T2: The Arcade Game on the SNES is a pretty good port of the arcade game, complete with mouse and Super Scope support.
Source Code Fragments#
A few bits of source, as well as a symbols list, can be seen in the US ROM at the hex addresses noted below.
0x2FDA0:
008D8000 HUD_TEXT
0081A8C5 HUD_TRIGGER
0083FB73 HUMAN_CASUALTY_STRING
0082FE94 INITIALISE_GHK
00808F0C INIT_ASYNC_TEXT
0083ED25 INIT_BONUS_VARS
0082855C INIT_COPPER
008080A9 INIT_GAME_LEVEL
0081E232 INIT_L4_WEAPONS
0083EB08 INIT_LEVEL_VARS
00818295 INIT_MACHINE
0083EABB INIT_MASTER_PLAYER_VARS
008194E6 INIT_OAM_BUFFER
0083EC84 INIT_P1_L6_VARS
0083EC46 INIT_P1_VARS
0083ECF1 INIT_P2_L6_VARS
0083ECB8 INIT_P2_VARS
008284DE INIT_SCREEN
00828637 INIT_SCROLL_HANDLER
0082874C INIT_SCROLL_STRUCTURES
008286D1 INIT_SKY_COPPER
0080F2DB INSERT_NEW_DE
0x37E86:
ata pointer
; SETBANK Collision_Maps>>16
;────────────────────────────────────────────────────────────────────────────
Score2
jsr Extra_Score2
brl NMI_Return
PRC Extra_Score2
php
phb
SHORT_A
lda <Player2_Enable
beq @Not_Now
jsl Print_Score2
@Not_Now
plb
plp
rts
;───────────────────────────────────────────────────────────────────────────
0x77DD9:
ef Target_Sprites
xref Test_Aim_Map
xref Credits_Charset
xref Credits_Palette
xref Logo_Charset
xref Logo_Map
xref Logo_Palette
xref JohnFace_Charset
xref JohnFace_Palette
xref JohnFace_Red_Palette
xref JohnFace_Map
xref Lv0_Top_Map,Lv0_Top_Map_Size
xref Lv0_Top_Blk,Lv0_Top_Blk_Size
xref Lv0_Bot_Map,Lv0_Bot_Map_Size
xref Lv0_Bot_Blk,Lv0_Bot_Blk_Size
xref Hud_Text
xref Cls_Hud_Text
xref HudL1_Charset
xref HudL1_Map
xref HudL2_Charset
xref HudL2_Map
xref HudL3_Charset
xref HudL3_Map
xref
0x7FF84:
plp
rts
;────────────────────────────────────────────────────────────────────────────
Do_Computer_Death
php
phb
0x8FD0C:
TRIG 1, Door_Completion
TRIG 1, Time_Waste
GOTO L4_Loop30
* It takes 50 seconds to reach the next stop point
TRIG Frame_Rate*1, Drop_Weapon1
TRIG Frame_Rate*2, Large_T800_LWalk
TRIG Frame_Rate*1, Large_T800_RWalk
TRIG Frame_Rate*1, L4_Medium_Endo_Rwalk
TRIG Frame_Rate*1, L4_Medium_Endo_LWalk
TRIG Frame_Rate*2, Large_T800_LWalk
TRIG Frame_Rate*1, Large_T800_RWalk
TRIG Frame_Rate*1, L4_Medium_Endo_Rwalk
TRIG Frame_Rate*1, Drop_Weapon1
TRIG Frame_Rate*1, L4_Medium_Endo_LWalk
TRIG Frame_Rate*2, Large_T800_LWalk
TRIG Frame_Rate*1, Large_T800_RWalk
TRIG Frame_Rate*2, L4_Medium_Endo_Rwalk
TRIG Frame_Rate*1, L4_Medium_Endo_LWalk
TRIG Frame_Rate*1, Large_T800_LWalk
TRIG Frame_Rate*1, Drop_Weapon1
TRIG Frame_R
0x97F4B:
creen_Sprites
incbin ..\data\StartSpr._s4
PRC JohnFace_Charset
incbin ..\data\johnface._s8
PRC JohnFace_Palette
incbin ..\data\johnface._pl
PRC JohnFace_Red_Pal
References#
- GDR スーパーファミコン ソフト一覧 1994年 - SUPER FAMICOM Software List 1994↩︎
- SNES Review: T2: The Arcade Game - Total!, Issue 25, January 1994↩︎
- SNES Games (archived)↩︎
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The Terminator series | |
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NES |
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SNES |
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Genesis |
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Game Gear |
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Sega CD |
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DOS |
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Terminator 2: Judgement Day | |
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Arcade |
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Game Gear |
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NES |
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SNES |
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Genesis |
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Terminator 3: Rise of the Machines | |
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Game Boy Advance |
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PlayStation 2 |
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RoboCop vs. The Terminator | |
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SNES |
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Game Boy |
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NES |
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Genesis |
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Game Gear, Sega Master System |
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Dark Fate | |
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Windows |
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Salvation | |
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Windows |
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Related Games | |
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NES |
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