|
|
This page contains no introduction. |
Cheats#
Apply these previously undiscovered cheats in the Restricted section of the Abilities and Power-ups menu:
Inputs |
Reward |
|---|---|
Right, Up, Down, Up, Left, Left |
Add a life to Spanx. |
Up, Right, Down, Up, Left, Up, Left, Up |
Gain High Voltage Grapple ability. |
Square, Circle, Circle, Left, Circle, Square, Triangle |
Download all maps to Spanx. |
Circle, Left, Down, X, Left, Up, Square, Triangle |
Gain Glide ability. |
Right, Circle, Up, Triangle, Up, Square |
Access Fire powerups. |
Triangle, Circle, Square, Square, Left, Circle, Circle, Triangle |
Access Ice powerups. |
Down, Up, Right, Triangle, Right, Up, Square, Triangle |
Access Toxic powerups. |
Circle, Down, Down, Circle, X |
Access Electro powerups. |
Down, Up, Down, Square, Triangle, Up, Down |
Big Head Spanx |
Circle, Up, Triangle, Left, Circle, Circle, Square |
Big Head Redmond |
Triangle, Right, Up, Square, Triangle, Up, Square |
Level Up Spanx |
(Source: Punk7890)
Game.ini#
The file Game.ini lists some debug features. Unfortunately, changing the values doesn't appear to do anything in either version of the game.
PlayStation 2 version:
KeywordTable {
int32 "EnableScreenShots"=0;
int32 "PlayMovie"=0;
int32 "NoMemSize"=1;
int32 "Debug Common\\Enable debug menus (Console)"=0;
int32 "Debug Player\\Skew cheat enable back+up"=0;
int32 "NoFPS"=1;
int32 "Debug Engine\\Disable all slow print out"=1;
int32 "Debug Common\\Disable script debug print"=1;
int32 "NoFPSBar"=1;
int32 "EnableWarnings"=0;
int32 "DisableLowRes"=1;
int32 "Debug Engine\\Turn off all screen text"=0;
int32 "Debug Player\\Print player position"=0;
int32 "GarbageTime"=700;
int32 "Debug Player\\Player invincible"=0;
int32 "file_io_stall_value"=30;
string "ArchivePs2"="whiplash/ps2.rkv";
string "gamepath"="whiplash";
}
Xbox version:
KeywordTable {
int32 "PlayMovie"=1;
int32 "NoMemSize"=1;
int32 "NoFPS"=1;
int32 "Debug Engine\\Print streaming diagnostics"=0;
int32 "Debug Engine\\Disable all slow print out"=1;
int32 "Debug Player\\Skew cheat enable back+up"=1;
int32 "Debug Player\\Player invincible"=0;
int32 "Debug UI\\Hide All"=0;
int32 "Debug Common\\Disable script debug print"=1;
int32 "Debug Common\\Enable creature lighting"=1;
int32 "Debug Common\\Disable Creature Shadows"=0;
int32 "Debug Engine\\Turn off all screen text"=1;
int32 "Debug Common\\Enable debug menus (Console)"=0;
int32 "BackgroundColor"=0;
int32 "NoFPSBar"=1;
int32 "EnableWarnings"=0;
int32 "streamcells"=1;
int32 "EnableScreenShots"=0;
string "ArchiveXbox"="Xbox.rkv";
string "DeathRegion"="warp/heaven";
}
(Source: Ferrox)