the cutting room mirror

Tin Star (SNES)

Tin Star is a robot western shooter where you play as the eponymous sheriff. Designed in part by Marcus Lindblom, better known for his work on the localization of EarthBound, the game can be played with your standard SNES controller, the Super Scope, or SNES Mouse.

Sub-Page#

Demo Screen#

Programming for this unused title/boot screen (showing a build date of August 25, 1994) is located at SNES address $80BB90-80BBFD. It can be accessed by using Pro Action Replay (PAR) code $80BB8FEA and then selecting a game to load.

(Source: JLukas)

Unused Anti-Piracy/Region Lockout#

The programming for the above demo screen contains strings for an unfinished region check and anti-piracy. The game loads the video mode status from register $213F, but does nothing further with it before jumping to the demo text display routine. The region lockout and anti-piracy text is present, however. The anti-piracy message suggests it was intended to use the anti-piracy method from Plok.

  • Offset $00B2A7:

ILLEGAL GAME CONFIGURATION
THIS GAME PAK IS NOT DESIGNED
FOR YOUR
SUPER FAMICOM OR SUPER NES
COPYRIGHT NINTENDO 1994

Unused Text#

  • Offset $00ACOF:

LEVEL SELECT

(Source: Denis)

  • Offset $00B333:

DEMO TEXT

No pointers to the two above strings were found.

Misc.#

At offset $00B323 is the following 16 byte hex string, which is copied to the beginning of SRAM (at SNES address $700000-70000F) upon its initialization:

14 2A 16 2A 0E 2A 1A 2A 0C 1F 0D 15 16 0F 23 02

When the same .TBL file used by text elsewhere in the game is applied, it translates to the following:

J$L$D$P$BUCKLEY1

However, it might have supposed to be J.L.D.P.BUCKLEY! instead, which is found in Plok. The first two initials could be John and Lorraine Buckley, the former of which is credited as the Main Programmer for this game. The other initials are currently a mystery.

References#


  1. Software Creations - GDRI :: Game Developer Research Institute↩︎
  2. SNES Games (archived)↩︎
  3. Playtronic: Games em lançamento - Ação Games, Issue 72, December 1994↩︎