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Unused Graphics#
A few unencrypted placeholder files that can be found in data/art/bitmaps/interface.
Unused Video#
Watch on YouTubepla_firetwirl.avi contains a very short clip of a twirling fire. It may have been a placeholder for something.
Unused Sound#
A sound effect of a bullet. Possibly used for the Ray cannon.
Developer Related Text#
collidertypes.txt.wkz is a list of certain collider types.
/// lines begginning with a '/' are ignored!
///
/// COLLIDER TYPES DEFINITION FILE
/// This list defines the existing collider types, order IS important
/// because all groups are asigned a unique ID based on the order in this list
///
/// Any change to this file will invalidate any collider masks ids defined for
/// resources, so DO NOT MODIFY IN THE MIDDLE OF A PROJECT!!! (or only add things at the end)
///
Floor
ObstacleStatic
ObstacleDynamic
VehicleDontPass
VehiclePathTest