Super Tritorn is a mediocre action-RPG, though this version is notable for its extensive use of the MSX2's unique 256-color display mode.
Unused Text#
At offset $1368 in the ROM is the following text string encoded in ASCII. It uses the same command codes and formatting as the ending scroll text but does not appear anywhere in-game and is not referenced by any Z80 code in the ROM.
SPELL WAS CHECKED BY NOBODY.
IF YOU FIND THE WRONG SPELL
THEN PERMIT IT.
(Source: momomo)
Leftover Level Data#
At offset $F742 in the ROM is an unused partially-blanked-out room. It is very similar to one of the used rooms except for a small difference in the top-left corner.
(Source: momomo)
Unused Graphics#
This blue potion appears among the graphics for the red, green, yellow, and pink potions in the ROM. Unlike those other potions, this one does not show up anywhere in-game.
(Source: momomo)
References#
- メガROMソフト大興奮! - MSX Magazine, January 1, 1987↩︎