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Movement Bugs

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This is a sub-page of Bugs:Grand Theft Auto V.

General

Buffered Ledge Grab#

By taking cover on something climbable, looking upwards and then opening the players phone right before hitting the jump button, the player can delay the movement of climbing onto the ledge until the player puts down their phone. This glitch stops working when the player puts down their phone outside of cover and when the player falls down any distance.

The glitch still works after driving a vehicle, even if the vehicle became airborne. Watch on YouTube

Moving Normally Under Water#

When a physics object slides underwater whilst the player is standing on it, the player can look and shoot around as if the player were on land. Even tiny bits of player movement will cause them to start swimming like normal.

An interesting side-effect of this bug is that it allows players to see what happens when rockets go underwater. Watch on YouTube

Vehicle Exclusive

Wind Effect Flicker#

All instances of the wind effect applied to vehicles has the severity of the wind scale incorrectly due to the effect being FPS depended. This causes cloths to flap harder than intended when driving. Based on development information, it seems certain that the effect seen at 30-60fps is the intended look of the wind blowing effect. Watch on YouTube

Bike Clipping#

When the player drives certain bikes like the "Shitzu Hakuchou" motorcycle underneath certain collision spots like stairs or parts of some doors, they can clip into the model after getting off and back onto the motorcycle.

Glitch performed at a closed off gas station store

Clip performed under a set of stairs

Watch on YouTube

Watch on YouTube

Suspension Bugging Out During Game Slowdown#

When a game slowdown effect is applied, all vehicle suspension glitch out. The best way to see this is by using a motorcycle. When doing a wheelie on any motorcycle, it is possible to climb walls when the game is slowed down. This issue also causes bikes to be launched higher up into the air than normal when doing a wheelie over small bumps like curbs and stair steps. The scale of the effect of this glitch is FPS dependent, with higher fps counts causing less consistent, smaller jumps and with lower fps counts causing bigger, more consistent jumps. Sometimes low fps counts stop the glitch from working entirely. Watch on YouTube

Clipping Into Bikes#

By blocking the top and one of the sides of a motorcycle, it is possible for the player to be placed into the motorcycle when exiting. This glitch is easiest to do by using the 'Bike Clipping' glitch to get into for example stairs. This glitch can however be triggered without using any other glitches.

The currently easiest known place to do this glitch is located in an out of bounds area at the movie studio.

Glitch performed without using any other glitches

Glitch performed in the out of bounds spot

Watch on YouTube

Watch on YouTube

Cancelling Bike Fall-Damage#

All in-game slowdown cancels the fall damage that normally applies to bikes/motorcycles falling from great heights. Watch on YouTube

Taking Cover In Water Bugs#

When the player manages to take cover whilst being partially submerged in water, the game causes all sorts of issues to happen when the player has a two-handed gun out. The easiest spot to pull of these bugs is by going to the helicopter pads at La Puerta.

On Xbox 360 and PS3 the player could use this taking cover in water trick to float and walk in the air. In modern releases this levitation glitch has been fixed, but the fix accidentally made a new problem causing the player to freeze and stutter when walking in cover with a two-handed gun out.

Xbox 360 / PS3

Modern releases (PC)

Watch on YouTube

Watch on YouTube