This is a sub-page of WALL•E (PlayStation 2, PlayStation Portable, Windows, Mac OS X).
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Asobo Studio's WALL•E has way too much unused dialogue, and the way this game works, almost all dialogue has text counterparts in the TransText files. While tt01.pc (American English text file) has many of these dialogue lines blanked out, tt10.pc (British English text file) has nearly everything present. FMTK Wiki describes how to extract audio out of Zouna Sound Bigfiles (.SDX files on Windows).
Some of the subtitles don't match the spoken lines exactly or have minor errors.
Hub Text#
These appear to be from when in development the game had the hub areas. Unlike the level names that would've appeared on the loading screens, these would've likely appeared in pop-up textboxes in the hubs.
TT 3116 "Access denied."
TT 3117 "Restricted Area."
TT 3118 "You cannot enter this area yet."
TT 3107 "Follow the red dot"
TT 3110 "the Earth Playground"
TT 3111 "the Commercial District"
TT 3112 "the Trash Towers"
TT 3113 "the Shipyard"
TT 3114 "the Earth Speedway"
TT 3115 "the Axiom"
TT 3120 "the trash area"
TT 3125 "the Repair Ward"
TT 3130 "the Main City"
TT 3140 "the docking bay"
TT 3145 "the Axiom's speedway"
TT 3150 "the Earth"
BnL Tune-Up Phases#
Looks like the Earth advertiser was supposed to announce the tutorial phases in a separate voice line.
TT ID |
Clip |
Subtitle |
|---|---|---|
8005 |
Phase 5. |
|
8009 |
Phase 9. |
|
8011 |
Phase 11. |
Earth Adverts#
TT 8030, 8035 and 8041 sound more like gameplay advice though.
TT ID |
Clip |
Subtitle |
|---|---|---|
8024 |
Remember, speed is the key to getting Earth clean. |
|
8025 |
Buy n Large: making Earth clean again through cubes. |
|
8026 |
Obstacles won't impair our mission. |
|
8027 |
We'll get you back to work in no time. |
|
8028 |
We're working to help you achieve your programmed goals. |
|
8029 |
Your hard work will get our planet cleaner, faster. |
|
8030 |
Unfortunately, returning to your previous location is not an option. |
|
8031 |
We're here to get you where you need to be. |
|
8032 |
Remember, BnL is always working to keep WALL*E's working flawlessly. |
|
8033 |
When the world is a mess, WALL*E creates order. |
|
8034 |
WALL*E: Nature nurturing technology. |
|
8035 |
Remember your Charge Level guarantees your efficiency. |
|
8036 |
We're giving Earth a new dimension. |
|
8038 |
There's always more work to be done. |
|
8041 |
Opening BnL Security Doors is the only way to get where we need you to be. |
Earth Shops#
Those were supposed to be in the game, apparently.
TT ID |
Clip |
Subtitle |
|---|---|---|
8202 |
Buy n Large - thanks you for purchasing! |
|
8203 |
Thank you for your purchase - have a Buy n Large day! |
|
8204 |
Have a Buy n Large day! |
|
8205 |
Thank you for your purchase! |
|
8206 |
Thank you for shopping Buy n Large! |
More Earth Adverts#
TT ID |
Clip |
Subtitle |
|---|---|---|
8207 |
Buy n Large has everything you want and more. Your Earth is our store. |
|
8209 |
Keep the world spinning with BnL recyclable credit cards. Money so good, it's worth paying for. |
|
8211 |
Buy n Large - we have shovels to dig you out - on sale! |
|
8212 |
Every WALL*E can turn messy Junk into organized chaos in no time. |
|
8214 |
Buy n Large robots - cleaning our world today, for your tomorrow |
|
8217 |
With Buy n Large on the job, you can rest easy. It's your world - we're just digging it out! |
|
8219 |
For all your speed needs, the Buy n Large Speed Charge! When fast is just not fast enough. |
|
8220 |
New from Buy-n-Large, Liquid trash! Just a drip, a drop, and voilà! Trash is gone! |
|
8221 |
Trash got you down? Too MUCH trash? Don't worry - WALL*E will put all your trash—in a cube! |
|
8222 |
Buy n Large, digging you out. |
|
8224 |
WALL*E... Running on the sun. |
Earth Gameplay Narration#
It appears that the Earth and Axiom background advertisers were also supposed to comment when WALL-E's time limit and "supplies" (probably the health and/or laser) are low. It's... probably for the better that this odd gameplay element was scrapped.
TT ID |
Clip |
Subtitle |
|---|---|---|
8225 |
Time is running out. |
|
8226 |
Supplies are limited. |
|
8227 |
Don't be the only one without what you need, or more importantly... what you want. |
Axiom Shops#
Looks like some of those were repurposed for background advertisements.
TT ID |
Clip |
Subtitle |
|---|---|---|
8230 |
Buy n Large - thank you for purchasing! |
|
8236 |
Would you like to get away from it all? Go on vacation and come back to a new improved Earth? Then book your trip on the Axiom - the jewel of the BnL fleet. |
|
8237 |
Buy n Large will tidy up the planet—and you won't have to do a thing: you'll be aboard the Axiom, the last word in luxury, the first step to—tomorrow! |
Axiom Gameplay Narration#
It appears that TT 8249 was repurposed for background advertising, so it's provided here for context as it is used.
TT ID |
Clip |
Subtitle |
|---|---|---|
8247 |
Time is running out. |
|
8248 |
Supplies are limited. |
|
8249 |
Don't be the only one without what you need. |
Axiom Adverts#
TT ID |
Clip |
Subtitle |
|---|---|---|
8253 |
Attention Axiom Shoppers... |
|
8254 |
Window shop with BnL credit cards. |
|
8256 |
Why not try... orange?... It's the new blue. |
|
8257 |
Did you miss your breakfast in a cup, lunch in a cup or dinner in a cup? Try a snack in a cup to get you through your shopping day. |
|
8261 |
Buy one, get the next one for the same price. |
Real-Time Cinematic After Under Pressure#
Presumably, there was supposed to be an in-game cutscene to follow the scrapped chapter Under Pressure (we'll get to it). In the final, what's left of the chapter and the real-time cinematic is a Bink prerendered video cutscene with these lines embedded. Some of these recordings are not filtered.
TT ID |
Clip |
Subtitle |
|---|---|---|
8262 |
Plant being verified. |
|
8263 |
A plant has been verified. |
|
8264 |
The Axiom can now return to Earth. |
|
8267 |
The Lido Deck is now closing. |
|
8268 |
... cruising speed... |
|
8269 |
You may now turn on all electronic devices. |
Rogue Robots#
The Axiom background voice was supposed to say this, evidently in relation to all the "intruder" and "rogue robots" stuff.
TT ID |
Clip |
Subtitle |
|---|---|---|
8322 |
Lockdown Repair Ward. |
Under Pressure#
Lines of speech presumably related to this scrapped chapter. It begins with a lengthy message from the ship's captain (which had one message excluded from the Sound Bigfile and blanked out from the TransText file) that rivals the unused recipe from Ratatouille, and continues with lines for the level itself, in which the player presumably had to do something as WALL-E while the captain fights AUTO, and EVE makes her belated arrival to the Holo-Detector. Some of AUTO's messages were repurposed for puzzle doors, and will not be listed here.
TT ID |
Clip |
Subtitle |
|---|---|---|
8326 |
This is the uh Captain, - welcome to another perfect day aboard the AXIOM. Weather's a balmy 70 degrees and sunny. |
|
8328 |
If you look out the window to your left, you should see uh space. And to your right... yep even more space... haha. |
|
8329 |
Don't forget to enjoy some of the new sights and sounds now playing on the Lido deck, just below The Captain's Bridge. |
|
8330 |
This message brought to you from Buy n Large. |
|
8331 |
Get that plant into the Holo-detector! |
|
8332 |
Will Probe One please report to the Holo-detector?! |
|
8333 |
You're almost there! |
|
8334 |
Faster, Probe One! Faster! |
|
8335 |
Oh! Watch out! |
|
8337 |
We need the Holo-detector OPEN! |
|
8338 |
Don't let it close. |
|
8339 |
It's closing... hurry! |
|
8340 |
The Holo-detector... must... stay... Open... |
|
8341 |
Stop the plant. |
|
8342 |
Dispose of the plant. |
|
8343 |
The Plant is irrelevant. |
|
8345 |
Retract the Holo-detector. |
|
8346 |
Cannot compute. |
|
8347 |
Detector override. |
|
8348 |
Not possible. |
|
8349 |
Not allowed. |
|
8350 |
No. |
|
8351 |
Access denied. |
|
8352 |
Access granted. |
|
8356 |
Restricted. |
|
8357 |
Restricted area. |
|
8358 |
Shut down the Holo-detector permanently. |
|
8359 |
Deactivate the Holo-detector. |
|
8360 |
The Holo-detector is irrelevant. |
|
8361 |
Earth is no longer relevant, sir. |
Security Doors and Other Machinery#
Besides unused lines of speech for doors and laser charge dispensers (including alternate takes of used lines), there are also mentions of a security device of some sort that doesn't appear in the final game.
Axiom#
Some lines are not filtered again.
TT ID |
Clip |
Subtitle |
|---|---|---|
8400 |
Restricted Access area. Identification required. |
|
8401 |
Please, enter code. |
|
8403 |
Prepare for identification. |
|
8405 |
Authorized Personnel only. Please identify. |
|
8409 |
You may now proceed to the next area. |
|
8410 |
Access granted. |
|
8411 |
Please proceed. |
|
8414 |
Welcome to the Laser Refill Unit. |
|
8415 |
Recharge your Laser here. Buy n Large - we're wherever you need us. |
|
8416 |
Security Device activated. |
AUTO#
Miscellaneous lines including AUTO's best Gandalf impression.
TT ID |
Clip |
Subtitle |
|---|---|---|
8422 |
You cannot pass. |
|
8424 |
Stop the Rogue Robot. |
Earth#
Back to our scheduled doors, laser gambling machines and "security devices".
TT ID |
Clip |
Subtitle |
|---|---|---|
8435 |
This is a restricted Access area. Identification is required. |
|
8436 |
Please enter the correct code. |
|
8438 |
It's time to prepare for identification. |
|
8440 |
Only authorized personnel are allowed, so please - identify yourself |
|
8444 |
You may now proceed to the next area. |
|
8445 |
Access has been granted. |
|
8446 |
Please proceed. |
|
8449 |
Welcome to the BnL Laser Refill Unit. |
|
8450 |
Recharge your Laser here. Buy n Large - we're wherever you need us |
|
8451 |
Security Device has been activated. |
|
8452 |
You're clear to proceed. |
|
8453 |
Congratulations. You've been granted access. |
BnL Tune-Up Intro and Outro#
These two lines are embedded into the Bink video cutscenes in the final game, but they are also unused as voice clips.
TT ID |
Clip |
Subtitle |
|---|---|---|
9000 |
Your attention please... All WALL*E bots are required to report immediately for a routine Check Up. All WALL*E bots must go immediately to a BnL²Check²Up²Station. |
|
9010 |
Your attention please, all WALL*E bots are required to seek shelter immediately. Once again - all WALL*E bots must seek shelter, immediately. |
More Unfiltered Axiom Lines#
TT 9133 is somehow the first voice clip in the English sound bigfile - it appears to be another line they recorded for the cutscene after Under Pressure.
TT ID |
Clip |
Subtitle |
|---|---|---|
9113 |
Caution: Rogue Robots. Caution: Rogue Robots. |
|
9133 |
Plant origin verified. Global reparation complete. Set course for Earth. Hyper jump in 3 seconds. Three... Two... One...! |
Artifact Names#
Every artifact has a name in text that is not used. Metronome, Sticky tape, Car keys and Sticky hand are entirely unused in the final game.
TT 10500 "Ball"
TT 10501 "Generic Doll"
TT 10502 "Distress Rocket"
TT 10503 "Plunger"
TT 10505 "Telescope"
TT 10506 "Megaphone"
TT 10508 "Umbrella"
TT 10509 "Metronome"
TT 10510 "Flyswatter"
TT 10513 "Hammer"
TT 10514 "Traffic cone"
TT 10515 "Jewel box"
TT 10517 "Nodding dog"
TT 10518 "Ski goggles"
TT 10519 "Floating duck"
TT 10520 "Sticky tape"
TT 10521 "Tube of paint"
TT 10523 "Accordion"
TT 10524 "Car keys"
TT 10526 "Boomerang"
TT 10529 "Spring popping eyeball glasses"
TT 10532 "Paddle with ball attached by elastic"
TT 10533 "Sticky hand"
TT 10534 "Rex from Toy Story"
TT 10535 "Pair of binoculars"
Hints#
These look like they would go on a loading screen like in FUEL (PlayStation 3, Xbox 360, Windows), but the loads in this game aren't that long even in the console versions.
TT 10550 "Keep in mind there are several ways to destroy the Blue BnL Crates."
TT 10551 "There is only one way to destroy some BnL Crates."
TT 10552 "You can't break that BnL Crate? Charge, throw a Cube or use your Laser."
TT 10553 "Destroying BnL Crates is not just fun. It can provide you with useful items."
TT 10554 "Destroy all the BnL Crates to earn Bonus Points."
TT 10555 "To detect Artifacts, use the First Person View."
TT 10556 "The First Person View allows you to aim with more precision."
TT 10557 "Use the environment to your advantage."
TT 10558 "BnL signs are often the key to activate objects."
TT 10559 "To open BnL Security Doors you will need to gather some blue Energy charges."
TT 10560 "Tired? Need a massage? Don't ask HAN-S, that bot might break something..."
TT 10561 "Need a light in dark places? LT can help you!"
TT 10562 "Gray skies got you down... Call Umbrella-bot to get some bounce back into your step!"
TT 10563 "This BnL Security Door is locked. Find and call D-FIB to open it!"
TT 10564 "Not enough Junk Piles for a Junk Cube? Call the Vacuum Bot! That bot will cough some up in no time."
TT 10565 "This is a Cube world: you will find a lot of them around here... and they will be of use."
TT 10566 "Magnetic Cubes have a unique purpose. Throw one near another magnetic source and see how it works."
TT 10567 "Junk Piles provide Junk Cubes."
TT 10568 "Explosive Cubes are dangerous, but can be very useful!"
TT 10569 "Converting to Box Form will help you to go underneath some obstacles"
TT 10570 "Convert to Box Form and charge your ennemies."
TT 10571 "Stay in Box Form to avoid being spotted by your ennemies."
TT 10572 ""
TT 10573 "Low on health? Find a Sun Beam and recharge!"
TT 10574 ""
TT 10575 "BnL Crates often hide Treasures. This will prove useful when your health or Laser boost is low."
TT 10576 "Try and collect all the Artifacts inside a level."
TT 10577 "Remember you can use your Bonus Points in the Bonus Section."
TT 10578 "You can view the Artifacts you collected in the Bonus Menu."
TT 10579 "During a race, you can hamper your opponent by leaving Cubes behind."
TT 10580 "Fire your Laser at your opponent to stop him"
TT 10581 "You can block your opponent by positionning yourself in the lane he wants to go to."
TT 10582 ""
TT 10583 "Throw a Cube or fire your Laser at your opponents to make them drop their plants."
TT 10584 "D-FIB can help you force open some BnL Security Doors."
TT 10585 "Umbrella-bot will help you to reach high places with a bounce."
Level Labels#
These might have been used in the debug level select menu (which doesn't seem to exist in the final game) to mark levels by type.
TT 15000 "Reference Level"
TT 15001 "Dioramas"
TT 15002 "Others"
TT 15003 "Race %d"
Outtakes#
If this all was not enough, there are a couple of unused lines in the Sound Bigfile that don't correspond to any lines in the British text file.
BnL Tune-Up Outtakes#
These two are similar to two lines of speech that are used and have text lines for them.
TT ID (approx.) |
Clip |
Subtitle of the best matching TT ID |
|---|---|---|
8116 |
Prepare for the Jump diagnostics Check Up. |
|
8120 |
Prepare for the Height and Air Control Diagnostics Check Up. Level 1. |
AUTO Outtakes#
These don't seem to correspond to any text lines at all.
TT ID |
Clip |
Transcription |
|---|---|---|
N/A |
Security success. |
|
N/A |
I insist, you will not pass. |