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Torment: Tides of Numenera (Windows)

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Debugging Material#

The debug menu is inaccessible without patching the ..\Steam\SteamApps\common\Torment Tides of Numenera\WIN\TidesOfNumenera_Data\ManagedAssembly-CSharp.dll file.

Existing patches can be found here:

To do:
Fix dead links.

  • TToN v1.0.1: 1
  • TToN v1.0.2: 2
  • TToN v1.1.0: 3

This changes 3 things in Torment Tides of Numenera.

  1. Adds the debug console back to the loading screen.
  2. Re-maps the Map button to show the Debug Screen instead of the Map.
  3. Re-maps the Journal button to show the console instead of the journal.

These buttons are located in the bottom right corner of the screen.

You can still access the journal from the inventory screen.

The debug menu enables many features, including an area warp.

Here is where all the warps take you when the Switch Button or Load Button is clicked.

Selection

Location

Select a Menu

Reloads current screen

Intro Movies

Shows intro, and returns to the main menu

Torment Menu

Does nothing

EmptyScene

Loads %40 and hangs

HUD

Loads %40 and hangs

integration_tests

Puts you in the Ioxus Shanty in the bloom with tyber and loot on the floor, can't interact with the loot, can't exit the Ioxus Shanty

DebugMenu

Loads %40 and hangs

AR_0003_Kholn_Village_Cave01

Loads 15% and hangs

ar_c4121_ShrineOfTheGreatChilaInterior

Loads Shrine of the Great Chila

ar_c4111_VastInterior

Loads The Vast Interior

ar_c4131_loxusShantyInterior

Loads Ioxus Shanty

ar_c4101_MemovirasCourtyard

Loads 49% and hangs on "Restoring scene objects"

ar_c4211_ChiurgeonSlump

Loads Chiurgeon Slump

ar_c4301_LittleNihliesh

Loads Little Nihliesh

ar_c4201_TradePost

Loads Trade Post

ar_c4601_Ascension

Loads The Ascension

ar_c4501_MemovirasFortress

Loads Memoviras Fortress

ar_c4401_BloomsHeartExterior

Loads Heart Exterior

ar_c4421_BloomsHeartInterior

Loads Heart Interior

ar_c4311_LostAnchorage

Loads Lost Anchorage

AR_B9111_G1KholnVillage

Loads 15% and hangs on "Loading AR_B9111_G1KholnVillage"

AR_X1131_Fathom13

Loads Dark Fathom

AR_B9114_G1DesertRoad

Loads 15% and hangs on "Loading AR_B9114_G1DesertRoad"

AR_X1511_TheCalm

Loads The Calm

ar_c4221_OldSlaveBlock

Loads Old Slave Block

blue_crisis

Loads 15% and hangs on "Loading blue_crisis"

ar_c4141_DuelingArena

Loads Transdimensional Arena

ar_c4321_CatenaInterior

Loads Catena Interior

ar_c4222_MurdenTreasureTrove

Lads Murdens Treasure Vault

ar_c4511_MemovirasTower

Loads 15% and hangs on "Loading ar_c4511_MemovirasTower"

ar_c4142_DuelingArenaIoxu

Loads what looks like a very low texture of Transdimensional Arena, player cannot move, the robot is there also but does nothing

AR_D5231_JoliosPeak

Loads 15% and hangs on "Loading AR_D5231_JoliosPeak"

AR_D5232_Menagerie

AR_D5231_JoliosPeak - Loads 15% and hangs on "Loading AR_D5232_Menagerie"

ar_c4413_ForgottenNiche

Loads Forgotten Niche

ar_c4412_CorpuscularMawChamber

Loads Corpuscular Maw Chamber

ar_c4411_TheGullet

Loads The Gullet

AR_C4202_TradePostRestored

Loads Trade Post (with merchants)

ar_a1101_TheBrokenDome

Loads the Broken Dome

ar_a1201_ReefOfFallenWorlds

Loads Reef of Fallen Worlds

ar_a2101_CircusMinor

Loads 49% and hangs on "Restoring scene objects"

ar_a2201_CliffsEdge

Loads 49% and hangs on "Restoring scene objects"

ar_a2211_TheFifthEye

Loads The Fifth Eye

ar_a2301_Underbelly

Loads Underbelly

ar_a2311_DendraOhurCave

Loads Dendra OHur Chapel

ar_a2321_CaveOfLastWords

Loads Cave of Last Words

ar_a2332_BuriedCrossroads

Loads Buried Crossroads

ar_a2501_Caravanserai

Loads Caravanserai

ar_a2601_GovernmentSquare

Loads Government Square

AR_A3201_KholnVillage

Loads 15% and hangs on "Loading AR_A3201_KholnVillage"

ar_a4611_CouncilTower

Loads 15% and hangs on "Loading ar_a4611_CouncilTower"

AR_X1011_Fathom1

Loads 40% and hangs on "Loading AR_X1011_Fathom1"

ar_x1511_TheCalmBroken

Loads 15% and hangs on "Loading ar_x1511_TheCalmBroken"

AR_D5101_JerboaTown

Loads 15% and hangs on "Loading AR_D5101_JerboaTown"

AR_D5111_MorphingGrotto

Loads 15% and hangs on "Loading AR_D5111_MorphingGrotto"

AR_D5112_AbandonedHovel

Loads 15% and hangs on "Loading AR_D5112_AbandonedHovel"

AR_D5121_TheMarina

Loads 15% and hangs on "Loading AR_D5121_TheMarina"

AR_D5201_SunkenMarket

Loads 15% and hangs on "Loading AR_D5201_SunkenMarket"

AR_D5211_OMJCenter

Loads 15% and hangs on "Loading AR_D5211_OMJCenter"

AR_D5212_GiashChamber

Loads 15% and hangs on "Loading AR_D5212_GiashChamber"

AR_D5221_OblevisReef

Loads 15% and hangs on "Loading AR_D5221_OblevisReef"

AR_D5131_LostSea

Loads 15% and hangs on "Loading AR_D5131_LostSea"

AR_D5301_MaralelsAsylum

Loads 15% and hangs on "Loading AR_D5301_MaralelsAsylum"

ar_x1512_TheCalmRestored

Loads 15% and hangs on "Loading ar_x1512_TheCalmRestored"

ar_a2331_StichaLair

Loads Sticha Lair

ar_a2221_PsychicBattlefield

Loads the Psychic Battle (from the 5th eye)

ar_a3121_NecropolisTomb

Loads Necropolis Tomb (Character spawns at a random tomb)

ar_a3101_ValleyOfDeadHeroes

Loads Valley of Dead Heroes

ar_a3111_NecropolisEntrance

Loads Necropolis Entrance

ar_a2621_OrderOfTruth

Loads Order of Truth

AR_A2622_UpperAnteChamber

Loads Upper Antechamber

AR_A2623_TheAnechoicLazaret

Loads Anechoic Lazaret

ar_x4061_SorrowFragmentFathom

Loads 100% but only shows a black screen and a red cursor

ar_a3131_FirstCastoffsTomb

Loads First Castoffs Tomb

ar_a3141_EndlessGateEntrance

Loads Endless Gate Entrance

ar_a3142_TheEndlessGate

Loads The Endless Gate

ar_a3301_MielAvest

Loads Miel Avest

ar_a3302_MeilAvestDestroyed

Loads Miel Avest Destroyed

ar_c4602_AscensionCavernInterior

Loads Crystalline Cavern

AR_X3051_SpecterFathom

Loads Specters Fathom

ar_x6111_EndFathom_FCOBreakup

Loads the room with the portal to the Broken Fathom

ar_X6121_EndFathom_Maze

Loads Broken Fathom

ar_x6132_Resonance

Loads the final conversation with the Sorrow (End Game)

ar_x6091_CNPCFathom_Crefton

Loads 49% and hanges on "Restoring scene objects"

ar_x6081_CNPCFathom_Oasis

Loads the Fathom Oasis - underwater area with all the Ghibra and Tyber

ar_x6071_CNPCFathom_Village

Loads Village Fathom

ar_x2021_FocusTrainerFathom

Loads Clock Fathom

ar_x2031_DaughtersFathom

Loads Daughters Fathom

AR_X6101_EndFathom_EndlessBattle

Loads Endless Battle Fathom

ar_x4061_SorrowFragmentFathom_Lab

Loads Fathom 1

ar_X6131_Fathom13_EndGame

Loads Dark Fathom

Singletons

Does nothing

Clicking the Load button instead of the Switch button loads but you start as a female castoff like you would start the game and Debug conversations are unlocked. The Switch button uses your current character.

If certain conditions are meant, the game can be made unstable while using the debug menu. For example, engaging in battle with an enemy and then warping to a different location, the player will still act as if engaged in battle with no one to battle and therefore cannot exit battle mode and the player becomes stuck.

To do:
Finish button actions.

Another feature is a display of the build number and FPS in the upper right as well as a console for displaying additional information and several buttons:

Button

Action

Disable Flipbooks

Disable CBuffer

Reload Convos

Resets conversations so that other conversation options can be selected

Regen NPC Apps

Camera Debug

Toggle camera angles

Memory Circuit

Hide

Hide the debug menu

Quit