the cutting room mirror

Tornado Jockey

This page contains no introduction.
What makes this game notable or what is it about? Are you a bad enough dude to save this article?

Unused Graphics#

A few unencrypted placeholder files that can be found in data/art/bitmaps/interface.

GameLoadDPLogo.jpgTornado_Jockey-GameLoadDPLogoAlpha.jpgGameMenuDPLogo.jpgTornado_Jockey-GameMenuDPLogoAlpha.jpg

Unused Video#

Watch on YouTubepla_firetwirl.avi contains a very short clip of a twirling fire. It may have been a placeholder for something.

Unused Sound#

A sound effect of a bullet. Possibly used for the Ray cannon.

collidertypes.txt.wkz is a list of certain collider types.

/// lines begginning with a '/' are ignored!
///
/// COLLIDER TYPES DEFINITION FILE
/// This list defines the existing collider types, order IS important
/// because all groups are asigned a unique ID based on the order in this list
///
/// Any change to this file will invalidate any collider masks ids defined for 
/// resources, so DO NOT MODIFY IN THE MIDDLE OF A PROJECT!!! (or only add things at the end)
///

Floor
ObstacleStatic
ObstacleDynamic
VehicleDontPass
VehiclePathTest

References#


  1. https://web.archive.org/web/20151006175959/http://www.wildtangent.com/games/tornadojockey↩︎