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WALL•E (Nintendo DS)

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A puzzle game based on the 2008 Disney/Pixar film of the same name, featuring a visual style based on the film's 2D art. Notable for being the final game to be developed by Helixe (unreleased de Blob port aside), which shut down about five months after this game's release.

Test Cutscene#

Found in /Cutscenes/test/ are four files, all for an unknown test cutscene:

  • cutscene.config.xml
  • test.hat
  • test.hsa
  • test.hsg

Temp Files#

Found in the root of the cartridge are these files, purpose or contents unknown.

  • tempEveApperance.bin
  • tempEveCarryApperance.bin
  • tempEveCarryDamApperance.bin
  • tempEveCarryDamApperance.xml
  • tempEveEarthApperance.bin
  • tempEveSpaceAppearance.bin
  • tempWalleApperance.bin
  • tempWalleAxiomApperance.bin

Mock Info#

Found in the European version of the game, are 2 files found in /world/archetypes/, one's the palette file, with the other being the graphic.

  • mock_info.pal
  • mock_info.tex