the cutting room mirror

Unused Textures

This is a sub-page of The Warriors.

Unused Textures#

HUDs#

chasebar.txd

TheWarriors-PS2_chasebar.png

It is a sprite texture. It has two bars with different gradients, an icon of Warriors, head of a Hurricane, L.C., Sanchez, and Mr. Pong (from Scout's Honor), and a W with a point up.

(Source: atlas)

dyn_icons.txd

(Source: atlas)

dyn_icons_b.txd

(Source: atlas)

hud_t_crime_riot.txd

(Source: atlas)

rumble_win.txd

(Source: atlas)

Splashes#

Another way of calling gang intros.

Gangs#

dyn_destroyers.txd

Gang splash screen for the Destroyers. It has minor zooming and dithering changes. The early version only features Maggot and Bull.

dyn_destroyers.txd

dyn_intro_destroyers.txd

(Source: GekiPurple 2003)

dyn_riffs.txd

TheWarriors-PS2_dyn_riffs.png

Splash screen for The Riffs.

dyn_turnbull_a.txd

Splash screen for The Turnbull AC's. It is taken under the platform instead of above it.

dyn_turnbull_a.txd

dyn_intro_turnbull.txd

(Source: atlas)

dyn_moonrunners.txd

Splash screen for The Moonrunners. It only has minor different zooming and colors. The early texture features the early Deke.

dyn_moonrunners.txd

dyn_intro_moonrunners.txd

(Source: GekiPurple 2003)

dyn_orphans.txd

Splash screen for the Orphans. It has minor changes on facial expressions, dithering, and colors.

dyn_orphans.txd

dyn_intro_orphans.txd

(Source: MaiconJuggalo, EL LOCO)

dyn_bopp.txd

Splash screen for the Boppers. It has minor changes on camera angles, dithering, and logo scaling. But both intros feature Tubbz beta design.

dyn_bopp.txd

dyn_intro_boppers.txd

(Source: GekiPurple 2003)

dyn_hurricane.txd

Splash screen for the Hurricanes. It changed locations, none of them has their hats on, and different logo scaling. This can also be seen in one of the trailers for this game

dyn_hurricane.txd

dyn_intro_hurricanes.txd

(Source: atlas)

dyn_furies.txd

Splash screen for the Baseball Furies. It has a different skybox and minor coloring changes.

dyn_furies.txd

dyn_intro_furies.txd

(Source: GekiPurple 2003)

dyn_rogues.txd

TheWarriors-PS2_dyn_rogues.png

Splash screen for the Rogues. This intro features early versions of the members.

dyn_lizzies.txd

Splash screen for the Lizzies. It has a different position and colors. Also features the Lizzies beta designs.

dyn_lizzies.txd

dyn_intro_lizzies.txd

(Source: atlas)

dyn_punks_intro.txd

Splash screen for the Punks. It has a different camera angles, colors, dithering, and logo position. Features early versions of the gang like the rest.

dyn_punks_intro.txd

dyn_intro_punks.txd

(Source: atlas)

dyn_hihats.txd

Splash screen for the Hi-Hats. It has less colors and minor camera angles changes.

dyn_hihats.txd

dyn_intro_hihats.txd

dyn_huns.txd

Splash screen for the Savage Huns. It has a different logo position, different dithering, and has more members. The intro can be seen in another trailer for the game.

dyn_huns.txd

dyn_intro_huns.txd

(Source: atlas)

dyn_jsbs.txd

Splash screen for the Jones Street Boys. It has a different logo position, colors, and logo position.

dyn_jsbs.txd

dyn_intro_jsbs.txd

(Source: GekiPurple 2003)

dyn_saracens.txd

Splash screen for the Saracens. It has more colors and the logo position is changed.

dyn_saracens.txd

dyn_intro_saracens.txd

(Source: atlas)

dyn_samo.txd

Splash screen for the Satans Mothers Motorcycle Club. It has Tiny and other member variants appearing, different dithering and logo scaling. In the final, no Tiny can be found and they are using unused characters.

dyn_samo.txd

dyn_intro_satans.txd

(Source: atlas)

Warriors#

Splash screens for the Warriors gang members.

dyn_cleon.txd

Only minor dithering changes.

dyn_cleon.txd

dyn_intro_cleon.txd

(Source: GekiPurple 2003)

dyn_intro_test.txd

TheWarriors-PS2_dyn_intro_test.png

The background and Cleon is in grayscale.

(Source: ZT)

dyn_vermin.txd

Minor zooming differences.

dyn_vermin.txd

dyn_intro_vermin.txd

(Source: GekiPurple 2003)

dyn_rembrandt.txd

Different skybox and minor dithering changes.

dyn_rembrandt.txd

dyn_intro_rembrandt.txd

dyn_ajax.txd

Minor zooming and dithering changes.

dyn_ajax.txd

dyn_intro_ajax.txd

(Source: GekiPurple 2003)

dyn_snow.txd

Minor color and camera angle changes.

dyn_snow.txd

dyn_intro_snow.txd

(Source: GekiPurple 2003)

dyn_cowboy.txd

Slightly different facial expression, coloring, and camera angles.

dyn_cowboy.txd

dyn_intro_cowboy.txd

dyn_fox.txd

Slightly changed camera angles and dithering.

dyn_fox.txd

dyn_intro_fox.txd

(Source: GekiPurple 2003)

dyn_cochise.txd

It has a different camera angle.

dyn_cochise.txd

dyn_intro_cochise.txd

(Source: atlas)

dyn_swan.txd

Different camera angles, face expressions, and dithering.

dyn_swan.txd

dyn_intro_swan.txd

(Source: GekiPurple 2003)

Loading screens#

Graveyard Shift

These loadscreens does not have a widescreen variant.

(Source: ZT)

Putting On A Clinic

TheWarriors-PS2_subway_map_0.png TheWarriors-PS2_subway_bar.png Possibly only a concept.

War Party

TheWarriors-PS2_level105_ls_0.png

An early version of the War Party loadscreen.

Radars#

These are technically used, but the radar is always turned off.

Graveyard Shift
"Graveyard Shift" unseen radar map.

(Source: atlas)

Friendly Faces

"Friendly Faces" unseen radar map.

It is unknown what the map is actually for.

(Source: atlas)

Come Out to Play

"Come Out to Play" unseen radar map.

The radar map does not match up to the actual map.

(Source: atlas)

The Bridge
"The Bridge" rumble location unseen radar map.
The Shanties

"The Shanties" unseen radar map.

An unseen radar for an unused map.

Coney Drag
"Coney Drag" unseen radar map.
Chinatown
"Chinatown" unseen radar map.

Unknown levels#

These levels does not exist, only the radar maps remain.

level4.txd
"level4" unseen radar map.

(Source: atlas)

level23.txd
"level23" unseen radar map.

(Source: atlas)

Miscellaneous#

tagging_02.txd

(Source: atlas)

Debugging#

missing_texture_000.txd
obsolete.txd

(Source: atlas)