the cutting room mirror

World Racing 2

To do:
Document the unreleased American PS2 version, and check if there's anything special hidden inside the game's data.

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Revisional Differences#

To do:
Compare them and this needs better wording.

The game was re-released on Steam in 2022 under the subtitle "Champion Edition".

  • All licensed stuff was reworked and renamed, such as cars and rims.
  • Vinyls and online are both absent.

Version Differences#

To do:
Xbox case mentions downloadable content feature so might have released a title update but no mention online so unarchived or never released.

The game was first released on same day on PC and xbox first, then released a few months later for ps2.. Due to this the ps2 runs on a later patched version 1.3.3 compared to xbox and pc unpatched release.

There bug with the unlock percentage on xbox and unpatched pc version 1.1 where percentages either don't work 100% of the time or only progresses if you achieve 1st in every race. This makes original versions much harder mainly xbox version as it never got a title update to fix the bug. This mean you will have repeat mission if percentage doesn't increase high enough to unlock a new missions, also doesn't tell you with mission need to be replayed so make it quite frustrating.

Here patch notes v1.3.3

  1. Fixed slowdown caused by Force Feedback drivers
  2. add option to set AI behaviour as defensive / balanced / aggressive
  3. add option to set traffic as off / presetting / low / normal / rush hour
  4. add cheatcode to achieve mission goals for Average- and Topspeed and Driftpoints (type "welldone" in 3D engine!)
  5. add some changes and checks to internal traffic limit to avoid crashes
  6. fixed lights of some cars (needs at least medium installation to take effect)
  7. fixed unlock percentage of game progress for missions
  8. fixed bug in trackrecords that prevented improving records
  9. tweaked some mission goals