the cutting room mirror

The Peace Keepers

The third game in the Rushing Beat series...unless you live overseas, of course, where it's yet another completely unrelated game. Seems Jaleco's American branch just didn't care for consistency.

Unused Enemies#

Spider/Sentry#

To do:
Hunt down the pictures of this enemy that appeared in Nintendo Power.

file:Snespeacekeepers-spider.png

This mechanical spider enemy was removed from the US version, though it can still be placed in-game via the Pro Action Replay (PAR) code 7E082702. Note that its graphics no longer exist in the game, and it will have a glitchy appearance as a result.

Debug Text#

Some leftover text for a debug/test mode exists in the ROM.

At offset 0xA925:

T E S T   M O D E

At offset 0xA943:

P L A Y E R 1
P L A Y E R 2
E N M E Y 1
E N M E Y 2
E N M E Y 3
E N M E Y 4

There is a bit of code which copies the "TEST MODE" string into RAM, but it is no longer reachable. There is a pointer table for the remaining text, but it is not referenced anywhere. It is likely that most of the related programming was eventually deleted.

Also, at offset 0xA716:

AREA
STAGE

These two text strings are preceded by several RTS instructions in a row, which are remnants of related programming that was later removed. The Japanese version actually has most of these routines intact, though the code that references them was unfortunately removed.

Regional Differences#

The US version, on top of having a completely different (made-up) story, removed a lot of plot lines and the kidnapping of Norton's sister.

Japan

US

Demo#

After the Jaleco logo, the US version shows Flynn pummeling a baddie before the title screen appears. In the Japanese version, this doesn't happen. Peace_Keepers_demo.png

Title Screen#

Japan

US

Option Screen#

Japan

US

Color Mode#

In the Japanese version, the color edit mode allows you to change the color and name of any character. In the US version, you can only change the color.

Japan

US

Name Changes#

Norton's name (previously localized as Jack Flak & Hack) remained unchanged.

Japan

US

Dick

Flynn

Elfin

Echo

Kythring

Al

Jimmy

Prokop

M-Frame

Orbot

Most of the enemies and objects had their names changed too:

Japan

US

McCoy

Jesse

Dag

Fnord

Cell

Mutant

Bart

Connor

Kulmbach

Iago

Axe

Blade

Bob

Squash

Joe

Gor

Jony

Kuchek

Dean

Baki

Velk

Tybalt

Eiji

Hissatsu

Burnet

Dervish

Calsonic

Cronus

Hunter

Thirdon

Helheim

Mutant 1

Tomy

Rock

Tubo

Vase

Character Select#

The select screen theme in the Japanese version is reused from Brawl Brothers, while the US version is given an original one. They also have totally different character portraits: One other minor change is the fact that player 2's highlighted character faces left in the Japanese version and right in the American version.

Japan

US

Character Color Changes#

Similar to the previous games, Bild is black in the US version. He's not playable, though.

Japan

US

Prokop and Al also had their skin and clothes colors changed. Prokop even has a different head.

Japan

US

Special Moves#

The animal-themed special move animations were also changed for seemingly no reason.

Japan

US

Japan

US

Japan

US

Japan

US

Ending#

As an example of the hilarious (made up) localization, Echo's bad ending in the US version says she formed a successful musical band with her friend Wendy. The original Japanese ending, which uses the same picture, says that Elfin pursued a new martial arts training under Wendy's tutelage.

Japan

US

The US version also removed Maria's letter from the good ending.

Excerpt from Maria's Letter.

Miscellaneous#

  • The starting credits were changed from 30 to 12 for the US release.
  • In the US version, the stage background music is turned off by default; you have to enter the options and manually turn it on, but even then it doesn't have all the music found in the Japanese version.