This is a sub-page of TAIKO: Drum Master.
Within TAIKO: Drum Master lies many unused graphical files, including remnants of scrapped songs and leftovers from Taiko no Tatsujin: Atsumare! Matsuri da!! Yondaime, the game it is based on.
Unused Song Remnants#
Throughout the game's data are graphical remnants for a whopping 15 scrapped songs, which have been listed in order of extraction. These cannot be found in the Japanese release.
Beautiful#
Refers to the 2002 song by Christina Aguilera.
Menus - 0xAE93000
Gameplay - 0xAEC9000
Song Selection Screen - 0xAF23800 - File 3
Ranking Screen - 0xAF47800
{| |File 3 |
|- |File 49 |
|- |File 141 |
|}
Semi-Charmed Life#
Refers to the 1997 song by Third Eye Blind.
Menus - 0xAE98800

Gameplay - 0xAECB800
Song Selection Screen - 0xAF23800 - File 8
Ranking Screen - 0xAF47800
{| |File 8 |
|- |File 54 |
|- |File 146 |
|}
The Rock Show#
Refers to the 2001 song by Blink-182.
Menus - 0xAE9D800
Gameplay - 0xAECD800
Song Selection Screen - 0xAF23800 - File 12
Ranking Screen - 0xAF47800
{| |File 12 |
|- |File 58 |
|- |File 150 |
|}
All My Life#
Refers to the 2002 song by Foo Fighters.
Menus - 0xAEA1000
Gameplay - 0xAECF000
Song Selection Screen - 0xAF23800 - File 15
Ranking Screen - 0xAF47800
{| |File 15 |
|- |File 61 |
|- |File 153 |
|}
Crazy In Love#
Refers to the 2003 song by Beyoncé feat. Jay-Z.
Menus - 0xAEA2000
Gameplay - 0xAECF800
Song Selection Screen - 0xAF23800 - File 16
Ranking Screen - 0xAF47800
{| |File 16 |
|- |File 62 |
|- |File 154 |
|}
Hella Good#
Refers to the 2002 song by No Doubt.
Menus - 0xAEA3000
Gameplay - 0xAED0000
Song Selection Screen - 0xAF23800 - File 17
Ranking Screen - 0xAF47800
{| |File 17 |
|- |File 63 |
|- |File 155 |
|}
She Wants to Move#
Refers to the 2004 song by N*E*R*D.
Menus - 0xAEA4000

Gameplay - 0xAED0800
Song Selection Screen - 0xAF23800 - File 18
Ranking Screen - 0xAF47800
{| |File 18 |
|- |File 64 |
|- |File 156 |
|}
Bring Me To Life#
Refers to the 2003 song by Evanescence.
Menus - 0xAEA6000

Gameplay - 0xAED1800
Song Selection Screen - 0xAF23800 - File 20
Ranking Screen - 0xAF47800
{| |File 20 |
|- |File 66 |
|- |File 158 |
|}
Flagpole Sitta#
Refers to the 1997 song by Harvey Danger.
Menus - 0xAEA7800
Gameplay - 0xAED2000
Song Selection Screen - 0xAF23800 - File 21
Ranking Screen - 0xAF47800
{| |File 21 |
|- |File 67 |
|- |File 159 |
|}
Hey Ya!#
Refers to the 2003 song by Outkast.
Menus - 0xAEA8800
Gameplay - 0xAED2800
Song Selection Screen - 0xAF23800 - File 22
Ranking Screen - 0xAF47800
{| |File 22 |
|- |File 68 |
|- |File 160 |
|}
Music#
Refers to the 2000 song by Madonna. It seems to have been scrapped in favor of Material Girl, which uses the ID mus.
Menus - 0xAEA9800
Gameplay - 0xAED3000
Song Selection Screen - 0xAF23800 - File 23
Ranking Screen - 0xAF47800
{| |File 23 | |- |File 69 |
|- |File 161 |
|}
One Step Closer#
Refers to the 2000 song by Linkin Park.
Menus - 0xAEAB800
Gameplay - 0xAED4000
Song Selection Screen - 0xAF23800 - File 25
Ranking Screen - 0xAF47800
{| |File 25 |
|- |File 71 |
|- |File 163 |
|}
Wake Me Up Before You Go Go#
Refers to the 1984 song by Wham!.
Menus - 0xAEAE000

Gameplay - 0xAED5000
Song Selection Screen - 0xAF23800 - File 27
Ranking Screen - 0xAF47800
{| |File 27 |
|- |File 73 |
|- |File 165 |
|}
We Like To Party#
Refers to the 1998 song by Vengaboys.
Menus - 0xAEAF800

Gameplay - 0xAED5800
Song Selection Screen - 0xAF23800 - File 28
Ranking Screen - 0xAF47800
{| |File 28 |
|- |File 74 |
|- |File 166 |
|}
Yeah!#
Refers to the 2004 song by Usher feat. Lil Jon & Ludacris.
Menus - 0xAEB2000
Gameplay - 0xAED6800
Song Selection Screen - 0xAF23800 - File 30
Ranking Screen - 0xAF47800
{| |File 30 | |- |File 76 |
|- |File 168 |
|}
Yondaime Leftovers#
As the game is based on Taiko no Tatsujin: Atsumare! Matsuri da!! Yondaime, many graphical leftovers from that game can still be found, relating to features and songs from that game, most of which are absent here.
Menus#
At 0x100800 (US)/0x187000 (JP) is an archive labeled setup_mode, which contains assets for the game's settings menu. There are two graphics, found in files 85 and 86, which correspond to a setting to change the sound of the Taikos, which was removed from this game.
At 0x4AB800 (US)/0x531800 (JP) is an archive labeled minigame_select, which contains assets for the game's minigame selection screen. Within it, are graphics associated with the Donburi Dondon minigame, the only one from Yondaime not in this game.
File 4

File 10
File 11 |
File 12 |
File 13 |
File 14 |
File 15 |
File 17 |
File 18 |
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File 16
Songs#
Several of the graphics listed below are not present in the Japanese release.
0xAF17000 (US)/0xAFC6800 (JP) - Scroll mika graphic
0xAF17800 (US)/0xAFC7000 (JP) - DRAGON SPIRIT medley graphic
0xAF18800 - Ridge Racer medley graphic
0xAF19800 - Babel no tou graphic
0xAF1A000 - Buru-chan no oyatsu graphic
0xAF1A800 (US)/0xAFC9800 (JP) - Rare Hero graphic
0xAF1B000 (US)/0xAFCA000 (JP) - Youkai douchuuki ondo graphic
0xAF1B800 - Katamari on the rock ~Main theme graphic
0xAF1C800 (US)/0xAFCB800 (JP) - Thunder Ceptor medley graphic
0xAF1D000 - Dajare de oshare graphic
0xAF21000 - Donko no first date graphic
0xAF21800 - Unagi no tamashii rock graphic
0xAF22800 - Onpu no uta graphic
Gameplay#
A few background elements/objects linked to specific songs in Taiko no Tatsujin Yondaime still exist here.
The packages at 0xA4D3000, 0xA54C000 and 0xA5C5000 (US)/0xA5A1000, 0xA61A000, and 0xA693000 (JP) contain corn puffs, which appeared when playing the song Ii mon da naa furusato wa.
Likewise, the package at 0xA885800 (US)/0xA953800 (JP) contains the graphical data for that song's background dancers.
























































































Furthermore, that song's full gauge crowd graphics can be found at 0x9F4D800 and 0xA0CC000 (US)/0xA01B800 and 0xA19A000 (JP).



And lastly, that song's background can be found at 0xA204800 (US)/0xA0E6000 (JP).
The packages at 0xA4F0800, 0xA569800, and 0xA5E2800 (US)/0xA5BE800, 0xA637800, and 0xA6B0800 (JP) contain monkeys, like those seen in the Ape Escape series, which appeared when playing the song Yappari saru get you.
Likewise, the package at 0xAB2C000 (US)/0xABFA000 (JP) contains the graphical data for that song's background dancers.

























































































































































































Furthermore, that song's full gauge crowd graphics can be found at 0x9F57800 and 0xA0D6000 (US)/0xA025800 and 0xA1A4000 (JP).


And lastly, that song's background can be found at 0xA206800 (US)/0xA0E8000 (JP).
Tutorial#
The archives for the game's Tutorial, the first of which is placed at 0xA029000 (US)/0xA0F7000 (JP), still contain the name of its song's title, Onpu no uta, found in File 19.
Waiwai Taiko Kassen#
The graphics below can be found within the archive found at 0x236800 (US)/0x2BD800 (JP), which contains assets for the results screen.
Tetsuo Wada
File 194 |
File 195 |
File 196 |
File 197 |
|---|---|---|---|
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Kabuki Kids
File 198 |
File 199 |
File 200 |
|---|---|---|
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File 201 |
File 202 |
File 203 |
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Donko
File 204 |
File 205 |
File 206 |
File 207 |
File 208 |
|---|---|---|---|---|
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Takoyaki
File 209 |
File 210 |
File 211 |
File 212 |
File 213 |
|---|---|---|---|---|
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Inu Wada
File 214 |
File 215 |
File 216 |
File 217 |
|---|---|---|---|
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Kame
File 218 |
File 219 |
File 220 |
File 221 |
File 222 |
|---|---|---|---|---|
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Mimizu Wada
File 223 |
File 224 |
File 225 |
|---|---|---|
Master Bachio
File 226 |
File 227 |
File 228 |
File 229 |
|---|---|---|---|
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File 230 |
File 231 |
File 232 |
File 233 |
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File 234 |
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Hana
File 235 |
File 236 |
File 237 |
File 238 |
|---|---|---|---|
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Ms. Mariko
File 239 |
File 240 |
File 241 |
File 242 |
File 243 |
|---|---|---|---|---|
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John Wada
File 244 |
File 245 |
File 246 |
File 247 |
File 248 |
|---|---|---|---|---|
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Neko and Shaxy
File 249 |
File 250 |
File 251 |
File 252 |
|---|---|---|---|
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Unagi
File 253 |
File 254 |
File 255 |
File 256 |
|---|---|---|---|
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Ika
File 257 |
File 258 |
File 259 |
|---|---|---|
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Dancing Lion
File 260 |
File 261 |
File 262 |
File 263 |
|---|---|---|---|
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File 264 |
File 265 |
File 266 |
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Suzudon
File 267 |
File 268 |
File 269 |
File 270 |
|---|---|---|---|
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File 271 |
File 272 |
File 273 |
|
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Furthermore, these ones can be found in the archive at 0xA499000 (US)/0xA567000 (JP).
File 1 |
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File 10 |
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|---|---|---|---|
File 2 |
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File 11 |
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File 3 |
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File 12 |
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File 4 |
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File 13 |
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File 5 |
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File 14 |
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File 6 |
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File 15 |
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File 7 |
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File 16 |
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File 8 |
File 15 |
File 9 |
|---|
Lastly, these ones can be found in the archive at 0xA4A5000 (US)/0xA573000 (JP).
File 1 |
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File 10 |
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|---|---|---|---|
File 2 |
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File 11 |
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File 3 |
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File 12 |
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File 4 |
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File 13 |
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File 5 |
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File 14 |
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File 6 |
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File 15 |
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File 7 |
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File 16 |
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File 8 |
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File 15 |
File 9 |
|---|
Unused#
The graphics for the Donderful! difficulty can still be found unused here, starting from 0xA19D000 (US)/0xA07E800 (JP).



(Source: tikal.)
































































































