the cutting room mirror

Zero Point

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Uncompiled Source Code#

Present at 0xBC4 in memory.

ord OBJ081P2_F23 [] = { 
            ;                              P0_F06 [] = { 
            ;                                 0x0 ,  0xf8   , 1 , 0xffff,
            ;                              };
    .align  2
_OBJ052P0_F07:
    .word   0x0
    .word   0xf9
    .word   0x1
    .word   0xffff
            ;static word OBJ052P0_F07 [] = { 
            ;                                 0x0 ,  0xf9   , 1 , 0xffff,
            ;                              };
    .align  2
_OBJ052P0_F08:
    .word   0x0
    .word   0x111
    .word   0x1
    .word   0xffff
            ;static word OBJ052P0_F08 [] = { 
            ;                                 0x0 ,  0x111  , 1 , 0xffff,
            ;                              };
    .align  2
_OBJ052P0_F09:
    .word   0x0
    .word   0x110
    .word   0x1
    .word   0xffff
            ;static word OBJ052P0_F09 [] = { 
            ;                                 0x0 ,  0x110  , 1 , 0xffff,
            ;                              };
    .align  2
_OBJ052P0_F10:
    .word   0x0
    .word   0x10f
    .word   0x1
    .word   0xffff
            ;static word OBJ052P0_F10 [] = { 
            ;                                 0x0 ,  0x10f  , 1 , 0xffff,
            ;                              };
    .align  2
_OBJ05

(Source: Original TCRF research)

References#


  1. Domestic and Overseas Arcade Game List 1971-2005↩︎