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WireWay is a puzzle platformer with a launching gimmick similar to Angry Birds. The plot centers around two aliens, Wiley and ReFresh. The player controls Wiley, launching him from wires across levels, collecting the "Elan" (life energy) of Planet Earth, and after learning of its value to the planet, uses it to defend Earth from an alien gang that plans to harvest and sell Earth's Elan... and also attempts to woo the gang leader's daughter with it.
The game was later ported to iOS in 2010.
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Unused Music#
bgm_01_.sseq and bgm_19_.sseq
A dummy track consisting of a single PSG noise.
bgm_02.sseq
An arrangement of the main theme. Possibly a test track, or a sequenced opening theme. The final opening uses streamed audio.
bgm_18.sseq
A congratulatory tune featuring the main leitmotif. Possible sequenced ending theme. The final ending uses streamed audio.
bgm_24.sseq
A short jingle, similar to the ones heard when you start or finish a stage.
bgm_103.sseq
A remix of bgm_03.sseq, the track that plays on the main menu.
bgm_104.sseq
A remix of bgm_04.sseq, the first track that plays on the first world, Forest.
bgm_105.sseq
A remix of bgm_05.sseq, the second track that plays on the first world, Forest.
bgm_108.sseq
A remix of bgm_08.sseq, the first track that plays on the second world, City, and on the title screen.
bgm_109.sseq
A remix of bgm_09.sseq, the second track that plays on the second world, City.
bgm_110.sseq
A remix of bgm_10.sseq, the first track that plays on the third world, Base.
bgm_111.sseq
A remix of bgm_13.sseq, the second track that plays on the fourth world, "Volcano and Ice".
bgm_112.sseq
A remix of bgm_12.sseq, the first track that plays on the fourth world, "Volcano and Ice".