The Mega Drive Waterworld, like its releases on other systems, is a rather mediocre game. While this version never received a physical release, it was broadcast via the Sega Channel service in March 1996.
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Test Mode#
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This needs some investigation. |
Use Game Genie code CYLT-B4FN, then enter the password TESTING123 (a password intended for developers' use only, and is normally disabled). The message "TEST MODE ACTIVE" will be displayed, and the game will now automatically complete each level for you.
(Source: Tony H)
Cheat Mode#
The password ATADNGISED gives you infinite health and access to all the levels. You will also automatically complete the level if you fail the mission or jump into the water.
Incidentally, this password is "Data" and "Design" spelled backwards; DDI was an uncredited "ghost developer" on this game, according to pseudonymous developer Jason Stoat, although their logo does appear at the beginning of the game.
(Source: Lost Levels)
Uncompiled Source Tidbit#
Two lines of lonely code can be found in the ROM at 0x115D1F.
DC.W $0C28,$0EEE,$0CCC,$0CAA,$0A88,$0866,$0644,$0422
DC.W $0000,$08CE,$04AA,$0ACE,$08AE,$068C,$046A,$0248
When assembled, the code resembles the following palette:
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The Waterworld series | |
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SNES |
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Genesis |
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Game Boy |
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Virtual Boy |
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