This page details bugs of FUSER.
Audio Bugs#
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To do:
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This needs some investigation. |
Armin Van Buuren - Blah Blah Blah#
The lead disc has a bug where if you set it to either B Major or B Minor, it has a different structure (probably due to how the keyzone mapping has been put in).
Song Structure |
|---|
Key |
F Minor/Major (Original Structure) |
B Minor (Original Mode) |
B Major (Opposite Mode) |
Key: F Minor |
Key: F Major |
|---|---|
Key: B Minor |
Key: B Major |
Key: B Minor (Fixed) |
Key: B Major (Fixed) |
Texture Bugs#
Placeholder Snapshot Artworks#
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To do:
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Very often, the game would show odd graphics when the game can't load cover art for songs in snapshots. It is unknown why it does this.
"The White Stripes - Seven Nation Army"'s Missing Album Art#
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This needs some investigation. |
For the Nintendo Switch release of "The White Stripes - Seven Nation Army", the cover art doesn't load because it's missing its LODGroup line. (Though it shows fine if its in a snapshot). LODGroup means "Level of Detail Group" which tells the game how much detail it needs for the asset, but if it's not there then either it'll not work well or just fail, which in this case it just fails. Proof is below:
T_albumart_SevenNationArmy_Small.uasset portion
[
{
"Type": "Texture2D",
"Name": "T_albumart_SevenNationArmy_Small",
"Properties": {
"ImportedSize": {
"X": 512,
"Y": 512
},
"LightingGuid": "CEAA088A-474650C6-E11431A0-3C666A8B"
},
T_BuddyHolly_Small.uasset portion (for comparison)
[
{
"Type": "Texture2D",
"Name": "T_BuddyHolly_Small",
"Properties": {
"ImportedSize": {
"X": 525,
"Y": 525
},
"LightingGuid": "10F4CC2D-4611E2C6-2566D69D-0EBF101E",
"LODGroup": "TEXTUREGROUP_UI"
},