the cutting room mirror

Tony Hawk's Pro Skater 2 (Windows, Mac OS Classic, Mac OS X)

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Just another Saturday... Ahem, I mean this is Tony Hawk's Pro Skater 2, now on Windows and Mac!

To do:

  • Look for more unused strings in the .exe
  • Some unused models in the data files.
  • Maybe describe some of the cheats, such as the wireframe mode.

THPS1 Levels#

This needs some investigation.
Discuss ideas and findings on the talk page.

There are files for all the THPS levels, including the ones that went unused in the original game. Most of these levels work properly (including gaps and special events), but the ones that don't crash the game. To access them, replace one of the available bonus THPS bonus level's filenames in the executable:

SkWare_T - Warehouse, Woodland Hils CA
SkVans_T - Skatepark, Chicago IL
SkJam_T - Downhill Jam, Phoenix AZ

With one of these filenames:

SkBurn_T - Burnside
SkDown_T - Downtown
SkFway_T - Freeway (Unfinished and unused level from THPS) [CRASHES THE GAME]
SkMall_T - The Mall
SkRos_T - Roswell
SkSchl_T - School
SkSF_T - San Francisco [CRASHES THE GAME]
Skate_T - Unknown Level [CRASHES THE GAME]
SkPark_T - Unknown Level (A section of Downhill from THPS Prototype) [CRASHES THE GAME]

SkPark_T#

In order to explore this level, you'll need to activate the jetpack mode beforehand. Now, just as the level begins, use the Rail button to float and steer yourself towards the wall that's in front of you. Now, slowly descend by tapping the Rail button. Now, you can drop downwards and disable the jetpack mode. Do NOT get big air out of the ramps as going high enough will crash the game.

The level is actually the last portion of a level called Downhill from the prototype of the first PS1 game. This level, being unfinished, has some oddities along with the rims on the ramps and the pool not being grindable or lippable.

Unused Graphics#

Skateboard Placeholders#

Blank Images#

Demo Leftovers#

PlayStation Leftovers#

To do:
Add level select screen (says "Level Select" on PS1 and "Select Course" on PC).

PlayStation-related graphics found in the Windows files.

THPS2_PS1_Buttons1.png THPS2_PS1_Buttons2.png THPS2_PS1_Buttons4.png THPS2_PS1_Memcard.png THPS2_PS1_Buttons3.png

THPS1 Leftovers#

Development Text#

Developer's Hard Drive#

These strings can be found throughout the executable:

H:\TonyHawk\Pc2\backgrnd.cpp
H:\TonyHawk\Pc2\baddy.cpp
H:\TonyHawk\Pc2\baddy.h
H:\TonyHawk\Pc2\bit.cpp
H:\TonyHawk\Pc2\bit2.cpp
H:\TonyHawk\Pc2\blood.cpp
H:\TonyHawk\Pc2\camera.cpp
H:\TonyHawk\Pc2\camera.h
H:\TonyHawk\Pc2\campt.cpp
H:\TonyHawk\Pc2\car.cpp
H:\TonyHawk\Pc2\career.cpp
H:\TonyHawk\Pc2\carsel.cpp
H:\TonyHawk\Pc2\commonfe.cpp
H:\TonyHawk\Pc2\competition.cpp
H:\TonyHawk\Pc2\cre_tex.cpp
H:\TonyHawk\Pc2\cre_texset.cpp
H:\TonyHawk\Pc2\create.cpp
H:\TonyHawk\Pc2\create_color.cpp
H:\TonyHawk\Pc2\create_spool.cpp
H:\TonyHawk\Pc2\create_stitch.cpp
H:\TonyHawk\Pc2\create_ui.cpp
H:\TonyHawk\Pc2\Credits.cpp
H:\TonyHawk\Pc2\CreEdit.cpp
H:\TonyHawk\Pc2\perwin.cpp
H:\TonyHawk\Pc2\appwin.cpp
H:\TonyHawk\Pc2\cresave.cpp
H:\TonyHawk\Pc2\cresel.cpp
H:\TonyHawk\Pc2\custmgr.cpp
H:\TonyHawk\Pc2\db.cpp
H:\TonyHawk\Pc2\decomp.cpp
H:\TonyHawk\Pc2\dust.cpp
H:\TonyHawk\Pc2\DynamicLogo.cpp
H:\TonyHawk\Pc2\EditorGlobal.cpp
H:\TonyHawk\Pc2\LevelEditor.cpp
H:\TonyHawk\Pc2\LevelGen.cpp
H:\TonyHawk\Pc2\GenObjs.cpp
H:\TonyHawk\Pc2\FaceRemoval.cpp
H:\TonyHawk\Pc2\EditorPieces2.cpp
H:\TonyHawk\Pc2\EquipSel.cpp
H:\TonyHawk\Pc2\exp.cpp
H:\TonyHawk\Pc2\fileio.cpp
H:\TonyHawk\Pc2\FontTools.cpp
H:\TonyHawk\Pc2\front.cpp
H:\TonyHawk\Pc2\displaygoals.cpp
H:\TonyHawk\Pc2\FrontEnd2.cpp
H:\TonyHawk\Pc2\frontpre.cpp
H:\TonyHawk\Pc2\gamefmv.cpp
H:\TonyHawk\Pc2\handicap.cpp
H:\TonyHawk\Pc2\hcull.cpp
H:\TonyHawk\Pc2\Image.cpp
H:\TonyHawk\Pc2\init.cpp
H:\TonyHawk\Pc2\LevelSel.cpp
H:\TonyHawk\Pc2\videowin.cpp
H:\TonyHawk\Pc2\goalwin.cpp
H:\TonyHawk\Pc2\m3d.cpp
H:\TonyHawk\Pc2\m3dcolij.cpp
H:\TonyHawk\Pc2\m3dinit.cpp
H:\TonyHawk\Pc2\m3dutils.cpp
H:\TonyHawk\Pc2\m3dzone.cpp
H:\TonyHawk\Pc2\main.cpp
H:\TonyHawk\Pc2\MainMenu.cpp
H:\TonyHawk\Pc2\autoload.cpp
H:\TonyHawk\Pc2\mech.cpp
H:\TonyHawk\Pc2\medals.cpp
H:\TonyHawk\Pc2\mem.cpp
H:\TonyHawk\Pc2\Menu.cpp
H:\TonyHawk\Pc2\Mess.cpp
H:\TonyHawk\Pc2\mmu.cpp
H:\TonyHawk\Pc2\multisel.cpp
H:\TonyHawk\Pc2\NetMenu.cpp
H:\TonyHawk\Pc2\ob.cpp
H:\TonyHawk\Pc2\options.cpp
H:\TonyHawk\Pc2\pad.cpp
H:\TonyHawk\Pc2\pal.cpp
H:\TonyHawk\Pc2\panel.cpp
H:\TonyHawk\Pc2\physics.cpp
H:\TonyHawk\Pc2\platform.cpp
H:\TonyHawk\Pc2\player_ui.cpp
H:\TonyHawk\Pc2\playsel.cpp
H:\TonyHawk\Pc2\player_spool.cpp
H:\TonyHawk\Pc2\post.cpp
H:\TonyHawk\Pc2\powerup.cpp
H:\TonyHawk\Pc2\PRE.cpp
H:\TonyHawk\Pc2\rail.cpp
H:\TonyHawk\Pc2\redbook.cpp
H:\TonyHawk\Pc2\reloc.cpp
H:\TonyHawk\Pc2\screentools.cpp
H:\TonyHawk\Pc2\sfx.cpp
H:\TonyHawk\Pc2\Shatter.cpp
H:\TonyHawk\Pc2\skatmgr.cpp
H:\TonyHawk\Pc2\spool.cpp
H:\TonyHawk\Pc2\Spooler.cpp
H:\TonyHawk\Pc2\statwin.cpp
H:\TonyHawk\Pc2\statedit.cpp
H:\TonyHawk\Pc2\tag.cpp
H:\TonyHawk\Pc2\tapes.cpp
H:\TonyHawk\Pc2\texteffects.cpp
H:\TonyHawk\Pc2\textwin.cpp
H:\TonyHawk\Pc2\trickdb.cpp
H:\TonyHawk\Pc2\trickob.cpp
H:\TonyHawk\Pc2\trickscript.cpp
H:\TonyHawk\Pc2\tricksel.cpp
H:\TonyHawk\Pc2\trickwin.cpp
H:\TonyHawk\Pc2\tricktips.cpp
H:\TonyHawk\Pc2\trig.cpp
H:\TonyHawk\Pc2\competition.h
H:\TonyHawk\Pc2\TrigGen.cpp
H:\TonyHawk\Pc2\video.cpp
H:\TonyHawk\Pc2\vidmenu.cpp
H:\TonyHawk\Pc2\Pc\CDPlayer.cpp
H:\TonyHawk\Pc2\Pc\d3dfunc.cpp
H:\TonyHawk\Pc2\Pc\d3dfunc.cpp
H:\TonyHawk\Pc2\Pc\d3dpoly.cpp
H:\TonyHawk\Pc2\Pc\d3dsprite.cpp
H:\TonyHawk\Pc2\Pc\d3dtex.cpp
H:\TonyHawk\Pc2\Pc\D3dTimer.cpp
H:\TonyHawk\Pc2\Pc\DxPlay.cpp
H:\TonyHawk\Pc2\Pc\NetGame.cpp
H:\TonyHawk\Pc2\Pc\PcInput.cpp
H:\TonyHawk\Pc2\Pc\PCMovie.cpp
H:\TonyHawk\Pc2\Pc\soundlib.cpp
H:\TonyHawk\Pc2\Pc\thstub.cpp
H:\TonyHawk\Pc2\Pc\WinMain.cpp
H:\TonyHawk\PC2\Release\THawk2.pdb

Miscellaneous Strings#

Strings that contain excessive use of the exclamation mark or swearing.

Address

String

1275E8

what the hell model is this?

1283AC

underflow!!!!!
overflow!!!!!

128800

fuck!!!!
truck
Eh? Env item spooled out??

128DA0

ADD ANOTHER ENTRY ABOVE HERE!!!!!!!

12A74C

Shouldn't call me!!!

12A8D0

No D3D Texture Loaded!!!
USING VRAM Based sprite!!!!!!!!!!

1310A8

fuck me -- error loading demo

Unused Music#

RASTALOOP.WAV#

Located in ALL.PKR/AUDIO is this 25-second audio track, which most likely would've been used for one of the menus in the game. The tags credit this audio file to Keith Arem of PCB Productions.

Regional Differences#

The Korean version of Tony Hawk's Pro Skater 2 included eight songs from the band FIN.K.L along with all members of the band as playable skaters. The actual characters themselves share the same movesets as some of the default skaters (Bob Burnquist, Steve Caballero, Kareem Campbell and Rune Glifberg, respectively) and all four use the same board designs that custom characters use.

(Source: Tony Hawk's Pro Skater 2 Korean Edition Info)