv_gnm_bur02_0003.wav
DD 000001d7h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0006b.wav
DD 000001d8h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0002c.wav
DD 000001d9h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0003b.wav
DD 000001dah
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0004.wav
DD 000001dbh
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0005.wav
DD 000001dch
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0001e.wav
DD 000001ddh
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0007b.wav
DD 000001deh
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0008b.wav
DD 000001dfh
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0009b.wav
DD 000001e0h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0010.wav
DD 000001e1h
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0011.wav
DD 000001e2h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0012b.wav
DD 000001e3h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0013.wav
DD 000001e4h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0014.wav
DD 000001e5h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0015b.wav
DD 000001e6h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0016.wav
DD 000001e7h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0017b.wav
DD 000001e8h
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0018.wav
DD 000001e9h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0019b.wav
DD 000001eah
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0020b.wav
DD 000001ebh
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0021d.wav
DD 000001ech
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0022b.wav
DD 000001edh
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0023c.wav
DD 000001eeh
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0024b.wav
DD 000001efh
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0025.wav
DD 000001f0h
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0026.wav
DD 000001f1h
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0027.wav
DD 000001f2h
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0028c.wav
DD 000001f3h
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_Burrows\sv_grg_bur03_0029.wav
DD 000001f4h
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_Burrows\sv_mol_bur03_0003f.wav
DD 000001f5h
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_Burrows\sv_mol_bur03_0002b.wav
DD 000001f6h
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_Burrows\sv_mol_bur03_0001b.wav
DD 000001f7h
DD 0000003ch
// 61 C:\Harry_Speech\Banks\Speech_Burrows\sv_mol_bur03_0004d.wav
DD 000001f8h
DD 0000003dh
// 62 C:\Harry_Speech\Banks\Speech_Burrows\sv_mol_bur03_0005e.wav
DD 000001f9h
DD 0000003eh
// 63 C:\Harry_Speech\Banks\Speech_Burrows\sv_mol_bur03_0006d.wav
DD 000001fah
DD 0000003fh
// 64 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0020b.wav
DD 000001fbh
DD 00000040h
// 65 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0002c.wav
DD 000001fch
DD 00000041h
// 66 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0003.wav
DD 000001fdh
DD 00000042h
// 67 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0004.wav
DD 000001feh
DD 00000043h
// 68 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0005c.wav
DD 000001ffh
DD 00000044h
// 69 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0006.wav
DD 00000200h
DD 00000045h
// 70 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0007b.wav
DD 00000201h
DD 00000046h
// 71 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0008_v.wav
DD 00000202h
DD 00000047h
// 72 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0009.wav
DD 00000203h
DD 00000048h
// 73 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0010.wav
DD 00000204h
DD 00000049h
// 74 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0011b.wav
DD 00000205h
DD 0000004ah
// 75 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0012b.wav
DD 00000206h
DD 0000004bh
// 76 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0013b.wav
DD 00000207h
DD 0000004ch
// 77 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0014b.wav
DD 00000208h
DD 0000004dh
// 78 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0015b.wav
DD 00000209h
DD 0000004eh
// 79 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0016b.wav
DD 0000020ah
DD 0000004fh
// 80 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0017b.wav
DD 0000020bh
DD 00000050h
// 81 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0018b.wav
DD 0000020ch
DD 00000051h
// 82 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0019.wav
DD 0000020dh
DD 00000052h
// 83 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0001c.wav
DD 0000020eh
DD 00000053h
// 84 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0021b.wav
DD 0000020fh
DD 00000054h
// 85 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0022b.wav
DD 00000210h
DD 00000055h
// 86 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0023.wav
DD 00000211h
DD 00000056h
// 87 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0024.wav
DD 00000212h
DD 00000057h
// 88 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0025b.wav
DD 00000213h
DD 00000058h
// 89 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0026.wav
DD 00000214h
DD 00000059h
// 90 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0027c.wav
DD 00000215h
DD 0000005ah
// 91 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0028.wav
DD 00000216h
DD 0000005bh
// 92 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0029.wav
DD 00000217h
DD 0000005ch
// 93 C:\Harry_Speech\Banks\Speech_Burrows\sv_ron_bur03_0030.wav
DD 00000218h
DD 0000005dh
// 94 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0012b.wav
DD 00000219h
DD 0000005eh
// 95 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0003.wav
DD 0000021ah
DD 0000005fh
// 96 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0004c.wav
DD 0000021bh
DD 00000060h
// 97 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0005c.wav
DD 0000021ch
DD 00000061h
// 98 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0006b.wav
DD 0000021dh
DD 00000062h
// 99 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0007c.wav
DD 0000021eh
DD 00000063h
// 100 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0008a.wav
DD 0000021fh
DD 00000064h
// 101 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0009c.wav
DD 00000220h
DD 00000065h
// 102 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0010b.wav
DD 00000221h
DD 00000066h
// 103 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0011a.wav
DD 00000222h
DD 00000067h
// 104 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0001b.wav
DD 00000223h
DD 00000068h
// 105 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0013b.wav
DD 00000224h
DD 00000069h
// 106 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0014b.wav
DD 00000225h
DD 0000006ah
// 107 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0015b.wav
DD 00000226h
DD 0000006bh
// 108 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0016b.wav
DD 00000227h
DD 0000006ch
// 109 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0017a.wav
DD 00000228h
DD 0000006dh
// 110 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0018b.wav
DD 00000229h
DD 0000006eh
// 111 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0019c.wav
DD 0000022ah
DD 0000006fh
// 112 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0020c.wav
DD 0000022bh
DD 00000070h
// 113 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0021a.wav
DD 0000022ch
DD 00000071h
// 114 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_bur03_0022c.wav
DD 0000022dh
DD 00000072h
// 115 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_lvbur_0001c.wav
DD 0000022eh
DD 00000073h
// 116 C:\Harry_Speech\Banks\Speech_Burrows\sv_mxd_bur02_0005.wav
DD 0000022fh
DD 00000074h
// 117 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_cfrog_0003.wav
DD 00000230h
DD 00000075h
// 118 C:\Harry_Speech\Banks\Speech_Burrows\sv_nar_lvbur_0001.wav
DD 00000231h
DD 00000076h
// 119 C:\Harry_Speech\Banks\Speech_Burrows\sv_nar_lvbur_0002.wav
DD 00000232h
DD 00000077h
// 120 C:\Harry_Speech\Banks\Speech_Burrows\sv_nar_lvbur_0003.wav
DD 00000233h
DD 00000078h
// 121 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_cfrog_0001.wav
DD 00000234h
DD 00000079h
// 122 C:\Harry_Speech\Banks\Speech_Burrows\sv_hry_cfrog_0008.wav
DD 00000235h
DD 0000007ah
BANK_9_SPEECH_QUIDDITCH_NAME:
DS "EASOUND\SPEECH_QUIDDITCH.SDT"
BANK_9_SPEECH_QUIDDITCH_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0012b.wav
DD 00000236h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0006b.wav
DD 00000237h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0007b.wav
DD 00000238h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0008b.wav
DD 00000239h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0009b.wav
DD 0000023ah
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0010b.wav
DD 0000023bh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0005b.wav
DD 0000023ch
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0013.wav
DD 0000023dh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0014.wav
DD 0000023eh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0015.wav
DD 0000023fh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0016e.wav
DD 00000240h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0017.wav
DD 00000241h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0018c.wav
DD 00000242h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0019c.wav
DD 00000243h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0029b.wav
DD 00000244h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0030c.wav
DD 00000245h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0033b.wav
DD 00000246h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0036b.wav
DD 00000247h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0037b.wav
DD 00000248h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0038b.wav
DD 00000249h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0039b.wav
DD 0000024ah
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0040.wav
DD 0000024bh
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0041.wav
DD 0000024ch
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0042b.wav
DD 0000024dh
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0043f.wav
DD 0000024eh
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0044.wav
DD 0000024fh
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0045b.wav
DD 00000250h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0046.wav
DD 00000251h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0047b.wav
DD 00000252h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0048b.wav
DD 00000253h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0049.wav
DD 00000254h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0050b.wav
DD 00000255h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0051b.wav
DD 00000256h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Quidditch\sv_owd_dy201_0052b.wav
DD 00000257h
DD 00000021h
BANK_10_SPEECH_COMMON_ROOM_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM.SDT"
BANK_10_SPEECH_COMMON_ROOM_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0055.wav
DD 00000258h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0046.wav
DD 00000259h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0048.wav
DD 0000025ah
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0049.wav
DD 0000025bh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0050.wav
DD 0000025ch
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0051.wav
DD 0000025dh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0052.wav
DD 0000025eh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0054.wav
DD 0000025fh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0045.wav
DD 00000260h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0056.wav
DD 00000261h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Common_Room\sv_fp1_augpu_0089.wav
DD 00000262h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Common_Room\sv_fp1_augpu_0088.wav
DD 00000263h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Common_Room\sv_fp1_augpu_0087.wav
DD 00000264h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Common_Room\sv_fp1_augpu_0090.wav
DD 00000265h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Common_Room\sv_fp1_augpu_0091.wav
DD 00000266h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Common_Room\sv_fp1_augpu_0092.wav
DD 00000267h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Common_Room\sv_fp1_augpu_0093.wav
DD 00000268h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Common_Room\sv_fp1_augpu_0094.wav
DD 00000269h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Common_Room\sv_mp1_augpu_0090.wav
DD 0000026ah
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Common_Room\sv_mp1_augpu_0088.wav
DD 0000026bh
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Common_Room\sv_mp1_augpu_0089.wav
DD 0000026ch
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Common_Room\sv_mp1_augpu_0087.wav
DD 0000026dh
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Common_Room\sv_mp1_augpu_0091.wav
DD 0000026eh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Common_Room\sv_mp1_augpu_0092.wav
DD 0000026fh
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Common_Room\sv_mp1_augpu_0093.wav
DD 00000270h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Common_Room\sv_mp1_augpu_0094.wav
DD 00000271h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Common_Room\sv_nev_augpu_0001.wav
DD 00000272h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Common_Room\sv_lee_augpu_0001.wav
DD 00000273h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0078.wav
DD 00000274h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0002.wav
DD 00000275h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0003.wav
DD 00000230h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0005.wav
DD 00000032h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0008.wav
DD 00000235h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0023.wav
DD 00000276h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0028.wav
DD 000001b2h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0032.wav
DD 0000014dh
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0053.wav
DD 00000277h
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0001.wav
DD 00000234h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Common_Room\sv_hry_cfrog_0089.wav
DD 00000278h
DD 00000026h
BANK_11_SPEECH_ENTRANCE_HALL_NAME:
DS "EASOUND\SPEECH_ENTRANCE_HALL.SDT"
BANK_11_SPEECH_ENTRANCE_HALL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy101_0010b.wav
DD 00000279h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy101_0011b.wav
DD 0000027ah
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy101_0013a.wav
DD 0000027bh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy101_0012.wav
DD 0000027ch
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_fp1_dy201_0004c.wav
DD 0000027dh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_fp1_dy201_0005c.wav
DD 0000027eh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_mp1_dy201_0005.wav
DD 0000027fh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_mp1_dy201_0004.wav
DD 00000280h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_drc_dy201_0016j.wav
DD 00000281h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_drc_dy201_0018g.wav
DD 00000282h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_drc_dy201_0019c.wav
DD 00000283h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_goy_dy201_0001d.wav
DD 00000284h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_goy_dy201_0002d.wav
DD 00000285h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_goy_dy201_0003b.wav
DD 00000286h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy201_0017b.wav
DD 00000287h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy201_0018a.wav
DD 00000288h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy201_0019a.wav
DD 00000289h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_owd_dy301_0002c.wav
DD 0000028ah
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_owd_dy301_0003c.wav
DD 0000028bh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_owd_dy301_0004c.wav
DD 0000028ch
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_owd_dy301_0005c.wav
DD 0000028dh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_owd_dy301_0006b.wav
DD 0000028eh
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_her_dy601_0006c.wav
DD 0000028fh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_her_dy601_0005.wav
DD 00000290h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_her_dy601_0004.wav
DD 00000291h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_her_dy601_0009b.wav
DD 00000292h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_hry_dy601_0018c.wav
DD 00000293h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_hry_dy601_0019a.wav
DD 00000294h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy601_0026a.wav
DD 00000295h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy601_0025b.wav
DD 00000296h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy601_0027b.wav
DD 00000297h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy601_0028b.wav
DD 00000298h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy601_0029a.wav
DD 00000299h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy601_0031b.wav
DD 0000029ah
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy601_0030.wav
DD 0000029bh
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy601_0032b.wav
DD 0000029ch
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_her_dy601_0010.wav
DD 0000029dh
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_her_dy601_0012b.wav
DD 0000029eh
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_her_dy601_0011b.wav
DD 0000029fh
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_end01_0004b.wav
DD 000002a0h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_end01_0002c.wav
DD 000002a1h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_end01_0003c.wav
DD 000002a2h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_end01_0001c.wav
DD 000002a3h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_end01_0005b.wav
DD 000002a4h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_hry_cfrog_0089.wav
DD 00000278h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0003.wav
DD 000002a5h
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0002.wav
DD 000002a6h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0004.wav
DD 000002a7h
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0005.wav
DD 000002a8h
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0006.wav
DD 000002a9h
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0001.wav
DD 000002aah
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0007.wav
DD 000002abh
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0008.wav
DD 000002ach
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0009.wav
DD 000002adh
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0010.wav
DD 000002aeh
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0011.wav
DD 000002afh
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_dum_augpu_0012.wav
DD 000002b0h
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_hry_augpu_0017.wav
DD 000002b1h
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_hry_cfrog_0076.wav
DD 000002b2h
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy201_0020.wav
DD 000002b3h
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_Entrance_Hall\sv_ron_dy201_0006.wav
DD 000002b4h
DD 0000003ch
BANK_12_SPEECH_L1_NAME:
DS "EASOUND\SPEECH_L1.SDT"
BANK_12_SPEECH_L1_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_L1\sv_ron_dy301_0019b.wav
DD 000002b5h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_L1\sv_ron_dy301_0020b.wav
DD 000002b6h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_L1\sv_ron_dy301_0021a.wav
DD 000002b7h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0071.wav
DD 000002b8h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0074.wav
DD 000002b9h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0079.wav
DD 000002bah
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0083.wav
DD 000002bbh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0088.wav
DD 000002bch
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0101.wav
DD 000002bdh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0002.wav
DD 00000275h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0023.wav
DD 00000276h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0036.wav
DD 000002beh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0061.wav
DD 000002bfh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0068.wav
DD 000002c0h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0067.wav
DD 000002c1h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0070.wav
DD 000002c2h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0073.wav
DD 000002c3h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0075.wav
DD 000002c4h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0078.wav
DD 00000274h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0081.wav
DD 000002c5h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0082.wav
DD 000002c6h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0087.wav
DD 000002c7h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0092.wav
DD 000002c8h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0091.wav
DD 000002c9h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0094.wav
DD 000002cah
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0096.wav
DD 000002cbh
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0099.wav
DD 000002cch
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_L1\sv_hry_cfrog_0100.wav
DD 000002cdh
DD 0000001bh
BANK_13_SPEECH_L2_NAME:
DS "EASOUND\SPEECH_L2.SDT"
BANK_13_SPEECH_L2_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_L2\sv_ron_dy401_0002c.wav
DD 000002ceh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_L2\sv_ron_dy401_0003a.wav
DD 000002cfh
DD 00000001h
BANK_14_SPEECH_L3_NAME:
DS "EASOUND\SPEECH_L3.SDT"
BANK_14_SPEECH_L3_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_L3\sv_nhn_dy101_0003a.wav
DD 000002d0h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_L3\sv_hry_dy101_0007b.wav
DD 000002d1h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_L3\sv_hry_dy101_0003c.wav
DD 000002d2h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_L3\sv_her_dy201_0012b.wav
DD 000002d3h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_L3\sv_her_dy201_0011b.wav
DD 000002d4h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_L3\sv_her_dy201_0003.wav
DD 000002d5h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_L3\sv_her_dy201_0005b.wav
DD 000002d6h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_L3\sv_her_dy201_0004b.wav
DD 000002d7h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_L3\sv_nar_end01_0015.wav
DD 000002d8h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_L3\sv_dob_end01_0002b.wav
DD 000002d9h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_L3\sv_nhn_dy101_0002c.wav
DD 000002dah
DD 0000000ah
BANK_15_SPEECH_DADA_XP_NAME:
DS "EASOUND\SPEECH_DADA_XP.SDT"
BANK_15_SPEECH_DADA_XP_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_DADA_XP\sv_hry_dy201_0003b.wav
DD 000002dbh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_DADA_XP\sv_hry_augdf_0043.wav
DD 000002dch
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_DADA_XP\sv_hry_augdf_0042.wav
DD 000002ddh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_DADA_XP\sv_hry_augdf_0041.wav
DD 000002deh
DD 00000003h
BANK_16_SPEECH_AVIFORS_NAME:
DS "EASOUND\SPEECH_AVIFORS.SDT"
BANK_16_SPEECH_AVIFORS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Avifors\sv_hry_dy301_0016b.wav
DD 000002dfh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Avifors\sv_hry_dy301_0017a.wav
DD 000002e0h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Avifors\sv_hry_dy301_0018c.wav
DD 000002e1h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Avifors\sv_hry_dy301_0019c.wav
DD 000002e2h
DD 00000003h
BANK_17_SPEECH_TRANSFIGURATION_NAME:
DS "EASOUND\SPEECH_TRANSFIGURATION.SDT"
BANK_17_SPEECH_TRANSFIGURATION_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0001.wav
DD 000002e3h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0002.wav
DD 000002e4h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0003b.wav
DD 000002e5h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0004c.wav
DD 000002e6h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0005c.wav
DD 000002e7h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0006.wav
DD 000002e8h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0007b.wav
DD 000002e9h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0008b.wav
DD 000002eah
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0009b.wav
DD 000002ebh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0010c.wav
DD 000002ech
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0011.wav
DD 000002edh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0012b.wav
DD 000002eeh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_mcg_dy301_0013b.wav
DD 000002efh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_hry_dy301_0014c.wav
DD 000002f0h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_hry_dy301_0015c.wav
DD 000002f1h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_her_dy301_0015b.wav
DD 000002f2h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_owd_dy301_0001b.wav
DD 000002f3h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_hry_cfrog_0085.wav
DD 000002f4h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_hry_dy301_0024.wav
DD 000002f5h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_ron_augrw_0002.wav
DD 000002f6h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_ron_augrw_0001.wav
DD 000002f7h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_ron_augrw_0003.wav
DD 000002f8h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_ron_augrw_0004.wav
DD 000002f9h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_ron_augrw_0005.wav
DD 000002fah
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_ron_augrw_0006.wav
DD 000002fbh
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_ron_augrw_0010.wav
DD 000002fch
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_ron_augrw_0009.wav
DD 000002fdh
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Transfiguration\sv_ron_augrw_0011.wav
DD 000002feh
DD 0000001bh
BANK_18_SPEECH_CHARMS_NAME:
DS "EASOUND\SPEECH_CHARMS.SDT"
BANK_18_SPEECH_CHARMS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0001b.wav
DD 000002ffh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0002b.wav
DD 00000300h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0003b.wav
DD 00000301h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0004b.wav
DD 00000302h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0005b.wav
DD 00000303h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0009b.wav
DD 00000304h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0006.wav
DD 00000305h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0007b.wav
DD 00000306h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0008b.wav
DD 00000307h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0011b.wav
DD 00000308h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0012.wav
DD 00000309h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Charms\sv_flt_dy401_0013b.wav
DD 0000030ah
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Charms\sv_hry_dy401_0007c.wav
DD 0000030bh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Charms\sv_owd_dy401_0003b.wav
DD 0000030ch
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Charms\sv_hry_cfrog_0042.wav
DD 0000030dh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Charms\sv_hry_cfrog_0044.wav
DD 0000030eh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Charms\sv_hry_cfrog_0090.wav
DD 0000030fh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Charms\sv_ron_augrw_0013.wav
DD 00000310h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Charms\sv_ron_augrw_0012.wav
DD 00000311h
DD 00000012h
BANK_19_SPEECH_INCENDIO_NAME:
DS "EASOUND\SPEECH_INCENDIO.SDT"
BANK_19_SPEECH_INCENDIO_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Incendio\sv_hry_dy401_0009c.wav
DD 00000312h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Incendio\sv_hry_dy401_0008b.wav
DD 00000313h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Incendio\sv_hry_dy401_0010c.wav
DD 00000314h
DD 00000002h
BANK_20_SPEECH_ENCOUNTERS_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS.SDT"
BANK_20_SPEECH_ENCOUNTERS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters\blank1.wav
DD 00000315h
DD 00000000h
BANK_21_SPEECH_COMMON_ROOM_NIGHT_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_NIGHT.SDT"
BANK_21_SPEECH_COMMON_ROOM_NIGHT_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0002b.wav
DD 00000316h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0001a.wav
DD 00000317h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0005b.wav
DD 00000318h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0004.wav
DD 00000319h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0006b.wav
DD 0000031ah
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0007b.wav
DD 0000031bh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0008c.wav
DD 0000031ch
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0009g.wav
DD 0000031dh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0010b.wav
DD 0000031eh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0010a.wav
DD 0000031fh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0010c.wav
DD 00000320h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0011e.wav
DD 00000321h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0003a.wav
DD 00000322h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0011i.wav
DD 00000323h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0011h.wav
DD 00000324h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0012c.wav
DD 00000325h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_pcy_nit00_0013c.wav
DD 00000326h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0049.wav
DD 0000025bh
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0046.wav
DD 00000259h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0048.wav
DD 0000025ah
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0045.wav
DD 00000260h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0050.wav
DD 0000025ch
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0051.wav
DD 0000025dh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0052.wav
DD 0000025eh
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0054.wav
DD 0000025fh
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0055.wav
DD 00000258h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0056.wav
DD 00000261h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_fp1_augpu_0090.wav
DD 00000265h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_fp1_augpu_0088.wav
DD 00000263h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_fp1_augpu_0089.wav
DD 00000262h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_fp1_augpu_0087.wav
DD 00000264h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_fp1_augpu_0091.wav
DD 00000266h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_fp1_augpu_0092.wav
DD 00000267h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_fp1_augpu_0093.wav
DD 00000268h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_fp1_augpu_0094.wav
DD 00000269h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_mp1_augpu_0090.wav
DD 0000026ah
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_mp1_augpu_0088.wav
DD 0000026bh
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_mp1_augpu_0089.wav
DD 0000026ch
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_mp1_augpu_0087.wav
DD 0000026dh
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_mp1_augpu_0091.wav
DD 0000026eh
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_mp1_augpu_0092.wav
DD 0000026fh
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_mp1_augpu_0093.wav
DD 00000270h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_mp1_augpu_0094.wav
DD 00000271h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_lee_augpu_0001.wav
DD 00000273h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_nev_augpu_0001.wav
DD 00000272h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0078.wav
DD 00000274h
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0002.wav
DD 00000275h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0003.wav
DD 00000230h
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0005.wav
DD 00000032h
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0008.wav
DD 00000235h
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0023.wav
DD 00000276h
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0028.wav
DD 000001b2h
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0032.wav
DD 0000014dh
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0053.wav
DD 00000277h
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0001.wav
DD 00000234h
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Common_Room_Night\sv_hry_cfrog_0089.wav
DD 00000278h
DD 00000037h
BANK_22_SPEECH_ENCOUNTERS_NIGHT_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_NIGHT.SDT"
BANK_22_SPEECH_ENCOUNTERS_NIGHT_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_Night\blank1.wav
DD 00000315h
DD 00000000h
BANK_23_SPEECH_FANDG_NAME:
DS "EASOUND\SPEECH_FANDG.SDT"
BANK_23_SPEECH_FANDG_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0017.wav
DD 00000327h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0002f.wav
DD 00000328h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0003e.wav
DD 00000329h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0004d.wav
DD 0000032ah
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0006e.wav
DD 0000032bh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0007best.wav
DD 0000032ch
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0008e.wav
DD 0000032dh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0009.wav
DD 0000032eh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0010c.wav
DD 0000032fh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0011c.wav
DD 00000330h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0012c.wav
DD 00000331h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0013d.wav
DD 00000332h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0014c.wav
DD 00000333h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0015b.wav
DD 00000334h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0016c.wav
DD 00000335h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0001d.wav
DD 00000336h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0018.wav
DD 00000337h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0019.wav
DD 00000338h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0020b.wav
DD 00000339h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0021.wav
DD 0000033ah
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_fandg_0022b.wav
DD 0000033bh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0051b.wav
DD 0000033ch
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0002.wav
DD 0000033dh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0003f.wav
DD 0000033eh
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0004b.wav
DD 0000033fh
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0005b.wav
DD 00000340h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0015.wav
DD 00000341h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0016b.wav
DD 00000342h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0017d.wav
DD 00000343h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0018b.wav
DD 00000344h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0019b.wav
DD 00000345h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0020b.wav
DD 00000346h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0021.wav
DD 00000347h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0022b.wav
DD 00000348h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0023b.wav
DD 00000349h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0024.wav
DD 0000034ah
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0025b.wav
DD 0000034bh
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0026b.wav
DD 0000034ch
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0027b.wav
DD 0000034dh
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0028.wav
DD 0000034eh
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0029b.wav
DD 0000034fh
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0030.wav
DD 00000350h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0035.wav
DD 00000351h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0036.wav
DD 00000352h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0037b.wav
DD 00000353h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0038b.wav
DD 00000354h
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0039.wav
DD 00000355h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0040.wav
DD 00000356h
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0042.wav
DD 00000357h
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0043.wav
DD 00000358h
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0044b.wav
DD 00000359h
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0045.wav
DD 0000035ah
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0046.wav
DD 0000035bh
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0047b.wav
DD 0000035ch
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0048.wav
DD 0000035dh
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0050f.wav
DD 0000035eh
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0001b.wav
DD 0000035fh
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0052.wav
DD 00000360h
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0053b.wav
DD 00000361h
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0054.wav
DD 00000362h
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0055.wav
DD 00000363h
DD 0000003ch
// 61 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0056.wav
DD 00000364h
DD 0000003dh
// 62 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0057.wav
DD 00000365h
DD 0000003eh
// 63 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0058.wav
DD 00000366h
DD 0000003fh
// 64 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0059.wav
DD 00000367h
DD 00000040h
// 65 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0060.wav
DD 00000368h
DD 00000041h
// 66 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0061.wav
DD 00000369h
DD 00000042h
// 67 C:\Harry_Speech\Banks\Speech_FandG\sv_frd_fandg_0062.wav
DD 0000036ah
DD 00000043h
// 68 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0008b.wav
DD 0000036bh
DD 00000044h
// 69 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0003c.wav
DD 0000036ch
DD 00000045h
// 70 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0004a.wav
DD 0000036dh
DD 00000046h
// 71 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0005b.wav
DD 0000036eh
DD 00000047h
// 72 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0006b.wav
DD 0000036fh
DD 00000048h
// 73 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0007b.wav
DD 00000370h
DD 00000049h
// 74 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0002c.wav
DD 00000371h
DD 0000004ah
// 75 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0009b.wav
DD 00000372h
DD 0000004bh
// 76 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0010c.wav
DD 00000373h
DD 0000004ch
// 77 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0011c.wav
DD 00000374h
DD 0000004dh
// 78 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0012b.wav
DD 00000375h
DD 0000004eh
// 79 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0013b.wav
DD 00000376h
DD 0000004fh
// 80 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0014b.wav
DD 00000377h
DD 00000050h
// 81 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0015c.wav
DD 00000378h
DD 00000051h
// 82 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0016a.wav
DD 00000379h
DD 00000052h
// 83 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_fandg_0017a.wav
DD 0000037ah
DD 00000053h
// 84 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_dia01_0041c.wav
DD 00000133h
DD 00000054h
// 85 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_dia01_0040c.wav
DD 00000134h
DD 00000055h
// 86 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_dia01_0033c.wav
DD 00000131h
DD 00000056h
// 87 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_dia01_0042b.wav
DD 00000135h
DD 00000057h
// 88 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_cfrog_0080.wav
DD 0000037bh
DD 00000058h
// 89 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_cfrog_0097.wav
DD 0000037ch
DD 00000059h
// 90 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_cfrog_0029.wav
DD 0000037dh
DD 0000005ah
// 91 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_cfrog_0047.wav
DD 0000037eh
DD 0000005bh
// 92 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_cfrog_0069.wav
DD 0000037fh
DD 0000005ch
// 93 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0009.wav
DD 00000380h
DD 0000005dh
// 94 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0002.wav
DD 00000381h
DD 0000005eh
// 95 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0003.wav
DD 00000382h
DD 0000005fh
// 96 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0004.wav
DD 00000383h
DD 00000060h
// 97 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0005.wav
DD 00000384h
DD 00000061h
// 98 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0006.wav
DD 00000385h
DD 00000062h
// 99 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0007.wav
DD 00000386h
DD 00000063h
// 100 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0008.wav
DD 00000387h
DD 00000064h
// 101 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0001.wav
DD 00000388h
DD 00000065h
// 102 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0010.wav
DD 00000389h
DD 00000066h
// 103 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0011.wav
DD 0000038ah
DD 00000067h
// 104 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0012.wav
DD 0000038bh
DD 00000068h
// 105 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0013.wav
DD 0000038ch
DD 00000069h
// 106 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0014.wav
DD 0000038dh
DD 0000006ah
// 107 C:\Harry_Speech\Banks\Speech_FandG\sv_grg_augpu_0015.wav
DD 0000038eh
DD 0000006bh
// 108 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0005.wav
DD 0000038fh
DD 0000006ch
// 109 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0006.wav
DD 00000390h
DD 0000006dh
// 110 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0007.wav
DD 00000391h
DD 0000006eh
// 111 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0008.wav
DD 00000392h
DD 0000006fh
// 112 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0009.wav
DD 00000393h
DD 00000070h
// 113 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0010.wav
DD 00000394h
DD 00000071h
// 114 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0011.wav
DD 00000395h
DD 00000072h
// 115 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0012.wav
DD 00000396h
DD 00000073h
// 116 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0013.wav
DD 00000397h
DD 00000074h
// 117 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0014.wav
DD 00000398h
DD 00000075h
// 118 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0015.wav
DD 00000399h
DD 00000076h
// 119 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augpu_0016.wav
DD 0000039ah
DD 00000077h
// 120 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augdf_0054.wav
DD 0000039bh
DD 00000078h
// 121 C:\Harry_Speech\Banks\Speech_FandG\sv_hry_augdf_0055.wav
DD 0000039ch
DD 00000079h
BANK_24_SPEECH_BOTH_NIGHT_NAME:
DS "EASOUND\SPEECH_BOTH_NIGHT.SDT"
BANK_24_SPEECH_BOTH_NIGHT_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0025b.wav
DD 0000039dh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0026a.wav
DD 0000039eh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0028b.wav
DD 0000039fh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0027b.wav
DD 000003a0h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0023b.wav
DD 000003a1h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0024b.wav
DD 000003a2h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0029b.wav
DD 000003a3h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0030b.wav
DD 000003a4h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0035a.wav
DD 000003a5h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0036b.wav
DD 000003a6h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0037b.wav
DD 000003a7h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit02_0019b.wav
DD 000003a8h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit02_0016b.wav
DD 000003a9h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit02_0020b.wav
DD 000003aah
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit03_0055b.wav
DD 000003abh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit03_0056b.wav
DD 000003ach
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit04_0045b.wav
DD 000003adh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit04_0046b.wav
DD 000003aeh
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit04_0047a.wav
DD 000003afh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit04_0048a.wav
DD 000003b0h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit04_0049a.wav
DD 000003b1h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Both_Night\sv_ron_nit05_0039.wav
DD 000003b2h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Both_Night\sv_ron_nit05_0040b.wav
DD 000003b3h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Both_Night\sv_ron_nit05_0041b.wav
DD 000003b4h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit05_0040b.wav
DD 000003b5h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit05_0041b.wav
DD 000003b6h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit05_0042b.wav
DD 000003b7h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit01_0045b.wav
DD 000003b8h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit03_0060b.wav
DD 000003b9h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit03_0059b.wav
DD 000003bah
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit03_0061b.wav
DD 000003bbh
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit04_0053c.wav
DD 000003bch
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Both_Night\sv_hry_nit04_0052a.wav
DD 000003bdh
DD 00000020h
BANK_25_SPEECH_QUIDDITCH_COMMENTARY_NAME:
DS "EASOUND\SPEECH_QUIDDITCH_COMMENTARY.SDT"
BANK_25_SPEECH_QUIDDITCH_COMMENTARY_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0094.wav
DD 000003beh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0002.wav
DD 000003bfh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0003.wav
DD 000003c0h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0004.wav
DD 000003c1h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0005.wav
DD 000003c2h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0006.wav
DD 000003c3h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0007.wav
DD 000003c4h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0008.wav
DD 000003c5h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0009.wav
DD 000003c6h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0010.wav
DD 000003c7h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0011.wav
DD 000003c8h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0012.wav
DD 000003c9h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0013.wav
DD 000003cah
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0014.wav
DD 000003cbh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0015.wav
DD 000003cch
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0016.wav
DD 000003cdh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0017.wav
DD 000003ceh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0018.wav
DD 000003cfh
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0019.wav
DD 000003d0h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0020.wav
DD 000003d1h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0021.wav
DD 000003d2h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0022.wav
DD 000003d3h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0023.wav
DD 000003d4h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0024.wav
DD 000003d5h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0025.wav
DD 000003d6h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0026.wav
DD 000003d7h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0027.wav
DD 000003d8h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0028.wav
DD 000003d9h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0029.wav
DD 000003dah
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0030.wav
DD 000003dbh
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0031.wav
DD 000003dch
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0032.wav
DD 000003ddh
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0033.wav
DD 000003deh
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0034.wav
DD 000003dfh
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0035.wav
DD 000003e0h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0036.wav
DD 000003e1h
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0037.wav
DD 000003e2h
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0038.wav
DD 000003e3h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0039.wav
DD 000003e4h
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0040.wav
DD 000003e5h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0041.wav
DD 000003e6h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0042.wav
DD 000003e7h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0043.wav
DD 000003e8h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0044.wav
DD 000003e9h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0045.wav
DD 000003eah
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0046.wav
DD 000003ebh
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0047.wav
DD 000003ech
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0048.wav
DD 000003edh
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0049.wav
DD 000003eeh
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0050.wav
DD 000003efh
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0051.wav
DD 000003f0h
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0052.wav
DD 000003f1h
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0053.wav
DD 000003f2h
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0054.wav
DD 000003f3h
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0055.wav
DD 000003f4h
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0056.wav
DD 000003f5h
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0057.wav
DD 000003f6h
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0058.wav
DD 000003f7h
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0059.wav
DD 000003f8h
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0060.wav
DD 000003f9h
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0061.wav
DD 000003fah
DD 0000003ch
// 61 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0062.wav
DD 000003fbh
DD 0000003dh
// 62 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0063.wav
DD 000003fch
DD 0000003eh
// 63 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0064.wav
DD 000003fdh
DD 0000003fh
// 64 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0065.wav
DD 000003feh
DD 00000040h
// 65 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0066.wav
DD 000003ffh
DD 00000041h
// 66 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0067.wav
DD 00000400h
DD 00000042h
// 67 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0068.wav
DD 00000401h
DD 00000043h
// 68 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0069.wav
DD 00000402h
DD 00000044h
// 69 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0070.wav
DD 00000403h
DD 00000045h
// 70 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0071.wav
DD 00000404h
DD 00000046h
// 71 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0072.wav
DD 00000405h
DD 00000047h
// 72 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0073.wav
DD 00000406h
DD 00000048h
// 73 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0074.wav
DD 00000407h
DD 00000049h
// 74 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0075.wav
DD 00000408h
DD 0000004ah
// 75 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0076.wav
DD 00000409h
DD 0000004bh
// 76 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0077.wav
DD 0000040ah
DD 0000004ch
// 77 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0078.wav
DD 0000040bh
DD 0000004dh
// 78 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0079.wav
DD 0000040ch
DD 0000004eh
// 79 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0080.wav
DD 0000040dh
DD 0000004fh
// 80 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0081.wav
DD 0000040eh
DD 00000050h
// 81 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0082.wav
DD 0000040fh
DD 00000051h
// 82 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0083.wav
DD 00000410h
DD 00000052h
// 83 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0084.wav
DD 00000411h
DD 00000053h
// 84 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0085.wav
DD 00000412h
DD 00000054h
// 85 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0086.wav
DD 00000413h
DD 00000055h
// 86 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0087.wav
DD 00000414h
DD 00000056h
// 87 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0088.wav
DD 00000415h
DD 00000057h
// 88 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0089.wav
DD 00000416h
DD 00000058h
// 89 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0090.wav
DD 00000417h
DD 00000059h
// 90 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0091.wav
DD 00000418h
DD 0000005ah
// 91 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0092.wav
DD 00000419h
DD 0000005bh
// 92 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0093.wav
DD 0000041ah
DD 0000005ch
// 93 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0001.wav
DD 0000041bh
DD 0000005dh
// 94 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0095.wav
DD 0000041ch
DD 0000005eh
// 95 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0096.wav
DD 0000041dh
DD 0000005fh
// 96 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0097.wav
DD 0000041eh
DD 00000060h
// 97 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0098.wav
DD 0000041fh
DD 00000061h
// 98 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0099.wav
DD 00000420h
DD 00000062h
// 99 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0100.wav
DD 00000421h
DD 00000063h
// 100 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0101.wav
DD 00000422h
DD 00000064h
// 101 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0102.wav
DD 00000423h
DD 00000065h
// 102 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0103.wav
DD 00000424h
DD 00000066h
// 103 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0105.wav
DD 00000425h
DD 00000067h
// 104 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_lee_qusly_0106.wav
DD 00000426h
DD 00000068h
// 105 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0003b.wav
DD 00000427h
DD 00000069h
// 106 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0002d.wav
DD 00000428h
DD 0000006ah
// 107 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0003a.wav
DD 00000429h
DD 0000006bh
// 108 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0001c.wav
DD 0000042ah
DD 0000006ch
// 109 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0003c.wav
DD 0000042bh
DD 0000006dh
// 110 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0004d.wav
DD 0000042ch
DD 0000006eh
// 111 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0005a.wav
DD 0000042dh
DD 0000006fh
// 112 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0006e.wav
DD 0000042eh
DD 00000070h
// 113 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0007d.wav
DD 0000042fh
DD 00000071h
// 114 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0008b.wav
DD 00000430h
DD 00000072h
// 115 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0009d.wav
DD 00000431h
DD 00000073h
// 116 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0010a.wav
DD 00000432h
DD 00000074h
// 117 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0011c.wav
DD 00000433h
DD 00000075h
// 118 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0012a.wav
DD 00000434h
DD 00000076h
// 119 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_hry_qusly_0013e.wav
DD 00000435h
DD 00000077h
// 120 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_drc_qusly_0002b.wav
DD 00000436h
DD 00000078h
// 121 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_drc_qusly_0001.wav
DD 00000437h
DD 00000079h
// 122 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_drc_qusly_0003b.wav
DD 00000438h
DD 0000007ah
// 123 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_drc_qusly_0004e.wav
DD 00000439h
DD 0000007bh
// 124 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_drc_qusly_0005f.wav
DD 0000043ah
DD 0000007ch
// 125 C:\Harry_Speech\Banks\Speech_Quidditch_Commentary\sv_drc_qusly_0006b.wav
DD 0000043bh
DD 0000007dh
BANK_26_SPEECH_QUIDDITCH_CLASS_NAME:
DS "EASOUND\SPEECH_QUIDDITCH_CLASS.SDT"
BANK_26_SPEECH_QUIDDITCH_CLASS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0002b.wav
DD 0000043ch
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0001.wav
DD 0000043dh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0003b.wav
DD 0000043eh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0031b.wav
DD 0000043fh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0005.wav
DD 00000440h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0004b.wav
DD 00000441h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0007b.wav
DD 00000442h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0006b.wav
DD 00000443h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0032b.wav
DD 00000444h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0008.wav
DD 00000445h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0010b.wav
DD 00000446h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0009b.wav
DD 00000447h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0011.wav
DD 00000448h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0012.wav
DD 00000449h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0013.wav
DD 0000044ah
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0014b.wav
DD 0000044bh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0016.wav
DD 0000044ch
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0015b.wav
DD 0000044dh
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0025.wav
DD 0000044eh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0017b.wav
DD 0000044fh
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0019.wav
DD 00000450h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0018.wav
DD 00000451h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0021.wav
DD 00000452h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0020.wav
DD 00000453h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0022b.wav
DD 00000454h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0024.wav
DD 00000455h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0023.wav
DD 00000456h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0026b.wav
DD 00000457h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0028b.wav
DD 00000458h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0027.wav
DD 00000459h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0030b.wav
DD 0000045ah
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0029b.wav
DD 0000045bh
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0033b.wav
DD 0000045ch
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0034.wav
DD 0000045dh
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0035.wav
DD 0000045eh
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0037b.wav
DD 0000045fh
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Quidditch_Class\sv_hch_dy101_0036b.wav
DD 00000460h
DD 00000024h
BANK_27_SPEECH_BOTH_DAY_NAME:
DS "EASOUND\SPEECH_BOTH_DAY.SDT"
BANK_27_SPEECH_BOTH_DAY_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy101_0005c.wav
DD 00000461h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy201_0028c.wav
DD 00000462h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy201_0026c.wav
DD 00000463h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy501_0017a.wav
DD 00000464h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy501_0016b.wav
DD 00000465h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy501_0022b.wav
DD 00000466h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy101_0009c.wav
DD 00000467h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy101_0008a.wav
DD 00000468h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy201_0016b.wav
DD 00000469h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy201_0015b.wav
DD 0000046ah
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy301_0023a.wav
DD 0000046bh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy301_0022b.wav
DD 0000046ch
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy401_0005c.wav
DD 0000046dh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy401_0006a.wav
DD 0000046eh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Both_Day\sv_hry_dy301_0025b.wav
DD 0000046fh
DD 0000000eh
BANK_28_SPEECH_HOGWARTS_NAME:
DS "EASOUND\SPEECH_HOGWARTS.SDT"
BANK_28_SPEECH_HOGWARTS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0015.wav
DD 00000470h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0018.wav
DD 00000471h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0019.wav
DD 00000472h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0021.wav
DD 00000473h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0026.wav
DD 00000474h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0035.wav
DD 00000475h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0037.wav
DD 00000476h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0038.wav
DD 00000477h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0014.wav
DD 00000478h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_dia01_0041c.wav
DD 00000133h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_dia01_0040c.wav
DD 00000134h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0072.wav
DD 00000479h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0001.wav
DD 0000047ah
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0002.wav
DD 0000047bh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0003.wav
DD 0000047ch
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0004.wav
DD 0000047dh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0005.wav
DD 0000047eh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0006.wav
DD 0000047fh
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0007.wav
DD 00000480h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0008.wav
DD 00000481h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0009.wav
DD 00000482h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0010.wav
DD 00000483h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0011.wav
DD 00000484h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0012.wav
DD 00000485h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0013.wav
DD 00000486h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0014.wav
DD 00000487h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0015.wav
DD 00000488h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0016.wav
DD 00000489h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0017.wav
DD 0000048ah
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0018.wav
DD 0000048bh
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0019.wav
DD 0000048ch
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0020.wav
DD 0000048dh
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0021.wav
DD 0000048eh
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0022.wav
DD 0000048fh
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0023.wav
DD 00000490h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0024.wav
DD 00000491h
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0025.wav
DD 00000492h
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0026.wav
DD 00000493h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0027.wav
DD 00000494h
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0028.wav
DD 00000495h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0029.wav
DD 00000496h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0030.wav
DD 00000497h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0031.wav
DD 00000498h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0032.wav
DD 00000499h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0033.wav
DD 0000049ah
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0034.wav
DD 0000049bh
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0035.wav
DD 0000049ch
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0036.wav
DD 0000049dh
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0037.wav
DD 0000049eh
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0038.wav
DD 0000049fh
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0039.wav
DD 000004a0h
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0040.wav
DD 000004a1h
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0041.wav
DD 000004a2h
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0042.wav
DD 000004a3h
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0043.wav
DD 000004a4h
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0044.wav
DD 000004a5h
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0045.wav
DD 000004a6h
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0046.wav
DD 000004a7h
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0047.wav
DD 000004a8h
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0048.wav
DD 000004a9h
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0049.wav
DD 000004aah
DD 0000003ch
// 61 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0050.wav
DD 000004abh
DD 0000003dh
// 62 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0051.wav
DD 000004ach
DD 0000003eh
// 63 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0052.wav
DD 000004adh
DD 0000003fh
// 64 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0053.wav
DD 000004aeh
DD 00000040h
// 65 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0054.wav
DD 000004afh
DD 00000041h
// 66 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0055.wav
DD 000004b0h
DD 00000042h
// 67 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0056.wav
DD 000004b1h
DD 00000043h
// 68 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0057.wav
DD 000004b2h
DD 00000044h
// 69 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0058.wav
DD 000004b3h
DD 00000045h
// 70 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0059.wav
DD 000004b4h
DD 00000046h
// 71 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0060.wav
DD 000004b5h
DD 00000047h
// 72 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0061.wav
DD 000004b6h
DD 00000048h
// 73 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0062.wav
DD 000004b7h
DD 00000049h
// 74 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0063.wav
DD 000004b8h
DD 0000004ah
// 75 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0064.wav
DD 000004b9h
DD 0000004bh
// 76 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0065.wav
DD 000004bah
DD 0000004ch
// 77 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0066.wav
DD 000004bbh
DD 0000004dh
// 78 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0067.wav
DD 000004bch
DD 0000004eh
// 79 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0068.wav
DD 000004bdh
DD 0000004fh
// 80 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0069.wav
DD 000004beh
DD 00000050h
// 81 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0070.wav
DD 000004bfh
DD 00000051h
// 82 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0071.wav
DD 000004c0h
DD 00000052h
// 83 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0073.wav
DD 000004c1h
DD 00000053h
// 84 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0074.wav
DD 000004c2h
DD 00000054h
// 85 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0075.wav
DD 000004c3h
DD 00000055h
// 86 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0076.wav
DD 000004c4h
DD 00000056h
// 87 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0077.wav
DD 000004c5h
DD 00000057h
// 88 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0078.wav
DD 000004c6h
DD 00000058h
// 89 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0079.wav
DD 000004c7h
DD 00000059h
// 90 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0080.wav
DD 000004c8h
DD 0000005ah
// 91 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0081.wav
DD 000004c9h
DD 0000005bh
// 92 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0082.wav
DD 000004cah
DD 0000005ch
// 93 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0083.wav
DD 000004cbh
DD 0000005dh
// 94 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0084.wav
DD 000004cch
DD 0000005eh
// 95 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0085.wav
DD 000004cdh
DD 0000005fh
// 96 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0086.wav
DD 000004ceh
DD 00000060h
// 97 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0181.wav
DD 000004cfh
DD 00000061h
// 98 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0182.wav
DD 000004d0h
DD 00000062h
// 99 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0183.wav
DD 000004d1h
DD 00000063h
// 100 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0184.wav
DD 000004d2h
DD 00000064h
// 101 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0185.wav
DD 000004d3h
DD 00000065h
// 102 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0186.wav
DD 000004d4h
DD 00000066h
// 103 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0187.wav
DD 000004d5h
DD 00000067h
// 104 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0188.wav
DD 000004d6h
DD 00000068h
// 105 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0189.wav
DD 000004d7h
DD 00000069h
// 106 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0190.wav
DD 000004d8h
DD 0000006ah
// 107 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0080.wav
DD 000004d9h
DD 0000006bh
// 108 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0002.wav
DD 000004dah
DD 0000006ch
// 109 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0003.wav
DD 000004dbh
DD 0000006dh
// 110 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0004.wav
DD 000004dch
DD 0000006eh
// 111 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0005.wav
DD 000004ddh
DD 0000006fh
// 112 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0006.wav
DD 000004deh
DD 00000070h
// 113 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0007.wav
DD 000004dfh
DD 00000071h
// 114 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0008.wav
DD 000004e0h
DD 00000072h
// 115 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0009.wav
DD 000004e1h
DD 00000073h
// 116 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0010.wav
DD 000004e2h
DD 00000074h
// 117 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0011.wav
DD 000004e3h
DD 00000075h
// 118 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0012.wav
DD 000004e4h
DD 00000076h
// 119 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0013.wav
DD 000004e5h
DD 00000077h
// 120 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0014.wav
DD 000004e6h
DD 00000078h
// 121 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0015.wav
DD 000004e7h
DD 00000079h
// 122 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0016.wav
DD 000004e8h
DD 0000007ah
// 123 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0017.wav
DD 000004e9h
DD 0000007bh
// 124 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0018.wav
DD 000004eah
DD 0000007ch
// 125 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0019.wav
DD 000004ebh
DD 0000007dh
// 126 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0020.wav
DD 000004ech
DD 0000007eh
// 127 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0021.wav
DD 000004edh
DD 0000007fh
// 128 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0022.wav
DD 000004eeh
DD 00000080h
// 129 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0023.wav
DD 000004efh
DD 00000081h
// 130 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0024.wav
DD 000004f0h
DD 00000082h
// 131 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0025.wav
DD 000004f1h
DD 00000083h
// 132 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0026.wav
DD 000004f2h
DD 00000084h
// 133 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0027.wav
DD 000004f3h
DD 00000085h
// 134 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0028.wav
DD 000004f4h
DD 00000086h
// 135 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0029.wav
DD 000004f5h
DD 00000087h
// 136 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0030.wav
DD 000004f6h
DD 00000088h
// 137 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0031.wav
DD 000004f7h
DD 00000089h
// 138 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0032.wav
DD 000004f8h
DD 0000008ah
// 139 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0033.wav
DD 000004f9h
DD 0000008bh
// 140 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0034.wav
DD 000004fah
DD 0000008ch
// 141 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0035.wav
DD 000004fbh
DD 0000008dh
// 142 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0036.wav
DD 000004fch
DD 0000008eh
// 143 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0037.wav
DD 000004fdh
DD 0000008fh
// 144 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0038.wav
DD 000004feh
DD 00000090h
// 145 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0039.wav
DD 000004ffh
DD 00000091h
// 146 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0040.wav
DD 00000500h
DD 00000092h
// 147 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0041.wav
DD 00000501h
DD 00000093h
// 148 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0042.wav
DD 00000502h
DD 00000094h
// 149 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0043.wav
DD 00000503h
DD 00000095h
// 150 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0044.wav
DD 00000504h
DD 00000096h
// 151 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0045.wav
DD 00000505h
DD 00000097h
// 152 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0046.wav
DD 00000506h
DD 00000098h
// 153 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0047.wav
DD 00000507h
DD 00000099h
// 154 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0048.wav
DD 00000508h
DD 0000009ah
// 155 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0049.wav
DD 00000509h
DD 0000009bh
// 156 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0050.wav
DD 0000050ah
DD 0000009ch
// 157 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0051.wav
DD 0000050bh
DD 0000009dh
// 158 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0052.wav
DD 0000050ch
DD 0000009eh
// 159 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0053.wav
DD 0000050dh
DD 0000009fh
// 160 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0054.wav
DD 0000050eh
DD 000000a0h
// 161 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0055.wav
DD 0000050fh
DD 000000a1h
// 162 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0056.wav
DD 00000510h
DD 000000a2h
// 163 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0057.wav
DD 00000511h
DD 000000a3h
// 164 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0058.wav
DD 00000512h
DD 000000a4h
// 165 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0059.wav
DD 00000513h
DD 000000a5h
// 166 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0060.wav
DD 00000514h
DD 000000a6h
// 167 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0061.wav
DD 00000515h
DD 000000a7h
// 168 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0062.wav
DD 00000516h
DD 000000a8h
// 169 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0063.wav
DD 00000517h
DD 000000a9h
// 170 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0064.wav
DD 00000518h
DD 000000aah
// 171 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0065.wav
DD 00000519h
DD 000000abh
// 172 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0066.wav
DD 0000051ah
DD 000000ach
// 173 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0067.wav
DD 0000051bh
DD 000000adh
// 174 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0068.wav
DD 0000051ch
DD 000000aeh
// 175 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0069.wav
DD 0000051dh
DD 000000afh
// 176 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0070.wav
DD 0000051eh
DD 000000b0h
// 177 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0071.wav
DD 0000051fh
DD 000000b1h
// 178 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0072.wav
DD 00000520h
DD 000000b2h
// 179 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0073.wav
DD 00000521h
DD 000000b3h
// 180 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0074.wav
DD 00000522h
DD 000000b4h
// 181 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0075.wav
DD 00000523h
DD 000000b5h
// 182 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0076.wav
DD 00000524h
DD 000000b6h
// 183 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0077.wav
DD 00000525h
DD 000000b7h
// 184 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0078.wav
DD 00000526h
DD 000000b8h
// 185 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0079.wav
DD 00000527h
DD 000000b9h
// 186 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0001.wav
DD 00000528h
DD 000000bah
// 187 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0081.wav
DD 00000529h
DD 000000bbh
// 188 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0082.wav
DD 0000052ah
DD 000000bch
// 189 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0083.wav
DD 0000052bh
DD 000000bdh
// 190 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0084.wav
DD 0000052ch
DD 000000beh
// 191 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0085.wav
DD 0000052dh
DD 000000bfh
// 192 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0086.wav
DD 0000052eh
DD 000000c0h
// 193 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0192.wav
DD 0000052fh
DD 000000c1h
// 194 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0184.wav
DD 00000530h
DD 000000c2h
// 195 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0185.wav
DD 00000531h
DD 000000c3h
// 196 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0186.wav
DD 00000532h
DD 000000c4h
// 197 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0187.wav
DD 00000533h
DD 000000c5h
// 198 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0188.wav
DD 00000534h
DD 000000c6h
// 199 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0189.wav
DD 00000535h
DD 000000c7h
// 200 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0190.wav
DD 00000536h
DD 000000c8h
// 201 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0191.wav
DD 00000537h
DD 000000c9h
// 202 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0183.wav
DD 00000538h
DD 000000cah
// 203 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0181.wav
DD 00000539h
DD 000000cbh
// 204 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0180.wav
DD 0000053ah
DD 000000cch
// 205 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0179.wav
DD 0000053bh
DD 000000cdh
// 206 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_mp1_augpu_0182.wav
DD 0000053ch
DD 000000ceh
// 207 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0179.wav
DD 0000053dh
DD 000000cfh
// 208 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0178.wav
DD 0000053eh
DD 000000d0h
// 209 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0177.wav
DD 0000053fh
DD 000000d1h
// 210 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_fp1_augpu_0180.wav
DD 00000540h
DD 000000d2h
// 211 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0016.wav
DD 00000541h
DD 000000d3h
// 212 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0017.wav
DD 00000542h
DD 000000d4h
// 213 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0020.wav
DD 00000543h
DD 000000d5h
// 214 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0022.wav
DD 00000544h
DD 000000d6h
// 215 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0024.wav
DD 00000545h
DD 000000d7h
// 216 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0025.wav
DD 00000546h
DD 000000d8h
// 217 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0030.wav
DD 00000547h
DD 000000d9h
// 218 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0034.wav
DD 00000548h
DD 000000dah
// 219 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0033.wav
DD 00000549h
DD 000000dbh
// 220 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0039.wav
DD 0000054ah
DD 000000dch
// 221 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0040.wav
DD 0000054bh
DD 000000ddh
// 222 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_hry_cfrog_0053.wav
DD 00000277h
DD 000000deh
// 223 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_nev_augpu_0012.wav
DD 0000054ch
DD 000000dfh
// 224 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_nev_augpu_0011.wav
DD 0000054dh
DD 000000e0h
// 225 C:\Harry_Speech\Banks\Speech_Hogwarts\sv_nev_augpu_0010.wav
DD 0000054eh
DD 000000e1h
BANK_29_SPEECH_ARAGOG_NAME:
DS "EASOUND\SPEECH_ARAGOG.SDT"
BANK_29_SPEECH_ARAGOG_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0054b.wav
DD 0000054fh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0070b.wav
DD 00000550h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0071c.wav
DD 00000551h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0055b.wav
DD 00000552h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0056b.wav
DD 00000553h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0057b.wav
DD 00000554h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0058a.wav
DD 00000555h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0060b.wav
DD 00000556h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0061c.wav
DD 00000557h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0072c.wav
DD 00000558h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0062a.wav
DD 00000559h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Aragog\sv_ara_nit04_0001.wav
DD 0000055ah
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Aragog\sv_ara_nit04_0002a.wav
DD 0000055bh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Aragog\sv_ara_nit04_0003.wav
DD 0000055ch
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Aragog\sv_ara_nit04_0004.wav
DD 0000055dh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Aragog\sv_ara_nit04_0005.wav
DD 0000055eh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Aragog\sv_ara_nit04_0008.wav
DD 0000055fh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Aragog\sv_ara_nit04_0007.wav
DD 00000560h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Aragog\sv_ara_nit04_0006.wav
DD 00000561h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Aragog\sv_ron_nit04_0048b.wav
DD 00000562h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Aragog\sv_ron_nit04_0049d.wav
DD 00000563h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Aragog\sv_ron_nit04_0057b.wav
DD 00000564h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_cfrog_0062.wav
DD 00000565h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_cfrog_0064.wav
DD 00000566h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_nit04_0059.wav
DD 00000567h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_augdf_0045.wav
DD 00000568h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_augdf_0044.wav
DD 00000569h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_augdf_0046.wav
DD 0000056ah
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_augdf_0047.wav
DD 0000056bh
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_augdf_0048.wav
DD 0000056ch
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_augdf_0049.wav
DD 0000056dh
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_augdf_0050.wav
DD 0000056eh
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_cfrog_0063.wav
DD 0000056fh
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Aragog\sv_hry_cfrog_0066.wav
DD 00000570h
DD 00000021h
BANK_30_SPEECH_COS_NAME:
DS "EASOUND\SPEECH_COS.SDT"
BANK_30_SPEECH_COS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit03_0045d.wav
DD 00000571h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit03_0046b.wav
DD 00000572h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit03_0047c.wav
DD 00000573h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit03_0048b.wav
DD 00000574h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit03_0049a.wav
DD 00000575h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit03_0054b.wav
DD 00000576h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit03_0052c.wav
DD 00000577h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit03_0066b.wav
DD 00000578h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_COS\sv_myr_nit03_0002a.wav
DD 00000579h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_COS\sv_myr_nit03_0001a.wav
DD 0000057ah
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_COS\sv_myr_nit03_0003a.wav
DD 0000057bh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_COS\sv_myr_nit03_0005a.wav
DD 0000057ch
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_COS\sv_myr_nit03_0004b.wav
DD 0000057dh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_COS\sv_myr_nit03_0006d.wav
DD 0000057eh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_COS\sv_myr_nit05_003a.wav
DD 0000057fh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_COS\sv_myr_nit05_002b.wav
DD 00000580h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_COS\sv_myr_nit05_001a.wav
DD 00000581h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_COS\sv_myr_nit05_004b.wav
DD 00000582h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_COS\sv_myr_nit05_005b.wav
DD 00000583h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0043a.wav
DD 00000584h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0045b.wav
DD 00000585h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0044c.wav
DD 00000586h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0046c.wav
DD 00000587h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0047b.wav
DD 00000588h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0048c.wav
DD 00000589h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0049d.wav
DD 0000058ah
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0050a.wav
DD 0000058bh
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0051b.wav
DD 0000058ch
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0052b.wav
DD 0000058dh
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0053c.wav
DD 0000058eh
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0054d.wav
DD 0000058fh
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0055b.wav
DD 00000590h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0056b.wav
DD 00000591h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0057b.wav
DD 00000592h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0058a.wav
DD 00000593h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0059b.wav
DD 00000594h
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0060c.wav
DD 00000595h
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0062c.wav
DD 00000596h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0061c.wav
DD 00000597h
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit05_0063c.wav
DD 00000598h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_COS\sv_ron_nit05_0042b.wav
DD 00000599h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_COS\sv_ron_nit05_0043c.wav
DD 0000059ah
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_COS\sv_gin_nit05_0001c.wav
DD 0000059bh
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0007b.wav
DD 0000059ch
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0008b.wav
DD 0000059dh
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0009f.wav
DD 0000059eh
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0010b.wav
DD 0000059fh
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0012d.wav
DD 000005a0h
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0011e.wav
DD 000005a1h
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0014b.wav
DD 000005a2h
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0013b.wav
DD 000005a3h
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0016b.wav
DD 000005a4h
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0015a.wav
DD 000005a5h
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0017a.wav
DD 000005a6h
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0019b.wav
DD 000005a7h
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0018c.wav
DD 000005a8h
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0020b.wav
DD 000005a9h
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0021c.wav
DD 000005aah
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0022b.wav
DD 000005abh
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0025d.wav
DD 000005ach
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0024a.wav
DD 000005adh
DD 0000003ch
// 61 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0023c.wav
DD 000005aeh
DD 0000003dh
// 62 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0026c.wav
DD 000005afh
DD 0000003eh
// 63 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0027c.wav
DD 000005b0h
DD 0000003fh
// 64 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0028e.wav
DD 000005b1h
DD 00000040h
// 65 C:\Harry_Speech\Banks\Speech_COS\sv_tmr_nit05_0029d.wav
DD 000005b2h
DD 00000041h
// 66 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0002c.wav
DD 000005b3h
DD 00000042h
// 67 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0003b.wav
DD 000005b4h
DD 00000043h
// 68 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0004b.wav
DD 000005b5h
DD 00000044h
// 69 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0005b.wav
DD 000005b6h
DD 00000045h
// 70 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0006b.wav
DD 000005b7h
DD 00000046h
// 71 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0009b.wav
DD 000005b8h
DD 00000047h
// 72 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0010d.wav
DD 000005b9h
DD 00000048h
// 73 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0011b.wav
DD 000005bah
DD 00000049h
// 74 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0012b.wav
DD 000005bbh
DD 0000004ah
// 75 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0015b.wav
DD 000005bch
DD 0000004bh
// 76 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0014b.wav
DD 000005bdh
DD 0000004ch
// 77 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0013.wav
DD 000005beh
DD 0000004dh
// 78 C:\Harry_Speech\Banks\Speech_COS\sv_ron_nit03_0010b.wav
DD 000005bfh
DD 0000004eh
// 79 C:\Harry_Speech\Banks\Speech_COS\sv_ron_nit03_0009a.wav
DD 000005c0h
DD 0000004fh
// 80 C:\Harry_Speech\Banks\Speech_COS\sv_ron_nit03_0012a.wav
DD 000005c1h
DD 00000050h
// 81 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit03_0063b.wav
DD 000005c2h
DD 00000051h
// 82 C:\Harry_Speech\Banks\Speech_COS\sv_hry_nit03_0062c.wav
DD 000005c3h
DD 00000052h
// 83 C:\Harry_Speech\Banks\Speech_COS\sv_qlv_end01_0001b.wav
DD 000005c4h
DD 00000053h
// 84 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0017d.wav
DD 000005c5h
DD 00000054h
// 85 C:\Harry_Speech\Banks\Speech_COS\sv_ron_nit05_0044.wav
DD 000005c6h
DD 00000055h
// 86 C:\Harry_Speech\Banks\Speech_COS\sv_hry_cfrog_0041.wav
DD 000005c7h
DD 00000056h
// 87 C:\Harry_Speech\Banks\Speech_COS\sv_her_nit03_0016.wav
DD 000005c8h
DD 00000057h
BANK_31_SPEECH_DD_OFFICE_NAME:
DS "EASOUND\SPEECH_DD_OFFICE.SDT"
BANK_31_SPEECH_DD_OFFICE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_DD_Office\sv_nar_nit01_0005d.wav
DD 000005c9h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_DD_Office\sv_nar_nit01_0004b.wav
DD 000005cah
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_DD_Office\sv_nar_nit01_0003.wav
DD 000005cbh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_DD_Office\sv_sor_nit01_0001c.wav
DD 000005cch
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_DD_Office\sv_dum_nit01_0005c.wav
DD 000005cdh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_DD_Office\sv_dum_nit01_0004.wav
DD 000005ceh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_DD_Office\sv_dum_nit01_0007b.wav
DD 000005cfh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_DD_Office\sv_dum_nit01_0006.wav
DD 000005d0h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_DD_Office\sv_dum_nit01_0003.wav
DD 000005d1h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_DD_Office\sv_bas_nit01_0006.wav
DD 000005d2h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_DD_Office\sv_hry_nit01_0043b.wav
DD 000005d3h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_DD_Office\sv_hry_nit01_0042c.wav
DD 000005d4h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_DD_Office\sv_nar_end01_0012.wav
DD 000005d5h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_DD_Office\sv_nar_end01_0011.wav
DD 000005d6h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_DD_Office\sv_nar_end01_0010.wav
DD 000005d7h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_DD_Office\sv_nar_end01_0013.wav
DD 000005d8h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_DD_Office\sv_nar_end01_0014.wav
DD 000005d9h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_DD_Office\sv_nar_end01_0016c.wav
DD 000005dah
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_DD_Office\sv_nar_end01_0017.wav
DD 000005dbh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_DD_Office\sv_mol_end01_0002d.wav
DD 000005dch
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_DD_Office\sv_her_end01_0002y.wav
DD 000005ddh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_DD_Office\sv_ron_end01_0003.wav
DD 000005deh
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_DD_Office\sv_hry_end01_0003b.wav
DD 000005dfh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_DD_Office\sv_hry_end01_0004d.wav
DD 000005e0h
DD 00000017h
BANK_32_SPEECH_GREAT_HALL_NAME:
DS "EASOUND\SPEECH_GREAT_HALL.SDT"
BANK_32_SPEECH_GREAT_HALL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Great_Hall\sv_dum_end01_0007b.wav
DD 000005e1h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Great_Hall\sv_dum_end01_0006c.wav
DD 000005e2h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Great_Hall\sv_dum_end01_0008b.wav
DD 000005e3h
DD 00000002h
BANK_33_SPEECH_HOGWARTS_FLIGHT_NAME:
DS "EASOUND\SPEECH_HOGWARTS_FLIGHT.SDT"
BANK_33_SPEECH_HOGWARTS_FLIGHT_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_Flight\sv_hry_hogff_0004b.wav
DD 000005e4h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_Flight\sv_hry_hogff_0002c.wav
DD 000005e5h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_Flight\sv_hry_hogff_0003b.wav
DD 000005e6h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Hogwarts_Flight\sv_hry_hogff_0001b.wav
DD 000005e7h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Hogwarts_Flight\sv_hry_hogff_0005b.wav
DD 000005e8h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Hogwarts_Flight\sv_hry_hogff_0006c.wav
DD 000005e9h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Hogwarts_Flight\sv_hry_hogff_0007d.wav
DD 000005eah
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Hogwarts_Flight\sv_hry_hogff_0008b.wav
DD 000005ebh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Hogwarts_Flight\sv_hry_hogff_0009b.wav
DD 000005ech
DD 00000008h
BANK_34_SPEECH_HOGWARTS_NIGHT_NAME:
DS "EASOUND\SPEECH_HOGWARTS_NIGHT.SDT"
BANK_34_SPEECH_HOGWARTS_NIGHT_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hry_cfrog_0014.wav
DD 00000478h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0015a.wav
DD 0000017bh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0015b.wav
DD 0000017ch
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0015c.wav
DD 0000017dh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0015d.wav
DD 0000017eh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0015e.wav
DD 0000017fh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0015f.wav
DD 00000180h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0016a.wav
DD 00000181h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0016b.wav
DD 00000182h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0016c.wav
DD 00000183h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0016d.wav
DD 00000184h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0017.wav
DD 00000185h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hgd_dia01_0018.wav
DD 00000186h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Hogwarts_Night\sv_hry_cfrog_0053.wav
DD 00000277h
DD 0000000dh
BANK_35_SPEECH_LIBRARY_NAME:
DS "EASOUND\SPEECH_LIBRARY.SDT"
BANK_35_SPEECH_LIBRARY_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Library\sv_hry_nit02_0018c.wav
DD 000005edh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Library\sv_hry_nit02_0017b.wav
DD 000005eeh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Library\sv_hry_nit02_0021c.wav
DD 000005efh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Library\sv_hry_nit02_0022c.wav
DD 000005f0h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Library\sv_hry_nit02_0023a.wav
DD 000005f1h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Library\sv_hry_nit02_0005b.wav
DD 000005f2h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Library\sv_mp1_nit02_0001f.wav
DD 000005f3h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Library\sv_fp1_nit02_0001.wav
DD 000005f4h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Library\sv_mp1_nit02_0002e.wav
DD 000005f5h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Library\sv_mp1_nit02_0003d.wav
DD 000005f6h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Library\sv_fp1_nit02_0003c.wav
DD 000005f7h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Library\sv_fp1_nit02_0002.wav
DD 000005f8h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Library\sv_hry_dia01_0012b.wav
DD 00000012h
DD 0000000ch
BANK_36_SPEECH_LIBRARY_POTIONS_NAME:
DS "EASOUND\SPEECH_LIBRARY_POTIONS.SDT"
BANK_36_SPEECH_LIBRARY_POTIONS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_her_dy501_0010f.wav
DD 000005f9h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_her_dy501_0009e.wav
DD 000005fah
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_her_dy501_0011d.wav
DD 000005fbh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_hry_cfrog_0011.wav
DD 000005fch
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_hry_cfrog_0010.wav
DD 000005fdh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_hry_cfrog_0009.wav
DD 000005feh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_hry_cfrog_0012.wav
DD 000005ffh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_wz2_augpu_0005.wav
DD 00000600h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_wz2_augpu_0002.wav
DD 00000601h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_wz2_augpu_0003.wav
DD 00000602h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_wz2_augpu_0004.wav
DD 00000603h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_wz2_augpu_0001.wav
DD 00000604h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_wz2_augpu_0006.wav
DD 00000605h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Library_Potions\sv_wz2_augpu_0007.wav
DD 00000606h
DD 0000000dh
BANK_37_SPEECH_GRINGOTTS_NAME:
DS "EASOUND\SPEECH_GRINGOTTS.SDT"
BANK_37_SPEECH_GRINGOTTS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Gringotts\sv_hry_gring_0003b.wav
DD 00000607h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Gringotts\sv_hry_gring_0002b.wav
DD 00000608h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Gringotts\sv_hry_gring_0001a.wav
DD 00000609h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Gringotts\sv_hry_gring_0004b.wav
DD 0000060ah
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Gringotts\sv_hry_gring_0005a.wav
DD 0000060bh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Gringotts\sv_wz1_gring_0001.wav
DD 0000060ch
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0002.wav
DD 0000060dh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0003.wav
DD 0000060eh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0004.wav
DD 0000060fh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0005.wav
DD 00000610h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0006.wav
DD 00000611h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0007.wav
DD 00000612h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0008.wav
DD 00000613h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0009.wav
DD 00000614h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0010.wav
DD 00000615h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0011.wav
DD 00000616h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0012.wav
DD 00000617h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0013.wav
DD 00000618h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0014.wav
DD 00000619h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0015.wav
DD 0000061ah
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0016.wav
DD 0000061bh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0017.wav
DD 0000061ch
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0018.wav
DD 0000061dh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0019.wav
DD 0000061eh
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0020.wav
DD 0000061fh
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0021.wav
DD 00000620h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0022.wav
DD 00000621h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0023.wav
DD 00000622h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0024.wav
DD 00000623h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0025.wav
DD 00000624h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0026.wav
DD 00000625h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Gringotts\sv_gr1_gring_0001.wav
DD 00000626h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Gringotts\sv_wz1_gring_0002.wav
DD 00000627h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Gringotts\sv_wz1_gring_0003.wav
DD 00000628h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Gringotts\sv_wz1_gring_0004.wav
DD 00000629h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Gringotts\sv_wz1_gring_0005.wav
DD 0000062ah
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Gringotts\sv_wz1_gring_0006.wav
DD 0000062bh
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Gringotts\sv_wz1_gring_0007.wav
DD 0000062ch
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Gringotts\sv_wz2_gring_0001.wav
DD 0000062dh
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Gringotts\sv_wz2_gring_0002.wav
DD 0000062eh
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Gringotts\sv_wz2_gring_0003.wav
DD 0000062fh
DD 00000028h
BANK_38_SPEECH_WHOMPING_WILLOW_NAME:
DS "EASOUND\SPEECH_WHOMPING_WILLOW.SDT"
BANK_38_SPEECH_WHOMPING_WILLOW_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0021d.wav
DD 00000630h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0020b.wav
DD 00000631h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0022.wav
DD 00000632h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0001.wav
DD 00000633h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0002c.wav
DD 00000634h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0003.wav
DD 00000635h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0018b.wav
DD 00000636h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0004b.wav
DD 00000637h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0019b.wav
DD 00000638h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0008b.wav
DD 00000639h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0007.wav
DD 0000063ah
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0009.wav
DD 0000063bh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0010c.wav
DD 0000063ch
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0017.wav
DD 0000063dh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0011b.wav
DD 0000063eh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0012.wav
DD 0000063fh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0013b.wav
DD 00000640h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0024.wav
DD 00000641h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0025.wav
DD 00000642h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0023.wav
DD 00000643h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_whw01_0026c.wav
DD 00000644h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_whw01_0008b.wav
DD 00000645h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_whw01_0001b.wav
DD 00000646h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_whw01_0002a.wav
DD 00000647h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_whw01_0003b.wav
DD 00000648h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_whw01_0004e.wav
DD 00000649h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_dia01_0012b.wav
DD 00000012h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_ron_emote_0007.wav
DD 0000064ah
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_cfrog_0004.wav
DD 0000064bh
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_cfrog_0006.wav
DD 0000064ch
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_cfrog_0007.wav
DD 0000064dh
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_augdf_0040.wav
DD 0000064eh
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_augdf_0039.wav
DD 0000064fh
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Whomping_Willow\sv_hry_augdf_0038.wav
DD 00000650h
DD 00000021h
BANK_39_LEV_COMMON_ROOM_NAME:
DS "EASOUND\LEV_COMMON_ROOM.SDT"
BANK_39_LEV_COMMON_ROOM_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Common_Room\ss_hry_librarydoorlatch_01e.wav
DD 00000651h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Common_Room\ss_hry_librarydoorlatch_02e.wav
DD 00000652h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Common_Room\ss_hry_librarydoorlatch_03e.wav
DD 00000653h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Common_Room\ss_com_prefectcastleglocker_01e.wav
DD 00000654h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Common_Room\ss_com_smalldooropen_02e.wav
DD 00000655h
DD 00000004h
// 5 C:\Harry\Banks\Lev_Common_Room\ss_com_smalldooropen_01e.wav
DD 00000656h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Common_Room\ss_com_smalldoorslam_01e.wav
DD 00000657h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Common_Room\ss_com_portraitslide_01e.wav
DD 00000658h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Common_Room\ss_gui_voicealohomora_01e.wav
DD 00000659h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Common_Room\ss_com_spellbookvanish.01e.wav
DD 0000065ah
DD 00000009h
// 10 C:\Harry\Banks\Lev_Common_Room\ss_com_learnspell_01e.wav
DD 0000065bh
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Common_Room\ss_com_spelltinkle_01e.wav
DD 0000065ch
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Common_Room\ss_com_spellwhoosh_01e.wav
DD 0000065dh
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Common_Room\ss_fts_marblestrcft_0005.wav
DD 0000065eh
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Common_Room\ss_fts_marblestrcft_0002.wav
DD 0000065fh
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Common_Room\ss_fts_marblestrcft_0003.wav
DD 00000660h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Common_Room\ss_fts_marblestrcft_0004.wav
DD 00000661h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Common_Room\ss_fts_marblestrcft_0001.wav
DD 00000662h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Common_Room\ss_com_lumoswall_01e.wav
DD 00000663h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Common_Room\ss_spb_appear_01e.wav
DD 00000664h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Common_Room\ss_com_spellbookcollecttest_01e.wav
DD 00000665h
DD 00000014h
BANK_40_LEV_WIGGENWELD_NAME:
DS "EASOUND\LEV_WIGGENWELD.SDT"
BANK_40_LEV_WIGGENWELD_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Wiggenweld\ss_whw_thun_0004.wav
DD 00000666h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Wiggenweld\ss_whw_thun_0002.wav
DD 00000667h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Wiggenweld\ss_whw_thun_0001.wav
DD 00000668h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Wiggenweld\ss_whw_thun-0005.wav
DD 00000669h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Wiggenweld\ss_whw_thun-0006.wav
DD 0000066ah
DD 00000004h
// 5 C:\Harry\Banks\Lev_Wiggenweld\ss_whw_fillphial_0002.wav
DD 0000066bh
DD 00000005h
// 6 C:\Harry\Banks\Lev_Wiggenweld\ss_whw_fillphial_0001.wav
DD 0000066ch
DD 00000006h
// 7 C:\Harry\Banks\Lev_Wiggenweld\ss_mus_hit_01e.wav
DD 0000066dh
DD 00000007h
// 8 C:\Harry\Banks\Lev_Wiggenweld\ss_mus_hit_02e.wav
DD 0000066eh
DD 00000008h
// 9 C:\Harry\Banks\Lev_Wiggenweld\ss_mus_hit_03e.wav
DD 0000066fh
DD 00000009h
// 10 C:\Harry\Banks\Lev_Wiggenweld\ss_mus_hit_04e.wav
DD 00000670h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Wiggenweld\ss_hry_muddyfts_09.wav
DD 00000671h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Wiggenweld\ss_hry_muddyfts_02.wav
DD 00000672h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Wiggenweld\ss_hry_muddyfts_03.wav
DD 00000673h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Wiggenweld\ss_hry_muddyfts_04.wav
DD 00000674h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Wiggenweld\ss_hry_muddyfts_05.wav
DD 00000675h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Wiggenweld\ss_hry_muddyfts_06.wav
DD 00000676h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Wiggenweld\ss_hry_muddyfts_07.wav
DD 00000677h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Wiggenweld\ss_hry_muddyfts_08.wav
DD 00000678h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Wiggenweld\ss_hry_muddyfts_01.wav
DD 00000679h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Wiggenweld\ss_hry_muddyfts_10.wav
DD 0000067ah
DD 00000014h
BANK_41_SPIDER_MEDIUM_NAME:
DS "EASOUND\SPIDER_MEDIUM.SDT"
BANK_41_SPIDER_MEDIUM_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Spider_Medium\ss_sp2_incendio_0001.wav
DD 0000067bh
DD 00000000h
// 1 C:\Harry\Banks\Spider_Medium\ss_sp2_incendio_0002.wav
DD 0000067ch
DD 00000001h
// 2 C:\Harry\Banks\Spider_Medium\ss_spd_burning_0001.wav
DD 0000067dh
DD 00000002h
// 3 C:\Harry\Banks\Spider_Medium\ss_spd_fire_web05.wav
DD 0000067eh
DD 00000003h
// 4 C:\Harry\Banks\Spider_Medium\ss_spd_fire_web06.wav
DD 0000067fh
DD 00000004h
// 5 C:\Harry\Banks\Spider_Medium\ss_spd_fts_01.wav
DD 00000680h
DD 00000005h
// 6 C:\Harry\Banks\Spider_Medium\ss_spd_fts_02.wav
DD 00000681h
DD 00000006h
// 7 C:\Harry\Banks\Spider_Medium\ss_spd_fts_03.wav
DD 00000682h
DD 00000007h
// 8 C:\Harry\Banks\Spider_Medium\ss_spd_fts_04.wav
DD 00000683h
DD 00000008h
// 9 C:\Harry\Banks\Spider_Medium\ss_spd_fts_05.wav
DD 00000684h
DD 00000009h
// 10 C:\Harry\Banks\Spider_Medium\ss_spd_fts_06.wav
DD 00000685h
DD 0000000ah
// 11 C:\Harry\Banks\Spider_Medium\ss_spd_fts_07.wav
DD 00000686h
DD 0000000bh
// 12 C:\Harry\Banks\Spider_Medium\ss_spd_hitbyflippendo_0007.wav
DD 00000687h
DD 0000000ch
// 13 C:\Harry\Banks\Spider_Medium\ss_spd_hitbyflippendo_0008.wav
DD 00000688h
DD 0000000dh
// 14 C:\Harry\Banks\Spider_Medium\ss_spd_incendio_0003.wav
DD 00000689h
DD 0000000eh
// 15 C:\Harry\Banks\Spider_Medium\ss_spd_jumpfromledge_02.wav
DD 0000068ah
DD 0000000fh
// 16 C:\Harry\Banks\Spider_Medium\ss_spd_landattacklanding_01e.wav
DD 0000068bh
DD 00000010h
// 17 C:\Harry\Banks\Spider_Medium\ss_spd_landattacklanding_02e.wav
DD 0000068ch
DD 00000011h
// 18 C:\Harry\Banks\Spider_Medium\ss_spd_landchargeforward_01e.wav
DD 0000068dh
DD 00000012h
// 19 C:\Harry\Banks\Spider_Medium\ss_spd_landchargeforward_02e.wav
DD 0000068eh
DD 00000013h
// 20 C:\Harry\Banks\Spider_Medium\ss_spd_landchargeforward_03e.wav
DD 0000068fh
DD 00000014h
// 21 C:\Harry\Banks\Spider_Medium\ss_spd_landdazedjolt_01e.wav
DD 00000690h
DD 00000015h
// 22 C:\Harry\Banks\Spider_Medium\ss_spd_landdazedjolt_02e.wav
DD 00000691h
DD 00000016h
// 23 C:\Harry\Banks\Spider_Medium\ss_spd_landdazedthud_01e.wav
DD 00000692h
DD 00000017h
// 24 C:\Harry\Banks\Spider_Medium\ss_spd_landdazedthud_02e.wav
DD 00000693h
DD 00000018h
// 25 C:\Harry\Banks\Spider_Medium\ss_spd_landstandjumpup_01e.wav
DD 00000694h
DD 00000019h
// 26 C:\Harry\Banks\Spider_Medium\ss_spd_landstandjumpup_02e.wav
DD 00000695h
DD 0000001ah
// 27 C:\Harry\Banks\Spider_Medium\ss_spd_landstandjumpup_03e.wav
DD 00000696h
DD 0000001bh
// 28 C:\Harry\Banks\Spider_Medium\ss_spd_spit_venom09.wav
DD 00000697h
DD 0000001ch
// 29 C:\Harry\Banks\Spider_Medium\ss_spd_spit_venom10.wav
DD 00000698h
DD 0000001dh
BANK_42_SPIDER_SMALL_NAME:
DS "EASOUND\SPIDER_SMALL.SDT"
BANK_42_SPIDER_SMALL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0001b.wav
DD 00000699h
DD 00000000h
// 1 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0002b.wav
DD 0000069ah
DD 00000001h
// 2 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0003b.wav
DD 0000069bh
DD 00000002h
// 3 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0005b.wav
DD 0000069ch
DD 00000003h
// 4 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0006b.wav
DD 0000069dh
DD 00000004h
// 5 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0007b.wav
DD 0000069eh
DD 00000005h
// 6 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0008b.wav
DD 0000069fh
DD 00000006h
// 7 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0009b.wav
DD 000006a0h
DD 00000007h
// 8 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0010b.wav
DD 000006a1h
DD 00000008h
// 9 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0011b.wav
DD 000006a2h
DD 00000009h
// 10 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0012b.wav
DD 000006a3h
DD 0000000ah
// 11 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0013b.wav
DD 000006a4h
DD 0000000bh
// 12 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0014b.wav
DD 000006a5h
DD 0000000ch
// 13 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0015b.wav
DD 000006a6h
DD 0000000dh
// 14 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0017b.wav
DD 000006a7h
DD 0000000eh
// 15 C:\Harry\Banks\Spider_Small\ss_sp1_fts_0018b.wav
DD 000006a8h
DD 0000000fh
// 16 C:\Harry\Banks\Spider_Small\ss_sp1_land_0001.wav
DD 000006a9h
DD 00000010h
// 17 C:\Harry\Banks\Spider_Small\ss_sp1_land_0002.wav
DD 000006aah
DD 00000011h
// 18 C:\Harry\Banks\Spider_Small\ss_sp1_land_0003.wav
DD 000006abh
DD 00000012h
// 19 C:\Harry\Banks\Spider_Small\ss_sp1_land_0004.wav
DD 000006ach
DD 00000013h
// 20 C:\Harry\Banks\Spider_Small\ss_sp1_spiderexplode_0001.wav
DD 000006adh
DD 00000014h
// 21 C:\Harry\Banks\Spider_Small\ss_sp1_spiderexplode_0002.wav
DD 000006aeh
DD 00000015h
// 22 C:\Harry\Banks\Spider_Small\ss_spd_hitbyflippendo_0007.wav
DD 00000687h
DD 00000016h
// 23 C:\Harry\Banks\Spider_Small\ss_spd_hitbyflippendo_0008.wav
DD 00000688h
DD 00000017h
// 24 C:\Harry\Banks\Spider_Small\ss_spd_incendio_0003.wav
DD 00000689h
DD 00000018h
// 25 C:\Harry\Banks\Spider_Small\ss_spd_jumpfromledge_01.wav
DD 000006afh
DD 00000019h
// 26 C:\Harry\Banks\Spider_Small\ss_spd_jumpfromledge_02.wav
DD 0000068ah
DD 0000001ah
// 27 C:\Harry\Banks\Spider_Small\ss_spd_landattacklanding_01e.wav
DD 0000068bh
DD 0000001bh
// 28 C:\Harry\Banks\Spider_Small\ss_spd_landattacklanding_02e.wav
DD 0000068ch
DD 0000001ch
// 29 C:\Harry\Banks\Spider_Small\ss_spd_landchargeforward_01e.wav
DD 0000068dh
DD 0000001dh
// 30 C:\Harry\Banks\Spider_Small\ss_spd_landchargeforward_02e.wav
DD 0000068eh
DD 0000001eh
// 31 C:\Harry\Banks\Spider_Small\ss_spd_landchargeforward_03e.wav
DD 0000068fh
DD 0000001fh
// 32 C:\Harry\Banks\Spider_Small\ss_spd_landdazedjolt_01e.wav
DD 00000690h
DD 00000020h
// 33 C:\Harry\Banks\Spider_Small\ss_spd_landdazedjolt_02e.wav
DD 00000691h
DD 00000021h
// 34 C:\Harry\Banks\Spider_Small\ss_spd_landstandjumpup_01e.wav
DD 00000694h
DD 00000022h
// 35 C:\Harry\Banks\Spider_Small\ss_spd_landstandjumpup_02e.wav
DD 00000695h
DD 00000023h
// 36 C:\Harry\Banks\Spider_Small\ss_spd_landstandjumpup_03e.wav
DD 00000696h
DD 00000024h
BANK_43_SPEECH_TRADING_NAME:
DS "EASOUND\SPEECH_TRADING.SDT"
BANK_43_SPEECH_TRADING_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Trading\sv_hry_cfrog_0103.wav
DD 000006b0h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Trading\sv_hry_cfrog_0102.wav
DD 000006b1h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Trading\sv_hry_cfrog_0104.wav
DD 000006b2h
DD 00000002h
BANK_44_STEP_COBBLES_NAME:
DS "EASOUND\STEP_COBBLES.SDT"
BANK_44_STEP_COBBLES_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0001.wav
DD 000006b3h
DD 00000000h
// 1 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0001.wav
DD 000006b4h
DD 00000001h
// 2 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0002.wav
DD 000006b5h
DD 00000002h
// 3 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0003.wav
DD 000006b6h
DD 00000003h
// 4 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0004.wav
DD 000006b7h
DD 00000004h
// 5 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0005.wav
DD 000006b8h
DD 00000005h
// 6 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0006.wav
DD 000006b9h
DD 00000006h
// 7 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0007.wav
DD 000006bah
DD 00000007h
// 8 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0008.wav
DD 000006bbh
DD 00000008h
// 9 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0009.wav
DD 000006bch
DD 00000009h
// 10 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0010.wav
DD 000006bdh
DD 0000000ah
// 11 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0011.wav
DD 000006beh
DD 0000000bh
// 12 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0012.wav
DD 000006bfh
DD 0000000ch
// 13 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0013.wav
DD 000006c0h
DD 0000000dh
// 14 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0014.wav
DD 000006c1h
DD 0000000eh
// 15 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0015.wav
DD 000006c2h
DD 0000000fh
// 16 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0016.wav
DD 000006c3h
DD 00000010h
// 17 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesl_0017.wav
DD 000006c4h
DD 00000011h
// 18 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0002.wav
DD 000006c5h
DD 00000012h
// 19 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0003.wav
DD 000006c6h
DD 00000013h
// 20 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0004.wav
DD 000006c7h
DD 00000014h
// 21 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0005.wav
DD 000006c8h
DD 00000015h
// 22 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0006.wav
DD 000006c9h
DD 00000016h
// 23 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0007.wav
DD 000006cah
DD 00000017h
// 24 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0008.wav
DD 000006cbh
DD 00000018h
// 25 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0009.wav
DD 000006cch
DD 00000019h
// 26 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0010.wav
DD 000006cdh
DD 0000001ah
// 27 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0011.wav
DD 000006ceh
DD 0000001bh
// 28 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0012.wav
DD 000006cfh
DD 0000001ch
// 29 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0013.wav
DD 000006d0h
DD 0000001dh
// 30 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0014.wav
DD 000006d1h
DD 0000001eh
// 31 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0015.wav
DD 000006d2h
DD 0000001fh
// 32 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0016.wav
DD 000006d3h
DD 00000020h
// 33 C:\Harry\Banks\Step_Cobbles\ss_fts_cobblesr_0017.wav
DD 000006d4h
DD 00000021h
BANK_45_STEP_FLOORBOARDS_NAME:
DS "EASOUND\STEP_FLOORBOARDS.SDT"
BANK_45_STEP_FLOORBOARDS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsl_0003.wav
DD 000006d5h
DD 00000000h
// 1 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsl_0001.wav
DD 000006d6h
DD 00000001h
// 2 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsl_0002.wav
DD 000006d7h
DD 00000002h
// 3 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsl_0004.wav
DD 000006d8h
DD 00000003h
// 4 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsl_0005.wav
DD 000006d9h
DD 00000004h
// 5 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsl_0006.wav
DD 000006dah
DD 00000005h
// 6 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsl_0007.wav
DD 000006dbh
DD 00000006h
// 7 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsl_0008.wav
DD 000006dch
DD 00000007h
// 8 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsr_0001.wav
DD 000006ddh
DD 00000008h
// 9 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsr_0002.wav
DD 000006deh
DD 00000009h
// 10 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsr_0003.wav
DD 000006dfh
DD 0000000ah
// 11 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsr_0004.wav
DD 000006e0h
DD 0000000bh
// 12 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsr_0005.wav
DD 000006e1h
DD 0000000ch
// 13 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsr_0006.wav
DD 000006e2h
DD 0000000dh
// 14 C:\Harry\Banks\Step_Floorboards\ss_fts_stairsr_0007.wav
DD 000006e3h
DD 0000000eh
BANK_46_LEV_DDOFFICE_NAME:
DS "EASOUND\LEV_DDOFFICE.SDT"
BANK_46_LEV_DDOFFICE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_DDOffice\ss_dd_dooropen_02e.wav
DD 000006e4h
DD 00000000h
// 1 C:\Harry\Banks\Lev_DDOffice\ss_dd_dooropen_01e.wav
DD 000006e5h
DD 00000001h
// 2 C:\Harry\Banks\Lev_DDOffice\ss_dd_doorslam_01e.wav
DD 000006e6h
DD 00000002h
// 3 C:\Harry\Banks\Lev_DDOffice\ss_fwk_idleplacid_03e.wav
DD 000006e7h
DD 00000003h
// 4 C:\Harry\Banks\Lev_DDOffice\ss_fwk_idleplacid_02e.wav
DD 000006e8h
DD 00000004h
// 5 C:\Harry\Banks\Lev_DDOffice\ss_fwk_idleplacid_01e.wav
DD 000006e9h
DD 00000005h
// 6 C:\Harry\Banks\Lev_DDOffice\ss_fwk_idleplacid_04e.wav
DD 000006eah
DD 00000006h
// 7 C:\Harry\Banks\Lev_DDOffice\ss_fwk_wingmove_03e.wav
DD 000006ebh
DD 00000007h
// 8 C:\Harry\Banks\Lev_DDOffice\ss_fwk_wingmove_02e.wav
DD 000006ech
DD 00000008h
// 9 C:\Harry\Banks\Lev_DDOffice\ss_fwk_wingmove_01e.wav
DD 000006edh
DD 00000009h
// 10 C:\Harry\Banks\Lev_DDOffice\ss_dum_marblestrcft_0004.wav
DD 000006eeh
DD 0000000ah
// 11 C:\Harry\Banks\Lev_DDOffice\ss_dum_marblestrcft_0001.wav
DD 000006efh
DD 0000000bh
// 12 C:\Harry\Banks\Lev_DDOffice\ss_dum_marblestrcft_0003.wav
DD 000006f0h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_DDOffice\ss_dum_marblestrcft_0002.wav
DD 000006f1h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_DDOffice\ss_dum_marblestrcft_0005.wav
DD 000006f2h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_DDOffice\ss_fwk_perch_01e.wav
DD 000006f3h
DD 0000000fh
BANK_47_LEV_STAIRCASE_NAME:
DS "EASOUND\LEV_STAIRCASE.SDT"
BANK_47_LEV_STAIRCASE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Staircase\ss_str_dddooropen_02e.wav
DD 000006f4h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Staircase\ss_str_dddooropen_01e.wav
DD 000006f5h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Staircase\ss_str_dddoorslam_01e.wav
DD 000006f6h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Staircase\ss_str_dadaclassroomdoorclose_01e.wav
DD 000006f7h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Staircase\ss_str_dadaclassroomdooropen_01e.wav
DD 000006f8h
DD 00000004h
// 5 C:\Harry\Banks\Lev_Staircase\ss_str_cosstaircasedoorclose_01e.wav
DD 000006f9h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Staircase\ss_str_nomalwooddoorlatch_02e.wav
DD 000006fah
DD 00000006h
// 7 C:\Harry\Banks\Lev_Staircase\ss_str_nomalwooddoorlatch_01e.wav
DD 000006fbh
DD 00000007h
// 8 C:\Harry\Banks\Lev_Staircase\ss_str_cosstaircasedooropen_01e.wav
DD 000006fch
DD 00000008h
// 9 C:\Harry\Banks\Lev_Staircase\ss_str_portraitslide_01e.wav
DD 000006fdh
DD 00000009h
// 10 C:\Harry\Banks\Lev_Staircase\ss_png_trophybounce2_03e.wav
DD 000006feh
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Staircase\ss_png_trophybounce1_02e.wav
DD 000006ffh
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Staircase\ss_png_trophyhit_03e.wav
DD 00000700h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Staircase\ss_png_trophybounce2_01e.wav
DD 00000701h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Staircase\ss_png_trophybounce2_02e.wav
DD 00000702h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Staircase\ss_png_trophyhit_02e.wav
DD 00000703h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Staircase\ss_png_trophyhit_01e.wav
DD 00000704h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Staircase\ss_png_trophybounce1_01e.wav
DD 00000705h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Staircase\ss_png_metalplaquebounce_01e.wav
DD 00000706h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Staircase\ss_png_boxhit_04e.wav
DD 00000707h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Staircase\ss_png_boxhit_03e.wav
DD 00000708h
DD 00000014h
// 21 C:\Harry\Banks\Lev_Staircase\ss_png_boxhit_02e.wav
DD 00000709h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Staircase\ss_png_boxhit_01e.wav
DD 0000070ah
DD 00000016h
// 23 C:\Harry\Banks\Lev_Staircase\ss_png_woodhit_03e.wav
DD 0000070bh
DD 00000017h
// 24 C:\Harry\Banks\Lev_Staircase\ss_png_woodhit_02e.wav
DD 0000070ch
DD 00000018h
// 25 C:\Harry\Banks\Lev_Staircase\ss_png_woodhit_01e.wav
DD 0000070dh
DD 00000019h
// 26 C:\Harry\Banks\Lev_Staircase\ss_png_plaquebounce_02e.wav
DD 0000070eh
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Staircase\ss_png_plaquebounce_01e.wav
DD 0000070fh
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Staircase\ss_png_plaquehit_03e.wav
DD 00000710h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Staircase\ss_png_plaquehit_02e.wav
DD 00000711h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Staircase\ss_png_plaquehit_01e.wav
DD 00000712h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Staircase\ss_png_metalplaquebounce_02e.wav
DD 00000713h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Staircase\ss_ste_staircaseloop_0004.wav
DD 00000714h
DD 00000020h
// 33 C:\Harry\Banks\Lev_Staircase\ss_bor_bookcaseslideleft_0001.wav
DD 00000715h
DD 00000021h
// 34 C:\Harry\Banks\Lev_Staircase\ss_dor_norm2open_0001.wav
DD 00000716h
DD 00000022h
// 35 C:\Harry\Banks\Lev_Staircase\ss_dor_norm2close_0001.wav
DD 00000717h
DD 00000023h
// 36 C:\Harry\Banks\Lev_Staircase\ss_dor_ornate_close_01.wav
DD 00000718h
DD 00000024h
// 37 C:\Harry\Banks\Lev_Staircase\ss_dor_cubicle_opensqueak_01.wav
DD 00000719h
DD 00000025h
// 38 C:\Harry\Banks\Lev_Staircase\ss_dor_cubicle_close_03.wav
DD 0000071ah
DD 00000026h
// 39 C:\Harry\Banks\Lev_Staircase\ss_str_stairsstop_0004.wav
DD 0000071bh
DD 00000027h
// 40 C:\Harry\Banks\Lev_Staircase\ss_str_stairsstop_0005.wav
DD 0000071ch
DD 00000028h
// 41 C:\Harry\Banks\Lev_Staircase\ss_str_switchon_01e.wav
DD 0000071dh
DD 00000029h
// 42 C:\Harry\Banks\Lev_Staircase\ss_str_hand_01e.wav
DD 0000071eh
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Staircase\ss_str_handofglory_crack_0002.wav
DD 0000071fh
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Staircase\ss_str_handofglory_crack_0001.wav
DD 00000720h
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Staircase\ss_str_handofglory_crack_0003.wav
DD 00000721h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Staircase\ss_str_handofglory_crack_0004.wav
DD 00000722h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Staircase\ss_bar_baronstepright_01e.wav
DD 00000723h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Staircase\ss_bar_baronstepleft_02e.wav
DD 00000724h
DD 00000030h
// 49 C:\Harry\Banks\Lev_Staircase\ss_bar_baronstepleft_03e.wav
DD 00000725h
DD 00000031h
// 50 C:\Harry\Banks\Lev_Staircase\ss_bar_baronstepleft_04e.wav
DD 00000726h
DD 00000032h
// 51 C:\Harry\Banks\Lev_Staircase\ss_bar_baronstepleft_05e.wav
DD 00000727h
DD 00000033h
// 52 C:\Harry\Banks\Lev_Staircase\ss_bar_baronstepleft_01e.wav
DD 00000728h
DD 00000034h
// 53 C:\Harry\Banks\Lev_Staircase\ss_bar_baronstepright_02e.wav
DD 00000729h
DD 00000035h
// 54 C:\Harry\Banks\Lev_Staircase\ss_bar_baronstepright_03e.wav
DD 0000072ah
DD 00000036h
// 55 C:\Harry\Banks\Lev_Staircase\ss_bar_baronstepright_04e.wav
DD 0000072bh
DD 00000037h
// 56 C:\Harry\Banks\Lev_Staircase\ss_bar_baronstepright_05e.wav
DD 0000072ch
DD 00000038h
// 57 C:\Harry\Banks\Lev_Staircase\ss_bar_heel_03e.wav
DD 0000072dh
DD 00000039h
// 58 C:\Harry\Banks\Lev_Staircase\ss_bar_heel_02e.wav
DD 0000072eh
DD 0000003ah
// 59 C:\Harry\Banks\Lev_Staircase\ss_bar_heel_01e.wav
DD 0000072fh
DD 0000003bh
// 60 C:\Harry\Banks\Lev_Staircase\ss_bar_heel_04e.wav
DD 00000730h
DD 0000003ch
// 61 C:\Harry\Banks\Lev_Staircase\ss_str_stepr_03e.wav
DD 00000731h
DD 0000003dh
// 62 C:\Harry\Banks\Lev_Staircase\ss_str_stepl_02e.wav
DD 00000732h
DD 0000003eh
// 63 C:\Harry\Banks\Lev_Staircase\ss_str_stepl_03e.wav
DD 00000733h
DD 0000003fh
// 64 C:\Harry\Banks\Lev_Staircase\ss_str_stepl_04e.wav
DD 00000734h
DD 00000040h
// 65 C:\Harry\Banks\Lev_Staircase\ss_str_stepl_05e.wav
DD 00000735h
DD 00000041h
// 66 C:\Harry\Banks\Lev_Staircase\ss_str_stepr_01e.wav
DD 00000736h
DD 00000042h
// 67 C:\Harry\Banks\Lev_Staircase\ss_str_stepr_02e.wav
DD 00000737h
DD 00000043h
// 68 C:\Harry\Banks\Lev_Staircase\ss_str_stepl_01e.wav
DD 00000738h
DD 00000044h
// 69 C:\Harry\Banks\Lev_Staircase\ss_str_stepr_05e.wav
DD 00000739h
DD 00000045h
// 70 C:\Harry\Banks\Lev_Staircase\ss_ght_materialise_04e.wav
DD 0000073ah
DD 00000046h
// 71 C:\Harry\Banks\Lev_Staircase\ss_ght_materialise_02e.wav
DD 0000073bh
DD 00000047h
// 72 C:\Harry\Banks\Lev_Staircase\ss_ght_materialise_03e.wav
DD 0000073ch
DD 00000048h
// 73 C:\Harry\Banks\Lev_Staircase\ss_ght_materialise_01e.wav
DD 0000073dh
DD 00000049h
// 74 C:\Harry\Banks\Lev_Staircase\ss_fri_step_01e.wav
DD 0000073eh
DD 0000004ah
// 75 C:\Harry\Banks\Lev_Staircase\ss_fri_step_02e.wav
DD 0000073fh
DD 0000004bh
// 76 C:\Harry\Banks\Lev_Staircase\ss_fri_step_03e.wav
DD 00000740h
DD 0000004ch
// 77 C:\Harry\Banks\Lev_Staircase\ss_fri_step_04e.wav
DD 00000741h
DD 0000004dh
// 78 C:\Harry\Banks\Lev_Staircase\ss_str_normalclose_0001.wav
DD 00000742h
DD 0000004eh
// 79 C:\Harry\Banks\Lev_Staircase\aa_str_normalopen_0001.wav
DD 00000743h
DD 0000004fh
BANK_48_LEV_DUNGEON_NAME:
DS "EASOUND\LEV_DUNGEON.SDT"
BANK_48_LEV_DUNGEON_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Dungeon\ss_dun_nomalwooddoorlatch_01e.wav
DD 00000744h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Dungeon\ss_dun_nomalwooddoorlatch_02e.wav
DD 00000745h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Dungeon\ss_dor_dungeondoor_closerattle_0001.wav
DD 00000746h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Dungeon\ss_dor_dungeondoor_opencreak_0001.wav
DD 00000747h
DD 00000003h
BANK_49_SPEECH_DUNGEON_NAME:
DS "EASOUND\SPEECH_DUNGEON.SDT"
BANK_49_SPEECH_DUNGEON_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Dungeon\sv_drc_nit03_0002e.wav
DD 00000748h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Dungeon\sv_drc_nit03_0001c.wav
DD 00000749h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Dungeon\sv_drc_nit03_0003d.wav
DD 0000074ah
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Dungeon\sv_drc_nit03_0004c.wav
DD 0000074bh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Dungeon\sv_drc_nit03_0009.wav
DD 0000074ch
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Dungeon\sv_drc_nit03_0010.wav
DD 0000074dh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Dungeon\sv_drc_nit03_0006d.wav
DD 0000074eh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Dungeon\sv_drc_nit03_0005c.wav
DD 0000074fh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Dungeon\sv_drc_nit03_0008.wav
DD 00000750h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Dungeon\sv_hry_nit03_0067b.wav
DD 00000751h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Dungeon\sv_hry_nit03_0068c.wav
DD 00000752h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Dungeon\sv_hry_nit03_0069b.wav
DD 00000753h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Dungeon\sv_hry_nit03_0058c.wav
DD 00000754h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Dungeon\sv_hry_cfrog_0086.wav
DD 00000755h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Dungeon\sv_snp_augpu_0003.wav
DD 00000756h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Dungeon\sv_snp_augpu_0002.wav
DD 00000757h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Dungeon\sv_snp_augpu_0001.wav
DD 00000758h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Dungeon\sv_snp_augpu_0004.wav
DD 00000759h
DD 00000011h
BANK_50_SPEECH_HERBOLOGY_NAME:
DS "EASOUND\SPEECH_HERBOLOGY.SDT"
BANK_50_SPEECH_HERBOLOGY_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Herbology\sv_hry_nit01_0033b.wav
DD 0000075ah
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Herbology\sv_hry_nit01_0032b.wav
DD 0000075bh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Herbology\sv_hry_nit01_0034b.wav
DD 0000075ch
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Herbology\sv_hry_cfrog_0060.wav
DD 0000075dh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Herbology\sv_hry_cfrog_0072.wav
DD 0000075eh
DD 00000004h
BANK_51_SPEECH_TRADING_FEMALE_PUPIL_NAME:
DS "EASOUND\SPEECH_TRADING_FEMALE_PUPIL.SDT"
BANK_51_SPEECH_TRADING_FEMALE_PUPIL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Trading_Female_Pupil\sv_fp1_cfrog_0004b.wav
DD 0000075fh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Trading_Female_Pupil\sv_fp1_cfrog_0002b.wav
DD 00000760h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Trading_Female_Pupil\sv_fp1_cfrog_0003b.wav
DD 00000761h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Trading_Female_Pupil\sv_fp1_cfrog_0001b.wav
DD 00000762h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Trading_Female_Pupil\sv_fp1_cfrog_0005c.wav
DD 00000763h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Trading_Female_Pupil\sv_fp1_cfrog_0006b.wav
DD 00000764h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Trading_Female_Pupil\sv_fp1_cfrog_0007.wav
DD 00000765h
DD 00000006h
BANK_52_SPEECH_TRADING_MALE_PUPIL_NAME:
DS "EASOUND\SPEECH_TRADING_MALE_PUPIL.SDT"
BANK_52_SPEECH_TRADING_MALE_PUPIL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Trading_Male_Pupil\sv_mp1_cfrog_0004.wav
DD 00000766h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Trading_Male_Pupil\sv_mp1_cfrog_0002a.wav
DD 00000767h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Trading_Male_Pupil\sv_mp1_cfrog_0003.wav
DD 00000768h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Trading_Male_Pupil\sv_mp1_cfrog_0001b.wav
DD 00000769h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Trading_Male_Pupil\sv_mp1_cfrog_0005b.wav
DD 0000076ah
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Trading_Male_Pupil\sv_mp1_cfrog_0006b.wav
DD 0000076bh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Trading_Male_Pupil\sv_mp1_cfrog_0007b.wav
DD 0000076ch
DD 00000006h
BANK_53_SPELL_ALOHOMORA_NAME:
DS "EASOUND\SPELL_ALOHOMORA.SDT"
BANK_53_SPELL_ALOHOMORA_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Spell_Alohomora\ss_alo_cast_01.wav
DD 0000076dh
DD 00000000h
// 1 C:\Harry\Banks\Spell_Alohomora\ss_hry_alohomoracape_01e.wav
DD 0000076eh
DD 00000001h
// 2 C:\Harry\Banks\Spell_Alohomora\ss_hry_alohomoracape_02e.wav
DD 0000076fh
DD 00000002h
// 3 C:\Harry\Banks\Spell_Alohomora\ss_alh_build_02e.wav
DD 00000770h
DD 00000003h
// 4 C:\Harry\Banks\Spell_Alohomora\ss_alh_build_01e.wav
DD 00000771h
DD 00000004h
// 5 C:\Harry\Banks\Spell_Alohomora\ss_alh_build_03e.wav
DD 00000772h
DD 00000005h
// 6 C:\Harry\Banks\Spell_Alohomora\sv_hry_dy201_0024.wav
DD 00000773h
DD 00000006h
// 7 C:\Harry\Banks\Spell_Alohomora\ss_alo_castover_0002.wav
DD 00000774h
DD 00000007h
// 8 C:\Harry\Banks\Spell_Alohomora\sv_hry_dy201_0024d.wav
DD 00000775h
DD 00000008h
BANK_54_BOWTRUCKLE_NAME:
DS "EASOUND\BOWTRUCKLE.SDT"
BANK_54_BOWTRUCKLE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Bowtruckle\ss_bow_stepleft_01e.wav
DD 00000776h
DD 00000000h
// 1 C:\Harry\Banks\Bowtruckle\ss_bow_stepleft_02e.wav
DD 00000777h
DD 00000001h
// 2 C:\Harry\Banks\Bowtruckle\ss_bow_stepleft_03e.wav
DD 00000778h
DD 00000002h
// 3 C:\Harry\Banks\Bowtruckle\ss_bow_stepleft_04e.wav
DD 00000779h
DD 00000003h
// 4 C:\Harry\Banks\Bowtruckle\ss_bow_stepleft_05e.wav
DD 0000077ah
DD 00000004h
// 5 C:\Harry\Banks\Bowtruckle\ss_bow_stepleft_06e.wav
DD 0000077bh
DD 00000005h
// 6 C:\Harry\Banks\Bowtruckle\ss_bow_stepright_01e.wav
DD 0000077ch
DD 00000006h
// 7 C:\Harry\Banks\Bowtruckle\ss_bow_stepright_02e.wav
DD 0000077dh
DD 00000007h
// 8 C:\Harry\Banks\Bowtruckle\ss_bow_stepright_03e.wav
DD 0000077eh
DD 00000008h
// 9 C:\Harry\Banks\Bowtruckle\ss_bow_stepright_04e.wav
DD 0000077fh
DD 00000009h
// 10 C:\Harry\Banks\Bowtruckle\ss_bow_stepright_05e.wav
DD 00000780h
DD 0000000ah
// 11 C:\Harry\Banks\Bowtruckle\ss_bow_stepright_06e.wav
DD 00000781h
DD 0000000bh
// 12 C:\Harry\Banks\Bowtruckle\ss_bow_takehit_01e.wav
DD 00000782h
DD 0000000ch
// 13 C:\Harry\Banks\Bowtruckle\ss_bow_takehit_02e.wav
DD 00000783h
DD 0000000dh
// 14 C:\Harry\Banks\Bowtruckle\ss_bow_takehitfinal_01e.wav
DD 00000784h
DD 0000000eh
// 15 C:\Harry\Banks\Bowtruckle\ss_bow_takehitfinal_02e.wav
DD 00000785h
DD 0000000fh
// 16 C:\Harry\Banks\Bowtruckle\ss_bow_taunt_01e.wav
DD 00000786h
DD 00000010h
// 17 C:\Harry\Banks\Bowtruckle\ss_bow_taunt_02e.wav
DD 00000787h
DD 00000011h
// 18 C:\Harry\Banks\Bowtruckle\ss_bow_taunt_03e.wav
DD 00000788h
DD 00000012h
// 19 C:\Harry\Banks\Bowtruckle\ss_bow_taunt_04e.wav
DD 00000789h
DD 00000013h
// 20 C:\Harry\Banks\Bowtruckle\ss_bow_taunt_05e.wav
DD 0000078ah
DD 00000014h
// 21 C:\Harry\Banks\Bowtruckle\ss_bow_taunt_06e.wav
DD 0000078bh
DD 00000015h
// 22 C:\Harry\Banks\Bowtruckle\ss_bow_taunt_07e.wav
DD 0000078ch
DD 00000016h
// 23 C:\Harry\Banks\Bowtruckle\ss_bow_taunt_08e.wav
DD 0000078dh
DD 00000017h
// 24 C:\Harry\Banks\Bowtruckle\ss_bow_throw_01e.wav
DD 0000078eh
DD 00000018h
// 25 C:\Harry\Banks\Bowtruckle\ss_bow_throw_02e.wav
DD 0000078fh
DD 00000019h
// 26 C:\Harry\Banks\Bowtruckle\ss_bow_attack_01e.wav
DD 00000790h
DD 0000001ah
// 27 C:\Harry\Banks\Bowtruckle\ss_bow_attack_02e.wav
DD 00000791h
DD 0000001bh
// 28 C:\Harry\Banks\Bowtruckle\ss_bow_attack_03e.wav
DD 00000792h
DD 0000001ch
// 29 C:\Harry\Banks\Bowtruckle\ss_bow_attack_04e.wav
DD 00000793h
DD 0000001dh
// 30 C:\Harry\Banks\Bowtruckle\ss_bow_attack_05e.wav
DD 00000794h
DD 0000001eh
// 31 C:\Harry\Banks\Bowtruckle\ss_bow_breathein_01e.wav
DD 00000795h
DD 0000001fh
// 32 C:\Harry\Banks\Bowtruckle\ss_bow_breathein_02e.wav
DD 00000796h
DD 00000020h
// 33 C:\Harry\Banks\Bowtruckle\ss_bow_breathein_03e.wav
DD 00000797h
DD 00000021h
// 34 C:\Harry\Banks\Bowtruckle\ss_bow_breathein_04e.wav
DD 00000798h
DD 00000022h
// 35 C:\Harry\Banks\Bowtruckle\ss_bow_breatheout_01e.wav
DD 00000799h
DD 00000023h
// 36 C:\Harry\Banks\Bowtruckle\ss_bow_breatheout_02e.wav
DD 0000079ah
DD 00000024h
// 37 C:\Harry\Banks\Bowtruckle\ss_bow_breatheout_03e.wav
DD 0000079bh
DD 00000025h
// 38 C:\Harry\Banks\Bowtruckle\ss_bow_breatheout_04e.wav
DD 0000079ch
DD 00000026h
// 39 C:\Harry\Banks\Bowtruckle\ss_bow_carrieddropped_0001.wav
DD 0000079dh
DD 00000027h
// 40 C:\Harry\Banks\Bowtruckle\ss_bow_carrieddropped_0002.wav
DD 0000079eh
DD 00000028h
// 41 C:\Harry\Banks\Bowtruckle\ss_bow_dazed_01e.wav
DD 0000079fh
DD 00000029h
// 42 C:\Harry\Banks\Bowtruckle\ss_bow_dazed_02e.wav
DD 000007a0h
DD 0000002ah
// 43 C:\Harry\Banks\Bowtruckle\ss_bow_dazedrecover_0001.wav
DD 000007a1h
DD 0000002bh
// 44 C:\Harry\Banks\Bowtruckle\ss_bow_duckandcover_01e.wav
DD 000007a2h
DD 0000002ch
// 45 C:\Harry\Banks\Bowtruckle\ss_bow_getup_01e.wav
DD 000007a3h
DD 0000002dh
// 46 C:\Harry\Banks\Bowtruckle\ss_bow_hitwall_01e.wav
DD 000007a4h
DD 0000002eh
// 47 C:\Harry\Banks\Bowtruckle\ss_bow_hitwall_02e.wav
DD 000007a5h
DD 0000002fh
// 48 C:\Harry\Banks\Bowtruckle\ss_bow_jump_01e.wav
DD 000007a6h
DD 00000030h
// 49 C:\Harry\Banks\Bowtruckle\ss_bow_jump_02e.wav
DD 000007a7h
DD 00000031h
BANK_55_MALE_PREFECT_NAME:
DS "EASOUND\MALE_PREFECT.SDT"
BANK_55_MALE_PREFECT_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Male_Prefect\ss_pre_castleglocker_01e.wav
DD 000007a8h
DD 00000000h
BANK_56_SPEECH_ALWAYS_NAME:
DS "EASOUND\SPEECH_ALWAYS.SDT"
BANK_56_SPEECH_ALWAYS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Always\sv_hry_dia01_0001.wav
DD 000007a9h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Always\sv_hry_dia01_0002.wav
DD 000007aah
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augpu_0026.wav
DD 000007abh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augpu_0023.wav
DD 000007ach
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augpu_0024.wav
DD 000007adh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augpu_0025.wav
DD 000007aeh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augpu_0022.wav
DD 000007afh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augpu_0027.wav
DD 000007b0h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augpu_0028.wav
DD 000007b1h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augpu_0029.wav
DD 000007b2h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augpu_0030.wav
DD 000007b3h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augdf_0051.wav
DD 000007b4h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augdf_0052.wav
DD 000007b5h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Always\sv_hry_augdf_0053.wav
DD 000007b6h
DD 0000000dh
BANK_57_PERSON_DUMBLEDORE_NAME:
DS "EASOUND\PERSON_DUMBLEDORE.SDT"
BANK_57_PERSON_DUMBLEDORE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Person_Dumbledore\dumblank1.wav
DD 000007b7h
DD 00000000h
// 1 C:\Harry\Banks\Person_Dumbledore\ss_dum_stepright_01e.wav
DD 000007b8h
DD 00000001h
// 2 C:\Harry\Banks\Person_Dumbledore\ss_dum_stepleft_02e.wav
DD 000007b9h
DD 00000002h
// 3 C:\Harry\Banks\Person_Dumbledore\ss_dum_stepleft_01e.wav
DD 000007bah
DD 00000003h
// 4 C:\Harry\Banks\Person_Dumbledore\ss_dum_stepright_02e.wav
DD 000007bbh
DD 00000004h
BANK_58_PERSON_FRED_NAME:
DS "EASOUND\PERSON_FRED.SDT"
BANK_58_PERSON_FRED_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Person_Fred\fredblank1.wav
DD 000007bch
DD 00000000h
BANK_59_PERSON_GEORGE_NAME:
DS "EASOUND\PERSON_GEORGE.SDT"
BANK_59_PERSON_GEORGE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Person_George\georgeblank1.wav
DD 000007bdh
DD 00000000h
BANK_60_PERSON_HAG_NAME:
DS "EASOUND\PERSON_HAG.SDT"
BANK_60_PERSON_HAG_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Person_Hag\sv_hag_dia01_0006.wav
DD 00000097h
DD 00000000h
// 1 C:\Harry\Banks\Person_Hag\sv_hag_dia01_0006b.wav
DD 00000096h
DD 00000001h
// 2 C:\Harry\Banks\Person_Hag\sv_hag_dia01_0006c.wav
DD 00000098h
DD 00000002h
// 3 C:\Harry\Banks\Person_Hag\sv_hag_dia01_0006e.wav
DD 00000099h
DD 00000003h
// 4 C:\Harry\Banks\Person_Hag\sv_hag_dia01_0006f.wav
DD 0000009ah
DD 00000004h
// 5 C:\Harry\Banks\Person_Hag\sv_hag_dia01_0006g.wav
DD 0000009bh
DD 00000005h
// 6 C:\Harry\Banks\Person_Hag\sv_hag_dia01_0006h.wav
DD 0000009ch
DD 00000006h
// 7 C:\Harry\Banks\Person_Hag\sv_hag_dia01_0006i.wav
DD 0000009dh
DD 00000007h
// 8 C:\Harry\Banks\Person_Hag\sv_hag_dia01_0007.wav
DD 0000009eh
DD 00000008h
BANK_61_PERSON_HAGRID_NAME:
DS "EASOUND\PERSON_HAGRID.SDT"
BANK_61_PERSON_HAGRID_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Person_Hagrid\ss_hgd_beltmove_02e.wav
DD 000007beh
DD 00000000h
// 1 C:\Harry\Banks\Person_Hagrid\ss_hgd_beltmove_01e.wav
DD 000007bfh
DD 00000001h
// 2 C:\Harry\Banks\Person_Hagrid\ss_hgd_beltmove_03e.wav
DD 000007c0h
DD 00000002h
// 3 C:\Harry\Banks\Person_Hagrid\ss_hgd_beltmove_04e.wav
DD 000007c1h
DD 00000003h
// 4 C:\Harry\Banks\Person_Hagrid\blank1.wav
DD 00000315h
DD 00000004h
// 5 C:\Harry\Banks\Person_Hagrid\blank2.wav
DD 000007c2h
DD 00000005h
// 6 C:\Harry\Banks\Person_Hagrid\blank3.wav
DD 000007c3h
DD 00000006h
BANK_62_PERSON_LOCKHART_NAME:
DS "EASOUND\PERSON_LOCKHART.SDT"
BANK_62_PERSON_LOCKHART_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Person_Lockhart\lockblank1.wav
DD 000007c4h
DD 00000000h
BANK_63_PERSON_RON_NAME:
DS "EASOUND\PERSON_RON.SDT"
BANK_63_PERSON_RON_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Person_Ron\ronblank1.wav
DD 000007c5h
DD 00000000h
BANK_64_PERSON_SNAPE_NAME:
DS "EASOUND\PERSON_SNAPE.SDT"
BANK_64_PERSON_SNAPE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Person_Snape\ss_snp_capemove_02e.wav
DD 000007c6h
DD 00000000h
// 1 C:\Harry\Banks\Person_Snape\ss_snp_capemove_01e.wav
DD 000007c7h
DD 00000001h
// 2 C:\Harry\Banks\Person_Snape\ss_snp_capemove_03e.wav
DD 000007c8h
DD 00000002h
// 3 C:\Harry\Banks\Person_Snape\ss_snp_capemove_04e.wav
DD 000007c9h
DD 00000003h
// 4 C:\Harry\Banks\Person_Snape\ss_snp_capemove_05e.wav
DD 000007cah
DD 00000004h
BANK_65_PERSON_WOOD_NAME:
DS "EASOUND\PERSON_WOOD.SDT"
BANK_65_PERSON_WOOD_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Person_Wood\woodblank1.wav
DD 000007cbh
DD 00000000h
BANK_66_STEP_METAL_NAME:
DS "EASOUND\STEP_METAL.SDT"
BANK_66_STEP_METAL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Metal\ss_hry_stepmetalright_02e.wav
DD 000007cch
DD 00000000h
// 1 C:\Harry\Banks\Step_Metal\ss_hry_stepmetalright_01e.wav
DD 000007cdh
DD 00000001h
// 2 C:\Harry\Banks\Step_Metal\ss_hry_stepmetalleft_01e.wav
DD 000007ceh
DD 00000002h
// 3 C:\Harry\Banks\Step_Metal\ss_hry_stepmetalleft_02e.wav
DD 000007cfh
DD 00000003h
BANK_67_SPEECH_DA_ANYWHERE_NAME:
DS "EASOUND\SPEECH_DA_ANYWHERE.SDT"
BANK_67_SPEECH_DA_ANYWHERE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0019.wav
DD 000007d0h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0018.wav
DD 000007d1h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0020.wav
DD 000007d2h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0023.wav
DD 000007d3h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0022.wav
DD 000007d4h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0021.wav
DD 000007d5h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0024.wav
DD 000007d6h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0025.wav
DD 000007d7h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0026.wav
DD 000007d8h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0027.wav
DD 000007d9h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0028.wav
DD 000007dah
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0029.wav
DD 000007dbh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0030.wav
DD 000007dch
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0031.wav
DD 000007ddh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0032.wav
DD 000007deh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0033.wav
DD 000007dfh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0034.wav
DD 000007e0h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0035.wav
DD 000007e1h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0036.wav
DD 000007e2h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augdf_0037.wav
DD 000007e3h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augda_0022.wav
DD 000007e4h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augda_0023.wav
DD 000007e5h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augda_0039.wav
DD 000007e6h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_augda_0038.wav
DD 000007e7h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_dia01_0029.wav
DD 000007e8h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_dia01_0030.wav
DD 000007e9h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_DA_Anywhere\sv_hry_dia01_0031.wav
DD 000007eah
DD 0000001ah
BANK_68_SPEECH_QUIDDITCH_GRYFFINDOR_NAME:
DS "EASOUND\SPEECH_QUIDDITCH_GRYFFINDOR.SDT"
BANK_68_SPEECH_QUIDDITCH_GRYFFINDOR_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0441.wav
DD 000007ebh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0014.wav
DD 000007ech
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0018.wav
DD 000007edh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0022.wav
DD 000007eeh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0026.wav
DD 000007efh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0027.wav
DD 000007f0h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0028.wav
DD 000007f1h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0029.wav
DD 000007f2h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0030.wav
DD 000007f3h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0031.wav
DD 000007f4h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0032.wav
DD 000007f5h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0033.wav
DD 000007f6h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0034.wav
DD 000007f7h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0035.wav
DD 000007f8h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0036.wav
DD 000007f9h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0037.wav
DD 000007fah
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0058.wav
DD 000007fbh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0059.wav
DD 000007fch
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0060.wav
DD 000007fdh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0061.wav
DD 000007feh
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0062.wav
DD 000007ffh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0063.wav
DD 00000800h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0064.wav
DD 00000801h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0087.wav
DD 00000802h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0091.wav
DD 00000803h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0095.wav
DD 00000804h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0099.wav
DD 00000805h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0103.wav
DD 00000806h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0107.wav
DD 00000807h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0111.wav
DD 00000808h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0119.wav
DD 00000809h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0123.wav
DD 0000080ah
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0127.wav
DD 0000080bh
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0131.wav
DD 0000080ch
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0132.wav
DD 0000080dh
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0133.wav
DD 0000080eh
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0134.wav
DD 0000080fh
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0135.wav
DD 00000810h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0136.wav
DD 00000811h
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0137.wav
DD 00000812h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0138.wav
DD 00000813h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0139.wav
DD 00000814h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0140.wav
DD 00000815h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0141.wav
DD 00000816h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0142.wav
DD 00000817h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0143.wav
DD 00000818h
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0144.wav
DD 00000819h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0145.wav
DD 0000081ah
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0146.wav
DD 0000081bh
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0147.wav
DD 0000081ch
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0148.wav
DD 0000081dh
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0181.wav
DD 0000081eh
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0185.wav
DD 0000081fh
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0189.wav
DD 00000820h
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0198.wav
DD 00000821h
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0202.wav
DD 00000822h
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0206.wav
DD 00000823h
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0210.wav
DD 00000824h
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0214.wav
DD 00000825h
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0215.wav
DD 00000826h
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0216.wav
DD 00000827h
DD 0000003ch
// 61 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0217.wav
DD 00000828h
DD 0000003dh
// 62 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0218.wav
DD 00000829h
DD 0000003eh
// 63 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0219.wav
DD 0000082ah
DD 0000003fh
// 64 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0220.wav
DD 0000082bh
DD 00000040h
// 65 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0221.wav
DD 0000082ch
DD 00000041h
// 66 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0222.wav
DD 0000082dh
DD 00000042h
// 67 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0244.wav
DD 0000082eh
DD 00000043h
// 68 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0248.wav
DD 0000082fh
DD 00000044h
// 69 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0252.wav
DD 00000830h
DD 00000045h
// 70 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0256.wav
DD 00000831h
DD 00000046h
// 71 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0260.wav
DD 00000832h
DD 00000047h
// 72 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0264.wav
DD 00000833h
DD 00000048h
// 73 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0265.wav
DD 00000834h
DD 00000049h
// 74 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0266.wav
DD 00000835h
DD 0000004ah
// 75 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0267.wav
DD 00000836h
DD 0000004bh
// 76 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0268.wav
DD 00000837h
DD 0000004ch
// 77 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0269.wav
DD 00000838h
DD 0000004dh
// 78 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0270.wav
DD 00000839h
DD 0000004eh
// 79 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0271.wav
DD 0000083ah
DD 0000004fh
// 80 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0272.wav
DD 0000083bh
DD 00000050h
// 81 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0273.wav
DD 0000083ch
DD 00000051h
// 82 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0274.wav
DD 0000083dh
DD 00000052h
// 83 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0275.wav
DD 0000083eh
DD 00000053h
// 84 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0276.wav
DD 0000083fh
DD 00000054h
// 85 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0277.wav
DD 00000840h
DD 00000055h
// 86 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0278.wav
DD 00000841h
DD 00000056h
// 87 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0279.wav
DD 00000842h
DD 00000057h
// 88 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0280.wav
DD 00000843h
DD 00000058h
// 89 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0281.wav
DD 00000844h
DD 00000059h
// 90 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0282.wav
DD 00000845h
DD 0000005ah
// 91 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0283.wav
DD 00000846h
DD 0000005bh
// 92 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0284.wav
DD 00000847h
DD 0000005ch
// 93 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0285.wav
DD 00000848h
DD 0000005dh
// 94 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0286.wav
DD 00000849h
DD 0000005eh
// 95 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0287.wav
DD 0000084ah
DD 0000005fh
// 96 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0288.wav
DD 0000084bh
DD 00000060h
// 97 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0289.wav
DD 0000084ch
DD 00000061h
// 98 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0290.wav
DD 0000084dh
DD 00000062h
// 99 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0291.wav
DD 0000084eh
DD 00000063h
// 100 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0292.wav
DD 0000084fh
DD 00000064h
// 101 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0296.wav
DD 00000850h
DD 00000065h
// 102 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0300.wav
DD 00000851h
DD 00000066h
// 103 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0304.wav
DD 00000852h
DD 00000067h
// 104 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0308.wav
DD 00000853h
DD 00000068h
// 105 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0312.wav
DD 00000854h
DD 00000069h
// 106 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0313.wav
DD 00000855h
DD 0000006ah
// 107 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0314.wav
DD 00000856h
DD 0000006bh
// 108 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0315.wav
DD 00000857h
DD 0000006ch
// 109 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0316.wav
DD 00000858h
DD 0000006dh
// 110 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0317.wav
DD 00000859h
DD 0000006eh
// 111 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0318.wav
DD 0000085ah
DD 0000006fh
// 112 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0319.wav
DD 0000085bh
DD 00000070h
// 113 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0320.wav
DD 0000085ch
DD 00000071h
// 114 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0321.wav
DD 0000085dh
DD 00000072h
// 115 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0326.wav
DD 0000085eh
DD 00000073h
// 116 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0327.wav
DD 0000085fh
DD 00000074h
// 117 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0328.wav
DD 00000860h
DD 00000075h
// 118 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0329.wav
DD 00000861h
DD 00000076h
// 119 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0330.wav
DD 00000862h
DD 00000077h
// 120 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0331.wav
DD 00000863h
DD 00000078h
// 121 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0332.wav
DD 00000864h
DD 00000079h
// 122 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0333.wav
DD 00000865h
DD 0000007ah
// 123 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0334.wav
DD 00000866h
DD 0000007bh
// 124 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0335.wav
DD 00000867h
DD 0000007ch
// 125 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0351.wav
DD 00000868h
DD 0000007dh
// 126 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0352.wav
DD 00000869h
DD 0000007eh
// 127 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0353.wav
DD 0000086ah
DD 0000007fh
// 128 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0354.wav
DD 0000086bh
DD 00000080h
// 129 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0355.wav
DD 0000086ch
DD 00000081h
// 130 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0369.wav
DD 0000086dh
DD 00000082h
// 131 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0370.wav
DD 0000086eh
DD 00000083h
// 132 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0371.wav
DD 0000086fh
DD 00000084h
// 133 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0372.wav
DD 00000870h
DD 00000085h
// 134 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0385.wav
DD 00000871h
DD 00000086h
// 135 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0386.wav
DD 00000872h
DD 00000087h
// 136 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0387.wav
DD 00000873h
DD 00000088h
// 137 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0388.wav
DD 00000874h
DD 00000089h
// 138 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0399.wav
DD 00000875h
DD 0000008ah
// 139 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0400.wav
DD 00000876h
DD 0000008bh
// 140 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0401.wav
DD 00000877h
DD 0000008ch
// 141 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0402.wav
DD 00000878h
DD 0000008dh
// 142 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0403.wav
DD 00000879h
DD 0000008eh
// 143 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0414.wav
DD 0000087ah
DD 0000008fh
// 144 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0415.wav
DD 0000087bh
DD 00000090h
// 145 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0416.wav
DD 0000087ch
DD 00000091h
// 146 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0417.wav
DD 0000087dh
DD 00000092h
// 147 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0418.wav
DD 0000087eh
DD 00000093h
// 148 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0419.wav
DD 0000087fh
DD 00000094h
// 149 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0420.wav
DD 00000880h
DD 00000095h
// 150 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0421.wav
DD 00000881h
DD 00000096h
// 151 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0422.wav
DD 00000882h
DD 00000097h
// 152 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0423.wav
DD 00000883h
DD 00000098h
// 153 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0424.wav
DD 00000884h
DD 00000099h
// 154 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0425.wav
DD 00000885h
DD 0000009ah
// 155 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0426.wav
DD 00000886h
DD 0000009bh
// 156 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0427.wav
DD 00000887h
DD 0000009ch
// 157 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0428.wav
DD 00000888h
DD 0000009dh
// 158 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0429.wav
DD 00000889h
DD 0000009eh
// 159 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0430.wav
DD 0000088ah
DD 0000009fh
// 160 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0431.wav
DD 0000088bh
DD 000000a0h
// 161 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0432.wav
DD 0000088ch
DD 000000a1h
// 162 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0433.wav
DD 0000088dh
DD 000000a2h
// 163 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0434.wav
DD 0000088eh
DD 000000a3h
// 164 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0435.wav
DD 0000088fh
DD 000000a4h
// 165 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0436.wav
DD 00000890h
DD 000000a5h
// 166 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0437.wav
DD 00000891h
DD 000000a6h
// 167 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0438.wav
DD 00000892h
DD 000000a7h
// 168 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0439.wav
DD 00000893h
DD 000000a8h
// 169 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0440.wav
DD 00000894h
DD 000000a9h
// 170 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0010.wav
DD 00000895h
DD 000000aah
// 171 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0442.wav
DD 00000896h
DD 000000abh
// 172 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0443.wav
DD 00000897h
DD 000000ach
// 173 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0462.wav
DD 00000898h
DD 000000adh
// 174 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0463.wav
DD 00000899h
DD 000000aeh
// 175 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0464.wav
DD 0000089ah
DD 000000afh
// 176 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0465.wav
DD 0000089bh
DD 000000b0h
// 177 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0466.wav
DD 0000089ch
DD 000000b1h
// 178 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0467.wav
DD 0000089dh
DD 000000b2h
// 179 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0486.wav
DD 0000089eh
DD 000000b3h
// 180 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0487.wav
DD 0000089fh
DD 000000b4h
// 181 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0488.wav
DD 000008a0h
DD 000000b5h
// 182 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0489.wav
DD 000008a1h
DD 000000b6h
// 183 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0490.wav
DD 000008a2h
DD 000000b7h
// 184 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0491.wav
DD 000008a3h
DD 000000b8h
// 185 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0492.wav
DD 000008a4h
DD 000000b9h
// 186 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0514.wav
DD 000008a5h
DD 000000bah
// 187 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0515.wav
DD 000008a6h
DD 000000bbh
// 188 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0516.wav
DD 000008a7h
DD 000000bch
// 189 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0517.wav
DD 000008a8h
DD 000000bdh
// 190 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0518.wav
DD 000008a9h
DD 000000beh
// 191 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0519.wav
DD 000008aah
DD 000000bfh
// 192 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0520.wav
DD 000008abh
DD 000000c0h
// 193 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0521.wav
DD 000008ach
DD 000000c1h
// 194 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0558.wav
DD 000008adh
DD 000000c2h
// 195 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0559.wav
DD 000008aeh
DD 000000c3h
// 196 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0560.wav
DD 000008afh
DD 000000c4h
// 197 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0570.wav
DD 000008b0h
DD 000000c5h
// 198 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0574.wav
DD 000008b1h
DD 000000c6h
// 199 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0578.wav
DD 000008b2h
DD 000000c7h
// 200 C:\Harry_Speech\Banks\Speech_Quidditch_Gryffindor\sv_lee_quid1_0582.wav
DD 000008b3h
DD 000000c8h
BANK_69_SPEECH_QUIDDITCH_HUFFLEPUFF_NAME:
DS "EASOUND\SPEECH_QUIDDITCH_HUFFLEPUFF.SDT"
BANK_69_SPEECH_QUIDDITCH_HUFFLEPUFF_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0016.wav
DD 000008b4h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quhuf_0002.wav
DD 000008b5h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quhuf_0003.wav
DD 000008b6h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quhuf_0004.wav
DD 000008b7h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quhuf_0005.wav
DD 000008b8h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quhuf_0006.wav
DD 000008b9h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quhuf_0007.wav
DD 000008bah
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quhuf_0008.wav
DD 000008bbh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0012.wav
DD 000008bch
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quhuf_0001.wav
DD 000008bdh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0020.wav
DD 000008beh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0025.wav
DD 000008bfh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0075.wav
DD 000008c0h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0076.wav
DD 000008c1h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0077.wav
DD 000008c2h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0090.wav
DD 000008c3h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0094.wav
DD 000008c4h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0098.wav
DD 000008c5h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0102.wav
DD 000008c6h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0106.wav
DD 000008c7h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0110.wav
DD 000008c8h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0114.wav
DD 000008c9h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0122.wav
DD 000008cah
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0126.wav
DD 000008cbh
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0130.wav
DD 000008cch
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0184.wav
DD 000008cdh
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0188.wav
DD 000008ceh
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0192.wav
DD 000008cfh
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0201.wav
DD 000008d0h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0205.wav
DD 000008d1h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0209.wav
DD 000008d2h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0213.wav
DD 000008d3h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0247.wav
DD 000008d4h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0251.wav
DD 000008d5h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0255.wav
DD 000008d6h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0259.wav
DD 000008d7h
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0263.wav
DD 000008d8h
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0295.wav
DD 000008d9h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0299.wav
DD 000008dah
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0303.wav
DD 000008dbh
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0307.wav
DD 000008dch
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0311.wav
DD 000008ddh
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0347.wav
DD 000008deh
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0348.wav
DD 000008dfh
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0349.wav
DD 000008e0h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0350.wav
DD 000008e1h
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0365.wav
DD 000008e2h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0366.wav
DD 000008e3h
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0367.wav
DD 000008e4h
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0368.wav
DD 000008e5h
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0381.wav
DD 000008e6h
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0382.wav
DD 000008e7h
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0383.wav
DD 000008e8h
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0384.wav
DD 000008e9h
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0396.wav
DD 000008eah
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0397.wav
DD 000008ebh
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0398.wav
DD 000008ech
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0411.wav
DD 000008edh
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0412.wav
DD 000008eeh
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0413.wav
DD 000008efh
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0456.wav
DD 000008f0h
DD 0000003ch
// 61 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0457.wav
DD 000008f1h
DD 0000003dh
// 62 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0458.wav
DD 000008f2h
DD 0000003eh
// 63 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0459.wav
DD 000008f3h
DD 0000003fh
// 64 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0460.wav
DD 000008f4h
DD 00000040h
// 65 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0461.wav
DD 000008f5h
DD 00000041h
// 66 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0480.wav
DD 000008f6h
DD 00000042h
// 67 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0481.wav
DD 000008f7h
DD 00000043h
// 68 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0482.wav
DD 000008f8h
DD 00000044h
// 69 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0483.wav
DD 000008f9h
DD 00000045h
// 70 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0484.wav
DD 000008fah
DD 00000046h
// 71 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0485.wav
DD 000008fbh
DD 00000047h
// 72 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0507.wav
DD 000008fch
DD 00000048h
// 73 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0508.wav
DD 000008fdh
DD 00000049h
// 74 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0509.wav
DD 000008feh
DD 0000004ah
// 75 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0510.wav
DD 000008ffh
DD 0000004bh
// 76 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0511.wav
DD 00000900h
DD 0000004ch
// 77 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0512.wav
DD 00000901h
DD 0000004dh
// 78 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0513.wav
DD 00000902h
DD 0000004eh
// 79 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0539.wav
DD 00000903h
DD 0000004fh
// 80 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0540.wav
DD 00000904h
DD 00000050h
// 81 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0541.wav
DD 00000905h
DD 00000051h
// 82 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0542.wav
DD 00000906h
DD 00000052h
// 83 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0543.wav
DD 00000907h
DD 00000053h
// 84 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0544.wav
DD 00000908h
DD 00000054h
// 85 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0545.wav
DD 00000909h
DD 00000055h
// 86 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0546.wav
DD 0000090ah
DD 00000056h
// 87 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0567.wav
DD 0000090bh
DD 00000057h
// 88 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0568.wav
DD 0000090ch
DD 00000058h
// 89 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0569.wav
DD 0000090dh
DD 00000059h
// 90 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0573.wav
DD 0000090eh
DD 0000005ah
// 91 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0577.wav
DD 0000090fh
DD 0000005bh
// 92 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0581.wav
DD 00000910h
DD 0000005ch
// 93 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_lee_quid1_0585.wav
DD 00000911h
DD 0000005dh
// 94 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_mq1_quid1_0010.wav
DD 00000912h
DD 0000005eh
// 95 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_mq1_quid1_0011.wav
DD 00000913h
DD 0000005fh
// 96 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_mq1_quid1_0012.wav
DD 00000914h
DD 00000060h
// 97 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_mq1_quid1_0013.wav
DD 00000915h
DD 00000061h
// 98 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_mq1_quid1_0014.wav
DD 00000916h
DD 00000062h
// 99 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_mq1_quid1_0015.wav
DD 00000917h
DD 00000063h
// 100 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_mq1_quid1_0016.wav
DD 00000918h
DD 00000064h
// 101 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_mq1_quid1_0017.wav
DD 00000919h
DD 00000065h
// 102 C:\Harry_Speech\Banks\Speech_Quidditch_Hufflepuff\sv_mq1_quid1_0018.wav
DD 0000091ah
DD 00000066h
BANK_70_SPEECH_QUIDDITCH_RAVENCLAW_NAME:
DS "EASOUND\SPEECH_QUIDDITCH_RAVENCLAW.SDT"
BANK_70_SPEECH_QUIDDITCH_RAVENCLAW_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0089.wav
DD 0000091bh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0017.wav
DD 0000091ch
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0021.wav
DD 0000091dh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0024.wav
DD 0000091eh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0072.wav
DD 0000091fh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0073.wav
DD 00000920h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0074.wav
DD 00000921h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0013.wav
DD 00000922h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0093.wav
DD 00000923h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0097.wav
DD 00000924h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0101.wav
DD 00000925h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0105.wav
DD 00000926h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0109.wav
DD 00000927h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0113.wav
DD 00000928h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0121.wav
DD 00000929h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0125.wav
DD 0000092ah
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0129.wav
DD 0000092bh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0183.wav
DD 0000092ch
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0187.wav
DD 0000092dh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0191.wav
DD 0000092eh
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0200.wav
DD 0000092fh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0204.wav
DD 00000930h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0208.wav
DD 00000931h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0212.wav
DD 00000932h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0246.wav
DD 00000933h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0250.wav
DD 00000934h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0254.wav
DD 00000935h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0258.wav
DD 00000936h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0262.wav
DD 00000937h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0294.wav
DD 00000938h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0298.wav
DD 00000939h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0302.wav
DD 0000093ah
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0306.wav
DD 0000093bh
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0310.wav
DD 0000093ch
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0343.wav
DD 0000093dh
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0344.wav
DD 0000093eh
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0345.wav
DD 0000093fh
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0346.wav
DD 00000940h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0361.wav
DD 00000941h
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0362.wav
DD 00000942h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0363.wav
DD 00000943h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0364.wav
DD 00000944h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0377.wav
DD 00000945h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0378.wav
DD 00000946h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0379.wav
DD 00000947h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0380.wav
DD 00000948h
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0393.wav
DD 00000949h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0394.wav
DD 0000094ah
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0395.wav
DD 0000094bh
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0408.wav
DD 0000094ch
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0409.wav
DD 0000094dh
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0410.wav
DD 0000094eh
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0450.wav
DD 0000094fh
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0451.wav
DD 00000950h
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0452.wav
DD 00000951h
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0453.wav
DD 00000952h
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0454.wav
DD 00000953h
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0455.wav
DD 00000954h
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0474.wav
DD 00000955h
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0475.wav
DD 00000956h
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0476.wav
DD 00000957h
DD 0000003ch
// 61 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0477.wav
DD 00000958h
DD 0000003dh
// 62 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0478.wav
DD 00000959h
DD 0000003eh
// 63 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0479.wav
DD 0000095ah
DD 0000003fh
// 64 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0500.wav
DD 0000095bh
DD 00000040h
// 65 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0501.wav
DD 0000095ch
DD 00000041h
// 66 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0502.wav
DD 0000095dh
DD 00000042h
// 67 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0503.wav
DD 0000095eh
DD 00000043h
// 68 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0504.wav
DD 0000095fh
DD 00000044h
// 69 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0505.wav
DD 00000960h
DD 00000045h
// 70 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0506.wav
DD 00000961h
DD 00000046h
// 71 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0531.wav
DD 00000962h
DD 00000047h
// 72 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0532.wav
DD 00000963h
DD 00000048h
// 73 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0533.wav
DD 00000964h
DD 00000049h
// 74 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0534.wav
DD 00000965h
DD 0000004ah
// 75 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0535.wav
DD 00000966h
DD 0000004bh
// 76 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0536.wav
DD 00000967h
DD 0000004ch
// 77 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0537.wav
DD 00000968h
DD 0000004dh
// 78 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0538.wav
DD 00000969h
DD 0000004eh
// 79 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0564.wav
DD 0000096ah
DD 0000004fh
// 80 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0565.wav
DD 0000096bh
DD 00000050h
// 81 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0566.wav
DD 0000096ch
DD 00000051h
// 82 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0572.wav
DD 0000096dh
DD 00000052h
// 83 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0576.wav
DD 0000096eh
DD 00000053h
// 84 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0580.wav
DD 0000096fh
DD 00000054h
// 85 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_quid1_0584.wav
DD 00000970h
DD 00000055h
// 86 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_qurav_0001.wav
DD 00000971h
DD 00000056h
// 87 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_qurav_0002.wav
DD 00000972h
DD 00000057h
// 88 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_qurav_0003.wav
DD 00000973h
DD 00000058h
// 89 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_qurav_0004.wav
DD 00000974h
DD 00000059h
// 90 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_qurav_0005.wav
DD 00000975h
DD 0000005ah
// 91 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_qurav_0006.wav
DD 00000976h
DD 0000005bh
// 92 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_qurav_0007.wav
DD 00000977h
DD 0000005ch
// 93 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_lee_qurav_0008.wav
DD 00000978h
DD 0000005dh
// 94 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_mq1_quid1_0001.wav
DD 00000979h
DD 0000005eh
// 95 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_mq1_quid1_0002.wav
DD 0000097ah
DD 0000005fh
// 96 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_mq1_quid1_0003.wav
DD 0000097bh
DD 00000060h
// 97 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_mq1_quid1_0004.wav
DD 0000097ch
DD 00000061h
// 98 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_mq1_quid1_0005.wav
DD 0000097dh
DD 00000062h
// 99 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_mq1_quid1_0006.wav
DD 0000097eh
DD 00000063h
// 100 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_mq1_quid1_0007.wav
DD 0000097fh
DD 00000064h
// 101 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_mq1_quid1_0008.wav
DD 00000980h
DD 00000065h
// 102 C:\Harry_Speech\Banks\Speech_Quidditch_Ravenclaw\sv_mq1_quid1_0009.wav
DD 00000981h
DD 00000066h
BANK_71_SPEECH_QUIDDITCH_SLYTHERIN_NAME:
DS "EASOUND\SPEECH_QUIDDITCH_SLYTHERIN.SDT"
BANK_71_SPEECH_QUIDDITCH_SLYTHERIN_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0001.wav
DD 00000982h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0002.wav
DD 00000983h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0003.wav
DD 00000984h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0004.wav
DD 00000985h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0005.wav
DD 00000986h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0006.wav
DD 00000987h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0007.wav
DD 00000988h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0008.wav
DD 00000989h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0009.wav
DD 0000098ah
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0010.wav
DD 0000098bh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0011.wav
DD 0000098ch
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0012.wav
DD 0000098dh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0013.wav
DD 0000098eh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0014.wav
DD 0000098fh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0015.wav
DD 00000990h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0016.wav
DD 00000991h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_drc_quid1_0001.wav
DD 00000992h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0002.wav
DD 00000993h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0003.wav
DD 00000994h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0004.wav
DD 00000995h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0005.wav
DD 00000996h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0006.wav
DD 00000997h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0007.wav
DD 00000998h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0008.wav
DD 00000999h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0009.wav
DD 0000099ah
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0010.wav
DD 0000099bh
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0011.wav
DD 0000099ch
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_nqusl_0012.wav
DD 0000099dh
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0011.wav
DD 0000099eh
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0015.wav
DD 0000099fh
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0019.wav
DD 000009a0h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0023.wav
DD 000009a1h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0038.wav
DD 000009a2h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0039.wav
DD 000009a3h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0040.wav
DD 000009a4h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0041.wav
DD 000009a5h
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0042.wav
DD 000009a6h
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0043.wav
DD 000009a7h
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0044.wav
DD 000009a8h
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0045.wav
DD 000009a9h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0065.wav
DD 000009aah
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0066.wav
DD 000009abh
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0067.wav
DD 000009ach
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0068.wav
DD 000009adh
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0069.wav
DD 000009aeh
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0070.wav
DD 000009afh
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0071.wav
DD 000009b0h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0088.wav
DD 000009b1h
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0092.wav
DD 000009b2h
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0096.wav
DD 000009b3h
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0100.wav
DD 000009b4h
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0104.wav
DD 000009b5h
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0108.wav
DD 000009b6h
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0112.wav
DD 000009b7h
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0120.wav
DD 000009b8h
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0124.wav
DD 000009b9h
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0128.wav
DD 000009bah
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0149.wav
DD 000009bbh
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0150.wav
DD 000009bch
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0151.wav
DD 000009bdh
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0152.wav
DD 000009beh
DD 0000003ch
// 61 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0153.wav
DD 000009bfh
DD 0000003dh
// 62 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0154.wav
DD 000009c0h
DD 0000003eh
// 63 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0155.wav
DD 000009c1h
DD 0000003fh
// 64 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0156.wav
DD 000009c2h
DD 00000040h
// 65 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0157.wav
DD 000009c3h
DD 00000041h
// 66 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0158.wav
DD 000009c4h
DD 00000042h
// 67 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0159.wav
DD 000009c5h
DD 00000043h
// 68 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0160.wav
DD 000009c6h
DD 00000044h
// 69 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0182.wav
DD 000009c7h
DD 00000045h
// 70 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0186.wav
DD 000009c8h
DD 00000046h
// 71 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0190.wav
DD 000009c9h
DD 00000047h
// 72 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0199.wav
DD 000009cah
DD 00000048h
// 73 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0203.wav
DD 000009cbh
DD 00000049h
// 74 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0207.wav
DD 000009cch
DD 0000004ah
// 75 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0211.wav
DD 000009cdh
DD 0000004bh
// 76 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0223.wav
DD 000009ceh
DD 0000004ch
// 77 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0224.wav
DD 000009cfh
DD 0000004dh
// 78 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0225.wav
DD 000009d0h
DD 0000004eh
// 79 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0226.wav
DD 000009d1h
DD 0000004fh
// 80 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0227.wav
DD 000009d2h
DD 00000050h
// 81 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0228.wav
DD 000009d3h
DD 00000051h
// 82 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0245.wav
DD 000009d4h
DD 00000052h
// 83 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0249.wav
DD 000009d5h
DD 00000053h
// 84 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0253.wav
DD 000009d6h
DD 00000054h
// 85 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0257.wav
DD 000009d7h
DD 00000055h
// 86 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0261.wav
DD 000009d8h
DD 00000056h
// 87 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0293.wav
DD 000009d9h
DD 00000057h
// 88 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0297.wav
DD 000009dah
DD 00000058h
// 89 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0301.wav
DD 000009dbh
DD 00000059h
// 90 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0305.wav
DD 000009dch
DD 0000005ah
// 91 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0309.wav
DD 000009ddh
DD 0000005bh
// 92 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0336.wav
DD 000009deh
DD 0000005ch
// 93 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0337.wav
DD 000009dfh
DD 0000005dh
// 94 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0338.wav
DD 000009e0h
DD 0000005eh
// 95 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0339.wav
DD 000009e1h
DD 0000005fh
// 96 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0340.wav
DD 000009e2h
DD 00000060h
// 97 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0341.wav
DD 000009e3h
DD 00000061h
// 98 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0342.wav
DD 000009e4h
DD 00000062h
// 99 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0356.wav
DD 000009e5h
DD 00000063h
// 100 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0357.wav
DD 000009e6h
DD 00000064h
// 101 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0358.wav
DD 000009e7h
DD 00000065h
// 102 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0359.wav
DD 000009e8h
DD 00000066h
// 103 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0360.wav
DD 000009e9h
DD 00000067h
// 104 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0373.wav
DD 000009eah
DD 00000068h
// 105 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0374.wav
DD 000009ebh
DD 00000069h
// 106 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0375.wav
DD 000009ech
DD 0000006ah
// 107 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0376.wav
DD 000009edh
DD 0000006bh
// 108 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0389.wav
DD 000009eeh
DD 0000006ch
// 109 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0390.wav
DD 000009efh
DD 0000006dh
// 110 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0391.wav
DD 000009f0h
DD 0000006eh
// 111 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0392.wav
DD 000009f1h
DD 0000006fh
// 112 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0404.wav
DD 000009f2h
DD 00000070h
// 113 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0405.wav
DD 000009f3h
DD 00000071h
// 114 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0406.wav
DD 000009f4h
DD 00000072h
// 115 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0407.wav
DD 000009f5h
DD 00000073h
// 116 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0444.wav
DD 000009f6h
DD 00000074h
// 117 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0445.wav
DD 000009f7h
DD 00000075h
// 118 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0446.wav
DD 000009f8h
DD 00000076h
// 119 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0447.wav
DD 000009f9h
DD 00000077h
// 120 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0448.wav
DD 000009fah
DD 00000078h
// 121 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0449.wav
DD 000009fbh
DD 00000079h
// 122 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0468.wav
DD 000009fch
DD 0000007ah
// 123 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0469.wav
DD 000009fdh
DD 0000007bh
// 124 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0470.wav
DD 000009feh
DD 0000007ch
// 125 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0471.wav
DD 000009ffh
DD 0000007dh
// 126 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0472.wav
DD 00000a00h
DD 0000007eh
// 127 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0473.wav
DD 00000a01h
DD 0000007fh
// 128 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0493.wav
DD 00000a02h
DD 00000080h
// 129 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0494.wav
DD 00000a03h
DD 00000081h
// 130 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0495.wav
DD 00000a04h
DD 00000082h
// 131 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0496.wav
DD 00000a05h
DD 00000083h
// 132 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0497.wav
DD 00000a06h
DD 00000084h
// 133 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0498.wav
DD 00000a07h
DD 00000085h
// 134 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0499.wav
DD 00000a08h
DD 00000086h
// 135 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0522.wav
DD 00000a09h
DD 00000087h
// 136 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0523.wav
DD 00000a0ah
DD 00000088h
// 137 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0524.wav
DD 00000a0bh
DD 00000089h
// 138 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0525.wav
DD 00000a0ch
DD 0000008ah
// 139 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0526.wav
DD 00000a0dh
DD 0000008bh
// 140 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0527.wav
DD 00000a0eh
DD 0000008ch
// 141 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0528.wav
DD 00000a0fh
DD 0000008dh
// 142 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0529.wav
DD 00000a10h
DD 0000008eh
// 143 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0530.wav
DD 00000a11h
DD 0000008fh
// 144 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0561.wav
DD 00000a12h
DD 00000090h
// 145 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0562.wav
DD 00000a13h
DD 00000091h
// 146 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0563.wav
DD 00000a14h
DD 00000092h
// 147 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0571.wav
DD 00000a15h
DD 00000093h
// 148 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0575.wav
DD 00000a16h
DD 00000094h
// 149 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0579.wav
DD 00000a17h
DD 00000095h
// 150 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_quid1_0583.wav
DD 00000a18h
DD 00000096h
// 151 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_qusly_0001.wav
DD 0000041bh
DD 00000097h
// 152 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_qusly_0002.wav
DD 000003bfh
DD 00000098h
// 153 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_qusly_0003.wav
DD 000003c0h
DD 00000099h
// 154 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_qusly_0004.wav
DD 000003c1h
DD 0000009ah
// 155 C:\Harry_Speech\Banks\Speech_Quidditch_Slytherin\sv_lee_qusly_0005.wav
DD 000003c2h
DD 0000009bh
BANK_72_SPEECH_COMMON_ROOM_D1_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_D1.SDT"
BANK_72_SPEECH_COMMON_ROOM_D1_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_d1\sv_ron_dy101_0009a.wav
DD 00000a19h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room_d1\sv_hry_dy101_0008a.wav
DD 00000468h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room_d1\sv_hry_dy101_0009c.wav
DD 00000467h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room_d1\sv_mp1_dy101_0001b.wav
DD 00000a1ah
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room_d1\sv_pcy_dy101_0007a.wav
DD 00000a1bh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room_d1\sv_pcy_dy101_0008a.wav
DD 00000a1ch
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Common_Room_d1\sv_hry_dy101_0006c.wav
DD 00000a1dh
DD 00000006h
BANK_73_SPEECH_COMMON_ROOM_D2_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_D2.SDT"
BANK_73_SPEECH_COMMON_ROOM_D2_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_d2\sv_nev_dy201_0003a.wav
DD 00000a1eh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room_d2\sv_fp1_dy201_0007c.wav
DD 00000a1fh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room_d2\sv_her_dy201_0001b.wav
DD 00000a20h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room_d2\sv_her_dy201_0002b.wav
DD 00000a21h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room_d2\sv_hry_dy201_0001c.wav
DD 00000a22h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room_d2\sv_hry_dy201_0002c.wav
DD 00000a23h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Common_Room_d2\sv_fp1_dy201_0006b.wav
DD 00000a24h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Common_Room_d2\sv_pcy_dy201_0001.wav
DD 00000a25h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Common_Room_d2\sv_pcy_dy201_0002.wav
DD 00000a26h
DD 00000008h
BANK_74_SPEECH_COMMON_ROOM_D3_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_D3.SDT"
BANK_74_SPEECH_COMMON_ROOM_D3_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_d3\sv_ron_dy301_0018b.wav
DD 00000a27h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room_d3\sv_nev_dy301_0001b.wav
DD 00000a28h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room_d3\sv_nev_dy301_0002b.wav
DD 00000a29h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room_d3\sv_pcy_dy301_0002b.wav
DD 00000a2ah
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room_d3\sv_pcy_dy301_0003b.wav
DD 00000a2bh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room_d3\sv_hry_dy301_0021c.wav
DD 00000a2ch
DD 00000005h
BANK_75_SPEECH_COMMON_ROOM_D4_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_D4.SDT"
BANK_75_SPEECH_COMMON_ROOM_D4_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_ron_dy401_0001a.wav
DD 00000a2dh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_hry_dy401_0005c.wav
DD 0000046dh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_hry_dy401_0006a.wav
DD 0000046eh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_mp1_dy401_0001c.wav
DD 00000a2eh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_mp1_dy401_0002c.wav
DD 00000a2fh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_mp1_dy401_0003b.wav
DD 00000a30h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_nev_dy401_0003f.wav
DD 00000a31h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_nev_dy401_0004b.wav
DD 00000a32h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_nev_dy401_0005b.wav
DD 00000a33h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_pcy_dy401_0003d.wav
DD 00000a34h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_pcy_dy401_0005b.wav
DD 00000a35h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Common_Room_d4\sv_hry_dy401_0004d.wav
DD 00000a36h
DD 0000000bh
BANK_76_SPEECH_COMMON_ROOM_D5_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_D5.SDT"
BANK_76_SPEECH_COMMON_ROOM_D5_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_d5\commonroomblank.wav
DD 00000a37h
DD 00000000h
BANK_77_SPEECH_COMMON_ROOM_N0_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_N0.SDT"
BANK_77_SPEECH_COMMON_ROOM_N0_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_owd_nit00_0001b.wav
DD 00000a38h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_gin_nit00_0001a.wav
DD 00000a39h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_gin_nit00_0002b.wav
DD 00000a3ah
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_her_nit00_0003.wav
DD 00000a3bh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_her_nit00_0004b.wav
DD 00000a3ch
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_her_nit00_0005.wav
DD 00000a3dh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_hry_nit00_0009b.wav
DD 00000a3eh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_hry_nit00_0010a.wav
DD 00000a3fh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_nev_nit00_0001.wav
DD 00000a40h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_fp1_nit00_0001a.wav
DD 00000a41h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_ron_nit00_0020b.wav
DD 00000a42h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_ron_nit00_0021b.wav
DD 00000a43h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_ron_nit00_0022b.wav
DD 00000a44h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_ron_nit00_0023b.wav
DD 00000a45h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_ron_nit00_0024a.wav
DD 00000a46h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_ron_nit00_0025a.wav
DD 00000a47h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_ron_nit00_0026b.wav
DD 00000a48h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_ron_nit00_0027b.wav
DD 00000a49h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Common_Room_n0\sv_hry_nit00_0017.wav
DD 00000a4ah
DD 00000012h
BANK_78_SPEECH_COMMON_ROOM_N1_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_N1.SDT"
BANK_78_SPEECH_COMMON_ROOM_N1_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_hry_nit01_0047b.wav
DD 00000a4bh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0003b.wav
DD 00000a4ch
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0004d.wav
DD 00000a4dh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0005c.wav
DD 00000a4eh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0006d.wav
DD 00000a4fh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0007b.wav
DD 00000a50h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0008.wav
DD 00000a51h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0009b.wav
DD 00000a52h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0010b.wav
DD 00000a53h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0011d.wav
DD 00000a54h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0012b.wav
DD 00000a55h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0013b.wav
DD 00000a56h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0014.wav
DD 00000a57h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0015b.wav
DD 00000a58h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0016b.wav
DD 00000a59h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0017b.wav
DD 00000a5ah
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0018.wav
DD 00000a5bh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0019.wav
DD 00000a5ch
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0020.wav
DD 00000a5dh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_hry_nit01_0015c.wav
DD 00000a5eh
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_hry_nit01_0016c.wav
DD 00000a5fh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_hry_nit01_0017c.wav
DD 00000a60h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_hry_nit01_0018c.wav
DD 00000a61h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_hry_nit01_0019b.wav
DD 00000a62h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_hry_nit01_0020b.wav
DD 00000a63h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_hry_nit01_0021b.wav
DD 00000a64h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_her_nit01_0002b.wav
DD 00000a65h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_nev_nit01_0001b.wav
DD 00000a66h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_nev_nit01_0002a.wav
DD 00000a67h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_nev_nit01_0003b.wav
DD 00000a68h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_nev_nit01_0004b.wav
DD 00000a69h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Common_Room_n1\sv_nev_nit01_0005a.wav
DD 00000a6ah
DD 0000001fh
BANK_79_SPEECH_COMMON_ROOM_N2_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_N2.SDT"
BANK_79_SPEECH_COMMON_ROOM_N2_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_ron_nit02_0005b.wav
DD 00000a6bh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0002.wav
DD 00000a6ch
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0011b.wav
DD 00000a6dh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0012best.wav
DD 00000a6eh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0013d.wav
DD 00000a6fh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0017b.wav
DD 00000a70h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0018e.wav
DD 00000a71h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0019d.wav
DD 00000a72h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0020.wav
DD 00000a73h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0021c.wav
DD 00000a74h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0022b.wav
DD 00000a75h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0024b.wav
DD 00000a76h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0025.wav
DD 00000a77h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0026.wav
DD 00000a78h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0027.wav
DD 00000a79h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0028c.wav
DD 00000a7ah
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_hry_nit02_0001a.wav
DD 00000a7bh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_hry_nit02_0011c.wav
DD 00000a7ch
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_hry_nit02_0012c.wav
DD 00000a7dh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_hry_nit02_0014f.wav
DD 00000a7eh
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_hry_nit02_0015c.wav
DD 00000a7fh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_hry_nit02_0016b.wav
DD 000003a9h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_hry_nit02_0019b.wav
DD 000003a8h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_hry_nit02_0020b.wav
DD 000003aah
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_hry_nit02_0024c.wav
DD 00000a80h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_ron_nit02_0002c.wav
DD 00000a81h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_her_nit02_0001b.wav
DD 00000a82h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_hry_cfrog_0065.wav
DD 00000a83h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Common_Room_n2\sv_ron_nit02_0003.wav
DD 00000a84h
DD 0000001ch
BANK_80_SPEECH_COMMON_ROOM_N3_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_N3.SDT"
BANK_80_SPEECH_COMMON_ROOM_N3_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_n3\sv_hry_nit03_0043a.wav
DD 00000a85h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room_n3\sv_hry_nit03_0041b.wav
DD 00000a86h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room_n3\sv_hry_nit03_0042b.wav
DD 00000a87h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room_n3\sv_hry_nit03_0040a.wav
DD 00000a88h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room_n3\sv_ron_nit03_0002a.wav
DD 00000a89h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room_n3\sv_ron_nit03_0003a.wav
DD 00000a8ah
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Common_Room_n3\sv_ron_nit03_0005a.wav
DD 00000a8bh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Common_Room_n3\sv_ron_nit03_0006a.wav
DD 00000a8ch
DD 00000007h
BANK_81_SPEECH_COMMON_ROOM_N4_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_N4.SDT"
BANK_81_SPEECH_COMMON_ROOM_N4_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_hg1_nit04_0004d.wav
DD 00000a8dh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_hg1_nit04_0002b.wav
DD 00000a8eh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_hg1_nit04_0003b.wav
DD 00000a8fh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_hg1_nit04_0001e.wav
DD 00000a90h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_hry_nit04_0039b.wav
DD 00000a91h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_hry_nit04_0040b.wav
DD 00000a92h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_hry_nit04_0041b.wav
DD 00000a93h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_hry_nit04_0042c.wav
DD 00000a94h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_hry_nit04_0043d.wav
DD 00000a95h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_hry_nit04_0044b.wav
DD 00000a96h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_nar_nit04_0001.wav
DD 00000a97h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_nar_nit04_0002.wav
DD 00000a98h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_ron_nit04_0044b.wav
DD 00000a99h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_ron_nit04_0045b.wav
DD 00000a9ah
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_ron_nit04_0046.wav
DD 00000a9bh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_ron_nit04_0047b.wav
DD 00000a9ch
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_tmr_nit04_0001f.wav
DD 00000a9dh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_tmr_nit04_0002e.wav
DD 00000a9eh
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_tmr_nit04_0003f.wav
DD 00000a9fh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_tmr_nit04_0004h_alt.wav
DD 00000aa0h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Common_Room_n4\sv_tmr_nit04_0005d.wav
DD 00000aa1h
DD 00000014h
BANK_82_SPEECH_COMMON_ROOM_N5_NAME:
DS "EASOUND\SPEECH_COMMON_ROOM_N5.SDT"
BANK_82_SPEECH_COMMON_ROOM_N5_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0027b.wav
DD 00000aa2h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_hry_nit05_0027.wav
DD 00000aa3h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_hry_nit05_0030.wav
DD 00000aa4h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_hry_nit05_0031.wav
DD 00000aa5h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_hry_nit05_0032.wav
DD 00000aa6h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_hry_nit05_0033.wav
DD 00000aa7h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_hry_nit05_0034.wav
DD 00000aa8h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_hry_nit05_0035c.wav
DD 00000aa9h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_hry_nit05_0036c.wav
DD 00000aaah
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_hry_nit05_0038a.wav
DD 00000aabh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_hry_nit05_0039.wav
DD 00000aach
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_hry_nit05_0026.wav
DD 00000aadh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0028.wav
DD 00000aaeh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0029.wav
DD 00000aafh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0030.wav
DD 00000ab0h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0031.wav
DD 00000ab1h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0032b.wav
DD 00000ab2h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0033.wav
DD 00000ab3h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0034d.wav
DD 00000ab4h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0035.wav
DD 00000ab5h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0036b.wav
DD 00000ab6h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0037.wav
DD 00000ab7h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Common_Room_n5\sv_ron_nit05_0038.wav
DD 00000ab8h
DD 00000016h
BANK_83_SPEECH_ENCOUNTERS_D1_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_D1.SDT"
BANK_83_SPEECH_ENCOUNTERS_D1_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_d1\sv_mt1_dy101_0003b.wav
DD 00000ab9h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Encounters_d1\sv_drc_dy101_0002d.wav
DD 00000abah
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Encounters_d1\sv_drc_dy101_0003c.wav
DD 00000abbh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Encounters_d1\sv_goy_dy101_0001b.wav
DD 00000abch
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Encounters_d1\sv_goy_dy101_0002b.wav
DD 00000abdh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Encounters_d1\sv_goy_dy101_0003b.wav
DD 00000abeh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Encounters_d1\sv_mt1_dy101_0001a.wav
DD 00000abfh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Encounters_d1\sv_mt1_dy101_0002b.wav
DD 00000ac0h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Encounters_d1\sv_drc_dy101_0001c.wav
DD 00000ac1h
DD 00000008h
BANK_84_SPEECH_ENCOUNTERS_D2_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_D2.SDT"
BANK_84_SPEECH_ENCOUNTERS_D2_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_mt1_dy201_0009b.wav
DD 00000ac2h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_fp1_dy201_0003.wav
DD 00000ac3h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_fp1_dy201_0008h.wav
DD 00000ac4h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_hry_dy201_0015b.wav
DD 0000046ah
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_hry_dy201_0016b.wav
DD 00000469h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_mp1_dy201_0001b.wav
DD 00000ac5h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_mp1_dy201_0002.wav
DD 00000ac6h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_mp1_dy201_0006.wav
DD 00000ac7h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_mp1_dy201_0007d.wav
DD 00000ac8h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_mt1_dy201_0001d.wav
DD 00000ac9h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_mt1_dy201_0007c.wav
DD 00000acah
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_mt1_dy201_0008b.wav
DD 00000acbh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Encounters_d2\sv_fp1_dy201_0002b.wav
DD 00000acch
DD 0000000ch
BANK_85_SPEECH_ENCOUNTERS_D3_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_D3.SDT"
BANK_85_SPEECH_ENCOUNTERS_D3_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_ron_dy301_0024b.wav
DD 00000acdh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_drc_dy301_0003.wav
DD 00000aceh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_drc_dy301_0004c.wav
DD 00000acfh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_fp1_dy301_0001a.wav
DD 00000ad0h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_goy_dy301_0001b.wav
DD 00000ad1h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_goy_dy301_0002b.wav
DD 00000ad2h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_goy_dy301_0003b.wav
DD 00000ad3h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_hry_dy301_0004d.wav
DD 00000ad4h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_hry_dy301_0022b.wav
DD 0000046ch
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_hry_dy301_0023a.wav
DD 0000046bh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_hry_dy301_0025b.wav
DD 0000046fh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mp1_dy301_0001c.wav
DD 00000ad5h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mp1_dy301_0002c.wav
DD 00000ad6h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mt1_dy301_0013e.wav
DD 00000ad7h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mt1_dy301_0014b.wav
DD 00000ad8h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mt1_dy301_0015d.wav
DD 00000ad9h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mt1_dy301_0016b.wav
DD 00000adah
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mt1_dy301_0017.wav
DD 00000adbh
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mt1_dy301_0018.wav
DD 00000adch
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mt1_dy301_0021b.wav
DD 00000addh
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mt1_dy301_0022d.wav
DD 00000adeh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mt1_dy301_0023d.wav
DD 00000adfh
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mt1_dy301_0025b.wav
DD 00000ae0h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_mt1_dy301_0026c.wav
DD 00000ae1h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_ron_dy301_0022a.wav
DD 00000ae2h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_ron_dy301_0023b.wav
DD 00000ae3h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Encounters_d3\sv_drc_dy301_0002e.wav
DD 00000ae4h
DD 0000001ah
BANK_86_BALLOON_NAME:
DS "EASOUND\BALLOON.SDT"
BANK_86_BALLOON_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Balloon\ss_nlb_burst_0002.wav
DD 00000ae5h
DD 00000000h
// 1 C:\Harry\Banks\Balloon\ss_nlb_inflate_0002.wav
DD 00000ae6h
DD 00000001h
// 2 C:\Harry\Banks\Balloon\ss_nlb_release.wav
DD 00000ae7h
DD 00000002h
BANK_87_BARREL_NAME:
DS "EASOUND\BARREL.SDT"
BANK_87_BARREL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Barrel\ss_csk_smash_02e.wav
DD 00000ae8h
DD 00000000h
// 1 C:\Harry\Banks\Barrel\ss_csk_smash_01e.wav
DD 00000ae9h
DD 00000001h
// 2 C:\Harry\Banks\Barrel\ss_csk_smash_03e.wav
DD 00000aeah
DD 00000002h
// 3 C:\Harry\Banks\Barrel\ss_bar_bounce_03e.wav
DD 00000aebh
DD 00000003h
// 4 C:\Harry\Banks\Barrel\ss_bar_bounce_04e.wav
DD 00000aech
DD 00000004h
// 5 C:\Harry\Banks\Barrel\ss_bar_bounce_02e.wav
DD 00000aedh
DD 00000005h
// 6 C:\Harry\Banks\Barrel\ss_bar_bounce_01e.wav
DD 00000aeeh
DD 00000006h
// 7 C:\Harry\Banks\Barrel\ss_bar_hitmoneybarrel_01e.wav
DD 00000aefh
DD 00000007h
BANK_88_BILLYWIG_NAME:
DS "EASOUND\BILLYWIG.SDT"
BANK_88_BILLYWIG_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Billywig\ss_bil_buzzloop_04.wav
DD 00000af0h
DD 00000000h
// 1 C:\Harry\Banks\Billywig\ss_bil_chop_0001.wav
DD 00000af1h
DD 00000001h
// 2 C:\Harry\Banks\Billywig\ss_bil_chop_0002.wav
DD 00000af2h
DD 00000002h
// 3 C:\Harry\Banks\Billywig\ss_bil_chop_0003.wav
DD 00000af3h
DD 00000003h
// 4 C:\Harry\Banks\Billywig\ss_bil_chop_0004.wav
DD 00000af4h
DD 00000004h
// 5 C:\Harry\Banks\Billywig\ss_bil_chop_0005.wav
DD 00000af5h
DD 00000005h
// 6 C:\Harry\Banks\Billywig\ss_bil_die_0001.wav
DD 00000af6h
DD 00000006h
// 7 C:\Harry\Banks\Billywig\ss_bil_die_0003.wav
DD 00000af7h
DD 00000007h
// 8 C:\Harry\Banks\Billywig\ss_bil_fall_0001.wav
DD 00000af8h
DD 00000008h
// 9 C:\Harry\Banks\Billywig\ss_bil_fall_0002.wav
DD 00000af9h
DD 00000009h
// 10 C:\Harry\Banks\Billywig\ss_bil_fall_0003.wav
DD 00000afah
DD 0000000ah
// 11 C:\Harry\Banks\Billywig\ss_bil_hit_01.wav
DD 00000afbh
DD 0000000bh
// 12 C:\Harry\Banks\Billywig\ss_bil_hit_02.wav
DD 00000afch
DD 0000000ch
// 13 C:\Harry\Banks\Billywig\ss_bil_hit_03.wav
DD 00000afdh
DD 0000000dh
// 14 C:\Harry\Banks\Billywig\ss_bil_hit_04.wav
DD 00000afeh
DD 0000000eh
// 15 C:\Harry\Banks\Billywig\ss_bil_hit_05.wav
DD 00000affh
DD 0000000fh
// 16 C:\Harry\Banks\Billywig\ss_bil_retract_0001.wav
DD 00000b00h
DD 00000010h
// 17 C:\Harry\Banks\Billywig\ss_bil_retract_0002.wav
DD 00000b01h
DD 00000011h
// 18 C:\Harry\Banks\Billywig\ss_bil_sting_02.wav
DD 00000b02h
DD 00000012h
// 19 C:\Harry\Banks\Billywig\ss_bil_sting_03.wav
DD 00000b03h
DD 00000013h
// 20 C:\Harry\Banks\Billywig\ss_bil_sting_04.wav
DD 00000b04h
DD 00000014h
// 21 C:\Harry\Banks\Billywig\ss_bil_sting_05.wav
DD 00000b05h
DD 00000015h
// 22 C:\Harry\Banks\Billywig\ss_bil_sting_06.wav
DD 00000b06h
DD 00000016h
// 23 C:\Harry\Banks\Billywig\ss_bil_sting_07.wav
DD 00000b07h
DD 00000017h
// 24 C:\Harry\Banks\Billywig\ss_bil_sting_08.wav
DD 00000b08h
DD 00000018h
BANK_89_BOOKCASE_NAME:
DS "EASOUND\BOOKCASE.SDT"
BANK_89_BOOKCASE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Bookcase\ss_msc_bookcaseattack_01e.wav
DD 00000b09h
DD 00000000h
// 1 C:\Harry\Banks\Bookcase\ss_msc_bookcasecreak_01e.wav
DD 00000b0ah
DD 00000001h
// 2 C:\Harry\Banks\Bookcase\ss_msc_bookcasecreak_02e.wav
DD 00000b0bh
DD 00000002h
// 3 C:\Harry\Banks\Bookcase\ss_msc_bookcasecreak_03e.wav
DD 00000b0ch
DD 00000003h
// 4 C:\Harry\Banks\Bookcase\ss_msc_bookcasefallback_01e.wav
DD 00000b0dh
DD 00000004h
// 5 C:\Harry\Banks\Bookcase\ss_msc_bookcasefallforward_01e.wav
DD 00000b0eh
DD 00000005h
// 6 C:\Harry\Banks\Bookcase\ss_msc_bookcasehitbyflipendoback_01e.wav
DD 00000b0fh
DD 00000006h
// 7 C:\Harry\Banks\Bookcase\ss_msc_bookcasehitbyflipendoback_02e.wav
DD 00000b10h
DD 00000007h
// 8 C:\Harry\Banks\Bookcase\ss_msc_bookcasehitbyflipendofront_01e.wav
DD 00000b11h
DD 00000008h
// 9 C:\Harry\Banks\Bookcase\ss_msc_bookcasehitbyflipendofront_02e.wav
DD 00000b12h
DD 00000009h
// 10 C:\Harry\Banks\Bookcase\ss_msc_bookcasehitbynaspell_01e.wav
DD 00000b13h
DD 0000000ah
// 11 C:\Harry\Banks\Bookcase\ss_msc_bookcasewalk_01e.wav
DD 00000b14h
DD 0000000bh
// 12 C:\Harry\Banks\Bookcase\ss_msc_bookcasewalk_02e.wav
DD 00000b15h
DD 0000000ch
// 13 C:\Harry\Banks\Bookcase\ss_msc_bookcasewalk_03e.wav
DD 00000b16h
DD 0000000dh
// 14 C:\Harry\Banks\Bookcase\ss_msc_bookcasewalk_04e.wav
DD 00000b17h
DD 0000000eh
// 15 C:\Harry\Banks\Bookcase\ss_msc_bookcasespit_01e.wav
DD 00000b18h
DD 0000000fh
// 16 C:\Harry\Banks\Bookcase\ss_msc_bookcasespit_02e.wav
DD 00000b19h
DD 00000010h
// 17 C:\Harry\Banks\Bookcase\ss_msc_bookcasefallvoice_02e.wav
DD 00000b1ah
DD 00000011h
// 18 C:\Harry\Banks\Bookcase\ss_msc_bookcasefallvoice_01e.wav
DD 00000b1bh
DD 00000012h
// 19 C:\Harry\Banks\Bookcase\ss_msc_bookcasefallvoice_03e.wav
DD 00000b1ch
DD 00000013h
// 20 C:\Harry\Banks\Bookcase\ss_msc_bookcasefallvoice_04e.wav
DD 00000b1dh
DD 00000014h
// 21 C:\Harry\Banks\Bookcase\ss_lib_bookcsaecreak_05e.wav
DD 00000b1eh
DD 00000015h
// 22 C:\Harry\Banks\Bookcase\ss_lib_bookcsaecreak_04e.wav
DD 00000b1fh
DD 00000016h
// 23 C:\Harry\Banks\Bookcase\ss_lib_bookcsaecreak_06e.wav
DD 00000b20h
DD 00000017h
// 24 C:\Harry\Banks\Bookcase\ss_lib_bookcasetakehit_04e.wav
DD 00000b21h
DD 00000018h
// 25 C:\Harry\Banks\Bookcase\ss_lib_bookcasetakehit_02e.wav
DD 00000b22h
DD 00000019h
// 26 C:\Harry\Banks\Bookcase\ss_lib_bookcasetakehit_03e.wav
DD 00000b23h
DD 0000001ah
// 27 C:\Harry\Banks\Bookcase\ss_lib_bookcasetakehit_01e.wav
DD 00000b24h
DD 0000001bh
// 28 C:\Harry\Banks\Bookcase\ss_lib_bookcasetakehit_05e.wav
DD 00000b25h
DD 0000001ch
// 29 C:\Harry\Banks\Bookcase\ss_msc_bookcasespit_03e.wav
DD 00000b26h
DD 0000001dh
// 30 C:\Harry\Banks\Bookcase\ss_lib_bookcaselaugh_03e.wav
DD 00000b27h
DD 0000001eh
// 31 C:\Harry\Banks\Bookcase\ss_lib_bookcaselaugh_02e.wav
DD 00000b28h
DD 0000001fh
// 32 C:\Harry\Banks\Bookcase\ss_lib_bookcaselaugh_01e.wav
DD 00000b29h
DD 00000020h
BANK_90_LEV_QUIDDITCH_NAME:
DS "EASOUND\LEV_QUIDDITCH.SDT"
BANK_90_LEV_QUIDDITCH_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Quidditch\ss_quid_bigcheer_long_01.wav
DD 00000b2ah
DD 00000000h
// 1 C:\Harry\Banks\Lev_Quidditch\ss_quid_boo_long_02.wav
DD 00000b2bh
DD 00000001h
// 2 C:\Harry\Banks\Lev_Quidditch\ss_quid_crowdroarshort_0002.wav
DD 00000b2ch
DD 00000002h
// 3 C:\Harry\Banks\Lev_Quidditch\ss_brm_boostloop_0007.wav
DD 00000b2dh
DD 00000003h
// 4 C:\Harry\Banks\Lev_Quidditch\ss_brm_gear1_05c.wav
DD 00000b2eh
DD 00000004h
// 5 C:\Harry\Banks\Lev_Quidditch\ss_brm_gear2_05c.wav
DD 00000b2fh
DD 00000005h
// 6 C:\Harry\Banks\Lev_Quidditch\ss_brm_gear3_05c.wav
DD 00000b30h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Quidditch\ss_brm_gear4_05c.wav
DD 00000b31h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Quidditch\ss_brm_gear5_05c.wav
DD 00000b32h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Quidditch\ss_brm_gear6_05c.wav
DD 00000b33h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitseeker1_01.wav
DD 00000b34h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitseeker1_02.wav
DD 00000b35h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitseeker1_03.wav
DD 00000b36h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitseeker3_01.wav
DD 00000b37h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitseeker3_02.wav
DD 00000b38h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitseeker3_03.wav
DD 00000b39h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitseeker3_04.wav
DD 00000b3ah
DD 00000010h
// 17 C:\Harry\Banks\Lev_Quidditch\ss_brm_hittower1_07.wav
DD 00000b3bh
DD 00000011h
// 18 C:\Harry\Banks\Lev_Quidditch\ss_brm_hittower1_08.wav
DD 00000b3ch
DD 00000012h
// 19 C:\Harry\Banks\Lev_Quidditch\ss_brm_hittower1_09.wav
DD 00000b3dh
DD 00000013h
// 20 C:\Harry\Banks\Lev_Quidditch\ss_brm_hittower2_01.wav
DD 00000b3eh
DD 00000014h
// 21 C:\Harry\Banks\Lev_Quidditch\ss_brm_hittower2_02.wav
DD 00000b3fh
DD 00000015h
// 22 C:\Harry\Banks\Lev_Quidditch\ss_brm_hittower2_03.wav
DD 00000b40h
DD 00000016h
// 23 C:\Harry\Banks\Lev_Quidditch\ss_qud_broom-boost_03b.wav
DD 00000b41h
DD 00000017h
// 24 C:\Harry\Banks\Lev_Quidditch\ss_quid_bargehorn_01.wav
DD 00000b42h
DD 00000018h
// 25 C:\Harry\Banks\Lev_Quidditch\ss_quid_beater_flypast_0001.wav
DD 00000b43h
DD 00000019h
// 26 C:\Harry\Banks\Lev_Quidditch\sp_blu_noise_0002.wav
DD 00000b44h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Quidditch\sp_blu_noise_0003.wav
DD 00000b45h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Quidditch\sp_blu_noise_0004.wav
DD 00000b46h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Quidditch\sp_blu_noise_0005.wav
DD 00000b47h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Quidditch\sp_blu_noise_0006.wav
DD 00000b48h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Quidditch\sp_blu_noise_0007.wav
DD 00000b49h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Quidditch\sp_blu_noise_0001.wav
DD 00000b4ah
DD 00000020h
// 33 C:\Harry\Banks\Lev_Quidditch\ss_blu_passby_11.wav
DD 00000b4bh
DD 00000021h
// 34 C:\Harry\Banks\Lev_Quidditch\ss_blu_passby_12.wav
DD 00000b4ch
DD 00000022h
// 35 C:\Harry\Banks\Lev_Quidditch\ss_blu_passby_13.wav
DD 00000b4dh
DD 00000023h
// 36 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitgrass_0003.wav
DD 00000b4eh
DD 00000024h
// 37 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitgrass_0004.wav
DD 00000b4fh
DD 00000025h
// 38 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitgrass_0005.wav
DD 00000b50h
DD 00000026h
// 39 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitgrass_0006.wav
DD 00000b51h
DD 00000027h
// 40 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitground_01.wav
DD 00000b52h
DD 00000028h
// 41 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitground_02.wav
DD 00000b53h
DD 00000029h
// 42 C:\Harry\Banks\Lev_Quidditch\ss_brm_hitground_03.wav
DD 00000b54h
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Quidditch\ss_brm_swish_eq_01.wav
DD 00000b55h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Quidditch\ss_brm_swish_eq_02.wav
DD 00000b56h
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Quidditch\ss_brm_swish_eq_03.wav
DD 00000b57h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Quidditch\ss_brm_swish_eq_04.wav
DD 00000b58h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Quidditch\ss_brm_swish_eq_05.wav
DD 00000b59h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Quidditch\ss_brm_swish_eq_06.wav
DD 00000b5ah
DD 00000030h
// 49 C:\Harry\Banks\Lev_Quidditch\ss_quid_crowdexcitedmonolp_05b.wav
DD 00000b5bh
DD 00000031h
// 50 C:\Harry\Banks\Lev_Quidditch\ss_quid_crowdmurmurloopmono_03.wav
DD 00000b5ch
DD 00000032h
// 51 C:\Harry\Banks\Lev_Quidditch\ss_quid_crowd_roarmono_01.wav
DD 00000b5dh
DD 00000033h
// 52 C:\Harry\Banks\Lev_Quidditch\sp_snt_passby_0001.wav
DD 00000b5eh
DD 00000034h
// 53 C:\Harry\Banks\Lev_Quidditch\sp_snt_metalloop_0002.wav
DD 00000b5fh
DD 00000035h
// 54 C:\Harry\Banks\Lev_Quidditch\sp_snt_passby_0002.wav
DD 00000b60h
DD 00000036h
// 55 C:\Harry\Banks\Lev_Quidditch\sp_snt_passby_0003.wav
DD 00000b61h
DD 00000037h
// 56 C:\Harry\Banks\Lev_Quidditch\sp_snt_passby_0004.wav
DD 00000b62h
DD 00000038h
// 57 C:\Harry\Banks\Lev_Quidditch\sp_snt_passby_0005.wav
DD 00000b63h
DD 00000039h
// 58 C:\Harry\Banks\Lev_Quidditch\ss_quid_snitchloop_0001.wav
DD 00000b64h
DD 0000003ah
// 59 C:\Harry\Banks\Lev_Quidditch\ss_quid_hoop_03.wav
DD 00000b65h
DD 0000003bh
// 60 C:\Harry\Banks\Lev_Quidditch\ss_quid_hoop_04.wav
DD 00000b66h
DD 0000003ch
// 61 C:\Harry\Banks\Lev_Quidditch\ss_quid_hoop_05.wav
DD 00000b67h
DD 0000003dh
// 62 C:\Harry\Banks\Lev_Quidditch\ss_quid_hoop_06.wav
DD 00000b68h
DD 0000003eh
// 63 C:\Harry\Banks\Lev_Quidditch\ss_quid_hoop_07.wav
DD 00000b69h
DD 0000003fh
// 64 C:\Harry\Banks\Lev_Quidditch\ss_quid_hoop_02c.wav
DD 00000b6ah
DD 00000040h
// 65 C:\Harry\Banks\Lev_Quidditch\ss_quid_hoop_01c.wav
DD 00000b6bh
DD 00000041h
// 66 C:\Harry\Banks\Lev_Quidditch\ss_quid_ahh_04c.wav
DD 00000b6ch
DD 00000042h
// 67 C:\Harry\Banks\Lev_Quidditch\ss_brm_myaccelerate_03e.wav
DD 00000b6dh
DD 00000043h
// 68 C:\Harry\Banks\Lev_Quidditch\ss_brm_myaccelerate_02e.wav
DD 00000b6eh
DD 00000044h
// 69 C:\Harry\Banks\Lev_Quidditch\ss_brm_myaccelerate_01e.wav
DD 00000b6fh
DD 00000045h
// 70 C:\Harry\Banks\Lev_Quidditch\ss_brm_myaccelerate_04e.wav
DD 00000b70h
DD 00000046h
BANK_91_BROOM_NAME:
DS "EASOUND\BROOM.SDT"
BANK_91_BROOM_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Broom\ss_brm_boostloop_0007.wav
DD 00000b2dh
DD 00000000h
// 1 C:\Harry\Banks\Broom\ss_brm_gear1_05c.wav
DD 00000b2eh
DD 00000001h
// 2 C:\Harry\Banks\Broom\ss_brm_gear2_05c.wav
DD 00000b2fh
DD 00000002h
// 3 C:\Harry\Banks\Broom\ss_brm_gear3_05c.wav
DD 00000b30h
DD 00000003h
// 4 C:\Harry\Banks\Broom\ss_brm_gear4_05c.wav
DD 00000b31h
DD 00000004h
// 5 C:\Harry\Banks\Broom\ss_brm_gear5_05c.wav
DD 00000b32h
DD 00000005h
// 6 C:\Harry\Banks\Broom\ss_brm_gear6_05c.wav
DD 00000b33h
DD 00000006h
// 7 C:\Harry\Banks\Broom\ss_brm_hitgrass_0003.wav
DD 00000b4eh
DD 00000007h
// 8 C:\Harry\Banks\Broom\ss_brm_hitgrass_0004.wav
DD 00000b4fh
DD 00000008h
// 9 C:\Harry\Banks\Broom\ss_brm_hitgrass_0005.wav
DD 00000b50h
DD 00000009h
// 10 C:\Harry\Banks\Broom\ss_brm_hitgrass_0006.wav
DD 00000b51h
DD 0000000ah
// 11 C:\Harry\Banks\Broom\ss_brm_hitground_01.wav
DD 00000b52h
DD 0000000bh
// 12 C:\Harry\Banks\Broom\ss_brm_hitground_02.wav
DD 00000b53h
DD 0000000ch
// 13 C:\Harry\Banks\Broom\ss_brm_hitground_03.wav
DD 00000b54h
DD 0000000dh
// 14 C:\Harry\Banks\Broom\ss_brm_hitstone_01.wav
DD 00000b71h
DD 0000000eh
// 15 C:\Harry\Banks\Broom\ss_brm_hitstone_02.wav
DD 00000b72h
DD 0000000fh
// 16 C:\Harry\Banks\Broom\ss_brm_hitstone_03.wav
DD 00000b73h
DD 00000010h
// 17 C:\Harry\Banks\Broom\ss_brm_hittree_01.wav
DD 00000b74h
DD 00000011h
// 18 C:\Harry\Banks\Broom\ss_brm_hittree_02.wav
DD 00000b75h
DD 00000012h
// 19 C:\Harry\Banks\Broom\ss_brm_hittree_03.wav
DD 00000b76h
DD 00000013h
// 20 C:\Harry\Banks\Broom\ss_brm_hitwater_01.wav
DD 00000b77h
DD 00000014h
// 21 C:\Harry\Banks\Broom\ss_brm_hitwater_03.wav
DD 00000b78h
DD 00000015h
// 22 C:\Harry\Banks\Broom\ss_brm_hitwater_04.wav
DD 00000b79h
DD 00000016h
// 23 C:\Harry\Banks\Broom\ss_brm_swish_eq_01.wav
DD 00000b55h
DD 00000017h
// 24 C:\Harry\Banks\Broom\ss_brm_swish_eq_02.wav
DD 00000b56h
DD 00000018h
// 25 C:\Harry\Banks\Broom\ss_brm_swish_eq_03.wav
DD 00000b57h
DD 00000019h
// 26 C:\Harry\Banks\Broom\ss_brm_swish_eq_04.wav
DD 00000b58h
DD 0000001ah
// 27 C:\Harry\Banks\Broom\ss_brm_swish_eq_05.wav
DD 00000b59h
DD 0000001bh
// 28 C:\Harry\Banks\Broom\ss_brm_swish_eq_06.wav
DD 00000b5ah
DD 0000001ch
// 29 C:\Harry\Banks\Broom\ss_qud_broom-boost_03b.wav
DD 00000b41h
DD 0000001dh
// 30 C:\Harry\Banks\Broom\ss_quid_hoop_04.wav
DD 00000b66h
DD 0000001eh
// 31 C:\Harry\Banks\Broom\ss_quid_hoop_01c.wav
DD 00000b6bh
DD 0000001fh
// 32 C:\Harry\Banks\Broom\ss_quid_hoop_02c.wav
DD 00000b6ah
DD 00000020h
// 33 C:\Harry\Banks\Broom\ss_quid_hoop_03.wav
DD 00000b65h
DD 00000021h
// 34 C:\Harry\Banks\Broom\ss_quid_hoop_05.wav
DD 00000b67h
DD 00000022h
// 35 C:\Harry\Banks\Broom\ss_quid_hoop_06.wav
DD 00000b68h
DD 00000023h
// 36 C:\Harry\Banks\Broom\ss_quid_hoop_07.wav
DD 00000b69h
DD 00000024h
// 37 C:\Harry\Banks\Broom\ss_brm_myaccelerate_03e.wav
DD 00000b6dh
DD 00000025h
// 38 C:\Harry\Banks\Broom\ss_brm_myaccelerate_02e.wav
DD 00000b6eh
DD 00000026h
// 39 C:\Harry\Banks\Broom\ss_brm_myaccelerate_01e.wav
DD 00000b6fh
DD 00000027h
// 40 C:\Harry\Banks\Broom\ss_brm_myaccelerate_04e.wav
DD 00000b70h
DD 00000028h
BANK_92_CAGED_IMP_NAME:
DS "EASOUND\CAGED_IMP.SDT"
BANK_92_CAGED_IMP_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Caged_Imp\ss_imp_standidle3_01.wav
DD 00000b7ah
DD 00000000h
// 1 C:\Harry\Banks\Caged_Imp\ss_imp_rockcage_02.wav
DD 00000b7bh
DD 00000001h
// 2 C:\Harry\Banks\Caged_Imp\ss_imp_rockcageidle_01.wav
DD 00000b7ch
DD 00000002h
// 3 C:\Harry\Banks\Caged_Imp\ss_imp_rockcageretrn_01.wav
DD 00000b7dh
DD 00000003h
// 4 C:\Harry\Banks\Caged_Imp\ss_imp_rockcageretrn_02.wav
DD 00000b7eh
DD 00000004h
// 5 C:\Harry\Banks\Caged_Imp\ss_imp_rockcageretrn_03.wav
DD 00000b7fh
DD 00000005h
// 6 C:\Harry\Banks\Caged_Imp\ss_imp_scream_01.wav
DD 00000b80h
DD 00000006h
// 7 C:\Harry\Banks\Caged_Imp\ss_imp_scream_02.wav
DD 00000b81h
DD 00000007h
// 8 C:\Harry\Banks\Caged_Imp\ss_imp_scream_03.wav
DD 00000b82h
DD 00000008h
// 9 C:\Harry\Banks\Caged_Imp\ss_imp_rockcage_01.wav
DD 00000b83h
DD 00000009h
// 10 C:\Harry\Banks\Caged_Imp\ss_imp_standidle4_01.wav
DD 00000b84h
DD 0000000ah
// 11 C:\Harry\Banks\Caged_Imp\ss_imp_standidle4_02.wav
DD 00000b85h
DD 0000000bh
// 12 C:\Harry\Banks\Caged_Imp\ss_imp_standidle4_03.wav
DD 00000b86h
DD 0000000ch
// 13 C:\Harry\Banks\Caged_Imp\ss_imp_standidle4_04.wav
DD 00000b87h
DD 0000000dh
// 14 C:\Harry\Banks\Caged_Imp\ss_imp_standidle4_05.wav
DD 00000b88h
DD 0000000eh
// 15 C:\Harry\Banks\Caged_Imp\ss_imp_nosepicking_01.wav
DD 00000b89h
DD 0000000fh
BANK_93_CHEST_NAME:
DS "EASOUND\CHEST.SDT"
BANK_93_CHEST_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Chest\ss_chst_open_01e.wav
DD 00000b8ah
DD 00000000h
// 1 C:\Harry\Banks\Chest\ss_cht_alochestopen_01e.wav
DD 00000b8bh
DD 00000001h
// 2 C:\Harry\Banks\Chest\ss_cht_alochestopen_02e.wav
DD 00000b8ch
DD 00000002h
// 3 C:\Harry\Banks\Chest\ss_cht_difchestopen_01e.wav
DD 00000b8dh
DD 00000003h
// 4 C:\Harry\Banks\Chest\ss_cht_incchestopen_02e.wav
DD 00000b8eh
DD 00000004h
// 5 C:\Harry\Banks\Chest\ss_cht_incchestopen_01e.wav
DD 00000b8fh
DD 00000005h
// 6 C:\Harry\Banks\Chest\ss_cht_skuchestopen_01e.wav
DD 00000b90h
DD 00000006h
BANK_94_CHOCOLATE_FROG_NAME:
DS "EASOUND\CHOCOLATE_FROG.SDT"
BANK_94_CHOCOLATE_FROG_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Chocolate_Frog\ss_frg_bounceland_01.wav
DD 00000b91h
DD 00000000h
// 1 C:\Harry\Banks\Chocolate_Frog\ss_frg_bounceland_02.wav
DD 00000b92h
DD 00000001h
// 2 C:\Harry\Banks\Chocolate_Frog\ss_frg_bounceland_03.wav
DD 00000b93h
DD 00000002h
// 3 C:\Harry\Banks\Chocolate_Frog\ss_frg_fliponback_01.wav
DD 00000b94h
DD 00000003h
// 4 C:\Harry\Banks\Chocolate_Frog\ss_frg_fliponback_02.wav
DD 00000b95h
DD 00000004h
// 5 C:\Harry\Banks\Chocolate_Frog\ss_frg_flipover_01.wav
DD 00000b96h
DD 00000005h
// 6 C:\Harry\Banks\Chocolate_Frog\ss_frg_flipover_02.wav
DD 00000b97h
DD 00000006h
// 7 C:\Harry\Banks\Chocolate_Frog\ss_frg_flipover_03.wav
DD 00000b98h
DD 00000007h
// 8 C:\Harry\Banks\Chocolate_Frog\ss_frg_flipovermb_01.wav
DD 00000b99h
DD 00000008h
// 9 C:\Harry\Banks\Chocolate_Frog\ss_frg_flipovermb_02.wav
DD 00000b9ah
DD 00000009h
// 10 C:\Harry\Banks\Chocolate_Frog\ss_frg_flipovermb_03.wav
DD 00000b9bh
DD 0000000ah
// 11 C:\Harry\Banks\Chocolate_Frog\ss_frg_land_01.wav
DD 00000b9ch
DD 0000000bh
// 12 C:\Harry\Banks\Chocolate_Frog\ss_frg_landflat_01.wav
DD 00000b9dh
DD 0000000ch
// 13 C:\Harry\Banks\Chocolate_Frog\ss_frg_landflatbounce_01.wav
DD 00000b9eh
DD 0000000dh
// 14 C:\Harry\Banks\Chocolate_Frog\ss_frg_landflatbounce_02.wav
DD 00000b9fh
DD 0000000eh
// 15 C:\Harry\Banks\Chocolate_Frog\ss_frg_croak_01.wav
DD 00000ba0h
DD 0000000fh
BANK_95_CRATE_NAME:
DS "EASOUND\CRATE.SDT"
BANK_95_CRATE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Crate\ss_hry_pushwoodcrate_01e.wav
DD 00000ba1h
DD 00000000h
// 1 C:\Harry\Banks\Crate\ss_hry_pushheavybox_01e.wav
DD 00000ba2h
DD 00000001h
// 2 C:\Harry\Banks\Crate\ss_hry_pushwoodcrate_02e.wav
DD 00000ba3h
DD 00000002h
BANK_96_FIRECRAB_NAME:
DS "EASOUND\FIRECRAB.SDT"
BANK_96_FIRECRAB_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Firecrab\ss_fcb_fart_01e.wav
DD 00000ba4h
DD 00000000h
// 1 C:\Harry\Banks\Firecrab\ss_fcb_landknockdownfall_01e.wav
DD 00000ba5h
DD 00000001h
// 2 C:\Harry\Banks\Firecrab\ss_fcb_landknockdownfall_02e.wav
DD 00000ba6h
DD 00000002h
// 3 C:\Harry\Banks\Firecrab\ss_fcb_openshell_01e.wav
DD 00000ba7h
DD 00000003h
// 4 C:\Harry\Banks\Firecrab\ss_fcb_openshell_02e.wav
DD 00000ba8h
DD 00000004h
// 5 C:\Harry\Banks\Firecrab\ss_fcb_step_01e.wav
DD 00000ba9h
DD 00000005h
// 6 C:\Harry\Banks\Firecrab\ss_fcb_step_02e.wav
DD 00000baah
DD 00000006h
// 7 C:\Harry\Banks\Firecrab\ss_fcb_step_03e.wav
DD 00000babh
DD 00000007h
// 8 C:\Harry\Banks\Firecrab\ss_fcb_takehit_01e.wav
DD 00000bach
DD 00000008h
// 9 C:\Harry\Banks\Firecrab\ss_fcb_takehit_02e.wav
DD 00000badh
DD 00000009h
// 10 C:\Harry\Banks\Firecrab\ss_fcb_takehit_03e.wav
DD 00000baeh
DD 0000000ah
// 11 C:\Harry\Banks\Firecrab\ss_fcb_turn_01e.wav
DD 00000bafh
DD 0000000bh
// 12 C:\Harry\Banks\Firecrab\ss_fcb_turn_02e.wav
DD 00000bb0h
DD 0000000ch
// 13 C:\Harry\Banks\Firecrab\ss_fcb_takehit_06e.wav
DD 00000bb1h
DD 0000000dh
// 14 C:\Harry\Banks\Firecrab\ss_fcb_takehit_05e.wav
DD 00000bb2h
DD 0000000eh
// 15 C:\Harry\Banks\Firecrab\ss_fcb_takehit_04e.wav
DD 00000bb3h
DD 0000000fh
BANK_97_FLIPENDO_SWITCH_NAME:
DS "EASOUND\FLIPENDO_SWITCH.SDT"
BANK_97_FLIPENDO_SWITCH_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Flipendo_Switch\ss_flp_switchglow_03e.wav
DD 00000bb4h
DD 00000000h
// 1 C:\Harry\Banks\Flipendo_Switch\ss_flp_switchglow_02e.wav
DD 00000bb5h
DD 00000001h
// 2 C:\Harry\Banks\Flipendo_Switch\ss_flp_switchglow_01e.wav
DD 00000bb6h
DD 00000002h
// 3 C:\Harry\Banks\Flipendo_Switch\ss_flp_switchglow_04e.wav
DD 00000bb7h
DD 00000003h
// 4 C:\Harry\Banks\Flipendo_Switch\ss_flp_switchhit_01e.wav
DD 00000bb8h
DD 00000004h
BANK_98_FRED_NAME:
DS "EASOUND\FRED.SDT"
BANK_98_FRED_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Fred\fred2blank1.wav
DD 00000bb9h
DD 00000000h
BANK_99_GARGOYLE_NAME:
DS "EASOUND\GARGOYLE.SDT"
BANK_99_GARGOYLE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Gargoyle\ss_gar_idlebreathin_01e.wav
DD 00000bbah
DD 00000000h
// 1 C:\Harry\Banks\Gargoyle\ss_gar_idlebreathin_02e.wav
DD 00000bbbh
DD 00000001h
// 2 C:\Harry\Banks\Gargoyle\ss_gar_idlebreathin_03e.wav
DD 00000bbch
DD 00000002h
// 3 C:\Harry\Banks\Gargoyle\ss_gar_idlebreath_01e.wav
DD 00000bbdh
DD 00000003h
// 4 C:\Harry\Banks\Gargoyle\ss_gar_idlebreath_02e.wav
DD 00000bbeh
DD 00000004h
// 5 C:\Harry\Banks\Gargoyle\ss_gar_idlebreath_03e.wav
DD 00000bbfh
DD 00000005h
// 6 C:\Harry\Banks\Gargoyle\ss_gar_idlebreathout_01e.wav
DD 00000bc0h
DD 00000006h
// 7 C:\Harry\Banks\Gargoyle\ss_gar_idlebreathout_02e.wav
DD 00000bc1h
DD 00000007h
// 8 C:\Harry\Banks\Gargoyle\ss_gar_idlebreathout_03e.wav
DD 00000bc2h
DD 00000008h
// 9 C:\Harry\Banks\Gargoyle\ss_gar_hitbyspell_01e.wav
DD 00000bc3h
DD 00000009h
// 10 C:\Harry\Banks\Gargoyle\ss_gar_hitbyspell_02e.wav
DD 00000bc4h
DD 0000000ah
// 11 C:\Harry\Banks\Gargoyle\ss_gar_hitbyspell_03e.wav
DD 00000bc5h
DD 0000000bh
// 12 C:\Harry\Banks\Gargoyle\ss_gar_hitbyspell_04e.wav
DD 00000bc6h
DD 0000000ch
// 13 C:\Harry\Banks\Gargoyle\ss_gar_hitbyspell_05e.wav
DD 00000bc7h
DD 0000000dh
// 14 C:\Harry\Banks\Gargoyle\ss_gar_idle_01e.wav
DD 00000bc8h
DD 0000000eh
// 15 C:\Harry\Banks\Gargoyle\ss_gar_idle_02e.wav
DD 00000bc9h
DD 0000000fh
// 16 C:\Harry\Banks\Gargoyle\ss_gar_idle_03e.wav
DD 00000bcah
DD 00000010h
// 17 C:\Harry\Banks\Gargoyle\ss_gar_idle_04e.wav
DD 00000bcbh
DD 00000011h
// 18 C:\Harry\Banks\Gargoyle\ss_gar_idle_05e.wav
DD 00000bcch
DD 00000012h
// 19 C:\Harry\Banks\Gargoyle\ss_gar_explode_01e.wav
DD 00000bcdh
DD 00000013h
// 20 C:\Harry\Banks\Gargoyle\ss_gar_move_01e.wav
DD 00000bceh
DD 00000014h
// 21 C:\Harry\Banks\Gargoyle\ss_gar_move_02e.wav
DD 00000bcfh
DD 00000015h
// 22 C:\Harry\Banks\Gargoyle\ss_gar_move_03e.wav
DD 00000bd0h
DD 00000016h
// 23 C:\Harry\Banks\Gargoyle\ss_gar_move_04e.wav
DD 00000bd1h
DD 00000017h
// 24 C:\Harry\Banks\Gargoyle\ss_gar_move_05e.wav
DD 00000bd2h
DD 00000018h
// 25 C:\Harry\Banks\Gargoyle\ss_gar_hitbynaspell_02e.wav
DD 00000bd3h
DD 00000019h
// 26 C:\Harry\Banks\Gargoyle\ss_gar_hitbynaspell_01e.wav
DD 00000bd4h
DD 0000001ah
// 27 C:\Harry\Banks\Gargoyle\ss_gar_taunt_01e.wav
DD 00000bd5h
DD 0000001bh
// 28 C:\Harry\Banks\Gargoyle\ss_gar_taunt_02e.wav
DD 00000bd6h
DD 0000001ch
// 29 C:\Harry\Banks\Gargoyle\ss_gar_taunt_03e.wav
DD 00000bd7h
DD 0000001dh
// 30 C:\Harry\Banks\Gargoyle\ss_gar_spellcast_04e.wav
DD 00000bd8h
DD 0000001eh
// 31 C:\Harry\Banks\Gargoyle\ss_gar_spellcast_03e.wav
DD 00000bd9h
DD 0000001fh
// 32 C:\Harry\Banks\Gargoyle\ss_gar_spellcast_02e.wav
DD 00000bdah
DD 00000020h
// 33 C:\Harry\Banks\Gargoyle\ss_gar_spellexplode_01e.wav
DD 00000bdbh
DD 00000021h
// 34 C:\Harry\Banks\Gargoyle\ss_gar_spellexplode_02e.wav
DD 00000bdch
DD 00000022h
// 35 C:\Harry\Banks\Gargoyle\ss_gar_spellexplode_03e.wav
DD 00000bddh
DD 00000023h
BANK_100_GENERIC_WIZARD_NAME:
DS "EASOUND\GENERIC_WIZARD.SDT"
BANK_100_GENERIC_WIZARD_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Generic_Wizard\ss_wz1_generalwizardcough_01e.wav
DD 00000bdeh
DD 00000000h
// 1 C:\Harry\Banks\Generic_Wizard\ss_wz1_generalwizardcough_02e.wav
DD 00000bdfh
DD 00000001h
// 2 C:\Harry\Banks\Generic_Wizard\ss_wz1_footstep_01e.wav
DD 00000be0h
DD 00000002h
// 3 C:\Harry\Banks\Generic_Wizard\ss_wz1_cloak_02e.wav
DD 00000be1h
DD 00000003h
// 4 C:\Harry\Banks\Generic_Wizard\ss_wz1_cloak_03e.wav
DD 00000be2h
DD 00000004h
// 5 C:\Harry\Banks\Generic_Wizard\ss_wz1_cloak_04e.wav
DD 00000be3h
DD 00000005h
// 6 C:\Harry\Banks\Generic_Wizard\ss_wz1_cloak_01e.wav
DD 00000be4h
DD 00000006h
// 7 C:\Harry\Banks\Generic_Wizard\ss_wz1_footstep_02e.wav
DD 00000be5h
DD 00000007h
// 8 C:\Harry\Banks\Generic_Wizard\ss_wz1_footstep_03e.wav
DD 00000be6h
DD 00000008h
// 9 C:\Harry\Banks\Generic_Wizard\ss_wz1_footstep_04e.wav
DD 00000be7h
DD 00000009h
// 10 C:\Harry\Banks\Generic_Wizard\ss_wz1_clap_01e.wav
DD 00000be8h
DD 0000000ah
// 11 C:\Harry\Banks\Generic_Wizard\ss_wz1_clap_02e.wav
DD 00000be9h
DD 0000000bh
// 12 C:\Harry\Banks\Generic_Wizard\ss_wz1_clap_03e.wav
DD 00000beah
DD 0000000ch
// 13 C:\Harry\Banks\Generic_Wizard\ss_wz2_cough_02e.wav
DD 00000bebh
DD 0000000dh
// 14 C:\Harry\Banks\Generic_Wizard\ss_wz1_cough_02e.wav
DD 00000bech
DD 0000000eh
// 15 C:\Harry\Banks\Generic_Wizard\ss_wz2_cough_01e.wav
DD 00000bedh
DD 0000000fh
// 16 C:\Harry\Banks\Generic_Wizard\ss_wz1_cough_01e.wav
DD 00000beeh
DD 00000010h
// 17 C:\Harry\Banks\Generic_Wizard\ss_wz2_cough_03e.wav
DD 00000befh
DD 00000011h
BANK_101_GEORGE_NAME:
DS "EASOUND\GEORGE.SDT"
BANK_101_GEORGE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\George\george2blank1.wav
DD 00000bf0h
DD 00000000h
BANK_102_GHOST_NAME:
DS "EASOUND\GHOST.SDT"
BANK_102_GHOST_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Ghost\ss_gho_passthru_03e.wav
DD 00000bf1h
DD 00000000h
// 1 C:\Harry\Banks\Ghost\ss_gho_closeby_02e.wav
DD 00000bf2h
DD 00000001h
// 2 C:\Harry\Banks\Ghost\ss_gho_closeby_03e.wav
DD 00000bf3h
DD 00000002h
// 3 C:\Harry\Banks\Ghost\ss_gho_passthru_01e.wav
DD 00000bf4h
DD 00000003h
// 4 C:\Harry\Banks\Ghost\ss_gho_passthru_02e.wav
DD 00000bf5h
DD 00000004h
// 5 C:\Harry\Banks\Ghost\ss_gho_closeby_01e.wav
DD 00000bf6h
DD 00000005h
// 6 C:\Harry\Banks\Ghost\ss_gho_passthru_04e.wav
DD 00000bf7h
DD 00000006h
// 7 C:\Harry\Banks\Ghost\ss_gho_passthru_05e.wav
DD 00000bf8h
DD 00000007h
// 8 C:\Harry\Banks\Ghost\ss_gho_release_05e.wav
DD 00000bf9h
DD 00000008h
// 9 C:\Harry\Banks\Ghost\ss_gho_release_04e.wav
DD 00000bfah
DD 00000009h
// 10 C:\Harry\Banks\Ghost\ss_gho_release_03e.wav
DD 00000bfbh
DD 0000000ah
// 11 C:\Harry\Banks\Ghost\ss_gho_release_02e.wav
DD 00000bfch
DD 0000000bh
// 12 C:\Harry\Banks\Ghost\ss_gho_release_01e.wav
DD 00000bfdh
DD 0000000ch
// 13 C:\Harry\Banks\Ghost\ss_gho_release_06e.wav
DD 00000bfeh
DD 0000000dh
BANK_103_GLASS_JAR_NAME:
DS "EASOUND\GLASS_JAR.SDT"
BANK_103_GLASS_JAR_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Glass_Jar\ss_jar_wobble_03e.wav
DD 00000bffh
DD 00000000h
// 1 C:\Harry\Banks\Glass_Jar\ss_jar_wobble_02e.wav
DD 00000c00h
DD 00000001h
// 2 C:\Harry\Banks\Glass_Jar\ss_jar_wobble_01e.wav
DD 00000c01h
DD 00000002h
// 3 C:\Harry\Banks\Glass_Jar\ss_jar_smash_0001.wav
DD 00000c02h
DD 00000003h
// 4 C:\Harry\Banks\Glass_Jar\ss_jar_smash_0002.wav
DD 00000c03h
DD 00000004h
// 5 C:\Harry\Banks\Glass_Jar\ss_jar_smash_0003.wav
DD 00000c04h
DD 00000005h
BANK_104_GNOME_NAME:
DS "EASOUND\GNOME.SDT"
BANK_104_GNOME_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Gnome\ss_gnm_bite_0001.wav
DD 00000c05h
DD 00000000h
// 1 C:\Harry\Banks\Gnome\ss_gnm_bite_0002.wav
DD 00000c06h
DD 00000001h
// 2 C:\Harry\Banks\Gnome\ss_gnm_bite_0003.wav
DD 00000c07h
DD 00000002h
// 3 C:\Harry\Banks\Gnome\ss_gnm_landhit_0001.wav
DD 00000c08h
DD 00000003h
// 4 C:\Harry\Banks\Gnome\ss_gnm_landhit_0002.wav
DD 00000c09h
DD 00000004h
// 5 C:\Harry\Banks\Gnome\ss_gnm_landhit_0003.wav
DD 00000c0ah
DD 00000005h
// 6 C:\Harry\Banks\Gnome\ss_gnm_laugh_0009.wav
DD 00000c0bh
DD 00000006h
// 7 C:\Harry\Banks\Gnome\ss_gnm_laugh_0010.wav
DD 00000c0ch
DD 00000007h
// 8 C:\Harry\Banks\Gnome\ss_gnm_laugh_0011.wav
DD 00000c0dh
DD 00000008h
// 9 C:\Harry\Banks\Gnome\ss_gnm_sneaky_0001.wav
DD 00000c0eh
DD 00000009h
// 10 C:\Harry\Banks\Gnome\ss_gnm_sneaky_0002.wav
DD 00000c0fh
DD 0000000ah
// 11 C:\Harry\Banks\Gnome\ss_gnm_sneaky_0003.wav
DD 00000c10h
DD 0000000bh
// 12 C:\Harry\Banks\Gnome\ss_gnm_sneaky_0004.wav
DD 00000c11h
DD 0000000ch
// 13 C:\Harry\Banks\Gnome\ss_gnm_swing_0001.wav
DD 00000c12h
DD 0000000dh
// 14 C:\Harry\Banks\Gnome\ss_gnm_swing_0002.wav
DD 00000c13h
DD 0000000eh
// 15 C:\Harry\Banks\Gnome\ss_gnm_swing_0003.wav
DD 00000c14h
DD 0000000fh
// 16 C:\Harry\Banks\Gnome\ss_gnm_swing_0004.wav
DD 00000c15h
DD 00000010h
// 17 C:\Harry\Banks\Gnome\ss_gnm_throw_0001.wav
DD 00000c16h
DD 00000011h
// 18 C:\Harry\Banks\Gnome\ss_gnm_throw_0002.wav
DD 00000c17h
DD 00000012h
// 19 C:\Harry\Banks\Gnome\sv_gnm_attack_0001.wav
DD 00000c18h
DD 00000013h
// 20 C:\Harry\Banks\Gnome\sv_gnm_attack_0002.wav
DD 00000c19h
DD 00000014h
// 21 C:\Harry\Banks\Gnome\sv_gnm_attack_0003.wav
DD 00000c1ah
DD 00000015h
// 22 C:\Harry\Banks\Gnome\sv_gnm_charge_0001.wav
DD 00000c1bh
DD 00000016h
// 23 C:\Harry\Banks\Gnome\sv_gnm_charge_0002.wav
DD 00000c1ch
DD 00000017h
// 24 C:\Harry\Banks\Gnome\sv_gnm_charge_0003.wav
DD 00000c1dh
DD 00000018h
// 25 C:\Harry\Banks\Gnome\sv_gnm_fall_0001.wav
DD 00000c1eh
DD 00000019h
// 26 C:\Harry\Banks\Gnome\sv_gnm_fall_0002.wav
DD 00000c1fh
DD 0000001ah
// 27 C:\Harry\Banks\Gnome\sv_gnm_fall_0004.wav
DD 00000c20h
DD 0000001bh
// 28 C:\Harry\Banks\Gnome\sv_gnm_fall_0005.wav
DD 00000c21h
DD 0000001ch
// 29 C:\Harry\Banks\Gnome\sv_gnm_fall_0006.wav
DD 00000c22h
DD 0000001dh
// 30 C:\Harry\Banks\Gnome\sv_gnm_fall_0007.wav
DD 00000c23h
DD 0000001eh
// 31 C:\Harry\Banks\Gnome\sv_gnm_jumpskip_0004.wav
DD 00000c24h
DD 0000001fh
// 32 C:\Harry\Banks\Gnome\sv_gnm_jumpskip_0005.wav
DD 00000c25h
DD 00000020h
// 33 C:\Harry\Banks\Gnome\sv_gnm_jumpskip_0006.wav
DD 00000c26h
DD 00000021h
// 34 C:\Harry\Banks\Gnome\sv_gnm_jumpskip_0007.wav
DD 00000c27h
DD 00000022h
// 35 C:\Harry\Banks\Gnome\sv_gnm_laugh_0001.wav
DD 00000c28h
DD 00000023h
// 36 C:\Harry\Banks\Gnome\sv_gnm_laugh_0002.wav
DD 00000c29h
DD 00000024h
// 37 C:\Harry\Banks\Gnome\sv_gnm_longfling_0001.wav
DD 00000c2ah
DD 00000025h
// 38 C:\Harry\Banks\Gnome\sv_gnm_longfling_0002.wav
DD 00000c2bh
DD 00000026h
// 39 C:\Harry\Banks\Gnome\sv_gnm_longfling_0003.wav
DD 00000c2ch
DD 00000027h
// 40 C:\Harry\Banks\Gnome\sv_gnm_lookaround_0001.wav
DD 00000c2dh
DD 00000028h
// 41 C:\Harry\Banks\Gnome\sv_gnm_lookaround_0002.wav
DD 00000c2eh
DD 00000029h
// 42 C:\Harry\Banks\Gnome\sv_gnm_lookaround_0003.wav
DD 00000c2fh
DD 0000002ah
// 43 C:\Harry\Banks\Gnome\sv_gnm_pant_0008.wav
DD 00000c30h
DD 0000002bh
// 44 C:\Harry\Banks\Gnome\sv_gnm_pant_0010.wav
DD 00000c31h
DD 0000002ch
// 45 C:\Harry\Banks\Gnome\sv_gnm_pant_0011.wav
DD 00000c32h
DD 0000002dh
// 46 C:\Harry\Banks\Gnome\sv_gnm_pant_0013.wav
DD 00000c33h
DD 0000002eh
// 47 C:\Harry\Banks\Gnome\sv_gnm_pant_0015.wav
DD 00000c34h
DD 0000002fh
// 48 C:\Harry\Banks\Gnome\sv_gnm_suprise_0001.wav
DD 00000c35h
DD 00000030h
// 49 C:\Harry\Banks\Gnome\sv_gnm_suprise_0002.wav
DD 00000c36h
DD 00000031h
// 50 C:\Harry\Banks\Gnome\sv_gnm_suprise_0004.wav
DD 00000c37h
DD 00000032h
// 51 C:\Harry\Banks\Gnome\sv_gnm_tauntbottom_0002.wav
DD 00000c38h
DD 00000033h
// 52 C:\Harry\Banks\Gnome\sv_gnm_tauntbottom_0003.wav
DD 00000c39h
DD 00000034h
// 53 C:\Harry\Banks\Gnome\sv_gnm_taunt_0001.wav
DD 00000c3ah
DD 00000035h
// 54 C:\Harry\Banks\Gnome\sv_gnm_taunt_0002.wav
DD 00000c3bh
DD 00000036h
// 55 C:\Harry\Banks\Gnome\ss_gnm_carriedstruggle_0012.wav
DD 00000c3ch
DD 00000037h
// 56 C:\Harry\Banks\Gnome\ss_gnm_carriedstruggle_0005.wav
DD 00000c3dh
DD 00000038h
// 57 C:\Harry\Banks\Gnome\ss_gnm_carriedstruggle_0006.wav
DD 00000c3eh
DD 00000039h
// 58 C:\Harry\Banks\Gnome\ss_gnm_carriedstruggle_0007.wav
DD 00000c3fh
DD 0000003ah
// 59 C:\Harry\Banks\Gnome\ss_gnm_carriedstruggle_0008.wav
DD 00000c40h
DD 0000003bh
// 60 C:\Harry\Banks\Gnome\ss_gnm_carriedstruggle_0010.wav
DD 00000c41h
DD 0000003ch
// 61 C:\Harry\Banks\Gnome\ss_gnm_carriedstruggle_0011.wav
DD 00000c42h
DD 0000003dh
BANK_105_GRIPHOOK_NAME:
DS "EASOUND\GRIPHOOK.SDT"
BANK_105_GRIPHOOK_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Griphook\ss_grp_runstepleft_01e.wav
DD 00000c43h
DD 00000000h
// 1 C:\Harry\Banks\Griphook\ss_grp_runstepleft_02e.wav
DD 00000c44h
DD 00000001h
// 2 C:\Harry\Banks\Griphook\ss_grp_runstepleft_03e.wav
DD 00000c45h
DD 00000002h
// 3 C:\Harry\Banks\Griphook\ss_grp_runstepright_01e.wav
DD 00000c46h
DD 00000003h
// 4 C:\Harry\Banks\Griphook\ss_grp_runstepright_02e.wav
DD 00000c47h
DD 00000004h
// 5 C:\Harry\Banks\Griphook\ss_grp_runstepright_03e.wav
DD 00000c48h
DD 00000005h
// 6 C:\Harry\Banks\Griphook\ss_grp_shuffleidle_01e.wav
DD 00000c49h
DD 00000006h
// 7 C:\Harry\Banks\Griphook\ss_grp_stampingpaper_01e.wav
DD 00000c4ah
DD 00000007h
// 8 C:\Harry\Banks\Griphook\ss_grp_stamping_01e.wav
DD 00000c4bh
DD 00000008h
// 9 C:\Harry\Banks\Griphook\ss_grp_writingidle_01e.wav
DD 00000c4ch
DD 00000009h
// 10 C:\Harry\Banks\Griphook\ss_grp_writingidle_02e.wav
DD 00000c4dh
DD 0000000ah
// 11 C:\Harry\Banks\Griphook\ss_grp_pentap2_01e.wav
DD 00000c4eh
DD 0000000bh
// 12 C:\Harry\Banks\Griphook\ss_grp_pentap1_01e.wav
DD 00000c4fh
DD 0000000ch
// 13 C:\Harry\Banks\Griphook\ss_grp_inkstamp_01e.wav
DD 00000c50h
DD 0000000dh
BANK_106_GYTRASH_NAME:
DS "EASOUND\GYTRASH.SDT"
BANK_106_GYTRASH_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Gytrash\ss_gyt_pant_loop_0006.wav
DD 00000c51h
DD 00000000h
// 1 C:\Harry\Banks\Gytrash\ss_gyt_amb_0004.wav
DD 00000c52h
DD 00000001h
// 2 C:\Harry\Banks\Gytrash\ss_gyt_amb_0005.wav
DD 00000c53h
DD 00000002h
// 3 C:\Harry\Banks\Gytrash\ss_gyt_attack_growl_0001.wav
DD 00000c54h
DD 00000003h
// 4 C:\Harry\Banks\Gytrash\ss_gyt_attack_growl_0003.wav
DD 00000c55h
DD 00000004h
// 5 C:\Harry\Banks\Gytrash\ss_gyt_backoff_0001.wav
DD 00000c56h
DD 00000005h
// 6 C:\Harry\Banks\Gytrash\ss_gyt_backoffwhine_0005.wav
DD 00000c57h
DD 00000006h
// 7 C:\Harry\Banks\Gytrash\ss_gyt_backoffwhine_0006.wav
DD 00000c58h
DD 00000007h
// 8 C:\Harry\Banks\Gytrash\ss_gyt_bark_howl_0006.wav
DD 00000c59h
DD 00000008h
// 9 C:\Harry\Banks\Gytrash\ss_gyt_bark_howl_0008.wav
DD 00000c5ah
DD 00000009h
// 10 C:\Harry\Banks\Gytrash\ss_gyt_bark_howl_0009.wav
DD 00000c5bh
DD 0000000ah
// 11 C:\Harry\Banks\Gytrash\ss_gyt_breathy_0001.wav
DD 00000c5ch
DD 0000000bh
// 12 C:\Harry\Banks\Gytrash\ss_gyt_deathscream_0003.wav
DD 00000c5dh
DD 0000000ch
// 13 C:\Harry\Banks\Gytrash\ss_gyt_digging_0006.wav
DD 00000c5eh
DD 0000000dh
// 14 C:\Harry\Banks\Gytrash\ss_gyt_fts_0001.wav
DD 00000c5fh
DD 0000000eh
// 15 C:\Harry\Banks\Gytrash\ss_gyt_fts_0002.wav
DD 00000c60h
DD 0000000fh
// 16 C:\Harry\Banks\Gytrash\ss_gyt_fts_0003.wav
DD 00000c61h
DD 00000010h
// 17 C:\Harry\Banks\Gytrash\ss_gyt_fts_0004.wav
DD 00000c62h
DD 00000011h
// 18 C:\Harry\Banks\Gytrash\ss_gyt_fts_0005.wav
DD 00000c63h
DD 00000012h
// 19 C:\Harry\Banks\Gytrash\ss_gyt_fts_0006.wav
DD 00000c64h
DD 00000013h
// 20 C:\Harry\Banks\Gytrash\ss_gyt_fts_0007.wav
DD 00000c65h
DD 00000014h
// 21 C:\Harry\Banks\Gytrash\ss_gyt_fts_0008.wav
DD 00000c66h
DD 00000015h
// 22 C:\Harry\Banks\Gytrash\ss_gyt_fts_0009.wav
DD 00000c67h
DD 00000016h
// 23 C:\Harry\Banks\Gytrash\ss_gyt_fts_0010.wav
DD 00000c68h
DD 00000017h
// 24 C:\Harry\Banks\Gytrash\ss_gyt_fts_0011.wav
DD 00000c69h
DD 00000018h
// 25 C:\Harry\Banks\Gytrash\ss_gyt_fts_0012.wav
DD 00000c6ah
DD 00000019h
// 26 C:\Harry\Banks\Gytrash\ss_gyt_fts_0013.wav
DD 00000c6bh
DD 0000001ah
// 27 C:\Harry\Banks\Gytrash\ss_gyt_fts_0014.wav
DD 00000c6ch
DD 0000001bh
// 28 C:\Harry\Banks\Gytrash\ss_gyt_fts_0015.wav
DD 00000c6dh
DD 0000001ch
// 29 C:\Harry\Banks\Gytrash\ss_gyt_fts_0016.wav
DD 00000c6eh
DD 0000001dh
// 30 C:\Harry\Banks\Gytrash\ss_gyt_fts_0017.wav
DD 00000c6fh
DD 0000001eh
// 31 C:\Harry\Banks\Gytrash\ss_gyt_fts_0018.wav
DD 00000c70h
DD 0000001fh
// 32 C:\Harry\Banks\Gytrash\ss_gyt_fts_0019.wav
DD 00000c71h
DD 00000020h
// 33 C:\Harry\Banks\Gytrash\ss_gyt_fts_0020.wav
DD 00000c72h
DD 00000021h
// 34 C:\Harry\Banks\Gytrash\ss_gyt_fts_0021.wav
DD 00000c73h
DD 00000022h
// 35 C:\Harry\Banks\Gytrash\ss_gyt_growl_0009.wav
DD 00000c74h
DD 00000023h
// 36 C:\Harry\Banks\Gytrash\ss_gyt_growl_0010.wav
DD 00000c75h
DD 00000024h
// 37 C:\Harry\Banks\Gytrash\ss_gyt_growl_0011.wav
DD 00000c76h
DD 00000025h
// 38 C:\Harry\Banks\Gytrash\ss_gyt_hit_0001.wav
DD 00000c77h
DD 00000026h
// 39 C:\Harry\Banks\Gytrash\ss_gyt_hit_0002.wav
DD 00000c78h
DD 00000027h
// 40 C:\Harry\Banks\Gytrash\ss_gyt_leap_0007.wav
DD 00000c79h
DD 00000028h
// 41 C:\Harry\Banks\Gytrash\ss_gyt_leap_0008.wav
DD 00000c7ah
DD 00000029h
// 42 C:\Harry\Banks\Gytrash\ss_gyt_pant_loop_0005.wav
DD 00000c7bh
DD 0000002ah
// 43 C:\Harry\Banks\Gytrash\ss_gyt_snap_0003.wav
DD 00000c7ch
DD 0000002bh
// 44 C:\Harry\Banks\Gytrash\ss_gyt_snap_0004.wav
DD 00000c7dh
DD 0000002ch
// 45 C:\Harry\Banks\Gytrash\ss_gyt_snap_0005.wav
DD 00000c7eh
DD 0000002dh
// 46 C:\Harry\Banks\Gytrash\ss_gyt_spawn_0002.wav
DD 00000c7fh
DD 0000002eh
BANK_107_HAG_NAME:
DS "EASOUND\HAG.SDT"
BANK_107_HAG_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Hag\ss_hag_walkstick_01e.wav
DD 00000c80h
DD 00000000h
// 1 C:\Harry\Banks\Hag\hag2blank1.wav
DD 00000c81h
DD 00000001h
BANK_108_HARRY_GENERIC_NAME:
DS "EASOUND\HARRY_GENERIC.SDT"
BANK_108_HARRY_GENERIC_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Harry_Generic\ss_hry_ledgehangdrop_01e.wav
DD 00000c82h
DD 00000000h
// 1 C:\Harry\Banks\Harry_Generic\ss_hry_runintowall_01e.wav
DD 00000c83h
DD 00000001h
// 2 C:\Harry\Banks\Harry_Generic\ss_hry_wallsneak_01e.wav
DD 00000c84h
DD 00000002h
// 3 C:\Harry\Banks\Harry_Generic\ss_hry_wallsneak_02e.wav
DD 00000c85h
DD 00000003h
// 4 C:\Harry\Banks\Harry_Generic\ss_hry_wallsneak_03e.wav
DD 00000c86h
DD 00000004h
// 5 C:\Harry\Banks\Harry_Generic\ss_hry_jumpdown2metr_01e.wav
DD 00000c87h
DD 00000005h
// 6 C:\Harry\Banks\Harry_Generic\ss_hry_jumpdown2metr_02e.wav
DD 00000c88h
DD 00000006h
// 7 C:\Harry\Banks\Harry_Generic\ss_hry_jumpdown2metr_03e.wav
DD 00000c89h
DD 00000007h
// 8 C:\Harry\Banks\Harry_Generic\ss_hry_jumpdown2metrland_01e.wav
DD 00000c8ah
DD 00000008h
// 9 C:\Harry\Banks\Harry_Generic\ss_hry_jumpdown2metrland_02e.wav
DD 00000c8bh
DD 00000009h
// 10 C:\Harry\Banks\Harry_Generic\ss_hry_jumpdown2metrland_03e.wav
DD 00000c8ch
DD 0000000ah
// 11 C:\Harry\Banks\Harry_Generic\ss_hry_getup_01e.wav
DD 00000c8dh
DD 0000000bh
// 12 C:\Harry\Banks\Harry_Generic\ss_hry_crawlcircularspace_02e.wav
DD 00000c8eh
DD 0000000ch
// 13 C:\Harry\Banks\Harry_Generic\ss_hry_crawlcircularspace_03e.wav
DD 00000c8fh
DD 0000000dh
// 14 C:\Harry\Banks\Harry_Generic\ss_hry_crawlcircularspace_01e.wav
DD 00000c90h
DD 0000000eh
// 15 C:\Harry\Banks\Harry_Generic\ss_hry_crawlleft_01e.wav
DD 00000c91h
DD 0000000fh
// 16 C:\Harry\Banks\Harry_Generic\ss_hry_crawlright_01e.wav
DD 00000c92h
DD 00000010h
// 17 C:\Harry\Banks\Harry_Generic\ss_hry_jump2upscramble_01e.wav
DD 00000c93h
DD 00000011h
// 18 C:\Harry\Banks\Harry_Generic\ss_hry_jump2upscramble_02e.wav
DD 00000c94h
DD 00000012h
// 19 C:\Harry\Banks\Harry_Generic\ss_hry_jump2upscramble_03e.wav
DD 00000c95h
DD 00000013h
// 20 C:\Harry\Banks\Harry_Generic\ss_hry_jump2upscramble_04e.wav
DD 00000c96h
DD 00000014h
// 21 C:\Harry\Banks\Harry_Generic\ss_hry_jump2up_01e.wav
DD 00000c97h
DD 00000015h
// 22 C:\Harry\Banks\Harry_Generic\ss_hry_jump2up_02e.wav
DD 00000c98h
DD 00000016h
// 23 C:\Harry\Banks\Harry_Generic\ss_hry_jump2up_03e.wav
DD 00000c99h
DD 00000017h
// 24 C:\Harry\Banks\Harry_Generic\ss_hry_jump2up_04e.wav
DD 00000c9ah
DD 00000018h
// 25 C:\Harry\Banks\Harry_Generic\ss_hry_jump2up_05e.wav
DD 00000c9bh
DD 00000019h
// 26 C:\Harry\Banks\Harry_Generic\ss_hry_standidlekickdirt_01e.wav
DD 00000c9ch
DD 0000001ah
// 27 C:\Harry\Banks\Harry_Generic\ss_hry_wsnkto1handhang_01e.wav
DD 00000c9dh
DD 0000001bh
// 28 C:\Harry\Banks\Harry_Generic\ss_hry_stopskid_01e.wav
DD 00000c9eh
DD 0000001ch
// 29 C:\Harry\Banks\Harry_Generic\ss_hry_roll_01e.wav
DD 00000c9fh
DD 0000001dh
// 30 C:\Harry\Banks\Harry_Generic\ss_hry_wandpat_01e.wav
DD 00000ca0h
DD 0000001eh
// 31 C:\Harry\Banks\Harry_Generic\ss_hry_idleshiftweight_02e.wav
DD 00000ca1h
DD 0000001fh
// 32 C:\Harry\Banks\Harry_Generic\ss_hry_idleshiftweight_01e.wav
DD 00000ca2h
DD 00000020h
// 33 C:\Harry\Banks\Harry_Generic\ss_hry_idlewandswish_01e.wav
DD 00000ca3h
DD 00000021h
// 34 C:\Harry\Banks\Harry_Generic\ss_msc_sicklepickup_0001.wav
DD 00000ca4h
DD 00000022h
// 35 C:\Harry\Banks\Harry_Generic\ss_rew_wizcardpoof_0001.wav
DD 00000ca5h
DD 00000023h
// 36 C:\Harry\Banks\Harry_Generic\ss_rew_wizcard_07.wav
DD 00000ca6h
DD 00000024h
// 37 C:\Harry\Banks\Harry_Generic\ss_owt_pickup_08.wav
DD 00000ca7h
DD 00000025h
// 38 C:\Harry\Banks\Harry_Generic\ss_rew_healthsweet_01.wav
DD 00000ca8h
DD 00000026h
// 39 C:\Harry\Banks\Harry_Generic\ss_stp_smash_01e.wav
DD 00000ca9h
DD 00000027h
// 40 C:\Harry\Banks\Harry_Generic\ss_stp_smash_02e.wav
DD 00000caah
DD 00000028h
// 41 C:\Harry\Banks\Harry_Generic\ss_stp_throw_01e.wav
DD 00000cabh
DD 00000029h
// 42 C:\Harry\Banks\Harry_Generic\ss_stp_throw_02e.wav
DD 00000cach
DD 0000002ah
// 43 C:\Harry\Banks\Harry_Generic\ss_nlb_burst_0002.wav
DD 00000ae5h
DD 0000002bh
// 44 C:\Harry\Banks\Harry_Generic\ss_nlb_inflate_0002.wav
DD 00000ae6h
DD 0000002ch
// 45 C:\Harry\Banks\Harry_Generic\ss_nlb_release.wav
DD 00000ae7h
DD 0000002dh
// 46 C:\Harry\Banks\Harry_Generic\ss_nlb_endfart_0001.wav
DD 00000cadh
DD 0000002eh
// 47 C:\Harry\Banks\Harry_Generic\ss_nlb_fart_0001.wav
DD 00000caeh
DD 0000002fh
// 48 C:\Harry\Banks\Harry_Generic\ss_nlb_fart_0002.wav
DD 00000cafh
DD 00000030h
// 49 C:\Harry\Banks\Harry_Generic\ss_nlb_fart_0003.wav
DD 00000cb0h
DD 00000031h
// 50 C:\Harry\Banks\Harry_Generic\ss_nlb_fart_0004.wav
DD 00000cb1h
DD 00000032h
// 51 C:\Harry\Banks\Harry_Generic\ss_nlb_startfart_0001.wav
DD 00000cb2h
DD 00000033h
// 52 C:\Harry\Banks\Harry_Generic\ss_rem_listcursorselect_01e.wav
DD 00000cb3h
DD 00000034h
// 53 C:\Harry\Banks\Harry_Generic\ss_rem_bookturnpage_01e.wav
DD 00000cb4h
DD 00000035h
// 54 C:\Harry\Banks\Harry_Generic\ss_rem_bookopen_01e.wav
DD 00000cb5h
DD 00000036h
// 55 C:\Harry\Banks\Harry_Generic\ss_con_tick_0001.wav
DD 00000cb6h
DD 00000037h
// 56 C:\Harry\Banks\Harry_Generic\ss_gui_abstract_0007.wav
DD 00000cb7h
DD 00000038h
// 57 C:\Harry\Banks\Harry_Generic\ss_gui_button_01a.wav
DD 00000cb8h
DD 00000039h
// 58 C:\Harry\Banks\Harry_Generic\ss_gui_button_05a.wav
DD 00000cb9h
DD 0000003ah
// 59 C:\Harry\Banks\Harry_Generic\sp_gui_amb_0001.wav
DD 00000cbah
DD 0000003bh
// 60 C:\Harry\Banks\Harry_Generic\ss_gui_selnone_01a.wav
DD 00000cbbh
DD 0000003ch
// 61 C:\Harry\Banks\Harry_Generic\ss_rew_badbean_01e.wav
DD 00000cbch
DD 0000003dh
// 62 C:\Harry\Banks\Harry_Generic\ss_gui_rotatebut_0003e.wav
DD 00000cbdh
DD 0000003eh
// 63 C:\Harry\Banks\Harry_Generic\ss_bean_drop_05e.wav
DD 00000cbeh
DD 0000003fh
// 64 C:\Harry\Banks\Harry_Generic\ss_bean_drop_02e.wav
DD 00000cbfh
DD 00000040h
// 65 C:\Harry\Banks\Harry_Generic\ss_bean_drop_03e.wav
DD 00000cc0h
DD 00000041h
// 66 C:\Harry\Banks\Harry_Generic\ss_bean_drop_04e.wav
DD 00000cc1h
DD 00000042h
// 67 C:\Harry\Banks\Harry_Generic\ss_bean_drop_01e.wav
DD 00000cc2h
DD 00000043h
// 68 C:\Harry\Banks\Harry_Generic\ss_bean_drop_06e.wav
DD 00000cc3h
DD 00000044h
// 69 C:\Harry\Banks\Harry_Generic\ss_bean_drop_07e.wav
DD 00000cc4h
DD 00000045h
// 70 C:\Harry\Banks\Harry_Generic\ss_bean_drop_08e.wav
DD 00000cc5h
DD 00000046h
// 71 C:\Harry\Banks\Harry_Generic\ss_stp_smash_03e.wav
DD 00000cc6h
DD 00000047h
// 72 C:\Harry\Banks\Harry_Generic\ss_stp_smash_04e.wav
DD 00000cc7h
DD 00000048h
// 73 C:\Harry\Banks\Harry_Generic\ss_hry_scratch_01e.wav
DD 00000cc8h
DD 00000049h
// 74 C:\Harry\Banks\Harry_Generic\ss_hry_scratch_02e.wav
DD 00000cc9h
DD 0000004ah
// 75 C:\Harry\Banks\Harry_Generic\ss_hry_slide45_06e.wav
DD 00000ccah
DD 0000004bh
// 76 C:\Harry\Banks\Harry_Generic\ss_hry_slide45_07e.wav
DD 00000ccbh
DD 0000004ch
// 77 C:\Harry\Banks\Harry_Generic\ss_hry_hands_on_door_0005.wav
DD 00000ccch
DD 0000004dh
// 78 C:\Harry\Banks\Harry_Generic\ss_hry_hands_on_door_0004.wav
DD 00000ccdh
DD 0000004eh
// 79 C:\Harry\Banks\Harry_Generic\ss_hry_hands_on_door_0003.wav
DD 00000cceh
DD 0000004fh
// 80 C:\Harry\Banks\Harry_Generic\ss_hry_hands_on_door_0006.wav
DD 00000ccfh
DD 00000050h
BANK_109_HARRY_VOCAL_NAME:
DS "EASOUND\HARRY_VOCAL.SDT"
BANK_109_HARRY_VOCAL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Harry_Vocal\sv_hry_edgewob_0001.wav
DD 00000cd0h
DD 00000000h
// 1 C:\Harry\Banks\Harry_Vocal\sv_hry_fallrev_0100.wav
DD 00000cd1h
DD 00000001h
// 2 C:\Harry\Banks\Harry_Vocal\sv_hry_gasp_01.wav
DD 00000cd2h
DD 00000002h
// 3 C:\Harry\Banks\Harry_Vocal\sv_hry_gasp_02.wav
DD 00000cd3h
DD 00000003h
// 4 C:\Harry\Banks\Harry_Vocal\sv_hry_gasp_03.wav
DD 00000cd4h
DD 00000004h
// 5 C:\Harry\Banks\Harry_Vocal\sv_hry_gasp_04.wav
DD 00000cd5h
DD 00000005h
// 6 C:\Harry\Banks\Harry_Vocal\sv_hry_getup_08.wav
DD 00000cd6h
DD 00000006h
// 7 C:\Harry\Banks\Harry_Vocal\sv_hry_getup_09.wav
DD 00000cd7h
DD 00000007h
// 8 C:\Harry\Banks\Harry_Vocal\sv_hry_hit_01.wav
DD 00000cd8h
DD 00000008h
// 9 C:\Harry\Banks\Harry_Vocal\sv_hry_hit_02.wav
DD 00000cd9h
DD 00000009h
// 10 C:\Harry\Banks\Harry_Vocal\sv_hry_hit_03.wav
DD 00000cdah
DD 0000000ah
// 11 C:\Harry\Banks\Harry_Vocal\sv_hry_hit_04.wav
DD 00000cdbh
DD 0000000bh
// 12 C:\Harry\Banks\Harry_Vocal\sv_hry_hit_05.wav
DD 00000cdch
DD 0000000ch
// 13 C:\Harry\Banks\Harry_Vocal\sv_hry_hit_06.wav
DD 00000cddh
DD 0000000dh
// 14 C:\Harry\Banks\Harry_Vocal\sv_hry_land_0003.wav
DD 00000cdeh
DD 0000000eh
// 15 C:\Harry\Banks\Harry_Vocal\sv_hry_land_0006.wav
DD 00000cdfh
DD 0000000fh
// 16 C:\Harry\Banks\Harry_Vocal\sv_hry_ledgewob_0002.wav
DD 00000ce0h
DD 00000010h
// 17 C:\Harry\Banks\Harry_Vocal\sv_hry_ledgewob_0003.wav
DD 00000ce1h
DD 00000011h
// 18 C:\Harry\Banks\Harry_Vocal\sv_hry_ledgewob_0004.wav
DD 00000ce2h
DD 00000012h
// 19 C:\Harry\Banks\Harry_Vocal\sv_hry_ledgewob_0005.wav
DD 00000ce3h
DD 00000013h
// 20 C:\Harry\Banks\Harry_Vocal\sv_hry_pant_0001.wav
DD 00000ce4h
DD 00000014h
// 21 C:\Harry\Banks\Harry_Vocal\sv_hry_pant_0002.wav
DD 00000ce5h
DD 00000015h
// 22 C:\Harry\Banks\Harry_Vocal\sv_hry_pant_0003.wav
DD 00000ce6h
DD 00000016h
// 23 C:\Harry\Banks\Harry_Vocal\sv_hry_pushpullrelease_0002.wav
DD 00000ce7h
DD 00000017h
// 24 C:\Harry\Banks\Harry_Vocal\sv_hry_sigh_0100.wav
DD 00000ce8h
DD 00000018h
// 25 C:\Harry\Banks\Harry_Vocal\sv_hry_sigh_0103.wav
DD 00000ce9h
DD 00000019h
// 26 C:\Harry\Banks\Harry_Vocal\sv_hry_sigh_0104.wav
DD 00000ceah
DD 0000001ah
// 27 C:\Harry\Banks\Harry_Vocal\sv_hry_hit_11e.wav
DD 00000cebh
DD 0000001bh
// 28 C:\Harry\Banks\Harry_Vocal\sv_hry_hit_08e.wav
DD 00000cech
DD 0000001ch
// 29 C:\Harry\Banks\Harry_Vocal\sv_hry_hit_09e.wav
DD 00000cedh
DD 0000001dh
// 30 C:\Harry\Banks\Harry_Vocal\sv_hry_hit_07e.wav
DD 00000ceeh
DD 0000001eh
// 31 C:\Harry\Banks\Harry_Vocal\sv_hry_hit_12e.wav
DD 00000cefh
DD 0000001fh
// 32 C:\Harry\Banks\Harry_Vocal\sv_hy_strain_01e.wav
DD 00000cf0h
DD 00000020h
// 33 C:\Harry\Banks\Harry_Vocal\sv_hy_strain_02e.wav
DD 00000cf1h
DD 00000021h
// 34 C:\Harry\Banks\Harry_Vocal\sv_hy_strain_03e.wav
DD 00000cf2h
DD 00000022h
// 35 C:\Harry\Banks\Harry_Vocal\sv_hy_strain_04e.wav
DD 00000cf3h
DD 00000023h
// 36 C:\Harry\Banks\Harry_Vocal\sv_hy_strain_05e.wav
DD 00000cf4h
DD 00000024h
// 37 C:\Harry\Banks\Harry_Vocal\sv_hy_strain_06e.wav
DD 00000cf5h
DD 00000025h
// 38 C:\Harry\Banks\Harry_Vocal\sv_hy_strain_07e.wav
DD 00000cf6h
DD 00000026h
// 39 C:\Harry\Banks\Harry_Vocal\sv_hry_smallstrain_01e.wav
DD 00000cf7h
DD 00000027h
// 40 C:\Harry\Banks\Harry_Vocal\sv_hry_smallstrain_02e.wav
DD 00000cf8h
DD 00000028h
// 41 C:\Harry\Banks\Harry_Vocal\sv_hry_smallstrain_03e.wav
DD 00000cf9h
DD 00000029h
// 42 C:\Harry\Banks\Harry_Vocal\sv_hry_strainend_04e.wav
DD 00000cfah
DD 0000002ah
// 43 C:\Harry\Banks\Harry_Vocal\sv_hry_strainend_01e.wav
DD 00000cfbh
DD 0000002bh
// 44 C:\Harry\Banks\Harry_Vocal\sv_hry_strainend_02e.wav
DD 00000cfch
DD 0000002ch
// 45 C:\Harry\Banks\Harry_Vocal\sv_hry_strainend_03e.wav
DD 00000cfdh
DD 0000002dh
// 46 C:\Harry\Banks\Harry_Vocal\ss_hry_coughing_02e.wav
DD 00000cfeh
DD 0000002eh
// 47 C:\Harry\Banks\Harry_Vocal\ss_hry_coughing_01e.wav
DD 00000cffh
DD 0000002fh
// 48 C:\Harry\Banks\Harry_Vocal\ss_hry_gulp_01e.wav
DD 00000d00h
DD 00000030h
BANK_110_HEDWIG_NAME:
DS "EASOUND\HEDWIG.SDT"
BANK_110_HEDWIG_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Hedwig\ss_hdw_perchland_02e.wav
DD 00000d01h
DD 00000000h
// 1 C:\Harry\Banks\Hedwig\ss_hdw_perchland_01e.wav
DD 00000d02h
DD 00000001h
// 2 C:\Harry\Banks\Hedwig\ss_hdw_perchtakeoff_01e.wav
DD 00000d03h
DD 00000002h
// 3 C:\Harry\Banks\Hedwig\ss_hdw_flap_04e.wav
DD 00000d04h
DD 00000003h
// 4 C:\Harry\Banks\Hedwig\ss_hdw_flap_02e.wav
DD 00000d05h
DD 00000004h
// 5 C:\Harry\Banks\Hedwig\ss_hdw_flap_03e.wav
DD 00000d06h
DD 00000005h
// 6 C:\Harry\Banks\Hedwig\ss_hdw_flap_01e.wav
DD 00000d07h
DD 00000006h
// 7 C:\Harry\Banks\Hedwig\ss_hdw_flap_05e.wav
DD 00000d08h
DD 00000007h
// 8 C:\Harry\Banks\Hedwig\ss_hdw_flap_06e.wav
DD 00000d09h
DD 00000008h
// 9 C:\Harry\Banks\Hedwig\ss_hdw_flap_07e.wav
DD 00000d0ah
DD 00000009h
// 10 C:\Harry\Banks\Hedwig\ss_hdw_flap_08e.wav
DD 00000d0bh
DD 0000000ah
// 11 C:\Harry\Banks\Hedwig\ss_hdw_flap_09e.wav
DD 00000d0ch
DD 0000000bh
// 12 C:\Harry\Banks\Hedwig\ss_hdw_flap_10e.wav
DD 00000d0dh
DD 0000000ch
// 13 C:\Harry\Banks\Hedwig\ss_hdw_fastflap_02e.wav
DD 00000d0eh
DD 0000000dh
// 14 C:\Harry\Banks\Hedwig\ss_hdw_fastflap_03e.wav
DD 00000d0fh
DD 0000000eh
// 15 C:\Harry\Banks\Hedwig\ss_hdw_fastflap_04e.wav
DD 00000d10h
DD 0000000fh
// 16 C:\Harry\Banks\Hedwig\ss_hdw_fastflap_05e.wav
DD 00000d11h
DD 00000010h
// 17 C:\Harry\Banks\Hedwig\ss_hdw_fastflap_06e.wav
DD 00000d12h
DD 00000011h
// 18 C:\Harry\Banks\Hedwig\ss_hdw_fastflap_07e.wav
DD 00000d13h
DD 00000012h
// 19 C:\Harry\Banks\Hedwig\ss_hdw_fastflap_01e.wav
DD 00000d14h
DD 00000013h
// 20 C:\Harry\Banks\Hedwig\owlscreech.wav
DD 00000d15h
DD 00000014h
// 21 C:\Harry\Banks\Hedwig\screech_01.wav
DD 00000d16h
DD 00000015h
// 22 C:\Harry\Banks\Hedwig\screech_02.wav
DD 00000d17h
DD 00000016h
// 23 C:\Harry\Banks\Hedwig\screech_07.wav
DD 00000d18h
DD 00000017h
BANK_111_IMP_NAME:
DS "EASOUND\IMP.SDT"
BANK_111_IMP_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\IMP\ss_imp_attack_01e.wav
DD 00000d19h
DD 00000000h
// 1 C:\Harry\Banks\IMP\ss_imp_attack_02e.wav
DD 00000d1ah
DD 00000001h
// 2 C:\Harry\Banks\IMP\ss_imp_attack_03e.wav
DD 00000d1bh
DD 00000002h
// 3 C:\Harry\Banks\IMP\ss_imp_dazed_01e.wav
DD 00000d1ch
DD 00000003h
// 4 C:\Harry\Banks\IMP\ss_imp_dazed_02e.wav
DD 00000d1dh
DD 00000004h
// 5 C:\Harry\Banks\IMP\ss_imp_finalthud_01e.wav
DD 00000d1eh
DD 00000005h
// 6 C:\Harry\Banks\IMP\ss_imp_getup_01e.wav
DD 00000d1fh
DD 00000006h
// 7 C:\Harry\Banks\IMP\ss_imp_land_01e.wav
DD 00000d20h
DD 00000007h
// 8 C:\Harry\Banks\IMP\ss_imp_land_02e.wav
DD 00000d21h
DD 00000008h
// 9 C:\Harry\Banks\IMP\ss_imp_stepleft_01e.wav
DD 00000d22h
DD 00000009h
// 10 C:\Harry\Banks\IMP\ss_imp_stepleft_02e.wav
DD 00000d23h
DD 0000000ah
// 11 C:\Harry\Banks\IMP\ss_imp_stepright_01e.wav
DD 00000d24h
DD 0000000bh
// 12 C:\Harry\Banks\IMP\ss_imp_stepright_02e.wav
DD 00000d25h
DD 0000000ch
// 13 C:\Harry\Banks\IMP\ss_imp_takehitfinal_01e.wav
DD 00000d26h
DD 0000000dh
// 14 C:\Harry\Banks\IMP\ss_imp_takehitfinal_02e.wav
DD 00000d27h
DD 0000000eh
// 15 C:\Harry\Banks\IMP\ss_imp_takehit_01e.wav
DD 00000d28h
DD 0000000fh
// 16 C:\Harry\Banks\IMP\ss_imp_takehit_02e.wav
DD 00000d29h
DD 00000010h
// 17 C:\Harry\Banks\IMP\ss_imp_throw_01e.wav
DD 00000d2ah
DD 00000011h
// 18 C:\Harry\Banks\IMP\ss_imp_throw_02e.wav
DD 00000d2bh
DD 00000012h
// 19 C:\Harry\Banks\IMP\ss_imp_bite_02e.wav
DD 00000d2ch
DD 00000013h
// 20 C:\Harry\Banks\IMP\ss_imp_bite_01e.wav
DD 00000d2dh
DD 00000014h
// 21 C:\Harry\Banks\IMP\ss_imp_hitwall_01e.wav
DD 00000d2eh
DD 00000015h
// 22 C:\Harry\Banks\IMP\ss_imp_attack_05e.wav
DD 00000d2fh
DD 00000016h
// 23 C:\Harry\Banks\IMP\ss_imp_duckandcover_01e.wav
DD 00000d30h
DD 00000017h
// 24 C:\Harry\Banks\IMP\ss_imp_attack_04e.wav
DD 00000d31h
DD 00000018h
// 25 C:\Harry\Banks\IMP\ss_imp_hitwall_02e.wav
DD 00000d32h
DD 00000019h
// 26 C:\Harry\Banks\IMP\ss_imp_jump_01e.wav
DD 00000d33h
DD 0000001ah
// 27 C:\Harry\Banks\IMP\ss_imp_jump_02e.wav
DD 00000d34h
DD 0000001bh
// 28 C:\Harry\Banks\IMP\ss_imp_taunt_01e.wav
DD 00000d35h
DD 0000001ch
// 29 C:\Harry\Banks\IMP\ss_imp_taunt_02e.wav
DD 00000d36h
DD 0000001dh
// 30 C:\Harry\Banks\IMP\ss_imp_taunt_06e.wav
DD 00000d37h
DD 0000001eh
// 31 C:\Harry\Banks\IMP\ss_imp_taunt_04e.wav
DD 00000d38h
DD 0000001fh
// 32 C:\Harry\Banks\IMP\ss_imp_taunt_05e.wav
DD 00000d39h
DD 00000020h
// 33 C:\Harry\Banks\IMP\ss_imp_taunt_03e.wav
DD 00000d3ah
DD 00000021h
// 34 C:\Harry\Banks\IMP\ss_imp_taunt_07e.wav
DD 00000d3bh
DD 00000022h
// 35 C:\Harry\Banks\IMP\ss_imp_taunt_08e.wav
DD 00000d3ch
DD 00000023h
// 36 C:\Harry\Banks\IMP\ss_imp_stepleft_03e.wav
DD 00000d3dh
DD 00000024h
// 37 C:\Harry\Banks\IMP\ss_imp_stepleft_04e.wav
DD 00000d3eh
DD 00000025h
// 38 C:\Harry\Banks\IMP\ss_imp_stepleft_05e.wav
DD 00000d3fh
DD 00000026h
// 39 C:\Harry\Banks\IMP\ss_imp_stepleft_06e.wav
DD 00000d40h
DD 00000027h
// 40 C:\Harry\Banks\IMP\ss_imp_stepright_03e.wav
DD 00000d41h
DD 00000028h
// 41 C:\Harry\Banks\IMP\ss_imp_stepright_04e.wav
DD 00000d42h
DD 00000029h
// 42 C:\Harry\Banks\IMP\ss_imp_stepright_05e.wav
DD 00000d43h
DD 0000002ah
// 43 C:\Harry\Banks\IMP\ss_imp_stepright_06e.wav
DD 00000d44h
DD 0000002bh
// 44 C:\Harry\Banks\IMP\ss_imp_carrieddropped_0001.wav
DD 00000d45h
DD 0000002ch
// 45 C:\Harry\Banks\IMP\ss_imp_carrieddropped_0002.wav
DD 00000d46h
DD 0000002dh
// 46 C:\Harry\Banks\IMP\ss_imp_carrieddumping_0001.wav
DD 00000d47h
DD 0000002eh
// 47 C:\Harry\Banks\IMP\ss_imp_carryheavy_01.wav
DD 00000d48h
DD 0000002fh
// 48 C:\Harry\Banks\IMP\ss_imp_carryheavy_02.wav
DD 00000d49h
DD 00000030h
// 49 C:\Harry\Banks\IMP\ss_imp_carryheavy_03.wav
DD 00000d4ah
DD 00000031h
// 50 C:\Harry\Banks\IMP\ss_imp_carryheavy_04.wav
DD 00000d4bh
DD 00000032h
// 51 C:\Harry\Banks\IMP\ss_imp_dazedrecover_0001.wav
DD 00000d4ch
DD 00000033h
// 52 C:\Harry\Banks\IMP\ss_imp_hitbydung_0001.wav
DD 00000d4dh
DD 00000034h
// 53 C:\Harry\Banks\IMP\ss_imp_hitbydung_0002.wav
DD 00000d4eh
DD 00000035h
// 54 C:\Harry\Banks\IMP\ss_imp_longscream_0001.wav
DD 00000d4fh
DD 00000036h
// 55 C:\Harry\Banks\IMP\ss_imp_longscream_0002.wav
DD 00000d50h
DD 00000037h
// 56 C:\Harry\Banks\IMP\ss_imp_pickup_0001.wav
DD 00000d51h
DD 00000038h
// 57 C:\Harry\Banks\IMP\ss_imp_pickup_0002.wav
DD 00000d52h
DD 00000039h
// 58 C:\Harry\Banks\IMP\ss_imp_struggle_0002.wav
DD 00000d53h
DD 0000003ah
// 59 C:\Harry\Banks\IMP\ss_imp_thrown_0001.wav
DD 00000d54h
DD 0000003bh
// 60 C:\Harry\Banks\IMP\ss_imp_breatheout_03e.wav
DD 00000d55h
DD 0000003ch
// 61 C:\Harry\Banks\IMP\ss_imp_breathein_02e.wav
DD 00000d56h
DD 0000003dh
// 62 C:\Harry\Banks\IMP\ss_imp_breathein_03e.wav
DD 00000d57h
DD 0000003eh
// 63 C:\Harry\Banks\IMP\ss_imp_breatheout_01e.wav
DD 00000d58h
DD 0000003fh
// 64 C:\Harry\Banks\IMP\ss_imp_breatheout_02e.wav
DD 00000d59h
DD 00000040h
// 65 C:\Harry\Banks\IMP\ss_imp_breathein_01e.wav
DD 00000d5ah
DD 00000041h
// 66 C:\Harry\Banks\IMP\ss_imp_breathein_04e.wav
DD 00000d5bh
DD 00000042h
// 67 C:\Harry\Banks\IMP\ss_imp_breatheout_04e.wav
DD 00000d5ch
DD 00000043h
BANK_112_LAPIFORS_RABBIT_NAME:
DS "EASOUND\LAPIFORS_RABBIT.SDT"
BANK_112_LAPIFORS_RABBIT_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lapifors_Rabbit\ss_lpr_hitbydungbomb_01e.wav
DD 00000d5dh
DD 00000000h
// 1 C:\Harry\Banks\Lapifors_Rabbit\ss_lpr_step_01e.wav
DD 00000d5eh
DD 00000001h
// 2 C:\Harry\Banks\Lapifors_Rabbit\ss_lpr_step_02e.wav
DD 00000d5fh
DD 00000002h
// 3 C:\Harry\Banks\Lapifors_Rabbit\ss_lpr_step_03e.wav
DD 00000d60h
DD 00000003h
// 4 C:\Harry\Banks\Lapifors_Rabbit\ss_lpr_step_04e.wav
DD 00000d61h
DD 00000004h
BANK_113_LEV_ARAGOG_NAME:
DS "EASOUND\LEV_ARAGOG.SDT"
BANK_113_LEV_ARAGOG_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Aragog\ss_ara_breathin_0002.wav
DD 00000d62h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Aragog\ss_ara_breathin_0003.wav
DD 00000d63h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Aragog\ss_ara_breathin_0004.wav
DD 00000d64h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Aragog\ss_ara_breathout_0001.wav
DD 00000d65h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Aragog\ss_ara_breathout_0002.wav
DD 00000d66h
DD 00000004h
// 5 C:\Harry\Banks\Lev_Aragog\ss_ara_breathout_0003.wav
DD 00000d67h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Aragog\ss_ara_cracks_0001b.wav
DD 00000d68h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Aragog\ss_ara_cracks_0002b.wav
DD 00000d69h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Aragog\ss_ara_cracks_0003b.wav
DD 00000d6ah
DD 00000008h
// 9 C:\Harry\Banks\Lev_Aragog\ss_ara_cracks_0004b.wav
DD 00000d6bh
DD 00000009h
// 10 C:\Harry\Banks\Lev_Aragog\ss_ara_cracks_0005b.wav
DD 00000d6ch
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Aragog\ss_ara_cracks_0006b.wav
DD 00000d6dh
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Aragog\ss_ara_defeatharry_0001.wav
DD 00000d6eh
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Aragog\ss_ara_hiss_0002.wav
DD 00000d6fh
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Aragog\ss_ara_idlegrowl_0001.wav
DD 00000d70h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Aragog\ss_ara_incendiohit_0005.wav
DD 00000d71h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Aragog\ss_ara_jaws_0001.wav
DD 00000d72h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Aragog\ss_ara_jaws_0002.wav
DD 00000d73h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Aragog\ss_ara_jaws_0003.wav
DD 00000d74h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Aragog\ss_ara_movement_0001c.wav
DD 00000d75h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Aragog\ss_ara_movement_0002c.wav
DD 00000d76h
DD 00000014h
// 21 C:\Harry\Banks\Lev_Aragog\ss_ara_movement_0003c.wav
DD 00000d77h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Aragog\ss_ara_movement_0004c.wav
DD 00000d78h
DD 00000016h
// 23 C:\Harry\Banks\Lev_Aragog\ss_ara_movement_0005c.wav
DD 00000d79h
DD 00000017h
// 24 C:\Harry\Banks\Lev_Aragog\ss_ara_movement_0006c.wav
DD 00000d7ah
DD 00000018h
// 25 C:\Harry\Banks\Lev_Aragog\ss_ara_slobber_0001.wav
DD 00000d7bh
DD 00000019h
// 26 C:\Harry\Banks\Lev_Aragog\ss_ara_breathin_0001.wav
DD 00000d7ch
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Aragog\ss_ara_spitvenom_0004.wav
DD 00000d7dh
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Aragog\ss_ara_spitvenom_0005.wav
DD 00000d7eh
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Aragog\ss_arg_bigwebfalldist_01.wav
DD 00000d7fh
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Aragog\ss_arg_bigdeathscream_04.wav
DD 00000d80h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Aragog\ss_arg_bigdeathscream_05b.wav
DD 00000d81h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Aragog\ss_arg_bigdeathscream_03.wav
DD 00000d82h
DD 00000020h
// 33 C:\Harry\Banks\Lev_Aragog\ss_arg_bigwebsnap_03.wav
DD 00000d83h
DD 00000021h
// 34 C:\Harry\Banks\Lev_Aragog\ss_arg_bigwebsnap_06.wav
DD 00000d84h
DD 00000022h
// 35 C:\Harry\Banks\Lev_Aragog\ss_arg_incendio_web_0004.wav
DD 00000d85h
DD 00000023h
// 36 C:\Harry\Banks\Lev_Aragog\ss_arg_treeburnloop_0001.wav
DD 00000d86h
DD 00000024h
// 37 C:\Harry\Banks\Lev_Aragog\ss_arl_stress_0001.wav
DD 00000d87h
DD 00000025h
// 38 C:\Harry\Banks\Lev_Aragog\ss_arl_stress_0002.wav
DD 00000d88h
DD 00000026h
// 39 C:\Harry\Banks\Lev_Aragog\ss_web_hrycollide_0002.wav
DD 00000d89h
DD 00000027h
// 40 C:\Harry\Banks\Lev_Aragog\ss_web_burnstart_01b.wav
DD 00000d8ah
DD 00000028h
// 41 C:\Harry\Banks\Lev_Aragog\ss_web_hrycollide_0001.wav
DD 00000d8bh
DD 00000029h
// 42 C:\Harry\Banks\Lev_Aragog\ss_web_hrycollide_0003.wav
DD 00000d8ch
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Aragog\ss_ara_vroarreverb_0001.wav
DD 00000d8dh
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Aragog\ss_ara_vroar_0001.wav
DD 00000d8eh
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Aragog\ss_ara_slobber_0002.wav
DD 00000d8fh
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Aragog\ss_ara_slobber_0003.wav
DD 00000d90h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Aragog\ss_ara_slobber_0004.wav
DD 00000d91h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Aragog\ss_ara_stomp_0005.wav
DD 00000d92h
DD 00000030h
// 49 C:\Harry\Banks\Lev_Aragog\ss_ara_vcallspiders_0001.wav
DD 00000d93h
DD 00000031h
// 50 C:\Harry\Banks\Lev_Aragog\ss_ara_vcharge_0001b.wav
DD 00000d94h
DD 00000032h
// 51 C:\Harry\Banks\Lev_Aragog\ss_ara_vcharge_0002b.wav
DD 00000d95h
DD 00000033h
// 52 C:\Harry\Banks\Lev_Aragog\ss_ara_vcharge_0003b.wav
DD 00000d96h
DD 00000034h
// 53 C:\Harry\Banks\Lev_Aragog\ss_ara_vdazed_0001b.wav
DD 00000d97h
DD 00000035h
// 54 C:\Harry\Banks\Lev_Aragog\ss_ara_vdazed_0002b.wav
DD 00000d98h
DD 00000036h
// 55 C:\Harry\Banks\Lev_Aragog\ss_ara_vfirespider_0001a.wav
DD 00000d99h
DD 00000037h
// 56 C:\Harry\Banks\Lev_Aragog\ss_ara_vfirespider_0002a.wav
DD 00000d9ah
DD 00000038h
// 57 C:\Harry\Banks\Lev_Aragog\ss_ara_vgetup_0001a.wav
DD 00000d9bh
DD 00000039h
// 58 C:\Harry\Banks\Lev_Aragog\ss_ara_vhit_0002.wav
DD 00000d9ch
DD 0000003ah
// 59 C:\Harry\Banks\Lev_Aragog\ss_ara_vhit_0004.wav
DD 00000d9dh
DD 0000003bh
// 60 C:\Harry\Banks\Lev_Aragog\ss_ara_vhit_0005.wav
DD 00000d9eh
DD 0000003ch
// 61 C:\Harry\Banks\Lev_Aragog\ss_ara_vhitperfect_0001.wav
DD 00000d9fh
DD 0000003dh
// 62 C:\Harry\Banks\Lev_Aragog\ss_ara_vhitperfect_0002.wav
DD 00000da0h
DD 0000003eh
// 63 C:\Harry\Banks\Lev_Aragog\ss_ara_vhuh_0001.wav
DD 00000da1h
DD 0000003fh
// 64 C:\Harry\Banks\Lev_Aragog\ss_ara_vhuh_0002.wav
DD 00000da2h
DD 00000040h
// 65 C:\Harry\Banks\Lev_Aragog\ss_ara_vidle_0003.wav
DD 00000da3h
DD 00000041h
// 66 C:\Harry\Banks\Lev_Aragog\ss_ara_vspotharry_0001.wav
DD 00000da4h
DD 00000042h
// 67 C:\Harry\Banks\Lev_Aragog\ss_ara_vspotharry_0002.wav
DD 00000da5h
DD 00000043h
// 68 C:\Harry\Banks\Lev_Aragog\ss_arl_spidersloop_04.wav
DD 00000da6h
DD 00000044h
// 69 C:\Harry\Banks\Lev_Aragog\ss_wwb_bundlehit_0002.wav
DD 00000da7h
DD 00000045h
// 70 C:\Harry\Banks\Lev_Aragog\ss_wwb_burnloop_0002.wav
DD 00000da8h
DD 00000046h
// 71 C:\Harry\Banks\Lev_Aragog\ss_wwb_bundlehit_0001.wav
DD 00000da9h
DD 00000047h
// 72 C:\Harry\Banks\Lev_Aragog\ss_wwb_dropfromceiling_0001.wav
DD 00000daah
DD 00000048h
// 73 C:\Harry\Banks\Lev_Aragog\ss_wwb_hitflippendo_0001.wav
DD 00000dabh
DD 00000049h
// 74 C:\Harry\Banks\Lev_Aragog\ss_wwb_hitincendio_0003.wav
DD 00000dach
DD 0000004ah
// 75 C:\Harry\Banks\Lev_Aragog\ss_ara_step_01e.wav
DD 00000dadh
DD 0000004bh
// 76 C:\Harry\Banks\Lev_Aragog\ss_ara_step_02e.wav
DD 00000daeh
DD 0000004ch
// 77 C:\Harry\Banks\Lev_Aragog\ss_ara_step_03e.wav
DD 00000dafh
DD 0000004dh
// 78 C:\Harry\Banks\Lev_Aragog\ss_ara_step_04e.wav
DD 00000db0h
DD 0000004eh
// 79 C:\Harry\Banks\Lev_Aragog\ss_ara_step_05e.wav
DD 00000db1h
DD 0000004fh
// 80 C:\Harry\Banks\Lev_Aragog\ss_ara_step_06e.wav
DD 00000db2h
DD 00000050h
// 81 C:\Harry\Banks\Lev_Aragog\ss_ara_step_07e.wav
DD 00000db3h
DD 00000051h
// 82 C:\Harry\Banks\Lev_Aragog\ss_ara_step_08e.wav
DD 00000db4h
DD 00000052h
// 83 C:\Harry\Banks\Lev_Aragog\ss_ara_step_09e.wav
DD 00000db5h
DD 00000053h
// 84 C:\Harry\Banks\Lev_Aragog\ss_ara_step_10e.wav
DD 00000db6h
DD 00000054h
// 85 C:\Harry\Banks\Lev_Aragog\ss_ara_step_11e.wav
DD 00000db7h
DD 00000055h
// 86 C:\Harry\Banks\Lev_Aragog\ss_mus_hit_01e.wav
DD 0000066dh
DD 00000056h
// 87 C:\Harry\Banks\Lev_Aragog\ss_mus_hit_02e.wav
DD 0000066eh
DD 00000057h
// 88 C:\Harry\Banks\Lev_Aragog\ss_mus_hit_03e.wav
DD 0000066fh
DD 00000058h
// 89 C:\Harry\Banks\Lev_Aragog\ss_mus_hit_04e.wav
DD 00000670h
DD 00000059h
// 90 C:\Harry\Banks\Lev_Aragog\ss_ara_angliadooropen_01e.wav
DD 00000db8h
DD 0000005ah
// 91 C:\Harry\Banks\Lev_Aragog\ss_ara_angliadoorclose_01e.wav
DD 00000db9h
DD 0000005bh
// 92 C:\Harry\Banks\Lev_Aragog\ss_ang_aragogcutscene_02e.wav
DD 00000dbah
DD 0000005ch
// 93 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_19.wav
DD 00000dbbh
DD 0000005dh
// 94 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_03.wav
DD 00000dbch
DD 0000005eh
// 95 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_04.wav
DD 00000dbdh
DD 0000005fh
// 96 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_05.wav
DD 00000dbeh
DD 00000060h
// 97 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_06.wav
DD 00000dbfh
DD 00000061h
// 98 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_07.wav
DD 00000dc0h
DD 00000062h
// 99 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_08.wav
DD 00000dc1h
DD 00000063h
// 100 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_09.wav
DD 00000dc2h
DD 00000064h
// 101 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_10.wav
DD 00000dc3h
DD 00000065h
// 102 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_11.wav
DD 00000dc4h
DD 00000066h
// 103 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_12.wav
DD 00000dc5h
DD 00000067h
// 104 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_15.wav
DD 00000dc6h
DD 00000068h
// 105 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_18.wav
DD 00000dc7h
DD 00000069h
// 106 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_02.wav
DD 00000dc8h
DD 0000006ah
// 107 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_20.wav
DD 00000dc9h
DD 0000006bh
// 108 C:\Harry\Banks\Lev_Aragog\ss_hry_leafyfts_21.wav
DD 00000dcah
DD 0000006ch
BANK_114_LEV_AVIFORS_NAME:
DS "EASOUND\LEV_AVIFORS.SDT"
BANK_114_LEV_AVIFORS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Avifors\ss_avi_lumoswall_01e.wav
DD 00000dcbh
DD 00000000h
// 1 C:\Harry\Banks\Lev_Avifors\ss_avi_spellbookvanish.01e.wav
DD 00000dcch
DD 00000001h
// 2 C:\Harry\Banks\Lev_Avifors\ss_avi_doorsqueak_01e.wav
DD 00000dcdh
DD 00000002h
// 3 C:\Harry\Banks\Lev_Avifors\ss_avi_doorslam_01e.wav
DD 00000dceh
DD 00000003h
// 4 C:\Harry\Banks\Lev_Avifors\ss_avi_dooropen_01e.wav
DD 00000dcfh
DD 00000004h
// 5 C:\Harry\Banks\Lev_Avifors\ss_avi_doorsqueak_02e.wav
DD 00000dd0h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Avifors\ss_avi_learnspell_01e.wav
DD 00000dd1h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Avifors\ss_avi_grateopen_01e.wav
DD 00000dd2h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Avifors\ss_avi_grateopen_02e.wav
DD 00000dd3h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Avifors\ss_avi_birdflap_09e.wav
DD 00000dd4h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Avifors\ss_avi_birdflap_02e.wav
DD 00000dd5h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Avifors\ss_avi_birdflap_03e.wav
DD 00000dd6h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Avifors\ss_avi_birdflap_04e.wav
DD 00000dd7h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Avifors\ss_avi_birdflap_05e.wav
DD 00000dd8h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Avifors\ss_avi_birdflap_06e.wav
DD 00000dd9h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Avifors\ss_avi_birdflap_07e.wav
DD 00000ddah
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Avifors\ss_avi_birdflap_08e.wav
DD 00000ddbh
DD 00000010h
// 17 C:\Harry\Banks\Lev_Avifors\ss_avi_birdflap_01e.wav
DD 00000ddch
DD 00000011h
// 18 C:\Harry\Banks\Lev_Avifors\ss_avi_birdflap_10e.wav
DD 00000dddh
DD 00000012h
// 19 C:\Harry\Banks\Lev_Avifors\ss_avi_birdflap_11e.wav
DD 00000ddeh
DD 00000013h
// 20 C:\Harry\Banks\Lev_Avifors\ss_avi_birdscreech_03e.wav
DD 00000ddfh
DD 00000014h
// 21 C:\Harry\Banks\Lev_Avifors\ss_avi_birdscreech_02e.wav
DD 00000de0h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Avifors\ss_avi_birdscreech_01e.wav
DD 00000de1h
DD 00000016h
// 23 C:\Harry\Banks\Lev_Avifors\ss_avi_birdscreech_04e.wav
DD 00000de2h
DD 00000017h
// 24 C:\Harry\Banks\Lev_Avifors\ss_avi_birdscreech_05e.wav
DD 00000de3h
DD 00000018h
// 25 C:\Harry\Banks\Lev_Avifors\blank2.wav
DD 000007c2h
DD 00000019h
// 26 C:\Harry\Banks\Lev_Avifors\blank1.wav
DD 00000315h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Avifors\blank3.wav
DD 000007c3h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Avifors\blank4.wav
DD 00000de4h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Avifors\blank5.wav
DD 00000de5h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Avifors\blank6.wav
DD 00000de6h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Avifors\blank7.wav
DD 00000de7h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Avifors\blank8.wav
DD 00000de8h
DD 00000020h
// 33 C:\Harry\Banks\Lev_Avifors\blank9.wav
DD 00000de9h
DD 00000021h
// 34 C:\Harry\Banks\Lev_Avifors\blank12.wav
DD 00000deah
DD 00000022h
// 35 C:\Harry\Banks\Lev_Avifors\blank11.wav
DD 00000debh
DD 00000023h
// 36 C:\Harry\Banks\Lev_Avifors\blank10.wav
DD 00000dech
DD 00000024h
// 37 C:\Harry\Banks\Lev_Avifors\blank13.wav
DD 00000dedh
DD 00000025h
// 38 C:\Harry\Banks\Lev_Avifors\blank14.wav
DD 00000deeh
DD 00000026h
// 39 C:\Harry\Banks\Lev_Avifors\blank15.wav
DD 00000defh
DD 00000027h
// 40 C:\Harry\Banks\Lev_Avifors\ss_avi_platformmove_04e.wav
DD 00000df0h
DD 00000028h
// 41 C:\Harry\Banks\Lev_Avifors\ss_avi_platformstop_03e.wav
DD 00000df1h
DD 00000029h
// 42 C:\Harry\Banks\Lev_Avifors\ss_avi_bridgelower_02e.wav
DD 00000df2h
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Avifors\ss_avi_bridgelower_03e.wav
DD 00000df3h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Avifors\ss_hry_avidoorlatch_02e.wav
DD 00000df4h
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Avifors\ss_hry_avidoorlatch_04e.wav
DD 00000df5h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Avifors\ss_hry_avidoorlatch_05e.wav
DD 00000df6h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Avifors\ss_avi_stoneblockmove_03e.wav
DD 00000df7h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Avifors\ss_avi_switchon_01e.wav
DD 00000df8h
DD 00000030h
// 49 C:\Harry\Banks\Lev_Avifors\ss_avi_switchoff_01e.wav
DD 00000df9h
DD 00000031h
// 50 C:\Harry\Banks\Lev_Avifors\ss_spb_learnspell_01e.wav
DD 00000dfah
DD 00000032h
// 51 C:\Harry\Banks\Lev_Avifors\ss_spb_spelltinkle_01e.wav
DD 00000dfbh
DD 00000033h
// 52 C:\Harry\Banks\Lev_Avifors\ss_avi_rockcrack_0004.wav
DD 00000dfch
DD 00000034h
// 53 C:\Harry\Banks\Lev_Avifors\ss_avi_rockcrack_0002.wav
DD 00000dfdh
DD 00000035h
// 54 C:\Harry\Banks\Lev_Avifors\ss_avi_rockcrack_0003.wav
DD 00000dfeh
DD 00000036h
// 55 C:\Harry\Banks\Lev_Avifors\ss_avi_rockcrack_0001.wav
DD 00000dffh
DD 00000037h
// 56 C:\Harry\Banks\Lev_Avifors\ss_gui_voiceavifors_01e.wav
DD 00000e00h
DD 00000038h
// 57 C:\Harry\Banks\Lev_Avifors\ss_avi_panelswitchon_01e.wav
DD 00000e01h
DD 00000039h
// 58 C:\Harry\Banks\Lev_Avifors\ss_avi_coverup_01e.wav
DD 00000e02h
DD 0000003ah
// 59 C:\Harry\Banks\Lev_Avifors\ss_duelloop_01e.wav
DD 00000e03h
DD 0000003bh
// 60 C:\Harry\Banks\Lev_Avifors\ss_avi_spellbookcollecttest_01e.wav
DD 00000e04h
DD 0000003ch
// 61 C:\Harry\Banks\Lev_Avifors\ss_spb_appear_01e.wav
DD 00000664h
DD 0000003dh
BANK_115_LEV_BORGIN_NAME:
DS "EASOUND\LEV_BORGIN.SDT"
BANK_115_LEV_BORGIN_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Borgin\ss_bor_cabinetopen_01e.wav
DD 00000e05h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Borgin\ss_bor_cabinetshut_01e.wav
DD 00000e06h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Borgin\ss_bor_doorambience_01e.wav
DD 00000e07h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Borgin\ss_bor_shopbell_01e.wav
DD 00000e08h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Borgin\ss_bor_shopdooropen_01e.wav
DD 00000e09h
DD 00000004h
// 5 C:\Harry\Banks\Lev_Borgin\ss_bor_shopdoorshut_01e.wav
DD 00000e0ah
DD 00000005h
// 6 C:\Harry\Banks\Lev_Borgin\ss_bor_step1e.wav
DD 00000e0bh
DD 00000006h
// 7 C:\Harry\Banks\Lev_Borgin\ss_bor_step2e.wav
DD 00000e0ch
DD 00000007h
// 8 C:\Harry\Banks\Lev_Borgin\ss_bor_step3e.wav
DD 00000e0dh
DD 00000008h
// 9 C:\Harry\Banks\Lev_Borgin\ss_bor_step4e.wav
DD 00000e0eh
DD 00000009h
// 10 C:\Harry\Banks\Lev_Borgin\ss_bor_woodstress_01e.wav
DD 00000e0fh
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Borgin\ss_bor_woodstress_02e.wav
DD 00000e10h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Borgin\ss_bor_woodstress_03e.wav
DD 00000e11h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Borgin\ss_bor_floopowder_01e.wav
DD 00000e12h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Borgin\ss_hry_brush_01e.wav
DD 00000e13h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Borgin\ss_hry_brush_02e.wav
DD 00000e14h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Borgin\ss_hry_cough_01e.wav
DD 00000e15h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Borgin\ss_hry_cough_02e.wav
DD 00000e16h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Borgin\ss_hry_scuffle_01e.wav
DD 00000e17h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Borgin\ss_hry_scuffle_02e.wav
DD 00000e18h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Borgin\ss_hry_urg_01e.wav
DD 00000e19h
DD 00000014h
// 21 C:\Harry\Banks\Lev_Borgin\ss_bor_yorikscream_01e.wav
DD 00000e1ah
DD 00000015h
// 22 C:\Harry\Banks\Lev_Borgin\ss_bor_yorikscream_02e.wav
DD 00000e1bh
DD 00000016h
// 23 C:\Harry\Banks\Lev_Borgin\ss_bor_yorikscream_03e.wav
DD 00000e1ch
DD 00000017h
// 24 C:\Harry\Banks\Lev_Borgin\ss_hry_borginlatch_01e.wav
DD 00000e1dh
DD 00000018h
// 25 C:\Harry\Banks\Lev_Borgin\ss_hry_borginlatch_02e.wav
DD 00000e1eh
DD 00000019h
// 26 C:\Harry\Banks\Lev_Borgin\ss_bor_cageslam_01e.wav
DD 00000e1fh
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Borgin\ss_bor_dogbark_01e.wav
DD 00000e20h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Borgin\ss_bor_dogbark_02e.wav
DD 00000e21h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Borgin\ss_bor_dogbark_03e.wav
DD 00000e22h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Borgin\ss_bor_handofglory_crack_0004.wav
DD 00000e23h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Borgin\ss_bor_handofglory_crack_0002.wav
DD 00000e24h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Borgin\ss_bor_handofglory_crack_0003.wav
DD 00000e25h
DD 00000020h
// 33 C:\Harry\Banks\Lev_Borgin\ss_bor_handofglory_crack_0001.wav
DD 00000e26h
DD 00000021h
// 34 C:\Harry\Banks\Lev_Borgin\ss_bor_handofglory_crack_short_0001.wav
DD 00000e27h
DD 00000022h
// 35 C:\Harry\Banks\Lev_Borgin\ss_bor_handofglory_crunch_0001.wav
DD 00000e28h
DD 00000023h
// 36 C:\Harry\Banks\Lev_Borgin\ss_bor_lumoswall_01e.wav
DD 00000e29h
DD 00000024h
// 37 C:\Harry\Banks\Lev_Borgin\ss_bor_ironbarsx3_0002.wav
DD 00000e2ah
DD 00000025h
// 38 C:\Harry\Banks\Lev_Borgin\ss_bor_hand_03e.wav
DD 00000e2bh
DD 00000026h
// 39 C:\Harry\Banks\Lev_Borgin\ss_bor_hand_02e.wav
DD 00000e2ch
DD 00000027h
// 40 C:\Harry\Banks\Lev_Borgin\ss_bor_hand_01e.wav
DD 00000e2dh
DD 00000028h
// 41 C:\Harry\Banks\Lev_Borgin\ss_bor_hand_04e.wav
DD 00000e2eh
DD 00000029h
// 42 C:\Harry\Banks\Lev_Borgin\ss_bor_ladderbounce_01e.wav
DD 00000e2fh
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Borgin\ss_bor_ladderbounce_02e.wav
DD 00000e30h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Borgin\ss_bor_laddermove_01e.wav
DD 00000e31h
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Borgin\ss_bor_dooropensqueak_01e.wav
DD 00000e32h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Borgin\ss_bor_innerdooropensqueak_01e.wav
DD 00000e33h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Borgin\ss_bor_innerdoorshut_01e.wav
DD 00000e34h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Borgin\ss_bor_pushcrate_03e.wav
DD 00000e35h
DD 00000030h
// 49 C:\Harry\Banks\Lev_Borgin\ss_bor_pushcrate_02e.wav
DD 00000e36h
DD 00000031h
// 50 C:\Harry\Banks\Lev_Borgin\ss_bor_pushcrate_01e.wav
DD 00000e37h
DD 00000032h
// 51 C:\Harry\Banks\Lev_Borgin\ss_bor_pushcrate_04e.wav
DD 00000e38h
DD 00000033h
// 52 C:\Harry\Banks\Lev_Borgin\ss_bor_pushcrate_05e.wav
DD 00000e39h
DD 00000034h
// 53 C:\Harry\Banks\Lev_Borgin\ss_lky_switchon_01e.wav
DD 00000e3ah
DD 00000035h
// 54 C:\Harry\Banks\Lev_Borgin\ss_bor_vasehitcrash_02e.wav
DD 00000e3bh
DD 00000036h
// 55 C:\Harry\Banks\Lev_Borgin\ss_bor_vasehitcrash_01e.wav
DD 00000e3ch
DD 00000037h
// 56 C:\Harry\Banks\Lev_Borgin\ss_bor_vasehitcrash_03e.wav
DD 00000e3dh
DD 00000038h
// 57 C:\Harry\Banks\Lev_Borgin\ss_bor_vasehitcrash_04e.wav
DD 00000e3eh
DD 00000039h
// 58 C:\Harry\Banks\Lev_Borgin\ss_bor_vasebounce_02e.wav
DD 00000e3fh
DD 0000003ah
// 59 C:\Harry\Banks\Lev_Borgin\ss_bor_drawermove_02e.wav
DD 00000e40h
DD 0000003bh
// 60 C:\Harry\Banks\Lev_Borgin\ss_bor_drawermove_03e.wav
DD 00000e41h
DD 0000003ch
// 61 C:\Harry\Banks\Lev_Borgin\ss_bor_drawermove_04.wav
DD 00000e42h
DD 0000003dh
// 62 C:\Harry\Banks\Lev_Borgin\ss_bor_vasebounce_01e.wav
DD 00000e43h
DD 0000003eh
// 63 C:\Harry\Banks\Lev_Borgin\ss_bor_drawermove_01e.wav
DD 00000e44h
DD 0000003fh
// 64 C:\Harry\Banks\Lev_Borgin\ss_bor_vasebounce_03e.wav
DD 00000e45h
DD 00000040h
// 65 C:\Harry\Banks\Lev_Borgin\ss_bor_vasebounce_04e.wav
DD 00000e46h
DD 00000041h
// 66 C:\Harry\Banks\Lev_Borgin\ss_bor_vasesmash_0004.wav
DD 00000e47h
DD 00000042h
// 67 C:\Harry\Banks\Lev_Borgin\ss_bor_vasesmash_0002.wav
DD 00000e48h
DD 00000043h
// 68 C:\Harry\Banks\Lev_Borgin\ss_bor_vasesmash_0003.wav
DD 00000e49h
DD 00000044h
// 69 C:\Harry\Banks\Lev_Borgin\ss_bor_vasesmash_0001.wav
DD 00000e4ah
DD 00000045h
// 70 C:\Harry\Banks\Lev_Borgin\ss_bor_vasesmash_0005.wav
DD 00000e4bh
DD 00000046h
// 71 C:\Harry\Banks\Lev_Borgin\ss_bor_vasesmash_0006.wav
DD 00000e4ch
DD 00000047h
// 72 C:\Harry\Banks\Lev_Borgin\ss_bor_vasesmash_0007.wav
DD 00000e4dh
DD 00000048h
// 73 C:\Harry\Banks\Lev_Borgin\ss_bor_putbookdown_01e.wav
DD 00000e4eh
DD 00000049h
// 74 C:\Harry\Banks\Lev_Borgin\ss_bor_bookgrab_01e.wav
DD 00000e4fh
DD 0000004ah
// 75 C:\Harry\Banks\Lev_Borgin\ss_fpo_burrowfpo_loop_01.wav
DD 00000e50h
DD 0000004bh
// 76 C:\Harry\Banks\Lev_Borgin\ss_obj_binhit_0004.wav
DD 00000e51h
DD 0000004ch
// 77 C:\Harry\Banks\Lev_Borgin\ss_obj_binhit_0008.wav
DD 00000e52h
DD 0000004dh
// 78 C:\Harry\Banks\Lev_Borgin\ss_obj_binhit_0009.wav
DD 00000e53h
DD 0000004eh
// 79 C:\Harry\Banks\Lev_Borgin\ss_obj_binlid_0011.wav
DD 00000e54h
DD 0000004fh
// 80 C:\Harry\Banks\Lev_Borgin\ss_obj_binlid_0012.wav
DD 00000e55h
DD 00000050h
// 81 C:\Harry\Banks\Lev_Borgin\ss_gui_voicelumos_01e.wav
DD 00000e56h
DD 00000051h
// 82 C:\Harry\Banks\Lev_Borgin\ss_bor_learnspell_01e.wav
DD 00000e57h
DD 00000052h
// 83 C:\Harry\Banks\Lev_Borgin\ss_bor_spellbookvanish.01e.wav
DD 00000e58h
DD 00000053h
// 84 C:\Harry\Banks\Lev_Borgin\ss_spb_learnspell_01e.wav
DD 00000dfah
DD 00000054h
// 85 C:\Harry\Banks\Lev_Borgin\ss_bor_spelltinkle_01e.wav
DD 00000e59h
DD 00000055h
// 86 C:\Harry\Banks\Lev_Borgin\ss_fts_woodcarpetl_0005.wav
DD 00000e5ah
DD 00000056h
// 87 C:\Harry\Banks\Lev_Borgin\ss_fts_woodcarpetl_0002.wav
DD 00000e5bh
DD 00000057h
// 88 C:\Harry\Banks\Lev_Borgin\ss_fts_woodcarpetl_0003.wav
DD 00000e5ch
DD 00000058h
// 89 C:\Harry\Banks\Lev_Borgin\ss_fts_woodcarpetl_0004.wav
DD 00000e5dh
DD 00000059h
// 90 C:\Harry\Banks\Lev_Borgin\ss_fts_woodcarpetl_0001.wav
DD 00000e5eh
DD 0000005ah
// 91 C:\Harry\Banks\Lev_Borgin\ss_fts_woodcarpetr_0001.wav
DD 00000e5fh
DD 0000005bh
// 92 C:\Harry\Banks\Lev_Borgin\ss_fts_woodcarpetr_0002.wav
DD 00000e60h
DD 0000005ch
// 93 C:\Harry\Banks\Lev_Borgin\ss_fts_woodcarpetr_0003.wav
DD 00000e61h
DD 0000005dh
// 94 C:\Harry\Banks\Lev_Borgin\ss_fts_woodcarpetr_0004.wav
DD 00000e62h
DD 0000005eh
// 95 C:\Harry\Banks\Lev_Borgin\ss_fts_woodcarpetr_0005.wav
DD 00000e63h
DD 0000005fh
// 96 C:\Harry\Banks\Lev_Borgin\ss_spb_appear_01e.wav
DD 00000664h
DD 00000060h
// 97 C:\Harry\Banks\Lev_Borgin\ss_bor_spellbookcollecttest_01e.wav
DD 00000e64h
DD 00000061h
// 98 C:\Harry\Banks\Lev_Borgin\ss_bor_cabinetslide_02e.wav
DD 00000e65h
DD 00000062h
// 99 C:\Harry\Banks\Lev_Borgin\ss_bor_portcullis_02e.wav
DD 00000e66h
DD 00000063h
// 100 C:\Harry\Banks\Lev_Borgin\ss_bor_woodsnap_03e.wav
DD 00000e67h
DD 00000064h
// 101 C:\Harry\Banks\Lev_Borgin\ss_bor_woodsnap_04e.wav
DD 00000e68h
DD 00000065h
BANK_116_LEV_BURROWS_NAME:
DS "EASOUND\LEV_BURROWS.SDT"
BANK_116_LEV_BURROWS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Burrows\ss_bur_doorclose_01e.wav
DD 00000e69h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Burrows\ss_bur_doormove_01e.wav
DD 00000e6ah
DD 00000001h
// 2 C:\Harry\Banks\Lev_Burrows\ss_bur_leaves_0002.wav
DD 00000e6bh
DD 00000002h
// 3 C:\Harry\Banks\Lev_Burrows\ss_bur_leaves_0004.wav
DD 00000e6ch
DD 00000003h
// 4 C:\Harry\Banks\Lev_Burrows\ss_bur_leaves_0005.wav
DD 00000e6dh
DD 00000004h
// 5 C:\Harry\Banks\Lev_Burrows\ss_obj_binhit_0004.wav
DD 00000e51h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Burrows\ss_obj_binhit_0008.wav
DD 00000e52h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Burrows\ss_obj_binhit_0009.wav
DD 00000e53h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Burrows\ss_obj_binhit_0010.wav
DD 00000e6eh
DD 00000008h
// 9 C:\Harry\Banks\Lev_Burrows\ss_obj_binlid_0011.wav
DD 00000e54h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Burrows\ss_obj_binlid_0012.wav
DD 00000e55h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Burrows\ss_obj_conehiit_0003.wav
DD 00000e6fh
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Burrows\ss_obj_conehit_0002.wav
DD 00000e70h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Burrows\ss_obj_conehit_0005.wav
DD 00000e71h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Burrows\ss_obj_conehit_0007.wav
DD 00000e72h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Burrows\ss_obj_duckrubberhit_0001.wav
DD 00000e73h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Burrows\ss_obj_rakehit_0007.wav
DD 00000e74h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Burrows\ss_obj_toolbox_0001.wav
DD 00000e75h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Burrows\ss_obj_toolbox_0002.wav
DD 00000e76h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Burrows\ss_obj_toolbox_0003.wav
DD 00000e77h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Burrows\ss_obj_toolbox_0004.wav
DD 00000e78h
DD 00000014h
// 21 C:\Harry\Banks\Lev_Burrows\ss_obj_toolbox_0006.wav
DD 00000e79h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Burrows\ss_obj_toolbox_0007.wav
DD 00000e7ah
DD 00000016h
// 23 C:\Harry\Banks\Lev_Burrows\ss_ron_clap_01e.wav
DD 00000e7bh
DD 00000017h
// 24 C:\Harry\Banks\Lev_Burrows\ss_ron_clap_02e.wav
DD 00000e7ch
DD 00000018h
// 25 C:\Harry\Banks\Lev_Burrows\ss_ron_clap_03e.wav
DD 00000e7dh
DD 00000019h
// 26 C:\Harry\Banks\Lev_Burrows\ss_grg_standidlekickdirt_01e.wav
DD 00000e7eh
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Burrows\ss_ang_crash_0001.wav
DD 00000e7fh
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Burrows\ss_ang_crash_0002.wav
DD 00000e80h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Burrows\ss_ang_crash_0004.wav
DD 00000e81h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Burrows\ss_ang_crash_0007.wav
DD 00000e82h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Burrows\ss_bur_angeyepop_01e.wav
DD 00000e83h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Burrows\ss_bur_signland_01e.wav
DD 00000e84h
DD 00000020h
// 33 C:\Harry\Banks\Lev_Burrows\ss_ang_harrydoor_01e.wav
DD 00000e85h
DD 00000021h
// 34 C:\Harry\Banks\Lev_Burrows\ss_ang_rondoor_01e.wav
DD 00000e86h
DD 00000022h
// 35 C:\Harry\Banks\Lev_Burrows\ss_bur_signsqueak_01e.wav
DD 00000e87h
DD 00000023h
// 36 C:\Harry\Banks\Lev_Burrows\ss_fpo_spellbuild_bur_0001.wav
DD 00000e88h
DD 00000024h
// 37 C:\Harry\Banks\Lev_Burrows\ss_fpo_burrowfpo_loop_01.wav
DD 00000e50h
DD 00000025h
// 38 C:\Harry\Banks\Lev_Burrows\ss_fpo_spellcastnorm_0002.wav
DD 00000e89h
DD 00000026h
// 39 C:\Harry\Banks\Lev_Burrows\ss_fpo_spellcastover_0001.wav
DD 00000e8ah
DD 00000027h
// 40 C:\Harry\Banks\Lev_Burrows\ss_fpo_spellhit_0001a.wav
DD 00000e8bh
DD 00000028h
// 41 C:\Harry\Banks\Lev_Burrows\sv_hry_dy201_0018.wav
DD 00000e8ch
DD 00000029h
// 42 C:\Harry\Banks\Lev_Burrows\sv_hry_dy201_0018b.wav
DD 00000e8dh
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Burrows\sv_hry_flickn02_0001.wav
DD 00000e8eh
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Burrows\sv_hry_incantatefpo_01.wav
DD 00000e8fh
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Burrows\ss_gui_flingfinalscore_0001.wav
DD 00000e90h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Burrows\ss_gui_flingcounter_0001.wav
DD 00000e91h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Burrows\ss_gui_voiceflipendo_01e.wav
DD 00000e92h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Burrows\ss_ang_entrance_03e.wav
DD 00000e93h
DD 00000030h
// 49 C:\Harry\Banks\Lev_Burrows\ss_hry_ftsgrassr1_0005.wav
DD 00000e94h
DD 00000031h
// 50 C:\Harry\Banks\Lev_Burrows\ss_hry_ftsgrassl1_0002.wav
DD 00000e95h
DD 00000032h
// 51 C:\Harry\Banks\Lev_Burrows\ss_hry_ftsgrassl1_0003.wav
DD 00000e96h
DD 00000033h
// 52 C:\Harry\Banks\Lev_Burrows\ss_hry_ftsgrassl1_0004.wav
DD 00000e97h
DD 00000034h
// 53 C:\Harry\Banks\Lev_Burrows\ss_hry_ftsgrassl1_0005.wav
DD 00000e98h
DD 00000035h
// 54 C:\Harry\Banks\Lev_Burrows\ss_hry_ftsgrassr1_0001.wav
DD 00000e99h
DD 00000036h
// 55 C:\Harry\Banks\Lev_Burrows\ss_hry_ftsgrassr1_0002.wav
DD 00000e9ah
DD 00000037h
// 56 C:\Harry\Banks\Lev_Burrows\ss_hry_ftsgrassr1_0003.wav
DD 00000e9bh
DD 00000038h
// 57 C:\Harry\Banks\Lev_Burrows\ss_hry_ftsgrassr1_0004.wav
DD 00000e9ch
DD 00000039h
// 58 C:\Harry\Banks\Lev_Burrows\ss_hry_ftsgrassl1_0001.wav
DD 00000e9dh
DD 0000003ah
// 59 C:\Harry\Banks\Lev_Burrows\ss_hry_ftswaterl1_0004.wav
DD 00000e9eh
DD 0000003bh
// 60 C:\Harry\Banks\Lev_Burrows\ss_hry_ftswaterl1_0001.wav
DD 00000e9fh
DD 0000003ch
// 61 C:\Harry\Banks\Lev_Burrows\ss_hry_ftswaterl1_0002.wav
DD 00000ea0h
DD 0000003dh
// 62 C:\Harry\Banks\Lev_Burrows\ss_hry_ftswaterl1_0003.wav
DD 00000ea1h
DD 0000003eh
// 63 C:\Harry\Banks\Lev_Burrows\waterblank1.wav
DD 00000ea2h
DD 0000003fh
// 64 C:\Harry\Banks\Lev_Burrows\ss_hry_ftswaterr1_0001.wav
DD 00000ea3h
DD 00000040h
// 65 C:\Harry\Banks\Lev_Burrows\ss_hry_ftswaterr1_0002.wav
DD 00000ea4h
DD 00000041h
// 66 C:\Harry\Banks\Lev_Burrows\ss_hry_ftswaterr1_0003.wav
DD 00000ea5h
DD 00000042h
// 67 C:\Harry\Banks\Lev_Burrows\waterblank2.wav
DD 00000ea6h
DD 00000043h
// 68 C:\Harry\Banks\Lev_Burrows\waterblank3.wav
DD 00000ea7h
DD 00000044h
// 69 C:\Harry\Banks\Lev_Burrows\waterblank4.wav
DD 00000ea8h
DD 00000045h
// 70 C:\Harry\Banks\Lev_Burrows\waterblank5.wav
DD 00000ea9h
DD 00000046h
// 71 C:\Harry\Banks\Lev_Burrows\waterblank6.wav
DD 00000eaah
DD 00000047h
BANK_117_LEV_COS_NAME:
DS "EASOUND\LEV_COS.SDT"
BANK_117_LEV_COS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_CoS\ss_cos_mediumsplash_04e.wav
DD 00000eabh
DD 00000000h
// 1 C:\Harry\Banks\Lev_CoS\ss_cos_bigsplash_02e.wav
DD 00000each
DD 00000001h
// 2 C:\Harry\Banks\Lev_CoS\ss_cos_mediumsplash_01e.wav
DD 00000eadh
DD 00000002h
// 3 C:\Harry\Banks\Lev_CoS\ss_cos_mediumsplash_02e.wav
DD 00000eaeh
DD 00000003h
// 4 C:\Harry\Banks\Lev_CoS\ss_cos_mediumsplash_03e.wav
DD 00000eafh
DD 00000004h
// 5 C:\Harry\Banks\Lev_CoS\ss_cos_bigsplash_01e.wav
DD 00000eb0h
DD 00000005h
// 6 C:\Harry\Banks\Lev_CoS\ss_cos_mediumsplash_05e.wav
DD 00000eb1h
DD 00000006h
// 7 C:\Harry\Banks\Lev_CoS\ss_cos_mediumsplash_06e.wav
DD 00000eb2h
DD 00000007h
// 8 C:\Harry\Banks\Lev_CoS\ss_cos_smallsplash_01e.wav
DD 00000eb3h
DD 00000008h
// 9 C:\Harry\Banks\Lev_CoS\ss_cos_smallsplash_02e.wav
DD 00000eb4h
DD 00000009h
// 10 C:\Harry\Banks\Lev_CoS\ss_cos_smallsplash_03e.wav
DD 00000eb5h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_CoS\ss_cos_venomland_04e.wav
DD 00000eb6h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_CoS\ss_cos_venomland_02e.wav
DD 00000eb7h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_CoS\ss_cos_venomland_03e.wav
DD 00000eb8h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_CoS\ss_cos_venomland_01e.wav
DD 00000eb9h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_CoS\ss_cos_venomland_05e.wav
DD 00000ebah
DD 0000000fh
// 16 C:\Harry\Banks\Lev_CoS\ss_cos_venomland_06e.wav
DD 00000ebbh
DD 00000010h
// 17 C:\Harry\Banks\Lev_CoS\ss_cos_torchignite_03e.wav
DD 00000ebch
DD 00000011h
// 18 C:\Harry\Banks\Lev_CoS\ss_cos_torchignite_02e.wav
DD 00000ebdh
DD 00000012h
// 19 C:\Harry\Banks\Lev_CoS\ss_cos_torchignite_01e.wav
DD 00000ebeh
DD 00000013h
// 20 C:\Harry\Banks\Lev_CoS\ss_cos_torchignite_04e.wav
DD 00000ebfh
DD 00000014h
// 21 C:\Harry\Banks\Lev_CoS\ss_cos_dropsword_04e.wav
DD 00000ec0h
DD 00000015h
// 22 C:\Harry\Banks\Lev_CoS\ss_cos_dropsword_02e.wav
DD 00000ec1h
DD 00000016h
// 23 C:\Harry\Banks\Lev_CoS\ss_cos_dropsword_03e.wav
DD 00000ec2h
DD 00000017h
// 24 C:\Harry\Banks\Lev_CoS\ss_cos_dropsword_01e.wav
DD 00000ec3h
DD 00000018h
// 25 C:\Harry\Banks\Lev_CoS\ss_bas_hitwall_04e.wav
DD 00000ec4h
DD 00000019h
// 26 C:\Harry\Banks\Lev_CoS\ss_bas_hitwall_02e.wav
DD 00000ec5h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_CoS\ss_bas_hitwall_03e.wav
DD 00000ec6h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_CoS\ss_bas_hitwall_01e.wav
DD 00000ec7h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_CoS\ss_bas_hitwall_05e.wav
DD 00000ec8h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_CoS\ss_bas_hitwall_06e.wav
DD 00000ec9h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_CoS\ss_cos_swordstickground_02e.wav
DD 00000ecah
DD 0000001fh
// 32 C:\Harry\Banks\Lev_CoS\ss_cos_swordstickground_01e.wav
DD 00000ecbh
DD 00000020h
// 33 C:\Harry\Banks\Lev_CoS\ss_cos_swordstickground_03e.wav
DD 00000ecch
DD 00000021h
// 34 C:\Harry\Banks\Lev_CoS\ss_cos_swordstickground_04e.wav
DD 00000ecdh
DD 00000022h
// 35 C:\Harry\Banks\Lev_CoS\ss_bas_tongue_03e.wav
DD 00000eceh
DD 00000023h
// 36 C:\Harry\Banks\Lev_CoS\ss_bas_tongue_02e.wav
DD 00000ecfh
DD 00000024h
// 37 C:\Harry\Banks\Lev_CoS\ss_bas_tongue_01e.wav
DD 00000ed0h
DD 00000025h
// 38 C:\Harry\Banks\Lev_CoS\ss_bas_tongue_04e.wav
DD 00000ed1h
DD 00000026h
// 39 C:\Harry\Banks\Lev_CoS\ss_cos_swordloopend_01e.wav
DD 00000ed2h
DD 00000027h
// 40 C:\Harry\Banks\Lev_CoS\ss_cos_debris_05e.wav
DD 00000ed3h
DD 00000028h
// 41 C:\Harry\Banks\Lev_CoS\ss_cos_debris_02e.wav
DD 00000ed4h
DD 00000029h
// 42 C:\Harry\Banks\Lev_CoS\ss_cos_debris_03e.wav
DD 00000ed5h
DD 0000002ah
// 43 C:\Harry\Banks\Lev_CoS\ss_cos_debris_04e.wav
DD 00000ed6h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_CoS\ss_cos_debris_01e.wav
DD 00000ed7h
DD 0000002ch
// 45 C:\Harry\Banks\Lev_CoS\ss_cos_debris_06e.wav
DD 00000ed8h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_CoS\ss_cos_mediumsplash_07e.wav
DD 00000ed9h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_CoS\ss_bas_slither_05e.wav
DD 00000edah
DD 0000002fh
// 48 C:\Harry\Banks\Lev_CoS\ss_bas_slither_02e.wav
DD 00000edbh
DD 00000030h
// 49 C:\Harry\Banks\Lev_CoS\ss_bas_slither_03e.wav
DD 00000edch
DD 00000031h
// 50 C:\Harry\Banks\Lev_CoS\ss_bas_slither_04e.wav
DD 00000eddh
DD 00000032h
// 51 C:\Harry\Banks\Lev_CoS\ss_bas_slither_01e.wav
DD 00000edeh
DD 00000033h
// 52 C:\Harry\Banks\Lev_CoS\ss_bas_slither_06e.wav
DD 00000edfh
DD 00000034h
// 53 C:\Harry\Banks\Lev_CoS\ss_bas_slither_07e.wav
DD 00000ee0h
DD 00000035h
// 54 C:\Harry\Banks\Lev_CoS\ss_bas_slither_08e.wav
DD 00000ee1h
DD 00000036h
// 55 C:\Harry\Banks\Lev_CoS\ss_bas_slither_09e.wav
DD 00000ee2h
DD 00000037h
// 56 C:\Harry\Banks\Lev_CoS\ss_bas_slither_10e.wav
DD 00000ee3h
DD 00000038h
// 57 C:\Harry\Banks\Lev_CoS\ss_bas_slither_11e.wav
DD 00000ee4h
DD 00000039h
// 58 C:\Harry\Banks\Lev_CoS\ss_cos_swordloopend_02e.wav
DD 00000ee5h
DD 0000003ah
// 59 C:\Harry\Banks\Lev_CoS\ss_cos_swordloopend_03e.wav
DD 00000ee6h
DD 0000003bh
// 60 C:\Harry\Banks\Lev_CoS\ss_cos_swordloopend_04e.wav
DD 00000ee7h
DD 0000003ch
// 61 C:\Harry\Banks\Lev_CoS\ss_cos_swordloopend_05e.wav
DD 00000ee8h
DD 0000003dh
// 62 C:\Harry\Banks\Lev_CoS\ss_cos_swordoverload_01e.wav
DD 00000ee9h
DD 0000003eh
// 63 C:\Harry\Banks\Lev_CoS\ss_cos_staircasedoorclose_01e.wav
DD 00000eeah
DD 0000003fh
// 64 C:\Harry\Banks\Lev_CoS\ss_cos_nomalwooddoorlatch_02e.wav
DD 00000eebh
DD 00000040h
// 65 C:\Harry\Banks\Lev_CoS\ss_cos_nomalwooddoorlatch_01e.wav
DD 00000eech
DD 00000041h
// 66 C:\Harry\Banks\Lev_CoS\ss_cos_staircasedooropen_01e.wav
DD 00000eedh
DD 00000042h
// 67 C:\Harry\Banks\Lev_CoS\ss_cos_touch_03e.wav
DD 00000eeeh
DD 00000043h
// 68 C:\Harry\Banks\Lev_CoS\ss_cos_swordloop_03e.wav
DD 00000eefh
DD 00000044h
// 69 C:\Harry\Banks\Lev_CoS\ss_cos_touch_01e.wav
DD 00000ef0h
DD 00000045h
// 70 C:\Harry\Banks\Lev_CoS\ss_cos_touch_02e.wav
DD 00000ef1h
DD 00000046h
// 71 C:\Harry\Banks\Lev_CoS\ss_cos_swordfire_01e.wav
DD 00000ef2h
DD 00000047h
// 72 C:\Harry\Banks\Lev_CoS\ss_cos_touch_04e.wav
DD 00000ef3h
DD 00000048h
// 73 C:\Harry\Banks\Lev_CoS\ss_cos_touch_05e.wav
DD 00000ef4h
DD 00000049h
// 74 C:\Harry\Banks\Lev_CoS\ss_cos_touch_07e.wav
DD 00000ef5h
DD 0000004ah
// 75 C:\Harry\Banks\Lev_CoS\ss_cos_touch_06e.wav
DD 00000ef6h
DD 0000004bh
// 76 C:\Harry\Banks\Lev_CoS\ss_cos_touch_08e.wav
DD 00000ef7h
DD 0000004ch
// 77 C:\Harry\Banks\Lev_CoS\ss_cos_touch_09e.wav
DD 00000ef8h
DD 0000004dh
// 78 C:\Harry\Banks\Lev_CoS\ss_cos_touch_10e.wav
DD 00000ef9h
DD 0000004eh
// 79 C:\Harry\Banks\Lev_CoS\ss_cos_sinkmove_01e.wav
DD 00000efah
DD 0000004fh
// 80 C:\Harry\Banks\Lev_CoS\ss_cos_harryjump_01e.wav
DD 00000efbh
DD 00000050h
// 81 C:\Harry\Banks\Lev_CoS\ss_cod_swordpickup_0001.wav
DD 00000efch
DD 00000051h
// 82 C:\Harry\Banks\Lev_CoS\ss_bas_die_0001.wav
DD 00000efdh
DD 00000052h
// 83 C:\Harry\Banks\Lev_CoS\ss_bas_idle_0001.wav
DD 00000efeh
DD 00000053h
// 84 C:\Harry\Banks\Lev_CoS\ss_bas_idle_0002.wav
DD 00000effh
DD 00000054h
// 85 C:\Harry\Banks\Lev_CoS\ss_bas_idle_0003.wav
DD 00000f00h
DD 00000055h
// 86 C:\Harry\Banks\Lev_CoS\ss_bas_idle_0004.wav
DD 00000f01h
DD 00000056h
// 87 C:\Harry\Banks\Lev_CoS\ss_bas_screamlong_0001.wav
DD 00000f02h
DD 00000057h
// 88 C:\Harry\Banks\Lev_CoS\ss_bas_screamlong_0002.wav
DD 00000f03h
DD 00000058h
// 89 C:\Harry\Banks\Lev_CoS\ss_bas_spitattack_0003.wav
DD 00000f04h
DD 00000059h
// 90 C:\Harry\Banks\Lev_CoS\ss_bas_spitattack_0004.wav
DD 00000f05h
DD 0000005ah
// 91 C:\Harry\Banks\Lev_CoS\ss_bas_spitattack_0005.wav
DD 00000f06h
DD 0000005bh
// 92 C:\Harry\Banks\Lev_CoS\ss_bas_spitattack_0006.wav
DD 00000f07h
DD 0000005ch
// 93 C:\Harry\Banks\Lev_CoS\ss_bas_spitattack_0007.wav
DD 00000f08h
DD 0000005dh
// 94 C:\Harry\Banks\Lev_CoS\ss_cos_basvoiceaway_0002.wav
DD 00000f09h
DD 0000005eh
// 95 C:\Harry\Banks\Lev_CoS\ss_cos_basvoiceaway_0001.wav
DD 00000f0ah
DD 0000005fh
// 96 C:\Harry\Banks\Lev_CoS\ss_cos_basvoiceaway_0003.wav
DD 00000f0bh
DD 00000060h
// 97 C:\Harry\Banks\Lev_CoS\ss_bas_screamshort_0001.wav
DD 00000f0ch
DD 00000061h
// 98 C:\Harry\Banks\Lev_CoS\ss_bas_screamshort_0002.wav
DD 00000f0dh
DD 00000062h
// 99 C:\Harry\Banks\Lev_CoS\ss_bas_screamshort_0003.wav
DD 00000f0eh
DD 00000063h
// 100 C:\Harry\Banks\Lev_CoS\ss_bas_screamshort_0004.wav
DD 00000f0fh
DD 00000064h
// 101 C:\Harry\Banks\Lev_CoS\ss_bas_spitattack_0009.wav
DD 00000f10h
DD 00000065h
// 102 C:\Harry\Banks\Lev_CoS\ss_cos_rockland_0005.wav
DD 00000f11h
DD 00000066h
// 103 C:\Harry\Banks\Lev_CoS\ss_cos_rockland_0002.wav
DD 00000f12h
DD 00000067h
// 104 C:\Harry\Banks\Lev_CoS\ss_cos_rockland_0001.wav
DD 00000f13h
DD 00000068h
// 105 C:\Harry\Banks\Lev_CoS\ss_cos_rockland_0007.wav
DD 00000f14h
DD 00000069h
// 106 C:\Harry\Banks\Lev_CoS\ss_cos_stoneopen_01e.wav
DD 00000f15h
DD 0000006ah
// 107 C:\Harry\Banks\Lev_CoS\ss_hry_ftswaterl1_0003.wav
DD 00000ea1h
DD 0000006bh
// 108 C:\Harry\Banks\Lev_CoS\ss_hry_ftswaterl1_0001.wav
DD 00000e9fh
DD 0000006ch
// 109 C:\Harry\Banks\Lev_CoS\ss_hry_ftswaterl1_0002.wav
DD 00000ea0h
DD 0000006dh
// 110 C:\Harry\Banks\Lev_CoS\waterblank1.wav
DD 00000ea2h
DD 0000006eh
// 111 C:\Harry\Banks\Lev_CoS\ss_hry_ftswaterl1_0004.wav
DD 00000e9eh
DD 0000006fh
// 112 C:\Harry\Banks\Lev_CoS\ss_hry_ftswaterr1_0001.wav
DD 00000ea3h
DD 00000070h
// 113 C:\Harry\Banks\Lev_CoS\ss_hry_ftswaterr1_0002.wav
DD 00000ea4h
DD 00000071h
// 114 C:\Harry\Banks\Lev_CoS\ss_hry_ftswaterr1_0003.wav
DD 00000ea5h
DD 00000072h
// 115 C:\Harry\Banks\Lev_CoS\waterblank2.wav
DD 00000ea6h
DD 00000073h
// 116 C:\Harry\Banks\Lev_CoS\waterblank3.wav
DD 00000ea7h
DD 00000074h
// 117 C:\Harry\Banks\Lev_CoS\waterblank4.wav
DD 00000ea8h
DD 00000075h
// 118 C:\Harry\Banks\Lev_CoS\waterblank5.wav
DD 00000ea9h
DD 00000076h
// 119 C:\Harry\Banks\Lev_CoS\waterblank6.wav
DD 00000eaah
DD 00000077h
// 120 C:\Harry\Banks\Lev_CoS\ss_fwk_coscallout_01e.wav
DD 00000f16h
DD 00000078h
// 121 C:\Harry\Banks\Lev_CoS\ss_fwk_coscallout_02e.wav
DD 00000f17h
DD 00000079h
// 122 C:\Harry\Banks\Lev_CoS\ss_fwk_cosflap_01e.wav
DD 00000f18h
DD 0000007ah
// 123 C:\Harry\Banks\Lev_CoS\ss_fwk_cosflap_02e.wav
DD 00000f19h
DD 0000007bh
// 124 C:\Harry\Banks\Lev_CoS\ss_cos_newrock_0002e.wav
DD 00000f1ah
DD 0000007ch
// 125 C:\Harry\Banks\Lev_CoS\ss_cos_newrock_0006e.wav
DD 00000f1bh
DD 0000007dh
// 126 C:\Harry\Banks\Lev_CoS\ss_cos_newrock_0005e.wav
DD 00000f1ch
DD 0000007eh
// 127 C:\Harry\Banks\Lev_CoS\ss_cos_newrock_0004e.wav
DD 00000f1dh
DD 0000007fh
// 128 C:\Harry\Banks\Lev_CoS\ss_cos_newrock_0003e.wav
DD 00000f1eh
DD 00000080h
// 129 C:\Harry\Banks\Lev_CoS\ss_cos_newrock_0007e.wav
DD 00000f1fh
DD 00000081h
// 130 C:\Harry\Banks\Lev_CoS\ss_cos_newrock_0001e.wav
DD 00000f20h
DD 00000082h
// 131 C:\Harry\Banks\Lev_CoS\ss_fwk_cosfawkesattack_01e.wav
DD 00000f21h
DD 00000083h
// 132 C:\Harry\Banks\Lev_CoS\ss_bas_toothbreak_01e.wav
DD 00000f22h
DD 00000084h
// 133 C:\Harry\Banks\Lev_CoS\ss_cos_toothstick_02e.wav
DD 00000f23h
DD 00000085h
// 134 C:\Harry\Banks\Lev_CoS\ss_cos_toothfly_03e.wav
DD 00000f24h
DD 00000086h
// 135 C:\Harry\Banks\Lev_CoS\ss_cos_goyletransform_03e.wav
DD 00000f25h
DD 00000087h
BANK_118_LEV_DADA_CLASS_NAME:
DS "EASOUND\LEV_DADA_CLASS.SDT"
BANK_118_LEV_DADA_CLASS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_DADA_Class\ss_dada_classroomdoorlatch_01e.wav
DD 00000f26h
DD 00000000h
// 1 C:\Harry\Banks\Lev_DADA_Class\ss_dada_classroomdoorclose_01e.wav
DD 00000f27h
DD 00000001h
// 2 C:\Harry\Banks\Lev_DADA_Class\ss_dada_classroomdooropen_01e.wav
DD 00000f28h
DD 00000002h
// 3 C:\Harry\Banks\Lev_DADA_Class\ss_dada_deskclose_01e.wav
DD 00000f29h
DD 00000003h
// 4 C:\Harry\Banks\Lev_DADA_Class\ss_dada_woodencabinetopen_02e.wav
DD 00000f2ah
DD 00000004h
// 5 C:\Harry\Banks\Lev_DADA_Class\ss_dada_snakehiss_02e.wav
DD 00000f2bh
DD 00000005h
// 6 C:\Harry\Banks\Lev_DADA_Class\ss_dada_snakeslither_02e.wav
DD 00000f2ch
DD 00000006h
// 7 C:\Harry\Banks\Lev_DADA_Class\ss_png_boxhit_01e.wav
DD 0000070ah
DD 00000007h
// 8 C:\Harry\Banks\Lev_DADA_Class\ss_png_boxhit_02e.wav
DD 00000709h
DD 00000008h
// 9 C:\Harry\Banks\Lev_DADA_Class\ss_png_boxhit_03e.wav
DD 00000708h
DD 00000009h
// 10 C:\Harry\Banks\Lev_DADA_Class\ss_png_boxhit_04e.wav
DD 00000707h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_DADA_Class\ss_png_metalplaquebounce_01e.wav
DD 00000706h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_DADA_Class\ss_png_metalplaquebounce_02e.wav
DD 00000713h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_DADA_Class\ss_png_plaquebounce_01e.wav
DD 0000070fh
DD 0000000dh
// 14 C:\Harry\Banks\Lev_DADA_Class\ss_png_plaquebounce_02e.wav
DD 0000070eh
DD 0000000eh
// 15 C:\Harry\Banks\Lev_DADA_Class\ss_png_plaquehit_01e.wav
DD 00000712h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_DADA_Class\ss_png_plaquehit_02e.wav
DD 00000711h
DD 00000010h
// 17 C:\Harry\Banks\Lev_DADA_Class\ss_png_plaquehit_03e.wav
DD 00000710h
DD 00000011h
// 18 C:\Harry\Banks\Lev_DADA_Class\ss_png_trophybounce1_01e.wav
DD 00000705h
DD 00000012h
// 19 C:\Harry\Banks\Lev_DADA_Class\ss_png_trophybounce1_02e.wav
DD 000006ffh
DD 00000013h
// 20 C:\Harry\Banks\Lev_DADA_Class\ss_png_trophybounce2_01e.wav
DD 00000701h
DD 00000014h
// 21 C:\Harry\Banks\Lev_DADA_Class\ss_png_trophybounce2_02e.wav
DD 00000702h
DD 00000015h
// 22 C:\Harry\Banks\Lev_DADA_Class\ss_png_trophybounce2_03e.wav
DD 000006feh
DD 00000016h
// 23 C:\Harry\Banks\Lev_DADA_Class\ss_png_trophyhit_01e.wav
DD 00000704h
DD 00000017h
// 24 C:\Harry\Banks\Lev_DADA_Class\ss_png_trophyhit_02e.wav
DD 00000703h
DD 00000018h
// 25 C:\Harry\Banks\Lev_DADA_Class\ss_png_trophyhit_03e.wav
DD 00000700h
DD 00000019h
// 26 C:\Harry\Banks\Lev_DADA_Class\ss_png_woodhit_01e.wav
DD 0000070dh
DD 0000001ah
// 27 C:\Harry\Banks\Lev_DADA_Class\ss_png_woodhit_02e.wav
DD 0000070ch
DD 0000001bh
// 28 C:\Harry\Banks\Lev_DADA_Class\ss_png_woodhit_03e.wav
DD 0000070bh
DD 0000001ch
// 29 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsr_0007.wav
DD 000006e3h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairs_scuff_0003.wav
DD 00000f2dh
DD 0000001eh
// 31 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairs_scuff_0004.wav
DD 00000f2eh
DD 0000001fh
// 32 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsl_0001.wav
DD 000006d6h
DD 00000020h
// 33 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsl_0002.wav
DD 000006d7h
DD 00000021h
// 34 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsl_0003.wav
DD 000006d5h
DD 00000022h
// 35 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsl_0004.wav
DD 000006d8h
DD 00000023h
// 36 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsl_0005.wav
DD 000006d9h
DD 00000024h
// 37 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsl_0006.wav
DD 000006dah
DD 00000025h
// 38 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsl_0007.wav
DD 000006dbh
DD 00000026h
// 39 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsl_0008.wav
DD 000006dch
DD 00000027h
// 40 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsr_0001.wav
DD 000006ddh
DD 00000028h
// 41 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsr_0002.wav
DD 000006deh
DD 00000029h
// 42 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsr_0003.wav
DD 000006dfh
DD 0000002ah
// 43 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsr_0004.wav
DD 000006e0h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsr_0005.wav
DD 000006e1h
DD 0000002ch
// 45 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairsr_0006.wav
DD 000006e2h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_DADA_Class\ss_fts_stairs_scuff_0001.wav
DD 00000f2fh
DD 0000002eh
// 47 C:\Harry\Banks\Lev_DADA_Class\ss_dada_portraitslideleft_0001.wav
DD 00000f30h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_DADA_Class\ss_duelloop_01e.wav
DD 00000e03h
DD 00000030h
// 49 C:\Harry\Banks\Lev_DADA_Class\ss_dada_classstart_01e.wav
DD 00000f31h
DD 00000031h
// 50 C:\Harry\Banks\Lev_DADA_Class\ss_dada_snakehiss_01e.wav
DD 00000f32h
DD 00000032h
// 51 C:\Harry\Banks\Lev_DADA_Class\ss_dada_serpensortiacast_01e.wav
DD 00000f33h
DD 00000033h
// 52 C:\Harry\Banks\Lev_DADA_Class\ss_dada_snakestrike_02e.wav
DD 00000f34h
DD 00000034h
// 53 C:\Harry\Banks\Lev_DADA_Class\ss_dada_snakestrike_01e.wav
DD 00000f35h
DD 00000035h
BANK_119_LEV_DADA_XP_NAME:
DS "EASOUND\LEV_DADA_XP.SDT"
BANK_119_LEV_DADA_XP_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_DADA_XP\ss_dada_ballglow_01e.wav
DD 00000f36h
DD 00000000h
// 1 C:\Harry\Banks\Lev_DADA_XP\ss_dada_ballglow_02e.wav
DD 00000f37h
DD 00000001h
// 2 C:\Harry\Banks\Lev_DADA_XP\ss_dada_ballglow_03e.wav
DD 00000f38h
DD 00000002h
// 3 C:\Harry\Banks\Lev_DADA_XP\ss_dada_balllaunch_01e.wav
DD 00000f39h
DD 00000003h
// 4 C:\Harry\Banks\Lev_DADA_XP\ss_dada_balllaunch_02e.wav
DD 00000f3ah
DD 00000004h
// 5 C:\Harry\Banks\Lev_DADA_XP\ss_dada_balllaunch_03e.wav
DD 00000f3bh
DD 00000005h
// 6 C:\Harry\Banks\Lev_DADA_XP\ss_dada_bigspikyballbounce_01e.wav
DD 00000f3ch
DD 00000006h
// 7 C:\Harry\Banks\Lev_DADA_XP\ss_dada_bigspikyballbounce_02e.wav
DD 00000f3dh
DD 00000007h
// 8 C:\Harry\Banks\Lev_DADA_XP\ss_dada_chainsnap_01e.wav
DD 00000f3eh
DD 00000008h
// 9 C:\Harry\Banks\Lev_DADA_XP\ss_dada_chainsnap_02e.wav
DD 00000f3fh
DD 00000009h
// 10 C:\Harry\Banks\Lev_DADA_XP\ss_dada_debris_01e.wav
DD 00000f40h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_DADA_XP\ss_dada_debris_02e.wav
DD 00000f41h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_DADA_XP\ss_dada_dooropen_01e.wav
DD 00000f42h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_DADA_XP\ss_dada_doorslam_01e.wav
DD 00000f43h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_DADA_XP\ss_dada_doorsqueak_01e.wav
DD 00000f44h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_DADA_XP\ss_dada_doorsqueak_02e.wav
DD 00000f45h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_DADA_XP\ss_dada_flamer_01e.wav
DD 00000f46h
DD 00000010h
// 17 C:\Harry\Banks\Lev_DADA_XP\ss_dada_flamerhit_01e.wav
DD 00000f47h
DD 00000011h
// 18 C:\Harry\Banks\Lev_DADA_XP\ss_dada_flamerhit_02e.wav
DD 00000f48h
DD 00000012h
// 19 C:\Harry\Banks\Lev_DADA_XP\ss_dada_gratesmash_01e.wav
DD 00000f49h
DD 00000013h
// 20 C:\Harry\Banks\Lev_DADA_XP\ss_dada_magicstoneblock_01e.wav
DD 00000f4ah
DD 00000014h
// 21 C:\Harry\Banks\Lev_DADA_XP\ss_dada_spinnythingbrake_01e.wav
DD 00000f4bh
DD 00000015h
// 22 C:\Harry\Banks\Lev_DADA_XP\ss_dada_stoneblockland_01e.wav
DD 00000f4ch
DD 00000016h
// 23 C:\Harry\Banks\Lev_DADA_XP\ss_dada_stoneblockland_02e.wav
DD 00000f4dh
DD 00000017h
// 24 C:\Harry\Banks\Lev_DADA_XP\ss_dada_woodgateslam_01e.wav
DD 00000f4eh
DD 00000018h
// 25 C:\Harry\Banks\Lev_DADA_XP\ss_dada_woodgateslam_02e.wav
DD 00000f4fh
DD 00000019h
// 26 C:\Harry\Banks\Lev_DADA_XP\ss_dada_woodgateslam_03e.wav
DD 00000f50h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_DADA_XP\ss_dada_startdoorslide_01e.wav
DD 00000f51h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_DADA_XP\ss_dada_gargoylepedestalmove_01e.wav
DD 00000f52h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_DADA_XP\ss_dada_gargoylepedestalthud_01e.wav
DD 00000f53h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_DADA_XP\ss_dada_platformmove_01e.wav
DD 00000f54h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_DADA_XP\ss_dada_floormove_01e.wav
DD 00000f55h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_DADA_XP\ss_dada_platformstop_01e.wav
DD 00000f56h
DD 00000020h
// 33 C:\Harry\Banks\Lev_DADA_XP\ss_dada_spellbookvanish.01e.wav
DD 00000f57h
DD 00000021h
// 34 C:\Harry\Banks\Lev_DADA_XP\ss_hry_dadadoorlatch_03e.wav
DD 00000f58h
DD 00000022h
// 35 C:\Harry\Banks\Lev_DADA_XP\ss_hry_dadadoorlatch_02e.wav
DD 00000f59h
DD 00000023h
// 36 C:\Harry\Banks\Lev_DADA_XP\ss_hry_dadadoorlatch_04e.wav
DD 00000f5ah
DD 00000024h
// 37 C:\Harry\Banks\Lev_DADA_XP\ss_hry_dadadoorlatch_05e.wav
DD 00000f5bh
DD 00000025h
// 38 C:\Harry\Banks\Lev_DADA_XP\ss_dada_learnspell_01e.wav
DD 00000f5ch
DD 00000026h
// 39 C:\Harry\Banks\Lev_DADA_XP\ss_dada_balldisintegrate_03e.wav
DD 00000f5dh
DD 00000027h
// 40 C:\Harry\Banks\Lev_DADA_XP\ss_dada_balldisintegrate_02e.wav
DD 00000f5eh
DD 00000028h
// 41 C:\Harry\Banks\Lev_DADA_XP\ss_dada_balldisintegrate_04e.wav
DD 00000f5fh
DD 00000029h
// 42 C:\Harry\Banks\Lev_DADA_XP\ss_dada_lumoswall_01e.wav
DD 00000f60h
DD 0000002ah
// 43 C:\Harry\Banks\Lev_DADA_XP\ss_dada_flamerbounce_02e.wav
DD 00000f61h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_DADA_XP\ss_dada_flamerbounce_03e.wav
DD 00000f62h
DD 0000002ch
// 45 C:\Harry\Banks\Lev_DADA_XP\ss_dada_flamerbounce_01e.wav
DD 00000f63h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_DADA_XP\ss_dada_fillphial_0001.wav
DD 00000f64h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_DADA_XP\ss_dada_fillphial_0002.wav
DD 00000f65h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_DADA_XP\ss_dada_spindlehitharry_03e.wav
DD 00000f66h
DD 00000030h
// 49 C:\Harry\Banks\Lev_DADA_XP\ss_dada_spindlehitharry_02e.wav
DD 00000f67h
DD 00000031h
// 50 C:\Harry\Banks\Lev_DADA_XP\ss_dada_spindlehitharry_01e.wav
DD 00000f68h
DD 00000032h
// 51 C:\Harry\Banks\Lev_DADA_XP\ss_dada_ballhitharry_01e.wav
DD 00000f69h
DD 00000033h
// 52 C:\Harry\Banks\Lev_DADA_XP\ss_dada_ballhitharry_02e.wav
DD 00000f6ah
DD 00000034h
// 53 C:\Harry\Banks\Lev_DADA_XP\ss_dada_ballhitharry_03e.wav
DD 00000f6bh
DD 00000035h
// 54 C:\Harry\Banks\Lev_DADA_XP\ss_dada_startdoorslidestop_02e.wav
DD 00000f6ch
DD 00000036h
// 55 C:\Harry\Banks\Lev_DADA_XP\ss_spb_learnspell_01e.wav
DD 00000dfah
DD 00000037h
// 56 C:\Harry\Banks\Lev_DADA_XP\ss_spb_spelltinkle_01e.wav
DD 00000dfbh
DD 00000038h
// 57 C:\Harry\Banks\Lev_DADA_XP\ss_dada_ballflying_0001.wav
DD 00000f6dh
DD 00000039h
// 58 C:\Harry\Banks\Lev_DADA_XP\ss_gui_voiceexpelliarmus_01e.wav
DD 00000f6eh
DD 0000003ah
// 59 C:\Harry\Banks\Lev_DADA_XP\ss_duelloop_01e.wav
DD 00000e03h
DD 0000003bh
// 60 C:\Harry\Banks\Lev_DADA_XP\ss_wig_bubblepop_0001.wav
DD 00000f6fh
DD 0000003ch
// 61 C:\Harry\Banks\Lev_DADA_XP\ss_wig_bubblepop_0002.wav
DD 00000f70h
DD 0000003dh
// 62 C:\Harry\Banks\Lev_DADA_XP\ss_wig_bubblepop_0003.wav
DD 00000f71h
DD 0000003eh
// 63 C:\Harry\Banks\Lev_DADA_XP\ss_wig_bubblepop_0004.wav
DD 00000f72h
DD 0000003fh
// 64 C:\Harry\Banks\Lev_DADA_XP\ss_spb_appear_01e.wav
DD 00000664h
DD 00000040h
// 65 C:\Harry\Banks\Lev_DADA_XP\ss_dada_spellbookcollecttest_01e.wav
DD 00000f73h
DD 00000041h
// 66 C:\Harry\Banks\Lev_DADA_XP\ss_dada_2stoner_0002.wav
DD 00000f74h
DD 00000042h
// 67 C:\Harry\Banks\Lev_DADA_XP\ss_dada_2stonel_0002.wav
DD 00000f75h
DD 00000043h
// 68 C:\Harry\Banks\Lev_DADA_XP\ss_dada_2stonel_0003.wav
DD 00000f76h
DD 00000044h
// 69 C:\Harry\Banks\Lev_DADA_XP\ss_dada_2stonel_0004.wav
DD 00000f77h
DD 00000045h
// 70 C:\Harry\Banks\Lev_DADA_XP\ss_dada_2stonel_0005.wav
DD 00000f78h
DD 00000046h
// 71 C:\Harry\Banks\Lev_DADA_XP\ss_dada_2stoner_0001.wav
DD 00000f79h
DD 00000047h
// 72 C:\Harry\Banks\Lev_DADA_XP\ss_dada_2stonel_0001.wav
DD 00000f7ah
DD 00000048h
// 73 C:\Harry\Banks\Lev_DADA_XP\ss_dada_2stoner_0003.wav
DD 00000f7bh
DD 00000049h
// 74 C:\Harry\Banks\Lev_DADA_XP\ss_dada_2stoner_0004.wav
DD 00000f7ch
DD 0000004ah
// 75 C:\Harry\Banks\Lev_DADA_XP\ss_dada_2stoner_0005.wav
DD 00000f7dh
DD 0000004bh
// 76 C:\Harry\Banks\Lev_DADA_XP\ss_dada_stonekickscuff_0001.wav
DD 00000f7eh
DD 0000004ch
// 77 C:\Harry\Banks\Lev_DADA_XP\ss_dada_spinnything_02e.wav
DD 00000f7fh
DD 0000004dh
// 78 C:\Harry\Banks\Lev_DADA_XP\ss_dada_spinnything_01e.wav
DD 00000f80h
DD 0000004eh
BANK_120_LEV_DIAGON_ALLEY_NAME:
DS "EASOUND\LEV_DIAGON_ALLEY.SDT"
BANK_120_LEV_DIAGON_ALLEY_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Diagon_Alley\ss_dor_shopdoorlatch_01e.wav
DD 00000f81h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Diagon_Alley\ss_dor_shopdoorlatch_02e.wav
DD 00000f82h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Diagon_Alley\ss_da_borgindoorshut_01e.wav
DD 00000f83h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Diagon_Alley\ss_da_borgindooropen_01e.wav
DD 00000f84h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Diagon_Alley\ss_da_leakydoorclose_01e.wav
DD 00000f85h
DD 00000004h
// 5 C:\Harry\Banks\Lev_Diagon_Alley\ss_da_leakydoorsqueak_01e.wav
DD 00000f86h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Diagon_Alley\ss_da_menageriedoorshut_01e.wav
DD 00000f87h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Diagon_Alley\ss_da_menageriedooropen_01e.wav
DD 00000f88h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Diagon_Alley\ss_da_gringottsdooropen_01e.wav
DD 00000f89h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Diagon_Alley\ss_da_gringottsdoorclose_01e.wav
DD 00000f8ah
DD 00000009h
// 10 C:\Harry\Banks\Lev_Diagon_Alley\ss_da_fabdoorclose_01e.wav
DD 00000f8bh
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Diagon_Alley\ss_da_fabdooropen_01e.wav
DD 00000f8ch
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Diagon_Alley\ss_gam_dooropen_0001.wav
DD 00000f8dh
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Diagon_Alley\ss_gam_doorclose_0001.wav
DD 00000f8eh
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Diagon_Alley\ss_mul_dooropen_0001.wav
DD 00000f8fh
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Diagon_Alley\ss_mul_doorclose_0001.wav
DD 00000f90h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Diagon_Alley\ss_fpo_burrowfpo_loop_01.wav
DD 00000e50h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Diagon_Alley\angliabeep21.wav
DD 00000f91h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobbles_scuff_0001.wav
DD 00000f92h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobbles_scuff_0002.wav
DD 00000f93h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobbles_scuff_0003.wav
DD 00000f94h
DD 00000014h
// 21 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobbles_scuff_0004.wav
DD 00000f95h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobbles_scuff_0005.wav
DD 00000f96h
DD 00000016h
// 23 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0001.wav
DD 000006b4h
DD 00000017h
// 24 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0002.wav
DD 000006b5h
DD 00000018h
// 25 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0003.wav
DD 000006b6h
DD 00000019h
// 26 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0004.wav
DD 000006b7h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0005.wav
DD 000006b8h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0006.wav
DD 000006b9h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0007.wav
DD 000006bah
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0008.wav
DD 000006bbh
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0009.wav
DD 000006bch
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0010.wav
DD 000006bdh
DD 00000020h
// 33 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0011.wav
DD 000006beh
DD 00000021h
// 34 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0012.wav
DD 000006bfh
DD 00000022h
// 35 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0013.wav
DD 000006c0h
DD 00000023h
// 36 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0014.wav
DD 000006c1h
DD 00000024h
// 37 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0015.wav
DD 000006c2h
DD 00000025h
// 38 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0016.wav
DD 000006c3h
DD 00000026h
// 39 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesl_0017.wav
DD 000006c4h
DD 00000027h
// 40 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0001.wav
DD 000006b3h
DD 00000028h
// 41 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0002.wav
DD 000006c5h
DD 00000029h
// 42 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0003.wav
DD 000006c6h
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0004.wav
DD 000006c7h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0005.wav
DD 000006c8h
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0006.wav
DD 000006c9h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0007.wav
DD 000006cah
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0008.wav
DD 000006cbh
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0009.wav
DD 000006cch
DD 00000030h
// 49 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0010.wav
DD 000006cdh
DD 00000031h
// 50 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0011.wav
DD 000006ceh
DD 00000032h
// 51 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0012.wav
DD 000006cfh
DD 00000033h
// 52 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0013.wav
DD 000006d0h
DD 00000034h
// 53 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0014.wav
DD 000006d1h
DD 00000035h
// 54 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0015.wav
DD 000006d2h
DD 00000036h
// 55 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0016.wav
DD 000006d3h
DD 00000037h
// 56 C:\Harry\Banks\Lev_Diagon_Alley\ss_fts_cobblesr_0017.wav
DD 000006d4h
DD 00000038h
// 57 C:\Harry\Banks\Lev_Diagon_Alley\ss_ang_lvda_03e.wav
DD 00000f97h
DD 00000039h
BANK_121_LEV_ENTRANCE_HALL_NAME:
DS "EASOUND\LEV_ENTRANCE_HALL.SDT"
BANK_121_LEV_ENTRANCE_HALL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Entrance_Hall\ss_dor_nomalwooddoorlatch_01e.wav
DD 00000f98h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Entrance_Hall\ss_dor_nomalwooddoorlatch_02e.wav
DD 00000f99h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_greathalldooropen_01e.wav
DD 00000f9ah
DD 00000002h
// 3 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_frontdooropen_01e.wav
DD 00000f9bh
DD 00000003h
// 4 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_greathalldoorclose_01e.wav
DD 00000f9ch
DD 00000004h
// 5 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_frontdoorclose_01e.wav
DD 00000f9dh
DD 00000005h
// 6 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_portraitslide_01e.wav
DD 00000f9eh
DD 00000006h
// 7 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_housepointsnumbers_01e.wav
DD 00000f9fh
DD 00000007h
// 8 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_housepointsloop_02e.wav
DD 00000fa0h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_baronstepleft_01e.wav
DD 00000728h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_baronstepleft_02e.wav
DD 00000724h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_baronstepleft_03e.wav
DD 00000725h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_baronstepleft_04e.wav
DD 00000726h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_baronstepleft_05e.wav
DD 00000727h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_baronstepright_01e.wav
DD 00000723h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_baronstepright_02e.wav
DD 00000729h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_baronstepright_03e.wav
DD 0000072ah
DD 00000010h
// 17 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_baronstepright_04e.wav
DD 0000072bh
DD 00000011h
// 18 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_baronstepright_05e.wav
DD 0000072ch
DD 00000012h
// 19 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_heel_02e.wav
DD 0000072eh
DD 00000013h
// 20 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_heel_01e.wav
DD 0000072fh
DD 00000014h
// 21 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_heel_03e.wav
DD 0000072dh
DD 00000015h
// 22 C:\Harry\Banks\Lev_Entrance_Hall\ss_bar_heel_04e.wav
DD 00000730h
DD 00000016h
// 23 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesl_0003.wav
DD 00000fa1h
DD 00000017h
// 24 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesl_0001.wav
DD 00000fa2h
DD 00000018h
// 25 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesl_0002.wav
DD 00000fa3h
DD 00000019h
// 26 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesl_0004.wav
DD 00000fa4h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesl_0005.wav
DD 00000fa5h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesl_0006.wav
DD 00000fa6h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesl_0007.wav
DD 00000fa7h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesl_0008.wav
DD 00000fa8h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesr_0001.wav
DD 00000fa9h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesr_0002.wav
DD 00000faah
DD 00000020h
// 33 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesr_0003.wav
DD 00000fabh
DD 00000021h
// 34 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesr_0004.wav
DD 00000fach
DD 00000022h
// 35 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesr_0005.wav
DD 00000fadh
DD 00000023h
// 36 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesr_0006.wav
DD 00000faeh
DD 00000024h
// 37 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesr_0007.wav
DD 00000fafh
DD 00000025h
// 38 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_cobblesr_0008.wav
DD 00000fb0h
DD 00000026h
// 39 C:\Harry\Banks\Lev_Entrance_Hall\ss_fil_filchnoise_0001.wav
DD 00000fb1h
DD 00000027h
// 40 C:\Harry\Banks\Lev_Entrance_Hall\ss_fil_filchnoise_0004.wav
DD 00000fb2h
DD 00000028h
// 41 C:\Harry\Banks\Lev_Entrance_Hall\ss_mrs_norrisnoise_0001.wav
DD 00000fb3h
DD 00000029h
// 42 C:\Harry\Banks\Lev_Entrance_Hall\ss_mrs_norrisnoise_0002.wav
DD 00000fb4h
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Entrance_Hall\ss_mrs_norrisnoise_0003.wav
DD 00000fb5h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Entrance_Hall\ss_ght_materialise_01e.wav
DD 0000073dh
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Entrance_Hall\ss_ght_materialise_02e.wav
DD 0000073bh
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Entrance_Hall\ss_ght_materialise_03e.wav
DD 0000073ch
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Entrance_Hall\ss_ght_materialise_04e.wav
DD 0000073ah
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_dungeondoor_closerattle_0001.wav
DD 00000fb6h
DD 00000030h
// 49 C:\Harry\Banks\Lev_Entrance_Hall\ss_ent_dungeondoor_opencreak_0001.wav
DD 00000fb7h
DD 00000031h
// 50 C:\Harry\Banks\Lev_Entrance_Hall\ss_dor_normalclose_0001.wav
DD 00000fb8h
DD 00000032h
// 51 C:\Harry\Banks\Lev_Entrance_Hall\aa_dor_normalopen_0001.wav
DD 00000fb9h
DD 00000033h
BANK_122_LEV_FLOURISH_NAME:
DS "EASOUND\LEV_FLOURISH.SDT"
BANK_122_LEV_FLOURISH_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Flourish\ss_fab_shopdoorlatch_02e.wav
DD 00000fbah
DD 00000000h
// 1 C:\Harry\Banks\Lev_Flourish\ss_fab_doorambience_01e.wav
DD 00000fbbh
DD 00000001h
// 2 C:\Harry\Banks\Lev_Flourish\ss_fab_doorclose_01e.wav
DD 00000fbch
DD 00000002h
// 3 C:\Harry\Banks\Lev_Flourish\ss_fab_shopdoorlatch_01e.wav
DD 00000fbdh
DD 00000003h
// 4 C:\Harry\Banks\Lev_Flourish\ss_fab_applausestereo_01e.wav
DD 00000fbeh
DD 00000004h
// 5 C:\Harry\Banks\Lev_Flourish\ss_fpo_burrowfpo_loop_01.wav
DD 00000e50h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Flourish\ss_fts_woodcarpetl_0004.wav
DD 00000e5dh
DD 00000006h
// 7 C:\Harry\Banks\Lev_Flourish\ss_fts_woodcarpetl_0002.wav
DD 00000e5bh
DD 00000007h
// 8 C:\Harry\Banks\Lev_Flourish\ss_fts_woodcarpetl_0003.wav
DD 00000e5ch
DD 00000008h
// 9 C:\Harry\Banks\Lev_Flourish\ss_fts_woodcarpetl_0001.wav
DD 00000e5eh
DD 00000009h
// 10 C:\Harry\Banks\Lev_Flourish\ss_fts_woodcarpetl_0005.wav
DD 00000e5ah
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Flourish\ss_fts_woodcarpetr_0001.wav
DD 00000e5fh
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Flourish\ss_fts_woodcarpetr_0002.wav
DD 00000e60h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Flourish\ss_fts_woodcarpetr_0003.wav
DD 00000e61h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Flourish\ss_fts_woodcarpetr_0004.wav
DD 00000e62h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Flourish\ss_fts_woodcarpetr_0005.wav
DD 00000e63h
DD 0000000fh
BANK_123_LEV_GAMBOL_NAME:
DS "EASOUND\LEV_GAMBOL.SDT"
BANK_123_LEV_GAMBOL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Gambol\ss_gam_landstandconversationtalk_01.wav
DD 00000fbfh
DD 00000000h
// 1 C:\Harry\Banks\Lev_Gambol\ss_gam_landleanconversationnomoney_01.wav
DD 00000fc0h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Gambol\ss_gam_landleanconversationsorry_01.wav
DD 00000fc1h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Gambol\ss_gam_landleanidlestandidle_01.wav
DD 00000fc2h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Gambol\ss_gam_landleantweakmoustache_01.wav
DD 00000fc3h
DD 00000004h
// 5 C:\Harry\Banks\Lev_Gambol\ss_gam_landleanconversationdisagree_01.wav
DD 00000fc4h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Gambol\ss_gam_landstandconversationtalk_02.wav
DD 00000fc5h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Gambol\ss_gam_landstandconversationtalk_03.wav
DD 00000fc6h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Gambol\ss_gam_landstandflickoffdust_01.wav
DD 00000fc7h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Gambol\ss_gam_landstandflickoffdust_02.wav
DD 00000fc8h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Gambol\ss_gam_landstandlookaround_01.wav
DD 00000fc9h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Gambol\ss_gam_landtellofftalk_01.wav
DD 00000fcah
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Gambol\ss_gam_standtalk_01.wav
DD 00000fcbh
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Gambol\ss_gam_standtalk_02.wav
DD 00000fcch
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Gambol\ss_gam_latch_01e.wav
DD 00000fcdh
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Gambol\ss_gam_doorclose_01e.wav
DD 00000fceh
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Gambol\ss_gam_doorambience_01e.wav
DD 00000fcfh
DD 00000010h
// 17 C:\Harry\Banks\Lev_Gambol\ss_gam_dooropen_01e.wav
DD 00000fd0h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Gambol\ss_gam_bookcaseslide_01e.wav
DD 00000fd1h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Gambol\ss_gam_dooropen_0001.wav
DD 00000f8dh
DD 00000013h
// 20 C:\Harry\Banks\Lev_Gambol\ss_gam_doorclose_0001.wav
DD 00000f8eh
DD 00000014h
// 21 C:\Harry\Banks\Lev_Gambol\ss_fpo_burrowfpo_loop_01.wav
DD 00000e50h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Gambol\ss_pup_quill_01e.wav
DD 00000fd2h
DD 00000016h
// 23 C:\Harry\Banks\Lev_Gambol\ss_fts_woodcarpetl_0004.wav
DD 00000e5dh
DD 00000017h
// 24 C:\Harry\Banks\Lev_Gambol\ss_fts_woodcarpetl_0002.wav
DD 00000e5bh
DD 00000018h
// 25 C:\Harry\Banks\Lev_Gambol\ss_fts_woodcarpetl_0003.wav
DD 00000e5ch
DD 00000019h
// 26 C:\Harry\Banks\Lev_Gambol\ss_fts_woodcarpetl_0001.wav
DD 00000e5eh
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Gambol\ss_fts_woodcarpetl_0005.wav
DD 00000e5ah
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Gambol\ss_fts_woodcarpetr_0001.wav
DD 00000e5fh
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Gambol\ss_fts_woodcarpetr_0002.wav
DD 00000e60h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Gambol\ss_fts_woodcarpetr_0003.wav
DD 00000e61h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Gambol\ss_fts_woodcarpetr_0004.wav
DD 00000e62h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Gambol\ss_fts_woodcarpetr_0005.wav
DD 00000e63h
DD 00000020h
BANK_124_LEV_GREAT_HALL_NAME:
DS "EASOUND\LEV_GREAT_HALL.SDT"
BANK_124_LEV_GREAT_HALL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Great_Hall\ss_grt_greathalldoorclose_01e.wav
DD 00000fd3h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Great_Hall\ss_grt_greathalldooropen_01e.wav
DD 00000fd4h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Great_Hall\ss_grt_ending_01e.wav
DD 00000fd5h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Great_Hall\ss_grt_ending_02e.wav
DD 00000fd6h
DD 00000003h
BANK_125_LEV_GRINGOTTS_NAME:
DS "EASOUND\LEV_GRINGOTTS.SDT"
BANK_125_LEV_GRINGOTTS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Gringotts\ss_gri_dadooropen_01e.wav
DD 00000fd7h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Gringotts\ss_gri_dadoorclose_01e.wav
DD 00000fd8h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Gringotts\ss_gri_innerdoorclose_01e.wav
DD 00000fd9h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Gringotts\ss_gri_innerdooropen_01e.wav
DD 00000fdah
DD 00000003h
// 4 C:\Harry\Banks\Lev_Gringotts\ss_gri_doorlatch_02e.wav
DD 00000fdbh
DD 00000004h
// 5 C:\Harry\Banks\Lev_Gringotts\ss_gri_doorlatch_01e.wav
DD 00000fdch
DD 00000005h
// 6 C:\Harry\Banks\Lev_Gringotts\ss_fts_marblebft_11.wav
DD 00000fddh
DD 00000006h
// 7 C:\Harry\Banks\Lev_Gringotts\ss_fts_marblebft_12.wav
DD 00000fdeh
DD 00000007h
// 8 C:\Harry\Banks\Lev_Gringotts\ss_fts_marblebft_13.wav
DD 00000fdfh
DD 00000008h
// 9 C:\Harry\Banks\Lev_Gringotts\ss_fts_marblebft_10.wav
DD 00000fe0h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Gringotts\ss_fts_marblebft_5.wav
DD 00000fe1h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Gringotts\ss_fts_marblekickscuff_01.wav
DD 00000fe2h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Gringotts\ss_fts_marblescuff_2.wav
DD 00000fe3h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Gringotts\ss_fts_marblescuff_3.wav
DD 00000fe4h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Gringotts\ss_frg_flipovermb_02.wav
DD 00000b9ah
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Gringotts\ss_frg_bounceland_02.wav
DD 00000b92h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Gringotts\ss_frg_bounceland_03.wav
DD 00000b93h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Gringotts\ss_frg_croak_01.wav
DD 00000ba0h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Gringotts\ss_frg_fliponback_01.wav
DD 00000b94h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Gringotts\ss_frg_fliponback_02.wav
DD 00000b95h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Gringotts\ss_frg_flipover_01.wav
DD 00000b96h
DD 00000014h
// 21 C:\Harry\Banks\Lev_Gringotts\ss_frg_flipover_02.wav
DD 00000b97h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Gringotts\ss_frg_bounceland_01.wav
DD 00000b91h
DD 00000016h
// 23 C:\Harry\Banks\Lev_Gringotts\ss_frg_flipovermb_01.wav
DD 00000b99h
DD 00000017h
// 24 C:\Harry\Banks\Lev_Gringotts\ss_frg_flipover_03.wav
DD 00000b98h
DD 00000018h
// 25 C:\Harry\Banks\Lev_Gringotts\ss_frg_flipovermb_03.wav
DD 00000b9bh
DD 00000019h
// 26 C:\Harry\Banks\Lev_Gringotts\ss_frg_land_01.wav
DD 00000b9ch
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Gringotts\ss_frg_landflat_01.wav
DD 00000b9dh
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Gringotts\ss_frg_landflatbounce_01.wav
DD 00000b9eh
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Gringotts\ss_frg_landflatbounce_02.wav
DD 00000b9fh
DD 0000001dh
BANK_126_LEV_GYTRASH_NAME:
DS "EASOUND\LEV_GYTRASH.SDT"
BANK_126_LEV_GYTRASH_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Gytrash\ss_whw_thun_0004.wav
DD 00000666h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Gytrash\ss_whw_thun_0002.wav
DD 00000667h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Gytrash\ss_whw_thun_0001.wav
DD 00000668h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Gytrash\ss_whw_thun-0005.wav
DD 00000669h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Gytrash\ss_whw_thun-0006.wav
DD 0000066ah
DD 00000004h
// 5 C:\Harry\Banks\Lev_Gytrash\ss_whw_rootdoor_0001.wav
DD 00000fe5h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Gytrash\ss_whw_minecart_debris_0004.wav
DD 00000fe6h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Gytrash\ss_whw_minecart_fall_0001.wav
DD 00000fe7h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Gytrash\ss_whw_minecart_fall2_0001.wav
DD 00000fe8h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Gytrash\ss_whw_minecart_flipendo_0002.wav
DD 00000fe9h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Gytrash\ss_whw_pushminecart_01e.wav
DD 00000feah
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Gytrash\ss_whw_pushminecart_02e.wav
DD 00000febh
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Gytrash\ss_whw_pushminecart_03e.wav
DD 00000fech
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Gytrash\ss_whw_pushminecart_04e.wav
DD 00000fedh
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Gytrash\ss_whw_pushminecart_05e.wav
DD 00000feeh
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Gytrash\ss_mus_hit_01e.wav
DD 0000066dh
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Gytrash\ss_mus_hit_02e.wav
DD 0000066eh
DD 00000010h
// 17 C:\Harry\Banks\Lev_Gytrash\ss_mus_hit_03e.wav
DD 0000066fh
DD 00000011h
// 18 C:\Harry\Banks\Lev_Gytrash\ss_mus_hit_04e.wav
DD 00000670h
DD 00000012h
BANK_127_LEV_HERBOLOGY_NAME:
DS "EASOUND\LEV_HERBOLOGY.SDT"
BANK_127_LEV_HERBOLOGY_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Herbology\ss_hry_herbologylatch_01e.wav
DD 00000fefh
DD 00000000h
// 1 C:\Harry\Banks\Lev_Herbology\ss_hry_herbologylatch_02e.wav
DD 00000ff0h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Herbology\ss_hry_herbologylatch_03e.wav
DD 00000ff1h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Herbology\ss_herb_learnspell_01e.wav
DD 00000ff2h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Herbology\ss_herb_spellbookvanish.01e.wav
DD 00000ff3h
DD 00000004h
// 5 C:\Harry\Banks\Lev_Herbology\ss_herb_greenhousedoorsqueak_01e.wav
DD 00000ff4h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Herbology\ss_herb_greenhousedoorclose_02e.wav
DD 00000ff5h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Herbology\ss_herb_greenhousedoorclose_01e.wav
DD 00000ff6h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Herbology\ss_herb_greenhousedoorsqueak_02e.wav
DD 00000ff7h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Herbology\ss_herb_woodendooropen_01e.wav
DD 00000ff8h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Herbology\ss_herb_woodendoorclose_01e.wav
DD 00000ff9h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Herbology\ss_spb_learnspell_01e.wav
DD 00000dfah
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Herbology\ss_spb_spelltinkle_01e.wav
DD 00000dfbh
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Herbology\ss_hor_horklumpspit_01.wav
DD 00000ffah
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Herbology\ss_hor_horklumphit_02.wav
DD 00000ffbh
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Herbology\ss_hor_horklumphit_03.wav
DD 00000ffch
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Herbology\ss_hor_horklumpmove_01.wav
DD 00000ffdh
DD 00000010h
// 17 C:\Harry\Banks\Lev_Herbology\ss_hor_horklumpmove_02.wav
DD 00000ffeh
DD 00000011h
// 18 C:\Harry\Banks\Lev_Herbology\ss_hor_horklumpmove_03.wav
DD 00000fffh
DD 00000012h
// 19 C:\Harry\Banks\Lev_Herbology\ss_hor_horklumphit_01.wav
DD 00001000h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Herbology\ss_hor_horklumpspit_02.wav
DD 00001001h
DD 00000014h
// 21 C:\Harry\Banks\Lev_Herbology\ss_hor_horklumpspit_03.wav
DD 00001002h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Herbology\ss_hor_pickup_0001.wav
DD 00001003h
DD 00000016h
// 23 C:\Harry\Banks\Lev_Herbology\ss_hor_pickup_0002.wav
DD 00001004h
DD 00000017h
// 24 C:\Harry\Banks\Lev_Herbology\ss_hor_pickup_0003.wav
DD 00001005h
DD 00000018h
// 25 C:\Harry\Banks\Lev_Herbology\ss_herb_fillphial_0002.wav
DD 00001006h
DD 00000019h
// 26 C:\Harry\Banks\Lev_Herbology\ss_herb_fillphial_0001.wav
DD 00001007h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Herbology\ss_gui_voicediffindo_01e.wav
DD 00001008h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Herbology\ss_fts_dirtl_0001.wav
DD 00001009h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Herbology\ss_fts_dirtl_0002.wav
DD 0000100ah
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Herbology\ss_fts_dirtl_0003.wav
DD 0000100bh
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Herbology\ss_fts_dirtl_0004.wav
DD 0000100ch
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Herbology\ss_fts_dirtl_0005.wav
DD 0000100dh
DD 00000020h
// 33 C:\Harry\Banks\Lev_Herbology\ss_fts_dirtr_0001.wav
DD 0000100eh
DD 00000021h
// 34 C:\Harry\Banks\Lev_Herbology\ss_fts_dirtr_0002.wav
DD 0000100fh
DD 00000022h
// 35 C:\Harry\Banks\Lev_Herbology\ss_fts_dirtr_0003.wav
DD 00001010h
DD 00000023h
// 36 C:\Harry\Banks\Lev_Herbology\ss_fts_dirtr_0004.wav
DD 00001011h
DD 00000024h
// 37 C:\Harry\Banks\Lev_Herbology\ss_fts_dirtr_0005.wav
DD 00001012h
DD 00000025h
// 38 C:\Harry\Banks\Lev_Herbology\ss_herb_topiary_01e.wav
DD 00001013h
DD 00000026h
// 39 C:\Harry\Banks\Lev_Herbology\ss_herb_topiary_02e.wav
DD 00001014h
DD 00000027h
// 40 C:\Harry\Banks\Lev_Herbology\ss_herb_rakehit_0007.wav
DD 00001015h
DD 00000028h
// 41 C:\Harry\Banks\Lev_Herbology\ss_wig_bubblepop_0001.wav
DD 00000f6fh
DD 00000029h
// 42 C:\Harry\Banks\Lev_Herbology\ss_wig_bubblepop_0002.wav
DD 00000f70h
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Herbology\ss_wig_bubblepop_0003.wav
DD 00000f71h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Herbology\ss_wig_bubblepop_0004.wav
DD 00000f72h
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Herbology\ss_spb_appear_01e.wav
DD 00000664h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Herbology\ss_herb_spellbookcollecttest_01e.wav
DD 00001016h
DD 0000002eh
BANK_128_LEV_HOGWARTS_NAME:
DS "EASOUND\LEV_HOGWARTS.SDT"
BANK_128_LEV_HOGWARTS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Hogwarts\ss_hog_herbwoodendooropen_01e.wav
DD 00001017h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Hogwarts\ss_hog_herbwoodendoorclose_01e.wav
DD 00001018h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Hogwarts\ss_hog_frontdoorclose_01e.wav
DD 00001019h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Hogwarts\ss_hog_nomalwooddoorlatch_01e.wav
DD 0000101ah
DD 00000003h
// 4 C:\Harry\Banks\Lev_Hogwarts\ss_hog_nomalwooddoorlatch_02e.wav
DD 0000101bh
DD 00000004h
// 5 C:\Harry\Banks\Lev_Hogwarts\ss_hog_hagriddooropen_01e.wav
DD 0000101ch
DD 00000005h
// 6 C:\Harry\Banks\Lev_Hogwarts\ss_hog_lostandfounddoorslam_01e.wav
DD 0000101dh
DD 00000006h
// 7 C:\Harry\Banks\Lev_Hogwarts\ss_hog_lostandfounddooropen_02e.wav
DD 0000101eh
DD 00000007h
// 8 C:\Harry\Banks\Lev_Hogwarts\ss_hog_lostandfounddooropen_01e.wav
DD 0000101fh
DD 00000008h
// 9 C:\Harry\Banks\Lev_Hogwarts\ss_hog_hagridkeydrop_01e.wav
DD 00001020h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Hogwarts\ss_gui_flingfinalscore_0001.wav
DD 00000e90h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Hogwarts\ss_gui_flingcounter_0001.wav
DD 00000e91h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Hogwarts\ss_gnm_hitwater_01.wav
DD 00001021h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Hogwarts\ss_gnm_hitwater_03.wav
DD 00001022h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Hogwarts\ss_gnm_hitwater_04.wav
DD 00001023h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Hogwarts\sp_timer_clockend_01.wav
DD 00001024h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Hogwarts\sp_timer_clockloop_02.wav
DD 00001025h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Hogwarts\ss_hog_passthroughring_0001.wav
DD 00001026h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Hogwarts\ss_hog_hoop_01.wav
DD 00001027h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Hogwarts\ss_hog_topiary_02e.wav
DD 00001028h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Hogwarts\ss_hog_topiary_01e.wav
DD 00001029h
DD 00000014h
// 21 C:\Harry\Banks\Lev_Hogwarts\ss_fts_dirtl_0001.wav
DD 00001009h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Hogwarts\ss_fts_dirtl_0002.wav
DD 0000100ah
DD 00000016h
// 23 C:\Harry\Banks\Lev_Hogwarts\ss_fts_dirtl_0003.wav
DD 0000100bh
DD 00000017h
// 24 C:\Harry\Banks\Lev_Hogwarts\ss_fts_dirtl_0004.wav
DD 0000100ch
DD 00000018h
// 25 C:\Harry\Banks\Lev_Hogwarts\ss_fts_dirtl_0005.wav
DD 0000100dh
DD 00000019h
// 26 C:\Harry\Banks\Lev_Hogwarts\ss_fts_dirtr_0001.wav
DD 0000100eh
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Hogwarts\ss_fts_dirtr_0002.wav
DD 0000100fh
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Hogwarts\ss_fts_dirtr_0003.wav
DD 00001010h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Hogwarts\ss_fts_dirtr_0004.wav
DD 00001011h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Hogwarts\ss_fts_dirtr_0005.wav
DD 00001012h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Hogwarts\ss_quid_beater_flypast_0001.wav
DD 00000b43h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Hogwarts\ss_quid_bargehorn_01.wav
DD 00000b42h
DD 00000020h
// 33 C:\Harry\Banks\Lev_Hogwarts\ss_blu_passby_11.wav
DD 00000b4bh
DD 00000021h
// 34 C:\Harry\Banks\Lev_Hogwarts\ss_blu_passby_12.wav
DD 00000b4ch
DD 00000022h
// 35 C:\Harry\Banks\Lev_Hogwarts\ss_blu_passby_13.wav
DD 00000b4dh
DD 00000023h
// 36 C:\Harry\Banks\Lev_Hogwarts\ss_quid_hoop_06.wav
DD 00000b68h
DD 00000024h
// 37 C:\Harry\Banks\Lev_Hogwarts\ss_quid_hoop_04.wav
DD 00000b66h
DD 00000025h
// 38 C:\Harry\Banks\Lev_Hogwarts\ss_quid_hoop_05.wav
DD 00000b67h
DD 00000026h
// 39 C:\Harry\Banks\Lev_Hogwarts\ss_quid_hoop_03.wav
DD 00000b65h
DD 00000027h
// 40 C:\Harry\Banks\Lev_Hogwarts\ss_quid_hoop_07.wav
DD 00000b69h
DD 00000028h
// 41 C:\Harry\Banks\Lev_Hogwarts\ss_quid_hoop_02c.wav
DD 00000b6ah
DD 00000029h
// 42 C:\Harry\Banks\Lev_Hogwarts\ss_quid_hoop_01c.wav
DD 00000b6bh
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Hogwarts\ss_ara_angliadoorclose_01e.wav
DD 00000db9h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Hogwarts\ss_hog_hagriddoorclose_02e.wav
DD 0000102ah
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Hogwarts\ss_hog_frontdooropen_02e.wav
DD 0000102bh
DD 0000002dh
BANK_129_LEV_IMP_AREA_NAME:
DS "EASOUND\LEV_IMP_AREA.SDT"
BANK_129_LEV_IMP_AREA_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Imp_Area\ss_whw_thun_0004.wav
DD 00000666h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Imp_Area\ss_whw_thun_0002.wav
DD 00000667h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Imp_Area\ss_whw_thun_0001.wav
DD 00000668h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Imp_Area\ss_whw_thun-0005.wav
DD 00000669h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Imp_Area\ss_whw_thun-0006.wav
DD 0000066ah
DD 00000004h
// 5 C:\Harry\Banks\Lev_Imp_Area\ss_log_truckcrackstart_0001.wav
DD 0000102ch
DD 00000005h
// 6 C:\Harry\Banks\Lev_Imp_Area\ss_log_fall_18.wav
DD 0000102dh
DD 00000006h
// 7 C:\Harry\Banks\Lev_Imp_Area\ss_log_hitwhomp_11.wav
DD 0000102eh
DD 00000007h
// 8 C:\Harry\Banks\Lev_Imp_Area\ss_whw_twigsexplode_0002.wav
DD 0000102fh
DD 00000008h
// 9 C:\Harry\Banks\Lev_Imp_Area\ss_whw_logroll_01e.wav
DD 00001030h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Imp_Area\ss_mus_hit_01e.wav
DD 0000066dh
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Imp_Area\ss_mus_hit_02e.wav
DD 0000066eh
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Imp_Area\ss_mus_hit_03e.wav
DD 0000066fh
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Imp_Area\ss_mus_hit_04e.wav
DD 00000670h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Imp_Area\ss_hry_muddyfts_09.wav
DD 00000671h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Imp_Area\ss_hry_muddyfts_02.wav
DD 00000672h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Imp_Area\ss_hry_muddyfts_03.wav
DD 00000673h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Imp_Area\ss_hry_muddyfts_04.wav
DD 00000674h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Imp_Area\ss_hry_muddyfts_05.wav
DD 00000675h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Imp_Area\ss_hry_muddyfts_06.wav
DD 00000676h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Imp_Area\ss_hry_muddyfts_07.wav
DD 00000677h
DD 00000014h
// 21 C:\Harry\Banks\Lev_Imp_Area\ss_hry_muddyfts_08.wav
DD 00000678h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Imp_Area\ss_hry_muddyfts_01.wav
DD 00000679h
DD 00000016h
// 23 C:\Harry\Banks\Lev_Imp_Area\ss_hry_muddyfts_10.wav
DD 0000067ah
DD 00000017h
BANK_130_LEV_INCENDIO_NAME:
DS "EASOUND\LEV_INCENDIO.SDT"
BANK_130_LEV_INCENDIO_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Incendio\ss_inc_doorslam_01e.wav
DD 00001031h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Incendio\ss_inc_dooropen_01e.wav
DD 00001032h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Incendio\ss_inc_flamer_01e.wav
DD 00001033h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Incendio\ss_inc_flamer_03e.wav
DD 00001034h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Incendio\ss_inc_flamerhit_02e.wav
DD 00001035h
DD 00000004h
// 5 C:\Harry\Banks\Lev_Incendio\ss_inc_flamerhit_01e.wav
DD 00001036h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Incendio\ss_inc_mediumfireloop_01e.wav
DD 00001037h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Incendio\ss_inc_smallfireloop_01e.wav
DD 00001038h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Incendio\ss_inc_spellbookvanish.01e.wav
DD 00001039h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Incendio\ss_inc_learnspell_01e.wav
DD 0000103ah
DD 00000009h
// 10 C:\Harry\Banks\Lev_Incendio\ss_hry_incdoorlatch_02e.wav
DD 0000103bh
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Incendio\ss_hry_incdoorlatch_04e.wav
DD 0000103ch
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Incendio\ss_hry_incdoorlatch_05e.wav
DD 0000103dh
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Incendio\ss_inc_chamberflame_01e.wav
DD 0000103eh
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Incendio\ss_inc_chamberflame_02e.wav
DD 0000103fh
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Incendio\ss_inc_chamberflame_03e.wav
DD 00001040h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Incendio\ss_avi_birdflap_11e.wav
DD 00000ddeh
DD 00000010h
// 17 C:\Harry\Banks\Lev_Incendio\blank10.wav
DD 00000dech
DD 00000011h
// 18 C:\Harry\Banks\Lev_Incendio\blank11.wav
DD 00000debh
DD 00000012h
// 19 C:\Harry\Banks\Lev_Incendio\blank12.wav
DD 00000deah
DD 00000013h
// 20 C:\Harry\Banks\Lev_Incendio\blank13.wav
DD 00000dedh
DD 00000014h
// 21 C:\Harry\Banks\Lev_Incendio\blank14.wav
DD 00000deeh
DD 00000015h
// 22 C:\Harry\Banks\Lev_Incendio\blank15.wav
DD 00000defh
DD 00000016h
// 23 C:\Harry\Banks\Lev_Incendio\blank2.wav
DD 000007c2h
DD 00000017h
// 24 C:\Harry\Banks\Lev_Incendio\blank3.wav
DD 000007c3h
DD 00000018h
// 25 C:\Harry\Banks\Lev_Incendio\blank4.wav
DD 00000de4h
DD 00000019h
// 26 C:\Harry\Banks\Lev_Incendio\blank5.wav
DD 00000de5h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Incendio\blank6.wav
DD 00000de6h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Incendio\blank7.wav
DD 00000de7h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Incendio\blank8.wav
DD 00000de8h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Incendio\blank9.wav
DD 00000de9h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Incendio\ss_avi_birdflap_01e.wav
DD 00000ddch
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Incendio\ss_avi_birdflap_02e.wav
DD 00000dd5h
DD 00000020h
// 33 C:\Harry\Banks\Lev_Incendio\ss_avi_birdflap_03e.wav
DD 00000dd6h
DD 00000021h
// 34 C:\Harry\Banks\Lev_Incendio\ss_avi_birdflap_04e.wav
DD 00000dd7h
DD 00000022h
// 35 C:\Harry\Banks\Lev_Incendio\ss_avi_birdflap_05e.wav
DD 00000dd8h
DD 00000023h
// 36 C:\Harry\Banks\Lev_Incendio\ss_avi_birdflap_06e.wav
DD 00000dd9h
DD 00000024h
// 37 C:\Harry\Banks\Lev_Incendio\ss_avi_birdflap_07e.wav
DD 00000ddah
DD 00000025h
// 38 C:\Harry\Banks\Lev_Incendio\ss_avi_birdflap_08e.wav
DD 00000ddbh
DD 00000026h
// 39 C:\Harry\Banks\Lev_Incendio\ss_avi_birdflap_09e.wav
DD 00000dd4h
DD 00000027h
// 40 C:\Harry\Banks\Lev_Incendio\ss_avi_birdflap_10e.wav
DD 00000dddh
DD 00000028h
// 41 C:\Harry\Banks\Lev_Incendio\blank1.wav
DD 00000315h
DD 00000029h
// 42 C:\Harry\Banks\Lev_Incendio\ss_avi_birdscreech_01e.wav
DD 00000de1h
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Incendio\ss_avi_birdscreech_02e.wav
DD 00000de0h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Incendio\ss_avi_birdscreech_03e.wav
DD 00000ddfh
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Incendio\ss_avi_birdscreech_04e.wav
DD 00000de2h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Incendio\ss_avi_birdscreech_05e.wav
DD 00000de3h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Incendio\ss_inc_flamerbounce_02e.wav
DD 00001041h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Incendio\ss_inc_flamerbounce_01e.wav
DD 00001042h
DD 00000030h
// 49 C:\Harry\Banks\Lev_Incendio\ss_inc_flamerbounce_03e.wav
DD 00001043h
DD 00000031h
// 50 C:\Harry\Banks\Lev_Incendio\ss_inc_doorchainloop_01e.wav
DD 00001044h
DD 00000032h
// 51 C:\Harry\Banks\Lev_Incendio\ss_inc_doorratchet_02e.wav
DD 00001045h
DD 00000033h
// 52 C:\Harry\Banks\Lev_Incendio\ss_inc_doorclose_01e.wav
DD 00001046h
DD 00000034h
// 53 C:\Harry\Banks\Lev_Incendio\ss_inc_bigmetalgateopen_01e.wav
DD 00001047h
DD 00000035h
// 54 C:\Harry\Banks\Lev_Incendio\ss_inc_bigmetalgateopen_02e.wav
DD 00001048h
DD 00000036h
// 55 C:\Harry\Banks\Lev_Incendio\ss_spb_learnspell_01e.wav
DD 00000dfah
DD 00000037h
// 56 C:\Harry\Banks\Lev_Incendio\ss_spb_spelltinkle_01e.wav
DD 00000dfbh
DD 00000038h
// 57 C:\Harry\Banks\Lev_Incendio\ss_inc_switchoff_01e.wav
DD 00001049h
DD 00000039h
// 58 C:\Harry\Banks\Lev_Incendio\ss_inc_switchon_01e.wav
DD 0000104ah
DD 0000003ah
// 59 C:\Harry\Banks\Lev_Incendio\ss_avi_rockcrack_0004.wav
DD 00000dfch
DD 0000003bh
// 60 C:\Harry\Banks\Lev_Incendio\ss_avi_rockcrack_0002.wav
DD 00000dfdh
DD 0000003ch
// 61 C:\Harry\Banks\Lev_Incendio\ss_avi_rockcrack_0003.wav
DD 00000dfeh
DD 0000003dh
// 62 C:\Harry\Banks\Lev_Incendio\ss_avi_rockcrack_0001.wav
DD 00000dffh
DD 0000003eh
// 63 C:\Harry\Banks\Lev_Incendio\ss_gui_voiceincendio_01e.wav
DD 0000104bh
DD 0000003fh
// 64 C:\Harry\Banks\Lev_Incendio\ss_duelloop_01e.wav
DD 00000e03h
DD 00000040h
// 65 C:\Harry\Banks\Lev_Incendio\ss_inc_fireloop_02e.wav
DD 0000104ch
DD 00000041h
// 66 C:\Harry\Banks\Lev_Incendio\ss_inc_fireloop_01e.wav
DD 0000104dh
DD 00000042h
// 67 C:\Harry\Banks\Lev_Incendio\ss_inc_intensefireloop_01e.wav
DD 0000104eh
DD 00000043h
// 68 C:\Harry\Banks\Lev_Incendio\ss_inc_intensefireloop_02e.wav
DD 0000104fh
DD 00000044h
// 69 C:\Harry\Banks\Lev_Incendio\ss_inc_portraitslideleft_0001.wav
DD 00001050h
DD 00000045h
// 70 C:\Harry\Banks\Lev_Incendio\ss_spb_appear_01e.wav
DD 00000664h
DD 00000046h
// 71 C:\Harry\Banks\Lev_Incendio\ss_inc_spellbookcollecttest_01e.wav
DD 00001051h
DD 00000047h
// 72 C:\Harry\Banks\Lev_Incendio\ss_inc_pillarrock_01e.wav
DD 00001052h
DD 00000048h
// 73 C:\Harry\Banks\Lev_Incendio\ss_inc_pillarfall_01e.wav
DD 00001053h
DD 00000049h
// 74 C:\Harry\Banks\Lev_Incendio\ss_inc_pillarhitground_01e.wav
DD 00001054h
DD 0000004ah
// 75 C:\Harry\Banks\Lev_Incendio\ss_inc_pillarrock_02e.wav
DD 00001055h
DD 0000004bh
// 76 C:\Harry\Banks\Lev_Incendio\ss_flt_incendiobuildup_01e.wav
DD 00001056h
DD 0000004ch
BANK_131_LEV_LEAKY_CAULDRON_NAME:
DS "EASOUND\LEV_LEAKY_CAULDRON.SDT"
BANK_131_LEV_LEAKY_CAULDRON_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barreldoorslam_01e.wav
DD 00001057h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barreldoorslam_02e.wav
DD 00001058h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barreldoorslam_03e.wav
DD 00001059h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barreldoorslam_04e.wav
DD 0000105ah
DD 00000003h
// 4 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barrelroll_01e.wav
DD 0000105bh
DD 00000004h
// 5 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_doorclose_01e.wav
DD 0000105ch
DD 00000005h
// 6 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_dooropen_01e.wav
DD 0000105dh
DD 00000006h
// 7 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_doorsqueak_01e.wav
DD 0000105eh
DD 00000007h
// 8 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_innerdooropen_01e.wav
DD 0000105fh
DD 00000008h
// 9 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_innerdoorshut_01e.wav
DD 00001060h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_trapdooropen_01e.wav
DD 00001061h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_trapdoorshut_01e.wav
DD 00001062h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_cleanbar_01e.wav
DD 00001063h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_cleanbar_02e.wav
DD 00001064h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_cleansear_01e.wav
DD 00001065h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_cleansear_02e.wav
DD 00001066h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_cleansear_03e.wav
DD 00001067h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_cleansear_04e.wav
DD 00001068h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_cleansear_05e.wav
DD 00001069h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_cleansear_06e.wav
DD 0000106ah
DD 00000013h
// 20 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_cleansglass_01e.wav
DD 0000106bh
DD 00000014h
// 21 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_cleansglass_02e.wav
DD 0000106ch
DD 00000015h
// 22 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_fireloop_01.wav
DD 0000106dh
DD 00000016h
// 23 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barrelshatter_03e.wav
DD 0000106eh
DD 00000017h
// 24 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barrelshatter_02e.wav
DD 0000106fh
DD 00000018h
// 25 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barrelshatter_01e.wav
DD 00001070h
DD 00000019h
// 26 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_hry_leakydoorlatch_01e.wav
DD 00001071h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_hry_leakydoorlatch_02e.wav
DD 00001072h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_sniffplaceholder_01e.wav
DD 00001073h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_tom_sneezeplaceholder_01e.wav
DD 00001074h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_trapdoormove_01e.wav
DD 00001075h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_trapdoorlatch_01e.wav
DD 00001076h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barrelbounce_02e.wav
DD 00001077h
DD 00000020h
// 33 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barrelbounce_03e.wav
DD 00001078h
DD 00000021h
// 34 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barrelbounce_04e.wav
DD 00001079h
DD 00000022h
// 35 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barrelbounce_01e.wav
DD 0000107ah
DD 00000023h
// 36 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_floorboardscrash_01e.wav
DD 0000107bh
DD 00000024h
// 37 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_pushstone_03e.wav
DD 0000107ch
DD 00000025h
// 38 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_pushcrate_03e.wav
DD 0000107dh
DD 00000026h
// 39 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_pushcrate_02e.wav
DD 0000107eh
DD 00000027h
// 40 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_pushcrate_01e.wav
DD 0000107fh
DD 00000028h
// 41 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_pushcrate_04e.wav
DD 00001080h
DD 00000029h
// 42 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_pushcrate_05e.wav
DD 00001081h
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_portcullis_01e.wav
DD 00001082h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_switchon_01e.wav
DD 00000e3ah
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_sli_cratefall_0001.wav
DD 00001083h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_pushwoodcrate_02e.wav
DD 00001084h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_barrelroll_02e.wav
DD 00001085h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_fpo_burrowfpo_loop_01.wav
DD 00000e50h
DD 00000030h
// 49 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_secondbarrelbounce_03e.wav
DD 00001086h
DD 00000031h
// 50 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_secondbarrelbounce_02e.wav
DD 00001087h
DD 00000032h
// 51 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_secondbarrelbounce_01e.wav
DD 00001088h
DD 00000033h
// 52 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_lky_secondbarrelbounce_04e.wav
DD 00001089h
DD 00000034h
// 53 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_png_trophyhit_03e.wav
DD 00000700h
DD 00000035h
// 54 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_png_trophybounce1_02e.wav
DD 000006ffh
DD 00000036h
// 55 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_png_trophybounce2_01e.wav
DD 00000701h
DD 00000037h
// 56 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_png_trophybounce2_02e.wav
DD 00000702h
DD 00000038h
// 57 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_png_trophybounce2_03e.wav
DD 000006feh
DD 00000039h
// 58 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_png_trophyhit_01e.wav
DD 00000704h
DD 0000003ah
// 59 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_png_trophyhit_02e.wav
DD 00000703h
DD 0000003bh
// 60 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_png_trophybounce1_01e.wav
DD 00000705h
DD 0000003ch
// 61 C:\Harry\Banks\Lev_Leaky_Cauldron\ss_pup_spellotape_02e.wav
DD 0000108ah
DD 0000003dh
BANK_132_LEV_LIBRARY_NAME:
DS "EASOUND\LEV_LIBRARY.SDT"
BANK_132_LEV_LIBRARY_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Library\ss_lib_meddoorslam_01e.wav
DD 0000108bh
DD 00000000h
// 1 C:\Harry\Banks\Lev_Library\ss_lib_meddoorslam_02e.wav
DD 0000108ch
DD 00000001h
// 2 C:\Harry\Banks\Lev_Library\ss_lib_meddooropen_01e.wav
DD 0000108dh
DD 00000002h
// 3 C:\Harry\Banks\Lev_Library\ss_lib_bookcasemove_01e.wav
DD 0000108eh
DD 00000003h
// 4 C:\Harry\Banks\Lev_Library\ss_lib_bookcasemove_02e.wav
DD 0000108fh
DD 00000004h
// 5 C:\Harry\Banks\Lev_Library\ss_lib_smalldooropen_01e.wav
DD 00001090h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Library\ss_lib_smalldoorslam_01e.wav
DD 00001091h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Library\ss_lib_gateslam_01e.wav
DD 00001092h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Library\ss_lib_gateslam_02e.wav
DD 00001093h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Library\ss_lib_spellbookvanish.01e.wav
DD 00001094h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Library\ss_lib_bookcaseslam_01e.wav
DD 00001095h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Library\ss_hry_librarydoorlatch_02e.wav
DD 00000652h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Library\ss_hry_librarydoorlatch_03e.wav
DD 00000653h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Library\ss_hry_librarydoorlatch_01e.wav
DD 00000651h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Library\ss_lib_smallwoodlatch_01e.wav
DD 00001096h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Library\ss_lib_bigwoodlatch_01e.wav
DD 00001097h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Library\ss_lib_woodlatchstop_01e.wav
DD 00001098h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Library\ss_lib_learnspell_01e.wav
DD 00001099h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Library\ss_lib_torchignite_02e.wav
DD 0000109ah
DD 00000012h
// 19 C:\Harry\Banks\Lev_Library\ss_lib_torchignite_01e.wav
DD 0000109bh
DD 00000013h
// 20 C:\Harry\Banks\Lev_Library\ss_lib_torchignite_03e.wav
DD 0000109ch
DD 00000014h
// 21 C:\Harry\Banks\Lev_Library\ss_lib_torchignite_04e.wav
DD 0000109dh
DD 00000015h
// 22 C:\Harry\Banks\Lev_Library\ss_lib_pushcrate_03e.wav
DD 0000109eh
DD 00000016h
// 23 C:\Harry\Banks\Lev_Library\ss_lib_pushcrate_02e.wav
DD 0000109fh
DD 00000017h
// 24 C:\Harry\Banks\Lev_Library\ss_lib_pushcrate_01e.wav
DD 000010a0h
DD 00000018h
// 25 C:\Harry\Banks\Lev_Library\ss_lib_pushcrate_04e.wav
DD 000010a1h
DD 00000019h
// 26 C:\Harry\Banks\Lev_Library\ss_lib_pushcrate_05e.wav
DD 000010a2h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Library\ss_lib_bookhitharry_03e.wav
DD 000010a3h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Library\ss_lib_bookhitharry_02e.wav
DD 000010a4h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Library\ss_lib_bookhitharry_01e.wav
DD 000010a5h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Library\ss_lib_bookhitharry_04e.wav
DD 000010a6h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Library\ss_lib_torchloop_01e.wav
DD 000010a7h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Library\ss_spb_learnspell_01e.wav
DD 00000dfah
DD 00000020h
// 33 C:\Harry\Banks\Lev_Library\ss_spb_spelltinkle_01e.wav
DD 00000dfbh
DD 00000021h
// 34 C:\Harry\Banks\Lev_Library\ss_lib_portraitslide_01e.wav
DD 000010a8h
DD 00000022h
// 35 C:\Harry\Banks\Lev_Library\ss_lib_bookcaseslam_02e.wav
DD 000010a9h
DD 00000023h
// 36 C:\Harry\Banks\Lev_Library\ss_lib_switchon_01e.wav
DD 000010aah
DD 00000024h
// 37 C:\Harry\Banks\Lev_Library\ss_gui_voiceskurge_01e.wav
DD 000010abh
DD 00000025h
// 38 C:\Harry\Banks\Lev_Library\ss_duelloop_01e.wav
DD 00000e03h
DD 00000026h
// 39 C:\Harry\Banks\Lev_Library\ss_spb_appear_01e.wav
DD 00000664h
DD 00000027h
// 40 C:\Harry\Banks\Lev_Library\ss_lib_spellbookcollecttest_01e.wav
DD 000010ach
DD 00000028h
// 41 C:\Harry\Banks\Lev_Library\ss_lib_2stonel_0002.wav
DD 000010adh
DD 00000029h
// 42 C:\Harry\Banks\Lev_Library\ss_lib_2stonel_0003.wav
DD 000010aeh
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Library\ss_lib_2stonel_0004.wav
DD 000010afh
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Library\ss_lib_2stonel_0005.wav
DD 000010b0h
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Library\ss_lib_2stoner_0001.wav
DD 000010b1h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Library\ss_lib_2stoner_0002.wav
DD 000010b2h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Library\ss_lib_2stoner_0003.wav
DD 000010b3h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Library\ss_lib_2stoner_0004.wav
DD 000010b4h
DD 00000030h
// 49 C:\Harry\Banks\Lev_Library\ss_lib_2stoner_0005.wav
DD 000010b5h
DD 00000031h
// 50 C:\Harry\Banks\Lev_Library\ss_lib_2stonel_0001.wav
DD 000010b6h
DD 00000032h
// 51 C:\Harry\Banks\Lev_Library\ss_lib_bookopened_01e.wav
DD 000010b7h
DD 00000033h
// 52 C:\Harry\Banks\Lev_Library\ss_lib_bookdoorlaugh_01e.wav
DD 000010b8h
DD 00000034h
// 53 C:\Harry\Banks\Lev_Library\ss_lib_bookclose_01e.wav
DD 000010b9h
DD 00000035h
// 54 C:\Harry\Banks\Lev_Library\ss_lib_putbookaway_01e.wav
DD 000010bah
DD 00000036h
// 55 C:\Harry\Banks\Lev_Library\ss_lib_ladderdrop_02e.wav
DD 000010bbh
DD 00000037h
BANK_133_LEV_LIBRARY_POTIONS_NAME:
DS "EASOUND\LEV_LIBRARY_POTIONS.SDT"
BANK_133_LEV_LIBRARY_POTIONS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Library_Potions\ss_lib_meddoorslam_01e.wav
DD 0000108bh
DD 00000000h
// 1 C:\Harry\Banks\Lev_Library_Potions\ss_lib_meddoorslam_02e.wav
DD 0000108ch
DD 00000001h
// 2 C:\Harry\Banks\Lev_Library_Potions\ss_lib_meddooropen_01e.wav
DD 0000108dh
DD 00000002h
// 3 C:\Harry\Banks\Lev_Library_Potions\ss_lib_smalldooropen_01e.wav
DD 00001090h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Library_Potions\ss_lib_smalldoorslam_01e.wav
DD 00001091h
DD 00000004h
// 5 C:\Harry\Banks\Lev_Library_Potions\ss_hry_librarydoorlatch_03e.wav
DD 00000653h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Library_Potions\ss_hry_librarydoorlatch_02e.wav
DD 00000652h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Library_Potions\ss_hry_librarydoorlatch_01e.wav
DD 00000651h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Library_Potions\blank1.wav
DD 00000315h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Library_Potions\blank10.wav
DD 00000dech
DD 00000009h
// 10 C:\Harry\Banks\Lev_Library_Potions\blank11.wav
DD 00000debh
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Library_Potions\blank12.wav
DD 00000deah
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Library_Potions\blank13.wav
DD 00000dedh
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Library_Potions\blank14.wav
DD 00000deeh
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Library_Potions\blank15.wav
DD 00000defh
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Library_Potions\blank2.wav
DD 000007c2h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Library_Potions\blank3.wav
DD 000007c3h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Library_Potions\blank4.wav
DD 00000de4h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Library_Potions\blank5.wav
DD 00000de5h
DD 00000012h
// 19 C:\Harry\Banks\Lev_Library_Potions\blank6.wav
DD 00000de6h
DD 00000013h
// 20 C:\Harry\Banks\Lev_Library_Potions\blank7.wav
DD 00000de7h
DD 00000014h
// 21 C:\Harry\Banks\Lev_Library_Potions\blank8.wav
DD 00000de8h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Library_Potions\blank9.wav
DD 00000de9h
DD 00000016h
// 23 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdflap_01e.wav
DD 00000ddch
DD 00000017h
// 24 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdflap_02e.wav
DD 00000dd5h
DD 00000018h
// 25 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdflap_03e.wav
DD 00000dd6h
DD 00000019h
// 26 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdflap_04e.wav
DD 00000dd7h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdflap_05e.wav
DD 00000dd8h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdflap_06e.wav
DD 00000dd9h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdflap_07e.wav
DD 00000ddah
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdflap_08e.wav
DD 00000ddbh
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdflap_09e.wav
DD 00000dd4h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdflap_10e.wav
DD 00000dddh
DD 00000020h
// 33 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdflap_11e.wav
DD 00000ddeh
DD 00000021h
// 34 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdscreech_01e.wav
DD 00000de1h
DD 00000022h
// 35 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdscreech_02e.wav
DD 00000de0h
DD 00000023h
// 36 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdscreech_03e.wav
DD 00000ddfh
DD 00000024h
// 37 C:\Harry\Banks\Lev_Library_Potions\ss_avi_birdscreech_05e.wav
DD 00000de3h
DD 00000025h
// 38 C:\Harry\Banks\Lev_Library_Potions\ss_avi_rockcrack_0004.wav
DD 00000dfch
DD 00000026h
// 39 C:\Harry\Banks\Lev_Library_Potions\ss_avi_rockcrack_0002.wav
DD 00000dfdh
DD 00000027h
// 40 C:\Harry\Banks\Lev_Library_Potions\ss_avi_rockcrack_0003.wav
DD 00000dfeh
DD 00000028h
// 41 C:\Harry\Banks\Lev_Library_Potions\ss_avi_rockcrack_0001.wav
DD 00000dffh
DD 00000029h
// 42 C:\Harry\Banks\Lev_Library_Potions\ss_mul_fillphial_0001.wav
DD 000010bch
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Library_Potions\ss_mul_fillphial_0002.wav
DD 000010bdh
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Library_Potions\ss_libp_stonel_0004.wav
DD 000010beh
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Library_Potions\ss_libp_stonel_0001.wav
DD 000010bfh
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Library_Potions\ss_libp_stonel_0002.wav
DD 000010c0h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Library_Potions\ss_libp_stonel_0003.wav
DD 000010c1h
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Library_Potions\ss_libp_stonel_0005.wav
DD 000010c2h
DD 00000030h
// 49 C:\Harry\Banks\Lev_Library_Potions\ss_libp_stoner_0001.wav
DD 000010c3h
DD 00000031h
// 50 C:\Harry\Banks\Lev_Library_Potions\ss_libp_stoner_0002.wav
DD 000010c4h
DD 00000032h
// 51 C:\Harry\Banks\Lev_Library_Potions\ss_libp_stoner_0003.wav
DD 000010c5h
DD 00000033h
// 52 C:\Harry\Banks\Lev_Library_Potions\ss_libp_stoner_0004.wav
DD 000010c6h
DD 00000034h
// 53 C:\Harry\Banks\Lev_Library_Potions\ss_libp_stoner_0005.wav
DD 000010c7h
DD 00000035h
BANK_134_LEV_MENAGERIE_NAME:
DS "EASOUND\LEV_MENAGERIE.SDT"
BANK_134_LEV_MENAGERIE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Menagerie\ss_flb_peristalsis1v_01.wav
DD 000010c8h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Menagerie\ss_flb_peristalsis1v_02.wav
DD 000010c9h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Menagerie\ss_men_smallboxtap_03e.wav
DD 000010cah
DD 00000002h
// 3 C:\Harry\Banks\Lev_Menagerie\ss_men_bigboxhit_02e.wav
DD 000010cbh
DD 00000003h
// 4 C:\Harry\Banks\Lev_Menagerie\ss_men_bigboxhit_03e.wav
DD 000010cch
DD 00000004h
// 5 C:\Harry\Banks\Lev_Menagerie\ss_men_bigboxhit_04e.wav
DD 000010cdh
DD 00000005h
// 6 C:\Harry\Banks\Lev_Menagerie\ss_men_boxshuffle_01e.wav
DD 000010ceh
DD 00000006h
// 7 C:\Harry\Banks\Lev_Menagerie\ss_men_boxshuffle_02e.wav
DD 000010cfh
DD 00000007h
// 8 C:\Harry\Banks\Lev_Menagerie\ss_men_smallboxtap_01e.wav
DD 000010d0h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Menagerie\ss_men_smallboxtap_02e.wav
DD 000010d1h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Menagerie\ss_men_bigboxhit_01e.wav
DD 000010d2h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Menagerie\ss_men_smallboxtap_04e.wav
DD 000010d3h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Menagerie\ss_men_wizardstep_01e.wav
DD 000010d4h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Menagerie\ss_men_wizardstep_02e.wav
DD 000010d5h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Menagerie\ss_men_wizardstep_03e.wav
DD 000010d6h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Menagerie\ss_men_wizardstep_04e.wav
DD 000010d7h
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Menagerie\ss_men_shortcagerattle_01e.wav
DD 000010d8h
DD 00000010h
// 17 C:\Harry\Banks\Lev_Menagerie\ss_men_longcagerattle_02e.wav
DD 000010d9h
DD 00000011h
// 18 C:\Harry\Banks\Lev_Menagerie\ss_men_longcagerattle_03e.wav
DD 000010dah
DD 00000012h
// 19 C:\Harry\Banks\Lev_Menagerie\ss_men_longcagerattle_01e.wav
DD 000010dbh
DD 00000013h
// 20 C:\Harry\Banks\Lev_Menagerie\ss_men_shortcagerattle_02e.wav
DD 000010dch
DD 00000014h
// 21 C:\Harry\Banks\Lev_Menagerie\ss_men_shortcagerattle_03e.wav
DD 000010ddh
DD 00000015h
// 22 C:\Harry\Banks\Lev_Menagerie\ss_men_shortcagerattle_04e.wav
DD 000010deh
DD 00000016h
// 23 C:\Harry\Banks\Lev_Menagerie\ss_men_shortcagerattle_05e.wav
DD 000010dfh
DD 00000017h
// 24 C:\Harry\Banks\Lev_Menagerie\ss_men_longcagerattle_04e.wav
DD 000010e0h
DD 00000018h
// 25 C:\Harry\Banks\Lev_Menagerie\ss_men_longcagerattle_05e.wav
DD 000010e1h
DD 00000019h
// 26 C:\Harry\Banks\Lev_Menagerie\ss_dor_shopdoorlatch_01e.wav
DD 00000f81h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Menagerie\ss_dor_shopdoorlatch_02e.wav
DD 00000f82h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Menagerie\ss_men_doorshut_01e.wav
DD 000010e2h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Menagerie\ss_men_dooropen_01e.wav
DD 000010e3h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Menagerie\ss_men_portcullis_01e.wav
DD 000010e4h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Menagerie\ss_men_shopkeepercastleglocker_01e.wav
DD 000010e5h
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Menagerie\ss_men_intdooropen_01e.wav
DD 000010e6h
DD 00000020h
// 33 C:\Harry\Banks\Lev_Menagerie\ss_men_intdoorclose_01e.wav
DD 000010e7h
DD 00000021h
// 34 C:\Harry\Banks\Lev_Menagerie\ss_fpo_burrowfpo_loop_01.wav
DD 00000e50h
DD 00000022h
// 35 C:\Harry\Banks\Lev_Menagerie\ss_men_switchon_01e.wav
DD 000010e8h
DD 00000023h
// 36 C:\Harry\Banks\Lev_Menagerie\ss_pup_scales_02e.wav
DD 000010e9h
DD 00000024h
// 37 C:\Harry\Banks\Lev_Menagerie\ss_mena_coverup_01e.wav
DD 000010eah
DD 00000025h
BANK_135_LEV_MULPEPPERS_NAME:
DS "EASOUND\LEV_MULPEPPERS.SDT"
BANK_135_LEV_MULPEPPERS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Mulpeppers\ss_mul_cauldronloop_01.wav
DD 000010ebh
DD 00000000h
// 1 C:\Harry\Banks\Lev_Mulpeppers\ss_mul_naughtybag_01e.wav
DD 000010ech
DD 00000001h
// 2 C:\Harry\Banks\Lev_Mulpeppers\ss_mul_naughtybag_02e.wav
DD 000010edh
DD 00000002h
// 3 C:\Harry\Banks\Lev_Mulpeppers\ss_dor_shopdoorlatch_01e.wav
DD 00000f81h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Mulpeppers\ss_dor_shopdoorlatch_02e.wav
DD 00000f82h
DD 00000004h
// 5 C:\Harry\Banks\Lev_Mulpeppers\ss_wig_bubblepop_0001.wav
DD 00000f6fh
DD 00000005h
// 6 C:\Harry\Banks\Lev_Mulpeppers\ss_wig_bubblepop_0003.wav
DD 00000f71h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Mulpeppers\ss_wig_bubblepop_0002.wav
DD 00000f70h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Mulpeppers\ss_wig_bubblepop_0004.wav
DD 00000f72h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Mulpeppers\ss_mul_fillphial_0001.wav
DD 000010bch
DD 00000009h
// 10 C:\Harry\Banks\Lev_Mulpeppers\ss_mul_fillphial_0002.wav
DD 000010bdh
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Mulpeppers\ss_mul_dooropen_0001.wav
DD 00000f8fh
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Mulpeppers\ss_mul_doorclose_0001.wav
DD 00000f90h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Mulpeppers\ss_fpo_burrowfpo_loop_01.wav
DD 00000e50h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Mulpeppers\ss_mul_cough_01e.wav
DD 000010eeh
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Mulpeppers\ss_mul_cough_02e.wav
DD 000010efh
DD 0000000fh
BANK_136_LEV_PRE_LIBRARY_NAME:
DS "EASOUND\LEV_PRE_LIBRARY.SDT"
BANK_136_LEV_PRE_LIBRARY_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Pre_Library\ss_lib_meddoorslam_01e.wav
DD 0000108bh
DD 00000000h
// 1 C:\Harry\Banks\Lev_Pre_Library\ss_lib_meddoorslam_02e.wav
DD 0000108ch
DD 00000001h
// 2 C:\Harry\Banks\Lev_Pre_Library\ss_lib_meddooropen_01e.wav
DD 0000108dh
DD 00000002h
// 3 C:\Harry\Banks\Lev_Pre_Library\ss_lib_smalldooropen_01e.wav
DD 00001090h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Pre_Library\ss_lib_smalldoorslam_01e.wav
DD 00001091h
DD 00000004h
// 5 C:\Harry\Banks\Lev_Pre_Library\ss_hry_librarydoorlatch_01e.wav
DD 00000651h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Pre_Library\ss_hry_librarydoorlatch_02e.wav
DD 00000652h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Pre_Library\ss_hry_librarydoorlatch_03e.wav
DD 00000653h
DD 00000007h
BANK_137_LEV_WHOMPING_WILLOW_NAME:
DS "EASOUND\LEV_WHOMPING_WILLOW.SDT"
BANK_137_LEV_WHOMPING_WILLOW_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_thun_0004.wav
DD 00000666h
DD 00000000h
// 1 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_thun_0002.wav
DD 00000667h
DD 00000001h
// 2 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_thun_0001.wav
DD 00000668h
DD 00000002h
// 3 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_thun-0005.wav
DD 00000669h
DD 00000003h
// 4 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_thun-0006.wav
DD 0000066ah
DD 00000004h
// 5 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscreakmove_0005.wav
DD 000010f0h
DD 00000005h
// 6 C:\Harry\Banks\Lev_Whomping_Willow\ss_ang_crashhorn_02b.wav
DD 000010f1h
DD 00000006h
// 7 C:\Harry\Banks\Lev_Whomping_Willow\ss_ang_crashhorn_03b.wav
DD 000010f2h
DD 00000007h
// 8 C:\Harry\Banks\Lev_Whomping_Willow\ss_ang_crashhorn_04b.wav
DD 000010f3h
DD 00000008h
// 9 C:\Harry\Banks\Lev_Whomping_Willow\ss_ang_crashhorn_05b.wav
DD 000010f4h
DD 00000009h
// 10 C:\Harry\Banks\Lev_Whomping_Willow\ss_ang_radiatorhiss_0001.wav
DD 000010f5h
DD 0000000ah
// 11 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscrackhit_0001.wav
DD 000010f6h
DD 0000000bh
// 12 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscrackhit_0003.wav
DD 000010f7h
DD 0000000ch
// 13 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscrackhit_0005.wav
DD 000010f8h
DD 0000000dh
// 14 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscreakmoan_0001.wav
DD 000010f9h
DD 0000000eh
// 15 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscreakmoan_0002.wav
DD 000010fah
DD 0000000fh
// 16 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscreakmove_0002.wav
DD 000010fbh
DD 00000010h
// 17 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscreakmove_0003.wav
DD 000010fch
DD 00000011h
// 18 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscreakmove_0004.wav
DD 000010fdh
DD 00000012h
// 19 C:\Harry\Banks\Lev_Whomping_Willow\ss_ang_crashhorn_01b.wav
DD 000010feh
DD 00000013h
// 20 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscreakmove_0006.wav
DD 000010ffh
DD 00000014h
// 21 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscreakmove_0007.wav
DD 00001100h
DD 00000015h
// 22 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscreakmove_0008.wav
DD 00001101h
DD 00000016h
// 23 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosscreakmove_0009.wav
DD 00001102h
DD 00000017h
// 24 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosshitground_0001.wav
DD 00001103h
DD 00000018h
// 25 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bosshitground_0002.wav
DD 00001104h
DD 00000019h
// 26 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bossleafspi_0002.wav
DD 00001105h
DD 0000001ah
// 27 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bossleafspit_0001.wav
DD 00001106h
DD 0000001bh
// 28 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bossleafspit_0003.wav
DD 00001107h
DD 0000001ch
// 29 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_largebranchgen_0001.wav
DD 00001108h
DD 0000001dh
// 30 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_lrgbranchstop_0001.wav
DD 00001109h
DD 0000001eh
// 31 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_releasesquek_0001-02.wav
DD 0000110ah
DD 0000001fh
// 32 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_treewhomping_01.wav
DD 0000110bh
DD 00000020h
// 33 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_treewhomping_02.wav
DD 0000110ch
DD 00000021h
// 34 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_treewhomping_03.wav
DD 0000110dh
DD 00000022h
// 35 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_willowleaveshit_0001.wav
DD 0000110eh
DD 00000023h
// 36 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_willowleaveshit_0002.wav
DD 0000110fh
DD 00000024h
// 37 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_willowleaveshit_0003.wav
DD 00001110h
DD 00000025h
// 38 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalangry_0001.wav
DD 00001111h
DD 00000026h
// 39 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalangry_0002.wav
DD 00001112h
DD 00000027h
// 40 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalangry_0003.wav
DD 00001113h
DD 00000028h
// 41 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalangry_0004.wav
DD 00001114h
DD 00000029h
// 42 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalangry_0005.wav
DD 00001115h
DD 0000002ah
// 43 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalangry_0006.wav
DD 00001116h
DD 0000002bh
// 44 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocaldie_0001.wav
DD 00001117h
DD 0000002ch
// 45 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocaldie_0002.wav
DD 00001118h
DD 0000002dh
// 46 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocaldie_0003.wav
DD 00001119h
DD 0000002eh
// 47 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalhit_0001.wav
DD 0000111ah
DD 0000002fh
// 48 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalhit_0002.wav
DD 0000111bh
DD 00000030h
// 49 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_whomp_0002.wav
DD 0000111ch
DD 00000031h
// 50 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_bigwhip_0001.wav
DD 0000111dh
DD 00000032h
// 51 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_branchwhip_0001.wav
DD 0000111eh
DD 00000033h
// 52 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_branchwhip_0002.wav
DD 0000111fh
DD 00000034h
// 53 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_branchwhip_0003.wav
DD 00001120h
DD 00000035h
// 54 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_flippendoknot_0001.wav
DD 00001121h
DD 00000036h
// 55 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_flippendoknot_0002.wav
DD 00001122h
DD 00000037h
// 56 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_quickcreak_0001.wav
DD 00001123h
DD 00000038h
// 57 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_quickcreak_0002.wav
DD 00001124h
DD 00000039h
// 58 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_quickcreak_0003.wav
DD 00001125h
DD 0000003ah
// 59 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_quickcreak_0004.wav
DD 00001126h
DD 0000003bh
// 60 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_quickcreak_0005.wav
DD 00001127h
DD 0000003ch
// 61 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_quickcreak_0006.wav
DD 00001128h
DD 0000003dh
// 62 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_quickcreak_0007.wav
DD 00001129h
DD 0000003eh
// 63 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_quickcreak_0008.wav
DD 0000112ah
DD 0000003fh
// 64 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_quickcreak_0009.wav
DD 0000112bh
DD 00000040h
// 65 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootappear_01.wav
DD 0000112ch
DD 00000041h
// 66 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootappear_02.wav
DD 0000112dh
DD 00000042h
// 67 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootappear_09.wav
DD 0000112eh
DD 00000043h
// 68 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootdoor_0001.wav
DD 00000fe5h
DD 00000044h
// 69 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootreact_08.wav
DD 0000112fh
DD 00000045h
// 70 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootreact_09.wav
DD 00001130h
DD 00000046h
// 71 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootreact_14.wav
DD 00001131h
DD 00000047h
// 72 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootreact_15.wav
DD 00001132h
DD 00000048h
// 73 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootshrivel_05.wav
DD 00001133h
DD 00000049h
// 74 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootshrivel_10.wav
DD 00001134h
DD 0000004ah
// 75 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootshrivel_13.wav
DD 00001135h
DD 0000004bh
// 76 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootwhip_02s.wav
DD 00001136h
DD 0000004ch
// 77 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootwhip_03s.wav
DD 00001137h
DD 0000004dh
// 78 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootwhip_06s.wav
DD 00001138h
DD 0000004eh
// 79 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootwhip_08s.wav
DD 00001139h
DD 0000004fh
// 80 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootwhiphit_0001.wav
DD 0000113ah
DD 00000050h
// 81 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootwhiphit_0002.wav
DD 0000113bh
DD 00000051h
// 82 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rootwhiphit_0003.wav
DD 0000113ch
DD 00000052h
// 83 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_shortcreak_0001.wav
DD 0000113dh
DD 00000053h
// 84 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_shortcreak_0002.wav
DD 0000113eh
DD 00000054h
// 85 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_slowcreak_0001.wav
DD 0000113fh
DD 00000055h
// 86 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_slowcreak_0002.wav
DD 00001140h
DD 00000056h
// 87 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_slowcreak_0003.wav
DD 00001141h
DD 00000057h
// 88 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_slowcreak_0004.wav
DD 00001142h
DD 00000058h
// 89 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_whipshort_0001.wav
DD 00001143h
DD 00000059h
// 90 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_whipshort_0002.wav
DD 00001144h
DD 0000005ah
// 91 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_whipshort_0003.wav
DD 00001145h
DD 0000005bh
// 92 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_whomp_0001.wav
DD 00001146h
DD 0000005ch
// 93 C:\Harry\Banks\Lev_Whomping_Willow\1secsqueak.wav
DD 00001147h
DD 0000005dh
// 94 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_whomp_0003.wav
DD 00001148h
DD 0000005eh
// 95 C:\Harry\Banks\Lev_Whomping_Willow\sv_ron_whwtoss_0003.wav
DD 00001149h
DD 0000005fh
// 96 C:\Harry\Banks\Lev_Whomping_Willow\sv_ron_whwtoss_0005.wav
DD 0000114ah
DD 00000060h
// 97 C:\Harry\Banks\Lev_Whomping_Willow\sv_ron_whwtoss_0006.wav
DD 0000114bh
DD 00000061h
// 98 C:\Harry\Banks\Lev_Whomping_Willow\sv_ron_whwtoss_0007.wav
DD 0000114ch
DD 00000062h
// 99 C:\Harry\Banks\Lev_Whomping_Willow\sv_ron_whwtoss_0008.wav
DD 0000114dh
DD 00000063h
// 100 C:\Harry\Banks\Lev_Whomping_Willow\sv_ron_whwtoss_0009.wav
DD 0000114eh
DD 00000064h
// 101 C:\Harry\Banks\Lev_Whomping_Willow\sv_ron_whwtoss_0010.wav
DD 0000114fh
DD 00000065h
// 102 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalhit_0003.wav
DD 00001150h
DD 00000066h
// 103 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalhit_0004.wav
DD 00001151h
DD 00000067h
// 104 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalhit_0005.wav
DD 00001152h
DD 00000068h
// 105 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalidle_0001.wav
DD 00001153h
DD 00000069h
// 106 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalidle_0002.wav
DD 00001154h
DD 0000006ah
// 107 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocallaugh_001.wav
DD 00001155h
DD 0000006bh
// 108 C:\Harry\Banks\Lev_Whomping_Willow\sv_whw_vocalsmile_0001.wav
DD 00001156h
DD 0000006ch
// 109 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rock_hit_0002.wav
DD 00001157h
DD 0000006dh
// 110 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rock_hit_0001.wav
DD 00001158h
DD 0000006eh
// 111 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_rock_hit_0007.wav
DD 00001159h
DD 0000006fh
// 112 C:\Harry\Banks\Lev_Whomping_Willow\ss_amb_birdspooky_0002.wav
DD 0000115ah
DD 00000070h
// 113 C:\Harry\Banks\Lev_Whomping_Willow\ss_amb_birdflap_0001.wav
DD 0000115bh
DD 00000071h
// 114 C:\Harry\Banks\Lev_Whomping_Willow\ss_amb_owlscreech_0002.wav
DD 0000115ch
DD 00000072h
// 115 C:\Harry\Banks\Lev_Whomping_Willow\ss_amb_owlscreech_0003.wav
DD 0000115dh
DD 00000073h
// 116 C:\Harry\Banks\Lev_Whomping_Willow\ss_amb_owlscreech_0004.wav
DD 0000115eh
DD 00000074h
// 117 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_angliacrashbig_01e.wav
DD 0000115fh
DD 00000075h
// 118 C:\Harry\Banks\Lev_Whomping_Willow\ss_whw_angliacrashsmall_01e.wav
DD 00001160h
DD 00000076h
// 119 C:\Harry\Banks\Lev_Whomping_Willow\ss_mus_hit_02e.wav
DD 0000066eh
DD 00000077h
// 120 C:\Harry\Banks\Lev_Whomping_Willow\ss_mus_hit_01e.wav
DD 0000066dh
DD 00000078h
// 121 C:\Harry\Banks\Lev_Whomping_Willow\ss_mus_hit_03e.wav
DD 0000066fh
DD 00000079h
// 122 C:\Harry\Banks\Lev_Whomping_Willow\ss_mus_hit_04e.wav
DD 00000670h
DD 0000007ah
// 123 C:\Harry\Banks\Lev_Whomping_Willow\ss_ang_willowentrance_01e.wav
DD 00001161h
DD 0000007bh
// 124 C:\Harry\Banks\Lev_Whomping_Willow\ss_hry_muddyfts_09.wav
DD 00000671h
DD 0000007ch
// 125 C:\Harry\Banks\Lev_Whomping_Willow\ss_hry_muddyfts_02.wav
DD 00000672h
DD 0000007dh
// 126 C:\Harry\Banks\Lev_Whomping_Willow\ss_hry_muddyfts_03.wav
DD 00000673h
DD 0000007eh
// 127 C:\Harry\Banks\Lev_Whomping_Willow\ss_hry_muddyfts_04.wav
DD 00000674h
DD 0000007fh
// 128 C:\Harry\Banks\Lev_Whomping_Willow\ss_hry_muddyfts_05.wav
DD 00000675h
DD 00000080h
// 129 C:\Harry\Banks\Lev_Whomping_Willow\ss_hry_muddyfts_06.wav
DD 00000676h
DD 00000081h
// 130 C:\Harry\Banks\Lev_Whomping_Willow\ss_hry_muddyfts_07.wav
DD 00000677h
DD 00000082h
// 131 C:\Harry\Banks\Lev_Whomping_Willow\ss_hry_muddyfts_08.wav
DD 00000678h
DD 00000083h
// 132 C:\Harry\Banks\Lev_Whomping_Willow\ss_hry_muddyfts_01.wav
DD 00000679h
DD 00000084h
// 133 C:\Harry\Banks\Lev_Whomping_Willow\ss_hry_muddyfts_10.wav
DD 0000067ah
DD 00000085h
BANK_138_POWER_DEVICE_NAME:
DS "EASOUND\POWER_DEVICE.SDT"
BANK_138_POWER_DEVICE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Power_Device\ss_pow_brassbell_0004.wav
DD 00001162h
DD 00000000h
// 1 C:\Harry\Banks\Power_Device\ss_pow_firework_0002.wav
DD 00001163h
DD 00000001h
// 2 C:\Harry\Banks\Power_Device\ss_pow_firework_0004.wav
DD 00001164h
DD 00000002h
// 3 C:\Harry\Banks\Power_Device\ss_pow_firework_0005.wav
DD 00001165h
DD 00000003h
// 4 C:\Harry\Banks\Power_Device\ss_pow_fireworksend_0001.wav
DD 00001166h
DD 00000004h
// 5 C:\Harry\Banks\Power_Device\ss_pow_fireworksloop_0001.wav
DD 00001167h
DD 00000005h
// 6 C:\Harry\Banks\Power_Device\ss_pow_fireworksplutter_0001.wav
DD 00001168h
DD 00000006h
// 7 C:\Harry\Banks\Power_Device\ss_pow_fireworksstart_0001.wav
DD 00001169h
DD 00000007h
// 8 C:\Harry\Banks\Power_Device\ss_pow_pointerbounce_0001.wav
DD 0000116ah
DD 00000008h
// 9 C:\Harry\Banks\Power_Device\ss_pow_pointertop_0002.wav
DD 0000116bh
DD 00000009h
// 10 C:\Harry\Banks\Power_Device\ss_pow_wizz_0001.wav
DD 0000116ch
DD 0000000ah
// 11 C:\Harry\Banks\Power_Device\ss_pow_wizz_0002.wav
DD 0000116dh
DD 0000000bh
// 12 C:\Harry\Banks\Power_Device\ss_pow_wizz_0003.wav
DD 0000116eh
DD 0000000ch
// 13 C:\Harry\Banks\Power_Device\ss_pow_wizz_0004.wav
DD 0000116fh
DD 0000000dh
BANK_139_PUFFAPOD_NAME:
DS "EASOUND\PUFFAPOD.SDT"
BANK_139_PUFFAPOD_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Puffapod\ss_puf_hitbyflip3.wav
DD 00001170h
DD 00000000h
// 1 C:\Harry\Banks\Puffapod\ss_puf_hitbyflip2.wav
DD 00001171h
DD 00000001h
// 2 C:\Harry\Banks\Puffapod\ss_puf_hitbyflip1.wav
DD 00001172h
DD 00000002h
// 3 C:\Harry\Banks\Puffapod\ss_puf_hitbyflip4.wav
DD 00001173h
DD 00000003h
// 4 C:\Harry\Banks\Puffapod\ss_puf_hitbyflip5.wav
DD 00001174h
DD 00000004h
// 5 C:\Harry\Banks\Puffapod\ss_puf_hitbyflip6.wav
DD 00001175h
DD 00000005h
// 6 C:\Harry\Banks\Puffapod\ss_puf_grow_01.wav
DD 00001176h
DD 00000006h
// 7 C:\Harry\Banks\Puffapod\ss_puf_grow_02.wav
DD 00001177h
DD 00000007h
// 8 C:\Harry\Banks\Puffapod\ss_puf_grow_03.wav
DD 00001178h
DD 00000008h
// 9 C:\Harry\Banks\Puffapod\ss_puf_hitbyflip_01.wav
DD 00001179h
DD 00000009h
// 10 C:\Harry\Banks\Puffapod\ss_puf_hitbyflip_03.wav
DD 0000117ah
DD 0000000ah
// 11 C:\Harry\Banks\Puffapod\ss_puf_throw_05.wav
DD 0000117bh
DD 0000000bh
// 12 C:\Harry\Banks\Puffapod\ss_puf_hitbyflip_02.wav
DD 0000117ch
DD 0000000ch
// 13 C:\Harry\Banks\Puffapod\ss_puf_hitbyflip_04.wav
DD 0000117dh
DD 0000000dh
// 14 C:\Harry\Banks\Puffapod\ss_puf_hitbyflip7.wav
DD 0000117eh
DD 0000000eh
// 15 C:\Harry\Banks\Puffapod\ss_puf_throw_06.wav
DD 0000117fh
DD 0000000fh
// 16 C:\Harry\Banks\Puffapod\ss_puf_throwexplode_01.wav
DD 00001180h
DD 00000010h
// 17 C:\Harry\Banks\Puffapod\ss_puf_throwexplode_02.wav
DD 00001181h
DD 00000011h
// 18 C:\Harry\Banks\Puffapod\ss_puf_throwexplode_03.wav
DD 00001182h
DD 00000012h
// 19 C:\Harry\Banks\Puffapod\ss_puf_uproot_04.wav
DD 00001183h
DD 00000013h
// 20 C:\Harry\Banks\Puffapod\ss_puf_uproot_05.wav
DD 00001184h
DD 00000014h
// 21 C:\Harry\Banks\Puffapod\ss_puf_uproot_06.wav
DD 00001185h
DD 00000015h
// 22 C:\Harry\Banks\Puffapod\ss_puf_uproot_07.wav
DD 00001186h
DD 00000016h
BANK_140_RON_NAME:
DS "EASOUND\RON.SDT"
BANK_140_RON_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Ron\sv_ron_emote_0001.wav
DD 00001187h
DD 00000000h
// 1 C:\Harry\Banks\Ron\sv_ron_emote_0001_b.wav
DD 00001188h
DD 00000001h
// 2 C:\Harry\Banks\Ron\sv_ron_emote_0001_c.wav
DD 00001189h
DD 00000002h
// 3 C:\Harry\Banks\Ron\sv_ron_emote_0001_d.wav
DD 0000118ah
DD 00000003h
// 4 C:\Harry\Banks\Ron\sv_ron_emote_0002.wav
DD 0000118bh
DD 00000004h
// 5 C:\Harry\Banks\Ron\sv_ron_emote_0002_b.wav
DD 0000118ch
DD 00000005h
// 6 C:\Harry\Banks\Ron\sv_ron_emote_0002_d.wav
DD 0000118dh
DD 00000006h
// 7 C:\Harry\Banks\Ron\sv_ron_emote_0003.wav
DD 0000118eh
DD 00000007h
// 8 C:\Harry\Banks\Ron\sv_ron_emote_0003_b.wav
DD 0000118fh
DD 00000008h
// 9 C:\Harry\Banks\Ron\sv_ron_emote_0004.wav
DD 00001190h
DD 00000009h
// 10 C:\Harry\Banks\Ron\sv_ron_emote_0004_b.wav
DD 00001191h
DD 0000000ah
// 11 C:\Harry\Banks\Ron\sv_ron_emote_0004_c.wav
DD 00001192h
DD 0000000bh
// 12 C:\Harry\Banks\Ron\sv_ron_emote_0004_d.wav
DD 00001193h
DD 0000000ch
// 13 C:\Harry\Banks\Ron\sv_ron_emote_0007.wav
DD 0000064ah
DD 0000000dh
BANK_141_SCREAMING_BOOK_NAME:
DS "EASOUND\SCREAMING_BOOK.SDT"
BANK_141_SCREAMING_BOOK_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookattack_01e.wav
DD 00001194h
DD 00000000h
// 1 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookattack_02e.wav
DD 00001195h
DD 00000001h
// 2 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookattack_03e.wav
DD 00001196h
DD 00000002h
// 3 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookattack_04e.wav
DD 00001197h
DD 00000003h
// 4 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookattack_05e.wav
DD 00001198h
DD 00000004h
// 5 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookdazed_01e.wav
DD 00001199h
DD 00000005h
// 6 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookdazed_02e.wav
DD 0000119ah
DD 00000006h
// 7 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookdazed_03e.wav
DD 0000119bh
DD 00000007h
// 8 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflapping_01e.wav
DD 0000119ch
DD 00000008h
// 9 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflapping_02e.wav
DD 0000119dh
DD 00000009h
// 10 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflapping_03e.wav
DD 0000119eh
DD 0000000ah
// 11 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflapping_04e.wav
DD 0000119fh
DD 0000000bh
// 12 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying1vlanding_01e.wav
DD 000011a0h
DD 0000000ch
// 13 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying1vtakeoff_01e.wav
DD 000011a1h
DD 0000000dh
// 14 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying2vtakeoff_01e.wav
DD 000011a2h
DD 0000000eh
// 15 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying2vtakeoff_02e.wav
DD 000011a3h
DD 0000000fh
// 16 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying4vflapping_01e.wav
DD 000011a4h
DD 00000010h
// 17 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying4vflapping_02e.wav
DD 000011a5h
DD 00000011h
// 18 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookhitbynaspell_01e.wav
DD 000011a6h
DD 00000012h
// 19 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookhitbyspell_01e.wav
DD 000011a7h
DD 00000013h
// 20 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookhitbyspell_02e.wav
DD 000011a8h
DD 00000014h
// 21 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookscreambuild_01e.wav
DD 000011a9h
DD 00000015h
// 22 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookscreamrecover_01e.wav
DD 000011aah
DD 00000016h
// 23 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookshakingidle1_01e.wav
DD 000011abh
DD 00000017h
// 24 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookshakingidle3_01e.wav
DD 000011ach
DD 00000018h
// 25 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookunconsciousforward_01e.wav
DD 000011adh
DD 00000019h
// 26 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookunconsciousforward_02e.wav
DD 000011aeh
DD 0000001ah
// 27 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookunconsciousleftright_01e.wav
DD 000011afh
DD 0000001bh
// 28 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookunconsciousleftright_02e.wav
DD 000011b0h
DD 0000001ch
// 29 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflapping_05e.wav
DD 000011b1h
DD 0000001dh
// 30 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflapping_06e.wav
DD 000011b2h
DD 0000001eh
// 31 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflapping_07e.wav
DD 000011b3h
DD 0000001fh
// 32 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflapping_08e.wav
DD 000011b4h
DD 00000020h
// 33 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflapping_09e.wav
DD 000011b5h
DD 00000021h
// 34 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflapping_10e.wav
DD 000011b6h
DD 00000022h
// 35 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying2vtakeoff2_01e.wav
DD 000011b7h
DD 00000023h
// 36 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying2vtakeoff3_01e.wav
DD 000011b8h
DD 00000024h
// 37 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying1vtakeoff_02e.wav
DD 000011b9h
DD 00000025h
// 38 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookvanish_02e.wav
DD 000011bah
DD 00000026h
// 39 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookvanish_01e.wav
DD 000011bbh
DD 00000027h
// 40 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookvanish_03e.wav
DD 000011bch
DD 00000028h
// 41 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying1vtakeoff_03e.wav
DD 000011bdh
DD 00000029h
// 42 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying1vlanding_03e.wav
DD 000011beh
DD 0000002ah
// 43 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying1vlanding_02e.wav
DD 000011bfh
DD 0000002bh
// 44 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying1vtakeoff_04e.wav
DD 000011c0h
DD 0000002ch
// 45 C:\Harry\Banks\Screaming_book\ss_msc_screamingbookflying2vtakeoff_03e.wav
DD 000011c1h
DD 0000002dh
BANK_142_SEARCHABLE_CUPBOARD_NAME:
DS "EASOUND\SEARCHABLE_CUPBOARD.SDT"
BANK_142_SEARCHABLE_CUPBOARD_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Searchable_Cupboard\ss_cbd_tallcabinetclose_01e.wav
DD 000011c2h
DD 00000000h
// 1 C:\Harry\Banks\Searchable_Cupboard\ss_cbd_tallcabinetopen_01e.wav
DD 000011c3h
DD 00000001h
// 2 C:\Harry\Banks\Searchable_Cupboard\ss_cab_tallglasssearch_0002.wav
DD 000011c4h
DD 00000002h
// 3 C:\Harry\Banks\Searchable_Cupboard\ss_cab_tallglasssearch_0001.wav
DD 000011c5h
DD 00000003h
// 4 C:\Harry\Banks\Searchable_Cupboard\ss_cab_tallglasssearch_0003.wav
DD 000011c6h
DD 00000004h
// 5 C:\Harry\Banks\Searchable_Cupboard\ss_cab_tallglasssearch_0004.wav
DD 000011c7h
DD 00000005h
// 6 C:\Harry\Banks\Searchable_Cupboard\ss_cab_tallglasssearch_0005.wav
DD 000011c8h
DD 00000006h
BANK_143_SEARCHABLE_DESK_NAME:
DS "EASOUND\SEARCHABLE_DESK.SDT"
BANK_143_SEARCHABLE_DESK_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Searchable_Desk\ss_dada_desksqueak_01e.wav
DD 000011c9h
DD 00000000h
// 1 C:\Harry\Banks\Searchable_Desk\ss_dada_desksqueak_02e.wav
DD 000011cah
DD 00000001h
// 2 C:\Harry\Banks\Searchable_Desk\ss_dsk_desksearch_01e.wav
DD 000011cbh
DD 00000002h
// 3 C:\Harry\Banks\Searchable_Desk\ss_dsk_desksearch_02e.wav
DD 000011cch
DD 00000003h
// 4 C:\Harry\Banks\Searchable_Desk\ss_dsk_desksearch_03e.wav
DD 000011cdh
DD 00000004h
// 5 C:\Harry\Banks\Searchable_Desk\ss_dsk_desksearch_04e.wav
DD 000011ceh
DD 00000005h
// 6 C:\Harry\Banks\Searchable_Desk\ss_dsk_desksearch_05e.wav
DD 000011cfh
DD 00000006h
// 7 C:\Harry\Banks\Searchable_Desk\ss_dsk_desksearch_06e.wav
DD 000011d0h
DD 00000007h
BANK_144_SKURGE_BARRIER_NAME:
DS "EASOUND\SKURGE_BARRIER.SDT"
BANK_144_SKURGE_BARRIER_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Skurge_Barrier\ss_sku_fall_02e.wav
DD 000011d1h
DD 00000000h
// 1 C:\Harry\Banks\Skurge_Barrier\ss_sku_fall_01e.wav
DD 000011d2h
DD 00000001h
// 2 C:\Harry\Banks\Skurge_Barrier\ss_sku_fall_03e.wav
DD 000011d3h
DD 00000002h
BANK_145_SPELL_AVIFORS_NAME:
DS "EASOUND\SPELL_AVIFORS.SDT"
BANK_145_SPELL_AVIFORS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Spell_Avifors\ss_avf_cast_15.wav
DD 000011d4h
DD 00000000h
// 1 C:\Harry\Banks\Spell_Avifors\sv_hry_dy201_0021.wav
DD 000011d5h
DD 00000001h
// 2 C:\Harry\Banks\Spell_Avifors\ss_avf_castperfect_0002.wav
DD 000011d6h
DD 00000002h
// 3 C:\Harry\Banks\Spell_Avifors\ss_avf_castunder_0002.wav
DD 000011d7h
DD 00000003h
// 4 C:\Harry\Banks\Spell_Avifors\sv_hry_dy201_0021d.wav
DD 000011d8h
DD 00000004h
// 5 C:\Harry\Banks\Spell_Avifors\ss_avf_build_02e.wav
DD 000011d9h
DD 00000005h
BANK_146_SPELL_DIFFINDO_NAME:
DS "EASOUND\SPELL_DIFFINDO.SDT"
BANK_146_SPELL_DIFFINDO_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Spell_Diffindo\ss_dfo_hit_08.wav
DD 000011dah
DD 00000000h
// 1 C:\Harry\Banks\Spell_Diffindo\ss_dfo_hit_09.wav
DD 000011dbh
DD 00000001h
// 2 C:\Harry\Banks\Spell_Diffindo\ss_dfo_hit_10.wav
DD 000011dch
DD 00000002h
// 3 C:\Harry\Banks\Spell_Diffindo\ss_dfo_hit_11.wav
DD 000011ddh
DD 00000003h
// 4 C:\Harry\Banks\Spell_Diffindo\ss_dfo_hit_12.wav
DD 000011deh
DD 00000004h
// 5 C:\Harry\Banks\Spell_Diffindo\ss_dfo_hit_13.wav
DD 000011dfh
DD 00000005h
// 6 C:\Harry\Banks\Spell_Diffindo\ss_dfo_hit_14.wav
DD 000011e0h
DD 00000006h
// 7 C:\Harry\Banks\Spell_Diffindo\ss_dfo_spellbuild_0008.wav
DD 000011e1h
DD 00000007h
// 8 C:\Harry\Banks\Spell_Diffindo\ss_dfo_spellcastnorm_0001.wav
DD 000011e2h
DD 00000008h
// 9 C:\Harry\Banks\Spell_Diffindo\ss_dfo_spellcastperfect_0001.wav
DD 000011e3h
DD 00000009h
// 10 C:\Harry\Banks\Spell_Diffindo\sv_hry_incantatedif_01.wav
DD 000011e4h
DD 0000000ah
// 11 C:\Harry\Banks\Spell_Diffindo\sv_hry_incantatedif_02.wav
DD 000011e5h
DD 0000000bh
// 12 C:\Harry\Banks\Spell_Diffindo\ss_dfo_spellcastover_0002.wav
DD 000011e6h
DD 0000000ch
// 13 C:\Harry\Banks\Spell_Diffindo\sv_hry_dy201_0022e.wav
DD 000011e7h
DD 0000000dh
BANK_147_SPELL_EXPELLIARMUS_NAME:
DS "EASOUND\SPELL_EXPELLIARMUS.SDT"
BANK_147_SPELL_EXPELLIARMUS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_expelliarmushit_01e.wav
DD 000011e8h
DD 00000000h
// 1 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_expelliarmushit_02e.wav
DD 000011e9h
DD 00000001h
// 2 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_expelliarmushit_03e.wav
DD 000011eah
DD 00000002h
// 3 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_expelliarmusloop_01e.wav
DD 000011ebh
DD 00000003h
// 4 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_spell_deflect_0001.wav
DD 000011ech
DD 00000004h
// 5 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_spell_deflect_0002.wav
DD 000011edh
DD 00000005h
// 6 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_expellstart_01e.wav
DD 000011eeh
DD 00000006h
// 7 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_expellend_02e.wav
DD 000011efh
DD 00000007h
// 8 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_expellend_03e.wav
DD 000011f0h
DD 00000008h
// 9 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_expellend_01e.wav
DD 000011f1h
DD 00000009h
// 10 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_expellstart_02e.wav
DD 000011f2h
DD 0000000ah
// 11 C:\Harry\Banks\Spell_Expelliarmus\ss_exp_expellstart_03e.wav
DD 000011f3h
DD 0000000bh
BANK_148_SPELL_FLIPENDO_NAME:
DS "EASOUND\SPELL_FLIPENDO.SDT"
BANK_148_SPELL_FLIPENDO_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Spell_Flipendo\ss_fpo_spellcastover_0001.wav
DD 00000e8ah
DD 00000000h
// 1 C:\Harry\Banks\Spell_Flipendo\ss_fpo_spellcastperfect_0001.wav
DD 000011f4h
DD 00000001h
// 2 C:\Harry\Banks\Spell_Flipendo\ss_fpo_spellhit_0001a.wav
DD 00000e8bh
DD 00000002h
// 3 C:\Harry\Banks\Spell_Flipendo\sv_hry_incantatefpo_01.wav
DD 00000e8fh
DD 00000003h
// 4 C:\Harry\Banks\Spell_Flipendo\sv_hry_flickn02_0001.wav
DD 00000e8eh
DD 00000004h
// 5 C:\Harry\Banks\Spell_Flipendo\sv_hry_dy201_0018.wav
DD 00000e8ch
DD 00000005h
// 6 C:\Harry\Banks\Spell_Flipendo\ss_fpo_build_02e.wav
DD 000011f5h
DD 00000006h
// 7 C:\Harry\Banks\Spell_Flipendo\ss_fpo_build_01e.wav
DD 000011f6h
DD 00000007h
// 8 C:\Harry\Banks\Spell_Flipendo\ss_fpo_spellcastnorm_0002.wav
DD 00000e89h
DD 00000008h
// 9 C:\Harry\Banks\Spell_Flipendo\sv_hry_dy201_0018b.wav
DD 00000e8dh
DD 00000009h
BANK_149_SPELL_INCENDIO_NAME:
DS "EASOUND\SPELL_INCENDIO.SDT"
BANK_149_SPELL_INCENDIO_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Spell_Incendio\ss_ico_normalcast_05.wav
DD 000011f7h
DD 00000000h
// 1 C:\Harry\Banks\Spell_Incendio\sv_hry_dy201_0023.wav
DD 000011f8h
DD 00000001h
// 2 C:\Harry\Banks\Spell_Incendio\ss_ico_perfectcast_0011.wav
DD 000011f9h
DD 00000002h
// 3 C:\Harry\Banks\Spell_Incendio\ss_ico_overcast_0001.wav
DD 000011fah
DD 00000003h
// 4 C:\Harry\Banks\Spell_Incendio\sv_hry_dy201_0023b.wav
DD 000011fbh
DD 00000004h
// 5 C:\Harry\Banks\Spell_Incendio\ss_ico_build_0003e.wav
DD 000011fch
DD 00000005h
BANK_150_SPELL_LUMOS_NAME:
DS "EASOUND\SPELL_LUMOS.SDT"
BANK_150_SPELL_LUMOS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Spell_Lumos\ss_lum_ignite_01.wav
DD 000011fdh
DD 00000000h
// 1 C:\Harry\Banks\Spell_Lumos\ss_lum_loop_01.wav
DD 000011feh
DD 00000001h
// 2 C:\Harry\Banks\Spell_Lumos\ss_lum_wanddie_0001.wav
DD 000011ffh
DD 00000002h
// 3 C:\Harry\Banks\Spell_Lumos\ss_lum_build_02.wav
DD 00001200h
DD 00000003h
// 4 C:\Harry\Banks\Spell_Lumos\ss_lum_igniteover_04.wav
DD 00001201h
DD 00000004h
// 5 C:\Harry\Banks\Spell_Lumos\ss_lum_igniteunder_04.wav
DD 00001202h
DD 00000005h
// 6 C:\Harry\Banks\Spell_Lumos\ss_lum_spark_0007.wav
DD 00001203h
DD 00000006h
// 7 C:\Harry\Banks\Spell_Lumos\ss_lum_spark_0009.wav
DD 00001204h
DD 00000007h
// 8 C:\Harry\Banks\Spell_Lumos\ss_lum_spark_0012.wav
DD 00001205h
DD 00000008h
// 9 C:\Harry\Banks\Spell_Lumos\ss_lum_spark_0013.wav
DD 00001206h
DD 00000009h
// 10 C:\Harry\Banks\Spell_Lumos\ss_lum_wallident_0001.wav
DD 00001207h
DD 0000000ah
// 11 C:\Harry\Banks\Spell_Lumos\sv_hry_dy201_0019.wav
DD 00001208h
DD 0000000bh
BANK_151_SPELL_SKURGE_NAME:
DS "EASOUND\SPELL_SKURGE.SDT"
BANK_151_SPELL_SKURGE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Spell_Skurge\ss_sku_perfectcast_01e.wav
DD 00001209h
DD 00000000h
// 1 C:\Harry\Banks\Spell_Skurge\sv_hry_dy201_0025.wav
DD 0000120ah
DD 00000001h
// 2 C:\Harry\Banks\Spell_Skurge\sv_hry_nit02_0006.wav
DD 0000120bh
DD 00000002h
// 3 C:\Harry\Banks\Spell_Skurge\ss_sku_perfectcast_0002.wav
DD 0000120ch
DD 00000003h
// 4 C:\Harry\Banks\Spell_Skurge\ss_sku_castover_0001.wav
DD 0000120dh
DD 00000004h
// 5 C:\Harry\Banks\Spell_Skurge\ss_sku_build_04e.wav
DD 0000120eh
DD 00000005h
BANK_152_SPIDER_NAME:
DS "EASOUND\SPIDER.SDT"
BANK_152_SPIDER_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Spider\ss_spd_fts_01.wav
DD 00000680h
DD 00000000h
// 1 C:\Harry\Banks\Spider\ss_spd_fts_02.wav
DD 00000681h
DD 00000001h
// 2 C:\Harry\Banks\Spider\ss_spd_fts_03.wav
DD 00000682h
DD 00000002h
// 3 C:\Harry\Banks\Spider\ss_spd_fts_04.wav
DD 00000683h
DD 00000003h
// 4 C:\Harry\Banks\Spider\ss_spd_fts_05.wav
DD 00000684h
DD 00000004h
// 5 C:\Harry\Banks\Spider\ss_spd_fts_06.wav
DD 00000685h
DD 00000005h
// 6 C:\Harry\Banks\Spider\ss_spd_fts_07.wav
DD 00000686h
DD 00000006h
// 7 C:\Harry\Banks\Spider\ss_spd_hitbyflippendo_0007.wav
DD 00000687h
DD 00000007h
// 8 C:\Harry\Banks\Spider\ss_spd_hitbyflippendo_0008.wav
DD 00000688h
DD 00000008h
// 9 C:\Harry\Banks\Spider\ss_spd_incendio_0003.wav
DD 00000689h
DD 00000009h
// 10 C:\Harry\Banks\Spider\ss_spd_jumpfromledge_01.wav
DD 000006afh
DD 0000000ah
// 11 C:\Harry\Banks\Spider\ss_spd_jumpfromledge_02.wav
DD 0000068ah
DD 0000000bh
// 12 C:\Harry\Banks\Spider\ss_spd_landattacklanding_01e.wav
DD 0000068bh
DD 0000000ch
// 13 C:\Harry\Banks\Spider\ss_spd_landattacklanding_02e.wav
DD 0000068ch
DD 0000000dh
// 14 C:\Harry\Banks\Spider\ss_spd_landchargeforward_01e.wav
DD 0000068dh
DD 0000000eh
// 15 C:\Harry\Banks\Spider\ss_spd_landchargeforward_02e.wav
DD 0000068eh
DD 0000000fh
// 16 C:\Harry\Banks\Spider\ss_spd_landchargeforward_03e.wav
DD 0000068fh
DD 00000010h
// 17 C:\Harry\Banks\Spider\ss_spd_landdazedjolt_01e.wav
DD 00000690h
DD 00000011h
// 18 C:\Harry\Banks\Spider\ss_spd_landdazedjolt_02e.wav
DD 00000691h
DD 00000012h
// 19 C:\Harry\Banks\Spider\ss_spd_landdazedthud_01e.wav
DD 00000692h
DD 00000013h
// 20 C:\Harry\Banks\Spider\ss_spd_landdazedthud_02e.wav
DD 00000693h
DD 00000014h
// 21 C:\Harry\Banks\Spider\ss_spd_landstandjumpup_01e.wav
DD 00000694h
DD 00000015h
// 22 C:\Harry\Banks\Spider\ss_spd_landstandjumpup_02e.wav
DD 00000695h
DD 00000016h
// 23 C:\Harry\Banks\Spider\ss_spd_landstandjumpup_03e.wav
DD 00000696h
DD 00000017h
BANK_153_STEP_CARPET_NAME:
DS "EASOUND\STEP_CARPET.SDT"
BANK_153_STEP_CARPET_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Carpet\ss_fts_woodcarpetl_0001.wav
DD 00000e5eh
DD 00000000h
// 1 C:\Harry\Banks\Step_Carpet\ss_fts_woodcarpetl_0002.wav
DD 00000e5bh
DD 00000001h
// 2 C:\Harry\Banks\Step_Carpet\ss_fts_woodcarpetl_0003.wav
DD 00000e5ch
DD 00000002h
// 3 C:\Harry\Banks\Step_Carpet\ss_fts_woodcarpetl_0004.wav
DD 00000e5dh
DD 00000003h
// 4 C:\Harry\Banks\Step_Carpet\ss_fts_woodcarpetl_0005.wav
DD 00000e5ah
DD 00000004h
// 5 C:\Harry\Banks\Step_Carpet\ss_fts_woodcarpetr_0001.wav
DD 00000e5fh
DD 00000005h
// 6 C:\Harry\Banks\Step_Carpet\ss_fts_woodcarpetr_0002.wav
DD 00000e60h
DD 00000006h
// 7 C:\Harry\Banks\Step_Carpet\ss_fts_woodcarpetr_0003.wav
DD 00000e61h
DD 00000007h
// 8 C:\Harry\Banks\Step_Carpet\ss_fts_woodcarpetr_0004.wav
DD 00000e62h
DD 00000008h
// 9 C:\Harry\Banks\Step_Carpet\ss_fts_woodcarpetr_0005.wav
DD 00000e63h
DD 00000009h
BANK_154_STEP_DIRT_NAME:
DS "EASOUND\STEP_DIRT.SDT"
BANK_154_STEP_DIRT_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Dirt\ss_fts_dirtl_0001.wav
DD 00001009h
DD 00000000h
// 1 C:\Harry\Banks\Step_Dirt\ss_fts_dirtl_0002.wav
DD 0000100ah
DD 00000001h
// 2 C:\Harry\Banks\Step_Dirt\ss_fts_dirtl_0003.wav
DD 0000100bh
DD 00000002h
// 3 C:\Harry\Banks\Step_Dirt\ss_fts_dirtl_0004.wav
DD 0000100ch
DD 00000003h
// 4 C:\Harry\Banks\Step_Dirt\ss_fts_dirtl_0005.wav
DD 0000100dh
DD 00000004h
// 5 C:\Harry\Banks\Step_Dirt\ss_fts_dirtr_0001.wav
DD 0000100eh
DD 00000005h
// 6 C:\Harry\Banks\Step_Dirt\ss_fts_dirtr_0002.wav
DD 0000100fh
DD 00000006h
// 7 C:\Harry\Banks\Step_Dirt\ss_fts_dirtr_0003.wav
DD 00001010h
DD 00000007h
// 8 C:\Harry\Banks\Step_Dirt\ss_fts_dirtr_0004.wav
DD 00001011h
DD 00000008h
// 9 C:\Harry\Banks\Step_Dirt\ss_fts_dirtr_0005.wav
DD 00001012h
DD 00000009h
BANK_155_STEP_FOREST_NAME:
DS "EASOUND\STEP_FOREST.SDT"
BANK_155_STEP_FOREST_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_02.wav
DD 00000dc8h
DD 00000000h
// 1 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_03.wav
DD 00000dbch
DD 00000001h
// 2 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_04.wav
DD 00000dbdh
DD 00000002h
// 3 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_05.wav
DD 00000dbeh
DD 00000003h
// 4 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_06.wav
DD 00000dbfh
DD 00000004h
// 5 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_07.wav
DD 00000dc0h
DD 00000005h
// 6 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_08.wav
DD 00000dc1h
DD 00000006h
// 7 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_09.wav
DD 00000dc2h
DD 00000007h
// 8 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_10.wav
DD 00000dc3h
DD 00000008h
// 9 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_11.wav
DD 00000dc4h
DD 00000009h
// 10 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_12.wav
DD 00000dc5h
DD 0000000ah
// 11 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_15.wav
DD 00000dc6h
DD 0000000bh
// 12 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_18.wav
DD 00000dc7h
DD 0000000ch
// 13 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_19.wav
DD 00000dbbh
DD 0000000dh
// 14 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_20.wav
DD 00000dc9h
DD 0000000eh
// 15 C:\Harry\Banks\Step_Forest\ss_hry_leafyfts_21.wav
DD 00000dcah
DD 0000000fh
BANK_156_STEP_GRASS_NAME:
DS "EASOUND\STEP_GRASS.SDT"
BANK_156_STEP_GRASS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Grass\ss_hry_ftsgrassl1_0001.wav
DD 00000e9dh
DD 00000000h
// 1 C:\Harry\Banks\Step_Grass\ss_hry_ftsgrassl1_0002.wav
DD 00000e95h
DD 00000001h
// 2 C:\Harry\Banks\Step_Grass\ss_hry_ftsgrassl1_0003.wav
DD 00000e96h
DD 00000002h
// 3 C:\Harry\Banks\Step_Grass\ss_hry_ftsgrassl1_0004.wav
DD 00000e97h
DD 00000003h
// 4 C:\Harry\Banks\Step_Grass\ss_hry_ftsgrassl1_0005.wav
DD 00000e98h
DD 00000004h
// 5 C:\Harry\Banks\Step_Grass\ss_hry_ftsgrassr1_0001.wav
DD 00000e99h
DD 00000005h
// 6 C:\Harry\Banks\Step_Grass\ss_hry_ftsgrassr1_0002.wav
DD 00000e9ah
DD 00000006h
// 7 C:\Harry\Banks\Step_Grass\ss_hry_ftsgrassr1_0003.wav
DD 00000e9bh
DD 00000007h
// 8 C:\Harry\Banks\Step_Grass\ss_hry_ftsgrassr1_0004.wav
DD 00000e9ch
DD 00000008h
// 9 C:\Harry\Banks\Step_Grass\ss_hry_ftsgrassr1_0005.wav
DD 00000e94h
DD 00000009h
BANK_157_STEP_LADDER_NAME:
DS "EASOUND\STEP_LADDER.SDT"
BANK_157_STEP_LADDER_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Ladder\ss_fts_ladder_01e.wav
DD 0000120fh
DD 00000000h
// 1 C:\Harry\Banks\Step_Ladder\ss_fts_ladder_02e.wav
DD 00001210h
DD 00000001h
// 2 C:\Harry\Banks\Step_Ladder\ss_fts_ladder_03e.wav
DD 00001211h
DD 00000002h
// 3 C:\Harry\Banks\Step_Ladder\ss_fts_ladder_04e.wav
DD 00001212h
DD 00000003h
BANK_158_STEP_MARBLE_NAME:
DS "EASOUND\STEP_MARBLE.SDT"
BANK_158_STEP_MARBLE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Marble\ss_fts_marblebft_10.wav
DD 00000fe0h
DD 00000000h
// 1 C:\Harry\Banks\Step_Marble\ss_fts_marblebft_11.wav
DD 00000fddh
DD 00000001h
// 2 C:\Harry\Banks\Step_Marble\ss_fts_marblebft_12.wav
DD 00000fdeh
DD 00000002h
// 3 C:\Harry\Banks\Step_Marble\ss_fts_marblebft_13.wav
DD 00000fdfh
DD 00000003h
// 4 C:\Harry\Banks\Step_Marble\ss_fts_marblebft_2.wav
DD 00001213h
DD 00000004h
// 5 C:\Harry\Banks\Step_Marble\ss_fts_marblebft_5.wav
DD 00000fe1h
DD 00000005h
// 6 C:\Harry\Banks\Step_Marble\ss_fts_marblekickscuff_01.wav
DD 00000fe2h
DD 00000006h
// 7 C:\Harry\Banks\Step_Marble\ss_fts_marblescuff_2.wav
DD 00000fe3h
DD 00000007h
// 8 C:\Harry\Banks\Step_Marble\ss_fts_marblescuff_3.wav
DD 00000fe4h
DD 00000008h
BANK_159_STEP_MUD_NAME:
DS "EASOUND\STEP_MUD.SDT"
BANK_159_STEP_MUD_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Mud\ss_hry_muddyfts_01.wav
DD 00000679h
DD 00000000h
// 1 C:\Harry\Banks\Step_Mud\ss_hry_muddyfts_02.wav
DD 00000672h
DD 00000001h
// 2 C:\Harry\Banks\Step_Mud\ss_hry_muddyfts_03.wav
DD 00000673h
DD 00000002h
// 3 C:\Harry\Banks\Step_Mud\ss_hry_muddyfts_04.wav
DD 00000674h
DD 00000003h
// 4 C:\Harry\Banks\Step_Mud\ss_hry_muddyfts_05.wav
DD 00000675h
DD 00000004h
// 5 C:\Harry\Banks\Step_Mud\ss_hry_muddyfts_06.wav
DD 00000676h
DD 00000005h
// 6 C:\Harry\Banks\Step_Mud\ss_hry_muddyfts_07.wav
DD 00000677h
DD 00000006h
// 7 C:\Harry\Banks\Step_Mud\ss_hry_muddyfts_08.wav
DD 00000678h
DD 00000007h
// 8 C:\Harry\Banks\Step_Mud\ss_hry_muddyfts_09.wav
DD 00000671h
DD 00000008h
// 9 C:\Harry\Banks\Step_Mud\ss_hry_muddyfts_10.wav
DD 0000067ah
DD 00000009h
BANK_160_STEP_STAIRS_NAME:
DS "EASOUND\STEP_STAIRS.SDT"
BANK_160_STEP_STAIRS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Stairs\ss_fts_marblestrcft_0001.wav
DD 00000662h
DD 00000000h
// 1 C:\Harry\Banks\Step_Stairs\ss_fts_marblestrcft_0002.wav
DD 0000065fh
DD 00000001h
// 2 C:\Harry\Banks\Step_Stairs\ss_fts_marblestrcft_0003.wav
DD 00000660h
DD 00000002h
// 3 C:\Harry\Banks\Step_Stairs\ss_fts_marblestrcft_0004.wav
DD 00000661h
DD 00000003h
// 4 C:\Harry\Banks\Step_Stairs\ss_fts_marblestrcft_0005.wav
DD 0000065eh
DD 00000004h
BANK_161_STEP_STONE_NAME:
DS "EASOUND\STEP_STONE.SDT"
BANK_161_STEP_STONE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Stone\ss_fts_2stonel_0001.wav
DD 00001214h
DD 00000000h
// 1 C:\Harry\Banks\Step_Stone\ss_fts_2stonel_0002.wav
DD 00001215h
DD 00000001h
// 2 C:\Harry\Banks\Step_Stone\ss_fts_2stonel_0003.wav
DD 00001216h
DD 00000002h
// 3 C:\Harry\Banks\Step_Stone\ss_fts_2stonel_0004.wav
DD 00001217h
DD 00000003h
// 4 C:\Harry\Banks\Step_Stone\ss_fts_2stonel_0005.wav
DD 00001218h
DD 00000004h
// 5 C:\Harry\Banks\Step_Stone\ss_fts_2stoner_0001.wav
DD 00001219h
DD 00000005h
// 6 C:\Harry\Banks\Step_Stone\ss_fts_2stoner_0002.wav
DD 0000121ah
DD 00000006h
// 7 C:\Harry\Banks\Step_Stone\ss_fts_2stoner_0003.wav
DD 0000121bh
DD 00000007h
// 8 C:\Harry\Banks\Step_Stone\ss_fts_2stoner_0004.wav
DD 0000121ch
DD 00000008h
// 9 C:\Harry\Banks\Step_Stone\ss_fts_2stoner_0005.wav
DD 0000121dh
DD 00000009h
BANK_162_STEP_WATER_NAME:
DS "EASOUND\STEP_WATER.SDT"
BANK_162_STEP_WATER_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Water\ss_hry_ftswaterl1_0001.wav
DD 00000e9fh
DD 00000000h
// 1 C:\Harry\Banks\Step_Water\ss_hry_ftswaterl1_0002.wav
DD 00000ea0h
DD 00000001h
// 2 C:\Harry\Banks\Step_Water\ss_hry_ftswaterl1_0003.wav
DD 00000ea1h
DD 00000002h
// 3 C:\Harry\Banks\Step_Water\ss_hry_ftswaterl1_0004.wav
DD 00000e9eh
DD 00000003h
// 4 C:\Harry\Banks\Step_Water\ss_hry_ftswaterr1_0001.wav
DD 00000ea3h
DD 00000004h
// 5 C:\Harry\Banks\Step_Water\ss_hry_ftswaterr1_0002.wav
DD 00000ea4h
DD 00000005h
// 6 C:\Harry\Banks\Step_Water\ss_hry_ftswaterr1_0003.wav
DD 00000ea5h
DD 00000006h
BANK_163_STEP_WOOD_NAME:
DS "EASOUND\STEP_WOOD.SDT"
BANK_163_STEP_WOOD_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Step_Wood\ss_fts_woodl_0001.wav
DD 0000121eh
DD 00000000h
// 1 C:\Harry\Banks\Step_Wood\ss_fts_woodl_0002.wav
DD 0000121fh
DD 00000001h
// 2 C:\Harry\Banks\Step_Wood\ss_fts_woodl_0003.wav
DD 00001220h
DD 00000002h
// 3 C:\Harry\Banks\Step_Wood\ss_fts_woodl_0004.wav
DD 00001221h
DD 00000003h
// 4 C:\Harry\Banks\Step_Wood\ss_fts_woodl_0005.wav
DD 00001222h
DD 00000004h
// 5 C:\Harry\Banks\Step_Wood\ss_fts_woodr_0001.wav
DD 00001223h
DD 00000005h
// 6 C:\Harry\Banks\Step_Wood\ss_fts_woodr_0002.wav
DD 00001224h
DD 00000006h
// 7 C:\Harry\Banks\Step_Wood\ss_fts_woodr_0003.wav
DD 00001225h
DD 00000007h
// 8 C:\Harry\Banks\Step_Wood\ss_fts_woodr_0004.wav
DD 00001226h
DD 00000008h
// 9 C:\Harry\Banks\Step_Wood\ss_fts_woodr_0005.wav
DD 00001227h
DD 00000009h
// 10 C:\Harry\Banks\Step_Wood\ss_fts_woodr_0006.wav
DD 00001228h
DD 0000000ah
BANK_164_TAPESTRY_NAME:
DS "EASOUND\TAPESTRY.SDT"
BANK_164_TAPESTRY_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Tapestry\ss_dor_tapestry_01e.wav
DD 00001229h
DD 00000000h
BANK_165_TENTACULAR_NAME:
DS "EASOUND\TENTACULAR.SDT"
BANK_165_TENTACULAR_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Tentacular\ss_ten_whip_02e.wav
DD 0000122ah
DD 00000000h
// 1 C:\Harry\Banks\Tentacular\ss_ten_bite_02e.wav
DD 0000122bh
DD 00000001h
// 2 C:\Harry\Banks\Tentacular\ss_ten_bite_03e.wav
DD 0000122ch
DD 00000002h
// 3 C:\Harry\Banks\Tentacular\ss_ten_bite_04e.wav
DD 0000122dh
DD 00000003h
// 4 C:\Harry\Banks\Tentacular\ss_ten_bite_05e.wav
DD 0000122eh
DD 00000004h
// 5 C:\Harry\Banks\Tentacular\ss_ten_bite_06e.wav
DD 0000122fh
DD 00000005h
// 6 C:\Harry\Banks\Tentacular\ss_ten_bite_07e.wav
DD 00001230h
DD 00000006h
// 7 C:\Harry\Banks\Tentacular\ss_ten_slither_01e.wav
DD 00001231h
DD 00000007h
// 8 C:\Harry\Banks\Tentacular\ss_ten_slither_02e.wav
DD 00001232h
DD 00000008h
// 9 C:\Harry\Banks\Tentacular\ss_ten_slither_03e.wav
DD 00001233h
DD 00000009h
// 10 C:\Harry\Banks\Tentacular\ss_ten_slither_04e.wav
DD 00001234h
DD 0000000ah
// 11 C:\Harry\Banks\Tentacular\ss_ten_slither_05e.wav
DD 00001235h
DD 0000000bh
// 12 C:\Harry\Banks\Tentacular\ss_ten_slither_06e.wav
DD 00001236h
DD 0000000ch
// 13 C:\Harry\Banks\Tentacular\ss_ten_slither_07e.wav
DD 00001237h
DD 0000000dh
// 14 C:\Harry\Banks\Tentacular\ss_ten_slither_08e.wav
DD 00001238h
DD 0000000eh
// 15 C:\Harry\Banks\Tentacular\ss_ten_softbite_01e.wav
DD 00001239h
DD 0000000fh
// 16 C:\Harry\Banks\Tentacular\ss_ten_softbite_02e.wav
DD 0000123ah
DD 00000010h
// 17 C:\Harry\Banks\Tentacular\ss_ten_softbite_03e.wav
DD 0000123bh
DD 00000011h
// 18 C:\Harry\Banks\Tentacular\ss_ten_softbite_04e.wav
DD 0000123ch
DD 00000012h
// 19 C:\Harry\Banks\Tentacular\ss_ten_whip_01e.wav
DD 0000123dh
DD 00000013h
// 20 C:\Harry\Banks\Tentacular\ss_ten_bite_01e.wav
DD 0000123eh
DD 00000014h
// 21 C:\Harry\Banks\Tentacular\ss_ten_whip_03e.wav
DD 0000123fh
DD 00000015h
// 22 C:\Harry\Banks\Tentacular\ss_ten_whipcrack_01e.wav
DD 00001240h
DD 00000016h
// 23 C:\Harry\Banks\Tentacular\ss_ten_whipcrack_02e.wav
DD 00001241h
DD 00000017h
// 24 C:\Harry\Banks\Tentacular\ss_ten_whipcrack_03e.wav
DD 00001242h
DD 00000018h
// 25 C:\Harry\Banks\Tentacular\ss_ten_smallslither_07e.wav
DD 00001243h
DD 00000019h
// 26 C:\Harry\Banks\Tentacular\ss_ten_smallslither_02e.wav
DD 00001244h
DD 0000001ah
// 27 C:\Harry\Banks\Tentacular\ss_ten_smallslither_03e.wav
DD 00001245h
DD 0000001bh
// 28 C:\Harry\Banks\Tentacular\ss_ten_smallslither_04e.wav
DD 00001246h
DD 0000001ch
// 29 C:\Harry\Banks\Tentacular\ss_ten_smallslither_05e.wav
DD 00001247h
DD 0000001dh
// 30 C:\Harry\Banks\Tentacular\ss_ten_smallslither_06e.wav
DD 00001248h
DD 0000001eh
// 31 C:\Harry\Banks\Tentacular\ss_ten_smallslither_01e.wav
DD 00001249h
DD 0000001fh
// 32 C:\Harry\Banks\Tentacular\ss_ten_smallslither_08e.wav
DD 0000124ah
DD 00000020h
// 33 C:\Harry\Banks\Tentacular\ss_ten_smallslither_09e.wav
DD 0000124bh
DD 00000021h
BANK_166_WASHER_NAME:
DS "EASOUND\WASHER.SDT"
BANK_166_WASHER_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Washer\ss_was_belchdungbomb_0001.wav
DD 0000124ch
DD 00000000h
// 1 C:\Harry\Banks\Washer\ss_was_belchdungbomb_0008.wav
DD 0000124dh
DD 00000001h
// 2 C:\Harry\Banks\Washer\ss_was_chargevocal_0001.wav
DD 0000124eh
DD 00000002h
// 3 C:\Harry\Banks\Washer\ss_was_chargevocal_0002.wav
DD 0000124fh
DD 00000003h
// 4 C:\Harry\Banks\Washer\ss_was_chargevocal_0003.wav
DD 00001250h
DD 00000004h
// 5 C:\Harry\Banks\Washer\ss_was_die_001.wav
DD 00001251h
DD 00000005h
// 6 C:\Harry\Banks\Washer\ss_was_doorclose_0001.wav
DD 00001252h
DD 00000006h
// 7 C:\Harry\Banks\Washer\ss_was_doorclose_0002.wav
DD 00001253h
DD 00000007h
// 8 C:\Harry\Banks\Washer\ss_was_doorclose_0003.wav
DD 00001254h
DD 00000008h
// 9 C:\Harry\Banks\Washer\ss_was_dooropen_0001.wav
DD 00001255h
DD 00000009h
// 10 C:\Harry\Banks\Washer\ss_was_dooropen_0004.wav
DD 00001256h
DD 0000000ah
// 11 C:\Harry\Banks\Washer\ss_was_dooropen_0006.wav
DD 00001257h
DD 0000000bh
// 12 C:\Harry\Banks\Washer\ss_was_explodespring_0002.wav
DD 00001258h
DD 0000000ch
// 13 C:\Harry\Banks\Washer\ss_was_hit_001.wav
DD 00001259h
DD 0000000dh
// 14 C:\Harry\Banks\Washer\ss_was_hit_002_b.wav
DD 0000125ah
DD 0000000eh
// 15 C:\Harry\Banks\Washer\ss_was_squeak_0001.wav
DD 0000125bh
DD 0000000fh
// 16 C:\Harry\Banks\Washer\ss_was_squeak_0002.wav
DD 0000125ch
DD 00000010h
// 17 C:\Harry\Banks\Washer\ss_was_squeak_0003.wav
DD 0000125dh
DD 00000011h
// 18 C:\Harry\Banks\Washer\ss_was_squeak_0004.wav
DD 0000125eh
DD 00000012h
// 19 C:\Harry\Banks\Washer\ss_was_squeak_0005.wav
DD 0000125fh
DD 00000013h
// 20 C:\Harry\Banks\Washer\ss_was_steamy_0001.wav
DD 00001260h
DD 00000014h
// 21 C:\Harry\Banks\Washer\ss_was_steamy_0002.wav
DD 00001261h
DD 00000015h
// 22 C:\Harry\Banks\Washer\ss_was_sulk_0001.wav
DD 00001262h
DD 00000016h
// 23 C:\Harry\Banks\Washer\ss_was_sulk_0002.wav
DD 00001263h
DD 00000017h
// 24 C:\Harry\Banks\Washer\ss_was_sulk_0003.wav
DD 00001264h
DD 00000018h
// 25 C:\Harry\Banks\Washer\ss_was_taunt_0001.wav
DD 00001265h
DD 00000019h
// 26 C:\Harry\Banks\Washer\ss_was_taunt_0002.wav
DD 00001266h
DD 0000001ah
// 27 C:\Harry\Banks\Washer\ss_was_taunt_0003.wav
DD 00001267h
DD 0000001bh
// 28 C:\Harry\Banks\Washer\ss_was_tip_001_c.wav
DD 00001268h
DD 0000001ch
// 29 C:\Harry\Banks\Washer\ss_was_tip_002_c.wav
DD 00001269h
DD 0000001dh
// 30 C:\Harry\Banks\Washer\ss_was_tip_003_c.wav
DD 0000126ah
DD 0000001eh
// 31 C:\Harry\Banks\Washer\ss_was_tip_004_c.wav
DD 0000126bh
DD 0000001fh
// 32 C:\Harry\Banks\Washer\ss_was_start_01e.wav
DD 0000126ch
DD 00000020h
// 33 C:\Harry\Banks\Washer\ss_was_spinup_01e.wav
DD 0000126dh
DD 00000021h
// 34 C:\Harry\Banks\Washer\ss_was_spindown_01e.wav
DD 0000126eh
DD 00000022h
// 35 C:\Harry\Banks\Washer\ss_was_switchon_01e.wav
DD 0000126fh
DD 00000023h
// 36 C:\Harry\Banks\Washer\ss_was_spindownoneshot_01e.wav
DD 00001270h
DD 00000024h
// 37 C:\Harry\Banks\Washer\ss_was_spinuponeshot_01e.wav
DD 00001271h
DD 00000025h
BANK_167_SPEECH_ENCOUNTERS_D4_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_D4.SDT"
BANK_167_SPEECH_ENCOUNTERS_D4_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0024c.wav
DD 00001272h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0014b.wav
DD 00001273h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0015.wav
DD 00001274h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0016.wav
DD 00001275h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0017c.wav
DD 00001276h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0018b.wav
DD 00001277h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0019b.wav
DD 00001278h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0020c.wav
DD 00001279h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0021.wav
DD 0000127ah
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0022.wav
DD 0000127bh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0023b.wav
DD 0000127ch
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Encounters_d4\sv_mt1_dy401_0013b.wav
DD 0000127dh
DD 0000000bh
BANK_168_SPEECH_ENCOUNTERS_D5_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_D5.SDT"
BANK_168_SPEECH_ENCOUNTERS_D5_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_mt1_dy501_0026f.wav
DD 0000127eh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_her_dy501_0008c.wav
DD 0000127fh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_hry_dy501_0016b.wav
DD 00000465h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_hry_dy501_0017a.wav
DD 00000464h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_hry_dy501_0018b.wav
DD 00001280h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_hry_dy501_0019b.wav
DD 00001281h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_hry_dy501_0020c.wav
DD 00001282h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_hry_dy501_0021c.wav
DD 00001283h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_mt1_dy501_0019b.wav
DD 00001284h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_mt1_dy501_0020b.wav
DD 00001285h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_mt1_dy501_0021b.wav
DD 00001286h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_mt1_dy501_0022.wav
DD 00001287h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_mt1_dy501_0023.wav
DD 00001288h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_mt1_dy501_0024b.wav
DD 00001289h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_mt1_dy501_0025a.wav
DD 0000128ah
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_bas_dy501_0001.wav
DD 0000128bh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_ron_dy501_0011b.wav
DD 0000128ch
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_ron_dy501_0012b.wav
DD 0000128dh
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Encounters_d5\sv_ron_dy501_0013.wav
DD 0000128eh
DD 00000012h
BANK_169_SPEECH_ENCOUNTERS_D6_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_D6.SDT"
BANK_169_SPEECH_ENCOUNTERS_D6_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_pcy_dy601_0003b.wav
DD 0000128fh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_drc_dy601_0002d.wav
DD 00001290h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_drc_dy601_0003c.wav
DD 00001291h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_drc_dy601_0004b.wav
DD 00001292h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_frd_dy601_0001d.wav
DD 00001293h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_gin_dy601_0001a.wav
DD 00001294h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_gin_dy601_0002a.wav
DD 00001295h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_gin_dy601_0003a.wav
DD 00001296h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_goy_dy601_0001b.wav
DD 00001297h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_grg_dy601_0001e.wav
DD 00001298h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_hch_dy601_0001.wav
DD 00001299h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_hgd_dy601_0002b.wav
DD 0000129ah
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_hgd_dy601_0003b.wav
DD 0000129bh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_hgd_dy601_0004c.wav
DD 0000129ch
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_myr_dy601_0001a.wav
DD 0000129dh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_myr_dy601_0002b.wav
DD 0000129eh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_myr_dy601_0003a.wav
DD 0000129fh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_nev_dy601_0001b.wav
DD 000012a0h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_nev_dy601_0002c.wav
DD 000012a1h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_nev_dy601_0003a.wav
DD 000012a2h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_nhn_dy601_0001c.wav
DD 000012a3h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_nhn_dy601_0002a.wav
DD 000012a4h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_nhn_dy601_0004a.wav
DD 000012a5h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_nhn_dy601_0005b.wav
DD 000012a6h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_owd_dy601_0003b.wav
DD 000012a7h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_pcy_dy601_0001b.wav
DD 000012a8h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_pcy_dy601_0002a.wav
DD 000012a9h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Encounters_d6\sv_drc_dy601_0001e.wav
DD 000012aah
DD 0000001bh
BANK_170_SPEECH_ENCOUNTERS_N0_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_N0.SDT"
BANK_170_SPEECH_ENCOUNTERS_N0_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_ron_nit00_0014.wav
DD 000012abh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_her_nit00_0001b.wav
DD 000012ach
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_her_nit00_0002b.wav
DD 000012adh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_hgd_nit00_0001b.wav
DD 000012aeh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_hgd_nit00_0002z.wav
DD 000012afh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_hgd_nit00_0003b.wav
DD 000012b0h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_hry_nit00_0006.wav
DD 000012b1h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_hry_nit00_0007.wav
DD 000012b2h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_hry_nit00_0014c.wav
DD 000012b3h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_hry_nit00_0015b.wav
DD 000012b4h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_hry_nit00_0016c.wav
DD 000012b5h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_mt1_nit00_0001b.wav
DD 000012b6h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_mt1_nit00_0002b.wav
DD 000012b7h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_mt1_nit00_0003.wav
DD 000012b8h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_mt1_nit00_0004b.wav
DD 000012b9h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_mt1_nit00_0005b.wav
DD 000012bah
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_mt1_nit00_0006b.wav
DD 000012bbh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_mt1_nit00_0008b.wav
DD 000012bch
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_mt1_nit00_0009b.wav
DD 000012bdh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_mt1_nit00_0010.wav
DD 000012beh
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_mt1_nit00_0011.wav
DD 000012bfh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_mt1_nit00_0012.wav
DD 000012c0h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_nhn_nit00_0001b.wav
DD 000012c1h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_nhn_nit00_0002b.wav
DD 000012c2h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_ron_nit00_0012a.wav
DD 000012c3h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_ron_nit00_0013c.wav
DD 000012c4h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_fat_nit00_0001d.wav
DD 000012c5h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_ron_nit00_0015a.wav
DD 000012c6h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_ron_nit00_0016a.wav
DD 000012c7h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_ron_nit00_0017b.wav
DD 000012c8h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_ron_nit00_0018b.wav
DD 000012c9h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_ron_nit00_0019b.wav
DD 000012cah
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Encounters_n0\sv_hry_nit00_0005.wav
DD 000012cbh
DD 00000020h
BANK_171_SPEECH_ENCOUNTERS_N1_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_N1.SDT"
BANK_171_SPEECH_ENCOUNTERS_N1_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_nar_nit01_0002.wav
DD 000012cch
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_bas_nit01_0002.wav
DD 000012cdh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_bas_nit01_0003.wav
DD 000012ceh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_bas_nit01_0004.wav
DD 000012cfh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_bas_nit01_0006.wav
DD 000005d2h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_hry_nit01_0003c.wav
DD 000012d0h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_hry_nit01_0004c.wav
DD 000012d1h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_hry_nit01_0039b.wav
DD 000012d2h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_hry_nit01_0040a.wav
DD 000012d3h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_hry_nit01_0041a.wav
DD 000012d4h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_hry_nit01_0046b.wav
DD 000012d5h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_mcg_nit01_0001b.wav
DD 000012d6h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_mcg_nit01_0002c.wav
DD 000012d7h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_bas_nit01_0001.wav
DD 000012d8h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_nhn_nit01_0001a.wav
DD 000012d9h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_nhn_nit01_0002a.wav
DD 000012dah
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_nhn_nit01_0003.wav
DD 000012dbh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_mcg_nit01_0004.wav
DD 000012dch
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Encounters_n1\sv_mcg_nit01_0003.wav
DD 000012ddh
DD 00000012h
BANK_172_SPEECH_ENCOUNTERS_N2_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_N2.SDT"
BANK_172_SPEECH_ENCOUNTERS_N2_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_n2\blank1.wav
DD 00000315h
DD 00000000h
BANK_173_SPEECH_ENCOUNTERS_N3_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_N3.SDT"
BANK_173_SPEECH_ENCOUNTERS_N3_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_n3\sv_fat_nit03_0001b.wav
DD 000012deh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Encounters_n3\sv_hry_nit03_0044b.wav
DD 000012dfh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Encounters_n3\sv_hry_nit03_0055b.wav
DD 000003abh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Encounters_n3\sv_hry_nit03_0056b.wav
DD 000003ach
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Encounters_n3\sv_hry_nit03_0059b.wav
DD 000003bah
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Encounters_n3\sv_hry_nit03_0060b.wav
DD 000003b9h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Encounters_n3\sv_hry_nit03_0061b.wav
DD 000003bbh
DD 00000006h
BANK_174_SPEECH_ENCOUNTERS_N4_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_N4.SDT"
BANK_174_SPEECH_ENCOUNTERS_N4_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_n4\blank1.wav
DD 00000315h
DD 00000000h
BANK_175_SPEECH_ENCOUNTERS_N5_NAME:
DS "EASOUND\SPEECH_ENCOUNTERS_N5.SDT"
BANK_175_SPEECH_ENCOUNTERS_N5_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0018b.wav
DD 000012e0h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0008b.wav
DD 000012e1h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0009b.wav
DD 000012e2h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0010b.wav
DD 000012e3h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0011.wav
DD 000012e4h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0012.wav
DD 000012e5h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0013.wav
DD 000012e6h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0014.wav
DD 000012e7h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0015.wav
DD 000012e8h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0016.wav
DD 000012e9h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0017b.wav
DD 000012eah
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Encounters_n5\sv_mt1_nit05_0007.wav
DD 000012ebh
DD 0000000bh
BANK_176_SPEECH_HOGWARTS_N0_NAME:
DS "EASOUND\SPEECH_HOGWARTS_N0.SDT"
BANK_176_SPEECH_HOGWARTS_N0_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_ron_nit00_0011b.wav
DD 000012ech
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_hgd_nit00_0002z.wav
DD 000012afh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_hgd_nit00_0003b.wav
DD 000012b0h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_hry_nit00_0001c.wav
DD 000012edh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_hry_nit00_0002b.wav
DD 000012eeh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_hry_nit00_0003c.wav
DD 000012efh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_hry_nit00_0004c.wav
DD 000012f0h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_hry_nit00_0012b.wav
DD 000012f1h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_hry_nit00_0013e.wav
DD 000012f2h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_ron_nit00_0001a.wav
DD 000012f3h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_ron_nit00_0002a.wav
DD 000012f4h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_ron_nit00_0003.wav
DD 000012f5h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_ron_nit00_0004b.wav
DD 000012f6h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_ron_nit00_0005a.wav
DD 000012f7h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_ron_nit00_0006a.wav
DD 000012f8h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_ron_nit00_0007a.wav
DD 000012f9h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_ron_nit00_0008b.wav
DD 000012fah
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_hgd_nit00_0001b.wav
DD 000012aeh
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_snp_nit00_0001.wav
DD 000012fbh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_snp_nit00_0002.wav
DD 000012fch
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_snp_nit00_0003.wav
DD 000012fdh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_snp_nit00_0004.wav
DD 000012feh
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_snp_nit00_0005.wav
DD 000012ffh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_snp_nit00_0006.wav
DD 00001300h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Hogwarts_n0\sv_snp_nit00_0007.wav
DD 00001301h
DD 00000018h
BANK_177_SPEECH_HOGWARTS_N1_NAME:
DS "EASOUND\SPEECH_HOGWARTS_N1.SDT"
BANK_177_SPEECH_HOGWARTS_N1_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_n1\sv_hgd_nit01_0005b.wav
DD 00001302h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_n1\sv_hgd_nit01_0004c.wav
DD 00001303h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_n1\sv_hgd_nit01_0003.wav
DD 00001304h
DD 00000002h
BANK_178_SPEECH_HOGWARTS_N2_NAME:
DS "EASOUND\SPEECH_HOGWARTS_N2.SDT"
BANK_178_SPEECH_HOGWARTS_N2_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_n2\sv_hgd_nit02_0004b.wav
DD 00001305h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_n2\sv_hgd_nit02_0002c.wav
DD 00001306h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_n2\sv_hgd_nit02_0001c.wav
DD 00001307h
DD 00000002h
BANK_179_SPEECH_HOGWARTS_N3_NAME:
DS "EASOUND\SPEECH_HOGWARTS_N3.SDT"
BANK_179_SPEECH_HOGWARTS_N3_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_n3\sv_hgd_nit03_0020c.wav
DD 00001308h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_n3\sv_hgd_nit03_0014c.wav
DD 00001309h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_n3\sv_hgd_nit03_0015c.wav
DD 0000130ah
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Hogwarts_n3\sv_hgd_nit03_0016d.wav
DD 0000130bh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Hogwarts_n3\sv_hgd_nit03_0017e.wav
DD 0000130ch
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Hogwarts_n3\sv_hgd_nit03_0018e.wav
DD 0000130dh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Hogwarts_n3\sv_hgd_nit03_0019d.wav
DD 0000130eh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Hogwarts_n3\sv_hgd_nit03_0013b.wav
DD 0000130fh
DD 00000007h
BANK_180_SPEECH_HOGWARTS_N4_NAME:
DS "EASOUND\SPEECH_HOGWARTS_N4.SDT"
BANK_180_SPEECH_HOGWARTS_N4_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_dum_nit04_0003.wav
DD 00001310h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_dum_nit04_0002.wav
DD 00001311h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_dum_nit04_0001.wav
DD 00001312h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hgd_nit04_0001b.wav
DD 00001313h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hgd_nit04_0002g.wav
DD 00001314h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hgd_nit04_0003c.wav
DD 00001315h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hgd_nit04_0004e.wav
DD 00001316h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hgd_nit04_0005d.wav
DD 00001317h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hry_nit04_0050d.wav
DD 00001318h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hry_nit04_0051b.wav
DD 00001319h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hry_nit04_0063b.wav
DD 0000131ah
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hry_nit04_0064b.wav
DD 0000131bh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hry_nit04_0065b.wav
DD 0000131ch
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hry_nit04_0066c.wav
DD 0000131dh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hry_nit04_0068a.wav
DD 0000131eh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_hry_nit04_0069b.wav
DD 0000131fh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_luv_nit04_0001.wav
DD 00001320h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_luv_nit04_0002.wav
DD 00001321h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_luv_nit04_0003b.wav
DD 00001322h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_luv_nit04_0004b.wav
DD 00001323h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_ron_nit04_0050b.wav
DD 00001324h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_ron_nit04_0051.wav
DD 00001325h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_ron_nit04_0052b.wav
DD 00001326h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_ron_nit04_0053b.wav
DD 00001327h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_ron_nit04_0054.wav
DD 00001328h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_ron_nit04_0055b.wav
DD 00001329h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Hogwarts_n4\sv_ron_nit04_0056.wav
DD 0000132ah
DD 0000001ah
BANK_181_SPEECH_HOGWARTS_D1_NAME:
DS "EASOUND\SPEECH_HOGWARTS_D1.SDT"
BANK_181_SPEECH_HOGWARTS_D1_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_d1\sv_ron_dy101_0008.wav
DD 0000132bh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_d1\sv_ron_dy101_0006b.wav
DD 0000132ch
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_d1\sv_ron_dy101_0007.wav
DD 0000132dh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Hogwarts_d1\sv_ron_dy101_0005b.wav
DD 0000132eh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Hogwarts_d1\sv_hgd_augpu_0003.wav
DD 0000132fh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Hogwarts_d1\sv_hgd_augpu_0002.wav
DD 00001330h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Hogwarts_d1\sv_hgd_augpu_0001.wav
DD 00001331h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Hogwarts_d1\sv_hgd_augpu_0004.wav
DD 00001332h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Hogwarts_d1\sv_hgd_augpu_0005.wav
DD 00001333h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Hogwarts_d1\sv_hgd_augpu_0006.wav
DD 00001334h
DD 00000009h
BANK_182_SPEECH_HOGWARTS_D2_NAME:
DS "EASOUND\SPEECH_HOGWARTS_D2.SDT"
BANK_182_SPEECH_HOGWARTS_D2_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hry_dy201_0032c.wav
DD 00001335h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_her_dy201_0016b.wav
DD 00001336h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_dy201_0001b.wav
DD 00001337h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_dy201_0002b.wav
DD 00001338h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_dy201_0003b.wav
DD 00001339h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_dy201_0004b.wav
DD 0000133ah
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_dy201_0005a.wav
DD 0000133bh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_dy201_0006a.wav
DD 0000133ch
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_dy201_0007c.wav
DD 0000133dh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_dy201_0009d.wav
DD 0000133eh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_dy201_0010a.wav
DD 0000133fh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hry_dy201_0031d.wav
DD 00001340h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_her_dy201_0015d.wav
DD 00001341h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_ron_dy201_0006b.wav
DD 00001342h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_ron_dy201_0013b.wav
DD 00001343h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_ron_dy201_0014a.wav
DD 00001344h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_ron_dy201_0020a.wav
DD 00001345h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_ron_dy201_0023b.wav
DD 00001346h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_ron_dy201_0024a.wav
DD 00001347h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_ron_dy201_0025c.wav
DD 00001348h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hry_augpu_0002.wav
DD 00001349h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hry_augpu_0001.wav
DD 0000134ah
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hry_augpu_0003.wav
DD 0000134bh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hry_augpu_0004.wav
DD 0000134ch
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_augpu_0008.wav
DD 0000134dh
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_augpu_0007.wav
DD 0000134eh
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_augpu_0009.wav
DD 0000134fh
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Hogwarts_d2\sv_hgd_augpu_0010.wav
DD 00001350h
DD 0000001bh
BANK_183_SPEECH_HOGWARTS_D3_NAME:
DS "EASOUND\SPEECH_HOGWARTS_D3.SDT"
BANK_183_SPEECH_HOGWARTS_D3_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_d3\sv_hgd_dy301_0005b.wav
DD 00001351h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_d3\sv_hgd_dy301_0002b.wav
DD 00001352h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_d3\sv_hgd_dy301_0003b.wav
DD 00001353h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Hogwarts_d3\sv_hgd_dy301_0004b.wav
DD 00001354h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Hogwarts_d3\sv_hgd_dy301_0001b.wav
DD 00001355h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Hogwarts_d3\sv_owd_dy301_0007.wav
DD 00001356h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Hogwarts_d3\sv_owd_dy301_0008.wav
DD 00001357h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Hogwarts_d3\sv_owd_dy301_0009b.wav
DD 00001358h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Hogwarts_d3\sv_ron_dy301_0025d.wav
DD 00001359h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Hogwarts_d3\sv_ron_dy301_0026a.wav
DD 0000135ah
DD 00000009h
BANK_184_SPEECH_HOGWARTS_D4_NAME:
DS "EASOUND\SPEECH_HOGWARTS_D4.SDT"
BANK_184_SPEECH_HOGWARTS_D4_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_d4\sv_owd_dy401_0004c.wav
DD 0000135bh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_d4\sv_hgd_dy401_0002a.wav
DD 0000135ch
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_d4\sv_hgd_dy401_0003a.wav
DD 0000135dh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Hogwarts_d4\sv_hgd_dy401_0004b.wav
DD 0000135eh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Hogwarts_d4\sv_hgd_dy401_0005b.wav
DD 0000135fh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Hogwarts_d4\sv_hgd_dy401_0001b.wav
DD 00001360h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Hogwarts_d4\sv_ron_dy401_0004a.wav
DD 00001361h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Hogwarts_d4\sv_ron_dy401_0005b.wav
DD 00001362h
DD 00000007h
BANK_185_SPEECH_HOGWARTS_D5_NAME:
DS "EASOUND\SPEECH_HOGWARTS_D5.SDT"
BANK_185_SPEECH_HOGWARTS_D5_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_d5\sv_owd_dy501_0003b.wav
DD 00001363h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_d5\sv_hry_dy501_0023a.wav
DD 00001364h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_d5\sv_ron_dy501_0014b.wav
DD 00001365h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Hogwarts_d5\sv_ron_dy501_0015a.wav
DD 00001366h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Hogwarts_d5\sv_ron_dy501_0016b.wav
DD 00001367h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Hogwarts_d5\sv_ron_dy501_0017b.wav
DD 00001368h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Hogwarts_d5\sv_ron_augrw_0014.wav
DD 00001369h
DD 00000006h
BANK_186_SPEECH_HOGWARTS_D6_NAME:
DS "EASOUND\SPEECH_HOGWARTS_D6.SDT"
BANK_186_SPEECH_HOGWARTS_D6_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Hogwarts_d6\sv_hgd_dy601_0004c.wav
DD 0000129ch
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Hogwarts_d6\sv_hgd_dy601_0003b.wav
DD 0000129bh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Hogwarts_d6\sv_hgd_dy601_0002b.wav
DD 0000129ah
DD 00000002h
BANK_187_SPEECH_PREFECTS_GRYFFINDOR_NAME:
DS "EASOUND\SPEECH_PREFECTS_GRYFFINDOR.SDT"
BANK_187_SPEECH_PREFECTS_GRYFFINDOR_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0045c.wav
DD 0000136ah
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0044e.wav
DD 0000136bh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0046b.wav
DD 0000136ch
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0062.wav
DD 0000136dh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0048.wav
DD 0000136eh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0047b.wav
DD 0000136fh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0049.wav
DD 00001370h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0077b.wav
DD 00001371h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0076c.wav
DD 00001372h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0050.wav
DD 00001373h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0052b.wav
DD 00001374h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0051e.wav
DD 00001375h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0053c.wav
DD 00001376h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0054c.wav
DD 00001377h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit01_0055g.wav
DD 00001378h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit03_0008b.wav
DD 00001379h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit03_0007c.wav
DD 0000137ah
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit03_0009b.wav
DD 0000137bh
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_nit03_0014b.wav
DD 0000137ch
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_dy501_0021.wav
DD 0000137dh
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_dy501_0020.wav
DD 0000137eh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Prefects_Gryffindor\sv_mt1_dy501_0019.wav
DD 0000137fh
DD 00000015h
BANK_188_SPEECH_PREFECTS_HUFFLEPUFF_NAME:
DS "EASOUND\SPEECH_PREFECTS_HUFFLEPUFF.SDT"
BANK_188_SPEECH_PREFECTS_HUFFLEPUFF_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0008.wav
DD 00001380h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0007b.wav
DD 00001381h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0016.wav
DD 00001382h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0060b.wav
DD 00001383h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0009e.wav
DD 00001384h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0078b.wav
DD 00001385h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0079b.wav
DD 00001386h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0021d.wav
DD 00001387h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0020b.wav
DD 00001388h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0022d.wav
DD 00001389h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0012.wav
DD 0000138ah
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0001e.wav
DD 0000138bh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0017b.wav
DD 0000138ch
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0013b.wav
DD 0000138dh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0002b.wav
DD 0000138eh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0018b.wav
DD 0000138fh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0015.wav
DD 00001390h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0003f.wav
DD 00001391h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0019.wav
DD 00001392h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0014.wav
DD 00001393h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0010.wav
DD 00001394h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0010b.wav
DD 00001395h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0011g.wav
DD 00001396h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0011f.wav
DD 00001397h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit01_0011h.wav
DD 00001398h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit03_0013d.wav
DD 00001399h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit03_0016.wav
DD 0000139ah
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit03_0015.wav
DD 0000139bh
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit03_0017c.wav
DD 0000139ch
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit05_0008b.wav
DD 000012e1h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit05_0007.wav
DD 000012ebh
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit05_0009b.wav
DD 000012e2h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_nit05_0010b.wav
DD 000012e3h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_dy401_0013.wav
DD 0000139dh
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_dy401_0014.wav
DD 0000139eh
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_dy401_0015.wav
DD 00001274h
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Prefects_Hufflepuff\sv_mt1_dy401_0016.wav
DD 00001275h
DD 00000024h
BANK_189_SPEECH_PREFECTS_RAVENCLAW_NAME:
DS "EASOUND\SPEECH_PREFECTS_RAVENCLAW.SDT"
BANK_189_SPEECH_PREFECTS_RAVENCLAW_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0023.wav
DD 0000139fh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0024.wav
DD 000013a0h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0025.wav
DD 000013a1h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0026.wav
DD 000013a2h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0061.wav
DD 000013a3h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0081.wav
DD 000013a4h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0080.wav
DD 000013a5h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0028.wav
DD 000013a6h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0027.wav
DD 000013a7h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0029.wav
DD 000013a8h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0032.wav
DD 000013a9h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0031.wav
DD 000013aah
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0030.wav
DD 000013abh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0033.wav
DD 000013ach
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0034.wav
DD 000013adh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0035.wav
DD 000013aeh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0036.wav
DD 000013afh
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0037.wav
DD 000013b0h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0038.wav
DD 000013b1h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0039.wav
DD 000013b2h
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0043.wav
DD 000013b3h
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit01_0042.wav
DD 000013b4h
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit05_0012.wav
DD 000012e5h
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit05_0011.wav
DD 000012e4h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit05_0013.wav
DD 000012e6h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit05_0014.wav
DD 000012e7h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_dy401_0021.wav
DD 0000127ah
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_dy401_0022.wav
DD 0000127bh
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_dy501_0023.wav
DD 00001288h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_dy501_0022.wav
DD 00001287h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit03_0020.wav
DD 000013b5h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit03_0019.wav
DD 000013b6h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit03_0018.wav
DD 000013b7h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Prefects_Ravenclaw\sv_mt1_nit03_0021.wav
DD 000013b8h
DD 00000021h
BANK_190_SPEECH_PREFECTS_SLYTHERIN_NAME:
DS "EASOUND\SPEECH_PREFECTS_SLYTHERIN.SDT"
BANK_190_SPEECH_PREFECTS_SLYTHERIN_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0056c.wav
DD 000013b9h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0057c.wav
DD 000013bah
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0058d.wav
DD 000013bbh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0059b.wav
DD 000013bch
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0063a.wav
DD 000013bdh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0082a.wav
DD 000013beh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0083b.wav
DD 000013bfh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0064b.wav
DD 000013c0h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0065b.wav
DD 000013c1h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0067c.wav
DD 000013c2h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0068b.wav
DD 000013c3h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0070a.wav
DD 000013c4h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0069a.wav
DD 000013c5h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0071b.wav
DD 000013c6h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0072b.wav
DD 000013c7h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0073b.wav
DD 000013c8h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0074a.wav
DD 000013c9h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0074c.wav
DD 000013cah
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit01_0075c.wav
DD 000013cbh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit03_0023c.wav
DD 000013cch
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit03_0022a.wav
DD 000013cdh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit03_0024d.wav
DD 000013ceh
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit03_0025b.wav
DD 000013cfh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit03_0026a.wav
DD 000013d0h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit05_0017b.wav
DD 000012eah
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit05_0016.wav
DD 000012e9h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit05_0015.wav
DD 000012e8h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit05_0018b.wav
DD 000012e0h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_dy301_0018.wav
DD 00000adch
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_dy301_0017.wav
DD 00000adbh
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit00_0006b.wav
DD 000012bbh
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit00_0005b.wav
DD 000012bah
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_nit00_0004b.wav
DD 000012b9h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_dy401_0017.wav
DD 000013d1h
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_dy401_0018.wav
DD 000013d2h
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_dy501_0025.wav
DD 000013d3h
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_dy501_0024.wav
DD 000013d4h
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Prefects_Slytherin\sv_mt1_dy501_0026.wav
DD 000013d5h
DD 00000025h
BANK_191_SPEECH_BOTH_DAY_1_NAME:
DS "EASOUND\SPEECH_BOTH_DAY_1.SDT"
BANK_191_SPEECH_BOTH_DAY_1_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_hry_dy101_0005c.wav
DD 00000461h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_hry_dy101_0009c.wav
DD 00000467h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_hry_dy101_0008a.wav
DD 00000468h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_mp1_augpu_0122.wav
DD 000013d6h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_fp1_augpu_0122.wav
DD 000013d7h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_fp1_augpu_0123.wav
DD 000013d8h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_fp1_augpu_0124.wav
DD 000013d9h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_fp1_augpu_0125.wav
DD 000013dah
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_fp1_augpu_0126.wav
DD 000013dbh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_fp1_augpu_0127.wav
DD 000013dch
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_fp1_augpu_0128.wav
DD 000013ddh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_mp1_augpu_0121.wav
DD 000013deh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_fp1_augpu_0121.wav
DD 000013dfh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_mp1_augpu_0123.wav
DD 000013e0h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_mp1_augpu_0124.wav
DD 000013e1h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_mp1_augpu_0125.wav
DD 000013e2h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_mp1_augpu_0126.wav
DD 000013e3h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_mp1_augpu_0127.wav
DD 000013e4h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Both_Day_1\sv_mp1_augpu_0128.wav
DD 000013e5h
DD 00000012h
BANK_192_SPEECH_BOTH_DAY_2_NAME:
DS "EASOUND\SPEECH_BOTH_DAY_2.SDT"
BANK_192_SPEECH_BOTH_DAY_2_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_hry_dy201_0028c.wav
DD 00000462h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_hry_dy201_0026c.wav
DD 00000463h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_hry_dy201_0016b.wav
DD 00000469h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_hry_dy201_0015b.wav
DD 0000046ah
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_mp1_augpu_0133.wav
DD 000013e6h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_fp1_augpu_0130.wav
DD 000013e7h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_fp1_augpu_0131.wav
DD 000013e8h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_fp1_augpu_0132.wav
DD 000013e9h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_fp1_augpu_0133.wav
DD 000013eah
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_fp1_augpu_0134.wav
DD 000013ebh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_fp1_augpu_0135.wav
DD 000013ech
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_fp1_augpu_0136.wav
DD 000013edh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_mp1_augpu_0129.wav
DD 000013eeh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_mp1_augpu_0130.wav
DD 000013efh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_mp1_augpu_0131.wav
DD 000013f0h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_mp1_augpu_0132.wav
DD 000013f1h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_fp1_augpu_0129.wav
DD 000013f2h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_mp1_augpu_0134.wav
DD 000013f3h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_mp1_augpu_0135.wav
DD 000013f4h
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Both_Day_2\sv_mp1_augpu_0136.wav
DD 000013f5h
DD 00000013h
BANK_193_SPEECH_BOTH_DAY_3_NAME:
DS "EASOUND\SPEECH_BOTH_DAY_3.SDT"
BANK_193_SPEECH_BOTH_DAY_3_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_hry_dy301_0023a.wav
DD 0000046bh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_hry_dy301_0022b.wav
DD 0000046ch
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_hry_dy301_0025b.wav
DD 0000046fh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_mp1_augpu_0141.wav
DD 000013f6h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_fp1_augpu_0138.wav
DD 000013f7h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_fp1_augpu_0139.wav
DD 000013f8h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_fp1_augpu_0140.wav
DD 000013f9h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_fp1_augpu_0141.wav
DD 000013fah
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_fp1_augpu_0142.wav
DD 000013fbh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_fp1_augpu_0143.wav
DD 000013fch
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_fp1_augpu_0144.wav
DD 000013fdh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_mp1_augpu_0137.wav
DD 000013feh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_mp1_augpu_0138.wav
DD 000013ffh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_mp1_augpu_0139.wav
DD 00001400h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_mp1_augpu_0140.wav
DD 00001401h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_fp1_augpu_0137.wav
DD 00001402h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_mp1_augpu_0142.wav
DD 00001403h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_mp1_augpu_0143.wav
DD 00001404h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Both_Day_3\sv_mp1_augpu_0144.wav
DD 00001405h
DD 00000012h
BANK_194_SPEECH_BOTH_DAY_4_NAME:
DS "EASOUND\SPEECH_BOTH_DAY_4.SDT"
BANK_194_SPEECH_BOTH_DAY_4_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_hry_dy401_0005c.wav
DD 0000046dh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_hry_dy401_0006a.wav
DD 0000046eh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_mp1_augpu_0147.wav
DD 00001406h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_fp1_augpu_0146.wav
DD 00001407h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_fp1_augpu_0147.wav
DD 00001408h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_fp1_augpu_0148.wav
DD 00001409h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_fp1_augpu_0149.wav
DD 0000140ah
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_fp1_augpu_0150.wav
DD 0000140bh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_fp1_augpu_0151.wav
DD 0000140ch
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_fp1_augpu_0152.wav
DD 0000140dh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_mp1_augpu_0145.wav
DD 0000140eh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_mp1_augpu_0146.wav
DD 0000140fh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_fp1_augpu_0145.wav
DD 00001410h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_mp1_augpu_0148.wav
DD 00001411h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_mp1_augpu_0149.wav
DD 00001412h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_mp1_augpu_0150.wav
DD 00001413h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_mp1_augpu_0151.wav
DD 00001414h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Both_Day_4\sv_mp1_augpu_0152.wav
DD 00001415h
DD 00000011h
BANK_195_SPEECH_BOTH_DAY_5_NAME:
DS "EASOUND\SPEECH_BOTH_DAY_5.SDT"
BANK_195_SPEECH_BOTH_DAY_5_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_hry_dy501_0017a.wav
DD 00000464h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_hry_dy501_0016b.wav
DD 00000465h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_hry_dy501_0022b.wav
DD 00000466h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_mp1_augpu_0156.wav
DD 00001416h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_fp1_augpu_0154.wav
DD 00001417h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_fp1_augpu_0155.wav
DD 00001418h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_fp1_augpu_0156.wav
DD 00001419h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_fp1_augpu_0157.wav
DD 0000141ah
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_fp1_augpu_0158.wav
DD 0000141bh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_fp1_augpu_0159.wav
DD 0000141ch
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_mp1_augpu_0153.wav
DD 0000141dh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_mp1_augpu_0154.wav
DD 0000141eh
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_mp1_augpu_0155.wav
DD 0000141fh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_fp1_augpu_0153.wav
DD 00001420h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_mp1_augpu_0157.wav
DD 00001421h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_mp1_augpu_0158.wav
DD 00001422h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_mp1_augpu_0159.wav
DD 00001423h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_mp1_augpu_0160.wav
DD 00001424h
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Both_Day_5\sv_mp1_augpu_0161.wav
DD 00001425h
DD 00000012h
BANK_196_SPEECH_BOTH_NIGHT_0_NAME:
DS "EASOUND\SPEECH_BOTH_NIGHT_0.SDT"
BANK_196_SPEECH_BOTH_NIGHT_0_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Night_0\sv_ron_nit00_0005a.wav
DD 000012f7h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Night_0\sv_ron_nit00_0004b.wav
DD 000012f6h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Night_0\sv_ron_nit00_0006a.wav
DD 000012f8h
DD 00000002h
BANK_197_SPEECH_BOTH_NIGHT_1_NAME:
DS "EASOUND\SPEECH_BOTH_NIGHT_1.SDT"
BANK_197_SPEECH_BOTH_NIGHT_1_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0025b.wav
DD 0000039dh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0026a.wav
DD 0000039eh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0028b.wav
DD 0000039fh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0027b.wav
DD 000003a0h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0023b.wav
DD 000003a1h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0024b.wav
DD 000003a2h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0029b.wav
DD 000003a3h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0030b.wav
DD 000003a4h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0032b.wav
DD 0000075bh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0033b.wav
DD 0000075ah
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0034b.wav
DD 0000075ch
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0035a.wav
DD 000003a5h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0036b.wav
DD 000003a6h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0037b.wav
DD 000003a7h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Both_Night_1\sv_hry_nit01_0045b.wav
DD 000003b8h
DD 0000000eh
BANK_198_SPEECH_BOTH_NIGHT_2_NAME:
DS "EASOUND\SPEECH_BOTH_NIGHT_2.SDT"
BANK_198_SPEECH_BOTH_NIGHT_2_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Night_2\sv_hry_nit02_0019b.wav
DD 000003a8h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Night_2\sv_hry_nit02_0016b.wav
DD 000003a9h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Night_2\sv_hry_nit02_0020b.wav
DD 000003aah
DD 00000002h
BANK_199_SPEECH_BOTH_NIGHT_3_NAME:
DS "EASOUND\SPEECH_BOTH_NIGHT_3.SDT"
BANK_199_SPEECH_BOTH_NIGHT_3_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Night_3\sv_hry_nit03_0055b.wav
DD 000003abh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Night_3\sv_hry_nit03_0056b.wav
DD 000003ach
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Night_3\sv_hry_nit03_0060b.wav
DD 000003b9h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Night_3\sv_hry_nit03_0059b.wav
DD 000003bah
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Night_3\sv_hry_nit03_0061b.wav
DD 000003bbh
DD 00000004h
BANK_200_SPEECH_BOTH_NIGHT_4_NAME:
DS "EASOUND\SPEECH_BOTH_NIGHT_4.SDT"
BANK_200_SPEECH_BOTH_NIGHT_4_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Night_4\sv_hry_nit04_0045b.wav
DD 000003adh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Night_4\sv_hry_nit04_0046b.wav
DD 000003aeh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Night_4\sv_hry_nit04_0047a.wav
DD 000003afh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Night_4\sv_hry_nit04_0048a.wav
DD 000003b0h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Night_4\sv_hry_nit04_0049a.wav
DD 000003b1h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Both_Night_4\sv_hry_nit04_0053c.wav
DD 000003bch
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Both_Night_4\sv_hry_nit04_0052a.wav
DD 000003bdh
DD 00000006h
BANK_201_SPEECH_BOTH_NIGHT_5_NAME:
DS "EASOUND\SPEECH_BOTH_NIGHT_5.SDT"
BANK_201_SPEECH_BOTH_NIGHT_5_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Night_5\sv_ron_nit05_0039.wav
DD 000003b2h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Night_5\sv_ron_nit05_0040b.wav
DD 000003b3h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Night_5\sv_ron_nit05_0041b.wav
DD 000003b4h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Night_5\sv_hry_nit05_0040b.wav
DD 000003b5h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Night_5\sv_hry_nit05_0041b.wav
DD 000003b6h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Both_Night_5\sv_hry_nit05_0042b.wav
DD 000003b7h
DD 00000005h
BANK_202_BROOM_HOGWARTS_NAME:
DS "EASOUND\BROOM_HOGWARTS.SDT"
BANK_202_BROOM_HOGWARTS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Broom_Hogwarts\ss_brm_myaccelerate_01e.wav
DD 00000b6fh
DD 00000000h
// 1 C:\Harry\Banks\Broom_Hogwarts\ss_brm_myaccelerate_02e.wav
DD 00000b6eh
DD 00000001h
// 2 C:\Harry\Banks\Broom_Hogwarts\ss_brm_myaccelerate_03e.wav
DD 00000b6dh
DD 00000002h
// 3 C:\Harry\Banks\Broom_Hogwarts\ss_brm_myaccelerate_04e.wav
DD 00000b70h
DD 00000003h
// 4 C:\Harry\Banks\Broom_Hogwarts\ss_brm_swish_eq_03.wav
DD 00000b57h
DD 00000004h
// 5 C:\Harry\Banks\Broom_Hogwarts\ss_brm_swish_eq_02.wav
DD 00000b56h
DD 00000005h
// 6 C:\Harry\Banks\Broom_Hogwarts\ss_brm_swish_eq_01.wav
DD 00000b55h
DD 00000006h
// 7 C:\Harry\Banks\Broom_Hogwarts\ss_brm_swish_eq_04.wav
DD 00000b58h
DD 00000007h
// 8 C:\Harry\Banks\Broom_Hogwarts\ss_brm_swish_eq_05.wav
DD 00000b59h
DD 00000008h
// 9 C:\Harry\Banks\Broom_Hogwarts\ss_brm_swish_eq_06.wav
DD 00000b5ah
DD 00000009h
// 10 C:\Harry\Banks\Broom_Hogwarts\ss_brm_gear1_05c.wav
DD 00000b2eh
DD 0000000ah
// 11 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitground_01.wav
DD 00000b52h
DD 0000000bh
// 12 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitground_02.wav
DD 00000b53h
DD 0000000ch
// 13 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitground_03.wav
DD 00000b54h
DD 0000000dh
// 14 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitgrass_0005.wav
DD 00000b50h
DD 0000000eh
// 15 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitgrass_0004.wav
DD 00000b4fh
DD 0000000fh
// 16 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitgrass_0003.wav
DD 00000b4eh
DD 00000010h
// 17 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitgrass_0006.wav
DD 00000b51h
DD 00000011h
// 18 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitstone_01.wav
DD 00000b71h
DD 00000012h
// 19 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitstone_02.wav
DD 00000b72h
DD 00000013h
// 20 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitstone_03.wav
DD 00000b73h
DD 00000014h
// 21 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hittree_01.wav
DD 00000b74h
DD 00000015h
// 22 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hittree_02.wav
DD 00000b75h
DD 00000016h
// 23 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hittree_03.wav
DD 00000b76h
DD 00000017h
// 24 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitwater_03.wav
DD 00000b78h
DD 00000018h
// 25 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitwater_01.wav
DD 00000b77h
DD 00000019h
// 26 C:\Harry\Banks\Broom_Hogwarts\ss_brm_hitwater_04.wav
DD 00000b79h
DD 0000001ah
BANK_203_SPEECH_BOTH_DAY_6_NAME:
DS "EASOUND\SPEECH_BOTH_DAY_6.SDT"
BANK_203_SPEECH_BOTH_DAY_6_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_fp1_augpu_0165.wav
DD 00001426h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_fp1_augpu_0161.wav
DD 00001427h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_fp1_augpu_0162.wav
DD 00001428h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_fp1_augpu_0163.wav
DD 00001429h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_fp1_augpu_0164.wav
DD 0000142ah
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_fp1_augpu_0160.wav
DD 0000142bh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_fp1_augpu_0166.wav
DD 0000142ch
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_fp1_augpu_0167.wav
DD 0000142dh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_mp1_augpu_0166.wav
DD 0000142eh
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_mp1_augpu_0163.wav
DD 0000142fh
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_mp1_augpu_0164.wav
DD 00001430h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_mp1_augpu_0165.wav
DD 00001431h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_mp1_augpu_0162.wav
DD 00001432h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_mp1_augpu_0167.wav
DD 00001433h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_mp1_augpu_0168.wav
DD 00001434h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Both_Day_6\sv_mp1_augpu_0169.wav
DD 00001435h
DD 0000000fh
BANK_204_SPEECH_PASSWORDS_NAME:
DS "EASOUND\SPEECH_PASSWORDS.SDT"
BANK_204_SPEECH_PASSWORDS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Passwords\sv_hry_nit00_0011.wav
DD 00001436h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Passwords\sv_hry_nit00_0008.wav
DD 00001437h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Passwords\sv_hry_nit02_0003.wav
DD 00001438h
DD 00000002h
BANK_205_SPEECH_QUIDDITCH_GENERAL_NAME:
DS "EASOUND\SPEECH_QUIDDITCH_GENERAL.SDT"
BANK_205_SPEECH_QUIDDITCH_GENERAL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0047.wav
DD 00001439h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0002.wav
DD 0000143ah
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0003.wav
DD 0000143bh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0004.wav
DD 0000143ch
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0005.wav
DD 0000143dh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0006.wav
DD 0000143eh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0007.wav
DD 0000143fh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0008.wav
DD 00001440h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0009.wav
DD 00001441h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0046.wav
DD 00001442h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0001.wav
DD 00001443h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0048.wav
DD 00001444h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0049.wav
DD 00001445h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0050.wav
DD 00001446h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0051.wav
DD 00001447h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0052.wav
DD 00001448h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0053.wav
DD 00001449h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0054.wav
DD 0000144ah
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0055.wav
DD 0000144bh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0056.wav
DD 0000144ch
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0057.wav
DD 0000144dh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0078.wav
DD 0000144eh
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0079.wav
DD 0000144fh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0080.wav
DD 00001450h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0081.wav
DD 00001451h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0082.wav
DD 00001452h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0083.wav
DD 00001453h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0084.wav
DD 00001454h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0085.wav
DD 00001455h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0086.wav
DD 00001456h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0115.wav
DD 00001457h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0116.wav
DD 00001458h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0117.wav
DD 00001459h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0118.wav
DD 0000145ah
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0161.wav
DD 0000145bh
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0162.wav
DD 0000145ch
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0163.wav
DD 0000145dh
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0164.wav
DD 0000145eh
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0165.wav
DD 0000145fh
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0166.wav
DD 00001460h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0167.wav
DD 00001461h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0168.wav
DD 00001462h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0169.wav
DD 00001463h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0170.wav
DD 00001464h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0171.wav
DD 00001465h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0172.wav
DD 00001466h
DD 0000002dh
// 46 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0173.wav
DD 00001467h
DD 0000002eh
// 47 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0174.wav
DD 00001468h
DD 0000002fh
// 48 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0175.wav
DD 00001469h
DD 00000030h
// 49 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0176.wav
DD 0000146ah
DD 00000031h
// 50 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0177.wav
DD 0000146bh
DD 00000032h
// 51 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0178.wav
DD 0000146ch
DD 00000033h
// 52 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0179.wav
DD 0000146dh
DD 00000034h
// 53 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0180.wav
DD 0000146eh
DD 00000035h
// 54 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0193.wav
DD 0000146fh
DD 00000036h
// 55 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0194.wav
DD 00001470h
DD 00000037h
// 56 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0195.wav
DD 00001471h
DD 00000038h
// 57 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0196.wav
DD 00001472h
DD 00000039h
// 58 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0197.wav
DD 00001473h
DD 0000003ah
// 59 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0229.wav
DD 00001474h
DD 0000003bh
// 60 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0230.wav
DD 00001475h
DD 0000003ch
// 61 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0231.wav
DD 00001476h
DD 0000003dh
// 62 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0232.wav
DD 00001477h
DD 0000003eh
// 63 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0233.wav
DD 00001478h
DD 0000003fh
// 64 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0234.wav
DD 00001479h
DD 00000040h
// 65 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0235.wav
DD 0000147ah
DD 00000041h
// 66 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0236.wav
DD 0000147bh
DD 00000042h
// 67 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0237.wav
DD 0000147ch
DD 00000043h
// 68 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0238.wav
DD 0000147dh
DD 00000044h
// 69 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0239.wav
DD 0000147eh
DD 00000045h
// 70 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0240.wav
DD 0000147fh
DD 00000046h
// 71 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0241.wav
DD 00001480h
DD 00000047h
// 72 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0242.wav
DD 00001481h
DD 00000048h
// 73 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0243.wav
DD 00001482h
DD 00000049h
// 74 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0322.wav
DD 00001483h
DD 0000004ah
// 75 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0323.wav
DD 00001484h
DD 0000004bh
// 76 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0324.wav
DD 00001485h
DD 0000004ch
// 77 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0325.wav
DD 00001486h
DD 0000004dh
// 78 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0547.wav
DD 00001487h
DD 0000004eh
// 79 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0548.wav
DD 00001488h
DD 0000004fh
// 80 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0549.wav
DD 00001489h
DD 00000050h
// 81 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0550.wav
DD 0000148ah
DD 00000051h
// 82 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0551.wav
DD 0000148bh
DD 00000052h
// 83 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0552.wav
DD 0000148ch
DD 00000053h
// 84 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0553.wav
DD 0000148dh
DD 00000054h
// 85 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0554.wav
DD 0000148eh
DD 00000055h
// 86 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0555.wav
DD 0000148fh
DD 00000056h
// 87 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0556.wav
DD 00001490h
DD 00000057h
// 88 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0557.wav
DD 00001491h
DD 00000058h
// 89 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0586.wav
DD 00001492h
DD 00000059h
// 90 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0587.wav
DD 00001493h
DD 0000005ah
// 91 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0588.wav
DD 00001494h
DD 0000005bh
// 92 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0589.wav
DD 00001495h
DD 0000005ch
// 93 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0590.wav
DD 00001496h
DD 0000005dh
// 94 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0591.wav
DD 00001497h
DD 0000005eh
// 95 C:\Harry_Speech\Banks\Speech_Quidditch_General\sv_lee_quid1_0592.wav
DD 00001498h
DD 0000005fh
BANK_206_SPEECH_QUIDDITCH_TRAINING_NAME:
DS "EASOUND\SPEECH_QUIDDITCH_TRAINING.SDT"
BANK_206_SPEECH_QUIDDITCH_TRAINING_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0009.wav
DD 00001499h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0002.wav
DD 0000149ah
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0003.wav
DD 0000149bh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0004.wav
DD 0000149ch
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0005.wav
DD 0000149dh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0006.wav
DD 0000149eh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0007.wav
DD 0000149fh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0008.wav
DD 000014a0h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0009.wav
DD 000014a1h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0010.wav
DD 000014a2h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0011.wav
DD 000014a3h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0012.wav
DD 000014a4h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0013.wav
DD 000014a5h
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0014.wav
DD 000014a6h
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0015.wav
DD 000014a7h
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0016.wav
DD 000014a8h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0017.wav
DD 000014a9h
DD 00000010h
// 17 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0018.wav
DD 000014aah
DD 00000011h
// 18 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0019.wav
DD 000014abh
DD 00000012h
// 19 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0020.wav
DD 000014ach
DD 00000013h
// 20 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0021.wav
DD 000014adh
DD 00000014h
// 21 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0022.wav
DD 000014aeh
DD 00000015h
// 22 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0023.wav
DD 000014afh
DD 00000016h
// 23 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0024.wav
DD 000014b0h
DD 00000017h
// 24 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0025.wav
DD 000014b1h
DD 00000018h
// 25 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0026.wav
DD 000014b2h
DD 00000019h
// 26 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0027.wav
DD 000014b3h
DD 0000001ah
// 27 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0028.wav
DD 000014b4h
DD 0000001bh
// 28 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0029.wav
DD 000014b5h
DD 0000001ch
// 29 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0030.wav
DD 000014b6h
DD 0000001dh
// 30 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0001.wav
DD 000014b7h
DD 0000001eh
// 31 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0002.wav
DD 000014b8h
DD 0000001fh
// 32 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0003.wav
DD 000014b9h
DD 00000020h
// 33 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0004.wav
DD 000014bah
DD 00000021h
// 34 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0005.wav
DD 000014bbh
DD 00000022h
// 35 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0006.wav
DD 000014bch
DD 00000023h
// 36 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0007.wav
DD 000014bdh
DD 00000024h
// 37 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0008.wav
DD 000014beh
DD 00000025h
// 38 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_augpu_0001.wav
DD 000014bfh
DD 00000026h
// 39 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0010.wav
DD 000014c0h
DD 00000027h
// 40 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0011.wav
DD 000014c1h
DD 00000028h
// 41 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0012.wav
DD 000014c2h
DD 00000029h
// 42 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0013.wav
DD 000014c3h
DD 0000002ah
// 43 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0014.wav
DD 000014c4h
DD 0000002bh
// 44 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0015.wav
DD 000014c5h
DD 0000002ch
// 45 C:\Harry_Speech\Banks\Speech_Quidditch_Training\sv_owd_quidt_0016.wav
DD 000014c6h
DD 0000002dh
BANK_207_SPEECH_DUPLICATE_CARDS_NAME:
DS "EASOUND\SPEECH_DUPLICATE_CARDS.SDT"
BANK_207_SPEECH_DUPLICATE_CARDS_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Duplicate_Cards\sv_hry_cfrog_0013.wav
DD 000014c7h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Duplicate_Cards\sv_hry_cfrog_0027.wav
DD 000014c8h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Duplicate_Cards\sv_hry_cfrog_0031.wav
DD 000014c9h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Duplicate_Cards\sv_hry_cfrog_0043.wav
DD 000014cah
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Duplicate_Cards\sv_hry_cfrog_0059.wav
DD 000014cbh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Duplicate_Cards\sv_hry_cfrog_0077.wav
DD 000014cch
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Duplicate_Cards\sv_hry_cfrog_0084.wav
DD 000014cdh
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Duplicate_Cards\sv_hry_cfrog_0098.wav
DD 000014ceh
DD 00000007h
BANK_208_SPEECH_QUIDDITCH_RESULT_NAME:
DS "EASOUND\SPEECH_QUIDDITCH_RESULT.SDT"
BANK_208_SPEECH_QUIDDITCH_RESULT_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Quidditch_Result\sv_dum_end01_0009b.wav
DD 000014cfh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Quidditch_Result\sv_dum_end01_0010b.wav
DD 000014d0h
DD 00000001h
BANK_209_SPEECH_REACTION_DUMBLEDORE_NAME:
DS "EASOUND\SPEECH_REACTION_DUMBLEDORE.SDT"
BANK_209_SPEECH_REACTION_DUMBLEDORE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\sv_dum_splre_0002h.wav
DD 000014d1h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\sv_dum_splre_0001b.wav
DD 000014d2h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\sv_dum_splre_0002c.wav
DD 000014d3h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\sv_dum_splre_0001.wav
DD 000014d4h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\sv_dum_splre_0003.wav
DD 000014d5h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\sv_dum_splre_0003b.wav
DD 000014d6h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\sv_dum_splre_0004.wav
DD 000014d7h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\sv_dum_splre_0004b.wav
DD 000014d8h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\sv_dum_splre_0005.wav
DD 000014d9h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\sv_dum_splre_0006.wav
DD 000014dah
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Reaction_Dumbledore\sv_dum_splre_0006f.wav
DD 000014dbh
DD 0000000ah
BANK_210_SPEECH_REACTION_FEMALE_PUPIL_NAME:
DS "EASOUND\SPEECH_REACTION_FEMALE_PUPIL.SDT"
BANK_210_SPEECH_REACTION_FEMALE_PUPIL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_Female_Pupil\sv_fp1_splre_0003.wav
DD 000014dch
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_Female_Pupil\sv_fp1_splre_0002.wav
DD 000014ddh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_Female_Pupil\sv_fp1_splre_0001.wav
DD 000014deh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Reaction_Female_Pupil\sv_fp1_splre_0004.wav
DD 000014dfh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Reaction_Female_Pupil\sv_fp1_splre_0006.wav
DD 000014e0h
DD 00000004h
BANK_211_SPEECH_REACTION_FRED_NAME:
DS "EASOUND\SPEECH_REACTION_FRED.SDT"
BANK_211_SPEECH_REACTION_FRED_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_emoteouch_0002.wav
DD 000014e1h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_emotegroan1_0017.wav
DD 000014e2h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_emoteharry_0001.wav
DD 000014e3h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_emotehstopit_0004.wav
DD 000014e4h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_emotehuhh_0003.wav
DD 000014e5h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_emotelaugh_0001.wav
DD 000014e6h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_emotelaugh_0002.wav
DD 000014e7h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_emoteouch_0001.wav
DD 000014e8h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_emotegroan_0037.wav
DD 000014e9h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_emoteow_0001.wav
DD 000014eah
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_emoteow_0003.wav
DD 000014ebh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_splre_0005.wav
DD 000014ech
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Reaction_Fred\sv_frd_splre_0006.wav
DD 000014edh
DD 0000000ch
BANK_212_SPEECH_REACTION_GEORGE_NAME:
DS "EASOUND\SPEECH_REACTION_GEORGE.SDT"
BANK_212_SPEECH_REACTION_GEORGE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_splre_0005.wav
DD 000014eeh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_emotegroan_0019.wav
DD 000014efh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_emotegroan_0038.wav
DD 000014f0h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_emoteharry_0001.wav
DD 000014f1h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_emoteharry_0002.wav
DD 000014f2h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_emotehstopit_0001.wav
DD 000014f3h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_emotehstopit_0008.wav
DD 000014f4h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_emotehuhh_0007.wav
DD 000014f5h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_emotelaugh_0001.wav
DD 000014f6h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_emoteouch_0001.wav
DD 000014f7h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_emoteow_0003.wav
DD 000014f8h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_emoteow_0004.wav
DD 000014f9h
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_splre_0001b.wav
DD 000014fah
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_splre_0001d.wav
DD 000014fbh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_splre_0003.wav
DD 000014fch
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_splre_0004.wav
DD 000014fdh
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Reaction_George\sv_grg_dia01_0009.wav
DD 00000091h
DD 00000010h
BANK_213_SPEECH_REACTION_GINNY_NAME:
DS "EASOUND\SPEECH_REACTION_GINNY.SDT"
BANK_213_SPEECH_REACTION_GINNY_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_Ginny\sv_gin_dia01_0019.wav
DD 000000a8h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_Ginny\sv_gin_dia01_0018a.wav
DD 000000a4h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_Ginny\sv_gin_dia01_0018b.wav
DD 000000a6h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Reaction_Ginny\sv_gin_dia01_0018.wav
DD 000000a5h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Reaction_Ginny\sv_gin_dia01_0019a.wav
DD 000000a7h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Reaction_Ginny\sv_gin_dia01_0020.wav
DD 000000a9h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Reaction_Ginny\sv_gin_dia01_0020a.wav
DD 000000aah
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Reaction_Ginny\sv_gin_dia01_0021.wav
DD 000000abh
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Reaction_Ginny\sv_gin_dia01_0021a.wav
DD 000000ach
DD 00000008h
BANK_214_SPEECH_REACTION_HAGRID_NAME:
DS "EASOUND\SPEECH_REACTION_HAGRID.SDT"
BANK_214_SPEECH_REACTION_HAGRID_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0015f.wav
DD 00000180h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0015b.wav
DD 0000017ch
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0015c.wav
DD 0000017dh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0015d.wav
DD 0000017eh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0015e.wav
DD 0000017fh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0015a.wav
DD 0000017bh
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0016a.wav
DD 00000181h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0016b.wav
DD 00000182h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0016c.wav
DD 00000183h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0016d.wav
DD 00000184h
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0017.wav
DD 00000185h
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Reaction_Hagrid\sv_hgd_dia01_0018.wav
DD 00000186h
DD 0000000bh
BANK_215_SPEECH_REACTION_HERMIONE_NAME:
DS "EASOUND\SPEECH_REACTION_HERMIONE.SDT"
BANK_215_SPEECH_REACTION_HERMIONE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_Hermione\sv_her_splre_0004.wav
DD 000014feh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_Hermione\sv_her_splre_0002.wav
DD 000014ffh
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_Hermione\sv_her_splre_0003.wav
DD 00001500h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Reaction_Hermione\sv_her_splre_0001.wav
DD 00001501h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Reaction_Hermione\sv_her_splre_0005.wav
DD 00001502h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Reaction_Hermione\sv_her_splre_0006.wav
DD 00001503h
DD 00000005h
BANK_216_SPEECH_REACTION_LOCKHART_NAME:
DS "EASOUND\SPEECH_REACTION_LOCKHART.SDT"
BANK_216_SPEECH_REACTION_LOCKHART_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_Lockhart\sv_gil_dia01_0016.wav
DD 00000127h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_Lockhart\sv_gil_dia01_0015.wav
DD 00001504h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_Lockhart\sv_gil_dia01_0017.wav
DD 00001505h
DD 00000002h
BANK_217_SPEECH_REACTION_MALE_PUPIL_NAME:
DS "EASOUND\SPEECH_REACTION_MALE_PUPIL.SDT"
BANK_217_SPEECH_REACTION_MALE_PUPIL_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_Male_Pupil\sv_mp1_splre_0002.wav
DD 00001506h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_Male_Pupil\sv_mp1_splre_0001.wav
DD 00001507h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_Male_Pupil\sv_mp1_splre_0003.wav
DD 00001508h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Reaction_Male_Pupil\sv_mp1_splre_0004.wav
DD 00001509h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Reaction_Male_Pupil\sv_mp1_splre_0006.wav
DD 0000150ah
DD 00000004h
BANK_218_SPEECH_REACTION_NEVILLE_NAME:
DS "EASOUND\SPEECH_REACTION_NEVILLE.SDT"
BANK_218_SPEECH_REACTION_NEVILLE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_Neville\sv_nev_splre_0004.wav
DD 0000150bh
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_Neville\sv_nev_splre_0002.wav
DD 0000150ch
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_Neville\sv_nev_splre_0003.wav
DD 0000150dh
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Reaction_Neville\sv_nev_splre_0001.wav
DD 0000150eh
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Reaction_Neville\sv_nev_splre_0005.wav
DD 0000150fh
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Reaction_Neville\sv_nev_splre_0006.wav
DD 00001510h
DD 00000005h
BANK_219_SPEECH_REACTION_RON_NAME:
DS "EASOUND\SPEECH_REACTION_RON.SDT"
BANK_219_SPEECH_REACTION_RON_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_splre_0006b.wav
DD 00001511h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_emoteharry_0001.wav
DD 00001512h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_emoteharry_0002.wav
DD 00001513h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_emotehstopit_0001.wav
DD 00001514h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_emotehstopit_0002.wav
DD 00001515h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_emotehuhh_0001.wav
DD 00001516h
DD 00000005h
// 6 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_emoteouch_0001.wav
DD 00001517h
DD 00000006h
// 7 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_emoteouch_0002.wav
DD 00001518h
DD 00000007h
// 8 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_emoteow_0001.wav
DD 00001519h
DD 00000008h
// 9 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_emoteow_0002.wav
DD 0000151ah
DD 00000009h
// 10 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_laugh_0012.wav
DD 0000151bh
DD 0000000ah
// 11 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_laugh_0014.wav
DD 0000151ch
DD 0000000bh
// 12 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_laugh_0015.wav
DD 0000151dh
DD 0000000ch
// 13 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_laugh_0017.wav
DD 0000151eh
DD 0000000dh
// 14 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_splre_0003.wav
DD 0000151fh
DD 0000000eh
// 15 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_splre_0006.wav
DD 00001520h
DD 0000000fh
// 16 C:\Harry_Speech\Banks\Speech_Reaction_Ron\sv_ron_dia01_0013.wav
DD 00000088h
DD 00000010h
BANK_220_SPEECH_REACTION_WOOD_NAME:
DS "EASOUND\SPEECH_REACTION_WOOD.SDT"
BANK_220_SPEECH_REACTION_WOOD_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry_Speech\Banks\Speech_Reaction_Wood\sv_owd_splre_0003.wav
DD 00001521h
DD 00000000h
// 1 C:\Harry_Speech\Banks\Speech_Reaction_Wood\sv_owd_splre_0002.wav
DD 00001522h
DD 00000001h
// 2 C:\Harry_Speech\Banks\Speech_Reaction_Wood\sv_owd_splre_0001.wav
DD 00001523h
DD 00000002h
// 3 C:\Harry_Speech\Banks\Speech_Reaction_Wood\sv_owd_splre_0004.wav
DD 00001524h
DD 00000003h
// 4 C:\Harry_Speech\Banks\Speech_Reaction_Wood\sv_owd_splre_0005.wav
DD 00001525h
DD 00000004h
// 5 C:\Harry_Speech\Banks\Speech_Reaction_Wood\sv_owd_splre_0006.wav
DD 00001526h
DD 00000005h
BANK_221_PERSON_PUPIL_FEMALE_NAME:
DS "EASOUND\PERSON_PUPIL_FEMALE.SDT"
BANK_221_PERSON_PUPIL_FEMALE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Person_Pupil_Female\ss_fp1_girlcough_03e.wav
DD 00001527h
DD 00000000h
// 1 C:\Harry\Banks\Person_Pupil_Female\ss_fp1_girlcough_02e.wav
DD 00001528h
DD 00000001h
// 2 C:\Harry\Banks\Person_Pupil_Female\ss_fp1_girlcough_01e.wav
DD 00001529h
DD 00000002h
// 3 C:\Harry\Banks\Person_Pupil_Female\ss_fp1_girlcough_04e.wav
DD 0000152ah
DD 00000003h
BANK_222_PERSON_PUPIL_MALE_NAME:
DS "EASOUND\PERSON_PUPIL_MALE.SDT"
BANK_222_PERSON_PUPIL_MALE_SAMPLES:
// struct FXM_BankSample
// {
// U32 SampleID; // code from define - index of sample
// U32 BankIndex; // **Don't need can get from index in bank!**index in bank - patch num to play
// // OFFSET PathName; // **Don't need **debug use
// // OFFSET FileName; // **Don't need **debuf use
// // U32 HashCode; // **Don't need**
// // S32 Spare[7]; // **Don't need**
// };
// 0 C:\Harry\Banks\Person_Pupil_Male\ss_mp1_boycough_03e.wav
DD 0000152bh
DD 00000000h
// 1 C:\Harry\Banks\Person_Pupil_Male\ss_mp1_boycough_02e.wav
DD 0000152ch
DD 00000001h
// 2 C:\Harry\Banks\Person_Pupil_Male\ss_mp1_boycough_01e.wav
DD 0000152dh
DD 00000002h
// 3 C:\Harry\Banks\Person_Pupil_Male\ss_mp1_boycough_04e.wav
DD 0000152eh
DD 00000003h