the cutting room mirror

Super Caesars Palace

Super Caesars Palace is the same exact game as Caesars Palace for the Genesis, only with better audio and adding "Super" to the title. It was also ported to the Game Gear.

The game itself is pretty lame, but it does feature a couple of songs from veritable video game industry icon Tommy Tallarico. His mother is very proud.

Developer Credits#

Present at the beginning of the ROM.

 Caesars Palace -- Super Nintendo Copyright(c)1992 Virgin Games
 An Illusions Gaming Company production.

 IGC is:
 Darren Bartlett
 James Coliz, Jr.
 R. Gregory Marquez

Unused Music#

This page or section needs more audio.
There's a whole lotta words here, but not enough audio. Please fix this.
Specifically: Upload.

There is an unused song in the game's code. It sounds like it was meant to be played during the games.

Regional Differences#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Confirm whether or not there are more differences and list them if applicable.

Title Screen#

Japan

US

The Japanese title screen uses a slightly lighter shade of blue for the sky. It also places the Caesars Palace logo just above the doorway.

People#

In the US version, there are a few random people around the casino you can talk to. In the Japanese version, the people are still there but you cannot interact with them. The only exceptions are the security guards that guard the high roller areas, as well as the security guard at the entrance.

Interestingly, the instruction manual mentions how B can be used to interact with patrons at the casino.

References#


  1. https://gamefaqs.gamespot.com/snes/588725-super-caesars-palace/data↩︎