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Unused Graphics#
MIRUMO.BIN, which is the game's main asset package, contains a few unused graphics. The file names are taken from the executable.
(Source: tikal.)
Unused Portraits#
The following are unused character portraits, meant to be seen in cutscenes.
Unused |
Used |
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0xBBB000 - |
0xBB0000 - |
A placeholder portrait for Kaede, with only the basic outlines. |
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0xC8E800 - |
0xC36800 - |
A portrait for a parfait, which is only seen alongside Mirumo. |
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0xC9C000 - |
0xC41800 - |
A portrait for a mug of marshmallows, which is only seen alongside Murumo. |
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0xCA9800 - |
0xC4C800 - |
A portrait for a bowl of karintos, which is only seen alongside Yashichi. |
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0xCB7000 - |
0xC57800 - |
A portrait for a basket of biscuits, which is only seen alongside Mambo. |
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0xCC4800 - |
0xC62800 - |
A portrait for a strawberry shortcake, which is only seen alongside Peter. |
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0xCD2000 - |
0xC6D800 - |
A portrait for a castella, which is only seen alongside Bike. |
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0xCDF800 - |
0xC78800 - |
A portrait for a yokan alongside a jar, which is only seen alongside Incho. |
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0xE3E800 - |
0xE33800 - |
An unfinished portrait of an angry Rirumu. The used portrait has a puff of smoke and a hurt Mirumo on the left side. |
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Other#
Much further, at offset 0x1F3A000, is a set of placeholder tiles.