A wonderful reboot of the much-loved turn-based classic.
UFO Debug View#
Open Binaries\Win32\XComGame.exe in an executable resource editor and open up resource 1020 in the RCData section. (It's a plaintext ini file, if that helps.) Searching for ShowUFOsOnMission and setting it to 1 will allow you to see the Alien "player"'s UFOs setting up missions on the Geoscape, regardless of your current UFO detection capabilities.
Debug Tools#
A host of debug options are present in the game. You can find PatcherGUI mods to re-enable these functions here.
Developer Console#
The standard Unreal Engine console, once re-enabled, can be brought up with the \ key. A list of XCOM-specific console commands can be found here.
Developer Shell#
An alternate menu system allowing developers to test a variety of setups and fights.
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To do: |
Unused Text#
Developer Notes#
DefaultMaps.ini contains a warning to developers to not fiddle around with its internal ordering of files:
RAM - WARNING!!!! DO NOT CHANGE THE ORDERING OF THIS LIST OR INSERT/REMOVE ELEMENTS OF THE LIST!!!! THE PS3 RELIES ON IT TO SELECT THE CORRECT SAVE / LOAD UI IMAGE!
As does DefaultNarrative.ini:
Do not change order blah blah blah. Append to end
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The X-COM series | |
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DOS |
X-COM: UFO Defense (Demos) • X-COM: Terror from the Deep (Prototype) • X-COM: Apocalypse |
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Amiga |
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PlayStation |
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Windows |
X-COM: UFO Defense • X-COM: Terror from the Deep • X-COM: Apocalypse • X-COM: First Alien Invasion • XCOM: Enemy Unknown • XCOM 2 |
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Mac OS X, Linux |
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