A pack-in game with the Super Scope, Super Scope 6 offers six games that utilize the peripheral. These come in two flavors: Blastris has puzzle-shooter hybrids, while LazerBlazer offers more traditional rail shooters.
Unused Graphics#
These 8bpp graphics at C8000, when combined with the palette at BE000 and the tilemap at AF800, form a title screen for "Laser Gun".
The generic title suggests that the Super Scope's name hadn't been finalized when this was created, and the copyright date is 1991 rather than 1992 (although it doesn't have a copyright symbol).
(Source: Mattrizzle)
This block made of stone or sand appears among the other falling block sprite graphics for Blastris B. The face textures are inconsistent between animation frames, which may be why this is unused.
(Source: Mattrizzle)
Unused Music#
Track $18 in the LazerBlazer music bank is this strange looping chord. It may have been created to test the sound engine.
(Source: nensondubois)
References#
- Pax Softnica - GDRI :: Game Developer Research Institute↩︎
- スーパースコープ6↩︎
- Nintendo chega hoje ao mercado "Nintendo arrives to the market today" - O Estado de S. Paulo. August 30th, 1993.↩︎
- Jens Spalt - Nintendo Magasinet Nr 9 1992↩︎