the cutting room mirror

Console Commands

This is a sub-page of SuperSecret (JumpStart).

SuperSecret has a multitude of Console Commands available, from debugging features to developer cheats, all of which are documented here.


Commands can be shortened from their original (sometimes long) names, and are not case-sensitive.
For example, Teleport Avatar Position can be written as teleport avatar position or even t a p.

Available Commands#

These commands can be used anywhere at any time.

Teleport Avatar NPC#

Attempts to teleport the player to specified NPC's Object
Class: AvConsoleCommands.TeleportAvatarToNPC
Help: Teleport Avatar NPC
Format:

  • Teleport Avatar NPC <string: object name> - Teleports the player near to the NPC. Will also make the player face the NPC (and make seemingly no effort to keep them upright, resulting in some strange behavior).

Teleport Avatar Object#

Attempts to teleport the player to specified Object
Class: AvConsoleCommands.TeleportAvatarToObject
Help: Teleport Avatar Object []
Format:

  • Teleport Avatar Object <string: object name> [optional: <float: distance>, default: 0] - Teleports the player near to the object. Will also make the player face the object (again making seemingly no effort to keep them upright). Distance determines the exact distance from the object it will attempt to place the player.

Teleport Avatar Position#

Teleports the player to specified Position
Class: AvConsoleCommands.TeleportAvatarToPosition
Help: Teleport Avatar Position ,,
Format:

  • Teleport Avatar Position <float: x>,<float: y>,<float: z> - Teleports the player to the coordinates specified.

Get Avatar Position#

Gets the player's Position
Class: AvConsoleCommands.GetAvatarPosition
Help: Get Avatar Position
Format:

  • Get Avatar Position - Returns the exact position of the player.

Save Avatar Data#

Saves the player's current Avatar Data
Class: AvConsoleCommands.SaveAvatarData
Help: Save Avatar Data)
Format:

  • Save Avatar Data - Saves the current avatar data to the server.

Clear Avatar Parts#

Clear's all of the player's Avatar Data
Clas: AvConsoleCommands.ClearAvatarParts)
Help: Clear Avatar Parts)
Format:

  • Clear Avatar Position - Resets player avatar to use default cosmetics. This isn't immediately saved to the server.

FrameRate#

Toggle a HUD element for viewing Framerate and controlling Graphic Settings
Class: CameraConsole.FrameRate
Help: FrameRate
Format:

  • FrameRate <string: on|off> - Will enable Framerate HUD element if set to on and will disable it if set to off. Any other value does nothing.

ScreenShot#

Switch between the Gameplay Camera and a Screenshot Camera (Freecam)
Class: CameraConsole.ScreenShot
Help: ScreenShot
Format:

  • ScreenShot <string: on|off> - Will switch to screenshot camera if set to on and will switch to gameplay camera if set to off. Any other value does nothing.

Load#

Load a Scene from the Files
Class: CoConsoleLevel.LevelLoad
Help: Load
Format:

  • Load <string: scene name> - Will load the scene specified name from the files, and will still attempt to load it even it the file is not a scene or doesn't exist at all.

LoadApp#

Used to start the specified game file.
Class: CoConsoleLevel.AppLoad
Help: LoadApp
Format:

  • LoadApp <string: app name> - Loads the specified app from RS_APPS

Concert#

Starts a Concert (clientside)
Class: ConcertConcole.Concert
Help: Concert Format:

  • Concert <int: seconds> - Start a concert after the specified amount of seconds. Fails if no concert manager is present.

DanceAlert#

Starts a Dance-Off (clientside)
Class: DanceConsole.DanceAlert
Help: DanceAlert
Format:

  • DiscoAlert [optional: <int: delay>, default: 20] [optional: <int: song>, default: 0] - Start a Dance-Off after a certain amount of time with the specified song.

Inventory#

Modifies the player's Inventory
Class: InventoryConsole.Inventory
Help: Inventory <clear | save | objectid | remove objectid>
Format:

  • Inventory
    • clear - Removes all items from your inventory.
    • save - Saves the current state of your inventory.
    • remove <int: itemId> - Removes one of a specific item from your inventory.
    • <int: itemId> [optional: quantity] - Grant an itemId in the specified quantity (or 1 if not specified). Quantity must be prefixed with quantity without a space in between.
    • <int: firstItemId> <int: lastItemId> - Grant one of each itemId between the itemIds specified (inclusive).

ItemID#

Get IDs of items in the Store or Inventory
Class: InventoryConsole.ItemID
Help: ItemID < 0 | 1 > Show/Hide Item Ids on the menu.
Format:

  • ItemID <int: 1|0> - If set to anything but 0, will enable green labels above items in shop and inventory denoting the item's ID.

MMO Users#

Show all users in MMO
Class: MMOConsole.MMOShowList
Help: MMO Users
Format:

  • MMO Users - Opens a UI window showing all users in the room.

MMO Join#

Set whether buddies can join your MMO room
Class: MMOConsole.MMOSetJoinAllowed
Help: MMO Join <1|0> - Turn buddy join on/off
Format:

  • MMO Join <int: 0|1|2> - Will set joining to disabled if 0, Members-only if 1, and allowed for all if 2. Anything else will fail.

MMODebug#

Modify or collect Data about current MMO
Class: MMOConsole.MMODebugInfo
Help: MMODebug <1|0> - Turn MMO Debug Info on/off
Format:

  • MMODebug <int: 1|0> - If set to anything but 0 will enable MMO debug logging, but if set to 0 will disable it.

add money#

Add Style Bucks to the player's Account
Class: MoneyConsole.AddMoney
Help: Add Money - adds amount to the current total
Format:

  • add money <int: amount> - Add the specified amount of money to your profile.

Rank#

Set the player's Level (clientside)
Class: RankConsole.Rank
Help: Rank - sets rank. Does not affect server value
Format:

  • Rank <int: level> - Set level to specified value.

Member#

Modify Membership Data
Class: SubscriptionConsole.Subscription
Help: Member <1 | 0> - sets membership status. Does not affect server value
Format:

  • Member
    • extend <int: 1|0> - If greater than 0, extend membership by 14 days.
    • <int: 1|0> - If set to 1 or greater, set membership status to member, otherwise set to non-member. Will also set to non-member if not specified.

BDate#

Set Birthdate Data
Class: SubscriptionConsole.BDate
Help: bdate - sets user birthday. bdate 1/0 sers(sic)bdate cheat on/off
Format:

  • BDate - Returns your inputted birthday.
    • <string: 1|0> - Enables birthday cheat if set to anything but "0" or "f" (case-sensitive), otherwise disables it.
    • <int: month> <int: day> - Sets your birthday to month, day, of the year specified on your account (or 2009 if not found).

OpenChat#

Sets Open Chat Permission
Class: SubscriptionConsole.OpenChat
Help: OpenChat <1 | 0> - sets open chat on/off. Does not affect server value
Format:

  • OpenChat <int: 1|0> - If set to 1 will enable Open Chat. Anything else disables it.

Sushi#

Cheats for Sushi Chop Class: SushiConsole.Sushi Help: Sushi Format:

  • Sushi
    • MaxTime [optional: <int: time>] - Set the game time if specified. Returns game time regardless.

SW#

Utilities for Rodeo Racing
Class: SWTrackConsole.SW
Help: SW save
Format:

  • SW
    • save <int: prebuilt track num> - Clone a prebuilt track's pieces to the current track.

Tutorial Reset#

Resets a tutorial.
Class: TutorialConsole.ResetTutorials
Help: Tutorial Reset
Format:

  • Tutorial Reset - Clear all tutorial data.

Set Console Size#

Sets the size of the Console
Doesn't seem to work.
Class: UiConsole.SetConsoleSize
Help: Set Console Size < height>
Format:

  • Set Console Size <int: width> <int: height> - Set the console's width and height.

Help#

Alias: ?
Shows all command Helps
Class: UiConsole.CommandShowHelp
Help: Help
Format:

  • Help - Shows the help menu.

Debug#

Sets console Debug Level
Class: UiConsole.SetDebug
Help: Debug
Format:

  • Debug <int: level> - Sets the level of debug messages allowed in the log.

DebugMask#

Sets console Debug Mask
Class: UiConsole.DebugMask
Help: DebugMask <1|0>
Format:

  • DebugMask <int: mask> <int: 1|0> - If set to anything but 0, will add the specified value to the logging mask (using bitwise OR). Otherwise, will filter the mask by the bitwise NOT of the specified value using bitwise AND (E.G. a mask of 0 would clear it entirely).

AchCheat#

Clears an Achievement
Class: UserAchievementTaskConsole.AchCheat
Help: AchCheat
Format:

  • AchCheat
    • Set <int: taskID> - Clears the specified Task.

Restricted Commands#

These commands only appear under certain conditions.

Egg#

Settings related to Eggs
Class: SanctuaryConsole.Egg
Help: Egg < nap (1-16) ready | remove | stage (stage 0-2) hatch (hatch time in secs)| (egg type name)>
Format:

  • Egg
    • nap - Functions for S.P.L.A.T. Missions. All subcommands fail due to the absence of S.P.L.A.T. and its related assets in SuperSecret.
      • start <int: month> <int: day> - Set the missions to start on the specified month and day in 2010.
      • save - Claims to save, but does nothing.
      • puzzle - Outputs "- eggnapping puzzle step."; doesn't actually do anything.
      • <int: step> - Set mission to specified step. Fails if negative.
    • ready - Skips heart collecting.
    • remove - Does nothing.
    • stage <int: 0-2> - Set egg hatching stage.
    • hatch [optional: <int: time>, default: 0] - Set the time before your egg finishes hatching. Sets egg to hatching if it isn't already.
    • <int: type> - Sets your current pet to egg if the specified type exists.

Pet#

Involves Pet Data
Class: SanctuaryConsole.Pet
Help: Pet < release | age | skillnd> | save | grow
Format:

  • Pet
    • type [optional: <int: type (1|3)>] - Set pet to specified type if 1 or 3, or returns current pet type if not specified.
    • state - Returns your pet's data.
    • grow - Age up pet.
    • skillnd - Bypass daily skill increase limit.
    • fly - Load SanctuaryFlying; Doesn't work in SuperSecret (SuperSecret's version is called SanctuaryFlyingSS)
    • scene - Load SanctuaryBaby; Doesn't work in SuperSecret (SuperSecret's version is called SanctuaryBabySS)
    • save - Save pet data.
    • release - Release your pet to Flight School.
    • age <int: age> - Sets your pet's age to the specified value. Ranges 0-3 (for Baby to Adult).
    • happy <float: value> - Set your pet's happiness meter.
    • energy <float: value> - Set your pet's energy meter.
    • hunger <float: value> - Set your pet's fullness meter.
    • clean <float: value> - Set your pet's cleanliness.

Unused Commands#

These commands aren't used in the game.

Set Mission#

Set a specific Mission
Class: MissionConsole.SetMission
Help: Set Mission [] - or - Set Mission Step
Format:

  • Set Mission
    • <int: missionId> [optional: <int: step>] - Set a specific mission with a specific step (or step 1 if not specified).
    • Step <int: step> - Set a specific step of the current mission.

Complete Task#

Complete a specific Task of a Mission
Class: MissionConsole.CompleteTask
Help: Complete Task [

]
Format:

  • Complete Task [optional: <uint: step>] - Complete a specific Task of all Missions (or current task if not specified).

Show Mission Status#

Opens a GUI showing the Status of all ongoing Missions
Class: MissionConsole.ShowStatus
Help Show Mission Status
Format:

  • Show Mission Status - Open Mission Status GUI

PDA Member#

Set whether the PDA says you are a Member
Implied to be attached to the PDA UI, however seems to go unused.
Class: PDAConsoleCmd.SetMemberShip
Help: PDA Member 1/0
Format:

  • PDA Member <string: 1|0> - Will set PDA membership check to true if equal to "1" or "T" (case-insensitive), otherwise false.

Get Photo Info#

Lists all Objects that were in a Photo
Unused due to the absence of the Camera in SuperSecret.
Class: PhotoConsoleCommands.GetPhotoInfo
Help: Get Photo Info #
Format:

  • Get Photo Info <int: slot> - Get info about a photo in the specified gallery slot.

Show Tech Info#

Opens a GUI with unknown purpose. It appears to be almost identical to the Missions Status GUI.
Class: TechSupportConsole.ShowInfo
Help: Show Tech Info
Format:

  • Show Tech Info - Opens Tech Support Status GUI.