Slippery controls, MS Paint graphics, and ear-demolishing music
OR
Cheap deaths, bombs, and poor level design!
The Adventures of Rocky and Bullwinkle somehow manages to do both, which is especially bad given it's a late-1992 release on the NES.
Unused Graphics#
A stick of dynamite.
A barrel very similar to the ones in Stage 3, the boat.
A realistic red heart with no outlines.
A weird portrait of Bullwinkle with no feet and a blank eye.
A smaller version of the cloud seen in most levels.
An unused variant of Rocky sliding. The used sliding sprite has smoke and his legs aren't out as far.
Hidden Details#
Many palettes in the game repeat the same color, therefore painting the graphics they're applied on with one missing since they blend together, hiding details.
THQ Logo#
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In-Game |
Fixed |
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The THQ logo and the text below it were supposed to have outlines.
Title Screen#
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In-Game |
Fixed |
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Proper coloring of Rocky.
Ending#
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In-Game |
Fixed |
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To do: |
And his in-game sprites.
Debug Mode#
During gameplay, press B, A, A, Start, A, B, B, A on Controller 2. A sound will confirm correct code entry. You can now use the D-Pad to move Rocky/Bullwinkle around. On Controller 2, press B to skip to the next level or Start to disable debug mode.
(Source: CaH4e3)
References#
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The Rocky and Bullwinkle series | |
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Game Boy |
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NES |
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Adobe Shockwave |
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