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This page is rather stubbly and could use some expansion. |
The first game in the Zoids Saga series to be released for the Game Boy Advance.
Debugging Materials#
Enter the Codebreaker codes 74000130 00FF, 82000000 9A59, 74000130 00FF, and 82000002 0800. When enabled, press L and R during the main game to gain access to a number of things.
Sound Test#
Controls:
- A - Play the music track / sound effect.
- B - Stop the music track.
- Start - Go to the "Mini Test".
Mini Test#
A sprite test.
Controls:
- L and R - Scroll through all the sprites much faster.
- A - Freeze the animation.
- Up / Down - Go through a sprite's animations.
- Start - Go to the "Map Test".
Map Test#
This allows the player to transport to any map in the game. Simply press A to go to a map. You can hold down B, then press A, to turn all of the flags on. Press Start to go to the "Debug Menu" seen below.
Debug Menu#
Contains all the miscellaneous stuff.
- フラグ書き換え - Flag Overwrite - Changes a flag so that it can be turned on or off.
- デミーデータ - Dummy Data - Spawns a dialogue box with "まだ、 なにもはいってないの。。。 ごめんなさい。 (Nothing entered in here yet...sorry.)" written inside.
- プレーヤー選択 - Player Selection - Supposedly selects from a list of 20 characters.
- イベントチェック - Event Check - Shows a cutscene.
- フォントチェック - Font Check - Get a dialogue box showing some of the font characters.
- フォントテスト - Font Test - Show the individual parts of the dialogue box font.
- タイトルに戻る - Return to the title screen - Does exactly what it says.
(Source: Labmaster)
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The Zoids series | |
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Game Boy (Color) |
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Game Boy Advance |
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PlayStation |
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