This page details development materials of Super Mario All-Stars (SNES).
Alternative Titles#
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Two .asm files mention "Super Mario CD" and "Super Mario Zanmai" ("zanmai" meaning indulgence or an abundance of something, comparable to "galore"), suggesting these were early titles for the game. They can be found in "mn_hp_smend1.asm" and "mn_mario_main.asm", respectively. The latter name is corroborated by an Iwata Asks interview from 20101, where it is translated into English as "Mario Extravaganza"2. This should not be taken as indication that "Mario Extravaganza" was considered as an official localized name during the game's development, however. The former title, meanwhile, implies that the game was at one point considered for the unreleased Super NES CD-ROM before being shifted to a standard SNES cartridge after the add-on was scrapped.
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mn_hp_smend1.asm |
mn_mario_main.asm |
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Early Graphics#
Title Screen#
Early designs for the game's title screen, featuring both the Japanese (Super Mario Collection) and international names:
File Select#
Graphics for an early file select screen seen in a prerelease magazine shot were found, along with its palettes and a map:
Super Mario Bros.#
Powerups#
ice-obj.cgx 22 Jul 1993 06:50 |
Final |
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Spotted in a graphics file within internal material for Super Mario World 2: Yoshi's Island, it's possible to find possibly early versions of the power-ups for Super Mario Bros. It's worth noting that the appearance of the Fire Flower and Star can be seen in prerelease footage.
Super Mario USA#
mori1.CGX.BAK#
mori1.CGX.BAK 03 Mar 1993 02:13 |
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Found among the material from Link's Awakening in the leaks is this sheet consisting of Super Mario Bros. 2 graphics. While mostly identical to what is seen in the final version, many differences can be spotted, such as: Birdo's bow being part of the head graphic; taller Bob-ombs; Fry Guy, Wart, and the Subcon's designs, which more closely resemble their original 8-bit sprites; Clawgrip's claws have different colors than the rest of the body; Luigi, and most notably the Princess and Toad's ending graphics had an assortment of changes. Moreover, this area in the graphic banks of the final game uses the empty space in the middle to store the background tiles for the jar room just after the battle with Wart.
Unused Graphics#
Luigi (All-Stars + World)#
MARI-CORE-luiji 19 Jul 1993 14:17 |
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Present in the z-mario-4 folder is a scratchpad of Luigi sprites for Super Mario All-Stars + Super Mario World, featuring different sprites for turning, kicking, sliding, falling after a jump, and the pose when you finish a level.
One sprite, of Small Luigi giving a thumbs up, humorously looks more like he's flipping the bird, which might explain why the final sprite changed it to a fist.
References#
- 社長が訊く『スーパーマリオコレクション スペシャルパック』- 4. 『マリオ』の歴史を1本に - Nintendo, 2010↩︎
- Iwata Asks - Volume 2 : The Developers - 4. The History of Super Mario in One Game - Nintendo, 2010↩︎