This is a sub-page of Development:Pokémon X and Y.
Music#
Unused#
STRM_BGM_TEST_03#
Contains Born This Way by Lady Gaga, used for testing audio streams.
STRM_BGM_BATTLESUPERIOR#
A direct rip of the track used when Gym Leaders in Black and White send out their final Pokémon. This track is present but unused in r8447 (April 4th, 2012), is replaced with silence in the r12690 (June 26th, 2012), and removed r21981 (October 30th, 2012).
STRM_BGM_CAFE#
As of r22852 (November 8th, 2012), the café was meant to have its own unique bgm. It didn't get very far however, as it only used the Pokémon Center as a placeholder, and it was removed a day later in r22960 (November 9th, 2012).
Critical Health#
SVN Revision |
Audio |
Date |
Filename |
Comment |
|---|---|---|---|---|
8447 |
2012/04/04 |
STRM_BGM_BATTLEPINCH01.bcstm |
A direct rip of the Critical Health theme from Black and White. |
|
9971 |
2012/04/26 |
STRM_BGM_BATTLEPINCH_01.bcstm |
A remix of the Critical Health theme from Black and White. It's properly implemented as well. It was removed in r22853 (November 8th, 2012). |
Black & White Wild Battle Remix#
A remix of Black and White's Wild Battle theme. This is used as early as the June 2011 build of the game, and is used as placeholders for several BGMs in other builds.
Black & White Route 6 Remix#
A remix of Black and White's Route 6 theme, which is only present (though unused) in the June 2011 build.
STRM_BGM_VS_LEGEND_X/STRM_BGM_VS_LEGEND_Y/STRM_BGM_VS_LEGEND_Z#
These 3 bgms only have placeholders, but it does show that Xerneas/Yveltal/Zygarde were meant to have their own themes rather than using the same one.
STRM_BGM_VS_MOVEPOKE#
Uses a placeholder. While this may be a leftover from Black and White due to the nearly identical names between the two games (aside from the addition of the "STRM" part), a properly battleable legendary moving around the region may have been considered at some point.
STRM_BGM_VS_SETPOKE#
Uses a placeholder. Most likely just the original name for SPECIAL_01, as the build it was in, May 25th, 2012, didn't have that bgm yet.
STRM_BGM_VS_SPECIAL_02#
Uses a placeholder. In the xy_sound svn, earlier versions of Pokemon_XY_BGMList.xls says it was "戦闘!三銃士ポケモン(4セット)" ("Battle! Musketeers Pokémon (4 sets)"), but this is likely a BW leftover, referring to Cobalion/Virizion/Terrakion/Keldeo. Later versions, it was changed to "戦闘!AZ" ("Battle! AZ"). A battle with AZ was probably considered, but different from when he was Team Flare's boss in early concepts. STRM_BGM_WIN6 would have been used as the win theme for his battle. STRM_BGM_VS_SPECIAL_02 (the internal name) was eventually used in Omega Ruby and Alpha Sapphire for Battle! Regirock/Regice/Registeel.
STRM_BGM_VS_SUBWAY_TRAINER#
Uses a placeholder. This was the Subway Trainer bgm from Black and White, but the name is likely a placeholder. Later it became BH_TRAINER, and then in the final TRAINER_PSS.
STRM_BGM_VS_TSUYOPOKE#
Uses a placeholder. This was the bgm in Black and White for Strong Wild Pokemon. This bgm however did stay even in the January 22nd, 2013 build, which does still use it's same placeholder. However in xy_sound.bcsar (the game's sound archive), it's set to play the normal wild battle theme. If changing the entry to play a different bgm in the bcsar, the bgm will play properly in Ambush Battles as of the January 22nd, 2013 build. This shows that the bgm was meant for Ambush Battles. It was removed entirely in r30837 (January 25th, 2013), 3 days after this build.
STRM_BGM_T_06 & STRM_BGM_T_07#
Music originally intended for Couriway Town and Ambrette Town, respectively. In the final game, those towns use the same music as Aquacorde Town and Camphrier Town, respectively.
STRM_BGM_WIN6#
Named ○○に勝利! (Victory Against ○○), it was never used in the games, and it was cut very early.
Early#
Battle! Wild Pokemon#
SVN Revision |
Audio |
Date |
Filename |
Comment |
|---|---|---|---|---|
1802 |
2011/06/20 |
STRM_BGM_VS_NORAPOKE_32.bcstm |
Used the BW Wild Battle remix, though this rev it only had a single channel. |
|
1824 |
2011/06/21 |
STRM_BGM_VS_NORAPOKE_32.bcstm |
Adds the other channel. |
|
2008 |
2011/06/27 |
STRM_BGM_VS_NORAPOKE.bcstm |
Identical to r1824. |
|
13178 |
2012/06/28 |
STRM_BGM_VS_NORAPOKE.aac |
Now the finalized melody. Lacks several instruments. |
|
17459 |
2012/09/29 |
STRM_BGM_VS_NORAPOKE.aac |
Removes flute from r13178. |
|
27405 |
2012/12/17 |
strm_bgm_xy_vs_norapoke_48.aac |
Most instruments finalized. Different instrumentation from Final. |
|
27693 |
2012/12/18 |
strm_bgm_xy_vs_norapoke_48.aac |
Countermelody is louder, different instruments. |
|
32021 |
2013/01/30 |
strm_bgm_xy_vs_norapoke_48.aac |
Sounds more full than Final, closer to r27693 in instrumentation, ending loses instrumentation. |
|
33792 |
2013/02/14 |
strm_bgm_xy_vs_norapoke_48.aac |
Close to Final, less bass, countermelody is louder. Cut off before loop. |
|
Final |
2013/04/04 |
bgm_xy_vs_norapoke.aac |
Not complete final track, missing portion before loop. |
Battle! Trainer#
SVN Revision |
Audio |
Date |
Filename |
Comment |
|---|---|---|---|---|
3128 |
2011/09/16 |
STRM_BGM_VS_TRAINER.bcstm |
Used the BW Wild Battle remix. |
|
3373 |
2011/09/23 |
STRM_BGM_VS_TRAINER.bcstm |
Used a direct rip of BW's Battle! Trainer. |
|
8776 |
2012/04/16 |
STRM_BGM_VS_TRAINER.bcstm |
Uses an early Battle! Gym Leader, but with a single channel. |
|
9741 |
2012/04/25 |
STRM_BGM_VS_TRAINER.bcstm |
Adds the other channel. |
|
13178 |
2012/06/28 |
STRM_BGM_VS_TRAINER.aac |
Lacks several instruments. |
|
17459 |
2012/08/29 |
STRM_BGM_VS_TRAINER.aac |
This build and r13178 was the sketch that was most likely by Junichi Masuda, primarily using HALionONE1. |
|
36249 |
2013/02/28 |
bgm_xy_vs_trainer.aac |
A different bass instrument can be heard throughout. |
|
Final |
2013/04/04 |
bgm_xy_vs_trainer.aac |
Battle! Rival#
SVN Revision |
Audio |
Date |
Filename |
Comment |
|---|---|---|---|---|
8447 |
2012/04/04 |
STRM_BGM_VS_RIVAL.bcstm |
Uses Trainers' Eyes Meet (Twins) |
|
9535 |
2012/04/24 |
STRM_BGM_VS_RIVAL.bcstm |
Uses an early Battle! Gym Leader, but with a single channel. |
|
9741 |
2012/04/25 |
STRM_BGM_VS_RIVAL.bcstm |
Adds the other channel. |
|
17218 |
2012/08/28 |
STRM_BGM_VS_RIVAL.aac |
Uses r13178's Battle! Trainer. |
|
21615 |
2012/10/28 |
STRM_BGM_VS_RIVAL.aac |
More strings, no e-guitar, different lead, slightly different percussion. Now finalized melody. |
|
32021 |
2013/01/30 |
strm_bgm_xy_vs_rival_48.aac |
Adds e-guitar missing from r21615. Beginning now finalized. Adds glockenspiel. |
|
36249 |
2013/02/28 |
bgm_xy_vs_rival.aac |
Strangely removes glockenspiel, compressing the track slightly compared to r32021. |
|
Final |
2013/03/28 |
bgm_xy_vs_rival.aac |
Adds back the glockenspiel from r32021, only changing it into a Marimba. Rest of track is identical to r36249. |
Battle! Gym Leader#
SVN Revision |
Audio |
Date |
Filename |
Comment |
|---|---|---|---|---|
6465 |
2012/01/11 |
STRM_BGM_VS_GYMLEADER.bcstm |
Used a direct rip of BW's Battle! Trainer. |
|
7418 |
2012/02/21 |
STRM_BGM_VS_GYMLEADER.bcstm |
Used a direct rip of BW's Battle! Gym Leader, though in bad quality. |
|
8776 |
2012/04/16 |
STRM_BGM_VS_GYMLEADER.bcstm |
Lacks some instruments, some different instruments, no reverb, and only a single channel. |
|
9741 |
2012/04/25 |
STRM_BGM_VS_GYMLEADER.bcstm |
Adds the other channel. |
|
17459 |
2012/09/29 |
STRM_BGM_VS_GYMLEADER.aac |
||
27693 |
2012/12/18 |
strm_bgm_xy_vs_gymleader_48.aac |
||
32021 |
2013/01/30 |
strm_bgm_xy_vs_gymleader_48.aac |
||
43419 |
2013/04/12 |
bgm_xy_vs_gymleader.aac |
||
44476 |
2013/04/19 |
bgm_xy_vs_gymleader.aac |
||
Final |
2013/04/26 |
bgm_xy_vs_gymleader.aac |
Battle! Elite Four#
SVN Revision |
Audio |
Date |
Filename |
Comment |
|---|---|---|---|---|
8447 |
2012/04/04 |
STRM_BGM_VS_SHITENNO.bcstm |
Uses Trainers' Eyes Meet (Twins) |
|
12690 |
2012/06/26 |
STRM_BGM_VS_SHITENNO.aac |
Uses an early Battle! Gym Leader. |
|
17459 |
2012/08/29 |
STRM_BGM_VS_SHITENNO.aac |
Different instruments. |
|
32021 |
2013/01/30 |
strm_bgm_xy_vs_shitenno_48.aac |
||
43419 |
2013/04/12 |
bgm_xy_vs_shitenno.aac |
||
44476 |
2013/04/19 |
bgm_xy_vs_shitenno.aac |
||
45734 |
2013/04/26 |
bgm_xy_vs_shitenno.aac |
||
Final |
2013/04/29 |
bgm_xy_vs_shitenno.aac |
Battle! Champion#
SVN Revision |
Audio |
Date |
Filename |
Comment |
|---|---|---|---|---|
8447 |
2012/04/04 |
STRM_BGM_VS_CHAMP.bcstm |
Uses Trainers' Eyes Meet (Twins) |
|
12690 |
2012/06/26 |
STRM_BGM_VS_CHAMP.aac |
Uses an early Battle! Gym Leader. |
|
22089 |
2012/10/30 |
STRM_BGM_VS_CHAMP.aac |
Lacks most instruments, has final backing instrument, overall unfinished, a lot more work needs to be done. |
|
43419 |
2013/04/12 |
bgm_xy_vs_champ.aac |
Adds missing intro sparkle, adds most instruments, bells are noticeably louder than final track, still needs polishing, and ending loop point needs adjusted. |
|
44476 |
2013/04/19 |
bgm_xy_vs_champ.aac |
Ending is a loop of main melody, still finishes improperly, polishing in beginning is complete. |
|
45734 |
2013/04/26 |
bgm_xy_vs_champ.aac |
Seems they finally decided on the finalized melody, all missing parts are accounted for, mild difference in the intro, but overall near-final. |
|
Final |
2013/04/29 |
bgm_xy_vs_champ.aac |
Not final, outro is still scuffed, not like that ingame, but everything that wasn't finalized in r45734 is finalized. |
Battle! Xerneas/Yveltal#
SVN Revision |
Audio |
Date |
Filename |
Comment |
|---|---|---|---|---|
8447 |
2012/04/04 |
STRM_BGM_VS_LEGEND_X.bcstm/STRM_BGM_VS_LEGEND_Y.bcstm/STRM_BGM_VS_LEGEND_Z.bcstm |
Uses Trainers' Eyes Meet (Twins) |
|
12690 |
2012/06/26 |
STRM_BGM_VS_LEGEND_X.aac/STRM_BGM_VS_LEGEND_Y.aac/STRM_BGM_VS_LEGEND_Z.aac |
Used the BW Wild Battle remix from r2008. |
|
22089 |
2012/10/30 |
STRM_BGM_VS_LEGEND_X.aac/STRM_BGM_VS_LEGEND_Y.aac/STRM_BGM_VS_LEGEND_Z.aac |
Lacks most instruments, using placeholders everywhere. |
|
43419 |
2013/04/12 |
bgm_xy_vs_legend.aac |
Noticeably adds E-guitar melody, as well as intro thunderclap, but still completely unfinished, using placeholder instruments in the rest of the score. Only drums are finalized at this point. |
|
44476 |
2013/04/19 |
bgm_xy_vs_legend.aac |
Adds backing track to eguitar, organ, and synth bass. |
|
Final |
2013/04/26 |
bgm_xy_vs_legend.aac |
Adds everything else, cleans up the track, replacing the placeholders from r44476 with the final instruments, polishing everything else from that build. |
Battle! Mewtwo#
SVN Revision |
Audio |
Date |
Filename |
Comment |
|---|---|---|---|---|
8447 |
2012/04/04 |
STRM_BGM_VS_SETPOKE.bcstm |
Uses Trainers' Eyes Meet (Twins) |
|
12690 |
2012/06/26 |
STRM_BGM_VS_SPECIAL_01.aac |
Used the BW Wild Battle remix. |
|
22089 |
2012/10/30 |
STRM_BGM_VS_SPECIAL_01.aac |
Interestingly, the main melody is a remix of the Xerneas/Yveltal theme instead of the Gen I wild battle theme. According to developer notes, it was initially planned to be used for battles against Diancie, Hoopa and Volcanion (特別なポケモン(幻のポケモン:pmkujira772~774)). Those three Pokémon can't be battled in the final games, instead, they were distributed through events. |
|
44476 |
2013/04/19 |
bgm_xy_vs_special_01.aac |
More instruments. |
|
45734 |
2013/04/26 |
bgm_xy_vs_special_01.aac |
Changed to an 8-bit tune half way through. This one was actually finalized before being changed to the Gen I remix. |
|
Final |
2013/05/01 |
bgm_xy_vs_special_01.aac |
Changes the melody mentioned in r22089 to the Gen I wild battle remix. |
STRM_BGM_E_13#
A completely cut track. It was named 勇敢 (Bravery). It was replaced by コルニ マスタータワーイベントおよびAZ初登場イベント(風) (Korrina's Tower of Mastery Event & AZ's first appearance event (wind)).
Sound Effects#
Kanto Unique Cries#
Among the earliest sound effects in xy_sound/trunk/pv_wav/xy, there are some completely original cries intended. They aren't based on the original chiptune cries, but only a few Pokémon got them. They were eventually replaced with earlier versions of the final cries, remixing the original chiptune cries.
Those sound much more natural instead of digital, and have a similar direction to the cries made for the new Pokémon introduced in X & Y.
Pokémon |
Cry |
Comment |
|---|---|---|
Bulbasaur |
||
Ivysaur |
||
Venusaur |
||
Charmander |
||
Charmeleon |
||
Charizard |
||
Squirtle |
||
Wartortle |
||
Blastoise |
||
Caterpie |
||
Metapod |
||
Butterfree |
||
Weedle |
||
Kakuna |
||
Beedrill |
||
Pidgey |
||
Pidgeotto |
||
Pidgeot |
||
Rattata |
||
Raticate |
||
Spearow |
||
Fearow |
||
Ekans |
Closer to the chiptune cry, but higher pitched. |
|
Arbok |
||
Pikachu |
Already used the anime cry. |
|
Raichu |
||
Sandshrew |
||
Sandslash |
||
Nidoran♀ |
||
Nidorina |
||
Nidoqueen |
||
Nidoran♂ |
||
Nidorino |
||
Nidoking |
||
Clefairy |
Clearly based on the original chiptune cry. |
|
Clefable |
Clearly based on the original chiptune cry. |
|
Vulpix |
||
Ninetales |
||
Jigglypuff |
||
Wigglytuff |
||
Zubat |
||
Golbat |
||
Oddish |
||
Gloom |
||
Vileplume |
||
Paras |
||
Parasect |
||
Gengar |
Early Cries#
|
|
To do: |
Since new cries were created for all the Pokemon from Gens 1-5, it's no surprise there's early versions of some. Interestingly, some of these early cries would get used in Pokémon GO. In addition to this, all of the original cries are present as well, named VOICE_2D_PVXXX (X = Pokemon ID). They were most likely used for referencing the new cries. These early cries are mostly in the May 25th, 2012 build.
Generation I#
Pokémon |
Early |
Final |
Comment |
|---|---|---|---|
Bulbasaur |
This early cry was used in early versions of Pokémon GO. |
||
Ivysaur |
Same as final |
||
Venusaur |
|||
Mega Venusaur |
Same as final |
||
Charmander |
|||
Charmeleon |
|||
Charizard |
|||
Mega Charizard Y |
Mega Charizard X wasn't implemented yet (except internally), but this early cry is for Mega Charizard Y. |
||
Squirtle |
This early cry was used in early versions of Pokémon GO. |
||
Wartortle |
Same as final |
||
Blastoise |
Same as final |
||
Caterpie |
Same as final |
||
Metapod |
Same as final |
||
Butterfree |
|||
Weedle |
Same as final |
||
Kakuna |
Same as final |
||
Beedrill |
This early cry is used in Pokémon GO. |
||
Pidgey |
Same as final |
||
Pidgeotto |
|||
Pidgeot |
|||
Rattata |
|||
Raticate |
Same as final |
||
Spearow |
Same as final |
||
Fearow |
Same as final |
||
Ekans |
Same as final |
||
Arbok |
Same as final |
||
Pikachu |
|||
Raichu |
The early cry sounds more similar to Raichu's original cry. |
||
Sandshrew |
Same as final |
||
Sandslash |
Same as final |
||
Nidoran♀ |
|||
Nidorina |
Same as final |
||
Nidoqueen |
|||
Nidoran♂ |
|||
Nidorino |
|||
Nidoking |
|||
Clefairy |
Same as final |
||
Clefable |
Same as final |
||
Vulpix |
|||
Ninetales |
This early cry is used in Pokémon GO. |
||
Jigglypuff |
Same as final |
||
Wigglytuff |
|||
Zubat |
Same as final |
||
Golbat |
Same as final |
||
Oddish |
Same as final |
||
Gloom |
Same as final |
||
Vileplume |
Same as final |
||
Paras |
This early cry is used in Pokémon GO. |
||
Parasect |
This early cry is used in Pokémon GO. |
||
Venonat |
Same as final |
||
Venomoth |
Same as final |
||
Diglett |
|||
Dugtrio |
This early cry is used in Pokémon GO. |
||
Meowth |
Same as final |
||
Persian |
|||
Psyduck |
Same as final |
||
Golduck |
Same as final |
||
Mankey |
Same as final |
||
Primeape |
Same as final |
||
Growlithe |
Same as final |
||
Arcanine |
Same as final |
||
Poliwag |
Same as final |
||
Poliwhirl |
Same as final |
||
Poliwrath |
Same as final |
||
Abra |
|||
Kadabra |
Same as final |
||
Alakazam |
Same as final |
||
Mega Alakazam |
Same as final |
||
Machop |
|||
Machoke |
|||
Machamp |
|||
Bellsprout |
Same as final |
||
Weepinbell |
Same as final |
||
Victreebel |
Same as final |
||
Tentacool |
Same as final |
||
Tentacruel |
Same as final |
||
Geodude |
|||
Graveler |
|||
Golem |
Same as final |
||
Ponyta |
Same as final |
||
Rapidash |
|||
Slowpoke |
Same as final |
||
Slowbro |
|||
Magnemite |
Same as final |
||
Magneton |
Same as final |
||
Farfetch'd |
Same as final |
||
Doduo |
Same as final |
||
Dodrio |
Same as final |
||
Seel |
This early cry is used in Pokémon GO. |
||
Dewgong |
Same as final |
||
Grimer |
Same as final |
||
Muk |
Same as final |
||
Shellder |
Same as final |
||
Cloyster |
Same as final |
||
Gastly |
Same as final |
||
Haunter |
Same as final |
||
Gengar |
This early cry is used in Pokémon GO. |
||
Mega Gengar |
Same as final, though the final cry does sound similar to the early normal cry. |
||
Onix |
Same as final |
||
Drowzee |
Same as final |
||
Hypno |
Same as final |
||
Krabby |
Same as final |
||
Kingler |
Same as final |
||
Voltorb |
Same as final |
||
Electrode |
Same as final |
||
Exeggcute |
Same as final |
||
Exeggutor |
Same as final |
||
Cubone |
This early cry is used in Pokémon GO. |
||
Marowak |
Same as final |
||
Hitmonlee |
Same as final |
||
Hitmonchan |
Same as final |
||
Lickitung |
Same as final |
||
Koffing |
Sounds unfinished and likely wasn't intended to be the final cry. |
||
Weezing |
Same situation as Koffing. |
||
Rhyhorn |
|||
Rhydon |
Same as final |
||
Chansey |
Same as final |
||
Tangela |
Same as final |
||
Kangaskhan |
Same as final |
||
Mega Kangaskhan |
Same as final |
||
Horsea |
|||
Seadra |
|||
Goldeen |
Same as final |
||
Seaking |
Same as final |
||
Staryu |
Same as final |
||
Starmie |
Same as final |
||
Mr. Mime |
Same as final |
||
Scyther |
Same as final |
||
Jynx |
Same as final |
||
Electabuzz |
Same as final |
||
Magmar |
This early cry is used in Pokémon GO. |
||
Pinsir |
Same as final |
||
Mega Pinsir |
Same as final |
||
Tauros |
|||
Magikarp |
Same as final |
||
Gyarados |
Same as final |
||
Mega Gyarados |
Same as final |
||
Ditto |
Same as final |
||
Eevee |
Same as final |
||
Vaporeon |
|||
Jolteon |
Same as final |
||
Flareon |
Same as final |
||
Porygon |
|||
Omanyte |
Same as final |
||
Omastar |
Same as final |
||
Kabuto |
Same as final |
||
Kabutops |
Same as final |
||
Aerodactyl |
Same as final |
||
Mega Aerodactyl |
Same as final |
||
Snorlax |
Same as final |
||
Articuno |
Same as final |
||
Zapdos |
|||
Moltres |
Same as final |
||
Dratini |
Same as final |
||
Dragonair |
Same as final |
||
Dragonite |
|||
Mewtwo |
Same as final |
||
Mega Mewtwo Y |
Mega Mewtwo X wasn't implemented yet (except internally), but this early cry was meant for Mega Mewtwo Y, as its model was already implemented at this point. |
||
Mew |
Generation II#
Generation III#
Generation IV#
Generation V#
Generation VI#
Pokémon |
Early Cry |
Comment |
|---|---|---|
Chespin |
The earlier cry is completely unique. |
|
Quilladin |
The two earlier cries are completely unique, though they were likely reused to make Delphox's cry, which sounds eerily similar. |
|
Froakie |
Similar to final. |
|
Frogadier |
Completely unique. |
|
Diggersby |
Louder and harsher compared to final. |
|
Scatterbug |
Close to final. |
|
Vivillon |
Close to final. |
|
Flabébé |
Close to final. |
|
Floette |
Sounds very similar to the cry used by Eternal Flower Floette. |
|
Gogoat |
Close to final. |
|
Pancham |
Earliest cry is completely unique. |
|
Furfrou |
Close to final, but sounds more like a dog's bark. |
|
Meowstic |
Much louder and clearer. |
|
Honedge |
Earliest cry is close to final, but sharper. |
|
Doublade |
Earliest cry is close to final, but sharper. |
|
Aegislash |
Earliest cry is close to final, but sharper. |
|
Spritzee |
Longer than final. |
|
Swirlix |
Had multiple cries. The first few are completely unique and sounds like a dog's bark. |
|
Slurpuff |
Had multiple cries. The first few are completely unique and sounds like a dog's bark. |
|
Heliolisk |
Close to final. |
|
Aurorus |
Shorter than final, cut off. |
|
Hawlucha |
Similar to final. |
|
Dedenne |
Similar to final. |
|
Goodra |
Sounds less full than final. |
|
Trevenant |
Sounds harsher than final. |
|
Gourgeist |
Shorter than final. |
|
Avalugg |
Had three early cries but they all sounded close to final. |
|
Yveltal |
Had two early cries. They sound closer to Xerneas'. |
|
Zygarde |
Higher pitch than final. |
|
Hoopa |
Close to final, but ends earlier. |
|
Volcanion |
Close to final. |