This is a sub-page of The SpongeBob SquarePants Movie (GameCube, PlayStation 2, Xbox).
Unused Music#
Filename |
Sound |
Comments |
|---|---|---|
music_theme_tv and Music4 |
The show's theme song left over from Battle for Bikini Bottom. |
|
music_gg_song |
A shorter version of the track used in I'm Ready... Depression that has different audio panning. The track also fades out, suggesting it was a sample track. |
|
Unused Sounds#
Filename |
Sound |
Comments |
|---|---|---|
menu_Start |
Likely a placeholder for pressing Start at the title screen. |
|
mnu3_Duck_deny |
Likely a placeholder for reaching the edge of a menu with the cursor. |
|
menu_cheat_startcheat |
Likely meant for pressing down the shoulder buttons in the Pause Menu before inputting a cheat. |
|
menu_extra_openchest |
Suggests that the Extras needed to be opened first rather than being revealed automatically. |
|
mnu3_SWWalk_move |
Likely a placeholder for moving the cursor along the menu. This sound is identical to Squidward's walking from the show. |
|
pw_health_pickup |
The name suggests this would be used for collecting a Krabby Patty during the driving levels (as it's in the Patty Wagon files), but no sound is used at all. |
|
wgt_gtt_collect |
Goofy Goober Token collection sound without dialogue. It was likely used when dialogue was still a separate file like in Battle for Bikini Bottom. |
|
ps_spinattack_macho |
This sound was intended for the Patrick's upgraded Star Spin attack. Despite this, it sounds more similar to his Belly Bump attack from Battle for Bikini Bottom. |
|
bb03_amb_loop |
Background ambience for "I'm Ready... Depression." It fails to play due to its SoundGroup eSoundCategory being 0 instead of 1. |
|
am_counter_tick_01 |
Sound for the Combat Arena's enemy counter ticking down. The sound is disabled, likely for being grating over time. |
|
you_lose_1 |
Failure sound effect found in "No Weenie Parking Anytime". |
|
tt01_disco_light_01 |
A short ambient disco loop emitting from the Disco Star challenge room. The SDFX is set to not play, suggesting that it was a muted in favor of the unique music used in the final game. Despite this, it was likely treated like background ambience rather than music. |
|
tr02_lavabomb01 |
Alternate lava bomb from the trench levels. Only tr02_lavabomb02 is used. |
|
tr02_anemone_toiletbounce01 |
The bounce and shatter of a toilet projectile, which was originally shot by trench anemones. |
|
tr02_anemone_toiletbounce03 |
||
tr02_anemone_toiletshatter |
||
spin_v3_scare_loop |
Sound for a Planktopolis Spinner performing an ambush. Since the enemy only ever spawns from a Bucket-O-Tron, this sound goes unused. |
|
b401_crowd_cheer |
The crowd cheering during the King Neptune fight. |
|
b401_crown_moan |
The crowd moaning during the King Neptune fight. |
|
b401_floor_destroyed |
The floor being broken during the King Neptune fight. The generic Plan Z crate-destroy sound is used instead. |
Cut-Off Sounds#
Certain audio tends to get interrupted due to being tied to events that are shorter than the sounds themselves.
Filename |
Sound |
Comments |
|---|---|---|
bhfog_attack_04 |
The Fogger enemy's attack sound is delayed in-game and will only start playing once the enemy belches, rather than during the initial build up. The only instance of the sound being timed properly is during cutscenes. The Combat Arena challenges also let more of the sound play, but only due to the attack build up being shorter. |
|
bhfog_attack_05 |
||
bhfog_attack_06 |
||
bhfog_v0_scare_loop |
A Fogger takes about 1 second to ambush, making the rest of the sound unheard. |
|
slam_a2_dead_c |
The Slammer enemy's death animation is only about half a second long, cutting off the rest when the shrapnels spawn. |
|
slam_a2_dead_d |
||
slam_a2_dead_e |
||
slam_v0_scare_loop |
A Slammer takes about 1 second to ambush, making the rest of the sound unheard. |
|
fling_v1_scare_loop |
Desert and Trench Flingers take about 1 second to ambush, making the rest of their sounds unheard. |
|
fling_v2_scare_loop |
||
spin_v1_dead |
The Spinner enemy's death animation is only about half a second long, cutting off the rest when the shrapnels spawn. |
|
spin_v2_dead |
||
spin_v3_dead |
Unused Level Dialogue#
No Cheese!#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
MINBBP_011 |
Mindy: To jump, press [the Jump] button. |
Hints appear without Mindy's narration, although the Move Upgrade text remains completely unused. |
|
MINBBP_012a |
Mindy: To get extra height, press [the Jump] button a second time during a jump. |
||
MINBBP_013a |
Mindy: To do a Karate Spin, press [the Karate Spin] button. |
||
MINBBP_021a |
Mindy: To spend the Move Upgrade you have just earned, Press [the Upgrade Menu] button. |
||
MINBBP_027a |
Mindy: SpongeBob may Wall Jump by jumping into special walls and pressing [the Jump] button again. |
I'm Ready... Depression#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
MINBBP_001_ALT_1 |
Mindy: Patrick, if you and SpongeBob can bring me [two] Goofy Goober tokens, I can use my mermaid powers to grant the two of you new powers. |
Alternate conversation of Mindy for explaining the use of Goofy Goober Tokens. |
|
PSBBP_005 |
Patrick: The power of dressing myself? |
||
MINBBP_002 |
Mindy: Patrick... you already have that. |
||
MINBBP_008 |
Mindy: Just press [the Cartwheel] button and when you do, you'll dash forward quickly smashing anything in your path. |
The Cartwheel tutorial after Mindy grants it. A hint message with her clamshell sound is used instead. |
|
MINBBP_024 |
Mindy: To swing on the Ice Block, jump towards it and press [the Swing] button. |
Hints appear without Mindy's narration, but the Cartwheel and Sonic Wave Challenge hint remains completely unused. |
|
MINBBP_025a |
Mindy: To use Patrick's Spin Move, press [the Star Spin] button. |
||
MINBBP_026a |
Mindy: To have Patrick do his Cartwheel Move, press [the Cartwheel] button. |
||
MINBBP_031 |
Mindy: Fly the Sonic Wave through all the rings to win the Sonic Wave Challenge. |
Sandwich Driving 101#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
SBBBD_011 |
SpongeBob: Maybe you'd better check the map, Patrick. |
Likely a response to Patrick finding a french fry under the seat, but Patrick's line goes unused. Despite this, Patrick's line is used in the Fun Sound Pack in the Extras Menu. |
|
SBBBD_012 |
SpongeBob: Patrick, that's the gear shift. |
TBD |
|
PSBBD_011 |
Patrick: But it's not dark. |
Part of the "Blues Bros" dialogue for waiting at the starting line. There is an awkward pause where the line is meant to play. |
Three... Thousand Miles to Shell City#
Filename |
Sound |
Dialogue |
Comment |
|---|---|---|---|
SBDDP_011 |
SpongeBob: Hey Pat, you gotta try this! |
SpongeBob commenting on pushing a boulder. The trigger for this line is found in "Patrick Gets Steamed." |
|
YOKDP_001 |
Yokel: That ain't funny. |
Unused subtitles imply it was for the final radio tower. |
|
MINBBP_030a |
Mindy: To enter the Spongeball Challenge, press [the Talk] button. |
Hints appear without Mindy's narration. These lines are also labeled with Bikini Bottom Platforming (BBP), which suggests that I'm Ready... Depression may have featured one of these challenges. |
|
MINBBP_032 |
Mindy: To enter the Floating Block Challenge, press [the Talk] button. |
||
MINDDP_005b |
Mindy: Press [Bash] and you can hit things directly above you. |
The Bash tutorial after Mindy grants it. A hint message with her clamshell sound is used instead. |
|
MINDDP_010 |
Mindy: I'll bet you can find more Goofy Goober tokens around here. Why don't you try looking around? |
After destroying Plankton's radio towers, Mindy would've acknowledged any incomplete side challenges. |
|
MINDDP_011 |
Mindy: I think there are still some Goofy Goober tokens out there. Keep looking! |
||
MINDDP_012 |
Mindy: You found all the tokens in the Desert! |
||
MINDDP_013 |
Mindy: You've already found all the Goofy Goober tokens here. Why don't you try someplace else? |
||
MINDDP_014 |
Mindy: I call this guy Flinger. He throws missiles at you from far away. |
Likely scrapped because Flinger does not throw missiles in the final game. This line also implies that Flingers were going to be more similar to Chuck from Battle for Bikini Bottom. |
|
MINDDP_015 |
Mindy: Press [Jump] to jump once, then press [Jump] in midair to double jump. |
Hint appears without Mindy's narration. |
|
MINDDP_017 |
Mindy: You can push the boulder to roll it in any direction. Be careful, steam vents can push the boulder if it gets too close. |
Scrapped hint for pushing a boulder. Perhaps it may have been used to destroy radio towers. |
|
MINDDP_019 |
Mindy: It's a Timed Race! Race back to the beginning as fast as you can! |
Perhaps there was a time challenge for making it back to the start of the level. The fact Mindy calls it a "Timed Race" instead of a "Time Challenge" implies this was very early in development. |
|
MINDDP_020 |
Mindy: What a weird place... see if you can make it across those blocks to the other side. |
A hint about the Floating Block Challenge. Oddly enough, this line is not present in the challenge itself. |
|
MINDDP_022 |
Mindy: Press [Bash] while standing on the bash symbol to flip the platform over. |
Hints appear without Mindy's narration. |
|
MINDDP_023a |
Mindy: Press [Bash] and you will launch into the air, hitting anything above you. |
||
MINDDP_024 |
Mindy: You can only press this button by standing directly beneath it and pressing [Bash]. |
Rub a Dub Dub, Slip Slide in the Tub#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
SBDDS_007 |
SpongeBob: Oh, bew, buh! Up, up, and away! |
Likely a random comment or response to destroying the final tower. |
Bubble Blowing Baby Hunt#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
PSTTP_020b |
Patrick: Patrick break! |
This references the superhero Hulk's famous catchphrase. |
|
MINTTP_016_DOLPHIN |
Mindy: You can use the ........ smash to defeat some enemies. Jump over the top of this thug, and press [the Smash] button. |
Hints appear without Mindy's narration. |
|
MINTTP_017 |
Mindy: You can use the butt smash to press buttons on the ground. Jump over the button, and press [the Smash] button. |
||
MINTTP_020 |
Mindy: To swing across a gap, jump out and press [the Swing] button. |
||
MINTTP_023_DOLPHIN |
Mindy: Try breaking through the floor with the ........ smash. Jump into the air, and press [the Smash] button. |
No Weenie Parking Anytime#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
PSTTD_006 |
Patrick: Roger that, Rubber Duck. |
The intended response to SpongeBob's "We got ourselves a convoy" one‑liner. |
|
PSTTD_007 |
Patrick: The propeller is falling off the Thug Tug! |
Patrick's response to the broken propeller that becomes a makeshift ramp. Likely scrapped due to the propeller coming from a different boat that has its propeller exposed, unlike the Thug Tug. |
Rock Slide#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
PSTRS_009c |
Patrick: I suddenly feel hungry. |
TBD |
|
SBTRS_009 |
SpongeBob: Patrick and SpongeBob four, sea monsters zero! |
Likely for dodging the giant monsters for a fourth time. |
|
SBTRS_011 |
SpongeBob: I hope Mr. Krabs wasn't too cheap to get insurance! |
Likely for the beginning of a "flippy" platform section. |
|
SBGLOSL_022a |
SpongeBob: Now this is a manly jump! Ah-haha! I want my mommy! |
Intended for a very big jump, but there are no such falls in the final game. |
|
tr01_jump_dialogue17 |
SpongeBob: Remember, don't look down. |
||
tr01_jump_dialogue19 |
Patrick: Are we there yet? |
Now That We're Men...#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
SBTRP_010 |
SpongeBob: Well would ya looky there! |
SpongeBob sees something peculiar. |
|
SBTRP_012 |
SpongeBob: Stop hogging the monster, Patrick! |
Comment about Patrick riding a tentacle monster. |
|
SBTRP_013 |
SpongeBob: Oh c'mon! That was just getting fun! |
Likely meant after riding a yellow sea monster. |
|
SBTRP_016 |
SpongeBob: A few throw pillows would fix this trench right up! |
Random comment about the trench. |
|
PSTRP_001 |
Patrick: And challenging. |
After making it across the trench, Mindy reminds both SpongeBob and Patrick to look for more Tokens. Patrick's line doesn't play during the conversation. |
|
PSTRP_005 |
Patrick: (laughter) |
Patrick riding a tentacle monster. |
|
PSTRP_009 |
Patrick: Woohoo! Ride that calamari! |
||
MINTRP_006_C |
Mindy: You can now throw a bowling ball by pressing [the SpongeBowl] button. It's really useful on things you don't wanna get too close to! |
The SpongeBowl tutorial after Mindy grants it. A hint message with her clamshell sound is used instead. |
|
MINTRP_018 |
Mindy: Press [the SpongeBowl] button to Sponge-Bowl into this device and activate the button. |
Hints appear without Mindy's narration. |
|
MINTRP_022 |
Mindy: Press [the Jump] button to jump into the wall, then press [the Jump] button each time you hit the wall to keep jumping upward. |
||
MINTRP_024 |
Mindy: Press [the Jump] button to jump forward into one of these walls, then press [the Jump] button each time you hit the wall to keep jumping forward. |
||
MINTRP_027 |
Mindy: Press [the Throw] button to pickup the Freezy Fruit. If you throw it into Goo, the Goo will be frozen for a short period of time. |
Shell City, Dead Ahead#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
PSJK_014 |
Patrick: Hey! A Goofy Goober Token! |
Likely meant for the ending Token as it comes after all the TV one-liners. |
|
MINJK_005b |
Mindy: If you want to pick up an object, stand next to it and press [Throw], then press [Throw] again to throw the object. You can pick up throw-fruit or crates. |
The Pickup and Throw tutorial after Mindy grants it. A hint message with her clamshell sound is used instead. |
|
MINJK_015 |
Mindy: Press [Throw] while standing next to a Throw Fruit to pick it up. Press [Throw] again to Throw it. |
Hints appear without Mindy's narration. |
|
MINJK_016 |
Mindy: This is a throw fruit. You can pick it up by standing next to it and pressing [Throw]. |
Sundae Driving#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
SBGGD_009 |
SpongeBob: Hang on, we're coming! |
One-liner likely intended for catching up to Goofy Goober. |
Google Eyes and Smelly Knick Knacks#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
SBSCS_011 |
SpongeBob: Two for the price of one! |
TBD |
|
SBSCS_016 |
SpongeBob: This is, well, humiliating. |
TBD |
|
PSSCS_001 |
Patrick: Hurray! |
Likely intended for the Main Challenge Description after Mindy speaks. |
|
PSSCS_008 |
Patrick: Bottoms up! |
TBD |
|
PSSCS_011 |
Patrick: Cannonball! |
An alternate take of this line is used in Battle for Bikini Bottom. |
|
MINSCS_015 |
Mindy: Great! Jump through the rings that appear as you slide. You have a limited time to get through each ring. Get through every ring and I'll give you a reward. |
Mindy's line doesn't play during the textbox in the final game. This bug occurs due to its Sound Group being assigned an audio clip that doesn't exist. |
Dennis Strikes Back#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
PLDP_001c |
Plankton: All hail Plankton! |
Plankton's radio tower dialogue without reverb. Likely used for testing. |
|
PLDP_002c |
Plankton: Eat at the Chum Bucket, now with Krabby Patties! |
||
PLDP_003c |
Plankton: Citizens of Planktopolis are commanded to seize the renegades SpongeBob and Patrick immediately should they be seen. Or heard. Or smelt! |
||
PLDP_004 |
Plankton: Plan Z! Plan Z! Plan Z! Plan Z! |
||
PLDP_005f |
Plankton: If you were able to think, you'd think this was great! |
Welcome to Planktopolis... Minions#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
MINGGP_006b |
Mindy: You can press [the Sonic Wave] button to launch a Sonic Wave from your guitar. |
The Sonic Wave tutorial after Mindy grants it. A hint message with her clamshell sound is used instead. |
|
MINGGP_015 |
Mindy: This Buckethead is called MERV. Watch out for his missiles. |
Scrapped tutorial line for MERV. The file acronym, GGP (Goofy Goober Platform) also suggests that SpongeBob was going to first encounter MERV in the scrapped Goofy Goober Dream level. |
|
MINGGP_016 |
Mindy: You can use your guitar to launch a sonic wave that will defeat some enemies. Press [the Sonic Wave] button and steer the wave at the enemy. |
Hint appears without Mindy's narration. |
|
SBPTP_004 |
SpongeBob: We'll do it Mindy. I didn't ride the Hasselhoff for nothing. |
The Main Challenge Reminder originally used David Hasselhoff's name, but the final game censors it with a dolphin noise. |
|
MINPTP_006 |
Mindy: What's a Hasselhoff? |
||
MINPTP_007 |
Mindy: You did it! |
After destroying Plankton's statues, Mindy would've acknowledged any incomplete side challenges. |
|
MINPTP_008 |
Mindy: There are still Goofy Goober tokens hidden around Planktopolis. You should try searching for them. |
||
SBPTP_005 |
SpongeBob: Can do Mindy. |
||
MINPTP_009 |
Mindy: You still haven't found all the Goofy Goober tokens in Planktopolis. Keep looking! |
||
MINPTP_010 |
Mindy: You found all the Goofy Goober tokens! Congratulations! |
||
SBPTP_006 |
SpongeBob: Nothing to it! |
||
MINPTP_011 |
Mindy: You've already found all the Goofy Goober tokens here. You'll have to try someplace else to find more. |
||
SBPTP_012 |
SpongeBob: Patrick! See if you can get that token over there! |
A SpongeBob interaction while doing a Patrick task. |
|
PSPTP_001 |
Patrick: How'd you get there so fast? |
||
PSPTP_002 |
Patrick: Aim for the eye, SpongeBob! |
A Patrick hint for the first Plankton statue. |
|
SBPTP_013 |
SpongeBob: Thanks Patrick! |
The associated text, crane_text_01, implies that Patrick is the one who moves the crane upon destroying the first Plankton statue. |
Drive of the Knucklehead-McSpazitron#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
SBPTD_015ALT |
SpongeBob: There's the Krusty Krab 2. |
SpongeBob and Patrick drive to the Krusty Krab and not Krusty Krab 2, so this clip was scrapped. |
Turn the Tables on Plankton#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
PLBOSSNEP_006 |
Plankton: Uh oh. |
Intended for Plankton losing control of Neptune. A lady scream is used instead. Audio clip is oddly located in Dennis Strikes Back. |
Pause Menu#
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
Extra_SBGLO_109b |
SpongeBob: Goofy, goofy, goober, goober, yeah! |
Unused SpongeBob voice lines intended for the Extra Sound Packs. |
|
Extra_SBGLO_110a |
SpongeBob: Oooloolooloolooloo! |
||
SBMENU_017 |
SpongeBob: Buttons, buttons, so many buttons. |
One-liners for the Controls menu that was present in the game's demo. However, the lines also remain unused in the demo. |
|
PSMENU_017 |
Patrick: Aahh! Too many buttons! |
||
MKMENU_017 |
Mr. Krabs: Controls for this here piece of entertainment. |
||
SBMENU_018 |
SpongeBob: Behind every great move, there's a great animator! |
One-liners for the Upgrade Menu that were not implemented. One of SpongeBob's lines is also a nod to one of the game's animators, Gregory Ecklund. |
|
SBMENU_018ALT |
SpongeBob: Behind every great move, there's a great animator. Especially when said animator's name is Gregory Ecklund! |
||
PSMENU_018 |
Patrick: I can do these! Well... some of them anyway. |
||
MKMENU_018 |
Mr. Krabs: A list of all the seaworthy moves that SpongeBob and his pink friend have. |
||
PSMENU_021a |
Patrick: Belly Bounce! |
One-liners for a belly bouncing ability. |
|
PSMENU_021b |
|||
MKMENU_MISCv |
Mr. Krabs: Uhh! |
Miscellaneous Mr. Krabs one-liners. |
|
MKMENU_MISCx |
Mr. Krabs: What? |
Miscellaneous Unused Dialogue#
SpongeBob Gameplay#
These aren't level-specific, so they could've played in any SpongeBob level.
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
SBGLO_008a |
SpongeBob: Yow! |
Bungee Challenge one-liners. |
|
SBGLO_009a |
SpongeBob: Oh yeah… that is not comfortable. |
||
SBGLO_010a |
SpongeBob: Going down! |
||
SBGLO_078a |
SpongeBob: Hmm… What would Patrick do here? |
SpongeBob calling for Patrick. Likely intended for a section only he can complete. |
|
SBGLO_095a |
SpongeBob: Uh-oh! Can't get too close! |
Encountering a Mini-MERV. |
|
SBGLO_096a |
SpongeBob: It's round, it spits! |
Encountering a Turret. |
|
SBGLO_097a |
SpongeBob: Even the jellyfish have fallen under Plankton's spell! |
Encountering a jellyfish. |
|
SBGLO_099a |
SpongeBob: Buckets, buckets everywhere! |
Encountering a Bucket-O-Tron. |
Patrick Gameplay#
These aren't level-specific, so they could've played in any Patrick level.
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
PSGLO_013a |
Patrick: Ice cream headache! |
Slipping on an icy surface. |
|
PSGLO_052a |
Patrick: Good night! |
Stunning an enemy. |
|
PSGLO_052b |
|||
PSGLO_053a |
Patrick: Down for the count! |
||
PSGLO_053b |
|||
PSGLO_091a |
Patrick: Stingers. Bad. |
Encountering a jellyfish. |
|
PSGLO_092a |
Patrick: Hmm... I don't think I should get too close. |
Encountering a Mini-MERV. |
|
PSGLO_094a |
Patrick: Aahh! Shooty-thingy! |
Encountering a Turret. |
|
PSGLO_096a |
Patrick: They just keep coming, don't they? |
Encountering a Bucket-O-Tron. |
|
PSGLO_097a |
Patrick: So manly! |
Collecting a Manliness Point. |
|
PSGLO_100a |
Patrick: Keep 'em comin'. |
Patty Wagon Gameplay#
These aren't level-specific, so they could've played in any driving level.
Filename |
Sound |
Dialogue |
Comments |
|---|---|---|---|
SBGLODR_001b |
SpongeBob: Did we just hit something? |
Defeating a BucketHead. |
|
SBGLODR_002a |
SpongeBob: Gang way! |
||
SBGLODR_003a |
SpongeBob: Was that a Chum Bucket drive through? |
||
PSGLODR_001a |
Patrick: That'll learn 'em. |
||
PSGLODR_002a |
Patrick: Defeated! |
||
PSGLODR_003a |
Patrick: Another person freed from the tyranny of a bucket! |
||
SBGLODR_006b |
SpongeBob: Yee-haw! |
Smashing Crates. |
|
SBGLODR_018a |
SpongeBob: Patty Wagon coming through! |
Speed boosting. |
|
SBGLODR_024a |
SpongeBob: Turn into the curb, Patrick! |
Slipping on a surface. |
|
SBGLODR_029a |
SpongeBob: Tartar sauce! We've been hit! |
Taking damage. This line also has several alternate takes. |
|
SBGLODR_029b |
|||
SBGLODR_029c |
Alternate Takes#
The red filenames are unused while the green ones are used in the final game.
SpongeBob#
Filename |
Sound |
Dialogue |
Usage |
|---|---|---|---|
SBTRS_012b |
|
12b: Steady, Pat, steady as she goes. |
Entering a "flippy" spike platform section. SBTRS_012b is found in Google-Eyes and Smelly Knick Knacks. |
SBGLOSL_004a |
|
Next! |
Smashing a crate during a sliding level. The red voice line is never called in "Rub a Dub Dub, Slip Slide in the Tub". |
SBMENU_022ALTa |
|
Bash! |
Viewing the Bash Upgrade description. |
SBGLODR_004b |
|
4a-4e: So much destruction! |
Smashing a crate with the Patty Wagon. |
SBGLODR_005b |
|
This is great! |
|
SBGLODR_007c |
|
A shortcut! |
Finding a shortcut in the Patty Wagon. The first shortcut in Sandwich Driving 101 is intended to call for it, but mistakenly reuses the "a new path" line instead. |
SBGLODR_016b |
|
Warp speed! |
Nitro-boosting in the Patty Wagon. |
SBGLODR_017b |
|
Now this is "fast food!" |
|
SBGLODR_019b |
|
Coming back! |
Reversing the Patty Wagon. |
SBGLODR_020b |
|
Beep! Beep! Beep! |
|
SBGLODR_021b |
|
Careful, careful! |
|
SBGLODR_022b |
|
Slip, slip, slipping! |
Slipping in the Patty Wagon. |
SBGLODR_023b |
|
Super slide! |
|
SBGLODR_028b |
|
Barnacles! We can't take much more of that! |
Damaging the Patty Wagon. |
SBGLODR_030b |
|
Ouch! |
|
SBGLODR_031b |
|
We're doing better now! |
Collecting a Krabby Patty in the Patty Wagon. |
SBGLODR_032b |
|
That's just what we needed! |
|
SBGLODR_033b |
|
The Patty Wagon is back in the race! |
Patrick#
Filename |
Sound |
Dialogue |
Usage |
|---|---|---|---|
PSGLO_033a |
|
Tartar sauce! |
Being defeated. |
PSGLO_036a |
|
Fish paste! |
|
PSGLO_056a |
|
Woo, woo! Up and at 'em, engineer! |
Using the Port-O-Head. |
PSGLO_058a |
|
I don't want any more brussel sprouts! Huh? Oh. |
|
PSMENU_011a |
|
Hey! This is kind of fun! |
Highlighting the Vibration/Rumble toggle. |
PSGLODR_004b |
|
Are you sure you know how to drive? |
Smashing a crate with the Patty Wagon. |
PSGLODR_005b |
|
Gone, all gone. |
|
PSGLODR_006b |
|
6b: Yee-haw! |
|
PSGLODR_017b |
|
Super speed! |
Nitro-boosting in the Patty Wagon. |
PSGLODR_018b |
|
Full speed ahead! |
|
PSGLODR_019b |
|
Look! It's where we've been! |
Reversing the Patty Wagon. |
PSGLODR_020b |
|
I see you! |
|
PSGLODR_021b |
|
I'm dizzy... yeah. |
|
PSGLODR_022b |
|
We're out of control! Whee! |
Slipping in the Patty Wagon. |
PSGLODR_023b |
|
How come we're going sideways? |
|
PSGLODR_024b |
|
Slide! |
|
PSGLODR_028b |
|
Oof! I think we hit something. |
Damaging the Patty Wagon. |
PSGLODR_029b |
|
Ouch! This patty is starting to come apart! |
|
PSGLODR_030b |
|
I think something important just fell off. |
|
PSGLODR_031b |
|
Oh! That felt good! |
Collecting a Krabby Patty in the Patty Wagon. |
PSGLODR_032b |
|
We got the shiny thing! |
|
PSGLODR_033b |
|
Got another one! |
Plankton#
Filename |
Sound |
Dialogue |
Usage |
|---|---|---|---|
PLBOSSNEP_008a PLBOSSNEP_008b |
|
Stop that! Your chops are too righteous! |
Hitting Buckethead King Neptune with the Sonic Wave. |
Mindy#
Filename |
Sound |
Dialogue |
Usage |
|---|---|---|---|
MINJK_018 MINJK_019 |
|
18: These are Steel Chum Bucket Safes. Your regular attacks won't even budge them. You'll have to find another way to open them. |
Steel Safe tutorial in "Shell City, Dead Ahead." |
MINPTD_002 MINPTD_002ALT |
|
2: SpongeBob. You're almost there, but you'll need the Patty Wagon to make it through to the Krusty Krab 2. |
From Drive of the Knucklehead-McSpazitron. SpongeBob and Patrick drive to the Krusty Krab and not the Krusty Krab 2, so the alternate clips are used instead, which is ironic since the opposite is true in the film. |
MINPTD_006 MINPTD_006ALT |
|
6: Guys, you're almost done. The Krusty Krab 2 is at the end of this road. |
|
MINPTD_008 MINPTD_008ALT |
|
8: You only have a limited time to get through to the Krusty Krab 2 before the roadblocks fall into place. |
|
MINPTD_010 MINGGD_005 |
|
Well done, Patrick and SpongeBob. Here is your reward. |
The alternate take comes from Drive of the Knucklehead-McSpazitron, and it was planned for completing the main challenge. However, the main challenge only plays a cutscene, so the dialogue was scrapped. The used take is from Sundae Driving. |